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/erp/ - Erotic Roleplay

Where bisexual means you don't like men
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 No.173000 [Last50 Posts]

"The latest on the invasion of magic users, it seems our station is being targeted by a branch of the invasion. We've been barring doors and and moving sets to keep you up to date as we attempt to hold them off. As you can see here. . Uh, don't we still have the outdoor camera?"

The reporter stops to look around as people moving equipment surround her and move between her and the camera.

"Hey what's going on? they're held back enough for me to cover this update aren't we? Hey! Just a few minYEEE!"

The sound of the broadcast cuts out a moment after the microphone cable is yanked up between her legs, baring a bit of her backside as she tries to appeal to the crew. She's seen fighting to keep her microphone a few moments before the broadcast is replaced by a test pattern.

—–

This is the latest thread of a lewd RPG about magical girls trying to stop a seductive magic user from taking control of Connection City.

Rules Document: (Still under construction as of this post)

https://docs.google.com/document/d/1tayWCmyOr-fwPZl_lMHkfZ_89TaqrrLj-3il9UXsulM/edit?usp=sharing

Extended roleplay space/archive:

https://oasis.sandstorm.io/shared/kswCs9szckxuJODQdv2JmWvPOcHXkd7t3XuWsOYoSR1

Characters list: (Player characters as of this post. NPCs may be added later.)

https://oasis.sandstorm.io/shared/q7ROxG8ubgLAxN87-xQDtif2B3z1K-EMkGd-_NPBjLb

Previous Thread:

>>150695

OOC Thread:

>>150689

____________________________
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 No.173002

File: 88084a69d3c74e7⋯.png (6.07 KB,840x840,1:1,Floor3.png)

Snowwoman squirms and grunts as the phandom hands continue to grope her. She manages to freeze some of them before they can get too intimate, but a bit of extra ice does nothing to help free her.

>>172827 Nia Atk Slime 5

>>172845 slm atk tycoon 4

Nia manages a strike against the slime before it can lash out against it's target.

one success of 2

>>172837

Sorry, not counting electric burst. You get your corruption roll of 2, which is a fail against your current corruption

The intoxicating magic inside Sylvie stirs up the same inside Electric Idol, clawing at her will to resist, nevermind purge it from someone else.

Electric Idol Must take a corruption check.

>>172862

I would count Normal for this, but corruption got for highest anyway. I'll leave it for the two of you to fluff out.

Electric Idol's Entranced effects are disabled for two turns.

Player Indecency corruption, addiction

Demonslayer Isabel 2* 3*,1

Electric Idol 3* 3*,2

Entranced 6 -2 turns

Grand Mirror 2* 6*,2

Entranced 1

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Whiskapus 1d6 1/1

Speaker Statue 2d6 2/2

slimegirl 2d6 1/2

Holds:

Isabel

5* charybdis

Snowwoman

2* charybdis

Sylvie

4 electric Idol

Ticking Tycoon

2 charybdis

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Blue Cleric

Corruption syringe

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 No.173079

Dice rollRolled 6 (1d6)

>>173002

Nia narrowly keeps Emilia from getting slimed. She has a moment of serious cognitive dissonance from the experience. Aren't slime monsters supposed to be the weakest of the monster-types? They're supposed to be for new adventurers to test their wooden swords on, barely giving XP or GP! Somewhat irritatedly, Emilia briefly wishes the place worked on more well-known dungeon delving standards, and then, on second thought, thinks better of it. Getting her clothes ruined seems better than dealing with sharp, pointy things and monsters that want to eat her flesh.

Not much better, but better.

"Right! Um… I'll see what I can do!" Pennies circle like they were water in a drain. Emilia focuses on them, but is more aware of the danger of the bindings she's steadily worming against. She lines them up aimed at the slime, then thinks better of it. Smashing slimes rarely works out, and it might just divide. Instead, she flicks coins up to her hat, plinking against a different key until it starts turning on its own. That side swings off of it on a hinge, revealing a ridiculously convoluted setup of glass beakers, bottles and tubes, apparently in a space bigger than it should be.

One especially big tube unfurls like a hose and shoots out towards the slime. Another end dangles in front of the Tycoon's face. Emilia rolls her eyes, catches it in her teeth, and sucks on something that looks like a crazy straw, giving improbably-magnified suction to the ridiculous device. The end near the slime doesn't go to her, though; that would be absurd. No, it goes to… a jar, attached nearer along the line, where it will deposit it after it's been yanked through some kind of contraption meant to reduce it from 'slime monster' to 'portable goo.'

Sometimes being the newbie is tough, Emilia thinks, sucking gracelessly.

Attacking the slime with an over-the-top bottling apparatus! Specialty (Hat Trick)!

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 No.173160

Dice rollRolled 6 (1d6)

>>173002

yeah, tbh I wasn't buying it myself. No harm no foul also holy shit A+ OP fluff Corruption

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 No.173168

Dice rollRolled 1, 5 = 6 (2d6)

Let's visit Cleric! Drag Sylvie West: Normal/Corruption

>>173160

>>172862

>>172845

>>172827

<Corruption 4

Sylvie's squeezing hand makes it clear that SOMETHING is happening in there that she likes (as if her screams and pleading moans weren't enough), but something is, off. Oh there's definitely a response and some kind of reaction from within, but it doesn't seem like Sylvie is getting any more reserved. If anything Elly is actually feeling LESS inhibited herself. "Hmm." Power cuts out and the hand retreats, smearing Sylvie's thigh with her juices. "Ugh. You're all sticky. How much have they gotten out of you?" Most of the shimmering fluid is wiped off on that leg, the rest is felt on the teased girl's tongue and Idol's fingers dive into her mouth. "That good huh?"

"Well, I'm sorry to do this but I have someone waiting for me on the other end of the stage. So we'll have to pick things up if we wanna get to your encore. You're fine with that, right?" Pulling from behind she inches them slowly West. "Don't worry, I'll leave the door open so they can still get a good view of you. In fact," the fingers pull out, tracking energy down Sylvie's throat, between her breasts, and stopping just at the top of her pink shield. "with how much noise you're making already, I don't think they'll be able to take their eyes off us. I WAS going to ask someone else to join in, but, well, she might be a little busy." Well no harm in trying. "What do you say Nia, want to try you hand at her?"

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 No.173169

Dice rollRolled 3 (1d6)

>>173168

Corruption

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 No.173197

Dice rollRolled 1, 4, 4 = 9 (3d6)

>>173002

>>173168

Soaking in the perverse afterglow, Sylvie idly fellates Elly's fingers. She gives a little nod at the Idol's tease. "Mmhmm~" It really was that good, and GOD was it good. With Elly's hooks into her mind, she's almost about ready to go along with whatever the perky popstar says, especially if she can give her another fingerbanging like that… However, just as she's being pulled away, something catches her attention through the erotic daydream Idol had filled her head with.

"Wha? Nooooo, Nia's a jerk! She's gonna be mean to meeee-!" she protests, trying to get away from Elly. "I mean gawd, not even Isabel has a dick that big!"

>>173079

It seems the slime-Sylvie is no match for the portable bottling machine Tycoon whips up, but she certainly makes a mess as she's sucked up. Bits of the pink goop splash around, splattering across Emilia's face and the bits of exposed skin the fight had left her with, soaking into her body and making that blouse feel awful stuffy…

Sylvie: Oppose Idol

Slimegirl: Corrupt Tycoon- 1-dice monster

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 No.173214

File: bf7cdad033e500b⋯.png (608.65 KB,1100x800,11:8,butt.png)

File: 801de5f97beb99f⋯.jpg (164.85 KB,809x1029,809:1029,butt2.jpg)

Dice rollRolled 6, 3 = 9 (2d6)

>>173002

>>172825

>"Still not feeling it~?" She coos, half-attentively.

>>Charybdis' focus is getting worse. Or better. That itching buzz of need stronger. The only thing she's even really hearing right now is the impact of skin on skin, the little noises Isabel makes. Each one is like liquid triumph to her ears, the definition of exultation.

Isabel's lips fight back a pained groan, and then a half aroused one as she's touched a bit more intimately. Welcome reprieve from the pain as much as pleasure. As the slayer's arse reddens, her corruption rises, not directly but as a course of shoving it back down - and failing.

Unbidden, she lets loose a little sign, a pleasured half. Or was it just part of the act? The trance.

"Gnh! st. Ah! f-" Isabel's hips jump, especially when Captain charybdis's hands find a sensitive spot - whether one she's created, or one already there.

Half distracted, she knows she's going to have to renew the captain's focus. The slayer can feel the stardust shooter's focus fading, the shadow magics fading away - just like her panties. Its part of what she's been waiting for.

Isabel takes the moment to recenter "of course i'm-f-feeling it. But I'm not going .

Maintain course - weaken hold, make entranced WORSE, deepen focus. monster hunter, indecency

Isabel's costume shifts a little, the frayed skirt shorter. Looking as its fading away due to strain, the slayer's shifting some of her power, getting ready to move. But not yet. Soon.

"NNngh -not as much as you want"

Now, how to change that tune some more?

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 No.173216

>>173214

>weaken hold,

'' with this roll I should probably clarify this was less of an attempt to break' and more…set up for breaking out, if that makes sense?'

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 No.173219

Dice rollRolled 5, 5, 6 = 16 (3d6)

>>173214

Charybdis growls softly at Isabel's continuing resistance. She likes them feisty, but she also likes when they break for her, and this one simply hasn't been broken in properly yet.

Eloise is having something of an awakening. She never knew butts of all things could be so fun to play with. And with that trance buzzing larger, grinding against her ability to concentrate on anything but her satisfaction and praise, it stands out as a clear, unequivocally delightful experience.

Charybdis, the face of wicked piracy, the role Eloise has embodied to her core, cracks slightly under that pressure. "Don't worry, this ass is my treasure, I'm not going to let you go until you can never forget the day the Captain claimed your booty," she whispers.

The really shocking part though is how she chooses to embark on such a demanding course, this elegant captain of captains. Her hands pull away from that bubbly butt a second before slamming back down in one more firm spank, immediately digging in, groping, squeezing, pulling those cheeks apart before Charybdis lands tongue-first against Isabel's pucker.

She's thorough, aggressive, tracing every fold with her tongue before starting to dig and screw her way deeper, leaving nothing to chance as she hazes into the idea that she can corrupt and break Isabel through pleasure, that she can leave a mark by showing this ass pleasures it has never known and will never know again.

Action: Corruption Through Ass-Eating. Dice: Normal, Corruption, Trance.

Wicked Smirk Captain "Rimming Is A Character Moment" Charybdis

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 No.173225

Dice rollRolled 1, 1, 3 = 5 (3d6)

>>173197

>>173168

>>173079

Nia stands atop the slime's shoulders, poleaxe through her body and nearly reaching the floor, embedded in that strange jelly. Tycoon lines up her shot, and with that she materializes her poleaxe and flashes her a smile before nimbly dismounting, landing next to Idol and Sylvie. With the Captain occupied on Isabel's behind, she knows now is their chance.

She overhears their exchange. Clearly Sylvie is more interested in sex than anything else. And she did get a clear view of what seemed to be frustrating her all this time. How could she even fight with that thing on anyway? The slime she birthed didn't seem to ease any of her need. She approaches, but only holds her scythe to her side, her poleaxe and knives hidden away beneath her dress skirt. Fighting wasn't going to get through to her. Even if she forced her back to their side, it would just be more difficult to recover. In this perverse tower, a different strategy was needed.

Nia reaches out and runs her fingertips gently over Sylvie's cheek, her thumb poking at that dimple it creates. "I'm not going to be mean to you," she tells her, her voice nowhere near as fierce as it usually gets in combat. She drags her hand down her side, over her outfit, all the way down to that crotch. "I think I understand now," her voice a whisper. She dares not touch with her bare hand, sensing a dark presence coming from that glowing mark. "I'm sorry I was mean to you. You only needed to tell us you felt this way." She summons her poleaxe, holding it beneath the blade. "You know this blade can cut through pretty much anything, right? Maybe even this little problem you have right here. She taps the blade against chastity belt. "Here, let me show you." She looks up at Elly, beckoning her to pull Sylvie away, knowing she'll be distracted enough after this. She keeps an ear out for anything else, knowing the statues are slow enough that they won't be able to prevent her from doing this.

Cut a deep V down the middle, partially damaging the belt: Normal, Soul Weaponry, Indecency

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 No.173226

Dice rollRolled 4, 6, 1 = 11 (3d6)

>>173225

Reroll

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 No.173227

Dice rollRolled 2 (1d6)

>>173225

>>173226

Indecency, also added name.

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 No.173228

>>173226

>>173225

>>173227

Nia nearly slices off a sleeve as the belt seems to push back, but she continues, carefully trying to cut through that barrier over her sensitive spot. "There, take a look. I think you might like what you see," she tells her, beckoning her to look down at herself. Even if the cage didn't budge, she hopes it's enough for Elly to pull her west.

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 No.173261

Dice rollRolled 5 (1d6)

1d6, snowwoman exposure

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 No.173263

File: 2b4cf983171e460⋯.png (5.93 KB,840x840,1:1,Floor3.png)

Snowwoman groans, followed by heavy breathing. Her expression shows that a subtle but important line has been crossed as the groping ghost hands roam under her dress.

>>173079

>>173197

The squirming form of the slimegirl swiftly vanishes into the hose, drips and spatters seeming to sucked right out of the air. The creature eventually fills into a bottle as a thick dark purple substance that would have a faint glow in the the dark.

Dark Jelly Obtained

>>173168

>>173197

>>173225

Sylvie is pulled into Blue Cleric's barrier, feeling the area pull the intoxicating magic out of her slowly. Nia's slice cuts a chunk out of the chastity belt, causing Sylvie to feel air on her clit as it's exposed, loosely framed by the slice.

>>173214

>>173219

While Isabel manages to loosen her binds in preparation for a strike, the captain feels a gnawing urge for praise. Any girl in her grasp should be squealing and begging for more.

