| Rolled 82, 24, 62 = 168 (3d100) |
Gang Name: The Green Shore Gang
Map Colour: Green
Starting Location: Slums
Fluff: With the recent wave of immigrants to Geniicia came a few less than honest people, looking for the easy path to the Geniician Dream. From an island nation, Hebrinia, as far West as the continent to the East goes, came the Green Shore Gang, led by Paddy McMurphy. The famines in Hebrinia impovrished their peoples, and hundreds sailed west to Geniicia, in search of opportunity. Some brought their families, some were forced to leave them behind, but they send almost every cent they make home. McMurphy isn't one of those poor mendicants, nor is he one of those who send their remittance home. He brought his family with him, and rather than toil in the factories, or on the docks, he chose a life of crime. His closest family and friends work for him, and he intends to spread an empire from the slums in the South, all the way up to the upper class district in the North. For now, they're operating out of the back of supermarket, where they can see more and more food running out every day. He wants to bring prosperity to himself, and to his people, so that they no longer need to starve, or toil in servitude.
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"Businesses":
Members: 10
Notoriety:
Wealth: $250
Boon: [Birds of a Feather] +10 when dealing with other Hebrinian Geniicians
Bane: [Unwanted] -10 when dealing with non Hebrinians
1. Paddy McMurphy sits down his ten men in the back of the supermarket. In their numbers are Jimmy McMurphy (Paddy's brother), Sean McMurphy (Paddy's cousin), Seamus McPatrick (a family friend), Brian McNeil (An older Hebrinian, who was one of the first ones off the boats), Conor Guinness (A local butcher), Jack Guinness (Conor's brother, and the owner of the supermarket), Angus O'Callahan (A bareknuckle boxer and friend of Sean), Harry Connolly (A young patriot, some may say terrorist, fleeing from the authorities back home), and Odhran Kearney (One of Harry's brothers-in arms, and an excellent orator.) Everyone listens to his forceful, but not loud voice.
"It's time to start making money. There's so many opportunities that open up once you have money, chief among them is the opportunity to expand your operation. What is the most efficient way to obtain more cash? We could try stealing industrial materials from factories in one part of the industrial district, and selling them elsewhere. We could start extorting shopkeepers in our territory, non-Hebrinians, of course. I'm guessing most of the other scum around here are Copainskians, so we can shake some of them down, but I'm laying out a rule, right here, right now: We don't pick on our own kind. We're going to dig our people out of poverty, and raise them up on the backs of those who would have oppressed them without the Green Shore Gang." [Make money through industrial theft, extortion, and petty theft, avoiding targeting Hebrinians]
2. "Next up, we need to get more men in this operation. What we've got here just isn't going to cut it. Odhran, Brian. I want you two to start looking around the slums and industrial district for Herbinian bums, factory workers, and really anyone else who looks like they could use a job. Tell them that once we get off the ground, they'll be extremely well paid. Odhran, appeal to the idealists and younger ones. You've got a way with words. Brian, you've been here longer than any of us. Focus on telling the people with jobs that it's just not worth it working for anyone other than us. [Send Odhran and Brian to recruit Hebrinians, +10]
3. "The rest of you, except for Harry Jack, come with me and grab a bit of wood, pipe, or whatever you've got that could hurt. We're moving West so that we've got some coastal control so that we can start moving guns, drugs, or people over the water. Harry and Jack, stay back here and keep an eye on the place. We're rolling out." [Take Jimmy, Sean, Seamus, Conor, and Angus West so that we can start pushing out anyone less established than us from that block, and intimidate anyone who might think twice about listening to us. Otherwise, we stay nice, and never hurt a Hebrinian if we can help it.]