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/builders/ - Hero and Nation Builders!

A board for forum-based wargaming, collaborative storytelling, and salt.
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The King Is Dead; Long Live The King!

File: 1426688537624.gif (6.84 MB,500x210,50:21,1414738681230.gif)

2f8fd0 No.780

You're the champion of your cause and you've been teleported into a magical realm. Your job is to eliminate all other competition or be a bitch ass nigga and team up. Winning this builder gives you a bonus in the next one :^)

Dice is 2d100
I will post sheet in the next post.
____________________________
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2f8fd0 No.781

File: 1426688623757.gif (2.52 MB,1280x720,16:9,1415691070596.gif)

Name:
Race:
Class: [spoiler] You're a knight, but what KIND of knight? [spoiler]
Cause:
Fluff:

Equipment:
Special:
Bonus:
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2f8fd0 No.782

File: 1426688724910.gif (982.77 KB,500x280,25:14,1425894167592.gif)

Your game will mostly go by how you'd like to play it. You can be super serious or just be a silly crazy bastard or you can fuck anything that walks, whatever you'd like.
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2f8fd0 No.788

>>780
>Name: Elwynn Graylock
>Race: Human
>Class: Knight Princess
>Cause: To rescue the princess. Or be rescued by the knight. Like hell if she knows which.
>Fluff: 50% Knight! 50% Princess! 100% Knight Princess! Elwynn was raised as the daughter of the noble King Graylock, but early in life the grim war that consumed her nation meant she needed to be trained to the utmost in military skill. Thus, she became an honorary knight of Graylock Kingdom. After being kidnapped by an unawares dragon, she slew the foul beast within its tower. But now, she is without focus! Is she the knight - the slayer of monsters and savior of the innocent, or is she the princess - the fair maiden and damsel in distress waiting on a knight to rescue her? Until she finds out, she's trying to make her way back home.

Equipment:
Special:
Bonus:
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2f8fd0 No.789

File: 1426692521454.png (225.89 KB,363x599,363:599,363px-Knight_Princess_4.png)

>>788
muh picture was deleted
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2f8fd0 No.800

File: 1426703993035.jpg (198.32 KB,884x538,442:269,1426129728433.jpg)

I've decided this will be a new game. Those who were in the last one will be given a bonus depending on their new character. Also, Lorenth, your character almost died like three times except when I told you not to do so. You do not get a bonus if you decide to join.
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2f8fd0 No.801

File: 1426705921827.jpg (195.03 KB,1045x956,1045:956,1426172577040.jpg)

>>800
Name: Gherenol
Race: Human
Class: BattleMage Knight
Cause: Ascension to a higher state of being
Fluff: BattleMage Gherenol is a master of offensive and defensive magic. On his home plain it was said he was unmatched on the battlefield and the amount of death he wrought made him a revered knight with much power. But he wasnt content to merely be a magical knight all his life, he wanted to be important to the world in more ways than combat! And he saw the best way of doing that is by having enough power over magic as to effect anything and nothing short of godhood could give him that power. Grerenol abandoned everything but his enchanted, runic, cloak and his long mace, and opened a portal to another plane, finding nothing more of use on his home. He now wanders in search of artifacts and objects of power in hopes of having enough power to finally ascend and return home.

Equipment:
Special:
Bonus:
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2f8fd0 No.805

File: 1426709949183.png (4.29 KB,200x200,1:1,Khanna.png)

>>780
>Name: Khanna Irontooth
>Race: Half-Orc Goblin
>Class: Cannon Knight
>Cause: To become the greatest, stronkist Goblin there is!
>Fluff:
If one were to see Khanna, she would be the biggest Goblin one would see, even barely reaching eight ft in height. Born from a whore-ish Goblin and a eager Orc, she was raised up in the latter's culture just a year after her birth. Her strength, while unparalleled with any other Goblins outside of the one known as Kornab, she was mocked by the larger orcs as she went through her childhood. When it came to her adult life, she joined up with the Orc's army, and due to her lesser form compared to the grown Orcs, was moved to deal with the artillery, which she taken a liking for…

Now, she stands in the Magical Realm, and with the hulking cannon by her side, she will seek to become the biggest, baddest Goblin to rival Kornab, if not the Orcs themselves!
>Equipment:
>Special:
>Bonus:
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2f8fd0 No.807

File: 1426710392720.jpg (301.57 KB,900x1104,75:92,1407186945242.jpg)

>>780
Name: Bob
Race: Giant
Class: Castle Knight
Cause: Castles!
Fluff:
Bob is a giant with a hobby. He likes to build castles. From rather difficult to build underground complexes in the sand to huge castles struck into mountain sites high above where no clows and snow reaches Bob will build a castle for any knightly order that wants or needs one. Whether small or big he pays a lot of attention to the small details working for nothing but a bit of food and the recognization of being an able craftsknight.

