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File: eaaf2b22a4ce6e7⋯.webm (1.93 MB,1280x720,16:9,eaaf2b22a4ce6e742e8b0d5f6….webm)

 No.14002 [View All]

Welcome to the Sonic the Hedgehog General! Here we discuss all things Sonic!

/sthg/ #26 - Chao Racing Edition

TSR Animated Short Series - Team Sonic Racing Overdrive

https://www.youtube.com/watch?v=7Ht0pdsz2hI

Team Sonic Racing Customization Trailer

https://www.youtube.com/watch?v=xyuunXb4gCc

TSR OST - Bingo Party

https://www.youtube.com/watch?v=Kt5arDNr9-g

"Theme of Knuckles" Mania Adventures Remix

https://www.youtube.com/watch?v=-ueBs5bebyU

>General Interest Links<

General Link Compilation

https://pastebin.com/gSsdpUB5

Sonic The Hedgehog Movie News

https://pastebin.com/r2iZ0yFm

/sthg/'s Refurbished Drawfag Booru

http://sthg.booru.org/

Event/Video Streaming Page

https://cytu.be/r/sthg

/sthg/ Bumper Engine Latest Release

https://mega.nz/#!Wd1FXBTY!KWJFIn3rTMUkLhiVYdWiV5SXulh6FCAEAi3b9sQxrZQ

Previous Zone: >>13329

597 postsand310 image repliesomitted. Click reply to view. ____________________________
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 No.14706

File: 85ab81211ef465c⋯.png (79.26 KB,498x443,498:443,1554600627270.png)

>>14703

I also want to ask, why do people think "fixing" 06 would fix the series rep? If removing the werehog "makes Unleashed not Unleashed anymore" You cannot "remove Sonic x Elise romance, the original encounter with Silver despite Generations remaking it for a non broken fight, and have to work out a way to make the story not treat everyone like dipshits like they did the first time, which would change the narration of the story in a way that would, ultimately, make Mephiles even more stupid for not just killing Sonic sooner than he did otherwise.

I think based on what people see Sonic as today, Modern as a joke and Classic as a rememience of the "good times", it would only make those that grew up with Modern Sonic happy, not all of the fanbase who never cared about that era of Sonic. It'd just make Modern feel "redeemed" but the damage ain't being redone, life doesn't work like that.

Modern Sonic's image wouldn't be a joke well after 06 if they CONSTANTLY made good games, not remake crap ones into better ones.

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 No.14707

>>14706

>why do people think "fixing" 06 would fix the series rep?

No one is saying that so far, it's just the idea would be amazing if they did(for me at least).

>>14705

>make 06 be called SA3

So wait, 06 is SA3 wasn't just a joke by others.

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 No.14708

>>14703

Sonic 06.

Unleashed still has the medals issue, along with the shitty HUB world side quests. At least the Sonic 06 quests had actual things to do other than "walk over here and talk to this person".

>>14705

From what I understand, Sonic 06 never had Chao content.

>>14706

Nobody thinks fixing 06 would fix the series rep. It's about righting the wrongs of the past. It was a disappointing mess that had all the promises of something fantastic, and it deserves another shot. I feel the same way about games like Daikatana.

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 No.14709

>>14707

I feel like unlike Sonic 4, that game was trying to be SA1 but for the New Generation. It tried to take everything they've learned from SA1 to ShTH, and mash them into one game. Multiple playable characters, most with unique experinces not as defined as just "Sonic with x differerent move like the classic games", was going to have something to do with Chao that you go back to levels to get stuff for them like in SA1/2, and carried over some plot points that's tied to SA2/ShTH, which besides what Team Dark was doing in Heroes, connects them to those games as well. I really think 06 was going to be that and I don't think just calling it the first Sonic game in name was really the original plan. It might have been, but it would have been based on the foundation that the Adventure era brought. There's no team gameplay like Heroes, and Shadow for the most part, designed itself around SA2's narrative and direction for Shadow's side of the story.

Unlike Sonic 4 where all of the elements felt superficial, like how the plot around it clashed with what time did Adventure 1 take place, and how before that point, was never mentioned within the Adventure era, especially how Metal Sonic was still on Little Planet, but was last seen in a bio tube in the Egg Carrier in SA1.

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 No.14710

>>14707

>>14708

I saw people saying that in the comments. And there was Chao content planned for the game last time some leaked info was shared on 4/sthg/

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 No.14711

File: e8cbce310db40c8⋯.webm (7.56 MB,1920x1080,16:9,sonic channel may wallpap….webm)

File: 1eb526caed8ed98⋯.png (11.68 KB,388x469,388:469,1475467798996.png)

who the fuck is this?

