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/m/ - Mecha & Tokusatsu

The blessed machine

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File: 1468931929296.png (5.21 MB,2000x2000,1:1,Gunpla General 6.png)

 No.14708 [View All]

Gunpla/Plamo General #6: Unfinished customs edition

finish that project before you start another anon

Old thread >>12612

What're you guys working on currently?Working on some weird MG Nataku repaired thing atm.

What kits are you guys looking forward to? The ZZII is looking good.

READ THE GUIDE

For those of you just joining us, please read this guide. Please read it before asking questions as there is a chance it has already been answered there.

For those unfamiliar, "Plamo" is a shortened form of "plastic model." If it's made of plastic, someone can probably help you here.

>"If you're new, you're gonna fuck up. Don't worry! If you're experienced, don't make the new people worry!"

READ THE FUCKING GUIDE

https://docs.google.com/document/pub?id=1Tr8UyF2Xg5Ojqw0sxcO7oIG7IIsJPes3lMO5pHZKu5o

GOT PAINT QUESTIONS? READ ORANGE ANON'S GUIDE

http://topmodelplamo.blogspot.com/2016/06/guide-for-beginners-how-do-i-paint.html

And a handy guide to other types of plamo:

http://www.mediafire.com/view/1vf1aw7v91pz5pa/Airfix%20Model%20World%20Specia%20(Scale%20Modelling%20Step-By-Step).pdf

Watch Kawaguchi explain simple and useful Gunpla tips to you!: https://youtu.be/aUeJClQtoiw?list=PLJV1h9xQ7Hx-SoCOivVEHNDOl16VWLB3A

Gundam Lineart: http://seesaawiki.jp/nuriesozai/lite/d/MenuBar1

How they made the Build Fighters stuff + more cool customs: http://gundam-bf.net/hhib/

SD Kits and etc. from the 80's: http://www.geocities.jp/lifezoids/

701 posts and 558 image replies omitted. Click [Open thread] to view. ____________________________
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 No.19027

>>19026

do not lust over the plamo

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 No.19029

>>19019

Nice.

But yeah, could do with a little bit more panel lining and detailing to give it pop.

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 No.19030

File: 06309ff9797ba6c⋯.jpg (242.63 KB,1600x900,16:9,IMG_20171219_121820-1600x9….jpg)

Got this kitbash fitted together today and started painting.

>>19019

Welcome back ACfag, I like that blue.

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 No.19032

>>19030

It's Tamiya gun metal and purple to be exact.

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 No.19033

>>19029

Duly noted

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 No.19043

File: 9db1db1f49abf01⋯.jpg (78.27 KB,720x960,3:4,26175532_10214910583108996….jpg)

File: 5ac850c421b5d49⋯.jpg (73.62 KB,720x960,3:4,26235154_10214910582988993….jpg)

My first attempt at severe weathering/battle damage.

They're the pauldrons from the Graze Ritter.

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 No.19044

File: f792980255abf9c⋯.jpg (1.7 MB,3264x2448,4:3,ritter progress1.jpg)

File: 7f3bdcdaf93c66d⋯.jpg (1.56 MB,3264x2448,4:3,ritter progress2.jpg)

File: 6a06528ff29b65c⋯.jpg (1.56 MB,3264x2448,4:3,ritter progress3.jpg)

>>19043

updated

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 No.19045

>>19044

Looks good, anon. The battle damage is spot on.

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 No.19046

>>19043

>>19044

Its a little but heavy but props to you for doing some research on damage instead of randomly splattering the kit with silver paint.

A dot filter over this would look really great.

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 No.19047

File: 24f730f27f5f95e⋯.jpg (189.07 KB,1280x926,640:463,20171229_024831-1280x926.jpg)

Also, some progress on my grimgerde thing. I just have the base left to do now.

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 No.19048

>>19046

>a little but heavy

Yeah, I've tried to strip it back a little bit.

The look I was going for was a deserter that just took their MS and ran, having to weather the conditions and various bounty hunters that come after them.