Equipment:
Special:
Bonus:
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2f8fd0 No.808

File: 1426710547726.jpg (298.8 KB,1920x1080,16:9,Crusaderrr.jpg)

>>780

Name: Bertrand von Drechsler
Race: Human
Class: Crusader
Cause: Purging Heresy, Heathens, and enforcing God's will. DEUS VULT!
Fluff: Bertrand followed Pope Urban II's call to arms, and boarded a ship to the holy-lands. After purging the heathen dogs, he was left seeking further conquests. Forming a knightly order, he continued to pursue the enemies of Christ all his life, knowing only war. Once he realized he had been teleported to a magical realm, he saw it as an opportunity to enforce God's will! DEUS VULT!

Equipment:
Special:
Bonus:
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2f8fd0 No.810

File: 1426711570088.jpg (118.73 KB,590x900,59:90,image.jpg)

Name: Raphael Leath
Race: Augmented Human
Class: CyberKnight
Cause: Stay alive, make some cash, never strike a deal with a dragon.
Fluff: Raphael Leath is quite a famous name on his home plane. One of the finest mercenaries in the business, Leath made bangs where he went, and it seemed like no bullet or blade could so much as touch the man's nimble frame. A mere handful of weeks away from having enough money to fuck off forever to Guix-yi with a girl around each enhanced arm, he found himself in the Magical Realm. A last job is a last job, I guess.
Equipment:
Special:
Bonus:
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2f8fd0 No.814

File: 1426713286079.jpg (642.64 KB,861x1213,861:1213,1381357468417.jpg)

Dice rollRolled 34, 44 = 78 (2d100)


>>811

alright new knight

Name: Roland
Race: Human
Class: Knight Lord
Cause: Have other knights bend the knee and form a mighty Realm
Fluff: Roland was a tyrannical king of great renown, forcing all his knights to kill each other in great melees in tournaments. His realm under control he set out to find other knights and personally conquer them.
Equipment:
Special:
Bonus:
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2f8fd0 No.815

File: 1426714763984.jpg (98.87 KB,640x965,128:193,9e8ce6b27cd8c29734694c6fe6….jpg)

>>780
>Name:Lorenz of Highgarden
>Race:Human
>Class: Paladin
>His Cause:Money, Power, Booze, AND THE BITCHES
>His Gods Cause:Freedom, Love, Hospitality, Kindness, AND THE BITCHES
>Fluff: Lorenz is a con man plain and simple. After years of general pick-pocketing and card sharking he thought of a new plan. He would travel from town to town disguised as a cleric of a made up god of Hospitality and Love, then he would request a room for the night promising to ask his god for a boon for them in return. Then when the host slept he'd rob them blind. Turns out that the made up god did in fact exist, even down to the fake name Lorenz made up. The faint essence of Lorenz's belief in him brought him back from his dormant state. The god then brought Lorenz to his realm and gave him the honor to be the new leader of his church, and by gave him the honor i mean told him if he didn't his ass would be smited. So now Lorenz travels from place to place with the disembodied voice of his new god trying to continue his get rich quick schemes while also attempting to follow his gods orders.
>Equipment:
>Special:
>Bonus:
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2f8fd0 No.817

Name:#34
Race:Golem
Class: Golem Knight
Cause:To find one
Fluff:From a long fallen kingdom, #34 was originally created to be a guardian of the realm, a task that he carried out with the utmost of his ability. He was a loyal servent of the King and the people and had fought in many wars in the land's defence. Sadly it was from within that the kingdoms doom was sealed. The King fell ill and died leaving behind two ruthless and bloodthirsty sons, both coveted the throne and cleaved the kingdom in two in their war for it. During one of the largest battles a group of powerful mages made a mistake and cast a spell that rendered the land lifeless and toxic. With his purpose destroyed and unsure about his future #34 travelled the land for centuries looking for a purrpose, perhaps this new land will give him one…….
Equipment:
Special:
Bonus:
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2f8fd0 No.818