Isabel must take a corruption check

Charybdis's Entranced has been raised to 2

Player Indecency corruption, addiction

Demonslayer Isabel 2* 3*,1

Electric Idol 3* 4*,2

Entranced 6 -1 turns

Grand Mirror 2* 6*,2

Entranced 2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Whiskapus 1d6 1/1

Speaker Statue 2d6 2/2

Holds:

Isabel

1* charybdis

Snowwoman

1* charybdis

Sylvie

3 electric Idol

Ticking Tycoon

1 charybdis

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.173459

Dice rollRolled 4 (1d6)

>>173263

Emilia's weird bottling mechanism works wonders! It's a wonder it worked, actually. Sometimes she wonders where all this stuff comes from, but then thinks, 'right, it's magic,' and moves on with her life. Doubly importantly, it gets all of it, keeping the splatters from getting all over her while she's unable to really dodge out of the way.

The mechanism collapses back into the opening. Emilia catches her breath for a purpose that isn't providing suction. The faintly-glowing bottle passes her eyes and then gets added to the hat's collection, shunted off into the part of it she stores all the rest of her stuff… wherever that is. She's going to have to figure out what she can do with that later. The immediate applications seem a bit too… gross, maybe.

Hat all reassembled and ghostly ropes gradually sliding to a point where she can wriggle out, Emilia looks for another target. She pulls the swarm of pennies back to her open hand, rolling them across her palm one by one, and then sending them out to batter the remaining Speaker Statue. If all her time spent being kind of nerdy has taught her anything, it's that it's best to reduce the number of enemies on the field as quickly as you can. Her aim suffers from being wrapped up and distracted trying to get out, but what can you do?

Taking a shot at the remaining statue! Specialty (Compound Interest)

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 No.173484

Dice rollRolled 4 (1d6)

Can't roll corruption in here, so were just going to Continue to hold Sylvie, gently though. Maybe with another touch below if she's good: Normal

>>173263

>>173225

>>173197

>>173214

"Hey! Who told you abo- And there's nothing wrong with her!" The remark about her lover almost makes Elly loose her cool again, only calming down as Nia steps in. Her eyes seek Isabel for a moment. The knight is clearly in a rough spot, but she's putting herself on the line for the good of all of them. Just hold on, she thinks. Already she's imaging all the "stress-relief" Isabel will need after this, if she's somehow managing to keep all those thoughts from being broadcasted all over the room then it's made clear by her rapidly-changing expression. At least Snowy is having fun.

The grating of steel pulls her gaze (and thoughts) back to the girl in her own arms, a girl who has curiously grown VERY still. It looks like Nia wasn't joking; that thing really CAN cut through anything! "Would ya look at that. We CAN get this thing off of you. You just need to behave."

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 No.173621

>>173263

>>173484

Sylvie flinched at Idol's sudden outburst, the pure light bathing her making her feel a lot less bold suddenly.

"Woahwoahwoah-! Not complaining, not complaining…. about Isabel anyway." She gives a nervous chuckle. "I'm kinda jealous though, you keeping her all to yours-eeeeaaaeehhhhh….."

Once again twisting in Idol's arms, she pales a bit as the halberd inches closer to her sensitives, freezing up entirely when she feels the metal.

Feeling cool air on her skin again, she blinks in surprise.

"Wh- how? That thing was made of magic!" she remarks, already toying with her swollen hood.

"….. like everything else in this place you've ripped through. Right. Uh…. th-thanks."

Sylvie is too distracted to take an action

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 No.173656

Dice rollRolled 5, 3, 6 = 14 (3d6)

>>173459

>>173263

With Sylvie pulled away, it was up to Elly and Blue to make sure she stood in there safely. Nothing more could be done now. A statue still remained, as well as a distracted captain. She wasn't about to let it come in the way of anything. Leaping high up into the air, she watches as Tycoon blasts the statue with money while aiming her poleaxe for another strike.

'Leaping slash at statue: Normal, Soul Weaponry, Indecency

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 No.173657

Dice rollRolled 5 (1d6)

>>173656

Indecency check

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 No.173924

Dice rollRolled 1 (1d6)

>>173263

>Isabel must take a corruption check

>Charybdis's Entranced has been raised to 2

alright, finally. hi. making ap ost!

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 No.173928

Dice rollRolled 5, 2, 2, 1, 4 = 14 (5d6)

>>173924

>>173219

>>173263

>She likes them feisty, but she also likes when they break for her, and this one simply hasn't been broken in properly yet.

Falling into a rhythm, isabel Coos. Surprise, pleasant outbreath. A pucker suckering a partner's focus in, leaving her adversary buried right in the thick of her tush. Face first, lost in those rolling mounds, her cheeks ripple lightly against the captain's face!

Its hard to see whats happening but those bonds loosen, isabel's hand reaches back, petting Charybdis hair. Affirming that she needs to be right - right there. Its not entirely unpleasant, in fact, it feels sorta good. The moans isabel makes aren't entirely ungenuine…

but her body seems to be a SPONGE for corruption, soaking it up, letting out more vocal sounds as it flows in, but diluted, mixing with her own dark energies. Ultimately lighting up less important areas like a cup being filled from the bottom. The girl takes to it well, but at least in this moment absolutely seems to be playing 'hard to get' to a T!

..and it seems to be just the regular sorts of pleasant noises. THe high notes of a squeal are JUST the regular sort, setting aside the possibility of higher-heighted corruption. A tough cookie indeed. Fortunatey for isabel, this seems to be just the break she's been waiting for!

With Charybdis helping herself to the slayer's booty, its easy to miss those dark panties smoking. Wisping, laces undoing, raveling - snaking back.

Fingers tousle in hair right as the slayer's garment reshapes into a pair of tight wrist ties, lacing Charybdis hands together, pulling her face deeper against Isabel's dark skin. Then, motion - so anchored, Isabel reached back, holding to wrist and hair and turned in place. Wrestling, almost. She's been bent over, but with a sudden reversal, charybdis is going to find herself on her back, that delicious carmelita's derrier engulfing the captain's

Reversal! Facesitting and bondage. Break bondage, tie the captain. Normal, monster hunter, combat-risc

It does feel rather nice though. Charybdis isn't hte only one having an 'awakening', the girls corruption still rises in response to the presence of otherwordly magics - and the saber is still there. Right there..

Isabel knows what she has to do.

Her foot lashes out, the bootheel of lithe justice catching the Infinite Pure Wave Saber against the slayer's stiletto's - and kicks it out of charybdis grasp, scuffling the dangerous artifact into Blue's barrier! Action! Dark energy crystal spent! Multitasking penalty ignored! Corruption added! Kick the saber past blue's barrier!

Drawing on a dark surge of strength, fighting fire with fire, the slayer can't help but squeal - in a triumphant, sexy way. Even if she doesn't succeed, she's giving this her best shot, and the thrill of being on top - that might be the more overall riscy, seductive element creeping in. Crystal's smoke interewoven with her own, clashing against the weapon's protections and bond to owner.

Butt it doesn't really matter with Isabella's gyrating and wriggling against the captain's face, does it? Its -her- prize, after all. Better play with it -while she can~

Wasn't sure if one corruption die or two. Using the fourth one to see if isabel's curse grows; fifth is for crystal

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 No.173934

File: 985b5d105a51171⋯.jpg (140.31 KB,722x900,361:450,Tifa and Her Bandaid.jpg)

File: de96222190ef29c⋯.jpg (162.83 KB,576x794,288:397,360-009-1502035038610.jpg)

File: 2a951ff04174b78⋯.png (4.42 MB,3000x4000,3:4,5c5d4b04ca24dbf8876669d5ca….png)

File: 0e6498d5cb411b1⋯.jpg (243.67 KB,600x609,200:203,1cfb86c50272e777a6cf3b0158….jpg)

File: 4befe43fe1aa077⋯.png (411.65 KB,800x900,8:9,eb0b0416322d16e88453c86f9b….png)

Action: Take a dive, accepting Isabel's actions.

(what follows then, is entirely for fluffy RP reasons)

Charybdis is too enamored with her task to be aware of what's happening until it is frankly too late to do anything about it. She's taking the hand on her head pushing her deeper as encouragement, as awareness and most importantly praise that she's doing the right thing.

Which is why there's only a slightly confused sensation as her hands can't roam that ass so freely all of a sudden, bound up in fabric. This is then followed by a sudden and significant reversal of fortune as Isabel shifts and firmly drops Charybdis to the ground, using her ass as the fulcrum, positively burying the pirate in, well, booty. There's a muffled, outraged squeak from the captain.

But the tongue doesn't stop, delving deeper, pure greed writ in the captain's ministrations, her trapped hands nevertheless squeezing down on what they can reach.

The struggle doesn't really begin until Charybdis kicks the Infinite Pure Wave Saber clean through the air into the next room. Charybdis outrage turns more toward a furious, tongue-lashing snarl, at once stimulation and agitation, the girl's feet kicking ineffectually as she squirms and attempts to escape Isabel's grasp. . . without stopping her licking, for some reason.

As for the saber, well. One might have expected a horrible kaboom or disintegration or any number of things, but the battered oar passes through the barrier unharmed, clattering awkwardly to the ground, only the red-black flag adorning it dissolving into so much goo before evaporating entirely.

The Infinite Pure Wave Saber is not in fact a corrupted artifact. Neither is it a pure one. It simply is.

Charybdis' outfit doesn't dissolve on the spot though, maintained by its own energy.

The struggle continues. . .

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 No.174565

Dice rollRolled 1, 5, 4 = 10 (3d6)

Exposure, Snowwoman

>>173459

2d6, speaker statue

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 No.174566

Dice rollRolled 2 (1d6)

Oh yes, and

Blue cleric exposure check

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 No.174567

File: 9d5ccc1c1efa51a⋯.png (5.93 KB,840x840,1:1,Floor3.png)

I'll have to properly enjoy your fluff later, kind of having to force myself to get started on habit again.

With the captain distracted, Snowwoman finally manages to squirm free of the mast, red-faced and panting a bit as she tries to fix her dress.

Hold expired

>>173459

>>173656

The speaker golem charges at tickign tycoon, apparently trying to avoid ending up like the others. it manages to avoid the burst of coins and starts to grab for her clothes before nia lands a heavy strike that knocks one of it's arms off.

Ticking Tycoon must take an indecency check. Hold expired

One success of two, one die removed.

>>173484

>>173621

Actually you can still roll to purify inside the barrier. The target acts as the source for the corruption.

Hold renewed at 4

>>173928

>>173934

Hold broken, hold of 5 placed on charybdis. Charybdis's magical competencies are temporarily disabled.

Player Indecency corruption, addiction

Demonslayer Isabel 2* 3*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 6*,2 3/3

Entranced 3

Meido Shooter Sylvie 2* 6*,2 1/3

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Whiskapus 1d6 1/1

Speaker Statue 1d6 1/1

Holds:

Sylvie

4 electric Idol

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.175184

'It was Wednesday, my dudes. Delay since nobody took any actions.

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 No.175208

File: 9af06f698778678⋯.gif (3.61 MB,550x275,2:1,facesitting.gif)

File: 8f0a1ef9f08d1af⋯.jpg (170.26 KB,800x1200,2:3,KO657jB.jpg)

File: 15c04f26ddf9e07⋯.jpg (33.87 KB,463x720,463:720,slayer_yogabutts.jpg)

Dice rollRolled 6 (1d6)

>>173934

>Hold broken, hold of 5 placed on charybdis. Charybdis's magical competencies are temporarily disabled.

>>174567

Isabel breathed hard, then squirms downwardly, rubbing charybdis new position into the proud captain's face. Rewarding those licks and snarls and -vocalizations- with Isabel's luscious cheeks jostling 'gainst Charybdis own cheeks. Wriggling, grinding down, an active participant in showing the captain a new pleasure.

It is a pleasure, isn't it? To have a tan backside to worship, for each of those stifled coos and groans to fed into and fan this new desires. The silk against wrists and hands feels good. "That's iiit~"

..of course, with the saber kicked away, many of the captain's protections against corruption go with it. Both the empress, and the slayer's own. And with it, the verge and precipice of temptation. Why give the saber any thought when its so much better to lie RIGHT here?

Action! force Charybdis to use the entranced dice. Encourage the captain to give it all she's got! I'm thinking of this as a MALICIOUs ass-ist action, where Isabel is encouraging the captain to take a detrimental action, furthering her efforts. if successful, hmn…. i'm thinking a temporary status where Trance becomes a flooor for Indecency as firm control over remaining costume magic slips away? normal

As Isabel coos, her hands tangle in hair. Sitting firmly down, butt also pulling her newfound prey upwards. Like its a mirror of her own grip on her inner corruption, firmly held in check. Mastered, but also lighting her up from the inside without growing to an external release. She can do this.. "Thats a good girl~ squeeze n slurp your Frustrations out.

There's a rolling, purring delivery of frustrations. Somehow the phrase 'good girl' - elly's favorite ' has more imparted meaning in blissy trance.

Isabel's hair dangles backwards as she arched back, looking upwards. One hand finds itself caressing her own breast, then gesturing at the sabre and one of the other girls to secure it without SAYING so - then squeezes one of charybdis breasts Copping a little feel, teasing fingers circle an touch round a nipple. Lazily whorling downwards, taking time to pet over a stomach. Put a palm over abs, trace a lazy thumb round bellybuttons. Creeping downwards. Isabel isn't sure if she wants to swat lightly, slap, spank or tear at fabric, but the demonslayer ends up slipping her palm RIGHT against panties and squirming thighs. Cusping firmly, letting Charybdis KNOW, intimately and truthfully, that she could do so much more mean things than simply squeeze and push her sex down.

Instead, a malicious and definitely familiar glow suffused Isabel's palm, magical heat (not the temperature, but the burning desire sort) radiates upwards. Suffusing, mollifying, encroaching. Familiar.

Has charbybdis just found a 'new' 'dark empress' to throw her heart at?! that baleful energy is SO familiar. It lights sparks and tickles her tongue, the hint of MORE of it buried inside the demonslayer's root and core. In fact, as she sticks a tongue deeper, there's almost MORE of it to tongue-lash out of the seat of her desires.

if that action doesn't work out, I was also thinking of upgrading the hold to a 'sex' grapple for indecency instead of corruption, representing dematerialization and loss of control instead. Either works!

