No.4382 [Last50 Posts]
Share your daily struggles and other art-related feels here.
Previous thread:
>>2845
____________________________
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No.4384
I haven't improved for 3 years. At least it feels that way. I'm lazy and addicted to shitposting
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No.4386
A close friend of mine got me concept work gig for a game, but its eaten a lot of my time that I'd usually spend doing drawing studies. This is my first time working with concept art, or even on a game, or even on a team, but something seems kinda strange about what they're having me do.
If I'm doing concept work, why are they asking for characters in gestures that would be used more in promotional art?
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No.4388
>>4386
I think I know what you're doing and you need to stop. I was right there with you a couple years ago and it's not the right way to be.
https://www.youtube.com/watch?v=oWXYoD7wfOs
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No.4393
>Too stupid and incapable to actually produce anything good
>Just smart enough to know it
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No.4396
>post art somewhere
>some amount of people start watching me
>start feeling uncomfortable when many people follow my art
>post art in another place
>same thing happens again
I wonder how many artists feel this way
I imagine most people would be delighted to get watchers. It's comfy when I have a few watchers, especially if they post comments and I can recognize them. But I just don't feel comfortable when I start getting many followers or people talk about my art.
I want to get good at art, but I don't know how I could live with the attention it might give me, seeing that I already get uncomfortable with the meager amount I can get.
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No.4400
>>4396
It happens to me too. I used to have a good fanbase some years ago, but now the idea of people looking at my art makes me sick.
I think I've lost my drive to draw, completely.
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No.4401
>>4396
>>4400
At least you're good enough to actually post things online and have a fanbase.
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No.4402
>be shit and know it
>feel myself improving every day and enjoying my practice even when it looks terrible
feels good tbh
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No.4406
>>4396
>>4400
I get the same feeling. After around a year I delete everything from the internet and begin again. Posting anonymously on imageboards is really nice, but after a while people start to recognize you.
>>4401
Anyone can post things online and have a fanbase. You just need to cater to something (by which I mean drawing porn).
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No.4407
>>4406
>Posting anonymously on imageboards is really nice, but after a while people start to recognize you.
This is the worst, it's even worse than normal "fanbases" in a way since you can't start over or run away because changing art styles is very difficult and counterproductive. It's easier in an art site because there's so much clutter that it's next to impossible to find someone if you don't know their account. Small boards with a few artists in them are very comfy though.
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No.4408
is it possible to be a hobbyfag and be good as a professional?
must I need pro mindset? Because I hate beating myself up all the time.
yeah it sucks being bad but I just wanna have fun.
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No.4409
>>4408
>is it possible to be a hobbyfag and be good as a professional?
Any hobbyfag that draws anywhere near as well as a professional likely draws as much or more than a professional does and just doesn't happen to be getting paid for it at the moment.
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No.4410
>talk about why I draw with art friends
>I stick out and they can't relate
>talk about what I'm making, with people in a similar situation
>I'm the only one who's actually followed through with the idea, and now have something to show for it.
>have had friends flat out tell me my dedication is inspiring to them
>asked what keeps me going, by people who have a hard time even drawing what they like
>mfw
Sure I'm dedicated to practicing, and grinding out the unfun parts of making something, but I'm nowhere near dedicated enough to warrant that.
So I can't help but feel pretty uncomfortable being told something like that, when I'm just doing what comes naturally.
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No.4411
>>4408
I seriously doubt pros beat themselves up all the time.
Except maybe porn artists. :^)
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No.4412
>been taking up drawing back again as a hobby to change my situation in life
>also took more or less coding as well for a hobby
>kept it to 30 mins each a day to get used to it since I keep getting distracted then ramped it up to 1 hour each a day
>still struggle with concentration and self-patience when drawing and coding
>still feel the impatience of wanting to see results
Doesn't help that I had work shifts on the evening and how I substituted days with studying instead of actual drawing or coding. I want to be able to draw first pic-related as they are my favorite subjects in drawing along with cute animu girls and incorporate it in my future game. So far I'm going with Bert Dodson's Keys to drawing despite having worked only a little with Betty Edwards, drawabox, line control and shapes drawing over the three or so years I spent, doesn't help with no critiques around.
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No.4413
>>4408
The only difference you'll find between a "pro" mindset and a "hobby" mindset is how much either of them take the craft seriously.
And as far as professionals are concerned, there are certainly many people who get paid to draw art that looks like dogshit.
Learning to draw is not a simple task just because paper and pen are easily accessible tools. Anyone can push the keys on a piano and get some semblance of the song they wanted to play, but doing it well takes a long time and requires a lot of passion and dedication. The question here is whether you have it.
There are little barriers to entry, but you can't reach the mountain peak by kicking stones at the bottom.
As far as studying goes, I wouldn't say i'm as dedicated to it as I should probably be, though every effort counts and that has certainly shown in my own art even in the previous year.
At the moment, my passions for improvement have moved into learning how to apply skills, rather than just learning to draw by itself
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No.4414
>>4412
Wow, I didn't realize I had a multiple personality disorder.
Hi me.
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No.4415
>>4414
Hi, are you drawing enough anon? I just finished the tinted bottle drawing exercise in the Bert Dodson book. Keep at it anon and I'm sure you'll be a nice drawfag someday.
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No.4416
>>4382
Fuck I wish I cared about art the way I want to care about art. I want to be an artist, I want to make art, I want to be motivated, I want it to feel rewarding when I actually do something…but like so much in my life, there is little joy in anything anymore.
Getting old sucks.
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No.4425
>mfw randomly losing all desire to draw
It's not as frustrating now, as it will be when I regain my desire to improve and have spent the last several days/weeks doing nothing.
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No.4427
Drawing makes me so goddamned angry and depressed.
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No.4428
>>4425
You can either rot away in idleness, or rot away in futile practice. Like Schopenhauer said, it's an eternal pendulum between pain and boredom.
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No.4436
My biggest regret is not starting on drawing decades ago. Now, I have to cram 12 hours of practice into every day, plus at least an hour of guitar practice (which I will also have to increase since it's not enough), plus time for working out, eating, etc.
I have to function on maybe 4 hours of sleep a day. And yet no matter how much I practice, how much I might read or try to apply knowledge, I just stumble over obstacles, only partially getting over them, only to find minefields more.
I feel like I'm slowly going crazy. I practice and practice, and see nothing for the effort. Yet I can't stop. I have so little time left, and giving up would only make it worse. And yet keeping at it brings me no satisfaction either.
Every day I wish for a terminal illness that kills me within weeks. Life was a mistake.
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No.4437
>>4436
>4 hours of sleep a day
If you don't sleep enough you aren't going to work at top efficiency. You aren't going to be concentrated, make silly mistakes and errors in judgment. I get the feeling you'd work better with good nights' sleep; working a lot and slaving away might not be as efficient as working slightly less but in top form.
The obstacle thing never stops either.
That's not a problem, is it? You never stop having things to learn.
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No.4438
>>4437
Some days I get more sleep, but regardless I have no choice. I can't sit back and take this casually, getting good at these things isn't really optional for me. It's required.
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No.4441
>>4438
> I can't sit back and take this casually
That's not what I said, though. I said to take this efficiently.
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No.4443
>>4441
I've tried doing it with more sleep before. I still made mistakes all the time and progressed extremely slowly. All it would do at this point is ensure I get even less practice and build even less skill at a much slower rate.
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No.4445
>draw from the wrist, sometimes make lines come out hairy
Just draw from your elbow/shoulder lol
>draw from elbow/shoulder
Lines look like they were drawn by someone with Parkinsons
Is this whole drawing from your shoulder meme really superior or am I just not practicing it enough?
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No.4446
>>4445
It's part meme, and part incomplete "advice". You need a large drawing surface or otherwise it's going to be awkward as fuck drawing from your shoulder. It's possible and some people prefer it, but not automatically "better".
It's what traditional painters do because the canvas is usually several times larger than a typical tablet, and I imagine it's easier to do smooth strokes from your shoulder since it's difficult to properly lay your hand onto a traditional canvas for stability and depth perception. On graphics tablets however, you can basically span the entire surface from your wrist alone, and hardly anyone uses 100% wrist.
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No.4447
>>4446
Ah thanks for clarification man, I was trying to practice it on my pocket sketchbook and thought I was losing it.
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No.4448
YouTube embed. Click thumbnail to play. >>4445
It's not a meme, it's our anatomical reality that the ball-and-socket joint of our shoulder combined with our elbow gives us a much wider range of motion than our wrist and fingers. You will never abandon drawing with your wrist and fingers totally, but developing the latent dexterity of your shoulder and elbow is essential. Keep practicing fambino, it's important.
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No.4461
Drawing has been a painful, nihilistic journey that has taken my mind to places I never thought it could go.
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No.4462
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No.4473
>"eh that's plenty, I'll work more tomorrow"
>"I've done enough for today"
>"I'm feeling shitty, so just doing this much is okay"
>"As long as I keep it up I'll be fine"
>"there's not really a whole lot left at this point"
>"that's enough, there's barely anything left, I'll finish this tomorrow"
>"holy shit there is so much more that needs to be done, there's no way I can finish this today"
It's shitty, but I just have to deal with it, and the fact that I'm a going into past my deadline. At least I knew shit like this would happen, and I've built up a buffer.
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No.4474
>>4473
At least you have a deadline. I have nothing but regrets.
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No.4475
Between work and drawing and 8chan, I haven't cleaned up my apartment in months. I'm slowly but surely turning into masaokis.
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No.4494
>finally feel motivated to draw
>draw a thing
>be proud of the fact it's a small improvement over my last thing
>post it online
>get told it's utter shit and I need to practice a lot more
>lose all motivation
>don't draw for a month or more
It's a painful cycle and I'm too depressed about life to break it.
