[ / / / / / / / / / / / / / ] [ r8k / ck / wooo / fit / random / doomer / f1 / foodism / harmony / lathe / lewd / warroom / wtp ]

/tg/ - Traditional Games

Roll to save against cancer

Catalog  Archive

Name
Email
Subject*
REC
STOP
Comment *
File*
Password (Randomized for file and post deletion; you may also set your own.)
Archive
* = required field[▶Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
dicesidesmodifier

Allowed file types:jpg, jpeg, gif, png, webp,webm, mp4, mov, swf, pdf
Max filesize is16 MB.
Max image dimensions are15000 x15000.
You may upload5 per post.


File: c80526f6a3ad55a⋯.jpeg (149.34 KB,750x1334,375:667,95E34E9B-7E7F-4715-8D6C-5….jpeg)

 No.424892 [Open Thread]

Do you run custom rule sets and content in your campaigns? If not, why not?

I adapted the e5 system, simplified combat, got rid of classes to fit my setting and revamped skills And spells. My setting is high fantasy with some gaslamp.

____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424915

Literally fucking everybody does that. Please post something worth reading in the future.

I can't imagine what your weird ass D&D hack looks like, but I bet it's not different from the ten thousand and one others.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 44f1e4c770892c7⋯.jpg (527.85 KB,1024x1485,1024:1485,1319416490188.jpg)

 No.316397 [Open Thread][Last 50 Posts]

Summer is here and so is all the extra free time that often comes with it. That means it's time to start working on your homebrew games again! Your time is now, /tg/. It's time to make game.

Tell me, what are you working on? Where are you stuck? Have you playtested anything yet?

As a further topic of discussion, let's discuss what makes a game good. What are the elements of good game design and what can be done to ensure that your final product doesn't end up as a fantasy heartbreaker, or something completely derivative? There's no one perfect game that can suit the needs of every group GURPS, but there are certainly ways to ensure that the gameplay experience of a game lives up to the intentions put into it. Discuss.

307 posts and 124 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423709

File: ef19424cbe1e318⋯.pdf (1.95 MB,bh-book-prototype-201907.pdf)

>>423596

Here's a PDF of the rulebook for playtesting

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424126

>>316906

Man do I love your post. I'm curious, tho, about applying it to systens I dislike.

< Pathfinder

>> Ease of play

While I'm not a fan of 1dX system, unless someone brought up an obscure rule, like how high characters can jump, we could play whole sessions without opening a book.

<< Crunch

Monk vs AM BARBARIAN vs Wizard. 'nuff said, it's a broken mess.

<< Player options

Trap options galore which can have characters down in one round encounters meant to challenge the whole group or have your character remain completely useless.

< Shadowrun

<< Ease of play

The complexity of tracking wound penalties, recoil, range, visibility, upgrades, implants, wind force, spread, ammo type and burst fire modifiers GUARANTEES no roll you'll ever make will both take under 2 minutes and be accurate.

>> Crunch

Curiously not so unbalanced. For a game this complex, very few characters will end up not contributing at all, and most who will probably were made thay way on purpose. The decking shit should be NPC work tho. Plus the lore is pretty good.

>> Player Options

Varied. Significant. Often, even without perusing the very complex rule set, you end up with a viable character. Exception duly noted of Aspected Mages. Also, reagents, foci and programs are a bit too obscure.

Huh. Seems to me that there's a degree aspect that's important to denote with your theory.

> A game designer might wish to be okay in all 3 aspects rather than awesome in two and terrible in one.

Post too long. Click here to view the full text.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424135

>>419128

1. Tracking Fatigue per round is going to be tedious and will be forgotten if not at every round.

2. I expect a character at 0 hp becomes unconscious / dying. If he is, what is the point of adding a single point? Might as well max him out.

3. Even with DR, seasoned heroes with a single hit die fighting in a system that uses no bell curve and thus extremely fickle seems like prone to frequent, unwanted and inevitable character deaths.

May I suggest you take a look at the Epic 6 rule set for D&D 3.5? I made a variation for Star Wars saga, otherwise another horrible d20 game, and it worked excellently, avoiding HP bloats while still giving the feeling of progress.

4. Why use d6 for initiative? As much as I hate d20, unless you want modifiers to matter a lot, granularity and the lack of a bell curve seems desirable in that instance, the thing d20 is actually suited best to do.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424188

Working on a homebrew D&D system that is a mashup of 3.5e, 5e, and a bit of Pathfinder. All set in a homebrew setting called "Red Tide". It utilizes the simplicity of advantage from 5e, while keeping the3.5e multi-classing options. Characters get stat boosts based on the races and classes they choose. I have created a spell resistance system, created 2 new classes, the Shaman and the Dread Knight. I am hoping to start playing here in the next month. Maybe after it is all done ill make a link available to those that are interested.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424872

>>416700

>>416701

I know you've gone a long time without a reply, but this post caught my attention (it's my first time dipping my head into this thread, or homebrewing in general). Initially I was opposed to your idea on principle, but after some consideration, I think it has potential if you pair it with other mechanics.

