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/loomis/ - Art Gains

Art, Animation, Agony

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Moved to 8chan.moe/loomis

We're All Gonna Make It, Fella

Join us on DrawPile (host address: splelps.com) in the /loomis/ Channel Saturdays at 10EST!


File: 61b91e293a0a925⋯.jpg (4.27 MB,2117x3597,2117:3597,Keisine.jpg)

 No.13712 [Open thread]

Best inspiration places? Who is one of the better mentors? Ideals for kaiju designing? Proportions go like? Any help guys? Also pic is done by one of my friends

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 No.13729

File: 0c5fb9521a3bde7⋯.jpg (42.16 KB,728x410,364:205,Caltiki.jpg)

>>13727

Also I am going for showa style shit for literally everything, any advice for that? Any ideas for how to achieve the sometimes stupid look to those designs such as this?

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 No.13730

>>13728

oh yea finding parapaligic bodybuilders, I forgot about that shit

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 No.13731

>>13728

You obviously aren't looking hard enough.

>>13729

For drawing with a stylistic design, you require more of a fully realized concept. Do as I recommended before (draw spontaneously without a plan, going with the flow), but sketch very lightly. Then, once you have a general idea of what you are drawing and how it is positioned, start detailing in the style you desire.

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 No.13732

>>13731

try to find some parapaligic bodybuilders for insperation?

>>13731

That will be tough, but seems achievable

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 No.13987

Posting bump

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File: 9f1de97e6c9b1d8⋯.jpg (5.23 MB,5000x5000,1:1,IMG_20181225_202750_667.jpg)

 No.11866 [Open thread]

Check out my instagram for quality psychedelic/glitch art and edits. I also do free artwork for people who wish to request something, i only ask that you spread the word about my instagram and that i may be able to post it if i choose. Thank you guys!

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 No.12345

I like the idea. It has potential.

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 No.13848

File: bf09d22f9c1f5db⋯.png (1.11 MB,997x997,1:1,ir̀regular ̛polar̛i͞ty.png)

I have ideas in my head, vivid and plentiful, but alas

I can't put them on paper.

Such is the life of me, who lacked the discipline and impulse

of learning to draw.

I can edit, I can reimagine, I can transform in impressive ways.

I can write and rhyme, I can regularly amaze.

But alas.

Why did I forget to become a drawfag?

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 No.13852

>>13848

I'm pretty sure I started when I was quite a bit older than you are now. It's never too late fella. Unless you're like on your deathbed surrounded by grieving friends and family I guess

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 No.13853

File: f1eb6f6a95d8eb6⋯.mp4 (15.3 MB,1920x1080,16:9,steaksauce.mp4)

>>13852

Honestly you are right. Early 20s.

I did a small amount of drawing on dA, then a weekly drawfag group in pixiv chat (but lost them all through accidental deletion, I need to see if they still exist and ask for copies). I also have done a heap of image editing and a little vector art (that's my way of saying 'tracing') so I understand some of the fundamentals. But pen to paper is my weak point. The current cycle is:

>try to draw from memory with no references whatsoever

>begin drawing

>get revolted by abysmal quality and abort

and I know the solution to this! Next time, for sure…

<video because thread topic, I haven't watched this in ages but will after done with deadlines

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 No.13925

File: 42c1a21f22e3f69⋯.jpg (634.33 KB,1639x2048,1639:2048,Adobe_20190428_143205.jpg)

>download photoshop mix

>pirate chroma lab

>pirate mirror lab

make glitch art on your phone like pic related

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File: 8049f1257004cab⋯.jpg (18.82 KB,248x382,124:191,SonichuOriginal.jpg)

 No.10956 [Open thread]

ITT: we criticise the art of Chris-chan.

It's flat and has no sense of being three-dimensional, the characters are drawn very inconsistently, Chris has visibly not progressed significantly in drawing for over a decade, and you can just tell he has no concept of figure drawing. Strangely he can draw shoes pretty well for someone with no skills in art.

