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File: 2ab0f34459a961f⋯.png (18.63 KB,255x255,1:1,2ab0f34459a961f8cae674b909….png)

 No.419775 [Open thread]

hey /tg/

i need ideas for missions for a Dark heresy campaign that my TTRPG group has elected me to run due to the fact that i know more 40k then the rest of them.

i have a overall plot im mind and i have made a subsector for the purpose of the campaign.

but im haveing trouble comming up mission ideas for the team to do

the overall plot is a major ``peasant´´ upriseing/revolt supported by a major noble house that will try to use it to take power, and they are spured on by Eldar infiltrators whom want to use the revolt as a distraction to sabotage/destroy a titan facility on the main Hiveworld

when the campaign begins the upriseing be in the process of gathering support.

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 No.419838

File: 8b86a705048c5f7⋯.jpg (139.05 KB,734x749,734:749,8b86a705048c5f713ba8de507d….jpg)

>>419821

all the worlds where made with a random roll table. the Titans are only there as a storage base as the titan legion was made by a voidcraft forgeworld. the forge world is lacking the space to store/house the Titans so the Hive world has that job.

but yes a forgeworld would normaly be houseing the Titans

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 No.419870

>>419838

It still feels a bit clunky (random tables do that pretty regularly). As you're including spess elfs you can get away with a fair bit of coincidence - that tends to happen a lot when scrying gets involved. Maybe say that the Titans are passing through the hive world en route to [place], and that the riots and revolts have been arranged by Eldar manipulation to slow them down long enough that their strike team can do enough damage to the titans to be worth it.

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 No.419933

the titan sabotage was just the easyest thing i could think of of get the eldar involded because i want to have them in there for my players to either find or completly miss

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 No.420570

>>419838

You can cheat a bit and make it a γ-class industrial world.

That way it can have a Hive city (or a few but not enough to be called a Hive World. Most "civilized" planets have Hives cities), most of the planet is dedicated to large scale industry (but not enough to be a forge world) and, while independent, it's largely tied to the local forge world and the cult mechanicus (that can explain acting as a titan storage depot).

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 No.420613

>>419775

> titan facility on the main Hiveworld

Shouldn't titan bases be on Mechanicus worlds (not necessarily Forge worlds as such)?

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File: 464c8a749c80377⋯.jpg (308.5 KB,800x450,16:9,Monsterpocalypse-2.jpg)

 No.414991 [Open thread]

So this game is finally available, and affordable, outside of Murrca. Having a mean hankering for a mech game thats not dead, and having kaiju and the toei vibe included this caught my attention.

Trouble is Privateer Press has a rocky reputation. They behave like the pre CEO switch over Games Workshop without the money and market to support it, there are rumours the company is in trouble after massive higher up brain drain and they have a very anti FLGS mentality and support outside the US for their other games doesn't exist at all. The Grymkin for Hordes for example never got a restock outside America. Ever.

So while i see the kaiju, b movie saucers and Megas XLR looking mechs and know friends who are interested the publisher really makes me wary about putting the money down. Especially if EU support will dry up with no comment by PP like their other titles.

Anyone else tried it? can you recommend it?

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 No.416490

File: 0c25fb626c88ad4⋯.jpg (1.76 MB,4004x2102,2002:1051,both starter armies.jpg)

File: 4b83d08d33afe07⋯.jpg (1.91 MB,3677x2759,3677:2759,box contents.jpg)

File: cbb55a93912bff0⋯.jpg (2.04 MB,3024x4032,3:4,buildings.jpg)

>>416207

Found em at Firestorm Games in Cardiff. Arrived today. Lotta flash, comparable to stuff like Forge World products but much sturdier than finecast, they feel more like action figures than minatures which i guess is kind of the point. I had to do a fair bit of trimming, sanding and a few scrubs with a toothbrush and soapy water to get them ready for assembly. It almost went together flawlessly bar the head on Gorghadra needing a bit of greenstuff in the seam on one side.

The pop out tokens are nice thicc card, it comes with 6 foldable cardboard apartment buildings as the starter terrain that are nice and stable from good card stock rather than shitty paper and all in all it feels like a nice quality box. Its weird theres no two player starter set so you need to track them down separately. In bongland Destroyers can be found, some scalped to fuck at £120+ but some at £40-50 like normal but protectors are rare as rocking horse shit.

Got them primed and drying now and then i'm gonna give them a good go with the ole' airbrush and inks but these are simply 1-5 piece models that are honestly harder to clean and prep than assemble with no guides needed. I'm interested in the terrain pieces and the martians next if i have fun. I'll be taking them to my FLGS as i asked on their discord and theres a fair few folks interested. Its just a shame the starter -the only place to get the mats and tokens right now- never got restocked outside the US and privateer uses the shitty default us postal service for shipping which is fucking extortionate and this is coming from a country with a tv license.

