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File: 1418793538993-0.gif (2.4 MB,350x197,350:197,mgundam0001.gif)

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 No.4629 [Last50 Posts]

What's up with all these newer mecha anime using CGI? CGI looks out of place most of the time and usually has bad frame rates.

feels bad man
____________________________
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 No.4631

File: 1418794938275.jpg (13.84 KB,255x170,3:2,image.jpg)

Agreed I can't stand all this cgi in the mecha lately, it really breaks my immersion.
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 No.4632

Trying to save money. Supposedly CGI is cheaper for the studios to use. I don't mind if it's done well.
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 No.4633

>>4629
>00
>Exia vs Enact
>cgi
pic not relared, right? The only cgi in 00 was ships, all the MS were drawn.
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 No.4634

File: 1418802933311.png (1019.66 KB,960x720,4:3,gundamvsgun.png)

One big problem with it is that some of the cooler scenes have always involved mechs interacting with normal people which gets really weird with CGI

Could you imagine this in CGI?
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 No.4638

As the other poster said, it cuts costs. While I prefer hand drawn to cgi, a solid concept or execution can drag me through the worst low budget cgi the nips can throw at me.
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 No.4640

>>4634
>Gundam vs. Gun
top kek
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 No.4653

>>4633
The gifs are kind of related. I mean, the subject is 2D mechs. And I didn't want to look at the abomination called CG Mecha.
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 No.4655

>>4653
Oh, ok. I've just seen people before who thought the 00 ms were cgi. Too on-model, not enough QUALITY, idk.
I agree that mixing 2d and 3d usually results in glaringly obvious inconsistency. It can be done well, but since it's usually done to save money the extra effort to tweak the 2d and 3d styles to blend together usually doesn't happen.
Actually after typing that I realize I can't recall an instance of the 2d and 3d images not standing out against each other. I'm sure it's possible, though, but equally sure it will hardly ever be polished to that point.
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 No.4658

>>4634
That already looks jarring. I've seen it done in the Dynasty Warriors games, it actually looks nicer, partially due to being on model, with a proper scale
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 No.4659

>>4655
S1 00 had fucking awesome animation and designs, aside from the PEWPEWPEW GN-Xs. S2 dumbed them down because the animators said it was too hard, and the otaku said they weren't "gundam-like" enough. Fuck them in the mouth, it's their fault we got the Seravee instead of Virtue 2: The Return of Virtue
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 No.4665

>>4659
Ehh the designs were good but some of the animation veered into sparkles and laser bullshit everywhere. I really prefer Missiles and Machine guns over beam weapons just because of the inherent Kinectivness of them.
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 No.4681

>>4665
I usually do, any game with the option I run melee and kinetic weapons over energy based, but Gundam has had a good track record of illustrating the intense heat of a beam weapon. The sparkles came in force in S2, when the 00 showed up and sparkles became magic.
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 No.4696

File: 1418977016745.png (1.17 MB,960x720,4:3,gunvsgundam.png)

>>4658
Yeah 79 might as well be called QUALITY Gundam.

A game has the advantage of everything being polygonal though. In an anime you'd either have to a: make all humans CGI all the time (ughh) or b: make them CGI for these scenes only, which is extremely weird.
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 No.4749

>>4696
How about C: A show that has no humans at all?
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 No.4760

>>4749
The post was in response to how CGI makes mech/human interaction difficult.
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 No.5576

File: 1421215733632.png (2.31 MB,1440x1080,4:3,gunbuster4.png)

>>4629

People have merely forgotten how amazing hand-drawn mecha/spaceships can look when done right.
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 No.5586

>>4629
>What's up with all these newer mecha anime using CGI?
Money
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 No.9030

File: 1436638583135.jpg (45.79 KB,600x840,5:7,RabbiKalmanson.jpg)

>>5586

this

In the 80's and 90's they wanted to know how far they could push the medium, now they want to know how cheap they can make it, hopefully in the future we will get a balance of the two.

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 No.9031

As far as I know CG is cheaper to make than 2d when it comes to mechs, so they go down the "lets save money" route. I hate it, it just looks fucking obnoxious and usually the animation is poor as fuck.

Although I agree with this guy

>>4655

When done right, CG can be a nice stylistic choice. Example: Bokurano.

In it the characters are 2d and the mechs are CG, but the mechs in bokurano are these weird alien creations that look more like crazy eldritch monsters than robots. Kokopelli himself says to the kids that they are going to fight monsters. When done with more humanoid stuff like Gundam it looks awful. Like in that SRWOG: Divine Wars series that you could see was cheap as fuck.

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 No.9034

>>4629

Nice gifs, did you find them in some Gaia signature?

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 No.9035

>>4634

>Could you imagine this in CGI?

Yes, and we might be getting it if Origin does actually do more than the Char backstory.