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No.4498
>>4494
>tfw hate everything I draw
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No.4499
>>4498
That's how you know you're a true artist
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No.4500
>>4498
>>4499
>tfw love everything I draw
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No.4501
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No.4502
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No.4504
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No.4509
>>4498
>>4500
>tfw love half the things I draw, but hate the other half
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No.4510
>>4509
the secret to true mastery revealed?
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No.4627
>do some figure drawing
>assume I grasped the major muscle groups
>launch 3d program and try to block in a character from primitives
>not even hoping to get the proportions
>…
Welp, apparently I don't know shit about anything. I just checked vastus medialis and its anchored to the pelvis nowhere near where I thought it was.
It's like you look at the anatomical drawings but they're either so shit or your interpretation is so shit you learn almost nothing. And then you start to confuse the more mangled shit around the plevis, elbows and the shoulders and it all goes to hell.
I also realized not so long ago that humans are one of the worst mammals to ever learn anatomy on. Were all twisted up from becoming upright and all that leverage that you can find on a typical quadruped (like a bull's pectoral inserting at half the height of the humerus) is gone on us. Our shit is all tucked away under other shit.
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No.4642
>>4627
That is creepy as hell man, but it's a start. You'll get there!
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No.4644
>>4382
>enjoy art
>want to make art
>internet makes consuming art completely trivial
>works that took an artist 40+ hours to make and completely eclipse everything I've ever done in quality and abillity still only get a glance and a grunt from me
>the only art I'm actually motivated to make is degenerate smut
Hyperconsumerism sucks and/or I'm a lazy asshole.
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No.4645
>>4644
Fuck, are you me? That degenerate smut is starting to get to me, I swear. It's too easy to get complacent and slap a pair of tits on a skeleton or something and call it a day. It doesn't help that smut is what gets you attention online, which is certainly something I don't like to spit on. Trying to improve in these conditions is quite the challenge.
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No.4649
>>4642
I intend to. In fact I'm going to grind the human form until I can make a convincing sculpt in under half an hour. If I didn't have to work on the family computer (mine's ancient) I'd be starting another by now.
Looks messed up partially because of the skin shader applied to a low poly voxel model.
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No.4659
>>4402
I just started practicing figure drawing since yesterday, and I've been feeling like this. Like, half the time I get really excited and enjoy it even though it's not like I've gotten too far with it. Is this normal? Do most people that try drawing feel this sort of way when they really try to develop their skills and practice? This feels… a lot more fun than I would expect.
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No.4660
>>4659
Not everyone. I feel like I want to jump off a cliff most of the time tbh fam.
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No.4661
>>4660
That's too bad… I used to think I'd work really well with practicing an instrument, but I realized that I couldn't enjoy it because I couldn't listen to something while doing it.
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No.4663
>>4661
But you can, to practice your improvisation skills for instance. Put on a jazz record and play over it.
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No.4664
>>4663
While that sounds like a really good idea, the point still stands that practicing with an instrument isn't as strangely fun to do as practicing drawing.
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No.4665
I really hate the way I turned out. I have ambition and dreams, but none of the skills or potential needed to actually achieve it. I wish I could just be dead.
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No.4682
>>4644
Not degenerate smut, but anything "hype" or "cool" is what gets me fired up.
Shit that's really intricate and took a fuckton of time to draw, like nine times out of ten I can look at it and appreciate it, but I don't really care for it.
But something that looks genuinely cool, where you can tell the artist just plain always has fun with what he's doing? I love that shit, and pursue it.
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No.4683
I feel nothing. I desire nothing. I enjoy nothing. I open a sketchbook and stare at a blank page for 3 hours. I have had ideas, and they're all distant and meaningless. They evoke character and energy when I see them move in my head, as animations with sound and light and tempo. I can't summon anything to apply to paper. My hand feels numb around the pencil. I put the sketchbook away blank again.
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No.4684
>>4683
This is it, the ultimate /loomis/ feel. I was feeling it today, but I realized I need to spend more time drawing and less time feeling sorry for myself because I'm not going to stop either way. You can do it mang.
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No.4685
>>4683
Sounds like you're just depressed.
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No.4686
>>4665
>>4683
I know what it feels like.
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No.4687
>>4665
>tfw I feel the opposite feel
People say I have potential (I really don't see what they see in me) and I've gotten to the point of being somewhat decent in skill but I don't have any dreams or ambition anymore.
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No.4688
>>4687
>>4683
>tfw your highest ambition is shitposting and drawing smut on your spare time on Laotian musical bottle blowing discussion forums
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No.4793
What is the most frustrated, pissed-off moment you've ever had while trying to draw? Have you ever been angry enough to rip up the paper?
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No.4796
YouTube embed. Click thumbnail to play. >>4793
I wish my frustrations manifested in some kind of sporadic way, instead they turn into month-long periods where I don't draw (like now)
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No.4800
>>4793
That's pretty much me every time I attempt to draw hands without a model
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No.4803
>going nowhere in life, shit falling through that I thought would have worked
>the people I ask for advice on, just berate me and use it as an opportunity to air complaints they've wanted to for months
>think I need a plan on what to do with my life, and start panicking
>decide to look into trades, start asking around and researching how to get in to them
>call up trade school near me, make appointment
>go in, things go smoothly, it's a good trade with an incredibly high turnover rate, and really good salary
>waiting to see last person of my appointment
>some guy asks if I'm waiting on that person, and brings me to where they'll be when they're done
>he can tell something is up
>Asks me to "be honest" and "Do you really want to do this?"
>Come clean and say no.
>He asks what
>"Art."
>Asks me how old I am
>"Twenty two."
>He just smiles and chuckles a bit, and proceeds to reassure me that it's normal to be uncertain about my future. That if I've got something in life I'm passionate about, I should pursue it now, and worry about making money when I'm out of studying.
>Gives me a really calm and reassuring smile, tells me in a joking way "get out of here" and to go do what I want to, instead of what someone else thinks I should
>decide to cement my earlier decision (as in months ago) to continue down the path of transferring from my community college, into a four year for art (my parents will be able to pay for the four year without a student loan)
It's a good feeling, but I really can't thank that guy enough. If I hadn't met him I probably would have actually gone ahead with this and put my art aside.
Make no mistake, I don't think I'm really "good" or that I even deserve to be payed for the level of work I produce. But drawing really means the world to me, and I work on it as much as I can, every single day.
I don't really care where it takes me, I'd be satisfied living in a van, drawing portraits for passer byes, if I could sustain that lifestyle.
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No.4804
>>4803
You should do a trade part time if you can, no more than 3 days a week, and save that money you're parents would use on college to a subscription on New Masters Academy or Schoolism or something similar. I have heard from far too many people that art school is bullshit and we've all seen the hordes of not-gonna-make-its they produce. Don't put this burdern on your parents even if they can afford it. Tell your parents…DAIJOUBU!
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No.4805
>>4804
My parents are uh, not good people, to say the least.
And believe it or not, I've actually presented that to them before, that exact program, and that exact proposition.
They said no, and that the account they have for my college can only be spent on a four year, so instead of dealing with the shit they'd pull arguing it, I'm just going to go and hope to network at the four year.
Anything to give myself reprieve from them, to be honest, afterwards I'll just be a trucker or something to pay the bills.
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No.4806
>>4805
I guess if your parents are human garbage and their financial well-being means nothing to you then art school might be the right way to go after all. Make sure to find a good school that has what and who you want, though. Just because you're pissing their money away doesn't mean it has to be a complete waste, but if you're a beginner of sorts I wouldn't expect miracles either. You will have to work hard on your own time to get to a good level no matter how good your professors are and if you haven't started already you should stard immediately.
What schools are you considering?
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No.4809
>>4805
Do NOT go to art school. If you want to actually learn how to draw, all the material is freely available on the Internet.
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No.4810
>>4806
>I guess if your parents are human garbage and their financial well-being means nothing to you
>that first gif
Yeah, that's pretty much it.
And don't worry, I don't want to sound like I think I'm hot shit, since my art isn't all that, but I put the work in first and foremost.
Honestly? I know it's going to sound like sacrilege, but calarts or something of the sorts.
Specifically because I'm a people person, and from what I've seen, that's the primary networking "hub" of sorts, for getting your shit out there.
Though I'm not exactly just expecting to start from scratch when I get to wherever I transfer from my CC to. I'm already looking for avenues to get my name out there. Not in the sense of I'll do commissions for free for "publicity" but I'm about I'd say a year from being where I can comfortably really start going at it. Mostly skill, but my comic will have two chapters done by that point as well.
>>4809
No, see, you don't understand.
I know this. I've actually told them this already. Hell, I'm already in the process of studying on my own, but none of that really matters.
So whatever, I'll just waste their money like they want me to. At least it'll be fun I guess.
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No.4813
>>4810
Don't let /co/ fool you, Calarts is one of the few worthwhile schools; not only do they actually teach you stuff to at least some degree, if you are charismatic and make friends easily you will almost certainly get a job in the end which is the only reason to go to a school to begin with.
There is the matter of tuition, but if your parents want to take it up the corn hole that's their business I guess, don't let a good opportunity pass you by. Maybe try for a scholarship just in case they don't end up paying for your college after all when when it comes down to it (it's a possibility, isn't it?).
Speaking of that, if you're penniless yourself have them buy you into the AMB Animation Academy Livestream Library on facebook (over 30 hours of content and GROWING on a weekly basis, for $100; https://ambanimation.com/ambaa/live-stream-library/) and along with his many free tutorials on youtube you will have a an awesome supplement to your animation education, if that's what you're looking for. I'm a member of AMB myself (one of only 11 at this time) and can attest to the fact that it hits way above its weight class for the money.
The artist behind AMB (a British Indian that looks like a Disney Villain) can be a kind of grumpy, obstinate guy and unfortunately pretty dismissive of modern animation techniques and software, but he's very generous with his time and his advice as far as traditional-style animation goes is invaluable.
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No.4823
>>4813
Is Calarts genuinely superior compared to something like the Concept Design Academy? I'd probably attend CDA if I had the money to live and study in San Diego.