Broadly speaking, this seems like the kind of dice system that encourages players to revel in minutiae, but without being simulationist, and you should be proud of doing what I previously would have thought to be impossible. Thus, as you noted in one of your drawback points, how do you make this system engaging within the context of a larger TTRPG? I think the solution may be to take a more generic approach to the larger details: instead of doing full prep, you could measure story progress in "narrative units" that allow you to advance towards a conclusion, or move away from it depending on your successes and failures within a specific situation.

There were some Dungeon Generator and Adventure Generator-style PDFs in the share thread a while ago. I'm not sure if I saved them, but that's what I'm imagining would pair well: the party can focus on the simple stuff in terms of slashing monsters and the larger story beats are automatically generated. Perhaps the party's progress within the story could be its own object, and the more the party succeeds at minor tasks, the higher its modifiers are: when you need to advance the story, you roll and do something appropriate. There was one particular system that used this style of story progression, and the players and Big Bad all had generic names to better facilitate it (The Evil, The Barbarian, The Hunter, etc.) I think the name was Mythic or something. It's bugging me that I can't recall it.

Anyway, that's my view on the system you've created. If I were to make one system change, I might reduce it from a three-roll system to a two-roll system. I prefer simpler mechanics in general, I think having one roll to determine success/failure and one rollPost too long. Click here to view the full text.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 80f2a951d6ca930⋯.jpg (166.08 KB,746x1024,373:512,sulk.jpg)

 No.393480 [Open Thread][Last 50 Posts]

Anyone here larp-ed before? How did it go? How dressed up were you?

Visiting a medieval faire makes me want to try a LARPG

https://www.instagram.com/stivesmedieval/

85 posts and 59 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.416646

>>416642

Don't you LARP as french all the time?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.419289

File: 64fe57e6be85451⋯.jpg (1.08 MB,1920x1280,3:2,zgPA4GB.jpg)

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.419342

>>416646

no one larps as french

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424752

File: b7c21830c564a94⋯.jpg (103.41 KB,470x705,2:3,CoM-2016w-20-von-739-470x7….jpg)

File: b40f9111664b397⋯.jpg (148.07 KB,1030x687,1030:687,CoM-2016w-37-von-739-1030x….jpg)

File: 1c1fe3718dab9de⋯.jpg (265.43 KB,1030x579,1030:579,EE-2016-Final-w-548-von-14….jpg)

File: 4a76d79e9991a0c⋯.jpg (146.57 KB,1030x688,515:344,EE-2017-1498-1030x688.jpg)

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424760

>>419342

The only people who Larp as French are the French themselves.

And they do it so they can be smug.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 8608f1bbe990905⋯.gif (2.98 MB,237x178,237:178,pathfinderrogue.gif)

 No.364282 [Open Thread][Last 50 Posts]

>Pathfinder 2E

>playtest in August

How badly are they going to screw this up? Only firm solid details are

>now 3 equal action and spellcasting costs two of them.

>goblins and alchemist are core

http://archive.is/4insr

207 posts and 25 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424463

>>424444

Yes, a gimmick variant class that's fun to look at but gets old really quick.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424470

>>424433

>main class sould [sic] depend on random effects

Nope, that's not what I suggested. My point was that the possible downside (and upside) of alchemy was simulated in some way in ADD. They could try to simulate it in another way, such as you can only feed two alchemist potions to a character within a day without repercussions. You might give them more, but there will be side effects, be they random or not. Maybe they would reduce an ability for a day, increase aggression, create mutations, give them a boner that won't go away...

I'd like to see some randomness though to make the player get tempted to gamble and give the possibility of positive effects, such a side effect might raise strength by 6 but lower intelligence by 2. I suppose the effects shouldn't be too extreme, unless you feed them several excess potions. No your colon explodes drenching everyone with shit in a 60 feet radius.

Alchemy should at least include the science of experimentation in some manner.

>>424444

Psykers in Dark Heresy also have a potentially dangerous and random downside to them.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424481

>>424470

That actually makes a lot of sense. Don't give alchemists spell slots, just a limit on the number of potions someone may drink at once.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424589

>>424470

>Psykers in Dark Heresy also have a potentially dangerous and random downside to them.

And people only put up with them because there are no dependable magic options.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424628

>>424432

rather than being a specialized chemist, the alchemist class is a codification of the D&D 3.5e rogue build known as the flask rogue

they added a form of spellcasting (extracts) that focuses on personal buffs and spell effects that center on or originate from the caster (such as fire breath). Compounding this with mutagens makes a tank mage and daily bombs mitigates the reliance on purchased acid and other splash weapon

because the extracts are intended to center on the self, they added the inability for anyone but the alchemist to ingest them, the reason given being about each alchemist tuning their extracts to their own physiology and needing to take a discovery to make a generic version

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 770ad51a368745c⋯.png (271.65 KB,487x749,487:749,torture.png)

 No.411960 [Open Thread][Last 50 Posts]

What would you say regarding pic related? Agree or disagree? Why?

source: http://archive.is/DWFbJ

115 posts and 31 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.417258

Eh, I wouldn't agree with his statement, unless we were talking about a Paladin (or other angelic being). Torturing a paladin is giving him another reason to kick your ass when he gets out of the situation he's in.

