No.29517 [Last50 Posts]
>2017
>Still using Kemono or Avatar 2.0
____________________________
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No.29520
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No.29521
>nomod bodies is now the standard
i wouldnt mind normally but the standard is to also have basically 3x of the really high poly body stacked on top of each other to achieve tattoo/clothing/skin layers
avatar render weight doesnt show it but i can feel it everytime i put one of venus/belleza/isis whatever bodies on and i lose 10 frames
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No.29525
>>29521
Hell, anything no-mod that isn't a script.
While there's certain specific circumstances where no-mod makes sense, most people do it for one of the following three reasons:
1. They're an idiot and think it protects against copybot.
2. They're insecure and are terrified at the idea that someone might mod their special snowflake art and ruin it...or worse, make it better.
3. They're crooks, trying to rip their customers off somehow. (I'm looking at you, TMP.)
>>29517
You want to know why people still use Kemono and Av 2.0, besides looking nice they're moddable and have tonnes of moddable content available for them. Being moddable has actually opened up an even larger market for them since you can not just buy a kemono shirt, but also a dozen texture/material mods for that shirt.
Also, like a lot of furry avs, they get update support. Pretty sure when Uti releases the bento update for both bodies, current owners will get them as a free update.
>>29521
>avatar render weight doesnt show it but i can feel it everytime i put one of venus/belleza/isis whatever bodies on and i lose 10 frames
That, too. Most SL users have spent the past 15 years arguing that polygon counts and textures somehow DON'T affect framerates and LL hasn't done anything to try and convince them otherwise, so the market is flooded with that crap.
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No.29526
>>29525
>(I'm looking at you, TMP.)
Well I mean you know that one as soon as you hit the "you have to use a non-Linden currency and marketplace to shop for our stuff" part. There's absolutely no way a setup like that isn't fuckery of some stripe.
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No.29534
>>29525
you are right about tmp. they copy botted someones mesh male avi. and then tried to sue the guy over it.
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No.29535
as much as i love them
>gacha
its fucking impossible looking up anyhting on the marketplace without seeing those flooded
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No.29537
>>29517
Kemonos can look p. Good as long as you give a shit about modding it and youre able to drop the L and the effort
>gestures
Gestures are absolutely the worst... I occasionally enjoy having my game unmuted and I hear a sperg spamming their outdated meme gestures halfway across the map.. I would turn gestures off but some stuff I do requires gestures it overall feels like ear lobotomy.
>people with names that have weird characters
I thought the edgy name thing died out in 2011, but nope! It makes it a pain in the ass to read some people's names if 95% of their name isnt even in the alphabet
>LLs incompetence to optimize their own game
Why do they still let 300000 prim bimbo trannies walk around and fuck up everyones framerate and having their Internet choke on bandwidth trying to load the hulking mess of an oc? But they have no problem imposing shitty rules stating you cant gamble with spare lindens... For fucks sake
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No.29540
Kemono apologists like in this thread.
Y'all look like right out of mmd, lmao.
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No.29541
>>29540
For a furry avatar there isnt really other choice when it comes to clothing support and flexability unless youre willing to shell out a bunch of cash for a custom one
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No.29548
>>29540
>i enjoy having my framerate a nice and low number i can count to because any number higher than 20 scares me
you tbh
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No.29549
>>29537
>Why do they still let 300000 prim bimbo trannies walk around and fuck up everyones framerate and having their Internet choke on bandwidth trying to load the hulking mess of an oc?
Honestly, I'm convinced it's because no one at LL has game design experience or any practical regarding art assets used in realtime 3D rendering. At least no one with decision making authority. They seem to feel that they can just leave all that to the userbase and everything will turn out fine.
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No.29551
>>29549
The openness to SL is a double edged sword to be honest on one hand you get alot of good creative things on the marketplace but so many custom items and scripts made on an outdated and clunky scripting language (LSL) makes the game horrendously unoptimized...
I have a fairly simple ava but bdsm rlv cuffs and my collar makes it shoot up to 125,000 complexity which is terrible.
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No.29553
>>29551
Kinda....but not entirely. See you could keep SL just as open to creativity as it is now, while curbing the worst habits.
Hiring pro level artists with real practical experience would have allowed LL to develop better tools and reasonable caps on resource use. So you'd be able to make an avatar that looks as good as the best SL has to offer now, but without killing framerates, and you'd be able to do it easier than you can now. You just can't develop decent tools for someone if you have no idea how that person will be using those tools.
Scripting is outside my expertise but it seems to me LL could have used a language like C# if they wanted to, and also included a library of pre-made scripts to accomplish common tasks (ie: doors, teleporters, rotation, texture animation). Non-scripters would be able to use a simple interface to select the features they were looking for and apply them, while people who know how to code could still script from the ground up.
Combine features like those with simple, resident-friendly tutorials on topics like basic optimization issues and SL could have turned out a lot different.
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No.29554
The kemono is the only avvie that is petite with great modding capabilities along with mod/creator support.
I wish the Nauha had more, I would be using that, but the Kemono is still a nice avvie.
Anyone that argues with it's good quality is just being contrarian. It is a good quality mesh avatar.
Deal with it.
Is it the only one?
No, but it has its place.
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No.29556
>Being involved in furry drama when you literally have done nothing at all.
degenerates can't handle their own personal problems without dragging someone else down with them.
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No.29557
>justifying use of kemono or av 2.0
get out
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No.29559
>>29548
>I can't afford a decent pc
lol poorfag, even my 4 year old pc got 60 fps with a 660, now with 1080 fps aren't a concern at all
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No.29560
>>29559
1080 fps's a second
yeah but what about on crysis on max
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No.29562
>>29559
I don't think that's what hes saying
I have the same graphics card, the 2gb version to be specific and I still get lag spikes depending on where i'm at in world.
His point is the kemono is overall a lightweight avatar when it comes to render complexity and it doesn't force everything to lag up the place... Honestly if everyone had a kemono there would be 10% less lag compared to the oldfag autists who still use primatars.
Tell me one body that is better than the kemono in regards of mod ability and clothing and i'll shut the fuck up.
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No.29563
>>29541
Not quite true. Just take a mesh av that uses standard SL av mapping, download the textures of the fur av that uses a standard body as a base, add an alpha channel,lower legs if needed, select the body's head by texture and set it's alpha to 100%, put on furry head and you're good
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No.29564
>>29563
But does it have as good clothing support compared to the kemono?
Is it straightforward to use?
If there was a good alternative to kemono why isn't everyone just using that?
or are you people hipster tumblr shits who dislike everything because a majority of people use it even if it's the best choice?
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No.29566
>>29564
mesh bodies based on the LL uv map (belleza, slink, maitreya) all have much better clothing support than kemono, and unless you are braindead, appliers are easy to use.
The problem is that animefags and furries don't think outside the box and think that because human avatars use those bodies, they can't use them, even though there's people making skins for exactly their purpose.
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No.29567
>>29564
>do basic bodies like maitreya have good clothing and support.
Yes, they have much more support than the kemono, like hilariously so.
>is it straight forward to use
About as difficult as using the kemono hud to use them, you need to get a seperate hud so I guess it's a bit harder.
>why isnt everyone just using that
They are, the market share of standard bodies like the mait far outeight kemonos.
>do you just hate what the majority use
The majortiy uses standard bodies like the mait. By far, using kemono is the hipster fringe option.
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No.29568
mm yes i love LL texture clothes still existing in in the year 2017 thanks to these mesh bodies that implement such a feature at triple the render weight
its just funny to me that LL texture clothes are now a large source of resource hogging now thanks to these bodies
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No.29570
>>29537
>>29549
They did try to address this somewhat with avatar complexity limits at least.
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No.29571
>>29568
no one with a sense uses texture clothes other than for underwear. try harder with your shitposting, kemono shitter.
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No.29572
>>29563
>select the body's head by texture and set it's alpha to 100%
>take a mesh av that uses standard SL av mapping
They seem all no mod though???
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No.29573
>>29571
Many people don't have sense
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No.29575
>>29572
>what is alpha hud
>what is head isn't even part of mesh body and is actually separate object
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No.29576
>>29573
yeah kemono users for example. All your avatars look the same lol
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No.29577
>>29571
fug i dont even use kemono
fugggg
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No.29579
>>29566
Still have yet to see any decent anime-esque skins for Maitreya/Belleza, and on that note, less ones that can match anime heads too.
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No.29582
>>29566
>LL uv map
The fact that we're still hobbling along on that nightmare abomination of shit-tier optimization in the first place is depressing. Sansar can't possibly come soon enough. At least they hired people who can actually make bodies this time around, so even though the defaults we've seen still look robotic, we'll at least have a decent skeleton to work with when making replacement bodies that don't suck shit through a twisty straw.
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No.29583
>>29567
>>29566
>2750L
>not widely available on the market
>script heavy as fuck
>most clothing is for females
>"Better clothing support"
>Most compatible heads are laughably terrible and go for a complex "realistic" look
>Being jewed this hard, and enjoying it
Wow you people must be really that stupid huh...
