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/erp/ - Erotic Roleplay

Where bisexual means you don't like men
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File: 534676ad40a8356⋯.png (580.06 KB,748x1264,187:316,Thread starter.png)

 No.150695 [Last50 Posts]

"This just in, we have word from one of our news crews that they've met someone claiming responsibility for the tower. Going to that now Live."

The news broadcast changes to the scene of a very endowed woman reclining on a luxurious-looking couch.

"Hello connection city, you may call me Lady Calista. Your new queen and goddess of passion, beauty. . ." She says, pulling one leg up, running her hand over it. "and ecstasy. Simply put, this city will be mine, and that's just the beginning. I'm inviting all of you to my tower, we're were having the start of a party that will never end."

The woman gestures to the camera which starts to zoom in.

"Under my care, your worries will melt away to nothing, you'll feel ready to do anything and- Well, I guess you'll have to come and see for yourself. I don't think this station is quite ready for the full scoop yet. I'll leave it at this; Come to me, I guarantee you a good time.♥"

This bit of writing was meant to be done long ago, but I kept putting it off because I kept expecting to be able to draw an appropriate image sooner rather than later.

This is the latest thread in ''Empress Calista's Tower," A lewd roleplaying game about magical girls fighting their way past monsters and corrupted magical girls.

Current Game Rules Document:

https://oasis.sandstorm.io/shared/AXerEBzfu4yKe5CEfs-ekdu8_9PY1fP6adW_uDzVtVo

New Rules Document: (Under construction as of this post)

https://docs.google.com/document/d/1tayWCmyOr-fwPZl_lMHkfZ_89TaqrrLj-3il9UXsulM/edit?usp=sharing

Extended roleplay space/archive:

https://oasis.sandstorm.io/shared/kswCs9szckxuJODQdv2JmWvPOcHXkd7t3XuWsOYoSR1

Characters list: (Player characters as of this post. NPCs may be added later.)

https://oasis.sandstorm.io/shared/q7ROxG8ubgLAxN87-xQDtif2B3z1K-EMkGd-_NPBjLb

Previous Thread:

>>140089

OOC Thread:

>>150689

____________________________
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 No.150696

File: a46d77fe734032a⋯.png (7.49 KB,840x840,1:1,Floor3.png)

>>150629

Nia's strike doesn't seem to quite disable the turrests, as they seem to keep firing with a low "thoom." The graze at her ankle seems to pull at her, and when she glances back to see why she finds a net wrapping itself around her.

tangled by net, removing is minimum 2.

Mochi bunny hops in after her, swinging her hammer at one of the net guns. She manages to smash one, but gets caught by another.

Tangled with minimum 3

Backstreet brawler has better luck, skating her way through and wrecking two of the remaining three cannons.

>>150635

Taking another look through the overgrown vines, Akane can see what seems to be a tank near the west doorway. It fires something through the vines, though Akane spots it in enough time to avoid the projectile, but Molly isn't so lucky and is pelted by what looks like melty plastic. She picks at her clothes as it seems to stick to them, but it only seems to stick to her hands instead.

"What is this? Eww! it smells like gas!"

>>150641

Blue Cleric lets silver lead her along as they move throught the room. With a hand reached forward she feels vibrations as if they were being fired in a beam, and ducks under them.

>>150675

Sylvie navigates the funhouse maze without much trouble, getting a glimpse of Nia fighting turrets in the next room.

Behind her, heartstrike empties a sizeable syringe of medicine into the unconsious girl's bloodstream.

"Alright, that should fix everything given enough time. That stuff will let her sleep like a ferret until the worst of it is over, see?"

With that, heartstrike sees fit to prove her point by giving the girl's nipple a feirce pinch and twist.

"Oh, right. That's probably inappropriate. . . hehehe."

"Hey alchemist, my latest lovely assistant is going to be arriving in a rough state. If you have a nice stretcher can you set something up for me? Remember when you asked why I brought my pet rabbits? Yeah, just throw a sheet over one."

Player Indecency corruption, addiction

Alair 3 3, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 1* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,2 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,4 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,3 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.150728

Dice rollRolled 1 (1d6)

>>150696

"Eek! Don't leave me!"

chase after Sylvie: normal

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 No.150735

Dice rollRolled 5 (1d6)

>>150696

A"That's called Napalm my dear, one stray spark of flame and you'll go up like a tinderbox. So please stay back and take a bath in nail polish remover. Let me handle this."

Akane sprints forward to the entaglement of vines serving as cover, hands lighting ablaze.

Burn down the overgrown fortification: Normal, Hands of the Inferno

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 No.150736

Dice rollRolled 1 (1d6)

>>150735

Ahh sorry, rolling the second dice.

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 No.150752

Dice rollRolled 5, 5, 5 = 15 (3d6)

>>150696

"Oh hey! Finally found the rest of you!" Sylvie calls out, tugging up her loose clothing as she finishes scattering her breadcrumb trail of leaves. "Alair and Passion Flower and the rest are gonna be right behind me…. I hope."

Drawing back her bow, she lets loose a brilliant arrow with more force than one would expect from a cheap-looking plastic toy. "Are there guns and stuff in like every room here or something?" she remarks, hurrying into the room to help.

Enter East and Shoot the Turrets: Normal/Bow/Indecency

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 No.150818

Dice rollRolled 1, 2 = 3 (2d6)

>>150696

Silver and Cleric arrived just in time to see two of their allies get caught up in the nets, fighting what looked like giant turrets. Before she could even really think about what was going on, Silver had her lance in hand and was making her way over to the two. "Hang in there guys, I'll get you out. Maybe try to stay away from the sharp end though." With that, she swiped at the net, trying to cut Nia loose.

Open net: Normal, Competency (Moonlight Lance)

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 No.150821

Dice rollRolled 2, 2, 6, 1, 4 = 15 (5d6)

blue cleric reverse check

>>150752

1d6, turret

>>150818

1d6, turret

1d6, Mochi Bunny

1d6, Backstreet basher

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 No.150822

File: dbff9a820035620⋯.png (6.84 KB,840x840,1:1,Floor3.png)

>>150728

Alair quickly gets lost in the recursive reflections and begins wandering in circles. The seemingly endless wandering is suddenly broken up as Alair is suddenly grabbed by a reflection.

1d4

>>150735

In moments flame engulfs the overgrown weeds, reducing them to ash. As the wall of fire descends to the floor, leaving only a few long-lasting embers scattered along the floor, Akane spots a redheaded girl laughing and clapping as she peeks out of the tank.

"Fwoosh! it all went up, and I didn't even need to get my flamethrower! Well, what's next on the demolition schedule? Oh right! It's everything!"

The girl pops back into her tank, and it's cannon seems to hone in on the girls at the other side of the room.

>>150752

Sylvie takes down the last of the net cannons, making the room a relatively safe space.

>>150818

Silver manages to get Nia free, and Backstreet Basher manages to untangle Mochi bunny.

Player Indecency corruption, addiction

Alair 3 3, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 1* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,2 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,4 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,4 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.150853

Dice rollRolled 3 (1d4)

>>150822

"EEEEEK!" #Manlyscream

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 No.150854

Dice rollRolled 4 (1d4)

>>150822

Oh crap I forgot a die.

1d4 + 1 for minimum to escape Alair's reflection.

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 No.150860

Dice rollRolled 6 (1d6)

>>150822

"Awesome, thank you very much!" She smiles to Silver and then to Sylvie who took out the remaining cannon. It didn't seem there was much danger in this room after all, just some nets. "I'm going to see whats northeast," she says as she about faces. "Remember to hug the wall. Oh, and try to get everyone here for now." She runs out and to the nearby door.

Peek through the doorway to see what's in the next room: Normal

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 No.150877

Dice rollRolled 1, 6 = 7 (2d6)

>>150854

lets try that again

"EEEEEK!"

normal, corruption

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 No.150898

Dice rollRolled 4, 5 = 9 (2d6)

>>150822

Oh shit, it's update day isn't it?

Sylvie heeds Nia's advice and pokes her head back into the mirrored maze. "Pardon me, ladies…" she calls out, wondering where the girls just following her had gone. "Alair? Passion? Stagelight? … Side-chicks?"

With no immediate answer, Sylvie hurries into the maze again, rushing down corridors to find the others as soon as possible. "Someone break these mirrors! My arrows will just bounce off everything!"

Move West (and try not to get lost!): Normal/Athletic

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 No.150901

File: e708dc4319ede84⋯.png (7.38 KB,840x840,1:1,Floor3.png)

>>150860

Peering into the next room, Nia spots a group of what looks like some more catgirls, though on the more beastly side. They have paws instead of hands and feet, as well as being quite furry everywhere but the front. They leer back and forth at eacother between sniffing around. The trio inclues a white one with red points, a black one with yellow stripes, and a fluffier calico spotted with green, blue and silver.

The group seems to not notice Nia during her peek.

>>150877

It's obvious you're attempting an escpae action, though remember to always declare your action when rolling.

Drawing on a bit of dark energy, Alair manages to shove the reflection back into the mirror where it seems to start behaving normally for a reflection.

Alair must take a corruption check.

>>150898

"Oh, hi again. I sent the knocked out girl and the nurse back. Don't want either of them out here given the situation. So what now? You have more need of my talents? I feel pretty ready to put on more of a show. Oh by the way, this other girl you rescued, she's one of ours. Codname Snowwoman."

"Hey, can't you make some clothes for me appear?"

"Oh right."

"Do you need to? I think she looks just fine in that birthday suit."

"Just as we all thought. You fit right in here. Do something about yourself, it's not winter so you have no excuse."

Passion Flower sighs as she starts to regrow the vines around her body. Meanwhile, stagelight takes off her cape in preparation for an encore of one of ther earlier acts.

Player Indecency corruption, addiction

Alair 3 3, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 1* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,2 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,4 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,4 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.150935

>>150901

Akane stands her ground dor a while, she wasnt used to heavily armired targets like tanks, she couldn't just spray and pray this time. Maybe she could use one of her other abilities? Then the lightbulb went off. Akane ran twords the tank hands ablaze, climbed onto the chasis and started to furiously tug on the tank's barrel.

Melt and bend the Tank Canon: Toned Body, Hands of the Inferno.

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 No.150991

Dice rollRolled 5 (1d6)

>>150901

corruption

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 No.150993

Dice rollRolled 1, 1, 6 = 8 (3d6)

>>150901

"That's it, I don't play by your rules, and it's about time for this tower to learn that."

smash everything: normal, innocent joy, indecency

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 No.150994

Dice rollRolled 2 (1d6)

>>150993

Shards of glass…

indecency

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 No.150996

Dice rollRolled 2 (1d6)

>>150994

…narrowly miss Alair's clothes.

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 No.151045

>>150935

You forgot to dice. And on that note, specialties don't stack.

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 No.151091

Dice rollRolled 5, 2 = 7 (2d6)

>>151045

Sorry, lets try this again.

Bend the tank barrel: Normal, Toned Body

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 No.151100

Dice rollRolled 1, 5 = 6 (2d6)

>>150901

Nia really doesn't want to fight these three. Especially since they're cats as well. She wonders if she'd end up looking like that had she transformed differently, or was it some other magic that made these familiars more feline than a mix as she'd seen before. Were they stronger this way? For a moment, she imagines herself transformed in such a manner, blonde fur, but her front bare from her flat chest, past her tummy, all the way down. Completely exposed. She quickly shakes the thought from her head and taps her communicator. "Three spotted in the room northeast. Might need to take them out." Still, she has her reservations about fighting them. She draws her poleaxe and crouches down with her tail up, hoping they see her cat features and she can try communicating with them. If not, that poleaxe should be able to defend her should they lash out.

Maintain defensive stance: Normal, Soul-weaponry

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 No.151152

Dice rollRolled 1, 2 = 3 (2d6)

>>151100

As far as she was concerned, the team was on a roll, and there was no need to stop now. "Might? I think we give them the same treatment we've given every other monster in this tower, maybe even have some fun with them afterward…" Silver responded through the communicator with an uncharacteristic giggle. The tower's dark influence had eroded her previously reserved and quiet nature away, and it seemed like she was more than a little eager to act on her more perverse nature now. With her lance in hand, she sped off to the room Nia had headed into, eager to get back into the action.

Head North-East, maintain offensive stance: Normal, Competency (Moonlight Lance)

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 No.151227

Dice rollRolled 1, 3, 4, 2, 2, 4, 1, 4, 1, 4, 2, 5, 3, 2, 1 = 39 (15d6)

Reverse exposure, blue cleric

>>151091

2d6 Artillery Doll

>>151152

2d6, beast catgirl + MS

2d6, Backstreet Basher

2d6, beast catgirl + MS

2d6, Mochi Bunny

2d6, beast catgirl

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 No.151228

File: 0523762e1678960⋯.png (7.26 KB,840x840,1:1,Floor3.png)

>>150993

In moments the strange mirrors are all shattered, leaving only a layer of broken glass over the floor.

"Whoah! quite the mess back here." Passion looks over the shattered mirrors, lifting her feet as vines wrap thickly around them making snug shoes.

>>151091

"Hey! I'm the one who's supposed to be breaking stuff!"

After Akane bends the muzzle of the tank's gun, The girl pops her head out of the tank for barely a moment before she tosses two armfulls of grenades out into the room and ducks back in. Molly sees the bombs landing around her, letting out a terrified squeak as she conjoures a broom.

>>151100

>>151152

Silver Leads the charge into the next room, and ends up wrestling witht eh calico and barely winning out enough to get a hit in.

One success of two.

Backstreet basher has much of the same success, getting one good bash in with her pipe.

one success of two

Mochi bunny hops her way through, more easily getting the jump on the red pointed beastgirl.

one success of two

With the other girls drawing attention, Nia remains unnoticed.

Player Indecency corruption, addiction

Alair 3 4, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 1* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,4 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,4 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.151253

>>151228

One of these days, I'll remember my monday post…

Sylvie skids back into the hidden room, wondering where the hell the others were. Her question was soon answered by the sound of dozens of mirrors shattering.

"… Wow, okay. Overkill, but okay. Mirrors are gone, I guess." she mutters, a little bit startled.

"Let's get moving again. Stagelight, Nia was looking for you so let's start by heading north. You too, Snowwoman… and watch your step!"

Observing the shimmering ruin through the crack in the door, she gives it a knock.

"Pardon us, we're coming back through!"

Move North

"Oh- Hang on, my discord group is exploding right now…" Pulling out her cracked and battered phone, Sylvie's eyebrows perk at what she saw, and sends a message over the communicator. "Uhhh hey team? Anyone with a phone, you all might wanna turn on the news."

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 No.151294

Dice rollRolled 4, 2 = 6 (2d6)

>>151228

A"Your all talk, I'm all destroy!" Akane looks twords the tank's hatch next. If the barrel was flimsy enough to bend, the hatch shouldnt be to far off. A"Hey broom girl, sweep your greanades in here!"

Pull the hatch open: Normal, Toned Body

>>151253

A"Huh? What's happening silvie hunny, talk to me. And why do you sound 10 years younger?"

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 No.151298

>>151294

"Oh hey, Akane's back! It's uh… kind of embarrassing. I'll explain later. A-anyway, the news. I guess either there's a news crew somewhere in the tower, or the Empress is somewhere else because she's on TV inviting the whole city to this party…. Honestly, I was expecting someone with darker clothes, maybe some spikes, or a riding crop. Definitely not expecting anyone taller though. She's gotta be like… 8 feet or something."

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 No.151324

Dice rollRolled 4, 6, 3 = 13 (3d6)

>>151228

Nia sighs, as she found herself strangely curious of those catgirls. She draws her knives and throws them at the two cats to her left and right, then draws her poleaxe and lunges at the third.

Take out as many as possible: Normal, Soul-weaponry, Indecency

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 No.151335

Dice rollRolled 1, 2 = 3 (2d6)

>>151228

Silver managed to pin the calico down, pinning her beneath her lance, but she didn't have an absolute hold on her just yet. The cat girl was strong, way stronger than she looked, so Silver quickly had to back off and just try and get another hit in.

Continue pressing the attack: Normal, Competency (Moonlight Lance)

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 No.151347

Technical difficulties are going to prevent the normal update. May go full delay or just pick it up in the morning.

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 No.151359

Dice rollRolled 2, 3, 4, 4, 5, 1, 2, 5, 2, 6, 5, 2, 5, 4, 5, 2, 3, 3 = 63 (18d6)

Getting this now, just gonna be a short turn I guess

>>151294

3d6, Artillery Doll

2d6, Miracle Maid

>>151324

>>151335

2d6, beast catgirl

2d6, beast catgirl

2d6, mochi bunny

2d6, beast catgirl

2d6, Backstreet basher

2d6, beast catgirl + molesting strike

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 No.151360

Dice rollRolled 1 (1d4)

and a d4 + one. . .

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 No.151361

File: a806349d2d5b0ba⋯.png (7.11 KB,840x840,1:1,Floor3.png)

>>151294

As Alair pries the hatch open, the girl jumps out and tries to lash out at him. She looks behind herself, seeing a whirlwind drop her grnades into the tank. With a huff, she runs over to the other side of the room and conjoures an oversized sword, which she sticks into the ground before hiding behind it. After she's out of sight, there's a small clicking noise before the tank seems to inflate like a baloon as a few smaller parts suddenly become projectiles.

Roll 1d6 against tank burst. Minimum 2 to avoid. Actually roll two just incase you fail so you don't eat another post for the avoidance roll.

>>151324

>>151335

Silver continues to struggle with the calico, but Nia's asistance helps finish it off. The other girls have won thier respective battles as well, leaving all the familiars melting.

>>151298

Snowwoman sways a little as she makes her way over the shattered mirrors, seeming to have a little trouble walking across it in the footwear Stagelight has given her. The heels aren't at an extreme height, but it does leave the footprint a bit small. The girls new outfit seems to have a leotard as the base, though it covers a bit more around the shoulders and has a fuzzy collar. Blue with white accents, a careful look can see that be base is fairly high-cut under the semitransparent skirt that starts at the waist and becomes clearer as it goes down to the fluffy trim at the end.

"On second thought, maybe I do think the design is a bit too impractacal."

Player Indecency corruption, addiction

Alair 3 4, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 1* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,4 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,4 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.151364

Dice rollRolled 6, 4 = 10 (2d6)

>>151361

A"Haha! This is what I live for!" Akane jumps off the exploding tank, living in the moment.

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 No.151365

Dice rollRolled 4, 3 = 7 (2d6)

>>151364

Akane sticks the landing. She climbs up and dusts herself off

A"Now that's real destruction tank girl!"

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 No.151449

>>151365

"Oh now it wants to hold together. Isn't even good for shrapnel!"

The girl says, peeking out from behind the sword, munching on what looks like some kind of grape-colored fruit snack.

She points to either side and a pair of gun mounts appear beside her.

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 No.151456

>>151361

"Hello, had to catch my breath after all that destruction. Who're/how're you?"

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 No.151492

Looks like the late update threw everyone off, so skipping the regular for today.

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 No.151504

>>151361

"Awesome job everyone. Let's press forward. I'll look north, if anyone wants to peek in with me, that would be appreciated."

Nia walks over to the north door and takes a look through to the next room as she usually does.

Peek through door: Normal

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 No.151505

Dice rollRolled 1 (1d6)

>>151504

Peek through door: Normal

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 No.151507

I meant to post last night, but I had to work late and didn't stay up very long

>>151361

Sylvie knocks at the door before leading her group through, still feeling guilty about barging in on Passion Flower. Ugh- When am I gonna get over this? I know the tower's just screwing with me…

"Oh, that's one of the girls we beat up. Snowwoman she says…. Sorry again about that-Pardon us, coming in!" she explains, opening the door.

"Honestly, it's still probably one of the more tame outfits here. And the fact that it's still kinda modest means the tower hasn't really gotten to her yet!"

Move East

"Hey Akane, I see you dealing with a pretty large blip down there. We're at a fork, so if you want help, now would be a good time to ask."

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 No.151547

Dice rollRolled 1 (1d6)

>>151507

Following Sylvie

normal

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 No.151599

Dice rollRolled 3 (1d6)

>>151361

>>151504

"Sounds like a plan, I'll go with you!" Silver pipes up excitedly, following close behind Nia as she peers into the room ahead. She looks over the other girl's shoulder, pressing against her back in blatant disregard for personal space. A budding smirk on her face might have even implied she did this on purpose.

Look ahead north: Normal

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 No.151601

>>151599

>>151505

"I can't see much…" Nia comments as she feels Silver press against her. She's practically on her knees to give Silver a better look, and can't help but press back against the wolf-eared girl just a little, as it's been a while since they both explored together.

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 No.151644

File: 02570184fdd83be⋯.png (7.29 KB,840x840,1:1,Floor3.png)

>>151456

"Oh right, I hadn't introduced myself because I was busy watching that girl you knocked across the room." My codename is snowwoman.

>>151504

>>151599

Dark fog fills the doorway, seemingly extending past it on both sides. Peering closer, Silver can make out the general shape of the room, but getting a decent looks will probaby require stepping all the way in.

"Hey, I'm feeling a lot better now, so it seems like a good time to put my barrier back up." Blue cleric says, walking towards the center of the room.

>>151507

The other girls folow along as well, with snowwoman leaning on stagelight as she tries to make it over the piled-high glass.

"Hey, you know that mist or whatever that makes it hard to see into the next room? It's getting thicker, that's probably not a good sign."

Player Indecency corruption, addiction

Alair 3 4, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 1* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,4 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,4 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.151715

Dice rollRolled 4 (1d6)

>>151644

"Alright, I don't see anything in here." After patting Silver's arm, she gets up and heads to the other door. While making her way there, she taps her communicator, "Everyone, head northeast, there are two paths and Blue set up this room to be safe." She peeks into the west room. "As before, if you wanna take a look with me, please do."

Look unto west room: Normal

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 No.151727

>>151644

"Sorry, I honestly didn't think anyone would be that vulnerable here."

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 No.151745

2/5 players have made posts, so this turn is skipped.

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 No.151832

Wow. Unless there's some activity by next turn (barring technical problems with the site itself or something) I think I might have to count this game as dead, and then maybe work on the next launch or something.

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 No.151840

Dice rollRolled 5 (1d6)

>>151832

Sorry, I had a lot going on this week, and I was sort of waiting on Akane too

Looking back and forth between the two doors, Sylvie wonders which half of the party to help. After a moment of thought (and readjusting her loose clothes), she picks the south door.

"You girls go find Nia. I'm gonna give Akane some backup. I shouldn't be long…. probably."

Nudging the south door open, she gives it a knock and a "pardon me" before opening it fully… Wait, did I just bow that time?

Look Ahead South: Normal

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 No.151923

Dice rollRolled 2, 4 = 6 (2d6)

>>151644

Silver turned to give Cleric a thumbs up. "You set up here then, and we'll scout ahead. The other girls might be headed this way. Now, everyone else let's move out!" With a rallying gesture, the wolf girl held her lance high and charged straight forward into the north room.

Move North: Normal, Competency(Moonlight Lance)

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 No.151964

File: 2fdf46bd879da96⋯.png (7.61 KB,840x840,1:1,Floor3.png)

>>151715

Over in the next area, Nia spots a series of round handholds hanging over a pool that spans most of the floor. The lowered area seems filled with some kind of pinkish substance with a calm surface that makes it hard to tell how thick it might be, though the faint residue on the edges makes it seem capable of flowing to some degree.

>>151715

"Well, it can be hard to tell for people wearing silly outfits, but for people left wandering around straight up naked you're probably looking at either a brainwashed victim or one of us in a compromising situation. If get the jump on someone in costume and you're not sure try to pint them down or something. If they're not an enemy they're easy enough to let go and if they are you've got a head start on reversing the corruption."

Snowwoman, Passion Flower and Stagelight make thier way forward, moving towards the safe room as Blue cleric sets it up.

>>151840

Sylvie spots a young-ish looking girl darting in through the south doorway. For the few moments she can get a good look at the girl she seems to be wearing a fusion of some kind of serious-looking uniform and a somewhat low-cut leotard.

"Hello there, I'm the one that's gonna blow you up!" The girl announces cheerfully as she disappears behind a tank that forms around her and hides her curly orange locks and seemingly lopsided chest with the rest of her as it takes shape.

>>151923

After wandering into the next room, Silver doesn't notice anything unusual at a cloer look until something drops from above.

Silver Fenrir must take an indecency check.

Player Indecency corruption, addiction

Alair 3 4, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 1* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,4 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,4 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.151965

Dice rollRolled 5, 1, 4 = 10 (3d6)

>>151964

Sylvie laughs nervously as she sees the new enemy pull a tank out of thin air. "Oh wow, I bet Akane's been having loads of fun without me…" Darting into the room, Sylvie clings to her outfit as she dives for the first bit of cover she can find, trying to keep herself away from the machine's main gun.

"Hey, if I win, can you tell me where to find a closet or something with something in a kids' size? I am -really- getting tired of falling out of this costume!"

Take Cover!: Normal/Athletic/Indecency

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 No.152003

Dice rollRolled 1, 6 = 7 (2d6)

>>151965

>>151964

"Sylvie!" Alair begins shaking his mace, willing the bells magic to alter the tank girls mind state into the child-like bliss for which it is named.

Innocent joy, corruption

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 No.152030

Dice rollRolled 6 (1d6)

>>151964

Indecency Check

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 No.152031

Dice rollRolled 2 (1d6)

>>152030

A canine ear on the side of the girl's head twitches before she suddenly rolls to the side, just before something fell on her. She didn't have enough time to get a good look at whatever it was, but just to be sure she had her lance at the ready once she was back on her feet, swiveling around to prepare for the unknown.

Defend and Observe: Normal

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 No.152039

Dice rollRolled 1, 5, 3, 1, 6 = 16 (5d6)

>>152031

2d6, mochi bunny.

Reverse-exposure:

Stagelight magician

Passion Flower

Snowwoman

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 No.152040

File: 93cdb06ecd2a3d8⋯.png (8.1 KB,840x840,1:1,Floor3.png)

Dice rollRolled 4 (1d6)

>>151965

>>152003

Alair can hear some faint giggling as he shakes the bells toward the girl in the tank. While the chimes seem to be getting to her, the girl's mental state seems already too whimsical to be derailed from her intent as the cannon fires toward the north. Sylvie manages to get out of the way, but Alair is left in the path of an explosive projectile.

Alair must take an indecency check This is a situational fail, but the corruption check your roll earned gets softened to an indecency check.

>>152031

Probably should have elaborated last turn, as this just slowed things down, but whatever

Claws tear at Silver's outfit before she's able to get a good look at what she's up against. it seems to be a large cat of some kind, black with ears paws and other details havign the color fade to a pale light blue. Silver is left just short of being pinned down, withe the beast looming over her.

Mochi Bunny hops in to help Silver, but finds another creture drops from above to pounce on her.

< Indecency check, mochi bunny.

Tagging in EI at Akane's previous position.

Electric Idol finds her way to Miracle Maid and a hazardous situation. The floor is scattered with small fires and a pair of automatic gatling guns seem to be revving to life.

Player Indecency corruption, addiction

Alair 3 4, 1

Demonslayer Isabel 1* 1*, 1

Heavy Gunslinger Akane 5* 3, 1

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 2 4, 2

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 1,1 1

Backstreet Brawler 2,1 1

Passion Flower x,3 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152044

Dice rollRolled 1, 3, 4, 2 = 10 (4d6)

>>152040

Sabotage the first turret: Electric Burst/Indecency/Corruption/Trance referencing the previous thread, current levels are Indecency1 Corruption2 and Trance4. Lets see if it gets there

"Watch out!" Elly books it past Miracle Maid and charges straight for the turrets, energy building with each step. I'll keep you safe. I'll keep you all safe.

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 No.152045

Dice rollRolled 3 (1d6)

>>152044

Corruption

The tingle of electricity runs through her body. Static travels from foot to leg, leg to waist, waist to chest before synchronizing to her own heartbeat. One beat. Another. Her foot touches down on the third pulse and drives the building charge forward through her reaching hand. It's close enough to sense just how cold the barrel is, though mere seconds separate it from turning it deadly hot.

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 No.152047

Dice rollRolled 5, 2, 2, 2 = 11 (4d6)

Site issues prevented me from posting, but it seemed to be irrelevant anyway

>>152040

Nia backs away from the door and taps her communicator, still looking in that direction. "Yeah just keep going north once you hit the safe room, unless you really want to risk falling into something corrosive." She turns around and notices, aside from Basher who is right next to her, three newcomers. "Stage! Good to see you again!" she runs over, giving her a half-hug and keeping that scythe she dangled behind her away. "And these are?" she asks, smiling to the newcomers.

After a quick meet and greet, Nia hears commotion coming from the room directly north. "We should probably check that out," she comments, summoning her poleaxe and rushing in. She notices two cat-like creatures pouncing atop Mochi and Silver. She pauses for a moment to assess before striking. Were they completely feral, or still human-like? She'd have to make sure they couldn't just pounce on her suddenly. She rushes and slices through the one closest to her before making her way to the second, doing the same.

Slice through both creatures (if possible): Normal, Soul-weaponry, Scythe, Indecency

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 No.152048

Dice rollRolled 6, 6, 6, 3 = 21 (4d6)

Site issues prevented me from posting, but it seemed to be irrelevant anyway

>>152040

Nia backs away from the door and taps her communicator, still looking in that direction. "Yeah just keep going north once you hit the safe room, unless you really want to risk falling into something corrosive." She turns around and notices, aside from Basher who is right next to her, three newcomers. "Stage! Good to see you again!" she runs over, giving her a half-hug and keeping that scythe she dangled behind her away. "And these are?" she asks, smiling to the newcomers.

After a quick meet and greet, Nia hears commotion coming from the room directly north. "We should probably check that out," she comments, summoning her poleaxe and rushing in. She notices two cat-like creatures pouncing atop Mochi and Silver. She pauses for a moment to assess before striking. Were they completely feral, or still human-like? She'd have to make sure they couldn't just pounce on her suddenly. She rushes and slices through the one closest to her before making her way to the second, doing the same.

Slice through both creatures (if possible): Normal, Soul-weaponry, Scythe, Indecency

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 No.152049

>>152047

>>152048

Double posted because this site is broken. Count the second as a reroll

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 No.152052

Dice rollRolled 2 (1d6)

>>152040

indecency

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 No.152053

Dice rollRolled 6, 3 = 9 (2d6)

>>152040

"Hahahahaha! Let the games begin in earnest!" With a renewed excitement, Alair charges and swings his mace with a reckless amount of force, his already loosened clothing stressed by his aura alone.

innocent joy, indecency

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 No.152066

Dice rollRolled 1, 3, 4 = 8 (3d6)

>>152040

"Woah, watch out!" Sylvie calls out to her teammate, not expecting him to just dive right in… though she probably should have.

Her bow reforming in her hand (though it still looks like cheap plastic, much to her annoyance), Sylvie peeks up from behind her hiding spot and takes aim, focusing on the joints and moving parts. Sylvie knew she probably can't punch an arrow through that much steel, but perhaps if she could damage it where it's weakest, maybe it'd be easier to handle. That's it, she thought. If I break her big fancy toy piece by piece, she'll be crying and helpless in no time…~

The arrow fired, the streak of light bends and twists, seeking out the gap between the turret and the chassis.

>>152044

Hearing the commotion in the next room over, Sylvie opens up her comm again. "Hey Akane, if you can get to the door north of you, we could really-"

Checking her map again, she pauses.

"Wait, Idol? I thought- I think my communicator's glitching or lagging or something. It's getting harder to keep track of who's where. A-anyway there's a tank here!"

Hit the Tank's Moving Parts: Normal/Toy Bow/Corruption

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 No.152067

Dice rollRolled 2 (1d6)

>>152066

Corruption Check

Sylvie had to admit, that felt kind of good, harassing the tiny tanker after all that boast. She was already scoping out another weak spot to snipe at, even without knowing how much damage the first shot did.

Let's see what you can do on your own, tiny…

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 No.152101

Dice rollRolled 3, 4, 5, 6, 5, 2, 4, 2, 1, 3, 1, 5, 3, 6, 5, 4, 1, 3 = 63 (18d6)

Reverse exposure

Snowwoman

Stagelight magician

Passion Flower

>>152044

I had the old data tucked away fromt the last swap, just forgot to switch out lines in the txt

1d6, room hazard

2d6, Magical Maid

1d6, room hazard

>>152048

2d6, cat beast

2d6, cat beast

2d6, Mochi Bunny

2d6, cat beast

>>152053

>>152066

3d6, Artillery Doll

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 No.152106

File: 4b63984edd03e61⋯.png (7.98 KB,840x840,1:1,Floor3.png)

Dice rollRolled 6 (1d6)

>>152044

The gun activates as EI approaches, the volley of fire knocking her away before she can damage it.

Miracle maid tosses a volley of carving knives at the other turret, Managing to jam it enough to cause it's machinery to lock up.

>>152048

Rushing her way to the north room, Nia manages to strike one of the beasts, but then is swatted away as she strikes at another.

Success 1 of 2, Nia must take an indecency check.

Despite Nia wounding it, Mochi bunny faces a losing struggle with the beast attacking her.

<indecency check

>>152053

>>152066

The girl's tank triggers some of the flame traps as it rolls forward unharmed, however Alair puts a strong dent in one side while Sylvie's attack ruins one of the treads. With the tank immobleized, the room goes strangely quiet.

Player Indecency corruption, addiction

Alair 3 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 3* 2, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 2 4, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 2,1 1

Backstreet Brawler 2,1 1

Passion Flower x,3 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152107

Dice rollRolled 4, 5, 3 = 12 (3d6)

>>152106

Alright, now we just open it up.

normal, innocent joy, indecency

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 No.152116

Dice rollRolled 3 (1d6)

>>152106

I have no idea how that failed after rolling three 6's

Indecency check

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 No.152117

Dice rollRolled 6, 1, 5, 6 = 18 (4d6)

>>152116

>>152106

Nia is swiped by the creature. She doesn't bother assessing the damage, instead striking again at the creatures, same as before, starting with the one on Mochi.

Eviscerate both creatures: Normal, Soul-weaponry, Scythe, Indecency

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 No.152128

>>152116

Rolls count "best of," Meaning only the highest die counts. 1, 6, 1 is equally as good as a 6, 6, 6.

That said, seems I slipped a place when counting the dice. I was looking at (4,2) and (1,3) and not the actual (2,1) (1,3) which a six should have beaten both of by any count.

Going to go ahead and reverse the result to two hits.

This is one of the reasons I'm convinced Risus is a better base ruleset for this type of game. We're essentially playing a very butchered version of Cthulu dark.

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 No.152147

Dice rollRolled 3, 6, 5, 3 = 17 (4d6)

Try and zap the gun again: Electric Burst/Indecency/Corruption/Trance

>>152106

The stream of machine-gun fire sends the dancer backwards over the smouldering plant remains, but she catches herself before tumbling completely over. Lingering flames eat at her footwear and any loose clothing she had are full of holes, giving a clear view of what's underneath. "Guess I should have stayed away." She begins preparing one more attack

>>152066

only for Sylvie's message to stop her in her tracks. "A a WHAT NOW?! How did it even get in there? Are you okay?"

"We'll be right there!" Whether or not this actually shuts it down she won't be wasting any more time playing with machines.

>>152128

I see what you mean. Switch over after the floor or did you want to finish up this run?

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 No.152148

Dice rollRolled 5 (1d6)

>>152147

Indecency

[Gun sounds]

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 No.152169

Dice rollRolled 6, 5 = 11 (2d6)

>>152106

>>152147

"I know right? This girl literally just pulled it outta nowhere on us. I got its treads jammed but-"

Sylvie peeks out from her cover again and strings another arrow, this time aiming for the lip of the top hatch Alair was pummeling away at. If she was lucky with her shot, maybe she could bust it open.

"-but I dunno how much we're gonna be able to do on our own. I mean, it takes up like most of this room here!"

Try to pop the lid: Normal/Bow

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 No.152201

Dice rollRolled 4, 3 = 7 (2d6)

>>152106

Silver took notice that Mochi was currently losing her fight with the surprise attackers. That new girl never struck Silver as the particularly aggressive type, so it shouldn't have been a surprise that she would need someone to bail her out. Nia seemed to be on her way to help, but before Silver could do anything herself, she would need to deal with her own problem. She grit her teeth and put all her focus into attacking this beast.

Strike the beast: Normal, Competency (Moonlight Lancre)

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 No.152204

Dice rollRolled 6, 4, 6, 5, 6, 6, 4, 6, 4, 1, 3, 2 = 53 (12d6)

Reverse checks:

Snowwoman

Passion Flower

Stagelight Magician

>>152107

>>152169

3d6, artillery doll

>>152117

2d6 cat beast

2d6 cat beast

>>152201

2d6 cat beast

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 No.152205

File: 67761fa91202b67⋯.png (7.69 KB,840x840,1:1,Floor3.png)

>>152107

>>152169

After a bit of a struggle, The tank's hatch come open. However the girl inside pops out already armed with a machine gun, firing away as she appears.

Alair Must take an indecency check.

>>152117

>>152201

The creature seems to fight even harder after being wounded, Silver charges, but first Nia manages to narrowly win out with a strike that finishes the first beast. However, the first took so much of her focus, that the second was able to catch her off-guard.

Nia must take an indecency check.

>>152147

Electric Idol's attack hits the remaining turret, causing it to break down, though not before it showers her with bullets.

Indecency raised to 4

Player Indecency corruption, addiction

Alair 3 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 4* 2, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 2 4, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Brawler 2,1 1

Passion Flower x,3 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152236

Dice rollRolled 3 (1d6)

>>152205

Indecency

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 No.152237

Dice rollRolled 2, 4, 4, 6 = 16 (4d6)

>>152236

>>152205

Nia is slashed across the chest by the second creature. She readies her weapons again, but wonders how these creatures are that fast. She takes a good look at it before striking, hoping to use it to adapt to what may come next.

Finish off creature, make sure to get a good look at its features as it's defeated: Normal, Soul Weaponry, Scythe, Indecency

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 No.152238

Dice rollRolled 1 (1d6)

>>152237

Indecency if 2 does it stay at 2?

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 No.152245

Dice rollRolled 5, 1, 1 = 7 (3d6)

>>152205

Seeing the girl pour a hail of bullets down at Alair, Sylvie jumps from her hiding spot and nocks an arrow, aiming to blast the machinegun. Moving quickly, Sylvie's clothes gradually start to slip away from her.

Disarming Shot: Normal/Bow/Indecency

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 No.152246

Dice rollRolled 1 (1d6)

>>152205

indecency

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 No.152248

Dice rollRolled 4, 4, 2 = 10 (3d6)

>>152205

Alair leans in close and places a kiss on the girls lips, j-just as a distraction he thinks, somewhat unsure.

normal, kiss of the fae, corruption

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 No.152249

File: d085b3b39a3742f⋯.jpg (159.11 KB,850x1203,850:1203,sample_41dd0a948e5c8b833ae….jpg)

Dice rollRolled 5, 4, 6, 2 = 17 (4d6)

North, leap/climb up and grab the girl from behind: Normal/Dancer/Indecency/Trance

>>152245

>>152205

The last bits of perforated clothing fell away, leaving poor Elly standing in her underwear as the tripod seizes up and stops. "Not again! I just put that outfit back together. I bet she's enjoying this too." A rush of vanity takes hold as she peeks at the battle to the North, and before she can stop herself she turns to her companion. "Does it at least look good? I guess it's not really protective anymore but still." For some reason the question comes out naturally. Of course she should know what people think about her, looking good is just as important as fighting the bad guys!

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 No.152256

Dice rollRolled 1, 6, 4, 5, 3, 5, 4, 2, 4, 6, 6, 6, 2 = 54 (13d6)

1d6, Backstreet Basher

>>152245

3d6, artillery doll

>>152248

3d6, Artillery Doll

>>152249

3d6, Artillery Doll

Reverse Checks

Stagelight Magician

Snowwoman

Passion Flower

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 No.152257

Dice rollRolled 3, 1, 2, 3, 2 = 11 (5d6)

>>152256

Oh right, the maid.

2d6, vs 3d6

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 No.152259

Dice rollRolled 1 (1d4)

1d4, +1

Boss attack

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 No.152260

File: d2d68ce092734dd⋯.png (7.18 KB,840x840,1:1,Floor3.png)

>>152237

Nia puts down the last of the creatures, noticing that they're both muscular and lanky. And dotted with a weird bright coloring, like frosted tips.

Backstreet Basher runs in hastily, looking around at the empty room.

"Aw, did I miss all the-"

Suddenly another giant cat beast drops from the ceiling, which seems to have several holes in it faint movement beyond seems to indicate that there's more where that came from.

>>152245

>>152248

>>152249

The girl in the tank is quicker on the draw, peppering Sylvie with shots instead.

Stardust Shooter must take an indecency check.

Seeming to sense Alair approaching, the girl forms a katana and swings it.

Alair must take an indecency check.

Electric Idol manages to grab the girl, but she runs thick with the corruption. Continuing to hold her may prove risky.

Miracle maid manages to catch the girl's weapons up in a whilrwind from her broom, leaving them to fall onto a trip panel causing a flame to blow in the corner of the room.

Despite being disarmed and held, the girl manages to pull a squishy purple object out of the top of her outfit.

"There's probably enough of you for this!"

The thing soon melts as the girl produces an odd-looking sperical device.

room-wide attack, roll 2 or higher to avoid.

Oh wait, there were dangerous things in both those rooms. well, a bit late but they're going to start counting for something.

Player Indecency corruption, addiction

Alair 3 4, 1

Electric Idol 4* 2, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 2 4, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Brawler 2,1 1

Passion Flower x,3 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152267

Dice rollRolled 6, 2 = 8 (2d6)

>>152260

"Woahwoahwoah!" Sylvie gives a yelp as she scrambles back off the tank. Looking back up as the spray stops and the sound of her weapons hitting the floor rings out, her eyebrows raise at the sight of the purple thing.

"The heck is-" A moment of panic fills her as the squishy thing is replaced by the sphere. "Ohshitgrenade!"

Indecency/Avoid Room Attack

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 No.152299

Dice rollRolled 4, 3 = 7 (2d6)

>>152260

indecency, room attack

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 No.152302

Dice rollRolled 6, 2 = 8 (2d6)

>>152299

>>152260

The katana, slices through Alair's shirt, causing it to slide off, "You want to play that way, FINE!" he shouts, as he swings his mace, drawing on local power to strengthen the swing.

innocent joy, corruption

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 No.152331

Dice rollRolled 4, 6, 6, 5, 5 = 26 (5d6)

Maintain hold and, err, pacify her: Electric Burst/Indecency/Corruption/Trance/Room Attack [fail]

>>152260

"HEY! Put it down!" Enough of you? If it IS a grenade then the next place to be is holding tight against someone for safety. At least she thinks it is.

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 No.152332

Dice rollRolled 2, 2 = 4 (2d6)

>>152331

Indecency/Corruption

The dark power seeping off the girl meets El's shocking grasp head on, drawing her in and making her hold even tighter. Idol's vantage point on top of the tank had caused her hands to fall right on the other girl's chest and she couldn't help but sneak in a squeeze or two after the shock. "…put it down or I'll keep going." A bite on the ear serves to underline the point.

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 No.152336

Dice rollRolled 1, 6, 5, 6 = 18 (4d6)

>>152260

Nia quickly taps her communicator. "No one enter the north room. Stay at the safe room. Unless you can do something that can patch holes in the roof where familiars are falling through." She lunges at the new creature.

Slice creature: Normal, Soul-weaponry, Scythe, Indecency

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 No.152338

Dice rollRolled 2, 6, 5, 2, 6, 6 = 27 (6d6)

>>152302

2d6, artillery doll

Indecency check, backstreet basher (forgotten from last turn)

Reverse checks:

Snowwoman

Stagelight Magician

Passion Flower

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 No.152339

Dice rollRolled 4, 3, 2 = 9 (3d6)

>>152260

Watching Idol lunge at the girl, Sylvie decides now's as good a time as any to get her target good and helpless. Leaping up onto the tank's cannon, she runs up the barrel and tries to grab hold of the tiny tanker as well. After all, it was clear she wasn't prepared for a close encounter.

"Room for one more?"

Restrain Artillery Doll: Normal/Athletic/Indecency

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 No.152342

Dice rollRolled 3, 2, 5, 3 = 13 (4d6)

Oh dangit, I forgot the NPCs

Maid avoidance

brawler(2) vs beast(1)

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 No.152343

File: 3dd99a602c0629a⋯.png (7.09 KB,840x840,1:1,Floor3.png)

>>152302

>>152331

Oh wait, everyone attacking had sixes, why did I bother with any?

Strangely, the girl makes no effort to throw the bomb, or to even step away from it as she drops it on the floor, It bursts into a cloud of swirling red and violet smoke, enveloping both her and Electric Idol. As it surrounds her, her skin starts to tingle and she starts to feel lightheaded. Rational or complex thoughts start to escape her and she itches everywhere besides where her own skin touches that of the girl she's holding. As she can't stop groping she can't help that there's very little there to squeeze.

Complication: Hot-burning corruption; 4 turns An altered form of corruption that dissolves rather than spreading and growing, but takes hold much more quickly Can be burified the normal way. (The idea of temporary corruption came up a while back, Decided to use it here. Electric Idol counts as a corrupt girl for the duration of this complication.)

After the smoke quickly clears, Alair's attack knocks the girl free of Elecric Idol's grip. She flops a few times on the floor and gets up a little dizzy. With the girl out of the way, Alair end up face to face with a very flushed Electric Idol.

>>152336

Nia manages to gain the upper hand, giving the creature a serious injury soon after it appears.

one success of two, one die removed.

Mochi Bunny runs for the safe room, While Backstreet basher vengefully lashes out at the cat beast, finishing it off.

"How many of those are up there?''

>>152339

You can keep that, or choose a new action, but it came in after the cutoff so it doesn't apply this turn.

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 2, 1

Entranced 5

Hot-burning corruption 4

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 3 4, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Brawler 3,1 1

Passion Flower x,2 4

Heartstrike Nurse 5,3 5

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152368

>>152343

>>152339

Seeing a cloud of smoke fill the room, Sylvie cautiously stops herself before running straight into it, hopping off the side of the tank when she spots Artillery Doll falling through the gas.

"I got 'er, I got 'er!" she calls out, leaping onto the girl on the floor. It takes her till she was about halfway to the girl for her to remember that neat trick with the bowstring, but for some reason she now wanted to try something more hands-on.

Keep Roll

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 No.152381

Dice rollRolled 6, 5 = 11 (2d6)

>>152343

Alair covers their chest, mostly flustered by the flushed girl right next to him. "Are you alright?"

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 No.152382

Dice rollRolled 3, 3 = 6 (2d6)

Glomp that son of a bitch: Opposition

>>152343

>>152381

For a moment, the whole world is consumed by a tempest of crimson and violet. The artificial dust storm wreaks havoc on her senses and all but shuts out her mind completely. Burning. The sensation of heat, the need of an all-consuming bonfire erupts within. The pain barely registers between the smoke and fumes, only when the dust begins to clear does it truly hit. The tension, the room (already heated by cruelly placed torches) is unbearable, so much that her whole form tenses up, crushing the troublemaker between her arms and…

Peace. The soothing reaction is better than any balm or healing power she has ever felt. So good that she wants to needs to feel it all over, explore every inch, every detail, taste it and breath in the coppery smell of spent casings. She was already enjoying the feeling of flesh but this new high was on another level entirely. It's nothing short of ecstasy. Until a solid smack tears her salvation away and the itch returns. Agony. Desire. Alair. The one with the stick. That's the one that took away her peace and brought back this need. Already she could feel it building, devouring. She needed to do something. Make it stop.

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 No.152432

Dice rollRolled 6 (1d6)

>>152343

With the last of the beasts are defeated, Silver begins to wonder just where they were all coming from and how many more there were, just as Basher vocalizes the same question. "Don't know, but I don't feel like finding out. We can either move on or head back, but staying here sounds like a bad idea. I'm heading forward!" And with that the girl made her way north to the door there, hoping to escape these crazy ceiling cats for now. Whatever was in the next room, she just hoped it was an obvious threat and not one that would pounce on her like these last few pests were.

Advance north: Normal

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 No.152468

>>152343

Nia keeps staring at the ceiling. "It's not going to be good enough to just leave like this." She taps her communication. "Snow, Flower, do any of you have a way to patch up the holes in the ceiling? Every time someone steps foot in, something drops through. If not, we're going to need stage to teleport everyone when the time comes, unless you all want to go West and try your luck with the gap in the floor."

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 No.152480

Dice rollRolled 1, 5, 3, 2, 2, 3, 4, 6, 6, 2, 3, 4, 4 = 45 (13d6)

>>152339

3d6, Artillery Doll

2d6, Miracle Maid

3d6, Artillery Doll

>>152468

1d6, Snowwoman + exposure check

1d6, Passion Flower + exposure check

reverse exposure:

stagelight

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 No.152481

File: 420a666c986c3dd⋯.png (7.39 KB,840x840,1:1,Floor3.png)

Dice rollRolled 1 (1d6)

>>152339

The girl gets the better of Sylvie, swinging her arm as a handaxe appears in her grip.

Sylvie must take an indecency check

Miracle maid tosses a set of knives and charges, but the girl dodges and then stamps in her direction,causing a canno to appear. Molly brings her charge to a sudden halt and just barely starts turning to get out of the way as it fires, knocking her across the room.

<Indecency check, Miracle Maid

>>152381

>>152382

Alair's post doesn't have a clear action, so I'm assuming it's RP with dice left on. So that's a win for Elly because of the anti-stall-exploit rule.

>>152432

Silver Arrives in what seems like a dressing room. there are various girls helping eacother get dolled up, and getting pretty physical in the process. There's a few tight huddles of girls, too dense to see what might be in the middle, but a decidedly unfaminine gasp can be heard from one of the closer ones. Nobody seems to have noticed her yet, though it seems crowded enough in here that She'd at least bump into someone if she tried to pass through.

>>152468

Snowwoman and Passion Flower set to closing the holes in the ceiling. Snowwoman tosses a few cold blasts upward, seeming to be enough to keep the cat beasts at bey while they close the numerous openings.

"There, problem solved, so you think you'll need some help going forward? How about some Aromatherapy?"

"If you're bored, perhaps we should have you come back? There's always help needed at the outpost and we have other groups in need of support." Alchemist calls over the communicator.

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 2, 1

Entranced 5 (paused)

Hot-burning corruption 4

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 3+1 4, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Brawler 3,1 1

Passion Flower x,2 4

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152483

Dice rollRolled 4 (1d6)

>>152481

Indecency Check

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 No.152484

>>152481

"Oww!" Sylvie tries to jump back away from the swinging axe head, but fails. Instead of blood, a glowing burst of shimmering starlight fills the wound and heals it instantly, but it still seems like Sylvie felt that.

"Come on, a machine gun, a ninja sword and now an axe too? Just pick one!" she complains, sore from the blow as she clings to the tattered remains of her costume. Only her skirt and her loose undergarments were left, the rest torn to ribbons and riddled with bullet holes.

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 No.152553

Dice rollRolled 4, 5, 6 = 15 (3d6)

>>152481

Getting back to her feet, Sylvie springs up again and tries to pin down the walking arsenal. Grabbing and pawing roughly as the two rolled on the floor, Sylvie struggled to keep her in one place, to make her surrender. She was feeling pretty good about purifying Passion Flower, but if Sylvie could take down another one, she thought she might feel like she was on the same level as Idol and Isabel and the rest. She just needed to hold her down to squeeze out all that juicy corruption first….

Restrain Artillery Doll: Normal/Athletic/Corruption

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 No.152554

Dice rollRolled 6 (1d6)

>>152553

Corruption Check

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 No.152571

Dice rollRolled 3, 1, 1 = 5 (3d6)

>>152481

"Woah! That's very close." Alair knows one sure way to get the upper hand in this situation, sloppy makeouts. Let's flood her with some fae magic.

kiss of the fae, normal, corruption

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 No.152572

Dice rollRolled 1, 2, 5 = 8 (3d6)

>>152571

Alair's position is a bit more awkward than he first thought, he might loose his skirt trying to get in there.

kiss of the fae, normal, indecency

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 No.152573

Dice rollRolled 6 (1d6)

>>152572

Pretty sure this calls for an indecency check

said check

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 No.152601

>>152481

Nia gives a thumbs up to Snow. "Wow, yeah that works!" She laughs and just shakes her head at Flower's comment as she looks into the next room, then doubles back. "Wait a minute, that might be what we need right now. The next room is a mosh pit, I don't even know how Sil made it that far. Can you put others close to you to sleep or entrance them?" She taps her communicator, >>152432 "Sil, you might want to get to the next room or come back. I'm checking if there's a way to get everyone in that room more complacent."

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 No.152614

Dice rollRolled 6, 4 = 10 (2d6)

>>152601

Directing NPC helpers doesn't count as turn action exactly, but since we have three "active" players as a result of your post, update happening.

1d6, Passion Flower

reverse-check: Stagelight

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 No.152615

File: ec9fef6cc38d2ff⋯.png (7.14 KB,840x840,1:1,Floor3.png)

>>152553

Sylvie manages to wrestle the axe out of the gir's hand and bind her with the bowstring, Though she's more than a little exposed to the infective energy coming from the girl in the process.

One Capture success of 3. Corruption raised to 5, Sylvie can now self-purify.

Reminder, any capture allows purification attempts, each capture disables one of an enemy's dice.

>>152571

''Well, no elly this week so that's kind of an auto-win for breaking out of the sexgrapple and getting one capture success of 2.. (forgot to mention that, but then again it's kind of moot since there was no opposing roll and a 5 beats any 4+1)

Miracle Maid starts to slowly pick herself off the floor and regain her awareness.

>>152601

"Sure thing, I've got just the nectar."