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 No.14712

File: 22e9c394321c03f⋯.png (96.63 KB,499x528,499:528,20a4f4414c5b802fec9f1df2f5….png)

>>14709

>Sonic 4, that game was trying to be SA1

>not mania since they were going back to square one

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 No.14713

>>14711

I was about to say unmasked Infinite, but it looks like Knuckles throwing a punch.

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 No.14714

>>14712

I think you got it confused, I meant Sonic 4 being a evolution of the classic games, which in fact, Mania actually was what Sonic 4 should have been. Cuz no matter what both games reused old level ideas, but the latter actually plays and expands on the original formula.

>>14711

I thought it was Knuckles but idk… Maybe Tikal? Or Shade?

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 No.14715

>>14714

Yup. Kinda helped that Mania was made with the idea of "a mainline Sonic game that was actually on the Saturn."

Makes me wonder what we'd see in the next Mania game if we get one

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 No.14716

File: 53d4534cd3d2569⋯.png (85.7 KB,368x368,1:1,1407905172560.png)

>listening to MJ CD

>realize he never got to play Mania

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 No.14717

>>14716

Will we ever get a Taxman version of Sonic 3 & Knuckles?

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 No.14718

>>14716

The king of pop is missed to this day.

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 No.14719

File: b9fe9875e4e7b51⋯.png (146.15 KB,884x547,884:547,304e6de1e0a5cc712d931a50aa….png)

>>14717

Also: It just hit me that we hit the bump limit 110 posts ago

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 No.14720

File: e2d87124c32ab8c⋯.png (163 KB,770x794,385:397,53b407f7744ee17badfc11eb72….png)

>>14719

I was waiting for someone to bump another thread before mentioning it.

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 No.14721

>>14703

I wouldn't be able to play either because I don't own consoles, but I'd choose Unleashed because that sounds amazing and at least it'll be emulatable at some point because >nintendo. Having said that, I get the feeling it wouldn't run very well on a Switch.

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 No.14722

how are you guys doing? Glad to see this thread still going.

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 No.14723

So I'm hearing IDW is once again facing delays for this month's issue and that it's been postponed for May 8th. Jesus Christ every month a new delay, what's going on. This isn't very reassuring for the future of the series. At least the annual is out on May 1st apparently.

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 No.14724

>>14722

Doing good, anon.

>>14723

Oh ffs. What is going on with IDW that every issue is getting delayed now?

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 No.14725

File: 504823e8e05d293⋯.gif (284.39 KB,320x240,4:3,output.gif)

>>14722

Hey anon. Everything's cool here. Been away lately?

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 No.14726

File: 065f635388c456e⋯.jpg (116.27 KB,518x396,259:198,fast.jpg)

>>14716

>mfw I did that edit

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 No.14727

>>14726

You did exceptional work, anon

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 No.14728

File: 0d3f6ea040047c8⋯.png (802.34 KB,1200x1648,75:103,1466151352253.png)

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 No.14729

>>14721

>I get the feeling it wouldn't run very well on a Switch

Well, now that you mentioned it, that could be an issue. Especially since HD Unleashed had some lagging issues.

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 No.14730

>>14729

Actually this has me thinking:

What Sonic game would make for a great Switch port?

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 No.14731

>>14730

Some kind of collection would be nice. Say, an Adventure collection with SA, SA2, Heroes, and Shadow. Or a collection of every pre-Adventure game. Something like that. With good menus. Can't forget those.

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 No.14732

File: 5d6dd424a858674⋯.png (199.25 KB,500x500,1:1,1491355433999.png)

>>14730

>>14731

A collection featuring the remastered versions of Sonic 1, 2 and CD plus a new one for 3&K, and Mania Plus.

Add newly remastered CD-quality music for the Genesis games with maybe even some animated cinematics, add the cut R2 and Final Fever levels for CD, red rings that unlock concept art and shit, using Sonic 3 Complete as a base, in-game achievements, time trials and leaderboards. Throw in the Game Gear games as a bonus, along with an emulator housing a selection of premium community romhacks. (that don't contain copyrighted shit obviously)

I want it. I want it so bad.

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 No.14733

>>14730

SA1/2 would probably be nice. I reckon it'd be pretty comfy playing with Chao on the Switch. You could even take them around with you and play with them wherever you wanted!