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 No.11299

>>11295

>He's a pretty good artist for having such a rough personal life

He's a NEET, and no one really bothered him for his first 25 years of life. I think I'd be a pretty good artist if I were a life long NEET and approaching my 40s.

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 No.11412

>>10956

I like the clarity in his scenes(omitting the obvious unclear ones)

Basics like proportions, construction, perspective and lighting needs to be practiced.

Nice that he picked it back up again.

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 No.13540

A better challenge would be to highlight what Chris did right in his art.

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 No.13849

>>13540

This. I've already seen some decent critical analysis of his work on wikis. (bad webcomics wiki is decent review)

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 No.13850

>>10958

He has/had the passion and motivation but not the critical analysis skills that are needed to improve, I think.

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File: 90bc6b54c406229⋯.jpg (862.07 KB,1448x2048,181:256,__android_18_and_sailor_ur….jpg)

 No.13782 [Open thread]

What's the best resource/book/video/etc. for learning female manga head proportions and mapping? Body too if you know of a good one.

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 No.13786

look through user made guides on pixiv

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 No.13789

How to Draw Manga books :)

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 No.13791

>>13789

Those actually are good as f*ck tbh

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 No.13797

>>13786

Pixiv is shit because the site never loads properly for me. It's sad, because there actually are a lot of good resources on there.

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 No.13800

>>13797

I experienced this as well. Think it was because of some privacy related redirection setting (FF based browser). Only site I've experienced that shit on and their spaghetti was too strong for me to properly fix it with a userscript.

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File: 1422080333208.jpg (80.82 KB,496x700,124:175,1394121360855.jpg)

 No.410 [Open thread][Last50 Posts]

What's your end goal? What do you hope to be able to accomplish, if anything?
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 No.7182

>>410

Finish my comic, and then start a new one.

Keep drawing comics until I'm dead.

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 No.7378

My main reason for learning art is because I really liked to draw when I was little but stopped because I always got yelled at for it, and I just want to get rid of the regret I have from stopping.

As for actual goals, I eventually want to try to adapt a short story into a kinetic novel, since I feel like that's something that hasn't really been done before.

In the long term, I still want to be a full-time programmer and don't want to make a career out of art, but I think it'd be really cool to illustrate the cover of a novel or an album someday.

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 No.7382

>>7378

>getting yelled at for drawing

That's pretty cruel tbh fam

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 No.13734

To be able to make my own high quality pixel art and animations for my own vidya.

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 No.13737

4 year old thread heh.

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File: 5ea6bee35451291⋯.jpg (29.94 KB,500x300,5:3,designdoll_384231_full.jpg)

 No.10737 [Open thread]

Does anyone here have a torrent or crack for DesignDoll or any other alternatives? Looking around for references is fine, but for more extreme poses i'd like to have something i can control.

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 No.12848

Use Vroid, it's free.

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 No.12896

Clip studio Pro has a model posing feature that allows custom proportions.

On android I use Magic poser, which is very accessible.

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 No.13003

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 No.13004

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 No.13683

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File: a97757323da52de⋯.jpg (43.32 KB,800x593,800:593,Dad56.jpg)

 No.9855 [Open thread]

I've heard this statement "Why are you doing it if it just frustrates you?" a lot when I mention my feeling toward drawing. Especially to some artists. Like a lot of artists describe this feeling of genuine euphoria with drawing and I've never felt this way toward it. I always viewed drawing as very rigid and systematic like I'm lifting weights or doing math.

Does anyone have any thoughts on the subject? I've always thought after I git gud at art and I feel like I can draw anything that my feelings of anxiety while drawing would go away. Which is the main reason I'm doing it to begin with. So I can create things I can passably consider good, so I don't have to rely on others to draw things for me. But I've read from people that I should be looking for some deeper meaning toward it that I just don't really see.

