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File: 2f97396ddef22ed⋯.jpg (163.45 KB,745x1041,745:1041,20190623.jpg)

 No.422290 [Last50 Posts]

Magic: The Gathering thread

Core Set 2020 edition: https://magic.wizards.com/en/articles/archive/card-image-gallery/core-set-2020 29 June 2019 release002049

Protection is back! So's uncommon Chandra.

____________________________
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 No.422295

File: 18b3012a0977d58⋯.jpg (81.21 KB,672x936,28:39,m20-90-bloodsoaked-altar.jpg)

What is this abomination?

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 No.422298

>>422295

Something that costs way too much.

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 No.422300

>>422298

>6CMC

>Hard cast

>Tapping

>Discard

>Sack

>Creature without haste

>Only sorcery speed

They literally checked everything on a list to make this card as unplayable as possible.

It's even shit in EDH and that's not easy to do.

Fuck I'm mad, how can one card be this badly designed?

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 No.422304

>>422300

Because the rest of the design team doesn't understand MaRo's design theory of strong emotions. With him being hands off with core sets like he is, he's not there to remind them that jank has to be useful in corner cases or be interestingly bad.

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 No.422310

File: 99f6fb0118f4ef2⋯.jpg (48.61 KB,265x370,53:74,20190630.jpg)

Tamiyo's little sister?

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 No.422311

>>422310

She might be a human instead of a mood rabbit.

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 No.422326

>>422304

That's another thing, M20's powerlevel is up there with those Leyline reprints, and then this card makes a mockery out of it too.

Sage for ventposting.

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 No.422337

>>422310

What's the deal with the phrasing "up to one target creature gets" instead of just "target creatures gets"?

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 No.422342

>>422337

So it can be activated even when there is no creature on board so she can get a counter.

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 No.422344

>>422342

> she will gain loyalty just from you paying enough attention to her

Oh my

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 No.422347

>>422344

That's been standard for Planeswalkers since Planeswalkers were a thing.

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 No.422348

>>422295

>>422298

Limited bomb, maybe

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 No.422352

>>422347

Anon.... you're not very romantic are you?

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 No.422353

>>422348

>Limited bomb, maybe

An 6CMC hard-cast artifact that gives you a 5/5 flying demon for paying 2 life, tapping it, discarding a card and sacking a creatures but only while it's your turn without haste will not be a limited bomb.

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 No.422355

>>422348

Unless there is some kind of unspoilt synergy card to make it not shit it won't even see play in kids draft.

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 No.422360

>>422355

>>422353

>Any card that costs 5cc or 6cc should win you the game on its own

>It does

>5/5 with evasion every turn

>Turns every card drawn into a fatty, making shitty lategame land drops into threats

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 No.422361

>>422360

The only time what you're describing should be happening is in draft. In constructed if your decks best use of 6 mana is on one artifact that you can sac one creature per turn to gain a creature that wouldn't be viable if it was in your deck at 6 cmc then you've built a bad deck. In draft it could work because a 5/5 flyer every turn from turn 6 onward is legitimately difficult to deal with if they drafted poorly or their decks gimmick hasn't fired off in time.

One of the principles I have for determining if a card is worthwhile is to think "Is there any deck I have or know about that could be improved by including this card" and I can't think of one. Could a deck be built around this card, sure, it could be a fun little flavorful deck to play casually with, black white demon/human deck with the idea being that you're sacrificing white weenies to summon demons but a fun deck is not always a good deck.

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 No.422363

>>422361

Yeah. Like I said, limited bomb.

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 No.422365

>>422363

It's not really a bomb if it's conditional on your opponents deck not working

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 No.422366

>>422360

>Turns every card drawn into a fatty, making shitty lategame land drops into threats

Except it doesn't, you also need to sac a creature. If it was just discard it might have been good, but it requires you to 2 for 1 yourself. So it's not even good in limited.

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 No.422368

>>422366

>Forgot about the sacrifice part

Goddamn it really is a hot garbage fire

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 No.422371

File: 5e76f54493e7815⋯.png (326.93 KB,681x529,681:529,ClipboardImage.png)

File: e6b063b049fdc15⋯.png (312.65 KB,684x526,342:263,ClipboardImage.png)

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 No.422375

>>422295

It’s utter shit.

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 No.422391

File: aeb7a3d577eb560⋯.png (197.1 KB,265x370,53:74,636963794237650566[1].png)

>>422371

>opposing knight duo is big red v. big blue this set

Interesting. The mirroring isn't as neat as I'd like though. Especially the evasion on only one of them.

Salvation claims the English name for the blue is Cavalier of Storms.

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 No.422399

>>422375

Obviously, numbnuts. We've already talked that point to death. You got something new and useful to add?

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 No.422407

File: cf07b2aa19b2660⋯.png (173.64 KB,265x370,53:74,ClipboardImage.png)

File: be2dda8653981d7⋯.png (170.29 KB,265x370,53:74,ClipboardImage.png)

File: 6afe64b8317ee9b⋯.png (198.01 KB,265x370,53:74,ClipboardImage.png)

File: b831744e4dc8f57⋯.png (184.64 KB,265x370,53:74,ClipboardImage.png)

>>422391

>mirroring

Seriously?

In other news, the hammer is at least funny.

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 No.422408

File: 9e74519c76513b9⋯.gif (483.42 KB,992x620,8:5,1452111625316-2.gif)

Hoy card kikes, is trading shocks/fetches + 30% up into a nm badlands a good idea?

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 No.422419

>>422408

You mean, you're acquiring a NM Badlands for 30% in cash and the rest in cards? Then yes. Badlands is a reserve list card, so it'll never be reprinted, and it's only a matter of time before a collector buys it out and artificially inflates the price. Shocks and fetches are reprinted, even if rarely so, and are thus logically poorer "investments."

I hate that I know this.

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 No.422420

>>422419

No cash is being exchanged. It's the base value in cards + 30% extra card value. I'm probably going to do it.

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 No.422422

>>422420

Itll still inflate, it will just take a bit longer for a return. See if you can get away with 18% or 25%. If they're the ones selling it, see if you can politely negotiate. Its guaranteed value, why are they getting rid of it? If theyre trying to liquidate it they should give you a deal. If theyre trying to profit, they shouldn't be so greedy. Etc. But still be polite and dont push it, you should try to acquire it anyways.

Not that anon

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 No.422424

File: 742588e42738c11⋯.jpg (88.05 KB,672x936,28:39,m20-233-mystic-forge.jpg)

This looks like it has some potential.

>>422407

I like that hammer, the flavour text is nice, the effect is flavourful too.

At least one thing they did right with the artifacts in this set.

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 No.422429

>>422424

>that forge

Cool. Could it get a home in Modern? It's almost a future sight for artifacts.

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 No.422430

>>422407

That hammer goes great in any "equipment matters" EDH deck, like Arahbo.

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 No.422433

File: 8fc56ea0239615e⋯.png (799.31 KB,488x680,61:85,ClipboardImage.png)

>>422424

Wow, that's great. Definitely an enabler looking for a home. It's an artifact so it plays with with stuff like pic related (not that it necessarily gets played in modern, but you get the idea). Unlike say, Future Sight (which got reprinted) or Experimental Frenzy, it's "on color" to artifacts and Eldrazi.

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 No.422434

File: 8cf539e6fdbfb9c⋯.png (344.67 KB,679x515,679:515,ClipboardImage.png)

File: 90f87d61edf09b3⋯.png (402.46 KB,488x680,61:85,ClipboardImage.png)

Elemental is cool for standard. It's a WIZARD too, which is important for super-standard, until the fall. Very powerful.

Vulture seems like it'd see play in pseudo standard dredge. Definitely too slow for other formats, maybe commander

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 No.422435

>>422433

>it's "on color" to artifacts and Eldrazi.

That's the only thing I dislike about the card, flavorwise Eldrazi doesn't make any sense.

It's a forge, not a breeding vessel or something.

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 No.422467

File: cab133b1b10475a⋯.png (196.07 KB,265x370,53:74,636969876114889762.png)

File: 712cd7fd964d0c8⋯.jpg (13.53 KB,190x265,38:53,calamity.jpg)

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 No.422468

>>422467

Because red decks needed even more tools. Jesus, I know what I'm running again

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 No.422470

File: f479324e4631c1a⋯.jpg (50.09 KB,265x370,53:74,lightningskelemental1.jpg)

File: e02d323f6fe6c56⋯.jpeg (30.28 KB,337x483,337:483,636970030723570065.jpeg)

>>422468

DAT FUCKING HAMMER, OH MY FUCK. Can't believe that I'm happy to see new cards.

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 No.422471

Hogaak is currently going strong in modern. If the deck is going to get killed by WotC, it'll happen in the next few weeks. Having said that, there are a lot of strong equipment cards being put into standard. If sfm does get a reprint, I'm curious how strong she would be?

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 No.422472

File: b3ed5afe7ac9cab⋯.jpg (103.77 KB,370x527,370:527,0f83480c9796b2c2fca9274959….jpg)

Am I sleep deprived or does this set actually look fun?

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 No.422473

>>422470

Well the obvious use for Thunderkin Awakener is Enters the Battlefield effects, effects that sac/weaken the elemental and Ball Lightning type elementals. Wonder what good options there are there.

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 No.422474

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 No.422475

>>422471

*unban

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 No.422482

>>422474

That is also why absolute garbage like >>422295 got printed too, tho. Markymark is a double edged sword. The sets he leads are consistently the most bland (except for Innistrad, but you know broken clocks twice a day) but they also don't ever have cards that make Homelands look good.

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 No.422485

>>422482

>if MaRo was at the helm we wouldn't have any bad cards!

How embarrassing. I hope you're doing it for free right now.

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 No.422488

File: 530688311d96744⋯.png (26.9 KB,223x310,223:310,ClipboardImage.png)

>>422473

This is a pet card I've always wanted to use. Needs an anthem though.

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 No.422490

>>422295

It's clearly a limited/draft finisher, turning a land in hand and an uneeded weenie into a 5/5 with evasion. It's not amazing but it will end a game in a format with not many ways to answer that.

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 No.422492

File: bffdd93970ba5bd⋯.jpg (92.38 KB,672x936,28:39,m20-9-brought-back.jpg)

File: c589a5707d83011⋯.jpg (106.89 KB,672x936,28:39,m20-141-glint-horn-buccane….jpg)

File: 35853afe22bd3b7⋯.jpg (90.33 KB,672x936,28:39,m20-222-bag-of-holding.jpg)

File: 038ad70def1f6c0⋯.jpg (81.16 KB,672x936,28:39,m20-227-grafdigger-s-cage.jpg)

>Needed reprint

>Interesting rares

>Good flavor text

Bloody hell I hope that MaRo gets the message after this set.

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 No.422493

>>422490

The thing is, you could've made it actually useful outside of limited too.

Gave the token haste and no tapping of the artifact for example.

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 No.422497

>>422490

if it were just discard or just sacrifice, it'd be a limited finisher. But it's both and it won't ever be an early pick for anyone with the skill to actually top 8.

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 No.422498

>>422485

Your hateboner is showing. MaRo makes bad cards, definitely. Only a faggot would think I even implied that. But the bad cards he makes are either bland or only playable in corner cases. Never bland and unplayable under any conditions.

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 No.422501

>>422498

I kinda like it actually. It's not a good card by any stretch, but I think it's a neat, flavorful design. At least one kid will be happy to get this and build a deck around making cool demons.

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 No.422506

>>422482

>i don't want sets full of good cards if they have a single bad card in them

ONE middling uncommon in a set full of otherwise interesting cards is the law of averages, not designers running away from the kike's embrace.

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 No.422511

>Hating on the slow, 6cc, 2-for-1 card disadvantage engine

fuck you I'll make a deck with it

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 No.422515

>>422501

>>422506

Shit this bad wouldn't have made the cut even in Fallen Empires, it has no place is current year Magic and you fucking know it.

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 No.422518

File: e0909c09467824e⋯.png (1.35 MB,672x936,28:39,ClipboardImage.png)

File: 77beff465cc8dfa⋯.png (1.4 MB,672x936,28:39,ClipboardImage.png)

File: 4d270f0f0f5876c⋯.png (1.38 MB,672x936,28:39,ClipboardImage.png)

>>422515

Are you the second coming of the "green is OP" autist we had a few years ago? It's a single poor card in an otherwise promising set. Piss off.

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 No.422525

File: a883c3ef8d58c1b⋯.jpg (85.48 KB,672x936,28:39,m20-29-master-splicer.jpg)

They even reprinted this uncommon beast.

Boy, this set's actually going to be interesting.

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 No.422526

>>422518

Eat 30 flavors of dick, niggerfag. Apologizing for a steaming turd at the buffet table because the roast beef next to looks good is the epitome of bootlicking.

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 No.422527

>>422518

Yep, none of those are two for ones with life cost on a late game chassis. All shit cards, but still better than the altar.

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 No.422529

>>422422

Thanks for the advice, ended up going with a better deal for a Taiga and Savannah at around 15-20%ish markup.

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 No.422533

>>422518

Except Rainbow Vale is actually useful in Zedruu EDH.

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 No.422535

File: e308e4f7abc5983⋯.png (356.54 KB,1000x800,5:4,orc.png)

>>422515

>>422526

Well current year Magic is all about committing to the board and turning things sideways until you win or inevitably get blown out by some ridiculous EtB value creature, so I'd say it fits into the game just fine.

Why are you so angry about this? If it was bitching about colored artifacts getting closer and closer to being evergreen for real than believe me I would be right there with you. At least it's not another 5 mana 3/4.

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 No.422536

File: 285bbae1ddf87aa⋯.jpg (98.34 KB,672x936,28:39,m20-211-kethis-the-hidden-….jpg)

>mythic rare

>edh bait

>elf

>==KANG==

shieeeet

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 No.422543

>>422535

I am annoyed that some of y'all are forgiving this shit that would not have been printed if the kike in chief wasn't out of the office jerking off to the next Mtg plane to get raped into a D&D setting. It is the worst card to see print in ages, and there are bootlickers in this thread going "but it might be useful in limited!".

>Hating on colored artifacts

Why would any one hate colored artifacts?

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 No.422544

>>422543

How the fuck am I a bootlicker? Cards that generate continuous threats are limited bombs.

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 No.422548

>>422543

>y'all

And here I was wondering what kind of faggot you were. Thank you for answering that riddle.

>bad cards wouldn't be printed if our lord and saviour King Kike was here!

Yes they would, and we wouldn't even have any of the interesting cards from this set to compensate for them. Take your fucking meds and go to sleep. It's one card.

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 No.422563

>>422536

WE

>>422544

>Cards that generate continuous threats are limited bombs.

You pay 2 life, discard a card and sacrifice a creature.

That's not continuous by any means, that's very limited mixed with a heavy trade-off.

By no means a limited nor draft finisher, by the time this card is played and used you're already down some life and your board state is such that you're either winning or don't have the creatures/cards to sacrifice.

If the demon was a 7/7 flying haste one could argue, but a 5/5 flyer token is shit for 6CMC, 2 life, discard and a sack.

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 No.422565

YouTube embed. Click thumbnail to play.

>>422543

>why would anyone hate on colored artifacts?

Because they blur the mechanical identity of artifacts and enchantments. The only difference being that artifacts can tap and be Shattered, and enchantments can be Demystified.

>the worst card to see print in ages

It does something unique. That makes it better than every "skill testing" piece of shit limited card.

>>422563

>If the demon was a 7/7 flying haste one could argue

Oh now I get it. You want cards that do everything. No wonder you hate this thing, it doesn't immediately win the game.

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 No.422567

>>422565

>It does something unique.

Being exceptionally bad is not something to be proud of.

>Oh now I get it. You want cards that do everything.

No, I want cards that give at least equal value back for a trade.

You pay 6CMC, ok then, it's a late-game card.

Paying 2 life late game will be risky if I'm losing (else I wouldn't need to play this card anyway) but it's nothing out of the ordinary and manageable.

Sacrificing a creature too? Meh you get a 5/5 flyer for it.

Also discarding a card, making it hard to reuse this ability again? Now I won't be playing it outside of limited.

Wait, it taps for it, so only once each turn? I hope my opponent has nothing to block flyers.

Oh, no haste on the token, got to survive another turn (let's hope it doesn't get removed).

At least I can play it as an interrupt when one of my creatures gets remo...oh.

For this card to be useful you'd need to be in an already advantageous position, so it's definitely not a game winner.

Neither can you use it as a sacrifice outlet like Goblin Bombardment, Fling, Ashnod's Altar or any other card that turns creatures into value as an interrupt.

Being late-game material chances of you having lots of cards in hand are slim unless you're playing blue.

So unless you're in a good position to take hits and your opponent has no flyers or reachers this card will not win you the game.

It's objectively shit.

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 No.422590

>>422567

You can get more than one flyer out of it at least, so you can turn useless 1/1 tokens or mana dorks into a 5/5 with evasion, more than once.

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 No.422591

>>422567

If every card generates value, then we'll be in an arms race to outdo Ancestral Recall. Bad cards need to exist.

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 No.422593

>>422591

At the cost of 2 cards and life it doesn't generate value.

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 No.422597

>>422590

>You can get more than one flyer out of it at least

Only one per your turn because it taps and it's sorcery speed.

Unless you got some untapping effects it'll stay at one per turn.

>so you can turn useless 1/1 tokens or mana dorks into a 5/5 with evasion, more than once.

There's where you're wrong, besides the need to sac a creature it also requires a discard, and combining with the tapping ensures that only one 5/5 flyer can be produced late-game each turn or that your engine has steam to begin with because late-game hands tend to be small.

>>422591

>If every card generates value, then we'll be in an arms race to outdo Ancestral Recall. Bad cards need to exist.

EVERY card needs to generate value, the question is how much.

Like, a 2/2 haste for 2CMC gives more value than a 2/2 without haste for 2CMC, but the latter one is still value.

The over-discussed artifact on the other hand gives diminishing returns for paying 6CMC late game while requiring you to pay a lot to generate one 5/5 flying at sorcery speed.

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 No.422599

I am so happy there are a few [fuck terrible red Timmy players] so much.

Because fuck red so much.

It's such a skill vacant type of play style.

Makes sense who plays it and is considered one of the best players in the world.

Though repeated reverberation should be [RRRR] and not [2RR]

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 No.422600

>>422536

>hidden hand

>KANG

Nope. That's the bitch of the king doing the kings shit work. (((GOT))) got it wrong and made hand of the king have power.

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 No.422601

>>422470

>DAT

>red shitter

Fuck off nigger.

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 No.422607

>>422600

He looks like he's from Paliano the plane from the Conspiracy supplements. So he probably had a lot of influence since the whole world is nothing but scheming backstabbing cunts.

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 No.422612

File: 5a10319f212e7c2⋯.gif (743.4 KB,440x246,220:123,tenor.gif)

>>422601

>>422599

Well excuse me for trying to play and kill my fucking opponent. I should be passing my turns without playing shit so I can counter everything my opponent tries to do and draw cards when they can't play shit. Of course that masturbating a fucking game for 2h, playing only one of the 3 matches, is the way to go.

Fucking controlfags, WU is the most cancer of all cancers. Thank fucking god I now have Tibalt so I can stop life gain. Fucking faggots stretching the game by refusing to die.

BURN YOU FUCKERS, BUUUURRRRRRRN

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 No.422616

>>422612

>fucking control fags

Don't play control.

You play a fucking solved deck type where only the absolute highest of the high has any decision making. At all. This can be seen on shit players' streams of MTGA for the for 25 days of a season they are gold and not playing red. Then they switch to red and get Mythic in a day or two.

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 No.422617

>>422612

>Tibalt

>Matters

>thank god I now have an uncommon from a 54 old day set

Stop being a poorfaggot.

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 No.422619

>>422617

Not that anon. The most expensive card in RDW got reprinted in a theme deck as a 4-of, so I can trounce faggots like you all day for under $60

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 No.422620

>>422619

>he's a poorfaggot too

You don't seem to understand WOTC prints red's best cards so commonly to cater to low IQ brainlets such as yourself and the other poorfaggot.

I dunno man, I like to have to make decisions when I play. I like a deck with more choice than "GO FACE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"

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 No.422624

File: e39e0df8fcc190f⋯.png (530.39 KB,488x680,61:85,ClipboardImage.png)

>>422620

Combat math is hard, sorry that you sit in pic related and don't actually play the game

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 No.422628

Sigarda's aid plus the new Colossus Hammer looks like a modern-playable combo. One mana for the enchantment enabler, one for the hammer, and your creature gets 10+/10+. Maybe Infect wants it.

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 No.422629

>>422628

Didn't know which decks would use it but I immediately knew the Colossus Hammer was responsible for the price spiking of Sigarda's Aid.

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 No.422630

>>422620

>>422616

>it's another "draw-go superfriends player felates himself" episode

>he thinks having expensive cards makes him better somehow

I love out-valuing faggots like you

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 No.422635

>>422628

>>422629

The art even has a hammer. Oh I'm laffin

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 No.422639

>>422630

Except you don't. Maybe on initial spending, but not on wins nor on return.

It's hilarious how the game is being dumbed down and catered to browns and low IQ progressives who think REEEEEEEEEE GO FACE requires skill.

Let me know when you're as good as P. Sulli.

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 No.422640

>>422624

>Combat math is hard

ahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahahaahahahahhahahahahahaha

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 No.422644

File: 2295f559d7e47b2⋯.png (38.99 KB,1134x158,567:79,Screen Shot 2019-06-27 at ….png)

I know everyone here hates Arena, but I thought I'd bring this up. I'm surprised they didn't use this as an excuse to push a new format in paper. Seemed like a primo opportunity to make a new format that, at least for now, didn't cost $1000+ to get into. Maro and friends need to latch onto new paypigs somehow.

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 No.422645

>>422644

>make a new format that doesn't cost $1000 to get into

That's why they didn't do it. If a format isn't wildly expensive to get into, there's no reason for Wizards to support it. That's why there's hardly any Pauper support.

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 No.422646

>>422644

What the fuck is historic?

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 No.422648

>>422646

>https://mtg.gamepedia.com/Historic_(format)

It's WotC's way to say "fuck you Modern/Legacy players" and allow for their wet dream of how an actual Modern format should look like, that is with lots of low powerlevel and shitty cards.

Honestly it was to be expected, even MaRo can only Jew so hard now that the client is out of beta and a huge uproar of players that had paid for those cards which would now become useless once rotated out.

It spared them the hassle of adding all the previous cards they ever made.

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 No.422649

>>422648

Oh I see, it's Arena-legacy

Why did Duels of the Planeswalkers die out and get replaced with Arena? I thought it was the same thing? Does this mean they'll be positioning Arena to usurp MTGO as their digital client?

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 No.422650

YouTube embed. Click thumbnail to play.

>>422649

>Does this mean they'll be positioning Arena to usurp MTGO as their digital client?