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No.4825
>>4823
If your goal is animation than Calarts is the way to go in the US. Successful attendance almost assures a career in the field, but it also guarantees decades of debt slavery for anyone that doesn't have enough money to pay for it outright (most animation jobs are in California where cheesburger from mcdonald's costs $13. Not really, but you know).
I can't find the tuition for CDA, it kind of looks like a fine art school so a lot of observational drawing+photobashing will likely be the rule. Calarts focuses on animation so it will be different, but not necessarily better in either case.
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No.4827
>One hears, "Can you draw hands - or horses - or trees?" The answer is: we do not draw "things" at all, only lines. To reproduce objects we see on paper, we need to translate what we see into a useful language which we will call the language of lines.
Holy fuck man
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No.4839
>drawing for years
>almost always stop drawing when I see it's bad and start another
>today decide to actually try to improve a bad one
>post on /ic/
>they tell me to go to the beginners thread
>after years of my life wasted and taking (((drugs))) I'm still a beginner
I can't believe I will actually have to kill myself.
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No.4841
>You keep your eye on the object you're drawing and only briefly glance at your paper as you work. This is working in "the language of lines" or, as we can now advance it, working in the language of shapes."
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No.4860
well, I'm not riding the motorcycle anymore.
I miss my right hand, and also much of my right arm up to the elbow, and the tip of my ring finger of my left hand, and the big toe toenail of my right foot. I already gave up on drawing.
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No.4861
>>4860
You draw with your brain as much or more than with your arm my man. Losing a limb is a terrible tragedy which I in no way intend to understate-you have my condolences. However, developing your remaining limb through something like drawing might prove to be fairly therapeutic.
Your situation is going to take some time to get used to one way or the other; who could blame you for wanting to sit quietly and reflect on your terrible misfortune for a while? There may come a time in the near future when you find yourself unsatisfied watching television or anime all day though and to that end productive hobbies like art, writing and/or digital music production etc. could provide you with a healthy and (given your situation in particular) wholly necessary catharsis.
Your arm may be gone, but there's still a whole lot of you left.
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No.4863
>>4861
>there's still a whole lot of you left.
CARLOS
>>4860
It might be time to try out that "draw from your shoulder" thing. Have you looked into prosthetics?
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No.4871
>tfw you feel proud when you drew a loomis potato head, but then a really good artist acts like their art is shit
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No.4872
>>4871
It's an weird feeling.
I think the artist is trying to appear humble/modest, but for people that are far less skilled it logically follows that if the incredibly skilled artist perceives their own work as shit, they would perceive the lesser skilled artist's work as the shit of shitty shit's shitty shit that was shat from a donkey's shit.
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No.4873
>>4871
kek
>>4872
this tbh fam
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No.4874
FUCKING HANDS
HOW IS A NIGGER SUPPOSED TO GITGUD WHEN EVERY SHITTY 3D POSING PROGRAM FOR REFERENCES RENDERS BULLSHIT MICKEY MOUSE GLOVE HANDS?
ALL I EVER WANTED IS DYNAMIC REFERENCES FOR HAND LINES AND GROOVES
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No.4875
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No.4878
Year of progress apart. I am now four years into learning art coming from absolutely no experience and facial blindness.
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No.4879
>>4878
* Critique me? I feel pretty good right now. Never use anime as a reference, it will fuck you up.
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No.4880
>>4879
How am I going to draw anime if I don't reference it?
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No.4881
>>4880
You never start by learning anime; it's how Deviant Art became a thing. First you learn to actually draw and then afterwards you learn the key fundamentals of anime stylization and apply that.
See that first image? That's what happens when you start with anime. About a year ago I got really into western culture and realized my issues stemmed from the fact that I was not using real people as reference for a stylization, I was stylizing something already stylized.
The second I began taking more realistic depictions/real people as reference and carefully studying their features I improved rapidly.
Setting the bar at anime is setting it very low. As it stands I am quite pleased with where I am but I do not plan on stopping until I can draw actual art of merit.
In short you won't ever draw your waifu without learning 3DPD lest you waste your laifu.
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No.4882
>>4881
Not starting is not the same as never using as reference.
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No.4883
>>4882
I'd still recommend against it but I mean if you can already draw than yeah, go for it.
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No.4884
>>4881
>First you learn to actually draw and then afterwards you learn the key fundamentals of anime stylization and apply that
This is how you kill your motivation and give up.
>Setting the bar at anime is setting it very low
The "bar" of anime is as high as you want it to be. If it's too far above your skill level, you'll get demotivated. If it's not high enough, your progress suffers.
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No.4888
>>4884
>This is how you kill your motivation and give up.
That only happens if your motivation was shallow dogshit to begin with.
If you truly care for the craft, you will take the long road
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No.4889
>>4884
Yeah, that's the entire point of people wanting to start by referencing anime, they just wanna do what they wanna do. I think it's not a bad idea, you will soon enough learn you lack the fundamentals and will refer to them, but learning them without a real motive makes you feel empty inside and long for your instant death every morning.
I think there's nothing wrong in going the wrong way and then correcting yourself because YOU felt the need.
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No.4890
>>4888
Asking someone to draw what they don't want to draw for years with the promise of then maybe being allowed to do what they actually wanted to begin with is nothing short of unreasonable. How can you tell someone to study back muscles and then expect them to be motivated when what they wanted was to draw anime girls with swords? It's like you're specifically trying to make them STOP "caring about their craft".
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No.4891
>>4890
>how can you ask someone to take the proper steps?? don't you know you can master the art by skipping straight to tracing fanart and foregoing all the training and practice the actually talented manga authors had to suffer?
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No.4892
There is nothing wrong with drawing anime girls with ROCKIN' TITS for fun, but you must try and understand fundamentals as well. Anyone saying you "can't draw" something or that you "must abstain" from drawing something is wrong, but when it comes down to it your work will always be sub par if you never come to understand the fundamentals.
tl;dr Draw 1 anime girl a day and like 30 classical figure drawings.
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No.4893
>>4892
Nobody is saying you shouldn't study, the point is that you can apply your studies to the anime girls you're drawing. Want to learn hand anatomy? Pay more attention to your anime girls' hands this time, try to get it right and look at references for help. Want to learn perspective? Draw your anime girls in perspective. Want to learn shading, shade an anime girl.
You may progress even faster since your mind is more deeply into what you're doing, instead of painstakingly trying to grind through some shit that you hate.
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No.4899
>>4891
I don't understand this mentality, why do you think training and practice has to be something to "suffer"?
As >>4893 said you can make it something enjoyable, by applying what you learn to something you like.
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No.4901
Trying to learn anatomy drawing without bothering learning perspective grids and shading first was a fucking mistake oh god
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No.4902
>>4412
Sounds like me except I am a NEET and have wasted almost a decade sitting in my room doing nothing and I think I'm going insane. My situation is now such that I maybe have a couple years to unfuck myself.
I am aiming for picrelated (At least short term). Not amazing but good enough for the game I want to make. I want to get to that point within the next several months. I think if I can't draw well enough for the game I want to make by the end of the year I'll just kill myself. I really fucked my life up and I'm at the end of my tether tbh.
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No.4918
>>4902
Good taste in games, anon.
>they're coming out with a followup this year called Six Ages
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No.4937
I really wish I could have the enthusiasm/drive others seem to have. I've been trying to teach myself drawing for almost 2 years now and it's just been a giant chore every single step of the way.
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No.4938
>>4937
I feel the same way. Because of that it's very easy to fall into distractions like music or video games or whatever other excuse Ican make to not draw as much as I should. It doesn't help when everything you try and draw looks like a steaming pile of shit either lmoa. It's an endless loop of self-pity and defeat.
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No.4940
>>4937
>>4938
Reconsider whether you really want to do art.
If you can't find something to enjoy about doing it, you probably won't enjoy it even after you get better. You're never going to feel like your art is "good enough". t. someone who feels like their art is good by drawfag standards, but still thinks their art is shit
I really wish I could make awesome catchy music, but I hate working with any kind of audio software or instrument. I think it would be stupid for me to try to constantly git gud at music because I doubt I'd ever enjoy actually doing it even if I liked the end result.
On that note; consider giving music and programming a try if you haven't already. They're both creative hobbies/jobs that you can start playing with almost just as easily as drawing. I used to hate the idea of programming, but one day I gave it a go and now I love working on my little game projects just as much as I love drawing.
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No.4941
>>4940
I'm pretty much an impostor.
While I love art I know I don't "like" to make it per se. However the fact of the matter is I don't really like to do pretty much anything so this is as good as anything else I guess. Music is another hobby of mine, probably the one I have the most natural inclination for, but I also can't afford to rely on others when it comes to making my weird (but sfw) ideas come to life visually.
I want to make a game and hope I make enough money doing so to support myself and my aging working class family, but at this stage I feel powerless.
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No.4944
>>4940
>>4941
Guess I'll join in with the blogposting as this topic hits pretty close to home for something I've struggled with in my own ways.
>programming
I've spent years casually studying it. I can pick up new languages quickly and can figure out how to accomplish most things with the help of google right off the bat. I've just never had any inspiration for app ideas. I got into thinking I would do just that, create software that does something useful. I seem completely devoid of any ability to conjure up a single idea worth a damn. There is already so much software written. I think part of the problem of being technically savvy is that I am able to solve my problems through creative use of what is available to me, so I have no motivation to "reinvent the wheel". Maybe better versions of this or that app could be made as is always the case, but I don't have any vision of what a better app would be. It's frustrating that I can't even just come up with personal projects to show off my skills and get a job.
>music
I've made multiple attempts to get into music production. After my most recent attempt, I had to accept two hard facts. I only had a knack for 8 and 16 bar themes or loops and I hated sitting there trying to force myself to create the rest of the track. I say could, as in it is technically possible if I would just grit my teeth and force myself to learn the skills needed to fight through my limitations, but it is just so unenjoyable. I'll include one of the few "themes" I have the rendered audio to. Had to make a video out of it to post, so I made some oc.
