You wake up from cryosleep to the sound of alarms blaring. Despite the cryosickness you suffer from, you manage to make your way to the escape pods and jettison yourself towards the planet below. You will have to work together with the other survivors in order to survive.
Name: (Your characters name.)
Desc: (Your characters physical description.)
Fluff: (Your characters backstory. Who are they? Where did they come from?)
Homeworld Type: (Is your character from a caveworld, with its surface uninhabitable? A medieval world, with knights, peasants and lords? An urbworld, with massive, planetspanning cities? A glitterworld, where only the richest may reside?)
=:: PASSENGER LOG: DO NOT ALTER ::=
Skills: (This is what you can do.)
Traits: (These are special things about you, pulled from your fluff.)
Body Parts: Normal (You can lose limbs, have them replaced, and even get bionics that are better then flesh.)
Health: Good (Your health will be tracked specifically, from what internal organs are bleeding, to cataracts, to anything.)
Inventory: (These are things that you have, but that aren't equipped, such as spare rations or medical supplies.)
Equipment: (These are things that you're wearing or wielding, such as weapons, armor, or clothing.)
Homeworld Bonus: (This is a special bonus to your skills. Caveworlders tend to be good farmers, due to their time spent tending to fungi. Glitterworlders are good socializers and schmoozers, due to their plentiful lives. Urbworlders tend to be very industrious. Medieval worlders tend to be good at melee combat, or, if they're peasants, very good farmers. And spacers can be anything.)
Fluff Bonus: (I will read your fluff and grant you a specific, your character only bonus. The better and more fitting your fluff is, the better your bonus will be.)
=:: TRACKING LANDING ZONE ::=
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