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 No.416502

File: 1e55d29b90d4b25⋯.png (54.75 KB,482x542,241:271,Gop.png)

>>416490

Scan. The fucking. Thing.

The rules, the dice, the buildings, everything. I can't get it otherwise, and it does look cool. You don't even have to do any actual work besides that yourself, just PM some guy who does TabletopSim boardgames, and he'll do the rest.

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 No.420420

I worked in the PP warehouse from 2011-2015, wasn't a bad place to work but the office folks were awful cliquey. Matt/Sherry Wilson who owned the company lived in California because Matt had a boner for Hollywood he could never get sucked.

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 No.420438

>ask at FLGS if its ever coming out in bongland

>countermonkey: "m8 we have tried. every distributor i know is absolutely befuddled at PP seeming to actively want to avoid putting some of their products out outside of the states, theres nothing anyone can do"

Fucking christ.

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 No.420529

>>420438

I flew around the US for work at the last board game company I worked at, every time we went somewhere we'd spend half a day going around to various game stores.

Only a couple had good things to say about them, selling card decks just to turn around and invalidate all of them immediately with digital, going direct only with their larger resin models

Mk3 was a rushed mess as they hadn't even started rules development while the shipment of new starter sets was about to hit the warehouse

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File: 5e1b4bad3dc7b8c⋯.png (165.86 KB,310x219,310:219,mochi.png)

 No.380664 [Open thread]

I am fairly sure people will want to redirect me to the QTDDTOT thread but I think this deserves its own, since it is pretty alien and it isn't just a random question about a specific system.

Regardless, here's my issue: my group decided to play pokémon in a tabletop setting, we found PTA and decided to try it out.

When we were "testing" our pokémon however (A Vanillite and a Litwick) we found out that the damage was kind of too much, especially since the Vanillite managed to kill the Litwick violently everytime.

We then tested with higher and more varied pokémon and still found out that damage was out of control.

A doubt then emerged, what if the WHOLE system is unbalanced in this way?

Sure, damage can be homebrewed but what about other skills?

What about optimization?

And all that sort of junk.

So before we went into this system, we looked into PTU, however the sheet gave me PTSD from when I was first introduced to 5e.

I looked online and many people seem to prefer PTU... but then I realized, many people prefer 5e instead of AD&D.

Left without many choices, I decide to come here to my turf and ask you this question.

Which one is better?

PTA or PTU?

Is there any better system for a pokémon game?

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 No.419455

>>419313

Thanks for the reply! I'll be checking it all out, anon.

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 No.419461

>>419455

Yeah, sure. Just remember the most important rule of all: don't be a bitch

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 No.419537

>>419312

>>419313

It's worth noting that a well-built support trainer can outclass combat trainers even with the action economy in mind, and when said specific feature gets factored in, they can get even worse.

At the same time, combat trainers can be really good early on, and they never really stop being good. They're also way easier to build.

Another tip is to ignore any advice the developers try to give you on what classes to use or how to run your game, they get butthurt and ban classes on a whim because they couldn't deal with them.

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 No.419540

File: 7da5c1e0f3fd94f⋯.jpg (23.28 KB,500x270,50:27,unironic biceps.jpg)

>>419537

I like the cut of your jib, kid. If you ever ask them for any advice, just keep in mind that they play games on baby mode. Anything that is inconvenient, opaque, or difficult is "unfun".

Also, mentor is an NPC class.

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 No.420503

Remember: The devs are huge faggots who get mad at you for playing the game "wrong" and ban you for dissent. Take anything they say with a pile of salt.

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File: b9f07b5f7ef974a⋯.png (19.32 KB,550x150,11:3,roll20-logo.png)

 No.418512 [Open thread]

So I signed up and started playing the D&D 5e module Rise of Tiamat online using roll20 and discord with a bunch of rando's I never met before, is sometimes fun and get to meet new people. The party consists of a Tabaxi warlock, Kobold Barbarian, Human Cleric of Death, Half-Orc Fighter (my main gripe) and myself a Dwarven paladin.

I'm thinking of leaving because It has gotten to the stage where the Half-Orc even speaking annoys me, the GM seems to have unintentionally made him more of a focus over the party. With the most recent event making me feel like leaving despite enjoying the rest of the party.

To start of on the list of shit that this guy does that annoys me we go back to the first 5 mins of the campaign. The party arrives at a town being attacked by a cult and a dragon, we fly into action and help save the family. After combat the half-orc goes first and starts looting and then instantly engages in conversation with the family without letting anyone else speak, after which tabaxi looks over the town by getting a vantage point and me and the cleric patch everyone up while talking about our best options. Now the half-orc spent around 4 mins looting and talking with the family while no more than 2 mins had past for everyone else talking about what they where doing, the half-orc interrupts us saying how we can't waste time talking and most move forward. I scoff the guy off and continue talking till we make our plan and move.