The Arena client is much better and normie friendly.

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 No.422651

>>422649

>Why did Duels of the Planeswalkers die out

Virtually nobody played it, so when they ditched it, only the 2 people that played it were pissed off.

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 No.422659

>>422644

Why would I hate Arena? I can play without spending cash and interacting with people I hate. And considering the crappy cardboard that hasbro is using, I don't even miss the physical copies. My select kitchen table can suck my horrible proxies.

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 No.422660

>>422617

Fag, do you think everyone plays only Modern all the time? Do you know how much I missed something that stops game stretching-life gain n T2? Go eat a dick, Tibalt matters and saccing him to hearthfire is pretty funny.

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 No.422670

File: d0f7b636768046a⋯.jpg (164.57 KB,1069x1200,1069:1200,d0f7b636768046a5806efd1a18….jpg)

>>422371

>>422391

>>422407

Coming from a player who normally hates red, Cavalier of Flame looks like it'll be the best. The ETB trigger for the body is already on-curve, but to top it all off you can bump your guys up +3/+0 each and swing wide on the next turn, and it completely destroys walkers if you use it right. This thing is going to be an EDH staple because it does so much - it turns your dead land cards late in the game into a threat, it boosts your guys, it gives consistency...

Black one looks like a close second because of that reanimation. Not too excited about blue getting a brainstorm on a flier. On-curve and a limited game-ender, but not a mythic I would want to crack. Maybe it's for the best anyway since if this thing was a rare it would break limited altogether. White eliminating something is always a plus, but it's not too spectacular with just another tough body with vigilance. Green I'm not reading because I'm not a taco.

>>422434

>Elemental is cool for standard. It's a WIZARD too, which is important for super-standard, until the fall. Very powerful.

They're going for an upgrade to Skyknight in curve it seems. The real question will be if U/R decks in standard really care to go fast for creatures, but given how much more prevalent PWs are, that's probably going to happen.

This thing is going to be a card that people are excited to get in sealed.

>Definitely too slow for other formats, maybe commander

Kinda skeptic about this. EDH dredge can do a lot more with three mana, but the body will give it a place in budget Golgari decks.

>>422601

>>red shitter

Anon, you can get the Skelemental in your GY on turn 1. Turn two, play the Awakener and swing for 7 and making your opponent discard two cards.

There's potential here for good, or at least fun shit.

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 No.422682

>>422649

>arena legacy

It's going to be Standard plus.

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 No.422688

>>422645

>That's why there's hardly any Pauper support

Funny you should mention that: http://archive.fo/epDVS

>Pauper, the popular commons-only format, will be getting a facelift and official tournament support over the next several weeks as we move to unify the digital and paper versions of the format.

>The definition of Pauper legality is expanding to include any card with a common printing in any paper or digital set. If the card is listed as a common on Gatherer from any set, it is legal in Pauper. This will add cards to the format that were not previously legal on Magic Online.

>Due to the influx of new cards to Pauper, we will also be adding three cards to the Pauper banned list:

<Hymn to Tourach

<Sinkhole

<High Tide

I think most people who weren't cripplingly retarded already had a similar idea for the banlist, but it's nice to see the format being adopted officially. I'm not looking forward to the inevitable price spikes and Oubliette buyouts, though.

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 No.422689

>>422688

>pauper support from WotC

Oh boy, I can't wait for my premium product full of broken commons.

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 No.422691

>>422688

Why to people meme about Oubliette so much? It's a shitty card

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 No.422692

>Still no Cry of the Carniariums in my collection or at the store

>It's the one card that will help my weekly UBR deck not shit the bed against aggro decks (sweep, no death triggers, exile)

>Have to keep suffering against BR decks this week

Maybe I'll just make something that's antimeta. For example, someone has a very strong UG Kamahl's deck that is resilient to disruption. Mistcaller would disrupt his combo, but it's a huge signal to not go off

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 No.422694

>>422691

Because it's reserved list, meaning it's never getting a reprint.

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 No.422695

>>422694

In the context of Pauper

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 No.422702

File: a9bb35c8d137cf8⋯.png (301.72 KB,871x751,871:751,ClipboardImage.png)

File: a9ba1ddbec3e288⋯.png (311.41 KB,885x746,885:746,ClipboardImage.png)

Okay, so I decided to go with the deck I've been running the last few weeks. It's still pretty solid and I changed a few things around.

>Plan is still to shit the board up with tokens, but don't have 4th Saheeli (thought I did) or more Heroes

>Aryel is okay when it gets going, it generates value over time

>Still has Kaya+Ashiok alt wincon in main

>Added Moxes so I can try to hit T4 Enter the God Eternals off of a T3 walker

>Moxes also help Karn tokens and he plays well with Saheeli, but in practice I've never used his token effectively

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 No.422704

>>422695

...Because it's reserved list. It's one of the few reserved list commons that might see actual play, given that it's a black oblivion ring.

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 No.422709

>>422689

>Oh boy, I can't wait for my premium product full of broken commons.

So Masters 25?

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 No.422712

>>422695

It's semi-playable in mono-black control, although the prevalence of Tron, Boros, and Delver in the meta for the last six months has meant traditional MBC has been anywhere from underpowered to unplayable. None of this matters to collectors, of course: they see a card being played as a 2-of on their netdecking websites, and that means it's buyout time because of the reserve list.

>>422702

Looks neat. Be sure to keep us posted as to whether o not the moxes are any good. I'd assume they aren't, but if you have experience with them then you'd know better.

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 No.422716

>>422704

https://mtg.gamepedia.com/Reserved_List

Wrong, people keep bringing it up because some staff member confirmed a reprint.

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 No.422721

>>422712

Well I managed to grab a 4th Saheeli and Narset, and a 3rd Hero of Precinct One, heading into the game night. I ended up with 3 moxes main and 2 Kaya's Wrath (in place of Ritual of Soots).

There were perhaps 2 or 3 games in total where the mox was relevant. More often, I'd be struggling on U/x colors and missing the last one to get a walker out and activate the mox. I think they're very good, but not quite ideal in a deck like this.

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 No.422748

File: ee438c03eb356a1⋯.jpg (226.91 KB,1199x668,1199:668,Clipboard02.jpg)

So what's your opinion on M20 so far?

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 No.422750

>>422612

The reprints are good and I'm liking it. Checks are going away, which means that games are going to slow down a bit. I'm curious as to which lands will get reprinted in the fall, because shocks have another year and some change left before rotate out as well. Fetches could get a reprint next core set and enemies fetches are in desperate need of one in a core set. The allied fast lands are in need of a reprint as well as they haven't seen a reprint since they were introduced back in scars.

All in all, I'm excited that core sets are getting good cards again. There are some duds, but that is to be expected. The artwork can be a bit hit or miss. Planeswalker deck Chandra looks much better than awakened inferno, who looks like a potato.

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 No.422759

File: 2c3af0f0ecfbf71⋯.jpg (106.49 KB,672x936,28:39,hthj.jpg)

How close is this card to being playable in Modern?

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 No.422761

>>422748

Some of the art is good some of it is utter garbage. Overall tho, it looks like its rounding out to being a pretty fun set.

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 No.422763

>>422748

Pretty generic, boring core set, tbh. Besides the leylines, for an eternal player, there's pretty much nothing.

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 No.422765

File: fda485b4ba03f9c⋯.png (326.3 KB,710x1024,355:512,sn.png)

The overrated retards that are doing commentary for the SCG modern event want to ban Looting. It'd kill 5+ decks and make graveyard decks close to unplayable, but they're still in agreement with each other. Though, it's nice to see that they don't have many viewers. Not even 6k shortly after Horizons. I remember their modern content getting three times that.

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 No.422771

>>422765

>looting ban

>will kill every gy deck

It's likely coming. Best prepare your anuses and get good. It'll push those decks back a turn, but it won't kill them. It wotc wants to slow modern down, then a lot of changes are coming.

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 No.422773

>>422771

I'd also say that altar and looting are the most likely choices for a ban. Altar ban kills Hogaak's resilience and keeps it from quickly recovering in a turn and a looting ban keeps it from going off on turn 1. A looting ban also shits on phoenix, which is what people were calling for banning before Hogaak arrived.

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 No.422774

>>422771

>won't kill them

Without Looting, what are graveyard decks supposed to play to get cards from their hand in their graveyard? Tormenting voice, Neonate and Cathartic Reunion? The decks are competitive due to the power of Looting. You won't see Looting-less Dredge, Vengevine, Hogaak, Hollow One and Phoenix in tourneys.

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 No.422775

>I'd also say that altar and looting are the most likely choices for a ban

I think the most likely ban is Bridge from Below, which is one of my favorite cards.

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 No.422776

>tfw still have a hundred copies of twin on mtgo

Think they'll finally set them free next month? Bans are often accompanied by unbans.

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 No.422780

>>422774

> You won't see Looting-less Dredge, Vengevine, Hogaak, Hollow One and Phoenix in tourney

If the rest of the field gets slowed down to the same level, then you will. I have no idea how wotc is going to react on the 8th, but I have a feeling that a ban is coming, based on gp dallas/fw, and it's going to hit bridgevine in some way and that means looting is back on the chopping block. The next ban update is definitely going to be an interesting one and the salt is going to flow regardless if there are bans or not.

>>422775

Bridge is easy to deal with. Altar is the card to hit and looting is the card to hit if wotc wants to bring all of the gy decks down a notch. People bitched about phoenix, dredge, hollow one and now hogaak. They'll bitch about the next gy deck and looting will sure as shit be in that deck as a 4 of.

>>422776

I wouldn't mind seeing twin again and sfm might be neat. However, I doubt we'll ever see them in modern.

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 No.422782

>>422780

>looting

I think you're underestimating how essential the card is to the current graveyard decks. A ban wouldn't just bring them down a notch, or a turn. If Wizards wants to get rid of it and not kill half the top tiers of the format, to keep these severly hurt decks competitive, they'd have to hurt many more decks. This seems unlikely to me, since the company is aware how bannings, especially mass-bannings, affect player interest. Too many people would get pissed off.

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 No.422788

File: e80f1789327b846⋯.jpeg (167.26 KB,672x936,28:39,7446D4C8-EEAD-4D08-9D7B-2….jpeg)

File: 63d3ad4eeb218ee⋯.jpeg (179.46 KB,672x936,28:39,0781C9C2-F4E3-462C-AB88-5….jpeg)

>>422780

Bridge seems more likely because I doubt they have the balls to ban a new card, and it’s likely all they really want to do is kill the hogaak deck. As far as I’m aware, the bridgevine hogaak deck cannot survive without bridge.

If they don’t ban it now, it seems like they will do so in the future. One of the major problems with that deck is that it is resilient to graveyard hate. They can easily dump a powerful board within a couple turns, which largely isn’t hindered by a single early surgical. This in addition to the turn 3 insta win mill potential. The deck is old dredge on steroids.

They really need to ban time raveler in standard, the entire format is warped around him and narset. It’ll end up being the same exact format for the entire next year if they don’t.

But my guess is no bans, with the excuse that it is “too early to tell”.

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 No.422789

File: af0393cfbb1c12f⋯.jpg (39.57 KB,375x523,375:523,Faithful Looting.jpg)

>>422782

There I fixed it!

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 No.422790

>>422788

Is it that bad? Narset's just good value and in a deck that isn't creature heavy, basically turns into a sorcery speed Divination over 2 turns. The draw effect is negligible in standard (it might hurt Krasis a bit).

Teferi is harder to judge. My area is small and full of poorfags, so there's one, maybe two people that have any (and they have 3-4 each). We get 10-12 turnout at the LGS every week. There's 1, maybe 2 decks in total running it here.

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 No.422791

>>422790

I think Narset could be fine on her own in standard. You’re correct, she is just a divination (generally better div, since you get two action almost guaranteed).

Time raveler is the bigger problem. Like narset, he cycles, but he also affects the board. And he has a passive as well, that basically shuts counters out of standard.

They are both played in u/w/x control, which is set to continue to be the dominant control strategy. As a result, every deck is warped around these two. Teferi is bullshit in particular, since instant speed is such a powerful effect. The opponent can drop an early teferi, bounce your creature, cycle a card, and even if you have say a shock in hand you can’t do shit until next turn. The tempo loss is massive. And even if you are playing a slower deck, they can dump him early and just cycle off of him, and now your fucked out of instant speed unless you kill him. Oh, but he cycled, so he is an inherent 2-1 for you to get rid of him.

My main point is that as long as u/w/x control strategies remain viable, which it likely will, then the meta game will be the same shit over and over until the following rotation. Believe it or not, shutting out the ability to draw cards AND play at instant speed makes a stale, shitty format.

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 No.422793

>>422791

Has there ever been a point when u/w/x control hasn’t been the dominant control deck? It largely ruled standard prior to little teferri and then he showed up in u/w. Part of me doesn’t want to see him go as he helps midrange decks survive. If he wasn’t around, standard would revert back to nothing but esper control again and that shit sucked if you weren’t playing control or hyper aggro as well.

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 No.422794

File: 5985c2e80cf5709⋯.png (198.93 KB,265x370,53:74,636967260660591519.png)

This shit has lots of potential

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 No.422796

>>422794

Mardu aristocrats? Too bad there isn’t a way to cheat it onto creatures in standard.

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 No.422797

>>422793

My point isn't that it made u/w/x dominant, my point is that u/w/x running those two now necessitates every other deck build around those two effects at once. Want to play an arlight phoenix deck? Fuck you. Want to play with leyline of anticipation? Fuck you. Etc.

Main deckable cards restricting both card draw and instant speed play at the same time is bad for the format, period.

The dominant "midrange" deck is just esper running hero and bellhaunts. It's running most of the same crap as the esper control lists, it's a joke. Midrange was fine pre war anyway thanks to krasis.

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 No.422799

>>422748

the colorless forge is good for colorless edh. I'm looking to pick up maybe 1 or 2 cards from the set, but I havent even bothered to spend money on WotS or MH, and this is even lower on the totem pole for me.

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 No.422808

File: f5a492a0ad73400⋯.png (137.05 KB,223x311,223:311,ajani1.png)

File: 7b8049d906ccb8c⋯.png (184 KB,265x370,53:74,vivien.png)

>>422748

The art is very meh. Ajani, Chandra, and Vivien look about the same as always. There's not much to distinguish the art from them to compare to their other printings. Seriously - there's barely anything distinctive between the art for them and pics related other than more dutch angle.

Vivien especially is fucking boring, and I hate that WotC keeps trying to shove her everywhere. Say what you want about Jace, but at least they've had expansions where they haven't used him. There's going to be three Viviens in Standard now, and they've calmed the fuck down with the whole "Mickey Mouse of Magic" thing.

This might be the most boring printing of all too - it's too color-heavy to do anything for multi-color decks, its buff, removal, and it's ultimate sucks.

<But you shouldn't judge a planeswalker by its ultimate since you're never going to reach it.

Ideally a Planeswalker ultimate should either be something that gets you in a state to win the game as a reward for protecting it, or an all-out flair to justify the mana investment. Vivien's ultimate is Living Wish, except you need two turns to activate it.

Let me repeat that: at best case scenario, you're paying 4 mana to, turn turns from now, effectively cast a 2 CMC sorcery. EDH doesn't care about that because Living Wish exists. Standard decks don't want to mainboard it since you could just run a card that actually wins you the game instead and play whatever sideboard creature you were going to fetch on that next game.

Besides that, not liking the Mu Yanling and Sorin art. I get what they're doing for Sorin, he's a vampire, so they want him to look like a corpse in the sunlight but... why have a shot of him at midday? The -3 on Sorin is pretty cool - it isn't broken in Standard as of yet, and the EDH decks that care about Vampire tribal wouldn't mind getting a Butcher of Malakir out early (and were already broken anyway because Edgar is fucking bullshit). Mu Yanling looks somewhat playable in Standard since the -2 works well for early game, and if you can use her -3 even once you've made a worthwhile mana investment.

At least the Cavaliers look nice. I still contend that the red one is the best.

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 No.422810

>>422808

Meant to include Ajani, Wise Counselor instead of Valiant Protector, but my point still stands.

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 No.422813

>>422748

>>422808

Garruk's theme was hunting.

Elf was Nissa's theme until it was lands.

What is Vivien's theme?

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 No.422815

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 No.422816

>>422813

Stealing souls, like the nigger she is.

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 No.422818

>>422813

I think she's supposed to an urban elf. I mean urban as in she's supposed to be a tough elf from the woods that's "seen some shit". Honestly, I don't care much for Nissa either. I'd much rather have them both be sacrificed for Freyalise's return.

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 No.422820

>>422808

>it's ultimate sucks

Also, I hate the cancer that people applied to magic. It's not an "ultimate". This isn't a fucking moba. It's an activated loyalty ability that removes counters, and it just happens to cost the most.

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 No.422822

>>422820

>calling it an "ultimate"

>not calling it a "Final Smash"

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 No.422828

>>422820

>It's an activated loyalty ability that removes counters, and it just happens to cost the most

If only there was a way to say this with a single word.

>>422813

I think she's supposed to be a ranger/druid hybrid. With Nissa, they streamlined her to mostly working with elementals to reflect her "one with the land" motif. With Garruk, they shifted more towards animals that kill, hunt, live in packs, etc. I think the idea of the Arcbow is more of a catch-all than either. It's a neat distinction, but Vivien sucks so it doesn't shine.

To put it in DnD terms, they're all druids. Nissa picked land circle. Garruk picked moon circle. Vivien picked shephard circle and specced a few levels into ranger.

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 No.422829

>>422808

I agree with you that Vivien is a bland, uninteresting character. Ironically, they have been trying to characterize her as a Steve Irwin type who cares about animals and goes "getta loada this beeeeuuuuuty!" Naturally they failed, since none of them can write worth a damn, as one anon chronicled in previous threads. She's the same nature-loving elf as every elf in MTG, except she's a frumpy brown nigger in addition to being a hippie.

I think she's also meant to be more violent than Nissa, but that isn't saying much ever since she was retconned into being a pussy. It also doesn't help distinguish her from the other angry brown women in nu-MTG.

>>422820

You're delusional if you think WotC doesn't take inspiration from ASSFAGGOTS. Leaving that aside, most abilities like that are clearly designed to be game-ending effects, which literally does mean they're ultimate abilities: they're the last ones you activate.

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 No.422831

Are you guys watching the GP on twitch? The meta breakdown for the first day showed that hogaak was at 18%. Pretty impressive since plenty of people were probably scared to pick it up, since it has a target on its back.

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 No.422835

The Chad Hogaak versus the virgin taking turns player.

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 No.422836

>>422831

It's going to be an interesting week. At scg Pittsburgh, Phoenix and Hogaak are over half of the day 2 decks. It's 18% at Dallas and Phoenix/Humans are at 7% each on day 2. The deck is the newest hotness, so it makes sense that it would have a bigger showing. However, if wotc decides to act on the 8th, then I see a few cards that could get banned. Altar ban would make hogaak fold more easily to removal and kill the mill plan. Hogaak ban would make the deck bridgevine again. Looting ban would push the deck's combo back a turn at the very least and it would push every other gy deck back a turn at the very least. A bridge ban isn't going to matter as it only sees play in modern hogaak. It could eat a ban, but hogaak eating some bans will essentially push it back out of the meta. I'm personally expecting an altar and looting ban if wotc does decide to ban. Altar ban would make the deck lose its main wincon. Looting ban would slow all gy decks down and that includes, phoenix, dredge, hogaak, and hollow one. Of course, wotc may choose to not ban and I'm curious how the meta will react. Phoenix used to be the big bad, but I could see a phoenix resurgence happening if hogaak sticks around.

>>422835

>quad sleeved

Why would anyone put 4 sleeves on a card? I understand double sleeved for double sided cards and foils, but quad sleeved seems like a waste of time.

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 No.422840

I don't like how Tom is playing this. On turn 2, he should have played the altar rather than getting a few counters on his feeder.

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 No.422847

BW control beat Hogaak. It looks like BW is going to be sitting pretty and surgical might go up in price soon.

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 No.422848

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 No.422863

>>422688

sinkhole + hymn to tourach had it coming

xmage had all commons legal so if you ever felt like being a dick all you had to do was play a deck with those in it

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 No.422881

>>422863

>sinkhole + hymn to tourach had it coming

I dont see what the point of this statement is considering they've never been legal in Pauper unless a store was populated by mouth-breathing retards who wanted to play with paper cards but didn't use CardKingdom's banlist or use the MTGO banlist.

>xmage had all commons legal

That sounds like a very XMage thing to do.

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 No.422891

File: 8d9b5f272547533⋯.jpg (636.7 KB,1606x1154,803:577,lands.jpg)

8=====D

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 No.422894

>>422891

How many of these are high quality proxies?

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 No.422905

>>422894

As far as we can believe Creepy Rudy, that diamond/silver stamp down in the center has yet to be forged.

I think they're real.

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 No.422906

>>422905

Just get the old ones then :^)

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 No.422908

Invidious embed. Click thumbnail to play.

>>422905

>As far as we can believe Creepy Rudy, that diamond/silver stamp down in the center has yet to be forged.

I know I've seen a video of Rudy's (yep, embed related) where he has some holofoil stamped cards which are allegedly perfect counterfeits, although he didn't rip up the dollar rare among them because he's an enormous faggot like every other YouTuber who covers this game. Some people in the comments speculated he was mailed real cards as a joke, but we just don't know so take it as you will.

Out of curiosity I did some research, and at least one counterfeit seller seems to have properly replicated the holofoil stamp. The source is reddit, but the bootlegmtg subreddit is at least dedicated to finding ways around WotC dicksucking. This guy in particular did his homework: http://archive.fo/dSbCm

The Misty Rainforest comparison images in particular provide several angles of the holofoil stamp, which is clearly reflecting in the same way as the official stamp.

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 No.422909

>>422908

Got ahead of myself. There's a more direct comparison album here, which shows that the major difference is in the size of the stamp. It's obvious when the cards are side by each, but individually I don't think most people would notice.

https://imgur.com/a/hDv1m7J

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 No.422924

File: 3428d18cdebcaca⋯.jpg (155.79 KB,945x768,315:256,20190707.jpg)

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 No.422947

File: 5803d5dd96acd62⋯.jpg (66.74 KB,500x334,250:167,4c997e8289282926a59582d6d0….jpg)

>>422924

>In addition, we like core set planeswalkers to give the player some direction in building a deck with them. It also helped us deal with having so many planeswalkers in Standard because of War of the Spark. More focused planeswalkers require more focused deck choices. For this Ajani, the message was "play with creatures and planeswalkers." The planeswalker part comes from the fact that this set is coming out right after War of the Spark with its strong planeswalker theme. His first ability is communicating this message and tying it into life gain. Life gain is nice as it helps Ajani protect you, the player. (You are a Planeswalker, after all.)

So guys, you tossing in Chaplain's Blessing into your Superfriends decks?