The easy way to get around that, is the fact that you would just have to threaten someone else, and only the most extreme of circumstances would alleviate his code to prevent harm (either by the fact that letting information go would create even more harm)

Compared to, an enslaved gremlin creature, goblin or kobold, take your pick... there is not the same amount of conviction, especially for creatures who come from a society where they are at best second class citizens under much stronger baddies.

You could even get a demon/devil to squeal with cold iron/silver, and some holy water applied to the face

Assuming everyone undergoing torture is a trained spy who has information they're willing to sacrifice everything for to keep it out of your hands isn't how things work. Even before we get into the moral argument.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.417525

>>417256

>can’t make a counterpoint without muttspam

>>>/intl/

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.417531

>>417256

>Truncated citation and trying to pass ancient "wisdom" for truth.

You want to play?

>Quaestioni fidem non semper nec tamen numquam habendam constitutionibus declaratur: etenim res est fragilis et periculosa et quae veritatem fallat.

"Our constitutions (laws) states, that faith in interrogations should neither be given nor discarded: indeed those are fragile and dangerous and can fail [to reveal] the truth."

>Nam plerique patientia sive duritia tormentorum ita tormenta contemnunt, ut exprimi eis veritas nullo modo possit:

Some obstinate by patience or toughened by torment [of life] hold torture in contempt, and it is not possible to make them tell the truth:

>alii tanta sunt impatientia, ut quodvis mentiri quam pati tormenta velint:

others are so impatient they will lie to spare themselves the slightest torture:

>ita fit, ut etiam vario modo fateantur, ut non tantum se, verum etiam alios criminentur.

and thus will change their words, implicating themselves, but others as well in crimes.

"Our laws states, that faith in interrogations should neither be given nor discarded: indeed those are fragile and dangerous and can fail to reveal the truth. Some obstinate by patience or toughened by the torments of life hold torture in contempt, and it is not possible to make them tell the truth. Others are so impatient they will lie to spare themselves the slightest torture: and thus will change their words, implicating themselves, but others as well in crimes."

So basically all he's saying is not to take criminals at their words and in a legal context that people shouldn't be condemned only by declarations.

Such great wisdom.

Thank you, navarchus obvius.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424529

>>411960

Torture is mostly used in democratic countries following rule of law to obtain admissions of guilt for kangaroo courts that don't require factual evidence, because by the time you're done pulling all man's fingernails he's ready to confess he eats children after raping them and have personally gassed 5 billion innocent people out of sheer hatred.

There was a book written by a british jew where he boasted about getting his revenge on a german soldier and used torture to obtain a confession for nuremberg trials, I forgot its title and author's name, he was a british officer of a notable rank, Major?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.425908

>>412552

Otherwise "radicalization" won't be a problem.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: f3ed169939fca80⋯.jpg (197.4 KB,817x1134,817:1134,antonio-j-manzanedo-orc-ki….jpg)

File: 4456e6d2db47752⋯.jpg (274.32 KB,1800x1049,1800:1049,bayard-wu-orc-queen.jpg)

File: e7aa55d601625f0⋯.jpg (99.72 KB,800x1166,400:583,laura-peltomaki-orc2.jpg)

File: c2d6f0c33c1805e⋯.jpg (371.96 KB,1920x1912,240:239,leonardo-penaranda-leo-men….jpg)

File: 36f318f97f8787d⋯.jpg (407.28 KB,1024x1707,1024:1707,the_old_orgrimmar_by_zippo….jpg)

 No.308547 [Open Thread][Last 50 Posts]

Post pics of them, talk about them, and remember to spoil any lewds.

463 posts and 668 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.416619

>>416598

>A dragon settles in a cave, knowing that they'll have an army of boy and girl living fleshlights

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.416633

>>415516

That third pic would be better if she had a normal haircut.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424483

File: d7b1207c979ab2f⋯.jpg (133.64 KB,1030x688,515:344,EE-2017-1036-1030x688.jpg)

File: ad4ddb53f330893⋯.jpg (131.57 KB,1030x688,515:344,EE-2017-1039-1030x688.jpg)

File: 0dcb81bd9bb2717⋯.jpg (108.89 KB,1030x688,515:344,EE-2017-1045-1030x688.jpg)

File: 2ad4d9056af886f⋯.jpg (145 KB,1030x688,515:344,EE-2017-1047-1030x688.jpg)

File: bccabbc92aacb9e⋯.jpg (123.05 KB,1030x688,515:344,EE-2017-1057-1030x688.jpg)

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424508

>>416619

Truly, dragons are the most degenerate

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424515

>>424508

Eh, more like they're the very top of the foodchain, creatures living on the top of power, with anything they desire at their grasp.

