No.14529 [View All]
Become a cute magical girl and have a super happy fun time while your pussy is violated by nasty parasites!
28 posts and 7 image replies omitted. Click [Open thread] to view. ____________________________
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No.14656
>>14654
So basically, you need clairvoyance, counterspell with disable, at least 5 xes cost reduction and post-use with all pool upgrades to outlast counterspell duels, clone, fyre spirit and twin cast to overwhelm your opponent's counterspells per minute, physical attack/defense to maintain pressure during standoffs, sensory link, corrupt, tier6, and constant stimulation as a win button, and autopilot with reincarnation or revival to disengage from your opponent's sensory link corrupt lock.
Transformation might also work.
Did I miss anything?
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No.14657
>>14656
I guess Mystic Horns and Xes Spirit count as "pool upgrades" in a general sense.
Whether post-use or mid-use is preferable depends mainly on how long it takes to cast ~100 counterspells. In the MTG mode that might be instantanious (in qhich case Post is the clear winner), or it might be more gradual under a "beam tug of war" type battle, in which case it's possible that you might out-regen the opponent. In DND rules I think it's far more likely that Mid-use pulls out ahead, especially if fights are likely to devolve into standoffs or melee beatdowns.
Keep in mind that the physical enhancement spells are counter-able. If you are able to cast a spell it should either be your win button or at least another clone, so those spells are redundant. Crystallize armor is good because it's always on, assuming your opponent can't exploit it to drain your pool first. For physical attack you would want the suit enhancements instead, Melee/ranged weapons, that sort of thing. They might not be particularly powerful without strength or agility enhancements, but they aren't your main option.
One more thing, keep in mind that not all combat encounters are necessarily going to be against other magical girls. You might at times have to fight something that doesn't cast spells, isn't human (or human-like) doesn't feel or respond to pleasure, and can't be enslaved. Just make sure your build covers those sorts of off-meta encounters, they should be pretty easy as long as you don't leave yourself completely open.
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No.14670
>>14598
It looks like everyone is defaulting to Sentience/Auto Pilot to utilize Mid Use/Tier 6.
Here's an approach which could boost combat capacity and survivability.
> Mid Use, Tier 6, Clone, Xes Spirit
< Make Clone fight on your behalf
< Generate Xes with true body
< Keep the Xes Spirit with true body to boost pool
Xes spirit range is no longer a problem since your true body won't be going anywhere or doing much.
Assuming there's no range to clones you could hide in a completely different plane while the Clone fights unimpeded. Every time a clone fails, send in another and it turns into a war of attrition.
Some parasites/drawbacks which would have otherwise inhibited the autopilot could also make for a good pick now since the clones won't be the live target.
I'd probably use this strat with Ultimate Explosion to create nuclear suicide bombers.
On the off chance Clones can also summon clones, this would make for a very short fight.
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No.14675
>>14670
Clones can cast any spells you can, so yes they can cast summon clone. The sustain cost still comes off your Xes pool though.
Your mistake however is expecting that you get to choose the terms of engagement. What happens when the enemy comes to you and finds your helpless bondaged body? Yes the ideal engagement is to send in clones and never even get near the fight yourself, but you have to plan for the worst-case scenario, which is to be caught off-guard with no spells beyond whatever you keep up 24/7 pre-cast.
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No.14680
>>14675
>What happens when the enemy comes to you and finds your helpless bondaged body?
It's unlikely the enemy could locate you if you're attacking from a completely different plane. Especially if that plane was something like the Shadow Citadel.
On the off chance you get jumped just use your Xes on hand to planeswalk outta there and let the endless armada of clones planeswalk back and fight.
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No.14689
>>14680
>On the off chance you get jumped just use your Xes on hand to planeswalk outta there and let the endless armada of clones planeswalk back and fight.
Planeswalk takes 30 seconds of concentration to cast.
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No.14690
>>14689
If you're that incompetent use long range teleport to disingage to the other side if the planet first or something.
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No.14702
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No.14703
>>14702
Counter-counterspell.