Have you ever considered that the kemono sells better because it isn't a heap of bland shit?
just admit you don't like the kemono because a majority of furries use it and you'd much prefer being and wasting your money on a boring big lipped human.
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No.29584
>>29583
I'm sinner, I literally use the kemono for everything. You are a delusional bait baby. 2/10 for making me respond.
the standard bodies just are more widely used, and have more clothing by far. Also, theres like literally 4 male tops for kemonos period in all of SL.
I mean you're just in denial or much more likely, ultra baiting.
Shouldn't you be playing videogames instead of shit posting on 8chan?
Now excuse me while I shitpost on 8chan.
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No.29585
>>29584
You literally just enforced my argument, thanks!
why would you need more than 4 flat chests? Lmao it's just a flat chest no need for like 12...
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No.29593
>>29576
but I don't use the kemono
I'm not the one you called a kemono shitter either
do you understand how anon boards work?
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No.29603
I use 2.0 because I don't want to make more skins and 2.0 fit most of the clothes I already had.
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No.29604
>>29583
The Kemono doesn't really look human without mods that replace most of it.
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No.29610
>>29604
Thats what the avatar 2.0 is for
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No.29619
>>29603
Glad to see my bad influence stuck with you.
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No.29620
>>29603
Do not worry Belone. we'll make a new skin for you, so you can finally get a decent body
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No.29622
>>29610
but i don't want to look like a kid or a teenager
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No.29625
>>29603
strange usually people dont want to use anything but shiddy LL mapped bodies because they dont want to make the skin for it
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No.29641
>>29610
Sure, it just seems a lot of these posts are about the Maitreya-likes vs. the Kemono, which just seems odd to me.
2.0 vs the other human bodies makes sense though, yeah.
I like a lot about the 2.0, but I don't like the limited market, the awful feet, and it's getting a bit outdated now. The fact that it's mod instantly makes it better than the other bodies though. Besides possibly the Nauha, but the Nauha has its own set of problems (head, fingers, and being abandoned by its maker, to start) and virtually no third-party support.
Right now for me the body market goes Nauha > 2.0 > Ebody > Maitreya > Belleza = Slink > TMP.
There may be others I'm missing, but that's the main ones off the top of my head.
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No.29643
>>29641
shit taste, opinion discarded
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No.29644
>>29517
Successful troll data mining operation is successful.
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No.29649
>>29583
hi
being able to use both mesh and texture clothing on all my LL bodies is great
p.s dont get kemono thank u
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No.29663
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No.29670
Body-dysmorphic tumblrite proportions, chipmunk faces, permanent tiptoes (not just using them for a photo or something), people complaining about anime avatars when their own avatar is a sterling example of how *not* to make a realistic human avatar, unrigged boots that don't also include rigged versions, no-mod anything (ESPECIALLY if it has a useless script in it that you can't delete), poorly-optimized textures (50-90% blank space, higher-resolution than necessary for a small object, etc.)
Also when I find a piece of furniture/decor that I like but it's super-high-LI and I *know* I could upload the same model with different LOD settings and lower the LI dramatically without compromising much detail.
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No.29672
>>29670
yeah but you'll still look like a bad miku miku dance model so what does it even matter
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No.29676
>>29672
What makes you think they're even an anime? I agree with everything they said and I use a human avatar.
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No.29679
>>29641
i used to be in the department of " no mod, its shit " but then I actually got the freya and maitreya.
you can literally do everything u can with the body as if it was mod, only instead of right clicking the body and dragging a texture over it, you use a notecard and copy the UUID over it. it also has layers for latex or lingerie skin tight clothes and shit, 2.0 and kemono dont have that.
sacrifice yourself my man
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No.29680
>>29679
Can I put my own script into it?
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No.29681
>>29680
what kind of stupid fucking script do you want to put into your own body, what kind of dumb ass question is that. a bumper? get fucking real.
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No.29682
>>29681
Can I make textures for it and use local textures to preview it on the body in movement?
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No.29686
>>29682
there we go, now thats an argument. that's something I can agree with. it is pretty shitty theres no dummy version of the body thats rigged so u can preview texturing.
in that case, I use other bodies that DO have mod, like the terrible bimbo lady body for an example.
otherwise, yea u have a good point.
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No.29689
>>29682
yes, just rip it and reupload, then us that as dummy
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No.29690
>>29686
Can't rename it either, which is not a big deal, but also a thing.
Limited materials control is also a big deal in some cases. Transparency effects are either completely unable to be used or limited too. Same with limited to no glow options in some less common cases, but still affects some people.
And I think you're underestimating the putting in our own scripts issue. For many fantasy avatars it's really helpful. Or just for lowering our script count and memory.
Just because it hasn't affected you much personally, does not mean "you can literally do everything u can with the body as if it was mod".
Maybe you can do everything you, yourself, want. But not people who do more unorthodox, and sometimes very cool, things with their avatars.
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No.29691
>>29690
people who make cool things with their avatars don't wear kemono
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No.29693
>>29691
What do they wear?
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No.29696
>>29583
>he wants to have the body of a starving ethiopian child
fuck off kemonofags
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No.29701
>>29567
kemono isnt even done well. There's better anime/petite bodies out there. like philo sophia body, that do not require its own special ecosystem of mods and clothes to work properly.
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No.29708
>>29690
i never thought of any of that. I guess I was wrong, i guess no-mod bodies are pretty shit, when you put those other things into context and in the picture.
really makes me wonder why freya is even no-mod in the first place. just why
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No.29716
>>29701
Philosophia is probably the only other anime fitmesh body that people recognize and you have to conform to a strict body shape if you want to have clothes that fit for it, barely utilizing any of the functionality of it if you don't want to deal with impossible clipping. That and it's also barely supported otherwise.
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No.29718
>>29708
> i guess no-mod bodies are pretty shit, when you put those other things into context and in the picture.
It really depends on how much you like to mod. If everything you want to do you can do with the HUDs and appliers of the no-mod body, there's no reason for you not to go and enjoy using those bodies.
That said, there are people who like to get really creative with their modding and and find the no-mod market extremely stifling.
>really makes me wonder why freya is even no-mod in the first place. just why
That's the frustrating part, this is no reason to make a body no-mod. No one gains anything from it. Not the customer and not the seller. (The exception being actual scams like TMP.)
Most people who sell no-mod just do it because they think it protects against copybot.
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No.29719
>>29718
yeah that sorta is the final nail in the coffin for me using the maitreya.
The mod ability and the modularity kemono/2.0 is what draws me toward the two bodies, I don't care if its ripped from some shitty japanese dancing game it's solid.
but then again i'd also be in here defending my 2750L purchase by calling everyone who uses a more practical kemono/ava 2.0 a faggot if I actually bought the Maitreya soo.. You folks are really starting to grasp for reasons to actually buy the dumb thing, just chose what you like damn.
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No.29723
>>29718
The only other reason I've heard for no mod bodies is because they are worried their idiot customers will break it and then complain about it being broken.
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No.29725
>>29723
Are people really that stupid where they can't just make a copy of the avatar itself? I mean damn, if they're that dumb then how the fuck do you expect them to handle the confusing mess that is the UI?
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No.29726
>>29719
The thing is, the Maitreya does have a bigger market and is a decent body. It's just that absolutely infuriating little check box they ticked off to make it no mod that ruins it for some.
Depending on what you need it's not a bad choice.
Unfortunately no body does what I need, and is widely supported, so I just barely use SL anymore, myself. I hope somebody will come along and make a new, good, mod enabled body now that Bento is out, and it will get as much support as the Maitreya does, as well as being able to fit most Standard Sized clothing (within reason), and has convenient alpha cuts.
But I'm dreaming. It will likely never happen. The best bet I know of is the new body being made by Golden Bee, since they are hitching their wagon to the Meli Imako brand which should gain them a lot of traction. But unfortunately their hands they recently came out with have me worried about how good it will be. But I know it will be mod and Bento enabled, so that's promising.
Here's hoping they surprise me with the quality and it starts getting support. They did say they would be providing a rigging model for easy rigging by third party developers, which is really good. I hope that's still the plan, since it was stated a while ago.
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No.29727
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No.29737
>>29726
> I hope somebody will come along and make a new, good, mod enabled body
Me, too, but more than that what needed to happen before mesh even took off was LL needed to introduce an updated standard mesh body.
Mesh bodies are great, and some of them have a lot of support, but the fact is before mesh came out you could walk into just about any store, buy any clothing off the rack, with reasonable confidence that it would fit your avatar.
You might need to make some manual adjustments to the attachments, but you could wear it.
You can't do that anymore and it makes SL that much more unnecessarily complicated, especially for newer users.
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No.29738
>>29726
>>29737
lol oldfags
go to sleep grandpa
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No.29739
>Most people who sell no-mod just do it because they think it protects against copybot.
When will this meme end.
No, that's not why people sell things as no mod.
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No.29740
>>29719
>graps for reasons
I don't have to grasp for reasons. Belleza/Maitreya/Slink all have better clothing selection and more professional creators catering to them. Kemono/Orange Nova scene is a bunch of amateurs banging rocks together in blender, apart from maybe a handful creators, but that's pushing it already.
