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/tg/ - Traditional Games

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File: 3bd9a3b3b79596a⋯.jpg (1.08 MB,1343x1317,1343:1317,littering.jpg)

 No.420294

Judge Dredd and the Worlds of 2000AD kickstarter was in September and the book released in March. Publisher is EN Publishing, so obligatory

> EN Worlds a shit

Uses the W.O.I.N. system which seems to be trying to sell itself as a less autistic flavor of GURPS. Looking through the Judge Dredd quickstart the basic rules mechanic is d6 dice pools of attributes + skills vs. difficulty number or opposed roll. Characters get a few extra abilities called exploits, with the pre-gens including ones like creating homemade explosives, extra melee attacks on adjacent opponents at a negative. Psi-Judges get points to spend for their powers which refill the next day.

So thoughts on this, /tg/? Have any anons played it? Not sure how it stacks up to the previous games only going by the quickstart guide, but it looks like something I could try out with my group.

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