File: 1426715745431.jpg (168.32 KB,1181x1549,1181:1549,Golem.jpg)

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2f8fd0 No.819

>>780
>Name:Hans Von Gunten
>Race:Vampire
>Class: Blood Knight
>Cause:Those that hunt our serfs with abbadon shall be hunted themselves however if the serfs are overpopulous let the hunt begin.
>Fluff:A huntsman at heart and a noble second, he conserves humans as cattle and servants to sate others bloodthirst and supply his family. Hans has always treated every hunt like a foxhunt and he only takes the male in a lottery and hunts him. He always take a able bodied female to be in his combine. But he always discourages overhunting when the population is low preferring a normal foxhunt to help sate his bloodthirst and encourages members of his family to do the same

>Equipment:

>Special:
>Bonus:
>>780



>
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2f8fd0 No.820

File: 1426716128261.png (564.42 KB,655x1024,655:1024,Knight of Blood.png)

>>819
Forgot pic
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2f8fd0 No.936

File: 1427041780342.jpg (280.02 KB,1000x1453,1000:1453,1424849716625.jpg)

>>788
Equipment: [[Royal Armor of The Band of The Moon]]; [[[Crown of The Moon Princess]]]; [[[Sword of The Elder]]]; [[[Lovers Handkerchief]]]
Special: [Knight Princess] Passive +30 to Conversing with females. Every other turn can activate to apply to males for three turns.
Bonus: [Knight's Crest] +25 to Melee combat; +20 Poise; +15 Grace; +10 Charm; -15 Sneak; -25 Maliciousness

You wake up in a jungle clearing surrounded by some large tusked boar and brightly colored birds atop them and you.
>>801
Equipment: [[Enchanted BattleMage Robes]]; [[Mace of The Enlightened]]; [[[Tome of The Usurper]]]; [[[[Plushie of Ishtar]]]]
Special: [Miracles] Every 5 posts you can activate this ability to make both of your actions a double success.
Bonus: [Usurper] +15 to Combat and Defense magic in the fray, +5 to Melee Combat; -10 to dealing with lessers

You wake up leaning back against a tree within a forest. There's several deer and bunnies regarding you with curiosity nearby.
>>805
Equipment: [Mismatched Bombardier Uniform]; Iron Dagger; [[[A Fucking Steel Cannon]]]; [[20 Cannonballs]] [[[First Pair of Underwear]]]
Special: [MuscleGirl Best Girl] Every 10 posts you may dominate somebody physically in any way you'd like
Bonus: [Muscle Goblin] +15 to Strength; +5 to Sneak; -10 Grace; -15 Poise; [Secret Bonus Locked]

You wake up on the ground, cuddling your cannon in the spooning position. You're actually a little wet? You get up and find yourself near the base of a mountain trail. To the north is a mountain range, to the south is tundra and then what might be plains?
>>807
Equipment: [[[[[The Phalanx]]]]]; [[[First Brick made]]]
Special: [You Must Construct Additional Pylons] Once every 5 Turns, Your rolls are tripled when building something.
Bonus: [You're a big guy] +50 to creating ArtCastles ; +30 to Building; +15 to Strength; -15 to Poise; -20 to Grace; -50 to Stealth; [Secret Bonus Locked]

You wake up atop a large hill. To the north you see what looks to be an abandoned quarry along the mountain base. To the south you see a plains like area leading into a forest. To the east you see more plains and tundra.

IF YOU POST NOW YOU'RE A DUMBO AND YOU GET A PENALTY. I'M NOT FINISHED WITH UPDATE
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2f8fd0 No.997

File: 1427327070476.jpg (113.62 KB,600x800,3:4,hPHfEry.jpg)

>>808
Equipment: [[Crusaders uniform]]; [[Crusaders Sword]]; [[[[Cross and Chain]]]]; [[[[Childs Bible]]]]
Special: [SMITE!] SMITE!SMITE!SMITE!SMITE!
Bonus: [Deus Vult!] +35 to Evil; +25 Melee Combat; +20 Fervor; +5 Strength; -10 Grace; -10 Charisma; -100 with Infidels

You wake up lying upon a brightly colored forest floor
>>810
Equipment: [[[Cyber-Suit MK.VII]]]; [[[Vibro-Blade MK III]]]; [Cool looking Cape]; [[[[Card with first Credit ever made]]]]
Special: [Maximum Overdrive!] Every five turns you can shift into Maximum Overdrive
Bonus: [Fuck Asari, Get Credits] +30 Melee Combat; +25 Dexterity; +20 Charisma; +10 Science; -10 Selflessness; -15 Ranged Weapons; -50 Dealing with Dragons

