as OoT any% shifts back to VC-J, my mind wanders to the ESS adapters
and to the Virtual Console, that doesn't crash when GIM is performed
and to the old Kakariko route, resetting the console to save time
and to the timing method, the arbitrary start and end points
my mind wanders...
to the homebrewed Wii, the region freed WAD,
to the replacement joystick, to the Hori mini pad,
to the rubber band, tape, and grease
my mind wanders...
to the practice, the process, the savestate
to the GameShark, the game saver, the Gecko code
to the cheating, the splicing, the policing
the audio waveform
my mind wanders...
to the timer, the inconsistency, the dropped frames
to the bitrate, the capture card, the interlacing
to the emulator, the graphics plugin, the deadzone
the deadzone...
the ESS adapters are subtle, invisible, already in use
I see the grand decentralization of it all
my mind wanders...
to the iQue player, the fast memory card, the old GameCube laser
to the PS2 disc speed, the sloppy port, the HD remaster
to the PAL cartridge, the patched glitch, the JapanesPost too long. Click here to view the full text.