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 No.422951

>>422947

>For this Ajani, the message was "play with creatures and planeswalkers."

I don't have a reaction image powerful enough to express how thoroughly this line struck me dumb the first time I read it.

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 No.422953

>>422951

I hope Maro is able to help me build a deck. For some reason, I always lose before getting to cast any creatures or planeswalkers. Do I need lands too?

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 No.422956

File: 4280a99a6c0337a⋯.png (591.73 KB,488x680,61:85,ClipboardImage.png)

File: 7eea0dfa77834c6⋯.png (478.2 KB,488x680,61:85,ClipboardImage.png)

File: 3047256b5ec3b51⋯.png (555.52 KB,488x680,61:85,ClipboardImage.png)

Thinking of having this as the core of my next standard deck. Clarion is a great sweeper and I always liked protection+mass burn spells as a gimmick. The Drake is secondary; the Berserker seems strong, because he can bully Teferi and Kaya with impunity

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 No.422961

>>422947

M:tG has been more and more EtB: the Game, and it's been very annoying all these years. With statements like that, it's clear Maro think's we're retarded.

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 No.422963

File: c093ea50890f15f⋯.png (974.27 KB,871x1403,871:1403,ClipboardImage.png)

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 No.422992

>>422963

That isn't even the most insulting part of that - they think that gaining life is a Planeswalker-matters mechanic.

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 No.422996

File: 2af3eb5a8e7d387⋯.jpg (16.99 KB,600x468,50:39,0cMsyRQ.jpg)

>>422963

>Because of WAR, we now have a shitload of Planeswalkers, so to break this monotony we created more Planeswalkers but with specific goals so instead of having a deck with many Planeswalkers supporting it you now have to build a deck around a specific Planeswalker and add other Planeswalkers to support it!

Fricking dense niggers I tell you what.

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 No.423002

>>422963

He needs to be fired from his job. He's awful.

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 No.423005

>>423002

Who would even fire him? Isn't he at the top of the hierarchy?

>>422996

Apparently, War was a hit, so they are just going to keep pumping out more and more planeshitters.

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 No.423010

>>423005

Supposedly if WotC fucks up hard enough, Hasbro will come down on them. This only happened during Urza's sets, though.

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 No.423020

>>423002

how fucking dare you besmirch the good name of someone who once wrote for Roseanne

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 No.423021

File: 64e1692d5cd4adb⋯.png (263.91 KB,946x547,946:547,ClipboardImage.png)

Here's a shitty Dreadhorde Butcher / Thud deck I made that can win on T3, assuming you have the right hand and they have no blocks or removal.

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 No.423022

>>423005

>Apparently, War was a hit, so they are just going to keep pumping out more and more planeshitters.

It was a hit because of the shitwalkers like Teferi and Saheeli that had value to be played and sold.

The regular non-shitwalker cards are utter garbage, the whole set on itself is also immensely monotone in both art and playstyle.

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 No.423060

Doing the sealed event tomorrow. $40 CDN gets me 6 packs and the promo. My LGS usually charges $10/pack so it's good value, in relative terms. I don't want to spend enough for a box either.

Anyways, what are some top tier cards at uncommon? Disfigure?

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 No.423073

>>423060

Fry is solid along with the other cards that are like it in other colors, like veil and aether gust. Blood for bones is solid if you have creatures that you want to cheat out or creatures with good etbs. The creature that you sacrifice as part of the cost can be brought back with it. The elemental cards seem neat and season of growth seems like it was made for Feather decks. Risen Reef looks really solid as well.

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 No.423079

>>423073

What I usually do is look for uncommon/rare/mythic bombs and try to make it work and build around it. Having read a sealed guide, it looks like you should find your payoff cards (eg gold cards) that can be supported by your card pool and build around those instead. Each color pair seems to have a different build style (eg RW is wide/tokens while WU is fliers), and there is enough support in the packs to splash a 3rd color too, though I'll stick to 2 likely. Also subthemes are elementals and shit

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 No.423084

File: 3caa494bf02110c⋯.png (2.27 MB,1752x863,1752:863,ClipboardImage.png)

Hey look, Bloodsoaked Altar is only a Tier 5 card, it's playable in draft.

https://draftsim.com/M20-pick-order.php

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 No.423096

File: c6f0a762139a407⋯.jpg (93.29 KB,672x936,28:39,m20-165-barkhide-troll.jpg)

>Ask what a card does because opp is too far away to read the text on the cards

>"Oh it's just a 2/2 with a counter"

>Try to kill it

>"Surprise, it's hexproof!"

Glad I still won against this faggot.

>>423084

Barely playable in sealed as well, only got one activation off and the demon was removed.

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 No.423106

File: 78c51629f9186a8⋯.png (726.23 KB,672x936,28:39,ClipboardImage.png)

File: e6a0a24ed7105eb⋯.png (1.27 MB,672x936,28:39,ClipboardImage.png)

File: eb3775608dfcb2f⋯.png (828.51 KB,672x936,28:39,ClipboardImage.png)

File: 706dca32eb41fd7⋯.png (759.58 KB,672x936,28:39,ClipboardImage.png)

File: f5a2a5f70ef2448⋯.png (769.31 KB,488x680,61:85,ClipboardImage.png)

Came 3rd overall, going 2-0, 1-2, 2-1 on matches. We cut it short because we only had 7 players, two dropped, and one person even ended up with two byes. There was a girl, who seemed to understand the gist of the game well enough, but she could be distracted for 5 minutes at the drop of a hat and wouldn't let you get a word in edgewise. She was a 6.5 to 7/10 and nice enough otherwise.

I was going to post my entire sealed pool but I left my box at the card shop. Forgot to look at my rares when analyzing my pool but drifted towards UB/w as a splash, with a focus on fliers. I shuffled up for a test goldfish and got mana fucked, so I focused it on just UB and did really well. Pics related were my bombs, though I had 4 U/R rares in total. I didn't have as much removal as I would have liked, even though I ran Murder... often I got color screwed and didn't get the BB I needed, or stuck on 4 lands. The games where I wasn't fucked, went very very well.

Prizes! I got a promo-stamped Gilded Lotus and Leyline of the Void. I don't know what it's worth, since prices aren't out yet, but the foil regular version is $40 US, so I'd put it at about $25-$30.

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 No.423107

File: 1271e3fbc35d70c⋯.png (235.33 KB,940x415,188:83,ClipboardImage.png)

Also, here's a quick draft of a UB Mill deck I might build towards for next week or whenever. It's less casty and more of a gimmick, but the idea is to generate creature tokens off Murmuring Mystic or Quasiduplicate to mill them. On paper, Sage's Row Denizen looks hilarious to keep shitting out copies of, since it mills them more and more each time I do it. I was also considering doing UBG for Repudiate // Replicate and Quasi with ETB effects, such as Ravenous Chupacabra, but I feel like the deck would just be slow and shitty, especially with all the walker love.

How does the Ral infinite combo deck do? Another idea is Magistrate's Scepter / proliferate

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 No.423108

>>423079

Sealed is really simple if you go in with the logic of "Play your good cards, don't play bad cards". You shouldn't try to force around one or two good gold cards, rather you should play the colors that have the most good cards in general. Minimize your filler that doesn't actually win the game as much as possible.

>>423084

Whoever made this was drunk or something. Fixing isn't "sometimes playable", you always play duals in colors you are using, sealed or draft.

>>423107

You don't seem to have many instants/sorceries for murmuring, and saheeli does better with cheap instants/sorceries as well.

I played a u/b quasi deck back in GRN with hostage taker and chupa, but sadly there is nothing comparable to them that targets planeswalkers.

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 No.423110

File: 2daf10514570374⋯.png (120.71 KB,400x388,100:97,happysadpepe.png)

>go to prelease with friends

>make deck, attempt to follow a good mana curve and not have 8 lands out of a 40 card deck like I did with my first prerelease

>deck looks fairly decent

>first set is against a dude who's only played MtG:A

>help him out with translating the game to real life, remind him his triggers, etc..

>win the first round, lose the second, draw the third (he's a bit slower because he's new, but I don't mind)

>go to next set, get matched against some dude who looks to be a bit older than me (in my early 20s)

>absolutely smokes me. deletes me twice in about 10 minutes.

>smile and shake his hand, mentally sigh as I resign myself to going 0/3/1 for the night.

>"Hey, can I see your deck for a minute?"

>really cool dude, spends the next 30 minutes fixing my deck, helping me make it not suck.

>wasn't too bad to begin with, just had to rotate out a color.

>tfw it actually works and I win the next 2 sets.

>try to go up to him afterwards and give him one of the packs.

>"Nah man, you earned it. That's the whole point of Magic; people coming together and helping each other improve. Helping each other get better - that's why people come here. Crack it open and see what's inside."

>Leyline_of_Abundance.jpg

>literal mfw driving home, started tearing up thinking about it.

God bless you, Josiah(?). You're a good man.

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 No.423111

>>423079

I got back from pre-release not too long ago. Big Chandra is dirty if she sticks around. I put elementals around her and she was mowing through people. My only loss occurred to that big angel, because I couldn't get rid of it in time. I would say that elementals is the way to go and use big Chandra if you get here. She puts a clock on your opponent and elements make good blockers and attackers if you get the green one that pumps himself. The Hydra would have been nice if he had trample. The double strike for like R was nice and closed out a few games for me when that 5/4 elemental made it through. Veil of Summer is amazing as well. I wish I had more of them. Also, be careful with going 3 colors as the tap lands are pretty slow and aren't as helpful as check lands.

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 No.423112

>>423110

>really cool dude, spends the next 30 minutes fixing my deck, helping me make it not suck.

Oh can you do that in limited events? I thought you were stuck with what you started with

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 No.423117

File: 4bfa42562fbdda4⋯.png (190.01 KB,265x370,53:74,Image.ashx.png)

>Go to prerelease

>Pull this absolute fucking CoMmAnDeR while people around me are cracking actual good cards.

>Pull angel-tribal shit and literally no angels

>Token support but no generation

>Midrange/control has no payoff

>No curve for aggro

>Bail after first round since fuck this shit and play EDH with people in the shop

>Fat autistic retard at the table thinks "Stop talking." means 'Please don't shut up about Russian animal crush porn.'

I've never wanted ISIS to target MtG events before tonight.

I'll let you fa/tg/uys decide what I do with this stupid fucking waste of cardboard.

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 No.423126

File: 8694b41540b3b42⋯.jpg (218.92 KB,850x1162,425:581,20190707.jpg)

>>423117

exchange it for something of equal value that you need/want

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 No.423127

>>423112

No, you can change your deck in limited between matches as long as the cards were in your sealed pool or draft.

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 No.423150

File: c058bdf052a5cd1⋯.png (310.82 KB,400x400,1:1,dfsafasdfas.png)

>>423117

>Russian animal crush porn

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 No.423152

>>423126

Anon, it's $2 with new set hype. It's going to be 50 cents in a few weeks.

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 No.423154

>>423152

It's a core set, what do you expect?

The card isn't even bad in sealed, fixing with a decent body. It's even 60 card constructed playable since it can fetch for any land.

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 No.423159

>>423117

>thinking this is a bad card

It's a slightly worse Solemn Simulacrum, you don't even have to look at the bottom half since you're never playing 5 colors unless you're gate control.

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 No.423162

>>423117

That's a great limited card, mate. Activate it once and win the game.

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 No.423165

>>423127

So you can do that then?

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 No.423168

>>423154

>It's a core set, what do you expect?

This core set also gave a 7/6 for 3, leylines, Cavalier of Flame, Villis, Chrandra (Rare)...

And that isn't looking at cards like Nocturnus, Scapeshift, or Omniscience that were printed in core sets in the past.

Core sets are supposed to be accessible. That's not the same thing as bad.

>The card isn't even bad in sealed, fixing with a decent body.

Fixing is not a win con, either is 3/5 on turn 5. The point of fixing is to make larger multicolored spells easier to cast, but since this is a core set, that doesn't exist outside of a few mythics. The land fetching is there to fuel it's own ability, but building five color for the promise of maybe getting value is a gimmick outside of EDH.

For comparison's sake Cavalier of Thorns does practically the same thing, but it actually has an on-curve body with a death trigger. They bumped that up to a mythic because ramp on a decent body is actually good.

>>423159

>It's a slightly worse Solemn Simulacrum

That's an insult to sad robot. Simulacrum fetches you a land and replaces itself in your hand. The 2/2 is just a nice body that stops an attacker for one turn or attacks with an incentive to leave it unblocked. It works both in limited and in EDH.

That ain't true for Galos. By making it a colorless creature, they've put its power on the lower end of the curve, and because it doesn't do anything on death nor does it help you dig for your win con (unless you get a 5-color pool), that doesn't work in your favor. If your opponent played a 4/4 last turn for 4 mana, you're not in that much more of a better position to win.

The ETB doesn't matter in limited that much if you're not playing five-color control because of how long the game goes on for.

By dedicating one of those mana to green, I could run a fucking Mammoth Spider for the same power and at least get reach out of it in a set where flying is a subtheme. One of my fucking rares should not be a Mammoth Spider.

>>423162

>That's a great limited card, mate. Activate it once and win the game.

<If you can get out 1 land of each color and 2 more generic, you can win the game

Thanks anon

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 No.423172

File: 2f707965cdfc70e⋯.png (771.16 KB,672x936,28:39,ClipboardImage.png)

File: 1b1ab88929181b1⋯.png (1.04 MB,672x936,28:39,ClipboardImage.png)

File: 8412fc4f6caac7f⋯.png (1.32 MB,672x936,28:39,ClipboardImage.png)

File: 82cfabf92abb404⋯.png (929.58 KB,672x936,28:39,ClipboardImage.png)

So I knew that Dreadhorde Arcanist would be widely played and got 6 of him at about $4 a piece, happy to see he doubled in price since then. Anyone else placing bets on what dollar rares are going to spike over the next season?

Here's a scryfall search query that I used to find all the dollar rares that are new.

https://scryfall.com/search?q=f%3Afut+r%3E%3Dr+usd%3C%3D2+-is%3Areprint&unique=cards&as=grid&order=cmc

My money's on pic related. I feel like he would be a good candidate because he does something unique, or at least enables certain decks, and at the moment, there's very few cards that reduce the cost of enchantments.

Separately, I've wanted to make a prison deck in standard for a while... Cards like Dovin, little Teferi, God Pharaoh's Statue etc. Having him out and just shitting out strong enchantments feels like it could be a thing. Ethereal Absolution is also very strong against aggro and token decks.

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 No.423177

>>423168

>muh it's hard to have access to several colors by turn 6-7

There are lots of tools in green to enable it. Also, astrolabe at common. If you build your deck around it to some extent, it's very doable.

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 No.423178

File: 6f8d770a4f4e77a⋯.png (68.75 KB,322x340,161:170,456456eter1.png)

>Go to pre-release

>Got some decent rares and an Ajani

>one of the rares is Bag of Holding

>Card is worth nothing but half a euro, but dang it's fun and useful

>Helps me out during pre-release

>Card gets lost, probably taken per accident by someone else while sorting cards at the end

That card was worth more to me than that stupid ass shitwalker.

Sage for blogposting.

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 No.423195

>>423177

That's great, if you actually pool the tools to fix colors. Pulling one copy of Gift of Paradise and other fixing besides Golos isn't worth building around.

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 No.423217

>>423106

>Go to second PR at same store

>Rares are Leyline of the Void, Sanctity, Cavalier of Dread, Graftdigger's Cage, and RW Land and some other schlock

>Basically shit cards, no removal at all, except like tempo stuff

>UB is actually strong again, but more tempo rather than efficient drops like last time

>Go WUB and do fliers/tempo

>Somehow end up coming 3rd out of 4 players

>Prize pack has japanese Nahiri and some other goodies

>Broke even again, got a promo UG scry land for 3 uncommons, and a foil ringleader

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 No.423221

File: 8d29a341913ae68⋯.png (259.77 KB,966x557,966:557,ClipboardImage.png)

>>423217

Okay, here's my rare haul for the two events. I came ahead by $10 overall, which is damn good.

>Negates, Disfigure are from promo pack

>1 Leyline of the Void, Island, Swamp, and Gilded Lotus are planeswalker symbol-stamped

>Raptor and Shifting Ceratops, Temple of Mystery are still sealed in prerelease insert pack

Polite sage for doublepost

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 No.423226

>>423177

>astrolabe at common

>in M20

>>423221

Neat. I'm somewhat surprised by the cards being so low in value, but I suppose that happens every set release. The black Cavalier seems strong, especially when combined with Blood for Bone, so hopefully some kind of semi-interesting reanimator deck makes the format less of a slog to watch for a little while.

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 No.423231

>>423226

I do feel like the limited environment was fun to play with. While there's a few themes in the set itself, there's a lot of one-off enablers all over the place that let you do interesting things. Hopefully there'll be a large shakeup, especially with the next set on the horizon.

Have they released any theme, name, or details about the next one yet?

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 No.423233

File: 4835a303d827043⋯.png (522.67 KB,488x680,61:85,ClipboardImage.png)

File: 8ac0180c03e1666⋯.png (605.23 KB,488x680,61:85,ClipboardImage.png)

File: e06e32c380d407e⋯.png (1.08 MB,672x936,28:39,ClipboardImage.png)

So this card is apparently the new hotness. What kind of deck would it be run in for standard? Obviously elemental tribal, but I'm not sure how that would look (beyond RUG)

Alternatively, I just realized that Quasiduplicate means a lot of card advantage if he gets to stick around. Pics related looks like a silly casual deck

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 No.423235

File: a876dcd8afb35ba⋯.png (284.08 KB,928x567,928:567,ClipboardImage.png)

>>423233

Okay I made a rough deck in a few minutes.

The idea is to generate a lot of mana very quickly, then take infinite turns. You can also win via Simic Ascendancy with proliferating counters and lands ETB. There is also a soft loop with Living Twister, Crucible, and/or Loaming Shaman. Another interaction is the Risen Reef / Quasiduplicate as I mentioned above. If they're playing aggro, you can potentially win game 2 via milling.

It's very unfocused, though, and I don't know what direction to build it towards. I like the idea of using Llanowar Scouts to dump lands into play while drawing a fuckton of cards (I had a casual U/x deck that did that with Walking Atlas), I've wanted to use Magistrate's Scepters before they rotate as well. And of course, the Reef/Duplicate

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 No.423245

File: 0559f417d222132⋯.png (308.62 KB,943x750,943:750,ClipboardImage.png)

>>423235

Disregard, I suck cocks.

I cut red entirely and focused on UG instead. It's still a proliferate deck and still wants to win off infinite turns or simic ascendancy, but it's hopefully a little more robust. Once I get set up, my combo becomes Sharktocrab with instant land drops via Llanowar Scout to keep their shit tapped. I can hopefully stall tempo long enough to go off after that.

Since proliferation is a thing (I forgot Karn's Bastion), I put a singleton Jace, Cunning Castaway in for an alternate way to spam tokens. Most of my creatures work well with Quasiduplicate, too. Benthic Biomancer lets me filter cards really well, hopefully drawing the Sharktocrab or missing pieces I need to stall and win. Only a singleton Risen Reef, but if I get it set up, I can copy it a bunch.

I like Jiang in this setup, because he can put shit on Benthics and Sharktocrabs and trigger their ability if it I need to (the same way Stony Strength works, but also to untap Llanowar Scout if I get flooded with lands). Kiora works for the same reason, and also draws me extra shit off Sharktocrab, especially if I copy it. Kasmina is just there as a backup to Jace.

SB might want Wall of Lost Thoughts and/or Ashiok as a way to deal with aggro and mill win. Also, I could put Repudiate // Replicate in SB to deal with tricky decks, while still having the option to copy more shit. Maybe 1-2 Wilderness Reclamation in main to have mana for creature effects, then I can aggressively board in Damping Spheres or something.

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 No.423272

http://archive.fo/JZUGz

MODERN - Bridge from Below is banned.

No changes in other formats.

>We discussed several possible bans that would weaken this deck while having minimal impact on the rest of the metagame: Hogaak, Arisen Necropolis; Altar Of Dementia; and Bridge from Below. While cases can be made for each, we identified Bridge from Below as the card most likely to cause metagame imbalance again in the future. Because Bridge from Below doesn't cost mana or other resources to use and isn't reliant on being drawn naturally from the library, its power level is highly sensitive to the cards that synergize with it. As new card designs that have synergy with the graveyard are released over time, Bridge from Below is the most likely key card in the deck to become problematic again.

>While we don't intend on setting a precedent for quickly taking B&R action whenever a successful new deck breaks out, in this case, the situation clearly needed to be addressed. We're looking forward to watching the metagame continue to evolve as we approach Mythic Championship IV in Barcelona on July 26–28, and we hope you'll join us for full coverage of that event.

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 No.423277

>>423272

Well at least BFB isn't used in Modern Dredge. Kinda sucks though

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 No.423278

>>423272

In commander, Paradox Engine and Iona got banned, Painter’s Servant unbanned.

Atraxa still at large, fuck them.

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 No.423286

>>423278

>Implying that WotC would man a self-designed OP commander that sold the deck

>Implying that WotC would anger the investors

We can still dream I guess.

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 No.423287

>>423278

> Painter’s Servant

What cool things can be done with him? What kind of creature tutors are legal? Grindstone?

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 No.423288

File: 5ea41e0b9d54f49⋯.jpg (32.62 KB,277x278,277:278,rkk.jpg)

>>423272

>Bridge from Below is banned.

Fucking hell. RiP, all the vengevine decks.

>no twin or stoneforge unban

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 No.423289

File: 9ca95ec3d836884⋯.jpg (112 KB,223x311,223:311,eerie_interlude__s144.jpg)

Am I correct if I see this not only as a flicker but also as protection (like hexproof).

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 No.423290

>>423287

All is Dust becomes a complete land nuke.

Grindstone is a full mill of someone's deck. I'm sure there's other stuff, those are the two big ones.

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 No.423295

>>423289

Yeah. I've seen a modern deck run like 2-3 of those and 4 Ghostway, then a bunch of ETB effects, like Eternal Witness, Elvish Visionary, Suture Priest, etc.

Another similar deck ran Arbor Elf and Utopia Sprawl, and less focused on the blink, but fast mana with those and Garruk, wanting to ramp into Primal Command / Eternal Witness loop to stall the game for a while, or Mwonvuli Acid-Moss and Acidic Slime and Hornet Queen

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 No.423299

>>423278

You have such a hateboner for Atraxa, it's enormous.

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 No.423300

>>423272

>>423278

SELL SELL SELL

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 No.423303

>>423300

Sell what?

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 No.423304

>>423303

Paradox Engine is falling like a rock. I managed to get out by trading for prerelease kits.

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 No.423306

>>423299

Name another commander that just wins the game the moment she hits the board, a commander that has several different variants, all degenerate bullshit that completely destroys the fun of the format. I'll continue to have a hateboner until the day she's permanently banned in commander.