Passion Flower sprouts a few sky-blue flowers from vines around her arms, walking into the next room and filling the air with a scent that seems a bit like both mint and lavender. She dances about the room a little, the few that take notice of her are already yawning before they can so much as even talk to her. To an extent the girls seem to go about what they were doing, but now with a drowsy subdued attitude.

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 2, 1

Entranced 5 (paused)

Hot-burning corruption 4

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4 5*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Brawler 3,1 1

Passion Flower x,2 4

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152684

Dice rollRolled 5, 5 = 10 (2d6)

>>152615

Just keep snogging, just keep snogging, what do we do. We snog, snog.

purify: kiss of the fae, corruption I guess

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 No.152689

Dice rollRolled 4, 5 = 9 (2d6)

>>152615

Sylvie's pulse pounded as she wrapped her glowing bowstring around the girl's wrists. Her small body bubbling with need, she didn't care that she was almost completely naked in plain view. In fact, it was kind of turning her on now.

"Got you now, brat~" she whispered tauntingly, slipping a hand up the tanker girl's costume and giving her nipple a firm pinch. She almost asked the doll-like girl to surrender… but why bother? I've pretty much won this anyway~ she thought. She could help herself to the spoils, just a little. She's earned that…

Shimmering white crystals forming in the air from Sylvie's glowing aura, she starts trying to siphon out the corrupt energies from her captive. Having gotten the notion that it worked better with some intimate contact, Sylvie takes it a step further, oblivious to her two teammates trying to kiss each other into submission. Sliding her loose panties down one leg, Sylvie straddles Artillery Doll's leg, grinding their pussies together and leaving a wet smear on the girl's costume. A warm moan slips from her mouth as she feels the corruption flow through her and out back into the aether, driving up her sensitivity. Denied time and again, roughed up and humiliated, the pint-sized heroine takes out her mounting frustration on the girl at her mercy. After all, Isabel and Elly spent so much time fooling around, and who knew what the other half of the party got up to while Sylvie wasn't following them… It was about time she got a turn!

Purify Artillery Doll: Radiant Starlight/Corruption

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 No.152690

Dice rollRolled 4 (1d6)

>>152689

Corruption Check

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 No.152732

Dice rollRolled 1, 6 = 7 (2d6)

>>152615

Nia follows after the girl entrances the girls to become more docile. She squeezes through the girls, beckoning the others to join in after her as she makes a path through. Luckily, as she did with the vines earlier, she's small enough to be able to squeeze through the room, using the opportunity to find a path for the others to follow. While moving through, she tries to peek at what the girls are even working on.

Make it to the next room while creating a path: Normal, Small and Flexible

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 No.152757

Dice rollRolled 2, 3 = 5 (2d6)

Opposition

>>152615

>>152571

>>152684

Ah, sorry for letting you off easy, have been really busy this past week. Well since we both got a freebie I guess we're square. I'm gonna roll and fluff later.

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 No.152763

Dice rollRolled 5 (1d6)

>>152615

>>152732

By the time Silver got the message buzzing in her ear telling her to fall back, she could already smell that sweet mixture of calming aromas put her in a drowsy state. Luckily she was quick enough to cover her nose and hold her breath as the other girls in the room began to drop like sleepy flies. Soon enough, she thought it safe to breathe the air again and started following the path that Nia had cleared ahead of her.

Follow Nia West: Normal

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 No.152777

Dice rollRolled 6, 2, 2, 1, 5, 6 = 22 (6d6)

>>152689

1d6, Artillery Doll (Corruption)

2d6, Miracle maid

1d6, Artillery Doll

Reverse exposure

snowwoman

stagelight magician

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 No.152778

File: 872ea6d44c29935⋯.png (7.29 KB,840x840,1:1,Floor3.png)

>>152684

>>152757

Alair's kiss pushes out some of the charged corruption while a portion more exausts itself. Enough remains to keep her in her almost bestial state, though not for much longer.

-2 to hot-burning corruption

>>152689

No double-dip on corruption checks still, but:

The girl's corrupted aura pushes back against Stardust Shooter, preventing the archers attempts to purify the girl.

Miracle Maid Swoops in with a literal clothesline, further ensnaring the girl. Bound from two sides the girl is pysically helpless, though the deep-woven corruption still radiates from her.

>>152732

>>152763

As Silver and Nia start entering the next room, they see assorted clothes lying around the sides of the room. As they step in, there's a mechanical whirr as robotic arms overhead spring to life.

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 2, 1

Entranced 5 (paused)

Hot-burning corruption 1

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4 5*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Brawler 3,1 1

Passion Flower x,2 4

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.152842

Dice rollRolled 2 (1d6)

>>152778

Sylvie's crystals dim for just a moment as the erotic energy pulses through her body. Still scissor-humping the fully fallen magical girl, the Mini-Shooter brings herself to a climax, with Artillery Doll's aura surging into her tiny frame, forcing a second one out hot on its heels. Shivering in numbing, stupefying pleasure, Sylvie's second orgasm comes as a wet, juicy squirter, almost enough to make the girl think she'd wet herself! Nudging her rosy pink clit with her fingers, Sylvie gives a shameless moan and continues to circle her nub…. until she notices her fingers are slick with a glossy fuchsia substance.

5-6 - I got this shit! 1-4 - Literally can't even!

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 No.152843

Dice rollRolled 2, 6 = 8 (2d6)

>>152842

Sylvie takes pause, and in that minute, Miracle Maid can see in Sylvie's eyes that mix of hungry, needy lust, that frustrated fuck-it-all, and that twinge of fear. All the same things she surely felt before deciding getting knocked up by a tentacle monster was a good way to spend her lunch break.

Bliss quickly replaced by shame, Sylvie seems about to say something before cutting herself short, realizing the whole room was falling to pieces around her as well.

"I- I need h-"

No! She didn't need help. She always needs help and she hated it. No, she just needed a nice quiet room to….. think.

Grabbing whatever discarded pieces of costume she could find, not entirely caring if they were actually hers or not, Sylvie springs to her feet and bolts for the nearest door.

"I'm sorry, I'm sorry, pardon the intrusion!"

Move North, then West: Normal/Athletic

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 No.152862

Dice rollRolled 4, 1 = 5 (2d6)

>>152778

*Peck*

Just a little more: kiss of the fae, corruption

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 No.152946

Dice rollRolled 3, 2 = 5 (2d6)

Find something unexpected? Opposition

>>152862

Almost there. Every touch, every kiss enrapturing her. If she would let go for even a second the feeling would be lost. But it's not enough. Need to be closer. The feeling of bare skin was so much better than fabric, and as the fairy goes in for another kiss El reaches up Alair's skirt, fingers tracing the inside of a thigh as the hurriedly reach higher and higher, heat replaced by so much excitement that she begins to tremble.

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 No.153004

Dice rollRolled 3 (1d6)

>>152778

Curious about the clothes strung about the floor, and not quite ready to sprint off to the next room, Silver made her way over to some of the clothes scattered all around. She picked up whatever was closest to her, looking it over as if trying to figure out why it had been discarded like that. Maybe this was some kind of big walk-in closet for the dressing room next door? "What do you think Nia? Cute?" Sher said, holding the garment up to her body with a girlish chuckle. In this dim light, it was hard to see if it even fit her well, but the idea of stopping to play dress up still made her laugh. Of course, that might have just been the corruption talking.

Examine the clothing: Normal

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 No.153007

Dice rollRolled 6, 1, 3, 1 = 11 (4d6)

>>152778

>>153004

Nia checks her communicator, and it seems everyone is still in the safe room. "Why is everyone over there?" she wonders. She looks at Silver then at the ceiling, wondering how she doesn't realize what's going on right above them. "We'll look later," she tells her, fully intending to, but right now there's a bigger problem. She leaps up and slices at the arms above,

Destroy arms: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.153017

Dice rollRolled 2, 4, 6, 2, 2, 4, 6, 6 = 32 (8d6)

1d6, miracle maid

1d6, Artillery Doll

1d6, corruption check

>>153004

1d6, room hazard.

1d6, Passion Flower

1d6, room hazard

Reverse-exposue

Snowwoman

Stagelight magician

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 No.153019

File: c1d9e18ab2b8d95⋯.png (7.35 KB,840x840,1:1,Floor3.png)

>>152842

Well, rolling for someting outside an action. I think we've had this before and it's allowed, but we should probably give these kind of rolls a name and tag them to prevent confusion. I'd say go with "independent roll" since you're rolling it for something independent from the core game.

>>152843

Sylvie's Retreat sees her running through a pair of empty rooms, stopping where broken glass covers much of the floor. Nothing threatening seems to be around at the moment as she gets a moment of peace.

Miracle maid is a bit confused as the other girl runs off, taking some of the tied-up girl's binding with her. At a loss for what else to do, she tries picking up where Sylvie left off. As she tries to push the corruption out of artillery doll, it instead seeps into her, bringing her closer to the edge.

>>152862

>>152946

The short burst of infective magic burns out, All the faster with Alair's help. Electric Idol feels her head clear as she returns to her almost uncompromized reason.

>>153004

>>153007

As the arms lower from the ceiling, ni strikes them down, severing the claws from the ceiling. Before they're all cut down, one picks up passion flower by her vines. She squirms a bit as it starts to lift her. Another joins in and pulls in a different direction. As Nia moves to attack the arm, she shrieks and sheds her vines, dropping out of the way and leaving herself bare again as she lands.

As Silver rummages through the clothes, it seems the one thing they all have in common is that theyr'e torn up, probabaly by the arms in the process of stripping them off whoever was wearing them.

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 2, 1

Entranced 5

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4 5*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Brawler 3,1 1

Passion Flower x,2 4

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (11) *cursed*

Blue Cleric

Corruption syringe

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 No.153065

Dice rollRolled 2 (1d6)

Right, will keep that in mind next time. I just figured I should add some kind of element of chance since if I'd have been able to take Artillery Doll's roll, I'd have been corrupted for sure.

>>153019

Panting, Sylvie sat in a relatively glass-free spot, dropping her bundle of clothes on the floor. She wasn't sure if it was just the strange forces of the tower at work or if she'd set it up herself in the blur of the last minute, but she was now surrounded by some of the larger shards of mirror, leaned up against walls and bits of detritus, her eyes full of her own nude, undeveloped figure as her fingers started to work towards some much-needed release.

"God, I'm a mess, huh? Half-sized, stripped bare… can't go ten seconds without a dirty thought." she admitted to the empty room. Somehow, saying it aloud was a little soothing to her conflicted mind.

Shame and arousal mixed in the bottom of her stomach as her fingers slid into her still-dripping pussy.

Only a real freak would want some tiny 10-year-old with a teen's sex drive… she thought, letting out breathy moans as she stared at her own vulgar reflection. But then again, everyone here wants to take a swipe at me… Perhaps it was her imagination, but she could have sworn she felt the stares of her teammates here and there as well. With another sigh, her mind turned back to some of the mansion's traps, wondering if she shouldn't have stuck around just a bit longer.

"I guess everyone's just a little bit pervy… I think I must be too~"

Her mind drifted back to the toy storage room, being held down and just used, like she was any one of the other toys kept there. She was so weak, so helpless… and so turned on. It was just around the corner. She could go right now…. but she knew she shouldn't. She wouldn't want to leave.

"M-nnhh~ That's it… I'm just a… a…- aahhhgod- a pint-size pervert…!"

Corrupted juices seeping out of her slit as she finger-fucked herself faster, she decided to settle for fantasizing about what that would be like, barely noticing that her slick fluids were seeping into the shards of glass, the reflections moving of their own volition.

Her orgasm building and her thoughts turning back to her teammates again, Sylvie imagined if she was too weak to be a real frontliner with them… She could offer other ways to be useful. The girls smile as they grab her roughly, tying her up good and tight. They throw her on the floor and-

"Nnn-nnhhhg~! Coming, coming, c-hhah~!"

Flushing the boiling lust from her body with an intense orgasm that leaves her shaking, Sylvie takes a deep breath. Her rest is short lived, though. As soon as she starts pulling her loose panties and bra back on, she sees the reflections in the mirror melting into pink liquid, flowing out of the glass itself and congealing into a solid shape.

"…Ohfuck."

Purge Corrpution: 2 Points

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 No.153126

Dice rollRolled 3, 2 = 5 (2d6)

Purify Artillery Doll: Corruption/Trance

>>153019

"Uh? Did she escape?" Ellly blinks as she comes back, eyes clearing and regaining focus only to realize the intimate situation she's in. "How did. We. I mean I'm not upset and I guess I should be thanking you for helping me out." The contact really DID feel nice. Truth to be told every fiber of her being was still screaming at her to relax and enjoy this a little longer. A teasing hand slides just a liiiittle farther up Alair's skirt.

"Oh. I guess we should help out the maid then. What do ya think, should we do her here or drag her back to the others?"

>looks at stats

holy shit we're getting rolled

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 No.153127

Fault!

>>153126

Just a few more seconds

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 No.153142

Skipping The regular update as only two active players have checked in.

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 No.153200

Dice rollRolled 3 (1d6)

>>153019

>>153004

"Shame there's nothing we can use here, all shredded. Let's move on then." She looks to Passion Flower and notices she just removed the vines at will. "That's very usefulif you get in a bind," she comments. She walks over to the northwest door and looks through.

Peek into west room: Normal

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 No.153212

Dice rollRolled 1, 5 = 6 (2d6)

>>153126

>>153019

"Let's go ahead and get her." Alair pushes Elly's hand away, not that it didn't feel nice.

hands on maid: the art of massage, corruption

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 No.153228

>>153065

Keep action

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 No.153250

Dice rollRolled 2, 3, 6, 2, 6, 3 = 22 (6d6)

<reverse check, Miracle Maid

Miracle Maid, 1d6

Artillery doll, 1d6 + escape roll

reverse exposure:

Snowwoman

Stagelight Magician

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 No.153251

File: 3d021b3c3595136⋯.png (7.49 KB,840x840,1:1,Floor3.png)

Dice rollRolled 5 (1d6)

>>153065

Corruption reduced to 3

The fluids seeping out of the countless mirror shards start to clump together in a few places, the violet substance starts to take on more humanoid shapes, with smaller drips and puddles forming heads and arms as they leap into larger ones and meld in, until a set of three creatures rise from the pools.

Thier bodies take shape first, but then clothes start to from while thier bodies take on new colors. Eventually Sylvie is left surrounded by three purple-tinted dopplegangers that giggle as they summon thier bows.

>>153126

Hmm don't know how to fluff that out more from my end, that said, failing against trance causes your action to fail, so:

Electric Idol must take a corruption check.

>>153200

Looking into the next room, Nia sees a square room that forms a three way intersection. There doesn't seem to be anyone inside, or anything too threatening. A number of guitars are along the doorless wall, not too hard to see despite the room is a little dark with a few spotlights around.

>>153212

I'm pretty sure you mean purify ally, but Please be more clear with your summaries.

The dark energies seep strongly out of Miracle Maid's body, though the removed portion tries to cling to Alair.

Alair must take a corruption check

However The girl runs thick with corruption, and Miracle maid isn't quite able to force it out. Luckily she at least manages to keep the girl tied up.

<Corruption check, Miracle Maid

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 2, 1

Entranced 5

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4 3*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Brawler 3,1 1

Passion Flower x,2 4

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.153265

Dice rollRolled 3, 3 = 6 (2d6)

>>153251

Quickly ducking out of the ring of mirror shards, Sylvie gives a huff as she draws back her toy bow. "How come you get clothes that fit?"

Loosing, a beam of light streaks towards one of the clones.

Shoot the Doppelgangers: Normal/Bow

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 No.153303

Dice rollRolled 3 (1d6)

>>153251

corruption

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 No.153322

Dice rollRolled 6, 2 = 8 (2d6)

>>153251

Alair's hands press into miracle maid, squeezing the corruption out. If his hands strayed a bit further than they normally would, he hardly noticed.

the art of massage, corruption

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 No.153329

Dice rollRolled 6 (1d6)

>>153251

"I see nothing. Just a dark room with guitars along the north wall." She makes her way south and looks into that door. She taps her communicator. "Hey, anyone at the safe room wanna go check on the others southwest of you? They've been there forever."

Peek into south room: Normal

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 No.153351

Dice rollRolled 4 (1d6)

>>153251

Silver follows Nia into the west room and checks the other door, poking her head just barely into the west room.

Peek West: Normal

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 No.153432

Dice rollRolled 6, 3, 5, 3 = 17 (4d6)

>>153251

Corruption check, followed by [Action] Assist in purification: Precision Broadcast/Corruption/Trance

>>153322

"Hey! I was enjoying that!" The fae's touch is almost as good lucid as when she was under the influence of that weapon. Feeling only a little self-conscious at her confession she begins to wander over to the trio. A hand runs through the bound girl's hair, painted fingers rounding an ear. "Now, let's make you feel all good inside" so they can get back to me!

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 No.153433

Dice rollRolled 5 (1d6)

>>153432

Corruption

"Hey, stay still now. Don't make me make you come back, just give in to… I mean, let it out." Heat of the moment. No big deal. Perfectly normal. Images and thoughts of obedience and acceptance flow from one to another as El's hands fall further down, tickling the back of Artillery Doll's neck before wrapping around her chest.

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 No.153434

Dice rollRolled 5, 2, 4, 1, 2, 2, 6, 6 = 28 (8d6)

>>153265

2d6, Mini-mini-Sylvie trio (1,2)

>>153322

<reverse corruption: Miracle maid (3)

Miracle maid: purification, and check (4,5)

Artillery Doll: action and corruption (6,7)

>>153432

Artillery doll, corruption (8)

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 No.153437

File: a208d4574ce4a50⋯.png (7.39 KB,840x840,1:1,Floor3.png)

>>153265

The smaller girls giggle and scatter, surrounding Sylvie as they fire arrows of their own.

Sylvie must take an indecency check

>>153322

>>153432

Despite Alair's efforts, Miracle Maid struggles to keep her own corruption in check, unable to purge the girl. She manages to keep the girl tightly bound however, interrupting her when it seems like she's about to try something.

Electric Idol seems about as successful, the girl radiating enough corruption to overpower the attempts to purify her.

>>153329

>>153351

Peering into the south room, Nia is stuck by the difference in lighting. There are bright spotlights illuminating the room, especially the center where there's an indent in the floor that looks to be the edge of a mud pit that stretches the majority of the hallway.

On her way towards the west doorway however, Silver hears a whooshing sound that causes Passion flower behind her to yelp. A cable from an electric guitar whips out, grabbing at her.

Silver Fenrir must take an indecency check.

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 4, 1

Entranced 5

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4+1 3*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,4 4

Mochi Bunny 3,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.153494

Dice rollRolled 2 (1d6)

>>153437

Indecency Check

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 No.153535

Dice rollRolled 2, 1, 4 = 7 (3d6)

>>153437

Narrowly avoiding a neon pink arrow of light, Sylvie scrambles out of the way, trying to get herself in a better position, her runs and hops doing no favors to her loose panties, which find themselves on the floor again. With a quick sidestep, she snaps off another arrow of her own.

Shoot the Doppelgangers: Normal/Bow/Indecency

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 No.153536

Dice rollRolled 3 (1d6)

Indecency Check

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 No.153584

Dice rollRolled 2, 3 = 5 (2d6)

>>153437

"This'll be easier." Alair presses his lips into Miracle Maid's stomach, and blows. A very childish move, to be sure, but Alair never claimed to be very adult.

continue purification: lips of the Fae, corruption

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 No.153585

Dice rollRolled 6, 2, 4 = 12 (3d6)

>>153584

"Hold still, your only making it worse"

lips of the Fae, corruption, indecency

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 No.153598

Dice rollRolled 1, 5, 2 = 8 (3d6)

Purify: Precision Broadcast/Corruption/Trance

>>153437

>>153584

>>153585

"Would you just cooperate? It's like you want to be stuck here serving the Dark Queen for the rest of your life." Maybe beyond that even. "If this doesn't work I'm bringing you to see the rest of our friends. I'm sure they could help me ou-" the raspberry shocks her still for a moment.

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 No.153599

Dice rollRolled 5 (1d6)

>>153598

Corruption

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 No.153603

Dice rollRolled 2 (1d6)

>>153437

Indecency Check

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 No.153604

Dice rollRolled 5, 2 = 7 (2d6)

>>153437

>>153603

Tripping over the guitar wire causes Silver to lose her balance for a few moments, just enough time for her to lose track of where the cable came from. She looks around the room, looking, listening, and even sniffing for enemies that might have been hiding in this room or the room adjacent, and also checking if Passion Flower was alright. Something about this attack smelled of enemy magical girl…

Look Around for Danger: Normal, Competency(Tracking Sense)

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 No.153605

Dice rollRolled 4, 6, 5, 3, 5, 3, 4, 1, 6, 1, 5 = 43 (11d6)

>>153535

Nice GET

2d6, mini-mini-Sylvie mob (1,2)

>>153584

Indecency can't be rolled for purification actions.

reverse-check, miracle maid (3)

Miracle maid, action and check (4,5)

Artillery doll, action corruption (6,7)

>>153698

Artillery doll, corruption (8)

>>153604

1d6, room hazard (9)

Reverse checks

Stagelight magician (10)

Snowwoman (11)

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 No.153607

Dice rollRolled 2, 1 = 3 (2d4)

>>153535

>>153604

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 No.153608

File: 64d12ba59b9b526⋯.png (7.22 KB,840x840,1:1,Floor3.png)

>>153535

One of the tiny girls dodges while the other two close in, wrapping themselves around sylvie's Waist and legs, leaving the third an opening to join in on the glomping. With no way to counterbalance herself, She toppes over. The trio climbs on to hold her down, grabby hands reaching just about everywhere.

Sexgrapple! Minimum to escape: 3

>>153584

The maid isn't quite able to shake off the flow of corruption, even with alair's help. In fact the girl's corruption seems to be overwhelming her. However her clothesline continues to hold tight.

>>153598

Electric idol manages to shake the corruption's hold on the girl a little, though she's still flowing with a lot of it.

Purification success 1 of 3. Electric Idol's corruption has reached 5!

>>153604

Before silver can take a second look around, tendril-like cables whip out of the wall to ensnare her.

Grappled! Minimum to escape: 2

Player Indecency corruption, addiction

Alair 4 4, 1

Electric Idol 4* 5*, 1

Entranced 5

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4+2 3*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,2 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.153643

File: 99c6c456d2335b0⋯.png (22.88 KB,840x840,1:1,Potential Locations.png)

So! Eloise Demarchant is waiting in a favorable location! . . . not that I know which location that should be! Nevertheless, to ambush the northern group! Consider this fair warning!

I'm fine with any of the marked locations or even somewhere else if the DM prefers. Over in the OOC thread I'm going to post some ideas and suggestions to make things interesting.

You can see that here:

>>153642

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 No.153645

>>153608

Isabel, the demonslayer, freshly energized and ready for action will -

action: Move south, west - south if possible. Depending on die rolls, since multi move Normal, monster hunter. If there's a hazard, feel free to roll it for me - i haven't kept track of the map

– and with a clack of heels and swishing skirt, rush of blood in veins and heart, the hunt is on.

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 No.153646

Dice rollRolled 5, 2 = 7 (2d6)

>>153645

and i forgot my dice. I'm out of practice. Let's see how badly. basically, regroup with the south group, please! '

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 No.153674

Dice rollRolled 6, 1, 3 = 10 (3d6)

>>153608

Nia notices a sound behind her as Silver is caught by the cables.

Slash apart cables: Normal, Soul-weaponry, Indecency

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 No.153681

Dice rollRolled 1 (1d6)

>>153608

The trip of clones quickly push Sylvie to the floor after avoiding her arrows again. Panting, Sylvie tries to wriggle her way out of the grip, but every twist and squirm seems to push her body against the hands covering her. She tried to draw on her magic, but with the last of her clothes pulled away from her, the naked and defenseless girl wouldn't be able to use her powers until she was free.

"Nnghh- Let gooo!" she whined, though amidst her protests, the doppelgangers felt her pulse race as they forced her into the same situation she was just fantasizing about.

Try to Escape: Normal

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 No.153695

Dice rollRolled 5, 2, 2, 5 = 14 (4d6)

Bail! North! Run! Normal/Dancer/Indecency/Trance

>>153608

"Got it! I've got it!" Finally! after pushing so had El had finally managed to penetrate the downed girl's defenses. She could feel the dark energy flowing from her breast. Weakening with every touch and practically screaming as Artillery Doll's nipple was tweaked. "There you are you little slut." Closer, she could feel it brushing against her soul. Tearing apart the darkness, scattering it to the æther, the heat radiating from the three bodies sending her senses into overdrive. It was almost like she could see the girl's corrupt core and knew just where to push and plunder. The last time she felt something like this was when Isabel-

"oh no."

Stumbling back from her quarry she thumbs for the card, getting a grip on it as a cold sweat starts to form. Oh yes, she's felt this before. Not from this particular blend of shade and shadow, but the ever-building sensation was unmistakable. She was about to drop hard. Need to get out of here.

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 No.153701

Dice rollRolled 3, 1 = 4 (2d6)

>>153695

>>153608

"Oh no? What oh no. Elly?!"

go after Elly: normal, indecency

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 No.153725

Dice rollRolled 2, 5, 2, 1, 5, 6 = 21 (6d6)

Miracle maid (1)

artillery doll (2)

>>153681

2d6, mini-mini sylvies (3,4)

Reverse checks

stagelight magician (5)

Snowwoman (6)

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 No.153726

File: 51720b4e24124d8⋯.png (7.25 KB,840x840,1:1,Floor3.png)

>>153645

Isabel rushes through the next two rooms, not having time to investigate the odd buzzing as she passes.

>>153674

The severed wires retreat behind the guitars and into the walls as they're cut, though a few undamaged cables can be seen wriggling.

>>153681

After a bit of wrestling, the girls take up new positions to better pin Sylvie, One holds Sylvie's arms while gently sitting on her face, the next wheighs down on her torso and begins groping at her now-modest chest, and the third wraps a pair of it's own limbs around each of her legs, holding them tightly while it's face dives between.

Sylvie must take a corruption check

>>153695

>>153701

The girls are abile to flee easily enough with Miracle Maid still keeping the girl bound. However The girl starts to break out of Miracle Maid's clothesline causing her to stumble before she can run off herself.

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 4* 5*, 1

Entranced 5

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4+2 3*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,2 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (6)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.153750

Dice rollRolled 1 (1d6)

>>153726

Corruption Check

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 No.153772

>>153701 text post for now, action later may be influenced by other actions/input

"I just need a little space right now! Nothing, really! Need to do something really important. Over here! And I'd like a little privacy too so please don't look! Or if you do just make sure nothing bad happens and maybe help me out if you really want to but I don't think we know each other well enough yet!" GODDESS I need to be touched.

Voice and fingers shaking, she speaks into the com "I'm uh, pulling out for a minute! I just need to take care of myself; got a little thrashed." A stray hand runs along her body as she lingers before the next door; creeping below the waist and thumbing her sex through the remains of her outfit. "Ah~" oh crap is this thing still on?

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 No.153782

Dice rollRolled 4 - 6 (1d6)

Wow, yeah, actually clicking the submit button would be helpful

>>153726

Sylvie gives a frustrated groan as her doubles keep her pinned to the ground, fingertips sinking into her sensitive flesh. As a clone pressed her tongue between the girl's legs, Sylvie felt an intense fire building just below her belly, warming her to the core. These girls were no doubt covered in that same sweet aphrodisiac those sex toys were all lubed with, or perhaps even made of it entirely, their soft bodies sweating it out as they had their way with their captive. This time though, Sylvie let herself enjoy the sensation without being overtaken by it. Somewhere over the next few minutes, Sylvies grunts turned into moans, her struggles turned to stimulated fidgets… and in a moment of weakness, Sylvie's tongue met the sweet, tender muff hovering just above her.

>>153772

As Idol's comm channel opens, her moan is met with a reply of no less than four other moaning voices, all of which sound like Sylvie, who gave no indication Idol's message was received.

Escape: Normal (Thrown roll!)

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 No.153841

Dice rollRolled 2 (1d6)

>>153726

As Silver breaks free of the cables, she looks around once again, finding nothing of note this time. It seemed the cables were but a minor hazard, and now that they were dealt with the group should have had some moments of peace.

"Come on you two…let's get a move on before we run into any more surprises."

With that, Silver led the march into the south room.

Move South: Normal

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 No.153871

File: 3fa6c1815632ba5⋯.jpg (Spoiler Image,219.2 KB,720x758,360:379,tumblr_ohbi5lOMAL1vm4rqno1….jpg)

Dice rollRolled 5, 2 = 7 (2d6)

>>153726

action first fluff second.Isa thinks maids grab needs a second pair of hands

>>153726

To Alair. "Hey, help Silvie! she sounds like she needs it, uhmn, bad? "

>>153772

unless..

There's a moment where the slayer practically bumps into Elly on the rush in! The slayer's still bearing the regeneration of Elly's touch during the height of her corruption and infatuation, and she looks… good. Dang good. Her costume's pulled in a bit, shinier, skintight. Definitely enough for a mutual damn moment.

Especially as Isabel sees Elly running a stray hand between her legs, shaking, the return of her adorable communicator innuendo echoing from two fronts, wrist and ears.

Isabel can't help but envelop Elly in her arms, a hug on the way in.A deft step to the side, almost like a ballerina.

A quick call out to EI and miracle maid next door over her shoulder "hey, hey, Can you hold her for one second?"

Always one to put herself in risk to save others no matter the risk, Isabel reaches one hand out to grasp Artillery Doll's pinned shoulders, both arms glowing white as holy energies flow outwards, intent on doing harm to the empress's influence no matter the strain to herself. Her gauntlet can take it, right?

Action - Purify BOTH elly and artillery at the same time! dark sorceress, corruption. Purity gauntlet is involved in some way. I'm imagining two corruption checks needed out of this; plus maybe an automatic +1 just for trying something audacious. The gauntlet either making her second shot possible; OR mitigating one of them''

"Ssh. I'm here." And of course, elly gets a faceful of the tall dark and slayer's torso.

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 No.153872

Dice rollRolled 1, 3 = 4 (2d6)

>>153871

corruption checks, assuming one ea. Elly/arty

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 No.153892

Dice rollRolled 3 (1d6)

>>153871

>>153772

"Er, right."

>>153726

>>153782

Alair hurries to help Sylvie, though he really isn't sure what kind of help she'll need.

normal

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 No.153893

Dice rollRolled 4, 5, 2 = 11 (3d6)

>>153726

"Alright, let's get out of here. Might want to stick to the sides of the next room. Flower, is it possible to build a bridge or something?" She taps her communicator, "Basher, Mochi, we're coming in from the north. Hope it's safe enough to barge through." Charging south, she runs along the wall, up and over the mud pit.

Wall run across: Normal, Cat-like Reflexes, Indecency

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 No.153920

Dice rollRolled 5, 3, 6, 3 = 17 (4d6)

>>153871

1d6, artillery doll (corruption) (1)

>>153893

1d6, passion flower(2)

reverse checks:

Stagelight magican(3)

snowwoman(4)

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 No.153921

File: aac45dd1e60b6de⋯.png (7.32 KB,840x840,1:1,Floor3.png)

So I don't recall if I mentioned the earlier upate time, but I'll be shooting for 02:00UTC going forward. Conveiniently it seems everyone at least checked in ahead of the usual time.

>>153782

>>153892

The doppleganger on top pins Sylvie's arms with her legs, grinding her pussy over the subdue girl's face and joins the middle one in groping her almost flat-chest. The one holding her legs buries it's face into Sylvie's snatch, letting out slurping sounds. The girl on Sylvie's midsection is soon crowded out, but draws her bow, pulling out a length of the string.

When Alair arrives, he finds Sylvie mounted by two smaller twins with her wrists tied together, and a third binding her thighs to her ankles.

Sylvie must take a corruption check

>>153871

Electric idol may take a reverse-corruption check.

one purification success of three

>>153893

Nia's agility seems sufficient to get herself over the pit, landing her safely on the other side.

"Well, I can make a net out of my vines and anchor it, though it still won't be as good as a hard floor."

Passion flower reaches her fingertips into the mud, and vines start to stretch along the rim. Nothing seems to happen for a while until creepers emerge on the other side. A few lines can be seen raising out of the mud, but the net remains mostly buried.

"Not that great, but if I try to make it tighter it'd take forever."

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 4* 5*, 1

Entranced 5

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4+2 3*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,2 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.153934

Dice rollRolled 6 (1d6)

>>153921

Corruption Check

I was gonna take this earlier, but I didn't want to mess with the regular flow of posts

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 No.154029

Dice rollRolled 4 (1d6)

>>153921

Nia watches as the other two attempt to make their way over. She sees the vines, reaching out to help secure them to make them easier to walk across. As she holds them, she touches her communicator. "What is in the south room. Mochi, Basher, are you alright?"

Hold down vines closest: Normal

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 No.154102

Well, only two players of six or seven have checked in, so I guess I'll delay this turn.

but here's this:

>>154029

As Nia opened the channel to the other girls, she hears Backstreet Basher yelp and then a loud thud.

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 No.154103

Dice rollRolled 2 (1d6)

>>154102

fffuck, was just about to take my action too

>>153921

Hearing the door open, Sylvie was forced to remind herself not to get too carried away, an ashamed whimper seeping out from underneath the clone straddling her face. God, how could she let her teammate see her actually enjoying this?

But still, Alair was a little odd. Maybe watching Sylvie getting taken down so easily wouldn't bother him. Even still, she had to look like she was trying. Playtime's over for now… Struggling against the cords wrapped around her limbs, she tries to unearth herself from a pile of pink-tinted ass.

Escape: Normal

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 No.154254

Dice rollRolled 6 (1d6)

>>153921

Reverse corruption!

>>153871

Letting herself get pulled along, once more into her knight's arms, smooth skin and fabric pressed right against her face. With such an intimate view she can't help but plant a kiss on her rescuer, enjoying the loving warmth and breathing in her scent. "Thank you. I guess I owe you another one now." A chorus of moans from the comm almost distract her from the embrace, but that can wait. A flick of the switch silences the line as she sets her focus on more pressing matters; the body in her arms and the warmth between her legs. "You ah, didn't see me doing anything weird, right?" she totally did, and that's okay

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 No.154268

Dice rollRolled 5, 6 = 11 (2d6)

>>154254

"I didn't SEE it.. but I felt it.." isabel finishes with a whisper. Close. their secret. Isabel's lips turn up not only at the kiss - pressing lips back, tender. A moment for themselves - but seeing elly react to someone making ~noises~ over the comms. "And if I did?"

"Mm. ~. do you want to take it out on her?" A chin nod to artillery doll, in need of purification. A bit lip, a close nose to elly's face. A hand slips to elly's stomach. The other one remains gripped on the pinned girl. Split focus might not be the wisest move right now, but.. she can never say no to Elly~

action:purify artillery doll(only, this time) sorceress, corruption'

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 No.154269

Dice rollRolled 1 (1d6)

>>154268

corruption test

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 No.154271

Trance reduction?

>>154268

"I… maybe" She didn't FEEL any different, still filled with thoughts of all the things Isabel could do to her right now if it weren't for this stupid mission. "I think I'd rather touch you a little more." Leaning away she swings herself around to Isabel's back, cupping her breasts from behind. A little extra motivation accompanied by a returned whisper. "Now hurry up and finish her so you can get to me."

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 No.154272

Dice rollRolled 1 (1d6)

>>154271

die if relevant

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 No.154280

>>154103

Keep action

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 No.154287

Dice rollRolled 4, 2 = 6 (2d6)

>>153921

This is easy to deal with.

'''smack, smack, smack: innocent joy, normal

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 No.154321

Dice rollRolled 2, 2, 6, 3, 4 = 17 (5d6)

Pasion Flower (1)

>>154287

2d6, mini-sylvie mob (2,3)

reverse exposure

stagelight magician (4)

snowwoman (5)

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 No.154324

Dice rollRolled 4, 1 = 5 (2d6)

>>154103

Missed a 2d6

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 No.154326

Dice rollRolled 2 (1d6)

Really out of it today. . .

Molesting strike.

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 No.154328

Dice rollRolled 6, 3 = 9 (2d6)

>>154326

And one more:

2d6: Miracle maid vs artillery doll

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 No.154329

File: 2cf5faf12e3a56b⋯.png (7.33 KB,840x840,1:1,Floor3.png)

Dice rollRolled 3 + 1 (1d4)

>>154102

Passion Flower has a little trouble walking across, ultimately opting to crawl across and getting a bit muddy in the process.

>>154103

Well, you were one of the two, so it wouldn't have changed anything.

Sylvie isn't able to squirm free of the petite duplicates. The one riding her face grinds her slit over Sylvie's mouth, pinching her nipples roughly.

Sylvie must take a corruption check

>>154268

Isabel manages to push more corruption out of the girl, getting her closer to normal. Despite the girl's struggle, Miracle maid manages to keep her bound.

Purification success two of three

>>154271

Not sure what to do with this, since so far it's been a deal of getting someone to spil elly to give her a fix, so rolling yourself for it doesn't seem to fit. I'll give a lowering for now since you're basically crippled as-is.

Entranced reduced to 3

>>154287

Please summarize clearly. I'm guessing you mean to attack the mini-Sylvie mob but I hate having to guess.

The doppleganger that was binding Sylvie looks up to see Alair coming, and pulls some more bowstring.

Alair is sexgrappled!

<1d4 + 1: Minimum to escape.

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 4* 5*, 1

Entranced 3

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4+2 3*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,2 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.154391

Dice rollRolled 2 (1d6)

>>154329

Corruption

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 No.154432

Dice rollRolled 3 (1d6)

>>154329

escape

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 No.154509

Dice rollRolled 4, 4 = 8 (2d6)

>>154329

Sylvie lets out a muffled cry as her doubles abuse her body, though it was hard to tell if it was pain or pleasure, even for the victim. Twisting her wrists this way and that, Sylvie tried to seek out a loose point in the ropework securing her limbs. A tug here, a pull there, and with every movement, a pant of breath on her double's lower half. If only she had just a half-inch more slack, she could get somewhere. Now she was getting irritated. She should be able to get herself out of this mess…. and show these girls who the real deal is!

Escape: Normal/Corruption

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 No.154546

Dice rollRolled 4, 5, 2 = 11 (3d6)

>>154329

""Good! keep it up!" Isabel hisses towards miracle maid. "almost… n."

action: purify artillery doll! sorceress, corruption, corruption check if needed

>>154271

"Go ah-" Isabel whispers. She doesn't quite get to finish her word, as Elly squeezes her from behind. "ngh. Elly~" Heavy handfuls, the object of the idol's idolation and fixation. Now hers to hold and fondle. Channeling this darkness is making her heart race, an with it comes stiff nipples under her new costume. Its SHINY and TIGHTER than usual. Enough she can feel them against palms.

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 No.154577

Dice rollRolled 5, 5 = 10 (2d6)

>>154432

This isn't how it works

Alair struggles, giving little heed to his skirt.

normal, indecency

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 No.154584

Dice rollRolled 3 (1d6)

>>154329

Nia looks back and beckons Silver to come through, then Nia looks at her communicator, wondering what that sound was. She peeks through the south door, not wanting to just run into something really dangerous.

Peek through south door: Normal

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 No.154589

>>154584

Silver saw Nia make her way to the south door and take a peek as she tried her best to follow on the her feline friend's footsteps. She must have had a much easier time getting through to the other side with her cat like reflexes, while Silver was left to just hope for the best. She noticed the other girl hesitate before heading into the next room, and when she made it over had to ask. "What are you looking out for? We should have allies in that room, shouldn't we? At least last time I checked we did."

Make it to the south door: Normal, Corruption

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 No.154590

Dice rollRolled 3, 5, 3, 3, 6, 5, 6, 4 = 35 (8d6)

I'd been forgetting about my earlier update time, but I've set reminders going forward. Beware!

>>154391

Sorry, but rerolls aren't allowed unless the first (or previous) roll includes at least one of the risk dice.

2d6, mini-sylvie mob(1,2)

>>154509

2d6, mini sylvie mob(3,4)

>>154546

1d6 artillery doll (5)

2d6 Miracle Maid VS artillery Doll (6,7)

>>154584

Passion Flower (8)

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 No.154592

File: 96bb90d9c54b1b8⋯.png (7.35 KB,840x840,1:1,Floor3.png)

>>154577

Well, looking over it you interpreted the "alternative minimum" as an evade check. Basically it's there so that if the enemy's next action totally botches, there's still some chance of failing to escape, because it felt a bit too generous for a player to automatically escape even if they roll a 1.

>>154509

After a bit of a struggle, Alair and Sylvie finally break free of the bowstrings. The small girls rally and summon fresh bows as the battle resumes.

>>154546

The corruption flowing through the girl seems a bit tenacious even as it's nearly purged. With a sudden jerk and turn she summons a flash grenade. The burst of light causes Miracle maid to lose her grip of the clothesline and the girl soon wriggles free.

>>154584

As Nia peeks south she sees Mochi and Backstreet. Mochi is opening her communicator as she spots Nia to the north.

"You should have seen the size of that thing!"

"You get used to it, I took down something like that myself earlier."

>>154589

You forgot the dice, but to continue the progression I'll lend you passion Flower's roll

Passion Flower holds the mesh of vines, helping Silver get across with just a bit of mud on her footwear.

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 4* 5*, 1

Entranced 3

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 4+2 3*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,2 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

dark energy crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.154628

Dice rollRolled 6, 3, 4 = 13 (3d6)

>>154592

This skirt will fall off eventually if Alair keeps moving like that.

ELF SMASH!: Innocent Joy, indecency, normal

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 No.154683

>>154592

Sylvie rolls away from her pink-tinted doubles just as Alair starts swinging wildly, flinching as the giant mallet comes down a little too close to her head. "Woahwoah- still down here!"

Scrambling across the floor, she reaches for the remains of her costume, her body's glow already dimming and her hair turning from blue back to black. She knew there was a good reason she kept that little amethyst chunk of tainted energy around… Confident in her ability to tough it through another blast of hot, energizing sensation, Sylvie uses the crystal's magic to give her own a jump-start.

Restore Transformation using Crystal: Corruption Check

I'll make a more elaborate transformation description later… I doubt anyone else is gonna clock in today anyway

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 No.154684

Dice rollRolled 3 (1d6)

>>154683

Yeah, a dice would help.

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 No.154689

Dice rollRolled 5, 2, 6 = 13 (3d6)

>>154592

Go east, cross handholds: Normal, cat-like reflexes, indecency rp later

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 No.154690

Dice rollRolled 3 (1d6)

>>154689

Indecency check

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 No.154693

Dice rollRolled 5, 3, 4, 4 = 16 (4d6)

Stun and capture Artillery Doll: Electric Burst/Corruption/Indecency/Trance

>>154546

"Oh? Did you change your look for me?" Up and down, fingers kneading Isabel's soft chest through the rubbery material. Teetering on the edge of complete surrender she couldn't resist helping herself to the warm body before her. "I hope you enjoy the feeling as much as I do… It might not be the most practical combat wear, but it certainly does keep you at attention." A pinch of the nipple punctuates the idol's point.

>>154592

"Now it's my turn to get my hands on you!" Suddenly pulling her fingers free she lunges forward, preparing to loose a blinding flash of her own.

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 No.154702

Dice rollRolled 3, 4, 2, 4 = 13 (4d6)

>>154693

3d6, artillery doll

reverse exposure stagelight

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 No.154704

File: 3b9077a1cbd1d5f⋯.png (7.39 KB,840x840,1:1,Floor3.png)

>>154628

Alair manages to crush one of the imps, and wing another, taking thir ability down a peg.

one success of two, one die removed

>>154689

As Nia rushes over the pool, she hears a faint snap behind her.

indecency increased to 2

>>154693

The girl is stunned with Electric Idol's shock, being partly subdued.

One capture success of 3, Roll a d4 for the alternative minimum. Entranced raised to 4

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 4* 5*, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Stardust Shooter Sylvie 1 4*, 1

Lolified

Maid's Greeting

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,2 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.154812

Dice rollRolled 4 (1d6)

>>154704

>>154689

"Wow, I wish I could've seen it," she tells Mochi and Basher, so glad they're okay. "I really need to see what's going on south. Everyone's been in the same place forever and I'm worried. Don't wait up for me." She rushes into the next room and past the handholds, hearing a rip. Did her shirt rip from the motions? How annoying! She keeps going, into the safe room. "Long time no see," she tells the three girls there. "Does anyone know whats happening southwest, why everyone's there?" she asks them before heading off.

Move 1 south, 1 west (if possible), hug the west wall in the south room: Normal

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 No.154816

Dice rollRolled 4 (1d4)

>>154704

d4

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 No.154818

Dice rollRolled 3, 6, 1, 1 = 11 (4d6)

Hold her still with Aid from Maid: Normal/Indecency/Corruption/Trance

>>154816

>>154704

"nng~ stay still! Hey, could you give me a hand with this? Here, I'll hold her still-ow! I just told you to stop that! Miracle quick! The string!"

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 No.154819

Dice rollRolled 5 (1d6)

>>154818

Indecency

"At least ask before grabbing those!"

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 No.155079

File: e579b0caee8f5ea⋯.png (825.25 KB,700x900,7:9,b8344d7f4c53a015038233b5c1….png)

Dice rollRolled 3, 4 = 7 (2d6)

>>154704

The black crystal Sylvie picked up in her hand started to turn bright white and then dissolve into stardust surrounding her. In a glittering flash, the ruined clothes around her vanish and begin to reshape on the girl's body, however the costume that appears on her now is a little different than before. Still white and dark blue, Sylvie's tall boots are replaced with white stockings and mary janes, her gloves now a pair of puffy shoulders, and her skirt now topped off with an apron.

"It's been fun, but I'm about done playing around now… Saggitaur Starburst!"

Drawing her bow back, Sylvie kicks at the shards of glass covering the floor and sending them high up. Releasing the arrow, it streaks towards one of the bits of broken mirror and reflects, bouncing around in a scattered spray of silvery light.

Attack the Doppelgangers: Normal/Bow

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 No.155202

Dice rollRolled 3, 6, 1, 4, 1, 6 = 21 (6d6)

>>154818

Miracle maid vs Artillery doll (2d6 vs 2d6)

>>155079

1d6 mini-sylvies

Raverse exposure: stagelight magician

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 No.155215

File: 2cffa6312bd723a⋯.png (7.68 KB,840x840,1:1,Floor3.png)

>>154812

"Nothing too specific, just a lot of strange noises." Blue cleric replies as Nia passes through.

As Nia starts to walk past the broken net cannonsa pair of figures appear and a strange field seems to cover the doors.

"So is this the one?" Asks a somewhat buff woman in a vest and hot pants with a green camo pattern.

"I'm pretty sure it is, based on the info I could get. It's not hard to tell with people not adding identifying info to the notes."

The smaller girl looks over a piece of paper and what looks like a smart tablet.

"Alright, just make sure neither you or anyone else gets in the way."

"I'll try, but my powers have limits you know. That said, it's not like anyone who wanderrs in will see what's happening. I can guarantee that."

"Well, that aside You're all mine, once I take you down I'm going to be a floor captain for sure!"

With that,

>>154818

Recovring from the flash of light, Miracle maid retrives the clothesline and manages to wrap up the girl, holding her mostly helpless.

>>155079

As Sylvie reshapes her outfit, she finds it now properly fits her.

The arrow zips through a few of the shards, scattering and radiating through the remaining lookalikes which soon dissolve.

'"Lolified" is no longer an active complication. Mini-sylvies destroyed.

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 4* 5*, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 1 4*, 1

Maid's Greeting

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,2 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Artillery Doll

Electric Idol 6

Miracle Maid 6

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (6) *cursed*

Blue Cleric

Corruption syringe

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 No.155302

Dice rollRolled 4, 3, 2, 1 = 10 (4d6)

>>155215

Nia passes through the threshold right into a trap. Two girls, one larger, one about her size. She could hear everything they spoke about her, grinning when hearing about the description she left on the computer. "Floor captain? Seriously? You'd have to be the Empress herself to try and take and take me down." She had to keep up with the description on the computer, creating an air of bravado. But talk is meaningless. She focuses her powers to move quickly, aiming for the one who admitted to putting up those barriers.

Lunge at smaller girl: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.155303

Dice rollRolled 4, 2, 5, 1 = 12 (4d6)

>>155302

Reroll

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 No.155304

Dice rollRolled 1, 2, 6, 5 = 14 (4d6)

>>155302

>>155303

Reroll

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 No.155305

>>155302

>>155304

The girl shuts her eyes, and upon reopening finds herself easily gaining ground on the smaller girl, easily running right past her larger challenger. Once there, she winds up both arms, pivots, and baseball swings her poleaxe and scythe into her side, aiming to have her land by the north wall. If could fly into the other girl before making it there, it would just be an added bonus.

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 No.155347

>>155215

So if we just beat the clones, what's that monster icon still in the room? Did we miss something

Panting as the doppelgangers face into the fluorescent pink substance they were spawned from, Sylvie looks to Alair. "Th-thanks… again. I guess I owe you a favor now too."

As the adrenaline starts to die down, Sylvie looks down at herself. Hugging herself, the girl tugs at her new clothes, testing them. "Ohmygod they fit!" she exclaims with a small jump, her new skirt coming up a bit further than the old one with her movement and giving Alair a quick peek at white lacy panties underneath.

Suddenly though, the communicator catches her attention and she realizes she left her teammates high and dry in the other room! Turning to the door, Sylvie very nearly runs straight into the strange barrier. A little hesitant to touch the field itself, she begins to knock on the doorframe, wondering if someone will let her in.

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 No.155356

>>155347

The walls and contents of the next room are invisible, I believe.

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 No.155365

Dice rollRolled 6, 5, 2 = 13 (3d6)

>>154704

>>154592

>>155215

>The corruption flowing through the girl seems a bit tenacious even as it's nearly purged. With a sudden jerk and turn she summons a flash grenade. The burst of light causes Miracle maid to lose her grip of the clothesline and the girl soon wriggles free.

"H-hey! gah! Come back here, we're not done with you!"

>>154693

>Stun and capture Artillery Doll: Electric Burst/Corruption/Indecency/Trance

>>>154546 (You)

>"Oh? Did you change your look for me?" Up and down, fingers kneading Isabel's soft chest through the rubbery material. Teetering on the edge of complete surrender she couldn't resist helping herself to the warm body before her. "I hope you enjoy the feeling as much as I do… It might not be the most practical combat wear, but it certainly does keep you at attention." A pinch of the nipple punctuates the idol's point.

>>>154592

>"Now it's my turn to get my hands on you!" Suddenly pulling her fingers free she lunges forward, preparing to loose a blinding flash of her own.

>"nng~ stay still! Hey, could you give me a hand with this? Here, I'll hold her still-ow! I just told you to stop that! Miracle quick! The string!"

>>154819

"At least ask before grabbing those!"

Isabel gasped, feeling Elly's…very forward hands all over, roaming round her front. Cusping breasts, which squish slightly, the material and breasts both. There's a firm(hah!) moment where the slayer's tugged forward a half step by that nipple pinch. Did she forget? "This was your idea, elle!" Isabel reminds the entranced girl. Her regeneration still lingers, the fantasies and corruption channeled at the moment making Isabel's current looks what they are. Shinier, skintighter. Definitely reminiscent of her looks heading to her 'doom' in the basement. Can she really blame her for having those fantasies run wild?

And then its back to the moment. A corrupt girl, antics and shenanigans in the moment. Isabel gives Elly a swat on the tush - light, just to point her in the right direction. Turning to face Artillery together, the slayer moves in, hands aglow to deliver her killing blow to the corruptive influence inside artillery doll. She's left feeling tingling, working her influence, dealing wiht the sticky lust-addling medium as well as her friends hands? Isabel may just be passing that grope along as she rubs that evil influence away.

Action: purify Artilery doll! Sorceress, Corruption, corruptiontest if needed

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 No.155379

File: 8823dd0a8aaf2d8⋯.png (7.57 KB,840x840,1:1,Floor3.png)

". . .sore after trying so hard."

"Hey, I think we found the way up to the next floor here, there's a real solid door over here blocking something, almost missed it tangling with that beastie."

"Stop, it's embarras-"

>>154819

Missed this first time. Indecency raised to 5

>>155302

The doorways appear to shrink and close up as Nia begins her charge. The girl yelps as Nia closes in, dashing past the amazon too quickly to catch. The blade on the end of the chain snaps one ofthe straps on her teal cocktail dress as it yanks her closer. As the scythe returns the cold feeling of steel slips up Nia's torso.

Swift rouge Nia must take an indecency check.

>>155347

The space in the doorway ripples like the surface of water a short while before settling, with the image of the empty net-cannon room becoming clear as the distortion fades.

>>155365

As the last of the corruption is shoved out of the girl's body, she starts to whimper softly and her eyes begin to tear up.

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 1*, 1

Electric Idol 5* 5*, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 1 4*, 1

Maid's Greeting

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,2 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Artillery Doll

Electric Idol 6

Miracle Maid 6

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.155380

Dice rollRolled 3 (1d6)

>>155379

Indecency check Now I see how this works

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 No.155381

Dice rollRolled 3 (1d6)

>>155379

Fuck, I forgot the updates came earlier. I thought I still had a few hours to fix my post

Sylvie was about to let herself into the seemingly empty room until she saw what should've been an empty doorway ripple. "Oh- that's uh… that's weird." Staring at it for a few moments, Sylvie quickly turns on her heel and heads down the length of the destroyed mirror hall, tapping her earring-shaped communicator.

"Oh my god I'm so so so sorry I took off like that." she explains as she backtracks. "I was about to go crazy, like real crazy- ohgodpleasedon'tbelocked… Pardon us, we're coming in! -Anyway, I think there's something blocking the door, so I'm going around."

she reports as she goes into the next room to the west. "Gonna move as fast as I can, but ugh it just feels so RUDE flinging these doors open! I mean like, this is someone's house, you know? And we didn't even take our shoes off when we came in!"