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No.14704
>>14703
Counter-counter-counterspell
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No.14709
>>14704
Counter-counter-counter-counterspell that can't be countered
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No.14711
>>14709
Counter-"Counter-counter-counter-counterspell that can't be countered"-spell
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No.14712
>>14711
Counter-counter-"Counter-counter-counter-counterspell that can't be countered"
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No.14715
>>14712
>>14711
>>14709
>>14704
>>14703
>>14702
A perfect demonstration of why people have Blue players
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No.14717
>>14598
80
female +15
faction: shadow court
suit: armor (hateful, runic) -10
suit enhancement: mellee weapon (witchbane) -9, shield (reflective) -11, tail (extendable, powerful) -10, wings (aerial superiority) -12, aquatic -4, magical eyes -5, horns (mystic) -9
transformation sequence: automatic -5
xes genertion: mid use
generation rate: tier 3
parasites: nipple tentacle +5, tentacle panties +12, tentacle padding +5, flesh eggs (in anus and vagina) +24, vacuum star (anus) +8
emergency protocol: reincarnation -8
drawbacks: xes lock +5,
spells : eldritch bolt (piercing bolt, vampiric) -13, slime ball (living) -10, counterspell -5, explosion -5, clone -5, bind -5, force field (projection, greater) -15, enhance agility -5, heal (cure) -10, enhance strenght -5, corrupt (slutcrest) -8
familiar : symbiant (mutagenic worms +15)
soul spark : twin cast
xes pool : 75+15-20=70
xes generation 3 every 4 seconds = 45/min
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No.14720
>>14715
Hate won't make it go away though, otherwise Tok would have been long gone and this CYOA wouldn't exist. You still need a solution to the endless counterspelling.
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No.14721
>>14720
If you're stuck in a countersoell loop the obvious solution is to resort to physical attacks until you can throw the enemy off enough to slip through a spell or two.
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No.14722
>>14721
That depends. If you allow them to disable your counterspell you are fucked. Now they can cast anything they like and you can't counter it. As a result if you get into a counterspell loop you MUST win the last counterspell or you die (or worse). Going physical before they have a chance to start countering you is valid, especially if you can survive whichever spell they open with and save your counterspell dueling for when they cast something you can't handle.
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No.14724
>>14720
>>14721
>>14722
Considering that each Counterspell costs up to 6 xes to cast, it's smarter to Disable-Spell your opponent's Counterspell from the start.
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No.14725
>>14720
If an opponent with Mid-Use is stuck in a loop then they will take lust damage until they faint or something.
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No.14727
>>14722
>>14724
The disable spell could just get countered. Counterspell looping while attacking physically will give you the upper hand as it may throw the enemy off or force them to throw protective magic.
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No.14728
>>14724
It costs UP TO 9, since the cost goes up 1 for each upgrade (this is true of all spells, people don't read the section header). However you could also reduce that cost to 1 with various cost-reduction methods. Disable-spell is part of counterspell, so you can't disable something until you are able to successfully counter it. If they counter or otherwise stop your counterspell it doesn't happen, so the disable doesn't happen and you don't get to disable theirs unless you win the loop.
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No.14730
>>14720
>>14728
Which is why you'd just do a disable counterspell while you shoot them in the chest with a gun. They can choose to counter your counterspell and get shot and die, or let their spell be disabled and don't die. Either way you win.
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No.14731
>>14730
You're getting better, but still not there yet. A regular gun certainly wouldn't kill you, even if you didn't take any armor upgrades. The Parasite Suit protects you and takes all the damage for you if you are wearing it. How much it can take varies. We don't know anything about your potential opponents (regular magical girls, abyssal girls, sometimes other void girls with different powers or completely unknown monsters), but we can assume they have access to at least equivalent stuff to what you have. You have the option to take an Armored suit, which can withstand a rediculous amount of damage as is, and the Crystalize armor spell-upgrade, which hardens it further and allows for even more "shield" upgrades. All of which is always-on meaning it can't be counterspelled because you aren't casting it in combat.
So the point is in order to make your tradeoff a viable threat, you need a strong enough attack to punch through whatever defenses they might possibly have. Of course, if you can counterspell and shoot, I don't see why they couldn't also counterspell and dodge, and if they drop their counterspell to do some kind of magic to counter the bullet, then you get to counter whatever they cast instead so IF you are strong enough, it's a no-win situation for them.
IF you are strong enough. But if they are stronger you are similarly fucked. The enemy is always stronger than you.
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No.14733
Thanks for this, Tok! =^^= that was FUN!
…it made me start drawing after rolling through it…
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No.14734
>>14733
Where did you come from?
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No.14736
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No.14746
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No.14747
>>14736
Where did you come from, Cotten-Eyed Joe?
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No.14754
shit Xes vampire is a soul spark? there goes that plan.
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No.14755
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No.14756
>>14529
>>Gender: Male
Only a faggot would miss the chance to bone the all-you-can-eat-buffet of super-horny magical girls.
>>Faction: Void Guardians
My faction will be the dynasty I'mma spawn!
But until then, I'll satisfy myself by increasing my powers to infinity, and beyond!