>writing
I was committed to dream journaling for awhile. I even had one dream that played before me just like a movie. When I woke up, I recorded an outline of the major bits to help me remember it for the future. I would love to actually write that dream into a screenplay/script or whatever to be made into a film. It is just such of huge undertaking for two areas I have little to no skill or experience in, writing and film-making.
>drawing/art
Finally, I get to what is relevant to this board! Having that long list of frustration and failure laid out, I can see why I'm enjoying drawing in way I could not with anything else. It is an escape from all the creative dead-ends. When I draw, I just relax and do the best I can. It is like I judge everything else based on how likely it is to achieve a material goal. I only want to program, make music and write if it produces something people will notice. With drawing, it is the drawing itself I enjoy. What I am drawing and “how good is it?” matters little. Sure It is not that I do not want to draw pictures people find appealing. It is that I am fine with not being good at it in this moment. Having only light and sporadic practice, I still notice an improvement. I think this is just "my thing". It is what I am supposed to be doing.
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No.4945
>>4944
>I got into thinking I would do just that, create software that does something useful. I seem completely devoid of any ability to conjure up a single idea worth a damn
I find this very curious because what drives me into creating things is my desire to make something. Although I like programming in itself, I don't do it just for the sake of programming. I do it because there's something I want to create, the act of turning things (that are better in my mind) into reality and building the ways it works is what appeals to me. I can't remember the mindset I had when I first got into art, but I can find similar enjoyment in it even if my drawings don't always turn out alright, part of the fun for me is figuring out why it's wrong and how to do it right.
I used to be interested of clothes and cosplays, I had tons of ideas for things I wanted to try making, but when I actually got into it I absolutely hated sewing or interacting with fabrics be it with a machine or by hand. Long story short I dropped it pretty quickly because clearly I wasn't enjoying doing it, even though I had all these plans and interests in it. The thought hasn't even crossed my mind in years until now. Wanting to do something is what gets me to do it, and enjoying the process is what keeps me doing it.
So in a sense I can't comprehend this struggle. I just do what I really want to do. I wish I was a rockstar playing sweet melodies in front of a cheering crowd and flashing lights, but I don't like singing or playing a guitar or composing music. I wish I had a team to work on cool big games with and start a game company or something, but I hate working with other people on projects for multiple reasons. What I actually want to do isn't compatible with many of my distant wish-haves.
I can't remember ever "practicing" art or programming either. I do it because there's something I want to do, not because I "want to be an artist". If I can't do something well, then I just try to figure out how to do it well. Although of course I care about doing a better job at everything, so I never stop trying to do well even if I'm doing lazy sketches.
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No.4946
>>4945
>Long story short I dropped it pretty quickly because clearly I wasn't enjoying doing it
Well think of it this way, imagine if you had these feelings about everything you did. Would you quit doing anything? Spend years of you life doing seemingly nothing? Maybe you would if that is how you felt. Many people do just this. Some people, like myself, recognize this at some point and decide that we should stick with some things in spite of our feelings.
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No.4947
>>4945
In other words, you just inherently enjoy doing it. Not everyone has that trait and if you don't, you're probably SOL.
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No.4948
>>4946
>>4947
So the real problem isn't "motivation" or that art is hard, it's that you don't like doing anything. You're pursuing a career/hobby that you don't like.
If that's really the case then I dunno what to say. I can't imagine what it's like to not want to do anything ever.
Answer me this; why don't you just get some easy job that doesn't require a lot of effort and then play videogames or something in your free time? Art and game dev and these things require a lot of skill and effort to succeed in, because your competition is people who love it and do it all the time. If you don't like doing it, what exactly are you hoping to gain from it?
It's not like I have a neverending supply of interest towards anything either, I get burned out and demotivated sometimes if I spend too much time on one thing and don't accomplish anything, and may drop art in favor of game dev or vice versa. It can go on for months in the worst case scenario where I'm depressed and don't want to do anything, but I still flip back and begin to want to work on stuff again eventually. At the very least I write down game ideas if I don't want to do any actual work.
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No.4949
>>4948
Do you understand that being creative and the process of creation are not the same thing? I enjoy the creative process. I had lots of fun creating my little music loops. I enjoyed dream journaling. I enjoyed solving problems in programming. I enjoy drawing cubes freehand and seeing a convincing perspective effect.
I want to write complete music compositions. I want to write a screenplay. I want to write software that is useful to other people. I want to draw mechs and cheesecake and whatever else.
>So the real problem isn't "motivation" or that art is hard, it's that you don't like doing anything. You're pursuing a career/hobby that you don't like.
>If that's really the case then I dunno what to say. I can't imagine what it's like to not want to do anything ever.
In the first statement, you conclude that I don't like it. In the second, you conclude I don't want to do anything. You don't seem to grasp that I want to do something, but I don't enjoy my inability to do it and my frustration with developing the skills.
What I was saying before is that people shouldn't quit things just because it gets hard, which implies less fun.
Hell, this issue is the central focus of the book The War of Art. That creating isn't always "fun" and you have to push yourself through the lean times so you are prepared for when inspiration strikes.
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No.4950
>>4949
>In the first statement, you conclude that I don't like it. In the second, you conclude I don't want to do anything.
No need to get worked up, he probably just conflated your posts with mine, wherein I did say I don't like to do anything. To be honest that was a bit histrionic of me though, if that were truly the case I wouldn't even try. I do enjoy seeing myself improve even if it's slow and painful as FUCK.
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No.4951
>attending prestigious academy/atelier for traditional realistic drawing and painting
>racking up a mountain of debt due to tuition fees and living expenses
>been here 2 years now, starting my third
>not learning much or really anything as of late (most of what I actually learned was in the first year)
>two great instructors left a year ago and were replaced by newly graduated stuents
>can draw better than most of my instructors
>having a lot of difficulties with the handling of oil paint (drawing values and colors are correct, paint strokes, shapes and edges are poor)
>most instructors are not good enough to offer help
>the one good instructor/academic director I rarely have refuses to teach technique in favour of principals and expects other instructors to pick up the slack
>other instructors can't
>had meeting with academic director to discuss my issues with the education I'm paying for
>he understands how I feel but is not willing to change the way things are taught
>very successful realist artist from this atelier was in the same position and decided to stay just because he had access to a studio and models
>I'm in line to be the next student instructor
>not sure the things I'm learning are worth the cost of the education anymore
>if I stay and become a student instructor I'll most likely have the option to teach at a less prestigious atelier in the future
>don't know what to do
>academic director says he can't help me with decision
>parents are supportive and would let me set up a studio at their place
>i'm in my early 20's so I guess I have time?
>I'm freaking out over the choice I have to make
What do I do? I have a backup career as an illustrator I can fall back on but all I really want to do now is to get really fucking good, something I know I can do if I have enough time. I either stick it out, rack up a lot more debt and potentially not learn anything just to have "student instructor at…" on my resume or I set up my own studio, go back to self teaching and hopefully get good. I'm worried about both options. I can halfway it and take a year off from my studies to see what I can do myself in a year, that's where I'm leaning now but that probably means not being a student instructor.
pic is just a painting I like…
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No.4952
YouTube embed. Click thumbnail to play. >>4950
>no need to get worked up
I agree and I don't mean to come across so combative, though I know that I am in my posts.
>>4951
It sounds like there are specific techniques you are really after? I would just sit down and figure out what specifically your goal is first. If it is the acquisition of some techniques that allude, becoming a instructor is likely to best means of you developing them. What will happen is that you will actually earn money to in effect do "art research". This means you will continue to experiment to see what you can figure out, but you will also have a "research team". This is your students who by either intrinsic talent of pure dumb-luck will happen to do something you want to emulate. When you see one of them do it, you immediately ask them what/how they did and make a mental note for your own research. This is what Steve Huston did, who also first worked as an illustrator, but felt his art was poor and stagnating, went back to teach art more so he could sit in classes of artists he respected and do this "art research". He talks about it in detail in his interview with Proko.
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No.4953
>>4951
To be honest as a student at an Atelier myself I think I might start going around teaching younger kids sight-size because it's easy as hell to learn. If you're as good as you say you could do that on the side and pick up some easy money. Debt should be avoided at all costs and finding an art-related way to help pay it down while you continue your training wouldn't be a bad idea.
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No.4954
>>4952
I have no real interest in doing what Huston is doing or did. It to me, would be wrong to assume a role as an instructor without sufficient ability, especially because the type of place I would be able to teach at is much more strict so that stuff wouldn't necessarily go over too well. People like Huston and Proko don't really interest me, like at all. Technically and aesthetically it's all just "mech".
The sad thing is that nobody alive can paint like Morot so it's not really like I can ask someone how to paint properly. Someone like Nick Alm that I admire, doesn't really talk much so I haven't been able to get much information out of him.
>>4953
I don't really care about being a tutor. The only reason for me to be an instructor somewhere is to have a free studio space and access to models. I can earn decent money in illustration, to me the primary goal is getting good, don't really care about much else. To me the question is if I do this on my own or take a risk and continue on an investment.
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No.4955
>>4954
Well, I wasn't suggesting you paint or draw like Huston or Proko.
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No.4956
>suddenly start thinking my comic looks like shit
>panic and start asking everyone I know for feedback, what they think of it, and how I can improve
>one of the things that comes up most is the faces
>think I need to go and start studying it hardcore, and to make their faces more realistic
>attempt some sketches with more technical faces
>it looks good
>go and redo the face on one of my characters, in the sketch for the latest page
>it looks fine enough, but a bit jarring
>ink her
>it looks fucking atrocious
>realize that I've basically subconsciously been deliberately flattening my designs, and using flat shapes in order to add to a strong silhouette
(think like Samurai Jack, or Mob Psycho 100)
>decide to keep doing what I was doing earlier, but to also keep practicing these areas I'm lacking in, and instead really push the style I'm developing
>going to be instead keeping the general aesthetic, but making model sheets so I develop consistency
I'm not satisfied that I've not really made much progress on the comic lately, but it was important for me to go through all this, I think.
