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/vr/ - Retro Games

For the older and less popular games.

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File: 74c357151f8ac7b⋯.gif (133.47 KB,640x422,320:211,Area98l.gif)

 No.7766 [Open thread]

I'm looking for this game "COMBAT ARER 98" from 1985.

It's first daisenryaku game.

https://www.ss-alpha.co.jp/special/DS/supersim/gif/Area98l.gif

https://www.ss-alpha.co.jp/special/DS/supersim/01.html

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 No.7770

File: 6067e470018b7e4⋯.jpg (119.61 KB,640x480,4:3,images764120.jpg)

File: 77cf9146861f2ab⋯.jpg (369.47 KB,960x1280,3:4,12-2-5.jpg)

File: 674226e2eb61130⋯.jpg (327.79 KB,960x1280,3:4,12-1-6.jpg)

File: 3f643f58ec978a1⋯.jpg (338.86 KB,1280x960,4:3,12-4-5.jpg)

box and disk

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 No.7771

Sorry anon, I can find the EX remake from 93, but not the 85 original release. It's not in the Neo Kobe set, so good luck finding it.

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 No.7772

>>7771

Thanks for good luck.

Now more people know of this game.

I think only japanese gamers like 48 years old or more may have it.

But i seen that japanese gamers played the game from articles i linked to.

I don't know any japanese gamers and i don't know japanese that well so i don't have connections and that would be helpful.

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 No.7781

File: 2620c91f5355173⋯.gif (17.35 KB,640x400,8:5,empire-wargame-of-the-cent….gif)

From the mobygames description it sounds a little like Empire (by Interstel).

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 No.7782

>>7781

Nope, this is different approach to strategy.In Empire You have ships and fog of war and many other things…

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File: 1424798022536.jpg (26.24 KB,900x669,300:223,choplifter5200Screen.jpg)

 No.1663 [Open thread][Last50 Posts]

Just like your first time getting laid, you always remember your first one.

Choplifter on the Atari 2600 was that for me. My neighbor had it hooked up in their basement and I played every time I was over.

ITT: Games that broke your cherry
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 No.7667

File: c72a43c367731fa⋯.gif (1.3 MB,320x213,320:213,1504481579230.gif)

>>7640

>>7655

>just emulate, bro!

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 No.7755

File: 3d6c64f7bc9f866⋯.jpg (84.75 KB,1280x720,16:9,maxresdefault.jpg)

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 No.7756

File: 07e165548bd4a4c⋯.jpg (138.82 KB,1000x991,1000:991,contra.jpg)

I played it on the NES when I was a wee lad, that game transported me to a world I had never been to before and I never wanted to leave.

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 No.7758

File: 702e4741caffcae⋯.png (665.15 KB,640x480,4:3,93384-mario-party-2-ninten….png)

I don't remember whether it was Pokemon Blue or Mario Party 2. All I know is that I spent most of my younger childhood playing sports games, Pokemon and the occasional movie licensed game. I didn't really start branching out unti I was a teenager. I regret my lack of taste as a child.

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 No.7780

>>3523

Nice

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File: ed7d63ce5b3d646⋯.png (5.73 KB,256x224,8:7,Pokémon_Gold_-_Spaceworld_….png)

 No.7743 [Open thread]

Hey, wondered what you guys thought of these?

also follow up question, i need good linux GBC emulator suggestions, i've downloaded a few, but none have worked really

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 No.7776

Bgb with wine

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File: 1429485761517.jpg (90.96 KB,600x901,600:901,tmp_12046-140632713111-954….jpg)

 No.2185 [Open thread]

So, I can read Japanese, which probably increases the amount of games I can play by quite a bit . Do you know of any great Japanese retro games that never got an English translation?

I'm mostly looking for NES, GameBoy and Genesis games, and I'm not much into JRPGs.

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 No.7556

File: b05c9b9da71b943⋯.jpeg (76.94 KB,615x613,615:613,298DC5B9-F39E-420F-81AD-D….jpeg)

Yuuyami Doori Tankentai

unfortunately it doesn’t emulate very well

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 No.7558

YouTube embed. Click thumbnail to play.