This is all the reason anyone needs.
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No.29753
but what advantage does no mod offer over mod
objectively this is a silly argument
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No.29754
>>29740
>actually defending LLbody linebacker shoulders
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No.29760
>>29740
you can tell how professional it is by the wireframe! more poly = more professional!
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No.29765
>>29753
Well, my first instinct is to say "none whatsoever", but I guess realistically if you only sell no-mod products you'll never have to worry about people bugging you because they forgot to make a backup copy of your product before accidentally breaking it while attempting to modify it.
Granted, that's a lazy and selfish reason to make your products no-mod, but it's the only reason I can think of that isn't based on ignorance of what making your products no-mod actually does or does not do.
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No.29767
>>29765
> but I guess realistically if you only sell no-mod products you'll never have to worry about people bugging you because they forgot to make a backup copy of your product before accidentally breaking it while attempting to modify it.
Put the item in a box before you put it up for sale. That way your customer always has a fresh backup copy inside the box.
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No.29778
>>29767
You just know some idiot's gonna delete their box.
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No.29779
>>29767
Redelivery systems are an even more elegant solution.
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No.29790
>using a mesh body
>while still using the LL head
It used to be excusable because there were so few mesh heads and they had basically no features, but that stopped being true at least two years ago.
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No.29798
tl;dr:
"Kemono sucks"
"No it doesnt, it's so much better than the better made everything out there"
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No.29814
>>29767
>>29778
>>29779
Redelivery systems and extra boxes do not solve the issue: that someone fucked up their item because they were too stupid in the first place. They will find a way to bug you regardless of what permissions you use, what countermeasures you take, what warnings you put on the box/ad, etc.
I have straight up seen seen people try to apply skins for the kemono on a regular LL avatar. I have had people ask "why advertise this product as kemono if it doesn't fit all addons for the kemono!!!!" when all the addons that it fits are listed on the page (and then they demanded a refund cause it didn't fit their titties.)
The only way to avoid dealing with this shit is to straight up ignore people and/or get someone else to do your customer service.
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No.29815
>>29798
kemono is better at being a pedo anime avatar tho
checkmate
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No.29816
>>29798
Some people value access to a lot of clothes/addons on an avatar that they can texture easily and do cool shit, like transparency/glow/emissive maps/auto alpha scripts/etc with. Also, most of the clothes are modifiable and generally aren't super high-poly.
Others prefer avatars that are harder to modify, but can use all the nice, but resource-intensive and rarely modifiable items that come out at events, as well as appliers.
Both are fun to play around with. I've built avatars using the 2.0 that I could never do on any of the LL replacement bodies I own, and vice versa. "Better" isn't really about the body you have, as long as the body is okay. Better is about you putting work into your avatar to make it look good.
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No.29835
>>29816
Yeah, except that you can't make kemono look good lol
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No.29841
Retarded creators.
From the LucyBody demo notecard:
"The great question for LucyBody:
Is compatible LucyBody with Omega Appliers?
Or compatible in future?.
Well, to respond to this great question in a way very clarifier let´s to answer to three publics: customers, creators professionals and creators enthusiasts.
To customers:
When starting the project LucyBody, we had the need to make decisions and one was to not use the UV maps SL.
The first motivation to make a mesh body was not sell bodies, was to get great quality, and to make clothes in the way to paint with Photoshop and/or paint in 3D too. We have been waiting for years the arriving to textures 2048x2048 for the classic avatar but never arrived. We have made clothes and skins in the classic way with 512 x 512 pixels and the frustration was ending to leave this way due that it is impossible to get quality. Yes, quality in mind was the motivation.
The system standard of mesh bodies use 1024 x 1024 pixels for the torso or for the legs too, plus for feet and hand, all surface can be 2048 x 2048 pixels of total amount. LucyBody use the total amount of 4096 x 8192, this surface is a multiplier of 8 times. With this surface LucyBody is a canvas for artists, the UV maps have been made very carefully with not distortions to make art for you.
To creators professionals:
You know that with SL is impossible to upload a texture with 1024x1024 inworld. Then the idea was to make a mosaic in RL of textures. LucyBody have 32 textures to cover the full surface of body, with not distortions, very carefully unwrapped the UV maps.
Considering a creator professional is the people that know works painting in 3D over meshes and know bake textures from one mesh to another (same mesh but different UV maps).
Then for the creator, LucyBody is a true canvas for art with 4096x 8192 pixels, can be great for freedom in art, for artists of skins, tattoos or clothes, lingerie get success with this resolution, due that is capable to get the littles details ornamentals and get the fishnets without distortions."
32 fucking 1024x1024 textures for a single body. No one's gonna paint 32 textures. You don't even do that shit for product shot renders. Pic related.
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No.29844
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No.29903
>>29583
>Most furries use it
>Most
>Furries
I don't know which clusterfuck you're going to, but you seem to be really out of touch if you think most furries use it.
If anything they're using far scaled down Anthro Anim bodies. The Atlas Boy one makes an amazing male body if scaled just right.
But a lot of furfags are still on not only sculpt-mods of Daenotaur bodies, but a plethora of mesh bodies readily available on the marketplace. It's actually becoming a running joke that Kemono users don't know how to mod and just throw money at their problems or cub players.
>>29798
Pretty much
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No.29909
>>29903
What the fuck is this?
I don't think most furries go for extreme bimbos or muscular hunks and the irony is you're calling me the one out of touch for fucks sake
>not knowing how to mod your kemono = poorfag
>modding your kemono = pedo
There's honestly no winning with you faggots
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No.29910
Kemono is good if you don't want to spend 5,000 lindens on a head, body, and clothes for one outfit.
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No.29911
>>29903
>Atlas body
>Good
The way the UV wraps around the body is really bad unless your texture is so basic, and I hope you like having a triangle body cause you can't scale down those obnoxiously wide shoulders.
Also the rig job is dodgy at best.
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No.29912
>>29911
Honestly this, a lot of AA's stuff has messed up UV maps that mess up perfectly good textures. That and the tri count is so unnecessarily low that it makes it look like shit.
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No.29962
>>29525
>most people do it for one of the following three reasons:
You missed one of the big reasons that people do it:
They know most of their customers are idiots and they don't want to provide support for people who break their products trying to mod them, and know they'll eat more negative reviews for refusing support than they will for just making their product no mod.
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No.29965
>>29962
To be fair, that's no more valid a reason than the rest. Other people have been releasing modifiable products for years without issue.
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No.29968
>>29962
>>29965
Okay but counterpoint here, someone once gave me a shit review because they didn't know they had to turn on ALM in order to see spec/normal maps.
Even though it says exactly that in the product description.
I'd still make things mod, because I think no-mod should just be straight fucking disabled on anything other than scripts and it's completely ridiculous that someone can't modify their own product. But yeah. SL has so many examples of human stupidity at its very finest that I can at least understand that reasoning.
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No.29970
>>29968
>can't modify their own product
*their own purchase
Fuck me.
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No.30074
>>29517
>doing all your skins and clothes all over again every year because the body is no longer "trendy"
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No.30075
>>29968
>Okay but counterpoint here, someone once gave me a shit review because they didn't know they had to turn on ALM in order to see spec/normal maps.
Sure, and I totally get that. I do! I'm not even denying that there is a possibility that someone will break their moddable mesh body somehow, not realize they can get a fresh copy, and give the creator a bad review on the marketplace. It could happen. It does happen!
I'm just pointing out that the problem isn't so large that it will have any real impact on your business.
The people who sell no-mod due to this reasoning are definitely losing more sales because of it than they might have lost on the off chance someone gave them a poor review in this scenario.
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No.30081
>>30075
There's also the fact that anyone with half a brain will read the poor review, realize that it's just somebody too retarded to figure out how to use the product and not actually the creator's fault, and dismiss the negative review entirely.
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No.30083
If you can't mod the actual body model itself, it's not a body worth talking about.
You can't do this with any of the popular human bodies. Even the "easily modifiable" kemono can't do this without a stupid amount of effort.
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No.30084
>>30083
mmm yes very impressive
you are quite skilled
is this the response you wanted when you posted this? lol
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No.30085
>>30084
no, I wanted to bring up the unacceptable practice of body makers not letting you touch the model
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No.30086
>>30083
You need to have a willingness to compromise, when you make avatars. As much as I'd love huge breasts on an av actually conforming to clothing, I know it wont happen because of the effort required, so I'll never fuss about having it.
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No.30087
>>30086
>I know it wont happen
>literally a picture of it happening right above
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No.30090
>>30083
Does this require you to re-upload the body?
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No.30091
>>30083
>>30085
I can't think of any decent mesh body you can do that to. I agree that being able to modify the model itself would be great, but not so much if it means starting from a sub-par base and having to work to make it look good when there are better bodies available.
Besides, the downside of having a unique customized body is that nobody out there makes clothing for it. For that reason especially, I doubt I'd bother making any huge changes to the mesh body I use even if I had access to the model. (Of course, from the example you posted I'm guessing "fitting into clothes" isn't much of a concern for you.)
