No.415133 [View All]
Has anyone played or is Playing F.A.T.A.L or interested in Playing
80 posts and 82 image replies omitted. Click [Open thread] to view. ____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416426
| Rolled 8, 9 = 17 (2d20) |
>>416422
Thanks for doing this and good night
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416428
>>416425
>>416424
>>416426
Thanks.
It looks like we've got Scabiophobia- the fear of Scabies! ...And we lose 17 points of Sanguine, which we'll get to another time.
That's Chapter 3 of Character creation done so the good news is we're now past the worst FATAL has to offer! After this we still have mindless dice rolls and poorly thought out rules, but it's not like they can throw anything impressive after asking for 200d100 or a 1d1000000.
See you all tomorrow as we delve into the personality and social status of our character and maybe even find out what her job is!
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416469
>>416428
...And I'm back for the third day. We've got a new chapter to start with and a completely 'new' mechanic- dispositions! Dispositions are a set of nine posibilities stemming from two different axes- completely different from D&D Alignments as here instead of being Good/Evil, Rule-follower/Rule-breaker we have Feels guile/Doesn't feel guilt and Rule-follower/Rule-breaker. Completely different!
Not that that matters though, as in true FATAL fashion we've got an unrelated table to roll on. Piety Points! It's time for us to see how devout our kobold is. Sort of.
You see, FATAL was originally going to have a book come out called Neveria which would come with a fleshed out setting for the game and include things like monsters to fight and dieties to worship. As far as I'm aware however, Neveria was never completed so several options on this table we can't really do anything about because we don't know what an Attonment Process is or the Tenants of any dieties we might be worshipping.
We're still going to roll though, give me 6d100. The first d100 is for our base piety and the rest determine if the various modifiers we can do come into play.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416473
| Rolled 11, 89, 93, 67, 99, 46 = 405 (6d100) |
>>416469
I forget the name of the guy who made this, but wasn't this whole game just a not-so-subtle way for him to show off his statistical prowess rather than a game for the sake of a game? That would explain all the d100 rolls, anyway.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416477
>>416473
Bryon Hall is the guy who wrote this, was a statistician who wanted FATAL to be a 'historically accurate' RPG, hence why you'll notice a lot of footnotes in the book where he cites something to justify whatever. The problem is it's abundantly clear that neither history nor game design was a strong suit of Hall so we get a system rife with historical innacuracies and with tons of pointless minutae that don't really benefit the game at all.
Anyway, our base PP is 11, but we also have to add our Drive Skill Modifier and our (Health Skill Modifier*-1). I'm going to round our skill scores to the nearest full number here so Health counts as 102 rather than 103. Since our drive is so shit we have a -17 Skill Modifier which knocks our PP down to 1 (as you can't go under that).We are a proud fedora-wearing athiest!
I'll do the next batch of rolls in a minute as I'm pretty sure this post can't hold any more pictures.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416478
>>416477
Alright, Disposition time. Like certain other systems, your morality can affect what job your character has and is supposed to be something you roleplay as. Unlike those inferior games however, in FATAL your morality is randomly selected with up to four re-rolls which automatically give your character an allergy. Because obviously the last thing we want the play to be able to do is choose how they want to roleplay their character.
Audience participation time, 2d100 roll to discover our Disposition, if you don't like the Ethicality or Morality score then you can re-roll that particular one with another d100 roll as long as you tell me which you're re-rolling. I'll wait an hour after the first roll to give some time for re-rolls. Up to four re-rolls can be done.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416485
| Rolled 48, 16 = 64 (2d100) |
>>416478
>re-rolls which automatically give your character an allergy
Are sneezing people secretly evil?
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416487
>>416485
Alright, looks like we are Neutral Neutral with Neutral Immoral tendencies. Like I said, I'll wait an hour for any re-rolls. Have the games description of our current Disposition.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416500
>>416487
Shit, just forgot, kobolds get a -50 to morality (I skipped over this when we got our race because fuck listing all the modifiers from race), so we're actually just Neutral Neutral and Immoral. I know you're all disapointed. The rest of the chapter is FATAL talking about philosophy so I'll just post any highlights I see rather than talk you through it.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416501
>>416500
Why is there so much of this stuff? Did Hall honestly expect players to roll their Disposition and then want to memorise an essay on how to roleplay their characters properly? Fuck, the later half of this chapter doesn't even reference game mechanics at all! What was the point?