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 No.423308

>>423306

>Wins the game the moment she hits the board

Okay, so it's just a generic 4/4 angel that's on curve. Her best quality is that you can play a 4-color commander. Wow. If she's such a game swinger, then all it should take is one turn (at which point her Proliferate is usless)

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 No.423310

File: 2c8202d59da32f2⋯.png (178.66 KB,1100x311,1100:311,ClipboardImage.png)

The average MTG player, ladies and gentleman

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 No.423311

>>423310

I wonder how long the RC will keep profiting from insider trading.

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 No.423312

>>423311

Who's RC? I don't keep tabs on the bigger community

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 No.423313

>>423312

The kikes who make the banlists for EDH, the "Rules Committee".

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 No.423314

>>423308

>generic 4/4 angel

with Flying, Vigilance, Deathtouch, and Lifelink. So a mini 4 color Akroma. That proilferates. Let's just drop down a planeswalker that shuts down your opponents, and oh hey, there's chain veil, guess you just lose because the player now sits there stroking their dick for the next 20 minutes until they just combo you to death with no way to stop it.

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 No.423315

File: d791664db8357fe⋯.png (114.95 KB,200x279,200:279,ClipboardImage.png)

>>423314

>He's not running removal to kill Atraxa/the planeswalkers/the Veil/etc

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 No.423316

>>423306

Urza, or any storm commander tend to win a turn or two after being cast.

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 No.423321

>>423316

>A card that should win you the game ends up winning you the game

Do you play bad cards all game, or what?

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 No.423327

>>423306

>>423278

>>423314

Are you the same guy who spent a day bitching about Atraxa players about 2 months ago then got buttblasted after being called out for wanting to play Creatures: the Tappening? Have you finally realized that the correct answer to EDH is just to ban everything originally printed in a Commander supplement?

>>423316

Not gonna lie, running Prime Speaker Zegana as a storm commander with the payoff card being Biovisionary was one of the most fun things I've done in this game. I don't regret anything about it.

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 No.423328

File: 876a5bfa5dca843⋯.jpg (404.71 KB,1920x1080,16:9,mistakes into miracles.jpg)

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 No.423329

File: d17989bd74fec97⋯.png (1.18 MB,672x936,28:39,ClipboardImage.png)

>>423328

I bet they'll ban it like pic related

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 No.423336

>>423328

Everyone, get in here!

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 No.423340

File: 6bd0b8cb900c842⋯.jpg (5.29 MB,3006x5344,9:16,IMG_20190707_184657877.jpg)

So, for the last two weeks my LGS has had enough players butthurt by losing to combo decks in EDH that they debuted their own point system for a small league, where they've been asking the players who compete to donate packs for the round prize pools.

You'd think with the effort they put into for this gay shit, they'd just learn how to play the fucking game.

>>423290

Sphinx's Tutelage was already funny, but now we have Tribute Mage to fetch the Servant.

My only question is if Urza decks are going to start running it.

>>423328

Wow, what a fucking surprise! It's almost like whenever you make an entire block dedicated to a bullshit tribe and give it every effect under the sun without thinking, it can break the game!

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 No.423341

File: 7a31c4b906589b8⋯.jpg (219.03 KB,672x936,28:39,dst-137-razor-golem.jpg)

>>423295

I'm trying to build a mono-white golem tribal for casual play.

The core is Blade Splicer and Master Splicer, with some flicker effects.

Added Golden Guardian from RIX and discovered pic related which is pretty nice in a mono-white deck.

Only thing I need now is a decent control shell that's not hatebears, and some protection against that one nibba with shittons of removal.

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 No.423347

>>423340

Reading that list gave me cancer. What do the spergs do when someone who can play the game attends but doesn't want to play by their infantile rules? Seeing stuff like this makes me happy that, despite all my playgroup's autism and despite all the bad players we have, nobody is dumb enough to enjoy "spicing up the format" with metafaggotry that invariably leads to a handful of stale decks and strategies becoming the only viable ones.

>>423341

>nibba

>>>/twitter/

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 No.423350

>>423340

Honestly though infinite combos and the sorts are utter shite in EDH and kills the game.

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 No.423352

>>423350

>kills the game

You mean finishes the game, right? Loading up your deck with nothing but tutors and acceleration and playing solitaire is one thing, but there's nothing inherently wrong with having two or three pieces resolve and finishing the game.

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 No.423353

>>423350

If infinite is an option I'm gonna be prepared and pack my own wincon that doesn't take a bunch of turns and can secure shit. It helps that I enjoy combo. Though now that Paradox Engine is banned, the only real combo heavy deck I had was mono red artifacts headed by Slobad/Daretti. All of my other shit is junk that never wins like Atraxa infect I have fucking hated Planeswalker cards ever since they were introduced in Lorwyn or Voltron/Pump Vish Kal. I blame Urza for this shit. Urza in a format with Paradox Engine is a bridge too far and I bet this is just seeing the writing on the wall that Urza+ANY ARTIFACTS AT ALL+Engine is enough to bruise anybody's asshole and they're taking it out now rather than later.

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 No.423354

>headed by Slobad/Daretti which is pretty junk without it.

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 No.423355

File: d0e508bf33c8f0b⋯.png (456.96 KB,488x680,61:85,ClipboardImage.png)

>>423353

I feel like, in the most strict mechanical sense, Planeswalkers fill out the midgame. Once players can cast two or even three cards in a turn, they empty their hands very quickly, then spend a few turns going "Draw, go". They somewhat address this by giving you something to do and giving you immediate objectives beyond "kill this creature" or "should I trade to do just 3 points of damage?"

The problem is the rarity and power level, and lack of interaction. Yes, Negate works on planeswalkers, but we're only just getting pic related to counter planeswalkers? How many cards said "destroy target planeswalker" before two years ago? The burn errata was helpful too, but now lots of damage sources interact.

I'm not defending them per se, since I think $40 for a card you need 4 of, in standard is bullshit. But I feel like they've been making steps to improve them lately, which is good. How many shitty $1 rares have been enchantments?

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 No.423356

>>423355

I'm not an oldfag MTG player. Other than a couple decks I bought as a stupid kid (invasion I think) and some singles from vending machines, I only really started playing in Time Spiral. Planeswalkers just feel fucky. I saw them drop in Lorwyn and people were practically selling their mothers to get a hold of these weird new cards, I saw all five of the OG walkers being sold for ridiculous shit, sixty dollars and up. Everyone who had them, especially Garruk, would absolutely dominate every game I saw. And ever since then this cardtype, from my gaybaby casual perspective, feels like it has become the most important integral thing in all of MTG if you want to be competitive.

You have a card that creates value for you every turn with no tax to your manabase past it's initial cast, with a lot of walkers actually improving your manabase as their value generated value. Most have a spot removal/lock/slow as their basic minus to interrupt your opponent in their effort to either kill you or your walker. And then you have probably their greatest asset the ultimate which is twofold in that if you are able to pull it off usually it secures the win for you, and if an opponent dedicates the resources to kill your planeswalker, which by all means should be what they are doing, then they are ultimately wasting resources that should be being used to actually kill you or open up avenues to secure a win against you. A planeswalker is a drain on a player's resources because if you don't manage that shit it's going to pop and you'll be fucked. And that is on top of whatever other regular bullshit your opponent is laying down on the field which is already giving you a hard time.

Again, I am a casual MTG player. I don't have the dosh to throw a lot of money at it, so after poking around with Standard in Lorwyn I moved to Extended, and once Extended was put on life support I mainly started playing Modern on Cockatrice for free, and once I learned that EDH was a thing I started scrabbling some decks together between playing online and playing paper. I've just always felt that Planeswalkers really fuck with the dynamic of everything else for the reasons stated above and I foresee them rubbing me the wrong way forever because they're always going to be a dominant factor in MTG because that's what MTG is about now. If War of the Planeswalkers and the new Uncommon/Rare walkers makes that pretty clear.

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 No.423357

File: 417f3bef7363fa4⋯.png (315.51 KB,499x367,499:367,ClipboardImage.png)

>Want to support LGS, because he's a nice guy

>Prices are exorbitant (CDN)

For reference, I can buy a topperless booster box of M20 for $140 with tax and shipping included. This places the cost of a pack at $3.89 CDN. $25+tax puts his packs at $9.41 each, nearly a 2.5x markup. I know he has to make a profit, but he isn't even paying for prizes now, since WOTC is sending out those prize packs.

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 No.423358

>>423356

>value generated value

I really should sleep.

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 No.423359

>>423356

Haha, I started in Invasion too. Or specifically, my first deck was the Planescape Barrage deck. I sat on it for a number of years, then started in Onslaught and Mirrodin, enjoyed a brief amount of Kamigawa and got big into Ravnica, then took a bit of break until Time Spiral as well.

I really liked the throwback shut that block did.

>EDH

This became cancer as soon as it became sanctioned, causing the prices on staple cards to spike

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 No.423360

File: 94b29135d1e0929⋯.png (1.19 MB,672x936,28:39,ClipboardImage.png)

File: d77a215d470832e⋯.png (1.22 MB,672x936,28:39,ClipboardImage.png)

File: 2b3c2d8a404c608⋯.png (1.3 MB,672x936,28:39,ClipboardImage.png)

>>423355

>running out of cards

So run some card draw. Why does this non-problem need to be solved by bolting inevitable win conditions and potentially infinite value/inevitability to a new card type which exists for literally no other purpose?

>we're only just getting pic related to counter planeswalkers?

The comparison you're trying to draw between Negate and Tale's End doesn't work because Tale's End can counter a bunch of stuff outside of planeswalkers, just like Negate. Both cards behave like blue versions of Dreadbore/Hero's Downfall. The better comparison might be something like pic related, which is about as close as they've ever gotten to printing a walker-specific counterspell.

>burn errata

Nothing changed in terms of a burn spell's ability to damage a walker. Instead of using Lava Spike and saying "target you," then "redirect to planeswalker upon resolution" you now just say "target planeswalker." The functionality of using a burn spell in this manner is identical. Please don't tell me you thought things like Lava Spike couldn't hit walkers because they didn't literally say "planeswalker" on them.

>bulk enchantments

Bulk enchantments like Helix Pinnacle and Soothsaying didn't require a new card type to be added to the game, and they didn't require the entire combat step and damage dealing rules to warp to accommodate them, either. They were also pretty poor cards due to their situational. Philosophically speaking, now they're both unplayable and designs like them are unprintable because you have walkers that fulfill both of those enchantments' purposes (using mana to select cards repeatedly + using excess mana to ultimately win the game). Why play Soothsaying or Helix Pinnacle when something like Jace, Unraveler of Secrets exists?

>>423356

I only started playing in Theros (which make me old compared to all the Arena babbies at my LGS, just shoot me now), but you're mostly correct with your summary of walkers. They're usually less stupid than OG Garruk, but every now and again you get something like Elspeth, Sun's Champion which was a format-shaping titan for its entire life in Standard to the point multiple colours got hate cards devoted to killing her in subsequent sets.

Being less stupid is usually a recipe for being bland, too, which shouldn't be forgotten. Characters like Xenagos and Ashiok don't have enough depth to appear on multiple cycles and types of cards, and that's especially damning because Xenagos actually had a proper story arc due to him being the villain of the set.

You can see walker oversaturation happening now in Standard due to War of the Spark, which was somewhat inevitable, but it won't be going anywhere so long as they do stupid things like print THREE CHANDRAS in core sets.

>>423357

>CDN

This wouldn't happen to be in Kitchener, Ontario, would it? There are a few notoriously exorbitantly priced stores here.

What a Jew. I sympathize with you on not wanting to pay that; you'd be better off buying a box and hosting a phantom draft with friends.

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 No.423362

File: 7b045e1abb9e493⋯.png (1.1 MB,1218x1209,406:403,points and shit.png)

Sage for semi-blogpost

>>423350

If you cannot handle a two card combo, you've been outplayed. If you cannot handle a three card combo, you have not read their board. If you cannot handle a four card combo, you're shit at the game and there's no excuse to make an autistic little point system.

Also finishing off the player in last place with aggro is penalized, so there's that.

>>423347

>What do the spergs do when someone who can play the game attends but doesn't want to play by their infantile rules?

I've been critical since the inception of the idea (since they wanted a league to "ban combos") since ultimately they were trying to dictate what people found fun in the game, and that they weren't thinking anything through (i.e. is Lab Man + Demonic Consultation an "infinite combo?") and basically only wanted to play stompy decks without any interaction.

Instead of fixing it or just asking people to play casual decks at the table, they decided to ask players to pool in booster packs at the beginning of each round for a prize pool for each pod, and promised that the people who got the most points at the end of the month would get a prize, so even though a lot of people know it's shit, they're have a sizable cancer in the shop full of people who want to try to win second place.

I say second because the other big critic of their retarded shit is cleaning house since trying to remove an archetype doesn't make you a better player. Rather than go for the angle of "these rules are stupid and restrictive," he's had no problems walking up to the people running the thing and reminding them that when they offer a prize pool, the whole thing stopped being casual and that people like him were going to curbstomp everyone, and that they were retarded for basically telling people not to play blue in a format where Superfriends is common. I can't blame the guy for playing their game even though he hates it too, since he's pretty much ripping off people who need to just shut up and git gud.

Just for shits and gigs after his round I went back to halfchan for the first time in three years (inb4 ">halfchan," "you need to go back," I just wanted some replies to BS about) to paste the list so we could read the responses, and the anons there were quick to point out that Stax decks and cEDH Urza could still do well with the list.

If you don't like combo, but think Stax and Urza are okay, then you can probably make a sideboard out of your extra chromosomes.

It's probably only going to last that one month.

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 No.423363

File: 9b9891d7aeee1e3⋯.png (59.2 KB,754x463,754:463,ClipboardImage.png)

>>423360

>Please don't tell me you thought things like Lava Spike couldn't hit walkers

No, I mean I'm glad they updated the oracle text and future templating, since redirecting damage because of rules was just arbitrary and weird, and not in line with the other game mechanics.

It's was janky but it worked, kinda like Substance

>>423360

No, not Kitchener. Still in Ontario, the nearest major city is Barrie, but our store is local; otherwise we're looking at a 15-40m drive and I don't have a car

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 No.423367

>>423363

Fucking LEAF prices are the worst bud, best bet is just buying shit down south and getting it moved up north bud.

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 No.423368

>>423367

I don't buy sealed product. I usually just participate in local events, and trade/consolidate rares into more easily tradeable stuff, or things that will go up in time

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 No.423376

File: bfc6fd01a5ca83d⋯.jpg (313.4 KB,862x1127,862:1127,the tape will keep it safe….jpg)

This needs to stop.

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 No.423378

>>423376

Are you complaining about an oversight with storage of expensive cards, or are you made at triple sleeved commander players?

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 No.423387

>>423352

>>423353

I don't havr anything against some small wincon combos, even a few infect creatures as a wincon aren't a problem for me.

Thing is, EDH is meant to be slower and more casual, so making a full infect-oriented or a win combo EDH is just risiculous.

Why play a casual, slow format if you want to win within five turn?

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 No.423388

>>423387

Alright, would you have an issue if I played a deck that kills someone in about five turns via a voltron/buff commander and something like Hatred or Berserk?

You have to have some kind of wincon you're working towards whether it's combo/creature swarm, commander damage, whatever. Otherwise deckbuilding doesn't exist, all you're doing is throwing cards together and hoping something happens.

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 No.423391

>>423388

My problem is with decks existing solely for that one infinite combo or something.

Got to admit, haven't seen a deck like this yet but then again I do not play that much EDH sadly.

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 No.423420

>>423387

Sorry but its a sanctioned format now. Why should I limit myself because ive been playing for years? I'm not allowed to use my good cards because you dont have any? You sound entitled

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 No.423424

>>423420

You're playing Competitive Commander, and the person you're responding to plays casual EDH. Don't cross the streams. Don't be that faggot.

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 No.423426

>>423424

>You're playing Competitive Commander

>by having a deck that can potentially win by turn 10

You're retarded.

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 No.423427

File: a73162cbc228a69⋯.png (1.2 MB,672x936,28:39,ClipboardImage.png)

>>423424

brb, making a casual griffin deck

I sure hope my 3/3 for 6cc doesn't get lightning bolted!

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 No.423438

>>423426

>>423427

Your stance defends turn 2 infinite combos, stop being that faggot.

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 No.423439

File: 71c19edf8d84405⋯.png (951.2 KB,672x936,28:39,ClipboardImage.png)

File: 37b5f7ed65e6932⋯.png (1.09 MB,672x936,28:39,ClipboardImage.png)

>>423438

If they have the resources to generate an infinite combo on turn two, you should have the resources to disrupt it.

>Path to Exile

>Unsummon, Essence Scatter

>Terror

>Shock, Lightning Bolt

>Rabid Bite

etc

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 No.423441

File: b02568b7ec72f04⋯.jpg (47.76 KB,539x960,539:960,21192713_1884994068486878_….jpg)

>>423438

<You're a faggot if you play cards that interact with each other

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 No.423444

>>423439

>If they have the resources to generate an infinite combo on turn two, you should have the resources to disrupt it.

Thank you for completely agreeing that you should bring Competitive Commander decks to Competitive Commander games.

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 No.423446

>>423439

>If they have the resources to generate an infinite combo on turn two, you should have the resources to disrupt it.

I generally agree with this but do remember that not all decks have shitton of removal as to guarantee them at turn two (especially green where most removal like Rabid Bite requires another creature in play).

>>423444

>Competitive Commander

Embarrassing.

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 No.423451

>>423446

>un-competitive commander

Even worse.

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 No.423452

>>422881

are some kinda autistic or something? I had explained in that post that decks with sinkhole and hymn were nigh unbeatable and would have continued to be had they not been banned

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 No.423457

>>423350

It ends the game and lets players move onto the next one. Some combos are cheap, so it will depend on the playgroup. Having said that, you should always bring interaction to edh games. It's harder to combo off when multiple players could potentially stop it.

>>423444

Everything about magic is competitive.

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 No.423458

>>423438

>Your stance defends turn 2 infinite combos

No it fucking doesn't.

>>423452

The phrase "had it coming" implies that those cards weren't already banned, which implies people play a format where they're legal, which implies people play paper Pauper without a banlist, which is something only idiots would do, which isn't worth discussing.

>if you play a shitty format with zero support instead of following largely-supported rules (such as CardKingdom's banlis), you have bad games

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 No.423465

>>423444

>having basic removal or disruption is competitive

You're the type of dipshit that demands everyone else to dumb down their decks, or implement the cancer in >>423340

>>423457

Let's assume 4 person game. That should be 27 cards split between 3 players to contain 1 removal or counterspell.

Is it completely uncommon to bring more then one EDH deck? Or games turning into 1v3+? I swear, it's only when prizes are the line that EDH turns from fun down time with a lot of variance to bringing out all the spergs and complaining about "cEDH".

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 No.423473

>>423465

And you're the kind of mouth-breathing bootlicker that thinks it's okay to whip out your $750 ub faeries deck against a first timer whose deck barely breaks $50 and then tells them to git gud.

There's a spot in between anything goes and autismal authoritarianism, and it's called "Don't Be A Dick". Stop arguing that it's okay to be a dick.

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 No.423480

>>423473

>bootlicker

<Telling people on chans not to be dicks.

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 No.423484

>>423480

You're a faggot, what else is new?

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 No.423486

How different is card evaluation for drafting vs limited?

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 No.423487

>>423486

How different is card evaluation for drafting vs sealed*, sorry.

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 No.423494

File: 6e4947cd337c207⋯.png (877.5 KB,672x936,28:39,ClipboardImage.png)

File: be33f65aa9ad5fe⋯.png (458.98 KB,488x680,61:85,ClipboardImage.png)

File: eafe8c7a1bc199b⋯.png (525.97 KB,488x680,61:85,ClipboardImage.png)

File: 6ad544978b633bb⋯.png (1.17 MB,672x936,28:39,ClipboardImage.png)

This might be a decent deck idea

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 No.423502

File: 6f879d97c9dd524⋯.png (1.07 MB,672x936,28:39,ClipboardImage.png)

File: 144f041b4b38bed⋯.png (1.06 MB,672x936,28:39,ClipboardImage.png)

File: 758927e811a7707⋯.png (762.36 KB,672x936,28:39,ClipboardImage.png)

>Two Stifle effects in standard

Hmm

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 No.423534

>>423502

Stifle for one mana wouldn't be playable in the format, I think. Wonder why they keep printing these.

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 No.423540

File: 858f15de5b310ed⋯.png (48.34 KB,712x343,712:343,ClipboardImage.png)

Apparently MaRo and a couple other devs host weekly broadcasts now to "connect" with players. This week's broadcast was interesting for a couple reasons.

https://web.archive.org/web/20190712190412/https://www.hipstersofthecoast.com/2019/07/colored-artifacts-are-magics-future-says-head-designer-mark-rosewater/

https://www.facebook.com/MagicTheGathering/videos/441695076673514/?xts[0]=68.ARB5IsKIC_8zdfiFWScWZcQij-CJLlwDpDGa6x2mOca57YtitZxF7c8aXEfs-268auRr8ShLy_X938Zaypz7ru8hARXDQP08MXd39Z8IR2kjnKomHl2ceD1E69BIZEnXhCA7BHB9SxWRHOBXL_67Ud-u2snoVGd4cQ60SCqgb_kzQxg-dsIH52iLLHS7JR0Z7ieBgneP68MSonwZICw0ltFliVo9sF9YVDMAUVUtXkIAX5g2yvRHoxpLdX38kzJLyr-BuxIFzmIYhflHDPah5G5fPBOFqmNPmpeZFHUGZLcgk839htxcwCP4kWOh6GI9Qqi7IqurHxMsKwuwpxUsQIybggs&tn=-R

>no more core sets!

<the core set was always outdated, we'll find ways to have the meat and potatoes cards in other sets

>we're bringing back core sets!

<core sets have always been a strong part of MTG's history becuase they allow us to print the cards we need without being tied to a specific plane

This fucking kike, I swear.

There's a juicier tidbit, though. It appears around the 29:00 mark in the broadcast if you want to listen to MaRo tell you sweet lies personally:

>Today on Weekly MTG, Magic: the Gathering’s Head Designer Mark Rosewater revealed that colored artifacts would become much more common in order to safeguard the health of the game. Rosewater said that, going forward, powerful new artifacts intended for Constructed play will have colored mana in their casting costs.

>“Antiquities had problems. Urza’s Saga had problems. Mirrodin had problems. Scars of Mirrodin had problems. Kaladesh had problems,” Rosewater said. “[But o]ne set didn’t have problems—what was the one artifact set that we didn’t have problems with? Shards of Alara. And why? Because we used the color pie [for the artifacts in the set].”

>“Like if we make a broken Red card at least only Red decks can play the card! But if you make a broken artifact that is generic anybody can play it. So one of the things we’ve learned is that it’s very hard to push things when you have generic mana on them.”

