>>2714
Just give me an item to increase my base health like every other class has. It can be 15 health. It can be 10 health. I would take 5 extra health.
Also, -50 base health penalty for phlog equipped.
Also, undo that stupid stun-on-airblast thing.
Really, I want my class back to being weak and vulnerable like before, but with a little extra health to make up for it and phlog users punished.
Alternatively, give pyros a universal 1 damage resistance…all attacks don't do the first point of damage against them. Really only ever useful for ignoring scouts for a fraction of a second longer while getting something done.
>>2715
>crit stickies do full damage
This really should be the case, it takes multiple blasts to get them to go anywhere anyways.
>floors and walls on fire temporarily
This would be awesome on defense, burn some ammo for a line of fire. Not even deadly like the Huo Long Heater's effect, just a slight deterrent against your team getting roflstomped…slightly faster to set up than demo stickies but also way less effective. Even if there were just one special flamethrower that let you drop napalm as a secondary, that would be fine. The fire could burn you as well if you stepped in it, like with explosives.
Agree about not fucking with the Degreaser. It's perfect.
Agree about reflect jumping, although in a way it's more fun to just jump an initial poorly placed enemy projectile.
>>2716
>The way it affects players is frustrating and slows down the game
It really is, I feel fucking stupid now when I airblast someone and they cPost too long. Click here to view the full text.