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416503
>>416501
RIGHT. Onto chapter 5 before I lose any more of my sanity. Here we discover Temperaments, which are like Dispositions except... Uh.
Someone roll me 4d100 so we can discover our personality. As opposed to our morality.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416505
| Rolled 92, 31, 47, 93 = 263 (4d100) |
>>416503
>4d100 so we can discover our personality
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416506
>>416505
Alright, that would make us Sanguine/Phlegmatic but as a female kobold with Avoidant Personality Disorder we have a bunch of modifers that result in us being Choleric/Phlegmatic instead.
The rest of this chapter is the random mental illness list we rolled on yesterday.
Next we head on to Chapter 6: Sociality! This one will be a bit longer than the last two by dint of not having only one thing to roll.
Right, lot of rolls here. I need a 1d1000 for our name to start off
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416531
| Rolled 573 (1d1000) |
>>416506
What's in a name?
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416532
>>416531
Four letters apparently, we are now Nini the kobold. Looking at the other names we got I kind of wish we'd been an ogre or troll though for those accurate, dignified European folklore inspired names such as "Ass-Eater" and "Shit-Masher".
Time for our birthday, I need 2d20 and 1d12, if the first d20 rolls over 13 then re-roll it.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416533
| Rolled 15, 17, 10 = 42 (3d20) |
>>416532
>those names
How do we know the entire thing wasn't an elaborate ruse?
Rollan 3d20, use third in case first is over 13. Wait, what's the fucking logic here? Couldn't this guy just make it a d12 roll?
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416534
>>416533
FATAL has a 13 month year for its base setting, this only comes up to make generating birth dates awkward. As far as I'm aware, exact birth dates come up about as often in FATAL as they do for any other RPG but there's still a section for generating it.
Still need a 1d12 to finish our birthdate.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416535
| Rolled 12 (1d12) |
>>416534
Here you go
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416537
>>416535
Okay, we were born on 10/28/5083
Now I need 3d100 for our birth legitimacy, social status and birthplace.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416539
| Rolled 39, 22, 2 = 63 (3d100) |
>>416537
>3d100 for our birth legitimacy, social status and birthplace.
Ayo we wuz kangz and shieet I swer to god mang.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416540
>>416539
Not with rolls like that we're not. We're a legitimately born slave who grew up in a small hamlet in the middle of nowhere.
I need a 1d100 roll for how many siblings we have.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416545
| Rolled 6 (1d100) |
>>416540
>1d100 roll for how many siblings we have.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416547
The funny part is how FATAL would be shilled as some groundbreaking and inclusive game if it came out in Current Year.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416548
>>416545
Huh, we only have 1d6 brothers.
Alright, I need 1d6 to find out how many siblings we have and then 1d(number of siblings+1) to find out our birth rank in relation to our brothers. This'll be the last roll of the night so don't be surprised if I don't respond.
Hopefully we should be finished by Monday, about all we've got after this is marital status, sexuality, debauchery, Occupation (which will be picked for us since we're a slave) and skills (which we'll deal with when we get there).
>>416547
I really don't see how. Hall doesn't seem to me to have been the type able to get in good with an SJW clique to shill his work and the game is about as politically incorrect as you can get. This is the game that once famously had a reviewer call it the 'date-rape RPG' with Hall later responding by pointing out that there were no rules for dating included. If this came out today you'd probably see a wave of news articles calling FATAL the official RPG of Gamergate (because that's still a thing, right) and how it typifies all the things wrong with toxic masculinity in tabletop RPGs.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416549
| Rolled 3 (1d6) |
>>416548
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416550
| Rolled 1 (1d4) |
>>416548
>>416549
And our placement.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416551
>>416550
>>416549
Right, we're the firstborn child of our family. I'll continue the rest of this character tommorrow. We're nearly done with this, there's light at the end of this tunnel.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416565
>>416551
Right, I'm back, lets see if we can get this ball rolling again.
First up we have marriage... Except apparently kobolds don't recognise marriage? I'm not sure if we have to roll on this then as the game doesn't say either way. We'll roll just for the sake of it I guess?
Following that we have sexuality... Except only results under 5 count as anything except straight and between our species and breast size we have a +9 modifier.
Finally we have Debauchery, which is a thing we can get differing results for as we only have a +10 modifier.