>>Suit: Armor, Hateful
I'm not missing out on a sweet super-cool power armor!
I'm also immune against assassins and slow artillery.
>>Enhancements
>Shield, Magnetic, Rebounding
I'll be sitting behind this one for a very long time.
>Tentacles, Increased Reach
I'mma live out my spiderman fantasies no! Or doc ock. Both work.
>Stinger[tentacles], Paralyzing Venom
Any idiot that impacts with my shield will find themselves stumbling, before I shove this a little too far up their ass for comfort. They won't be walking anywhere for a long time.
>Magical Eyes, X-ray Vision
Good luck sneaking up on me.
>Sentience, Human Form[halfling shortstack], Dominant
Sweet. Not much fun in breaking glass. I'm aiming for diamonds baby!
>Horns
Mo' Xes, less problems.
>>Transformation Sequence: Real Time
It's sentient futuristic power armor. I couldn't put it on faster if I tried.
>>Xes Generation: Mid-use
Oh, I have a lot of exploits for this, but let's go with one.
>>Gen Rate: Tier 6
All the way!
>>Parasites
>Tentacle Padding
Free automatic massage? I can never say no to that.
>Jelly Balloon
Eh, free onahole.
>Parasite Gag
Might as well have something to bite on.
>>Emergency Protocol: Reincarnation, Retained Memories
Cheap immortality, and I'll get to live it up in whatever worlds I fall on for 15 years. Should be fun.
>>Drawbacks
>Sinister Shadow
Helps in intimidation. I can scare away an army with a strategically placed floodlight.
>Xes Lock
No big loss if my strategy pays off.
>Bondage Suit
I'll already be having mind-breaking orgasms. This would actually help protect me from harm.
>Permanent Parasite [Tentacle Padding]
I already indicated I'm fine with permanent massages.
>Deus Vult
Good luck catching me, I'll be in other dimensions.
>Stalker
Oh, I have trickery enough for this one.
>>Spells
>Explosion, Ultimate, Trigger
A lot of uses for this one. From traps, to simply casting it on a bullet fired from a cheap gun.
>Clone, Evil Twin
My ultimate, my pièce de résistance. I'll make several clones, put it them in several esoteric dimensions nobody visits, and have them produce Xes to fuel themselves and me. One clone produces 360 Xes per minute, 352 net total. I can spam nukes all day, no problem. Even if they're found, they'll just de-summon and I'll start from scratch.
[spoiler:lit]Even if clones can't produce Xes for me, I can produce Xes for them. More than enough for at least a platoon of clones that can nuke ya and dogpile ya from now till tomorrow.[/spoiler:lit]
>Teleport, Long range
I can see a great many ways to abuse this in conjunction with my clones. Can have them suicide bomb anyone and anything.
>Force Field, Automatic Defense (projection if only I can generate Xes)
Now I'm literally unbeatable. It will be automatically cast at any attack, and since my Xes regen is practically infinite, I'm an untouchable god. Come at me, bitches!
>Clairvoyance, Divine Luck
And now I can never slip up either. I pity that stalker, and anyone that comes across me, for I'll beat them black and blue and add them to my ever-growing harem of doom!
>>Familiars
>Herbling
I'll be dropping this in a generic wuxia world. Should come back with a motherlode of god-tier potions in a few years.
>Abyssal Maid
My fetish, judge away.
>Mutator
A wild card for wild times.
>>Soul Spark: Elemental Affinity [fire]
Now I'm immune to the nuclear blasts I fire. I don't even need to get out of range. MUHAHAHAHA!
Xes Pool: 90
Leftover anima: 1
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No.14757
>>14529
>gender
Cute Girl (Male)
>faction
Hellfire Coven
I'll summon a demon with the Dark Pact for power. I'm also going to enslave other Magical Girls.
>parasitic suit
Dark Magical Girl Dress and Armor Hybrid
Dark Conduit, Dark Battery, Hateful Armor and Runic Armor
-20
>suit enhancements
Hybrid Suit
Melee-Magic Weapon
Long Tail
"Wings" + Wingless Flight and Aerial Superiority
Aquatic
Magical Eyes
Don't need light, heat or oxygen. I can fly and swim real good.
Horns
Cosmetic Alteration + Cosemetic Queen
Sentience + Dominant
Suit has a strong need to collect any cute girl it sees.
-46
>transformation
Instant
-10
>xes generation
Post-Use
More power in the long run.
>generation rate
Teir 6
>parasites
A whole lot.
Tentacle Padding
Nipple Tentacles
Birthing Worm (inside mouth)
Crawler Worms (inside nipples)
Tongue Parasite (anus)
Slime Condom
Ear Worms
+54
>emergency protocol
Encasement + Revival
With Post-Use Xes Generation, I'll get raped by my suit whether I win or lose.