You wake up near the shore of a Lake. Your HUD shows the lake to be about 1 mile in Diameter. There are several types of habitat surrounding the lake from jungle to thick forest to autumn colored woodland.
>>814
Equipment: [[[Armor of The Tyrant]]]; [[[Sword of The Bloody Emperor]]]; [[[Cane of Forgotten Heroes]]]
Special: [KNEEL BEFORE ROLAND!] Every three turns you can force those in your presence to kneel using pure willpower
Bonus: [The Tyrant of Heroes] +40 Willpower; +30 Command; +25 Melee Combat; +20 Charisma; +10 Regality; +5 Economics; -10 Grace; -10 Pity; -20 Compassion; - 40 Freedom

You find yourself sitting against a tree in a thick forest. Several birds chirp and flutter upon you, not fleeing even after you've sat up.

IF YOU POST NOW YOU'RE A DUMBO AND YOU GET A PENALTY I'M NOT FINISHED WITH UPDATE
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2f8fd0 No.1000

>>780
>Name:Feien of Darkwater
>Race:Vampire
>Class:Knight of the Ordo Ille Mortuus
>Cause:"The ones that are alive shall sccumb to the dead someday."
>Fluff:Vampires at Darkwater have a affinity with the dead and the undead using them for servants. They are known to sometime demand tithes from other lesser lords at the kingdom sometimes in form of blood, undead servants, and even armies to fund their wars. One such is Feien of Darkwater is a general of one small detachment of soldiers that formed the castle guard at the Castle of Darkwater. They are a stubborn bunch of soldiers that would sometimes ignore orders and wouldn't listen to simple commands.

Feien tried to requisition skeletal, zombies, and even ghouls to full his ranks and help defend this castle. But his demands are met with refusal stating that you should go kill some humans and requisition a necromancer to raise them. Then once he was writing a request for more troops that have discipline he saw a mob forming to attack the castle. He found he had to encourage them to take their blood to get them to follow orders.

He took the mob's blood and even took a few captives to give to the Lords of Darkwater. He has been knighted for his victory and his plentiful tribute. Then he had to fight a local militia and a hunter group to defend the castle. But when his forces had dwindled down to a few men and him he saw a bright flash of light and he woke up in a strange land forgetting what had happened between the light and the awaking

>Equipment:

>Special:
>Bonus:
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2f8fd0 No.1009

>>1000
1,000 get
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2f8fd0 No.1434

File: 1428553392821.jpg (1.49 MB,1920x1200,8:5,6933293-chandra-nalaar.jpg)

>>780
Name: Maveris
Race: Fire Spirit
Class: Flame Knight
Cause: To set this land alight
Fluff: Born to set things aflame, Maveris has no problem doing so. It is with great pleasure that she burns all she sees with either the fires of hell, or the fires of passion she cares not, all shall bow before her or be consumed in her wake.

Equipment:
Special:
Bonus:
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2f8fd0 No.2442

Daily reminder that this will never update!

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2f8fd0 No.2448

>>2442

I said not to post you slut.

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2f8fd0 No.2555

File: 1432861427749.jpg (204.08 KB,640x853,640:853,640x853_1716_Sniper_2d_ill….jpg)

Name:KN1G8T

Race: Android

Class: Robot Knight

Cause: To reunite humanity, and end the dark age.

Fluff: Buried over ten thousand years ago in a bunker, and designed to emerge in case of a catastrophe, to link up with others of his type, and restore the nation. The entrance to his bunker, however, was blocked for millennia, and when he was finally able to free himself, found that no trace of the nation he was built to protect, or any of his brother robots remained. Only momentarily daunted, he set out to complete his mission as best he can, and hopes to return humanity to their former glory.

Equipment:

Special:

Bonus:

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2f8fd0 No.3529

Updates when?

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2f8fd0 No.3531

>>3529

I don't know

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2f8fd0 No.3575

>>3531

Mind making some?

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2f8fd0 No.3583

>>3582

Contrary to popular belief, I'm quite a busy person

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2f8fd0 No.3584

>>3583

I can understand, I am to despite what people believe.

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2f8fd0 No.3585

>>3584

:) will you be my girlfriend so we can be busy together?