Move West

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 No.155383

Dice rollRolled 6, 2, 2, 5 = 15 (4d6)

>>155379

>>155380

Nia feels the scythe do something, not sure what. Did it just attack her? Perhaps she drew too much power from it. In any case, she feels it tear down her side, fraying her outfit. She doesn't let it get to her, as she's sure it'll be easy to patch up later.

"I suggest you both leave," she tells the two, mostly yelling out to the taller. "Before I tear your friend in half. Because I'm not stopping once she's lost her outfit." She flashes an insane grin at the taller girl. "You should've come alone, but it'll be fun seeing you try to catch up as you try to save her. I move so fast, you'll be standing still!" Of course, it's all an act. But this keeping her from helping her friends in the other rooms necessitates finishing this quickly, even if it means through forcing a retreat. Besides, that description in their database is vague enough to allow some psychological horror as to what they just stepped into. She focuses again and strikes, attempting to move faster than either could react.

Flurry of strikes with both blades, as fast as possible: Normal, Cat-like reflexes, Scythe, Indecency

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 No.155398

Dice rollRolled 4 (1d6)

>>155379

Hoping to find some clue about how to get to the next floor, Silver tried her luck heading right after entering the next room. Nia had gone off somewhere, but with three other girls behind her, she wasn't too worried.

Head south, then west: Normal

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 No.155515

Release hold

>>155365

"Eh? Was it? It seems so long ago. Not that I'd mind being here with you for a few more days, especially when you're all dressed up~"

>>155379

The change in their victim's demeanor makes El drop her guard, loosening her grip as that last shred of compassion kicks in. "Hey, are. Are you alright? We can sit you by one of those flame traps if you need to warm up." The charred remains of her panties smolder near an opening; it seems they got flung over there in the final moments of struggle. "Actually… with all the gunpowder in your hair that might be a bad idea… I could help keep you warm myself!"

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 No.155545

Dice rollRolled 5, 6, 4 = 15 (3d6)

>>155379

am I reading this right, and the north exit's blocked somehow?

>As the last of the corruption is shoved out of the girl's body, she starts to whimper softly and her eyes begin to tear up.

Isabel wraps her arms around both elly and artillery doll. Comforting. "Hey. we're here. Are you..okay?" Echoing the other girls words, including the maid with a nod."Thanks"

>>155515

>"Eh? Was it? It seems so long ago. Not that I'd mind being here with you for a few more days, especially when you're all dressed up~"

Still, the slayer's lips loose a giggle, and her hand finds a way to curve around Elly's waist, -almost- to her tush. Validing her need for praise as well as physical affection, Isabel leans into her hair and murmurs. "You did good." The small of her back bears a rubbing hand. Not -quite- reaching around to test if her panties are really gone- but the thought is there.

"and you should see me when I'm really dressed up~"

action: regenerate Maid sorceress, corruption, corruption check if needed

Energy flows from the girl, this time focusing in miracle maid - she plans to turn to elly, next. When isabel has the moment to give full attention.

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 No.155570

Dice rollRolled 4, 1, 3, 1 = 9 (4d6)

>>155383

Applying multitasking rules since there's two enemies.

2d6, 1d6

reverse exposure, stagelight magician

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 No.155571

>>155381

Sylvie finds herself in a clear room with nothing of interest.

>>155383

The girl in camo charges, but isn't able to interfere as the other girl is stripped down to a pale blue lingerie set with strapless top.

>>155398

As Silver looks into the next room, she spots a churning mass of soap suds filling most of the room's center. The lighting is a bit low with a few colored spotlights sweeping around and a thumping base tone echoes through the room.

>>15515

>>15545

Specifically, there's a magical field that hides certain contents of the room from anyone who comes in from outside.

Isabel's corruption raised to 2

When released, the girl seems to want to do noting other than curl up and try not to cry.

"Hey, this is Miracle Maid from Calvalry, can I get an I.D. on someone we just got back? Curly redhead, looks a bit young, bit of a blinged out leotard?"

"Wait, that's Artillery Doll! This is big in a few ways, you probably know firsthand how dangerous she is but also. . . Well get her back here ASAP, I don't think she's going to be in much of a state to help out there anyway."

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 1 4*, 1

Maid's Greeting

Swift Rogue Nia 3* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.155572

File: 3d11e7c27a76f4f⋯.png (7.48 KB,840x840,1:1,Floor3.png)

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 No.155631

Dice rollRolled 1, 1, 3, 2 = 7 (4d6)

>>155571

Seeing the other girl try to charge, Nia focuses further. If she loses her outfit, her powers are gone and the room is no longer cloaked, allowing her friends safe passage she hopes. She continues her assault, slicing at her with both weapons, her flourishes barely visible as she tears off piece by piece. She ends her assault by slamming her poleaxe into her again, intending to launch the girl across the room as far east as possible. The impact of all those slices and the final launching blow should destroy her outfit, at least she hopes. From the amazon's vantage point, it should just look like the girl lost her outfit and flew across the room. The image leaves Nia with a wicked grin.

Destroy her outfit by launching her across the room: Normal, Cat-like reflexes, Scythe, Indecency

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 No.155632

Dice rollRolled 5, 6, 6, 6 = 23 (4d6)

>>155631

Reroll

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 No.155633

>>155632

One off

Nia feels the strength of her powers course through her. She feels she's able to do anything. She winds up and lets her have it, her full power put into that swing. All she does is stare right into the taller girl's eyes, that grin still plastered on her face. Am I really enjoying this? she wonders. No, it's an act. I won't actually hurt her, she thinks to herself. But no one else has to know…

"Leave now!" she yells out to the other girl. "You chose the wrong person to mess with."

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 No.155684

Dice rollRolled 3, 3 = 6 (2d6)

>>155571

"Ah- of course there's nobody down this way…" Sylvie mutters, reaching for the next door. As she does, a little heart icon springs up on her map. The toy room…. Remembering what was visited upon her last time she came through here, Sylvie readied herself to go through. Don't look at anything, don't touch anything, just keep moving, or you won't want to leave…

Knocking on the door, she opened it just a crack, calling in. "I'm sorry, I hope I'm not interrupting anyone, but I really need to come through. Pardon me!"

Shutting her eyes, Sylvie ran lightly across the floor, hoping she didn't trip over the large machine that locked her in the last time, a gnawing curiosity tempting her, making her want to stay… but for god's sake, she'd just gotten eaten out not five minutes ago! Was she really so insatiable?

Move South, South: Normal/Athletic

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 No.155719

Dice rollRolled 5 (1d6)

>>155571

Silver felt like she might have seen something like this before, but nothing immediately came to mind. She tried to make it to the other side of the room, being careful to stick to the sides of the room away from the suds.

Move carefully around the soap: Normal

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 No.155742

Dice rollRolled 5, 6 = 11 (2d6)

>>155515

>The change in their victim's demeanor makes El drop her guard, loosening her grip as that last shred of compassion kicks in.

>>155571

>When released, the girl seems to want to do noting other than curl up and try not to cry.

>"Hey, this is Miracle Maid from Calvalry, can I get an I.D. on someone we just got back? Curly redhead, looks a bit young, bit of a blinged out leotard?"

>"Wait, that's Artillery Doll! This is big in a few ways, you probably know firsthand how dangerous she is but also. . . Well get her back here ASAP, I don't think she's going to be in much of a state to help out there anyway."

>>155631

>>155633

>"Leave now!" she yells out to the other girl. "You chose the wrong person to mess with."

Isabel frowns, hearing that shout out nearby. They've got to get artillery back, but that sounds like Nia? Hurriedly checking her communicator - and kicking herself at the timing - Isabel stands up.

"Elly, Maid, if she's that impotant… we've got to get her back. I'll cover you two, but it sounds like there's trouble on the way…"

Standing strong, Isabel finds her sword and shield in hand. Her uniform may have a certain extra shine, feel tight in a few places, but her heart's racing. She can still feel this electic little tingle from where Elly restored her clothing - and its thrumming, waiting to be used.

Action: Lead the party north, Cover maid/artillery doll/elly's escape back to Blue Cleric Normal, Holy Arms.

Heading to the north room, Isabel keeps room between her back and the door for the others sneaking with her, intent on shielding them from harm, but also ready to back Nia up!

"Hey! What do you think you're doing? Hands off my friend!" Isabel's voice rings out.

>The change in their victim's demeanor makes El drop her guard, loosening her grip as that last shred of compassion kicks in.

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 No.155747

Dice rollRolled 5, 5, 6 = 16 (3d6)

"Pre-senting…!" - Electric Burst/Indecency/Trance

>>155742

>>155571

"Wait, I still have this card. We can, Stagelight! Can yo- oh right." click "There. Stagelight! If I make some smoke and a flash can you drop in? Sort of like a 'Poof! There she is!' kind of entrance? I might even be able to work some pyrotechnics in. There's some fire traps in here that might work."

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 No.155750

>>155747

Flames warm her skin as Elly gathers up what look like spent casings and powder, lining them up near the jets of flame. A crude circle of ash and soot is drawn with the whisk, and enough rubble pushed aside to open up the space. For a final touch, a few crystals are placed to catch and reflect the light, ready to focus it on the soon-to-arrive performer. Standing aside the circle she prepares to rip the card, arm ready to sweep up and ignite the makeshift smoke bombs with a dramatic flash. Caught up in the moment her voice takes on an uncharacteristically sultry for her grand introduction: "But before we go, one more trick from our very own..!"

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 No.155751

Dice rollRolled 5, 2, 1 = 8 (3d6)

>>155631

Team opposition 2d6, 1d6

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 No.155752

>>155751

Please count the reroll for that, not the first post. Or else I'm about to get wrecked :P

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 No.155754

File: 76394f67f23a416⋯.png (7.85 KB,840x840,1:1,Floor3.png)

Idle Player

Alair has not shown up in-character for three turns. After another idle turn the character will be benched. (NPC status is mainly so other players won't be left alone fighting enemies/obstacles scaled to a higher number of players.)

>>155631

The other girl jumps in to catch the girl thrown, but she still takes a bit of a tumble.

"Damn, you couldn't even keep her off me? You have no chance here. Let's split"

"Hey, I told you to-"

"It's too late for that now. You can help me get out or I'll ditch you in front of her posse."

The smaller girl says, glancing towards an empty space where the doorway was.

>>155752

Don't worry, the reroll counts. However, for obvious reasons the scythe doesn't count against the indecency die for roll-demanded checks so:

Swift Rogue Nia must take an indecency check

>>155684

As Sylvie Walks through the room with her eyes to the shut, she's caught unaware as a mechanical limb reaches from overrhead and starts pulling her aside to one of the open racks.

Sexgrapple! Minimum action roll of 3 to escape.

>>155719

Silver Fenrir makes it through with no real trouble, though it seems like someting is moving around inside the bubbles.

"Oooh, soap party! Come on, let me wash your back."

"Hey! Stop it!"

Mochi Bunny hops her way through the soap pile with Passion Flower giving chase, however As Backstreet Basher tries to roll through, she falls into the soap with an almost inaudible crackle of popped bubbles. As her upper half appears she appears to be struggling with something hidden in the foam.

>>155742

Isabel finds herself shouting threats to what appears to be an empty room, save for the broken net cannons on the walls.

>>155747

A burst of flame engulfs the bits of card and grows into a roaring pillar of fire. The flames reach almost to the ceiling before they stop like a video put on pause. A pair of hands reach out, parting the image like a curtain.

"Hello everyone! once again it's Stagelight Magician! This is your card isn't it?"

She hands Electric Idol her card back, before tearing down the curtain and stuffing it into her hand where it vanishes.

"So what is it you need moved now?"

Miracle Maid Picks up the girl, patting her head.

"You feel bad about what you did, right? Well remember, you weren't really yourself."

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 1 4*, 1

Maid's Greeting

Swift Rogue Nia 3* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Mini-Shooter Sylvie

Machine 3

Backstreet Basher

??? 4

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.155755

Dice rollRolled 4 (1d6)

>>155754

Indecency

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 No.155776

Dice rollRolled 1 - 6 (1d6)

>>155754

Sylvie lets out a yelp as she's picked up off the ground by the machine again. "Oh, stupid, I am so stupid!" she complains as the mechanical limbs force her arms and legs apart. Struggling against the restraints, she was surprised to find them pulling back against her no matter which way she moved! A shiver of dread went through the sniper's small body. This thing was learning from its victims!

Looking about the room as she tried in vain to escape, Sylvie wondered if the machine still had her last choice of toy in its program, or if it had something different in mind for her.

Escape: Thrown Roll

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 No.155895

>>155754

Where does she keep getting all those cards? "Well not so much a 'What' as a 'Who.' Not anymore at least. We just finished cleaning her out, do you think you can pull her?" The nearly-nude girl leans in close (seemingly undisturbed in spite of her exposure) and whispers "She's a bit fragile right now. If you don't wanna move her like that we can walk her over, it's not far."

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 No.155904

Dice rollRolled 2, 3, 1 = 6 (3d6)

>>155754

>>155755

Nia tries to hold it together as the scythe retaliates from use. Clearly whoever wielded it had a better mastery, or maybe had used it two handed. She doesn't easy up on them, even after stripping the other girl nearly powerless. There's still the amazonian to show she meant business. She felt she didn't even need to fight her at this point. It was her choice to become a captain by attempting to defeat the girl. Why not play with those feelings some more? She slowly begins walking over, her poleaxe shimmering and disappearing, two knives appearing in her hand. "Your outfit is gone. The only thing that prevents me from cutting you into pieces right now. Do you know how it would look from your end? From mine it would seem slow. Like nothing. Do you even think you can beat me to the doorway?" She caps her statement by immediately throwing a knife at the girl on the ground, aiming just inches from her head, right at any hair she can clip.

Intimidate: Normal, Soul-weaponry, Indecency

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 No.155905

Dice rollRolled 4, 1, 2 = 7 (3d6)

>>155904

Reroll

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 No.155906

Dice rollRolled 2, 5, 1 = 8 (3d6)

>>155905

Reroll

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 No.155908

>>155906

I really hope this works

Wherever the knife landed, hopefully not too wildly in the wrong direction (and not headshotting the girl, though that would definitely send an unintended message to the Empress), Nia didn't bother checking. "The next shot won't miss. Leave now or I'll cut you both down."

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 No.155914

Dice rollRolled 1, 5 = 6 (2d6)

>>155904

2d6

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 No.155915

File: 195ae3d5c4dfe42⋯.png (7.45 KB,840x840,1:1,Floor3.png)

>>155776

Well, it was a fail anyway heh.

Smaller claws from the wall take hold of Sylvie's individual limbs as she's brought towards one of the racks. Stocks clamp around her body until she's fully restrained. When she's fully barred in, she find herself leaning back on a bench with her legs parted and her arms almost behind her back. The pair of socks around her hips and torso have a gap in front, doing nothing to obstruct her view of what's happening below.

A somewhat small pink phallus rises between her thighs, ribbed like it was made from a stack of spheres.

>>155895

"Ah! her! It's fine, I've got this."

Stagelight kicks the floor and it opens like a hatch with a set of stairs appearing underneath.

"Anyone else headed out while I'm at it?"

>>155904

The fighter girl flinches at Nia's knife, causing her companion to sigh while waving her hand. The two of them vanish like a dust cloud blowing away as the doors reappear. With the delusion dispelled, Nia and Isabel are able to see each other in the room.

Player Indecency corruption, addiction

Alair 4 4, 1

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 1 4*, 1

Maid's Greeting

Swift Rogue Nia 4* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Mini-Shooter Sylvie

Machine 3

Backstreet Basher

??? 4

Assets:

Alair

Harpy (2)

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.155989

>>155915

Nia flickers back into existence in front of Isabel, clutching her scythe tightly, another knife in her other hand. She watches as the two girls disappear and bring the room back to normal. She turns south and sees Isabel there.

>>155742

"Long time no see," she says to Isabel, her tone much calmer than before. Her entire left side of her outfit is torn nearly to shreds, barely held up by straps of cloth, clearly done by the scythe she held. "How long have you been there?" She smiles warmly to her, slowly walking over and up to the much taller girl, the stress from that fight obvious on the catgirl's face and not at all hidden behind that smile. Her knife disappears and the scythe drops to the floor, attached by its long chain to her arm.

"Is everyone alright?" she asks, looking through the door. She taps her communicator, "Blue, I made contact with everyone. Is it possible you and Snow can come to our location? We should move west. The room south of you should be safe if you hug the wall towards the door."

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 No.155990

Dice rollRolled 5, 2 = 7 (2d6)

>>155915

Well, it's been a damn close poll… but since I'm a few steps shy of turning anyway, I'll let the poll keep running for a while longer. For now, I'll let the dice fall where they will and just keep the results in mind

Sylvie shifts what little weight she has around, probing the limits of the device. While the stocks and restraints were comfortably padded, they provided very little yield, naturally. She imagined something this strong was made to keep someone at least twice Sylvie's current size in check, like Isabel or Crimson Axe…

Looking down at the device preparing to penetrate her, she was reminded of something she saw in an adult store she was far too shy to buy at the time, and that curiosity reignited in her. Still, the girl was forced to remember she had a job to do, and yet at the same time she's just been working like a dog ever since she got here. And with the rest of the team doing their own thing without her so far anyway… would they even notice her absence? Maybe she could get away with just a few minutes, she thought selfishly as she tried to wrestle herself free once more. For Sylvie, her escape was now becoming as much a struggle of willpower as much as a physical one.

Try to escape!: Normal/Indecency

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 No.155994

About now is the "update time" I shoot for, give up to an hour for writing. I'll keep an eye out for posts in the next hour, but this time of day is where I'm trying to have the regular cutoff.

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 No.156221

Dice rollRolled 3 (1d6)

>>155915

>>155989

Since everyone seems to not be looking, I'll continue on

Move to, look through doorway to far west room: Normal

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 No.156225

>>156221

I'm here, Nia

I'm always here

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 No.156229

North

>>155915

"Nope That should do it. I should catch up to Isabel and see what she's gotten herself off to." Two steps and a pause. "Oh uh, Miracle, do you want to go with her? She ah, might need a little emotional support."

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 No.156230

File: 6168f3d455ac0b5⋯.png (7.83 KB,840x840,1:1,Floor3.png)

>>156229

"Actually, I will check out for a bit, I'm in pretty poor condition right now." Miracle maid says, carrying Artillery Doll to the staircase."

"Well, if that's all I'll be seeing you later."

Stagelight waves, following Miacle Maid down the staircase before the door slams and vanishes.

>>155990

Sylvie manges to squirm her way out before the dildo reaches her, though she ends up falling over as she pries herself out. The station opens back up, seemingly knowing it's captive escaped.

>>156221

Nia looks over, seeing a seemingly empty room with glossy checkerboard floors.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 1 4*, 1

Maid's Greeting

Swift Rogue Nia 4* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Mini-Shooter Sylvie

Machine 3

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.156395

Well, I'm officially beginning the holiday hiatus. Planning on resuming on Wednesday Jan 3rd.

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 No.156397

File: 4f0416a683a53e8⋯.png (Spoiler Image,1.04 MB,1000x1250,4:5,3.png)

>>156395

I'll miss everyone

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 No.157861

>>156230

Panting, amazed she somehow wriggled out of the device again, Sylvie readjusts her outfit and gets back on her feet. Looking around to remind herself which way she came in, Sylvie makes for the opposite door, not realizing the barrier blocking her way had gone down. Passing the camera that had recorded her struggles the last time, the miniature markswoman makes a short bow rather than a defiant tease. "Sorry Empress, but I've still got a job to do… and I don't work for you yet."

Whoever was monitoring the camera would certainly get a kick out of that slip of the tongue, as well as the surprised, flustered look on her blushing face as she caught herself. "Wh- no! I mean, I don't- Augh, you know what I mean…" Turning away in a huff, still warm and wet from the mechanical manhandling, Sylvie stopped before the door, a naughty impulse taking hold of her.

Unlacing the sides of her panties, she pulls the garment away and tucks it into the pocket of her apron, unaware that the camera is still watching her back, peering up her short skirt as she strips.

If anyone asks, I can just say I lost 'em to some trap or monster. Not like it'd be out of the ordinary here…

Bolstered with an energy borne of the thrill of getting caught, Sylvie knocks on the south door and excuses herself before entering. "Pardon the intrusion~"

Go South: Normal, +1 Indecency

While I'll leave it up to Wicked's judgment, my idea was that by willingly stripping, I'd gain the panties as an item to use to reduce indecency later, provided I haven't hit full nudity. If that sounds too gamey, feel free to veto though. Still taking the +1 Indecency regardless

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 No.157862

Dice rollRolled 6 (1d6)

>>157861

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 No.157984

>>156230

"Cleric, did you get all that?" Reporting in may be expected, but really she couldn't even bring herself to listen for a reply, opting to wrap her arms around her companion as the com falls from her hand. "So when do I get to see you 'all dressed up?'"

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 No.157998

>>156230

Nia taps her communicator again. "The way is still clear over to my position. There's some weird stuff on the floor in the next room though." Really I have no action until Cleric comes over

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 No.158054

>>155989

>"Long time no see," she says to Isabel,

dang, sorry i missed this post. is this still a response you want ? its been a while but catchups

>>156230

>Stagelight waves, following Miacle Maid down the staircase before the door slams and vanishes.

"b-be careflu down there! i think we may have left some baddies. call if you need something!" a quick shout through the doorway, overhearing, before turning back to her companion…

>>157984

"Dressed up or dressed down~" Isabel teases elly, with a pleased grin. the pursed lip, drawn close, trying to not smile as wide as she wants to sort of smile. one all for an electiciteasable gal!

"you okay?" isa whispers close, entreating an answer. She seems to be good, even if she's…buzzing with corruption, like caffeine putting a spring in the slayer's metaphysical metabolism.

action: follow elly's lead … but escort Cleric& Co when they come through

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 No.158093

>>158054

>dang, sorry i missed this post. is this still a response you want ? its been a while but catchups

I'm willing to retcon everything if it means RP. Technically Nia hasn't seen anyone south of the saferoom after at least two big fights.

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 No.158096

File: 6402b3d3d308c96⋯.png (6.94 KB,840x840,1:1,Floor3.png)

Well, the intention was to go "Who's back with us?" and then update the map and status based on that. Think I'll refrain from removing characters right away though, and go ahead and respond to these actions. Also, update time probably won't be consistent for a while, so keep that in mind I guess? For the sake of having something to go by, I'll update when possible at least 48 hours after the last turn on weekdays, 72 hours friday through sunday.

>>157861

I'll take it! Honestly taking clothes off in general is an option, especially in more complicated situations.

Sylvie finds herself in a calm-looking room, broken cannons sitting on the walls.

>>158054

Snowwoman leads Blue cleric onwards through the east door.

"So does anyone need urgent help, or do we have time for me to raise my barrier somewhere?"

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Swift Rogue Nia 4* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.158201

Dice rollRolled 2, 5 = 7 (2d6)

>>158096

Oh fuck, it's almost monday again. Crazy how it does that…

"Pardon me, just heading on through!" Wiping some sweat from her forehead, Sylvie knocks on the door and hurries in through, tugging the hem of her skirt down as she runs.

"I'm almost there, girls! Just a few more rooms, I think!"

Move East, East Again: Normal/Athletic

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 No.158202

>>158201

i know right? hope everyone had a happy New Year!

>>158054

"Ah," down or up indeed? "Yeah I'm good. I'm great. Just thinking about how beautiful you are with or without anything on!" Shaking as she stands, a quick hand searches for a way to reach inside… there's so much in the way, if only it was all gone! "…maybe dressed down a bit more this time…" Her hand meets the soft flesh of a leg, squeezed underneath its armored covering. "I mean, if we have time for that. Not that it takes long to do a quick magic change but what if this place messes with you and makes you put on something weird? I know you look great in a dress but what if it's one of those tight ones that you really can't move in and goes all the way down to your ankles? I tried on one of those once and could barely move let alone dance! Or something really floofy that just gets caught on everything, sure it looks pretty and fun but it just snags on everything. Well maybe you can but not as well and-"

>>158096

"Ah, no, no thanks we're all good here, right Isabel? Perfectly" buzzed, the scent of Her perfume. The warmth of Her skin. The thought of Her nude, almost inhuman beauty. "…fine. We should be meeting with the others, right?"

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 No.158213

>>158201

Nia taps her communicator. "Huh? You do realize you're two rooms south of me, right? This entire way is secure."

Nia runs back east to where Idol and the others are. She looks mostly torn up, and the scythe chair around her arm had destroyed that side of her outfit, showing quite a bit of skin up and down. "The entire way west is secure up to this room with a checkered floor. Looks like a trap there."

Move east, keeping the rooms secure/open: Normal

Going to RP again. If anyone wants to RP some dialogue, go for it

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 No.158215

>>158213

"Wait what? Weren't you over to the-" Stopping in her tracks, Sylvie checks the map again. "… Th- that barrier thing… that went down just about as soon as I started taking the long way 'round, didn't it?" she groans. "Of course it did." Considering backtracking, Sylvie checks the map again, that little blue private marker she put on the room to her north taunting her.

"…. Sorry, I gotta keep going this way, okay? I'll catch up, promise!"

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 No.158340

File: 3d4d040a8d32876⋯.png (6.91 KB,840x840,1:1,Floor3.png)

>>158201

Sylvie finds a few small embers on the floor from the earlier battle, seeming to have mostly burnt out.

>>158202

"Well, if you're okay, guess I'll see about moving onward to the group to the north."

Cleric heads west, with snowwoman keeping watch ahead of her.

>>158213

Nia Sees Snowwoman and Blue Cleric approaching fro the other side as she enters the next room.

"Oh, how are you holding up? Need some help purging the dark influence?"

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Swift Rogue Nia 4* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.158418

Dice rollRolled 1, 6 = 7 (2d6)

>>158340

"God, what a mess…" Sylvie mutters, suddenly feeling incredibly inconsiderate. She starts to pick up some trashed bits of furniture and set them in neat piles before pausing.

What the hell am I doing? Maybe I'm dressed like a maid, but I'm not one! … Am I?

Pardoning herself, she hurries through the next room she was sure was empty when she left, trying to avoid looking at the remains of the tank battle, lest she get the urge to clean again. Going up to the next door, she notices that Isabel and Idol are still inside.

"Er- pardon me, it's Sylvie. May I come in?" she asks, adding on with a blush as the image of the two with their hands all over each other pops back into her head, "… I-if you're not busy, that is. I'll wait till you're done, I don't mind."

Move North, North again (If El and Isabel let her in): Normal/Athletic

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 No.158500

>>158340

Nia shakes her head. Even though her chest and side and dangerously close to being completely exposed, only held together on that side by strands, she feels fine. "I don't believe I have any dark influence. Unless you mean purging this tower, then that's a given!" She smiles, "I could do with a suit repair though. Do you need to set up first, or can you do something about my outfit? It's kind of chilly on this side." She raises her arm, showing the extent of the damage.

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 No.158503

Leaving another day for if more people want to take actions. (May as well allow players to benefit from the freestyle format as well.)

>>158500

"Well, it works better in my barrier, but if you want a quick touch-up I can definitely help."

Setting Blue's action to regen assist.

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 No.158506

Dice rollRolled 3, 4 = 7 (2d6)

One in each hand, pull Sylvie and Isabel West: Normal/Trance (if case of opposition)

>>158418

>>158500

"I uh, guess we'd better let her in." Darn "Yeah, we're decent. Well, not me so much so don't peek." Slipping away from Isabel (for only a moment) she opens the door with a bow, barely concealing the fact that she's wearing, well, almost nothing. "Good to see you're safe. It looks like we're all meeting up in the next room over soo…" Before the new guest can get a word out Elly grabs her by the hand and pulls.

"You too Isa, come on."

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 No.158507

>>158506

Sylvie makes a low bow on entry, she wipes the sweat from her forehead, breathing heavily. Taking a lap around the premises and stopping only to get caught in sex toy traps or molested by clones had clearly taken its toll. Tired, definitely, but not wholly exhausted just yet.

Averting her eyes at El's request, she's taken by surprise as her hand is grabbed and she's pulled right back into the same room she started from, stumbling on her short legs.

"Woahwoahheywoah-!" Kicking herself back into gear, Sylvie tries to keep up with the energetic starlet.

Follow Idol

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 No.158584

Dice rollRolled 5, 4, 5 = 14 (3d6)

Blue Cleric

Competency, corruption, exposure check.

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 No.158585

File: 24d82d4ff55e100⋯.png (6.71 KB,840x840,1:1,Floor3.png)

>>158500

>>158507

>>158506

The girls gather in what seems to be a calm enough room, besides the shards of glass everywhere.

"Alright, just let me put my barrier around you a moment and. . ."

Swift Rogue Nia may take a reverse-indecency check.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Swift Rogue Nia 4* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.158782

File: 6baec031f3b9593⋯.jpg (144.76 KB,850x850,1:1,__yorigami_shion_touhou_dr….jpg)

>>158585

Idol carefully steps around the glass while the barrier washes over her; shivering and shaking not from the cold, but from the wave of purity clashing with the dark energy within. "H-hey, do you think maybe you could do me to? I uh, w-well it's a bit chilly all of a sudden and… um… that glass looks like it hurts."

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 No.158784

Dice rollRolled 2 (1d6)

Sylvie looks terribly embarrassed entering the room, her hands wringing the bottom of her skirt. "Wow, I ran all that way to catch up with everyone when I could've just taken a nap right here…" she jokes, trying to avoid looking at Idol's barely-covered form. Eyes on the floor, she keeps catching glimpses of magenta-colored splotches, to say nothing of the mirror shards exposing her immodesty to anyone with a careful eye.

Fidgeting in place, Sylvie tries not to keep her eyes in any one place lest she be accused of staring, eventually coming to wring her braid of hair in her hands.

"…. You know, maybe I could do with some longer legs after all."

Try to remove the hair band: Radiant Starlight

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 No.158901

Dice rollRolled 1 (1d6)

>>158585

Reverse Indecency check

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 No.158902

>>158585

>>158901

Nia closes her eyes and feels the warmth of Blue Cleric's aura around her. Her outfit quickly regrows, thread upon thread reforming in a flash of light before she is completely revitalized. Her sleeve reforms beneath the scythe chain.

"Wow, just like new!" she exclaims, overjoyed. "You're the best, thank you!" In a half hug, careful where she's dragging that scythe, she embraces the cleric. "We should set up west of here. There's something weird going in the west-most room but if we need to we can clear that too."

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 No.159046

Dice rollRolled 1, 4 = 5 (2d6)

Assist Sylvie:Normal/Trance

>>158902

"huh, I have that one marked for some reason… Oh yeah, isn't that the sticky room? Maybe this time we can actually get through it. Or at least have our cloths stick to us instead of the floor." An awkward chuckle fills the silence after.

"Do ah, you need a hand with that?" >>158784

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 No.159084

>>159046

Santa clause pulls out his dick and rams it up your ass

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 No.159097

Dice rollRolled 1, 5, 1 = 7 (3d6)

>>158782

Blue cleric:

competency, exposure, check

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 No.159098

File: 781acbe9ef65d64⋯.png (6.74 KB,840x840,1:1,Floor3.png)

Sorry for the late update, but I think I may be able to go back to a regular schedule after this.

>>158782

Blue Cleric keeps the focus of her barrier arround Electric Idol, allowing ehr outfit to regenerate.

'''Electric Idol may take a reverse indecency check.

>>158784

As Sylvie reaches for the hairbands, an odd attachment pulls at her mind. She's only able to remove one of the hairbands before a few scattered reflections end up entrancing her. Having taken one of the hairbands off, she regains some size. However her clothes once again remain the same size.

Snug! When the normal die is higher than all other action dice, roll an indecency check.

>>159046

As Electric Idol tried to help Sylvie with the other hairband, the sidetail seems firmly anchored in place, causing her to tonly tug at Sylvie's hair.

Reminder that generally the normal die can't be used against enchantments. Action autofail nulled.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Silver Fenrir 2* 5*, 1

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Snug!

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Silver Fenrir

dark energy crystal

Shadow puppy (3)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.159189

>>159098

Sylvie giggles a bit as Idol plays in her hair, almost making her think she really was as old as she looked for just a moment…. at least until one comes off.

Suddenly springing up in size, Sylvie takes in a sharp gasp and reaches for the buttons on her maid uniform, loosening a few and baring just a bit of newly-developed cleavage. Now having the looks of a younger teen, still not quite her original size yet, she shakily stands up and brushes off her (now much shorter) skirt.

"Hhh-! … Okay, I'm okay, I'm okay… I've worn tighter clothes… Oh thank god my growth spurts were mostly in the legs. Uhh, thanks El, but maybe I'll keep this one on for now." she says, pocketing the hairband that came loose.

Waiting to see if the others were ready to move on, Sylvie starts sweeping up the broken glass around the floor, her rod turning into a broom rather than a bow.

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 No.159284

Dice rollRolled 3 (1d6)

>>159189

Just to make it official…

Sylvie will follow the first Move action taken

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 No.159346

File: bb96c04046e3aef⋯.jpg (273.49 KB,800x726,400:363,__tomoe_mami_mahou_shoujo_….jpg)

File: b3a30ee8312539b⋯.jpg (270.76 KB,800x726,400:363,__tomoe_mami_mahou_shoujo_….jpg)

File: 2d027a2aba58663⋯.jpg (301.89 KB,600x730,60:73,__frederica_bernkastel_and….jpg)

Dice rollRolled 2 (1d6)

new semester blues

>>159098

Reverse Indecency

>>159189

>>159284

Her hands stayed mostly gentle, just managing a playful tug or two while working the hairband. She really hadn't accomplished anything but fooling around like that just felt nice. An easygoing change of pace from the hectic fight-for-your-life that they had been engaged in. "Yeah, that isn't really meant to be that tight, is it? Something like a swimsuit would be better, I bet you look really good in one of those, don't you? Actually, we should all go swimming once this is over."

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 No.159348

>>159098

>>159189

>>159346

Nia tries not to look too too much in their direction. Idol was mostly naked and Sylvie's skirt covered almost nothing. She instead thinks of the task ahead.

"Snow, do you think you can use your powers to eliminate the stickiness in the far west room?" she asks Snowwoman. "Ice is just frozen water, right? And that melts eventually I assume."

Still roleplaying. Feel free to add something if you want.

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 No.159389

Dice rollRolled 1 (1d6)

>>159348

"Hmm, so it's sticky over in there? Let me try this. . .''

1d6, Snowwoman

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 No.159391

File: 1bb595cab7f5f53⋯.png (5.54 KB,840x840,1:1,Floor3.png)

We seem to have lost Silver, quietly moving the character and accompanying NPCs to the bench. Also moves everyone west for the sake of progress. If anyone wants to go the other way, I can just retcon.

>>159348

Snowwoman waves her hands in front of herself, causing little snowflakes to gather and fall in front of her, making a white carpet that she proceeds to walk on. She seems to move forward unimpeded a while, and then begins to scatter more frost and snow around the room, blanketing the floor. As she turns to throw icy powder into one of the further corners, she falls to the ground with a surprised yelp.

"What the? I thought it was working! Isn't stuff like this supposed to get hard when it freezes?"

Snowwoman tries to tug her legs away from the floor, but some kind of strong and stretchy substance clings to her.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Snug!

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.159398

Dice rollRolled 4 (1d6)

>>159346

Sylvie made a blush as El comments on her imagined bikini bod. "Ehe~ Well, maybe in three or four years I would… And yeah, we definitely should! W-well, after I find my swimsuit that is." she replies. "… Or buy a smaller one. See, I kiiiiiinda lost track of the lower half last laundry day. Uh- here, maybe you've seen it?" Pulling her smashed-up phone out, Sylvie flits through her photos, sliding her finger across a folder labeled 'Swim team 2015'. "See, it's real dark blue, with this gold and white stripe up the side."

Bad Luck: Non-game roll

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 No.159401

File: 2735a42c6755f0b⋯.jpg (2.3 MB,3317x2759,107:89,84e354c6374e9580b9caf4e0ec….jpg)

File: 01890e1294e1554⋯.jpeg (932.69 KB,2560x1440,16:9,8c1df97adac1b622a0663c5a9….jpeg)

File: 3eec894fbce779a⋯.png (1.66 MB,1024x1448,128:181,3e17322c777f7b46827c72a4d5….png)

Dice rollRolled 2 (1d6)

>>159398

A nudge to side accidentally takes Sylvie's phone into a folder labeled 'Private!!' instead, and Idol catches a glimpse of a changing room selfie, the blue-haired girl in the photo dressed in some lacy nightwear and making a provocative pose in a mirror before Sylvie frantically scrambles to correct her error. "Wh-nonononononononotthatfolder! St-stupid phone…. I swear I'm gonna microwave this thing."

>>159391

Hurriedly putting the phone away, Sylvie turns her attention back to the task at hand. "Ah- hang on Snow-girl, we'll uh… we'll figure something out!" Sylvie sounds less than sure of how to deal with the gooey floor, but puts her thoughts to it anyway. "Hmm….. maybe- no…. wait- Hey, yeah! Curtains, bedsheets, tablecloths… hell, maybe the tables too! Maybe we can get something to stand on!"

Knowledge Check: Did we see anything useful in a previous room?

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 No.159506

Dice rollRolled 1 (1d6)

Un-stick Snowwoman: Dancer/Trance

>>159401

>>159398

>>159391

One arm around the distraught girl, Idol tries (poorly) to console her. "Don't be upset, it was a great photo! I think the purple looks really good, it contrasts your hair and pops out really well. Whoever that was meant for must be really lucky!"

>Hurriedly putting the phone away, Sylvie turns her attention back to the task at hand.

"uh. Yeah, I'll try and pull her out." CAREFULLY sticking to the snow, Elly comes up behind Snowwoman and to give her a lift back on to the powdery carpet. "Hey, just stay still, I'll get you right out of there."

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 No.159507

File: bc9f16a2535a7a3⋯.jpg (98.97 KB,850x671,850:671,__samidare_shigure_suzukaz….jpg)

Dice rollRolled 3 (1d6)

>>159506

>forgot trance

>rolled a 1 anyway

"CRAP!"

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 No.159691

Dice rollRolled 4, 6, 3 = 13 (3d6)

>>159391

>>159506

Nia watches as the two of them stumble into the next room. "If that won't work, might as well rip up the floor." She draws her poleaxe again and focuses, leaping into the air to strike at the floor. She hopes she can hit it with enough force to shatter the tiles.

Destroy floor: Normal, Soul weaponry, Indecency

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 No.159692

>>159691

The small catgirl leaps and focuses all her energy into her poleaxe, hoisting it above her head and using her energy to slam it down faster than anyone around her can see. Like a meteor, the blade slams into the tile between Idol and Snow.

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 No.159781

Dice rollRolled 6 (1d6)

>>159507

oh, elly

>>159506

>>159507

>>159391

"Here. Lemme help you out" isabel steps in, seeing the possibility of slipping and getting even more stuck happening. Yeah, that's worth stepping in.

Action: Assist Elly with the pull!

**sorry for crapping out, people. *

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 No.160046

File: 762db9982f7720a⋯.png (5.57 KB,840x840,1:1,Floor3.png)

Oh, how late am I on. . . Oh crap.

>>159401

A short recall of what's around comes up with not much in the nearby area. There's more fancy lights around than anything else. The dressing room in the opposite corner comes to mind, but the theme around here seems to be more along the lines of a night club, though there were plently of tablecloths and rugs downstairs.

>>159506

In the process of crossing the powder, Sylvie slips and falls to the side, landing on a sticky part of the floor. The weird material pulls back when she tries to pull away, slightly stretching as if to intentionally make attempts to resist more tiring than if the subtance didn't budge.

>>159691

>>159781

The floor tiles around the strike shatter from Nia's attack, sending bits flying around, a few of which stick to walls. After some dust settles the stuck girls are essentially free, though a few bits of tile still cling. The sticky panels are aren't too hard to pull off after being broken into small chunks, though touching the glazed face by accident would simply allow a fragment o transfer to a new victim.

Okay, giving another long turn till Monday, at which point I'm returning to a regular schedule of MWF for updates.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 5* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Snug!

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.160426

>>160046

>>159781

>>159692

Pulled up by Isabel, she picks the bits of flytrap and floor tile off her face. The thin substance sticks to her fingers, and only coming free only after a minute of frantic flailing. "Egh… It's all stretchy… Thanks… If it weren't for you I'd probably be stuck here until, well, someone came for me." She visibly shivers as the thought sinks in, stuck there, wearing herself out, pulling and fighting with ever ounce of her own fading strength as the click click click of footsteps draws ever closer until they stop just behind her, frozen in place as "We uh, should probably clear a path. I mean it's not far but we don't really want to be caught with out pants off again. Down."

should indecency be lower than 5? >>159346

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 No.160432

Dice rollRolled 4, 3, 1 = 8 (3d6)

>>160046

Remembering the tablecloths downstairs, Sylvie hops back to her feet excitedly, only to see Nia's resolved the situation.

"Ooh, I got it! There was a- …. Oh uh, okay yeah that works too. Sorry." Making a short bow, she lets herself in through the open door, careful to watch her footing. "I can shoot stuff, but I'm not so good at smashing stuff…. on purpose, anyway."

Hopping from one overturned bit of tiling to the next, she tries to move quickly and lightly to avoid getting stuck, and if all else fails, she could just ditch a bit of clothing to get free. A bit of pink rises to her cheeks when she hears Idol's Freudian slip.

Turning back to Blue Cleric, she calls out. "You gonna be okay there? Give us a call if you need anything! …. Oh and uh- be really careful if you go into that next room south… for some reason."

Move West, then North: Normal/Athletic/Indecency

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 No.160434

Dice rollRolled 2 (1d6)

Snug!: Indecency check

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 No.160482

Dice rollRolled 6, 5 = 11 (2d6)

>>160046

With everyone freed, there was still some ways to go between the east door and the north. She swings her poleaxe around, blade tearing up the floor tiles, between both doors.

Clear a walkable path north: Normal, Soul-weaponry

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 No.160617

Dice rollRolled 4, 6, 1 = 11 (3d6)

Run ahead North as soon as the path is clear: Dancer/Indecency/Trance

>>160482

El follows after Nia, bits of stone flying by and sticking to her as she gets a little too close to the whirling blade. A bit hasty, but "want" was quickly turning into "need" and every second without privacy was one without relief. This is getting unbearable… I really need to get some space.

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 No.160618

Dice rollRolled 2 (1d6)

Indecency

>>160617

"There!" Unable to wait any longer she throws caution to the wind and leaps, diving over the cat girl and losing a few hairs to her weapon in the process.

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 No.160638

File: 0d9bffcfc5b9731⋯.png (5.59 KB,840x840,1:1,Floor3.png)

>>160426

Oops, yeah

>>160432

Venturing into the next room, Sylvie finds another dark room with a few colored lights shining on a disco ball, causing a rainbow of dots to spin around the room.

>>160482

The tiles break apart, leaving a path to the north room, bits gathering in the corners or getting stuck as debris starts to accumulate.

>>160617

Electric Idol dosn't see much of interest, seems to be a pretty empty room aside for the light setup.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 2* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Snug!

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.160769

Dice rollRolled 6, 2 = 8 (2d6)

>>160638

Sylvie takes a look around the room before taking more than a step inside.

"…. Just a dance floor? No monsters, no traps?" she asks warily. "That can't be right… This disco ball's not hypnotizing us, is it? What do you think, El? Do you feel any… I dunno, sluttier than usual? Er- wait no, I mean, I'm not implying-…"

Nervously backpedaling on her careless tongue (and not quite realizing that Idol isn't exactly all together right now), Sylvie starts to cross the floor, ready to make a run for the door the second she spots anything unusual.

Move North cautiously: Normal/Athletic

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 No.160770

Dice rollRolled 1 (1d6)

>>160769

Snug: Indecency check

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 No.160845

Dice rollRolled 6, 5, 4 = 15 (3d6)

Fire in the disco! Suddenly, a barrage of cannon fire launches in Sylvie and Electric Idol's direction accompanied by the sound of delighted laughter.

Or, it's more accurate perhaps to call it water shot, as the cannonballs are just shaped charges of water. The Infinite Pure Wave Saber^TM can be like that.

Lights on the stage click on all at once (with a helpful press of a button), revealing what would seem to be a cosplayer's take on a slutty schoolgirl pirate uniform, the teenage girl in the center of it all, revelling just a touch in her corruption as monsters promptly sic themselves at the pair.

Sylvie finds herself tangoing with a sultry naga, dressed down to a scalemail bikini, who provided the light show and is now looking to swipe at her with her claws.

Meanwhile, Electric Idol isn't getting off any easier. Well, actually a bit. The swirling mass of distressingly phallic tentacles pedaling toward her definitely looks like the weaker of the two monsters, even if its intentions are potentially even more violating!

(taking a stab in the dark at how to roll this stuff, seriously. I'll try to check in in the afternoon and see how wrong I was.

Conceit: Naga is 2dice mon, Tentacles are 1die, first two numbers rolled will be naga's result, last one will be Tentacles')

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 No.160860

HookTube embed. Click on thumbnail to play.
Dice rollRolled 2, 4, 3, 4 = 13 (4d6)

>>160638

>>160769

"I don't feel any different. If it is messing with our heads then it's doing a good job hiding it."

"…but I guess asking for a dance is out of the question then." Lagging behind Sylvie she takes the opportunity to practice a few steps, waltzing with an invisible partner in the quiet ballroom.

>>160845

Danger! High Voltage: Electric Si- I mean Burst/Indecency/Corruption/Trance

The cannon blast brings the lonely dance to an abrupt halt, knocking her off rhythm and stumbling back to catch herself. "Hey! Watch it with the percussion! I was in the middle of something!"

A wicked thought flashes through her mind as the writing monstrosity approaches, and she offers a hand forward. "So you're my partner then?" Lead or follow, she was going to savor every second of this dance.

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 No.160862

Dice rollRolled 6 (1d6)

>>160860

Indecency

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 No.160886

>>160046

"Gee, if only we had that maid's broom now" isabel wonders, but pulls elly up.

>>160426

>>160432

>>159692

She tries not to laugh at the frantic flailing, and shakes her head lightly at the electricitease's verbal typo.

With pursed lips, the slayer mildly teases her back "But elly, I don't wear pants. Just skirts." Possibly sparking some vivid imaginations in those overhearing her in the room.

"Nice job, nia." Credit where its due.

>>160769

"Not…yet? But the music hasn't started either" The demonslayer says she glances northward, calling a little louder. Something draws her attention, and she peeks south.

Action: Scout south. A monster coming from that direction would be really bad right about now Better safe than sorry, right? normal, monster hunter

i'm giving the new arrival a chance to show her stuff before rushing to aid!

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 No.160887

Dice rollRolled 1, 4 = 5 (2d6)

>>160886

dice

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 No.160906

Dice rollRolled 4, 5 = 9 (2d6)

>>160845

"-Aaand there it is!" Sylvie nimbly sidesteps the water cannon, thankful for her sudden fit of paranoia. Taking a quick step back as she and Elly are set upon by the monsters, Sylvie's bow reshapes itself into a small crossbow and she lets a bolt of condensed starlight loose at the snake-woman. Before she can even figure out if she's hit anything or not, Sylvie already finds herself ducking and sidestepping lightning-fast claws, panting from the strain of moving about in her over-tight maid's uniform.

I hope revising my action before the turn sets in is all good. CC's action would definitely be considered an interruption

Shoot the Naga: Normal/Bow

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 No.160919

>>160886

>>160638

Nia finishes making her path, then watches over Isabel as she heads south. "There's nothing that way, it's just back where we came from. And besides, the ground acts as a protection as well." She takes a knee on the torn up ground, eyes looking up and away from Isabel's skirt, which seems to be just as short as hers. No need to be a perv!

Going to do the same thing and pass this turn. Don't want Charybdis to get wrecked

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 No.160920

>>160919

Also Isa if you want to RP or something, that's cool too. Even small talk among characters is nice, since Nia's been alone a while.

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 No.161040

File: d8aeda4149a3767⋯.png (5.92 KB,840x840,1:1,Floor3.png)

>>160860

>>160845

EI's electricity courses through the tendrils, forcing them to back off. However she uses up a bit too much energy and part of her outfit dissolves.

Since it's a tie, probably fine to not kill it immediately.

>>160886

On the way to the south door, Isabel "finds" one of the sticky tiles, noticing her feet firmly planted in place.

>>160906

>>160845

The naga sways out of Sylvie's line of fire, and lashes back.

Sylvie must take an indecency check

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 3* 5*, 1

Entranced 4

Captain Charybdis 2 6,2

Mini Shooter Sylvie 2 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Artillery Doll 3,3 3

Blue Cleric x,1 1

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Holds:

Backstreet Basher

??? 4

Assets:

Captain Charybdis

naga 2d6

tentacles 1d6

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.161191

File: de20efbce7cb008⋯.jpg (234.34 KB,850x1202,425:601,__original_drawn_by_naka__….jpg)

Dice rollRolled 5, 4, 2 = 11 (3d6)

FAULT! Electric Burst/Indecency/Trance

>>161040

Seems fair to me

Too much but not enough. Her outfit wears itself out, and while she is still "covered" any sense of modesty is erased by her clothing's newfound transparency. Meanwhile the exciting tentacle beast is only driven back a bit, reeling and winding up for a second strike. It probably wouldn't feel bad, she thought, all those touching me, holding and restraining, Her legs quiver as her own energy rebuilds, one slip-up, a moment of hesitation and…

well, maybe it's just what she needs. Thoughts clouded, the charge builds and builds and in a moment of desire and mounting lust it flashes off before the beast can even strike, leaving her depleted and flushed.

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 No.161192

>>161191

forgot name

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 No.161195

Dice rollRolled 2 (1d6)

>>161040

Indecency Check

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 No.161196

Dice rollRolled 3 (1d6)

>>161040

Though she knows it's more the Idol's thing, something about this place and going toe to toe with the Captain's creatures makes her feel a little dancey. Lithely stepping to the side as another talon comes her way, she rhythmically tries to circle around her opponent, coming just a little too close to her claws at points. The crossbow in her hands fading away, Sylvie is left with just the bowstring, and if she could just get behind the naga, she might be able to tie her up.

Didn't mean to wait till the last minute to post, but the weekend kind of messed with my sleep

Ensnare the Naga: Normal/Bow/Indecency

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 No.161197

Dice rollRolled 3, 2 = 5 (2d6)

>>161196

Yeah, rolling all the dice would help

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 No.161198

Dice rollRolled 3, 1, 5 = 9 (3d6)

>>161197

Unable to quite get herself in a good position, Sylvie puts those legs to work, still trying to tie up the naga.

Reroll: Normal/Athletic/Indecency

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 No.161199

Dice rollRolled 6 (1d6)

>>161198

Indecency Check

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 No.161207

Guess it was a busy weekend for all, Since we've got PVP going on, I think I'll delay the turn to give our dark side player a chance to respond.

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 No.161219

Dice rollRolled 6, 3 = 9 (2d6)

>>153608

>>161040

>On the way to the south door, Isabel "finds" one of the sticky tiles, noticing her feet firmly planted in place.

There's a sinking realization as her boot put's down in a bad spot, not looking where she's going…

oh you!

>>160920

>>160919

… Or maybe she's distracted with the exchange. Her eyes flick over to Nia for just a second too long, looking at her, then up to meet the eyes. Isabel's skirt IS just a hair too short, the demonslayer's uniform is nearly impeccable. Fully charged, and yet…

how the hell is it so provocative? "oh. that's good! I must have missed it. But I did notice we have teammates disappearing off the radar up north. We may want to - ACK. … check that out. Give me a hand here, Nia?"

sure!

Action: Pull away from the glue before it sticks further! Nothing a little force can't fix!! normal, holy arms

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 No.161220

>>161219

on mobile and dice don't work. I'll RP something later

Rip up rest of the tiles south: Normal, Soul Weaponry

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 No.161230

Dice rollRolled 4, 6, 6 = 16 (3d6)

(Just gonna throw these out rapid fire in response so Wicked can start working again, whoops lateness)

>>>161191

The tentacles get quite a shock! The writhing mass recoils in horror and pain. Probably? Do they feel that? It's hard to say. More immediately distressing though is they stop their horrid undulating and writhing as the phallic tendrils all suddenly point at Electric Idol like a lewd peacock fan.

Their sudden poise makes a sudden sick amount of sense as a wicked ethereal grappling hook goes sailing between two of the tendrils, seeking to wrap around the Idol and haul her to her tentacular fate.

Dice rolled in order: Normal, Risk, Tentacle (Assist)

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 No.161231

Dice rollRolled 3, 3 = 6 (2d6)

>>161196

(and of course, if I'm fucking how these rolls are supposed to work, please to be bapping me or rolling for me)

The Naga grins. "Lost little pet, aren't you~? And so fiesty." She's curling about on herself, clawed fingers at the ready, to keep Sylvie in check. She's not as fast as the dancing magical girl it seems.

But snakes are full of surprises. As Sylvie circles about the Naga toward the back, suddenly that snake tail is whipping out from the sideline, seeking to wrap like a snap bracelet around Sylvie's lower half, cool scales immediately rubbing and squeezing sensually if they find their mark.

Naga's roll: COUNTER-SNARE!

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 No.161264

Dice rollRolled 5, 2 = 7 (2d6)

>>161220

>>161219

That took longer than I anticipated

Nia wonders why Isabel is even walking south, but smiles as their eyes meet. Her outfit too is just as impeccable, the only addition being a chain wrapped up past her elbow. Her skirt covers everything, tail poking out from beneath. When they last saw each other, her entire side had been destroyed and left exposed. She never did get to talk to Isa about what happened with those two girls, what she may have heard in that room, but maybe it was better off not spoken about unless questioned by the demon slayer. She notices Isabel stop in place. Definitely a sticky tile. But just as easily as she got stuck, she seems to be able to pull herself away.