Alright, I need between 1d100 and 3d100 depending on how many of these tables you want to roll on. If you roll multiple times I'll count the rolls in the order they appear in the book, otherwise I'll just take Debauchery.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416568
| Rolled 90 (1d100) |
>>416565
I don't even remember who this character was anymore, I want to get off this ride.
>happily married (reroll if homosexual)
>elfs are homos
Surprisingly correct.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416571
>>416568
Welp, with a roll of 90 and a +10 modifer for being a kobold, our character is willing to do absolutely anything sexually.
Next up we have some of what passes for fluff in FATAL, I'm just going to skip most of it but some of the stuff on different cultures is a bit funny.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416573
>>416571
While we're at it, there's a fairly detailed write up for kobold society, I've taken pictures of the entire section for you to read . Tl;dr, as a female kobold with non-shit charisma we're almost certain to be a sex slave and sex isn't considered complete unless we're choked until we're unconcious. I'm starting to see why we hate everyone now.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416574
>>416573
Then we have some more stuff, this time on crime. I've skipped a section describing stuff like "what a pub is" or "what a road is" because that seems a bit too dry even for me.
An interesting note on the crimes section, only humans and kobolds have laws against homosexuality and for kobolds lesbians are considered fine and even encouraged. If you go up the thread and look at the table for sexuality however, you'll notice that at best only flat chested kobold girls can be gay, meaning that kobolds have laws criminalising a behaviour literally none of them ever engage in.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416575
>>416574
Who the hell would sit down, read this stuff and think 'yes, this sounds like an interesting setting to play in'. It's not even sexy really, if I was trying to ERP with someone the last thing I'd want to do is work out my exact dick size.
Fuck it, end of that chapter. Onto Occupation, it turns out we've been working for over a decade (we're 17, kobolds start work at 6) and that adventuring occupations are the most popular with FATAL players. This last bit of info is a lie since a) no-one plays FATAL and b) Occupations require sub-abilities to meet the requirements and since those a determined randomly you'll often have fuck all hopes of getting something fun.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416576
>>416575
Speaking of not getting any choice in Occupations, as a slave our occupation is defined by a 1d100 roll. Note that as a slave if you read the last image on my last post you'll note that slaves never get to change their occupation, so make this a good one.
I need a 1d100 roll to determine what our characters job will be. No re-rolls.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416578
| Rolled 14 (1d100) |
>>416576
Gotta stay cool under pressure and roll something nice
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416580
>>416578
We've rolled Chambermaid. Which from the description is kind of like a whore who also cleans your house. Of course, as a slave we aren't actually paid for the job and our sub-90 Common Sense sub-ability score means we should be ineligible for the job. However, since no clear advice is given on what this means I guess it just means we get beaten regularly for fucking up and thus never get any AP (XP) that could be used to level our character (slaves getting AP for mastering tasks and not getting beaten). Your roll has ensured that Nini the kobold chambermaid will be a level 1 forever- or at least until she gets killed by her owner mid strangulation-sex.
Congrats! To be honest, I get the feeling all the jobs would have screwed us over in some way. If anyone ever forced me to actually GM FATAL rules-as-written I'd probably require them to roll sociality near the start and re-roll their character from scratch the moment they rolled slave status.
Final stretch now, skills. FATAL has skills set up on a yearly basis, and you're supposed to buy skills relating to what your character would have been doing that year. As a 17 year old kobold we are a young adult so looking at things we've got 2 years as an infant, 5 as a child, 5 in puberty and 5 as a young adult to roll Skill Points for. Since kobolds start work at 6 we also need to roll 11 times to discover how much of our learning was in chambermaid-related stuff.
Looking at the table I need 7d8, 5d6, 5d10 and 11d100. Once that's done I'll choose the skills myself. This should be the last batch of rolls needed.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416587
| Rolled 8, 5, 8, 6, 6, 5, 3 = 41 (7d8) |
>>416580
I don't think it's possible to force anyone to play FATAL in any capacity, seeing how it's fun once and a massive chore every next time. Hell, it's already a massive chore right now with some comedic elements.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416588
>>416587
There's a reason I only do FATAL characters on /tg/ about once a year. Memes aside, FATAL's biggest problem has always been its rules. An edgy game could at least have a cult following, but no-one wants to spend three hours rolling up a character only to find out the only role the character can have in the story is as a low-value quest reward.