I remember a pic showing detailed instructions on how to play this game. If someone wants to share.

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 No.7734

>>2189

Any English games like this? I don't really play games so that sounds interesting.

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 No.7750

File: 9deebf9940560fc⋯.jpg (8.53 KB,220x119,220:119,b80ef54546cb2547cf1a8150bb….jpg)

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 No.7757

File: 194eb8fa5fa801d⋯.png (199 KB,320x319,320:319,eqohunm.png)

I recently found out about Mizzurna Falls and I heard it's fun. I might try playing it while reading a translation on the side.

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File: 1412654224290.jpg (15.59 KB,400x380,20:19,1389451255199.jpg)

 No.447 [Open thread]

>Remember old PC game from your childhood
>Don't wanna spend money for a physical copy
>Can't find a working download for it anywhere

What's her name, /vr/?
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 No.7465

     If only you knew how good things really are.

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 No.7488

>>447

Old pc game. In a jungle. You go from river to forest hunting animals. I'm forgetting the name as usual but it windows 95 I think. CD from a cereal box maybe.

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 No.7736

I want to find a functional copy of Megazeux but all I could find was some lagging version on Archive.org.

I did manage to get a functional version of ZZT though.

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 No.7737

>>7736

Is this different than the game creation engine?

https://vault.digitalmzx.net/index.php

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 No.7742

>>447

Granny's Garden

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File: 1451141511620.jpg (159.57 KB,480x320,3:2,moreyesp (10).jpg)

 No.4323 [Open thread]

No Arena/Daggerfall/Morrowind thread?

Shit taste confirmed.

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 No.7502

What if they just shoved the mount and blade four-way attack block into every action RPG

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 No.7603

TELVANNI WIZARDS DON'T USE STAIRS

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 No.7636

>>7603

that's the best case of social-ostracization in games i can think of.

>oh so you can't levitate like normal people? sucks for you buddy get the fuck outta my tree

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 No.7637

>>7502

up that to 9-directions like Kingdom Come Deliverance and THEN we'll talk

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 No.7720

File: 17bd9a0ea66699a⋯.gif (21.79 KB,91x131,91:131,DF-creature-Ancient_Lich.gif)

Board seems pretty dead, but I thought I'd check here to see if anyone knows of a fix for Daggerfall's broken racial adjustment. The TES MMO shit is making it a massive pain in the ass to find results actually related to TES2.

I know I could use an editor to manually adjust attributes after the fact to reflect racial modifiers, but I don't want to have to do that every time I make a new character.

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File: ada9660f9b92b2e⋯.jpeg (679.55 KB,1600x1200,4:3,image.jpeg)

 No.7334 [Open thread]

Because the other one 404'd, and I don't wanna deal with /ss/ of Kumatora on /v/.

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 No.7486

File: e3820ac1c92eaba⋯.jpg (454.92 KB,1170x408,195:68,Mother1_hacks.jpg)

>I want to get into Mother series

>get handed this zip file

>WTF

>Do research one who demiforce is and what the USA prototype is

>still don't know which to play

seriously help me out, which do I play?

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 No.7490

File: c693c13af86f05f⋯.jpg (100.38 KB,500x606,250:303,mother cast .jpg)

>>7486

Play the prototype.

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 No.7491

File: 931b3e39492bdbd⋯.gif (2.91 MB,300x258,50:43,1438637023128.gif)

>>7490

OK, so which is that?

>What does (U) mean?

>[o1]?

>[h4]?

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 No.7716

>>7334

You'll probably have better luck on half-chan's /vr/ if you want a Mother thread. Kumatorafags don't post there.