"Let's not let that happen again. Maybe I can destroy the remaining tiles if you really want to walk south."

Rip up rest of the tiles south: Normal, Soul Weaponry

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 No.161470

File: 97aae3abc153d15⋯.png (6.1 KB,840x840,1:1,Floor3.png)

>>161198

>>161231

As she reoubles her efforts, Sylvie is able to tangle the naga somewhat, though not without a slap or scratch or two in return.

Sylvie's Indecency raised to 3

One of the Naga's two dice is bound, Strength 5.

Binds prevent the use of dice, for players, helpers, and boss NPCs in the order of normal, competency, and then corruption. Most other NPC's usually have all-purpose dice. So basically the naga is tomporarily down to one die unless it can beat the hold of 5. (hold strengths will reduce by 1 each turn)

>>161219

The glue stretches and pulls back, but Isabel manages to wresle herself off the sticky substance and onto a less grabby tile.

>>161230

The captain manages to Hook Electric Idol into the trap, where a multitude of tendrils wrap around her limbs.

One bind on electric Idol, Strength 6

And that's an unbreakable hold, at least for the next turn. An entity can't have more than one bind on the same target, but from context I'm giving the hold to your tentacles. Open to opinions on how to list holds. Currently it's held targets followed by a list of the entities holding them with the hold's strength.

>>161264

Nia manages to tear the tiling away, leaving a clear path to the south. It should be fairly easy to traverse the room without getting stuck unless one were to stray from the carved path.

"Well, that's one way to solve it, we should probably see what the commotion this way is."

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 3* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Mini Shooter Sylvie 3 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,3 3

Miracle Maid 5,5 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Naga

Sylvie 5

Electric Idol

Tentacles 6

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.161574

>>161470

"Eh? What-aah!!" Feeling the spectral line pin her arms rouses Idol from the daydream, and with a pull she finds her blissful nightmare come true. Tendrils enclose around her with unnatural precision, capturing her arms and legs before the rope even vanishes. "Don't, ah!" More wind around and around, coiling around her midsection and up to her breasts. A firm squeeze of her chest halts what little fight she was offering and allows the beast to complete it's work, shifting to a methodical pace, slowly binding her further as familiar feelings of helplessness arise within. In spite of (or maybe due to) the apparent danger the dancer feels her heart and breathing quicken, legs so weak that if she wasn't being held she would have collapsed.

She doesn't even try to stop the cry of ecstasy from escaping her lips. Besides, just Sylvie can see the show. It's not like the whole team heard it, right?

>>161230

Any input on the bindings? Position/activity/etc.

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 No.161594

Dice rollRolled 6 (1d6)

>>161574

The tentacles are swift. They live for this. Literally. And they're not going to take any chances with the electric strumpet. Tentacles coil about her arms, pulling them behind her, winding between them, lasciviously rubbing up against her palms in search of stimulation. Similarly she's lifted from the ground by tentacles winding swiftly up her legs, slipping under what clothes she has with little burrowing motions as they seek the treasures within. Still more are coiling about her neck, nudging at her face, looking for that moment of weakness when this changes from an anime to a hentai. And even with all this it has more, but these things take time.

For what it's worth, Electric Idol is getting an up close and personal view of the fact that its tentacles are not uniform at all in design, from sucker-lined graspers to what are obviously just fat, bloated pricks and yet more exotic things.

Captain Charybdis meanwhile has a solid 9/10 dark hime laugh to herself at the Idol's predicament. It feels good to put someone so inherently more liked than herself in such a debased situation. After all, she's just the awkward geeky girl in class, even if she could speak up for herself. "Good grief, darling, what an easy mark you are! I'd expected to work for my tribute of plunder, but your booty will make a fine prize all the same." She doesn't have a piratical accent, but there's a clearly an influence there.

Roll: Tentacles are attempting to get under those clothes, taking the shove in and tear method as needed to get at the trapped girl's most precious spots. I'm not sure if a roll is actually needed in a Bind 6 but hey, it's included free of charge.

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 No.161597

Dice rollRolled 1, 1 = 2 (2d6)

>>161264

>"Let's not let that happen again. Maybe I can destroy the remaining tiles if you really want to walk south."

"Iii didn't realize you'd been there" isabel rubs the back of her head sheepishly!. Chagrined for a moment. Isabel looks Nia over, gesturing at the scythe. "How's that thing working out for you?"

There's a pause, a beat, hearing the sounds of battle, an evil laugh, a squeal of a girl caught in the grasp of something awful and tempting. A familiar squeal. Isabel looks north with some alarm, and nudges Nia.

"Come on, girls, we gotta go help out!" isabel says to the combat ready girls.

… and a rush north is at a slightly ironic pace, toeing around glue tiles in heeled boots. Click clack!

Action: Move north! normal, holy arms

i'm assuming the free move still applies, but may be complicated by the hazard - if it doesn't take an action, isabel will be attacking the tentacles! There's more than one way o break a hold!

quick post before bed. more later, i hope!

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 No.161598

Dice rollRolled 2, 5 = 7 (2d6)

>>161597

… nia, i think I'm gonna need your help again.

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 No.161599

>>161598

dice in error, unless i forgot mandatory risk for a hazard present. I"m still remembering how this works.

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 No.161652

Dice rollRolled 2, 5 = 7 (2d6)

>>161470

"Hah, one for one! But I don't think you'll have your…. appendages on Idol for long!"

With the Naga immobilized for the moment, Sylvie runs her fingers through her hair, creating a new bowstring from the loose blue strands. Drawing back, she notices a faint chill hit her. She realizes the whole of her chest is exposed and falters with a blush. "Aww, and I just had that mended…"

First her aim goes to the tentacle beast, but with it writhing and twisting about with Idol in its grasp, she suddenly felt a lot less confident about her shot. The pirate girl made her hesitate as well. After all, the last three or four girls they fought here had been from their own academy! Sylvie feints aiming at the pirate for a moment, but just before loosing her arrow, she pulls upwards and covers her eyes, sending the beam of light at the disco ball.

Disco Ball Flashbang!: Normal/Bow

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 No.161658

>>161594

figure 6 is as good as success

The villain's taunt burns her to the core. Stupid. So stupid. Between the assault on every inch of her body and being captured so easily she can't help but take the bait, squeezing her anchored hands around the slithering arms and paying no mind to the bulbous tip hovering inches from her own mouth. "Let me go you weirdo! You just got lucky! Having this gross thing here all set up for me, you knew I would freeze up! When I get out of here I'm gonna, I'm gonna…" Unfortunately for her rant, kicking and thrashing against a living lattice of ropes is a good way to wear yourself out, and her rebellion fizzles out as quickly as it began. She manages one final pull before slumping down in her web, barely able to shake her hips as it reaches under her skirt. The suckered arms have climed so high on her neck that her eyes are forced skyward, unable to see the smug gaze that she just knows is reveling in her humiliation. "Please…"

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 No.161705

Dice rollRolled 4 (1d6)

1d6, Snowwoman.

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 No.161707

File: 69a49c16838377b⋯.png (6.08 KB,840x840,1:1,Floor3.png)

Little reminder that this game should be thought of as early access / beta version. Rules are subject to change for balance and the like. For example holds were different and IMO more complicated and annoying to manage not that long ago.

>>161594

>>161658

Well, clearly we have a sexgrapple here. A sexgrapple is not only a hold, but also incurs a corruption check each turn it stays unbroken.

Electric Idol must take a corruption check.

Also I think I'll count the die as a Hold Renewal. As explained last turn, each entity (in this case your tentacles) can only have one hold per target, but doing another such action lets you raise or maintain the hold strength.

You can have multiple held targets however, particularly when using a boss attack. Roll d4's instead of d6's to target all pure-side entities in a room. The result can be a grapple or an attack for indecency depending on the entity and tools available. (Boss attacks have been all over the place, but I've mainly settled on having the targets roll 1d6 to check for avoidance.)

>>161597

>>161598

Oh, double botch. I have to do something cruel about this. The room itself gets an action die when the triangle caution sign is present, Nia broke che current room down to the point where it'd only kick in on a particualry bad roll like this.

In her haste to move northward, Isabel slips in some of the snow from snowwoman's attempt to harden the glue, landing face down in the corner across several sticky tiles.

>>161652

Hmm, how to call this. Maybe just give both sides the option to roll d4's for multitargeting in the future. Going to make it a 50% stun chance, so:

The flash of light scatters around the room shooting out in unpredictable rays. Snowwoman runs in just as the flash of light erupts, but isn't caught up in it.

Roll 1d6 evasion for each entity in the room besides Sylvie. A roll of 3 or less causes failure of any action.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 3* 5*, 1

Entranced 4

Grand Mirror 2 6,2

Mini Shooter Sylvie 3 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Naga

Sylvie 5

Electric Idol

Tentacles 6

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.161772

Dice rollRolled 6, 2, 3 = 11 (3d6)

Well, first off gotta deal with that light show. So let's see who /can/ act this turn.

*Roll: Charybdis, Naga, Tentacles Evasion Check*

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 No.161773

>>161658

Cruelty of cruelties, while the tentacles were teasing they're not immune to laser light shows.

They're frozen and convulsing with fear of the bright lights. . . while one broad, musky phallus is almost literally kissing her lips after that 'please', another and another poised at her entrances, her body constricted even tighter than before. There's a pulse and thrum to them, especially what she can feel in her hands, promising such virile power. Even if she were to make a move herself, she's held such that there's no leverage to impale herself upon the flat tip at her sex or the pointy one aimed at her pucker. At most she can talk around a pheremonally charged cocktip or give in to her lust for it, until her tentacled lover recovers.

As for the Naga, she's still struggling against her binds, but dazed and confused. Monsters are just not cut out for this villainy thing. Leave it to their Mistress.

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 No.161776

Dice rollRolled 3, 3, 2, 3 = 11 (4d4)

Charybdis is so busy getting off on Sylvie's tearful misfortune that she's actually briefly closed her eyes, which it turns out is a great protection against flashbangs. Who knew?

But obviously there's some stars on her retinas and she's pissed. She's quickly glancing and assessing, seeing both of her /delectable/ monstery companions taken out of commission by the laser light show.

And another interloper!

Well fine! Be that way you meddling heroes!

"I guess it's time I stop going easy on you," she says, and her voice has taken on a tone of menace almost immediately.

She raises her Flagstaff high, leaning into it it with intense sexual desire, intoning as watery magic starts channeling all along the length of the weapon. "Darkest Waters, Herald of the Abyss. Your precious servant is calling out to you. Treasure for fools, fools for the gallows. Heed my call! FLYING DUTCHWOMAN: LASH!"

Eloise slams the Flagstaff down against the ground and is really properly humping at it now, grinding her sex against it in pure bliss as the Infinite Pure Wave Saber unleashes its collected power.

Suddenly all three of the girls are assailed by a flurry of ethereal grapples from below (yes even the one currently held in a frozen tentacle monster's grip), attempting to criss-cross their bodies and immobilize them. Those so unfortunate as not to make their escape? Well, they aren't merely fixated to the spot, but a mighty prow of a ghostly ship bursts forth through the ground without even disturbing the actual tiling of the disco and striking their backs as they're hauled tight against it, rendered figureheads for the raised prows with arms and legs spread-eagled. They're left hanging slightly high, but at the perfect height to be tormented and teased by a certain Captain when she has time to devote her attention.

(in Electric Idol's case, her tentacle-bound arms are reinforced with the ethereal ropes as her hands are pulled over the deck, essentially having the horn of the prow pushing through her grip).

Roll: Boss Attack Grapple. If only one die is applicable, then I accept first die rolled as the result, but I'm rolling four.

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 No.161837

Dice rollRolled 3, 3, 4 = 10 (3d6)

>>161707

>>161773

>>161776

here we fucking go

Corruption/Stun/Opposition (if applicable)

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 No.161838

whew, still in the game. Not the best roll but I'll take what I can get

>>161773

>>161652

Unable to look away Elly gets a face full of starlight. The beautiful burst of cosmic energy proves both bane and boon; momentarily dominating her thoughts and pulling her away from her terrible predicament.

As above, so below. The mass of falling stars is reflected by a return of the half-real bonds rushing to meet her. Escaping the disorienting crossfire wouldn't be too hard for her, just slip into the groove and dance through the danger. But suspended as she is makes that sort of stunt a little harder.

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 No.161886

Dice rollRolled 2, 4 = 6 (2d6)

>>161707

>>161597

"This?" she asks, raising her arm with her scythe. "It's actually pretty awesome. Whoever this belonged to must've been incredible. It's kind of heavy though, and it does tend to tear up my clothes sometimes, which I guess isn't too bad of a price to pay." The scythe's blade seems to have taken a reddish hue, but it's just as pristine as when she first grabbed it.

Just then, near hears what Isabel heard north, and follows right behind. "Blue, make a barrier to protect this room. We're heading north." After a moment, Nia watches as Isabel seems to just trip and slide over to the corner. "What the hell?" she says to herself, walking over to her. She tries to avert her eyes, but she could see right up the girl's skirt.

"Hold on, let me see what I can do about these tiles." She raises her poleaxe to slam it into the ground again.

Free Isabel: Normal, Soul-weaponry

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 No.161920

Dice rollRolled 5, 4, 4 = 13 (3d6)

>>161707

"Sorry Idol! Well, at least we know that thing has eyes somewhere…" she calls out in apology for getting her teammate caught up in her attack.

"Now let's even the score a little!"

Drawing her bow again, Sylvie sends three or four immaterial arrows downrange at the vulgar pirate. A button here, a belt buckle there, and a bra strap for good measure… She found herself enjoying the prospect of finding out if this girl had any shame to her at all just a little, until she began readying an attack of her own. "Hey what's she doi-woahshit!"

Damage Charybdis's Clothing: Normal/Bow/Corruption

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 No.161921

Dice rollRolled 5 (1d6)

>>161920

Snug: Indecency Check

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 No.162060

Dice rollRolled 5 (1d6)

1d6, snowwoman

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 No.162073

File: 1443b6cfd199914⋯.png (6.01 KB,840x840,1:1,Floor3.png)

>>161838

Altering the outcome based on what you said in the OOC thread. Otherwise the captain's whole turn and narration is wasted.

Despite her squirming, Electric Idol finds herself tied to the bow of the ephereal ship. With the ropes holding her physically, the tentacles get more agressive with thier writhing, making it more difficult to channel the focus needed to use her abilities.

Electric idol is double bound. Sexgrapple: Electric Idol must roll a corruption check.

Electric idol has collected enough favor points to earn a favor die

>>161886

A bit more smashing of floor tiles, and Nia manages to free Isabel from the floor, leaving just some stray traces of sticky tile to pluck away.

>>161920

With her focus taken by the sommoning of she ship and ropes, Charybdis is left open to attack. However as Sylvie is pulling back her arrow, she hears a subtle tearing sound.

Captain Charbdis must roll an indecency check.

"Whoah!" Snowwoman exclaims as somethign comes upward, intent on grabbing her. She literally freezes, a layer of frost coating her a moment as she agressively chills the air around her. It seems to keep the incoming bondage at bay as she runs forward, dropping to her hands and knees in front of Charybdis. There's barely a moment to wonder why she's kneeling before ice gathers around the captain's feet.

Captain Charybdis is held, strength 5

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 3* 5*, 1

Entranced 4

Grand Mirror 2* 6,2

Meido Shooter Sylvie 4 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Naga

Sylvie 4

Electric Idol

Tentacles 5

Charybdis 4

Charybdis

Snowwoman 5

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

(Custom creature(s), three dice)

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

—Hidden elements—

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 No.162080

Dice rollRolled 2 (1d6)

Indecency Check

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 No.162113

Dice rollRolled 6, 3, 3, 5 = 17 (4d6)

The Captain's love affair with her substitute phallus/stripper pole has to be briefly brought to an end as Stardust Shooter takes a shot at her. It's a close thing, but She's able to spin the mighty staff like she's had some practice with all that ceremonial rifle twirling, deflecting the incoming arrow. "That's a cute effort, from a c-"

Whether she's going to keep up her smarmy seductiveness or drop the cunt-bomb will have to remain a mystery, as the Captain shrieks lightly at the sudden sensation of literal cold feet.

"Damnit woman did it have to be ice," she growls, seeming for a moment to consider ridding herself of the Snowwoman here and now. But then, her Epic Maneuver was less effective than she'd hoped. Too many of the girls, too strong right now, and both herself and her naga bound, she at least doesn't have the time to disentangle. She'd consider fleeing but she hasn't actually been injured yet and her pride certainly won't let her.

Which is a lot of split second decision making summarized thusly: She zeroes in on the one who actually threatened her, the one with the scanty, damaged outfit.

"Quit screwing around and help me," Charybdis growls, and the Naga seems to snap to attention from her dazed fumbling with her bound hands. She strains, working her tailtip into the entangling cords to try to rip them apart.

The Captain, meanwhile, has to make do without any of her more close-ranged options, what with her /thrilling/ case of cold feet. She instead opts to show the real power of her entrance: a broadside blast of water shells so powerful that the IPWS threatens to tug and tear at her outfit. The shaped charges airburst in the vicinity of Sylvie, not looking for a direct hit but to drench and blast.

Roll: Attack Sylvie ; Dice: Competency, Corruption, Risk.

Roll: Break Free of Bondage, naga 1 die, fourth die

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 No.162120

Dice rollRolled 6 (1d6)

>>162073

*corruption*

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 No.162127

>>161707

>>Oh, double botch. I have to do something cruel about this. The room itself gets an action die when the triangle caution sign is present, Nia broke che current room down to the point where it'd only kick in on a particualry bad roll like this.

"Just be careful with it, okay, Nia? Curses arent to be taken lightl-"

Isabel spends a turn stuck in glue!

>>161886

"gha!" isabel exclaims as she falls, sticking to the tiles. She's totally grateful for Nia's help. Even if that pratfall is ABSOLUTELY showing off her thighs, her ass, the black lace between them…

Gosh, its almost everywhere. Isabel's just starting to gether her magics, when the magical catgirl steps in, saving her from some lashing-out with dark magics to solve the problem before it even starts. She's grateful, and careful, leaning on one shoulder.

Still. Her teeth grit, and the slayer draws her weapons, materializing a shield and blade, her knives, and a smile with a little flick of messed up hair over a shoulder."Lets go help out."

[spoilers]nothing is quite so cruel as wanting to head north to save someone and the dice vehemently disagreeing. [spoilers]

free action: Move north. I'm gonna arrive and figure out how to act second/who to save first second!

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 No.162134

File: d7fee381218c55c⋯.jpg (196.67 KB,726x819,242:273,__original_drawn_by_tsuyut….jpg)

>>161920

"It's okay, I'll get off of this in a sec!"

>>162120

The cruel tie fixes El perfectly in place, giving her a nice view of the battle below and leaving her on display for everyone else. Well, it would be nice if she was able to lend a hand. A moment passes, and then she feels it. The beast is shifting again, but slowly. It's almost as if it's testing something. One tentacle lifts, then another, and within moments her arms are… still welded together. Testing the bonds she finds them still as solid as before. Even more so in fact, as the ethereal ropes jerk back at her struggle, painfully tightening around her entire body. "Nng, when I go down from here I!"

The words are caught in her throat by SOMETHING pressing against her from below. Make that two somethings. Her tormentor must have realized that it didn't need to restrain its prey anymore, it could release all those troublesome flailing limbs and really get to work, rubbing its now unoccupied arms around her thighs, massaging and teasing to prepare the starlet for her live debut. "H-hey, that's not, I didn't mean that kind of partner."

The Empress' words return to the front of her mind, something about all her worries and inhibitions melting away. As a performer herself, was it not Idol's duty to ease the pain of others? To let them forget their worldly woes and draw them into momentary bliss?

But what if she could make that ecstasy last forever?

The one phallus is still within kissing distance and with every passing second looks more friendly and inviting. She feels herself give in, remains of her magical outfit dissolving with the surrender of her will.

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 No.162146

>>162134

What happened to the other post? I was gonna save that pic

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 No.162147

File: b3b5f581c9bc196⋯.jpg (165.07 KB,1000x750,4:3,13_magician_l.jpg)

Dice rollRolled 1 (1d6)

Not only are the tentacles able to relax and not hold her quite so tightly, but they also reward her generously.

She's not just prepared for her live debut, it's happening now.

Except, creature of lust and depravity that it is, even it seems to have a point to make. With her struggling ceased it's finally decided to fuck her. . . in the ass.

Rather unceremoniously in fact, it's a good thing it's slick and slimy because that tapered tendril forces its way in a matter of moments, starting to stroke all the way to a bulb and back to tip in languid, easy motions.

And yet it refuses to do anything else. There's still a tentacle outright kissing her lips, and another nuzzling between her labia without going in, looking for something more from her.

Or perhaps it's distracted by the other pursuits that are on its mind now. A certain someone should really know better than to put their rump on display when monsters are about, as tendrils creep up Snowwoman's legs and then give a firm yank, looking to pull her into its embrace properly.

What an ambitious little fellow.

Roll: Tentacles Grapple Snowwoman

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 No.162182

Dice rollRolled 4, 2, 5, 6 = 17 (4d6)

>>153608

>>162127

>>161707

>>162113

Distracted is what they are. Perhaps enough the slayer's advance is unnoticed, maybe the others are focused on each other.

Isabel bites her lip at seeing the tendrils start to move, elly trussed up like a prize. Flushed, anguished. She weighs her options. A distracted enemy is still a less dangerous one…

And Silvie's in imminent danger. Isabel steps up to the defense of a comrade, interposing her shield between the archer and the magical assault. Danger makes her mind up for the slayer, and her arms are enshrouded by a faint barrier of pure magics. She's aiming not just to defend the attack, but reflect it back - at the naga!

Action: Bodyblock silvie and Deflect the water barrage at the Naga! normal, holy arms, risk, corruption'

Its with a dark, daring, seductive tug upon the inner magics that Isabel springs into action with. There's so much corruption here for her to use. To manipulate - and she's feeling fresh. Unburdened by contamination is the time she can soar the highest. [spoilers]and hope for a six[/spoilers]

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 No.162183

Dice rollRolled 1 (1d6)

>>162182

ahaha. thanks, demon magic! corruption check

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 No.162191

>>161921

"Silvie, take your best shot!" The somewhat disheveled slayer hissed out with sense of urgency in her tone, grit teeth, but also a reassuring presence for the other girl - isabel remarkably at home right in the thick of the action.

get your action in, girlfriend! I know that's funny coming from me buuut I think today is an update day thanks to new post schedule

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 No.162223

Dice rollRolled 2, 6 = 8 (2d6)

>>162073

>>162191

Sorry, had a 12hr shift and just got home. Hope I'm not late!

As Isabel shows up to encourage Sylvie, she braces herself to spring into action after just narrowly missing being tied down by a ghost ship. She drew back again to fire on Charybdis, but a shameless moan off to her right drew her attention. Watching Idol being brutalized by the creature, she realized that the tentacles holding her were just for support instead of trying to hold her down like Snowwoman… And she saw that flash of desire and a moment of weakness catalyzing, the same look in El's eyes as she saw in her own teetering just on the edge of a breakdown in the mirror room.

And more over, with how intimate Isabel and Idol had been…. if one fell, she couldn't help but imagine the other wouldn't be far behind.

"… One best shot, coming up!"

Her bow of light vanishing, Sylvie suddenly broke out in a run and leapt at the tentacle monster, not caring if her uniform ripped at the seams again. She had to get her teammates out of there!

Tangle with the Tentacle Beast!: Normal/Indecency/Corruption

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 No.162224

Dice rollRolled 4, 5, 1 = 10 (3d6)

>>162223

forgot third dice

Corruption/Indecency Check/Corruption Check if needed'

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 No.162232

Dice rollRolled 4, 3, 4, 6 = 17 (4d6)

>>162127

>>162073

Nia once again tries to avert her eyes, but get a good view of Isabel's panties. She admires the girl's figure for a second, and also ponders about getting a pair like that for herself, but looks away once she realizes what she's doing. Nia watches Isabel get up and head north. The sounds of the battle just up ahead grow louder, too loud to wait any longer.

Nia crosses the threshold north, just in time to see the action around her. She could sense a strong, corrupted aura coming from a seemingly unconscious Elly, which is a huge problem considering there's a near equally as corrupted pirate lady launching attacks before her. She ignores the Naga, as she doesn't consider it as much of a threat as the tentacles strangling her friend. "Okay, hold it," she mutters under her breath, focusing all her energy on her weapons. She just needs one quick cleave to destroy the tentacle beast, so she assumes as she's taken out a tentacle throne before.

Move fast enough to destroy flailing tentacle beast: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.162233

Dice rollRolled 1 (1d6)

>>162232

Indecency check

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 No.162234

>>162147

"Ahh!" The sound made as the shaft nonchalantly enters her is more scream than moan. She jumps at the attack, held firmly in place as it presses in. Crueler still she is prevented from pushing against the creature, it seems she'll have to suffer this agonizing pace. How ironic, only seconds ago she was wishing this thing would just go away. Now the newly-tainted girl wanted it to stay more than anything. The organ in front of her face was way too close for comfort, now it is mocking her with how little attention it seems to give. "Please" she repeats, straining to place her lips around it. This kiss isn't enough, she needs to feel it. REALLY feel it, her mouth opens as she tries to cross that last distance, to take it within, only to be stopped short once more.

At this point she can't tell if it's actually ignoring her or being coy. Hell she's gotten all revved up and now it won't even give her the time of day! Just a few lazy, half-hearted thrusts! Was it even moving anymore? Well fine! She would just need to make it use her! A tongue reaches the prehensile prick, drawing up the head with closed eyes. A little TLC should help your mood she hopes.

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 No.162235

>>162232

>>162233

>>162147

As she draws her scythe, she could feel it attempt to slice back at the user. She holds the weapon steady, causing to stop barely an inch from her side. "Not this time," she whispers to it, avoiding being harmed as she feels the flow of time around her slow down. From her relative position, she carefully steps over to the beast, pulls back both her poleaxe and the scythe, and jumps through it to cross slash each of the tentacles. She lands before Charybdis, the tentacle creature still intact for now, soon to be a pile for Elly to land upon if her attack worked. She straightens up.

"Nice party you have here," she yells to the pirate girl, holding her weapons out at both sides. "Shame about the tentacles," she brags, knowing the extent of the damage will may soon enough. To anyone else it seemed she just appeared in the room with weapons drawn.

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 No.162260

>>162234

(Regardless of the tentacle monster's eventual fate or any other actions it's taking this turn)

That tongue reaching out, that straining to be molested and taken, that seems to draw the tentacle monster's attention. That prick follows her tongue right back into her mouth, shoving deep, and carelessly, the broad head tasting of that pheremonal musk that had been suffusing her senses, bitter and virile, but it wastes little time. Now that she's truly submitted to the beast and it senses it may not have much time left it's going for broke, shoving squarely down her throat and fucking fast in and out.

At the same time, the one that's been teasing her pussy pushes in, a broad flat head with only its bubbling precum for lubrication in its determined push, really making her stretch as it shoves all the way in in one thrust, kissing her cervix before adopting an alternating pace.

Be corrupt, get fucked like you deserve is today's lesson.

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 No.162286

File: d574468331a4be3⋯.png (5.92 KB,840x840,1:1,Floor3.png)

>>162113

With the bit of extra spurring, the snake-woman manages to break free of Sylvie's bowstring.

>>162120

>>162234

>>162260

A faint instict to reject the dark magic is overpowered, and then forgotten as extacy and energy flow into electric Idol's esscence. The power is buried uner the pleasure until someone pries her from the loving limbs that had just gotten started. The dissapointment and fustration flips a switch as dark power starts to wrap aroun her in physical form.

"Electric Idol is now corrupt!''

>>162182

Sorry, but a precision deflection is a bit much to ask when you can at best tie.

As Isabel leaps into action and draws on the tower's dark magic, she manages to block the attack headed for Sylvie. Arriving just in time, she oen't have the needed leeway to redirect the shot.

>>162223

As Sylvie charges in, the limbs begin trying to add her to the list of it's captives. She manages to Pull Electric Idol free and escape it's grasp herself, but not without losing part of what's left of her clothes.

Sylvie's inecency has reached 5! Now able to draw on corruption to regenerate.

>>162232

Nia's attack severs countless writhing limbs until they seem to stop moving.

The tentacles are destroyed.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 2* 6*, 2

Entranced 0

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 5* 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,1 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Charybdis

Snowwoman 5

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus (2)

Magic Card

Grand Mirror

Naga 2d6

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.162346

Dice rollRolled 1, 2, 2 = 5 (3d4)

Captain Charybdis is not having as much fun as she's supposed to! She's scowling quite heavily. She never used to scowl. Sure she wasn't the most friendly. . . "Cursed heroines. . ."

But this is her first time battling magical girls on such a scale and she's gotten nervous. She's sure the Electric Idol turned in her tentacles' last moments. Which, weirdly, makes it a 3v3 and not in the heroes' favor to her opinion.

She may be the captain but she doesn't have any orders for the newly turned for the moment - let her prove herself.

Instead, having taken this all in, that scowl slowly fades as she charts a new course. Much as she wants to corrupt the girls once and for all, she has the far more pressing need to knock some out of the equation. "Well, there are just so many of you, what's a girl to do. . ." Watery magic is beginning to flow along the Infinite Pure Wave Saber's length.

"You destroyed my favorite tentacles, so I guess now I'll have to destroy you!" She's once again throwing herself to the ecstasy of corrupt magic, channeled through the not-so-pure-right-now saber as she grinds against it through her skirt. "The rising wave, early in the morn, crashing down cold and pitiless. A briny hand to snatch your ship from the surface, leaving nothing behind. I call to you, abyss! Bring forth! MIGHTY WAVE!"

She laughs maniacally as she effortlessly crests a wave growing beneath her feet despite the freeze keeping her ankles locked in place, standing on the growing wall of water as if it were dry land, flag waving mightily. The wall of water surges forth at the heroes as the Naga scurries out of the path of oncoming water graciously not aimed at her and at least for the moment toward her Mistress. What she'll actually do largely depends on how the heroes react.

Roll: Boss Attack: Competency, Corruption, Risk

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 No.162349

Dice rollRolled 1, 2, 4 = 7 (3d4)

Reroll this hot garbage, at least give the heroes a chance to fail even if it cuts me deeper. Same order as before.

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 No.162351

Sensing the Infinite Pure Wave Saber actually fighting and sputtering against this much corrupt magic, Captain Charybdis growls and starts to feed it more energy, trying to stabilize the flow. Unfortunately, she's about as magical as a potato, which means there's only one result from that sort of thing.

Her beautifully tailored and flatteringly cut nautical top vanishes in the span of a fingersnap, leaving her standing there grinding it between her actual modest breasts as the skirt vanishes a split second later, the wall growing twice as fierce as before as it reveals her tight rubber bra and matching rubber spats standing atop it.

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 No.162363

File: 29a84d109e68ccd⋯.jpg (182.12 KB,480x668,120:167,c58639bc15ba8367a1fa8dcb14….jpg)

File: 4c30784e549b607⋯.jpg (139.79 KB,850x1236,425:618,__sengoku_rumblade_drawn_b….jpg)

Dice rollRolled 5, 5, 3 = 13 (3d6)

>>162260

>>162286

>>162235

I presume I'm not tied to the ship anymore.

"Nng!" Elly crashes down onto the familiar cushioning, still naked as the day she was born. Damnit! Those idiots killed it too soon! She bucks and sucks against the appendages still inside her, tears welling in her eyes as they finally vanish. "No fair…" Sure maybe she did just let her own soul be overtaken by an unimaginably powerful force of elemental evil, but tease and denial were NOT something she planned on signing up for! The ropes allow her hands to pass and she rummages through the dissolving mass. "No no no!" She was so close too! Couldn't they had just cut the ropes? Or just left her there for maybe an hour or three? Isabel of all people should have known to-

Wait.

"Isabel!"

An ecstatic wave rushes along her skin and she cries out. Of course! Isabel knows all about this kind of stuff! Hell it's in her blood! And thanks to all that "special training" she's been giving her…

A black light flashes around her as the tower's power manifests, an inverted image of her usual transformation. Black gloves weave themselves up her arms. Long stockings follow, hoisting themselves up and snapping in place. A new you means a new suit, and a leotard forms before melting into the other pieces. The ropes are absorbed in and weave through the outfit, reinforcing the thin material and making her blush as it hugs her from every angle. Footwear is next, small-heeled boots perfect for the dance floor. As a final touch her ever-present pendant returns, not as a necklace but a choker.

By some chance she finds a few writhing tentacles that have yet to disperse "Still moving. Thank the Empress." This calls for immediate action. Full power, over the top, stopping the natural cycle dead. "Come on demon, RISE!"

CLEAR!: Electric Burst/Corruption/Indecency

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 No.162371

Dice rollRolled 2, 5, 2, 5 = 14 (4d6)

>>162346

Nia grins widely as she threatens her. She holds out her weapons to the side, baring her flat chest, still covered in her pristine black outfit. Her skirt extends to just above her knees, leaving just enough skin before her black kneehigh socks and high trimmed boots begin. Her tail, the same blonde color as her and cat ears, temporary byproducts of her transformation, is raised high with fur bristled.

"The tentacles are just the beginning. Don't you know who I am? Haven't they told you anything?" she gloats. She refers to the computer terminal from the prior floor. A quick edit to a document to make herself more notorious. "Here, let me show you. Blink and you'll miss it!"

As the pirate lady beckons her wave to go forth, she focuses that energy again. So easy to do now that she's fired up. The leaps forward, head on, and attempts to slice that flag to ribbons and take a piece of the captain with her. What better way to show rebellion against a rebellion?

Leaping strike, aim for flag and torso: Normal, Cat-like reflexes, Scythe, Indecency

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 No.162373

>>162371

>>162363

Nia isn't sure of the extent of the damage. She'll have to wait for things to speed up again. From her vantage point, near the ceiling, the wave hasn't even crashed down on her position yet. But to her surprise a stray bolt of lightning just beams past her and into the wall, charring the spot a short distance away. Moving as fast as light is still something Nia hasn't quite mastered, so the bolt seems just as fast had she been standing still.

"Well, now there's two" she thinks to herself. She wonders if the bolt was even for her, or for that pile of tentacle she cut down before, but she isn't about to drop her guard if the entire room is about to become electrified.

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 No.162431

Dice rollRolled 6, 6, 1 = 13 (3d6)

>>162363

Sylvie takes a step back when Idol breaks out in a tantrum after being rescued, a sinking feeling in her stomach. She was too late!

Her thoughts raced, trying to decide if she could fight against someone she'd been fighting alongside up till this point. The sound of rushing water disrupts her uncertain thoughts, and a way opens itself to her.

"Y-you turn her back right now…!"

Aiming upwards, Sylvie lets loose another volley of arrows, shooting through the crest of the wave from below. Bracing for impact, she clings to what's left of her clothes.

Shoot Charybdis: Normal/Bow/Indecency

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 No.162483

Dice rollRolled 4, 6 = 10 (2d6)

Snowwoman 1d6

Plus exposure check

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 No.162487

>>162483

hey, are you not still on the tuesday/thurs/say update schedule? I thought i had some time left!

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 No.162490

File: eb7222a5fd6508b⋯.png (6.07 KB,840x840,1:1,Floor3.png)

>>162487

Well, actually I ended up not having time on the Tuesday that was supposed to start, so I resumed regular the following day.

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 No.162492

>>162490

doh. do you mind if I sneak a post in?

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 No.162495

Dice rollRolled 6, 4, 6, 1 = 17 (4d6)

>>162286

Isabel stands strong in the midst of the barrage, her shields holding, incredulously able to keep th worst of the empress - or her own - power from lingering after her maneuver.

>>162346

>She never used to scowl. Sure she wasn't the most friendly. . . "Cursed heroines. . ."

"You don't know the half of it! Let her go!" isabel challenges the captain, assuming she's responsible for the current state of someone she cares about… and tries not to stare, or quirk a smile at seeing the captain's undergarments - TIGHT undergarments - bared. She is still nearly pristine, but elly's earlier reshaping of her uniform lingers. Shiny, tighter than it should be, showing in her boots and overbust corset. Like ~someone~ had decided to make it a discernably bit more like a leotard or swimsuit while still being hers.

>>162363

The slayer's gaze snaps over to elly as she hears her name, and there's a sort of an 'uh oh no no crap' moment written all over her face. Her own eyes wide, regret forming. Elly's always had a bit of a talent for using the monsters in this tower, but this… she sees that darknes being shaped, and things its going to far, for now.

Sometimes you have to hurt the ones you care about to get them back, and the slayer isn't happy about it at all.

>>162371

>>162431

The violette grins at her comrades. "Keep it up! Remember, its about lasting longer!" And to that effect, the pure fresh girl gathers up a pure charge of mana and directs the magics to swirl around Silvie's body. the way she's shooting with a little encouragement - they need that bow intact.

Action! regenerate Silvie! Normal included for boss attack purposes if needed, then Dark sorceress, corruption! (potential corruption test, ignore if necessary)

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 No.162497

Map posted already, so I won't bother tweaking it.

>>162346

So what exactly happens for someone who fails the avoidance? Guess I'll have to decide the result.

>>162349

As a corrupt girl, you not supposed to be able to reroll because "risk" doesn't quite apply. The primary role of indecency is an increasing risk of corruption, and corrupt characters are already given in to it. If they manage to raise it to 6 you're down competency, though being on the corrupt side you don't have to "filter" the energy you're using to regenerate. You're actually supposed to be down to two dice because of Snowwoman's hold, but the only one who would fail to the reroll would have failed to the first anyway.

Snowwoman attempts to freshen the coat of ice around the captain's body, but avoiding the churning waves keeps her from doing so.

>>162363

The energy, corrupt and electric manages to piece together at least part of the many-limbed creature and stableize it somewhat. The limbs writhe with new live as they playfully troke themselves against the newly corrupt girl's legs.

Tentacles regenerated (5 turns)

>>162371

Nia manages to strike almost unchallenged as the captain focuses on channeling the waves.

Captain Charybdis must taken an indecency check

However with a second surge a wave come crashing down on Nia, sweeping her back towards the floor and washing her up at Charybdis's feet.

Off-balance: Nia cannot use the normal die for one turn.

>>162431

Sylvie's arrows zip through the swaying water, honing in on thier target.

Captain Charybdis must take another indecency check

>>162495

Sylvie may roll a reverse-indecency check

Player Indecency corruption, addiction

Demonslayer Isabel 1* 2*, 1

Electric Idol 2* 6*, 2

Entranced 0

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 5* 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Charybdis

Snowwoman 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus 1d6 (2)

Magic Card

Teantacles 1d6 (5)

Grand Mirror

Naga 2d6

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.162528

Dice rollRolled 5, 5, 1 = 11 (3d6)

Preemptive opposition targeting Isabel, risk Indecency: Corruption/Tentacles/Trance?(listed under my name, unsure if in play)

>>162495

"YES! I DID IT!" The newly-charged tentacles tickle as they snake up and around Elly's legs, clinging with suckered tips and static grip. Her right arm finds itself caught in the tangle as well, the other slipping free and wiping a bead of sweat from her flushed face; regenerating a blasphemous creature takes lot of of you!

>>162495

The dancer's eyes meet Isabel's, filled with lust and manic glee. "Did you see that? They sliced tenta-kun here to ribbons and look! Good as new!" Her free arm traces the length of a coiling appendage, stopping only when her fingers reach a barely-healed scar. An eye twitches at the imperfection, Damnit, she thinks, I guess I missed a spot. "Well maybe it's not perfect this time… But you can help me stitch it up!" A few slender tendrils snap towards the knight, clumsily grabbing as they re-learn their purpose.

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 No.162681

Dice rollRolled 6 (1d6)

>>162497

Reverse Indecency Check

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 No.162682

Dice rollRolled 2, 5 = 7 (2d6)

Sylvie is just about to thank Isabel for her helping hand when she sees the Slayer sending some of her own energy her way. Unfortunately, when the purple-tinted energy meets Sylvie's glowing white aura, it crackles and dissolves into black mist, leaving Sylvie just as naked as before, her only shred of dignity being the half-apron tied around what used to be her skirt!

"I uh, I don't think it worked…!"

Wiping the water running down her forehead and wringing out her braid, Sylvie readies her bow again, this time leveling it at the corrupted Idol she saw hurrying towards the girl that just tried to save her bacon.

"Hey, you like ropes right? Have a few more!"

Releasing a pair of arrows, each one splits in two with a cord of starlight between them, ready to entangle her target.

Ensnare Levina: Normal/Bow

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 No.162687

Dice rollRolled 3, 5 = 8 (2d6)

Indecency Checks 1 & 2: First roll has to hit 3 in order to trigger indecency, second roll will also need to hit 3, or 4 if the first roll succeeded.

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 No.162690

Dice rollRolled 3, 5, 6 = 14 (3d6)

>>162682

"sh-she's already tied up, I don't think that's gonna .. oops. " Apparently isabel had sifted the darkness from the light TOO much, and it just ended up counteracting some of the magical girls own integrity. or at least shaping what's already there…

And maybe, just maybe, sneaking a peek at silvie's skin and butt.

>>162528

"..ohno. no you don't! I'm proud of you elly, but not. like. this! " Isabel raised her shields, taking a defensive position and stance - Snow-woman and Nia seem to be doing alright - its the archer that needs her help. Especially after her bungle. Its sometimes hard being a slayer.

Action: Defend herself and silvie! the archer's going to need all the protection she can get, and with shooting like that, Isabels only happy to provide. Especially with the naga freeing itself. normal, holy arms, risk-indecency!

Still. Those tentacles - seeing what the diminuitive, wriggly things have made of a friend makes isabel slightly worried she's going to be next. But at least if she can keep a fixated girl's attention… better herself than others, right? Right.

" come get me, ellebelle! "

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 No.162691

Dice rollRolled 5 (1d6)

>>162690

indecency check. Oh no, my panties ! i'm night guaranteed to lose something - any suggestions, tentacle-wielder?

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 No.162704

Dice rollRolled 1, 3, 4, 3 = 11 (4d6)

Captain Charybdis proves to be remarkably vulnerable to incoming attack like this. Her precious captain's hat is torn to tatters from a near miss while ducking arrows, her rubber undergarments ripped and rent by Nia, who ends up paying for her assault with an unfortunate crash directly at Charybdis' feet. A /livid/ Charbydis' feet.

And since you perverts care so much she's down to a fantastic set of thigh boots and her rubber bra and thong-panties. The boots are near pristine, but the bra and panties are now looking the worse for wear, a cute pink nipple peeking from one tear, and a bald mound visible through another.

Charybdis grins.

She taps her flagstaff against the ground - this close you can see it might once have been the oar of a mighty galleon, carved and rematerialed 'til it barely resembles itself. "Lust of the Crew," she downright purrs.

Ghostly hands reach through the ground all around Nia. Male, female, who knows or cares, but they're insistent, groping, reaching, everywhere, innumerable. Sliding over breasts and caressing even her more intimate parts through her clothes. And that's just in the first few seconds.

But if Nia isn't careful and quick, their real intent will shine through: ethereal chains and manacles brought forth from below, to lock and bind every limb helpless at once.

And just for added assurance, at that same time the naga's heavy tail slams down from above, attempting to keep her pinioned long enough for those chains to take hold and gain reality.

Roll thoughts: So if I understand our glorious GM correctly, I don't actually have the indecency/risk dice to my name, it's just not been relevant 'til now. So my roll is actually a mere 2d6 at the moment:

'Roll: Bind Nia: competency, corruption', naga 1, naga 2

I'd split the Naga off to do something herself but I kind of need the extra surety and defense.

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 No.162757

Dice rollRolled 5, 4, 1 = 10 (3d6)

>>162704

Getting this in now before the update. Writing RP with it

Jump out of bind attempt, land on Naga slamming weapons down: Soul weaponry, Scythe, Indecency

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 No.162758

>>162757

Nia lands less than gracefully as Charybdis' feet. Just as soon as she arrives, she feels grabbed on all sides by spirit hands rising from the floor. If only she learned how to phase through and avoid, but it looks like she'll hand to try a different method. The gropes wouldn't be a big deal had she not been in such grave danger. From the corner of her eye she spots the naga attempt to join in the fray.

Nia flashes a grin back to the pirate before pushing off the floor, breaking free of the groping hands. With barely a moment to right herself, she focuses and leaps up, out of the way of the naga's attempt, and lands back down, scythe and poleaxe slamming down on the beast, as though she were attempting to pummel it through those groping hands and into the floor she once lay upon. "You know, every time someone's sent to attack me in their stead, they end up watching them get destroyed." With a wicked grin she applies pressure with the poleaxe, staring right at the other girl.

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 No.162760

Dice rollRolled 4 (1d6)

Snowwoman, 1d6

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 No.162766

File: 359d015d27d4531⋯.png (6.02 KB,840x840,1:1,Floor3.png)

>>162528

I'm setting it aside for now. May resume if you get turned back.

>>162682

>>162690

Levina's new pet reaches toward Isabel as Sylvie tries to ensnare her in return. As soon as the corrupt girl notices the bowstrings, Isabel pushes her way between, keeping Levina from stopping herself from being captured.

Sylvie has placed one hold on Lighting Dancer Levina, strength 5

>>162704

>>162757

Niamanges to evade the attenp to ensnare her and strike back at the snake-woman

The naga has been injured. 1 success of 2.

Seeing the ice she wrapped around Charybdis slowly melting away, Snowwoman runs forward to try to refreze the corrupt girl. However some kind of pale green ball seems to fire from the wall and knock her over. The object squishes into the floor, seeming to shurn around a bit and creep towards snowwoman.

Man, the hidden rolls haven been whiffing this whole time.

Player Indecency corruption, addiction

Demonslayer Isabel 2* 2*, 1

Electric Idol 2* 6*, 2

Entranced 0

Grand Mirror 4* 6*,2

Meido Shooter Sylvie 5* 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Charybdis

Snowwoman 3

Electric Idol

Sylvie 5

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus 1d6 (2)

Magic Card

Teantacles 1d6 (5)

Grand Mirror

Naga 2d6

Stardust Shooter Sylvie

magic card

Panties

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.162868

>>162766

>>162682

>>162690

>hold strength 5

shit Sylvie knows her ropes

"If you won't help me then I'll just drink your power up!" She moves to strike, or maybe the tentacles move her along? It's not quite clear who's leading this dance, but they are synced up pretty well. A wave of an arm sends a limb crashing forward, while a bumpy member rewards her aggression by running between her legs. "Ah, you really should try this out. He's all warmed up and everything!"

Focused on the slayer, Sylvie's attack hits home, pinning her arms to her sides and ankles to each other. A scream turns into gentle moans as she falls backwards into the familiar, shifting ever so slightly in its grasp. How unfortunate! "I'm not opposed but isn't this more your kind of thing?" The monster makes a sound that can only be approval (does it even have a mouth?) before wrapping around, playing with her new bonds. "Well, you got me. What are you waiting for?"

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 No.163002

File: 52a383e31a4da80⋯.jpeg (21.15 KB,450x450,1:1,264a6301-a41f-4cdd-9b3b-3….jpeg)

>>162868

Sylvie crosses her arms with a huff. "I'm waiting for you to come back to your senses. We're supposed to be on the same team, remember?" she protests, though the multi-hued lights can't hide the heat rising to her cheeks as she watches Levina being openly and shamelessly ravaged by the monster.

A bit of a chill caused by the spray of water splashing around the dance floor reminded Sylvie that she was pretty vulnerable herself. Taking a few steps back, she lets Isabel shield her for a few more moments. "Sorry, just gotta-" Rummaging around in her apron's pocket, Sylvie pulls out the panties she'd been hanging onto.

… Or at least what she thought were the panties she'd been hanging onto. Instead, she finds what looks more like a tangle of lace and cloth strips. Realizing they actually are panties, Sylvie goes red again. Even compared to the selfies she accidentally showed off earlier, this was bold! In fact, it looked more like something she'd find in Isabel's dresser…..

But they were definitely her size.

"Oh- uh…. s-sorry. Maybe your spell did work after all, just a little…."

Equip Panties

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 No.163171

Dice rollRolled 5, 2 = 7 (2d6)

Charybdis is feeling increasingly uncertain of her victory, even in her moment of triumph having turned one of the girls!

But she's a Captain first and Captains they say go down with the ship! Actually they totally panic and bail too sometimes. But for now, the almost chuuni obsession with her captaincy turned up to eleven by dark magicks has her head still in the game.

"How are the lot of you all so slippery," She growls, before slamming the flagstaff against the ground. Her barrage takes what is for Nia probably an unexpected direction, however, the water shells sailing overhead on a collision course with Sylvie.

Seems there's /some/ honor amongst Dark Magical Girls at any rate, trying to help their own.

Roll: Attack for Indecency on Sylvie. Dice: competency, corruption

Naga's turn in a separate post shortly.

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 No.163173

Dice rollRolled 5, 4 = 9 (2d6)

The Naga, however, hisses, her scales grazed and bloody. Charybdis is uncertain? Well the Naga is furious.

She wheels on Nia, rising up to a full and prodigious height as she glowers balefully, and finally bothers to speak for the first time: "You ingrate! How dare you sssssully my beauty in thisss way!" Yes she really does have that ridiculous snake accent. It's terrifying to actually hear it from an actual being.

But perhaps even more surprising is what she does next: She collapses on Nia with the full intent of pinning her to the ground not with those snake coils (though their weight will help) but her human body. The reason becomes apparent a moment later, /tasting/ her face with that serpentine tongue, grinding against her, trying to coil her from the feet up. Apparently humiliation and injury at a foe's hands really get this snakelady going.

Roll: Grapple Nia. Naga Dice Away!

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 No.163198

Delaying again since I'm hesitant to call putting on panties a turn-consuming action, though something like that should have some penalty if you're doing it in the middle of a battle. More time to work on the doc Since I didn't actually get much done last time. . .

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 No.163202

Dice rollRolled 4, 4, 2, 3 = 13 (4d6)

>>163173

>>163171

Nia was ready to parry anything that came her way, but didn't expect the barrage to be launched overhead. Deeming herself safe from that attack and hoping whoever it was for is able to dodge, she focuses her attention on the naga and the girl who controlled her. She tries to hold back a laugh. "The Empress, or whoever is summoning all of you, really does like their stereotypes!" she comments. She stands still as the snake-woman attempts to body slam her, letting the enemy approach instead. She wasn't too fond of snakes. If it were one of those catgirls, she may have felt bad for what she was about to do. She still couldn't shake the look of those other feral girls across the room, knowing they shared some similarities.

Backflip slash: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.163203

Dice rollRolled 4, 1, 1, 1 = 7 (4d6)

>>163202

Reroll

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 No.163204

Dice rollRolled 6, 6, 3, 3 = 18 (4d6)

>>163203

Reroll

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 No.163206

Dice rollRolled 3 (1d6)

>>163204

>>163202

Nia manages to perform the flip as attempted, slicing upward with her scythe and poleaxe, but the snake gets too close for comfort. She can't even tell if it made contact, but she knows she doesn't want to be under all that weight.

Indecency check? If needed

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 No.163335

Dice rollRolled 2, 5, 2 = 9 (3d6)

>>162868

>"If you won't help me then I'll just drink your power up!

"Hhey! You better not! that stuff's bad for you!" isabel retorts, grumbling at having to cover for some earlier sins. The slayer's magic is potent, true, but she doesn't exactly wanna end up being drained of it! Especially if they're tentacles. But under elly's control. Ugh. She can NOT be considering this. Stupid curse, making her consider all the lewd possibilties!

.. and then silvie's shot goes through, and Isabel quirks her lips up. "Just my partner, you know. Lets dance!" isabel steps up and seems to let her sword go in favour of caressing a cheek, a soft glow on her palm that implies she -might- be purifying… but instead tries to rip a few tentacles or bits of new fabric off her lower extremities, the better to purify the girl - withouth leaving the bondage or bondage theme disturbed!

Action Strip some clothes from elly! force an indecency check ''normal, holy arms!' Mandatory indecency'

>>163002

"That's right!" Isabel agrees at silvie's first comment, isabel glances back and raises a shield in her other arm, but her body should suffice.

…she's looking at the wrong moment, and just sorta drops a jaw at silvie's underwear, a huff, a blush. Thats totally her fault and style and-

"Sil, you have NO idea. It took -forever- to make this look modest!!" isabel gripes. Wow. if her usual uniform was even -worse- before she got a handle on it…

Its still bearing the marks of elly regenerating it shiny and tight, though. Isabel hasn't really changed since being pristine-ified, so maybe the sting of her comment is a LITTLE blunted.

i'm going to put a few teasers up, but I don't think i ever settled on a look, so maybe elly has some input from back when?

>>163206

>Indecency check? If needed

oh dang. is that one check per reroll? you go girl!

>>163002

>A bit of a chill caused by the spray of water splashing around the dance floor reminded Sylvie that she was pretty vulnerable herself. Taking a few steps back, she lets Isabel shield her for a few more moments.

>>163171

>"How are the lot of you all so slippery," She growls

"Practice! Fight as a team, win as a team!" Isabel sassed right back at the captain, raising her shield to stop this onslaught! As much as she WISHES she could get to Elly, silvie's counting on her! But is it to get the job done, or protect her? Decisions, decisions. Caught between the right thing and the person she cares about…?

"Who are you, anyway, besides going DOWN?" isabel sasses captain charybdis.

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 No.163337

>>163335

>oh dang. is that one check per reroll

I'm not sure how it works pvp. Technically the check isn't needed since no risk dice rolled higher>>163335

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 No.163351

File: ec261a00b9dc2c3⋯.png (282.23 KB,800x813,800:813,__mastigias_papua_kantai_c….png)

Dice rollRolled 2 (1d6)

>>163335

For a moment she bask in Isabel's warm, all too familiar touch. "Aww, why didn't you say so? I would have HEY!" Just like the dark sorceress to find an opening like that, crafty as ever. Well two can play at that game!