It's hardly a surprise that they indulge themselves. If they want something, they need simply to take it, after all.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: f99e9e58dd77c4d⋯.jpg (91.39 KB,386x311,386:311,Food German - schweinshaxe.jpg)

File: ce43afcea11790e⋯.png (422.56 KB,800x7614,400:3807,Polandball - Foods of the ….png)

File: 7f21c10b898841f⋯.png (1.95 MB,2368x1600,37:25,Monstergirl food and Slime….png)

File: 605ba527dd5d27e⋯.jpg (421.75 KB,884x1300,17:25,Shokugeki No Souma AKA Foo….jpg)

 No.304471 [Open Thread][Last 50 Posts]

So. What kinda meals, munchies, bubblies, and snacks do you all bring to the tabletop, /tg/? If you homemake them, do share the recipes.

274 posts and 110 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.413078

File: e054b1110525845⋯.jpg (1.15 MB,1000x1200,5:6,b6d95e8c643e161d247dccbc25….jpg)

>>412989

I mean, if you decide to use fresh, traditional ingredients, goulash can be a point of pride in one's heritage, family old recipes, and can be shared. Could even be argued to be a great /tg/ meal, seeing its roots in the old world, allows for simple preparation, to get on with other things as it is cooking, like playing games. Almost as if it could be the spirit dish of >>337656 .

https://archive.fo/z9lCC

About people being impressed or not. Considering how cheap, and easy it is to make hamburgers from scratch for a large group, it has been a default if I didn't want to worry about dishes, or wanting to poorfag it up, to use more money on alcohol. Learned how when I worked in a restaurant. And people were easily impressed, because they simply did not make them from scratch. It just comes down to what people are familiar with in the kitchen. And out of convenience, a lot of shit that was routine is not as common. Like making bread from scratch, without a machine.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.413329

>>411279

>balking at beans

>in a chili recipe

Excuse you.

Anyway, made some delicious stuff in the past couple days with my cousin, being beef bolognese and cuban pork over beans and rice. Anyone want the recipes?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.413373

>>413329

>Anyone want the recipes?

Do you really have to ask?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.413600

>>413329

You don't need to ask permission to post things here.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424443

File: badd5cee2d9ba55⋯.jpg (156.68 KB,728x1229,728:1229,bump.jpg)

Worth saving or is it better to start a new thread?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: a239cd7e6489ae9⋯.jpg (331.26 KB,950x1074,475:537,gurps_supers_by_stardriv-d….jpg)

 No.343641 [Open Thread][Last 50 Posts]

>Out of breath and bleeding, you turn the corner into the darkened alley. You get only a couple yards farther before it shows itself again, and your body freezes in fear. There, ten yards ahead, it's body illuminated entirely by moonlight, is

GURPS GENERAL THREAD

ITT: GURPS questions, stories, ideas, NPCs, equipments, etc.

What's your favorite edition of GURPS?

What about your favorite supplement?

Any ideas for a supplement you'd like to see?

320 posts and 88 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423683

File: 54bf59f92e753db⋯.mp4 (89.46 KB,400x250,8:5,what the fuck ru.mp4)

>>423676

>only 3 skills

>Cinematic skill "gunslinger" in a "private detective game"

>first time GURPS GM

>his husband

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423684

File: 4ca6d8c05883694⋯.jpg (19.5 KB,200x435,40:87,hans_get_the_gas.jpg)

>>423676

>an advantage that lets him fire each weapon twice making him fire four shots per turn

<semi-auto shotguns can fire three times a turn for anyone

<pump/lever-action shotguns can fire twice a turn, One-Armed Bandit gives them RoF 1 in one hand, so only two shots per turn

>20. Fucking. Damage

<4x9x(1d6+1) only did 20 damage

<average of one pellet per round hit the target

<in a house

<including Acc bonus

<rolls less on the second turn

He's got one skill, and he's not even fucking good at it.

>>423682

ST 7 is probably about right for an AIDS-riddled twink.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423728

>>423676

He is most likely a redditor. It feels weird knowing that this is the state half/tg/ is in.

Other than the things that anons mentioned the greentext's style and his word choices are both atrocious even if the faggot lurked two more years it wouldn't be enough.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424130

The Japan book in the trove is missing page 90.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424411

Has anyone tried any of the ideas people have come up with for rebalancing swing and thrust damage? I like the concept but I doubt I'll be in a position to rejigger any rules in my games for a while yet, so I'm looking for opinions from adventurous GMs/players.