>>5576

>Gunbuster

>amazing

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 No.9038

Origin looks really bad. I really hope this new series doesn't do it. I actually didn't mind it in Ald.Z but gundam has enough money behind it theres no excuse to look like shit.

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 No.9043

>>5576

It's just that most people don't really care so there isn't much of a point on expending the extra money.

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 No.9051

File: 1436748430742.gif (559.23 KB,255x144,85:48,1413521615627.gif)

>>5586

Yeah, but it doesn't seem that they're passing on the savings.

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 No.9141

>>9034

google :)

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 No.9145

File: 1437025109323.png (1.13 MB,1280x720,16:9,background.png)

>>4655

>>9031

I thought this scene (looks better in motion) in Young Justice (which lasts just a few seconds), had an interesting idea with making the BACKGROUND CGI while the characters were 2D. Made them really pop out from the background.

Might get super weird if used long term though

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 No.9146

>>9038

Thankfully, the new series doesn't look like it will be using CGI.

They only showed us a minute or two of footage though, so I might be completely wrong.

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 No.9150

>>9146

Might be like G-Reco where one or two ships were CG but the vast majority wasn't.

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 No.9158

>>9150

I get your comparison but it's generally not a good sign when anything is getting compared to to G-Reco.

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 No.10818

>>9035

>Gunbuster

>not amazing

Also yes, it's a money thing, and it's hardly confined to just robot shows.

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 No.10820

File: 1443758053962.png (110.64 KB,200x200,1:1,shock and disgust.png)

>>9035

>Gunbuster

>Not amazing

He was talking about the ship anyway you fag.

I swear, if something isn't a semi-obscure 80's OVA or Gundam it will get panned on /m/ nowadays.

Hell, I've seen hate for Getter G and Go back on halfchan. How is that even possible?

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 No.10833

>>4632

>I don't mind if it's done well.

But isn't the amount of money needed to do CGI well roughly the same as doing it in 2D?

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 No.10834

>>10820

gunbuster is good, I just hate the faggots who think the last ep isn't anything but "we blew the budget so last ep is B&W"

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 No.10836

>>10834

Yeah, that kinda felt like a cop-out.

Still one of my favorite anime though.

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 No.10842

>>4629

I would watch Code Geass, but the artsyle makes me want to puke.

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 No.10850

>>10842

Same. I hate the character design of that series.

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 No.10854

CG completely kills any series for me. Since it seems like it's in every new Mecha anime I've resigned myself to just watching older series in my backlog instead. Going to be watching Shin Getter Robo vs. Neo Getter Robo for the first time tonight.

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 No.10881

File: 1443990066178.png (53.65 KB,239x373,239:373,Rembert thumbs up.png)

>>10854

>Going to be watching Shin Getter Robo vs. Neo Getter Robo for the first time tonight.

You chose correctly

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 No.11522

>>10834

It costs more to animate in black and white than color though anon, so it's impossible that the reason could be budgetary. A simple Google would tell you that.

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 No.11530

File: 1445876638941.jpg (414.86 KB,800x667,800:667,1366855000665.jpg)

Well done CG is as good as well done 2D. 2D is better for looking at like beautiful paintings while 3D is better for complex engagements. Thing is, CG is still new so there's not a lot of examples to point at to show it's good. A lot of time they overuse it and looks like garbage like Knights of Sidonia.

In my opinion, as we get more great mecha like Fafner and Akito done in CG, CG haters will go away. It will just be seen as another style instead of a threat.

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 No.11534

File: 1445882052127.webm (1.56 MB,1280x720,16:9,1442568598770.webm)

>>11530

Both can potentially look good but the latter is a better showcase of the artist's mastery, same reason why people are usually more impressed by paintings than pretty CGI renders. The CGI artist merely works with a prexisting toolkit and renderer to achieve his vision, whereas the traditional artist begins with only a blank canvas and draws upon his entire skillset and collective knowledge to give us an idea of how he sees the world.

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 No.11537

File: 1445890789655.gif (164.3 KB,360x270,4:3,1430481638171-0.gif)

>>11530

>Akito

>good CG

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 No.12095

File: 1448782369014-0.jpg (137.26 KB,566x800,283:400,334_gurren.jpg~original.jpg)

File: 1448782369046-1.jpg (472.95 KB,1016x791,1016:791,Gurren.Lagann.(Character).….jpg)

File: 1448782369058-2.jpg (134.88 KB,640x453,640:453,45e5fec2986b023fa6f7833811….jpg)

File: 1448782369061-3.jpg (290.63 KB,1680x945,16:9,Chouginga.Gurren.Lagann.fu….jpg)

File: 1448782369073-4.gif (75.47 KB,510x420,17:14,Arcgurrenlagann.gif)

Bump

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 No.12258

>>11537

I once stated that opinion on half chan and got banned for that.

I'm glad someone else thinks the CG there is horse shit.