The jellyfish maneuver (1)

Grapple Isabel: Tentacles

Of course making such an opportunity comes at a cost, in this case putting oneself right within groping range! A few loose tendrils lazily grab for her arms and legs. If not to hold then to at least…

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 No.163352

File: 577059999702f27⋯.jpg (52.94 KB,400x470,40:47,__erza_scarlet_fairy_tail_….jpg)

Dice rollRolled 5, 5 = 10 (2d6)

…complete the circuit!

>>163335

>>163351

The jellyfish manuver (2)

Opposition targeting Isabel: Electric Burst/Corruption

A wide grin crosses Elly's face as she lets loose. A pent-up charge runs through the monster's arms and converging upon the hentai hero.

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 No.163363

Dice rollRolled 6 (1d6)

>>162766

>>163335

As Isabel takes the brunt of the assault, Sylvie wonders if just a flimsy pair of panties will be enough. Hunting around in the ruins of her apron, she looks for something she picked up a while ago. "That crystal, where did I put-"

Feeling her pocket empty save for the magic card, Sylvie lets out a panicked groan. "-I think I used it…! S-sorry Isabel, just gimme another minute!"

Her bow turning back into a small, jeweled rod,

Sylvie tries to focus on regenerating her costume, holding it aloft and letting the disco ball's reflections act as makeshift starlight.

White crystals beginning to form around her, she feels magic flowing back into her body… including some of the tower's dark forces!

Her resolve mixed with her arousal and it took everything she had to focus… but god, that dark stuff felt so good, and Elly…. she could make her feel even better.

Regenerate: Reverse Indecency, +1 Corruption

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 No.163391

>>163363

You need to roll corruption, not take +1

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 No.163398

Dice rollRolled 2, 1, 4 = 7 (3d6)

Everyone got moves in then, time to do this already.

Snowwoman 1d6

Pale blob 2d6

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 No.163399

File: bcd9b2b404b812b⋯.png (6.04 KB,840x840,1:1,Floor3.png)

>>163171 (5)

Unopposed, so it hits.

Sylvie must take an indecency check

>>163173 (5)

>>163202

The magical catgirl fends off the captain's approach, managing to counter.

Charybdis must take an indecency check.

>>163335 5

>>163351 2

>>163352 5

And as played so far, that's a win for Isabel.

Levina must take an indecency check.

>>163363

>>163391

True, adding the panties brought you down to 4. You have one indecency check that follows that action, but that only brings you back up to 5 if it hits. You need to roll a corruption check, even if your reverse indecency failed.

Snowwoman quickly gathers some ice forming a pair of makeshift daggers to battle the monster that bowled her over, but the weapons don't seem to do anything against the amorphous creature. She tries freezing it instead, but witht he nature of her abilites, she's only able to freeze what's already engulfing her, doing nothing to free herself as her arms stat to vanish, soon followed by her feet as the creature closes in on her.

Player Indecency corruption, addiction

Demonslayer Isabel 2* 2*, 1

Electric Idol 2* 6*, 2

Entranced 0

Grand Mirror 4* 6*,2

Meido Shooter Sylvie 4* 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 1* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Charybdis

Snowwoman 2

Electric Idol

Sylvie 4

Snowwoman

blob 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Teantacles 1d6 (4)

Grand Mirror

Naga 2d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.163400

>>163399

>And as played so far, that's a win for Isabel.

>Levina must take an indecency check.

Actually could I throw this for favor points? I think i like it thematically.

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 No.163420

Dice rollRolled 5, 2 = 7 (2d6)

>>163399

….. Wait, fuck, rolling high is bad for regen. I thought I had it that time

Indecency Check/Corruption Check

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 No.163437

Dice rollRolled 3 (1d6)

Roll: INDECENT!

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 No.163447

>>163400

Alright, I think I'll go ahead and reverse the outcome, and after this ties between players will be going both ways to a degree.

<Cancelling Levina's indecency check.

>Isabel must take an indecency check.

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 No.163495

Dice rollRolled 5, 4 = 9 (2d6)

Charybdis and her Naga both manage to narrowly avoid sylvie's counterattacks, the injured snake-lady being especially slippery to avoid meeting her demise.

But it's Elly who draws her attention. "Oh goodness, darling, isn't that a lovely upgrade you've acquired," she purrs. "Poor thing, though. I'm glad you brought him back~."

Still, it's a real, actual rally for her side for the first time in a while in this fight. A hope spot for villainy, how unusual.

Riding high, Charybdis considers her next move just a moment. A brief signal to the naga. And then, with a knowing grin, she begins to draw upon the magic in the Infinite Pure Wave Saber once again. "Unholy desires of an unholy slave crew, burst forth and claim what you desire most! Shackle Barrage!"

Ethereal chains, shackles, manacles, even one collar and leash are hurled forth by the ghostly hands of crew erupting from the ground, attempting to clasp them upon her and haul her to her knees.

Grapple Roll: Competency, Corruption

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 No.163496

Dice rollRolled 3, 6 = 9 (2d6)

The Naga, meanwhile, immediately begins circling on powerful coils, going in to strike upon Nia. . . only to pass within inches of her, sparing her a wink as she slithers at top speed toward Sylvie.

Her attack is simple, fierce claws swinging, trying to rend those last troublesome scraps from her outfit with a fearsome glee.

Attack Roll: Naga Dice 1 & 2

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 No.163502

>>163447

>>163401

' you know, if the mutual success thing you came up with is an option here, that might be best. Elly, how do you feel like winning a clothing prize too~?'

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 No.163504

Dice rollRolled 6 (1d6)

>>163447

>>163399

indecency

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 No.163519

Dice rollRolled 4 (1d6)

>>163502

Good enough to roll Indecency

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 No.163522

Dice rollRolled 4, 2, 3, 6 = 15 (4d6)

>>163420

"I-it's not working…. Why isn't it working!?"

Fussing over her ineffective regeneration, Sylvie starts to panic a bit. Frantically trying to get some glow back into her dimming crystals, Sylvie almost doesn't notice the naga creeping up behind her, still thinking it was singling Nia out.

"J-just a minute, I can't get it to wo-ooahh hello!"

Reshaping her rod into a loaded crossbow, Sylvie lets a bolt loose as the snake-woman closes, hoping she hits something.

Shoot the Naga: Normal/Bow/Incedency/Indecency Check since I'll probably need at least one

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 No.163523

>>163495

>>163399

In yet another perversion of her power Elly's breasts are uncovered before anything else, the suit seems intent on being stripped in reverse-order. And right on time a coil reaches back around her hair and pulls, drawing her back into an arch to better explore and expose her now free chest. "He's just as direct as you are, my Knight. But it looks like this is a one-at-a-time ride. Sorry. If it's still ready when I'm done I can let you have a go?" Content with one toy for now, the arms that had just been reaching for Isabel have turn back on their host, capturing the tip of each breast with a special sucker and setting right to work. It looks like the shock put a little more life into her "upgrade!" "Y-yeah it's really, oh Empress it's amazing!"

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 No.163547

Dice rollRolled 3, 4, 5, 2 = 14 (4d6)

>>163496

Nia sees the snake woman slither back over. "Oh no you don't!" she exclaims before raising her weapons as she passes by, moving quickly to intercept.

Bisect Naga: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.163548

Dice rollRolled 4, 3, 1, 1 = 9 (4d6)

>>163547

Reroll

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 No.163549

Dice rollRolled 2, 1, 1, 5 = 9 (4d6)

>>163548

Reroll

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 No.163550

Dice rollRolled 2, 4, 4, 5 = 15 (4d6)

>>163549

Reroll

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 No.163551

Dice rollRolled 1, 4, 4, 3 = 12 (4d6)

>>163550

Reroll

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 No.163552

Dice rollRolled 3, 2, 4, 5 = 14 (4d6)

>>163551

Reroll

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 No.163553

Dice rollRolled 3, 4, 3, 4 = 14 (4d6)

>>163552

Reroll

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 No.163554

Dice rollRolled 1, 1, 6 = 8 (3d6)

Indecency

**I tried Sylvie*8

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 No.163556

>>163554

>>163401

>>163554

what a day. i'm not sure if this changes your intended action but uh, it looks like rolling a six wouldn't have stopped it anyway, the way things are leaning. I admire your convictions though and i'm not sure whether to be impressed or appaled at hte dice luck going on here.

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 No.163558

>>163556

>>163554

Nia feels the scythe's chain tear through her left sleeve as it wraps up her forearm. She's fortunate that's all that happened with the harsh swing she tried. She turns towards Isabel and yells to her. "Isa, block Sylvie!"

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 No.163562

File: 684f9e1f7a78bab⋯.png (332.8 KB,900x589,900:589,9345037.png)

File: f5df757303f4217⋯.jpg (143.98 KB,1200x2000,3:5,6538678.jpg)

Dice rollRolled 2, 5, 1, 2 = 10 (4d6)

>>163558

"I-I can'TT~!" Isabe squeals at Nia. "AhmH~ a little… tied UP" Isabel gasps out, her tone tinged with the sounds of strain and pleasure. A resurged strength under duress, she cries out. "Snowwoman! Find- find an opening~!" Isabel sounds stressed, her suggestion for an ally under duress -mettle tested but not buckled, mostly because…

>>163352

>>163351

>For a moment she bask in Isabel's warm, all too familiar touch. "Aww, why didn't you say so? I would have HEY!"

>…complete the circuit!

>capturing the tip of each breast with a special sucker and setting right to work.

>>163523

>>163495

>But it's Elly who draws her attention. "Oh goodness, darling, isn't that a lovely upgrade you've acquired," she purrs.

Its a quick , pointed exchange. The two know each other well. Isabel's hand comes away with torn cloth, breasts bared in the exchange. Her wrist easy to maneuver around, grasp, tentacles trying to envelop her form. Charged with power, contact is enough. It doesn't help they have easy avenues to get around thighs, up above boots and below her hemline, arond legs.

As the tentacle menace leeches elly's power from her friend, isabel squeals, firmly throwing her head back and tensing under the combined assault.

Its no wonder she feels tentacles at her breasts( as well as elly's), the entranced idol had such a fixation on the slayer and her neckline, not the least of which is due to the slayer's quick fix. Her body seems mostly unharmed, the girls uniform taking the brunt of teh force. Bleeding power to her protective threads, straining under the weight of the electricitease's dynamo.

" 'upgrade, my As- " she starts to quip, only for the electric charge to hit, making isabel's body bend, contorte, and write for a moment or three under elly's evil touch! If a gaze is drawn to elly, surely its drawn to her and the slayer's neckline. That silver chain dangling, metal a conductor -

thats where her uniform fails first, the slayer's breasts exposed, lacy bra still present but slipped down, her tan skin smoking hot metaphorically and metaphysically - smoke all that's left of that former clasp and chain, magics dissipating into motes as its assaulted in this way.

All this time spent waiting, hoping, watching isabel move. Staring, staying by her side, leaning against her frame and body - and they're just there. Fantasies, objects of levina's doubtlessly enflamed desires within arms reach. What's she to do about it, newly empowered to take the things she wants, by hook, crook, or tenta-suckers??

Repelling the magical attack seems to have left isabel in a heightened state. her nerves are alight, heart thumping, darkness running through veins. Fighting back, rolling with the moment, anything could happen. She sees her opening, even partially entrapped, intertwined with elly and that creature…

-

They always forget about the knives. The small things, the after thoughts, the physical accessories to compliment the magical ones. Why use a tool when a spell does the trick, and its at your fingertips in a heartbeat, a flash of steel.

Isabel reaches for Levina, grasps her throat right through the sheen of tentacles partly veiling her body - and kisses her deeply. her hand flits to a side, rubs her thigh, a leg, pull back. Fingers flick up, a grasp. In, out - and cast WIDE aside.

Action: this is a 'defend/counterattack silvie' action where instead of trying to block the attacks, isabel's going for punishing them for starting the attack instead - only fluffed with throwing knives. normal, monster hunter/holy arms, risk, corruption.'

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 No.163563

Dice rollRolled 3, 4, 6, 5 = 18 (4d6)

>>163562

may I have another one, please? reroll!

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 No.163564

File: f280839c9cbfae9⋯.jpg (290.1 KB,1074x785,1074:785,test.jpg)

File: e89e9dfb4b0d6d5⋯.jpg (1.47 MB,1141x1500,1141:1500,test2.jpg)

Dice rollRolled 2 (1d6)

>>163562

… sweet success. A pair of daggers strike true - or are midair, flying true thanks to the aim of the daring heroine. Right in the middle in harms way, in the thick of things about to lose more clothes thanks in part to Levina or her pet tearing them off her toned body.

''action: indecency check'

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 No.163616

Dice rollRolled 5, 6 = 11 (2d6)

2d6, pale green blob

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 No.163618

File: 1eb8409932b04c4⋯.png (6 KB,840x840,1:1,Floor3.png)

>>163504

>>163519

Alright, you both get some extra favor points for throwing then. Funnily enough both your indecencies are raised to 3 from this.

>>163495

So, who exactly were you targeting with this? I'm guessing Sylvie, but it wasn't exactly clear.

Captain Charybdis has one hold on Meido shooter Sylvie, strength 5.

>>163496 6

>>163522 4

>>163647 5

Seemingly determined to make a mark before it can go down, the naga dances around the incoming strikes and manges to lash at Nia unharmed.

Nia must take an indecency check

>>163562

So as I'm assuming the captain is targeting Sylvie, this is a hit against her.

Charybdis must take an indecency check

Snowwoman continues to struggle, but doesn't seem able to even slow the rate at which the creature pulls her in. Soon her grunts start giving way to whimpers as her face starts to turn red.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 2*, 1

Electric Idol 3* 6*, 2

Entranced 0

Grand Mirror 4* 6*,2

Meido Shooter Sylvie 5* 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Charybdis

Snowwoman 1

Electric Idol

Sylvie 3

Snowwoman

blob 6

Sylvie

Charybdis 5

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Teantacles 1d6 (3)

Grand Mirror

Naga 2d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.163620

>>163618

>So as I'm assuming the captain is targeting Sylvie, this is a hit against her.

I was actually hoping to get both the naga and the captain in one go and hit them both in the back while they dogpile silvie - but If I have to choose, I'd like to put the second injury on the naga and finish it off instead. Is that acceptable?'

Also, is silvie at indecency 5 and not 6 from the double checks last turn? Kind of important. Relatedly! …what actually happens if you are stripped. Lose access to magic competency dice, but keep the skill/specialty/third one?'

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 No.163661

I swear that Naga is invincible. It's taken two extra 6 hits and survived.

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 No.163878

File: 295b204347df720⋯.png (5.9 KB,840x840,1:1,Floor3.png)

So, revision time based on:

>>163631

>>163495

Grapple directed at Nia rolling 5

>>163553

Final reroll, value 4.

Captain Charybdis places a hold of 4 on Nia

>>163496

Attack directed at Sylvie, rolling 6

>>163522

Sylvie's action, rolling 4 (plus an anticipatory indecency check of 6.)

That's an indecency point gained for Sylvie. In addition to the failed check from last turn, Sylvie's indecency has been raised to 6, leaving her stripped.

>>163562

Attack retaliating on Sylvie's behalf.

Success 2 of 2 on naga, destroying it

So reposing revised stats.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 2*, 1

Electric Idol 3* 6*, 2

Entranced 0

Grand Mirror 4* 6*,2

Meido Shooter Sylvie 6* 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Charybdis

Snowwoman 1

Electric Idol

Sylvie 3

Snowwoman

blob 6

Nia

Charybdis 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Teantacles 1d6 (3)

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x3

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.163983

Dice rollRolled 1, 3 = 4 (2d6)

>>163495

>>163878

With all the attention paid to Sylvie, Nia is quickly grabbed by the hands she avoided before. Seeing Sylvie's clothes get destroyed shocks the girl, knowing she's exposed to the tower's influences. But she has something to help her, if only she could get there in time. Those crystals she kept suspended in her mason jar should work. The girl focuses. If she moves enough, they can't keep a hold on her. While the collar is enticing, there are much bigger issues at hand.

Squirm out of grab, rush over to Sylvie with crystal: Cat-like reflexes, Indecency

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 No.163984

Dice rollRolled 4, 1 = 5 (2d6)

>>163983

Reroll

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 No.163985

Dice rollRolled 4, 3 = 7 (2d6)

>>163984

Reroll

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 No.163986

Dice rollRolled 2, 5 = 7 (2d6)

>>163985

>>163985

Indecency

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 No.163987

>>163986

Nia feels some of her outfit begin to tear, but she hopes it's enough to get her out of the bind. Even if she just needs to toss the crystal over.

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 No.163989

>>163987

Not even sure if I needed to roll on these or just once for the first. These rules are getting more and more confusing

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 No.163991

>>163989

After reading OOC: Indecency remains the same. Only roll if indecency matches highest on reroll. So the 5 roll never happened

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 No.164002

Dice rollRolled 3 (1d6)

An angry stomping of the foot, shattering the last of the ice binding Charybdis's feet.

Roll: Break Snowwoman's Grapple: Corruption die

Should be automagic success at 1, allowing me to capitalize on Wicked's clarification in the ooc thread for my turn proper.

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 No.164003

File: 53a922525edc6f6⋯.png (2.42 MB,1240x1748,310:437,ClipboardImage.png)

Dice rollRolled 6, 5, 2 = 13 (3d6)

Charybdis scowls. "Aventina is a lovely naga," she says darkly. Does she not truly consider the naga dead? coping mechanism? Something she knows that they don't? "How /dare/ you take her away." There's something foreboding in her look, eyes agleam as she directs her attention from where the naga fell to the remaining forces of good. "Well, fine! If that's how it is, I'll take something precious from /you/!" She seethes, venom directed toward Isabel, and charges.

Not at Isabel - at Sylvie. When did her staff become charged? Something is growing, emerging from the broad tip, more twisted wood and steel. It's a race against the hand-bound Nia, something that seems so easy to win even as the last of the ice is still forcing her to jog her steps, hopefully to break away in this action.

Closing the distance, she swings the mighty staff, and the strange Y shape's purpose is made clear as she attempts to catch Sylvie by the wrist and force her into a set of stocks in one smooth motion. If successful, she's immediately moving in closer, glaring daggers at Isabel as her hands explore the denuded girl's body.

——

Roll: SEXBIND SYLVIE: Normal, Competency, Corruption.

Presumably at whatever penalty wicked imposes on such cases.

img note: basically this minus the spare chains. The specifics of how she got everything lined up I leave to glorious hentai logic.

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 No.164056

File: 29d5d8fe34b3e1f⋯.gif (300.48 KB,320x240,4:3,tit bite.gif)

Dice rollRolled 2, 2, 4 = 8 (3d6)

Suck on her titties

Opposition targeting Isabel, risk Corruption: Indecency/Corruption/Tentacles

>>163878

>>163564

>>163562

"Amazing as ever." The monster pulls her out of the kiss and shifts again, releasing her from the rapid stimulation. When it settles it's more like a bed then a fuckbeast, Elly lounging on top, ass-side up, head tilted to the side and playfully wiggling her still-bound ankles. An arm slithers up under her head, a living pillow to give her a little more comfort - and a better view. The exposed chest DOES manage to catch her eye, and her attention. Knowing just what she wants, her reanimated pet slides Levina into the perfect position to reach those perfect breasts the only way she can.

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 No.164059

Dice rollRolled 2, 5 = 7 (2d6)

>>163878

>>164003

>>163983

With Nia diving for Sylvie, the naked girl finds the crystal in her hands again, she feels a powerful force pulse within the gemstone… She wanted to tap into that delicious, dangerous energy so badly, to feel it engulf her. She could use it to help turn this battle around! And it'd feel amazing… so amazing. An urge overcomes her to reach into that crystal and milk its power dry, to swallow it all up and let it fill her.

Shaking her head, Sylvie realized just how close to the edge she was getting. If she used this, she might start losing herself like Idol! With enemies bearing down on her, and a lump of black magic sitting in her hand, Sylvie once again panics and makes a run for the South door!

"I-I'm sorry, I can't-!"

Escape South!: Normal/Athletic/Corruption

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 No.164060

Dice rollRolled 4 (1d6)

>>164059

Corruption Check

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 No.164061

Dice rollRolled 2 (1d6)

>>164059

wait, I forgot I added Athletic to that

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 No.164063

"Aaack-!"

Sylvie nearly makes it out of the room, but suddenly she feels a heavy slab of wood and iron lock around her neck and wrists, causing her to drop to the floor with a thud. Struggling against the firmly-locked binding, Sylvie shudders as she feels the pirate lay her surprisingly smooth hands on her.

"N-nnghhh… Lemmegooo!" she whines in protest, though Charybdis can feel the warmth of Sylvie's skin even despite the chill of the cool water and ice flying about. She could feel how delicate her grasp on purity was, and a quiet little moan only reinforced that.

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 No.164067

File: cba78c325555446⋯.gif (666.97 KB,503x270,503:270,Cleavage.gif)

File: e76418d996aa8b3⋯.gif (1.97 MB,640x360,16:9,boobs.gif)

File: c89749ae6e2630a⋯.jpg (60.94 KB,500x518,250:259,rose nipples red lipstick.jpg)

File: 09e7bcf255272bd⋯.gif (1004.02 KB,700x394,350:197,085ca9c3bb4aeaf50937b8a022….gif)

Dice rollRolled 3, 1, 4 = 8 (3d6)

>>163983

"Nia~" isabel squeaks. "You need to free snow woman! I-Its the only way!"

dang girl, go easy with the rerolls! we gota outlast em!

>>164003

"D-hey! don't you dare!" Its better she thinks silvie's the one she cares about, right? That's not entirely true, butIisabel has an outreached hand that does absolutely nothing to stop the captain on a roll from clearing her target -

>>164056

Except make an opening for elly, tentacles used to support and lean her over, like a second nature. A moment of distraction turns to a sharp squeal and a massive blush, a loud exhalation. Suckled, bit, isabel's hand clamps on Levina's hair. Ghn.

"Ahm.fck~!" she squeaked out, at a loss. Her dark fist glowed with something darker, making a little mass of energy - like she wants to expel it instead of let Elly's lips rile her up, let the darkness pool somewhere sensitive.

Better expelled than making her breasts sensitive. Still, there's a little POP inside elly's lips. Stiffening. So is a part of her somewhat lower. Just a hint.

Isabel's face screws up, making a sexy expression,, writhing as she's caught between two extremes. "Goddess, that's nice~" she lets out as elly suckles.

action! magi-blast the tentacle blob! the hold seems to be 6 two turns in a row - shouldn't it have decayed to five this turn, as well? she might have a chance to act normal, dark sorceress, risk,

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 No.164068

Dice rollRolled 2 (1d6)

>>164067

clothing testcheck!

I'm not sure how this is going to interact with the mutual success on ties and an opposition check. hmn.

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 No.164075

Dice rollRolled 4 (1d6)

>>164067

>action! magi-blast the tentacle blob!

>>163878

>>163618

>Snowwoman continues to struggle, but doesn't seem able to even slow the rate at which the creature pulls her in. Soon her grunts start giving way to whimpers as her face starts to turn red.

>Holds:

>Snowwoman

>blob 6

I SHOULD CLARIFY which blob i'm attacking. the one holding snow woman down. I think elly's one is protected by her anyway. Need to get snow on her feet again!

>>164073

I'm okay with this split difference, and will roll for it just in case it ends up a yes'

just in case chest-teasing check

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 No.164130

Dice rollRolled 4, 6 = 10 (2d6)

>>164067

2d6, pale blob

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 No.164137

File: 493ae8c4625fdd7⋯.png (5.88 KB,840x840,1:1,Floor3.png)

Dice rollRolled 5, 2 = 7 (2d6)

>>163983

Nia just barely manages to pull free, but ends up having to toss the crystal partway.

Nia gives 1 dark energy crystal to Sylvie

>>164003

>>164059

Sylvie's attemps to escape come a little too slow as the capain is able to restrain her and pull her close.

Sylvie is now sexgrappled, strength 5

>>164056

>>164067

>>164129

Misrolled in the OOC thread, but I'll count that one.

The burst causes the blob moster to undulate wildly, apparently it's hurt enough by the shock.

"Dangit, I really gotta. . ." Snowwoman says, taking a deep breath of the tower's tainted air. The rippling form of the creature slows down and eventually stops.

"There! now hurry and get me out of this thing!"

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*, 1

Electric Idol 3* 6*, 2

Entranced 0

Grand Mirror 4* 6*,2

Meido Shooter Sylvie 6* 4*, 1

Maid's Greeting

Snug

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Blob *frozen* 3

Electric Idol

Sylvie 2

Snowwoman

blob 5

Nia

Charybdis 3

Sylvie

Charybdis 5

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Teantacles 1d6 (2)

Grand Mirror

Stardust Shooter Sylvie

Dark Energy Crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.164140

Dice rollRolled 5, 1, 4, 1 = 11 (4d6)

>>164137

Sweet

Nia knows it's up to Sylvie now to do what she needs to do. With that settled, Nia redraws her poleaxe and holds her scythe tightly. She focuses and leaps at the blob-creature holding Snow.

Destroy blob and free Snow: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.164141

Dice rollRolled 2, 2, 3, 3 = 10 (4d6)

>>164140

Reroll

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 No.164142

Dice rollRolled 5, 6, 1, 6 = 18 (4d6)

>>164141

Reroll

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 No.164143

Dice rollRolled 2 (1d6)

>>164141

Indecency check

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 No.164144

>>164143

Nia felt her grip on the scythe begin to slip, but she readjusts before leaping at the creature, delivering a blow from above with both weapons cleaving it away from Snow's frame.

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 No.164246

Dice rollRolled 3, 2, 5 = 10 (3d6)

Charybdis is still smoldering over the demise of her monster, obviously, but she's a Captain and now, frankly, she has a crew to look out for. "What a pretty little prize you are," she coos and nips into Sylvie's ear, "I think we'll take our time with you."

The entire time she's talking and considering the strange watery magic of her flagstaff is growing more intense, building up for something massive. It even ultimately /does/ require an incantation, just the sort of thing it's hard for the pure girls to react to it. "By the laws of the sea, and the wishes of the crew, I am the Captain of the Abyssal Vessel. It is by my hand that a prize is claimed, it is by my hand that the spoils distributed. The great vaults of the heavens and the beautiful deep abyss that awaits every sailor hold no fear for my ship! Arise, Siren's Song!"

If it weren't a ghost ship the disco would be utterly destroyed as the top half of a ghost ship breaks through the ground, with Charybdis positioned directly behind the captain's wheel. "YOOOO ho ho ho ho!" She laughs, her voice dropping from a pirate's laugh to the graceful peals of laughter befitting a haughty ojou-sama.

A post rises to the side, affixing automatically to Sylvie's stocks, her ass in arm's reach from a piloting position to swat or toy with at the Captain's leisure. A rope hurtles overboard toward Levina. "Climb aboard, First Mate Levina, and ensure none stop our fair lady's voyage to pay tribute to the Empress!"

Roll: Abscond in a northerly direction and take Sylvie/Levina with me if possible. Normal, Competency, Corruption

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 No.164268

Dice rollRolled 6, 1 = 7 (2d6)

Abandon tentacles and board the ship: Indecency/Corruption

>>164067

The surprise expansion makes Elly jump in her bonds. All that time together and this never happened! Amazing what you can still learn about people. Giggling she sucks the new tip and explores it with her tongue, gently kneading with her mouth…

>>164246

…only for a second "pop" to be heard when she pulls her mouth free. "But! I was in the middle of! I can't just LEAVE her like this!" But there's something about the order to withdraw that she just can't avoid taking to heart. Any excuse to stay just a little longer is lost and forgotten as the rope finds her, guided by magic into her bound hand. Fading tentacles release and open, allowing her to be lifted up.

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 No.164271

Dice rollRolled 6 (1d6)

>>164268

Indecency

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 No.164275

>>164271

A piece of the rubbery outfit is caught on a still-real sucker, vanishing along with it to allow her passage. By the time Elly is pulled free she's bare from the waist up, only a pair of elbow-length gloves cover her arms as she hangs in the air.

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 No.164276

Dice rollRolled 1, 2, 4, 6 = 13 (4d6)

>>164268

"No! you can't leave like this!" isabel sounds a bit desperate, and moves to tackle elly, hopefully stopping her boarding the ship. She's spurred onwards by the urgency, the need to not lose someone close to her - and more than a little whimper, feelin Levina pull away RIGHT as she's getting ready.

Ready for what, isabel isn't sure, but her darker blood's rising, inhibitions waning. Still in control, wanting - wishing - to ride out that boldness that spurs the demonhunter onwards. "Gnhns!"

''And -definitely- not with her' the slayer says with a steady tone to her voice.

"Snow woman. Help me turn the boat upsidown!" isabel thinks for a second as she leaps after Elly, scrabbling after the lifeless tentacles - and somewhat coming away with elly's new clothes in the exchange. "Block the door, beach it - or get us a ramp aboard! Anythign!"

If there's anything Isabel knows, its that spells often have metaphysical anchors. A ghost ship has to have a tie to the place, chains, anchors to the world - and her leap carries her up to the deck, flash of a sword materializing.

It maybe surfacing within the tower, but Isabel's cutting the anchor down.

Action! Delay the departure or beach the boat! ' normal, holy arms, combat-risc, corruption

With her breasts bouncing and hanging free, the girl winces. Flare of dark magic surging in an aura, lighting up the blade as she swings. Part of her as much as the weapon is, a conduit.

Hopefully this should do some damage.

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 No.164278

Dice rollRolled 2 (1d6)

>>164276

corruption check

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 No.164391

Dice rollRolled 5 - 6 (1d6)

>>164137

oh god this week's been a total bitch

Teased up and let back down, Sylvie looks around confused as Charybdis casts her spell, letting out a gasp of surprise as the ship starts to form up around her and under her feet. Still clutching the crystal, she strains against her stocks, now chained up to the main mast.

Sweat and sea spray coating her pale, naked body, raising little goosebumps over her skin, she struggles and pulls against the sturdy slab of wood, unsuccessfully.

Every time she tried to escape, the image of that tall, strikingly gorgeous Empress flickered into her head.

"Under my care, your worries will melt away to nothing." she recalled from the broadcast. God, that sounded good…

"Come to me, I guarantee you a good time.♥"

That nagging curiosity of just what the Empress was like in person got to her, and she figured she'd be meeting her eventually. Maybe, just maybe she wasn't as scary as Silver Valkyrie made her seem. Sure her dark magic was different from what the Academy taught, but was it actually bad? She dwelt on that thought as she watched the dark Slayer chase after the ship as it set sail.

"L-let me go right now…! If you don't I'll… I'll get really serious! I mean it, you won't like it!" she protested. God, that girl was getting noisy… Wouldn't she look so much better with a gag stuffed in that mouth?

'''Escape: Thrown Roll!"

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 No.164392

Dice rollRolled 2, 2, 5 = 9 (3d6)

>>164391

Whoops, I forgot I'd still need to roll corruption risk even if I choose to auto-fail. Here's a real roll

Normal/Corruption/Check if Needed

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 No.164433

Dice rollRolled 2 (1d6)

snowwoman

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 No.164435

File: dcd7cffb0f9ebaf⋯.png (5.81 KB,840x840,1:1,Floor3.png)

>>164140

The blob easily chips away until snowwoman is able to stand up and out if the hardened creature.

"Thanks, being trapped in an ice cube isn't any fun.''

>>164246

>>164268

>>164276

>>164391

Isabel is able to halt the fleeing ship, at least keeping it from turning away for now. Snowwoman doesn't manage much aside from adding a layer of frost around the hull.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*, 1

Electric Idol 4* 6*, 2

Entranced 0

Grand Mirror 4* 6*,2

Meido Shooter Sylvie 6* 5*, 1

Maid's Greeting

Snug

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Sylvie 1

Sylvie

Charybdis 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Teantacles 1d6 (1)

Grand Mirror

Stardust Shooter Sylvie

Dark Energy Crystal

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.164463

Dice rollRolled 6, 5, 6, 4 = 21 (4d6)

>>164435

Nia is happy to see Snow freed from her containment, but has to do something about that ship fleeing north. Without her at the helm and the flagstaff powering it, the ship couldn't possibly go anywhere, right? Actually it might just sink back into the ground. She runs on over to the bow to intercept and strike directly at Charybdis head-on, aiming to knock her as far away from that ship as possible.

Focus energy, leap, and strike Charybdis: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.164465

>>164463

Nia runs to and bounds off the north wall, flying right at Charybdis with both weapons back, ready to slam them right into the pirate girl. She strikes through the captain's wheel with her scythe with an aim to shatter it before continuing through, burying her poleaxe into the girl's torso. She knew her outfit had to be struggling to keep such a blow from piercing skin.

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 No.164505

Dice rollRolled 5, 6, 4 = 15 (3d6)

"Someone shut the prize up, I'd rather hear her moaning than making silly threats" Charybdis calls in a dismissively sultry tone, and ghostly hands of the crew roughly shove into her mouth - they don't taste of anything, but the invasion is palpable, prying it open, pulling her tongue out and using it as a guide to slot a ring around and then between her teeth, the straps attached pulled and buckled tightly around the back of her head. There's still the option to retract her tongue, but her mouth will hang open lewdly and coherent speech heavily deterred.

Charybdis concludes all this with a sharp spank across the girl's upturned ass as she resumes the business of sailing her ship. It's a perfect handprint.

And then Nia's coming at her. Charybdis will have to leave the business of dealing with Isabel to the newly-minted First Mate and tend to this herself.

She doesn't have much time, having only even seen her as she made her rebound off the north wall. No time for incantations, and frankly little expectation of making it through unscathed. She just hopes that she can keep the ethereal ship running, escape with her prize.

The arm holding the mighty flagstaff rises, the heavy carven oar providing a parry that misses, only to slam down and try to deflect the poleaxe from doing too much harm with gritted teeth even as her other arm is still guiding the ship. "ROW, BILGERATS! FULL SAIL!" She calls, genuinely shouting for the first time in the match.

'''Roll: Escape this room without Nia (and necessarily defending self from the attack is included): Normal, Competency, Corruption"

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 No.164528

Dice rollRolled 5, 2 = 7 (2d6)

Fall into Isabel (Opposition, check Indecency): Indecency/Dancer

>>164505

>>164435

>>164276

>"No! you can't leave like this!"

>"And -definitely- not with her"

"It's not like I want to leave you! I just- well," how to explain it? The compulsion to go along with the Captain's orders was simply too strong and natural to ignore. "Hey I know! You should come along too! You're already up here and everything. It'll be like a romantic cruise, just you and me and all our friends…" The smack draws her attention for a second, dreamy eyes taking in the prisoner "Oh hey, see? Sylvie's already here! And look at her getting the good spot."

Between the trio's meddling and the Captain's hasty maneuver the ship is off to a rough start, making her hop and sway this way and that before falling into her lover. "Hey watch it with that! You could've thrown us overboard!"

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 No.164532

Dice rollRolled 1 (1d6)

>>164528

Indecency

"Uh, is that your sword or your spear poking my leg?"

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 No.164533

Dice rollRolled 4 (1d6)

>>164532

spear it is

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 No.164551

Dice rollRolled 2, 2, 1 = 5 (3d6)

>>164505

"Hnnnhhhhghh…..~"

And moan she does, that sharp smack across her rear making her whole body tense. God, being treated like this shouldn't make her to turned on… The crystal in her hand returned to her thoughts. Leaning on black magic and getting her energy and costume back, she could make things so much easier. But easier for who, exactly?

Straining and twisting, she tries and fails again to get out of her bonds, the rocking of the ship making her dizzy as her teammates cause chaos. Amidst it all though, Isabel catches the Shooter's eye, her own costume on its way out too.

"Ihhawew! Ihhawew, heew!" she calls out through the steel ring. Dropping the stone, it bounces off her stocks and falls to the floor, where Sylvie kicks it in Isabel's direction with a bare foot.

Pass Energy Crystal to Isabel: Normal/Athletic/Corruption

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 No.164552

Dice rollRolled 3, 3, 1 = 7 (3d6)

>>164551

Reroll: Normal/Athletic/Corruption

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 No.164553

Dice rollRolled 5, 4, 2 = 11 (3d6)

>>164552

Reroll: Normal/Athletic/Corruption

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 No.164554

Dice rollRolled 3 (1d6)

Corruption Check for Sexgrapple

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 No.164594

Dice rollRolled 6, 4, 5, 3, 3 = 21 (5d6)

>>164551

>"Hnnnhhhhghh…..~"

>"Ihhawew! Ihhawew, heew!" she calls out through the steel ring. Dropping the stone, it bounces off her stocks and falls to the floor, where Sylvie kicks it in Isabel's direction with a bare foot.

Isabel steps on the crystal gently with a boot, then uses a toe to pop it up to her. Outstanding, and still Quite the feat with elly throwing herself into the slayer's arms. "hang in there silv!" Supported, but inwardly - isabel knows that moan, the sound of resistance fading. Cute as she is, the bondage bunny's inexperience works against her here. She hopes the reassurance keeps her going as long as it needs to…

>>164528

>>164533

>"Uh, is that your sword or your spear poking my leg?"

>Between the trio's meddling and the Captain's hasty maneuver the ship is off to a rough start, making her hop and sway this way and that before falling into her lover. "Hey watch it with that! You could've thrown us overboard!"

…definitely the spear. Isabel's a touch aroused by the dark magic in the environment, in her blood, being thrown around by the wave saber and now freshly in her hand. Not to mention elly's state of undress, the indent of teeth fading from her tit, or even feeling the girls skin on hers..

Isabel's arm reaches out to wrap around sexy Levina's waist, dip her to the side. Not jus fallen into her but openly caught, romantic. Squeezing her tight, isabel kissed at the fallen idol's neck. The idol can see and feel the dark knight's shaft sticking against a leg. Growing, and with it, isabel's boldness!

"This is a -ghost ship- elly! you think people leave it alive?" Isabel retorts, hoping she can break through past the sheen of corruption. No, she knows better than almost anyone how hard it can be to think straight. She's just going to have to be brave and try to sail through this managing to somehow not drop any of her goals. The power of that sabre has the back of her mind starting to wonder what to do about it - how to take it out of play - and she comes with a barely salvagable notion… and isabel toggles her communicator for the next few works, so hopefully, Cleric's ready for a sizeable wild ride.

>>164505

>ROW, BILGERATS! FULL SAIL!" She calls, genuinely shouting for the first time in the match.

>>164435

>The blob easily chips away until snowwoman is able to stand up and out if the hardened creature.

"Thanks, being trapped in an ice cube isn't any fun.''

>>164465

>She strikes through the captain's wheel with her scythe with an aim to shatter it before continuing through

"Snow-woman! the wheel! Ram the ship through blue's barrier!" the girl suggests

bolded for ease of reading during a long text action block

If the helm's being abandoned, a captain defending herself, then teh girl with ice and water magic is the best at holding splinters together and controlling the way the ship turns. Fleeing north is good - but if the movement were to be into the barrier? Surely, it could be a detriment that the pure girls need.

Holding fast to elly, Isabel is committing to not letting her out of her arms. If it looks like they're doing a sexy dance or tango in the middle of a ghostly orgy? Some days are just like that.

Dark magics are a thing. the tower's made of them, the ship they're on doubtlessly made of them. even the sabre courses with it. And isabel was just given a consolidated mass of the stuff. Tugging, flaring, waiting to be released, isabel wonders if she can use that to tug on other source nearby instead of simply expending it. Magnet, instead of power jolt. Stealing, subverting control…

If I can, I think I'd like to expend the crystal to cause a crash and complications for everyone, especially impure people! However…the only way that happens, I think, is if someone can surpass/exceed or get over Charybdis's six. Mechanically a tie still works, I think. Forces a move, just the direction changes.'Instead, I think this is exactly the scenario that Favor Dice call for, and I've got two!

Spend a favor dice to help cause a change of course to a purity hazard! if isabel needs to spend her action to make that happen, that's fine, but if the spending of favor isn't an action, Isa will try and sexgrapple levina! normal, holy arms, combat risk. Corruption! favor'''

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 No.164627

Dice rollRolled 2 (1d6)

snowwoman, 1d6

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 No.164629

Dice rollRolled 3 (1d6)

>>164627

I can only hope favor dice helped that sad roll :( go snow woman go!

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 No.164631

File: 9e93634ecca780f⋯.png (5.69 KB,840x840,1:1,Floor3.png)

>>164463

>>164505

Nia manages to lash out at the captain as she guides her boat through the north entrance.

'Captain Charybdis must take in indecency check.

>>164551

You have one hold on your character, which disables your normal die. It's a simple-ish task anyway though, so it passes.

Dark energy crystal was passed to Isabel. Sylvie's hold on Levina has worn out.

>>164528

>>164594

As Levina drops into Isabel's arms, she has no trouble getting a hold on the other girl as Sylvie's ropes start to fade.

Isabel places a hold of strength 5

Sorry! this is just going to be a normal grapple. Dealing alignment damage each turn is for dark side only.

"Right!"

Snowwoman runs toward the ship, forming a rising sheet of ice underneath her that ramps her towards the helm of the ship. However, she slips a bit as she makes the last leap, possibly due to the heels she's not used to, and ands up making a panicked grab of the wheel as she tries to regain her balance, almost spinning it. Between the fight for control and the blow to it's summoner, the ship starts to break apart and dump the girls onto an icy floor that scatters them in different directions!

Captain Charybdis manages to slip into the north door, with Captive Sylvie in tow! Snowwoman falls off the crumbling ship and skids the same way.

'Isabel is thrown southward, pulling levina south into blue's barrier.

Nia skids into a wall basically unharmed.

Based on how well the roll went, I decided having favor points earn dice is a bad way of doing it. If it rolls low, it's wasted! So I think I'll do something a little different. what you earn is "event requests" that make something happen. If you spend one to request a type of thing it will happen, but I'll leave the exact outcome up to what I think is an interesting result, or throw some of my IRL dice a few times to mix things up. Not consuming the point for this since the actual rolls failed and I'm doing something a little different.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*, 1

Electric Idol 4* 6*, 2

Entranced 0

Grand Mirror 5* 6*,2

Meido Shooter Sylvie 6* 5*, 1

Maid's Greeting

Snug

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,1 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Isabel 5

Sylvie

Charybdis 3

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.164653

Dice rollRolled 1 (1d6)

Indecency Check

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 No.164690

Dice rollRolled 5, 4, 2 = 11 (3d6)

>>164631

>As Levina drops into Isabel's arms, she has no trouble getting a hold on the other girl as Sylvie's ropes start to fade.

>Snowwoman runs toward the ship

"You go girl!" isabel hoots at the witch, and is sort of in awe with the ease and result of which the water wielder splits the ship, and the resultant impact…

but she's got Elly in her arms, and that's all that matters. "I konw you want to go, but you can't. I'm here. I've got you.. just remember. Just remember me, and not her.."

"Blue" isabel implores as she pops through the shield, thrown backwards, cradling elly in her arms. ON her butt, half a skid, legs wrap about Levina. Arms a tight embrace that may or may not be squeezing Elly's breasts…

Or just highlighting the fairly perky nipples jutting to the fallen idol's own back.

"She turned. Help me?"

Her own hands glow with a soft purple magic, highlighting that craving, elly's -need- to be with a source of corruption. Succor, but also control. letting it seep in, but also destabilizing elly's uniform.

Got to get to the outside before she can purify the insides.

Action: maintain hold, dissolve elly's clothing! normal, sorceress. Risk if elly struggles - ignore if not?

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 No.164696

Dice rollRolled 2 (1d6)

Resist hold: Precision Broadcast

corruption die is no good inside an actively-purified room, right?

>>164690

>>164631

>>164594

>just remember me, and not her

It's warm here, in her arms. Familiar, comforting, pressed so close that the corruption seeping off her should be infecting the slayer in no time at all. "But I owe her. You saw what I could do back there. It's all thanks to the Captain. I can't just abandon her!"

If crossing through the barrier was unpleasant before, now it's a shock to the system. Powerful arms hold tight as she tries to leap away away, nearly jumping out of her cloths as a shadow over her soul screams to get out now! Perhaps if she could stoke Isabel's fire enough they could burn out this horrible cold, but it's so stifling that she can't even share the beautiful darkness. All she can manage is a thought, brushing Isabel's mind with an all-too familiar image of what wonders they could share with each other if only she would "Let go!"

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 No.164719

Dice rollRolled 5, 6, 2 = 13 (3d6)

The Captain manages to endure the blow by shunting it aside, even if it might leave a pretty bruise even despite the strength of her outfit - it did strike her somewhere the tattered rubber underthings aren't even covering anymore after all.

But sail on the ship does. Over her shoulder, winded, she calls out: "First Mate! I hate to leave you with the tide, but the tribute's more my speed. I promise you a wild night, maybe even inducting your lady friend into our way of thinking if you can bring her with you. For now, ciao bella~."

Of course this is shortly before Snowwoman impacts the ship, a brief fight for control ensuing that tears the sinking ghost ship asunder. Charybdis manages to wrest control of Sylvie in the ensuing wash out with the ice, slipping through to the north.

In the next room, she's swift to it. She seems to eschew calling upon the IPWS' magic for the moment, as she rips one of the straps of her rubber bra free with a sharp tug, and proceeds to lash it around the remnant of the stockade her pillory had been attached to. "I know you're antsy to feel my touch, darling prize, but I can't give you more than this just yet," she says, pulling her in sharply with the leash to lay a quick and passionate kiss upon her, like the dashing rogues of old.

And then she's hauling her as fast as she can through the rooms.

Roll? Beat feet away from that crazy lady with the scythe: Normal, Corruption, Competency.

I have no idea if I need a roll at the moment but including them anyway. The order is that the actual walking would be just her normal and corruption dice at work, defending herself would necessitate calling upon her piratical powers once more if someone gave chase and that would in theory add competency.

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 No.164724

>>164696

Isabel's arms hold fast, the violette struggling a little to hold both elly and her racing heart in check. Lips near an ear, a sexy whisper…

..and isabel's 'darkness' juts against elly's back, that caress and shared impression's backlash more than getting a 'rise' out of her, already enflamed as it was.

"Sure you can. I know you got a taste of power but you're forgetting your own - and.. and I need you here, elly, too." Breasts squish against elly's back as they struggle, but the slayer's hold stays true. The last said closer to a whisper.. as if seeking to a chord to strike and feelings to rekindle. The girl being corrupt makes this all the harder for Isabel. People say things they don't mean to, and it breaks her heart.

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 No.164730

Dice rollRolled 5, 3 = 8 (2d6)

>>164719

So sorry, I meant to post last night!

Sylvie's heart flutters as the pirate girl strips and ties her back down with a piece of her own clothing… but as the room fell out of focus and her vision filled with the redheaded rogue's body, she did spy something out of the corner of her eye. Isabel was gone, Idol was gone, Nia was gone and Snowwoman was going. They were making a full retreat without her! This pirate was just too much, and they couldn't even put in the effort to save her without risking even more of the team!

Still gagged, she makes a shaky moan as Charybdis's lips meet hers, but she snaps back into focus. Lifting both legs, she tries to shove the captain away with a kick and tries to struggle free again!"

Escape South!: Athletic/Corruption

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 No.164803

Dice rollRolled 3, 4 = 7 (2d6)

1d6, snowwoman

1d6, Blue Cleric Exposure check.

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 No.164804

File: 075d9a1a5ef4ae3⋯.png (5.47 KB,840x840,1:1,Floor3.png)

>>164690 5

>>164696 2

Fairly strong success, so giving both tasks.

Isabel manages to keep Levina still as blue cleric focuses her barrier.

One purification success of three, Levina must take an indecency check.

>>164719

>>164730

The captain slips away from the pure girls, who are too disoriented and dazed to keep track of her as she flees. Sylvie manages to struggle free of her bonds, running south to more familiar territory, with Snowwoman following suit.

Captain Charybdis has slipped out of the pure girl's detection.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*, 1

Electric Idol 4* 6*, 2

Entranced 0

Grand Mirror 5* 6*,2

Meido Shooter Sylvie 6* 5*, 1

Maid's Greeting

Snug

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,2 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Isabel 5

Sylvie

Charybdis 2

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.164860

File: 1c489e36dd30e33⋯.png (5.73 KB,840x840,1:1,Floor3.png)

>>164804

Revision

Pulling further away from the rest of the pure girls, Charybdis drags Sylvie further into unknown territory.

Hold strength raised to 4

was on the fence on whether to demand a corruption check, decided to leave it because this isn't the most elegant time for Sylvie to turn if it fails.

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 No.164873

Dice rollRolled 6 (1d6)

>>164804

Indecency

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 No.164876

File: 6456402ceec2932⋯.png (428.71 KB,725x900,29:36,__drawn_by_uniskie__84c3eb….png)

>>164873

>>164724

>>164690

The first drop of medicine is always the hardest to swallow, as usual it needs to be forced on the patient. She groans as the corruption is pushed back, muscles relaxing and surrendering in Isabel's grasp. Her words, pure and romantic, are serving to expedite the process. The soft touch is familiar, dark mixed with light for a deliciously warm sensation. More and more of the twisted uniform breaks down, stabilizing when only the rope dress and a pair of gloves remain.

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 No.164900

File: 1677e1f8c61b69d⋯.png (544.29 KB,750x1000,3:4,ClipboardImage.png)

Dice rollRolled 5, 5, 2 = 12 (3d6)

Charybdis takes that kick with ill humor, growling and pulling away from the kiss. "Still too much fight. Best for a lady bereft of ship to make further haste." Seizing Sylvie by the makeshift leash she hauled her deeper and deeper into the unexplored regions of this floor of the tower.

She stops, marvelling, as she finds a suitable spot - dark and foreboding, wooden walls that remind her of her ship. She turns, however, toward the center of the room, grinning and pulling Sylvie over. Now this is just what she wanted. She throws the cloth off of the object taking up the room's center, revealing a table. No. An altar. Deep crimson-pink lines etched into the smooth slab, cuffs ready to restrain an unwilling subject upon it.

Charybdis coos, "Ooh, you're in for a treat. I've never gotten to really properly take my time with this. Nobody's coming this time, though. I'm going to give you a special treatment." Sylvie is laid down upon the altar, her yoke propping her up slightly as Charybdis binds her ankles spread-eagled to its base.

"Now this was an altar for sacrifices of course, but don't fret, the only sacrifice you're making is the last of your /purity/," Charybdis nods, emphatic. "For you see, while a sacrifice may sometimes have been necessary, I'll tell you a little secret," she purrs, climbing onto the slab, her knee slipping up against Sylvie's pussy. Leaning into her, close, she whispers into her ear. "Siren Song was a slave ship."

She immediately capture's Sylvie's spread open mouth in a kiss, groaning soft satisfaction as she can feel every bit of the girl's conflicted resistance. Skilled, eager hands stroke over her body, teasing and pinching while her knee grinds in that kiss.

She pulls away from that kiss after a moment, panting lightly and teasingly grinding her knee against her as she says. "You're going to be marked. As the Empress' girl, as mine, cute prize you are."

She keeps it up, rocking her leg into her, taking her sweet time, as she pulls the IPWS to her, drawing corrupted magic through it. A fountaintip pen appears in her hand, glowing pink at the tip, as she starts to work, drawing an intricate design on her crotch, growing extravagantly up to her lower belly. The pink-ink sinks into her skin, soft and diminished, as the design takes shape, turning into an undeniable shape of a heart, but also clearly evocative of the womb beneath, bedecked with fleurs and and a star just above her clit.

"When you climax, this tattoo will help take you over the edge," she coos. "This is a curse mark, just for you, lucky girl who gets broken on this altar. You'll feel yourself fall, and then you'll be free, instead of bound and mewling pathetically, holding onto your precious purity." She seems so satisfied, so smug and excited, and yet happy that Sylvie will be undergoing this change, genuinely pleased for her. "It will tingle, it will glow, and it will undeniably show what you really are~."

She reaches down, unstrapping the tight gag holding Sylvie's mouth open, concluding her villainous monologue with a simple. "That's right, let it alllll out for me."

Roll: Corrupt That Girl; Bind her down on an altar, lay a lovely curse mark on her, and curse her. Normal/Competency/Corruption

Note: I don't know if a roll is needed at all, but why not cover my bases.

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 No.164910

Dice rollRolled 6, 4 = 10 (2d6)

>>164876

>>164804

action: keep purifying elly! Renew hold/opposition. Pave the way for blue's magics to seep in normal, holy arms!

sorry this is going ot have to be an action first, rp when i get back from work moment. (

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 No.164917

Dice rollRolled 2 + 1 (1d6)

>>164900

>>164860

I'm gonna say with that description, the curse mark gives me a +1 to corruption checks. If Wicked disagrees, or has another rule to use for it instead, just treat this roll as unmodified

Corruption Check

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 No.164918

>>164900

>>164860

Sylvie finds her energy waning after that failed moment of defiance, and soon she's forced over the altar. Initially, she tries to turn her head away from the kiss, but before long Charybdis finds the smaller girl's tongue meeting hers. Panting in frustration and shame and need, Sylvie twists helplessly in her bonds, and as a result of her struggle, grinds her hips up against that invasive knee.

Under the glow of the pen, Charybdis can see a smear of shiny, slick wetness left on her knee. The ink from the mark is already shimmering faintly, casting Sylvie's naked body in pink light as her own clear starlight begins to dim. The cursed brand feels like a vibrator humming against her, each pulse of black magic flooding through her in waves and compounding on itself… but she isn't broken. Not yet.

But oh god, she is close….. She's so close it aches.

Realizing that the only thing worse than a skanky tattoo is a bad skanky tattoo, Sylvie obediently tries to keep still while Charybdis finishes her artwork, huffing and moaning through the ring gag the whole while, until it's finally taken out.