Fast forward, half-orc is more of a cunt at other opportunities but nothing note worthy. The party is at the mill and needs to clear out of cultists for the guards to protect else wise the village will have no food and die within a few days, if they survive the attack. Tabaxi and Cleric guard the entrance while myself and the kobold head inside, the Half-orc without telling anyone sneaks off by himself around the back. Conflict quickly kicks off and the kobold gets turned into a pin cushion, I toss her out the door for the cleric to attend to and hold the door way. The fight goes on, me, the cleric and Tabaxi are doing work while our kobold is mostly mauling one guy due to bad rolls. The Half-orc gets caught, dies and bleeds out as we have no clue where he is. The GM after a few turns announces that he is alive again, wiPost too long. Click here to view the full text.

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 No.418767

>>418513

>14 strength before getting the belt

The hell kind of ability score is that for not just a fighter, but a HALF ORC fighter? This guy a complete newfag to D&D? Would probably explain your issues with him anyway.

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 No.419452

> 5e

> module Rise of Tiamat

> The party consists of a Tabaxi warlock, Kobold Barbarian, Human Cleric of Death, Half-Orc Fighter (my main gripe) and myself a Dwarven paladin.

All signs point to "this was going to be great".

>>418628

>As both Dwarf and Paladin, it makes no sense for you to work with an Orc and Warlock.

True, but unfortunately, ill-suited characters seem more common than the rest of this mess.

But OP's problem remains important in less hopeless conditions. Here's a contradiction:

A. to play something with a group that isn't retarded, you'll have to first run a test module with the new people and see who is That Guy or moron;

B. the worst That Guy or retard or loonie will be very visible, in process of fucking up the module so hard and fast, but that's why you can't be sure about the rest at this point.

How would you solve it? How to delay the inevitable crash and burn stage when the group is random? Railroading may help, but not everyone responds well to this, which distorts the results.

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 No.420312

>>418512

>D&D 5e

>roll20

>discord

>rando's over current year internet

Holy shit. I haven't played anything /tg/ in years and I know better.

>>418554

>feeling shame for anything chan related

/tg/ isn't what it used to be. Lurk more?

Assassinate the character with some Illusion magic and get away with it. Come back here and greentext it. Call it, "Annoying Halforcslayer Chronicles."

Or be lazy and have a friendly fire mishap. Magic is dangerous, ye know?

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 No.420325

>>418512

99% of the time, the answer to the question "should I quit this aggravating game" is yes. Normally I advise e-mailing the GM to politely let him know your reasons why. IF everything is as you have described the GM is complicit, and I would even consider a short, calm and matter of fact statement to the other players "here's why I'm out, good luck with the game, but if you're not having fun either you don't have to put up with it."

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 No.420327

>>420325

If a game is boring, run incompetently, and everyone at the table is infuriating to be around, then the best answer is to bail out. However, if it's really not that bad, but has the potential to go catastrophically wrong, sometimes hanging around is worth it, if only for the story you can tell later. Most people just make the excuse that any game is better than no game, but that feels like the faggot's way of justifying that you should be grateful that you are trapped in a bullshit situation where you can't even enjoy the activity that they're telling you is total worth your personal sacrifice to obtain.

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File: 3bd9a3b3b79596a⋯.jpg (1.08 MB,1343x1317,1343:1317,littering.jpg)

 No.420294 [Open thread]

Judge Dredd and the Worlds of 2000AD kickstarter was in September and the book released in March. Publisher is EN Publishing, so obligatory

> EN Worlds a shit

Uses the W.O.I.N. system which seems to be trying to sell itself as a less autistic flavor of GURPS. Looking through the Judge Dredd quickstart the basic rules mechanic is d6 dice pools of attributes + skills vs. difficulty number or opposed roll. Characters get a few extra abilities called exploits, with the pre-gens including ones like creating homemade explosives, extra melee attacks on adjacent opponents at a negative. Psi-Judges get points to spend for their powers which refill the next day.

So thoughts on this, /tg/? Have any anons played it? Not sure how it stacks up to the previous games only going by the quickstart guide, but it looks like something I could try out with my group.

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File: dba889ca0639e60⋯.jpg (122.99 KB,1000x1000,1:1,Norf fc.jpg)

 No.420234 [Open thread]

Those of you who used to post on Half/tg/ may recall the occasional "Based Chinaman" thread, wherein people discussed the products of a certain class of dog-eating entrepreneur. (And more importantly the method by which you could contact aformentioned Bugman)

Ive heard accessing quality recasts is far easier nowadays, but I have little knowledge of which recasters are both cheap, and relatively high quality.