<Langsdorf theory

>Give swing +1 every two levels of ST, like thrust

<Douglas Cole theory

>Give pointed, thrusting weapons a (2) armour divisor

<Kromm theory (KYOS)

>Rebalance ST completely around a log scale and make swing = thr+2, like Langsdorf but more complicated/mathematically consistent

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: f04a76c3a488e5f⋯.jpg (26.32 KB,220x305,44:61,220px-Kotorbox.jpg)

 No.419867 [Open Thread]

Newbie GM here, thinking on a Star Wars campaign at some point.

Whats the best way to prep for storytelling in such a game?

Any dos and donts as a GM?

Additionally, what are some good rules of thumb for keeping things loose and not being a slave to canon when working with established universes?

15 posts and 4 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424364

File: 38b7c3c55ae629f⋯.pdf (852.91 KB,Campagne Star Wars.pdf)

>>419867

> Whats the best way to prep for storytelling in such a game?

1. Have a rough idea who the campaigns' big movers and shakers are. Base them on real people you know so you can instinctively guess what they would do when they plans go astray, even those you did not imagine would.

2. Create generic material you can use on the spot. Ships, Warriors, maybe even puzzles if you have a group that might appreciate them.

3. Pick elements from your player characters' background, and use them creatively. The most obscure elements make sometimes for the strongest link. Let's say that a character mentioned an element of his childhood, like a school. If the Empire captain is recognized as a childhood acquaintance (share the same planet, region, city and school), it changes the dynamic of the rp and involves the character more.

***

> Any dos and donts as a GM?

<< Have a character dedicated to something that has to be done separately.

E.G.: Pilot / Spacer. Either give some of that shit for free so everyone can enjoy. But this also applies to Shadowrun Decking and similar stuff. Warning! Some groups stipulates that, since Jedi are able to do what most non-jedi can do anyway and have different agendas, that Jedis / Non-Jedis should not be mixed. While I do not use such a rule, I understand.

<< Prepare too much very specific stuff.

When you prepare something awesome, you kinda wanna use it, which might end you pushing for circumstances where that thing will happen, thus ruining it. Produce generic stuff easily flavored in.

>> Give players agency.

A featureless plain is boring, confusing, frustrating because you don't know where to go. A railroad is the same because choices don't matter or matter too little. A road system with clear paths and Post too long. Click here to view the full text.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424368

>>420642

Depends on the version of the RPG you're using.

d6; You go all Jedi or No Jedi. You can allow force sensitive nonjedi, but you can't let them hve the same power suites.

d20 OCR/RCR; You ban certain powers but overall, as long as they're different specialties it's fine.

d20 SWSE; You ban the "force replaces skills" powers, and tell your Jedi player to not be a spotlight hogging dick. Or you ban the Jedi class.

EotE ... fuck if I know? Does it even support Jedi yet?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424383

>>424368

> EotE

Yes and no. It's technically another game of the series. That would be like asking if Vampire: The Masquerade supported Werewolves.

> d20 SWSE

May I ask that you take a look at my pdf and comment on my set of houserules?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424388

>>424383

>May I ask that you take a look at my pdf and comment on my set of houserules?

Sorry bro, but I can't. The mission statement of making SWSE into an E6 game sickens me. If you want to draw back the power curve of a d20 game, just play a different system. Like the original SWd6.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424407

>>424388

> The mission statement of making SWSE into an E6 game sickens me.

Huh? That's nothing: I also made it into a d20 / 2d10 / (3d6+1), player's choice each roll. But fair enough.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: e3971637efd9920⋯.png (1.51 MB,1024x1448,128:181,sureal_prison_by_mohn_blum….png)

 No.424342 [Open Thread]

What are the adventure paths and modules that you've used and enjoyed that are not specific to a ruleset? Which would you recommend for other people to play or run? I admit that I'm just trying to find things for myself and that the ocean of available content is hard to sift through when reviews are infrequent, always positive, and never helpful so I'm hoping some of you grognards can help me find books that have ideas worth using or picking through.

____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424354

File: c683ad53258f22f⋯.png (1.55 MB,888x864,37:36,reading.png)

Read this:

http://digital-eel.com/blog/ADnD_reading_list.htm

Or at least some suggestions in the book reading thread, or even the manga thread if nothing else. All of this game material is just blatantly ripped off of better writers. Medieval bestiaries, adventure-type movies, and even video games can all help to round things out.

If you absolute insist on game modules, then Ten Foot Pole is one of the better review blogs for old-school or 5E materials. You can also dig through the old Judges Guild content. Keep in mind this is pretty much all fantasy-leaning, so it won't help you much for other genres.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 090fcf74cef19f5⋯.jpg (104.63 KB,800x600,4:3,Into_the_Light_by_danielli….jpg)

File: 354e287438d2a24⋯.jpg (207.94 KB,750x1104,125:184,PG050.jpg)

File: cc39c02d1f3fa1f⋯.jpg (517.52 KB,842x595,842:595,pirats_town_by_jamga.jpg)

File: 018f526723ecfd2⋯.jpg (133.98 KB,904x501,904:501,random_stuff_by_Tonyholmst….jpg)

File: 4b5109a4abcec48⋯.jpg (428.48 KB,840x630,4:3,Serenity_by_Resona_Raille.jpg)

 No.418039 [Open Thread][Last 50 Posts]

Old thread got ruined by the rollback, so a new one is needed. Post pretty pictures of far off and fantastical places, make requests, discuss questionable architecture, and fill out your wallpaper folder.