"Hhhnnnh…- Gh- p-pleeaaase….~"

Still resistant, but consumed by burning hot need, it's left up to Charybdis to decide what kind of release Sylvie's begging for.

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 No.164942

Dice rollRolled 1, 3 = 4 (2d6)

struggle! again! Electric Burst/Indecency

>>164910

"nngg~ Turn that off!" A weak jolt comes forth, it's not much but it may just stun the "pure" girl enough to let Levina slip free. if this doesn't work I might ask to expedite the purification so we don't leave Nia sitting around any longer

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 No.164943

Dice rollRolled 1 (1d6)

>>164942

How do I shot text: Indecency

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 No.164961

>>164942

Take your time. I'm looking for the proper moment to rejoin such that it wouldn't disrupt RP while not be uncharacteristic of her

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 No.164975

Dice rollRolled 1 (1d6)

blue cleric, exposure check

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 No.164976

File: efb821ec1151924⋯.png (5.69 KB,840x840,1:1,Floor3.png)

>>164900

>>164918

Going with that +1 for sexgrapples specificically. So normal checks for risk dice. If I bring in corrupt substances like the pollen again, normal checks for those as well.

Sylvie has been marked! Sexgrapples have +1 to corruption checks.

>>164910

>>164942

Hold strength increased to 6

Holding a double-layered barrier over Electric Idol, Blue manages to dissolve more of the corrupt magic inside her.

Purification success 2 of 3.

Sorry, but your action didn't include the proper dice for a purification attempt.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*, 1

Electric Idol 5* 6*, 2

Entranced 0

Grand Mirror 5* 6*,2

Meido Shooter Sylvie 6* 5*, 1

Maid's Greeting

Snug

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,2 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Isabel 6

Sylvie

Charybdis 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.165130

Dice rollRolled 5, 2 = 7 (2d6)

>>164976

Break the hold and bail! Electric Burst/Indecency

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 No.165133

>>165130

>>164724

Held tightly down she inhales more of the purified air in quick, shallow breaths. The vice-like grip holds tight, and even if Levina could break free she'd have to contend with the warrior to the North. Isabel's words finally reach her as her struggle ceases for the second time

<I need you here, Elly

Isn't that exactly what she wants? By her side or at her feet, either would suffice as long as they're together. And it's a promise this time, nothing like the mere temptation that had swayed her heart into attacking her most precious friend. "I need you too. Fine, just. Just stay with me, okay?"

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 No.165158

Dice rollRolled 1, 1 = 2 (2d6)

>>164976

>Sorry, but your action didn't include the proper dice for a purification attempt.

no, you read that action correctly. holding elly down and letting blue work

>>164942

>"nngg~ Turn that off!" A weak jolt comes forth, it's not much but it may just stun the "pure" girl enough to let Levina slip free.

>>165133

Isabel's grasp tightens over Elly, making a pained little cry each time that flare of electricity surges - her teeth grit, and she just holds the girl on tighter.

..and isabel doesn't let go until she feels the corruption leaving Elly, but at the same time she can feel that slump, that give in. The return of honesty to her voice and the dancer's tone.

There's a kiss to elly's neck, a whisper in her ear. One that still lingers and tickles at elly's remaining rush and corruption - the stuff blue will have to extract with time - just because of it being from the tainted layer's lips. Maybe she can scratch that itch the empress addicting touch left?

"I'm glad you're back, elly" the girl whispers.

Action: Keep holding elly, maintain hold, help blueby tugging at reducing Addiction.(i realize this may not be possible or require extra long term rest to accomplish, in which case just ignore the gauntlet) sorceress, purity gauntlet'

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 No.165163

Dice rollRolled 5 + 1 (1d6)

>>164976

Okay yeah, gonna assume whatever Charybdis is doing will force a Corruption check. Naturally, this will be void if Charybdis doesn't post

Preemptive Corruption Check

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 No.165179

File: 3969b0104cebf8d⋯.jpg (453.77 KB,759x1000,759:1000,76ac75e94223fb45bab099902c….jpg)

Charybdis is just about to decide how to invoke that burning hot need, to truly break Sylvie in. . . when Sylvie turns all by herself (with a little help from that Mark, which heralds the change with a deeper, lustier glow emanating from it).

With a peal of pirate-queen laughter, Charybdis pulls her knee away from that grinding sex. "Mmm, just a moment, sweet little desperate plaything," she concludes with the sort of satisfied sigh that only truly comes after a good laugh. "I had the most delightful idea as to why you went ahead and turned all on your lonesome."

She leans over the newly minted Dark Sylvie*, a lascivious grin on her face as she opens the stocks just enough to slip one hand out, letting them slap closed for the moment while she draws that hand down, down, over her belly, across that curse mark, which tingles and feels almost like it laps at her hand as it passes, down over her sex.

But instead of the furious clit-rubbing Sylvie's desperate arousal calls for, she finds only the shimmering kiss of warm steel. A lift of the head in that desperation, peering downward, reveals the rest of the story: her hand was blocked by a glowing pink chastity shield over her sex.

Once more that laughter from Charybdis, a touch more mocking this time. This time though, instead of concluding with a sigh, there's still the faint touch of her amusement in her voice as she says, "Mmmm, so you really are /that/ kind of slut, aren't you~?"

She draws herself up to her full and imperious height over Sylvie. "The kind of bondage toy that doesn't need to know the wonders and pleasures of being a servant of Calista, when you could be showing them to /me/."

The conclusion of her sentence is accompanied by her positioning herself over Sylvie, muffling whatever protest she's uttering by sitting on her face. "Don't you fret, this is a great moment for you, and we'll sort you out in your new life shortly. For now. . . do a very good job and I might just help you out with that poor, aching cunt."

—-

Sylvie: Feel free to decide just how the Captain sits on your face, and whether or not you're gonna do a good enough job to really, really convince the captain ;) - also, if you've got anything to say as a Dark Girl, well, there's a few bits here and there you can slip into it before you get shut right up~.

Notes on what the heck just happened in the ooc thread.

*name pending

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 No.165245

Dice rollRolled 3 (1d6)

Blue Cleric Exposure check

1d6

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 No.165246

File: 099bac6055d4132⋯.png (5.36 KB,840x840,1:1,Floor3.png)

>>165130

>>165158

Even if the maintain roll was poor, Isabel had a strong existing hold in place, and that's enough for blue to finish the job.

A final pulse of light blue light shines in a shape around Levina as the last of the dark material is purged from her body, though leaving it's imprint on her mind and body with memories of being freed of all inhibitions and the absense of the tingle that had been running thorugh her body.

Uncorrupted energy flows into her as her magic starts to rebuild something more resembling her natural attire.

Electric Idol is Purified.

And despite what I decided before, I think I'll have corruption start back at 1 instead of current addiction, if nothing else to drive home that corruption can be lowered to minimum, but it's an absolute floor for indecency.

>>165163

>>165179

The corruption check was for the sexgrapple, which would be the captain's doing, but fluff it out however you like.

As the corrupt energy starts to overpower Sylvie's willpower, a faint click too quiet to notice echoes inside her communicator, deactivating it in response to the dark energy overtakign the girl's own.

Stardust Shooter Sylvie has become corrupt! The dark girls have vanised from the pure girl's radar.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 4*, 1

Electric Idol 2* 1*, 2

Entranced 0

Grand Mirror 5* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Snug

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Isabel 6

Sylvie

Charybdis 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.165264

File: 25616ce5d3c4028⋯.jpg (419.64 KB,600x894,100:149,1449601484127.jpg)

File: 365cb1f2afe7c5b⋯.jpg (205.82 KB,800x600,4:3,__kadomaru_misa_world_witc….jpg)

File: 2d5c65b206feb8b⋯.jpg (17.38 KB,800x800,1:1,serveimage.jpg)

Free move North when ready, action pending on team meeting

>>165158

>>165246

1 corruption? Fine by me.

A kiss is returned (maybe on the lips?) as that terrible cold feeling leaves for good.

"Thanks again. That was. That was pretty close huh? You too, Cleric. If you weren't here I'd… eh heh heh…" She takes a moment, just holding Isabel on top of her before she has to pull herself back to her feet. "…I guess we should call this in." If Isabel hadn't, and if Cleric wasn't, and-

No, not now. She can worry later. Between the calming aura and the warmth of her lover's body all those fears and regrets melt away. we can extend this if anyone wants, but in the interest of getting things moving I'm gonna continue on

The kind light gives her that extra boost and within moments she's ready to go again, original outfit reforming itself. The only visible difference is a new tightness to her necklace - more of a choker now, really. And a more intimate check-up would find her underwear replaced by a tight rope binding her breasts.

But other then that, she's back and ready to go.

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 No.165272

>>165264

>and regrets melt away. we can extend this if anyone wants, but in the interest of getting things moving I'm gonna continue on

>But other then that, she's back and ready to go.

Isabel smooches Levina back on her lips, for sure! the purple haired slayer seems incredibly relieved and a little drained. Still. her lips quirk.

"..You'd have made a very pretty figurehead" isabel understates, giving elly a squeeze. "And yeah. We should call this in. Do you want to? I… Its good you're back~ but i need a second to catch my breath, though."

Her gaze is going to be lingering, though. The slayer's uniform in dire straits, her own spirit tipped. "Blue, do you think… well. Are you okay?" Isabel nods at the cleric, knowing that bears the strain of other's corruption.

ally suggestion - ask for help

(withholding an action for now; but its going to be regeneration or purifications of some sort. just need to figure out what )

And while they talk, Isabel holds up silvie's energy DARK crystal, finding a spot of brightness amidst the sorrow of losing a friend. "hey. before she left.. silvie and nia got this to me. Is there anything you can do with this?" It doesn't hurt to ask, mentioning it offhand.

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 No.165278

>>165272

>"..You'd have made a very pretty figurehead"

She sniggers. There's nothing funny about spending an eternity lashed to the front of a ghost-ship, fucked senseless by a tentacle monster for everyone to see. But something about the way she said it almost draws a laugh. "Yeah, I've got it." this is gonna suck

"Purity Alchemist, Electric Idol reporting in. We uh, well, we had a complication. Stardust Shooter and I were ambushed. Some weirdo who kept laughing. Full of herself, dressed like a cartoon pirate, had a boat and a tentacle thing. One of… I turned. Demonslayer and Swift Rogue were able to recover me but it looks like we uh, lost Stardust."

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 No.165335

Dice rollRolled 3 (1d6)

>>165272

>>165246

action: help blue purify isabel! sorceress

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 No.165336

>>165278

a little look of… something crosses Isabel's face. Worry? Guilt? Care? one final hug before elly departs. at least it wasn't me. she thinks.

Within the shielded room, Isabel toggles her communicator to add in to the reportback.

"Slayer here. It was bad. Clerics with me now, putting us back on our feet. The pirate had… some magical artifact that seemed to be the source of her powers. Big, flashy. Able to do things we haven't seen before. I'll describe it as best I can, but does anyone recognize it? I'm beginning to think that if the empress is breaking out her secret stash, that we gotta be better about figuring out the things we recover from the tower. Figuring out ways to…mitigate or turn them against her. Can you put Alchemist on?"

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 No.165358

>>165179

A look of shock and dismay fell over Sylvie's face as Charybdis took her teasing knee away, the mark on her pelvis tingling and making itself impossible to ignore.

>"Mmm, just a moment, sweet little desperate plaything."

"Nnnnngh-! I give up. I give up! Pleeease…." she whined. Charybdis could almost see the last bit of her purity float away and get swallowed up by the ink-black room. The lingering energies of the ritual room flood into the void Sylvie's purity left behind. Her skin darkens a little, and her blue hair gains tints of magenta. A new costume begins to materialize around her, but she wills it away. For the moment, it seems Sylvie still wanted to be in the nude.

>"Mmmm, so you really are /that/ kind of slut, aren't you~?"

The stocks finally opening enough to let her wriggle out and her hand shoots between her legs, only to be met by firm, unyielding metal.

"Wh- no! What is this!? Take it off! Please!"

As Charybdis straddled Sylvie's face, what she had to do became obvious. She couldn't pretend to be surprised. This was just how things worked in the Empress's world… and if Sylvie had to be honest with herself, it was kind of turning her on even more, the captain demaning her new crew member's services. She really was that kind of slut, the kind that just needed to be used. Clinging to that little bit of hope that Charybdis wasn't going to just leave her hanging after getting her own treat, Sylvie's tongue met the pirate's wet sex.

Her tongue easily slips past Charybdis's lower lips and rolls around inside her slick walls. Curling and twisting, she hunts out a sweet spot, and since her hands can't get past that layer of steel to tease her own clit, she curls an arm up over Charybdis's leg to toy with hers instead.

>"It looks like we uh, lost Stardust."

As Sylvie desperately tries to earn a reward from her new master, she hears Idol's transmission over her comm before it fizzles out, overloaded by the black magic permeating the room. A little twinge of guilt overcomes her, but it's soon replaced by a perverse thought.

Don't worry Elly… I'll make sure we all end up on the same team again~

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 No.165370

>>165278

>>165246

>>165264

Nia slides back while on her feet as the ghost ship takes Sylvie north. She runs after them and peers into the next room. But they aren't there. They aren't even on the communicator. She only hears Isabel's call to outside the tower, which she doesn't pay much attention to. "Dammit!" she yells out, slamming her poleaxe into the floor. It shatters the ice where it impacts and bounces once into the air before dissolving into a shimmering light, only to reappear as a hilt on her thigh. Her scythe, unable to be willed away, remains chained to her left arm. It has consumed the sleeve and the weapon hungers for more bloodshed. She holds it tight in her gloved hand.

The girl looks up and sees Elly re-enter the north room. She seems a lot better, definitely less corrupt. "Glad you're still alive, Elly," she tells her, clearly concerned. Just a moment ago she had turned, but is now wearing what appears to be her classic outfit. "Snow, you should get Blue to patch you up. Then we should all head out. I think the way up is East of here, saw it flash on the map for a moment."

RP time?

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 No.165373

>>165370

At least Nia's in good shape still. "Me too. I wouldn't have made it if it wasn't for you though." The neko's worry is written all over her face and stance. The way she's gripping that scythe makes Elly want to just give her a little space, then again she might actually need someone now. She moves in, placing a hand on the clenched first before wrapping her in a hug. It's a bit sudden but might help a little. "Guess I owe you one too now."

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 No.165374

>>165373

Nia's hand clearly shakes when Elly touches her glove. She lets the scythe blade rest on the ground, holding the weapon still. She looks like she's about to cry, her voice obviously strained to keep from breaking. "That's not true. Isa really did great. She brought you back after all. I couldn't keep everyone safe." The shorter girl pauses, her body trembling for a moment, holding onto her as if not wanting to let go. "You don't owe me anything. I'm glad we didn't lose you too."

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 No.165415

>>165374

"You did your best. And I remember you cutting me down, that was pretty cool." It's tough seeing Nia beat herself up here on the battered dance floor. She was so gung-ho and ready for anything, and now it looks like she's putting all the blame on herself. "We all kinda blew it. Let's just make sure we get it right when we see them again. Isabel and Blue are already thinking of a brilliant plan to get her back." And we end up happy if we fail so either way…

A hand runs through Nia's hair, gentle headpats looking to ease her doubts and fears. "Is your arm okay? That thing hasn't taken to much out of you I hope."

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 No.165438

>>165415

Nia tended to put on a front, and she had to in order to survive in a tower of creatures and girls wanting to stop her. But it was a tiring effort to say the least. Her toughness was her own strength out of this necessity. She smiles at being called 'cool.' "Thanks, and I had to. What that thing was doing, I couldn't just let you get attacked like that." The image of the phallic creature comes into her mind, groping all over, covering Idol's naked body. She didn't have time to even think about it before, but how the girl standing before her enjoyed it so much forced its way into her mind.

Nia quickly shakes the image off. "We can't fail next time. We need to be prepared for anything." She overheard parts of Isabel's observation about the powers seen and the items that contain some of it. The thought makes her glance at her scythe, then down at her own weapons strapped to her right thigh. They both seem to be of equal power at the moment, but there was so much untapped in the scythe she didn't understand. She holds in a purr from those headpats, hand touching right between her furry ears upon her blonde head. The ears are real, though a product of her transformation, disappearing when powering down.

"My arm is alright," she assures her. "Sometimes when fighting it seems to get a mind of its own and tear into my outfit. I really wonder who owned this before I found it. The way it was locked up, she must have been really powerful." She comments, speaking loud enough hopefully for Isabel to overhear. "It seems like the tower is amplifying magical ability. One of the girls I fought before had illusion and containment capabilities beyond anything I thought possible. She made herself, her partner, and me invisible to Isabel when she also entered the room." She looks up at Idol, "And when you turned, a bolt of your lightning slammed into a wall past me and made that mark over there." The girl points with her free hand to the north wall, towards the high ceiling where a scorch mark marked a sizable dent. "I sometimes wonder what powers I would have, had I ever attempted to tap into it the same way."

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 No.165484

>>165358

Charybdis groans and presses down more firmly against Sylvie's face. Charybdis doesn't have the most epic butt in the world, but it's still large and plush enough to be obscuring most of the world for her. "Oooh, you're good at this aren't you, pet?" She purrs. The Captain shifts, leaning down and stroking hands over Sylvie's body while her tongue and hand go to work on Charybdis' sex. Most notably every time her fingers brush over that tingling, heated mark Sylvie can feel warm, desirous heat stroking /into/ her.

But as things advance it becomes clear that Charybdis is /wet/ and /ready/, and she's actually not going to last terribly long - whether she'll only go once is another matter - as she pants and gasps deeply. Is she a quickshot or was marking Sylvie a kind of foreplay for her?

Charybdis' fingers find Sylvie's sex - she's permitted, Sylvie isn't - but they trace the edges, teasing, offering light touches that promise more. Grinding on Sylvie's face just a bit, breath catching, she still manages to maintain that sultry, in control tone: "What would you do, what would you give, for me to merely put my fingers on your little bud for a few seconds, push you over that edge?" She asks, rising from her grinding just enough that Sylvie would have a hope of answering. "Would you swear your loyalty to our Empress? To /me/? Who would you be, really?"

—-

I have no idea what to do with my turn besides just slay Sylvie with Charybdis' sexuality s'more. I figure it's fine to let the good guys take some time to breathe anywhow.

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 No.165808

>>165484

Sylvie groaned heatedly, the curse mark's magic setting her nerves alight, as if the entirety of her sex, inside and out was being tenderly, tantalizingly massaged by a thousand barely-felt fingers. More than enough to drive her crazy, but never enough to push her over the edge, and the captain's fingers on top of that… So much more real, but so much more careful to not give Sylvie anything to go on, stringing her along until she begs for it.

Twisting her head to the side, Sylvie freed her mouth from Charybdis's muff to give an answer, her legs shaking in their shackles. "Hhhahh… Yes! Yes, anything~!" she begged, perhaps even loud enough to be heard in nearby rooms. "I'll do anything you want! I'm yours! I'm your toy!" she cried, though neither her nor the captain were sure if she was talking to Charybdis or the Empress. "Pleeeaaaase~! I want it so bad…. I'll be good… I'll be a good girl…." she whimpered before returning her tongue to satisfy Charybdis more directly. However, with all the shifting and squirming, Sylvie wound up with a different hole to play with. Normally, she'd flinch away, but hopped up on lust, dark magic and submission, Sylvie eagerly traced the tip of her tongue around Charybdis's tight ring before pushing in deep.

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 No.165838

Dice rollRolled 4 (1d6)

Snowwoman, reverse exposure

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 No.165839

File: 8cba80827ea225b⋯.png (5.38 KB,840x840,1:1,Floor3.png)

It's been long enough, and wer'e currently 5/8 of player cap, so:

3 Open slots, officcially recruiting new players.

>>165335

tied with exposure, so skipping the regular check.

Isabel's corruption lowered to 1

>>165278 rp

>>165336

"Well if they've plain vanished off of radar, it's probably because of the safety device I developed. Considering our first encounter with this empress is Goldenrod being used as bait, it would probably have been a bad idea to allow corrupted team members to lead others into traps."

Not a lot of action on the game side, but that's fine, when I can muster the energy to catch up on awarding favor points there will probably be plenty to dole out.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 1*, 1

Electric Idol 2* 1*, 2

Entranced 0

Grand Mirror 5* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Snug

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,4 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Isabel 6

Sylvie

Charybdis 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus 1d6

Magic Card

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.166059

Dice rollRolled 3 (1d6)

>>165839

unfortunately an action before rp sort of day. sorry :( '

uniform repair/ gratefully thank blue for helping patch job. solicit some opionions her current(semi-naughty elly influenced looks) - or mention she's thinking about keeping it for now. sorceress?'

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 No.166146

Dice rollRolled 2, 5 = 7 (2d6)

>>165808

Even the Wicked Smirk Captain Charybdis can be surprised, and pleased beyond measure.

She's just int he midst of basking in Sylvie's submissive declarations when she suddenly buries her face and tongue in somewhere even Charybdis wouldn't have expected. There's a little jolt through her spine, a throaty groan, and the girl suddenly rising up and leaning back. The expression on her face, seen by none save perhaps the Empress, is one of bliss. Not the bliss of pure, intense pleasure, though sure she was experiencing that, but the bliss of having utterly dominated this other human to the point they push themselves even this far for your approval.

It makes her feel Wicked. It draws a Smirk to her face.

Sylvie's lower face and neck are treated to a gush of her feminine fluids, thighs and ass trembling, pucker winking and playing with her tongue as she moans extravagantly, loudly, ecstatically through her climax. Poor Sylvie left on edge through it.

It's only after a long, satisfying climax reaches its end that Charybdis leans her head over her shoulder, staring down at Sylvie with her catlike smirk, that she reaches a decision.

She grinds, slowly into her face. "Good girl. I can tell you're going to be the best girl." She says, "And I want to be very clear. My pleasure /is/ your reward. But we made a deal, and I'll honor it. If it doesn't work for you, you're just not needy enough yet, hm? I'm sure it's no problem for a good girl like you." She leans forward, finally freeing Sylvie a bit from her Tyranny, only for her hand to descend swift and sharp, spanking her entire pussy in one strike, clit and wet lips together facing the force of that punishment, an intense, tingling and burning pain that might just. . .

Suffice it to say, the major reason Charybdis raised and pushed forward as she did is so she can really hear the results.

Would an awesome evil climax do for integrity repairs? Could alternatively fluff it for Charybdis as her staff recharging steadily in her downtime at the moment. :|a

I wouldn't know what die to use, so have some anyway.

Roll: Repair my stuff with epic evil ritual and climax: Normal, Corruption

@Sylvie you'll probably be freed after this, so if your response is short that's fine and we can have Things Happen after being freed~

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 No.166185

Waiting before we move out for stuff to get resolved. I'm always up for RP

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 No.166198

Officially delaying this turn because there's only two posts and I didn't have time earlier anyway.

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 No.166377

North with Nia: Normal/Dancer/Trance

last week was nutty

>>166185

>>165438

"Let's just hope she's on our side then." Nia had just obtained that weapon and was already tearing through everything the tower threw at her. Anyone with enough time to master it would truly be a force to be reckoned with. "Geez… I don't think I was even focusing on that bolt, just discharge from when I…" realization hits and her face goes white, voice dropping to a whisper "holy crap I brought that thing back to life. I don't think I'll even be able to see you when you turn." It's a slip, one that Elly doesn't even catch brought on by her slightly loosened state.

The fuzzy ears catch Elly's attention. The way they twitch just slightly as her hand runs between them, hairs standing up and brushing the back of her hand. Without a thought of boundaries or personal space (and somewhat excited by her hidden accessory) she strokes one of them, feeling the soft fur before playing with it a bit.

>>165839

"Oh! That's smart, messing with their radar like that. Thanks." It's a bit grim that a trigger like that was even programmed in, but better safe than screwed.

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 No.166378

Dice rollRolled 4, 4, 6 = 14 (3d6)

>>166377

>dice

lolwhoops

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 No.166433

Dice rollRolled 1, 2 = 3 (2d6)

>>166146

>>165839

Happy chocolate day, folks!

Freed from being buried beneath pirate ass, Sylvie can do little but pant as Charybdis soaks in the Shooter's submission, finally unlocking her bonds. Those words 'good girl' bury deep into her head, and somehow, the way she says it makes Sylvie want to earn those words almost as much she wanted to earn her next orgasm.

Charybdis's twat slap came hard and so did Sylvie, giving a shaky moan as her toes curled, her sensitive slit squirting over the captain's hand as her mind fogged. Why was she even fighting this in the first place? Why was the Valkyrie making her try to tear this place down? Why didn't she give in sooner?

"Nnnhhh!! Ohhh….~ Ohhhmygodthankyousomuch~"

Aching in pain and hungry for more, Sylvie nonetheless thanked her new captain with a grateful kiss as the chastity belt reformed.

Sylvie's aura of glowing crystals one by one started changing into black spheres and she began toying with the ambient energies in the darkened room, letting the perverse magic flow through her body. Practicing her hand at manipulating the tower's magic, she draws energy through the shadows and directs it into Charybdis's regeneration.

Assist Charybdis: Stalking Shadows/Corruption

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 No.166435

File: d191b568199a5aa⋯.jpg (4.82 KB,201x251,201:251,download.jpg)

>>166433

It seemed that regardless of how much help Sylvie was to Charybdis's regeneration, she came out of it with a musketeer-style pirate hat of her own, though obviously still not as flashy as her captain's.

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 No.166554

Dice rollRolled 4 (1d6)

>>166377

"I hope so too. I'd really like to meet her. I imagine she must be very elegant too, to use something so ornate. She'd be great to have as out ally." Nia felt a strength inside it, but she was certain not to abuse it. Only to keep her friends safe. She nods to Elly, "You did. It was really surprising. I chopped it in half and it was like new after you brought it back. Not even zombie-like. I'm glad I didn't get hit by that bolt. I may move fast but not faster than light." She noticed that last remark. "I really don't plan on turning. But if I somehow do don't hold back, I don't want to be anyone else but me. I don't think I've tapped into the tower's corruption but maybe once, and when I did I felt unstoppable, but that isn't something I wish to try again."

Her ears are much fuzzier than the surrounding hair, covered in fur. She can't help but shiver a little as Elly's hand cups over her right. The pointy ear pokes against Elly's palm. She holds onto the girl, certain she'd fall over had she not. A sound escapes her lips. Just a very subtle purr. Just before she tries to move her cheek into that hand, she catches herself. "O-oh! I'm sorry, that just kinda felt good and all." The usually composed girl is clearly blushing.

Move north with Elly when ready: Normal

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 No.166588

Dice rollRolled 3 (1d6)

reverse exposure for snowwoman

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 No.166589

File: 362add059336bd7⋯.png (5.5 KB,840x840,1:1,Floor3.png)

>>166059

Matched blue's exposure, so that's a passed check.

>>166146

>>166433

Normal generaly wouldn't count for things like this. but with sylvie's assist, I'll lower indecency to addiction.

>>166377

>>166554

As the two girls head northward, they find that the room is full of chains spanning between the walls, ceiling and floor, forming what seems like a loose fence that fills much of the room.

Entranced raised to 1.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 1*, 1

Electric Idol 2* 1*, 2

Entranced 1

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Snug

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Isabel 6

Sylvie

Charybdis 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus 1d6 (2)

Magic Card

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.166975

Dice rollRolled 3, 6, 2, 5 = 16 (4d6)

Open up a path through the room: Normal/Whiskapus/Indecency/Trance

>>166589

>>166554

"Let's just hope you don't suddenly learn to outrun lightning." The purr brings a knowing smile to Elly's face. It's an all-too-rare moment of weakness for Nia but if she's willing to expose herself that much then she must be feeling better, or at least relaxed.

Well this is exciting. Allowing the coils of the whisk to wrap around a length of hanging steel she yanks it to the side, using the animate kitchen aid as a sort of hook. "I get the feeling we don't want to touch these."

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 No.166987

>>166975

"I doubt that. If I could I'd be able to practically time travel. Not something I think is possible or even safe trying if possible." She smile to the other girl, the first genuine smile she'd given in some time. It felt nice being able to try to relax, though she knew the immediate urgency.

Nia looks around the north room. "I assume they're rigged to do something if messed with. I was going to throw a few knives but that works too." She watches from a safe distance with Elly as that strange familiar opens a path.

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 No.166988

>>166987

>>166975

>>166589

Skipping turn and waiting for the path to open. Can't roll higher than a 6 anyway.

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 No.167004

Skipping update for low activity.

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 No.167076

>>166433

Charybdis is just swimming through thick, buttery satisfaction as she plays the uptight Meido like a fiddle before helping her free from her restraints. And then, magics restored, they reform their outfits.

The rubbery undergarments the Captain wears slowly form up again as the Captain gives her new Second a smirk and a wink, before her outfit fills out from the Infinite Pure Wave Saber, starting by gloving the hand holding it and working its way up her arm. You get the rest.

But seeing Sylvie's transformation? Charybdis' eyes alight, her whole posture shifting as her hair practically seems to lose its association with gravity. She squees, rushing over and getting very handsy with Sylvie indeed, pinching her cheek and adjusting her hat and groping at her through the costume. "Oh Empress you look darling!" she coos, alternately pure fan gush and filthy leers through her glasses as she proceeds.

Nerd.

A little while later she regains her composure, though probably not before having gotten Sylvie a bit worked up again, stepping back with a small "Ahem." Thinking. "We- hmm. Given my First Mate hasn't shown herself it's very likely she's gone and gotten herself purified by the rest of the goodie-goodies." Raising thumb, biting down gently on it. "We're going to need more monsters then." Eyes suddenly glint, staring at Sylvie: "Ooh, I bet you're real excited to meet them~."

Action: Prep to / use turn to move to Meet Some Monsters.

ooc commentary in ooc thread

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 No.167236

>>167004

''Phone posting from work, if you could please roll a regeneration Check for this turn I'd appreciate it

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 No.167238

>>167076

Roll to see how many dice worth of monsters you can scrounge up. Normal is invalid, corruption is a given, but competency will need to fit.

>>167236

will do. update later tonight

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 No.167245

Dice rollRolled 3, 3 = 6 (2d6)

Primary argument I have for my competency dice is using the ship to get around the tower faster. I'm not so concerned as to get more in depth or argue it out if you disagree, but as a consequence I'll roll both, your call:

Roll: Locate Monsters: Competency, Corruption

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 No.167267

Dice rollRolled 5, 1 = 6 (2d6)

>>167076

>>166589

Sylvie gives a flustered little giggle as the captain gushes all over her outfit, blushing from the flattery. "Oh no stop that….. okay maybe don't~" Following along, she gives a little nod at her command to find some new friends.

"Soooo who d'you think we should go after first?" she muses, finding her eyes adjusting to the darkness enveloping her quickly. "We could get Idol back, but she might be a little pissed off at us now…. Isabel's tough, but if we win her over she could honestly probably steamroll the rest." she comments, making her way through the dark twists and turns. Just earlier this week she was being warned to keep her guard up or she could be taken by a vile creature at any minute…. and now she was looking forward to it. A perverse thrill crept into her as she began to look for trouble, the vulgar tattoo seen through her front-parted skirt tingling on her skin.

"… And Nia? She's been acting like a total bitch lately. Winning her over or no, I wouldn't mind taking her down a peg or two~" she giggled mischievously as she pulls open the door to a crawl space and noses around inside.

Locate Monsters: Corruption/Pursuit

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 No.167308

Dice rollRolled 6, 6 = 12 (2d6)

snowwoman reverse exposure

>>167236

doing an exposure check for blue for full regen

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 No.167310

File: 19f7030a4c1a269⋯.png (5.5 KB,840x840,1:1,Floor3.png)

>>166975

>>166988

Bits of slack in the the chains give way, forming a passible tunnel as the whisk creature pulls the links out of the way.

>>167245

>>167267

So this is a new mechanic, like so many aspects of playing as a dark girl. Really need to add a rules section about that. Anyway, I've decided you can only use this action ONCE between encounters with pure girls. (And possibly only if all your existing familiars have already been defeated.)

Captain Charybdis gains 3 monster dice.

Shadow Sniper Sylvie gains 5 monster dice.

>>167236

indecency lowered to 1

After giving the crystal a long look and comparing it to the syringe of corrupt fluid, Blue Cleric nods.

"I might be able to do something with this, but then again it might just dissolve completely. Compared to this corrupt fluid, there's a certain amount of raw energy, but the corrupt material is part of what's holding it together. There's a chance I could convert it, but some of the magic will probably be lost as I purify it. Perhaps If I had more I could combine them if they start to come apart."

Player Indecency corruption, addiction

Demonslayer Isabel 3* 1*, 1

Electric Idol 2* 1*, 2

Entranced 1

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Isabel 6

Sylvie

Charybdis 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.167428

>>167310

Backing out of the cramped crawl space, Sylvie shakes her head, looking a bit disappointed. "Hmm… Thought I might find something th-eeAAHHGH!"

As Sylvie turns away, a tentacle creeps up along the floorboards, snaring her ankle and dropping her to the floor with a hard thud before dragging her back in. Panicked, she fights back a bit against the sudden assault, but that pulsing, aching need caused (or perhaps merely encouraged) by her glowing pubic mark overwhelms her. Soon pants of struggle become pants of need and the low-cut panties of Sylvie's new costume vanish into the aether again.

Tendrils snaked around her limbs, forcing her arms behind her back and her legs apart. With slick, fleshy tentacles sliding across her body, groping her, leaving a slippery substance in their wake, Sylvie feels a much thicker appendage brush against her thighs. Ribbed, pulsing and with bulges down the length, and a swollen, oozing hollow tip. Recalling her fight with Miracle Maid, Sylvie knew what was going on now.

"Nngh- ohhhfuck it's one of those koosh ball things." she groaned, hanging onto the door frame of the crawl space and bracing for a rough ride.

No action yet, just RP. I kinda know one of the monsters I wanna make, but still deciding on others, so for now I'm just getting egg'd and will summon later

That being said, if any of you want to play as a ravenous beast for a post or two….~

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 No.167479

quick rp post. Someone SHOULD take up Sylvie on that offer. Maybe help her get some inspiration for her other monster.

>>167310

>>166987

"That should do it." Catching the last few bits of Blue Cleric's analysis, Elly chimes in "I have a handful of the things if you need more materials. And I think we're ready to receive you if Isabel's all freshened up."

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 No.167621

Dice rollRolled 5 (1d6)

>>167479

"Let's keep the way open for them to come through. I'll check north."

Peek through north door: Normal

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 No.167688

>>167267

The Captain grins saucily at her new crew member's enjoyment of her, the otaku within gently pushed back down into her nautical persona. "Hmm, excellent. I confess I didn't know much about any of you. . ." She's a shockingly recent arrival, and her player definitely hasn't read the backlog.

She pauses, considering. "They're all extremely tempting. Taking down the strongest to crush the rest is wise, retrieving my first mate is of course something I want to do, and, mm, this Nia, she was quite unsettling. . ." She sighs. "We'll just have to take our opportunities for plunder where we can get them. Find the one who looks closest to turning, or has wandered off alone. Personally my preference remains with retrieving Levina, even if that doesn't seem entirely wise. . ."

>>167428

Charybdis did however chuckle as Sylvie suddenly finds herself on the receiving end of affections from a quite lively and vibrant bundle of tentacles, squatting down beside her (how vulgar for a lady) as it wastes no time in pushing into her, those thick bulges forcing her to gape and squeeze down over and over, forceful knots of sensation.

"My. I knew you were a hot little slut, I didn't think you could trip over our dear friends so easily," she says with a grin. "You may be better at dealing with them than I am, how about that?" She ruffles the moaning girl's hair just a bit, leaning in and giving her a quick kiss as she guides a second tentacle into the girl's ass with one hand, selected totally by what nuzzled immediately to her when she reached.

And then standing up and stepping back. "Have fun, I need to go see a monster of my very own. . ."

Part 1, consider it a placeholder. After I wake up I intend to take any feedback I got and actually roll up a monster. Gonna throw some OOC stuff out too.

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 No.167703

>>167621

"Sounds good. Need me to light it up for you or should I just keep an eye out for our friends?"

One eye to the southern room, she starts typing a message to Stagelight Magician on the outside. "Hey! This is Electric Idol, just wondering how things are looking over there. Still all peachy? btw how are things underneath us?" aaaand [SEND]

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 No.167752

>>167688

Charybdis, it needs to be said, is not a magical girl inherently. She cannot simply do summoning, she has to act through artifacts and allies. Thus her summoning more resembles visiting and apologizing to a corrupted dryad for losing the tentacled beast that had died and lived again as it always dreamed: fucking some hot slutty magical girl.

The dryad seems to think that's a good use of a tentacle beast.

And then pushes Charybdis straight into her new ally. The consummation is fierce, but brief, the corrupted girl's lust actually placating the beast somewhat as she writhes in its grip, claws at it, until it stills and lets her pet and coo over it. "Ooh, you're a special one aren't you. . . I'd like to keep you for myself, but I've got a little job for you. . ." It coos back in a strange and alien sound, the many peeling tendrils all sticking together as Charybdis slowly molds it with the IPWS to aid her. . .

So yeah, requesting GM assistance with next moves, since I think going directly into another big clash is a bit of a rush, personally. Call it an RP-turn. :D

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 No.168051

File: 5e24be83836e732⋯.jpeg (194.93 KB,1024x768,4:3,4fc45f47422d6acc9043fcb4d….jpeg)

File: 9e2fd9a24b23758⋯.jpg (275.91 KB,1280x905,256:181,1454501667216930884.jpg)

File: ecc01db8b350013⋯.jpg (167.02 KB,1024x768,4:3,cb9e32f83bee356f8c9d40913f….jpg)

File: 29c306226bbcdd5⋯.jpeg (87.25 KB,800x600,4:3,ed4387f0e6b55d4438110efb1….jpeg)

File: 579764e7cc556b2⋯.jpg (39.08 KB,500x500,1:1,tumblr_p534v4w05N1s4mk7zo1….jpg)

>>167310

>>167688

Sylvie has no words for the captain's affectionate teases, only able to get a lustful moan out whenever she tried to speak, each wriggling tentacle gripping tighter, pulsing deeper inside her to bring new pleasures to her.

"Nnnhhh….~ Wh- r-rea- hhHHAH~!" Crying out as another tentacle suddenly works its way up her tight asshole, she finds it diving much deeper than the one hammering her snatch, already bottomed out. Tendrils twisting inside her, Sylvie feels a forceful tug at her sensitives and she's reeled back into the tight confines, absolutely swarming with all manner of phallic growths.

After a few minutes that felt like hours to the fallen heroine, Sylvie shakily starts to crawl back out, a blissed-out expression on her face, trying to catch her breath. As more of her comes back into view, the captain can see her belly rounded with a small clutch of eggs.

Tiredly rolling over onto her back, she shamelessly spreads her legs and a wet, glossy pearl-like shell becomes visible in her gaping pussy, stretching it further.

"Hhh- aaaaaahhmygod-!" she groans, holding onto the leg of a table. "Ohhhgod it was not this big going in…~" she complains in a breathy voice, her lower half tensing and squeezing, squirting in a long, rolling climax until it finally rolls free on the floor, the room illuminated with a pink glow from her brand. Dizzy with bliss, a hand instantly shoots between her legs, only to be met with warm, solid steel. "Awww god damnit!" she cries out in frustration as she futilely claws at the materializing chastity belt.

Before long, the glossy egg splits open, pouring out a dark, sticky fluid that soon forms itself into a nude shape. Tall, feminine, feline and graced with coal-black skin. Strangely, she was also graced with an extra pair of arms and two tentacles protruding from just below her shoulder, highlighting her monstrous nature. When Sylvie turned to look at what she just hatched, it now seemed there were two of them! The creature's image rippling and shifting in the shadows, Sylvie struggled to keep her eyes focused on it, copies shifting in and out of the corners of her eyes.

Picking herself up off the floor, she stumbled towards her new friend as her costume reformed, only to be embraced from behind.

"Ohhh you're gonna be fun~"

Summon Displacer Beastgirl: 3 Dice

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 No.168053

File: d6d85adddcb1f9b⋯.png (5.53 KB,840x840,1:1,Floor3.png)

Dice rollRolled 4 (1d6)

Think I messed up formatting last time and forgot since but:

Three player slots open, post in the OOC thread if you're interested in joining.

>>167621

A quick glance into the next room shows what seems to be a few tables with ornate bases spaced evenly throughout the room There's the slight sound of movement, but nothing else is visible at the moment.

>>167703

"Overall it's being held steady. We have a few reserves coming in to keep them from rebuilding their defenses, but to an extent it's in hopes of taking pressure off of spearhead."

Not much else this turn that I feel needs my input.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*, 1

Electric Idol 2* 1*, 2

Entranced 1

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

monster dice x3

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

beastgirl 3d6

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.168273

Dice rollRolled 3, 2 = 5 (2d6)

>>168053

Nia steps into the room, but doesn't like the look of these tables. "Elly, is it possible you can electrify the floor ahead of us? I can hear something in here. She looks up, then ducks a little to look beneath the tables. She doesn't need to duck very much, as the tables and nearly as tall as her.

Look under tables for traps or enemies: Normal, Small and Flexible?

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 No.168289

File: 52cd0860c40d8e5⋯.jpg (28.97 KB,558x782,279:391,cd7eaad1546c956bbdef456a9c….jpg)

File: c83df1e153b70d3⋯.jpg (31.44 KB,500x777,500:777,e3a9520d33c16e68dc599dc607….jpg)

File: 05f4784b3f67c04⋯.jpg (30.3 KB,601x851,601:851,7182b557896359eda751ca697b….jpg)

Dice rollRolled 6, 2, 1 = 9 (3d6)

free move North

Shock the floor. The whole floor. Electric Burst/Corruption/Trance

>>168273

"Just be sure to jump." If that nobody could amplify her power like that then what's stopping me? Sparks trail her foot as she drags it along and up, cackling with lightning as she reaches the top of her kick. "Ready?"

As soon as Nia gives the signal she drives the leg back down and releases. Enough of a charge should light up the whole floor and give a nasty shock to whatever's creeping around.

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 No.168298

>>168289

Nia stands behind Elly for this, jumping at the signal.

Let's just say the peek under the table action came after Elly's

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 No.168500

File: b385cc7e82cbbd2⋯.jpg (382.66 KB,838x870,419:435,1e48f26cb5b357f225e09da0c1….jpg)

File: 7a853ea0a951170⋯.jpg (67.6 KB,561x831,187:277,7d54ef96a2b20172d07de44d94….jpg)

File: 0973ef4b19d6759⋯.jpg (235.72 KB,600x600,1:1,01.jpg)

File: 7dedb87ec2fba10⋯.jpg (318.1 KB,600x600,1:1,02.jpg)

File: ad11dd4e5933865⋯.jpg (1008.89 KB,1214x1767,1214:1767,9bff5ae46ad436a18d5ecc0e72….jpg)

Charybdis' creative streak is only stopped by a sudden realization. "No, no, I need something specific for you. . ." she says, draping the strange tentacular beastie over her arm.

It's another journey, but this one isn't very long, the tentacles only needing to be smooched into submission a few times, before Charybdis finds what she seeks.

A discarded doll woman. Used and no longer novel, her artificial holes stretched and never to return to tightness. She was very much alive, certainly. Merely a puppet with her strings cut. Charybdis kneels beside the green-haired doll and begins to breathe life into her, oiling and repairing her joints. She doesn't react.

But that's okay, Charybdis didn't expect any different. Instead, she draws upon the Empress' ambient magic through the IPWS, reaching out with a small (and slutty) ritual dance. There is at least one tasteful lens flare. And with a final downward stroke of her hand ending aimed toward the doll-woman, ethereal, light-blue ghost-fire puppet strings latch onto every solid point of her, disappearing after a few inches straight upward.

The doll girl seems to light up at that, or perhaps the strings pull her eyes open a bit more. Either way, she quickly gets to her feet, standing awkwardly, like her center of gravity is above her. "Mistress, what is your command?"

Charybdis is taken aback for a moment. That went even better than she really expected it, too. She had a plan- it takes a moment for her to recall, while the doll watches her impassively.

Then she steps forward, scooping the discarded tentacles off the ground. "Galatea. That's your name. I'm Captain Charybdis to you, not just Mistress." She explains imperiously.

"Of course, Captain Charybdis." The doll woman repeats, her green hair a disheveled mess that cascades around her face.

"And your first order is to own. . . oh probably the first set of clothes you've ever owned, isn't it?" She says, handing the bundle to what is now Galatea.

Hands reach out and accept the bundle, bringing it closer. ". . . It is," Galatea the Doll admits, right before the yearning mass latches onto her, stretching and folding, overlapping onto her, invading her every hole in moments while only the faintest hint of a blush comes to the doll woman's cheeks. It constricts about her like a straitjacket of tentacles before Charybdis *ahems* and taps her boot imperiously, at which point they at least politely remove their 'gag' as they continue to shape and reform.

The shuddering doll maiden's hands are still bound into the tentacles that are her clothes, pulled in front of her and putting her breasts on display. Despite this, her response is an esctatic, keening, "Thank you, Captain Charybdis."

The Captain smiles. She couldn't be more pleased with this result. "Good girl, you're gonna do great things for me, I can tell."

—-

Images:

1) Galatea's face

2) Galatea's body

3 & 4) Galatea is given clothes! Galatea is a free doll!

5) Galatea now.

—-

Action: Created a 3-dice monster. Now to figure out what to do with her.

Some commentary in OOC thread

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 No.168505

>>168051

Charybdis does eventually catch up with her subordinate, the green-haired doll in tow and currently in the midst of a most righteous climax when she does.

Unlike most people climaxing doesn't seem to impede her walking at all.

"My oh my, you birthed them already?" Charybdis coos, walking up to Sylvie, laying hands upon her possessively, stroking especially over her stomach and that curse mark. But then, catching sight of the Displacer Beastgirl, Charybdis' eyes alight.

"Oh, you're a lovely thing. You're Sylvie's catch, eh~? I'd put my hands all over you but I'm not quite sure where you are. . ." Not even the captain's mighty GLASSES can stand a chance against the displacer's illusions. (they're just ordinary corrective lenses)

"Mhmhmhm. We need a plan for those girls. . ."

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 No.168692

File: 610d0b1d46e2993⋯.png (5.51 KB,840x840,1:1,Floor3.png)

Well, on the appointed day, but this is later than I'm trying to get it done.

>>168273

>>168289

As electricity flows across the room, arcing between the intricate bases of the table, a faint sloshing sound can be heard among the crackling static. Looking along the bases of the tables, she finds the ornate bases cover all sides, dotted somewhat randomly with circular holes. It's too dark underneath to see what's under them aside from dark shapes blocking the view from one opening to another.

''It's been almost two weeks since last game input from Isabel, making the characters an NPC to bring the others to the active pure side players. Blue's barrier was retroactively deactivated. (It takes her a turn to set up and take it down.)

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*, 1

Electric Idol 2* 1*, 2

Entranced 1

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,4 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,2 3

Miracle Maid 4,4 4

Mochi Bunny 3,1 1

Backstreet Basher 4,1 1

Passion Flower x,3 4

Stagelight Magician x,1 1

Holds:

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

beastgirl 3d6

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.168695

>>168692

>''It's been almost two weeks since last game input from Isabel, making the characters an NPC to bring the others to the active pure side players.

guh, has it really been that long? no wonder i was being asked if I was ok/needed more time. I'l ltry to get posts in after work later today.

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 No.168902

Dice rollRolled 1, 5 = 6 (2d6)

>>168692

"Alright, there are some holes under the table. I'm thinking a slime creature is beneath each one. Stay away from those, I'll try to get to the other door." Running on the walls, she tries to stay away from the tables and the floor near them.

Traverse room to the east door: Normal, Cat-like Reflexes

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 No.168906

>>168505

>"My oh my, you birthed them already?"

"Er uh… Not -all- of them." Sylvie replies, her belly still weighed down by a few more eggs. Her new friend helps her up off the floor and a dark shroud falls over her momentarily. When it lifts, Sylvie is spotless, cleared completely of the spunk and slime that was covering her.

The panter-like woman reaches out a tentacle towards the marveling captain's cheek, only for Charybdis to feel the appendage slithering up the back of her skirt. "Right here, Captain~ You can call me Nyx, by the way." she purrs behind Charybdis's ear.

"You think we need a plan beyond pinning 'em down and fucking them till they can't think? I don't~" the creature hums. Sylvie nods in agreement. "Yeah uh… I know a little about how the girls fight but honestly? I never gave much thought to fighting against 'em.

Sylvie gives a little shrug, examining Charybdis's animated mannequin and the fleshy clothes covering it. Edging her hand into the sleeve, she feels little tendrils and feelers twisting around her fingers and trying to pull itself snug against her skin.

"Oh wow~ If I didn't just make a new costume I might try you on…" Her other hand sliding down her leg, Sylvie's chastity belt reforms itself around her in anticipation, making her grumble in frustration.

Just as Nyx slinks over to help Sylvie out, a crack of thunder echoes through the room, making Nyx grab onto Sylvie defensively.

"Ohhhhh I don't like the sound of that. Maybe we do need a plan."

I don't really have an action here. I guess we're sorta waiting for you guys to come to us? Honestly, I'm half-considering making a second character or taking control of one of the NPCs just to pad up the numbers game a little

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 No.168956

Thought about the posts we have so far, and I might go ahead and put it off a day for Isabel. It's already late for me, and until her post only Nia has made an actual action.

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 No.169010

Dice rollRolled 4, 1, 6 = 11 (3d6)

move East: Dancer/Normal/Trance

>>168902

Ugh, slimes. The last time Elly fought one of those she wound up completely covered and sparking all over the place trying to get it off. "Don't have to tell me twice." Unfortunately she doesn't have quite the same speed or agility as Nia, so instead of a wall-run Elly settles for a handful of leaps and twirls, jumping past the tables and trying to create as little noise as possible.

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 No.169011

>>169010

trance +1

''maybe it wouldn't fell so bad though. If they don't smell like the last ones it could be like a massage. or some kinda bath.**

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 No.169056

>>169011

aaaah that was supposed to be in italic thought-bubble text. My bad

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 No.169181

Note on post format: This is going to be out of order. First is my actual action, second is my continuation of the lewdities currently on display which probably happened first but whatever.

—-

The decision does eventually come down like so: "While we're clearly superior we mustn't ever underestimate the forces of that Valkyrie. They always seem to win even when our victory's inevitable, you know? I could have sworn I had them ready to walk the plank but I barely got away keeping you."

She shakes her head. "No, they might have a new trick up their sleeve, more allies. More coordinated than last time. I can't ever surprise them the way I did the first time. For now we're going to spy and see if we can't. . .frazzle and split them up. The Empress is with us, you know."

Action: Spy on the girls especially with an intent on setting up traps or splitting them up! I don't have any particular ideas for rolls, so have some dice anyway: Normal, Corruption:

The Captain's seemingly unflappable composure in her element is far from perfect, actually jumping and freezing slightly as she feels that tentacle climbing under her skirt, but she leans back against it after that brief startle. "Oh wow that's strange," she murmurs. "I like-" Thundercrack.

That gives her pause, and eventually leads to her decision, but she steps closer to her assembled girls, drawing them all in. She gives each a kiss in turn, lewd and demanding (even if Nyx takes two tries to get an invisible kiss and a firm grope of her ass). "Don't fret, darlings, this is our time," she purrs.

Galatea doesn't need any further encouragement, though with her arms bound there isn't much she personally can do, leaning forward and drawing Sylvie into a longer kiss instead while her suit of tentacles play over her aggressively. The one sleeve she was playing with drawing in her arm and slurping about her while the other is naturally drawn to that swollen belly, dozens of long, slime-slickened tentacles playing over it slowly, starting to migrate onto that curse mark. They seem like to like the warm tingles of it, lingering there.

Charybdis does sternly tap the tentacled 'hoodie'. "Don't forget, she's not for keeps," she chides. The hoodie does seem to react to that, drawing sheepishly back slightly on the entrapped arm. Galatea gasps. "Seems my clothes get the message," she says, voice somehow dispassionate despite the molesting tendrils.

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 No.169192

Dice rollRolled 1, 5 = 6 (2d6)

>>169181

Sylvie makes a weak whimper as she submits to the Captain's kiss and Galatea's teasing tendrils, both ended too soon. God, it'd be so easy to just stop thinking and let it happen… And she needed to get the other girls to stop fighting too so she could have the time to spare for that. Besides, she still needed to show the Empress she meant business! It felt like she'd been busting her ass at the Academy for way too long without any recognition for it.

Hearing Charybdis's plan, Sylvie nods in agreement and motions for Nyx to follow. Heading for the door, the two step into a shadow and all but vanish into it, Sylvie's glowing, aching curse mark the last thing to fade from vision. "Let's see what I can do now~"

Move towards the party unseen: Pursuit/Stalking Shadows

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 No.169230

File: 3531f5773f8e075⋯.png (5.9 KB,840x840,1:1,Floor3.png)

>>168902

>>169010

The tables stay quiet as the girls move eastward. Stepping into the next room, Electric Idol sees some familiar-looking statues in the corners. Towering very-male figures pose in the corners, speakers embedded in thier pectoral muscles. As she glances around she's pretty sure they moved as she looked away.

>>169181

>>169192

Moving freely to any dark-adjacent room is an innate ability for dark girls, but on the topic of stealth, Sylvie still has maid's greeting. That aside, sneaking into a room to sabotage unseen is a question of both your roll and whether you place priority on being undetected or setting up your trap.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*, 1

Electric Idol 2* 1*, 2

Entranced 2

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 1, 1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

beastgirl 3d6

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.169340

Dice rollRolled 5, 2, 6, 3 = 16 (4d6)

Mind-trick the sound crew. Everybody dance! Precision Broadcast/Corruption/Indecency/Trance

>>169230

"Oh great, a whole gang." The last time she walked into a venue here it was a bit of a bust, but this looks like an easier crowd than last time. Nothing like a good gig to get your groove back. Shadows pass beyond as she walks into the center, a microphone forming in her hand. Weird. "So do you only move when I'm not looking? Or can you dance to another tune?"