>“But you know what? If we have something like a Bloodsoaked Altar—it’s kinda Black! And if we make it Black we can make a more powerful card.”

Bloodsoaked Altar, for reference, is a card so uniquely poor that we've spent what feels like most of this thread arguing about it. Rosewater thinks it's a pushed card made more interesting by the addition of coloured mana.

>“Artifacts and enchantments are just not that far apart,” Rosewater agreed. “They’ve never been mechanically that far apart. And we understand that making these colored is going to make them a little closer mechanically…[but] they were never that far apart [from the beginning].”

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 No.423541

File: 1f39ab8d7208282⋯.png (1.23 MB,672x936,28:39,ClipboardImage.png)

>>423540

>This fucking kike I swear

Both of those arguments have merit. I like to think that, as much as Maro is a retarded Jew, rather than being based on malice, his decisions are simply misguided and he acts enthusiastic regardless

>Bloodsoaked Altar

To play devil's advocate, do you think if it was just 4cc, and otherwise the same, that it would be playable?

>Artifacts and Enchantments are just not that far apart

I had a thought last night in bed. About Red's lack of interaction with enchantments. Look at the clunky wording pic related has, just to do that. Every color has a way to deal with creatures, whether it's countering, fighting (seems like Provoke was an early attempt at this), actual combat, or burn or exile. Same goes for artifacts. But enchantments, despite being functionally the same, cannot be interacted with by red and black, so mechanically they are weaker

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 No.423551

>>423541

I wouldn't have an issue with it if other colors retained some sort of weakness to compensate. But as it is now, it's a really crippling thing for Black and Red.

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 No.423559

>>423540

I do like colored artifacts, but only as an exception, not as a rule.

He even admits saying it wouldn't make them any different from enchantments.

Bloody hell looking at WotC now and the state of the game I'd bet a few that he'll discontinue the artifact type in a decade because it's "just an enchantment lol".

>Bloodsoaked Altar, for reference, is a card so uniquely poor that we've spent what feels like most of this thread arguing about it.

I feel kind of responsible for that, I opened the thread with the first post.

But please understand I was unironically triggered by the sheer badness of the card that I needed a place to vent.

>Rosewater thinks it's a pushed card made more interesting by the addition of coloured mana.

So the card would've been even shittier than it is now?

What was the original idea then, 8 colorless mana + your opponent gets 2 life and draws a card?

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 No.423562

>>423540

>They’ve never been mechanically that far apart

One of the things that made artifacts different was that you could splash them into decks. Another is that enchantments normally don't tap, and because of their type, are often associated with unusual effects in their part of the color pie.

The way he puts it, it sounds like they will get rid of one type or another for convenience. What a fucking kike, he wants to destroy a card type that has been around since the beginning of the game.

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 No.423564

File: b750547f0d391e3⋯.png (126.52 KB,600x535,120:107,ae6c10024fe9fb52613e98025b….png)

>>423540

>tfw Enchantress will never be playable in Modern

At least I can get a few games of Legacy in once a month

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 No.423577

Just came back from today's FNM, a release draft. Came second (out of 10th). In the prereleases I went UB, then WUB respectively, and this time I went WU fliers/tempo, using whatever cheap fliers I could, coupled with stuff like Octoprophet, Air Elemental, Yarok's Wavecrasher, and Frost Lynx.

Others in the top 4 drafted:

>BR (Bag of Holding, some reanimation, 6/5 menace guy, came first, though my prize pack had more value to it)

>4 color goodstuff (came 3rd, had 3x Gift of Paradise and lots of good spells, also had bloodsoaked altar)

>WU Fliers (no synergy, many mistakes, player was kinda amateurish, not sure how he placed so well)

>>423559

Two players unironically drafted the Bloodsoaked Altar, and both times they gave me a headache that I couldn't deal with once it got active. I had only one Disenchant, and could easily get 4 power worth of fliers ... once. Other games went so fast in the air it wouldn't have mattered. They basically won stalled games because of it

>>423562

Yeah but eventually they stopped reprinting WoG and Llanowar Elves in every core set

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 No.423583

File: 426506ffd46d5ad⋯.png (1.05 MB,672x936,28:39,ClipboardImage.png)

File: 028c6bb42404f43⋯.png (1.21 MB,672x936,28:39,ClipboardImage.png)

File: b5f76306d8038dd⋯.png (1.17 MB,672x936,28:39,ClipboardImage.png)

File: 67993513da754d1⋯.png (1.17 MB,672x936,28:39,ClipboardImage.png)

Shitty meme deck idea of the day

>Truefire Captain

>Give it indestructible until end of turn

>Do so on the same turn that The Flame of Keld goes off

>Every 1 damage it takes becomes 3 damage. This then becomes 5 damage to the opponent

>Find a way to hit it 4 or more times, they instantly die

Mayhem Devil seems to be the best enabler for this, you could even run it in a generic aggro deck with Legion Warboss and Skirk Prospector, then use it as a combo kill

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 No.423584

File: 95cf92953922436⋯.png (1.02 MB,672x936,28:39,ClipboardImage.png)

>>423583

Oh fuck. I just realized this card exists.

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 No.423585

Sorry for triple posting, but I guess what I'll do is take a Feather deck as a base and bastardize it with a few card changes. I actually own a set of Sacred Foundry and Dreadhorde Arcanist, which offsets most of the cost of the deck.

Amusingly, Deafening Clarion with Gideon's Sacrifice and Truefire Captain could potentially be lethal on it's own, depending on how many creatures I have in play.

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 No.423587

>>423577

>They basically won stalled games because of it

That was the general consensus of the discussion on here too.

You need board presence to sacrifice, and also enough life left mid-late game.

Most games where you got a respectable board presence and >12 life mid-late game the game is going well so a Bloodsoaked Altar is redundant...unless your enemy has the same board state of course.

My issue with the card is that it's shit when you're losing the game, a.k.a. close to zero board presence, you got <10 life left, opponent has decent creatures on the field etc. and redundant when you're winning the game.

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 No.423589

File: 0bdfd4cc8e4160b⋯.jpg (56.19 KB,720x720,1:1,he.jpg)

>>423540

>broken cards are okay if they're only in one colour

You fucking retard, you stupid fucking idiot Rosewater, go jump off a wall, give me back my game, go jump off a coloured fucking wall with Defender written on its card text because the idiot children you've cultivated as an audience can't comprehend the fact that that walls can't fucking attack because they're fucking walls, you fucking hack fraud retard

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 No.423613

File: 37dc9007a8d4e36⋯.png (120.57 KB,200x285,40:57,ClipboardImage.png)

File: a6f2746b8deb3f1⋯.png (237.85 KB,277x401,277:401,ClipboardImage.png)

File: a72174384bff839⋯.png (323.07 KB,375x523,375:523,ClipboardImage.png)

File: b5c333af3b43a25⋯.png (134.5 KB,223x311,223:311,ClipboardImage.png)

File: 82eb6bc7d3e4b95⋯.png (1.03 MB,672x936,28:39,ClipboardImage.png)

>>423589

>walls can't fucking attack

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 No.423614

File: 081ebcee833e36f⋯.png (119.29 KB,200x285,40:57,ClipboardImage.png)

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 No.423616

>>423614

>>423613

Walls are obsolete. Every single one was errata'd to have defender, and almost all interactions for the last decade have been with defender instead.

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 No.423617

File: 70576caf5de252b⋯.png (1.35 MB,672x936,28:39,ClipboardImage.png)

13 years later and I'm still insulted about how "clever" the flavor text thinks it is

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 No.423621

>>423617

It's all improper formatting. (Z->) can't even be a thing, and the 90 degrees doesn't make sense in an equation like this.

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 No.423623

>>423617

I never really understood what it was supposed to mean and like >>423621 already pointed out the (Z->) part isn't even a thing so I assumed it was just a gimmick/joke/meme/whatever the frick you want to call it.

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 No.423624

>>423623

>>423621

It's fucking leetspeak on a Magic card.

If you solve it (or look it up on a DID YOU KNOW site like everyone else did at the time), the "solved" version of it reads NIV-MIZZET = 1

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 No.423627

>>423623

Turn your head ninety degrees to the left.

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 No.423640

>>423540

>Alara was an artifact set

Is he retarded?

>[but] they were never that far apart [from the beginning]

Did this retard forget that artifacts used to be distinct enough that they used to have their own supertypes to distinguish how the artifact actually functioned (and that mono artifacts were a thing)?

>>423541

>Same goes for artifacts

What black answers are there? As far as I remember most B artifact removal needed to splash in a second color.

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 No.423642

>>423617

>I'm still insulted about how "clever" the flavor text thinks it is

Well Niv is supposed to be an egotistical bastard who thinks he's the smartest being on the plane so in a way it's perfect.

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 No.423643

>>423642

Right but instead of huffing Niv's ass out if smugness, it's R&D's instead. Awful

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 No.423647

>>423624

I know, but, I'm pointing out that it's just a really shitty equation that means nothing without rewriting how math works

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 No.423648

>>423647

Because it's not math, it's ascii leetspeak

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 No.423649

File: 3b1c4f84a7b993c⋯.png (1.35 MB,672x936,28:39,ClipboardImage.png)

>>423640

The only card black has to outright kill an artifact.

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 No.423663

>>423624

>>423627

Oh...oh wow, that would've actually been funny if the (Z->) part made any sense.

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 No.423713

>>423540

Honestly it wouldn't have been so bad if he just said "We're making colored artifacts more common since it lets us to make permanents that don't really fit in with enchantments or creatures while still keeping them at a CMC where people want to play them." Instead it's retarded shit like "It wasn't Tinker, Yawgmoth's Will/Bargain, Lotus Petal and the like that broke Urza's block, and affinity isn't broken, it's that we had colorless artifacts!"

Christ. No. I legitimately wonder how this man is the head designer of Magic if me and my playing-since-2012 newfaggotry can come in and see the problem with Urza block better than his statement.

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 No.423714

>>423713

He's just trying to allude to what everyons'e thinking and the problem with artifacts is that they need more color representation :/

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 No.423717

>Global series is a standard-legal pair of decks that are only legal in mainland China

>Added Pangolin as a creature type, even though Beast is still perfectly functional

https://mtg.gamepedia.com/Global_Series:_Jiang_Yanggu_%26_Mu_Yanling

... Why?

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 No.423721

>>423717

China is the single largest emerging market for every kind of luxury object and hobby and they react well to western companies creating product directed at them. WotC would be a billion times more retarded than everyone thinks they are if they didn't do something to cater to the market.

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 No.423731

Have you bought a playset of Prismatic Vistas, the fetch that only grabs basics? I think it's still very cheap for how strong it is. It's playable in most decks in Legacy and Modern. The Canopy lands are also pretty cheap.

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 No.423737

File: deaa5a4a882ca5e⋯.jpg (403.78 KB,1000x1377,1000:1377,rjtk.jpg)

Is pic related playable somewhere?

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 No.423738

>>423737

Depends, is there a way to cheat-cast it?

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 No.423751

>>423738

Not really, but if you're playing Grixis Good Stuff EDH you can easily get its casting cost down to UU.

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 No.423753

>>423751

>EDH

Yeah well almost everything is playable in EDH so that doesn't really count.

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 No.423757

>>423731

>$26

>Cheap

I don't have that much to spend on a whim

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 No.423759

>>423757

Then why are you playing magic? It is the most luxury of luxury passtimes.

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 No.423762

>>423759

For the friendships

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 No.423764

>>423753

Which is why I started with "not really" then followed up with the one corner case I can think of where it becomes possible.

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 No.423765

File: 5bed5a32a1be477⋯.png (81.27 KB,638x658,319:329,ClipboardImage.png)

File: 7dd600d094b43d2⋯.png (63.11 KB,555x570,37:38,ClipboardImage.png)

http://archive.fo/h8tpS

MaRo's been on a roll lately.

>whatever the hell ashiok is

How transphobic. I genuinely think this might get him some negative attention.

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 No.423767

>>423765

>Ashiok

My understanding is that he transcended (not transgendered) to a nightmare realm where concepts such as sexuality as meaningless. Thus, he became an avatar of horror in the most genuine way possible.

Not to be confused with Tumblr's interpretation of "he lost his gender so he's trans :)"

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 No.423769

>>423737

>The foil Tenth edition Time Stop

Damn that thing is pricy.

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 No.423770

>>423765

Okay, I wrote a letter to Wotc's site's feedback page. This transphobia isn't okay.

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 No.423777

>>423765

So yeah, for people who aren't big into humanocentrism, we got... a .... an Ashiok. Everything else is too human in body or mind, often both.

Other than the dragons who are characterized as being more human than any other characters in Magic, the rest is all monstergirl encyclopedia tier furry trash.

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 No.423778

>>423765

>People want crazy fantasy-monster Planeswalkers

Didn't they just make Ral gay? :^)

>We're not going to force it

>That's how a multi-million dollar brand works

This fricking hook-nose, he made a whole shitwalker set followed up by a core set with THREE different copies of the same shitwalker and now he's trying to play innocent.

MaRo is either completely retarded or he truly knows no shame at all.

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 No.423779

>>423778

Actually, M20 has four copies of Chandra, because you forgot to count the starter deck

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 No.423792

File: d88211e2e050f62⋯.jpg (320.13 KB,480x680,12:17,Gorilla Titan.jpg)

I've been thinking about colored artifacts stepping on the toes of enchantments, and well, I think the moment there were "use this ability only once each turn" clauses on enchantments they ruined any overlap protection the two card types had. So colored artifacts stepping back on enchantments isn't really that big of a problem. Obviously WotC only cares about the narrative explanation for Enchantments and Artifacts.

That being said, tho, I do not like colored non-equipment artifacts. Its fine having colored mana in activation costs, but in color identity, it strips away what the artifact has left of its own identity. Equipment, however, I'm fine with. Since the equip mechanic is dripping in "this is a thing that exists in the world" flavor and is different enough from the aura mechanic that it takes a special kind of retard to not get it.

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 No.423795

File: cc65037f7f0417f⋯.mp4 (3.15 MB,1280x720,16:9,when you make money with w….mp4)

Traded a grindstone that I paid 10 bux for and some other shit I got for free to the store for a onslaught fetchy boi today. At full value.

>>423737

Sundial is cheaper IIRC.

>>423731

Paid $20 each for mine and quickly traded 3 away for duals. It will most likely climb, especially with the criminally low supply right now. Just look at ren and stimpy.

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 No.423797

>>423779

Nobody counts the starter deck shitwalkers because they are intentionally bad. That's how fucked this game is, people just accept that they are selling you trash products.

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 No.423812

>>423795

>Sundial is cheaper IIRC.

Ah yes, forgot about that one even though I use it in my Valduk EDH deck to keep my normally vanishing tokens alive.

Cheaper to use, easier to abuse, but also easier to remove.

>>423797

>people just accept that they are selling you trash products.

Indeed kind of sad, but in my opinion it's sadder to realize that this shit product isn't even meant for regular players but to hose new players and kids.

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 No.423832

>>423812

>>423797

My favorite thing in MTG is watching the diehard fanboys excuse and rationalise this shit.

>"But if they made good products then they wouldn't be able to keep any on the shelves!"

Why don't they just print more then?

>"..."

>"Fuck you hater!"

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 No.423850

What has me laughing the most about WotC right now is they are now going to cater solely to China, since American and Yropean players are too busy playing kiddycard-game stocks with each other to be profitable beyond a few whales.

Fuck em.

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 No.423851

>>423850

>since American and Yropean players are too busy playing kiddycard-game stocks with each other to be profitable beyond a few whales.

Care to translate that sentence into regular English?

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 No.423870

>>423832

>Why don't they just print more then

Heh, heh, it's to guarantee value to collectors for sticking with the game for so long

:^)

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 No.423871

>>423765

you know, when you start arguing, with fans, that the reason why you can't do cool thing is because of your netflix deal, well that's when you should just pack it up. you just advertised that the soul of your game is 100% confirmed dead and its just a product you consume while waiting for next product.

They probably only don't do it because it's harder to tell you got a BAME actor for pandering token points if they're a cgi monster or some shit.

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 No.423901

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 No.423904

>>423851

I think he's implying that the Chinese market still views MTG as a novelty and will thus actually buy packs and play the game. The American and European markets have had enough exposure to the game to become jaded, and there are many power players with enormous collections who fabricate buyouts to artificilly increase demand. There are also the bitcoin investers who want to liquidate their money, because even though some governments are looking to regulate bitcoin, nobody has ever thought to regular MTG cards. The market is ripe for exploitation by rich power players.

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 No.423923

>>423904

Wait, if people plan to cash out of BTC to get Magic cards, does that mean certain old cards are going to spike astronomically?

>LGS has maybe 14 people at most at FMN

>Town of 24,000

>He got a fucking BTC machine

To his credit, it actually shows up on Google Maps, and we're in a touristy place, so someone actually did come and check out the store because of it.

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 No.423948

What's the cheapest way to get a starter pack online?

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 No.423964

>>423948

Cheapest way? Get someone to buy it for you

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 No.423965

>>423964

Second cheapest, then.

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 No.423969

>>423965

Get someone to pitch in half

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 No.423970

Courtesy of >>>/v/16702756 (should this go in a politics thread, or does it belong in the MTG thread proper?)

>Former Magic: The Gathering pro arrested on sexual assault charges.

http://archive.fo/DK72O

http://archive.fo/QSwjQ

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 No.423972

>>423969

On what website?

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 No.423977

>>423923

>does that mean certain old cards are going to spike astronomically?

Like they've been doing for the last year and a half? Yes.

>He got a BTC machine

Who?

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 No.423978

>>423970

It's pretty common knowledge at this point that a lot of judges are pedos.

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 No.423981

>>423977

My LGS owner. In a town of 24,000 people, that's a 3 hour drive from the nearest tech center

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 No.423988

>>423970

I'll never get how they keep inviting and patronizing known assailants while going full SJW on everybody and shoving pozz in our face all the while banning people like Jeremy and Creepy Rudy who're critical about the shit they're doing.

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 No.423989

>>423988

UHH ... because it is the current year ???

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 No.424004

File: 5f4c79470afe7b0⋯.jpg (115.43 KB,738x984,3:4,Throne-of-Eldraine-Invitat….jpg)

10 seconds to get your Secluded Glen playsets.

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 No.424014

>>423988

>known assailants

A woman's word shouldn't be worth much in the current year.

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 No.424053

Does Karns Temporal Sundering interact with Feather?

I dont think it does

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 No.424060

>A few lads couldn't make it to tomorrow's FNM so we held a private hangout at his house instead

>He and another got 2 boxes M20 in, so we played 4 person multiplayer mini masters instead

>Custom rules: Start with 5 cards, pick any two lands to add to your hand. Start with 15 life. Instead of drawing a card, you can add a land to your hand instead.

First game I was cheeky and held back and just played draw-go once I drew a Planar Cleansing. Easy mode after that. Lost second game. Third game was fun. I had the bunch enchantment that gives flying and so did someone else. I also had Goblin Smuggler. So the two of us were playing proxy against each other, with the other two guys slugging out with our support. I managed to BTFO the one support guy after his ally went all in on my ally and killed him, and neatly cleaned up. Was actually pretty fun since nothing was at stake.

I did make a trade, my Assassin's Trophy + Trostani Discordant for their 4x Benthic Biomancer, Elderspell, Expansion // Explosion, Hero of Precint One, and Jadelight Ranger, plus $1.50 cash

>>424053

To answer my own question, no it doesn't because Oracle on Feather.

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 No.424065

File: fbe36d1c4261fcd⋯.png (146.58 KB,223x311,223:311,ClipboardImage.png)

File: 008a269df9e5d3c⋯.png (119.59 KB,223x311,223:311,ClipboardImage.png)

File: 7468d53266cdcf9⋯.png (130.47 KB,223x311,223:311,ClipboardImage.png)

Also Jund dinosaurs is a thing. I wish Glahta wasn't so expensive to buy, or wasn't rotating

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 No.424072

File: fc4c168ffa166f3⋯.png (1.03 MB,672x936,28:39,ClipboardImage.png)

File: 9b890336a6b6f7e⋯.png (1011.12 KB,672x936,28:39,ClipboardImage.png)

File: 376d1a18355915c⋯.png (994.01 KB,672x936,28:39,ClipboardImage.png)

File: 7c8929266a233d6⋯.png (1007.95 KB,672x936,28:39,ClipboardImage.png)

Kiora interacts favorably with +1/+1 counters and static abilities. If you get 2 Death Barons and cast Awaken the Erstwhile with her out, you'll have an army of 4/4 zombies and draw a ton of cards, possibly enough to cast it against next turn if you have multiple copies (and rip apart the opponent's hand).

Not a very good premise for a deck, but I noticed you could do UG or UB with it and use tutors to enable it.

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 No.424073

File: 65cc431bf807d98⋯.png (1.14 MB,672x936,28:39,ClipboardImage.png)

File: 9c8876b154cb0c6⋯.png (1.17 MB,672x936,28:39,ClipboardImage.png)

Wait, why isn't this a deck?

>T1, Elves

>T2, Narset

>T3, Exile their hand

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 No.424080

File: 95dd65278416f75⋯.jpg (102 KB,720x783,80:87,D_SDTDvWsAIUoYm.jpg orig.jpg)

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 No.424085

>>424080

Oddly enough, I'm not too bothered by the sentiment. But the presentation is horseshit. All he had to do was go "Hey, we know there's a social stigma against brown girls working in the games industry, so if you're both or either and think you can do the job, please send a resume."

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 No.424086

>>424085

That would be wayyy too white friendly and too well versed of a sentence for WotC.

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 No.424087

>>424086

Yeah, the sentiment of "This industry that was built by the blood, sweat, and tears of old white men has too many old white men" part is what skeeves my ass hard, and I'm right in the demographics that WotC wants to court.

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 No.424089

File: 1795da174fa7475⋯.jpg (57.03 KB,600x400,3:2,merlin_139107960_e99a2206-….jpg)

>>424085

That discriminates against white gay men, white FtM confused autists, and all the non-white folks that also don't count as brown.

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 No.424093

>>424072

>Kiora interacts favorably with +1/+1 counters and static abilities.

No she doesn't.

>If you get 2 Death Barons and cast Awaken the Erstwhile with her out, you'll have an army of 4/4 zombies and draw a ton of cards, possibly enough to cast it against next turn if you have multiple copies (and rip apart the opponent's hand).

<if you win the game, you win the game

>>424073

Probably because you still need to kill your opponent after doing that, and your single Llanowar Elf won't do a very good job against whatever he topdecks.

>>424087

>"This industry that was built by the blood, sweat, and tears of old white men has too many old white men"

You mean "was stolen from beautiful kangzmen of old?"

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 No.424105

>>424093

>You mean "was stolen from beautiful kangzmen of old?"

Reading this caused me more pain than the first time I got fucked in the ass, and I was seven when that happened.