52 posts and 211 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424347

File: 6ada6a7d81ef71a⋯.jpg (526.8 KB,1024x956,256:239,eozgTO2.jpg)

File: a4a3f3828f03f5b⋯.jpg (672.2 KB,2327x2035,2327:2035,DesJlbj.jpg)

File: 72be6de1fe09d0b⋯.jpg (440.35 KB,1040x1091,1040:1091,dMeb1aG.jpg)

File: 0889141f079ea25⋯.jpg (637.08 KB,2941x2000,2941:2000,f75lNb4.jpg)

File: 99c2e6e8e8a3aa2⋯.jpg (657.55 KB,3031x1423,3031:1423,fEaPg1y.jpg)

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424348

File: 2fe2f4c73c0b0b7⋯.jpg (460.84 KB,1965x1002,655:334,frcJXRt.jpg)

File: d439d4f94da744d⋯.jpg (526.1 KB,3000x2143,3000:2143,HF3LVmx.jpg)

File: d24f8771a52790c⋯.jpg (360.1 KB,2245x1054,2245:1054,HLNBKBO.jpg)

File: 5bee9694f142d00⋯.jpg (635.62 KB,3207x2200,3207:2200,HXrqZI1.jpg)

File: f62a9611e525c12⋯.jpg (587.44 KB,3042x2000,1521:1000,IxvTGJy.jpg)

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424349

File: e3e466b9dcd9c97⋯.jpg (337.65 KB,2245x1054,2245:1054,KQYudI9.jpg)

File: 73e1a5b0cae1687⋯.jpg (176.64 KB,1440x778,720:389,ltOzFY8.jpg)

File: a9437ec3270ac8b⋯.jpg (447.55 KB,2152x1370,1076:685,MtYi7Ab.jpg)

File: 49c8242cacd23df⋯.jpg (609.29 KB,2117x1317,2117:1317,PDFrBeA.jpg)

File: e68ee784fb1f5c7⋯.jpg (307.8 KB,2245x1054,2245:1054,pOqNAur.jpg)

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424350

File: 4ff662927cdb4f8⋯.jpg (593.67 KB,2990x2083,2990:2083,VSIBWlm.jpg)

File: 9264cd799762881⋯.jpg (529.5 KB,1908x1311,636:437,Wp4IIk6.jpg)

File: 642f26c39b73c94⋯.jpg (376.62 KB,2245x1054,2245:1054,Y7DK56q.jpg)

File: 19c9e5569f04125⋯.jpg (585.54 KB,3076x2100,769:525,YpzQ3BB.jpg)

File: 221281a0156efff⋯.jpg (482.96 KB,1920x1080,16:9,ZUmgleK.jpg)

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424351

File: ca71b8aef2261ca⋯.jpg (361.31 KB,2245x1054,2245:1054,ZOZ7k5D.jpg)

File: d1761d35a933aae⋯.jpg (486.17 KB,3554x1999,3554:1999,4QsK0RQ.jpg)

And that's it for the ones that could be considered scenery art.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: ebe8b54667917c4⋯.jpg (1.71 MB,1788x1265,1788:1265,ebe8b54667917c49aa1f20506e….jpg)

 No.423219 [Open Thread]

I'm trying to conceptualize a dwarven city and I'd be open to some assistance from you fa/tg/uys.

Any maps, images or suggested literature would be welcomed as well.

Some background...

29 posts and 13 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424077

>>423996

How bout crustaceans?

The local surface river systems are heavy with oversized crayfish, and I had the modern settlement employing those as a food source.

Massive stone aquifers full of big fat crayfish... and giant blind catfish?... And a subsequent ecology of lesser crustaceans/arthropods (giant subterranean isopods)?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424081

>>424013

>Giant flightless bats

Like nutria.

>normal sized bats

Still a crunchy snack on the grill

>Wētā

I like those as companion animals.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424277

>>423370

> Produce is cheaper by volume since it takes less to feed a family of dwarves

Wouldn't food be more expensive per volume since less would be produced per capita? Also being underground I would imagine food isn't as abundant as above ground, even accounting for dwarven agriculture, fishing, hunting and gathering.

> Calender's are neither solar nor lunar, time is measured by a candle-clock burning at a known fixed rate, precise dates and times are kept by the civil/religious magistrates who sound alarms at relevant intervals (first quarter, half-candle, third-quarter, new candle) alarms probably aren't sounded during the "sleep" period. The length or even existence of weeks/months are entirely civil/liturgical and are unrelated to seasons and astronomy.

Perhaps underground seasons could be based on various underground phenomena, like having a wet season/dry season cycle based on when snow melts on the surface and underground rivers swell each year, or if part of the year has more earthquakes/tremors than usual.