Whatever usually plays from those speakers can't be good. "Testing, testing, one-two." Paying no mind to whatever's going on behind her she flicks and shakes the microphone. It's really not necessary for the psychic connection she's about to try and make, but having one feels appropriate. "That should do it." Raising it to her lips she begins to sing a hypnotic melody, attempting to transmit the soothing soundwaves directly into the machine-men. If it doesn't freeze them up it should at least down out whatever dirge they're preparing.

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 No.169341

Dice rollRolled 6 (1d6)

>>169340

Indecency

Hey! Hands off!

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 No.169400

>>169230

Just as Sylvie gets to the door, she stops herself right as she's about to knock. Why would she do that? That's the opposite of sneaky! "Augh, why did I think that'd go away if I switched sides…?" she mutters quietly, earning a teasing giggle from her "servant".

Sylvie tenses as she reaches her hand for the doorknob, straining herself to just go through the damn door, but the thought of being such an impolite hostess for the Empress's new guests gets the best of her.

"Mmmaaaaybe if you took a little trip back down to that hypnosis room, we could fix you~?" an unseen voice behind her suggests.

"Hmm… That sounds kinda like a bad idea."

"Sounds like a great idea to me."

"Well… I'll think about it. Let's just move."

"Sorry, pardon me!" she calls out, though it seems that loud music drowns out her entrance regardless. Opening the north door, the Idol is greeted by a familiar face, but now with a shock of fuchsia hair instead of her usual dark blue, and a much less modest outfit, topped off with a feathered pirate hat.

Wait, did something behind her move? No, there's nothing around that corner after all. Idol's eyes must be playing tricks.

Move North

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 No.169412

Sylvie's boldness takes Charybdis by surprise. She can't help but softly snicker at the maid's greeting as it goes down. She had no idea Sylvie had been hypnotised (presumably) in such a cute fashion. She'd have to see if she had any other maidly instincts. . . or maybe train her with more when the job is done.

That said, Charybdis has something in mind, setting it up in the dark and out of sight of the girls. "Come here, we gotta get this just right. . ."

[Rest of the action snipped for SPOILERSSS]

Set Up Elaborate (If Probably Obvious OOCly) Trap in Adjacent Room

(I figure, given that I'm not exactly working stressed, just quietly, this probably doesn't need a roll, at most a delay of multiple turns?)

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 No.169487

File: fd74ee86e1ad181⋯.jpg (127.5 KB,840x1100,42:55,n98rbo1.jpg)

Dice rollRolled 2, 2, 2 = 6 (3d6)

>>169230

sorta quick pop in. say cheese!

"Ugh. sorry my uniform isn't being… COOPERATIVE" isabel gripes at her companions in her current room. "this - ugh. sometimes it just gets like a knotted rope, got to unkink it step by step. Thanks, cleric~" isa teases, and gives the girl who's been helping the team stay tip-top since day one a breast pressing squeeze of a hug.

"..but lets catch up with everyone, okay? I can fight, even if we're not top shape.We gotta save silvie before - who knows what they've done to her!"

action! rile u the idle girls and regroup with the rest of the team! By which i mean elly. and grab nia on the way?

sorry its been so long. life, life, work, shame :( normal, hunter, teamwork-assists? basically team stance/form ready for trouble!

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 No.169506

>>169340

The speaker golems pause, at least for now. Even as the Idol looks away they dont' seem to creep closer. However the show seems to have used up more than a bit of energy.

incenecy raised to 3, Entranced raised to 3.

>>169412

Well, as DM, I roll hidden (IRL) Dice to decide if a room trap springs. (Should maybe do more trapped objectives and otherwise make more of them conditional.)

I'm thinking you roll to decide the quality of your trap, and then I roll DM dice for activation. Your dice will decide whether it can activate multiple turns and what kind of resuts it can give.

>>169487

A new addition to the team slips in through a magic door, Easily spotting her new teammates Isabel, Blue Cleric and Snowwoman. North of her she can see a loose fence of chains taking up most of the room

As Isabel Tries to rally the team northward, she ends up getting a bit tangled in the web of chains between the north and south sides of the room. The chains slide along the room's surfaces, closing in on her. She manages to escape being fully ensnared, but as she escapes back south she still feels a bit trapped. With a bit of struggling it seems her wrists and elbows have been shackled together behind her back.

Complication; Arms Back: The normal die cannot be used for combat.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*,1

Arms Back

Electric Idol 3* 1*,2

Entranced 3

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 1,1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

beastgirl 3d6

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.169507

File: bc746008c77566e⋯.png (6.21 KB,840x840,1:1,Floor3.png)

>>169506

Oh, and map

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 No.169511

Dice rollRolled 5, 6 = 11 (2d6)

>>169487

>>169506

Emilia's entrance is quiet right up until she's actually on the scene.

The new girl steps through the door, looks left, looks right, and flashes a confident smile to the collected team. "Hello, everyone! Ticking Tycoon Emilia is here to…" She trails off, having apparently arrived just in time to see Isabel's plight… and maybe be more surprised at what she's wearing. Her voice goes from chipper to flat with some amount of disbelief. "…help."

There's a moment's pause. Deep breaths, she thinks. Emilia looks away, closing her eyes for a second, if only not to stare.

She doffs her hat. One of the clock keys sticking out of it abruptly twists with a clicking noise, and then starts winding down with a brief but rapid ticking. She holds out one hand, palm up, and a small silver object about the size of a half-dollar coin drops out of her hat and into her waiting hand. It turns out it is a half dollar. "I don't know that I can help with your new, erm, accessories with any ease – ask me in a minute – but maybe I can do something about this?" She gestures at the slew of chains, dropping her hat back onto her head. "You said there was someone to rescue on the other side, right?"

Emilia steps up towards the chain fence, short heels clicking on the floor. She gets near the wall, and peers across the middle of the room, careful not to touch any of them. Then, she takes the coin and wedges the flat edge in against the contact point with the wall or a mechanism should be. She pulls the coin away… and leaves an identical one where she'd put it in the first place. The new girl repeats the motion a few more times, working to get them just inside seams and tiny gaps.

Then, she backs up two steps, nods to herself and flips her held coin into the air. With a sharp snatching motion, she grabs the flung coin – and telekinetically propels the planted ones deeper into the workings and then wrenches them away from the wall, aiming to pull the chain web down and reduce it to a pile of inanimate metal in the middle of the room.

The extra flair isn't strictly necessary, but she's got a reputation for style. It'll probably be pretty loud either way you slice it, though.

Disable the chain web! Normal, Competency (Compound Interest)

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 No.169609

Dice rollRolled 4, 5, 2 = 11 (3d6)

>>169506

Preliminary roll to catch up:

Normal, Specialty, Corruption, apply all that seem relevant I guess

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 No.169672

Dice rollRolled 3, 4 = 7 (2d6)

>>169506

Caught out in the open by her hypnotic compulsion, Sylvie has no choice but to engage in a straight-up fight for now. A ball of dark fuchsia energy forms in her right hand, sprouting wispy tendrils before solidifying, responding to Sylvie's need to fight. The tiny, stringy-tentacled creature coils itself tight into a long rod and Sylvie realizes now what she has in hand. "Oh, this could be fun…" she mutters, drawing back.

"Hey Elly. Yknow the captain was really put off when they took you back. And you looked like you were having such a good time too!"

Sylvie takes a shot, the tentacle-arrow spreading out as it soars toward Idol, ready to grab her, and another is already in-hand before the first one meets its mark.

Sexgrapple!: Tangler Bow/Corruption

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 No.169693

This is Sylvie's first stand as a Dark Magical Girl! It's a big moment for her! Charybdis can still remember her own like it was yesterday. . . it was, actually, wasn't it?

Anyway.

Charybdis has gotten the sense that Sylvie very much wants to prove herself, and having the more experienced Dark Magical Girl along would undercut that proof at least a little.

For the moment, Charybdis is going to watch and wait from beyond the shadowed eaves of the door. Hopefully there won't be any need to do anything.

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 No.169706

Dice rollRolled 4, 3, 5 = 12 (3d6)

Disarm!: Electric Burst/Corruption/Trance

>>169672

>>169507

>>169400

Some amount of aural and visual hallucinations could be expected in a place as warped as this, but she can't give all the credit to the tyrannical witch. At least not this time, feedback from the trance-inspired vocals resonate within and cause her to drop for a moment. Luckily the song seems to have hit the sound crew hard. Frozen in their corners droning a steady rhythm.

"You didn't seem to want to get away either." wait. The fuzzy noise plays on as her hand sparks. A dazzling trick-shot will be her answer; skip an arc of lightning off the projectile and right into the bow. Then she sees the "arrow" appear to unfold.

Oh. That does look fun.

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 No.169719

Dice rollRolled 2, 3, 2, 4 = 11 (4d6)

>>169506

>>169487

Nia taps her communicator upon hearing the commotion in the next room. "Isa, get everyone in this room, watch the floor because there may be slimes or something under the tables. Blue's barrier should do prevent them from coming out."

>>169706

>>169672

Nia sees everything around the room frozen, the statues in place and entranced by Idol's music. "Great job Elly!" she tells her, but quickly snaps to the south of the room. No time to waste here, with that arrow headed straight towards Elly. She seems she could take care of herself, but isn't about to let another volley fire. Loosening the chain on her scythe, she has an idea. But she'll have to move before she could retreat, with that door so close.

Ensnare Sylvie in the scythe's chain, blade pointed towards. Before a reaction: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.169720

Dice rollRolled 4, 5, 4, 3 = 16 (4d6)

>>169719

Reroll

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 No.169721

Dice rollRolled 3 (1d6)

>>169719

Indecency check

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 No.169730

File: 6addbe2aed97c3e⋯.jpg (295.2 KB,600x849,200:283,i0S75vh.jpg)

>>169719

"Isa, get everyone in this room, watch the floor because there may be slimes or something under the tables. Blue's barrier should do prevent them from coming out."

"L-little help! gah. The haunted room got me. We - i'll bring them in just a sec~"

>>169506

Isabel flounders, hunched over somewhat. She tries to fight the chains off but just ends up entangled further. A body manipulated, bared. A little bit helpless. Armbond!

"D-hey. Damnit. Nia says we're needed everybody - get out of here before they ge you, too! Snowwoman, cleric. We gotta move on… but careful you don't get snared too"

gather the team and head: north! Holy arms.(with the intent to set up cleric in that clear room)

>>169511

it doesn't help that its the new girls first day on the job. This is embarassing to say the least, and the violette 's cheeks flush a bit, shoulders rolling. Try to stay calm. There's a beat, as the semi-disgraced girl looks upwards, meeting the tycoon's eyes. "… I'd say its not usually like this… but the sorceress in charge of the tower - empress calista - yeah, she likes her magics like this. "

A pause, a breath. "Thanks. I think we need to help elly and nia out - you see the icons on your spellphone?" isabel explains as the predicament is wrested from her arms. It would be easier if she could gesture, but of course, talk and walk is in their near future.

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 No.169731

Dice rollRolled 2 (1d6)

>>169730

forgot some dice! in this case, cleric, snow could probably assist if its needed. should I include or just roll for me since team move?

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 No.169732

Dice rollRolled 3 (1d6)

>>169672

It's become an awareness for me that I can actually /do/ this and it's a valid thing to do to help!

—-

Charybdis' concentration on her crew member does have one effect anyway, as she's watching from beyond the sidelines her staff glows with corrupt power.

Sylvie can feel it as though Charybdis was right there with her. Whispered naughty words in her ear, stroked her new glowing marking, steadied her hand with her own, instilling her with confidence and power.

Whether it makes the difference this time is a roll of the dice.

Action: Assist Sylvie! Dice: Uh. Assist Dice?

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 No.169734

>>169730

Emilia glances back to Isabel, looking her in the eye and keeping herself composed despite the mounting evidence that this is not going to be quite like any other night of monster-smashing. One of her hands goes up to her hat, fingering the brim thoughtfully as she considers her predicament and how to get her out of it.

"I see! Then I shall endeavor to avoid suffering them howsoever I can," she says, with confidence. Her voice has a touch of a British accent, a slight affectation that makes her sound a little classier and possibly a little cuter, depending on your tastes. It's particularly prominent when she's making a bold statement.

Emilia produces her phone, nodding. "I see them. We shouldn't be so split up in a place like this. We'll have to hurry. Do you know if it's clear from here, or…?" Her eyes trail to Isabel's restraints momentarily. She's probably concerned that there's going to be more things to trip them up like that.

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 No.169757

Dice rollRolled 4 (1d6)

>>169672

Molesting Strike Roll

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 No.169762

File: 3326f788d5a3761⋯.png (5.95 KB,840x840,1:1,Floor3.png)

>>169511

>>169730

The coins hit various marks, ripping the links from thier tehers until collapse into a large pile on the floor. The way is left clear aside from the severed chains covering the floor.

With the obstacle torn down it's easy enough to make it into the next room.

"Alright, I'll just begin setting up my barrier." Blue says, walking towards the center of the room and starting to measure the room, making gestures with her hands.

As she focuses on the calculations, a slight squelching sound comes from near the floor.

>>169609

Taking a 5 for last turn's action. Check your email for details.

>>169672

>>169706

>>169719

>>169732

Sylvie's arrow manages to snag on Electric Idol, while the burst manages to cause her bow to dematerialize.

Electric Idol has one hold, strength 4

Sylvie's Tangler Bow is disabled for one turn.

Nia's scythe coils around Sylvie, cuttign into Nia's clothes on the way out

Sylvie has one hold, strength 5

Nia's indecency has raised to 3

The stunned speaker statues start to move again, seemingly having shaken off the interference.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*,1

Arms Back

Electric Idol 3* 1*,2

Entranced 3

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 1,1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Sylvie 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

beastgirl 3d6

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.169873

Dice rollRolled 1, 6 = 7 (2d6)

>>169762

The Ticking Tycoon seems appropriately smug when she tears apart the chain web. She flips a coin into the air and catches it lightly in her hand, striding forward with the other girls. "One less obstacle between us and them!"

Emilia looks to Blue, nodding once. "Alright. We'll push on ahead and see if we can…" She trails off, frowning, and starts looking around the room. "Was there a noise…?"

Searching the room for danger! Normal, Competency (Fortune Finder)

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 No.169934

Dice rollRolled 2, 1, 6, 4, 4 = 17 (5d6)

>>169762

Sylvie lets out a sinister chuckle as she's eyeing up her new playmate, slim tendrils slipping under Idol's costume and leaving slimy trails over her skin, but a length of chain wraps around her just as she's about to make her move! "Crap! Augh- Nia! You are not my favorite person right now…"

Struggling against the chains, Sylvie's eyes go to the ceiling. Catching a glimpse of something creeping above in the lighting catwalks, her smirk returns. A shadowy, dark-skinned figure- no, two figures!- drop down from the ceiling and take a swipe at Nia with a pair of tentacles, the soft pads on the end now bristling with small barbs- perfect for grabbing and shredding clothes.

"You didn't think I ditched you, didja~?" the panther-like woman purrs out as she engages Nia.

Sylvie- Struggle: Corruption/Indecency (First two)

Nyx- Attack Nia: 3-Dice Monster

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 No.169945

Dice rollRolled 6, 3, 4, 4 = 17 (4d6)

>>169934

Nia doesn't like that smile. Something with speed approaches. Holding the scythe in one hand, Sylvie still wrapped up, and her poleaxe in the other, she swings at whatever that creature is.

Swing at creature with poleaxe, pushing Sylvie into its line of attack with the scythe: Normal, Soul-weaponry, Scythe, Indecency

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 No.169946

>>169945

>>169934

Nia isn't sure what happened. Her action came quick and mostly unplanned, so she did the first thing she could think of. "What even are you?" she asks. Far more articulate than the other familiars she dealt with, but made of the same stock it seems. "You two met each other? Shame you'll have to see one of you go."

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 No.169973

Dice rollRolled 4, 6 = 10 (2d6)

Room hazard 1d6

Blue Cleric 1d6

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 No.169974

File: a679460e5ca89e7⋯.png (5.94 KB,840x840,1:1,Floor3.png)

>>169873

As Ticking Tycoon starts to examine the room, tendrils start to reach out from under the tables. She manages to avoid them as they lash out. Blue cleric starts to expand her barrier as limbs reach out towards her, but her growing field causes the extending limbs to dissolve.

>>169934

>>169945

Nia and Nyx exchange blows, swinging feircely as a pair of the speaker statues start to close in on the pure girls.

Nia Must take an indecency check

Combat success 1 of 3 against Nyx

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*,1

Arms Back

Electric Idol 3* 1*,2

Entranced 3

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 1,1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Electric Idol

Sylvie 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Nyx 3d6

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.170026

Dice rollRolled 3 (1d6)

>>169974

Indecency

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 No.170049

Dice rollRolled 4, 3 = 7 (2d6)

>>169974

The tendrils lash out, but Emilia is sharp-eyed and quick on her feet. She hops back a step and twists away from them, narrowly avoiding what would likely be slimy legs, gripping a half-dollar between her index and middle fingers in a 'wind up' pose.

Then the barrier comes up, and the things dissolve. Cautiously, she bends down to look under the tables and make sure nothing survived that. She's pretty certain that sort of barrier wouldn't be stopped by a table, but it's worth looking really quickly…

But a moment is about as long as she spends on it. "We'll be right back with the others!" She speeds off to the east –

– and bursts in on a brawl already in progress. "Ticking Tycoon Emilia, here to help!" she announces. Her left hand flicks forward, and copies of her held coin leap from her fingers, zipping forward and multiplying in mid-air until there's a spray of pure value erupting like shotgun blasts at the advancing speaker statues. They might be more solid than the chains' anchors, but never let it be said she won't resort to throwing money at a problem to make it go away.

Moving east, attacking statues on the way in! Normal, Competency (Compound Interest)

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 No.170062

Dice rollRolled 6, 6, 3, 4 = 19 (4d6)

>>169974

Sylvie continues to struggle against the chain that seems to move on its own to constrict her further. Squirming to get a bit of purchase, she brushes up against one length of chain snagged up between her legs. Huffing with effort, and then with arousal, the bound girl gets distracted, trying to rub herself off on Nia's weapon, her cursed mark filling her with need…. At least until-

*plink!* "Ow! The hell was-" A silvery coin bounces off her head, falling from above, followed by dozens more, pelting her all over. "Ow! Ow ow ow ow what- ow! Hey!" she complains, now trying again more seriously to release herself. "What even- …. JFKs? Do stores even still take these?" Sylvie remarks incredulously.

As Nyx takes the impact of Nia's halberd, both her and her double flinch away… at the same time, in the same direction. It's a trick!

"Nhh! Lucky shot, kitten…" she growls out. Bringing the double near again, Nyx starts to circle Nia, pacing with a predatory look to her eyes, switching places with her shadow and making abrupt changes in direction. "Oh I see…. You must be that little hotshot we've been hearing about!" The displacer beast lunges again, swiping with claws both from front and behind, though only one would find cloth.

Sylvie- Struggle: Corruption/Indecency (First two)

Nyx- Attack Nia: 2-dice Monster (last two)

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 No.170071

Dice rollRolled 2 (1d6)

>>169974

quick post while at work, sorry, fluff later

' ation: move east, assist Emilia! that is, charge in beside her, backing the new girl up! normla

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 No.170076

Dice rollRolled 2, 4, 3, 2 = 11 (4d6)

>>169974

>>170062

Nia feels Sylvie move against her scythe, thrashing about to try and break free. She knows she can't just renew her grasp on her, not with that creature so close. And especially not with those statues closing in as well. While distracted by the coins, she unloops the chain from her, essentially causing her to succeed in breaking free, and focuses instead on cutting down that thing. "So you've heard of me? What have you heard? You know sound travels so slowly."

Exceed the creature's speed to strike: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.170077

Dice rollRolled 5, 6, 2, 5 = 18 (4d6)

>>170076

Reroll

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 No.170078

>>170077

>>170076

Focusing her energy, Nia can see which of the two images is the real creature. After making her way around her, away from Sylvie and those statues, she unleashes a flurry of blows with both weapons.

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 No.170105

Going to have to delay for personal complications.

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 No.170131

Dice rollRolled 3, 3, 6, 4 = 16 (4d6)

apologies for absence

Fry a speaker: Electric Burst/Corruption/Trance/Sexgrapple Corruption check

>>169762

>>169934

For just a moment, she manages to keep her cool. The impact didn't shred her outfit any and she could still see just fine. The clatter of her former-friend's bow skipping along the excites her enough for an immediate second volley. The new presence shocks her right out of that, a cry more of happiness than fear is heard as the now-moving projectile worms its way under her clothing. Slim limbs find the hidden rope, tugging and pulling it that much tighter around her breasts. Once they've been forced out enough (protruding out quite a bit more than usual) a slimy coil wraps around each of those extra-sensitive mounds.

"Ah, okay, you can stay for now, totally getting you off after this though." The sound dieing down must mark the end of the song. Power courses through her as she faces a speaker, drawing a blush as yet another sensation circles her chest. come on, focus!

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 No.170133

Trance +1 The action still goes off, yeah?

>>170131

Something like a moan is heard as the charge releases, El's whole body shaking as the overwhelming pleasure once more drives home her absolute need for this kind attention. Unyielding and personal, just for her. Just how she likes it. She feels herself slipping back into a docile state, current rising up wildly. Living lights, special lights, yellow turns to blue.

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 No.170177

>>170176

Indecency Check

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 No.170180

>>170177

>>170176

A turn hasn't even passed yet!

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 No.170182

Dice rollRolled 3, 5, 5, 6 = 19 (4d6)

NOTE: BOTH TURNS HAVE FLUFF/SETUP STUFF AFTER THE CONCLUSION.

Charybdis has been watching from the shadows. Even some subtle influence hasn't quite been enough to help out. (Narrator's note: It's true! Every friggin' turn has been a 6 against Sylvie D:. Nia you're a re-rolling fiend! Sugoi!)

She's biting her thumbnail and then huffing at herself for engaging in such a childish worry habit as things start to turn to more than Sylvie can readily handle, even if Levina seems to be. . . getting distracted. Curiouser and curiouser, but worry upon worry.

She glances back a moment, nods with satisfaction. Okay.

Captain Charybdis stands atop a small wave sweeping into the battlefield, laughing in her imperious, haughty manner with arms folded and the Infinite Pure Wave Saber nestled in the crook of her elbow. But she's not arriving with the intent of launching a surprise attack. Surprisingly.

"Did you miss me girls?" She concludes with a coo as she lands beside Sylvie on the last of the wave's momentum. Her eyes flash as they cross the Ticking Tycoon, but she doesn't worry about it just yet.

"Three on two is hardly sporting, you know," she announces.

—T-T-T-TURN SPLIT!—-

It isn't clear if the statues have been destroyed yet due to this turn-structure getting a little wonky in Nightmare's absence and whether they'd survive anyway, so I'm going to be doing two potential actions depending on whether they're hanging in there to do their thing.

—TURN A: IF STATUES ARE FUNCTIONAL—

Charybdis raises the saber high as she deliberately sets out to make sure her math is wrong. It slams down a wave of ethereal chains spread across the floor. They might make a girl jump. . . but they actually have no interest in the girls at all! The chains each seek out a statue, rising and wrapping about them. Crumbling masonry is shored up, limbs re-attached, body reinforced, as each statue becomes an en-chained statue.

"This tower has so many wonders! I just want to see what they all can *do*!"

Action: Move to the room combat is taking place in; Defend/Heal the Statues as appropriate! Dice: Normal, Infinite Pure Wave Saber, Corruption

—TURN B: IF STATUES ARE DESTROYED—

She was too late to save the statues, so she's technically correct.

Seeing that both the Idol and Nia are engaged with Sylvie, and not wanting to intrude directly if she's not needed, she conjures more of those chains at Nyx's feet, letting her put them to use as she sees fit, whether it's further restraining the idol or using them to help along the 'stripping'.

Action: Assist Nyx! +1 dice to Nyx to be used this turn or her next would be neat. Going to go ahead and roll it if we're going to stick strictly to assist must be this turn. In which case: Dice #4: Assist!

——-TURN MERGE——-

After she's done her bit of chain sorcery to help out, Charybdis concludes with a tip of her tricorn to Sylvie. "Sorry. I didn't want to interrupt but the situation's getting unfair for just you alone."

But then she starts walking. . . toward the Ticking Tycoon! Her sinister swagger suddenly and abruptly breaks into a girlish jog, arms held higher than they should be before she swoops in and embraces her! "Oh wow, Emilia, fancy meeting you here! Your costume's so adoooorrrable!" She coos, picking the smaller girl up with her tight hug and spinning her around. "Ugh, things have been so crazy, I meant to shoot you a message but it's been all - ohmiwow you're a magical girl too now aren't you! Or maybe I'm the late bloomer but whatever check me out!" She says, finally setting Emilia down to strike a mild pose, skirt fluttering dramatically in the non-breeze while she overall manages to look sinister and piratey but also cute and schoolgirly. "Captain! Hah! This outfit's so fucking sexy," she purrs, before leaning in suddenly to Emilia: "That's pretty good, right?"

https://www.youtube.com/watch?v=MPEdWJZZ0Nw

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 No.170198

>>170180

Oh crap you're right. I guess I got a little ahead of myself there… muh bad D:

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 No.170285

>>170062

"Legal tender is legal tender," Emilia sing-songs from the far side of the silvery storm. "You should see the collector's market when I come to town~!"

She should probably be more generally heroic instead of going 'nyah-nyah,' but she's only been doing this for a little while. A break in upright character is bound to happen. She'll get it down! Eventually!

The battle rages, though – or lusts, in this case – and the Ticking Tycoon faces her most dangerous, destined foe…

>>170182

…the Captain.

Charybdis approaches her, and she straightens, looking at her with a look of wide-eyed surprise that could very well be fearful. She sets her shoulders, plants her feet, lifts her chin –

– and gets promptly tackle-hugged. Her arms wrap around the Captain, laughing into the embrace. She's lifted up and spun around, her skirts twirling, the cloud of glittering silver whirling around the pair of them to stay at her back the whole time. She gets her feet back when she's set down, taking a half-step back and clapping her hands together. "Oh, wow! You look great! A little more sinister than I kinda imagined you would be," she admits, hearkening back to her own daydreams of the pair fighting evil together, "but I think you've definitely got the better costume." She adjusts her big hat with a touch, beaming.

"I've only been doing it a little while. It's great, though, right?!" Her levels of fangirl begin to rapidly climb. "I was gonna tell you when I saw you next, but then things got crazy, and…" Emilia trails off, adjusting her skirt and looking a touch embarrassed. "W-Well, I'm really glad to see you. We can explore together!"

There's a beat. Emilia looks over at Sylvie, Nyx and the statues. "But, Eloise…" She lifts a hand, finger extended, pointing. "…aren't those the bad guys?"

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 No.170289

>>170180

>>170133

Still near the Idol as she slips out of her chains, Sylvie takes a very unsubtle glance up Idol's skirt as her legs tremble. "Ooohhh did my little arrow just make you juice? Just relax and enjoy i- AAAUGHJEEZUS!" Getting an earful of feedback, Sylvie's head gets back in the game, her attention settling on Nia. After being tossed around like a yo-yo at her new friend, and putting up with all her fake blustering, Sylvie's face twists from hazy, careless bliss to anger-fueled focus as her bow reshapes from a mass of tendrils.

The displacer beast recoils once more as she's struck, Nia's wide, flailing swings making a difficult counter for Nyx's trickery and agility.

Ducking under a swipe, Nyx growls with a vicious grin in response. "I heard you were-"

"-a big fat faker!" Sylvie interrupts, a tentacle-arrow zipping past Nia's head and through Nyx's double.

"Hey, watch it girlie!"

"I dunno what you heard, but -I- heard that Nia hacked your computers to make herself look like a huge threat-" Sylvie explains, dispelling Nia's illusion after watching her slice so many of Nyx's down. '-and honestly, you've been a total pain ever since I got here, and you've only gotten worse since you got that chain thing!"

As Sylvie lays out her complaints, she draws back another arrow, taking aim with eyes full of focus.

Edited my last post to make it an RP post instead of an action

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 No.170325

Dice rollRolled 6, 2, 3, 6 = 17 (4d6)

>>170131

Speaker statue

2d6 + molesting strike

>>170062

+1 to nyx

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 No.170326

File: 248d8a370397105⋯.png (6.23 KB,840x840,1:1,Floor3.png)

Sorry about Friday, just didnt' have the time.

>>170049

>>170071

Ah, it's possibly missing from the rules doc, but damaging multiple targets follows different rules. Counting it as covering fire to defend the other girls. Didn't accomplish anything due to low rolls however.

>>170131

>>170325

Raises to trance apply starting the next turn, and an action roll that ties is successful. So in short, it would count if otherwise high enough to succeed.

Seemingly undeterred by the shower of coins, The statue closing in on Electric Idol starts to get a hold of her. It isn't quite able to get under her clothes, but as it restrains her arms, she can feel some strong low frequency vibrations behind her hips.

>>170062

>>170076

>>170325

Sylvie manages to break well free of the chain, causing it to unravel and retreat back to Nia's hand.

Since it was a tie for 6 last turn, I didn't give Nyx damage to her dice, so she still has three to work with, even if she is taking damage.

The battle between Nyx And Nia stays intense, Neither side is without a scratch, though some scratches are more evere than others.

Nia must take an indecency check. 2 of 3 successes against Nyx.

>>170182

What to do with this. . . none of the speaker-statues have actually be damaged yet. Maybe give them better grapple ability forward thanks to the chains.

The statues advance as a set of chains wraps around them, rattling and jangling as the figures vibrate. The four of them each start charging toward one f the pure girls in the room.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*,1

Arms Back

Electric Idol 3* 1*,2

Entranced 3

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 1,1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Electric Idol

statue 6

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

whiskapus (1)

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

Nyx 3d6

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.170437

>>170326

Indecency

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 No.170438

Dice rollRolled 5 (1d6)

>>170437

Dice didn't work. Indecency

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 No.170442

Dice rollRolled 3, 4, 5, 1 = 13 (4d6)

>>170438

>>170437

>>170326

Nia doesn't pay attention to the taunting. Her actions speaks louder than any of that. But the amount of things in the room she needs to pay attention to is enough for some hits to land, tearing into her top. She needs to create enough distance between everyone, to prevent being surrounded. But why not do so in style? Focusing, she feels time slow around her, and prepares to strike through Nyx, crouching down and lunching through her.

Blink through Nyx, bisecting her in the process: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.170443

Dice rollRolled 4, 2, 6, 5 = 17 (4d6)

>>170442

Reroll

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 No.170444

Dice rollRolled 1 (1d6)

>>170443

Indecency

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 No.170445

>>170443

>>170444

Nia felt her scythe tremble, hungry for blood, close to turning on her before she points it to the target before her. She can feel her weapons tear directly into flesh as she passed through the crowd, leaving little evidence of her action other than arriving on the other side of the room. She couldn't help but wonder where such a creature came from. It definitely seemed more capable than the others she faced before, but its sentience was 'programmed' as an extension of her owner, as she assumed most summoned familiars were. But whose?

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 No.170451

Dice rollRolled 6, 5, 1, 4, 3 = 19 (5d6)

>>170442

As Nia tears through Nyx, all of the panther-woman's doppelgangers fade, and soon the real Nyx is starting to dematerialize into formless darkness as well. Angrily, the displacer beast uses what strength she has left to leap at Nia, ripping at her clothes before leaping up back into the ceiling rafters to make a hasty retreat.

Sylvie continues to sling arrows at Nia, partly at where she was, and partly at where she thought she was moving to, desperately trying to keep her down. "You stop that! Cut it out!" she yells as her arrows unfurl into masses of grabbing tendrils now covering significant parts of the room.

Sylvie- Pin Nia down!: Tangler Bow/Indecency/Corruption (first 3)

Nyx- Attack Nia: 2-dice Monster (last 2)

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 No.170560

Dice rollRolled 2, 1, 6 = 9 (3d6)

>>170285

Eloise's grin widens as she and Emilia exchange chatter like old times, especially Emilia's touch of embarassment toward the end. But she does have to deal with the fact that, yes, yes, she totally helped the bad guys. "Funny story," She starts, glancing over to Sylvie and Nyx being pointed out. And then her brows knit with a sudden fury.

She turns back to Emilia, "Look, it's complicated right now, hopefully we can work this out." Looking frustrated at her inability to explain it right now, she gives up and leans in suddenly to give the girl a sweet kiss.

—TURNSPLIT 2: Electric Boogaloo—

Due to not knowing if option A is even possible, let alone against Nia's 6s of doom, I'm including option A with the expectation that it'll probably become option B anyway.

—TURN A:—

The Infinite Pure Wave Saber reacts strongly while she does so, the watery magic all along its length drawing in more corruption from the ambient energy.

A firm slam against the ground, and the collected corrupted magic is shot out as something akin to a water balloon, impacting with Nyx's dissolving body with the intent to stabilize and restore her, even if it hurt herself to do it.

Pulling away, she has a sheepish blush, but then turns to look at them. "Didn't I tell you not to die on me, Nyx!?"

Action: Protect/Stabilize Nyx from Death. Dice in order choose all that apply: Normal, Specialty, Corruption

—TURN B:—

The kiss isn't long, not giving Emilia much time to struggle if she doesn't want it, before Charybdis breaks from it. "The scythe girl just killed a lovely sweetheart. Sorry, I can't just let that go."

Turning with what seems like a genuine tear in her eye, she shouts at the fading monster, "Nyx you better come back, or I will hunt your spirit down, you hear me!?"

Charybdis slams the Saber against the ground without so much as an incantation, the ghostly crew rising through the floor once more with chains and shackles galore for Nia. Charybdis must really think of her as an animal to be chained down, huh? That or she's too angry to be creative.

Action: Grapple Nia. Dice used: Normal, Specialty, Corruption

(Both turns options use the same dice, so there's only one roll needed)

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 No.170569

Dice rollRolled 1, 4, 1, 4 = 10 (4d6)

Electrocute the Sabre and Disarm Charybdis: Electric Burst/Whiskapus/Indecency/Trance

>>170289

Elly can't help but laugh at Sylvie's outburst. "What, too loud for you?" Apparently she hasn't fully shaken that cruel tinge, delighting in the archer's reaction even as she feels something close around her.

>>170326

"Hey. That, that feels kinda good. Cut it out." The heavy rumbling bass thumps against the exploring tentacles, adding an extra-distracting vibrating effect. Elly didn't mind too much at first but now this thing had to go! Try as she might the mechanical limbs prove unyielding, welding her arms together away from the creeping tormentor. Immovable… and somehow exciting. The memory of a certain fun night in comes to mind. A similar situation all around and she really wouldn't mind at all if it was someone else's grasp.

>>170560

A blue glow catches her eye. Oh right. That thing again. Well if the bad guys were going to fight dirty she could too! A free foot lift up and stomps back down, the click of a heel heard just after the ethereal sword crashes down. An unwinding tangle of wires flies out, and a thin flash appears from the ceiling, both heading straight towards the ghostly blade.

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 No.170570

Dice rollRolled 6, 6, 2 = 14 (3d6)

>>170569

reroll? if applicable

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 No.170572

File: 43eebd19c991b59⋯.jpg (258.98 KB,644x910,46:65,7850307.jpg)

Dice rollRolled 4, 6, 6, 3 = 19 (4d6)

>>170326

Doing a bit of catchup. action at hte bottom - i think arms back got cleared a turn or two ago tho! still hot

>>169762

>"Alright, I'll just begin setting up my barrier." Blue says, walking towards the center of the room and starting to measure the room, making gestures with her hands.

"Thanks, blue. Hopefully we won't get beaten back here again.."

>>169734

Isabel listens, nods along. Then grumps a little. She finds herself liking the girls spirit though. "I don't. the only thing that's clear about this tower is how much butt has to be kicked to get ahead."

Normal, holy arms/sorceress, combat risk

>>170182

>She says, finally setting Emilia down to strike a mild pose, skirt fluttering dramatically in the non-breeze while she overall manages to look sinister and piratey but also cute and schoolgirly. "Captain! Hah! This outfit's so fucking sexy," she purrs, before leaning in suddenly to Emilia: "That's pretty good, right?"

"Hey! youre not getting hands on my team again! this ends here!" the slayer boldly claims, firmly setting her jaw.

>>170285

>There's a beat. Emilia looks over at Sylvie, Nyx and the statues. "But, Eloise…" She lifts a hand, finger extended, pointing. "…aren't those the bad guys?"

"Sure are! " Isabel agrees, letting out a low whistle of appreciation at Nia's maneuvers. She's sure stepping up into the dark knight's shoes, and its making isabel want to give her a run for her money. And she's just getting started clearing the door.

>>170326

>What to do with this. . . none of the speaker-statues have actually be damaged yet.

>Seemingly undeterred by the shower of coins, The statue closing in on Electric Idol starts to get a hold of her. It isn't quite able to get under her clothes, but as it restrains her arms, she can feel some strong low frequency vibrations behind her hips.

Well! this won't stand! Isabel steps forward, and her blade flashes with an edge of dark magic. Dealing a cutting blow to the speaker's cables, then body and limbs as a whole. Dark magic to fight magic. A powerful strike that leaves dust and a surging tingle of corruption in its wake, the slayer taking a stance ahead of the newly-arriving friends, the better position to press their attack next turn.

Action: DESTROY the speaker harassing elly so her action goes through unhindered! normal, corruption, holy arms, combat risk'

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 No.170611

Dice rollRolled 4 (1d6)

>>170451

molesting strike roll

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 No.170612

File: a59dc166e21b2e0⋯.png (6.26 KB,840x840,1:1,Floor3.png)

>>170442

>>170451

>>170560

>>170569

Soon after Nia puts down the creature, it's owner manages to ensnare her with a tangling arrow.

Dark energy starts to stitch across the monster girl's midsection as it starts to raise again. Damaged from the would-be fatal blow it arises a little slower.

Nyx has been destroyed and then revived as a 2d6 monster.

Sylvie has placed one hold on Nia, strength 6.

The burst of lightning knocks aside the saber, knockign it just out of Charybdis's reach. However the wiry creature seems to not return to the girl's side as it's wires pull back into thier usual shape.

Charybdis cannot use her magical competencies for one turn.

Electric Idol's whiskapus is no longer obedient.

>>170572 Isabel

>i think arms back got cleared a turn or two ago tho!

I'm not seeing any action to undo the complication in the turns since it was applied. . . It'd be too easy if it could just be removed by stepping into the safe room. Also Blue's ability to clear rooms seems abuseable as-is. So far each instance has had a specific roll, so I'm making it a rolled action for her with an exposure point if it fails to encourage pure players to clean the rooms themselves unless it's worth the risk to thier healer. (Say the rest of the team is in high corruption and indecency numbers.)

Isabel's strike manages to shred some of the casing off of the outside of the speaker statue and caus it to lose it's grip. It turns it's attention toward Isabel, who now faces a pair of them, though one seems quite damaged.

Success 1 of 2 against a speaker statue, 1 die removed.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 1*,1

Arms Back

Electric Idol 3* 1*,2

Entranced 4

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 4* 1,1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Nia

Sylvie 6

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

Magic Card

Grand Mirror

Galatea 3d6

Nyx, 2d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (5) *cursed*

Blue Cleric

Corruption syringe

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 No.170615

>>170612

>I'm not seeing any action to undo the complication in the turns since it was applied. . . It'd be too easy if it could just be removed by stepping into the safe room. Also Blue's ability to clear rooms seems abuseable as-is. So far each instance has had a specific roll, so I'm making it a rolled action for her with an exposure point if it fails to encourage pure players to clean the rooms themselves unless it's worth the risk to thier healer. (Say the rest of the team is in high corruption and indecency numbers.)

twas the tycking tycoon's first action! .. at least, that's what i thought >>169511 and >>The coins hit various marks, ripping the links from thier tehers until collapse into a large pile on the floor. The way is left clear aside from the severed chains covering the floor. was about. I hope i didn't misread it!

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 No.170624

Dice rollRolled 1, 3, 4, 4, 3 = 15 (5d6)

Grab the sword!: Normal/Electric Burst/Corruption/Indecency/Trance

>>170612

"There!" Free of the statue's grasp Elly lunges forward to snatch the skipping blade. Lingering static gently tugs it toward her as she rushes to close the distance, with an opposite charge magnetizing her hand.

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 No.170625

File: 0703b1f3c9a8f1a⋯.png (1.9 MB,1280x720,16:9,Axz_past_fine.png)

Dice rollRolled 5, 3, 1, 1, 1 = 11 (5d6)

>>170624

4's grab the reroll

reroll all (first 4)/Corruption check/Indecency check

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 No.170626

Dice rollRolled 2 (1d6)

>>170625

forgot Indecency

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 No.170627

Dice rollRolled 5, 4, 1, 6 = 16 (4d6)

>>170624

>>170625

>>170626

reroll Normal/E.Burst/Corruption/Indecency

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 No.170628

Dice rollRolled 6 (1d6)

>>170627

Indecency

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 No.170634

>>170612

Feeling herself pulling back together, Nyx leaps back down from the catwalks and gives Charybdis a kiss on the cheek. "You know this kid, Cap'n? This'll make things easy~" she purrs as Nyx and her double start to circle around the Tycoon.

"So what's your thing, sweetie? …. Money? Is the Academy really that strapped for funding?" she teases, coming closer. In a whisper right behind her ear, the panther-like monster asks

"What would you do if I…. seized your means of reproduction~?"

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 No.170674

Dice rollRolled 4, 6 = 10 (2d6)

>>170615

(Oop, that was the one for the trap in the room we were going through. I had intended to follow up with working on clearing your condition, or trying to, but then we charged on ahead before I could. Sorry!)

>>170560

"Uh huh…?" Emilia looks very slightly skeptical about whether it's actually a funny story, but Eloise is familiar with that look. She usually has it before she sighs and goes along with some scheme or idea or another. What're friends for?

That changes abruptly. "Okay, well aft-" That's about when she gets kissed.

This was not a thing she expected to happen.

Emilia turns bright red, cheeks coloring with almost cartoonish intensity. She stiffens up, standing abruptly straighter. Her hat seems to lift slightly off her head, like it was trying to reach the ceiling. Her hands twitch and flail slowly at her sides, the poor girl unsure what exactly to do with them. The swarm of currency she was holding up by way of magical telekinesis drops out of the air, scattering across the floor in a silvery wave with a ringing clatter much akin to an exploding piggy bank. It's a huge mess.

Charybdis – Eloise – pulls away. Emilia is rooted quite firmly to the spot, staring at her wide-eyed and utterly floored. She's a deer in headlights. A deer, it is worth noting, who did not fluster, stammer and pull away. She just… flustered.

Huh.

>>170572

Isabel is raring to go, though, and it snaps her out of her too-long-in-the-heat-of-battle moment of her belly being full of extremely confused butterflies doing backflips. "U-um – right! Bad! That's! Yes! Okay! I'll! I'm! Helping!" She adds a lot of exclamation to try to sound composed, and it really abysmally fails.

>>170634

Nyx closes in. The Ticking Tycoon focuses on her, blinking a couple more times to quickly clear the weird, lightheaded haze out of her eyes. Her hat drops heavily back onto her head, and she lifts a hand to adjust it with a tiny touch. It seems very slightly jauntier. "I'll have you know that money is the second-strongest force in the universe," Emilia tells the panther-monster.

She's about to come up with some clever quip when there's that whisper from behind her. She jumps, hopping forward and half-turning, trying to keep the monster(s?!) and the advancing statue in her line of sight. Another coin seems to manifest in her hand, simply there like she'd done a stage magician's most simple trick. "I- I'd fight you," she stammers, thrown by the extremely forward contents of that whisper. "Eloise likes you, so I don't want to if I don't have to, but I'm not about to let you do… a-anything like that!"

The Tycoon flips the coin forward, seemingly at the nearer Nyx. It goes clear past her in an apparently-clumsy arc. The coin hits the ground, bounces up… and then multiplies into a swarm of spinning silver, rocketing past to try to literally cut the legs out from under the advancing statue.

Emilia gets enough composure back to give Nyx a Look at about the same time. She can consider that particular demonstration a threat. Inwardly, she hopes that's all it takes…!

Blasting the legs of the statue nearest me (while trying not to be intimidated by lewd threats)! Normal, Competency.

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 No.170714

Dice rollRolled 2, 2, 4, 2 = 10 (4d6)

>>170612

Her confidence renewed at seeing Nia caught up in her tangle of vines- probably the first time she's seen the catgirl hold still since they met. "Ohhh you're so lucky my captain was here to help." Sylvie menaces, kneeling down. She pulls off a glove and forces it into the helpless girl's mouth to gag her. Her bow unravels itself into a heap of vine-like tentacles, much like her arrows, and coils itself around her now-bare hand. Sylvie gives a small gasp, feeling the tips of the tendrils through her fingers, feeling her pulse all the way down…. She knows what it wants- what she wants.

"Listen, I really don't care for your attitude… So if you wanna be a bitch, you're gonna be my bitch~" As the "arrows" entangling Nia constrict tighter, the appendages that made up the bow crawl underneath Nia's clothes, groping, squeezing and teasing across her body.

>>170674

The threat seems to do little to deter the shamelessly naked creature and her Marxist come-on. "You suuuure~?" she hums, half-teasing and half-threatening. "You know what an Incubeast is, princess?" Nyx asks. "No, 'course you don't… it's a very special type of creature we keep here, and it can make you feel amazing~ Just ask that archer girl…" The creature tries to play on the rich girl's pride and envy, tempting her. "All the Empress's favorite subjects get one, and you can bet your bloomers they don't sell those on Amazon."

"Oh, but… maybe you're a little young to be thinking about that kind of thing~" She taunts, reaching out a clawed hand to stroke Emilia's cheek, only for it to pass through her… A strong pair of arms wrap around the Tycoon from behind, a third hand grabbing a thigh as the fourth forces its way under her skirt, roughly feeling around to find a spot that makes her squeal. "Lemme give you a free sample~!"

Sylvie- Corrupt Nia: Tangler Bow/Corruption

Nyx- Seize the Means of Reproduction: 2-Dice Monster

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 No.170726

Dice rollRolled 6, 2 = 8 (2d6)

(Minor note: I know the naming convention is confusing, but it's something of a joke at magical girls' expense. The Infinite Pure Wave Saber is at most one of those words, the 'Wave'. Its power isn't infinite, it doesn't care about your purity, and it's actually an oar repurposed as a flagstaff. It does, at least, have watery magic.)

Charybdis yelps as electrified steel forces her to surrender her grip on the Infinite Pure Wave Saber. Her hair seems to deflate, settling heavier on her as her visage turns unreadable.

Her arm is numb, with a burning tingle, and she really needs to not sell how much trouble this is for her.

Unfortunately, the Idol seems to have intuited that it's pretty damn important anyway, going to hijack her weapon with all her might.

Bereft of real magic and not having any immediate plan she does the only thing that makes sense for her to do. She growls and quickly jumps to get in front of the IPWS' path toward the Electric Idol, kneeling and trying to grasp it with her fully-functional hand. "This isn't for you, it's /mine/" she hisses, with all the rage of greed and jealousy rolled together, glaring back at the idol over her shoulder. It's quite the wild look.

Action: No! Bad Idol! My Stick! (Prevent Idol from Stealing the IPWS). Dice: Opposition! or Normal/Corruption or even Normal/Specialty, if she can regain Sea Legs from making contact with the staff. :|a Hard to say. At any rate it's two dice of some damn description.

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 No.170731

Dice rollRolled 5, 3, 4 = 12 (3d6)

>>170714

Nia couldn't help but grin as the girl tried to put her fingers into her mouth. She'd been out of tighter bindings before. Her attention, though, is on Idol, who is about to collide with Charybdis. "Sorry Sylvie can we save this for later? Also I'm a cat, not a dog. What are female cats even called anyway?" She wasn't about to let her bindings do anything funny. And she still had that scythe with her, why not use it?

Break from bind and pummel Charybdis, aiding Idol: Normal/Cat-like Reflexes (whichever isn't bound). Scythe, Indecency

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 No.170732

Dice rollRolled 1, 5, 2 = 8 (3d6)

>>170731

Reroll

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 No.170733

Dice rollRolled 3, 6, 5 = 14 (3d6)

>>170732

Reroll

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 No.170734

Dice rollRolled 2, 6 = 8 (2d6)

>>170732

>>170733

Indecency x2

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 No.170735

>>170734

>>170733

Nia feels the bindings tear off most of what she had, leaving her in shreds. But at least free. She launches herself at the captain, scythe back, grinning widely and ready to swing it right into her.

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 No.170749

Dice rollRolled 1, 3, 2 = 6 (3d6)

>>170735

>>170612

quick post because hellishly long day. action first, fluff maybe later after a coma or ten

Isabel may be bound, but she's a slayer fresh to the fight., and it helps that Nia is drawing ALL of the attention and hate.

She doesn't need her arms to work magic though, and more than that the demonslayer has a reputation for inventive uses of her enemies tools to maintain. Part and parcel of her trade - Her eyes narrow, she knows what she has to accomplish if joining her companion in the fight is going to happen.. The tan girl glowing with a suffusing violet light , smoking tendrils of magic starting to snake their way out of her shoulders and aura, enveloping both herself and ominously looming for Nia, only to wrap her in comforting smoke, bolstering the swift rogue's strained threads.

Action: Heckslinging special:Transmute arm chains to clothing patch-job/regeneration! (as this is a split action, i'm imagining that it might be a temporary indecent patch or enough to absorb a hit instead of a 'true' regeneration. is that ok? I wasn't sure if it was fitting .''

Sorceress, corruption, combat risk(representing using some of her own uniform as magical potential, even if not targeted herself.)

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 No.170750

Dice rollRolled 1, 4, 2 = 7 (3d6)

>>170749

I'll go for a reroll on that.

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 No.170752

Dice rollRolled 6, 6, 6, 3, 2 = 23 (5d6)

Well, darn.

>>170750

>>170749

that looks like two corruption and two indecency tests. Using the gauntlet for the first; order might end up mattering somewhat here

purity gauntlet to the rescue(dice aimed at the first roll's corruption test as a take-two-choose-best), corruption#1, corruption #2, INdecency 1, Indecency 2

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 No.170796

Dice rollRolled 4, 4, 2, 5, 4, 2, 4, 1, 4 = 30 (9d6)

Snowwoman

1d6

>>170625

1d6 whiskapus

>>170749

Speaker statues 1d6, 2d6 + molesting strike

>>170731

Speaker statue 2d6 + molesting strike

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 No.170797

File: 2ca01afe94ee27f⋯.png (6.16 KB,840x840,1:1,Floor3.png)

>>170624

>>170726

Both girls grab the magical item flung aside, pulling between each of them.

Tug of war, first to use normal die on a different target loses grip.

The now untamed whisk starts to grab at Electric Idol. It isn't quite able to restrain her, but it's wiry body forms a cage that will interfere with any arcing jolts.

Grounded, electric burst is disabled.

>>170674

The attack hits, crippling the statue as it continues to crawl forward.

One success of two, one die removed.

>>170714

>>170731

The tight hold of Sylvie's tangler isn't broken easily, but Nia manages to break free. It seems to mainly happen thanks to the scythe's agression, not caring if it shreds Nia's clothing in the process, if it isn't doing so intentionally. She's forced to get it back under control before she's able to use it.

Nia's indecency has raised to 5

While her attention is focused on the corrupt girl, one of the statues manages to grab her. With her wardrobe so shredded, it manages to press it's member against her slit, vibrating as it threatens to enter.

Sexgrapple, strength 4

>>170749

Actually you only roll double checks when the risk dice tie for highest. That's two corruption checks, both failed. With the middling result I'm calling it a sucessful removal of the complication, but patching for Nia fails after the first task. Added to the multitasking section of the google rules doc incidentally.

Isabel is able to dematerialize the chains around her arms, but the dark energy seeps into her too fast to reshape.

Corruption is raised to 3

The more intact of the two speaker golems manages to grab Isabel as she's unbinding herself It pushes her against the wall as she feels the sound waves humming through it's body.

Grapple, strength 5

Snowwoman Jumps on the more broken statue, freezing and then shattering it.

One speaker golem destroyed.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 3*,1

Electric Idol 3* 1*,2

Entranced 4

Grounded 4

Grand Mirror 2* 6*,2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 5* 1,1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Isabel

Speaker golem 5

Nia

Speaker golem 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

Magic Card

Nyx, 2d6

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (4) *cursed*

Blue Cleric

Corruption syringe

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 No.170803

Dice rollRolled 6, 5, 3 = 14 (3d6)

>>170797

>>170674

How annoying, so many distractions she has to deal with! She tucks a dark crystal iinto what remains of her glove, just in case. She cries out to Isabel, "Worry about yourself Isa, and don't let Idol get overwhelmed!" She also notices a fresh face. Completely unharmed. "New girl! Not sure who she is to you, but she's been corrupted. If you want your friend back you have to stop her first!" Her voice strains as she tries to avoid that thing between her legs, coming dangerously close to her bare slit. She clutches her weapons tightly.

Escape grapple by destroying statue: Normal/Soul-weaponry, Scythe, Indecency

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 No.170886

Dice rollRolled 1, 6, 3 = 10 (3d6)

>>170714

>>170797

>>170803

"She's my friend, that's who!" Emilia calls back to Nia. "There's – there's gotta be something I can do without –" Fighting, she doesn't say, but she might as well have shouted it. This situation is far more complicated than she'd imagined.

Nyx promptly demonstrates that her legging of the golem was really not enough of a practical demonstration. Well, so much for the hands-off approach.