Basically this is a thread for people to discuss their acquisitions, and to share their suppliers. (I wish to have cheap Skaven for a project)

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File: 9839e2caa782e20⋯.jpg (382.13 KB,661x1136,661:1136,faggot_prostitute.jpg)

 No.420061 [Open thread][Last50 Posts]

Since the cuckchan mods are being faggots, let's take this here.

What's your experience with 'fairer' sex in the /tg/-related communities? Do you support keeping your group all-male and having good entertainment, or would you allow third rate thots in for a slim chance to score an already ravaged pussy and ruin existing friendships?

(USER WAS BANNED FOR BEING A FAGGOT)
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 No.420450

File: f1a469e9b7a0722⋯.png (99.96 KB,1066x332,533:166,doxing_offer.png)

Lugenpresse are actively working on doxing /ourguy/ Kevin and sending antifa to his door

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 No.420848

My one female character was randomly rolled in pretty much every aspect.

She had an encounter with a succubus in her childhood. And got scissored in more ways than one.

By some fucking miracle, she managed to survive the entire campaign, which for, is an amazing feat.

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 No.421718

It is black pilled to consider females inferior to play games with. If they are not provoking thirsty fucks then it is not their fault.

Fucking talk to people, you don't have to tolerate assholes that can't talk with a girl without getting a hard on. I have played with girls a lot, sure they sometimes date a guy they meet at the club. But man it is not ok to be creepy around anyone while gaming. Sit down, roll the dice and shut up, nerdy boy.

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 No.422257

File: 174354ddeacfaee⋯.jpg (251.62 KB,840x854,60:61,60764066_2345201535759200_….jpg)

Going chronologically

GURPS - 3 girls (one was my gf at the time). She was quiet, another girl was trying to do some things and another was really into her character and wanted to play

Rippertech - same 3 girls, same experience

5e - Newbie girl who was trying to play but was mostly quirky, not a real bother

3.5e - A girl wanting to DM. Oh boy, dear lord almighty I knew it would be a spectacular trainwreck from start to finish and it was. Jump started my drive to DM for the other people there so they don't get a bad impression

5e (me as dm) - one female player, let's call her T, didn't really read up on things but was the heart of the party and everyone liked her

5e (My summer oneshot) - 4 of the 8 player's from the previous game, made T play a life cleric to round out the party and make my job easier

5e (friend's summer campaign) - two girls, both around the 4/10 scale, good players who think and are enjoying the story

5e (Halloween oneshot) T was there, it was aight

5e (New year's eve oneshot I ran) T was there, was more into the whole groove of chilling out and having fun, almost managed to pull her weight

5e (Best mate's campaign with his Uni lads) One girl who could rarely come at first but became a regular, listens to my tactics when dealing with enemies, is into the roleplay and was placed in a position of power and doesn't want to abuse the npc's, even though she could and no one could stop us

5e (Short lived) - T got the chance to play a noble and without a doubt be the most important person in the party story wise and she did nothing with it, just kind of went with the flow with 0 initiative.

Honestly, not being able to tell w*men to fuck off or get in line without them getting emotional and then killing the atmosphere is a downer, and mostly the reason i don't actively seek out that kind of player diversity.

Can't have good games without some raunchy bants every now and then

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 No.422987

can anyone reccomend a podcast of some 3.5 or pathfinder module/adventure playthrough that's not cucked?

I've found The glass cannon podcast - it seemed alright, some adventure, some bants, clearly explain rules for newbs like me..

Than I go to download next episodes and read :

>WARNING: This particular episode deals with dark and mature themes. As we were discovering the voice of the show early on, our improvisation led us down paths exploring the horrific nature of orc society. Please be assured that we course corrected to stray away from these themes as the podcast continued.

For context - adventure module in question literally starts with a ceremony that teaches 12 year old girl how to properly kill herself if she is about to get captured by orcs because they rape human women and there is tons of half-orcs running around. I haven't listened the episode, but can already guess what kind of 'course corrections' are in store.

So looking for something similar but without the need to swerve away from 'problematic implications' etc

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File: ca5f1e027f97b39⋯.jpg (248.41 KB,1920x3383,1920:3383,4e451536d7b24fe6b7bbadc37a….jpg)

 No.419841 [Open thread]

Hey /tg/. I am the DM for my group of players. We started playing Shadowrun under a different GM, but eventually I ended up becoming a GM for an alternate game that is a western using modified Shadowrun rules. It is an alternate history, where the North lost the Civil War, England invaded and conquered New England, and the Republic of Texas and the Confederacy broke off with the Republic of Texas controlling everything west of the Mississippi while the Confederacy itself controls what is east of the Mississippi. The game takes place in Cheyenne, and the only safe way to Cheyenne is through the Union Pacific Railroad Company. Thanks to the actions of my players during session 0, the railroad west of Cheyenne was destroyed and the Indian shamans cast a spell to make it so that no more railroads could be built.