I was planning on getting two or three of the 1/144 vanilla Graze and setting up a diorama.

I started working on the left leg and am just trying to give it a bit more of a natural paint wear right now.

>>19047

Nice.

The Grimgerde already had that knight look going for it but that crest and shield do wonders for its presence.

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 No.19049

>>19048

Sounds cool man. Im glad im not the only person around here who likes weathering.

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 No.19050

File: 3828543f46da53b⋯.jpg (89.79 KB,535x700,107:140,gyantastic.jpg)

Any kits still in production that have a backpack like the Gyan Marine? Closest I have is the Gelgoog Cannon, but it would require some cutting and sculpting that I'd rather avoid.

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 No.19051

>>19050

>Pepsigyan

I like it

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 No.19052

File: af2d6968ae7c4de⋯.jpg (73.25 KB,720x960,3:4,Ritterweather1.jpg)

File: c2dffe2aa723251⋯.jpg (77.35 KB,720x960,3:4,Ritterweather2.jpg)

File: 5033965c43845fb⋯.jpg (100.29 KB,720x960,3:4,Ritterweather3.jpg)

File: b50047fc3cab9e8⋯.jpg (90.45 KB,720x960,3:4,Ritterweather4.jpg)

File: bd1e5c8462477b5⋯.jpg (79.09 KB,720x960,3:4,Ritterweather5.jpg)

On the final stretch, just a few more finishing touches

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 No.19053

File: 790afd639c21730⋯.jpg (166.69 KB,1600x900,16:9,IMG_20180103_194222-1600x9….jpg)

File: c04138b4c448cfd⋯.jpg (166.75 KB,1600x900,16:9,IMG_20180103_194232-1600x9….jpg)

File: 1f079884d96b685⋯.jpg (161.49 KB,1600x900,16:9,IMG_20180103_194238-1600x9….jpg)

Quick weekend build. I love these little egg tanks.

>>19050

I dont think there is an hg with that exact backpack. Try dalong.

>>19052

Looking good man. Its impressive that you got a good color out of bare plastic like that.

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 No.19060

File: 054a675e212d64b⋯.jpg (51.51 KB,960x720,4:3,Ritterdone1.jpg)

File: 01af2469f11b58c⋯.jpg (62.79 KB,960x720,4:3,Ritterdone2.jpg)

File: 4a2641eed7f16b3⋯.jpg (61.23 KB,960x720,4:3,Ritterdone3.jpg)

File: c131acc98e58209⋯.jpg (57.97 KB,960x720,4:3,Ritterdone4.jpg)

File: fef65609366fc66⋯.jpg (55.25 KB,960x720,4:3,Ritterdone5.jpg)

>>19052

Alright, it's done for now but I'll do a few more touchups once I get all the stuff for the diorama together.

Things like adding some more paint chipping to edges, mud splatter etc.

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 No.19061

>>18840

>Both my dude.

Well the Amazing GM/GM Cannon is only going to get some color apps to the weapons and maybe some lining, but Flower Pettie'gguy will hopefully get a Rose/Floral paint job if I ever work up the nerve.

>>19052

>>19060

Ah, good to see you went back and finished the Inner Frame!

While it might be a bit much for my taste, having untouched plastic on the inside was off-putting.

I especially like the metallic wash.

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 No.19062

File: 0e0e536ee25d730⋯.png (534.61 KB,1008x510,168:85,Kitbash1.PNG)

File: 50ceb27ff8d0313⋯.jpg (38.72 KB,720x960,3:4,Arm.jpg)

File: a9bf1b0151c36de⋯.png (1.25 MB,880x814,40:37,Missile pods.PNG)

Decided to start my very first kitbash.

It's gonna be a modified Hyakuri to look like a protoype mobile suit for the JSDF.

Gonna be using some junk parts and bits of runners to make Missile pods for the backpack.

Still in the planning phase though, but I got ahead of myself and already did one shoulder thruster.

