No.237970 [View All]
370 posts and 91 image replies omitted. Click [Open thread] to view. ____________________________
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No.365063
Any good Exalted name generators?
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No.365147
>>365063
I remember the Anathema 2.5 character generator having a built-in one, if it helps.
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No.367422
Does the system allow to travel this way? What speed would you assign it?
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No.368428
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No.368430
>>368428
God damn, I'm fucking stupid. Here's the other file I wanted to upload.
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No.368532
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No.368561
>>367422
Yes, but I don't see what the means of propulsion are. It would be easy within the rules to use a charm that moves things you punch, extrapolate a speed, then jump on it. It could also be an artifact of some kind or a combination of a thrown charm with improvised weapon rules and stunting your ability to stay on it. There is also a charm that you can use to jump a few dozen miles in a single bound, so you could even just say that this is your character's version of that charm.
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No.369156
How would you translate the following to an Athletics charm?
>Making It Look Easy
>When a character performs a feat of strength, doing so takes every bit of effort the character can muster. He doesn’t just lift a blue whale by the tail and hammer throw it back into the ocean between bites of scone. He grunts and strains and struggles until he gets enough momentum behind the whale for it to leave the ground, and when he lets it go, it’s with a resounding shout of strain and a near collapse of relief as it sails out over the water. The name of this Knack, however, speaks for itself. Any action the character can perform as a feat of strength, he can perform as if it’s no effort at all. He can lift the heaviest weights with one hand while using his other hand to cover a yawn. He can throw a spear into orbit with a flick of his finger. He can scoop the beached whale up in one hand and send it skipping like a stone out into the deep water where it can move freely (if dizzily) once again. Since such feats of strength are so easy, the character can execute multiple actions while performing feats of strength.
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No.369160
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No.369222
>>369160
>to be such is proper and holy
<expecting trannies to have kids
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No.369283
>>368532
What the hell happened? This book is cancer.
LOOK AT ALL THE TRANNIES AND FAGGOTS EXALTED HAS! IT MIGHT AS WELL BE SAN FRANSISCO AND THAILAND ROLLED INTO ONE! ARE WE VIRTUOUS ENOUGH FOR WOTC'S COOL KIDS TABLE YET?!
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No.369631
Chargen and Charms preview is up.
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No.370542
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No.370545
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No.372946
Here's the whole thing compiled. Enjoy.
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No.373828
>>369156
That's just regular Athletics Charms plus stunting.
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No.378169
Any links to the 3e pdfs?
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No.378179
>>370542
saving the one about dynasty politics, it's too good not to
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No.380026
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No.380407
>>237970
Why is the Adversaries and Hundred Devils pastebin not in the OP?
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No.380421
>>368561
background:
The huge pillar was thrown into the air by the same person that is jumping on it. He then jumped on top of it.
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No.383844
How do you tell the difference between a Wood elemental and a forest-aspected Raksha?
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No.385052
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No.385060
So after getting broken winged crane I've been thinking about playing an infernal sorcerer.
Any standout charms to take?
Would it been oc donut steel of me to be the reincarnation of five moons so I can take Amalion as an ally?
How many dots would a third circle demon need to be an ally? 4 or 5?
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No.385078
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No.385080
>>385078
That armor is so stretchy that even the skull on her arm got bigger.
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No.385112
>>385080
The paw grew an extra claw too.
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No.385141
>>385080
The leather and cloth comes from animals in one way or another so it probably reacts to the magic/energy when transforming. It so powerful it can even metamorph small pieces of non organic material, like metal buckles or rivets.
Or at least that's what I'd say if a player asked for more details after "it's magic" isn't a sufficient answer.
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No.385143
Question. Malfeas infernals can get a charm that transforms any order they give into an unnatural mental influence, costing 1 wp to resist?
Does this mean that an infernal can just order enemies 6-10 times: surrender and swear loyalty to me, and eventually they will have to do it?
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No.385156
>>385141
Funny you mention it, because it's an explicit capability of the Lunars' shapeshifting powers.
>>385143
No, the rules don't allow you to cheese social encounters that way.
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No.385676
>>385143
RAW would technically allow it - but you have to consider.