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 No.175210

>>175208

>>175209

Oops, double post. i'll have to clear one out. i should probably clarify, i was thinking of the 'assist' taking the 'side' of entranced, and sort of as a faux second one. Since most of the captains dice are restricted, i think its a fun way to make head way!

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 No.175529

Dice rollRolled 3, 1 = 4 (2d6)

>>174567

>>175184

Good to see you back! And if you say so who am I to argue!

Purify: Corruption/check because this is the only die

>>173621

"O-oh. Uh, well maybe if you ask really nicely She could… I mean she might enjoy something like that. But don't blame me if she's too much for you." A quick mental note, Elly would have to make sure to get this one ready for her Knight. Dark thoughts swirl in contrast to Sylvie's own increasing clarity. "I know you want out of that thing and I really should help you get your head on straight. But I just can't help wonder," a finger strokes the exposed flesh, poking and prodding, making sure to only tease the part that is truly revealed. "How long have you had that thing on? 30 minutes? An hour?" Time is strange here; for all Elly knows she could have been kept at the boiling point for a relative day or two. "I'm tempted to see just how desperate you can get." Whispering wickedly now, her other arm wraps tightly and fills the air "I'm sure we could talk her into fixing up a fresh curse for you. After we break that one, of course."

But before pleasure, business. "Now, let me see if I can finish you off." A quick step and a twirl seeks to pin the wayward girl to the floor, Levina's shiny form landing on top with a muted "squeak." sitting down on the other girl seems to have had some effect on the dubiously-intentioned purifier, smiling and biting her lip. "I ah, may have to hold on to this. As evidence." It seems all this excitement has revved up her passenger again, and here she was afraid entering the light would stop him cold. "Just relax and enjoy yourself. For now it's all about you." With that she leans forward, taking a breast in her mouth and digging that hand ever so deeper.

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 No.175530

>>175529

Whoops, second spoiler should be bold text

Purify: Corruption/check because this is the only die

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 No.175534

Dice rollRolled 3 (1d6)

>>174567

Indecency check!

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 No.175536

Dice rollRolled 1, 2 = 3 (2d6)

>>174567

Emilia's coin-related rampaging appears to be working pretty well. She's keeping things off of her and taking them apart in equal measure, and all the noise is making it really easy – er… well… 'slightly' easier to tune out what's happening across the room. She's absolutely certain she did not become some kind of isekai character upon stepping into the Tower, nor did she into some kind of… of…

Ticking Tycoon, feeling weirdly meta, takes a moment to shake it off. The ropes come with it. She wiggles free, getting her legs back under her and feeling quietly relieved. That ends at the exact moment the golem charges through her barrage, making her yelp and throw her arms upwards in a useless block. One of the arms swings high, grabbing near her arm; the other is lower, getting a fistful of skirt as she stumbles away. Nia takes care of one, the lower of the arms getting knocked off, tumbling to the floor.

It's still got a fistful of skirt. Her long, pretty, and most importantly modest skirt is abruptly truncated, reduced to being short enough to qualify for 'mini' and not intact enough to cover much of anything if she bends at the waist. At the moment, it's revealing creamy thighs, the richly-detailed, floral-patterned tops of her stockings, and the garter belts clipped to them to hold them properly in place.

It's also revealing that the Tycoon has exactly zero chill about her increased state of undress, as evidenced by the red in her cheeks, the look in her eye, and the blade of tightly-layered coinage that strikes downward like a guillotine blade.

De-half-itating the golem! Normal, Specialty (Compound Interest)!

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 No.175622

Dice rollRolled 3 (1d6)

>>175529

Feeling her inner perversity and the energies of the barrier mix in her body, Sylvie's desire clashed with a growing sense of shame. She really went a bit overboard… but god, she doesn't regret it as much as she should.

As Elly toyed with her body, carefully avoiding the chastity belt even though she could shove her hand right through it, Sylvie rewarded her with a meek whimper, trying to remember just how long she really had been away. "I- Idunno… I was like, chained to a table, and the Captain had me- nngh…~ A-and there was this monster that…. hhhnh~" Cutting herself short, Sylvie was suddenly possessed by a wave of shame and guilt, keeping her from detailing the encounter in full, and of course recalling the incident flooded her with intense arousal. Idol was quick to capitalize on that, forcing her to the floor. "Ohmygod please please please…" she begged, her pubic tattoo casting an alluring glow. "I- I don't think I have an off switch anymore~"

Kicking her leg a little bit, Sylvie let out a little yelp as Idol pushed a pair of fingers in deep and mouthed at her sensitive breasts.

…. But why did it have to be all about her? Sylvie was being stupid and selfish and she knew it. If Elly would just let her up, Sylvie could make it about her instead, and Nia and Blue too!

However, as Idol made her move on Sylvie, the corruption at play became more aggressive, shifting from Sylvie's body straight into hers through her lips and fingertips. If it had to be forced out of Sylvie, perhaps it could cling to another girl that already knows its allure.

Corrupt Idol: Corruption

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 No.175666

Dice rollRolled 6, 6, 5 = 17 (3d6)

>>175536

>>174567

Nia lands through the statue and swings her poleaxe back around, cross through its midsection from the other side before it has a chance to turn around. She doesn't see what happened to Tycoon, and frankly it doesn't matter too much as long as the Captain was kept occupied.

Destroy statue: Normal, Soul Weaponry, Indecency

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 No.175772

Dice rollRolled 4, 3 = 7 (2d6)

>>175208

(Note: I have no idea if it's possible to break the Empress' hold without purification, or if the GM wishes to explore that, nevertheless, I'm leaving the option open.)

Charybdis is being pulled in all directions. The Captain's persona is outraged by this affront, the girl within is discovering a forbidden new joy. The girl above tells her to submit, the Empress' pull demands she fight. The fuzzy desire in her head simply needs praise. And ass? Ass.

And that's how there's a growling girl attempting to dislodge herself from the crack of another girl's ass while also tonguing and probing and /swirling/ and - as hands start to play over her body, making small groans reverberate through those cheeks too.

Indeed, at the moment she isn't thinking of her Saber. She's thinking about making the owner of this ass climax and submit to her tongue. She's thinking what a good girl she'd be to make that happen. Isabel is thoroughly in control of the situation in that respect, even if Charybdis' hands continue to grope and maul her freshly spanked ass, unable to do much of anything else.

And it would be so easy to lie there and visit worship upon the ass taking up almost all of her awareness of the world. Especially with Isabel's hands upon her, making her feel vulnerable in a way that is entirely unbefitting of the Captain's persona, making her feel not just arousal but desire. There's a shiver as Isabel crosses her belly, her hand able to peel away the risque pirate-schoolgirl skirt and slip down over her rubber-clad sex. She's wet, and the heat of that is palpable right back to Isabel as she shares her own magical heat, especially as it quickly spreads to 'soaked' status with that infusion.

It throws another wrench into Charybdis' awareness and perception of the world. Another corrupt power, a different one. . . as tantalizing as the former in its own way. Maybe because this one has its ass directly upon her face. Maybe because her persona chafes at the Empress' yoke sometimes. Maybe because she's tired of fighting people just trying to do the right thing.

She doesn't even have a way to meaningfully struggle against it, bound, bereft of her powers, she can feel that corruption tugging at her sex, tugging at her mind, at her tongue, urging her to drive deeper, to push back into the slayer's ass and make her squeal and give her more.

While she lacks any inherent magical talent of her own, she /is/ still utterly infused with the Empress' corruption, and that's what bites back at Isabel, the resistance to her plan, the pirate's glasses askew, the only thing she can even see anyway is a glorious tanned butt.

Some part of her would just be happy to make the girl scream her name before this persona ceases to exist.

Action: Corrupt Isabel. Dice: Corruption, Trance. (I acknowledge this is hopeless given a six already, and I really am pretty properly screwed at this point, but I figure it's more flavorful to have this last gasp than to simply concede the point every turn). So yeah, technically: Concede, just with a side bitch of maybe corrupt Isabel.

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 No.176301

Dice rollRolled 1 (1d6)

>>175536

Speaker golem

1d6

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 No.176304

Dice rollRolled 6, 4, 5 = 15 (3d6)

Snowwoman 1d6

Whiskapus 1d6

Blue Cleric Exposure Check

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 No.176306

File: 663308e956ce6f3⋯.png (5.64 KB,840x840,1:1,Floor3.png)

I think getting to skip Wednesday's update threw off my momentum. Well, since it's so late next update should be wednesday again.

After getting free and regaining balance on her heels, Snowwoman ends up staring down the whisk creature. She forms a few icy shurikens in her hands and hurls them, tearing the creture apart enough to cause it to start melting.

Whiskapus destroyed

>>175208 trance boost

>>175772

Think I'll go with the stripgrapple idea.

Hold maintained at 5, and now calls for an indecency check each turn.

>>175622

>>175529 failed purification

Failure against own corruption. Remember that your corruption roll has to at least tie with your current corruption. Since in addition, Sylvie went and took an action that tied, I'm going to go ahead and say.

Electric idol must take another corruption check.

Blue Cleric Shivers a little as her barrier purges the last of the empress's dark magic from Sylvie, though it leaves it's imprint on her.

Sylvie has been purified.

>>175536

>>175666

Between the two girls's assault, the last of the speaker statues is reduced to a series of fragments that slowly start dissolving.

Speaker statue destroyed

Player Indecency corruption, addiction

Demonslayer Isabel 2* 3*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 6*,2 3/3

Entranced 3

Meido Shooter Sylvie 2* 1*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Holds:

Captain Charybdis

5* Isabel

Sylvie

3 electric Idol

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.176458

Dice rollRolled 5 (1d6)

Indecency check to kick forward into a post at some point.

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 No.176615

>>176306

Finally cooling off, Sylvie lets out a huge sigh, tiredness, relief and post-orgasmic bliss all at once. As her hair shifts from vivid fuchsia back to dark, shimmery blue, the room seems brighter.

While her costume reverts to its original shape, there's still some hints of the Shadow Sniper left- namely, that her outfit is more revealing. Though no longer ripped, the skirt is much shorter and the top exposes a lot more cleavage. In fact, the lacing down her torso leaves a gap of skin visible just underneath from sternum to navel, the whole length down.

Her eyes refocus as if she was just waking up from a nap, and she sits up in the Idol's arms.

"Ohh….. Oh god, I was kind of an ass, wasn't I?" she meekly asks, a pregnant pause hanging in the air as Sylvie wonders if she should admit how good all that felt.

"Uh, thanks. All of you. I guess I owe a few more favors…"

Her bow reshaping, she hurries forward, giving a knock on the door. "Pardon me, hope you don't mind one more!"

Move East

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 No.176792

File: 230cf36b7a47c5f⋯.gif (1.05 MB,540x275,108:55,facesitting 7900a6_6621881.gif)

File: e347de0caacd259⋯.jpg (184.92 KB,795x1105,159:221,Bonnie Huber 3.jpg)

File: 125a54c4353afa7⋯.jpg (75.37 KB,607x665,607:665,Bonnie Huber 4.jpg)

File: 07a9283632f6dc7⋯.jpg (70.39 KB,666x461,666:461,fa1757ef4c7d5b653bba66ad64….jpg)

File: 609e6d39fac3002⋯.png (363.83 KB,600x771,200:257,10963230.png)

Dice rollRolled 6 (1d6)

>>175772

>Captain Charybdis

>5* Isabel

>>175772

>Action: Corrupt Isabel. Dice: Corruption, Trance. (I acknowledge this is hopeless given a six already, and I really am pretty properly screwed at this point, but I figure it's more flavorful to have this last gasp than to simply concede the point every turn). So yeah, technically: Concede, just with a side bitch of maybe corrupt Isabel.

going to roll for this anyway. its only fair to see how much damage gets done while you 'go down fighting~

>>176615

>Her bow reshaping, she hurries forward, giving a knock on the door. "Pardon me, hope you don't mind one more!"

Well, what does silvie see, exactly?

her former captain facefirst in isabel's rear, the vioette's own hand between the captains legs. Hate, energy, bountiful squirming in the air. Its not for mutual pleasure but a conflict.

Right now, it seems like isabel is -winning-. She's challenging the assertion that Charbydis is in control on multiple levels. Of her own uniform, of her enflamed desires. Of thoughts that DONT exist outside of her throne, of looking up and giving in and being oh so rewarded for her service.

for her tongue.

For her squeals and capitulance.

When did the empress ever give anything TANGIBLE to play with? That wasn't earned with the booty-seeking sabre and her own two hands? They got her into this mess, but does the damned captain really, truly want to get OUT of it?

Isabel's fluttering eyelashes and hot breath is a small sign that she's really enjoying this. Skin tingles, a wiggling tongue makes her croon,pull toes in and get them underneath Charybdis hair, and starts introducing a little bounce to her wriggle. Grinding out her resistance, her weakness like a mortar and sexy, sexy pestle.

each clap of Isabel's bounteous cheeks around the assaulted captain's face is like a wave, lapping at her resistance. Fraying her uniforms, the concentration, focusing that outrage into arousal. Its growing. So is the slayers, and not just in an orgasmic way. Throbs in her clit, toes curcling to fight it back. Not an orgasm, but the other thing

"that's a good girl. Don't stop. Just like that. Keep going. More - more. There. Now lets see.. ah~hh."

>here's a shiver as Isabel crosses her belly, her hand able to peel away the risque pirate-schoolgirl skirt and slip down over her rubber-clad sex. She's wet, and the heat of that is palpable right back to Isabel as she shares her own magical heat, especially as it quickly spreads to 'soaked' status with that infusion.

>It throws another wrench into Charybdis' awareness and perception of the world. Another corrupt power, a different one. . . as tantalizing as the former in its own way. Maybe because this one has its ass directly upon her face. Maybe because her persona chafes at the Empress' yoke sometimes. Maybe because she's tired of fighting people just trying to do the right thing.

Fingers upon those rubber tight panties. Massaging, rubbing up and down. Equating power and desire with physical touch. Its a feedback loop, threatening to burn out the reserves of power her battery-operating conquest is operating on. Firm pressure, slit teased - tormented - damnable energies at the girls pussy and every lap at her tongue.

"If you want more~". Encroaching

"Then let me INnside~" isabel challenges. beautiful.