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 No.13040

>>13037

>its all in our heads.

Not always; I've gotten flak from anons for not improving.

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 No.13061

he worded it all fucked up i think. believing you cant improve is all in your head but not actually going and improving is a real problem.

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 No.13063

>>13034

Embrace mediocrity.

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 No.13131

>>9855

I've been seeing this pic for months and never noticed how lewd it was

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 No.13614

File: ee427fa9727d12b⋯.png (397.7 KB,1784x574,892:287,ClipboardImage.png)

>>13018

>Get over the pity parties and the woe is me crap

I remember when I used to be completely guilty of that mindset. I don't recall what exactly snapped me out of it or how it did, but I suppose it got overridden by other, worse shit in my life that put it into perspective hah

Better to get on with it now before you die than die without any meaningful growth, or simply outweigh that emotional tripe with something pressing enough to allow you to ignore it entirely.

>>12948

I always got those types of compliments from just about everyone in school, and I always brushed it off as meaningless smoke-blowing—I regurgitate random information I found interesting in school, tried to care about what I learned in class, and people think i'm smart because of it.

People are generally superficial and tend to not recognize the journey you took to your current skill level.

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File: c5491988fef9189⋯.png (143.01 KB,1632x752,102:47,nih2.png)

 No.12411 [Open thread]

I know this is a stupid question but how well should a 15 year old be drawing?

Could you give me some examples of what most of you were doing when you were 15?

I've been having some really big issues with my self-confidence lately and I want to see if they were justified.

(pic unrelated)

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 No.12737

>>12734

Naw, he has that cute cartoony style I like when he isn't too deep into the loli porn with it.

>>9276

>>9899

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 No.12805

>>12737

Oh him, yeah, I agree

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 No.13589

File: 1765c59b0f5c3f7⋯.jpg (571.13 KB,1948x1948,1:1,First addie doodle.jpg)

File: 9c5a9c7dde10870⋯.png (178.53 KB,285x455,57:91,Karl Sketch.png)

If only I knew to construct bodies with basic shapes instead of keyholes.

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 No.13593

>>13589

Draw different keyholes then.

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 No.13596

File: da14635d4b412da⋯.png (446.89 KB,1237x759,1237:759,Hoodie Cutie.png)

>>13593

Ah, it's fine.

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File: 76884d8818857fc⋯.jpg (17.85 KB,288x288,1:1,critter.jpg)

 No.12921 [Open thread]

That's right, the underwater hamster guy that used to post videos on /sci/ 8 years ago never stopped the project and is now doing an art contest! Not much else to say other than the contest is really obscure so you don't need to be amazing to win something (only original). The prizes are so-so but you could make some money since he is looking for an artist for merch if you are interested. Even if you don't want to have your art on a shirt or get the prizes, there isn't anything to lose and you can show your art to people that aren't artists themselves who will critique the hell out of you.

Link if you are interested: https ://mobile.twitter.com/HamptureI/status/1099403364381552645/photo/1

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 No.13544

bumping for visibility.

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File: a247ad43284d410⋯.png (2.18 MB,2424x1611,808:537,Draw Thread 8.png)

 No.12424 [Open thread][Last50 Posts]

Praying for a Nuclear Winter Edition

Previous Thread: >>10455

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 No.13590

>>13402

Like the figure on the right, they're cute.

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 No.13591

File: 61780522d14f3cb⋯.jpg (261.14 KB,2050x2050,1:1,its me .jpg)

Me IRL in a few months time

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 No.13592

File: 0d97e7299318e51⋯.jpg (496.25 KB,2050x2050,1:1,the honkmeister.jpg)

Also a recent SS13 round

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 No.13640

File: 40a57103429f400⋯.jpg (255.92 KB,1920x1920,1:1,milk.jpg)

>>13556

Good job on the facial expressions, maybe try using some more color on your characters or trying to add an actual background to create some depth. I love the mspaint jagged edges, tkmiz uses that a bit

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 No.16752

bump

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File: 5c94694ff4be34f⋯.png (1.29 MB,1920x1080,16:9,Come and get it_001.png)

 No.13469 [Open thread]

So, it seems article 13 got passed. Now I want to make something for the occasion, but I have some issues:

1)As you can see, I can't draw that good

2)I don't want it to be cringey, just something that anyone can appreciate

3)I wouldn't want to draw more newfags to 8chan

Does anyone have some tips?