RAW also says that the moment someone says "I roll for join combat" then your social attacks end, period. You cannot make social attacks while in combat, because the joker with a spear trying to stab you isn't interested in listening to you talking.
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No.388115
>>385676
But that's just 2e, and 2e is dumb.
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No.389601
Technically, >>385676 is wrong, but not for any rules reason iirc. It's that social combat works on a time-scale that's much longer than physical combat. Each tick of physical combat represents roughly 1 second of "real time" while each tick of social combat represents roughly a minute.
So you could combine the two, but you would have to get through 60 ticks of physical combat just to have one tick of social combat, and that just isn't happening.
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No.389705
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No.389713
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No.391636
Anyone mind giving an anon some help statting an Artifact?
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No.396144
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No.396787
I've created a Raksha antagonist whose identity revolves around being a gallant champion of the downtrodden and slayer of evil. Said Raksha gained a cult following when he marched into some town that was a glorified bandit stronghold and personally massacred the leadership of every gang along with most of their numbers. He returns every year to vanquish an evildoer and his cronies, which means the local pop subtly guides him towards the local criminal head honcho to gut him, or if there's nobody around who fits that description they shove a bunch of prisoners and other undesirables into the role. Whenever the "ritual" is fulfilled the Raksha showboats his kill to the entire town and drinks in their hope and gratitude and so on. Now, I have two questions. One, what long-term effect would this have on the townspeople's psyche and what "tells" can they exhibit to subtly tip the players that something is wrong? Two, what would be a fitting consequence if the terms of the ritual are not fulfilled?
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No.398116
Question, what is the expected lifespan of a solar? Can solar's ever ascend like Infernals? What are high essence charms like?
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No.399126
>>398116
>Question, what is the expected lifespan of a Solar?
A few thousand years without age-extending magics.
>Can solar's ever ascend like Infernals?
No, and Devil-Tigerdom is being phased out anyway.
>What are high essence charms like?
You'll never use them in play so why worry?
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No.399147
>>399126
Why they phasing out devil tigers?
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No.399167
>>399147
Haven't looked into the stated reason, but I imagine it's because it became a bloated tumor that overtook everything else about Infernals, much like Abyssals and Solar redemption.
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No.399195
>>399147
devil tiger effect like internal world, or emanating demon souls are moved to normal charms.
high essence is deemphasized
custom charm sets are moved to exigents
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No.402093
>>399147
Because 3e is about enforcing the dev's vision of the game and not what you like.
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No.402124
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No.405034
>>399195
That, and IIRC then the whole Green Sun Prince splatbook was by far the worst of 2nd edition - so a lot of work is being put into revamping them.
Just like now the abyssals dont just have default skill based charms - instead each deathlord has a host of charms they can teach the abyssals. It mixes things up.
now whether this will pay off in the long run - who knows - but the idea of devil-tiger stuff being moved to lower essence levels... that means that you dont have to hit essence 5 or 6 before you can break free from your yozi overlords, which will make games a lot easier to run
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No.406730
What is this? I want to do this, but what do you think it is?
Is this Fiery Solar Chakram comboed to Malfeas and Back?
Is this a personal re-skin of Blazing Solar Bolt?
Or was there a variant of Total Annihilation that invokes the power of the Unconquered Sun instead of Liger hiding under that Pornstash?
We're a month in to our Exalted Game, using second ed. GM has laid down the following house rules: No overdrive charms, Perfect Defense never has Combo-OK, Virtue Channels can be spent on second winds (roll number of dice equal to virtue; heal that many wounds; actions must correspond to Virtue rolled) Damage does not overflow past incap. (this is ruled to be a part of Exaltation. In effect once you fill in your incap box all further damage is discarded from that roll. It takes a very deliberate act to kill an Exalt.) and the group voted to keep 2.0 weapon stats instead of using the 2.5 lines.
So, within those houserules how would YOU build a Cruel Sun?
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No.412296
Has anyone seen the Lunar 3e ("Fangs at the gate") preview?
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No.416450
Hey lads, anyone have the final dragon-blooded book? The trove only have the old one. Filled with the xx pages.
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No.426102
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