-15
>drawbacks
Sinister Shadow
Xes Lock
Bondage Suit
Stalker
+21
>spells
Planeswalk + Vanishing Trace and Company
Eldritch Bolt + Piercing Bolt and Homing Bolt
Counterspell + Disable and Redirect
Impale + Eldritch Spikes
Induce Pleasure + Eromancy
Clone + Evil Twin
Force Field + Shield Projection and Automatic Defence
Tekeport + Long Range
Enhance Agility
Corrupt + Unbreakable Curse, Corrupted and Slut Crest
Quickly disable and enslave the target.
-111
>familiars
Abyssal Maid
She can take care of my slaves when I'm out.
Succubus
Pact of Sissification.
Albino Loli with small horns, large wings, long tail, fangs, pointy ears, a forked tongue and long tentacles under her hair. Her personality is girly, innocent, loving but cool. Her pussy is tight, wet and textured. Battlebus.
She is needs to be "fed" 6 times a day.
-25
From my Dark Pact
+72
>soul spark
Star Forged Weapon
Energy Sword (Melee + Magical)
Xes Pool: 65 (-200 minimum)
Leftover anima: 0
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No.14759
>>14756
>Only a faggot would miss the chance to bone the all-you-can-eat-buffet of super-horny magical girls.
Man benis is inferior to the tentacle
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No.14761
>>14757
>From my Dark Pact +72
You only get 50% Anima points from Pacts. You don't get any Anima points from normal body options.>>14757
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No.14764
>>14759
Nothing can match the power of dick
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No.14768
>>14759
Counterpoint: Tentacle Benis.
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No.14769
>>14761
Ah, I thought it was 50% of points gained from the pact it self. No wonder it was so over powered.
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No.14776
>>14598
How are spells casted? Do people just think of the spell, use a ritual, or speak magic words?
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No.14777
>>14776
In most magical girl shit spells tend to be very quick to cast. A simple motion or pose is usually all it takes, whether shouting the name of the spell is necessary or not is unclear. Also mechanically speaking if most spells take more than a second to cast then mid-use basically auto-wins. If mid-use can recharge faster than post-use can unload then there's no chance of any other usage type ever having any kind of advantage.
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No.14778
>>14602
They planeswalk/void walk to different planes and planets. They can't really fly unless you pick the option for it.
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No.14794
>Get a permanent vacuum star for anus
>Never get raped
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No.14795
>>14794
But how will you poo?
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No.14797
>>14795
I hope the parasite would eat it.
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No.14801
>>14797
The description doesn't say it will.
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No.14806
>>14801
The description doesn't say it won't either, and I can't imagine how it could suck ass without eating shit.
Failing that, there's the "it just works" clause when dealing with this sort of CYOA. If an option is given and isn't either clearly unintended or described with certain drawbacks, you are safe to assume "it just works". How does super speed/strength etc work without killing you? They just do. How do permanent parasites work without preventing your basic bodily functions? They just do.
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No.14810
>>14806
Fair point.
But… where does the parasite's poop go?
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No.14841
>>14531
I know op's weird shit is on the right board, but your comment made me laugh so hard that I'm glad I wasn't drinking anything.
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No.14853
>quality thread
really, Jim?
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No.14855
>>14598
Male -130 Points
Mystic Dawn
>+10 towards familiar enhancements
I chose Mystic Dawn to have info on the universes I'd visit.
Hybrid Parasite Suit -25
For the best of both worlds, extreme durability and a high rate of regeneration.
Armored
>Hateful
>Runic
Monster - Minotaur
Pre-use Generation
>145 max xes
Generates 4 xes every 2 minutes
Instant Transformation -10
Emergency Protocol -15
>Encasement: Revival
Parasites +25
>Slime Condom +10
>Mutagenic Urethral Worms +15
Drawbacks +15
>Deus Vult: Nun Assault! +5
Prime harem material because I assume they're virgins with a similar power to the star guardians.
>Slow Xes Generation +10
Spells -64
Plainswalking -8
>Vanishing
>Company
Time Stop -22
Makin' donuts
>Extend
>Stretch
>Chrono breaker
Teleport -14
>Long range
>Warp
Counterspell -10
>Disable
The opponent is rendered helpless if they can't react fast enough.
Force Field -10
>Automatic
Familiar -15
Fairy Dick Sleeve -5
Reduces the costs of spells by 1.
>She has magic eyes and x-ray vision -10
Spellspark - Twin cast
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