Also since there is no sun it would be fun to play with the sleep cycle, like having a 16 or 40 hour day/night cycle. You could also have multiple sleep cycles going simultaneously: dwarves have a 16 hour work day, they work 8 hours, sleep 4 hours and have 4 hours to themselves. In addition there a 4 'shifts' each dwarf belongs to based on the family they were born into, so that at any given hour 50% of the population is at work, 25% is asleep and 25% is off work.

> Cemeteries do not exist instead family estates build a tomb/catacomb attached to their main property/structure. The "landless" poor or those otherwise without families to receive their body are dumped into wherever waste is normally deposited.

I feel like usable organic material would be at a premium so deep underground because due to the lack of sunlight there would be no photosynthesis to replenish nutrients in the soil or whatever growth medium they use, bodies would probably be composted or cremated and used as fertilizer in some way, perhaps thrown into an underground lake or pond to feed a population of subterranean fish and crustaceaPost too long. Click here to view the full text.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424333

>>424013

>>424081

Bush meat is a really good way to get seriously ill, anons.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424336

File: 6b5f935c30c08be⋯.jpg (62.42 KB,750x583,750:583,bristly_cave_crayfish_fron….jpg)

File: 7b63da046e4125e⋯.jpg (100.09 KB,1671x878,1671:878,CaveFishHP_BT57271.jpg)

File: 06e7963ecb92b2a⋯.jpg (571.97 KB,697x453,697:453,Cave-fish-notes4-copy.jpg)

>>424333

>domesticating animals in hermetically sealed environments

<bush meat

Anon, what the shit are you on?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 0949e859f2241b0⋯.jpg (114.03 KB,545x409,545:409,dungeons-and-dragons[1].jpg)

 No.423864 [Open Thread]

Background: I am a forever-DM who enjoys complex/intricate worldbuilding and long-term campaigns. The last campaign ran weekly for over two years and the characters reached only level 10. We concluded the campaign prematurely because one of the players, who was integral to the overarching plot, had to move across the country. Likewise, other players became overwhelmed with work and university.

I am ready to start a new campaign. I am taking note of the fate of my last game and am building this one such that players can come and go, and characters can be introduced (and die) without much ado. It was a mistake to unite my players so intimately with the fate of the universe they were playing in.

Setting: It is going to be a cliche high-fantasy old-world that relies heavily on standard tropes and is large enough to contain virtually all D&D-related lore with a flexibility for appropriate changes that add spice and novelty. There will be an Adventurer's Guild that has been active across the globe for a long time. It will be similar 'Goblin Slayer'-esque, with ranks, a fair amount of commissioned quests to choose from, and the Guild will provide wealth and experience for completed quests.

ITT: I would like to get as many ideas as possible for quests of any level requirement, but especially for low-level (LVL 1-3) characters. I would like them to be more than fetch-quests and "go take care of monster(s) for us," but I'll need some of them, too. I hope this thread can be a resource to other DM's who need some inspiration.

--TL;DR--

Please post short descriptions quests and quest ideas:

>Standard Fantasy RPG trope quests

>Your favorite quests you've played/run

>Your favorite quests with twists and unexpected outcomes

>The most creative quests you've ever experienced

I appreciate any ideas you can give me. Your described quests need not be in-depth. JuPost too long. Click here to view the full text.

____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423890

File: 99e7bb3a7e0b720⋯.jpg (106.69 KB,564x752,3:4,where is the art.jpg)

>>423864

I'd say first to consider a classic game that focus predominately on exploration, adventure, and self-motivation, as discussed here:

>>422895

But since we're talking quests:

>Standard Fantasy RPG trope quests

Nothing beats a quest for a specific magic item that somebody else (or maybe a lot of people) also wants. The reward of the quest is presented upfront. Because the motivational conceit is I want shit, you can have an interesting array of rivals as antagonists - anything from a greedy sorcerer coveting a ring of power, to a noble knight aiming to get a staff of resurrection to bring back his wife, and all the colors in between. It also adds time as a factor, which means there's an actual chance of failure; and that failure, in turn, can mean more things to do. From a meta-perspective, device-driven quests can be applied at almost any level of play, or even extended over entire campaigns.

>Your favorite quests you've played/run

In tabletop? A wizard used magic to capture and imprison the human half the party (which consisted of PCs and henchmen), so our non-human remainder had to infiltrate through his defense of cyclops guards. It was a mess, people died, but fun.

In general? Hard to say, but probably the side-quests in Morrowind and (the better ones in) Oblivion. But it's difficult to say, because the best "quests" there aren't really quests, so much as shit that you pick up in rumors and follow on your own. Things like finding a letter and a key on a corpse in a tomb, and following the directions from place to place.

>Your favorite quests with twists and unexpected outcomes

Dunno. I've pretty much always seen them coming. The best "twist" ending I know of, though, is the end of the film the Usual Suspects.