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No.30092
>>30083
Actually, you can.
You can do it if you have their rigging dummy or ripped them.
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No.30102
>>30091
If by "decent" you mean "not furry" then no, nothing currently exists in that category. It's the biggest reason why I still use a furry avatar.
With sufficiently open access to the model the "unique body" thing is a non issue, it's dead simple to make slight alterations to a boob and then include it with the shirt because modern mesh bodies are segmented all over the place already.
>>30092
Is there a kemono dummy that's not accessible to the public? The one uti has on his website is decimated and has no UVs.
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No.30105
>>30092
>ripping bodies
>rigging
uhhhhhhhh
>>30102
uti will give you the kemono rigging dummy if you let him smash your loli puss
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No.30106
>>30105
guess I'm SOL, since I'm not a pedophile
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No.30107
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No.30119
>>30087
That's not what's happening in that picture. That's an entirely new model being made outside of SL that I'm guessing lines up with a model that's already in SL. It's not a set of clothes in SL pushing against a separate body model in SL and causing it to conform. I don't think it can even be done currently in SL, to have a body that actually conforms to clothing you buy. That would be amazing, but pretty unlikely to happen anytime soon in any game, for real, due to the physics involved.
The best we could hope is similar to what's actually, I think, in the picture above. A piece of clothing that is made where the part of the body that it would affect is also included and part of the model you buy, and then matches up with the rest of the body. So when you buy it you're really buying a whole new torso or whatever body part. But for that to be common-ish, one of these body makers would have to provide a full copy of the body, exactly as it is in world, with rigging and uvmap included and intact. No edits or changes to gunk it up.
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No.30131
>>30119
Isn't that how clothing already is in most games that have customizable body shape? Granted of course, those games only usually have two at most bodies to shape clothing over and all work together to keep a unified artstyle/quality compared to SL :v
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No.30132
>>29517
>>29520
>>29521
>>29525
>>29535
>>29537
Couldn't agree more.
>>29548
Some of us aren't running SL on a toaster Anon. Get an upgrade.
>>29583
Nice bait their Uti we know you like em flat chested and young.
But yeah for the topic of the thread shit that grinds my gears:
Try hard meme lords and wanna be trolls on SL...christ almighty we get it you've been to MAGE and know how to use a freely available viewer to voice lock. Colour me fucking impressed.
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No.30134
>>29564
Not everyone wants to be a stick anon
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No.30136
>>30119
>one of these body makers would have to provide a full copy of the body, exactly as it is in world, with rigging and uvmap included and intact. No edits or changes to gunk it up.
That's exactly what body makers should do. I don't give a fuck what other excuses they use to not give out the model, piracy or whatever, they are not acceptable.
Currently there are several body makers in the furry world that do it and to the best of my knowledge the markets around those bodies have flourished because of it. The kemono is the most obvious example.
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No.30140
>>30105
>uhhhhhhhh
>he doesn't know
ehehehe
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No.30141
>>30136
>hey bro just give me the stuff you made for free with everything included so I can do whatever the fuck I want with it
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No.30142
>>30141
>suggesting body makers are incapable of working out deals with people who want to mod their shit, or that a wide variety of mods on the marketplace aren't good for sales of the base body
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No.30144
>>30140
nottu dissu meme again
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No.30156
>>30136
>what other excuses they use to not give out the model, piracy or whatever
Why is that even an excuse, anyway? If you're the original maker of something and you see your model pop up in someone else's store, you send LL a report, it's one of few things they actually care enough to do something about.
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No.30178
>>30156
A lot of creators give out full, or nearly full models. You just have to apply for them, or ask nicely. But in most cases, you have to contact them in some way- you can't just download the model after buying the product.
People DO rip and reupload shit. Just because LL responds doesn't mean that they're going to police the MP and inworld stores for any further copyright infringement; people get on alts, or they straight up list the item again if you're unlucky. At that point, it's lost sales, time out of your day to continue to deal with that shit, and possible actual lawsuits. Nobody wants to do that. It is stupid to not put SOME barrier between customers and your full model.
Hentai boobs and hyper hips aren't worth it for some people, especially not those making LL-UV human bodies that rake in the cash.
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No.30181
Are you retarded?
It takes LL forever to remove something and they can just put it up again. Not to mention they can simply pass it around inworld or make it available to others via file sharing.
LL also does not protect your model from being used off the grid, for example some things were found to be sold on turbosquid and used in a russian game.
Pirates already steal content, but at least they gotta reverse engineer it and ripped rigged mesh content gets fucked up on import into blender/max/maya if you take some precautions during upload to SL. You don't need to make it any easier for them.
Seriously, fuck your commie shit. Make your own stuff and stop whining about getting others, just because the only thing you are capable of is to modify a body to have blow-up tits.
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No.30195
>>30181
Did you read your own argument? Pirates gonna pirate, killing the market around your body to vainly try and stop them is stupid.
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No.30196
>>30181
You're right, everyone should keep their models completely to themselves. In fact, why coddle those ungrateful shits who want to make clothes? They should have to reverse engineer the body shape themselves through trial and error. And those goddamn parasite skin makers who insist they get the UV for FREE? Disgusting.
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No.30214
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No.30225
>>30195
>pirates gonna pirate
well pack it up boys might as well not make anything at all if pirates are always gonna steal shit and reupload it
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No.30244
>>30178
Of course people rip and reupload. It's just that the actual negative impact on your sales as a result is, I'm betting, much lower than the positive impact better third party support will provide.
I'm also betting dealing with the rips and reuploads takes less effort than dealing with applications and people asking for a rigging model/various rigging models. Especially since a loyal following will notify you of illegitimate copies of your model. People love ratting out others if they can.
Also, I mean, it would enable some pretty darn cool things to be made for your body, more easily, which beyond just driving up your sales also would improve the cool things available in SL. And everybody wants that.
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No.30245
>>30181
You sure do make a lot of assumptions about people that disagree with you, eh?
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No.30290
>>30092
The rigging dummies from all the popular human bodies are only barely useful for transferring weights to clothes let alone doing any kind of model alteration. The ones I've seen include: destroyed UVs, holes cut through the mesh, decimation, intentional distortion of the shape that forces even simple clothes makers to perform dozens of trial and error re-uploads because it can't be tested accurately in blender.
The pirated models are in my experience, very inaccurate, either having wrong topology (the copybotter ran it through some algorithm to turn tris into quads that fucked it up) or has scaling off enough to make seamless modifications impossible (yes I know you can cover up seams with various methods like including a "skirt" that hangs over the gap, but those are always flawed), incorrect weighting, etc etc.
The efforts to make usable dummies for maitreya and belleza by certain goon squad members are admirable, but have had unimpressive results thus far.
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No.30292
>>30244
Absolutely not. Applications and IMs are 100000x easier than sending in repeated DMCAs and scouring the MP while waiting for someone, anyone, to report shit to you when it happens. I give out dummy models for my shit and I literally just copy-paste everything.
Literally anyone can send an IM or an application in. The only thing stopping people is their own inability to click on a link, type in their username/email/check mark agreeing to some rules. Look at ONA. His full dummies aren't just out there willy-nilly, but he has plenty of third-party support. Uti gives out his full dummies to people who he can trust, but the ones he provides publicly are workable for the grand majority of creators. I'm not speaking for creators who intentionally fuck up dummies to the point where they're unusable; that's their own issue, and it has nothing to do with how the dummy is obtained.
The other thing that applications provide is the ability to get a list of people making shit for your body. If you make a human body, it means you can do things to support the creator community. You can hold events for your body, and invite creators who have applied. You can send out update notices for everyone so that they can keep their clothing working with every version of the body. You can have a group chat where people can help each other use the dummy file, if they have issues. You can provide free advertising, which benefits the creators, you (because you can show how much clothing your body has and that means more sales), and customers, who want to buy clothing that fits their body.
Meanwhile, rips can run the risk of not just siphoning off money and time, but actual legal issues. Most creators don't have a lawyer on hand just because they make some shit in SL. DMCA works fine, but it can't be emailed - it has to be faxed or mailed, and if you need to include digital proof, you have to coordinate with LL. Imagine doing that again, and again, and again. And then suppose someone files a counterclaim- is it worth your time to sue? The rip may not affect you that greatly, but it is your property and it has been stolen. The cut from random ass third party creators who are too shy to apply/IM you, and/or want to make titty tops that conform exactly to the titties, is a drop in the fucking bucket. Who GIVES a shit. Why should you risk your business because some people on the internet are too autistic to read a notecard/profile and subsequently send you an IM/application?
There is a balance you have to reach. Not every body will get pirated, and there's some markets where rips get noticed more easily. When you have a low risk - aka, you're gordon and literally anyone would recognize a kobold reupload - you can afford to provide full dummies to anyone who asks. If you're maitreya? Your product is worth a lot more, your body is harder to recognize with clothes on, and your customers don't exactly tend to be great with SL. While you're swamped with customer questions every day, some guy is going to be reuploading your model and making cash on a shitty, uncoded copy. Or worse- you'll have a repeat of the mesh body/booty debacle that plagued wowmeh and other creators a few years ago.