"I – I beg your pardon!" Emilia may in fact be too young for that sort of thing… …or, judging by her flush, she may think she's too young to do that sort of thing, but certainly old enough to think about it. The play on her pride doesn't seem to do the trick, though; maybe the 'rich girl' is just playing a role? It certainly wouldn't be the first time…

Arms grab her. Emilia immediately struggles against them but, unfortunately, was not gifted with super strength or a particularly impressive physique. She's soft, and warm, and exactly the kind of girl who could use a little bit of instruction in what these 'Incubeasts' are capable of… but she's also not the sort to just let Nyx get away with whatever she wants.

The Tycoon definitely squeals, but it's accompanied by the sound of small objects whizzing through the air. Scattered coinage picks itself up off the floor and starts pelting Nyx while she struggles, a stinging barrage meant to harass the beast(s?!) so that Emilia can wiggle free and start scrambling to safety… ideally, safety that's not in the direction of the golem she just partly immobilized. "Get – get off of me!"

Plinking Nyx(es) with cold, hard cash to get free! Normal, Competency, Indecency.

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 No.170892

File: d7d7900f2684e1d⋯.gif (189.94 KB,1023x1000,1023:1000,__yuki_onna_nurarihyon_no_….gif)

Dice rollRolled 3, 5, 4, 3, 2 = 17 (5d6)

>>170726

>>170797

Idol manages to grab the 'sabre' and give it a yank, only to be stopped short by Charybdis getting a grip on the apparently dull edge. "What the- what kind of weapon is this?! It's a prop?!" Surprise at the IWPS's true nature is matched by the surprise that the Captain is still holding on, seemingly unfazed by the charge that should be enveloping the… pole? Instead the current is taking a completely different route. Arcs jumping off her body, snatched out of their intended path by the now-glowing metal that surrounds her from behind. Though rendered harmless by her former familiar the lightshow continues, perhaps as a promise as to what's coming as soon as she's free of the twice-traitorous beast.

>>170886

"I hate to be a downer," Elly chimes in, "but if they weren't willing to hand me a beating I'd be in the same place as your friend here." A brow furrows as the sparks die down. Between the winding wires, grabby bass beasts and the arrow that Sylvie may or may not be aiming at her she might have a tough time even if she did wrench the… whatever this is… free. Plan B then.

"I guess this thing's pretty important to you, Captain, if you're willing to abandon crew just to hold on to it a few minutes more. Sorry to say, but this mutiny begins with you handing over the loot. So let. It. GO!" A tug, just enough to make sure she really has the sea-bitch's attention. Then comes the hook.

"I bet that felt really good to you, sicking your little kraken on us. Humiliating me in front of everyone. I saw that look in your eyes, how smug you were. But now I'm wondering if was because you want to beat me, or you want to be me. Feeling all those eyes on you. That attention. Adoration. Even now your minions throw themselves into harms way just to feel the simplest touch."

The trance wells up again, but this time she's ready for it. It's been some time since the seed of desire first grew and filled Elly's mind with those lovely thoughts of being cared for, told just how special she is. But now it's not creeping up on her, it's being shared, wielded as a knife. "Isn't that what you really want? To be adored? To be loved by everyone, especially the one who means the most to you? Always having them willing to drop everything? Just able to fall down before them, perfectly content on your knees? I really can't blame you, I was ready to just give up everything for just a little more."

Share Trance condition. Or at least mind trick Charybdis into giving up: Precision Broadcast/Corruption/Indecency/Normal (if applicable or required)/Trance

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 No.170893

Dice rollRolled 1, 1, 5, 5 = 12 (4d6)

>>170892

Not deep enough. reroll, 1 corruption check pending

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 No.170894

Dice rollRolled 2, 4, 3, 6 = 15 (4d6)

>>170893

'reroll, 1 corruption pending, 1 indecency possibly pending

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 No.170896

Dice rollRolled 4, 3, 1 = 8 (3d6)

>>170894

If Normal not applicable, reroll, 2 corruption 1 indecency pending.

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 No.170897

Dice rollRolled 4, 2, 5 = 11 (3d6)

>>170896

again, 2 corruption 1 indecency pending.

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 No.170899

Dice rollRolled 2, 3, 1, 2 = 8 (4d6)

>>170897

>>170896

>>170894

>>170893

>>170892

At any rate, keep 5 if normal not applicable, corruption/corruption/indecency/indecency

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 No.170902

>>170894

hey uh, shouldn't this six be for trance if normal dice isn't being counted? I think you may also want to clarify which rolls are valid, because I can see your -intent- is 'reroll for a six' but there's also a mismatch between the amount of dice you originally rolled and the amount being rerolled.

also a six on trance die for this is absolutely appropriate. How much favor to make it happen, wicked? I think I've got ~two~ as of last time we checked?

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 No.170920

Dice rollRolled 1, 2, 4 + 1 = 8 (3d4)

>>170797

The beastgirl hisses as the silvery buckshot peppers her face, passing straight through her illusions. Hissing, Nyx disengages and flees to another corner of the room, sprouting barbs from the tips of her tentacles and using them to rip at Emilia's clothes as she withdraws.

With Nia free, Isabel bursting on scene, Tycoon throwing coins about and Idol apparently hypnotizing her captain, Sylvie is at a momentary loss for what to do, but then an idea strikes her. They can't hit what they can't see, right? Black motes of concentrated shadow drift off of Sylvie's dark aura, covering the Sniper in a shade of moonless midnight. "Alright Nyx, this is our turf now!" Pointing to the ceiling, the inky black bubbles drift up to the ceiling, swarming over the bright stage lamps and spreading themselves out, darkening the entire room.

"Shoulda done that sooner, you ditz. Those coins hurt!"

Sylvie- Blackout! (Multi-target): Shifting Shadows/Corruption/Indecency

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 No.170921

Dice rollRolled 4, 3 = 7 (2d6)

>>170797

Nyx- Attack Tycoon: 2-Dice Monster

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 No.170933

Dice rollRolled 2, 5, 4 = 11 (3d6)

Charybdis is in pretty unfamiliar territory here, but she isn't going to let that show. She brushes off commentary on her weapon of choice, hands simply tightening, but Elly's deliberate provocation hits home. "You're wrong. It isn't more important than the crew." There's genuine hurt there, defensive and wrathful.

She however has no desire to explain that thought, especially seeing as it's telling of her weaknesses. It's enough that she knows the real value of this thing. That she needs it to defend her crew. She is however, glaring daggers, just as the Electric Idol was hoping.

And of course it felt good. Humiliating someone, all eyes on herself. It was good to have minions, yes, even better to enjoy them. She found herself agreeing with everything she was saying, not entirely sure where the Idol was going with it- and then there's the subtle way she's wedging into Charybdis' brain. It sends up panic bells just a bit on the late side, charybdis' gaze wavering a moment.

There's the sparkle of the IPWS' magic at her fingertips, if she can just reach out to it properly. Part of her is feeling like collapsing suddenly, another part of her is raging against that intrusive thought.

And there's a simple, vicious way to stop a psychic. So simple it might just be the right way to break the spell. If she can summon up the will to fight that desire-

She's going to headbutt Levina, a clean goat-slam with the intent of clearing her head by discombobulating Levina's, steadying and fortifying herself with the Sea Legs innately granted to the wielder of the Saber.

'''Action: Headbutt the psychic-type Levina and reclaim my stick, using Sea Legs if permitted. Dice: Normal, Specialty, Corruption

(In so far as favors being called in against me are concerned: I am totally down with suffering some Complications. Whether I succeed or fail in getting my precious stick back.)'''

(also also, there's more I wanna do here, just, how it should be is to be settled after I succeed or fail here!)

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 No.170977

Dice rollRolled 4, 5, 3, 2 = 14 (4d6)

>>170797

>The more intact of the two speaker golems manages to grab Isabel as she's unbinding herself It pushes her against the wall as she feels the sound waves humming through it's body.

>Grapple, strength 5

>>170933

>She's going to headbutt Levina, a clean goat-slam with the intent of clearing her head by discombobulating Levina's, steadying and fortifying herself with the Sea Legs innately granted to the wielder of the Saber.

… excellent plan interrupted by one nicely timed violette arriving, striding forward. Pulling hersef free, or trying to, Isabel SQUIRMS. Wriggles. Reaches her fist out - and intent on grasping the captain's hair, the demonslayer only has one goal.

Help the captain stare right into those entrancing eyes. Even if the speakers tear her modesty away.

Isabel's glad her skirt's intact, biting her lip and looking a little sideways at nia. Fuck. Thats a little hot. Why do these speakers scratch this itch buried beneath her bones. that source of power niggled, and strength to draw upon, whether she is intending that or not, the issue's forced.

Action: Opposition to the evil captain Charybdis! normal, moster hunter, corruption, combat risk

Clawing her way forward, powering through the bind, will her hand grasp hair? Find out, after this die roll…

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 No.170978

Dice rollRolled 2, 3, 6, 5 = 16 (4d6)

>>170803

speaker statue: 2d6

>>170977

speaker statue: 2d6

Little reminder to both of you that each hold placed on a character disables one die, starting with normal.

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 No.170981

File: 2ca01afe94ee27f⋯.png (6.16 KB,840x840,1:1,Floor3.png)

>>170803 Nia 5 statue

Nia's strikes manage to break the statue's hold, though the resulting damage doesn't seem to be signifigant.

Hold broken

>>170886

>>170921

The coins pelting the creature cause it to stagger back, some of the blows starting to reopen the scars.

One success of 2, one die removed.

>>170892 EI 5 Chary

>>170933 CH 5 EI

Feelings, cravings, and just a trace of hypnotic magic flows into Charybdis's mind from Electric Idol's. A crystalized memory of a butterfly woman mirrors itelf before the a magical wave shoves the idol away, prying her grip off.

Captain Charybdis has gained the entranced complication Quick explanation: Tack one die for entranced to your action each turn. It rises like core status checks. Your action roll must tie or beat your current entranced score, or else it fails. If entranced raises, it applies the following turn. Fluff wise, your character has gained a looming addiction to praise and affection.

Electric Idol has lost grip of Charbdis's power item.

Electric Idol's corruption raised to 3

>>170977

Unable to properly violate it's captive, the statue uses it's grip to start tearing Isabel's clothes off. While it's grip loosens as it tries to strip her, it's efforts keep her from interfering with the battle between Electric Idol and Captain Charybdis.

'Isabel must take an indecency check.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 3*,1

Electric Idol 3* 3*,2

Entranced 4

Grounded 4

Grand Mirror 2* 6*,2

Entranced 1

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 5* 1,1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 2,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Isabel

Speaker golem 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x3

Magic Card

Nyx, 1d6

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (4) *cursed*

Blue Cleric

Corruption syringe

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 No.170995

rp post. Nia if you need me to I'll regen you this turn

>>170981

Stupid. She just had to run her mouth like that, didn't she. The plan was actually working, and she blew it.

Well might as well roll with it, she managed to buy a little time for everyone at least. And she's probably going to be the center of the Captain's attention for a bit soo…

"Rogue. Are you okay?" One of her collected shards of swirling darkness made its way into her hand as she fell back, scattering jolts of electricity making a show of it.

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 No.171009

>>170981

Forgot to cover Sylvie's action. First of all, I'll have it take effect based on first action die this turn. (though there's no reason not to have these things work same turn since action dice double as avoidance.)

Pure characters must roll 5 or higher to avoid blackout status, which gives -2 against opposing action dice.

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 No.171011

Dice rollRolled 2, 6, 5 = 13 (3d6)

>>170920

>>170981

Tycoon gets her land-legs properly now that Nyx is across the room. She reaches up and adjusts her ticking hat with one hand, the other thrust forward, fingers splayed and twitching like she was playing an instrument. Some of the coins in her swarm of cash lift themselves up from where they'd landed; many more stay on the floor.

Emilia clicks her tongue. She rolls a silver disk across her knuckles on her left hand, snatching the singular coin and making a flicking motion. More zip forward, twitches of her fingers on her extended right hand guiding them to intercept the tentacles before they can close in on her. Tentacles? Those she's familiar with.

…b-because she's fought them before. It's a magical girl thing!

(Quiet, Eloise.)

"Illusions…" The Tycoon's eyes flash. "Your counterfeits have no place here, monster!" She's back in gear. She draws her extended hand up, and makes a horizontal slashing gesture with her arm. "Take this!" Her swarm of coinage multiplies – and then shoots out in a wide cone across the wall she saw Nyx against… just as the lights go out. Lips pressed tightly together, Emilia widens her spray, trying her best to strike the monster down despite the dimmed lights – though it's at the cost to her defense. She might just have to endure a little torn cloth to take this one out!

Attacking Nyx in the growing dark! Normal, Specialty (Compound Interest), Indecency!

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 No.171029

Electric Idol may be cursing her foolishness, but that's a bit premature.

Charybdis rises back to her full height, laughing maniacally as she straightens up the staff. https://youtu.be/vJAWOwq8BCE And just on cue, darkness descends, leaving only the glitter of her eyes in magic.

"I'm going to end this, here and now, and you're all going to praise me for it." She purrs, exultant with the sudden rush of triumph. At least she's making her needs clear, though.

"Long lost Siren's Song," she intones, "Hold empty, picked clean in the Abyss." A twirl of the staff, flickering watery magic the only guide point. "Rise from the great below, and indulge once more. Captives to trade, your souls to enrich." She raises the staff high, slamming it down, "Avast, Siren's Song Raid!"

Immediately the ghost ship bursts from beneath, the ectoplasmic ship displacing ethereal water but not so much as scratching the tile as Charybdis rises atop the prow, laughing once more as a cannonade sounds off. But that's only suppressing fire.

The real show comes with the ghostly crew's hands hard at work. Masts lash out, rope coils, chains are fired, every one of them seeking to capture one of the pure girls and haul them on deck bound.

Action: BOSS ATTACK (GRAPPLE); Dice: Specialty, Corruption, Entranced

Hey, if you actually get hit by it, feel free to roleplay which of the attacks and materials types captures you and how you're bound! Or I'll have to choose for you. :F

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 No.171031

Dice rollRolled 3, 4, 1 = 8 (3d6)

Dice somehow didn't come through there.

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 No.171073

>>171029

>>171031

If you're targeting the whole room, you should be throwing d4. I'll have to count this as a misroll. (You can keep the 1 for trance however)

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 No.171075

Dice rollRolled 4, 3 = 7 (2d4)

Corrected dice.

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 No.171193

Dice rollRolled 4, 2, 4 = 10 (3d6)

>>170981

>>171009

>>170995

Nia gives Elly a smile. "You did well, she seems a little… off now. Any idea what happened?" The combined attacks from the two corrupted girls ended up drawing the remainder of her attention. She wasn't about to let anything happen to her friends, and Elly happened to be the one closest to her. Isabel and the newcomer looked to be alright, especially after watching Tycoon shotgun blast that creature. She grabs Elly's chest, palm over her heart, and focuses. As she'd done rarely before, she drags Elly into her relative speed.

Speed up Elly and herself to be able to avoid attacks: Normal, Cat-like Reflexes, Indecency

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 No.171205

Dice rollRolled 5, 3, 1 = 9 (3d6)

>>170981

>>171011

"Tch- you're no fun!"

Pelted by coins once again, Nyx gets fed up with this little game and rushes out of the room, once more taking a fleeting grab at Tycoon's skirt. The dark makes it hard to see just how much damage she actually took, but either way it was apparent she'd left the scene one way or another.

As Charybdis makes her attack, Sylvie narrowly avoids being caught up in the rigging once again herself, though her pubic tattoo glowing and tingling hotly suggests she probably could have tried a little harder… and definitely wanted to try a little less hard.

"Yeah, you can do this, Cap!" Her bow tethering itself to her arm and unfurling into a whip-like mass of tentacles again, Sylvie lashes out at Nia. She couldn't avoid both the chains -and- Sylvie's attack… could she?

Sylvie- Strip Nia: Pursuit/Corruption

Nyx- Strip Tycoon: 1-Dice Monster

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 No.171225

Regenerate Nia with Dark Energy Crystal have we done this before? I'm not actually sure how it works.

>>171193

"I'm pretty sure this place is messing with my head. Isabel helped me focus a bit earlier, but I don't think I've shaken it. I just made her feel it too." The warm smile (and touch!) does wonders for Elly's mood. Right! Can't give up now! She extends her own hand to Nia, quickly reinforcing the catgirl's uniform as darkness falls. Movement is felt (and heard) around her, but it just seems so slow! Nothing like the rising ropes from last time.

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 No.171260

File: 45e4ae2dbf349e9⋯.png (6.04 KB,840x840,1:1,Floor3.png)

Dice rollRolled 5, 2 = 7 (2d6)

>>171011

>>171205

The monstergirl's form starts to break apart to another shower of coins.

second success of 2, Nyx is destroyed.

>>171193

>>171225

>>171205

Nia's power flows through Electric Idol and herself, leaving her somewhat open as Sylvie tries to tear off what's left of her clothing. Electric Idol provides a crystal of dark energy, but Sylvie's tendrils grab hold threatening to strip her bare.

Use of the crystal grants a guaranteed 1 indecency for the usual cost of regen. The usual cost at 5 or less is a corruption check, but at six it's a guaranteed point.

Nia must take an indecency check This will decide whether Nia is fully stripped before regenerating. May as well throw in a corruption check just in case as well. But then again you need to decide which character takes the penalty.

Speedsense: may roll 2 dice for indecency checks, starting next turn.

>>171029

It's sudden, but I'm taking boss attack avoidance back to being a seperate roll. First of all, it kind of doube-or-nothings so chances are you either win or lose both at the same time. But also, if you take an action without regular dice, there's nothing to check against.

Calling for two avoidance checks to all pure-side characters. First as a retroactive against blackout, (It wouldn't have changed any results from this turn anyway.) and second against Charybdis's grapple.

<2d6, avoidance for snowwoman.

Player Indecency corruption, addiction

Demonslayer Isabel 1* 3*,1

Electric Idol 3* 3*,2

Entranced 4

Grounded 4

speedsense 3

Grand Mirror 2* 6*,2

Entranced 1

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 1* 1,1

speedsense 3

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Holds:

Isabel

Speaker golem 4

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (4) *cursed*

Blue Cleric

Corruption syringe

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 No.171271

Dice rollRolled 5, 5 = 10 (2d6)

>>171260

Blackout/Grapple

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 No.171288

Dice rollRolled 6, 5, 4, 2 = 17 (4d6)

>>171260

(Unsure about which dice you need or which I'm allowed to roll, so here's several that seem applicable. Prune as necessary! Will post actions as needed afterwards!)

VS Blackout: Normal, Specialty (Fortune Finder); VS Grapple: Specialty (Hat Trick), Indecency

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 No.171539

>>171288

It's not an action, you roll 1d6 to see if you avoid the multi-attack. Taking the first of each pair, so that's a 6 against blackout and a 4 against the grapple.

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 No.171599

Dice rollRolled 5, 1 = 6 (2d6)

>>171260

Sylvie turns to Idol as the starlet tries to keep Nia from being stripped bare. "You know…. Maybe you can't focus because you're focusing on the wrong things." she suggests to Elly, trying to steer her away from Nia. Hands drifting to Idol's waist and chest, she leans in close. The Idol can still feel that slippery little tentacritter she allowed to stay crawling around under her clothes, squeezing tight, pulling at her ropes… creeping between her legs.

"Fighting like this really sucks, you know…" she tempts. "And the captain wants you back, too. Can't we just, like, forget all this and unwind?"

Sylvie kisses Idol with a mouthful of dark energy, and the tentacritter wriggles with more passion, trying to slide up inside her.

Corrupt Idol: Tangler Bow/Corruption

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 No.171602

Dice rollRolled 1, 5 = 6 (2d6)

>>171260

Accept dark crystal regeneration

Indecency/Corruption

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 No.171603

Dice rollRolled 2, 5 = 7 (2d6)

>>171260

Multi-attack avoidance

Sylvie/Charybdis

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 No.171606

Dice rollRolled 3, 6, 6, 4 = 19 (4d6)

>>171603

>>171602

>>171260

>>171225

>>171599

Nia feels a warmth around her as her outfit regenerates, but her heart skips a beat at the nature of the regeneration. She manages to avoid the chains, but darkness falls around them before she has the ability to thank Elly. She could hear Sylvie speak directly to Elly. Closing her eyes, she uses her cat ears, cute yet effective, to sense where that sound is coming from, then strike at its core.

Knock Sylvie away from Elly: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.171646

Dice rollRolled 2, 3, 3, 5 = 13 (4d6)

Hit Isabel's golem with… Sylvie?! Normal/Dancer/Indecency/Trance

lol whoops didn't realize we were moving

>>171599

>>171606

Legs tense up as her unwelcome guest makes its presence known again. She had been doing so well ignoring that thing, but Sylvie coming this close seems to have excited it again. Flushed at the touch both over and under she falls back, allowing her hand to fall upon the evil archer's wrist. A metallic flash lingers in the corner of her eye, quickly approaching the soft body upon her. "I'd love to but…"

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 No.171648

>>171646

Fault! damn. For those wondering the intent was to use the force Nia's attack to trip Sylvie into the golem. Like pushing evil dominoes.

"…I…" she really doesn't want to fight them, Sylvie's right about that. Why are they doing this? Why couldn't they just go home? "I know she does. But the last time I went with her something terrible happened." For the moment, she just can't get Sylvie out of her thoughts. Is Sylvie responsible for this? Is it Idol's fault? She needs to do something to help. Anything.

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 No.171661

Rest of you get an extra day to take your actions, I was caught off guard tonight.

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 No.171703

Dice rollRolled 6, 2, 2 = 10 (3d6)

lot of things to respond too. wow.

>>170978

>Little reminder to both of you that each hold placed on a character disables one die, starting with normal.

noted! i'll try to remmeber it. I thought I broke the hold last turn, rolling equal/above? But i see its 4 this time.

>>170981

Unable to properly violate it's captive, the statue uses it's grip to start tearing Isabel's clothes off. While it's grip loosens as it tries to strip her, it's efforts keep her from interfering with the battle between Electric Idol and Captain Charybdis.

'Isabel must take an indecency check.

>>171009

>Pure characters must roll 5 or higher to avoid blackout status, which gives -2 against opposing action dice.

>>171260

Calling for two avoidance checks to all pure-side characters. First as a retroactive against blackout, (It wouldn't have changed any results from this turn anyway.) and second against Charybdis's grapple.

Indecency check, blackout/silvie avoidance, charybdis grapple.

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 No.171709

Dice rollRolled 1, 2 = 3 (2d6)

>>171205

>>171260

The Tycoon deftly parries another parting swipe, and another, stacking coins end to end and using them like telekinetic whips to knock the barbed tendrils off-course. They come apart after impact, swirling into the cloud of glittering silver that seems to surround her. The gentle pinging sound of coinage hitting the hard surface of the floor is almost constant, like a gentle metallic rain was all around her.

Two things go through her head: first, that she did it, and fended off a monster; and second, that she did it, and Eloise is going to be super mad at her in a minute.

Which is less of a concern than the ever-encroaching statues. She's pretty sure she's still clear of the one she legged earlier (which is a legitimate tactic, some tiny part of her insists in a terribly nerdy way), so Emilia whips around and focuses her glinting swarm on the statue attacking Isabel, hitting it from the side to try and knock it down and take it apart!

Things may get particularly dicey when the Captain starts to make her dramatic declaration, but Emilia will cross that bridge when she's tied to it.

Attacking the statue after Isabel! Normal, Specialty (Compound Interest)!

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 No.171712

Dice rollRolled 5, 3 = 8 (2d6)

>>171260

stand strong and RESIST - Isabe's active action this turn is spent fighting against her situation and disadvantages as a whole, trying to tunr it around into momentum she can use. Whether this is against the ghost ship, the statue or the blackout or everythign as a whole - she's trained to endure and that's what this scenario calls for, and I feel its worth giving up the action. Clamming up, struggling - shoving down her corruption.

No normal, Specialty, combat indecency. sill busy/game night tongiht. fluff after, hopefully

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 No.171717

Dice rollRolled 2, 1 = 3 (2d6)

>>171703

Actually you were absent last turn. Your last indicated action was to oppose Charybdis's action, and the fluff implied trying to do so despite being held, so I didn't interpret it as an action that would break the hold. Moreover the monster rolled higher than you did, so that would have thwarted the action in either case.

>>171709

2d6, speaker statue

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 No.171719

Dice rollRolled 3, 4, 3, 1 = 11 (4d6)

ULTRA FAST LOW CONTENT TURN, WILL FLUFF AFTER TURN PROCESSING

Charybdis attempts to corrupt her captives/just isabel if group attacking in this way isn't kosher: Dice: Normal, Specialty, Corruption, Trance

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 No.171720

Dice rollRolled 3, 1, 4, 3 = 11 (4d4)

BAH RIGHT, the Dice. Consider that the Isabel dice then- group attack version

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 No.171723

>>171719

>>171720

DM dice post is the usual cut-off, but this one is simple enough. Give me one more set, 1d6 for each of the three girls your grapple landed on: Isabel, Snowwoman, and Ticking Tycoon.

These are your molesting strike roll, and the grapple becomes a sexgrapple for each whose die lands under their current indecency. Declare the targets in whatever order feels lucky.

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 No.171724

Dice rollRolled 2, 2, 3 = 7 (3d6)

Isabel, Tycoon, Snowwoman

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 No.171726

Dice rollRolled 2 (1d6)

>>171709

Oh, and 1d6 for a broken speaker statue.

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 No.171727

File: 3fe30ad756456cc⋯.png (6.11 KB,840x840,1:1,Floor3.png)

>>171717

Charybdis's magic manages to ensnare three girls, Isabel, Ticking Tycoon and snowwoman. The third of the three starts to sqirm and squeal as ghostly hands grope through her non-magical outfit as she's wrapped sideways around a mast; Arms around one side, feet around another with both being pulled together on the other side.

Well, looks like you weren't so lucky, as your player targets had low indecency.

>>171599

>>171606

Nia's charge interrupts Sylvie's advance, driving her back. As the cat-eared girl targets her corrupted teammate she eludes the speaker golem chasing after her.

>>171709

>>171712

Isabel Starts to slip free of the statue's grip before Charybdis's magic stakes hold. Ticking Tycoon's strike manages to damage it, but the crawling statue she attacked ealier climbs up to further restrain her, albeit loosely.

1 success of 2 against speaker golem

Player Indecency corruption, addiction

Demonslayer Isabel 2* 3*,1

Electric Idol 3* 3*,2

Entranced 5

Grounded 3

speedsense 2

blackout 2

Grand Mirror 2* 6*,2

Entranced 1

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 1* 2,1

speedsense 2

Blackout 2

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,2 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Whiskapus 1d6 1/1

Speaker statue 1d6 1/1

Speaker Statue 2d6 1/2

Speaker Statue 2d6 2/2

Holds:

Isabel

3 speaker statue

5 charybdis

Snowwoman

5* charybdis

Ticking Tycoon

5 Charybdis

2 speaker statue

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (3) *cursed*

Blue Cleric

Corruption syringe

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 No.171847

Dice rollRolled 3, 5 = 8 (2d6)

>>171727

"Oof-!" Sylvie hits the floor with a thud, losing her pirate hat and gaining a big red bump in the middle of her forehead. "Rude! I was talking to her!" Reshaping her bow, Sylvie lets loose another few arrows, these ones unfurling with little spines dotting each tentacle, hoping to tear up some of Nia's costume.

Attack Nia: Tangler Bow/Corruption

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 No.171880

Dice rollRolled 1, 6, 3, 4 = 14 (4d6)

>>171847

>>171727

In the darkness, Nia could hear that the attack hit. But it didn't do much? At least it kept Idol safe. She listens for any movement. The twang of the bow is enough, but a;; that talking was an even better hint at her position. Move out of that trajectory. But why not break someone out at the same time? That new girl was still pristine. Isabel it is.

Dodge arrows, destroy whatever is holding Isabel: Normal, Cat-like Reflexes, Scythe, Indecency

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 No.171883

Delaying the turn to tomorrow or Wednesday. Need to get to sleep early.

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 No.171891

Dice rollRolled 2, 3, 1, 5 = 11 (4d6)

Reach around the statue and undo Ticking Tycoon's bonds: Normal/Indecency/Corruption/Trance

>>171727

>>171847

Something about Sylvie tumbling away breaks Idol out of her trance just long enough for a laugh to slip out. It's good to know that she's still in there somewhere. Now if only they could snap her out of it…

With the power out there's not much she can do directly, but at least the wires aren't strong enough to actually restrain her. Once again she tries to ignore her passenger (and take a few steps away from where it sounds like Sylvie landed) before hopping up to help the new girl.

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 No.171892

Dice rollRolled 1 (1d6)

>>171891

Indecency

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 No.171899

Dice rollRolled 5, 3 = 8 (2d6)

>>171727

>>171891

>>171029

Aaand then the ghosts happen.

A coil of rope loops around Ticking Tycoon's ankle and hauls her off her feet. Emilia's swarm of coins go everywhere, losing momentum and hitting the ground shortly after she does. She gets dragged into the mass of ghost-pirates, momentarily shrieking like a girl who had just seen some kind of… of…

…a-ahem.

She's getting manhandled onto the deck. Her present situation makes her kick and struggle against it, doing her best to avoid getting bound up in whatever pirate-themed material they find works best to contain her. She has one hand free, and she tries to get a grip on anything solid on the ghost ship, working to wriggle loose and toss herself overboard, ideally before the broken statue can get in on holding her down. Maybe with Electric Idol's help, she can…!!

Break free of the grapple! Normal, Indecency!

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 No.171966

File: ac9dc452364274c⋯.jpg (595.02 KB,3507x2480,3507:2480,bFOjwAQ.jpg)

Dice rollRolled 2, 2 = 4 (2d6)

Charybdis growls seeing that they're not just going to lie down and accept her baptism. It feels right that they should at this moment and she's not entirely sure why.

Nevertheless, she presses on, grinning madly. "Determined to do this the hard way, are we girls?" She grins as she hefts her flagstaff, using her boots to twist Isabel ass-up.

Thwack she lands the broad side of the oar across Isabel's backside, looking simply to force the girl to submit or burn her uniform until she had no choice but to submit.

Action: Assault Isabel With A Spanking Implement. Dice: Normal, Corruption.

Admittedly kind of a placeholder while we mull things over in OOC

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 No.171967

>>171966

Unrelated, but damn that art is hot. Got the source?

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 No.171968

Dice rollRolled 2, 2 = 4 (2d6)

>>171967

Tragically, I can't even find something by searching the image sites.

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 No.171971

>>171968

Dug a bit more and found'em.

https://www.pixiv.net/member.php?id=66935

It's on pixiv though, requires an account so it kinda sucks. But it's all there.

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 No.172065

Dice rollRolled 6 (1d6)

>>171899

1d6, statue

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 No.172066

Dice rollRolled 5 (1d6)

exposure for snowwoman

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 No.172067

File: 7a6df4e8053d43e⋯.png (6.01 KB,840x840,1:1,Floor3.png)

>>171847

>>171880

Nia manages to dodge around the arrows and destroy the already-damaged statue, which falls away from Isabel.

Speaker statue destroyed

>>171899

Despite her squirming, the damaged speaker creature manages to tighten it's hold on Ticking Tycoon

Hold renewed at strength 6

>>171966

I gave extra time to post and all, so counting as unopposed.

Isabel must take an indecency check

Player Indecency corruption, addiction

Demonslayer Isabel 2* 3*,1

Electric Idol 3* 3*,2

Entranced 5

Grounded 2

speedsense 1

blackout 1

Grand Mirror 2* 6*,2

Entranced 1

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 1* 2,1

speedsense 1

Blackout 1

Ticking Tycoon 1 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Whiskapus 1d6 1/1

Speaker statue 1d6 1/1

Speaker Statue 2d6 2/2

Holds:

Isabel

4 charybdis

Snowwoman

4* charybdis

Ticking Tycoon

4 charybdis

6 statue

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (4) *cursed*

Blue Cleric

Corruption syringe

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 No.172079

>>172067

>>171899

>>171891

rp post in regards to my failed action

"Don't worry! I'll get you out of this!" Slipping through the ghosts Elly begins to tug at the ghostly knot… although her attempts at freeing her companion soon become admiration at the ropework that holds her down. "Oh I've seen this, it runs up here and then ties to that, and then this goes…" soft hands trace the bindings up her legs as she examines the fine work, making sure to tug at each knot to check the crew's work, oblivious to any reaction her investigation is causing. "That's not uncomfortable is it? What's important is it's not hurting you or anything." The cotton cord is released, falling back into place upon Emilia's form, shifting itself back as if it had never been disturbed. "She really likes her ropes, huh?"

The stomp-stomp-stomping of an approaching golem scares her off before lifting the girl Elly was SUPPOSED to be rescuing. "u-uh. Sorry! Don't be rough on her! She's squirmy!"

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 No.172187

Dice rollRolled 3, 5 = 8 (2d6)

>>172067

>>172079

"Oh don't worry about her. I'm sure the captain will treat her right…" Sylvie remarks, brushing some pink-tinted hair from her eyes. "But let's talk about you…~" she whispers lightly, blowing a little on Idol's ear. Her hands once again begin to roam over Elly's body, dragging over the smooth, tight material of her bodysuit and making a satisfying squeak. With Sylvie kissing up her neck and cheek, Idol could feel aphrodisiac-tinted lipstick sinking in through her skin. That slimy little creature started to twist over her body once more, a teasing tentacle tip dragging up and down Elly's slit and nudging at her button while the pleasure-drunk archer tries to seduce her.

"We could teach you all sorts of rope tricks… and you'd have fans here too. Just think about how many monsters and dolls would come to watch your 'performances'…~"

Corrupt Idol: Tangler Bow/Corruption

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 No.172205

Dice rollRolled 2, 5 = 7 (2d6)

>>172067

>>172079

Electric Idol does her best to help Emilia, which, to Emilia's dissatisfaction, appears to be to help her get comfortable, not get out. Emilia smiles with strained politeness while hands brush bound legs, shifting knots, and getting a stifled reaction of startled noise out of the pirate-snatched girl. "N-no… actually, it's snug but not really uncomfortable. Actually I'm kind of surprised that it isn't as tight as it looks?" It looks pretty tight. Her rather modest dress is concealing a few curves just begging to be shown off. "But –"

Which she is less than okay with, as it turns out. The golem scoops her up and she starts kicking and squirming. "– aren't you supposed to get this thing off of me?!"

Oh. Right.

Emilia wiggles her fingers, struggling to reach for one of the many coins secreted away on her person. Unable to grab one, she instead sharply jerks her head left, and then, with a grunt, swings it back to the right. There's a odd but distinct 'click-CLACK' from her hat. One of the brass keys sticking out of it starts to spin rapidly. A whirring, metallic winding sound gets gradually louder as it rattles atop her head, sliding into a jaunty angle, and a 'ding~' like an oven timer going off rings out as… something… happens.

The top of it settles right up against the Golem's head. It swings open on an unseen hinge, revealing a dark interior. Emilia blows a displaced lock of hair out of her face, muttering, "Any time now, hat."

An enormous boxing glove on a tightly-wound spring promptly shoots out to knock the golem into next week.

Rock 'em sock 'em golems! Sneak attack on the grabbing golem! Specialty (Hat Trick), Indecency!

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 No.172207

Dice rollRolled 3 (1d6)

>>172205

(Oop. Indecency check?!

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 No.172216

Dice rollRolled 5, 4, 1, 2 = 12 (4d6)

>>172205

>>172187

>"aren't you supposed to get this thing off of me?!"

"uh." Sylvie's words quickly follow, and now it's Elly's turn to squirm as those hands fall upon her once again. Kisses and whispers above, twisting tentacles below, and hands holding her upright and steady in between. Feet rooted to the floor Elly rhythmically twists and thrusts in place, imagination running wild at those half-listened-to promises and basking in Sylvie's personal touch. "I ah, might need a hand with some of them. Would you be able to..?" The bit of hidden cord takes her attention as one of those digits find it, vibrating under the friction of rubber. The limited feelings upon her skin make her somehow more sensitive than if she was nude, and for a brief moment she wishes those ropes would grow all over and out, suspending her above the ground as that crowd watches her shift, then thrash, and finally come still. Accepting that she is unwilling to free herself. It's one hell of a mental image, performing/displayed like that before an equally enthralled crowd. Metal coils round a wrist, mimicking the feeling of yet more rope and growing warm with stolen sparks. That same hand finds its way to her former ally, resting upon her. "I need you to stay with me. Just a little longer."

Hold Sylvie still, prepare for Purification: Normal/Indecency/Corruption/Trance

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 No.172225

Dice rollRolled 3, 2, 5 = 10 (3d6)

>>172067

>>172216

Through the darkness, Nia spots Elly as though she's possessed. Something has grabbed hold of her, and she can't figure out what. Instead, it seems there's something strangling the girl's arm. Is that why there haven't been any sparks around? Her poleaxe dematerializes, replaced by a knife, which she aims.

Destroy Whiskapus: Normal, Soul-Weaponry, Indecency

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 No.172226

Dice rollRolled 6, 3 = 9 (2d6)

>>172225

Indecency (speedsense)

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 No.172227

>>172226

Wait this takes the lowest of the two, right? Not both? Else this is the worst powerup and ignore me ever using it

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 No.172232

Dice rollRolled 2, 1, 5 = 8 (3d6)

1d6, exposure check Snowwoman

>>172205

1d6, speaker golem

>>172225

1d6, whiskapus

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 No.172233

File: 8d24f6112f1b86e⋯.png (5.9 KB,840x840,1:1,Floor3.png)

>>172187

>>172216

Despite the fancy tricks it's Electric Idol's own hands that grab hold of Sylvie, further exposing her to the dark energy Sylvie is giving off.

Electric Idol must take a Corruption Check.

Electric idol has placed one hold on sylvie

>>172205

The boxing glove smashes what's left of the speaker golem, leaving bits of it to start melting on the floor. However her hat catches on part of her outfit from the recoil, giving Emilia her first taste of how much flimsier magical garments are withing the tower.

Indecency raised to 2

>>172225

>>172227

Best of two specifically, though it'd take a 1 not to get an increase.

In the remnants of the dark, one of the wire tentacles whips back at Nia, tearing her outfit somewhat.

Indecency raised to 2

Player Indecency corruption, addiction

Demonslayer Isabel 2* 3*,1

Electric Idol 3* 3*,2

Entranced 5

grounded 1

Grand Mirror 2* 6*,2

Entranced 1

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 2* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Whiskapus 1d6 1/1

Speaker Statue 2d6 2/2

Holds:

Isabel

3 charybdis

Snowwoman

3* charybdis

Sylvie

5 electric Idol

Ticking Tycoon

3 charybdis

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

monster dice x2

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (4) *cursed*

Blue Cleric

Corruption syringe

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 No.172458

Dice rollRolled 3 (1d6)

>>172233

Corruption

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 No.172482

Dice rollRolled 4, 4, 1, 6 = 15 (4d6)

Purify Sylvie: Precision Broadcast/Corruption/Indecency/Trance

>>172233

>>172225

>>172187

The rough scrape of metal-on-metal resonates through her arm, accompanied by a twitch from the metallic beast. The coils hold on, but not as firm. Clearly the constant flow of energy is wearing on it as well as Elly.

"I don't want to lose you again." Traces of static kiss bare flesh as a hand comes to rest on Sylvie's back, tensing with each movement of the creature. "Besides, I just know you wouldn't want to be in the crowd. You should be forced into it too, right alongside me. And right now you're just way too willing to enjoy yourself."

"Show me some of that resistance. Like last time."

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 No.172556

Dice rollRolled 4, 2, 1 = 7 (3d6)

>>172482

reroll

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 No.172557

Dice rollRolled 6, 5, 4 = 15 (3d6)

>>172556

try again?

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 No.172579

Dice rollRolled 5, 4, 2 = 11 (3d6)

>>172067

>Isabel must take an indecency check

>>172233

>>171966

"Absolu-AHN!"

its not often isabel gts to be the damsel in distresss. she squeals, a firm yelp once as the crack of a palm echoes on the slayers skirted tush - and her skirt moves, ripples upwards. Frays lightly at the edge of her uniform as the garb absorbs.

..but she has the captain's attention. Good. She's the freshest of the girls. The girl grits her teeth, even as her skin reddens slightly. This's something she can endure. Perhaps even sucker into a sucker punch..

Action! Resist AND distract the heck out of Charybdis! Her breasts worked on elly, maybe her body can ensnare the captain the same way? Indecency from the other turn, then Monster Hunter, then indecency for this turn.

Isabel hopes her fruitful wriggling isn't going to be be a distraction for the team, too!

"That the best you got? And you call yourself a captain? I've seen ghosts that hit harder" isabel goads Charybdis onn. "Come on, get both hands in there."

… at least, its worth a shot to get her to drop the saber.

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 No.172584

Dice rollRolled 6, 4, 5, 1 = 16 (4d6)

>>172579

Charybdis' eyebrow twitches. Mind you, her attention is on that bottom reddening under the crack of that oar, and a subsequent spank she doesn't even fully remember delivering. On the hemline rising, revealing it even more clearly.

Isabel's wounded her pride, which has been ballooning up supported by whatever's gone haywire in her head, mixing with her underlying need to prove herself as more than she is.

"I'm the best," she says flatly. Isabel will feel a sudden and decisive pressure on her calves as Charybdis straddles them. "You, you disruptive half-corrupt lout, haven't even begun to see what I can do." The IPWS rests on her knees as she lets it settle there. She doesn't give up her most precious possession lightly even in a trance.

And then thunderous, double-handed, alternating, manic, spanks begin to rain across Isabel's backside, fueled by determination, lust, need to prove, need to see the evidence of her victory in this.

This totally petty spanking session that she should really be ignoring to more properly defeat the pure girls, but that's not what she's thinking about.

Action: Take a dive for Isabel's action. Dice are only rolling 'cause I want to keep moving Isabel's Indecency/Corruption and Charybdis' Trance (potentially). Dice: Normal, Corruption, Trance, Molesting Strike if Applicable.

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 No.172592

File: 2204853116b1078⋯.png (1.01 MB,1000x1227,1000:1227,ee829c9adffbdc41350b08dfa3….png)

Dice rollRolled 3, 1, 1 = 5 (3d6)

>>172584

>>172579

>>172233

With the lights returning to the room, Nia looks down at her outfit. An elegant dress replaced what were her usual clothes. It was heavier, though she felt as mobile as before. With Elly on Sylvie, and Isabel distracting Charybdis, she looks to the rest of the room. She couldn't have something more distracting the group.

>>172205

"New girl, help me take out this statue. Your bindings should be weak enough for you to break through" She looks at her scythe. Much more worse for wear than she remembered, and decides to do it the old-fashioned way.

Destroy speaker statue: Normal, Soul-weaponry, Indecency

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 No.172593

Dice rollRolled 4, 1, 6 = 11 (3d6)

>>172592

Reroll

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 No.172594

Dice rollRolled 4 (1d6)

>>172593

Indecency

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 No.172627

>>172482

Dazed and confused by the psychic assault, Sylvie's cheeks went hot again as Elly turned her temptations right back around on her. Feeling warmth flowing into her through Idol's grip, Sylvie shivered a little. As images of that stage filled her head, the two girls tied up side by side, she picks up on a bit of Elly's desires. She tries to wriggle free from the squeeze, but the comforting warmth of Idol's pure magic, plus that naughty bit of encouragement stuck to her, making her attempts half-hearted. It wasn't Elly she should be struggling against…..

Something else within her felt that surge of purity though, and instinctively moved against it. A heavy, surging pressure sunk in her abdomen and forced its way downward. Magenta-hued slime dribbled out down her thighs and soaking through her panties, before squeezing out in thicker masses, stretching her cervix and inner channel as it escaped. Pouring out into a puddle as Sylvie thrashed and moaned, it eventually congealed into a more recognizable shape- a pink slime-girl bearing Sylvie's face and features!

Meanwhile, the birthing left her body hot and her curse mark sending maddening pulses of pleasure through her body… never quite enough to get her off on its own. Squeezing a hand between her legs, the mark once more shaped into a chastity belt. Whining, she ground her hips against Elly's body. "Nnnnhhhhh…~ S-so close- Idol, pleeeaaaase!" she whimpered in pitiful denial.

Summon Monster: Slimegirl (2 Dice)

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 No.172633

Dice rollRolled 6, 3 = 9 (2d6)

>>172233

>>172592

Emilia feels relieved to have the weight of one statue off of her, even if she's still kind of tied up by ghostly ropes. Fortunately, it looks like the Captain is a bit preoccupied doing… something kinda disconcerting. Not nearly so much as Sylvie, who is making Emilia feel flushed and faint by mere proximity, but if she's going to make it through this place, she'll just have to toughen up!

The hat snaps closed and drops off of her head, tumbling forward. She manages to catch the rim in her teeth before she totally loses it. She makes a muffled, "Heh hht, geuh bahg on," that only sort of translates. It rattles and whirs, and the top flips open, pushing against her chest and springing back up on top of her head like it had a life of its own. (It might.)

Emilia sighs, and feels… breezy. Apparently, the force required to propel it caught a key on her blouse, and tore a hole nearly from neck to corset. "Are you kidding me –" She hardly has time to be flabbergasted at how easily her outfit tears when she's called on for aid. The Tycoon cranes her neck, spotting something much more calming and not-fluster-inducing: Nia, who is basically cute as a button like that. "Right!" She beams, then wiggles, straining her hand –

Her fingertip brushes a penny tucked behind a button. Enough of them flood out of her pocket that it looks like they'd exploded a coin-counting machine somewhere in the vicinity. The bounce, roll, then jump into the air, bombarding the statue while she continues to try to loosen her bonds.

Destroying the statue! Specialty (Compound Interest), Indecency!

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 No.172636

>>172482

<Trance 6

>>172627

Sylvie's not the only one feeling hot and bothered; Idol clings to her rapidly warming body as the leftover tentacle continues to drive her mad. "Imagine," she adds, "the two of us up there, blinded by the spotlights and being teased by one of your friends." Her hips swing, partly out of quickly-growing desperation but also to remind the fallen star of the "gift" she gave. "Just knowing how much they love seeing us. I know you would want to be there with me, watching and sharing and maybe working an arm free to hold my hand while we perform. Even if we couldn't touch you could still watch me." And then our friends will come to our rescue and fight everyone off and take good care of me while saying how everything will be okay now.

The desperate cry only makes her hold on tighter, practically tipping them both over while Sylvie whimpers. She NEEDS Elly right here and now. She NEED her to hold on and not let go until he senses return. She's oblivious to the dripping double forming below, what's important thought now is Sylvie.

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 No.172645

Dice rollRolled 1 (1d6)

1d6, snowwoman exposure

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 No.172646

File: ad7a3b2a9acfa07⋯.png (5.94 KB,840x840,1:1,Floor3.png)

>>172482

Little reminder that "purify target" is a special action, indecency doesn't apply and I'm on the fence about precision broadcast, since relevant specialties should involve resistance or control of corruption. Taking it this time however.

One purification success of three

'Entranced has raised to 6, Electric Idol is unable to resist or escape sexgrapples until entranced is lowered. (Minimum action roll is swapped out for this effect.)

>>172579 Is 4

indecency raised to 3

>>172584

Responding to the captain's assault, the ghostly hands and rigging tighten their hold on Isabel, starting to tease and grope, even getting so far as to expose the slayer's more sensitive areas.

Charybdis's entranced has raised to 2

>>172592

>>172633

The statue breaks into small pieces under the combined assault,

Speaker Statue destroyed, dark energy crystal dropped.

>>172627

Slimegirl added.

Player Indecency corruption, addiction

Demonslayer Isabel 3* 3*,1

Electric Idol 3* 3*,2

Entranced 6

Grand Mirror 2* 6*,2

Entranced 2

Meido Shooter Sylvie 2* 6*,2

Maid's Greeting

Curse mark

Swift Rogue Nia 3* 2,1

Ticking Tycoon 2 1,1

NPC (Present) Status Addiction

Blue Cleric x,3 1

Snowwoman x,3 1

NPC (Benched) Status Addiction

Heartstrike Nurse 5,2 5

Artillery Doll 3,1 3

Miracle Maid 4,3 4

Mochi Bunny 1,1 1

Backstreet Basher 3,1 1

Passion Flower x,2 4

Stagelight Magician x,1 1

Familiars:

Whiskapus 1d6 1/1

Slimegirl 2d6 2/2

Holds:

Isabel

6* Charybdis

Snowwoman

3* charybdis

Sylvie

4 electric Idol

Ticking Tycoon

2 charybdis

Assets:

Demonslayer Isabel

Purity gauntlet (5)

Magic Card

Call Cube

Dark energy crystal

Electric Idol

dark energy crystal x2

Magic Card

Grand Mirror

Galatea 3d6

Stardust Shooter Sylvie

magic card

Bobble hairbands *Cursed*

slimegirl 2d6

Swift Rogue Nia

Dark energy Crystal x2

Chain scythe (4) *cursed*

Blue Cleric

Corruption syringe

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 No.172647

>>172646

Oh, also Charybdis renews sexgrapple on Isabel, strength 6

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 No.172771

>>172646

>Oh, also Charybdis renews sexgrapple on Isabel, strength 6

lame!

>>172646

Isabel is not having a good time of it. Between the ghostly snare and the shadow magics still lingering(probably?), its all the violette can do to jump her hips and try to stave off the worst of her predicament. SHe's not making it easy - but then again, that's what charybdis likes, right? Prizes to be won, not pups to roll over?

"very clever! Y-ah! you're as dim as my shadow. If you want me to feel it - Ng. AH. ff-" A bit lip, feisty slayer. Tan skin in motion, a girl struggling while snared in the web.

>>172646

Elly ->'Entranced has raised to 6, Electric Idol is unable to resist or escape sexgrapples until entranced is lowered. (Minimum action roll is swapped out for this effect.)

Isabel's ears work fine though.She hears the taunts, the teases. The mild sensuality turning to bare thoughts teh slayer might be responsible, and her

Elly - focus''. H-ah- snow,AOW. " The slayer starts, a sharp call out laced with a tinge of 'dark magics', just about to bid someone help - The last of isabel's word quickly turns to OW instead of snow. Her uniform frays around her shoulders and top, the slayer's inner focus bent towards denying the pirate her booty. She's still in control. For now.

i'm torn between actions. either stepping up with breaking free, or reaching to to help elly with my dice, or keeping the captain snared at cost to me. Any suggestions?

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 No.172825

>>172771

(since the last thing we want is for me to actually succeed at turning isabel under the circumstances, I'm essentially treating this one as an entirely flavor turn)

Charybdis' focus is getting worse. Or better. That itching buzz of need stronger. The only thing she's even really hearing right now is the impact of skin on skin, the little noises Isabel makes. Each one is like liquid triumph to her ears, the definition of exultation.

That said, Isabel actually gets a moment of fortune, a small reprieve as Charybdis relents on the brutal spanking, admiring the welt her oar raised and the pretty pattern of dark blushes slowly melting together into a positively glowing rear end. She reaches up and pulls down (what's left of) Isabel's underthings, before her hands return to stroke, massage, pull and squeeze, watching her ripple underneath her fingers and the wink of her backdoor and pussy occasionally through it.

"Still not feeling it~?" She coos, half-attentively.

Action: None. I like ass, so sue me.

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 No.172827

Dice rollRolled 4, 5, 5 = 14 (3d6)

>>172646

>>172771

>>172825

>>172627

>>172636

(Isabel should be fine either way, she still has a crystal)

Nia watches in awe as Sylvie squirms in Elly's grasp. Her begging and whining gave away something she hadn't thought about, if the chastity belt didn't do it first: was she being controlled by her desire? The belt disappeared as that slime creature, a manifestation of her corruption, oozed out from her desperate folds. "Wow…" she couldn't help but mutter, but was on her guard when it transformed into a pink, translucent version of Sylvie.

She quickly takes a look at Isabel, watching as the captain… spanked her? She wasn't expecting that. But anything to keep her distracted. Elly had Sylvie in her grasp, and Sylvie was too desperate it seemed. With nothing else to break those ties, she wasn't about to let that slime girl step in.

"Once more," she whispers in Tycoon's ear before leaping into the air, ready to spear the slime straight through to the ground.

Jump, attack slime from above: Normal, Cat-like Reflexes, Indecency

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 No.172837

Dice rollRolled 2, 4 = 6 (2d6)

>>172646

got it. I'll just have to find some other way to drive her wild then

>>172825

ain't nothin wrong with that

>>172827

>>172771

"Looks like we have an audience." Ever the entertainer, Elly immediately picks up on the attention they draw; quick looks and lingering gazes alike are fuel enough for the performance. Now it's her turn to whisper. "I really hate to cut a show short, so let's give 'em something to watch. You ready?"

Wires cross and the Whiskapus flies free, thunder resounding within the four walls as her circuit finally fries the poor thing off. And right after, in the moment in which she's sure all eyes are on them, she pulls Sylvie tighter against herself and slides, no, thrusts, two re-energized fingers straight into the den of evil, lifting a leg right out of the way so everyone can clearly see the attack. "Huh? For a second there It felt like-" her words come just a little too loud to be private "Wait, is that a..? It isn't." Pulling right back out she takes a good look at her target. Nothing at first, bare. But soon after the gossamer steel reforms, glowing against soaking skin. "ohmygo- *ahem* oh Goddess she really did a number on you. But…" She reaches back in sloooowly, stopping just before the shield and only moving forward when it drops. "Well that doesn't really work does it? If anyone can just reach in it-" That's when it hits her. Those lustful eyes, that subtle quiver, how… aggressive Sylvie was being towards her. "anyone ELSE can. Is that it?" A small shock fills the silence, looking to wear down the remaining darkness. I have GOT to get one of those. "Well fortunately I'm in just the mood to help you. Now be a good girl and let me tear this out."

Hands-on purification: Corruption/Electric Burst (probably a stretch, not sold at all on including this myself but rolling it anyway)

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