Without doing so, I wouldn't be aware I can draw like the first image, but choose to draw like the other ones.
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No.4957
>>4956
>that first pic
zut alors
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No.4971
>take real estate classes
>fall behind
>lose what little I learned
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No.4978
>started a new routine
>wake up same time every morning, like 4 hours before work
>draw for 30-45 mins
>work out
>eat/shower/whatever else to get ready
>been doing this every day for almost a month now
Feels great tbh
I'm getting a little better every day
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No.4980
My struggle has and will always be doing my work consistantly, or at all. My biggest fear is dying of old age before I see the end to what work i've made, at the rate of 2 to 3 chapters a year that is absolutely certain.
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No.4981
>in chatroom
>someone posts their gestures
>they're poor, not even gestures
>Offer up feedback
>At one point say "but if you're going to be missing the point completely, you might as well start pursuing construction, as it might be up your alley right now"
>some fuckhead comes in and says I just gave terrible advice, and how you shouldn't be using construction when doing gestures
>point out how what I'm saying, pertains to studying something more to his mindset, and not in fact what he's currently doing
>"Oh, okay, so you're saying he should do construction with gesture. Awkies. UuU"
>every time I try to explain myself, he just fucking cuts me off, and says I'm wrong
>get pissed and just fucking leave the server
>in different chatroom
>some guy posts a really terrible animation
>offer up some ways to improve
>he immediately deletes his posts and starts passive aggressively misquoting me
>eg, he greentexts "no animation experience" and then immediately deletes it
>I get pissed
>start capping his posts and reposting them
>Immediately 180's, says "oh hey delete that since we're both just spamming"
>tell him to fuck off and deal with the consequences of his actions
>he tries to drag it out
>I tell him he's blocked and on my shitlist
These both happened like, two days ago as of writing, but I'm still just so god damned salty at how these people responded.
What the hell goes through someone's head, to take up the one craft where you need to listen to criticism constantly to improve, if you can't stomach even being told you're not listening to what someone's saying, or being told just how you can improve?
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No.4982
>>4981
>trying to help other people
It's harder than it should be. Even when you want to offer your thoughts and nothing else, someone may start autistic screeching just because they disagree.
It seems very difficult nowadays for people to handle the idea that different people do things differently and have different opinions, even when it comes to something non-ideological.
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No.4987
>>4981
I mean, it's kinda your fault for getting so involved in that, you should have just ignored at the first shit he said. Would you argue with a old hobo in the street? Just fucking keep walking.
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No.4988
Why is it so hard to get started?
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No.4989
>>4988
I recently found out that trying too hard can ruin my motivation. This is from the perspective of game dev which I'm currently focused on, so it may not apply 100% to art.
Basically, I accidentally got into a rhythm where I play videogames for a few hours after work, and then dev for the rest of the day until I've made a decent amount of progress or get tired. Ever since I've been coding every day without fail, and without really struggling to get started either. I don't think of it as a "schedule" or think about it much at all, I just do it.
2 days ago I got into a programming spree and coded all night, and I immediately got burned out and wanted to quit working on games altogether. Next day I coded something simple that was unfinished and then watched movies. Next day, i.e. today, I just finished playing games and want to dev again. I want to get my game ideas done, it's as if one day I just got tired of quitting.
I also stopped feeling bad about playing games. I know that I won't waste the whole day on it, and I don't expect to be able to work all day either. I don't feel bad about quitting the game either when I'm really into it, because I'll probably continue it again tomorrow.
I'm not sure if this makes any sense, I feel like I discovered something important mentally, but now that I'm trying to describe it it sounds like all those generic motivational things that I never found to be helpful at all.
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No.4992
>>4988
Because actually learning how to draw isn't fun and is boring as shit. You can't make anything you want to make because you have to keep drawing the same garbage over and over and over and over, thousands of times until you can do it properly, which takes years. It gets old and repetitive extremely quickly.
Learning how to draw is like watching grass grow. Or if that's not good enough of a comparison, it's like learning how to speak a new language, which really isn't fun either. The only thing that helps is the vague belief that you might eventually be good enough in some theoretical future time. That's all that keeps me going personally, day-to-day it's a miserable fucking experience that brings zero satisfaction. I don't recommend it.
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No.4993
>>4992
>the vague belief that you might eventually be good enough in some theoretical future time
What about breaking down what you need to learn into really small chunks so you can see your improvement in a day's time?
Like learning the bones that show in the upper body or some very restricted shit like that.
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No.4995
>>4902
Is my goal here even possible?
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No.4996
>>4902
>>4995
assuming you're starting from nothing, within the next several months? no. within a year? maybe, if you work hard enough. within a 2 years? it's possible.
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No.4997
>>4993
What do you do when you are past these learning general things? Sooner or later you will have to get mileage by drawing shitty gestures over and over and shit like that, there's no escape from grinding.
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No.4998
>>4997
I usually transform some of my gestures into more detailed pieces when I feel particularly happy about them. It makes grinding pretty fun.
That, or I experiment with different brushes, which also makes gestures much, much less boring.
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No.4999
>>4998
That's kind of what I'm currently doing, detailing a bit more and shifting some exercises to be more fun. The thing is, it's still grinding.
It's not even about being boring, it's just… lonely. It's so fucking lonely now that I think about it, it's like running in circles alone for years.
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No.5001
>>4999
Like I said in my other post, the only way I can stand it is to constantly focus on the end goal, try to imagine in my head the vague scenario in which I'm actually good enough to draw what I want, that one day all the grinding will somehow be worth it.
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No.5004
>Learn art to get a bit of money
>Saved lots of money and finished master and currently taking doctorate in engineering
>Forget about art for 5 years
>Money is running dry because my sis made stupid decision
>Try to draw again
>Turned out shit
God damn it. I almost finish my education as well. I lost approximately 80% of my art skills. Though thankfully, my body still remember the basic technique. I think I only need to practice and remember how I did it. Not really desperate to go back to art. But a back up plan is always good.
>>4989
> trying too hard can ruin my motivation.
I think that's partially true. If you're always sitting in your room doing nothing and then suddenly decided to do something, you will most certainly burn out and lose motivation. It's way outside of your routine. I guess just change your routine one-two week at a time.
>>4995
>Is my goal here even possible?
No. You Americans have NEETbucks, right? Use those to build yourself up one step at a time. Good taste in games though.
Funnily enough, I'm also thinking of going that route with my art. Hopefully we'll end up as competitors.
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No.5014
I'm a piece of shit and today my angry motivates me. Now I'm fucking going study. I hate being a poorfag NEET, I don't give fucks anymore. Fuck the time, fuck the people, everything. What all I need is fucking draw a box.
I'm mad. Goodbye, you fuckers. Good luck to y'all.
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No.5017
>experimenting with Krita
>have some dockers out but hide them while I'm drawing
>reset program
>can't pull the ones I was using back out
>see this
what the fuck did I do
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No.5022
>really want to be able to draw so I can do character art for my /tg/ group, among other things
>pick up Fun With a Pencil
>mfw the first exercise is fucking mystifying
Is there a special kind of hopeless, anons? One that just has absolutely zero potential and fails the first step of the first step? The kind of so shit that he's not even good enough to practice and so can never get better?
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No.5023
>>5022
There's a some things he doesn't explain or doesn't stress on, like how to show overlapping forms in 3D. I mean he probably does but it's been too long since I've read it so I forgot.
Try out Vilppu's drawing book instead, it starts off with exercises on that.
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No.5028
>>5022
>so shit that he's not even good enough to practice and so can never get better
Delete this right now.
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No.5050
>>5022
go back to mark making.
for a complete novice, you have to start at the bottom and work your way up. After that, learn basic forms. You can't learn how to combine forms if you don't even know how to draw them first
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No.5051
Holy shit, figure drawing fucking sucks. Even hands aren't this fucking bad.
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No.5052
>>5051
Hands are a part of the body; it makes sense the whole sucks more, as there's additional things to draw and thus potential sources of suck.
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No.5056
>>5052
Yeah, you're probably right. Come to think of it, drawing just sucks in general.
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No.5061
>>5056
Man, why are we even drawing at all?
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No.5062
WHY DOES IT FEEL LIKE EVERY DRAWING TAKES OVER AN HOUR?
Is this normal? Do I get faster over time? Fucking impatience is killing me.
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No.5063
>>5017
Double posting because I just saw this. Use the menu in the top right to "reset" krita to some default modes. I really like big paint 2.
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No.5064
>>5062
>that meme. "serious anatomy studies" while having serious anatomy problems.
You will get faster over time but it won't come from expecting to be done in an hour…
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No.5067
>>5061
I have severe existential terror, depression and constant thoughts of the rapid progression of time, and suicide/death. Practicing drawing at least gives me a false sense of coherent narrative in my life, like it's heading somewhere specific, that there's an overarching point. For very brief periods of time, it's almost like I can "defeat" my circumstances through force of will.
All those feelings are always just temporary.
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No.5068
>>5067
How does that even happen
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No.5069
>>5068
How does what happen? To be clear, the positive feelings are always fleeting and temporary. The negative feelings are there 24/7 and never, ever leave.
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No.5076
>>5062
That's an interesting image, exactly what I was looking for. Although I would like to ask how would one practice perception?
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No.5077
just spent 5 hours practicing drawing things in perspective and bodies by only using primitive shapes. More than likely that is peanuts amount of time, but it is so hard. I just want to smash my hands with a hammer or something
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No.5078
>>4982
>friend specifically seeks me out, and asks me for help with naming the world of her story
>it's fucking generic high fantasy
>start talking about how I'm reminded of this one podcast, that talked about Tolkien's influences in literature
>they just absolutely shut down
>"Yeah but other stuff used the same races before Tolkien"
>explain how it's significant that Tolkien did it, and why
>compare him to Tezuka and /m/
>"I suppose"
>At this point I can tell they don't want to actually work through this, and just want me to pat their ass for another super awesome idea to throw on the pile
>give them some names derived from a descriptive word's origins, and leave it at that
I'm honest to god genuinely fucking insulted by this.