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 No.424106

>>424093

Yes she does, Oracle says so

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 No.424108

>>424087

>right in the demographic

Don't tell them that, they hate it. They get extra mad if you're not white and also don't agree with them about ruining white cultural constructions and landmarks. Apparently we should rebuke imperialism by doing more of it.

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 No.424120

>>424106

>Yes she does, Oracle says so

>a card that interacts with creatures with power 4+ and which untaps things

>this somehow means it interacts with +1/+1 counters

I'm looking forward to seeing you explain this.

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 No.424161

File: 01f85fc3b0e28b9⋯.png (29.22 KB,461x137,461:137,ClipboardImage.png)

>>424120

>Creature such as Ugin's Conjurant comes into play with 4 +1/+1 counters on it

>Draw a card from it

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 No.424164

File: bed96f474ff66d8⋯.png (315.65 KB,967x690,967:690,ClipboardImage.png)

Played this tonight, and I threw it together last minute, then did a few trades and finished off what I could at the store. The idea was to ramp into Haphazard Bombardment, then slow them down with land kill, while also playing high mana cost spells that are really good. I almost built it into WB/x enchantments but decided against it. Good thing too, because I came second place (out of 8 players). My prizes were pretty baller too, about $28 worth of crap, which ended up being like 4x the value of what 1st place got. Chandra, Fire Artisan (foil), Watery Grave, Sunpetal Grove, Plains (promo), Astral Drift (alt art)

Emergency Powers works well with Kasmina, and I actually got that combo to work once, though it wasn't very effective (they only lost 2-3 cards). At least 1 Ugin's Conjurant should probably be in main, though it was always relevant when I boarded it in. Some games I could slam down a bombardment by turn 4 and just shit all over their board (or walkers). It's somehow quite good at stalling, and was pretty robust, though only one deck was running aggro.

>Match 1: vs UBR Dreadhorde

An interesting match, which I won off game 1 off land destruction. Lost game 2, drew game 3.

>Match 2: vs can't remember

Won it though.

>Match 3: vs WB bleed

Lost to Ill-Gotten Inheritance. Not much I could do but a very interactive match. He had a lot of dead cards because I wasn't playing creatures. He'd play Gideon and I'd respond with Mass Manipulation or The Eldest Reborn. Sometimes I'd be able to use him to kill his enchantments, other times he'd use Ob-Nixilis's Cruelty to exile him. One key moment was when I played Ethereal Absolution to shut off his Dreadhorde Invasion (was still being bled from inheritance)

>Match 4 (top 4) vs guy from previous match

Won. I knew what to expect and aggressively nuked his lands.

>Match 5 (final) vs. UR/w wizards.

Very close. He boards in Mizzium Tanks and spellslings with Adeliz to do a lot of damage, and uses the cards you'd expect (lavarunner, lightning, opt, chart a course). Game 3, I started with a Leyline of the Void in hand and shut him down, then ramped into a statue and put him on a hard clock. Somehow he was able to dig and dig and dig and eventually got presence with a Mizzium Tank. I was doing shit like stealing his Siren Stormtamer to try and keep pace. I literally got him to 1 life, and he had just enough juice to punch through. Very exciting match.

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 No.424209

>>424085

>there's a social stigma against brown girls working in the games industry,

What planet do you live on? There isn't. Everyone bends over backwards for women in the West, especially brown women. They're not successful because they're, on average, dumb.

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 No.424268

File: b09f290715bae22⋯.png (1.11 MB,672x936,28:39,ClipboardImage.png)

File: 51f63c5dd92d13b⋯.png (1.41 MB,672x936,28:39,ClipboardImage.png)

>>424161

>creature has power 4+

>kiora triggers off of it

>DEWD I FOUND PLUS ONE PLUS ONE COUNTER SYNERGY MAN THIS IS SO RADICOLA

Don't use words if you don't understand them.

>>424164

I appreciate you consistently posting your own brews and doing decently at your LGS, anon. Standard is way too midrangey and pozzed for me to care about it, but I like reading your reports and imagining the matches transpiring. I'm glad the UR wizards guy ultimately won, though, because that sounds like the kind of aggro/tempo deck I'd play in a meta like this, and I'm happy to see that low-to-the-ground decks can still punch through the gluts of planeswalkers printed in WAR.

>ill-gotten inheritance

I'd be very tilted about losing to a card like that. It seems like draft chaff, but I guess it'd be strong against a creatureless late-game deck.

>haphazard bombardment

I genuinely thought that card was printed in an EDH set. Incredible.

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 No.424271

>>424209

The real one, you insufferable cunt.

The pandering you're going full sperg over is a reaction to the different kinds of social stigma that exist. Faggots like you assume they're by and large too dumb to create game content. Nignogs and beanbags will literally kill nerds from their communities who don't hide it. And the stuffed suits are only in the last few years realizing that pandering to brown faggots can win them short term financial gains.

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 No.424273

>>424268

It's still interaction. It's not intuitive about whether she cares about base PT or when counters are put on them

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 No.424275

File: 2e18800e9eb9abb⋯.png (1.27 MB,672x936,28:39,ClipboardImage.png)

>>424273

>It's still interaction

Dude, I found some more sick +1/+1 counter synergy; pic related. It synergizes because +1/+1 counters are placed on creatures, and creatures are better if they have higher power and toughness. It even works with dragon tribal too, because dragons are creatures!

>It's not intuitive

Maybe if you're retarded and don't understand how ETB triggers work.

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 No.424276

>>424275

Go back to niggerschan fucknugget. Your gotcha bullshit is tired and retarded just like that place.

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 No.424289

>>424164

I'm not sure what direction to take the deck for next week. I definitely want 3 Findbrokers main, and can probably cut Emergency Powers in favor of Nexus of Fate.

Since I have a lot of mana, I was thinking 2 Electrodominance, so I can EOT kill a creature for 7cc, then flash in The Eldest Reborn, and untap. I was also considering a singleton The Fall of Thran since land kill works very well (and Leyline of the Void makes it one-sided). As well, since I have a ton of enchantments, I could run Rampage of the Clans as a kill, since I'd end up with an army of centaurs and they'd have nothing

>>424268

Thanks, I appreciate your feedback.

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 No.424290

>>424164

>>424289

Oh! And as a followup with the land kill, I thought moving at least one Kasmina, Dovin, and statue to MD to round out prison tech. I noticed it was very effective to blow up their shit, then tax them

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 No.424293

File: 7f4c57fc08ae14d⋯.png (344.32 KB,955x815,191:163,ClipboardImage.png)

>>424164

>>424290

God this is gonna suck, but we'll see how it goes

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 No.424294

File: 461ccf8a65b4077⋯.jpg (14.28 KB,240x320,3:4,137593505136.jpg)

>>424293

>12 Planeswalkers

I appreciate your homebrewing but dang it this deck disgusts me.

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 No.424299

>>424294

From my goldfishing, it starts to do stuff around turn 4-5. After that, it can start playing maybe 2 6cc spells a turn. Disgusting is a great word for it.

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 No.424307

File: fc6f7d8cb2d5c68⋯.png (1.16 MB,1024x768,4:3,ClipboardImage.png)

File: 083edabcfc623fe⋯.png (1.88 MB,1024x827,1024:827,ClipboardImage.png)

File: fd55826a0998bfc⋯.png (1.77 MB,1024x658,512:329,ClipboardImage.png)

File: 92fea679e3bf8fc⋯.png (1.19 MB,1024x768,4:3,ClipboardImage.png)

File: e8069d5afabe040⋯.png (1.5 MB,1024x768,4:3,ClipboardImage.png)

Now that the SDCC panel happened and the various social media grifters have had their 6-hour tweet exclusives invalidated by a central announcement, I will be compiling what we know about Throne of Eldraine so everyone else doesn't need to waste half an hour trawling Twitter and Reddit. I'll be posting some art, too.

Basic info:

>Described as "Camelot + Grimm"

>Single set, not part of a block

>Will and Rowan Kenrith live here; Rowan will be the face of the set (pic 2) because she has a vagina, although Will shall appear as well

>Pic 3 is a promo playmat

>Set will introduce big changes to booster packs (that will get its own post)

>There will be many blackwashed ripoffs classic fairy tales as represented in the art

>Faeries will be featured, although they won't be the only tribe that gets a focus

>There will be a "big bad wolf" card, who may or may not be legendary

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 No.424308

File: fff052d79fce73a⋯.png (1.63 MB,1024x768,4:3,ClipboardImage.png)

File: 63884c67c5a56f7⋯.png (1.61 MB,1024x768,4:3,ClipboardImage.png)

File: 0899dec19441d63⋯.png (1.39 MB,1024x768,4:3,ClipboardImage.png)

File: d30edd717b5ef74⋯.png (1.43 MB,1024x768,4:3,ClipboardImage.png)

File: 2b042622903a930⋯.png (1.18 MB,1024x768,4:3,ClipboardImage.png)

I'm gonna post the rest of the art before summarizing the booster pack changes, because they're real doozies. Also, please note pic 2 because it'll be referenced later.

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 No.424309

File: 26a8755fb5bff53⋯.png (1.02 MB,1024x768,4:3,ClipboardImage.png)

File: ebea59ecf6efbdf⋯.png (1.71 MB,1024x768,4:3,ClipboardImage.png)

File: a034df3757b5f77⋯.png (1.94 MB,1024x768,4:3,ClipboardImage.png)

File: c2c38f94c98211c⋯.png (1.44 MB,1024x768,4:3,ClipboardImage.png)

File: 3a22c9fc05dc6a0⋯.png (1.68 MB,1024x768,4:3,ClipboardImage.png)

WE WUZ QWAYNGZ

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 No.424310

File: 7e0d0576d0ce2c7⋯.png (1.69 MB,1024x768,4:3,ClipboardImage.png)

File: 26291cbcbef4eb9⋯.png (1.51 MB,1024x768,4:3,ClipboardImage.png)

File: 5050341115f3bf8⋯.png (1.81 MB,1024x768,4:3,ClipboardImage.png)

File: cdad0251be600b0⋯.png (1.62 MB,1024x768,4:3,ClipboardImage.png)

File: 5348e3bae8199d1⋯.png (1.11 MB,1024x768,4:3,ClipboardImage.png)

>prince gets turned to stone and a princess revives him with true roast beef's kiss

How progressive!

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 No.424311

File: b4fbd3159880bde⋯.png (1.53 MB,1024x768,4:3,ClipboardImage.png)

File: d5f4d8bfe465b92⋯.png (1.32 MB,1024x768,4:3,ClipboardImage.png)

File: 407f83294b8087d⋯.png (1.8 MB,1024x768,4:3,ClipboardImage.png)

File: d5dae8f7ef4f667⋯.png (2 MB,1024x768,4:3,ClipboardImage.png)

These four images plus pic 5 in >>424310 are basic land art.

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 No.424312

File: 98fd5463bd78df3⋯.png (236.92 KB,265x370,53:74,ClipboardImage.png)

File: 032aafbe8c5c2df⋯.png (219.55 KB,265x370,53:74,ClipboardImage.png)

File: cfadd9589d2207d⋯.png (155.5 KB,237x332,237:332,ClipboardImage.png)

File: 282748f29522fde⋯.png (169.07 KB,237x332,237:332,ClipboardImage.png)

File: 6e65f36452e14b2⋯.png (2.01 MB,1024x768,4:3,ClipboardImage.png)

So now I can discuss the booster pack and promo changes. I also forgot to mention that Eldraine and subsequent sets will now have 3 planeswalkers each, so there won't be quite as many as in WAR and M20. Most of the information I'm copying here appears in Kike Rosewater's article: http://archive.fo/DbveH

<promos

>foil cards have had their frequency increased from 1/67 to 1/45, which means a per-pack chance increase from ~22% to ~33%

>R&D wanted to make opening booster packs more fun, so they have introduced several easily photoshoppable new and exciting frames and border to make some random cards look cooler

>>borderless planeswalkers (pic 1)

>>extended art cards like in Ultimate Masters (pic 2)

>>Showcase cards, which are existing cards in the set with variant frames that "match the theme of the set" (pics 3-5; related to pic 2 in >>424308)

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 No.424314

>>424309

>Nigger Qkwang in "Camelot + Grimm"

There shouldn't be ANY nonwhites in this.

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 No.424315

File: 6b9ed8999f14de7⋯.png (387.86 KB,350x611,350:611,ClipboardImage.png)

File: 670b108bab4ca96⋯.png (452.11 KB,400x665,80:133,ClipboardImage.png)

File: 5135f77d11fe7e8⋯.png (356.67 KB,350x622,175:311,ClipboardImage.png)

File: c524df1271d769e⋯.png (116.96 KB,864x491,864:491,ClipboardImage.png)

File: febfb37f2c02cbd⋯.png (340.84 KB,1119x857,1119:857,ClipboardImage.png)

>>424312

The card with the little girl is called Flaxen Intruder, in case anyone cares.

<promos (cont.)

Direct quote:

>Which cards get the treatment (and usually, it will just be cards from that set), and at what rarity, will vary from set to set, but it's our goal that you'll get a least a handful of showcase cards in every box. Throne of Eldraine, specifically, has showcase cards in common, uncommon, rare, and mythic rare.

>All three treatments I mention above will exist in foil versions as well. I'll get to the nitty-gritty in section three, but the shorthand is this: if a kind of booster pack has the possibility of the non-foil version of a card, it will also have a possibility of the foil version.

>kind of booster pack

This brings us to the changes being made to booster packs. There will now be three types of booster packs.

<Draft boosters (pic 1)

The same ones as normal. They will be having borderless planeswalkers and showcase cards added, but the types of cards you can pull will not change. Funnily enough, the name "draft booster" doesn't appear on the packaging despite MaRo claiming the only change is the name.

<Theme boosters (pic 2)

These were actually introduced in Ravnica 3, but now they're part of the core strategy rather than being a one-off gimmick. Each has 35 cards which are meant to be playable within a certain theme. ELD has mono-colour theme boosters, so every card you open in pic 2 will be able to be played in a black deck. These boosters are allegedly testing well with players who want to acquire more cards.

Are you ready to be disappointed?

<Collector boosters (pic 3)

>The Collector Booster is aimed at the player who values collecting the cards. Our expectation is that these Collector Boosters will range between $20 to $25 per booster, but that will depend on your region and where you shop.

>You'll have more access to foil cards as well as to the various treatments I talked about above. In addition, it will also be the only booster where you can get extended-art cards.

>The Collector Booster is currently only being printed in English and Japanese. Unlike Draft Boosters and Theme Boosters, which can be reprinted, the Collector Boosters will be a limited print run.

>ELD's buy-a-box promo come with one of these boosters in addition to the promo card

I didn't read this thoroughly beforehand, but after capping pic 4 I'm beginning to realize how stupid this is. Christ, it's somehow even worse than I thought it would be.

>>424314

Shut the fuck up, bigot.

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 No.424317

File: 14c0be45bdc9490⋯.png (156.76 KB,1118x503,1118:503,ClipboardImage.png)

File: bcaecfc23370d11⋯.png (116.78 KB,1135x259,1135:259,ClipboardImage.png)

Oh, and Brawl is getting more supporting, including preconstructed decks and unique cards. I don't know if these unique cards will be Standard legal.

They're also bringing back cards for invitational winners, but not in the way you want (pic 2). It's just the world champ getting photoshopped onto a card. No word on how frequently this will happen, given they print new sets four times per year but only choose world champs once.

I need a drink.

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 No.424320

>>424314

Oy gevalt, what are you, some kind of racist?

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 No.424325

File: 64298a95c30f002⋯.jpg (41.74 KB,480x360,4:3,what the fuck.jpg)

>>424312

>that abomination of a card frame for the new mechanic

HOLY JESUS

WHAT THE FUCK IS THAT

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 No.424328

>>424325

I bet the new mechanic is called Fairy Tale or Storybook

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 No.424332

>>424293

>>424299

Had a dry run of it today. Played against UR

Elementals by someone who usually places just shy of top 4 and is fairly casual. He had two Lightning Stormkin and a Wizard's Lightning and managed to get me down to 6 or 4 life before I could stabilize off a double Eldest Reborn into bombardment+prison.

I realized I don't need Mortify in SB, because I can put 1-2 Meteor Golem to deal with enchantments. I can purchase a second Karn, the Great Creator and considerably streamline the deck. From further testing, I don't always get Gift of Paradise and still manage to go off turn 4-5, so I can eg put Liliana's Triumph in their place MD

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 No.424359

>>424311

>Pic 2

Looks a lot like Grove of the Burnwillows, though it's obviously what, a swamp?

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 No.424403

so maro is taking force of will and beating the dead weeb horse into the ground lmao

>>424328

I'm going with storybook

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 No.424405

>>424403

>so maro is taking force of will and beating the dead weeb horse into the ground

What? Is this just your way of saying Force of Will already handled a bunch of European folklore, or is there something in particular I'm missing?

>lmao

Stop typing like a nigger.

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 No.424409

>>424328

Nah, they'll call it something like "Fable".

>>424403

>Beating the dead weeb horse into the ground

At least Force of Will didn't go full pandering, kowtowing at the feet of niggers. The worst they did was give a card a skirt.

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 No.424418

File: c5b777d060c25b0⋯.jpg (736.99 KB,1936x2592,121:162,c5b777d060c25b037972c1a9ac….jpg)

>>424314

as a white english living in CURRENT YEAR I JUST CANT EVEN THATS SO GENOCIDAL OF YOU

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 No.424420

>>424315

>theme boosters

Not sure how randomness will work with the rest of that description, but color restricted boosters worked well in Forge's quest mode.

>Collector boosters

Full retard.

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 No.424424

File: ac9fcc4c0a1550d⋯.jpg (21.18 KB,439x290,439:290,days-without-jewish-tricks.jpg)

>>424315

>Collector booster

MaRo think's it's Hanukkah every day of the year.

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 No.424426

File: 6c370448bf279e6⋯.jpg (287.85 KB,1300x919,1300:919,psLMPQj.jpg)

File: 8f8ac87abeb172a⋯.jpg (151.83 KB,620x456,155:114,SSprite.jpg)

File: 5aba02cdb784d66⋯.png (735.84 KB,600x507,200:169,EnchantedEvening.png)

>>424309

>>424308

>Boring CGI art

>KANGZ, QWANYZ, and other minorities will almost assuredly be littered everywhere because it's current year +5

I miss when the artists used to actually try and Jews of the Coast didn't poz everything.

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 No.424429

>>424405

I think what anon means is that they're taking the same loose concept the competitor did, then redoing it "better" to flex on them

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 No.424430

>>424426

Has Rebecca Guay ever drawn niggers in her art?

Maybe that's why they stopped using her as much. But then, I still see what I believe are new basic land art from ~ 2016 or so

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 No.424436

>>424430

Squee's Embrace is the only card she's done art for with any nigs.

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 No.424438

File: ed18ed3839df1f9⋯.png (1.34 MB,672x936,28:39,ClipboardImage.png)

File: 4ce1abe5dc82b40⋯.png (1.35 MB,672x936,28:39,ClipboardImage.png)

File: 49508f40b6140a2⋯.png (1.4 MB,672x936,28:39,ClipboardImage.png)

>>424426

>current year +5

It'll be releasing this fall, so not quite.

>>424430

Apparently they stopped using her art because it was "too girly" and bright, and apparently that didn't test well with players or something. Good thing they memory holed that one, since I can't imagine nu-WotC ever being able to stop working with a woman because she was too womanly.

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 No.424439

>>424312

Oh, cool, looks like they're finally taking a page from their competition and making alternate printings with decorated, cool-looking frames. Maybe then opening booster packs won't be visually a bore and players will know immediately when they pull something good-

>>424315

...Never mind.

>>424438

You know what's fucking infuriating about that explanation. Almost the exact same thing could be said about Terese Nielson's art, but they're likely never going to cut her loose just because of how much her name is known in the playerbase. Seriously. Their styles are so similar, yet only one of them is "girly" enough to get cut because cucks only know a few of the artists' names.

>>424418

>HITLER AND THE TREE OF LIFE!

>AAAAAH!

Sauce?

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 No.424445

Popped into the LGS today to dump my bulk rares and a few foil cards I'd never play (specifically sorin, foil chandra (see >>423106 )

, and like 28 rares $1 or less that are rotating out soon), got store credit and consolidated it into some cards that were higher value, in the $5-$15 range and more likely to hold or increase in value, and/or still be tradeable.

Continued to test my Sultai ramp deck in advance of Friday night... Aggro is an unfavorable matchup for me, and the owner had RDW. He won the first game pretty handily, and I was able to stall him enough to win the next 2 games.

>Game 2

>Got out Karn, Kiora, whole bunch of guys

>Stalled off Gift of Paradise last minute

>Animated God-Pharaoh's Statue beat him up and won

>Game 3

>Dropped Steamkin and a burn suite by Turn 3

>Liliana's Triumph kills it

>A few turns later, get out Kiora and Lotus Field, drop Narset, whiff. He has like 2-3 cards left, a firebrand and a chainwhirler

>Next turn, Narset finds Dovin, have enough mana to play him and Eldest Reborn

>Drop meteor golem against the chainwhirler and try to outrace damage

>Find // Finality to kill his blocker, golem is a 5/5, swing for 1

>Swing for 5 next turn, Finality again, so it's a 7/7, he's at 14 life. I'm down to like 10, he risk factors, me down to 6 and then 2

>Get him to 7, casts another Risk Factor, draws his cards

>Mountain, Mountain, Light up the Stage, Mountain, Mountain

>Beat him up

>Next card was Shock

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 No.424488

Can't wait for the theme booster gouging when everyone decides one color probably blue is better than the other.

>>424405

Pretty much, the blocks that made it huge in the west were extremely inspired by/based in fairy tales. Oh and BEGONE /a/ KIKE

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 No.424511

>>424488

My friend seems to hold the opposite opinion: That theme boosters are going to be a new player trap because of bulk cards, and that it would be worth his money to sit on a sealed premium box

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 No.424512

>>424488

The theme boosters are mostly full of commons and uncommons, so they'll mostly be chaff for casuals. I think >>424511's friend correctly identified what will happen.

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 No.424513

File: 3fadd06e2708d33⋯.png (41.8 KB,1302x190,651:95,ClipboardImage.png)

>>424512

For fun, I tried to look at what a box of Modern Horizons would cost. The box is apparently undervalued right now, since they're still printing it

>Live in Canada

>US: $194

>CDN: $328

>Exchange rate is 1.32xx or so

>Should be no more than $256 at most

>But it's almost an extra $70 on top of that

What the fuck?

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 No.424514

Also it has come to my attention that the red prize pack you get FNM will no longer have a foil land but gets replaced with a fucking code for a free booster on Arena.

>Let's take the best player out of the store and put them on our digital storefront!

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 No.424519

File: 3719f9d82b66203⋯.png (14.78 KB,578x160,289:80,rjrk.png)

>lowest attendance in 13 years for a gp

What's going on in magicland? Are people just really sick of standard?