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No.30299
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No.30300
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No.30302
>>30300
what did he mean by this?
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No.30303
>>30292
oh my GOD imagine being so butthurt about magic internet money go out and get a reliable job or a college degree you stupid fuck.
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No.30307
>>30292
You don't need to scour the MP. If anything starts gaining traction you'll be made aware of it.
ONA has crap support. I have the Nauha, virtually nothing gets made for it. Uti's publicly available dummies are awful. People make them work as best they can because it's all they have, but if you want to make anything skintight you're boned.
A list of people making things for your body is cool and useful to have. There are better ways to get that though. Optional creator subscription lists or a group covers that all well enough.
You seem to be basing a lot of this rant on the idea that a simple IM or Application is all that's required and you'll get it. For most, if not all, of these bodies it's not. When you IM or apply they will turn you down if you're not already an established store. And if they do accept you, the body model they give you has been hacked up in some way to make it nearly unusable for many purposes anyway.
There is a balance to be reached, but people aren't reaching it. Various human bodies aren't that hard to recognize, I can spot a Maitreya nearly instantly, and if a guy reuploads the model having made it different enough, then it won't fit the Maitreya made clothes anymore. And Maitreya is big enough that they have hired Customer Service Representatives. The creator of the model isn't swamped by any customer questions. If a dude makes a few bucks off a crappy uncoded copy of your body before people realize how bad and useless it is and/or he gets shut down, so what? It's really no loss for you.
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No.30308
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No.30312
>>30290
There have been rip posted on this board that have 1:1 skinning.
Also you do not need an uv unwrapped dummy to rig things. If someone asks me for a uv unwrapped dummy I know they just wanna steal shit.
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No.30313
>>30307
Creator here, you aren't entitled to shit.
People who are actually capable get the dummies easily.
Got denied on your application? Well tough luck, it means you're trash and I don't want to bother with your useless ass.
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No.30316
>>30303
Are you unaware that some people actually make a living selling virtual merchandise, and that even those who don't make that much are at least aware of the possibility that someday, if their shit gets popular and they don't sabotage themselves by giving it away, they could make a living at it too?
Not everyone does this for pure passion or a handful of magic internet bucks to spend on a new virtual dong every now and then.
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No.30319
>>30313
Of course I'm not entitled to it, just like you're not entitled to my money. It's just a crap practice that you're perpetuating. And I will continue to not give you money until you come around. Which is admittedly probably never.
I know it doesn't mean much, since other people do give you money. But you're still losing out on my, and others', cash. And you're making Second Life a less creatively enabled place than you could.
>>30316
Maybe if they did something to set themselves apart they may actually have a chance of getting popular.
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No.30335
>>30313
"""creator"""
If you make less than 1k USD lifetime sales on 90% of your products please go back to amateur hour.
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No.30336
>>30313
okay, ripping your models now ty.
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No.30353
>>30312
Haven't been reading the thread, have you?
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No.30377
Seeing an ad with a great looking hair, and having it be for makeup or some shit instead. Also how every bodysuit for the body I use is just latex fetish shit. I just wanna build a look inspired based on the Motorball arc of Battle Angel Alita. Is that too much to ask for?
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No.30378
>>30377
>Battle Angel Alita
If you're asking for something that no one has ever heard of, then yes
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No.30380
>>30378
>Battle Angel Alita
>no one has ever heard of
Only if you're that much of a fucking pleb I guess
http://www.imdb.com/title/tt0437086/
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No.30383
>>30380
>A movie that no one knows is being made
Thank you for proving my point
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No.30384
>right click belleza body
>SL crashes from loading trillions of polys
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No.30385
>>30378
hahaha fucking kill yourself. How does it feel to be a ignorant?
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No.30389
>>30378
Man I wish I could say you sound really underage right now, but I forgot kids from '99 are turning 18 now.
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No.30390
>>30377
>>30380
?????
literally who???
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No.30391
>>30378
>>30383
>>30390
>I was born post year 2000
And it's especially funny because millennials were born into an age with google and yet they have this need to be ignorant all over the place.
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No.30393
>>30391
no one cares about your dumb anime shit.
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No.30394
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No.30396
>>30394
shit wow you really showed me with that stick man comic
at least ill never be weeaboo garbo
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No.30402
>>30396
really wrinkles the walnut...
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No.30418
>>30383
>A movie that no one knows is being made
>I have never heard of it, therefore no one has heard of it
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No.30481
>>29517
I don't give a shit what body you use, LL, Riku, Kemono, Belleza. Whatever.
But for all of the people in this thread going IT'S THE CURRENT YEAR HOW CAN PEOPLE STILL USE THIS AVATAR, WHY ISN'T EVERYONE ON THE ONE I LOVE.
Well, as a VG Dev. This is why.
This is the singlehandedly most disgusting thing about belleza bodies, that kemono/2.0/rikugou/whatever else trumps it.
You ever left click one of these?
You ever notice how you loose all your frames?
>But muh thicc
The avatar is so poorly made and subdivided to absolute hell. Anyone who wants to say this body is of the highest quality
can go fuck yourselves, stop being autistsover it.
All of you.
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No.30482
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No.30483
>>30481
truth bombs hitting hard
for reference the avatar 2.0 is 20k tris iirc. that basically is like wearing 80 avatar 2.0s
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No.30490
>>30481
1) that's not the lite version
2) hidden layers aren't rendered, the same way alpha blending based graphics crashers aren't rendered if you aren't looking at them, no perfromance loss.
3) Your mileage for a good polygon count is stuck in 2008, get with the times grandpa
4) The number of polygons has far less of an impact on performance than you think it has
5) SL is not an action game that needs to run on consoles. Looking good is more important than being able to render 100 moving chatacters at 60 fps
6) The body itself without the additional layers enabled is 57k tris
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No.30491
>>30490
Oh and if you don't believe me, just go into wireframe mode while only having one layer active. Not all of the polygons are rendered, else you'd see the different hand/breast states.
If all layers of al beast and hand states were turned visible, then yes it'd be horribly laggy. As it is, with only 1-3 layers being active at most it has hardly a worse impact on performance than maitreya / hourglass.
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No.30492
>>30490
Alright sunny, let me throw my hearing aids in so I can hear you.
1) Majority of people don't wear the lite one. Go to any pubbie Adult sim and you'll see what I mean.
2) Hidden layers aren't rendered unless materials are applied to them, don't believe me? Test putting materials on a alpha texture and watch your complexity rise. Oh by the way >Unmoddible materials
3) You sure about that sunny? http://tf3dm.com/search/?q=Soldier&search=Search
literally download any rip from a triple A game that's humanoid in figure and they'll be more "Detailed (as in have more stuff going on than just a flat human body, which is simple and doesn't require this many fucking tris.)" and better made. If I'm "not with the times" youngster, then neither is everyone else. Hmm?
5) True, but it's played mostly by idiots like you and I, and 80% of the "Second life community" is mainland pubbies who know absolutely nothing. Hmm. Sounds familiar.
6) The body itself with no additonal layers, is 71k tris (I'll post proof next post)
You should really respect your elders!
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No.30493
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No.30494
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No.30496
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No.30497
>>30496
You're my favorite grandson.
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No.30500
>>30497
but im your only grandson
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No.30501
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No.30502
>>30492
1) Doesn't matter, hidden layers aren't rendered
2) Materials on extra layers has no effect. Wear the full freya go into wireframe mode. It will only render the layers that are actually enabled. Render complexity calculation is buggy as hell and not a good metric for anything.
3) Final Fantasy XV character models had above 100k polygons and you will find similar numbers for plenty of recent triple A games. The parts of belleza that are rendered are on par with those numbers, maybe slightly above since it does not feature a head. You are comparing apples and oranges here however, since the focus of a game and SL are entirely different. In videogames the graphics exist to support the gameplay, for SL the graphics pretty much are the "gameplay" if there even is such a thing for SL.
5) see above.
6) see below.
>>30493
yeah that's nice and all but you are including objects that have multiple faces and are hidden too.
pic related is actual polycount
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No.30504
>>30502
>>30502
1) Matters.
2) It does.
3) FFXV is your choice here? FFXV? Really? The game with over the top retarded looking characters that have so much detail you can hardly tell what's going on? Yeah, I'm sure they fucked up just as much as you did when you made this body.
4)You missed 4
5) See above
6) See above x2
Pic related: I lowered the polycount in my maya studio because some grandpa was dominating my ass
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No.30505
>>30504
I did not miss 4, you did.
If you don't like FFXV numbers look up horizon zero dawn or uncharted 4.
rest of your post is just "blabla I can't deal with facts"
SL mostly isn't laggy because of the polygon count of certain meshes, but the shit use of textures.
I'm sorry that you work for a videogame where you still have to be neurotic about polygon counts. Maybe you'll get to work on something fancier in the future.
