June 1775. Full-scale rebellion has broken out in the New England colonies.
In April, thousands of Massachusetts Militiamen fought British Regulars at the
battles of Lexington and Concord, pushing them back to the city of Boston.
In May, Fort Ticonderoga was captured by rebels, and Continental Congress has met again, in Philadelphia.
Armed militia gather and organise on both sides and government officials flee for safety.
There is little doubt that conflict will soon engulf the entirety of the British colonies.
The game is based upon each player playing as a General.
Most of the game is turn based [one turn lasting 4 months], all decisions/events will effectively take place during the turn.
However the military phase of the game is slightly different. A Campaign will commence once two opposing armies are in the same area.
For example, at the start of the game, the Boston Campaign is already in progress. Within the Boston Campaign, there is only the Siege of Boston, which
will count as a Campaign[as will all other sieges], and thus only have 4 small turns until the Campaign resumes next turn.
Battles will be rather short and simple as well as turn based, with a maximum of 8 turns.
The defender will always get first turn during a battle/campaign.
Note that only battles involving the player will be played by a player. Only players involved in a battle will be messaged about it.
Once a battle is over, the Campaign will resume if there are any turns left.
At the end of a turn, a General Report will be posted in the main thread, detailing events that have happened during the turn. A new map will also be posted. I'll also post a turn 0 report before the game begins to set the mood
Map code -
Dark blue - American controlled
Red - British controlled
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