If anything, isabel seems to absorb the offered corruption right out of Charybdis, pulling at the strings and magics, plucking those chords and gathering her threads. She's like a sponge for it, able to absorb and diffuse it - or at least has practice doing so. The corruption that leaves is replaced.

It tastes like violet submission, and its getting better worse perfect.

Just like isabel's booty.

Thats what the Captain's persona wanted, all the booty in the world wasn't it?

Fitting, that's how the Captain goes down, getting exactly her heart's desire.

'maintain hold corruption test, action in a sec

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 No.176794

Dice rollRolled 5 (1d6)

>>176306

Corruption

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 No.176795

File: 64e6d5f0974d293⋯.png (246.04 KB,500x500,1:1,#isabel cleavage Moxie Mil….png)

File: 641f8f4054f11b8⋯.jpeg (336.83 KB,1000x1415,200:283,#slayer costume skimpy vi….jpeg)

File: 5111eeebf0503e0⋯.jpg (128.41 KB,630x875,18:25,#notdemonicatall isabella ….jpg)

File: 273431c6890c2b9⋯.gif (1.81 MB,358x339,358:339,sproing 71RZqUM.gif)

File: 85531e843be6ac3⋯.jpg (18.69 KB,274x372,137:186,cameltoe.jpg)

Dice rollRolled 6, 6 = 12 (2d6)

>>176792

Not to be outdone, Isabel's curse races to catch up to the current moment, straining the bonds of her willpower. Sparks flying in her sex, gathering in her pussy, her peak. As her juices leak, starting to smear over Charybdis face, the demonslayer's problem is no longer constrained.

It twitches, then trembles. Then grows with a squeal, half of her thinking about her pleasure, half thinking about her mission, both thinking about how they can't lose at this stop. Being in command feels good. It felt great. Therein lies the danger. The remote possibility that Isabel can lose herself to the conflict.

Her hand tightens in charybdis hair. Past the halfway bring to enthrallment, its time to take the reigns. The slayer's grinds becomes a little more motion, back and forth. The beginnings of that extra-longclitstick rubbing and thwapping into Charybdis chin, leaning over.

>>176615

>"Wha? Nooooo, Nia's a jerk! She's gonna be mean to meeee-!" she protests, trying to get away from Elly. "I mean gawd, not even Isabel has a dick that big!"

So that's what Silvie sees. Isabel bouncing on a face, bent over enough to show her cleavage off, face looking like its warring between bliss and determination. That, and the sudden sproing. That old saying about speaking of the devil and it appears. Perfectly timed to gasp, and re-tempt the just purified silvie.

That, and the perfect view of Charybdis tight rubber cameltoe, and how isabel's fingers stretch it tighter. She hasn't started trying to use it yet, but come to think of it - she could probably use a hand.

Defeating evil is a team effort, right?

Action: Same action! Help the captain facehump her love of asses into reality and submit. Take a little more direct action, butt stay the course. Trying not to cum(or is it to old back and make it fiercer later?). Dark sorceress, corruption - forsaking normal die because there's a lot going on, and this is a 'specialist situation to keep a hold going, smother, AND the grapple-element of making entranced worse.

Is it just the lighting in the room, or did the panties tied around Charybdis wrists just take on a more…silky, venemous, sinful vine-pattern and smooth as babyskin texture as the snake creeps into the party.

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 No.176803

File: 6bbee6e1c124bd8⋯.jpg (109.08 KB,800x500,8:5,46fd109256b9bff4d5d53d4e5c….jpg)

File: 4fca883075947a6⋯.jpg (107.8 KB,850x1202,425:601,__original_drawn_by_kilye_….jpg)

RP post, no action this round.

>>176615

"Well I'm sure I can think of a few ways for you to make it up to me." She rolls off to the side, allowing Sylvie to sit up with a finger running up her leg, stopping just short of the new skirt. "I did mean it by the way, you do look cuter this way." As the archer runs off, Elly adds "don't get caught again without us."

Sitting up herself she stretches up… and then falls back down, gently fondling herself in the cool light of the saferoom. Sylvie's recovery left her suit feeling empty; one less tentacle to play with means she would need to pick up the slack. "Maybe she'll come back to play." Legs squeeze around a rubbing hand, snapping softly as the material jumps back into place. "Ugh it's freezing in here. Cleric how do you stand it?" Hands reach up for the medic, pawing at the one girl still untouched by the shadows. "Mind if I keep you company for a little? I don't think I'm ready to head back out there." She did want to chase after everyone and rejoin the group, but they'd be back soon enough, certainly to tell her how brave and helpful she had been. As for now, clinging to the nearest body feels like the path of least resistance.

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 No.176808

>>176615

RP post, skip action

Nia shakes the dust off her poleaxe with a single slash before it dematerializes. She hears the muffled moans across the room coming from the Captain, and on top of her Isabel as she grows more corrupt. With everything in the room pretty much dead, all that's left is a potentially dangerous girl. But the sound of Sylvie entering the room nearly causes her to draw her weapon again until she realizes she doesn't sense that same corrupt aura around her. Still, she's not about to meet and greet just yet. One false step and there could be another fight on their hands. She taps her communicator. "Blue, do you think you can move your barrier into this room?"

In her exhaustion, she couldn't help but look at the other girls, especially at their clothes. Everyone seemed so ragged, their outfits more revealing than the start. Especially Isabel, who, out of her own volition, has sprung out of her own. She stays quiet, but watching everyone carefully.

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 No.176862

Attempting a new daily schedule, isn't going well so far but I'll try to hammer it in. If I get into a good routine the updates should become consistent.

For now though, putting it off till Friday.

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 No.177043

File: 2df83c43acfc3b9⋯.png (5.62 KB,840x840,1:1,Floor3.png)

Well, guess there wasn't a lot for me to fluff out or decide this turn.

>>176792

>>176795

Isabel, roll a corruption check.

Charybdis, roll a trance check.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 3*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 6*,2 3/3

Entranced 3

Meido Shooter Sylvie 2* 1*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Holds:

Captain Charybdis

5* Isabel

Sylvie

3 electric Idol

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.177213

Dice rollRolled 5 (1d6)

>>177043

>Isabel, roll a corruption check.

''aye aye, my captain~'

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 No.177248

Dice rollRolled 5 (1d6)

Trance Check

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 No.177249

Dice rollRolled 5 (1d6)

Oh crap forgot the Indecency Check due to ongoing stripgrapple

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 No.177267

Dice rollRolled 4, 5 = 9 (2d6)

>two indecency checks passed, trance rises a step

Isabel isn't winning the battle to strip Charybdis - literally or metaphorically - of her power. But she's certainly winning a battle of the mind.

Which is a peculiar position for the Captain to be in. She isn't being overpowered. If she could concentrate she could. . . well, she can't turn this around. That small part deep inside that still has any idea of the world outside Isabel's ass knows this battle is lost, at most she could hope to delay the inevitable if she fled. Without the Saber she's nothing more than an ordinary girl.

Yet, perhaps it's because they're made of corrupt magic, perhaps something is wearing off on Charybdis, who can say, but her uniform holds fast.

As the Trance rises, threatening to consume her, Charybdis' fight begins to change in character. Her tongue was aggressive, her hands harsh, her struggles steadfast, trying to unseat Isabel or at least make her submit.

But now? Snared in more sensuous, snaking fabrics, her hands are more playfully competitive, no longer firm enough to make Isabel gasp with pain, they're more teasing at the soreness of spanking and groping with an eye toward making her squirm and moan instead.

Her tongue is much the same. No longer an angry spear, now more like a coiling whip, flicks and lashes striking unexpectedly, playfully teasing and testing. Even her struggles have become lusty, as though this was all a sex game to her instead of a struggle for ultimate victory or defeat.

Isabel's ass is as unrelenting as the tides, with the force of a tsunami. Charybdis? She's not the whirlpool, she's the maiden chained to the rock before the waves, with pretty brown feet cradling her head, the boulder that ensures she hasn't an inch of reprieve.

Charybdis, mentally, is teeth-gritted against this, but. Butt. But slipping. All her work has come down to this. An ass pounding her into submission instead of the other way around. It's frustrating and tantalizing all at once. Torn.

Eloise never had the drive to be quite so against it. And she's prone to fascination and infatuation anyway. This inner, deeper self isn't even fighting this, she's loving every moment of it, the source of the mewls and desires. The mellowing influence on Charybdis' fight.

The source of the wet, sopping heat, soaking in that delicious corruption even as she tries to push it into Isabel, the two forming something of an oroborous of lusty magics.

—-

But whether Eloise likes it or not, it's Charybdis still in charge, and even if her goals are shifting she plays for keeps.

She wants to make Isabel cream for her before she meets her fate.

Action: RESIST! Dice: Corruption, Trance.

(charybdis doesn't notice the diq)

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 No.177474

File: ecebd2f00b7ba79⋯.png (21.83 KB,500x425,20:17,Otherhearted_symbol_by_aes….png)

Dice rollRolled 1, 5 = 6 (2d6)

>>176795

>>177043

>>177267

"hohjeez…" Sylve mutters quietly as she sees the scene she just walked into. God, she was almost tempted to go back to Blue and ask her to turn her back again! The cock was unbelievably tempting… but the captain was the target here. Winning her back over was priority number one!

As Isabel was busy making use of the captain's face, Sylvie went for her neglected lower half, the light in the room condensing into shimmering crystals around her. Placing her hands over Charybdis's hips, she started to focus on purification… but just then an idea struck her- a way to return the "favor" the captain left tattooed on her skin. Sylvie dragged down those tight rubber panties slowly, exposing the captain's mound and plucked a crystal out of the air. Concentrating, she let her light and the remnants of her corruption blend, using pure magic to shape a perverse spell, letting the fingers of her other hand massage Charybdis's lower lips, soon slipping inside.

Dragging the tip of the crystal over Charybdis's skin in a simple pattern, a shape started to appear in glittering silver-blue. A mark, just like the one she now bore. Not a mark of chastity though, but rather one of… disincentive.

''It wouldn't prevent corruption, but if this spell worked, corrupt creatures would only leave Charybdis horny and frustrated no matter how hard they fucked her. Only a pure girl would be able to truly get her off!"

"Curse" Charybdis: Radiant Starlight/Corruption

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 No.177475

>>177474

whoops, that last line was supposed to be italics, not a quote

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 No.177628

Dice rollRolled 6 (1d6)

Follow West, pick up stick: Normal

>>176808

>>177474

>>177267

>>176795

>"Blue, do you think you can move your barrier into this room?"

Darn. Looks like the intermission is over already. "Alright, we'll be over in a sec." Bringing her hands to herself Elly waltzes through the door to the west, ready for a new look at the situation.

And a new situation it is. Seeing that girl who only recently bested herself being handled so well just seemed fitting, the urge to gloat is only just held back but not without breaking a smile. After all she'd just love to be in that position herself (well, maybe minus the spell Sylvie's weaving). Jealous? No, but certainly tempted.

Standing back for now she nods towards Nia "Looks like we made it huh? Oh right! NOW I'll be holding on to this." Securing the "sabre" isn't really necessary at this point, but better to be safe than skewered. Not much better though.

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 No.178085

File: 45eb4582099ef40⋯.png (289.97 KB,978x665,978:665,butt 4 rubaati.png)

File: 90257079974f27a⋯.jpeg (346.46 KB,811x541,811:541,#isbel bent over 4187777.jpeg)

File: cd477f2b2858337⋯.jpg (102.92 KB,800x600,4:3,6f62576049f6b5b18f1cab233d….jpg)

File: 609b863ae1ab447⋯.jpg (75.43 KB,1280x960,4:3,11038689.jpg)

File: 72eb1ecc2435606⋯.jpg (145.19 KB,986x884,29:26,10217666 - Copy.jpg)

>>177043

>>177474

>"hohjeez…"

>Sylvie dragged down those tight rubber panties slowly, exposing the captain's mound and

> letting the fingers of her other hand massage Charybdis's lower lips, soon slipping inside

Isabella's fully grown shaft twitches as Silvie came closer, isabel's face a mask of relief and intense pleasure. She's cognizant, and at least PART of her is very happy to see silvie. Wriggling, bouncing the girl squirms. Lifting weight, dropping back, angling her hips - silvie can only imagine what its like to stand behind (or below) the slayer right now.

Her hand made a little spank of Charybdis pert breasts, and grazed from bellybutton to neck - as if to welcome silvie to keep fingering her, she ALMOST tok a hand to guide her inside, but the girl follows her lead. 'keep it up' she mouthed. Meanwhile, there's an entirely different sort of struggle on..

>>177267

>Isabel isn't winning the battle to strip Charybdis - literally or metaphorically - of her power. But she's certainly winning a battle of the mind.

>two indecency checks passed, trance rises a step

actually i think you failed two in a row, and somewhat appropriately, corruption and trance are going up hand in hand. risk tend to be roll unders, and all that. Corruption four for me! danger!

Isabel's eyes are fluttering, she's groaning, hot. Persistent, that tongue wiggles, seeking out hotspots. No words are present but she can feel the change in Charybdis tone, her touch shifting. The slayer grinds, her chest heaves, the girl squirms. Weight lifts and drops, then starts angling backwards. Grinding into the captain's tongue, her eys, her mind's eye. Engulfing, the final stretch -

Toes flex, then curl to a point, rocking in place. Tangling in hair, tickling ears, thighs starting to tense inwards. She's been resisting for far too long. Wetness drips down Charybdis chin, sexes in a hurry to leak. Droplets on her shaft's tip, dew in her folds. She's on top and she knows it. Isabel's hand curled arond Charybdis throat, pressing donw, leaning over, going with this new diverson.

Curled around Charybdis throat, isabella's hand glowed with a distracting, dark violet energy. So close to the empress power. Its relief. It seeps into her heart, lights veins. Spurs her to highter heights of worship.

Its ALMOST enough to scratch that extra-deeply planted it. Start to supplant the empress.