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No.30506
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No.30507
>>30505
>I'm sorry that you work for a videogame where you still have to be neurotic about polygon counts. Maybe you'll get to work on something fancier in the future.
Like make bodies for SL.
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No.30509
>>30481
>>30490
>>30492
>>30502
>>30504
>>30505
>>30507
well what have we learned here ? dont mess with grandpa and the creator of the belleza creates threads to promote their bodies and talk shit on anime?
more at 7
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No.30510
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No.30511
>>30510
>Anime avatars are for filthy pedo weeaboo scum! Sticks are out, thicc is in! All the good goyi- er, pro SL players use the superior high-detail belleza body!
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No.30512
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No.30513
>>30512
Wow much evidence provided!
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No.30514
>>30512
>anime retards
oh boy is your justification for nomod bodies literally just "fuck anime"?
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No.30515
>>29517
>>30514
No. Their justfication for no mod bodies are "Muh exclusive 2.5k body cant be touched by filthy plebian hands in SL. My quality mesh is for TRIPLE A GAMES!!!!!"
move on kiddos, they're just another content creator larping like they're hot shit
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No.30516
Animu avs are fine but whenever I see
>base kemono av
>hair that comes with kemono
>clothes only from krankhaus
I want to kick their fucking anime face.
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No.30517
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No.30518
if you wanna look like garbage but be able to brag about your low render cost wear kemono
if you wanna look good and wear any sort of interesting clothes but crash 40-something single mothers' laptops when you enter a sim get a mesh body from maitreya, slink, belleza, etc.
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No.30519
>>30518
Maitreya isn't great, but it's not that bad.
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No.30520
>>30518
>if you wanna be jewish and buy my body for the 50th time do it because everything else is GARBO
Real talk: Fuck off, let people wear what they want regardless of what it is. Worrying about what someone else does with their life, especially in a virtual world is more pathetic than those who use the bodies you distaste.
You really want to have your perfect nazi mein kampf world were everyone looks the same? Buy a bunch of alts and circlejerk yourself.
Or are you on your mother's computer you cant handle more than one "TRIPLE AAAAAA" body?
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No.30522
>>30518
a-are you telling us to use LL
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No.30523
>>30516
I just assume they're new to SL and haven't bought anything else yet.
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No.30524
imagine being cucked by ur own body lmao
jesus
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No.30525
>>30524
exactly. variety is cool
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No.30529
It's great to see the gradual change from kemono btfo to maitreya/slink/etc btfo in only one thread.
>kemono/avatar 2.0 is for pedophiles and animes
>actually caring about ageplay in SL when LL rarely hands out bans and even when they do its for copybotters and sometimes griefers.
>being that autistic to actually justify a 2.5k linden purchase of a no-mod laggy body
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No.30530
>>30529
trogd0r literally got banned on 3 accounts for ageplaying with kemonos
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No.30531
>>30530
Wasn't anyone important imho
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No.30532
>>30529
Buyers remorse
they all got fucked out of their purchases
>Kemono and 2.0 got bento before Belleza.
>Clearly nomod creators are unprofessional and don't care at all if someone like Utilizator can half ass his and take like three weeks to release a simple bento rig for fingers
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No.30533
>>30530
Well hes an idiot who literally went out and said his avatars were children.
all you have to do is put on your profile your characters are 18+ and you're all good
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No.30534
>not owning every body and making good avatars with all of them
poorfags btfo eternally
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No.30535
>>30534
Pics or gtfo, boy
I'll determine how "Good" your avatars are.
>here's the twist. You wont.
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No.30536
>>30534
>inb4 generic femboy generic thicc generic furry generic anything because the only good avatar creators stick to flickr and tumblr and don't deal with these boards
>no one in SL makes "good avatars" but a select few. You're not one of those people~
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No.30537
>>30536
>>30535
Here you are, my Avatar 2.0 femboy for starters. I've been told it's the best anyone has ever seen by all my close friends and I can frankly concur with that statement. I think the picture will speak for itself, because I just haven't seen anyone do any better.
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No.30538
>>30537
>By all my close friends
can someone say E-E-E-E-E-E-E-E-EECCCCCHOOOOO CHAMBBBEEEERRRR
I suggest you look at the top three winners of Utilizators Rikugou contest. You're nothing.
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No.30539
>>30504
>The game with over the top retarded looking characters that have so much detail you can hardly tell what's going on?
I think "the game that is 30fps locked on consoles with way better graphics processing power than nearly all SL users' PCs" would be the better way to take that comparison. If a body's creator and the guy sitting at NASA's mainframe can run at 60fps with the body around, and nobody else can, well, good for them I suppose.
>>30538
>he actually took the bait
Come on now, you lot are smarter than this. It's not even the same poster.
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No.30540
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No.30541
>>30532
>Kemono and 2.0 got bento before Belleza.
That's false though. Slink/Maitreya/belleza all had bento hands on day 1 of bento release with the vista animations hands.
>>30537
I've never encountered a person as delusional as you, Asami. Your avatar doesn't even look like a boy, but like a lifeless doll. It's an ok avatar, but the best femboy ever? Bitch please, I see better and more interesting ones daily at places like Heffa.
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No.30542
>>30539
lol what toaster are you playing SL on
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No.30543
>>30541
>They all had bento support through a third party hand
lol ok. Not hard for CCers to update their fucking rigs
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No.30544
>>30541
>s t i l l f a l l i n g f o r i t
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No.30545
>>30544
HEY ITS NOT ME THIS TIME
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No.30546
>>30542
Please, tell us more about your Quad SLI Titan X you bought premade with mommy's credit card.
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No.30548
I play with a 660 gtx, your pc must be a real piece of trash if it cant keep up with 4 year old hardware
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No.30549
>>30546
I don't know what he's got but I roll hard
rate my rig fam
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No.30550
>tfw making exquisitely aesthetic ONA Snaggletooth avatars with 35k complexity max
get on my level you fucking Utilizator deepthroating cuckolds and swallow the real Norwegian Redpill that the Judeo-Lithuanian Pedophile Cartel doesn't want you to know about
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No.30551
>>30550
Snaggletooth is so furry I forgot it existed
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No.30552
>>30537
Wow, i've seen so many child avatars in the lewd thread but I think this one takes the cake.
I guess LL keeps you around because you're one of the few remaining content creators on the platform
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No.30554
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No.30555
>>30552
>pic
I know it's supposed to be a pizzagate thing and all, but I'm pretty sure that's literally just an order for a hot dog without a bun.
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No.30558
>>30555
>an email from hillary
pretty sure it's just her email leaks, who the fuck eats just a hotdog with no bun for lunch anyway?
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No.30561
>>30558
Some people are weird like that, and just don't like buns. I mean, my dad eats hamburgers without the bun sometimes, with a fork and knife.
We're kinda getting off-topic, though.
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No.30575
>>30558
>>30561
Dude that is like, Middle-Aged Mom 101. Thinking you have gluten intolerance because you read some moonbat propaganda piece about the evils of real food (or you have an overpaid hippie doctor telling you the same things you could read on a vegan conspiracy blog for free) has been the "in" thing with that crowd for at least 5+ years.
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No.30578
>>30534
shut the fuck up cake boy
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No.30579
>>30537
You look like a flat chested girl. You forgot about the BOY part. Swear to god so many fucking "femboys" out there are just teen girl avatars with their tits cut off.
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No.30589
>>30579
>"You"
>still thinking that's actually the poster
>with an Imgur filename
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No.30590
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No.30591
>>30537
i know its not asami but honestly? dead-on impression
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No.30600
>>30591
I'm pretty sure that is Asami, which someone saved and reposted from an ancient post on /slg/ or something.
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No.30617
>>30579
That's all I want tbh.
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No.30618
>>30617
>tfw that's literally my latest avatar but LL hates ageplay
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No.30789
Avastar's retarded pay for updates policy.
Anyone got the latest they are willing to share?
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No.30814
>>30789
Hate to play apologist but avastar is charging for updates because the guy who originally wrote it fell off the face of the earth and presumably took the proceeds. His assistant, gaia is running the show now, and she had to completely fucking rewrite the whole addon from scratch because she was left with an awful clusterfuck of code.
That said, the way it's being managed is fucking stupid. Leaving the utterly broken 2.0-23 as the latest build for the last six months has been retarded as shit and plenty of people have let her know it. You can get the new coded from scratch version by taking 30 seconds to submit a trouble ticket basically saying "I'm not a complete idiot, let me test it".
Unless you're doing bento related stuff, just keep using 1.7-1 or whatever you have currently, the versions after that don't have anything really worth updating for.
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No.30849
>>30814
Sounds like even more reason for piracy.
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No.30863
Okay so if Kemoner and Avatar 2.0 are both the devil, what would be a good mesh body for a femboy-ish (or at least, is male but wears dresses) avatar?
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No.30866
>>30863
Don't fall for the "Kemono and 2.0 are shit" meme, especially not if you're making a femboy. The alternatives people suggest to kemono and 2.0 users are all obviously female and not even a little bit androgynous, and the popular male avs will just have you looking like a drag queen even if you do manage to find a dress that fits. Flat-chested anime is probably your only shot at having a decent selection of female clothing without breasts to choose from.