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 No.19066

>>19062

>first kitbash

What tools do you have currently? If you've got a pin vise with a 3mm drill bit, you can save yourself a ton of headache by just drilling 3mm holes and using 3mm runners as the missiles. I can throw together an example piece if you want.

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 No.19094

>>19066

I'll be going on a run to the hobbyshop soon to pick up a few things and was planning exactly to do that for the missiles.

I've got some leftover red runner from another kit the perfect size for the missiles.

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 No.19127

File: 7a1855c521d6faf⋯.jpg (30.42 KB,487x450,487:450,bf05_18.jpg)

File: a8c1a9262623fa0⋯.jpg (50.09 KB,526x600,263:300,bf05_40.jpg)

Is there a kit with a nice, chunky flame effect I could fit in Beargguy III's mouth?

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 No.19129

>>19127

Not sure about a kit, but there's probably an effects part or two that fits what you're looking for from some of those toy lines like the Figarts and so forth

Might be some generic "fire effects parts" too

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 No.19131

>>19127

The ninpulse effect parts fit into beam saber holes. There's also the builder parts set which was almost the exact same pieces.

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 No.19132

>a few days into building a Zaku II

>only now realize my kit was missing a several pieces

end my life

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 No.19135

>>19129

So far all the fire effects I can find are base decorations. This is a lot harder than I thought it would have been.

>>19131

Those are nice but not enough fire for what I have in mind.

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 No.19136

File: 88eb72fce3370cd⋯.jpg (302.59 KB,2000x1512,250:189,Zock1.jpg)

File: a1dee5f2bde4278⋯.jpg (175.87 KB,2000x1297,2000:1297,Zock2.jpg)

File: 68f102151da0e5c⋯.jpg (188.66 KB,2000x1374,1000:687,Zock3.jpg)

I'm behind on my photos, I've built several kits since my last posting but I've only just gotten to taking pictures of my most recent and biggest pleasant surprise yet. The Zock, this kit was delightful to examine with lots of unseen internal detail and fun bits of design such as the articulated eye cameras that can slide around wherever you want them. The symmetrical front back is unique among kits and the kit itself is a huge solid plastic brick shithouse. You of course can't expect too much pose power from a large green mecha potato but it still manages to have a lovable personality.

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 No.19138

File: bcc1d234b542730⋯.jpg (215.44 KB,2000x1536,125:96,Zock5.jpg)

File: 52d664d75f99730⋯.jpg (321.77 KB,2000x1599,2000:1599,Zock4.jpg)

>>19136

A pair of extras

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 No.19161

File: a70e722ad1e39ff⋯.jpg (270.98 KB,1653x2200,1653:2200,gyagya4.jpg)

File: 5ee2e94eac2bc3f⋯.jpg (320.65 KB,1546x2200,773:1100,gyagya2.jpg)

File: 3b25d321dc5a673⋯.jpg (344.19 KB,2457x2200,2457:2200,gyagya3.jpg)

File: 7670d59aa3f211e⋯.jpg (430.71 KB,2359x2200,2359:2200,gyagya1.jpg)

You ever hit that one pose that you just plain don't want to change once you get it? Also I might take off those shoulder shields on the gya gya, they don't really add anything to an otherwise fantastic looking kit.

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 No.19162

File: f012f94c5a61d80⋯.jpg (352.3 KB,1562x3058,71:139,buguback.JPG)

File: 5069fc7283946d2⋯.jpg (435.43 KB,2093x2749,2093:2749,bugufront.JPG)

File: 2c42be2a9c748a4⋯.jpg (322.99 KB,1404x2200,351:550,bugu3.jpg)

File: 1bf1318496bea5d⋯.jpg (303.42 KB,1250x2200,25:44,bugu2.jpg)

Catching up on kits I've built but not photographed.

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 No.19163

File: 36c9c0a95139a9e⋯.jpg (96.18 KB,1016x1016,1:1,IMG_20180129_000159_910.jpg)

File: e56a47629e50727⋯.jpg (69.24 KB,1080x1080,1:1,IMG_20180129_000159_911.jpg)

File: c74e53941c3b924⋯.jpg (2.26 MB,4032x3024,4:3,IMG_20180211_230935.jpg)

First two builds of the year. I spent over 60 hours working on that RG.