What the fuck did you think was going to happen, you know how I really dig into the meat of anything I'm asked to.
Don't you ever fucking come to me over art and writing again, if you're not serious.
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No.5079
>>5077
Get prepared to do that over and over again for years on end if you want to see consistent improvement. It's a constant slog through a black swamp that never seems to end.
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No.5083
>say ill do a hour
>get bored af after 20 minutes and stop
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No.5085
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No.5086
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No.5093
>Be me
>Be drawing all my life
>Most of my drawings still look like this
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No.5095
>>5093
Draw from life, faggot
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No.5100
>>5093
Find a reference pic of an iguana, draw it. Find a reference pic of a parrot, draw it. Draw dragon again from imagination with your newly expanded visual library backing you up.
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No.5103
Whenever I look at old art I did, instead of thinking "Wow, I really improved." I think "Wow, I used to suck even more." Anyone else do this?
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No.5104
>>5103
More like "Wow, I haven't improved at all" or "Wow, I used to make much nicer drawings"
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No.5105
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No.5106
>>5103
Yeah, I do this all the time.
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No.5107
>>5104
"Wow, I thought I'd improved but I just learned how to use a new brush."
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No.5121
>>5100
>find reference of a woman
>draw the woman
>do it a lot
>try to draw without ref
>wanna kill myself
I need a gun.
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No.5124
>learning torso anatomy
>having difficulty with the midriff
>midriff fetish
>tfw focus too much on fucking hot girls' midriffs look rather than on the form
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No.5162
>Draw this body part over and over again until you know its basic anatomy
>Now draw it from a million different angles/poses
>Now figure out how it's supposed to look under different lighting conditions
>Now figure out how it's supposed to look with different coloring
>Now figure out how it actually attaches to the rest of the body
>Now repeat all of that all over again with literally everything else in existence
>In the years it took you to do all this (assuming you can even actually achieve it which there's an extremely good chance you won't), Google developed an A.I. that can fully illustrate something in minutes which renders you completely redundant
>In the years it took you to do all this, civilization collapsed anyway
>Even if it didn't happen, the Internet made consuming all forms of media virtually worthless and trivial and you're competing with countless other artists with far more talent than you'll ever have
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No.5163
>>5162
That's why you learn the fundamentals so you can apply your skills to anything in any angle in any lighting as long as you know what it's shaped like and what kind of material it's made of.
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No.5166
>>5162
Why do you even draw? Do you even enjoy it at all?
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No.5167
>have to sink all draw time and mental energy, into drawing comic
>get anxious about my stagnating skill level, as a result
>eventually come to terms with the choice I made "getting a multi year spanning project, done. Vs practicing the technical shit each day."
It's not a good feeling, but the way my life is it really is a choice of one or the other.
Regardless, it feels good to have made it to 50 pages. IIRC most webcomics telling an overarching story stop around here, and I have no intention of stopping any time soon.
Not like I'm going to stop when I finish this one either, though.
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No.5168
>>5166
I don't enjoy anything. I just dislike things to varying degrees.
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No.5172
How stressed/frustrated/angry do you usually feel while drawing? Be honest here.
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No.5173
>>5172
A lot, in all honesty. I know if I don't conquer that anxiety I'm not going to make it.
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No.5174
>>5172
Not all that much. At least much less than I used to. I probably got delusional along the way or something.
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No.5175
>>5172
It's a pendulum between boredom and really fucking angry/depressed. I'll do autistic stuff like writing edgy things on the paper, or punching the sketchbook cover, or tossing it across the room or kicking it and sending it flying. It's all banged up now because of it. For the most part I fucking hate drawing because of how tedious and pointless the whole thing is and I usually just wish I was dead.
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No.5177
>>5175
This is the image that came to my mind except the woman is a sketchpad and there is a pencil in your fist.
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No.5178
>>5175
>>5177
Please be nice to your sketchpad
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No.5179
>>5162
>Google developed an A.I. that can fully illustrate something in minutes which renders you completely redundant
H-how bad it is? I want make money with art, but the future seems bad for artists.
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No.5180
>>5179
It will still be awhile before there is an affordable AI alternative for those wanting lewds of their fursonas rendered. Besides, it may shrink the net size of the market, but will increase the perceived value of human-hand production. People still pay high prices for hand made amish furniture in a world of affordable Ikea alternatives. Hell, I've long theorized that media creation may be one of the only remaining areas of value in the highly automated civilizations of the future. Humans will no means of deriving purpose other than through socially valued means of expression. If you think society is narcissistic now, just you wait.
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No.5181
>>5179
There is no full A.I. right now. But in the sheer amount of time and practice it takes to be good enough at art, there will be.
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No.5182
>>5178
>>5177
Drawing and practice only worsens my mood and I have come to loathe it. Punching the book is one of the few ways to release some of the rage and frustration I feel. I can pretend for a moment that general field of "art" is rather a singular entity whose face can be smashed in and reduced to a bloody pulp.
But, it doesn't happen all the time anyway. As I said before, much of the time it's just the dull pain of boredom, rather than the sharp pain of anger/depression.
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No.5183
>>5022
>Is there a special kind of hopeless, anons? One that just has absolutely zero potential and fails the first step of the first step? The kind of so shit that he's not even good enough to practice and so can never get better?
This is how I think of myself, and it only took me two years to get here. I wish I could throw off the "quality over quantity" mindset and just let loose with a fuckton of shitscribbles.
>>5172
I cannot stop comparing my stuff to other people's work and feel like i'll never "be them", like i'll never be as good as they are. I've gone into a depressive empty slump on how i'll never be great or fantastic within 10 years or so; it doesn't help that my stuff was initially based on flash animations, so I might've been a bit fucked there.
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No.5184
>>5183
>feel like i'll never "be them", like i'll never be as good as they are.
How do you expect to be good when when you trying to draw something you don't understand. What if I tell you whatever you see in your reference drawing are all bunch of illusion that makes looks really hard to do. Maybe you might want to observe your reference drawing a little bit more closer and try understand why does it looks beautiful.
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No.5187
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No.5188
>>5184
I guess you'd be right here, since this is more or less what i'm trying to achieve within 5-10 years time.
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No.5190
>>5188
Well, maybe not entirely anthro, but a sci-fi/cartoonish mix.
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No.5191
>>5188
>>5190
Good work; I love it. Keep practiciing
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No.5192
It's just an endless wave of garbage and filth being dumped on top of you. You're constantly struggling against it, the entire time gasping for air wondering "When the fuck is this going to be over?"
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No.5193
>>5192
For you. When you wonder this, draw something random, draw like a idiot, pratice some circles, boxes, from your imagination and next study more.
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No.5194
>>5193
I tend to suffer quick bouts of rage and scribble/write on things I screwed up on.
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No.5195
>>5194
Same here. I frequently go to some dead boards in 8ch to let off my rage and frustration writing about how mad I was. After this I draw these things and study more.
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No.5197
>>5191
These aren't mine, they're what i'm aiming for, a mix of all these.
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No.5199
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No.5200
Drawabox's 'draw 250 X' drills are so boring it makes me wonder if I want to draw at all.
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No.5202
>>5200
>draw something boring and monotonous instead of what you want to draw
>"gee how come I don't like art?"
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No.5203
>>5202
I followed the recommendation to do it. I accept that I am retarded.
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No.5204
>>5203
Those kind of exercises can be helpful to improve your art, but you shouldn't follow them like a robot. I doubt anyone really likes them.
Just draw whatever things you want/like drawing, and then occasionally do some art exercises in-between. Think of it like a medicine, it probably tastes bad and it sucks to take it, but it'll make you better in the end. Also you shouldn't eat medicine all the time.
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No.5205
>>5204
I like them when I can subvert them.
If I have to draw a lot of boxes I'll draw them in the shape of a lady or something.
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No.5208
>>4793
>draw
>erase because it's shit
>draw
>erase because it's shit
>draw
>erase because it's shit
>draw
>erase because it's shit
>draw
>erase because it's shit
>draw
>erase because it's shit
>draw
>erase because it's shit
>draw
>erase because it's shit
>get angry
>want to burn everything
>can't do it
>feel like a piece of shit
>do it again tomorrow
>draw
>erase because it's shit
>draw
>erase because it's shit
>draw
>erase because it's shit
etc…..
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No.5212
>>5208
That's how I felt drawing, anon. I couldn't bring myself to actually burn it, so I stowed them away in the folder of shame in my closet.
Won't be taking them out anytime soon.
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No.5213
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No.5217
I fucking hate drawing. It never gets any better.
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No.5228
>read through fun with a pencil
>start going on faces
>just copying things and it doesn't look quite right
>get sick of having to sift through his fucking caricatures to find something realistic
>reverse engineer the proportion lines from real faces
>looks a little bit better
holy shit I spent a whole day working it out myself.
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No.5232
YouTube embed. Click thumbnail to play. >>5228
>get sick of having to sift through his fucking caricatures to find something realistic
Not gonna make it
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No.5246
I like how I can crank out poses like these with little to no issue yet trying to draw thighs in a "sitting" position make me want to rip my hair out.
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No.5247
>>5246
I hate to be "that guy" but it comes down to just observing people sitting. Also the human pelvis is one of the craziest things ever so it's not really as simple as that either.
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No.5252
>>5246
Getting the perspective right for things like that screw with me so much. Drawing the bones really helps get the positions right.
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No.5253
>>5247
>>5252
I already got that down, now i'm working on a new clawgirl.
I ask, is her claw drawn right?