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 No.12259

File: 1450244907028.jpg (45.7 KB,168x183,56:61,1384733349419.jpg)

>>9035

Gunbuster is amazing in terms of animation, in terms of plot though it is garbage

>women in combat roles

>being just as competent as men

AYYY LMAO, I was seriously waiting for a V Gundam Strike team moment.

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 No.12308

File: 1450628186288.jpg (75.85 KB,800x600,4:3,1203763566822.jpg)

>thread from 2014

>2016 is less than month away

Top ayyy.

That Karas anime, while barely mecha, had some really cool CGI that looked nice and fitting.

Since this site doesn't support 20 mb gif have a random meme.

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 No.12591

Do Japs like CGI or something?

I know it's cheaper than normal animation, but they have to know that it looks far worse.

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 No.12708

>>12591

It's probably a decline of standards.

Also you're forgetting that it's not just cost, the amount of effort it takes to hand-draw each frame is insanely high compared to just using CGI.

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 No.12713

Honestly, a full cg show like ms igloo wouldn't bother me. I really enjoyed it a lot. It wasn't as pretty as a lot of the hand drawn stuff, but the fights were fluid and fun to watch for all 3 ovas. Especially the guntank episode in ms igloo 2

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 No.12780

>>12708

And moe

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 No.12782

>>12780

Moeshit was a mistake.

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 No.12783

>>12708

Japanese animators get paid horribly.

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 No.12850

It was kind of weird to see nicely drawn still images of ships in Space Battleship Yamato 2199 then considerably less detailed CG for any scene with motion

>>4696

I've seen CGI done in a way that looks tolerable, none of them involved people.

>>9038

>Origin CGI looks bad

>Aldnoah is fine

What

>>11530

I'd argue 2D shows better destruction

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 No.13657

Because the few shows that do traditional animation tend to bomb now (see Captain Earth).

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 No.16525

>>13657

Are you seriously implying traditional animation turns people off?

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 No.16620

>>12850

>2D shows better destruction

This. 3D destruction is a lot more expensive than 2D destruction. You need a shit ton of budget to make 3D destruction look as convincing and defeats the point of using 3D to save money. Because of this, most of the time, the 3D mech disappears into an explosion cloud when it's defeated.

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 No.18026

>>13657

Captain Earth bombed for reasons other than the animation.

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 No.19327

File: 17bc67dc6a82ba8⋯.jpg (30.23 KB,600x600,1:1,c92.jpg)

>>11534

I've seen this webm around and still don't know what it's from.

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 No.19353

>>13657

>Captain Earth

>Traditional animation

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 No.19355

>>19327

I think it's Garasaki, but I don't know for sure.

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 No.19373

File: 89e0f6a00101488⋯.mp4 (1.36 MB,480x360,4:3,4emUebPc8Zg.mp4)

>2018

>full metal panic iv has cgi mechs when animated

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 No.19560

File: 02187256b82517d⋯.jpg (153.82 KB,960x720,4:3,what4.jpg)

>>19327

>>19355

no its "patlabor 2 the movie" you fucin plebs

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 No.19572

File: aba2354ef93adf8⋯.jpg (106.96 KB,800x529,800:529,a2902afbce029823777dea74a1….jpg)

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 No.19573

>>19560

I always wonder how they fucked up the animation so bad at times.

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 No.19937

>>19573

It's fucking 1979 dude.

Watch some contemporary mecha TV shows.

Gundam blows them out of the water with its consistency, framerates and overall quality, even if it doesn't hold up to 80s TV standards.

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 No.19948

File: fa05ae87e4de736⋯.jpg (18.91 KB,250x243,250:243,[sick ass dial tone].jpg)

>>12308

>thread is from 2014

>2019 is two and a half months away

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 No.19949

>>12308

>>19948

I think that's my post but I'm not sure anymore.

Karas didn't age very well.

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 No.19951

>>19948

Gundam narrative is about to come out and it doesn't seem to use cgi from the trailers i have seen so far. It might just be that the CGI got so good that it is indistinguishable from 2d now. Either way it is going to be a comfy 2019 lads.

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 No.20247

File: 7bba0782425bcf8⋯.webm (2.93 MB,1280x720,16:9,1428902663385.webm)

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 No.20250

>>20247

>2D mecha thread

>posts a video of power armor from a video game

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 No.20686

File: 6badd98e03bbc23⋯.gif (1.04 MB,600x338,300:169,ezgif-3-ff2d3b60b17a.gif)

File: bd4a353ec47016c⋯.gif (3.07 MB,600x338,300:169,ezgif-3-37d11d205bc4.gif)

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 No.20687

>>20686

>2d mecha thread

>posts 3D CG model

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 No.20879

File: 4a2e7352adf597e⋯.gif (1.92 MB,274x154,137:77,1584586837010.gif)

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