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/tg/ - Traditional Games

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 No.285458 [View All]

Do you put on music while you game, /tg/?

As a DM I find that some well-chosen and placed music can really enhance the feeling of a scene and ease your players into the right mindset you want.

But I'm curious as to what you guys do. Do you just have some shit looping in the background, or do you meticulously have music and sound effects placed at specific moments because you're such an autist?

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 No.379767

I use Britpop in D&D. It's good shit.

Pulp is king.

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 No.380342

File: d56dcfcd77a24f4⋯.png (532.91 KB,607x608,607:608,1505490911667.png)

Anybody got anything good for wuxia/mythical ancient china?

East asian vibes in general.

These plus the band the Hsu-Nami are what I currently use.

https://www.youtube.com/playlist?list=PLIxCG3hlR4h4WXTu69Zr60yFOs8LNQ0fJ

https://www.youtube.com/playlist?list=PLIxCG3hlR4h56lnvp-G4sr3VKyst0d8Wm

looking to expand it

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 No.380401

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This one was used extensively in my wild west campaign.

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 No.380659

File: 6c7e6dcf92860a5⋯.gif (520.12 KB,582x762,97:127,b0e16c90e1c3b20e836a345246….gif)

Anyone got some stuff that'd fit as a sort of grand mystery theme?

Feel like it'd make a cool touch to the game if we started with that (Plus it'd get everyone into the RP mindset instead of still fucking about talking I think) but I suck at picking music.

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 No.380818

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Really like the buildup on this. Used a few themes from this game. The banner saga games osts are great too.

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 No.383204

File: d7d7748738046ef⋯.jpg (171.65 KB,850x1297,850:1297,20180715.jpg)

Anyone got some blacksmithing/crafting music?

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 No.383885

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 No.383893

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I use this for a sci fi campaign, namely a nightclub that one of the players come to own and acts as kimd of a hub for the party.

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 No.383925

File: d548ffc58c11eb3⋯.jpg (1.9 MB,2140x1596,535:399,999 cast.jpg)

>>380659

https://www.youtube.com/watch?v=spsY11KIFDM

https://www.youtube.com/watch?v=raQ8ATBniAQ

https://www.youtube.com/watch?v=ooK86eSZFCo&list=PL0C21BDB2AD060B72&index=22

https://www.youtube.com/watch?v=q1T-QN-64U4&index=20&list=PL0C21BDB2AD060B72

For mystery, you can't go wrong with 9 Hours, 9 Persons, 9 Doors. That and its sequel/sister game Virtue's Last Reward are excellent. Granted, the first is a DS Game and the second is on the 3DS, so things might be a bit low-quality. If you prefer your mystery with a little more pep and drama than foreboding and distrust, the Phoenix Wright games are a great pick.

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 No.383941

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IN TABERNA QUANDO SUMUS

NON CURAMUS QUID SIT HUMUS

SED AD LUDUM PROPERAMUS

CUI SEMPER INSUDAMUS

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 No.384500

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We use when in an inn.

It's basically just become a shitty injoke because we a scenario where we relieved the same day like in groundhog day, and instead of changing the song our GM just ended up playing this shit on repeat for 4+ hours

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 No.384512

> ctrl+f "ambiance"

> 1 hit

> ctrl+f "soundscape"

> 0 hits

You people amaze me.

http://www.zreomusic.com/soundscapes

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 No.384616

Death Devil!

Seriously, though, depends on what exactly it needs to match.

>>384512

jamendo has tons of good ambient too. Unfortunately, it got retarded new GUI, but still kind of usable. Though searching stuff via external clients works better.

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 No.384987

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 No.385067

I used to have the Star Wars soundtracks playing during games of Rebellion, but considering those go for 3 hours I decided that became grating after a few sessions.

Normally I just put on some music everyone enjoys that's not too distracting. Psychadelic rock is usually my go-to as it's interesting but not going to draw attention to itself.

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 No.385083

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>>292689

How about no?

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 No.390508

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DEUS VULT!

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 No.391965

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Gonna use this theme for the BBEG boss fight

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 No.391970

Depends on the game I'm playing. Excluding generic background music and sounds, I'll usually play dark ambient or drone.

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 No.391972

>Wants to use background music

>Hard of hearing, has trouble hearing players already

>Music makes it impossible

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 No.392066

>>391972

Well sorry I didn't realize you were at the table for every roleplay group on planet earth

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 No.393874

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>>392066

Well, sorry I didn't explain myself further. I enjoy the thought of having background music, and I especially enjoy it when it is included in YouTube series and the like. However, much to the disappointment of myself and my group, playing music ended with me being unable to fully hear the music or my players.

That said, if my hearing wasn't complete shit I would have wanted to listen to music in a different language but with the same mood, or music with a solemn tone. For inspiration though, I enjoy Dio and many power metal bands.