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 No.14734

File: bc1044a0398ba20⋯.jpg (123.91 KB,1190x684,595:342,D4J5odqWkAEHqUD.jpg)

How does Shadow tolerate Rouge?

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 No.14735

>>14734

Cleavage.

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 No.14736

File: c8497977d68a4db⋯.jpg (1012.05 KB,2993x3922,2993:3922,D4Nm2jmW4AA5YuV.jpg)

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 No.14737

File: 17f0f60f362026b⋯.jpg (127.65 KB,1200x675,16:9,D4UZZ9PWsAgJWjj.jpg)

File: 525d878af1f00ea⋯.jpg (149.06 KB,1200x675,16:9,D4UZZmjXsAASgya.jpg)

New Tails and Knux Mii costumes.

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 No.14738

>>14731

Huh. Kinda surprised Nintendo is putting in these Mii costumes for Smash, didn't they retire most Mii related stuff last year?

>>14732

>>14733

I'd pay top dollar for these

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 No.14739

>tails and knuckles mii costumes are going to be dlc in SSBU

The Smash devs really hate Sonic, don't they?

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 No.14740

>>14739

Thinking about it, they probably just see it as content they can easily pull from Smash Wii U into Smash Ultimate.

Kinda wish we got Knuckles or Tails as actual fighters, but I guess they don't want too many characters from one third-party series in.

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 No.14741

>>14740

>I guess they don't want too many characters from one third-party series in

They added two characters from a single series in Ultimate, from a third-party that already had a character in a previous Smash game.

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 No.14742

>>14740

>>14741

I blame SEGA really. Sonic really only deserved to be in thanks to his 90s era quality and Adventure era hype. Every other game makes Sonic questionable as a rep otherwise imo. He isn't even that popular in Japan, and Joker is legit likely more popular in Japan than Sonic is.

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 No.14743

>>14742

Honestly, this kinda makes me wish we got a Sonic fighting spin-off.

But then again, what would the roster for it even be?

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 No.14744

>>14743

Gee, I don't know. It's not like there were already two different fighting games in the series with almost completely different rosters, already. It's a shame there's no basis for a Sonic fighting game.

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 No.14745

>>14744

Look speaking realistically, I doubt SEGA would incorporate characters like Honey, Bean or Bark in another Sonic fighting game, since they're "classic characters."

They could build off of Battle's roster, but even then, I could see characters like Emerl & Gamma getting left out.

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 No.14746

>>14745

in a Modern Sonic fighting game*

My bad

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 No.14747

>>14745

>>14746

Counting Metal and Eggman, Heroes, alone, gives us 11 characters. Then we have characters like Silver, Blaze, Big, and, if desperate, the deadly six. They could even have a Buddy representative. And, given this is SEGA, they'd probably hire some other developer to make it, and those devs would probably be more willing to bring in characters or ideas from games SEGA hardly touches, anymore.

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 No.14748

>>14747

I can also see them throwing in Infinite given his status as a main villain in Forces, as well.

But he'd probably work better as a boss fight, as opposed to a playable character.

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 No.14749

Have you ever been bullied, either online or offline, for being a Sonic fan?

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 No.14750

>>14749

I got called, "Sonic Fag" IRL once by a guy that nobody really liked, but that's about it. Other than that some people would tell me alot of the games are flawed, or that they would only play 3D Sonic Games because, "they were just there."

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 No.14751

File: 6cc09f3cf9554f7⋯.jpg (66.85 KB,720x450,8:5,D4Zol09XoAIBGKo.jpg)

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 No.14752

File: 945bee472d89c74⋯.jpg (246.92 KB,800x450,16:9,sonic_032_cs1w1_800x450.jpg)

File: bbffa51b75464c0⋯.jpg (222.37 KB,800x450,16:9,sonic_033_cs1w1_800x450.jpg)

File: 7a65e8bbfc6148f⋯.jpg (268.72 KB,800x450,16:9,sonic_031_cs1w1_800x450.jpg)

File: 3c15010d005ea8c⋯.jpg (210.54 KB,800x450,16:9,sonic_034_cs1w1_800x450.jpg)

>>14751

Some more TSR images, I think it might be the first time we get a better look at a few of these levels. Pic #4 looks gorgeous. These come from an article by Dengeki where they also seem to talk a lot about the different wisps, but I'm too tired to fiddle with things and get a translation going.

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 No.14753

>>14752

>>14751

Sweet.

>>14749

Funny enough, most places I've been in have had people that were either Sonic fans themselves, or didn't really mind the games.

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 No.14755

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 No.14757

>>14755

Oh, thanks anon!

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