Currently my players are going to be heading into the North to try and meet with the Pawnee tribe to find out who help them destroy the railroad (only one of the two characters who destroyed the rail road is still alive, the rest were killed in the battle before the he destroyed it,)

I'm trying to think of a challenge that will get them out of nowhere. I'm considering making it so that it will be very difficult to survive in the frozen tundra of Montana in the middle of winter, and they are possibly going to get snowed in since again, it's mid-winter when they decide to go shut off on this journey.

The characters we have are as follows

Chaise Elijah Vapeur - Human Australian outlaw and explosives expert

Nalhatin - Navajo Dwarf Pinkerton Agent and Indian Tracker

Sheamus O'Malley - Irish Ork thug

Hades Black - Escaped slave and voodoo magician

What could be challenging for this group I have? I would like some ideas for what to hit my players with this sunday.

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 No.419844

File: b1a88986e601f4a⋯.jpg (33.8 KB,300x562,150:281,I'm out.jpg)

This is a next level of helplessness and spoonfeeding.

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 No.419869

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 No.419877

File: 07508e3c2893840⋯.png (196.31 KB,1600x1724,400:431,b771cae640283305d0cd981730….png)

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File: c5c2d61fafa998c⋯.jpg (2.9 MB,2000x1426,1000:713,40K :tg: - Map of the Æter….jpg)

File: 3018a5fe838608c⋯.jpg (417.06 KB,1280x1024,5:4,Warhammer 40K Chaos God - ….jpg)

 No.276743 [Open thread][Last50 Posts]

LET EVERY LAND SET ASIDE THEIR WRATH AND DESPAIR, AND RELEASE THE EMPTY PROMISES OF CHANGE, FOR I AM THE JOY OF NOW AND THE VINDICATION OF LIFE.

"In as much as I am aware, and nine out of ten of my sources concur, we are approaching the end times. Not of this planet of Carstein, not of sector Aetern, not of segmentum Tempestus, but of the whole of the Imperium. I know not what the future holds but a glimmer of hope. Everything that is about to occur will put every human through a hell not seen since the Emperor's internment upon the golden throne, but should we survive the onslaught the whole of the future belongs to us for the rest of eternity. Stand tall my brethren, my sisters, not for our lives but for our children's, for our father's, for each other. We have but ten years to prepare." - the Iron Cardinal

Ætern, the most autismal sector.

>https://archive.is/FVrDt Thread #1

Thread Directory: >>347480

Welcome back to 8/tg/'s own custom sector of the Imperium. We laid the foundations and frame of the place back in the first thread, now we need to fill it in. Our goal is to create a better and more compelling sector than halfchan's neglected Tiji. Thus far, we have advanced well in that direction, but we can't stop there. We need a place which can be played in. Together, our autism should be sufficient. Now…

The Ætern Sector Aetern is an acceptable spelling is a part of the Imperium of Man skirting the edges of the Veiled Regions, and within the bounds of Segmentum Tempestus. Imperial forces carved it out some three or four thousand years before the present, but humans have inhabited it for much longer. It is a relatively sparse region of space, only containing a few dozen stars and few planets of mineral wealth; in addition, stellar activity and climates are often colder than average in Ætern, exacerbated by the shadowy phenomena of the Veil (among other factorPost too long. Click here to view the full text.

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 No.400226

File: 625b6bf4ba2d685⋯.jpg (203.46 KB,623x890,7:10,ed15688bd50fb22a3db4162c21….jpg)

The Emperor's Tarot within Ætern sector is, in a word, transfixed. Whereas the cards shift in image and meaning across the imperium, highly dependent on the psychic gestalt of the warp and strength of the holy Emperor, the Æterno readings are rigid and constant. Almost always, no matter how the deck is shuffled, the Great Eye arises. Also odd is the nature of the Great Eye and similar Discordia cards. All but the Harlequin are seemingly crystallized in image, frozen in place and lacking motion. The Great Eye in particular is normally the most kaleidoscopic of cards and so its lack of movement leaves an unsettling feeling.

Occasionally, rarely, the Great Eye is supplanted by one of two cards. Either the Harlequin reversed, oft indicating an 'enemy of my enemy' amongst many subtle subversions of other cards, or else the Emperor himself in dominance over the other cards. In these instances the tarot somewhat normalizes, yet the rigidness of image only partly wanes.

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 No.414288

File: 5b44e3642549599⋯.jpg (650.97 KB,1920x2562,320:427,stephan-bored-malalarianka….jpg)

File: d314858a9157c25⋯.png (436.67 KB,604x800,151:200,whrp-chaos-gods_orig.png)

File: b06eebeba1227cd⋯.png (1.07 MB,1022x544,511:272,malal-fire-raptor_1_orig.png)

Where do we go from here? A novellete?