>>19138

>>19161

>>19162

>all those mono eye suits

My nigga

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 No.19164

>>19163

Well your work paid off because it looks great. The skinny legs of the zudah put me off.

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 No.19165

>>19163

Looks really good, I like all the detail on that Zaku. Almost makes it look like a metal figure.

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 No.19166

>>19164

>>19165

Thanks guys. The zaku is the first model I've done that I can say I'm really proud of.

Zudah's legs are a bit wonky but I love it's core and head.

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 No.19167

>>19166

That's your first model? Pretty impressive for a first attempt.

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 No.19168

>>19167

I know it's several hours later but I just now realized I misread his post, I first thought he wrote "The zaku is the first model I've done, and I can say I'm really proud of it."

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 No.19169

File: c17113ca2a75fc9⋯.jpg (3.72 MB,5312x2988,16:9,2018-02-10 13.00.01.jpg)

File: 276f876dcf7cea0⋯.jpg (3.88 MB,5312x2988,16:9,2018-02-10 13.00.42.jpg)

File: 95d3199abc8d797⋯.jpg (3.87 MB,5312x2988,16:9,2018-02-10 13.00.50.jpg)

Okay, could someone explain why pics 2 and 3 look so much different in terms of reflectivity? I used the same paint, topcoat, and thinned the top coat the same, and applied it using the same airbrush in similar application and conditions and yet they turned out different. Could there be any reason for this? Besides shit luck that is. Also rate the rest of it. I know the yellow parts are pretty poorly painted, especially the attempts to fill in the black areas, but my masking skills are not the greatest. Also the decals could have been applied better (and I completely forgot about the concept of mark setter).

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 No.19171

File: 0732b80e425f841⋯.jpg (148.2 KB,608x1080,76:135,Build Burning.jpg)

>>14922

Oh hey, I preordered this.

Working on pic related right now.

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 No.19172

File: c55171714c316ab⋯.jpg (918.06 KB,1728x1728,1:1,IMG_20180215_172129.jpg)

Got a haul of rare tools today. The people at volks USA are friendly as fuck and they're imorting BMC tools.

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 No.19173

>>19172

>imorting

You mean importing?

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 No.19174

>>19173

I don't think anyone was confused as to what he meant. I'm confused where your WIP is though.

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 No.19175

>>19171

That is some impressive shine son.

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 No.19176

>>19175

Wish I could take credit for doing it, but I bought the shine when I was newer. Expo version of build burning metallic coated

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 No.19177

>>19172

>bmc tools

My dick is ready but my wallet isnt.

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 No.19178

>>19177

yeah no fucking kidding, i'd get one if i knew which one would be a good inbetween for hg and mg but i'm shit with sizes

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 No.19179

Can anyone recommend a good generic 1/144 shield with visor slot that does NOT have the stupid feddy cross on it and more squarish than the elliptic one the gelgoog has? I'm not too confident in modifying my waff's shield to have a visor and rim and was thinking of getting an alternative shield with some of the work already done.

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 No.19180

File: ab127867a5ec1f1⋯.jpg (108.45 KB,1200x294,200:49,10285232a4.jpg)

>>19179

The HGBF Powered GM Cardigan has a shield with a visor, but it might not be what you're looking for.

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 No.19181

Pretty soon we're going to have to migrate to this thread >>16915

My God, this thread has been up since 2016.

>>19177

They're worth it if you can spare the change.

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 No.19182

>>19181

Yeah I've been trying to decide how I want to spread out the damage. Maybe just a 0.5mm one and handle for now, then others one at a time after.

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 No.19183

>>19182

>Maybe just a 0.5mm one and handle for now, then others one at a time after.

Not a bad way to go if you don't want to splash out all that cash in one big lump sum.

Thread's full, it took a year and a half. You'd never get that kind of life expectancy on a 4/m/ thread.

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