34 Skill Points so far. Still need 5d6, 5d10 and 11d100
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416589
| Rolled 2, 5, 3, 2, 1 = 13 (5d6) |
>>416588
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416596
| Rolled 1, 7, 6, 5, 6 = 25 (5d10) |
>>416548
> Hall later responding by pointing out that there were no rules for dating included
I really can't decide if this was 'tism or deliberately trolling the Proto-SJW goons who tore into the game.
>>416588
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416599
| Rolled 21, 28, 45, 55, 35, 7, 27, 18, 37, 9, 76 = 358 (11d100) |
>>416589
>>416596
One more roll and since no-one's posting I might as well do it myself.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416601
| Rolled 6, 6, 3, 9, 1, 7, 2, 1, 4 = 39 (9d10) |
>>416599
... And it turns out that three of the skills in the skill chapter you have to roll for in character creation. Fuck me.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416602
| Rolled 7, 10, 1, 6, 1, 9 = 34 (6d10) |
>>416601
Disregard that, it's all 5 senses.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416605
>>416602
Rightio, last post I'm doing of this. I've just discovered that I much prefer generating infants, who the fuck thought spending skill points by the year was a good idea?
So, to finish off:
The life so far of Nini the kobold Chambermaid, age 17.
Age 0
Nini was born on 10/28/5083 to a family of slaves in a small hamlet in the middle of nowhere.
Skills gained: Sight +15, Smell +17, Sound +7, Touch +18, Taste +16
Age 1
Skills gained: Urination +3, Sprint +4,
Age 2
Skills gained: Urination +1, Sprint +2, Balance +1
Age 3
Nini is now a child.
Skills gained:Aim +5, Balance +2
Age 3
Skills gained: Brawling +2, Dance +1, Wrestling +2
Age 4
Skills gained:Haggling +1, Brawling +1, Wrestling +1, Comedy (Buffonery) +1, Silence +1
Age 5
Skills gained:Trickery +1, Dance +1, Brawling +1, Silence +1
Age 6
Nini is sold to a merchant as a chambermaid. (I just noticed there’s a table to roll for this but fuck that, I’m sick of rolling.
Skills gained:Silence +2, Cleaning +5 (from job)
Age 7
Nini enters kobold puberty
Skills gained:Wrestling +1
Age 8
Skills gained:Cleaning +2, Silence +1, Brawling +1
Age 9
Skills gained:Cleaning +1, Wrestling +1
Age 10
Skills gained:Silence +1
Age 11
Skills gained:Lol nothing, we didn't have any SP this year.
Age 12
Nini now counts as a young adult
Skills gained:See last year.
Age 13
Skills gained:Wrestling +1, Trickery +1
Age 14
Skills gained:Wrestling +1, Brawling +1
Age 15
Skills gained:Sprint +1
Age 16
Skills gained:Cleaning +2
Age 17
Nini enters play. The GM tells her player that she can’t join the party unless she can get away from her owner. She fails and the party leaves her to the obligatory rapes and beatings that make up her daily existence as none of them have any reason to intervene.
Total skills: Sight +15, Smell +17, Sound +7, Touch +18, Taste +16, Urination +4, Sprint +7, Balance +3, Aim +5, Brawling +6, Dance +2, Wrestling +7, Haggling +1,Comedy (Buffonery) +1, Silence +6, Trickery +2, Cleaning +10
That's it, I'm done.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416606
Invidious embed. Click thumbnail to play. >>416605
Before I go though: have the FATAL theme song.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416625
>>416605
>>416606
Thank you for your service. This thread gave me a few laughs today.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416644
>>416605
>learning to run and to piss at the same time
Damn, they taught her good.
>Silence
What kind of a skill is that? I know it's a joke that women never shut up, but I'd never make that into a skill.
Also thanks for doing it. Presumably everyone who has thought about it, has been cured of ever wanting to play FATAL.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416650
>>416644
Silence is the "Move silently" skill, I figured that since she's never going to win any fights her best bet as far as not being abused constantly would be to avoid attracting attention. I'll be frank, when it came to skills I wasn't putting massive amounts of work into building an effective character or showing off the skills. FATAL has far too many skills given how rarely most of them are going to be used.
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416653
>>416606
>"Fatal is the best roleplaying game that there could be"
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.416655
>>416606
>>416653
Sex should be funneh
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.