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No.5257
>Draw in sketchbook
>Scan drawing
>Trace it in krita
>Colored it
>This took about 2 hours because I'm slow like the snail
>Was kind of proud of it so I decide to save it
>Save it
>Quit Krita
>"These autosave files really clutter my desktop up"
>Delete autosave files
>Accidentally delete drawing as well
I have no right being this fucking retarded
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No.5258
>spent over a year religiously working on my comic, every single day
>tablet breaks
>have no idea what to do with myself, while I wait for customer support to get back to me
I know I can just practice on paper and shit, but just, fuck man.
And before anyone asks, no. I've consistently fucked up repairing my electronics that there's no way in hell I'm cracking this thing open myself.
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No.5260
>>5253
>ask for criticism on the arm
>get a snobby pretentious indirect response
>faggot goes all postmodernist "art is subjective"
>proceeds to drop me like a hand grenade and show me how much of a fuck he actually cares
log: https://pastebin.com/7WucKGGL
I just asked if the claw was drawn correctly for fuck's sake. Don't know why I neglected to mention this.
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No.5261
>>5260
>I am giving you questions to ask yourself because "good" is a stupid word.
>There's literally no such thing as "good" and "bad" in art.
>There's coherent and consistent sure
>and I think your art is consistent with your art.
>Literally what the fuck are you asking me?
>Looks like we all learned something today.
>No neither were necessary.
>I can just as easilly remove you and not talk to you again.
>This is a pointless exercise.
I don't know if he tried to get all deep on you and then sperged the fuck out or if he's just being a cunt
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No.5262
>>5260
Looks like he had a pretty bad day. There might be context I'm missing but as it stands, what an overreacting faggot.
>>5261
It's too bad because he's not half-wrong about understanding the function of the claws to give better advice, but he had to lose it.
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No.5271
>>5258
You know, I appreciate traditional work more than digital art work even though it is a harder approach of doing it. I believe it has more value to it and also it helps you built confidence in another level of mastery.
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No.5272
>Finally got myself to get into a habit of drawing at least an hour a day
>Did it for a few months
>Started to get pretty good again
<Get Carpal Tunnel Syndrome
Life is suffering. At hands are getting somewhat better, and I can type again.
>>5162
>Draw this body part over and over again until you know its basic anatomy
>Now draw it from a million different angles/poses
>Now figure out how it's supposed to look under different lighting conditions
>Now figure out how it's supposed to look with different coloring
>Now figure out how it actually attaches to the rest of the body
>Now repeat all of that all over again with literally everything else in existence
In addition to what others have said, when you are not sure how to draw something, get a reference. Either take the pose yourself, ask someone else to do it, or seek out photos.
>>5172
Only mildly.
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No.5273
YouTube embed. Click thumbnail to play. Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.5280
>>5273
Wrong.., if you want to avoid injury, use a drawing table. The table legs should be adjustable according to the to the hight you need. When you sit, the hight of the table should reach near to your chest so that you don't have to lean your body forward too much.
Picture post kind of related.
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No.5281
>>5280
I just want to add that doing some wrist curls to strengthen your forearms would likely help. I've known programmers who were able to alleviate the carpel tunnel symptoms through strength training. A lot of issues related to small tendons or muscles being strained are due to the larger surrounding muscles not providing enough support.
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No.5283
>>5261
He actually removed me and hasn't said a thing to this date, so i'd assume it's probably both.
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No.5291
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No.5323
>>5272
I've used photo references for every last body part I've ever tried to draw. It only barely helps. The whole human body is a mess and it's led me to develop an increased hatred of it.
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No.5333
>requester gives you a drawn reference that's much better than what you can do
What's even the point of drawing
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No.5334
>>5333
Dude, chill out. Even though I have quite an experience in drawing, doesn't mean I could do as good as the pro. There are even few artists in here who are better than me, and I get that. The point is you should always enjoy doing your artwork. Every drawfags has their own identity and uniqueness in their drawings. Be proud of what you do my man.
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No.5337
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No.5354
>>5333
At least you get requests.
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No.5356
>trying to draw alone in living room
>father starts talking to me
>I can't respond to rhetorical questions or what he talks
>I obviously looked mad
>can't focus at my reference
>go to my bedroom
>my stepmother get home
>she talks alone and very loud
>she is stressed and starts talking alone
>I can't focus in the fucking drawing
>her son get home and everything becomes noisy
After two hours I can't draw anything and now I'm frustrated. I hate this.
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No.5366
>>5356
They might be uncomfortable, but you could consider getting some sound-proof earmuffs (the kind normally used for shooting) online or at a sporting goods store of some sort. It's not a perfect solution but it would be cheaper than moving out! My parents fought all the time or wanted to talk to me and it made it very hard to concentrate, and now that I'm moved out and I have roommates they want to hang out all the time etc. the pain never ends! I've always mused about trying these but never went through with it. If you live with a lot of people I wouldn't hesitate though. Also get a "do not disturb" sign for your door and explain to your family that you're really trying to concentrate and hopefully they'll understand and leave you alone.
https://www.amazon.com/Mpow-Reduction-Protection-Adjustable-Professional/dp/B01L1U9L5W
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No.5371
>>5366
Ty, anon. Sadly I share my room with her sons and I'm poorfag living in a third world country. I can try explain to my family, being lonely and quiet makes hard to start a conversation.
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No.5372
>>5371
Yeah to solve this problem you will probably have to open up to them a little about it. Until I got a job at retail that basically forced me to talk to strangers in my mid 20s (previously I worked in a warehouse environment where socializing wasn't really necessary) I was very shy too, so I know where you're coming from. Unfortunately your only option might be to try and find somewhere to draw alone outside of your home in that case. The problem with third world living is that these places are usually overcrowded too and there aren't many quiet places to be found anywhere for miles as a consequence.
Perhaps there's a library or cafe somewhere nearby? Even if there's a lot of people at least they might not talk too much.
Use maps.google.com to investigate! You might have to buy something if you're going to loiter there to not be rude. Who knows though, maybe you'll make a new friend or something.
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No.5387
So when are you going to end it, anons? Less than 9 years until the end of me.
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No.5388
I just can't seem to make progress. I've been doing these fucking lines and circles for months now and I'm still shit.
Please tell me it gets better.
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No.5389
>>5388
Real life isn't an MMO, you can't become an unbeatable warrior by killing 20 million level 2 boars. Practice what you want to get better at, unless you want to get better at drawing lines and circles.
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No.5390
>>5389
I just want my line confidence to increase, it's all still either wobbly or not straight.
Still, I'll try something else, just not sure what my next step should be. I suppose boxes and other shapes.
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No.5393
>>5387
>ending it
But Anon, dateable robots.
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No.5405
>>5258
Tablet's back.
Honestly feels like I never even left. After a couple of days of readjusting, I'm right back into the grind.
Even more so now, as I managed to change the time I work on draws, from the evenings to the afternoon, which frees up my evenings and puts that time to better use.
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No.5430
>>4393
This hurts a lot, brother.
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No.5431
>>5390
Do you use digital? I got frustrated with my lines not progressing, and then I tried doing some simple exercises on paper. Like night and fucking day. I amazed myself almost instantly with how good my control was. Even if you want to stick to digital, try doing some stuff on paper once in a while just to motivate yourself.
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No.5434
>>5431
Get a bigger tablet fam, I can put a mark wherever the h*ck I want with very little effort.
>Does that mean I put the correct or most desirable mark down?
Hell no. Years into drawing and I'm still a beginner for the most part, but that's besides the point. Having good equipment is important in either case, we should consider ourselves lucky that the best equipment is only a few hundred or thousand dollars.
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No.5435
>draw thumbnail
>breddy gud! :–D
>draw phase 1 linework
>breddy gud! :–D
>draw finished linework
>breddy gud! :–D
>get bored
>half ass rest of the drawing or never complete it
>urge to neck self rises
Help lads.
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No.5436
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No.5437
>>5436
Okay mum, thanks for the help.
Actually asked my brother what I should do and he said "start with the shit you hate drawing first"
Gonna give that a try, I'll report back in a few days.
Hopefully it'll help some anons stuck in the same rut as me.
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No.5486
>>5436
wait since when are there icons on 8chan? how to i bee myself?
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No.5507
>>5431
I'm using Fineliners and paper.
Frankly my hands feel retardo.
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No.5672
>>5486
It's been a while. I think HW was still in charge then.
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No.5676
>>5281
This!
Used to struggle with reoccurring RSI despite stretches, breaks and fixing posture. This is what finally helped and recovery and it was so quick once I started doing them, it seemed like a miracle.
Just make sure you train the whole forearm instead of just doing curls and also strengthen the back and shoulders. Take it slow and avoid activities that caused the injury for at least a month while you do the exercises.
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No.5719
>>4436
same problem here anon,if i begin in 2013 I could probably create cool stuff.
good look for you.
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No.5720
>>5719
It's never too late to start! Good luck to you
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No.5775
Gonna be honest, after years of making fun of shitty artists on deviantart. It's a surreal feeling having that gun turned on yourself.
Admittedly, tons of the people I made fun of were already a-holes and didn't really try to improve (Or even learn the basics!) but still…
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No.5776
YouTube embed. Click thumbnail to play. >>5775
I don't blame people for finding people that suck and seem completely oblivious to it absolutely hilarious, but at the same time I think it's too easy to get caught up in the schadenfreude dopamine addiction and we end up sabotaging our own efforts in the end if we're not careful.
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No.5910
>tfw always wanted to draw
>struggled for years to actually just sit down and draw
>always that voice telling me "you're never gonna make it", "why are you starting so late" and "you'll never be as good as other artists".
>finally get pissed, buy a bottle of whiskey and vodka and down both on two separate nights.
>was actually able to sketch because the voice finally went away
Holy shit, I finally get the "all artists are drug users/drunks" meme.
Sure, they're still mainly autistic scribbles, but it's better than nothing at all.
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No.5911
>>5910
For real, man? I'm literally going to try this, fuck my life.
I've started a part time job because of family pressure and it sucked all my will to live, I was progressing so fucking well before and now I can't even draw anything. I will fuck my life with alcohol.