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 No.393934

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>>324205

Good choice my man. A lot of his songs also sound like they could be the premise for NPCs and villains. It would make him (as a bard) an excellent quest giver.

Just as background music, nature sounds mixed with music seems like the way to go for a lot of D&D, unless in an encounter/dungeon.

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 No.396326

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 No.396349

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 No.399578

Anyone got some good banjo stuff?

Preferably without ambience or other instruments, trying to find some real good ominous swamp stuff.

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 No.399598

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Goof for desert marching.

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 No.399599

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>>399578

Not necessarily banjo, but you might want to check out justin johnson on youtube.

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 No.400594

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>>399578

Wovenhand did a little album titled "black of the ink" which is a few selected songs done acoustic and with minimal instrumentation.

https://invidio.us/playlist?list=PLyo90Z2SojXkXlDyJ1OUs02LCesiGQnBZ

David Edwards is one hell of a banjo player, and an amazing lyricist. I played his shit when my group of friends got lost in the backroads trying to find a cabin we were gonna stay at. Had someone actually beg me to turn it off, because the ambiance was freaking him out.

He was the talent behind 16 horsepower, another great band, but one that probably would ruin the effect of storytelling at a table.

He also has a few instrumentals

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 No.400595

>>400594

If you're looking for some traditional banjo bluegrass stuff, look into doc watson.

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 No.400630

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>>399578

>>399599

>>400594

>>400595

Tippist Toppest Tier Taste right here.

David Eugene Edwards and Justin Johnson are some of the artists that influenced me to get into music and learn how to play banjo, mandolin and other folk instruments. I built a really shitty cigar box guitar specifically because of Johnsons youtube channel.

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 No.400932

What's good ambient noise/music for dungeons?

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 No.400940

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>>400932

You could find general dungeon background ambience pretty easily anywhere, but if you are looking for specifics, you coupd always just consider seperate sounds when you imagine a dungeon.

Wind blowing, general earth noises and water dropping may make sense in a cave, but not so much in a ruin or a bona fide dungeon. Whereas you wouldn't hear torches crackling in a cave by default ambience. You can always just get a couple samples and splice them together with audacity and throw some filters on so it sounds more natural.

Also depends on what kind of atmoshpere you want to establish. Happy funtime exploring or wonder will "sound" different that dangerous gruff and tough dungeon dwelving.

Generally speaking regarding actual music, check some dungeonsynth and instrumental drone metal for some starting places.

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 No.400941

>>400940

I forgot, add post rock to that as well.

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 No.401727

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>>319706

found the source of the music if you wanted to see the artist's other pieces

Also does anyone got some good boss music for fighting an angel?

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 No.401737

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 No.401759

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 No.401818

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Yes, I would usually play music on my TV and let my players add stuff to the playlist (I had a chromecast). However my most successful session was when I forwent the music to instead put embed related on my TV. In-game, my players were raiding a spoopy haunted mansion. While it was a mostly a regular 5e campaign I took a sharp twist with that specific session and ramped up the horror. It worked very well, as they got legitimately spooked out of character by the mansion. The best part was, the house wasn't legitimately haunted as much as it was just a lich messing with them with a raven familiar. Literally half of the spooky things came with it just being an old, abandoned and busted up house. The other half was the lich using illusion spells. They ended up jumping out the second floor window in a mad dash to get out. The raven familiar managed to lock most of the doors while they weren't paying attention and it really spooked them because they thought they were magically sealed and the mansion was trying to keep them in, not mundanely locked. Anyways, I found that the ambient sound I placed really set the mood for the whole session. While usually we joke and have a lot of fun laughing about our silly antics in the game, the mood was well set and they fell into a horror movie protag mindset. They agreed it was one of the best individual sessions I ever hosted, so I guess I can say the ambient sound can have a good effect. I may have to try doing that more often.

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 No.401836

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 No.401839

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 No.401910

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I use this for overland travel.

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 No.401912

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I use this one for "triumphant" overland travelling. Usually after clearing a dungeon or beating a rough encounter.

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 No.405979

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Resting music

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 No.419500

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 No.419907

>>292961

Is japanese ok too? I can recommend Okami soundtrack

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 No.426078

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 No.426079

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I was into these guys before Jedi: Lost Order.

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 No.426080

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I was into these guys before Hellblade: Senua's Sacrifice.

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 No.426081

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These guys haven't been in a game OST yet, but if and when they are, I will be able to say I was into them before they were.

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 No.426115

>>426080

>free time

>go through backlog of music

>hit three Heilung albums back to back

>all during Corona-chan "social distancing is enforced"

Good shit. But damn, maybe not the music to listen to already when cabin fever is starting to kick in.

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