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 No.7719

File: c3c735f703c33a6⋯.jpg (139.77 KB,1080x1053,40:39,Screenshot_20180924-001455….jpg)

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File: 4d16c13b5b6259a⋯.jpg (76.12 KB,1280x720,16:9,maxresdefault.jpg)

 No.7673 [Open thread]

Has anyone played this game? Its really good. I completed the game recently and it was thoroughly fun until the next to last mission. Completing that one with no deaths was a little annoying.

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File: a029fe5aab48ac5⋯.jpg (100.54 KB,499x497,499:497,gbc_pocket_bomberman_p_f7t….jpg)

 No.7660 [Open thread]

Hey /vr/, maybe you can help me out with a really weird issue.

I love Pocket Bomberman. It's probably within my top 50 games ever, but here's the problem - the game locks up, constantly. I've tried different emulators, both versions of the game (it was released on both GB and GBC), and even different hardware setups, but about 95% of the time I start a new game it freezes less than 5 minutes in. Why is this? It can't have been a bug in the original version of the game, can it?

I've downloaded different versions the ROM from numerous websites over the years, but I've never found one that didn't have this issue. I can't believe it's just faulty programming in the original game. Has it just been poorly dumped? Has a curse been placed on me for a life of excess and greed? Please, someone, give me closure.

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 No.7661

>>7660

Use the rom from the smokemonster pack here:

https://pastebin.com/raw/gKEbn2TD

I just played for about 10 minutes with no lockups on an everdrive on a GBA. Seems to work fine. If that doesn't work under emulation, then it's an emulation issue.

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 No.7663

>>7661

Thanks for the help, but even with that ROM I can't get past level 3 without the game freezing on OpenEmu. I've never played it on original hardware, so you're probably right in thinking it's an emulation error.

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 No.7664

>>7663

Ok, I've confirmed it must be an emulation issue. SameBoy emu has the same issue regardless of rom used. The 2nd place speedrun was done through an emulator though, so keep trying emu's, you're bound to find the one that works.

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File: 4023b48d6021c6e⋯.jpg (1.37 MB,3264x2448,4:3,2015-09-18-09.48.46.jpg)

 No.7467 [Open thread]

Making a retropie bartop arcade. Can run anything PS1 and older.

What would you put on it?

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 No.7652

SUNSET

RIDERS

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File: 984c55a51c842b2⋯.png (524.42 KB,1349x676,1349:676,Screenshot_Doom_20181019_1….png)

 No.7549 [Open thread]

I am available for Doom mod work. I have made several unreleased mods, with several more in the works. I am willing to collaborate or assist in numerous ways.

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 No.7601

>>7549

That sounds super cool! Doom is one of my favorite games of all time and while I'm not a modder for it, I love seeing the crazy shit people make with the game. I know this thread hasn't been posted in for a month or so but I'd like to give it a bump anyways; here's to finding a cool project to work on, OP.

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 No.7645

>>7549

I thought that was a Planet of the Apes wad for a second.

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File: 1436370004475.jpeg (4.95 KB,305x165,61:33,nes.jpeg)

 No.3008 [Open thread]

I need some help guys.

I just recently bought an NES and it has been a pain in the ass. The CIC chip had to be disabled and the adapter needed to be replaced. But now i'm having problems as to having to hold down a game as hard as i can and getting it just right. Help?

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 No.5868

Blinking Light Win. Use Google.

Only good 72-pin replacement known to exist.

Always works, high-quality, and even multi-regions the console without damage (no need to clip pins).

Also completely reversible.

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 No.6350

>>3008

Throw that shit in the trash! Get a AV Famicom Anon!

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 No.6360

>>3008

Replace the 72 pin connector with blinking light win.

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 No.7591

>>6350

/thread

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 No.7643

>>6350

Terrible advice.

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File: 22dd1a72656277c⋯.jpg (460.42 KB,600x854,300:427,LL.jpg)

 No.5962 [Open thread]

Which Simpsons game was the best one? Space Mutants was okay. Not all that great. Retro Simpsons thread. Go.

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 No.5965

The Arcade game, is there really any contesting that?