Flow of energy seeps from her other hand, clouding thoughts. Stealing away any hope of stopping making out with isabel's hindquarters, crushed under her charisma and the weight of many, many squats of ass-toning. She finally stops holding back

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 No.178086

File: f2a559690522c03⋯.jpg (234.5 KB,1280x1070,128:107,butt 8 great bootyslayer t….jpg)

File: 5d6cf7bc978ca28⋯.jpg (304.31 KB,583x750,583:750,butt 10 yummy.jpg)

File: bdfd5c3a42da89c⋯.jpg (123.57 KB,1063x783,1063:783,11311810 - Copy.jpg)

File: e39da1b621bf0a8⋯.jpeg (92.43 KB,600x680,15:17,facesitting feet 1.jpeg)

File: fe562e7ea53f372⋯.png (1.06 MB,1565x1102,1565:1102,10205173.png)

Dice rollRolled 5, 1, 1, 2 = 9 (4d6)

>>178085

>>177267

>>177043

Both problems get worse as the demonslayer cums. Thighs shuddering, a -neat- short sexual outcry for everyone to blush at. LIps open before her breath hitches, before the girl rocks backwards fully. Anchoring her ass on the captain's face. There flow of corruption between the two girls -reverses- like backed up pipes, always the strongest in a moment of passion. Gushing downwards, soaking Charybdis face, isabel's primed the captain's face to taste her.

And once she does, its going to be hard to get enough of. Lets give the girl what she wants. Instead of holding back, the tone shift was matched with throws her mystical weight behind 'too much of a bad thing'(which becomes good in context), her power making a DRIVE into the threads of Charybdis magical uniform. taking charge. Just like hands in hair.

Sort of like the demonslayer's reaching past skin and soul to grab the captain's forged persona - and shake her down in a moment of passsionate, even tantric intimacy. ALL it takes is a little O face to forge the path, a little loss of dignity in exchange for a rush of power.

If she's successful, isabel may just have satisfied Charybdis pride. the thing keeping her still fighting.

…or rattled her enough it no longer matters, foundations shaken loose, spiritually finding new footing by force.

Action: shatter -charybdis- concentration(not eloise!. Give her a reason to 'give up') '''corruption, dark sorceress, purity gauntlet as needed. Indecency too.

''' (opposition, i think! I don't want her to break free, so hold renewal? overpressure.

)

Isabella's other hand pet hair, gently, raking fingers over brow, then firmer. Confort then a firm touch. Pulling hair back, making her smothered prize's back arch in order to cope with the situation, she has to make sure this angle is perfect. No intent to let up for the next few moments, one single breath of relief allowed before parking her slit and starfish RIGHT over charybdis mouth, then gyrates hips to crush in place as she cums. Stops holding back. There's a rush…

Then heated darkness. Wet squeezes, tight clenches as isabel's femme pops.

Her shaft remains as it is, swelling lightly with her beating heart, but its been untouched, and isabel has her reigns fully in hand at the second.

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 No.178087

Dice rollRolled 4 (1d6)

>>178086

corruption test. someone may want to reign isabel in and keep her from going overboard with a purification boost.

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 No.180403

File: d20be277fe55621⋯.png (5.62 KB,840x840,1:1,Floor3.png)

Consider this a n early monday update. Also don't be suprised if upcoming updates happen this time of day or earlier.

>>177474

As sylvie etches her little revenge into the captain, she slowly taps into more corrupt energies without realizing it.

Sylvie must take a corruption check.

Mark added, effects to be detailed later.Possibly the moment they take effect.

>>176808

"Really? Moving my shield involves reclaculating the- Ah whatever."

Blue cleric starts to retract her magic barrier around herself, drawing it closer to her with a few gestures.

>>177628

Wait, I think you mean east

>>178086

>>177267

These tied out, so Isabel's action is resisted. Charybdis must take an indecency check for the stripgrapple.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 3* 6*,2 3/3

Entranced 4

Sylvie's mark

Meido Shooter Sylvie 2* 1*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Holds:

Captain Charybdis

4* Isabel

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.180405

Dice rollRolled 4 (1d6)

>Charybdis must take an indecency check for the stripgrapple.

INDECENCY CHEKKU

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 No.180436

>>180403

>These tied out, so Isabel's action is resisted. Charybdis must take an indecency check for the stripgrapple.

Thanks! i was wondering how this would play out: I wasn't sure if the -1 for being held was going to be in effect or not when up against a direct resistance, OR with silvie rolling. Is the captain's indecency accurate for the indecency checkS, here >>177249 (5 v ind2 ) and >>176458 (also 5) ?

also, welcome back!

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 No.180460

Dice rollRolled 4 (1d6)

>>180403

Corruption Check

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 No.180836

Dice rollRolled 1, 2 = 3 (2d6)

>>180403

shit you're right. How do I keep doing that

Mutiny! The crew senses weakness in the captain! Hold her down to pay for her crimes!!: Infinite Pure Wave Sabre/Corruption

>>178087

>>178086

Bitter sea breeze whips through Elly's hair as she takes the Flagstaff. The ghostly harness reacts as well, biting in and nearly dropping to her knees, supported by the captured oar. Now to give this thing a test drive; she may not have the captain's capacity for hammy speeches and invocations but a restless crew is easily rallied, doubly so against the one they were bound to. Ropes shift and grind with the building power, drawing Idol's perversions out and into the real. "Well well, what say you men? Is that still your Captain? Will you still serve before the gallows? Or fight against fate like the free men you are? All I - we - ask is your cooperation, she's already lost, so why not make this easy? I'm sure we'll find some way to thank you… fine gents."

Okay. Maybe she watched a few of those pirate movies. She probably flubbed some of the lines but whatever, the high-class persona of the defiant damsel just came to her. A second rush comes with the thought of being reduced to a mere trophy, with a small wish that it would happen again. "Do to her what you did to me and we'll call it even." **so how do you want to be bound, sea bitch?"

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 No.180838

Dice rollRolled 4 (1d6)

>>180836

Ayy lmao. Shoulda paid more attention, might of gotten the speech right.

Corruption

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 No.180843

I don't mean to intrude on whatever you guys have got going on here, but I did make an RPG system that might tickle your interests. Feel free to use it and make your own versions.

https://www.f-list.net/c/trials%20of%20the%20spire

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 No.180846

>>180843

May as well note that we do have a separate thread for OOC chat.

>>150689

That said I will look it over.

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 No.180856

>>180846

Oops, my bad. I just saw dungeons and dice rolling and figured I'd shoot my goo.

Feel free to quote the original post, if you reply, in the OOC thread.

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 No.181146

Dice rollRolled 6, 4 = 10 (2d6)

>>180403

After a moment of idly tracing her fingers over her handiwork, Sylvie snaps back into focus. Her head was full of filthy fantasizings that she had to shake out quickly. Just how long did she space out there? She looked down at her mark again and wondered if her attention hadn't drifted while she was casting her spell…. Did it even do what she wanted? Sylvie wasn't sure.

What Sylvie was sure of though, was that Isabel needed a hand. Even sitting just behind her, she could feel Isabel wasn't just soaking up that dark, perverse energy, she was swimming in it, bathing in it and loving every moment. "Oh no, don't you dare flip on us…~" she commented with a slight tease to her voice. "We'd be fucked and you know it." But it might be fun anyway…

Her crystals drifted away from Charybdis and surrounded Isabel, as did Sylvie's arms. Sylvie's embrace enveloped Isabel in pure starlight, like a relaxing bath that's at -just- the right temperature.

"Don't mean to interrupt your playtime, but I think you need to vent just a tiny bit~"

Leaning up against Isabel's back, an all too curious hand took hold of the Slayer's own flagpole, squeezing and stroking with a tender touch.

Help Isabel out! Purify: Radiant Starlight/Corruption

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 No.181151

>>180403

Shortpost so I can start to get back into the swing of things.

"I'm, um… I'll just…" Emilia points back the way they came, and, beet red, hastily goes off to go do the thing where she keeps Blue Cleric from getting jumped by something coming up behind her while working the barrier. Nobody wants that. She could use the magic of a needle and thread, too…

Move West! Unless it turns out it's unnecessary because of turn order, in which case just relocating towards the door.

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 No.181365

>>177474

>>178085

>>178086

>>180836

>>181146

(Yeah that's a lot to respond to. Forgive me if I fuck up or forget some part of your contribution.)

>>177474

Charybdis is far too busy waging a battle of wills with Isabel to really respond beyond some light struggling that requires pinning her down to properly draw that spell. There's definitely a buck as fingers enter her, a hiss as pure magic inscribes against corruption-infused girl. She doesn't know what's happening abut she knows she's getting closer to a climax. . .

>>178085

>>178086

To truly understand what's going on, you have to understand Charybdis. Charybdis isn't Eloise, not wholly. Eloise is a cosplay otaku. Eloise delves deep into the personality of what she's adopted. A touch of dissociation, a bit of magic, and Charybdis is functionally a split, dominant persona.

Defeating Charybdis mentally thus is tantamount to touching her soul. . . Which Isabel is doing in a much more direct fashion, corruption starting to backflow and fill Charybdis.

She's so unbelievably satisfied. She's fought, and struggled, and she can scarcely catch her breath, she's so busy eating ass and groaning those little frustrated pleasures of her own. But she's 'winning'! She can feel Isabel letting loose, giving up this game, climaxing like a freight train just for her.

She can already taste the girl's praise, her pleasure. It's deeply contenting and soothing to her soul. Even being practically pounded into the ground by sheer power of ass, it's alright. She could die happy as Isabel squirms and squeals her climax.

Action: Give In.

A violent outpouring of dark magic into Charybdis, making her squirm and convulse with the hot, sexual energy of it, pinned beneath the prized booty she's sought. It's so good that her own desperate climax isn't far behind, and in the glow of satisfaction as she nearly shrieks into Isabel's ass, that unmoors her from everything she presently is.

The Empress? One more booty to claim. Corruption? Just a means to an end.

It's liberating - everyone thinks of corruption as being liberating, but now Charybdis truly feels free to make any choice and do anything. . . but right now all she wants is to keep making Isabel groan and squirm, to indulge in her dominance of the ass that is paradoxically dominating her.

>>180836

The crew of the Siren's Song can be /felt/ as Elly starts to channel magic, to make her bargain with the pirate crew. They're neither kind nor cruel, merely a tool, an extension of the captain's will. But Elly has the staff, and Charybdis is helpless. It's a classic mutiny.

It sends a ghostly chill down the spine as an ethereal pirate whisper's into Elly's ear: "O Captain. For the sake of your mutiny. . . that one should be bound in rubber and steel. Her tastes always ran to the former for her captives, but only a fool wouldn't bring in our sturdiest binds for a former captain. Say the word."

As she channels more and more ghostly crew start to materialize, transparent partial bodies and shapes, ready to do her bidding at least for this act.

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 No.181370

File: ef571c37c76d2f1⋯.png (5.6 KB,840x840,1:1,Floor3.png)

A bit minimalist this time, didn't have a great window for this but I'm trying ot maintain the regularity. I'll try not to jump from a late update to an early one if I can help it, excluding the weekend turn.

Blue cleric proceeds to start measuring out the room, making gestures as her barrier expands.

>>180436

noted and corrected.

>>180836

Channeling the weapon's power seems to take some learning as the ghostly hands sprout up in a ring around Electric idol, seemingly groping indescriminately at anything nearby.

>>181146

One purification success of 3

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 5* 6*,2 2/3

Entranced 4

Sylvie's mark

Meido Shooter Sylvie 2* 2*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Holds:

Captain Charybdis

3* Isabel

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.181717

Zero posts? Guess that's a skipped turn.

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 No.181851

Dice rollRolled 1, 5 = 6 (2d6)

>>181370

Feeling Charybdis starting to tip towards the team's side again, Sylvie redoubles her efforts on Isabel. Her fingertips filling with warm, soothing starlight, Isabel can feel her dark energies shifting through her body. With a slow, steady stroke, Sylvie was working that corruption up and out in the most obvious direction. Pressing her small breasts into Isabel's back, she gives the Slayer a nip on the collarbone. "Mmmh- wow, this really is huge~" she whispers. A blush radiating through her face, her eyes catch Elly at the other end of the room, wondering just how the Idol handles it.

Purify Isabel: Radiant Starlight/Corruption

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 No.181852

Dice rollRolled 1 (1d6)

>>181851

Corruption Check

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 No.181901

File: d0beaba2d65c4d8⋯.png (540.43 KB,706x1000,353:500,__darkness_and_satou_kazum….png)

Dice rollRolled 6, 2, 1 = 9 (3d6)

>>181365

>>181370

idk if I need to roll of if this counts as a follow-up fluffpost, but just in case My fantasy will be your reality: IPWS/Precision broadcast/Corruption

"Hmm. Sounds appropriate. Just be sure not to get in the way of either of my companions. Don't want to ruin their fun." Oh this will be so worth it. Sure she's almost back on the side of justice but what's wrong with a little self-indulgence? The glazed and dazed look in the Captain's eye already matches her own, and if Levina were in that position, strapped down below the demon slayer and made to please the knight, she knew exactly what would drive her wild. Some tight mittens, slipping under the existing ties before squeezing shut her hands, nice and thick to stop those crafty fingers from doing anything naughty. A new corset, cinching so she has to really work for those breaths. It would stop short of her chest, letting anyone see the cruel clamps adorning them (connected be a light yet unbreakable chain, of course). And to prevent her from hiding new mark a pair of cuffs would wrap her legs above the knee and link by an unyielding bar of steel, holding them open and accessible. She would include a blindfold for completion's sake, but the slut can gaze upon the one she serves. At least this time. Perhaps next time she'll be plunged into darkness as her body is tortured and toyed with by unseen beings, endlessly rising higher and higher with no hint of release for the hapless victim.

But she's getting ahead of herself. Besides, this is about securing a purification, not an addictive preview of what lies ahead. She twists in the spectral grasp, unable or unwilling to leave the reaching hands and allowing the fantasy to leak out of her mind, lustful thoughts relaying the ghosts their orders and allowing them to fill in some of the blanks. After all, they're quite familiar with the captain's tastes.