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2f8fd0 No.3701

File: 1433987342189.webm (1.58 MB,853x480,853:480,1425701226669.webm)

>>815

Equipment: [[Blessed "Cleric" Garb]]; [[[Daggers of "Aenar"]]]; [[[[First Pack of Cards]]]]

Special: [LOOK! OVER THERE!] Every Two turns you can make your actions a success when deceiving or convincing others*

Bonus: ["Holy man"] +30 to Deceiving; +20 to Charisma; +15 to Clerical; +10 to Grace; -5 to Strength; -10 to The Law; -25 to Handling The Truth; [Secret Bonus Locked]

You wake up leaning against a large tree, butterflies fluttering away as you stir. You can see a torchfire in the distance, You seem to be in some sort of Spring forest.

>>1434

Equipment: [[[[Burnt Half-Plate Suit]]]]; [[[[Gauntlets of Destruction]]]]; [[[Goggles of Insight]]]; [[[[[Primordial Essence of Ignis]]]]]

Special: [Some Just Want To Watch The World Burn] Every Three turns you can access the Eternal Flame and use Sacred Fire to burn anything

Bonus: [Let The Galaxy Burn] +30 to Fire; +20 to Figurative Fire; +10 to Grace; +5 to Strength; -10 to Charisma; -15 to The Law; -20 to Resting

You wake up on your back in a tundra biome. You can see mountains to the north and Trees to the south.

>>2555

Equipment: [[[[Titanium-Alloy Plating]]]]; [[[[Sky Rifle]]]]; [[[[Special "Tool" Kit]]]]; [[[[First "Loose" Bolt]]]]

Special: [Initiate Protocol Kill.exe] Every Two turns you can automatically kill an enemy without rolling for it.*

Bonus: [I Superman] +25 to Defending; +20 to Guns; +15 to Science; +10 to Repairing; +10 to Fellowship; -10 to Poise; -10 to Grace; -10 to Charisma; -15 to Sneaking; -25 Against Humans

You wake up laying against a Jungle tree overlooking a huge lake. There are birds and butterflies resting on you peacefully. They do not stir much when you sit up.

OKAY, EVERYBODY YOU CAN ROLL NOW! THE GREATEST BUILDER THAT EVER WAS OR EVER WILL BE!

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2f8fd0 No.3703

Dice rollRolled 8, 66 = 74 (2d100)

Name: Gherenol

Race: Human

Class: BattleMage Knight

Cause: Ascension to a higher state of being

Fluff: BattleMage Gherenol is a master of offensive and defensive magic. On his home plain it was said he was unmatched on the battlefield and the amount of death he wrought made him a revered knight with much power. But he wasnt content to merely be a magical knight all his life, he wanted to be important to the world in more ways than combat! And he saw the best way of doing that is by having enough power over magic as to effect anything and nothing short of godhood could give him that power. Grerenol abandoned everything but his enchanted, runic, cloak and his long mace, and opened a portal to another plane, finding nothing more of use on his home. He now wanders in search of artifacts and objects of power in hopes of having enough power to finally ascend and return home.

Equipment: [[Enchanted BattleMage Robes]]; [[Mace of The Enlightened]]; [[[Tome of The Usurper]]]; [[[[Plushie of Ishtar]]]]

Special: [Miracles] Every 5 posts you can activate this ability to make both of your actions a double success.

Bonus: [Usurper] +15 to Combat and Defense magic in the fray, +5 to Melee Combat; -10 to dealing with lessers

1. Begin exploring where I am.

2. Cast a mobile shield spell, and have it on my arm and at the ready.

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2f8fd0 No.3710

Dice rollRolled 94, 100 = 194 (2d100)

>>936

>Name: Elwynn Graylock

>Race: Human

>Class: Knight Princess

>Cause: To rescue the princess. Or be rescued by the knight. Like hell if she knows which.

>Fluff: 50% Knight! 50% Princess! 100% Knight Princess! Elwynn was raised as the daughter of the noble King Graylock, but early in life the grim war that consumed her nation meant she needed to be trained to the utmost in military skill. Thus, she became an honorary knight of Graylock Kingdom. After being kidnapped by an unawares dragon, she slew the foul Beast Within its tower. But now, she is without focus! Is she the knight - the slayer of monsters and savior of the innocent, or is she the princess - the fair maiden and damsel in distress waiting on a knight to rescue her? Until she finds out, she's trying to make her way back home.