Life is moving incredibly fast so I'm not going to be able to do anything tabletop for the next fifteen to twenty years, but I have lots of found time to do a little writing here and there. Perhaps a slight dive behind the veil of the War in Heaven, far beyond Old Night, to a simpler time when the Warp was simply the Sea of Souls. An homage to the Illustrated Man, giving a dozen perspectives on the passionate and painful relationship between a miserably competent man and a wickedly merciless woman.

Also cool, Forgeworld made a reference to the Sons of Malice. Continuously canon.

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 No.414326

>>414288

>Life is moving incredibly fast so I'm not going to be able to do anything tabletop for the next fifteen to twenty years

Oh shit, I'm sorry. I feel bad for your group, too. My condolences.

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 No.415406

>>414288

I would guess that you had a relationship take off, in which case, congratulations.

Been taking a break from /tg/ for awhile, but here I am. Want to use the information on the Erlkönig and company from our emails? I'm still a bit burnt out, but with some momentum I might get back into things.

So, what's the connection between Malal and Arianke? Why not Alluminas, considering the time freezing we've noted before?

Also, care to hazard a guess as to what lies beyond the Net?

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 No.419686

>>415406

1. Yes. 2. Erlkönig; sure

3. Malal and Arianka were the two first personified, and two first forgotten dieties of warhammer. Daark's unfinished quest was to unseal her for Malal's purposes. Why? Who knows. Perhaps it was love, hatred, a suicidal tendency. I hope to explore all these conflicting emotions by having their respective daemons and avatars and champions interact. She is anethema to him, like the spirit of flame to man. To hold her for a moment means destruction.

See: Melkor and the Silmarills, Prometheus' fate, Ilias in MGQ

I guess I'll figure out her relatives too during this, but there is next to nothing to go on for them. Supporting characters.

Beyond the net is where the collective notion humanity has had about deep black waters reside. In my opinion. Kind of like how the Tau fit the IG's actual opinions of aliens in general. Frail, weak, nearsighted and one trick ponies.

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File: 50a7b49d69df9e1⋯.jpg (17.87 KB,200x200,1:1,CAT35001_Total_Warfare_Wal….jpg)

 No.415136 [Open thread]

Been getting into Battletech and was curious what lances people here play

"year/era/rules level:

(Your forces here)"

3039/succession wars/introductory:

Awesome

Catapult

Crab

Mongoose

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 No.419152

File: 7eea06d094fb789⋯.jpg (25.5 KB,500x333,500:333,34392468_1833345190063869_….jpg)

Warhammer IIC

Timber Wolf

Shadow Cat

Griffin IIC

Hellbringer

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 No.419291

File: 26593316938fe00⋯.jpg (349.19 KB,1600x776,200:97,Clan Wolverine Star.jpg)

Speaking of which, where's the best place to get the models these days? Saw pic related somewhere and I'd sure like some of those Dougrams and Ironfoot.

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 No.419382

Panther

Panther

Dragon

Dragon

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 No.419644

File: 4b9ad74d8e23c65⋯.gif (222.53 KB,350x340,35:34,head shake.gif)

>>419152

Degenerate clanners will be degenerate.

Titan

Victor

Phoenix Hawk

Owens

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File: 3820c61e872971d⋯.jpg (308.79 KB,1280x753,1280:753,1518103534744.jpg)

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 No.364367 [Open thread][Last50 Posts]

One cannot go through the week without some wholesomeness, can he?

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 No.401815

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 No.410121

File: 871bd49d88c299d⋯.jpg (464.47 KB,1080x1187,1080:1187,Screenshot_20190129-123218….jpg)

Comfy roundhouse cabin in winter.

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 No.410123

File: 6ccc4ca6eec62e0⋯.jpg (832.65 KB,1600x1067,1600:1067,6ccc4ca6eec62e058558d7aea1….jpg)

File: 1ca33b41dab18a0⋯.jpg (420.09 KB,1920x1080,16:9,1293050980964.jpg)

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File: a9579de5fe6032d⋯.png (839.57 KB,807x560,807:560,Sororitas take a break.png)

There was an old drawing of some kids running around a ruined Titan. I'd like to see it again

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 No.410225

File: 0ef2020e13fb8b9⋯.jpg (112.37 KB,800x485,160:97,Children 40k.jpg)

>>410123

This one? Here you go.

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 No.419604

File: 46d951b3c66edc3⋯.mp4 (3.45 MB,640x360,16:9,Stir Fry.mp4)

When your cooking proficiency is so good that it's comfy.