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No.30869
>>30866
Hm, alrighty. I probably would have already jumped on Kemono, but I'm not super crazy about the whole, massive hips/thighs with tiny waist look. Is that something that I can fix with playing with sliders? Or would there be more that'd need to be done to have more natural proportions?
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No.30871
>>30869
The giant hips and and thighs are mods. The stock Kemono body is really thin.
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No.30872
>>30869
Try the Maitreya, it's able to handle going to pretty damn flat without breaking, which means you are going to have access to a metric fuckton of feminine clothing, and the ease of access to the dev kit means you can make yourself skins/whatever you want without too much hassle if that's your plan.
Disclaimer: I am not someone who is an autist about bodies, but I can wear mine with a mesh head and outfit and still be comfortably under 50k complexity.
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No.30875
>>30871
Huh, I see. So the exaggerated hourglass shape I always see on them isn't how it is stock, then?
>>30872
Well, the thing is, is I'd wanna go flat as a board. It doesn't do that weird caving in thing when you try to go completely flat, does it? I'm not sure I'd wanna drop that much on a body plus a different chest, on top of what I'd already be spending on other parts that need replacing, at least at this time.
Also, how expensive are clothes typically for Maitreya? And is there somewhere I can just grab the UVs for it, to see how tough it would be to throw a skin together for it?
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No.30877
>>30863
Maitreya / Isis + femboy chest mod
>>30866
>kemono doesn't look female
idiot.
Kemono is only good for anime and restricts you to wearing hoodies all day every day.
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No.30878
>>30875
post your name, receive gift
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No.30881
>>30872
>ease of access to the dev kit
What you on about mate? The full accurate rigging model is actually somewhat hard to come by. Unless you just mean textures.
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No.30975
>>30303
This is exactly what I tell Bitcoin users
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No.31233
>>30490
>That's not the lite version
The lite version is still 300k tris which is 6x more than it needs to be at the very least.
>Hidden layers aren't rendered.
WRONG. Hidden layers aren't shaded, but they are still loaded into VRAM and calculated, because they can become visible at any time. Learn how rendering pipelines work, fam. The reason you don't see them in wireframe by the way is that wireframe is still textured and shaded, in case you never noticed.
>Your mileage for a good polygon count is stuck in 2008
Guess what? Texture fill rates and VRAM has gone up, but most GPU performance improvements since 2008 have gone to shading improvements, not geometry throughput. Here are some numbers for you:
FFXV - 100k per character MAX, with 20k going to hair. (that's the whole character, clothing and all, including the head. 5 million total polygons in-scene per-frame.
Horizon: Zero Dawn - The Thunderjaw, a giant 80ft long monster only uses 550k triangles.
Infamous: Second Son - The engine draws up to 11 million polygons per frame for a whole scene utilizing heavy instancing, something SL does NOT feature.
Sunset Overdrive - 40k triangles per character.
>The number of polygons has far less of an impact on performance than you think it has
In modern engines with modern shaders and tricks like instancing, sure. In SL, no. SL's engine still has its roots in 2003, when polygons were a bigger deal. It gets by as good as it does with aggressive culling and very loose floating-point math. Cutting down the number of polygons in the scene to at max a couple-million brings the framerate WAY up.
>SL is not an action game that needs to run on consoles
No, but it is a casual experience that should run on more than just $2000 high-powered gaming machines.
>The body itself without the additional layers enabled is 57k tris
And it should be more like 15k or less, since it doesn't include a head.
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No.31263
Human avs that walk around on their toes barefoot like a bunch of huehues.
Kemono avs. Peg legs and wonky animu faces. Shit is like the Kani scourge.
"haha, that's kinda weird lol"
"FUCKING EXCUSEMEWTF DID YOU SAY ABOUT MY PACIFIER?" kind of social baggage bullshit instead of "lol, ye I guess it is!"
Shemale fatfuck thunder thigh avs everywhere.
People using AOs that "click" at the end of their walk animation loops.
AOs that walk around in circles 80% of the time.
The fact that despite layers being debatable as oldschool garbo, atleast you could mix and match clothing. Now almost everything is body and designer line exclusive.
Trendsexual tumblr genre furries and their "muh pronouns" nonsense.
People in the fuck bunker being idle as all hell.
"I don't bite... much *rawrfaceXD* " and "Don't mess with my family" cringe still appears on profiles.
A furry using an Aeros cock whos skin detail dose not match the texture detail of Aeros wangs.
Rigged hair.
Content creators seem to be making more shit for gachas than just putting it up for sale.
People living on a sim using Full Bright decorations or houses.
People who still believe furry persecution is a thing just because they were told their pink shark dragon sparkledog hermaphrodite didn't fit an RP sim's theme.
That furry archetype who wears nothing but things like underwear and fishnet, or nothing at all no matter where hes at. Who acts worse than one of those sovereign citizen types being pulled over by a cop if hes asked to atleast to throw some pants on.
People are still way too fucking into the breedable pets thing.
High pitched gestures and noisy gesturbation in general
"I'm a strong independent woman and a total bitch, baby! " * ...but is like the 5th sidebitch in a gorean/biker/vampire/generic gimp harem *
annnnd... people who play their shitty music players on their body instead of their hud.
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No.31265
>>31263
I agree with every single one of these except for the rigged hair. It's really the only way to do long mesh hair and have it have some movement and not clip all the time, sadly.
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No.31266
>>31265
this, also does anyone know if 'little bones' hair is mod perm?
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No.31272
>>30516
I'm fine with all of that except for
>kemono head
>>>>kemono head
>>>>>>>down syndrome, tumor forehead head
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No.31277
>>30518
Maitreya is nice but the lack of flat chested tops for it irritates me.
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No.31281
>>31265
fair point I suppose, its just another form of me bitching about something being No Mod.
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No.31282
Rigged mesh with no prims linked to it, sometimes making it impossible to select. (see: most rigged mesh heads)
>>31277
> Same high poly mesh copied ~3 times over itself
> Temporarily freezes viewer on selection in most cases
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No.31283
>>31282
>> Same high poly mesh copied ~3 times over itself
>
>> Temporarily freezes viewer on selection in most cases
>
Show me a fitmesh body that isn't the Nauha then. And don't tell me the kemono fitmesh mod because I don't want that kind of avatar.
My reasoning for disliking the nauha is the shoulders and hands.
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No.31292
>>31283
Nauha hands are absolute shit and I'm slightly angry that anyone thought they were acceptable things to include in an avatar that they expect people to pay money for, but you actually have Linden Labs to blame for the shoulders. Most of these bodies are trying to mimic the shape of the LL avatar closely enough that you can still use normal mesh clothes (as opposed to 2.0/Kemono with their own special wardrobes), and the shoulders are simply the most egregious offense that carried over as a result of this.
Sansar can't possibly come soon enough. I don't have a great deal of faith in LL's modeling direction, but from what we've been shown, the base skeleton is at least somewhat more human-looking, without the trademark boxy shoulders.
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No.31293
>>31292
imo the Maitreya shoulders look fine.
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No.31316
>>31281
Yeah. Rigged shouldn't equal no mod. I abhor no mod, but that whole mentality of "if it's rigged that means I should make it no mod" is why we have the stupid clothing market we have now where nigh everything is no mod.
If you're going to complain about no mod, complain about no mod. Don't speak about one as if it equals the other or that just exacerbates the problem.
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No.31348
>>29681
How about a script that sets your specularity? A.k.a. the wet/not wet script a friend of mine made for kemono. You type /44 wet, and it sets you to alow specularity that makes skin look wet. WITHOUT USING A HUD.
Also, there are latex suits for kemono.
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No.31349
>>29691
>people who make cool things with their avatars don't wear kemono
You should actually go to utilizator's mall, like ,every day, for a week. You'll see a fuckton of cool mods. Kemono, rikugou, av 2.0. Or even go to hentai high, where the kemono is very popular.
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No.31352
>>31349
The people who go to those places are the absolute worst
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No.31353
>>31352
The mall? no doubt. they just stand about and meme all day. there's some cool mods that come through, though.
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No.31358
>>31353
>they just stand about and meme all day
Huh, sounds somehow familiar...
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No.31368
>>31358
yes, i think it's called "the entirety of second life"
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No.31380
"Femboy" areas filled with futas and/or pic related.
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No.31381
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No.31400
>>30481
Well what body do I use, the lara?, Slink physique?
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No.31436
I use the ultrazillor anime head and the Lara body.
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No.31445
>>31380
why that nigga got a thumb where he penis be
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No.31446
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No.31447
>>31446
They're too small for that.
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No.31450
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No.31454
>>31446
It's not a micro cock! It's a masculine clit.
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No.31471
>>31454
You are the masculine clit!
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No.31481
>>30878
How do I know this isn't some kind of ruse?
>>31282
Heh, I only recently tried inspecting a Maitreya body, and my viewer became a slideshow for as long as I had it selected. That seems kinda ludicrous to me for that to happen.