Equipment: [[Royal Armor of The Band of The Moon]]; [[[Crown of The Moon Princess]]]; [[[Sword of The Elder]]]; [[[Lovers Handkerchief]]]

Special: [Knight Princess] Passive +30 to Conversing with females. Every other turn can activate to apply to males for three turns.

Bonus: [Knight's Crest] +25 to Melee combat; +20 Poise; +15 Grace; +10 Charm; -15 Sneak; -25 Maliciousness

1 - This is no land with which I am familiar. Stay levelheaded, brave knight! Stand slowly, sword ready, this boarsome beast will either leave you alone, or become tonight's meal.

2 - Lost in the forest! A princess can't survive out here alone! Maybe there's a nice knight, or a friend to help keep me safe, keep me company. Oh, I wish I were back in my tower…

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2f8fd0 No.3712

File: 1433988854966.jpg (121.22 KB,447x600,149:200,Roc.jpg)

Dice rollRolled 56, 64 = 120 (2d100)

>>997

Name: Roland

Race: Human

Class: Knight Lord

Cause: Have other knights bend the knee and form a mighty Realm

Fluff: Roland was a tyrannical king of great renown, forcing all his knights to kill each other in great melees in tournaments. His realm under control he set out to find other knights and personally conquer them.

Equipment: [[[Armor of The Tyrant]]]; [[[Sword of The Bloody Emperor]]]; [[[Cane of Forgotten Heroes]]]

Special: [KNEEL BEFORE ROLAND!] Every three turns you can force those in your presence to kneel using pure willpower

Bonus: [The Tyrant of Heroes] +40 Willpower; +30 Command; +25 Melee Combat; +20 Charisma; +10 Regality; +5 Economics; -10 Grace; -10 Pity; -20 Compassion; - 40 Freedom

12 "My my, what predatory grace the birds of this forest possess. They say birds of a feather flock together, though its been some time since I last practiced my falconry I have no doubt this bird will come when I call"

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2f8fd0 No.3720

Dice rollRolled 88, 19 = 107 (2d100)

>>997

Name: Raphael Leath

Race: Augmented Human

Class: CyberKnight

Cause: Stay alive, make some cash, never strike a deal with a dragon.

Fluff: Raphael Leath is quite a famous name on his home plane. One of the finest mercenaries in the business, Leath made bangs where he went, and it seemed like no bullet or blade could so much as touch the man's nimble frame. A mere handful of weeks away from having enough money to fuck off forever to Guix-yi with a girl around each enhanced arm, he found himself in the Magical Realm. A last job is a last job, I guess.

Equipment: [[[Cyber-Suit MK.VII]]]; [[[Vibro-Blade MK III]]]; [Cool looking Cape]; [[[[Card with first Credit ever made]]]]

Special: [Maximum Overdrive!] Every five turns you can shift into Maximum Overdrive

Bonus: [Fuck Asari, Get Credits] +30 Melee Combat; +25 Dexterity; +20 Charisma; +10 Science; -10 Selflessness; -15 Ranged Weapons; -50 Dealing with Dragons

1: I need bearings before I can do anything else. Scout out the surrounding region - vegetation, animals, natives, anything of use or value. Where the hell am I, that's the first question.

+25 Dexterity

2. I need some supplies, second thing. With my scouting results, catch something, or set up some traps, or deal with whatever natives might be here - doesn't matter to me. I've been put in shittier places than around a lake, and survived with flying colors.

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2f8fd0 No.3778

Dice rollRolled 56, 26 = 82 (2d100)

>>936

>Name: Khanna Irontooth

>Race: Half-Orc Goblin

>Class: Cannon Knight

>Cause: To become the greatest, stronkist Goblin there is!

>Equipment:

[Mismatched Bombardier Uniform]

Iron Dagger

[[[A Fucking Steel Cannon]]]

[[20 Cannonballs]]

[[[First Pair of Underwear]]]

>Special:

[MuscleGirl Best Girl] Every 10 posts you may dominate somebody physically in any way you'd like

>Bonus:

[Muscle Goblin] +15 to Strength; +5 to Sneak; -10 Grace; -15 Poise; [Secret Bonus Locked]

1&2: Surely, the best-est place to find a good fight to fight would be up the mountain's trail. Maybe there would be a village for her to visit and inspect as well?

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2f8fd0 No.3794

Dice rollRolled 64, 77 = 141 (2d100)

>>936

Name: Bob

Race: Giant

Class: Castle Knight

Cause: Castles!