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 No.424530

>>424519

Oh, you mean people don't to lose to RDW in 4 turns or grind out a 12-turn loss versus control?

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 No.424531

>>424519

>What's going on in magicland? Are people just really sick of standard?

RDW, mono-white weenies, Arclight Phoenix and Cancer Nexus run rampant (and do note that Nexus of Fate is a buy-a-box promo too).

Meanwhile WotC is too busy counting the amount of black strong independent womyn in a set to make sure the set's diverse and inclusive enough, printing a shitton more shitwalkers and making some of them canonically gay.

Of course people are going to stop attending.

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 No.424543

>>424519

I've seen people talk about Standard and whether or not cards should have been banned in the recent announcement. From that, and what little I hear from the Standard players in my scene when I attend EDH nights, WAR was a honeymoon and we're past the honeymoon period. People have tested enough to know which cards are strong enough to build around and which are traps.

>5-drop Teferi is still allowing control decks to play 0 win conditions and tap out on T5 without actually tapping out

>3-drop Teferi shuts off your opponent's ability to do anything outside of sorcery speed, so good fucking luck ever killing it if you hadn't committed two creatures to the board by T3

>>both of them also cantrip themselves and help to remove creatures, of course, because Teferi/Idris Elba is a based nigger and his cards must be strong at all times or else we're racist

>Arclight Phoenix allows people to play decks full of cantrips and removal which can sudenly generate huge, resilient, flying threats out of nowhere just by turboxeroxing

>RDW is just as annoying as ever, especially because MTGArena is Bo1 and the deck is effectively unbeatable unless you decide to mainboard so much hate you lose to everything else

As >>424531 mentioned, apparently Nexus is still a very real deck, although I haven't heard much of it myself. I imagine it's a demoralizing experience for all the MTGArena newfags who think combo decks are cheating.

This is, of course, to say nothing of WotC's ludicrously sharp change of direction over the last year, which has seen them almost totally abandon the pro players and grinders who made their game famous in favour of courting (((collectors))) and social media addicts who only know about the game because their favourite Hearthstone streamers played it on MTGArena.

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 No.424544

File: 25837770c5ae9db⋯.png (163.77 KB,1024x624,64:39,ClipboardImage.png)

>>424543

Oh, and have a chart some redditor made. I think it succinctly shows the absolute clusterfuck that these new types of boosters are.

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 No.424545

>>424543

>>424544

What a fantastic shitshow.

>Newfags that think combo decks are cheating

Wonderful

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 No.424551

>>424543

>I imagine it's a demoralizing experience for all the MTGArena newfags who think combo decks are cheating.

Definitely not cheating, but heck it doesn't feel fair at all.

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 No.424564

File: d69266c828e2349⋯.png (297.4 KB,286x390,11:15,wrenn.PNG)

Say something nice about the best planeswalker that has ever been printed. He's everywhere in eternal formats and almost 100 bucks in paper.

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 No.424570

>>424564

>best pw

Yeah, I think he's better than jace or the lili's.

If he's suddenly legal in Standard, would there be a way to make use of his +1?

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 No.424571

File: 33a495345d856f7⋯.jpg (28.17 KB,680x484,170:121,33a495345d856f78be6121568b….jpg)

>>424564

It slots into every RG deck and lets you make your goodstuff value pile 4 colors instead of 3.

That being said, I like the design.

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 No.424597

>>424564

>+1: return up to one target land card from your graveyard to your hand

>That's pretty tame, I mean they don't even enter the battlefield

This was me when it came out, now I realize that fetch lands are actual lands too.

Shit, are those other two abilities even used at all?

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 No.424605

>>424597

>Shit, are those other two abilities even used at all?

If the opponent has a one toughness creature, like an un-flipped delver or a flickerwisp, you're probably killing that first. The -1 is better than Jace's bounce ability, I think.

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 No.424614

>>424564

>>424597

I was going to ask why not just play LFTL but I guess you a.) need more lands to make playing it worth it (dredge) and b.) it costs mana every time you do it. Wren makes it happen every turn for free, at the cost of only one card (him).

Plus in Legacy, you can get a wasteland back every turn until they're out of shit.

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 No.424618

>>424614

I think RUG delver now plays 4 of him. Both it and Lands got a real shot in the arm in Legacy. Jund's now a great deck in Modern.

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 No.424624

>>424614

>Plus in Legacy, you can get a wasteland back every turn until they're out of shit.

It also effectively immunizes you from Wasteland, as you can just get your Tropical Island or whatever back. I don't know how I feel about this.

>>424597

>Shit, are those other two abilities even used at all?

Young Pyromancer, Snapcaster Mage, Delver of Secrets (when cast), Thalia, Flickerwisp, pretty much everything in Elves, Noble Heiarch, Monastery Mentor tokens, Baleful Strix, Glistener Elf, Blighted Agent, Dark Confidant, and Pteramander all have 1 toughness. As for the emblem, it turns all your lands into your choice of Brainstorm, Lightning Bolt, Spell Pierce, Gamble, Ponder, or even fucking Life from the Loam. Card is actually insane.

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 No.424639

File: 9d0238cca7a59f7⋯.png (1.23 MB,672x936,28:39,ClipboardImage.png)

>>424624

That's if it resolves, heh heh

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 No.424657

File: b7d6c0f4f934870⋯.png (65.78 KB,1000x1000,1:1,b7d.png)

>>424614

>Wren makes it happen every turn for free, at the cost of only one card

Hmm, it's as if a Planeswalker is too cost-efficient.

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 No.424672

>>424624

> I don't know how I feel about this.

Yeah, it's a cool design, but it may be too good. It's having a similar effect on the format as deathrite shaman had: Too much 4c goodstuff midrange.

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 No.424673

The tempo decks in Legacy play him for the wasteland loops and how good he makes their brainstorms. If he's been around for a few turns with fetches, brainstorm becomes ancestral recall.

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 No.424692

>>424673

>lööps and galaxy brainstorms

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 No.424693

File: b96bf61ce12169a⋯.png (1.15 MB,672x936,28:39,ClipboardImage.png)

File: c1c1956faea7aac⋯.png (1.12 MB,672x936,28:39,ClipboardImage.png)

Someone told me that on Arena, if you fetch a shock with Golos, it still enters tapped even if you pay the 2 life.

While I believe them, where it handle this interaction in the rules?

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 No.424695

http://archive.fo/87jsx

'Magic: The Gathering' Leads Hasbro's Second-Quarter Earnings

>Since at least the third quarter of 2018, Magic has been a major area of growth for the company. In Q3 2018, Magic drove a 5% increase in revenue in the gaming category. In Q4 2018, the company experienced a revenue decline, but still named Magic as the major franchise offsetting that decline. In Q1 2019, Hasbro gaming earnings were back up 20% thanks to earnings from “most notably Magic: The Gathering and Monopoly.”

>Another contributor to Magic’s success: Hasbro’s hands-off attitude. Since acquiring Wizards of the Coast two decades ago, Hasbro left it “virtually unchanged technology-wise,” Joe Deaux reports in an MSN Money article about the game’s continued growth. However, Hasbro said on the call that it does plan to make one change soon: to encourage Wizards of the Coast to double the size of its team within the next five years.

Strap yourselves in for another decade of poz, boys.

>>424693

>when ~ ETBs, fetch a land and put it into play tapped

It literally says what do on the card. Generally, if a rule says you can do something (your choice of land enterintg tapped or untapped) and a rule simultaneously says you can't do something (put the land into play tapped), the negative rule take precedence. Same thing happens if you had an enchantment that allowed you to pay life in place of mana and a Platinum Emperion in play.

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 No.424699

File: 1f703f82b8752cb⋯.jpg (127.4 KB,488x680,61:85,wwk-121-amulet-of-vigor.jpg)

>>424693

>>424695

Fucking hell. Had to reread the cards three times.

>Golos

<put that card onto the battlefield tapped

>shock

<it enters the battlefield tapped if you don't pay two life

At no point does the shock say you may untap it for 2 life.

It is less about negative rules taking precedence. Just that there is the common way of talking about shocks, and what they literally say. Both cards force the shock to enter the battlefield tapped. Nothing "untaps" the shock. You need something like the amulet to override Golos.

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 No.424700

>>424695

>Strap yourselves in for another decade of poz, boys.

Sadly yes, but the revenue doesn't show that the playerbase is getting fed up with their bullshit and that lots of players are leaving a.k.a. not playing standard or attending tournaments.

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 No.424709

>>424700

Speaking anecdotally from my only store alone, but the failure of Standard seems like it is because more players prefer casual formats like EDH and Oahtbreaker, and FNM is always draft. Everyone loves draft and whenever its modern or standard the turnout is lower.

Again, speaking only from my perspective running a store in a rural redneck area, but no. Getting woke is not making the MTG side of WotC go broke.

The D&D side tho, 5E sells with the small handful of hard lefties that dare venture out of the college dorms, and things like Star Wars, and Pathfinder still dominate with the general players... and a surprisingly active Mouseguard megagroup... but anyway babbling. Sorry. It's just WotC going all poz doesn't look like it's hurting Magic.

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 No.424737

File: 86f088d747a70db⋯.jpg (370.01 KB,723x689,723:689,86f088d747a70db07022d9b8ee….jpg)

>>424695

>double the size of its team within the next five years.

ohhh boy, things are about to get extremely nonwhite in the mtg universe. I bet they are going to retcon a popular hwhite beloved character into a nigger

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 No.424739

>>424695

What's the lead time on a set like? I mean I assume they've mostly got everything done for Eldraine, sans some last minute tweaks, then they'll be off to the printers soon. If they're still on the upswing for pozzing shit, we've probably got a good 2 years left of current year MTG tripe before it gets really bad

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 No.424744

>>424739

They're usually off to the printers before spoiler season starts.

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 No.424750

>>424709

>Getting woke is not making the MTG side of WotC go broke.

Got to agree with that, but it does help.

At this rate the only Pro Tour players left will be some ugly travestites and some sex predators.

>Again, speaking only from my perspective running a store in a rural redneck area

Godspeed anon, isn't easy running a small niche business like that.

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 No.424759

Round four of the Mythic Championship right now on Twitch. They're playing Modern. Jund's beating up U/W control.

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 No.424808

Came 2nd place tonight, though I whiffed on prizes and entry pack, but still had fun. Only 8 players turned out, but we did 3 rounds + top 4. I paired highly and won all 3 early rounds so I only ever saw the same 3 opponents all night (despite playing 5 matches)

>Match 1: vs UBR Army/control

I think that's what he played. He had Widespread Brutality, Narset, Thought Erasure sort of package. Every game I played against him, I ramped out my Haphazard Bombardment by turn 4 every time, though one game I got it turn 3. (elves, kiora, lotus field).

>Match 2: vs Elementals

Bullshit deck imo, but very strong and actually fairly interactive. I somehow won in 3 games, though I can't remember how the games went. They were somewhat grindy, though.

>Match 3: vs UR Wizards

Game 1 I dropped a turn 2 Dovin and shut off his spells, then bullied his arcanists with Eldest Reborn. Lost game 3 (couldn't stabilize in time), and in Game 3, I started with a Leyline of the Void and shit on his plans, while also dropping Dovin early again.

>Match 4: vs Army again

Same as before, though he tried to Lazotep Plating and was rather disappointed to learn the difference between "target" and "choose".

>Match 5: vs Elementals again

Lost in 2 games, but the last one was pretty good. First game he kept stealing my lands off double Agent of Treachery triggers. Second game I was doing "okay" in killing his shit (Blast Zone to kill 2 3cc cards, Eldest to kill a druid, etc). I made the mistake of not boarding leylines in and lost to attrition because of green Cavalier; I dealt with his shit once, but I couldn't kill the Cavalier or else he'd get Yarok back, so my bad.

I think Massacre Girl is a good answer to Elementals, but I need to change some stuff around to be just a little more robust. I tend to always grab God Pharaoh's Statue or Meteor Golem situationally with Karn, so I don't know how much of my SB I can alter

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 No.424809

File: 170666e94dfb407⋯.gif (1.23 MB,212x194,106:97,tucker carlson disbelief.gif)

>play magic for the first time in my entire life

>almost everybody is playing a card that skips my turn, multiple times in a row

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 No.424810

>>424809

>Skip your turn

Gaining extra turns is a different action than skipping them.

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 No.424812

>>424810

Same shit. I don't get a turn either way.

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 No.424813

>>424812

Well if it's any consolation, Nexus of Fate is banned in best-of-1 for online Arena games, and it's rotating out of Standard in general in 3 or 4 months (Sept set release)

What were you playing?

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 No.424814

File: f61bbb8a3be91e7⋯.png (10.78 KB,466x64,233:32,ClipboardImage.png)

>Haphazard Bombardment

Wait what? How the fuck does this Oracle ruling work? A permanent that becomes indestructible literally cannot be chosen to be destroyed? That's so fucking unintuitive.... it should pick a target, then fail to destroy an indestructible permanent, not just omit it from the selection entirely. What rule governs this?

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 No.424815

>>424814

For many comer cases like that, Oracle rulings are whatever a judge at a sanctioned event decided upon when called for a ruling, and who remembered to report their ruling.

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 No.424819

File: e4868b857c6cbe3⋯.png (70.65 KB,685x493,685:493,ClipboardImage.png)

>>424815

I just googled it. Looks like it has to do with making legal choices

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 No.424821

>>424819

When explained like that, yeah. it makes perfect sense.

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 No.424823

File: e7ff8c817dfd9e0⋯.png (238.42 KB,900x1000,9:10,1415429191763.png)

>>424737

>ohhh boy, things are about to get extremely nonwhite in the mtg universe. I bet they are going to retcon a popular hwhite beloved character into a nigger

So, we're returning to Theros?

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 No.424825

>>424813

The guy at the counter gave me a free starter pack. It's called "United Assault". It's nice. I like swarm.

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 No.424826

File: dfc33e0d44bf90f⋯.png (1.38 MB,672x936,28:39,ClipboardImage.png)

>>424695

>>424693

fun fact: if it doesn't say the land is put onto the battlefield tapped, it is put onto the battlefield untapped, even if the land says enters tapped

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 No.424847

File: 66daa7633059251⋯.png (1.32 MB,672x936,28:39,ClipboardImage.png)

File: 65fc45864542d00⋯.png (719.16 KB,488x680,61:85,ClipboardImage.png)

>>424826

That is absolutely wrong. Reap and Sow means you take the lands from your library and put them into play with consideration to what the cards say. If you wanted to Reap and Sow into Vesuva to copy something, it'd still enter tapped. If you Reaped and Sowed into Ancient Spring, it'd still enter tapped.

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 No.424853

File: 557303e5bdfb2c6⋯.png (1.56 MB,1194x886,597:443,twiddlestorm.png)

New meme deck. Twiddlestorm. It's actually not too bad. It's a much faster version of the traditional storm decks, and it doesn't rely on creatures that can be easily killed, so it's arguably more resiliant. Designed to generate mana by untapping Lotus Field many times, rapidly go through the deck and then win with grapeshot. And it's cheap right now. I dunno. The pieces may go up in price soon.

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 No.424856

>>424853

What cost is there, other than the Lotus Fields?

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 No.424859

File: 7d46666b826304d⋯.png (270.96 KB,956x560,239:140,ClipboardImage.png)

First pass of a deck for next week, possibly. The idea would be to make use of copied creatures.

>Benthic Biomancer with Evolution Sage becomes very strong filtering

>Beamsplitter Mage with Quasiduplicate gets me slightly more value. Mage with Ral, Storm Conduit can function as a soft kill over time

>Benthic Biomancer into a Neoform'd Dreadhorde Arcanist is a funny idea, especially with proliferate

<Not enough spells to take advantage of above two ideas

>Risen Reef replaces itself at worst, and is kinda funny with Quasiduplicate

I like the idea of Lazav, the Multifarious, and I could cheat him in with Neoform (or trivially splash one black source) and treat him like a Body Double.

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 No.424868

File: 590a9c6583c6549⋯.png (678.08 KB,554x1200,277:600,ClipboardImage.png)

File: ae2dc48f3dcf0de⋯.png (662.02 KB,554x1200,277:600,ClipboardImage.png)

File: 111c74ebe8cbb22⋯.png (63.2 KB,1211x372,1211:372,ClipboardImage.png)

The judge program is being replaced with a paid "Judge Academy." http://archive.fo/pbgx6 There will be a full announcement this Monday. The only things we know so far are:

>WotC is allegedly not taking any of the subscription money; it'll all go towards kitsch for the judges.

>Kitsch will include real items (don't know exactly what) and promos.

>Academy will provide training and handle the organization of judge networks.

>There will be some kind of module-based, online learning system.

Meanwhile, pros are increasingly frustrated with the direction MTG is taking. Pics related. WotC's focus on streamers, and its greed driven by MTGArena are transparently obvious to anyone with half a brain.

apologies for the redditard comment, but i can't resist gold digging whenever something like this is discussed there

>>424859

I don't know what half of those cards do, but it seems like a spicy pile. I wish you the best of luck.

>>424853

Looks like hot garbage without Lotus Field, honestly. It's a really cool idea, but it doesn't seem strong enough to reliably storm off, and it has less resiliency than the traditional variants that function well as long as Baral/Electromancer are in play.

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 No.424874

>>424859

Okay, I think there's two ways I can take this

>Explore/land ramp package (Jadelight, Walker) + Risen Reef + copies + land ramp + Evolution sage with Benthic Biomancer

>Reanimator via Lazav, Benthic Biomancer + Pollenbright Druid / Neoform

In both cases, I really like the idea of Glint-Horn Buccaneer to do damage as I wheel. What's fun is that if Lazav copies something and I copy him, the original printed card gets copied, so it then acts as a soft reanimation effect (the only downside being that I have to pay the X cost to make him into something first). However, keeping my curve low and abusing reefs/explore effects (even Creeping Chill??) might make it an interesting deck

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 No.424875

>>424874

Oh yeah, and even Vivian's Arkbow is a funny meme in this deck, once I get the Buccaneers going.

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 No.424917

>>424868

>Looks like hot garbage without Lotus Field

You have Tolaria West to fetch for it. That's 8 copies in the deck.

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 No.424918

>>424874

>>424875

The exploration and land ramp package seems more powerful overall. I've been seeing people talk about Risen Reef a lot, and making multiple copies of it seems like a way to grind any fair deck into dust.

>>424917

True; I missed that. I dont see any way to mana ramp, though, so you're looking at a T4+ situation because you'd need to pay 3 for transmute, then play Lotus Field, then untap with it. Still better than not having any plan Bs, though.

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 No.424920

File: f69a75806001fd4⋯.jpg (51.64 KB,960x959,960:959,When people ask how it goe….jpg)

>>424859

I don't know how it would hold up against RDW or control, but I hope you can at least no-fun the matches when playing against those.

>>424868

>Wizards pushing Arena is kind of like seeing an ad for Johnny Walker that says "Don't bother putting on pants today. order a pizza and drink straight from the bottle."

Wew lad.

>its greed driven by MTGArena are transparently obvious to anyone with half a brain.

Some guys told me last pre-release you used to get six packs and a free draft from the included code, now it's "only" six packs.

Still six packs, but I got a feeling that this will also get less and less.

I mean the most obvious thing to do would've been free codes per pack like Pokemon does, but that wouldn't give you as many shekels as making people buy the packs twice right?

Think of how WotC will go after MTGA reaches mobile.

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 No.424951

>>424920

>Zendikar

>24 players at FNM

>everyone can optionally buy in for a booster and additional prizes

>$15 cdn

>first prize is six boosters, randomly distributed promos, and additional packs if you bought in

>different card store today

>one booster provided

> $10 and not optional

>first price gets a shitty prize pack

>foil basic land replaced with code for arena

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 No.424953

Even after the bridge banning, I still think Hogaak is too strong. At Worlds, which ended today, it was the most played deck, and 2 showed up in the top 8. It managed this even though the entire field was prepared for him and played lots of graveyard interaction. I expect something else will get banned with the next update to the banlist. Will they remove Looting then?

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 No.424956

>>424953

>Even after the bridge banning, I still think Hogaak is too strong

You don't seem to be the only one, the price is hiking again after reaching €3,30 on cardmarket.

>At Worlds, which ended today, it was the most played deck, and 2 showed up in the top 8.

Oh, well there's my answer why.

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 No.424962

>>424920

>MTGA codes

The pre release code was initially a free sealed run, which guaranteed 9 packs (6 from the sealed, 3 from reward regardless of how well you do). They changed it to BO3 draft, which offers substantially worse rewards, not even 6 packs I believe.

They ostensibly offer a code in packs, but it is a generic code that anyone can use. They are so fucking jewish they will not even provide unique codes for digital packs that cost them nothing to provide.

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 No.424964

>>424956

>>424953

How does the deck even work without bridge? I would think the prior dredge builds would be better, since the recursion in that deck was all free after dredging it, whereas here there are costs to alot of them (gravecrawler, hogaak, casting creatures for vengevine).

The only thing I can think of here is that it is more resilient to targeted graveyard hate (surgical). Old dredge could get royally screwed if narco or bloodghast got surgicaled, where as these lists have too many recursive creatures for surgical to matter.

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 No.424970

File: c5a55deb58affea⋯.png (59.81 KB,879x401,879:401,ClipboardImage.png)

File: 35c8e15c38415da⋯.png (279.96 KB,865x617,865:617,ClipboardImage.png)

Can't wait for them to ban Faithless Looting and kill 3+ deck archetypes because of Hogaak

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 No.424971

>>424956

23%, mate. I don't think Twin ever reached those kinds of numbers at the biggest tourneys. It's emergency ban-tier.

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 No.424972

>>424971

>>424970

See also

https://www.mtggoldfish.com/format-staples/modern/full/all

19th top played card in Modern, with the accompanying creature support filling out 25-30th ranks.

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 No.424975

>>424970

>Modern is a bad format from the start

>Introduce a card that shakes up the dull meta and makes the format fun

>WAAAAAAAAAAAH IT'S TOO POWERFUL

Every time, like clockwork. Let's take a format known for the same 3 decks, and never change it, it'll be just like Goat Format in Yugioh, but even more boring!

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 No.424981

>>424975

>Hogaak dredge

>fun

What's your definition of fun? I don't consider any of the following to be fun:

>an opponent putting Leyline of the Void into play on turn zero and making my deck impossible to play

>>for six rounds in a row

>making 12+ power on turn two and attacking while my opponent has a single basic mountain in play

>forcing literally every other deck in the format to play tonnes of off-colour sideboard graveyard hate (and some maindeck hate) because they're almost completely unable to interact with my deck if they don't

>playing the mirror, which is the same as the above except even less interactive because my deck plays no removal whatsoever

I played Legacy combo decks for two years, so it's not as though I don't appreciate Hogaak's unique angle of attack. You're truly delusional if you think the deck isn't ban-worthy, though: it's just too prevalent, and a format with Modern's shitty answers (no, Force of Negation is not good enough against a deck mostly composed of creatures) there isn't much anyone can do they aren't already doing. Legacy could tolerate obnoxious cards like Sensei's Divining Top and Deathrite Shaman because the card pool is so much larger and the various proactive decks operate on different axes. There just isn't that kind of variety in Modern. The format could definitely be improved in many ways, but allowing Hogaak to run rampant isn't one of them.