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File: 696fcf51527e78f⋯.jpg (61.14 KB,640x640,1:1,3d printed BFG models.jpg)

 No.419443 [Open thread]

So a while back i was at Warhammer World for its open day and had a brief chat with some of the specialist game dudes. I asked if Battlefleet Gothic was ever coming back and got a very firm "it would take us dropping support for two existing titles for two years, so no its probably not happening for years if ever" and while thats a shame considering GW could milk some of that X Wing money as its bleeding players. But it did get me thinking about the alternatives.

In this case Battlefleet Gothic, for the zoomers born after this game died, was a Warhammer 40k set Spaceship combat game. Effectively a skirmish game with a very different look and flavour. Instead of a hero and some goons it was a capital ship, its heavier cruisers and its smaller fast attack vessels. It was a fun game but never really got a big audience and the heavy blocks of metal on tiny balancing poles didn't do it any favours for the casual enthusiast at a time when GW's metal kits often required pinning, filling and in some cases grinding to fit together properly.

But we live in the age where even the Chinaman fears the 3D printer putting out a scanned and cleaned up model as a light, cheaply made resin chunk that no longer looks like a stack of wafers as printing quality as improved to say nothing of traditional 3rd party recastings.

It made me look into sites like etsy, ebay and other more specialist locations online to see what games that were dead like BFG, Inquisitor, Mordheim and the like just to use some GW examples were in fact easy to get into now that this market exists.

Turns out its pretty varied but in some cases pretty simple. For example you can find recasts or 3d printed copies of the battlefleet gothic core box for around £30 online, meanwhile live supported titles from companies like Privateer Press are around £100 for a dozen models in stuff like Monsterpocalypse so you could actually find the rulebook and tokens online -or also have tokens made this way- and for the price of a box of units in 40k or AoS end up having a full game to play with friends. To say nothing of fan made expansions, factions and fun new ruletypes.

Have you ever personally looked into this stuff? we always see /tg/ anons wax about missPost too long. Click here to view the full text.

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 No.419454

>I asked if Battlefleet Gothic was ever coming back and got a very firm "it would take us dropping support for two existing titles for two years, so no its probably not happening for years if ever" and while thats a shame considering GW could milk some of that X Wing money as its bleeding players.

What a kick in the balls. I remember GW promising to bring back BFG or give a similar game; And Precisely after SW Armada & X-wing, it would be perfect for GW to go back to the Spaceshipt battle simulation market. But looks like, as always, GW hates money & common sense.

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 No.419458

File: 439857ecdf5ace0⋯.jpg (44.35 KB,600x450,4:3,bann25739_0_1517190668.jpg)

I heard they'd said at the open day that it was just some years down the line though, but likely coming.

Either way, I've gotten some Chinese recasts that were pretty great. Recasts of the metal ships are even better than the originals, just having a Emperor BB that doesn't randomly break in half is amazing and I'd rather have to fill a air bubble or two than have to deal with the original model again.

For alternatives, Vanguard miniatures make some awesome high quality ships that fit the style perfectly. I also like a lot of the Firestorm Armada ships even if the style is mostly a little off, and the line of tiny Mecha Collection Yamato ships are super cheap and some, like pic related don't look out of place in 40k either.

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Invidious embed. Click thumbnail to play.

 No.419317 [Open thread]

>Elder Scrolls skirmish wargame announced

<it's all fucking Skyrim

Goddamn it, Todd.

Also, other Elder Scrolls related conversation.

There's also a Fallout skirmish game, but who the hell cares.

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 No.419318

>>419317

What did you expect? Bethesda doesn't give a fuck about any TES game that isn't Skyrim anyways.

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 No.419362

There was an Elder Scrolls rpg that was made by some guy on 4/tg/ anyone know what happened to it?

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 No.419364

>>419317

>it's all fucking Skyrim

Well obviously.

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 No.419366

>>419362

If we're thinking about the same project, it died for a while, then the devs came back some time later and finished it. 3rd edition was released a while ago and they're working on extra content for it. There's also an offshoot of 2e that's being developed by another dude related to the main team. They post their stuff to plebbit, but their subreddit doesn't look cancerous at a glance. Pretty much just announcements and rules clarifications being posted.

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 No.419377

>>419364

>Well obviously.

This. It's their most successful and well known game in the current generation. Why wouldn't they do that?

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File: 0f82296a84bba89⋯.jpg (2.08 MB,4000x3000,4:3,IMG_0565.JPG)

File: 5fa1d1d1a682d90⋯.jpg (2.09 MB,4000x3000,4:3,IMG_0566.JPG)

 No.328790 [Open thread][Last50 Posts]

WIP / PAINTING THREAD

Previous thread bumplocked and can be found at >>269751

Show your WIPs and completed models. Display you craftmanship, techniques and artistry. Or just post your ugly models so we can laugh at you and eventually give you some advices.