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No.5923
Im enraged whenever i try to draw myself,
I keep failing and even if i succeeded i would only have a boring as shit drawing.
Fuck im seething with rage.
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No.5924
I vaguely recall drawing software that allowed you to generate models for reference, anybody know what it was called.
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No.5925
>>5924
Clip Studio Paint has internal 3D models you can use.
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No.5926
>>5925
You are a saint and I a lesser man for failing to recall.
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No.5927
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No.5935
>>5923
>drawing_in_a_nutshell.iso
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No.5991
>you need to practise 3 hours a day if you're serious about art
tfw all my time is taken up by computer programming and writing a thesis
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No.5995
>>5991
I feel you, sameboatcompanion. This semester I even have classes to teach.
Maybe we should just stop sleeping :^(
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No.6021
>>5260
>You designed something visual
>Asked if it looked good
>The guy asks "in what sense? Functionally?"
>You don't understand and get offended because he thinks the word "good" is too vague
>He goes into a more indepth explanation of his thought process
>You say "Why so many words, faggot?" in a few words
>He gets annoyed that his wall of text that shows his personal thought process did nothing for you, even though he took the time out of his day to type it out to you instead of doing something productive
The guy is a dick probably, but you are also an idiot. Either learn to humble yourself and ask for a simpler explanation because you are an idiot wasting someone else's time, or shut the fuck up.
I'm assuming you were asking someone you consider "better than you at art" for advice. This means that you consider that person above you in at least one way. This is also apparent to that person. So when you waste their time and then insult them because YOU don't understand what they've said, it's pretty easy to drop you like a rock.
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No.6036
tfw everyone who posts "i'm shit at art" in this thread is actually better than me
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No.6038
>>6036
Post some first and then we'll determine whether or not that's true.
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No.6044
>>6038
I posted >>6035 in the draw thread
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No.6047
>>6036
>Drew one thing
>Why am I not better than everyone at everything?
Drawing is the LONGEST journey. There are millions of things to get gud at. Millions.
Just pay no attention to other people's skill level and plug away day after day and you'll get to where you want to be in five to 10 years if you're consistent.
Art will be nothing but pain if you don't actively find ways to enjoy the act of doing it, and instead focus on some far off impossible goal.
One foot in front of the other is the only and best advice for no confidence fags. We're all gonna make it brah.
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No.6048
>>6047
>We're all gonna make it brah
You won't make it if you give up though.
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No.6049
>>6047
I'm aware of all of this logically it's more so emotionally I have a hard time motivating myself.
It reminds me of pic related, if I got told "just roll the boulder up the hill 1000 times anon you'll git gud" it doesn't exactly make me enthusiastic about the process.
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No.6051
>>6049
Trying to become good at art is one of the worst things for the well-being of the human psyche.
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No.6053
>>6048
No, even then you can still make it. Because you can pick it back up and continue. Back when I was younger I thought of a career in art as ideal because I was lazy and it required no manual labor. I discovered the error of my ways very quickly and became overwhelmed by the vastness of it all.
Eventually life caught up with me and I gave it up for other things. But it's been creeping back into my life.
Even the state of having given up is only temporary.
>>6049
There is no such thing as "motivation."
There is only WILL. Do you want to draw right now? Then do so. If you don't want to draw at any given moment, then you do not thoroughly enjoy the act of drawing.
You can either give up, or find new ways of enjoying the thing you are trying to get better at. You probably also have a litany of sleep and diet related issues that are fucking you up that you should probably take care of.
But the will conquers all.
It's simple advice, but it's the best advice there is as far as motivation is concerned. You might also want to take up a general fitness regimen. I've found that actual physical labor is very inspiring and motivation once you've completed it. Giving up any addictions is also essential, cigs, masturbation, gambling, booze, it's all gotta go if you are going to achieve your higher self.
I'm probably wasting my time because people have given me this advice in the past and I always looked past it hoping for an easier solution. But maybe you're smart. Maybe you wont and you'll be able to move further in a shorter amount of time because of it.
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No.6056
>>6053
Honestly I think just setting a schedule is the most important thing.
Most of what you said is true and I agree with, but the first thing,
>There is only WILL. Do you want to draw right now? Then do so. If you don't want to draw at any given moment, then you do not thoroughly enjoy the act of drawing.
That's just wrong.
Just like we have physical stamina, people also have mental stamina. It's equally important to properly manage that, and not go full force on the first day, burn out, and then not draw again for a few days, if not weeks.
It's better to start with something small and work your way up, with increased increments.
Dedication and schedule, those two things are all you really need to get good at anything.
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No.6057
>>6056
Wanting to do something and being able to do it are different things.
Of course you have to take care of your needs before you can attain the highest value.
My main idea is that you have to enjoy the actual act of DOING IT. And if you don't truly enjoy that act, even and especially in your shitty dumbass cant draw anything beginner stages then you should do something else you enjoy.
No need to drive yourself mad doing something you don't actually like.
The alternative is learning to appreciate what makes the thing itself actually enjoyable.
When I first started I was heavily focused on elaborate finished products that I could not create/achieve. It was torture.
Now I enjoy simple things like just getting a single line to flow just so, and adjusting colors and composition with edits and so on.
There is infinite nuance to creation and you can and should get lost in every bit.
TLDR dont torture yourself, just have fun man.
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No.6075
>>6047
>Art will be nothing but pain if you don't actively find ways to enjoy the act of doing it
This is the key. Too many faggots think that they need to actually master perspective and anatomy to be finally allowed to draw what they want and really enjoy.
That's not a very good way to do things. You will get burned out and miss out on an opportunity to apply just learned fundamentals in practice and experimentation. When people train sports, they play it first and foremost. Same with singing, playing instruments, writing, and so on.
>>6056
>Honestly I think just setting a schedule is the most important thing.
Pretty much. People are creatures of habit. Some willpower is necessary to get started, but once you get the ball rolling, it's easier to maintain the routine than break out of it. Stating small and gradually increasing times spent on practice will help, but consistency is the key.
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No.6099
>want to improve my skills
>open drawing program
>start feeling lonely
>start browsing the internet for some kind of sense of company
>accomplish nothing for the day
>again
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No.6103
>>6099
>feeling lonely
But you can just draw yourself a friend :^)
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No.6104
>>6099
If you draw digitally and like banter and monstergirls, >>>/monster/ has a drawpile they run every Saturday. it's like drawing with friends without needing friends.
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No.6106
>>6103
Isn't that kind of what OCs are like? You create these imaginary people and make them do things and express yourself with.
>>6104
Their hats are on too tight plus I don't understand monstergirls.
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No.6107
>>6099
I have the same problem but when trying to code [spoiler];_;[/spoier]
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No.6108
>>6106
>Isn't that kind of what OCs are like? You create these imaginary people and make them do things and express yourself with.
I guess. Though most of the times OCs are these super cool and super awesome characters that can kill everything and is immortal and has infinity times two lives and can do literally anything and just so happens to have the same name as me.
Drawing is usually used for self-insert, with friends and the like people generally use other stuff like circlejerk and tulpas.
>Their hats are on too tight plus I don't understand monstergirls.
Try making a /loomis/ drawpile then, if you want. the board is kind of dead, but we have some quality drawfags in here, so it could be fun.
I have no idea how the thing works, but I'd join if someone made one.
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No.6110
>>6108
A few months ago /v/ had a drawpile in their drawthreads, it was pretty damn fun or so I've heard. The program wouldn't work on my loonix so I never tried it
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No.6112
>>6110
Did you download the .appimage file and allow the file to be executed as a program?
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No.6113
>>6110
How do I tor with it? I'm always afraid of its security aspect. I hate bullies when they tried to snoop my ip especially when using this sort of software.
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No.6114
>>6112
There was a compatibility issue with Qt and it wouldn't build. Previous versions weren't compatible with the servers anons used at that time. Maybe it's fixed now. Or maybe I should just install gentoo.
>>6113
You might want to get behind seven proxies on that one.
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No.6130
>>5014 here.
I'm feeling happy today, I think I improved a lot for a NEET who haven't done anything in the entire life. A week ago a friend asked me to draw him, I accepted, but in 4 days I haven't start the portrait that he asked. After these 4 days I have done an realistic like lineart for him, but I wanted to make a chibi/kawaii style. So, I started learning some styles yeasterday and today. In these two days my style has improved, I think. I showed him the fucking art and he liked a lot, this maked my day super happy and now I can't stop wanting to draw more (sadly, I'm tired as fuck and can't focus in what I'm doing now).
Also, he gave me cheap game in steam.
Sorry for the bad english.
KEEP DRAWING, MY FRIENDS!
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No.6131
YouTube embed. Click thumbnail to play. Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.6134
>>4382
i drew a lot recently
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No.6135
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No.6136
>>6135
original from French Comic gypsy.
i experimented with linework
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No.6137
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No.6138
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No.6139
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No.6140
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No.6141
>>6134
>>6135
>>6136
>>6137
>>6138
Please keep in mind you can post 5 images in each post
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No.6142
>>6141
thank you.
what do you guys think, do my gesture drawing look somewhat okay?
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No.6144
>>6142
I think you have the right general idea, but don't rest on your laurels. Look up many different resources for gesture drawing and observe a lot of gestures from other artists.
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No.6145
>>6144
thanks
interesting Response.
what would you guys say are the most obvious weaknesses in my artwork.
Maybe it is hard to say since i didnt specify what my Goal is.
Also one unrelated question:
Is there an fiction writing board or a board for webcomics that arent trash or porn?
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No.6146
>>6145
You should focus less on what you perceive your weaknesses to be and more on taking measured steps to general improvement. Saying you're bad at this or that specific thing would be redundant because from what you've shown you need to improve in pretty much every way. Don't take that as an insult, rather as an opportunity.
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No.6184
>>5162
All art fields are way more competitive now thanks to the modern Internet. Back in the day there was at least the illusion that you had more potential than you really did.
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No.6187
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