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 No.182452

File: 5814b7a2007bded⋯.png (296.13 KB,600x771,200:257,butt 12 ryo agawa.png)

File: 0e2cc9ed5d4e110⋯.png (1.01 MB,1024x1013,1024:1013,butt 14 second best 104282….png)

File: aa39af60b993265⋯.png (333.5 KB,1037x524,1037:524,butt 16 Arab princess Salm….png)

File: 112a01bd7937a90⋯.jpg (185.29 KB,1200x1823,1200:1823,butt 6 great.jpg)

File: e088ac67dd89c41⋯.png (639.3 KB,750x997,750:997,butt 13 best 4604624.png)

Dice rollRolled 6, 5 = 11 (2d6)

>>181370

>>181365

>Action: Give In.

>>180403

>>180403

okay so i'm going to have to fluff after actions, but this is the direciton i wanted to go…

Action: pounce on the giving in - increase everything! but specificlaly, I want to use Entranced as a fulcrum to 'curse' Charybdis by evolving the complication to have a side effect: entranced works as minimum-floor for Indecency, with regards to purification from the goodgirls/isa - that is, as her control surrenders so does her ability to control her UNIFORM' Assist die to Maliciously Assist Charbydis and steer her Entranced to new depths in a weak moment..corruption included because its integral to the idea as well.''

as for what i'm workin towards for boss finishers: getting entranced to six, using it to maybe wedge addiction out!

Isabel's tendrils of corruption work surrepticiously, interleaving with the magical girl's abandoned transformation. her will wanes, isabel's influence supplants and reinforces desires. Clearing the way to -supplant- corruption like a grand hijacking of the power source…

Divinity in two cheeks and glowing hands and a fantasy to get lost into exploring.

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 No.182633

Captcha wasn't loading when I went to update last night, let's see if it will cooperate now. . .

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 No.182634

File: 35487087657d566⋯.png (5.65 KB,840x840,1:1,Floor3.png)

Blue cleric completes her calculation, soon filling the room with her light blue tint.

>>181851

Isabel may now roll a reverse corruption check

>>181901

If it's meant as a fluffpost, you absolutely shouldn't roll or declare an action. Taking that as a grapple however.

Hold added at strength 6

>>182452

I think I'll veto the special effect, there's a bit many in play as-is. Giving that a grapple renewal and a forced entranced check.

Captain Charybdis must take an entranced check.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 5* 6*,2 2/3

Entranced 4

Sylvie's mark

Meido Shooter Sylvie 2* 2*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Holds:

Captain Charybdis

6* Isabel

6 Electric Idol.

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.182758

Dice rollRolled 1, 6 = 7 (2d6)

>>182634

"Okay cap'n, let's set you right~" Sylvie coos, shifting her focus from Isabel to Charybdis, she feels a little safer in trying to wring that delicious corruption out now that Cleric's barrier is set up.

Purify Charybdis: Radiant Starlight/Corruption

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 No.182759

Dice rollRolled 4 (1d6)

>>182758

Corruption Check

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 No.182830

Dice rollRolled 5, 6 = 11 (2d6)

>>182634

The barrier's up, and nothing has jumped out to destroy them. That's good at least! Emilia considers trying to fix up her somewhat torn-up outfit, dissatisfied with the state of it right now – and then catches a glimpse of the increasing pile around Charybdis, and immediately turns on her heel and marches away. There's a mumbled mention of 'scouting ahead.' Her discomfort at the perverse display is pretty clear, though.

Move South, check for traps and hazards on the way. (Normal, Specialty: Fortune Finder)

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 No.182954

Dice rollRolled 5, 4 = 9 (2d6)

>>182830

A hand raises at Emilia's words, waving her off without a glance. What's going on in front is MUCH more interesting. "We won't be too much longer. Just need to make sure she's good and done." The girl does seem thoroughly subdued; even her crew seems to be calming down somewhat.

It's good that Idol got her little moment of revenge out of her system (and damn did she look good pinned and teased), but this would all be for naught if they just spent the whole day screwing Eloise and let the shadows close in around their bubble of light. If it's not one in-your-face snare it's another subtle one.

Perhaps her own weapon would be the key. That kinda thing might just be nerdy enough to work.

Purify Charybdis: IPWS/Corruption

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 No.183338

Dice rollRolled 2, 6 = 8 (2d6)

>>182634

action: Transmute Entranced to Addiction reduction! Supplanting the corruption of the empress with her own/offering an alternative. Fluff purposes layered atop purification dogpile. fluff later. Sorceress, corruption.

sorry once again fridays/weekends are the worst. including corruption for flavor. Is normal appropriate because of the high entranced dice value? Or this could count as a drive corruption out to assist the other girl/shields purify. :(

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 No.184132

Dice rollRolled 2 (1d6)

At least grabbing the entranced check I'm supposed to take.

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 No.184291

Dice rollRolled 5 (1d6)

1d6, snowwoman exposure

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 No.184292

File: 32c7ff11f961fe7⋯.png (5.95 KB,840x840,1:1,Floor3.png)

Dice rollRolled 4 (1d6)

>>182758

One purification success, Corruption raised to 3

>>182830

As Ticking tycoon step into the next room, she sees what appears to be a bound and blindfolded girl, surrounded by some kind of panel. However as she looks downward she notices an odd seam to the edge of the floor.

Trap detected.

>>182954

Electric Idol manages to shove Enough of thge corruptive influence way to Bring charybdis to a more rational state of mind, though the borrowed tool seems to not do much to help, in fact the tainted tool seem so be gnawing back at her in return.

One purification success, Electric Idol must take a corruption check.

Captain Charybdis has been purified.

>>183338

I'm going to drop entranced to 1 for this, just to give a good start on the pure side.

>>184132

It only needs to be rolled when you take an actual action.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 2* 3*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Holds:

Captain Charybdis

6* Isabel

6 Electric Idol.

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.184832

Dice rollRolled 2 (1d6)

>>184292

Sylvie lets out an achey little shiver as she feels the corruption dissipate….. save for the warm and sticky residue that clung to her soul. Of course, taking a bath after getting covered in mud feels great, but you wouldn't need one if jumping in mud puddles wasn't so fun, right? "See Captain? Told you we'd all wind up on the same side."

Adjusting her somewhat-revealing costume, she follows after Emilia.

"Right behind you!"

Move South

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 No.184999

Dice rollRolled 6 (1d6)

A lot has happened. (and I can only do so much to ease myself back in to posting)

Charybdis has been put through the wringer. She had a glorious, crowning success. She claimed that booty. And then she was snuffed out.

She writhed and squirmed in her restraints, she howled a defiant and defeated climax into Isabel's ass. Corruption flowed in both directions, before being severed by the purifying hands of Isabel's comrades.

Now, she sags, limp and almost devoid of life, the straps and chains that had dug in so tightly as she fought now going slack.

Without her staff, with her dark uniform dismissing itself due to the purification, Charybdis is no more.

What remains then is Eloise DeMarchant, at least for now.

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 No.185181

Dice rollRolled 4 (1d6)

>>184292

Corruption

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 No.185205

Dice rollRolled 4 (1d6)

>>185181

>>184999

>>184292

Not even a light comes from the staff as she tries once more to tap into it's power. Not only does it refuse aid, but it throws some of the latent darkness right back at Elly. A looping tendril brushes her arm, and in a rare moment of getting a grip of her runaway fantasies she manages to let go before the rope snags her wrist. Clearly the capricious stick feels like it's done enough here. Drop IPWS

>>184999

Eloise's exhaustion speaks volumes of what she's suffered through, before and after her apparent fall-from-grace. Who knows how long she's been in here, what kind of vile misdeeds she had been up to and been subject to. "Is she. uh. You got her Blue?"

Two heading south and a mystery room to the East. Better get moving.

East: Normal

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 No.185243

>>184292

Emilia carefully makes her way up to the edge of the room, and spots… a girl in distress! She lifts a leg to start forward – and then notices the seam at the edge of the floor, like some kind of pressure plate or pit. She stops in her tracks. "Ah, shoot…" Emilia looks to her sides, tracking the seam with her eyes. She keeps looking back up at the girl and the panel. Nearly every instinct is screaming at her to go get her out of there, which, one of the non-screaming instincts gently reasons, makes it excellent bait for a trap.

>>184832

"Be careful," Emilia calls over her shoulder to Sylvie, "there's some kind of floor trap. But there's someone in there…" She looks back into the room, scanning it for some kind of way around the trap. She doesn't think she can jam it up from here. Maybe her hat can provide a way to fish the bound girl out? The Tycoon is racking her brain. "Excuse me, miss? We're coming to get you! Just hold on!"

She tosses a coin out into the room, a few feet away. It bounces, then rolls on its side towards the panel. Emilia guides it until it comes to a stop next to the girl, checking to see if the motion or touch of something to the floor or the panel sets it off, or if there's a barrier, or… well, if anything happens at all. If nothing does, she'll gingerly poke the toe of her shoe over the line and put a little pressure on the far side of the seam, to see how easily it might move.

(I don't think I need a roll here, do I? I'll repeat the search one if it'd help get more information on the trap to try and traverse it, and otherwise just do it RP-style.)

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 No.185854

Dice rollRolled 5, 1 = 6 (2d6)

Snowwoman Exposure 1d6

>>185205

1d6, room hazard

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 No.185855

Dice rollRolled 2 (1d4)

test strength 1d4

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 No.185858

File: 66fd32e0b05433b⋯.png (6.08 KB,840x840,1:1,Floor3.png)

>>184832

>>185243

Sylvie steps a bit to far into the next room, her foot well past the seam as a soft click sounds underneath. Suddenly the panels flash to life, swirling with entrancing colors as odd noise fills the room.

Sylvie and Emilia must roll avoidance, 3 to pass.

>>185205

Electric idol finds herself in a room full of electric guitars on display. There's a variety of styles sitting almost touching eachother as they sit in front of every wall. The cables seem to be slithering around the ground as the girl enters.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 2* 3*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Holds:

Captain Charybdis

6* Isabel

6 Electric Idol.

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.185859

Dice rollRolled 6 (1d6)

>>185858

"Sorry, were you saying someth- woah!"

Avoid!

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 No.185861

Dice rollRolled 6 (1d6)

>>185858

Emilia frowns a little. "I was saying –" Click. "– huh?"

Avoidance!

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 No.186320

>>185858

>>184999

>>183338

With the room secured and what seems like the Captain subdued, Nia finally lets down her guard. She lets go of her poleaxe, which disappears into shining particles before it hits the ground. It reappear as a hilt strapped to her thigh, hidden beneath her skirt. She walks over to Isabel, her heels tapping with each step. It appears she still has to get used to the outfit the dark crystal gave her, but at least she remains light on her feet.

Ignoring the obvious indecency of her friend, she immediately hugs Isabel, glad she's alright. "Good job, Isa," she gives tired commendation. Everyone else was in such a rush to leave. She was sure they were alright, at least she hoped. She looks to Cleric. "Blue, is it possible you can patch us up? I don't know how much you can take at the moment. I think the exit is southeast, in the center there." She looked at the map, then around. "And i don't like how much corruption everyone took. We should probably have tried to get rid of some of that before moving on." The communicator was left on for the duration of her speech, hoping some agree.

"Okay, I think a bit of explanation is in order," she speaks directly to the new girl, her tone concerned. "Who are you, I guess we can start with. And that weapon you carry. Not a scratch on it. The amount you've used it, you'd think it would have shattered by now. Where did you find such a thing?" She looks at the scythe chained to her arm, then at the source of the Captain's power.

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 No.186466

Dice rollRolled 1 (1d6)

>>185858

>>186320

Idol is already reaching for an axe (after some thought, a glossy white strat hanging on a wall) when the communication comes through. Nia's right, they DID all just take a bit of a beating and could use a minute to rest and recover. Maybe see what kind of condition their would-be nemesis is in and play a nice little tune for everyone.

Take guitar: Normal

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 No.187138

Only one action so far, so delaying.

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 No.187201

Dice rollRolled 4 (1d6)

>>185858

"Oh shit-" Sylvie averts her eyes from the stunning lights, trying to make her way through the room with her eyes mostly covered. This stupid tower's not hitting her with that dumb hypnosis bullshit again! "H-hang on, I'll be right there…."

Attempt to rescue the damsel: Normal

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 No.188460

Dice rollRolled 1, 6 = 7 (2d6)

>>187201

Looking away saves the day. It also lets Sylvie charge on ahead. "Hey, wait!" Emilia looks around the room, abruptly nervous, but summons up a handful of loose change anyway, seeing if she can effectively shoot out panels or wherever the sounds are coming from and keep Sylvie's rescue attempt a bit safer.

Clear a path through brute force trap disarmament: Normal, Specialty

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 No.189787

Dice rollRolled 3, 5, 6, 3, 6 = 23 (5d6)

Snowwoman reverse exposure 1d6

>>186466

room hazard 1d6

>>187201

??? 3d6

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 No.189849

File: 5771ce99396a2fd⋯.png (6.1 KB,840x840,1:1,Floor3.png)

>>186466

As Electric Idol reaches for a guitar, cables dart in from all sides and start to wrap around her, tangling her up and pulling at her clothes.

Room hazard gains stripgrapple of 5

>>187201

>>188460

Ticking Tycoon's assault manages to take out the hypnotic array as Sylvie dashes forward to rescue the girl. As she tries to free the girl she's grabbed in return as the bonds seem to start slipping around her.

Trap disabled.

Monster reavealed, gains grapple strength 6 on Sylvie.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 2* 3*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Galatea 3/3

Holds:

Electric Idol

Guitar room 5s

Stardust Shooter Sylvie

Galatea 6

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.191340

Dice rollRolled 2, 6 = 8 (2d6)

>>189849

Sylvie yelps in surprise and tries to pull away from the bondage ensnaring her. "Hey what are- …. Oh, you! I almost forgot about you!" Recognizing the doll-like creature grabbing at her, she lets out an embarrassed laugh before trying once more to untangle her arm. "S-sorry, but I'd really love it if you let go now…. Pretty please?"

Escape: Normal/Indecency

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 No.191341

Dice rollRolled 6 (1d6)

Indecency Check

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 No.192539

File: daa10a719032431⋯.jpg (21.69 KB,300x300,1:1,thumbnail.asp.jpg)

Dice rollRolled 6, 4 = 10 (2d6)

>>172646

>Entranced has raised to 6, Electric Idol is unable to resist or escape sexgrapples until entranced is lowered. (Minimum action roll is swapped out for this effect.)

specifically sexgrapples? or do we wanna count any grabby maneuver?