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 No.424998

>>424981

>What is Leyline

>What is Lavinia

A card doesnt need to get banned becaise the metagame refuses to adapt. Magic has officially reached Smash or comp Pokemon levels of retardation

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 No.425021

>>424998

So you want 4x of each of those completely different color cards in one deck just to counter ONE deck?

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 No.425025

>>424998

>Lavinia

So you're solution, instead of removing the card that's the problem, is to ask players to build decks explicitly to ramp into a W/U creature? Big brain plan anon, why don't you take that to GP and see how far it goes?

Graveyard decks are always a problem design-wise because they're too consistent to kick off early, since WotC used putting cards in there as a punishment.

>or comp Pokemon levels of retardation

Competitive Pokemon has undergone major power creep, but it is not nearly as retarded as Modern right now.

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 No.425027

>>425025

>ramp

He's talking about the new hatebear Lavinia. It would prevent Hogaak from being cast, but you'd still die to Bloodghasts and Vengevines.

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 No.425029

>>425025

>BAN EVERYTHING I DON'T LIKE

How about you learn how to play the game, and learn how to counter strategies.

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 No.425030

>>424998

>>425029

Do you even know how to read? The guy literally mentioned leyline in his initial post. And in that major tournament, all of the dredge decks were maining leylines, and other decks were maining graveyard hate as well.

You can sperg about "adapting" to the meta as much as you want, but that is just retarded in terms of gameplay. Tons of matches end up being decided based off drawing a single card in the opening hand, which doesn't make for very compelling gameplay. Graveyard strategies in general should be kept under control, due to how limited interaction is with them. I don't see what is hard to understand about that.

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 No.425033

>>425030

>Do you even know how to read?

I'd like to think so, considering he's whining about Hogaak needing a ban. Way I see it, it's a shakeup of how boring and stale Modern has been for years. You want interaction? Then run a deck that can actually deal with enchantments, or hell, play something that isn't slow as shit. Outspeed them. I'd rather have a new deck arrive in Modern's top tier than have it be the same stale format it's been since I started.

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 No.425035

>>425021

Leyline is colorless. If the deck is such a problem you die by turn 2, you arent casting it. Why not run serum powder if you need an ideal opening hand? Hogaak isnt the problem, you can make a Vengevine deck just as strong. Hes just gravy on top

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 No.425036

What commander I should use to make a 5 color artifact affinity deck?

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 No.425040

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 No.425043

Anyone can tell me if Core 2020 bundle comes with 20 foil lands or not?

My LGS claims it doesn't, and that the bundle is indeitcal to 2019, but wikis claim it comes with 20 foil lands and a oversize dice counter.

So... what one is it?

Any idea if there are regional versions of the bundle or something?

>>425040

Ramos even triggers on a deck full of colourless cards? I mean, if you keep casting colourless spells when Ramos gets +1+1?

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 No.425050

>>425043

The core set 2020 bundle appears to have a pack of 20 normal lands, and a pack of 20 foil lands (4 in each colour). I hope you appreciate me suffering through entire minutes of an unboxing video to get that information for you.

>Ramos

Colourless spells have no colour, so Ramos gets 0 +1/+1 counters from them, but there are many coloured affinity spells and many other coloured artifact support spells. He'll probably be pretty big most of the time. The decklist the other anon linked seems pretty extreme, though; you have absolutely zero lands, which seems like a death sentence if your board is ever wiped.

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 No.425055

File: 6ddfde7b31f580d⋯.png (51.88 KB,1211x644,173:92,ClipboardImage.png)

Oh, and we now have the full official announcement regarding the judge academy which is replacing the traditional judge program.

http://archive.fo/92DYk

http://archive.fo/KXeLu

http://archive.fo/BQfgv

Long story short, judge academy will be a "third-party" company that answers to WotC and handles all the infrastructure and paperwork. It'll be run by a guy called Tim Shields, owner of Cascade Games. I tried to dig for something on him, but the most recent posts on his Twitter profile are from 2015, and the most recent posts on Cascade Games's blog are from 2014. Perhaps this means he's dodged the poz until now, but I doubt it.

Highlights from the announcements:

>Contracted roles (Program Coordinators, Regional Coordinators etc) will end on October 1st; many of their tasks will be taken over by employees or contractors of the new organization.

>The organization will have a board of advisors comprised of Judges.

>Wizards will continue to produce Judge Promos but methods of distribution will change.

>The new organization will have a membership fee. (pic related)

>Rules Advisor is being brought back as a recognized certification level

>if you want to judge as a hobby, we will provide online learning, access to event information, forums, and a community with which to connect. However, if you want to make a career out of judging, we will also provide you with an avenue to do so. Starting with Magic and expanding outward, we will work to set up official certifications for multiple games, helping to create multiple revenue streams for those who want to judge Magic and/or other games full time

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 No.425064

File: 423a4a198a9ec6f⋯.jpg (39.94 KB,496x702,248:351,83dfd6322ada2dc3fb589677cf….jpg)

>>425055

Why does every instinct say that this is a scam?

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 No.425065

Pay to Win the Niggering

These packs were loot boxes since the 90s. Notice the guy shilling for this gambling objects to racial slurs

>bigot

>>424315

how much does Hasbro pay to post here bro?

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 No.425070

>>425064

Its WOTC

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 No.425073

>>425055

>>425064

>labor laws make our "volunteers" legality questionable

>let's make them pay a fee instead of doing it for free!

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 No.425074

>>425064

Because it's blatantly a scam.

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 No.425090

>>425064

WotC is making people pay to help WotC with their events.

if this isn't a scam, I don't know what is.

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 No.425149

File: faf9af28d875802⋯.png (1.39 MB,1337x1400,191:200,now I am mad.png)

>>425065

You are 100% correct.

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 No.425150

>>425149

>>425065

Unfortunately, because the game no longer requires ante, it was proven in a court of law in the 90s that it is a skill-based collectible card game.

Fun fact: With lootboxes, they arent considered gambling in Belgiums most recent ruling as long as they arent tradeable. Something to do with them having value. Oh look, Arena is untradeable. Guess what the Jews get to keep on doing?

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 No.425153

File: 370a871ca6cc88b⋯.png (266.09 KB,403x295,403:295,ClipboardImage.png)

Damn, I need to start making a reaction image folder out of cards

>Guess I'll Die.jpg

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 No.425154

File: 5970d97fd8f367a⋯.jpg (180.2 KB,620x492,155:123,karn and the weatherlight ….jpg)

File: 3880346db368857⋯.jpg (123.06 KB,577x463,577:463,karn has his genitals grop….jpg)

File: 3773b85202654c0⋯.jpg (220.8 KB,620x479,620:479,karn is very disappointed ….jpg)

File: a1966f903d61651⋯.jpg (97.71 KB,574x460,287:230,this troll thread makes ka….jpg)

File: 7b039a596f2b686⋯.png (946.54 KB,620x497,620:497,well why the fuck not.png)

>>425027

I know he's talking about the new hatebear Lavinia, but the thing is that she requires two different colors of mana out on the board to even bring her out. You need that extra mana out almost immediately to play her, so for all intents and purposes, you're using something to get two mana out on turn one. The only way around this is to go first to begin with, but then you're shit out of luck whenever you win G2 and your opp opts to go first the next game and cleans the round.

This is coupled with how broken countermagic still is - most cheap countermagic has some sort of drawback to make it riskier to play (i.e. Mana Leak can be paid for late game), but for very few of them, that drawback is 'the card doesn't go back to the graveyard.' Nobody wants to play Dissipate because no deck wants to need to rely on a three mana counterspell, but that just leaves decks that care about the graveyard, where most countered cards go anyway, inconvenienced, not stopped.

>>425065

>Guy posts that the new packs are a dissapointment

>'Hurr durr ur a Hasbro shill'

>>425153

Karn cards are good for this.

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 No.425167

File: b49a9712abf8233⋯.jpg (419.49 KB,672x936,28:39,twiddle.jpg)

Last chance to buy this before it's a 50 bucks card.

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 No.425191

Anyone here has any ideas on how to setup a "coop" MTG variant?

Idea is me and my SO play with our EDH decks against some predefined enemy.

Reason for that is that although she loves playing MTG she gets sour mood when she loses too much... and we don't have a playgroup to bash, so necessarily we defeat each other.

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 No.425197

File: 2e11ee3817f188c⋯.png (49.06 KB,700x755,140:151,ClipboardImage.png)

>>425167

I swear to fucking god anon if you're rusing me I will bully you

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 No.425201

File: 7af020d45d58697⋯.jpg (464.47 KB,1440x887,1440:887,mail.jpg)

>>425197

last chance to by ice age starter decks before they hit 1000

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 No.425215

>>425191

First, you write like a faggot. Second, try Horde Magic. All you need is a lot of tokens. You and the other players battle an automated deck which vomits an ever-increasing army of tokens. The difficulty is easy to adjust if your girlfriend has a hard time keeping up. It's kind of fun, but obviously you can't play it too many times before it gets kind of old, since the horde deck plays like an automaton dumping cards on the table. There is an article about it in the first result for "Horde Magic" of the search engine I use.

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 No.425220

File: 69602b82dae46b4⋯.png (133.85 KB,840x965,168:193,ClipboardImage.png)

Jund has two showing in T8 so Hogaak is clearly not a problem.

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 No.425228

File: a557d946fd54861⋯.gif (1.28 MB,480x680,12:17,wrath of god.gif)

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 No.425254

File: 20d86732f66ef55⋯.jpg (91.9 KB,300x300,1:1,1298165999646.jpg)

>>425197

>Somebody actually followed the financial advice of a complete anonymous post on a random card

DUDE.

>>425220

The bloody state of Modern smh.

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 No.425255

>>425220

Apparently Hogaak is dropping again because of it only being once in the top 8 instead of completely dominating it.

Sage for doublepost.

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 No.425264

File: d43ddea025ca9ef⋯.jpg (600.51 KB,1185x892,1185:892,6f7916643bb3ac61395b0b904f….jpg)

File: 9f4e417771f9f3a⋯.jpg (68.18 KB,640x466,320:233,65ac38cc571d1816696a2b816a….jpg)

File: 834e4ab45a31117⋯.jpg (76.56 KB,640x473,640:473,ae667e781be85ae898c9e93407….jpg)

File: 1f562de7a482d0e⋯.jpg (64.03 KB,526x500,263:250,b3539edfdeeaf0b7bf15a43426….jpg)

File: 2b262965148b788⋯.jpg (47.87 KB,620x453,620:453,3d08efb2748b90c73666f0714a….jpg)

>>425220

>>425255

Top deck has 3 Relic of Progenitus main, with 4 Leyline of the Void in the sideboard. https://archive.fo/WLbfm

Seems like it dominated the tournament, just that packing graveyard hate was necessary, and they properly read everyone going hard on Hogaak, and other Faithless Looting decks.

>>425153

If the state of the game wasn't so bad, I would be tempted to grab more.

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 No.425292

>>425264

>Top deck has 3 Relic of Progenitus main, with 4 Leyline of the Void in the sideboard.

Heh, figured as much.

The thread reached its bump limit apparently, someone should make a new one. Or just wait for the C19 spoilers to start

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 No.425293

>>425254

I wanted to set aside $500 CDN to try making a little bit of money off of Magic, completely separate from my collection. I'll track all purchases and trades from that group. If I can make it, great, if not, then it wasn't meant to be.

At the very least Unlimited cards (even if they got reprinted) are old enough to retain some value, so think of it as a $20 break to get my shit started, the other $6 is just throw-in garbage, and $10 shipping. Not too bad

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 No.425296

>>425293

If you really wanted to make money, you'd buy up all the foil Twiddles and then sell them when people learn about the deck, either due to it being real or due to that faggot SaffronOlive playing it.

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 No.425298

>>425296

I looked through two LGS websites, plus CK and CFB and only found one foil among them all (which I got)

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 No.425331

File: 42a110b0edfde77⋯.jpg (73.14 KB,693x960,231:320,alkshduhjjjj8888.jpg)

File: dc0326f6bef51fd⋯.jpg (96.74 KB,697x960,697:960,DAS RITE ANOTHER KANG.jpg)

File: c38a0d699a97a4b⋯.jpg (99.76 KB,746x960,373:480,rip.jpg)

File: f607a32a9b0f315⋯.jpg (90.25 KB,697x960,697:960,SHIIIIEEET.jpg)

MELANIN POWERED TIME TRAVEL

I think the vampire is ok

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 No.425338

File: 7842ae784f8606f⋯.png (305.07 KB,865x626,865:626,ClipboardImage.png)

Well, here's the pile that I'm gonna run for tomorrow. Turns out I didn't have nearly as many of the cards as I thought. I have Pelt Collectors, so maybe they'd be worth running in a future build?

The idea is to just keep playing spells and generating additional value until I win. Explore package (while not 4-of's) will keep aggro at bay for a while, copying my creatures will hopefully net lots of value, and Neoform acts as a tutor for my 1-of's. I wanted more Glint-Horn Buccaneers so I could take advantage of Benthic Biomancer+proliferate, and as well there's a mini Feather engine in there, to take advantage of Quasiduplicate and Prey Upon with Arcanist (who might get proliferated to more counters)

It's janky but hopefully fun

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 No.425345

>>425338

>Goldfish it 3 or 4 times

>Always get the wrong colored mana and just kinda stall and not do anything cool until turn 7 or 8

Welp.

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 No.425355

>>425331

>make a neat card

>make it a nigger

I don't even play this game anymore. I used to play EDH but since I moved I lost my playgroup and I don't want to play at the only store in my town and their group. I don't buy cards anymore since I'm budgeting for more worthwhile things.

I am not even sure why I keep going to these threads to feel disappointed, but I still do.

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 No.425377

File: 4843d21cdd3648f⋯.jpg (127.79 KB,672x936,28:39,c19-42-ghired-conclave-exi….jpg)

>>425331

Is it me or are the commanders all bland and boring?

The vampire is ok, but we got a vampire tribal commander for vampires.

Morph, flashback and populate aren't exactly the hottest, most interesting keywords to build a commander around.

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 No.425378

File: c1d12363453267b⋯.png (149.86 KB,223x310,223:310,ClipboardImage.png)

File: ede00ad5f7118fc⋯.png (143.58 KB,223x310,223:310,ClipboardImage.png)

File: 3df88a71724ed02⋯.png (143.65 KB,223x310,223:310,ClipboardImage.png)

File: f45afb4b74e295d⋯.png (153.44 KB,223x310,223:310,ClipboardImage.png)

File: 2e4fc3cc1e3895c⋯.png (148.13 KB,223x310,223:310,ClipboardImage.png)

>>425377

There's probably stronger than the nigger out already, like mizzix, but, a free copy effect is very powerful. Double up on mana, double up on powerful effects, double up on massive draws with stuff like windfall, just double the hell out of the first major spell out of the graveyard and aim to win on that turn.

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 No.425384

>>425377

Morph has a lot of cool design potential, especially since the new general is in three colours. We'll see whether or not there are any worthwhile cards in the new deck.

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 No.425393

Anybody know a counter against Golgari Explore?

A friend of mine in our casual playgroup bought the challenger deck and edited it a bit.

It's just too powerful, it outcontrols my mono-black deck and it draws too many cards for my Dimir Surveil deck to keep up with.

Only things I can come up with are RDW and mono-blue tempo.

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 No.425414

File: 3588b7e26d06a92⋯.png (474.17 KB,488x680,61:85,ClipboardImage.png)

>C19 is the next sneaky product to come out, just before ELD does in the fall

>Pic related is from a supplemental Brawl deck from the fall

>It's not part of the commander shit

WHY

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 No.425422

>>425414

Because they want you to buy the new Brawl cards, goy.

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 No.425429

File: c00a2b4deb153a4⋯.jpg (37.54 KB,265x376,265:376,Anjes-Ravager-265x376.jpg)

File: 6ecd25243c1697d⋯.jpg (38.06 KB,265x372,265:372,Ghireds-Belligerence-265x3….jpg)

File: 7388e4735bf2e61⋯.jpg (35.93 KB,265x373,265:373,Kadenas-Silencer-265x373.jpg)

File: 6484dfba98cfba2⋯.jpg (31.83 KB,265x369,265:369,Krrik-Son-of-Yawgmoth-265x….jpg)

File: a3449ca0b46cde8⋯.jpg (31.03 KB,265x372,265:372,Leadership-Vacuum-265x372.jpg)

back at it again with the commander shit, sorry for the terrible quality. k'rrik looks busted as hell

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 No.425438

>>425429

Is there any card in black or colorless that creates a token when you lose life? If so, there's a really easy way to break Krrik with Ashnod's and that plus a card like Exsanguinate.

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 No.425441

>>425429

A Swamp, Dark Ritual, and a Sol Ring (or similar fast mana) gets him out turn 1.

Even sneaking him out turn 2 or 3, you could get all sorts of advantage out of him before he dies.

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 No.425457

File: de9ee59d981c776⋯.png (270.19 KB,930x520,93:52,ClipboardImage.png)

Okay, so I went with pic related, since the last deck I posted was a shitshow. This is a minor tweak of an existing deck I had. SB had Leylines and some Mortifies and 2 more Dovin, and some aggro answers.

>Match 1, vs Dimir Surveil (2-0-0)

Guy was here with his friend, he last played months ago, friend popped into the LGS when it opened a year and a bit ago, but never played. Game 1 had him drop Blood Operatives and usual surveil cards. I managed to Thought Erasure away his Doom Whisperer, but one or two Disinformation Campaigns gave him incremental card advantage. I managed to get him to 2 life, and I was at like 12 or something.

>Play Mobilized District, go

<Swing all in for 7, you go to 5.

>Okay.

>Draw, animate District, swing for lethal

<" ... Oh."

Game 2 almost went to time but I won it just in time. I got Leyline in my OP and stripped him of his threats and answers. I didn't even make that many tokens, so his hand were full of dead cards. Eventually he wiped my field, and then I wiped his field. Ashiok comes down. By about turn 12 or so, Ashiok expired, and between him, surveils, and draws, he only had another 12 cards to go. We both went draw-go for the remainder of the turns and I won handily. Very fun.

>Match 2, vs Izzet Drakes (1-1-1)

Remember this deck? This was the other guy's friend that didn't play, so he had old cards. M1T3 I got out Dovin and stalled him really bad. Kept hoping for that singleton Ashiok but didn't get it. I managed to keep him off balance long enough to win.

Game 2 I OP'd with a Leyline again, and a T5 Dovin. Regular drakes were useless, and I kept my spot removal for Crackling Drake. I won! Or would have if he didn't drop a second Niv's after I killed the first one. He just machinegunned my shit until I died. Gross.

Game 3 went to time and we drew.

>Match 3, vs Grixis Dragons (0-2-0)

Piloted by a literal Timmy and themed around Nicol Bolas. He generated too many extra cards off of Dragon's Hoard, and I didn't have direct answers to Sarkhan or Bolas walkers. I even busted politely on his checkmark cards (he only had 1 actual copy of Bolas, but 2-3 checkmark cards).

He won both games, but the second game was my fault. He's quiet and meek so it was difficult to pay attention to what he was doing. I was checking the time on my phone, he played Bolas, I said okay, then said

<I play Nicol Bolas, Dragon-God

>Okay

<I activate his +1

>Okay

>Wait shit, I have a Negate. Oh well...

>Proceed to spend literally the next 10 turns having him get excessive value and get into the Top 4 for prizes

I was more upset at my misplay, than at losing. It's something I should have been able to stop, but ignored. I always play too fast. He had another in his hand, apparently, but I think he just eventually drew into it too. If he didn't have it out, I wouldve been able to drop 2-3 walkers and do more shit and eventually outpace him.

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 No.425458

File: 6fe4071de4a6809⋯.png (949.37 KB,672x936,28:39,ClipboardImage.png)

File: e323b5fd4999fd6⋯.png (817.76 KB,488x680,61:85,ClipboardImage.png)

File: 9dc7f9061c3f29d⋯.png (828.68 KB,488x680,61:85,ClipboardImage.png)

>>425438

These are the only cards I know of that are remotely close to what you're describing

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 No.425469

>>425429

>A card that turns all your black mana into Phyrexian mana

These cards were vintage legal, right?

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 No.425516

File: b5e2217c2a369af⋯.jpg (222.14 KB,672x936,28:39,fut-180-zoetic-cavern.jpg)

File: abdb717e2a8f502⋯.jpg (133.86 KB,488x680,61:85,lgn-54-voidmage-apprentice.jpg)

>>425377

I think they already know they created broken legendaries in previous attempts. So creating a straight forward morph or flashback commander is less of a problem. But I am biased, I have had a soft spot for morph since future sight. shit before was before my time.

>>425429

Proves my point.

>>425469

Vintage and legacy. In addition to EDH.

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 No.425532

File: 7c3237b46dc2cfb⋯.png (1.77 MB,745x1040,149:208,ClipboardImage.png)

>>425458

>>425438

What you really want is this.

>Cast creature

>get free 1/1s

>sac for mana

>???

>PROFIT!

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 No.425654

File: 6039d8ff43289f6⋯.png (1005.23 KB,672x936,28:39,ClipboardImage.png)

File: 4f6d221159a484c⋯.png (1.22 MB,672x936,28:39,ClipboardImage.png)

At least they gave an iconic character a better card.

Is that a vague Phyrexian symbol I see in the upper left blue part of the background?

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 No.425661

I swear, there was a Making Magic article where MaRo went over something like top-down design and designed a fictitious plane of "Communisto" which also included pictures of Stalin. It was around the release of the original Ravnica, like 2006-2008 or so. I CANT FIND IT

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 No.425672

File: 6c50a6a0f260f29⋯.png (245.08 KB,938x519,938:519,ClipboardImage.png)

Here's a quick shell for standard dredge. Thoughts?

Basically the idea is to self mill to fill up the bin, then cast Izoni or Lotleth Giant for lethal after doming them with a bunch of Creeping Chill. Mausoleum Secrets can tutor a missing piece, and Blood for Bones is almost guaranteed to happen if you get a Narcomoeba out.

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 No.425674

>>425672

Actually on second thought, I could keep it B/x if you cut the walls, and rely on reanimation for Izoni, or just stick to Lotleths entirely. I don't have a lot of the rare cards like Gutterbones or whatever the cool kids are playing in their mardu decks

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 No.426200

File: 6116563ed105821⋯.png (376.93 KB,1222x868,611:434,ClipboardImage.png)

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