I don't know if /loomis/ allows these type of threads, so if it doesn't, just delete it and sorry for my newfaggotry

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 No.13470

You've done nothing wrong but you might be trying to punch a bit above your weight here. As always the only real advice I can purport to give is to study the fundamentals, your best bet is to acquaint yourself with observational drawing techniques and concepts (negative space, plumb lines and so on) quickly and use those tools to draw your characters from direct reference.

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File: 610e72e0c0b86a3⋯.jpg (39.94 KB,713x545,713:545,Clipboard06.jpg)

 No.13214 [Open thread]

Ok so I made a thread with previous version of this creature (it supposed to live underwater) on the other board but it got deleted… Here… Take a look… Do you wanna see more? Can I make it?

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 No.13215

It's more appealing than the previous version, I'd say. It kinda looks like a caricature though.

Weird that the thread was deleted, it's always nice to have OC on /co/.

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 No.13216

>>13215 (all me)

>caricature

I noticed I wasn't very clear with that: I meant a human with some of it's features slightly exaggerated, namely, the big forehead and the space between the eyes.

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 No.13228

>>13216

>>13215

yeah, I am sad that it got deleted, it was nice discussion blooming there, here there is little traffick

As for it looking strange…

I swallowed animu pill long time ago, tried to fight it, but I guess my taste will forever be influenced by it

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File: c59efdfec158381⋯.jpg (63.43 KB,750x750,1:1,30830805_849579031896164_1….jpg)

 No.13067 [Open thread]

How do you face the burden of oppressive crushing dread when you have a good perspective of just how far you have to go to make your art goals a reality?

Does having those feelings mean that you're aiming too high and far? Is it even a bad thing to do or does it become a bad thing when you are letting it impact your emotional well being? Does stubborn conviction and determination make the way less difficult to tread or can it lead you into bad habits and mediocrity?

How do you break down your path into reasonable chunks and make it work? Is hard work and study enough to make it? What did the people who you aspire to become like do to make it work? Is it a good idea to emulate what you perceive to be the good things they do? Are there resources out there that they had access to that people are simply unaware of?

Are we really gonna make it?

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 No.13108

>>13096

>>13105

>Good will hunting I know this strangers life

>Anecdotal philosophical opinions touted as truths

>Not accepting my opinion as reality = hiding from reality

>I thought really hard about it, knowing intensifies

>Using opinions as a nebulous argument goalpost, totally not a fallacy you just can't even my arguments

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 No.13109

>>13108

Lets not pretend everyone wasn't being conceding against me with the assumption that their opinion that hard work exists is a fact. Though I might admit to spicing things up a little, I know this whole argument is a free will debate deep down, free will not being compatible with things like "hard work", we could all be right implying free will does exist or not.

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 No.13112

OP here, well this got derailed slightly!

Sorry I didn't post into a dedicated thread to begin with, clearly I lack foresight.

>>13068

You're the real MPV. Good stuff in here that helps more than you may know. Appreciate you guys.

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 No.13114

>>13092

if trash like that took 2 days, there's somethign wrong. a simple character in a generic pose with no perspective or dynamic or background requirements in a shitty anime style should only take a couple hours tops. even a comic book cover/splash page only takes about 5 hours for someone notoriously slow like Jim Lee, and thats while streaming and talking to viewers about it. That's from concept, thumbnails and erasing multiple times to start over when not happy with it and then inking it. Several characters and a background in 3 pt perspective takes longer from one of slowest artists in industry was done in a fraction of the time this piece of shit generic weeaboo shit took. The "artist" fucking sucks if your 2 day time frame is correct.