Pull out: Normal/Indecency

>>189849

"HEY!" Clearly this room was meant not for a lone musician but an ensemble. "Ung… I only need one of you." The "help" finding a place to plug would have been appreciated, but this is overkill! How many pedals do they think she needs?!

But at the same time, there's something not-so-bad about this. It wasn't the first time she had something cling to her in here, but before now it hadn't felt so… comforting. Oh sure the tenta-beast was fun, and she had kept some of those ropes on for whatever reason. But those had felt dangerous or daring. No, being tied was feeling somehow natural. No, not tied, held. Constricting cords could just as easily be the arms of another, holding her tight and keeping her safe. And with that said, what is this "somehow?" It's perfectly normal wanting to be kept like so, healthy even. Hell, who in their right mind WOULDN'T want this?

…well, maybe she should try to slip free… bummer.

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 No.192581

Dice rollRolled 2, 6 = 8 (2d6)

>>189849

>>191340

Emilia has a second or two of triumph to enjoy. Being faster than weird flashy things and creepy sounds is a good thing in her book. It would've been really embarrassing if she just stood there like a dunce, staring.

Like now! But only for a second, honest. She hurries over to Sylvie when she sees something trying to grab her, and goes to do the same: she tries to physically haul Sylvie away from the animate bonds. Her trailing coins pop up and shoot downward, striking at the cables to try and give them room. "Okay, so maybe we should've seen this coming!"

Aid Sylvie's escape! Normal, Specialty

(Wasn't sure how to handle something like Aid Another, so, basic rollthings!)

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 No.192634

Dice rollRolled 3 (1d6)

snowwoman exposure

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 No.192637

File: f7ea7606d868309⋯.png (6.11 KB,840x840,1:1,Floor3.png)

>>191340

>>192581

Sylvie Manages to squirm her way out of the creature's grip, though it's limbs manage to keep hold of a chunk of her outfit. It hobbles awkwardly as it rebalances itself. Tedrils writhe around the puppet body as it prepares to charge.

Sylvie's indecency has raised to 3

Well, couldn't come up with much because Sylvie already got a 6 for the action. I'm thinking "assist dice" should maybe be more of a "help from NPC" sort of thing, while between players it's more like multiple attempts at the same action, just maybe flipping a result if the second party significantly outrolls an enemy.

>>192539

EI manages to pull herself free of the writhing cables, but they continue to slink across the floor towards her.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 3* 3*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Galatea 3/3

Holds:

Electric Idol

Guitar room 5s

Stardust Shooter Sylvie

Galatea 6

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.193241

Dice rollRolled 5, 2 = 7 (2d6)

>>192637

oh shit it's tuesday night

"Whew, thanks for the assist…" Sylvie nods to Emilia as she rubs her now sleeveless arm. Well, this wasn't so bad anyway, was it? Asymmetry is hip magical girl fashion after all…

Feeling the warm air on her exposed skin, Sylvie begins idly reaching lower, for that broken chastity belt, until she remembers the new girl's watching. "Er- sorry, I sorta forgot she was here…"

Drawing her bow, she gets ready to dispatch the living sex doll, but has second thoughts.

"Yknow what? Let's let the captain figure out what to do with you-"

Instead, the arrow fired out of her bow becomes a twisting silver wire, to wrap up Galatea.

"-and get you tied up for real in the meantime~"

Ensnare Galatea: Normal/Bow

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 No.193254

Dice rollRolled 1, 2, 4 = 7 (3d6)

>>192637

Action then RP

Move east, destroy all wires (should be familiar with this room already): Normal, Soul Weaponry, Indecency

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 No.193255

Dice rollRolled 5, 3, 1 = 9 (3d6)

>>193254

Reroll

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 No.193256

Dice rollRolled 1 (1d6)

>>193254

Indecency check

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 No.193257

>>192637

>>193254

>>193255

>>193256

Nia recklessly enters the room, within a flash slicing up as many of those wires as she can. She stops before Idol, a wire flicking at her but just barely avoiding taking a piece of her outfit. "Did you touch the instruments?" she asks, sighing. "In any case, doubt they'll be much of an issue now. To the south is a weird room full with a messed up floor, south of that is the way up but the map showed it locked. East and south should be unexplored. But let's not go all the way east. There's some weird stuff going on with the maids there I don't want to look into."

Action taking previously, RP until turn change

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 No.193718

Dice rollRolled 4 (1d6)

>>193241

>>192637

"Anytime!" Emilia replies brightly. "Looks like we're gonna need a little more than a needle and thread to fix that, though." Though it doesn't look too bad… asymmetry is like the modern stylistic answer to the old school's color-coded team uniforms! She glances at Sylvie's wandering hand, but quickly looks away and politely doesn't mention it. (…It'd draw attention to the fact that she noticed it in the first place.)

"Well, it's been a, um, busy… little while," she says, waggling fingers dismissively, "so you can't be expected to remember every little thing, right? And it looked like a person in distress! But now…!"

Emilia backs up and steps to the side, hands up. She tries to circle around the doll, looking to flank it to get a clear shot without Sylvie on top of it (or, more likely, vice versa). Her coin-swarm comes up – and Sylvie talks about disabling it. She frowns a little, halted in her alpha striking tracks. "Are you sure about this? Speaking purely in risk versus reward, it seems sort of…" Emilia sounds understandably cautious.

"Well, I've probably got something for this, I suppose. Let's see!" Caution doesn't stop her from reaching up to her hat, twisting a key and making a bunch of ticking sounds. The top pops open on a hidden hinge, and a colorful net gets lobbed in an arc from the interior, complete with weighted ends. It looks like it belongs more on a tokusatsu set than anywhere practical.

Ensnare Galatea, But Less Efficiently: Specialty (Hat Trick)

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 No.193903

>>193241

>>193718

3d6 Galatea

>>193254

1d6 room hazard

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 No.193904

Dice rollRolled 2, 6, 5, 1 = 14 (4d6)

>>193903

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 No.193906

Dice rollRolled 2, 4 = 6 (2d6)

Oh, and Molesting strike

Sylvie

Emilia

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 No.193910

File: 6bc754a139447de⋯.png (5.98 KB,840x840,1:1,Floor3.png)

Long Weekend turn everyone!

>>193241

>>193718

The Doll dances between the girls' attemps to grab her, while the tentacled limbs coming from it's clothes reaches out in return. In the end the doll has a girl under each arm, tendrils wrapped around her exploring her captives, getting a lot more inttimate with sylvies damaged clothing.

Ticking Tycoon Is grappled at strength 6

Stardust shooter is sexgrappled at strength 6

>>193254

Nia lays waste to the cables on all the guitars, leaving only a few loose ends writhing uselessly on the floor.

Room Hazard eliminated

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 3* 3*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Galatea 3/3

Holds:

Stardust Shooter Sylvie

Galatea 6*

Ticking Tycoon

Galatea 6

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.193965

>>193257

"Nope. Didn't even get that far." The last wriggling wires burn out to the hum of feedback, sliced into chunks of copper-coated rubber. With them gone it should be safe to grab the instrument… but with the catgirl here her chances of actually getting a hand on it might be even lower. The report is interesting, this whole area new territory to El after all. "Well, isn't looking into weird stuff kinda, ya know, what we're here for? Scouting it out might be just what we want." Fingers brush towards fur as Idol circles around her guest, curious about her trail and just uninhibited enough to try and touch it. "Or we can rest a bit if you need."

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 No.194644

Dice rollRolled 4 (1d6)

>>193965

Nia watches the wires eventually slow and cease to move. She's not sure why Idol would even go near one of those things, but maybe she knows something she doesn't. "It is, but unless you want to fight a few dozen maids huddled around something, I don't suggest going that way. Her poleaxe dematerializes, leaving her with just the scythe. "I wanted to ask Blue about this thing." she tells her, showing her the scythe. It's in much worse shape than it started in, but looks just as menacing. "Maybe I can restore it or something. Or even better, break the curse on it. It would be nice to return this thing to its rightful owner some day, but until then it's going to break unless I take care of it."

She watches Idol as she walks around, turning to face her, but her tail stays put long enough for her to feel its soft, yellow fur. It's warm to the touch, and definitely fur, not hair. Most of all, it's definitely real, attached beneath her skirt which has since raised, revealing a few white ruffles beneath. "Oh! Be careful touching that," she tells her, clearly shaking a tiny bit. "People do get curious about it, but it's a part of me, at least as long as my transformation stays active. I don't really think too much about how it works but I can feel your hand, among the other things it can do." She sighs, wondering about resting. "I'd like to, really. Especially after that last fight. Just I feel we need to move on."

She looks at Elly, then back to the East door. "I think I'll be alright. How about you?" She senses some corruption in the Idol's body, which worries her.

RP for now, but if turn comes before responses, Move East: Normal

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 No.194983

Dice rollRolled 2, 3 = 5 (2d6)

>>193910

Emilia does her best to try and help pin down a tricky Doll, assuming that Sylvie has some kind of experience in doing this very thing. At first, it seems to be going okay, and then…

"Wh-what?!" Ticking Tycoon is a bit stunned that they got their cunning attempt at a non-lethal take-down got reversed so easily. She squirms. It doesn't help. "Next time we're sticking to the original- hey! Quit it!" She squirms more. She's more clothed than Sylvie, but the roaming tendrils do a more than adequate job of putting her in fanservice-laden poses while she tries to escape.

Fortunately, she has a cunning plan. "D-don't worry! I know! Hat!!" She jerks her head back, and it hops up off her head and back down with a 'ka-chunk' like a vending machine. The side opens up, and the jar of Dark Jelly tumbles out, lid open, to make a big mess all over the tendrils. She's hoping she can use it as a lubricant for escape… and hoping that all it does to her clothing is necessitate a visit to the magical dry cleaners.

Weaken/Escape The Grapple! Specialty (Hat Trick), Indecency

(And whatever else using suspicious jelly might do to my dice, among other things…?)

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 No.194984

Dice rollRolled 5 (1d6)

>>194983

Indecency!

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 No.195211

Dice rollRolled 5 (1d6)

>>194644

Eyes on the tail, watching those hair stand on end. Nia's additions must be quite sensitive. "I ah, probably could use the rest. I mean, I don't usually dress like this outside the house, so I guess something stuck with me when I came back. Not without something over it at least. Well there was a costume that one time but that was a bit of a special occasion. Anyway I think Slayer and Cleric still have their hands full with that other girl." which means I need a different audience. "We can take it a bit slow for now. Think I learned my lesson about taking other people's instruments."

The cursed blade does look a bit less impressive since Idol last got a look at it, worn and a bit dull. "I dunno. If those things are locked up, it's usually for a good reason. You've only had it for a short while, if someone could really tap into it? I wouldn't want to be in her way. Do you think she'd get mad if it broke?"

Chat and walk East: Normal

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 No.195234

>>195211

Nia stops herself from shaking too much. She eyes Elly's outfit. In fact, she hadn't really bothered looking at all. She was too busy trying to make sure everyone was alright, never even noticed much of a costume change. Still, her eyes couldn't help but wander over her outfit. Definitely more revealing than the outfit she remembered. If anything, Nia's own outfit was less so, now wearing a much longer dress skirt than her usual.

"We really should take it slow. I just hope no one would need our assistance soon." She checks the communicator. It seems there's something in that room south of the safe room. Tapping her communicator, she asks. >>194983 "Hey, you need any help there or you good?"

While waiting for a response, she talks to Elly. "That thing you picked up. It belonged to that girl who attacked us. It's like the same as what I have. The power is really much more amplified, all contained there in the weapon, but manifested by the user as well." She picks up the scythe handle, the blade gleaming with a subtle, obsidian reflection, though it appears to be made of steel. "This is borrowed power. It belonged to someone else, someone possibly amazing, and it was taken from them." She summons a knife in her right hand, holding it in front of her and the Idol. Their reflections could be seen in the mirror-like blade. In a moment, the knife warps into poleaxe, the crescent blade just as reflective. She blinks, seeing her reflection "I wonder, if the scythe is like my own weapons, but taken away and forced to stay corporeal when away from its user… if someone were to take my weapons away, would they be just as strong in another's hands?" She imagines another timeline where someone is holding her poleaxe as its bound to their left hand, the scythe comfortable in their right. It's not something she wants to think about too much. "But that saber, its different in another way. Would you be able to do the same things that girl did with it? Not saying you can't, but I couldn't imagine that's all it takes. I can't help but wonder what someone else could do with this scythe if its power was unlocked the same way it appears that saber can be."

She catches herself thinking out loud a little too much. "Sorry, I tend to ramble on sometimes…"

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 No.195273

Dice rollRolled 6, 4 = 10 (2d6)

>>193910

Sylvie gives a sharp shout, followed by a shuddering sigh as she's sucked into the wriggling mass by her arm, pressed up against the doll. She tries to pull herself away, but Galatea's tendrils snake into her ripped clothes even more with each tug.

Sylvie shuts her eyes and tries to pull away with more force, but each little caress against her skin tempts her more and more. Her legs tugged apart into a compromising position, making her tattooed, pantiless upskirt very visible to her new teammate, her body aches for a touch, anything to slip past that damnable chastity spell…

"Hhh- I really hope you've got something good in that hat…!"

Escape: Normal/Indecency

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 No.197115

Dice rollRolled 2, 6, 5, 4 = 17 (4d6)

Snowwoman reverse exposure

>>195273

>>194983

Galatea, 3d6

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 No.197121

File: ae29b8ecb34168a⋯.png (5.99 KB,840x840,1:1,Floor3.png)

Sorry for the long silence, I just didn't have the energy to check in for a while.

>>194644

>>195211

Proceeding to the next room, Nia and Electric Idol find a pletora of torn clothes and machine parts. Chatter echoes from the room to the east.

>>194983

The turn has run long enough so it's a bit late for this turn. You can use the dark jelly as a "tool" that adds a die to your action. However you must also roll corruption to use it.

>>195273

Entranced at 6 still, escape actions against sexgrapples are null. Other actions are still valid however.