Fluff:

Bob is a giant with a hobby. He likes to build castles. From rather difficult to build underground complexes in the sand to huge castles struck into mountain sites high above where no clows and snow reaches Bob will build a castle for any knightly order that wants or needs one. Whether small or big he pays a lot of attention to the small details working for nothing but a bit of food and the recognization of being an able craftsknight.

Equipment:

+ [[[[[The Phalanx]]]]]

+ [[[First Brick made]]]

Special:

+ [You Must Construct Additional Pylons] Once every 5 Turns, Your rolls are tripled when building something.

Bonus:

+ [You're a big guy] +50 to creating Art (Castles) ; +30 to Building; +15 to Strength; -15 to Poise; -20 to Grace; -50 to Stealth; [Secret Bonus Locked]

1-2. A truly marvelous location for a fortress! However Bob did not simply construct a castle for it to just lie around there. Well perhaps he should, it would certainly be grand! But whatever, he needed to head onwards to find somebody to build a castle for!

Now which route would he take? There were numerous ways he could head. Perhaps out in the tundra he would find a few wandering knights whom he could give a home! Holy Orders were of course prefered, however any band of knights deserving enough would receive it's own castle!

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2f8fd0 No.4550

Dice rollRolled 74, 46 = 120 (2d100)

>>3701

>Name:KN1G8T

>Race: Android

>Class: Robot Knight

>Cause: To reunite humanity, and end the dark age.

>Fluff: Buried over ten thousand years ago in a bunker, and designed to emerge in case of a catastrophe, to link up with others of his type, and restore the nation. The entrance to his bunker, however, was blocked for millennia, and when he was finally able to free himself, found that no trace of the nation he was built to protect, or any of his brother robots remained. Only momentarily daunted, he set out to complete his mission as best he can, and hopes to return humanity to their former glory.

>Equipment: [[[[Titanium-Alloy Plating]]]]; [[[[Sky Rifle]]]]; [[[[Special "Tool" Kit]]]]; [[[[First "Loose" Bolt]]]]

>Special: [Initiate Protocol Kill.exe] Every Two turns you can automatically kill an enemy without rolling for it.*

>Bonus: [I Superman] +25 to Defending; +20 to Guns; +15 to Science; +10 to Repairing; +10 to Fellowship; -10 to Poise; -10 to Grace; -10 to Charisma; -15 to Sneaking; -25 Against Humans

1/2.

>>>initiate protocol findCiv

>>>[

>>>for town°null (travelAlong water_edge (distance ≈ 10m, witerdirec = DOWN))

>>>]

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2f8fd0 No.4822

>>3701

Name: Maveris

Race: Fire Spirit

Class: Flame Knight

Cause: To set this land alight

Fluff: Born to set things aflame, Maveris has no problem doing so. It is with great pleasure that she burns all she sees with either the fires of hell, or the fires of passion she cares not, all shall bow before her or be consumed in her wake.

Equipment: [[[[Burnt Half-Plate Suit]]]]; [[[[Gauntlets of Destruction]]]]; [[[Goggles of Insight]]]; [[[[[Primordial Essence of Ignis]]]]]

Special: [Some Just Want To Watch The World Burn] Every Three turns you can access the Eternal Flame and use Sacred Fire to burn anything

Bonus: [Let The Galaxy Burn] +30 to Fire; +20 to Figurative Fire; +10 to Grace; +5 to Strength; -10 to Charisma; -15 to The Law; -20 to Resting

1.2. All this snow irritates me, Set it alight! Let it all Burn as I head to the southern forests, the blaze that I make shall brush against the heavens and set even the stars alight with new flame.

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2f8fd0 No.4823

Dice rollRolled 17, 89 = 106 (2d100)

>>4822

dice because

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2f8fd0 No.26724

>>3701

Name: Jeremy Harrison

Race: Lich

Class: Lich

Cause: To prove that not all undead are evil

Fluff: Jeremy was sold off by his poverty stricken parents when he was just a boy. He found himself as a squire to a charismatic magical knight. He had no idea that the knight he served was actually an evil necromancer searching for an elixir of immortality. He was dragged out of his bed one night and forced to drink the elixir so that the necromancer could watch for unwanted side affects. Jeremy developed amazing magical powers but his body started to rot. In an act of vengeance, he killed the necromancer and ever since has been trying to go against the stereotypes of the undead.

Equipment:

Special:

Bonus:

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