Almost all of the games were terrible, the Nes ones were all awful in their own way with Krusty's Funhouse atleast being unusual, the Gameboy versions were unplayable, the SNES games were bland at best and Simpsons Wrestling was an unbelievably boring button masher.

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 No.6291

>>5965

This, and even then it is still one of konami's weaker beat em ups.

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 No.6986

>>5962

Miniature Golf Madness

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 No.7633

>>6291

>This, and even then it is still one of konami's weaker beat em ups.

Yeah, I agree with this. It is one of their weaker arcade beat em ups. But still an alright game.

I kinda liked Krusty's Fun House on the SNES. But Krusty's Fun House was just a Commodore Amiga game with the Simpson's license slapped onto it.

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 No.7642

File: ebbe1ca1ff6c6ed⋯.png (4.87 KB,320x256,5:4,Rat_Trap_2.png)

>>7633

Heh, I always wondered why Rat Trap existed. So it's the original game, and Krusty's Fun House is just the licensed version.

Anyway it's still a fun puzzle/platform game no matter what characters are in it.

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File: 1425498534676.png (9.93 KB,524x415,524:415,GAW.png)

 No.1794 [Open thread]

I'm looking for more non-zelda top down adventure games, already tried out Golden Axe Warrior, Willow, Crystalis, Crusader of Centy and Star Tropics.
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 No.7451

>>7447

It's been years since I've played Corom, but here's a little of what I remember;

-Don't waste your money on Link and Plate Armor, just save up to buy the Magic Armor as soon as possible.

-Same with the Long and Broad Sword, you'll find the Magic Sword pretty early in the game.

-Since the only thing you really need to buy is the Magic Armor, once you have it you can spend any other gold you find on Salves and Blast and Hammer spells.

-This is the one I'm least sure of, but I think there is no maximum Strength, so rather than waiting until your Strength gets low, just use all Heal spells as soon as you get them.

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 No.7480

>>7444

Random fact: C64 games usually use port 2 for game controllers because programs like to use the memory address reserved for port 1.

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 No.7487

I've heard the Gameboy version of Daikatana is a lot less shitty than the shitty version.

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 No.7515

>>7487

Can confirm, it's pretty good, but a bit short.

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 No.7605

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File: 54af4e0caf8ef19⋯.png (109.27 KB,640x439,640:439,mother .png)

 No.7216 [Open thread]

Why do so many people say that this game is unbearable because of the random battles? Have they never played any other RPG from that era?

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 No.7273

>>7265

They're only monotonous if you don't use 4th-D slip.

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 No.7520

Because there's so damn many of them. The way the game calculates random encounters is super shitty and primitive. You can literally take one step and end up in a battle, win, take another step and immediately end up in another battle.

To put it into reference, the first final fantasy game has a ~25 step minimum before the next encounter. Mother has none

It doesn't help that you have very limited combat abilities for the first few hours of the game, especially before Magicant. Ninten has no offensive PSI, making most battles before you get Lloyd unnecessarily frustrating and/or long

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 No.7562

File: 24fef08c45304e0⋯.webm (15.87 MB,853x480,853:480,WTF_commercial.webm)

>>7216

>unbearable because of the random battles?

It's because the game is designed that way. Very intentionally, it's an uphill battle against all odds. Seriously, have you even played the game?

Mother 3 is pretty fucking good at hammering that point home. Some people die, but it is for the "good of all" bullshit, but it is supposed to be unfair and hard. You personally grinding for levels or gear does not matter. Play the game as it is. Maybe the grind was supposed to be horrible part of the story?

Sorry for the webm.

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 No.7574

>>7216

because most people suck at videogames

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 No.7600

>>7562

I disagree. I think that games should be fun even if they're an uphill struggle. Honestly Mother 1 and 2 were much might lighthearted and heartfelt experiences. I didn't have a problem with the encounter rate in Mother 1; hell it's one of the several games I consider to be a masterpiece. It's definitely not to just make the game seem like a struggle because I doubt that was the intention for Mother 1 at all; it's just the game being an NESRPG.

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