For running a game, the first NPC I introduced was a bad guy, and I made it very obvious he was a bad guy, up until the point that they eventually decided he wasn't a bad guy, before immediatPost too long. Click here to view the full text.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423912

File: b25b9d839784fff⋯.png (1.46 MB,1920x1080,16:9,request-board.png)

Courier quest.

Protective guard quest.

Party hired to be bait unbeknownst to them quest.

Investigate strange mystery quest.

Party is hired for generic labor, like being staff for a restaurant, that goes sideways, quest.

Map making quest.

Solve unsolvable government bureaucracy quest.

Track or find what happened to "person of interest" quest.

Just watch more /animu/, or play more vidya. It can be as serious or silly as you want.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424322

>>423912

Thanks for this. Got some of my juices flowing. Creative juices. Not sexual juices.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 7819567b41553c3⋯.jpg (150.37 KB,1024x640,8:5,afab7a3dbaa4f8913f6274c238….jpg)

File: 73844e0b23631c7⋯.jpg (737.58 KB,1920x1080,16:9,SR5-1920x1080.jpg)

File: e66ed1fb6fab1f4⋯.jpg (69.6 KB,400x512,25:32,Shadowrun4A.jpg)

 No.303424 [Open Thread][Last 50 Posts]

Let's talk Shadowrun. Do you have any stories to tell? Have you tried recreating Lord of the Rings using it? Have you considered porting campaigns from vidya to tabletop?

329 posts and 74 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.422111

>>417621

>>417622

gear was reworked pretty hard in 5e from 4e, skinlink for instance

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.422112

>>422111

or was it needing to be on wireless for smartlink to give dice in 5e

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.422176

File: 5ce8180b004efd3⋯.gif (1002.83 KB,218x228,109:114,i'm retarded.gif)

>playing in a game set in detroit

>detroit is like Hengsha in DX:HR, with an overcity on massive pillars and the undercity below

>ways between the undercity+overcity are heavily guarded checkpoints

>playing trust find mage druggie who dropped out of magic school and turned to shadowrunning to fuel his drug habit and hedonism

>crew has to get to the undercity from the overcity

>have brilliant idea to cause a distraction at a checkpoint so the crew can slip past

>borrow other PC's sports car to do a drive by fireball and cause some chaos

>GM asks me if I do a line of coke off the steering wheel when I do

>"sure!" i respond, and my character does so

>succeed fireball cast

>fail driving check

>throw fireball, crash car

>PC whose car I borrowed: "my car!"

>OH FUCK

>run out of the car

>knight-errant hot pursuit in hot pursuit

>oh fuck they probably have like thermal cameras and shit to find me

>hatch another brilliant idea

>look for a deli with a meat freezer

>sneak into deli, hide in meat freezer to avoid detection by thermal cameras

>my character then spent the next several hours in the meat freezer to avoid arrest

>reports of a bombing at a checkpoint actually resulted in all the passage to the undercity being put on lockdown

>mfw i crashed my buddy's car and achieved the exact opposite thing i wanted to do and had to hide for hours in a meat freezer

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.422177

>>422176

>>knight-errant hot pursuit in hot pursuit

it's a shame i already used that gif in that post

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424279

Has anyone got a complete download for 4th ed? really don't want to get it piecemeal from the t

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



File: 20b4b17edb53dad⋯.jpg (43.37 KB,400x300,4:3,yugioh-orica-magi-magi-mag….jpg)

 No.366208 [Open Thread][Last 50 Posts]

In this thread we discuss yugioh (both casual and competitive meta )

162 posts and 22 image replies omitted. Click [Open Thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.421788

>>421713

Yes to both. Only time I've ever gotten anything for piracy, too.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423440

File: 290f4d76654514b⋯.png (42.09 KB,257x189,257:189,dcci1z8-fa43f8f2-0254-495b….png)

>shaddolls won the structure deck poll

Fuck yes.

>>420366

Linkuriboh's great since you can tribute Relinkuriboh to get a free draw. I'd run some link-spam cards to make the most of the swarming you can get off of Multiply and Kuribohn, like Knightmares and maybe Borreload.

>>368592

Guess not as many people on /tg/ play YGO.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423785

File: a46dbeb70cec734⋯.png (2.18 KB,72x38,36:19,585903951761768460.png)

>banlist just dropped

I'm not even sure what to make of it.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.423810

>>423785

level eater still banned so white cards are still dead rip

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

 No.424257

File: 1ce43a53022f3cb⋯.gif (196.64 KB,462x326,231:163,kyon_yuki_nono.gif)

>>423810

<white cards are dead

Trish is at 3 and we're already seeing it being used in handloops

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



Delete Post [ ]
[]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15]
| Catalog | Nerve Center | Random
[ / / / / / / / / / / / / / ] [ r8k / ck / wooo / fit / random / doomer / f1 / foodism / harmony / lathe / lewd / warroom / wtp ]