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 No.13129

>>13114

Wow rude.

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File: d6644393e3ac31e⋯.jpg (48.33 KB,596x720,149:180,1488250297578.jpg)

 No.4702 [Open thread]

>using quickposes as a reference for practicing poses

>doing 1000 male poses

>one of the pictures is a cosplayer of Leo from Tekken

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 No.5785

>>5681

>face and expression drawing

>a perceived 70-80 percent is nonwhite

Useless.

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 No.5786

File: bd6d0c0ef6145da⋯.png (235.28 KB,674x450,337:225,ClipboardImage.png)

File: a1ccdb79a05c313⋯.png (266.59 KB,400x600,2:3,ClipboardImage.png)

File: 760303fa8cd2fdb⋯.png (551.4 KB,587x450,587:450,ClipboardImage.png)

>>5785

If you like slav qt's, 500px is a decent source. I also use it for inspiring subject material. Just punch in a word or two and get back a bunch of nice images to choose from.

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 No.5972

>>5785

Who cares as long as there are enough female models.

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 No.13011

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 No.13012

just get a random fashion/sports magazine from the library and you hvae a million poses to pick from.

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File: 4b286ebd86f050d⋯.jpg (291.5 KB,1000x800,5:4,PT.jpg)

 No.10692 [Open thread][Last50 Posts]

A thread for people of all skill levels to dump their works-in-progress and studies

Draw shit. Draw it a lot. Git gud. Maybe

Live Figure Models

http://www.onairvideo.com/photo-archive.html

https://line-of-action.com/

https://www.quickposes.com/en

Random Poses (3D Models)

http://www.posemaniacs.com/

Gesture and Figure Drawing Demonstrations

Glenn Vilppu: https://youtu.be/aOtVUHgJqQk ; https://www.youtube.com/watch?v=_0bd0_8onkA

Karl Gnass: https://www.youtube.com/watch?v=Nw-piPn9d6Q&list=PLUnqAdGfhZZh7y_-tLZkacyShqy8RRpSU ; https://youtu.be/OcHZITz9GM4

Sheldon Borenstein: https://www.youtube.com/watch?v=Q19Y-gZIs9M

3-D Anatomical Models

Some select models from Sketchfab, useful for anatomy and perspective study.

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312 postsand333 image repliesomitted. Click reply to view. ____________________________
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 No.13148

>One of theVilppu resources in hub was removed

Does anyone have this shit without me needing to pay for it?

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 No.13200

File: 4d9c7f9f270f621⋯.png (608.31 KB,1024x1280,4:5,bod.png)

File: c37d3bd6edf8cfb⋯.png (1004.13 KB,1368x2050,684:1025,shadow.png)

Tried painting up some really fast figures using quickpose, they don't look the best

I always seem to put off doing the body because it always turns out like this, even though I know millage makes up for it in the long run

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 No.13259

File: 87074e5057e6760⋯.jpg (416.45 KB,1224x1736,153:217,image19.jpg)

File: 54b81d774cce521⋯.png (139.54 KB,488x626,244:313,Screenshot from 2019-03-13….png)

Okay, this drawing is flawed, but having done this figure study today, after such a long lapse of them, it's cemented to me that I need to move on to study other aspects of art, like values, animation, and spriting. Basically anything "new" that I know for a fact I don't know, in order to fully round out my skillset, as my perspective, anatomy, gesture, etc, is solid enough to do so.

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 No.13318

File: 06124a198dc157a⋯.png (237.31 KB,2209x1706,2209:1706,SCN1552863311904-1.png)

finished >>12973

gib advice

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 No.13319

>>13200

Torso isn't long enough on the second one, also needs to be curved on the right side, since it's being viewed directly from behind.

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