I'll kick off the thread with my WIP of two darksouls and one mutant for my Mordheim's Possessed warband in the hopes of forcing myself to finally finish it

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 No.419277

File: e5861aa48ef8c3b⋯.jpg (197.76 KB,1200x900,4:3,D7GY8VfVsAEGw2S.jpg)

Tried my airbrush for the first time on some Squigs. Simple but boy did it eat through a pot of GW air Khorne red fast. But i guess 3 kits and the major body of a behemoth in 10-12 minutes ain't bad. I bet for shit like Poxwalkers of Flesh Eater Courts this shit is a godsend for a quick tabletop job.

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 No.419356

File: 16a207991c2158d⋯.jpg (576.98 KB,1546x1160,773:580,DSCN1466.JPG)

File: a7068566d53d2df⋯.jpg (533.49 KB,1546x1160,773:580,DSCN1468.JPG)

File: a25f8ad61b820d8⋯.jpg (689.11 KB,1546x1160,773:580,DSCN1470.JPG)

File: c4e99ad2bd331e3⋯.jpg (593.77 KB,1546x1160,773:580,DSCN1474.JPG)

>>419277

Yeah the air paints go quick. Did you start with a black primer or white? White should take less paint and may make the paint last longer. I've made a mistake in making everything black and I go through half a pot for one large model.

Trying out zenithal highlighting on my forgefiend. Did the shading normally afterwards and a filter spray to bronze the silver, followed it up with a quick spray from above again. Brushed on the blue glaze in the recessed areas. Plan on doing another thin spray from above using runefang steel when everything is done. Might do the flesh pink following Duncan's pink horror tutorial.

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 No.419420

File: ad647c6872163b6⋯.jpg (346.39 KB,1546x1160,773:580,DSCN1475.JPG)

File: 7281f57f541a4e4⋯.jpg (484.85 KB,1546x1160,773:580,DSCN1480.JPG)

File: 331ea45a501a40c⋯.jpg (577.32 KB,1546x1160,773:580,DSCN1483.JPG)

File: c7b7ad0b42829a4⋯.jpg (572 KB,1546x1160,773:580,DSCN1491.JPG)

>>419356

I'm trying to paint faster and post more to keep /tg/ in the top ranks, but I don't want this to be my fucking blog. Fiends are surprisingly easy to paint when you have an airbrush to do the initial work.

Also why the fuck does GW not have a yellow gem paint?

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 No.421176

File: 613fa04d15b344d⋯.jpg (1.92 MB,4032x3024,4:3,prokchop and pals.jpg)

File: 1807f9c2ef0bd2e⋯.jpg (169.34 KB,900x1200,3:4,dont worry it doesnt stay ….jpg)

File: 7e71871fd012e42⋯.jpg (41.01 KB,640x853,640:853,rail golem.jpg)

I'm getting over the flu and wanted to shake off the boredom with a few easy projects. So i started on my Malifaux leftovers before 3rd hits and a nice GW endless spell for a marker i'm using in something else.

I'm working on a swamp base for the first time and got a small pot of vallejo still water, anyone know if i can mix it in a cup with some GW shades?

Also found a nice easy way to make aged metal thats not the all over leadbelcher with a rust drybrush alone method recommended for most amateurs. I dont consider myself a good painter at all but this method makes for a far less uniform boilerplate look even my untalent ass can do.

>chaos black primer

>1:1:1 abaddon black, hashnut copper for darker, balthasar gold for lighter and vallejo gold base

>watered down weak nihilak allover wash

>heavy leadbelcher drybrush

>nuln oil wash

>ryza rust drybrush lightly

>1:1 lahmian medium and nihilak pxide wash on joints and bolts at random stippled stress points.

not award winning results but if you can't paint at all thats just basing, washing and drybrushing and looks better than some stuff that gets into edging and even wetblending and stippling stuff like typhus corrosion.

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 No.423715

>>338028

>>333111

yeah that's why I grab what I need and immediately shut my lids

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 No.416238 [Open thread][Last50 Posts]

Yay! it's April, yadda, yadda,share, yadda yadda, fun, yadda, yadda, spring.

Last thread:

>>412733

Archive:

http://archive.is/10O5L

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 No.420076

Looking for anything for the Insight RPG. Scoured the troves, found nothing.

Cheers!

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 No.420244

Looking for In The Company of Unicorns (5e).

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 No.420738

File: 46e3b11f89ebbdb⋯.jpeg (104.29 KB,317x388,317:388,0A94AD51-5F29-4081-97F5-9….jpeg)

Anyone happen to have Mythic d6 by chance?

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 No.420770

>>420738

>just slapped it up to the inner temple...

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 No.422575

Anyone got Solar Blades and Cosmic Spells to share? Thank you!

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