The doll adjusts it's hold on Ticking Tycoon, keeping the dark jelly from spilling out and ripping her clothes a bit as well. Sylvie gathers enough strength to break free, but her will to resist melts as the thurough embrace of the tentacles soothes a pent up urge for affection, holding her firmly as it pets her all over.

'"Sylvie must take a corruption check.'''

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 3* 3*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 3 1,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Galatea 3/3

Holds:

Stardust Shooter Sylvie

Galatea 5*

Ticking Tycoon

Galatea 5

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Dark Jelly

Blue Cleric

Corruption syringe

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 No.197901

Dice rollRolled 3 (1d6)

>>197121

Corruption Check

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 No.198220

Dice rollRolled 4, 6, 4 = 14 (3d6)

>>197121

Sylvie starts to pull free, but a tender stroke up her leg, along her back, across her hip keeps her from escaping completely. Those grabby tentacles know just how to hold her to keep her where they want.

Pulled in deeper into Galatea's embrace, thick, slippery tendrils snake up the inside of her thigh and brush over her mound and slit, the first bit of contact below the clit she's had since Charybdis put that damn chastity spell on her. Her eyes squeezed shut as she struggled, but as they flicker open, Galatea and Emilia both saw that hungry, needy longing…. She can't get away and she knows it.

As a long, thick tendril invades her inner channel, Sylvie lets out an unrestrained cry, trying and largely failing to set that long-denied pleasure aside and think of a way out of this.

"Mmnnh…~ Nhh~! Hhhohgod keep doing that…." she mumbled, not realizing she was using her outside voice.

God, she didn't want the others saving her ass again… But wait, this monster was a servant, wasn't she? And certainly less wily than Nyx by far. Maybe she could turn the tables…

Mustering her strength again, Sylvie pulls against the tentacles- not backing away, but moving forward. Clothing be damned, Sylvie fought her way towards the feminine core of the beast and tried to wriggle free a hand, hoping to give as good as she got.

Tame Monster: Athletic/Corruption/Indecency

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 No.198221

Dice rollRolled 2 (1d6)

Corruption Check

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 No.198230

Dice rollRolled 1, 1, 3 = 5 (3d6)

>>195234

>>198220

Emilia's cunning plan is stopped by facing something that can see and react to her doing weirdly overblown tricks. That's actually super troublesome for her. Her flimsy outfit tears further, adding a larger and more inappropriate cut-out for cleavage to the already forcibly-miniaturized skirt and still-cute stockings. She's hitting a point where just walking around is going to be mortifying, nevermind trying to fight like this!

She struggles and flails. The hat is remarkably solid and stuck on her head, so she uses that, smacking the doll with it and trying to dislodge the jelly. "Don't worry! I- I'll get us out of this!" the calls to Sylvie, furtively casting a glance in her direction –

"Um."

Okay. On the one hand, that's… that's kinda hot. In other circumstances, she might like to (very privately, very secretly) watch. On the other hand, that's happening within arm's reach, and is a likely prelude to what exactly she's in for if she doesn't get free. It gives her all the motivation she needs to become annoyingly squirmy and frustratingly uncooperative. She doesn't want to give it up to a monster doll!

>>195234

Also to be loud. She yells in the direction of her comm, "Yeah we could maybe use a haAAnnnd?!" One of the gripping tendrils got a little too close to inappropriate for comfort.

Grapple escape! Specialization, Tool, Indecency

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 No.198376

File: de20efbce7cb008⋯.jpg (234.34 KB,850x1202,425:601,__original_drawn_by_naka__….jpg)

Dice rollRolled 5, 4 = 9 (2d6)

Silently peek south: Normal/Dancer

>>197121

>>195234

"No it's fine! I get it, there's a lot to take in. Maybe there's some kind of trick to it. Like, I kinda got that paddle to work, but it had some kinda backlash effect. Like you need to do a certain thing or else it…" the words trail off as El recalls the ceaseless spectral hands upon her. "Well, that might have been a freak thing. Maybe it was tainted by this place." Or maybe it was always like that and Eloise was in possession of a particularly naughty magical artifact. Or maybe Nia was right, and it just responded to what she wanted. "Either way I don't think I could do all that stuff you can. Blinking around like that would just make me dizzy."

"Geez. Did you come this way?" Voices beyond cause her to stop in her tracks, a just-audible 'BEEP BEEP!' coming from the communicator as she taps it silent. "Maids?" she mouths, mimicking a curtsey and holding-tray. Quietly she steps toward the south wall, shiny fabric framing her form while leaping over the occasional scrap of metal and fabric.

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 No.198419

Dice rollRolled 1 (1d2)

>>198376

Nia is left wondering what these items could possibly be. If they were crafted this way, or if they were the remnants of girls long passed. She smiles to Elly, "Well, I can't fry things with lightning either. Your power is faster than I could possibly hope to travel, not without breaking something at least."

She looks around at the destruction she one caused. "Yes, I was here. It feels like ages ago I destroyed everything in this room." She hears the voices as well, then could tell something was coming from her communicator.

>>198230

trying something different

Roll 1d2 to see if Nia heard Tycoon: 1 Yes 2 No

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 No.198420

Dice rollRolled 6, 5, 6 = 17 (3d6)

>>198419

>>198376

Nia looks at her communicator than back to Elly. "Oh god, hopefully not another one of those dark magical girls," she whispers, barely audibly. And so close to the safe room, what in the world? "Look south, I'm going to check on the others."

In the very moment she finished speaking, Nia practically disappears, just the image of her worried look fading as she rushed west and south to the source of the call. Upon entering the safe room, slowing down and passing right through, she motions to Snowwoman to follow south before speeding up again. Some tentacle doll thing? Always with tentacles around here it seems.

I assume free movement for open rooms.

Rush and cleave right down the middle: Normal, Cat-like Reflexes, Indecency

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 No.198421

>>198420

Almost crit

Nia reappears right in front of Galatea and slams the blade of her poleaxe straight down and through.

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 No.198446

>>198230

An inclusion of corruption (action die) is mandatory in the case of the dark jelly, as it's a concentrated form of corruption.

Also, I'm busy tomorrow, so I think I'll keep updating a day late until something lets it slide back into the usual schedule.

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 No.198450

Dice rollRolled 4 (1d6)

>>198446

Have a roll, then!

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 No.198451

Dice rollRolled 5 (1d6)

>>198450

Check Corruption

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 No.199345

Dice rollRolled 5, 3, 4, 3 = 15 (4d6)

reverse exposure, snowwoman

>>198220

>>198230

>>198420

3d6, galatea

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 No.199373

File: b0862ad4d5a30b1⋯.png (6.29 KB,840x840,1:1,Floor3.png)

Isabel and Grand Mirror have failed to take actions for three turns by my count, little heads up for that.

>>198220

>>198230

>>198420

The doll looks curiously at it's captive as it's groped in return, being the one entangled wasn't exactly a position that enabled Sylvie to bring the creature under her control, but it did help to serve as a distraction while Ticking Tycoon finally dumped the slime over herself, using it to slip free of the tendrils, though the substance seemed to seep into her.

Grapple escaped, corruption rises to 2

Nia dashes in, slicing into the doll with a loud crack of wood as the creature stumbles. The tendrils fall off the doll, leaving it bare as what reveals itself as a second creature tumbles over with sylvie still held.

One success of two

Sylvie must roll a corruption check.

>>198376

Looking south, Electric Idol sees something of a dazzing display. Turning and shifting patterns everywhere. She sees a pair of doors come in and out fo view as walls move among the confusing mess this room is made of.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 3* 3*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 3 2,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Galatea 1/2

Tantacle coat 1/1

Holds:

Stardust Shooter Sylvie

Tentacle Coat 4*

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Blue Cleric

Corruption syringe

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 No.200101

Dice rollRolled 6 (1d6)

>>199373

Corruption Check

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 No.200458

File: ee0b1b60e645f62⋯.jpeg (630.23 KB,950x712,475:356,f140fd14b005fd327cfd9820d….jpeg)

File: c12c76114555553⋯.jpeg (667.71 KB,950x712,475:356,5a405d96f5b13fc7e89c2a00e….jpeg)

File: 5f2872807809fc8⋯.jpeg (575.13 KB,950x712,475:356,592a001d683a4e08905e69535….jpeg)

File: b0751f6a45e7e5c⋯.jpeg (663.9 KB,950x712,475:356,c8e48eb1e0e897075ee240271….jpeg)

File: 044446366730f1d⋯.jpeg (580.31 KB,950x712,475:356,d1106fb57d1d2c0c20dc7043b….jpeg)

Dice rollRolled 4, 3 = 7 (2d6)

>>199373

>>198420

"AAAHHJEEZUS!" Sylvie shouts as she's freed from the creature- or at least part of it- by Nia's scythe.

"Wow, thanks, but way to give me a heart attack…"

Taking a moment to catch her breath, an involuntary moan reminds her that there's still a mass of tentacle-laced clothing stuck to her!

With Sylvie momentarily stunned, the creature took the opportunity to cling to her more tightly, forcing tentacles more deeply into her virgin ass and neglected pussy.

Her legs shaking as she felt herself edge up to a fresh climax, Sylvie realizes she has to try something and fast, regardless of how good it'd feel to do nothing.

Okay, maybe I can do this… Or maybe I screw it up and everyone gets to see me getting fucked by a coat.

Sylvie wondered why that second option sounded so hot….

Summoning her crystals of starlight again, Sylvie tries to stun the thing with a sudden burst of pure magic and pull it off quickly! Grabbing at the edges of the living hoodie, the room lights up with a flash as she tugs!

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 No.200460

Dice rollRolled 2, 2 = 4 (2d6)

>>200458

Whoops, I should include which specialties I'm using

Remove the Tentacoat: Radiant Starlight/Indecency

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 No.200461

Dice rollRolled 3, 3 = 6 (2d6)

>>200460

Reroll

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 No.200462

Dice rollRolled 2, 6 = 8 (2d6)

>>200461

Reroll

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 No.200463

Dice rollRolled 6 (1d6)

Indecency Check

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 No.200897

Dice rollRolled 4 (1d6)

Enter the room, trailing some cord behind for an escape if needed: IPWS

>>199373

>>198420

>>198419

Her cat-eared companion vanishes before a farewell can leave her mouth. And a glance at the com shows that she's already reached the others! Well they should be in good hands now. She hopes.

The door opens to a veritable five-and-a-half minute hallway, walls not even waiting for her to look away before shifting about. Holding on to the door she takes an experimental step, one foot in, one foot out. If only those ropes stayed with her, she could tie it to something to pull herself out of the twisting chamber.

The oar picks that exact moment to remind her of its presence, a spectral coil squeezing a gasp out of her "I thought I dropped you." Apparently that old thing didn't want to release her yet. "Well, just hold on a little longer, okay?" Stepping fully in she leaves the borrowed artifact on the other side, gently closing the door , a shimmering line just barely visible. Could this thing even understand her? The once ever-present ghosts were being awful shy for some reason.

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 No.200898

Dice rollRolled 6, 4, 5 = 15 (3d6)

>>200458

>>199373

With a strike, Nia seemingly cleaves the creature into two. Without is tentacles, she's sure it should be a quick fight. "Sorry, I heard something over the communicator and figured I could step in." She watches for a moment as Sylvie struggles with the coat, visibly shaking, though she's sure she has a good grip on it. Readying her poleaxe, she strikes, aiming to shatter the wood.

Finish off Galatea: Normal, Soul Weaponry, Indecency

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 No.200928

Dice rollRolled 3, 2 = 5 (2d6)

>>199373

>>200458

>>200898

With the assistance of the jelly, aiding in both the slippery defilement of her outfit and her escape from the doll's clutches, Emilia tumbles to the floor, rolls, and takes a knee in what is almost certainly a lucky break rather than a clutch acrobatic maneuver. She's… gooey. Dripping with it on exposed skin. It makes her cleavage and her thighs glisten particularly attractively.

She feels very warm all of a sudden. It's kind of a weird warmth. Her heart flutters, and her whole body feels gross, but in a way that reminds her of a good workout or something. She looks up at Nia gratefully, and then at Sylvie…

…and doesn't really look away quite as fast as she did before. She peeks out of the corner of her widened eyes. "I'll, um, one second!" Her discomfort at being self-slimed momentarily put aside, Emilia fishes out a clean quarter, tosses it into the air, and starts battering at the tentacle coat, the multiplied coinage attacking from angles picked to avoid hitting Sylvie. She's got a look of concentration on her face the whole time, staring right at her.

That's weirdly hot, she thinks momentarily. But now's really not the time –!

Help Attack the Coat! Normal, Specialty

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 No.204160

Dice rollRolled 6, 5, 4, 5 = 20 (4d6)

Reverse exposure snowwoman

1d6

>>200458

>>200928

1d6

>>200898

2d6

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 No.204162

File: 2aeef27c19be514⋯.png (6.18 KB,840x840,1:1,Floor3.png)

Throwing in an update, but after this the game is officially on hold until my situation is resolved. I'm not going to be completely out, just not going to have the time for proper game updates a while. (Well, I haven't for a while now, but now I'm officially putting off any effort to keep up)

>>200458

>>200928

Sylvie Manages to slip her way out of the myriad limbs as Ticking Tycoon moves in to attack, however the creature slips swiftly across the floor, grabbing at her heels to tug her off-balance and then catching her as she topples over. The limbs waste no time examining her by touch and finding the openings in her damaged clothes.

Sylvie has escaped.

Ticking Tycoon has been sexgrappled, strength 5

>>200897

Electric Idol wanders for what feels far too long as she explores the room. The trail she tried to leave just adds to the confusing mess as it seems to be tugged around and wrapped around some turning objects. At very least the start of the string shows where she started from.

>>200898

With some cracking and splintering, the doll falls to the ground. An arm and a leg fall off before it lies motionless.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*,1

Electric Idol 3* 4*,2

Entranced 6

Grand Mirror 2* 1,2

Entranced 1

Sylvie's mark

Meido Shooter Sylvie 3* 4*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 3 2,1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Tantacle coat 1/1

Holds:

Ticking Tycoon

Tentacle Coat 5*

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x2

Magic Card

Infinite pure wave saber

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (4) *cursed*

Ticking Tycoon

Blue Cleric

Corruption syringe

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