Why is there so many objects to it? As a workaround for limitations in texture resolution?
>>31263
>Kani scourge
When I see folks refer to Kani, are they talking about the rabbit or the dog?
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No.31486
>>31481
As a workaround for not being able to bake textures inside SL so you need to have multiple layers of mesh if you want to mimic clothing/tatoo layers of the original SL avatars.
As for this not being a ruse: I guess you just have to to not be a scaredy cat
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No.31489
>>31486
But but what if people are mean to me on the internet but mainly I'm still not really super sold on Maitreya
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No.31847
>>31450
thisdoesnotgivemeahardonbutholyfuckilikeit.gif
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No.31964
Wandering around popular furry locations, kemono looks better than 90% of the avatars you see even without modding.
It's less about the model and more the textures, really. A good texture can save an average model, but a bad texture will ruin anything. Most people don't get decent textures for their avatars and they look like shit. Kemono's default texture is pretty nice, and even a lot of the mods for it don't have the same quality textures
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No.31966
>>31481
>>31486
>As a workaround for not being able to bake textures inside SL so you need to have multiple layers of mesh if you want to mimic clothing/tatoo layers of the original SL avatars.
If you can get a modifiable mesh body and don't intend to use all of the layers, a great way to reduce draw weight is to simply unlink and delete the clothing/tattoo layers, reducing the body down to just the basic body model.
You can keep an intact copy of the model as a backup (which you should always do anyway when modding) and to apply clothing textures to layers that you can then unlink and wear as separate clothing items.
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No.32099
>>31966
>If you can get a modifiable mesh body
I only know of Utilizator ones.
Are there others?
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No.32119
>>32099
Plenty.
ONA nauha/furry avatars, Rin's avatar, Anthroanim bodies, DSD/Raawr bodies, Philo Sophia, Zero style body.
>>31964
This. As tired as I am of the kemono, it looks significantly better than your average LL furry.
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No.32120
>>32099
In addition to >>32119
There's also the Lena Lush and Lena Perky bodies from Kitties Lair.
The Wowmeh body was modifiable.
Some content creators sell their bodies no-mod but might be willing to sell a modifiable copy. I asked the creator of the ::dev:: Nana body to sell me a modifiable version and she agreed.
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No.32202
>>32119
>>32120
any with good third party support?
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No.32212
>>32202
No.
Come now, you didn't think this would be easy, would you?
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No.32241
Fags like OP is why SL is a dead game basically.
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No.32242
>>32241
If anything fags like op are the reason most Sims are parking lots. Also,
>Implying there's been half a lick of creativity on sl since mesh hit the market.
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No.32386
>>31233
This is an underrated post and people don't realize just how well sl handles this bullshit.
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No.32662
No mod.
>They sell colors separately.
>They are obviously just tints not even alternate textures.
>Also it's no copy because its a gacha.
Speaking of Gacha
>Content creators refuse to sell any of their fucking products anymore
>Everything has to be a fucking Gacha
>Prizelist: Mesh rubberband, Mesh paper clip, Mesh pile of poop, RARE FULLY MESH CITY WITH 500 POSES AND FULLY FURNISHED
Two types of avatars exist
>Amazon max thick max love handle max ass max muscle mass + 20foot cock
>Kemono twink + little itty baby cock
Everyone wearing the same garbage
>Flavor of the month impulse gacha/events that are the last remaining thing to do in SL
>EVERYONE wearing whatever the new outfit of the latest event is
>Even the pubs look more diverse then /d/
People in 4chan groups cling like holy shit
>Poseball with someone once
>They stand next to you whenever you're in sim together and message you hourly w/ pls tp.
>Actual love confessions
And the SHAME on these people
>Literally having to make an alt because you are so afraid of your gay ass fetish bullshit that you think makes you a special snowflake weirdo
>Its always like fucking footfetish or some completely vanilla bs that nobody in their right mind would care about.
>People with MULTIPLE fully stocked accounts made specifically to fuck different people and because youre too ashamed to even be judged on your alts.
Day 1 account
>Full kemono + mods + fully set up lewd bullshit project arousal
>Full custom AO
>God damn skin specc maps on the kemono
>Complete outfit
>"Hi im new to SL :3c"
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No.32663
>>32662
I thought the last one was about me for a second, but I don't use project arousal or :3 emoticons.
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No.32664
>>30534
above my waist, doesnt count
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No.32668
>>32662
I for one go do whatever fetishy stuff I want and no one has called me out for it. But I think also no one has really noticed me so w/e.
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No.32670
>>32662
>4chan groups
I think I found your problem famalamadingdong. Shit's gone downhill.
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No.32671
>>32670
>Second Life
I think I found your problem famalamadingdong. Shit's gone downhill.
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No.32672
>>32671
>Life
I think I found your problem famalamadingdong. Shit's gone downhill.
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No.32725
>>32662
>>People with MULTIPLE fully stocked accounts made specifically to fuck different people
I just like seeing how different some people act depending on which account I approach them with
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No.32728
>>32662
I have no fucking shame and was kicked from the 4chan groups
But I also don't really care since I'm having fun elsewhere now
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No.32732
I just have a really hard time with feeling ignored by people who i want to interact with, whom seemingly, dont want to interact with me, for a whole yard of reasons.
>they are too busy
>they are pre-occupied
>they cant leave the person they are with
>it would be rude to leave or drop what they are doing
>they are roleplaying and dont want to drop that to join you because roleplaying is a better use of time than the following: standing around; talking; modding; poseballing; building; exploring.
>they are "afk"
>they are afk
>they just dont care
What makes it worse is that i have to wait anywhere from 12-24+ hours until i can see them online again and say hi, ask to meet up and hopefully they agree (which they rarely do, if they even dignify me with a reply). It's the same every time.
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No.32733
>>32662
>tfw too scared to bug people for teleports because I don't want to come off like a creeper
>Just end up idling in my home while I browse 4chan
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No.32734
>>32733
I just got started and I already kinda know how this feels.
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No.32735
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No.32739
>>32733
Share your map rights with people, maybie some return the favor.
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No.32740
>>32739
I don't want people TPing on me when I'm boning.
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No.32741
>>32740
I would assume they see it, teleport out and make a remark that will lead to you boning them next. Whats the downside really.
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No.32743
>>32732
I know those feels fam.
I have the same issue, on top of that I arrive home late and only get one day off a week. There's a very small window where I get to be with certain people on sl.
However most of the time I catch them when they're about to go to bed, if not busy. I just miss hanging out with them. The saving grace is that I know they're not avoiding me because some of them have yelled at me to get on more frequently.
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No.32754
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No.32765
>Bored, wandering around
>Half of the Surls in the 'cool places' thread are gone
>can't teleport to other places i've heard of
>too nervous of bothering people to ask people on my friends list if I can hang out with them
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No.32767
>>32765
Same. If people aren't hanging around in the usual spots I know(which they aren't any more), then I don't know where to find anyone and don't really want to constantly bother people with TPs. So I just end up idling in my house.
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No.32778
>>32732
>>they are roleplaying and dont want to drop that to join you because roleplaying is a better use of time than the following: standing around; talking; modding; poseballing; building; exploring.
Well I mean that part's true at least. It's hard enough to pin people down long enough to actually get something going (see: your complaint too), I'd have to have a very good reason to let someone go once I got my claws into them.
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No.32785
>>32732
It's a numbers thing. You are free when you get on, but the majority of people that are on already will have already occupied themselves with something. It's the same for everyone. When/if you occupy yourself with something, you'll be contributing to the "problem". It's just how it goes, and it's absolutely nothing personal.
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No.42273
>>30872
Yeah, you also support a company that engaged in copyright trolling, slander and anti-consumer practices. You want to run that by me again, that I should use Maitreya like every dumb nigger and their mom on SL?
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No.42303
>>32743
Finland go away noone loves you
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No.43788
>Current year + 3
>People still sell things no-mod
>People still buy them
>tfw
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No.43789
>>43788
People are idiots and its killing SL. Unless you go anime or furry, where creativity and personalization is still allowed. Often used for unfortunate designs, but still worth it for having that freedom.
But I do not want to go anime or furry.
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No.43792
>>43789
Being a furfag, I'm not really used to having stuff that's no-mod. When I see something I want on the market and find that it's no-mod, I get asshurt.
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No.43793
>>43792
Must be nice. Everything, almost, in the human realm has become no mod. Because they think it stops copybotting, because they think there's on reason for it if it's rigged and thus cannot be scaled/moved, because they don't want people to change an item they have made, and because in some cases they think appliers do whatever mod would have done anyway.
Or because they're greedy and are selling tinted recolours.
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No.43794
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No.43795
>>43793
Not everything is dandy tho. For some reason most avatar bodies are turning into gachas. Sure they are mod but lord that's an aids thing to do.
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No.43798
>>43795
Oh man, that's an entirely different kind of dumb, for sure.
No mod (except scripts and notecards) and gachas should both be removed and banned from SL.
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No.43800
>>43788
>look up clothing for mesh body
>100k+
>set it to show mod only
>4k+
fucks sake
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No.43815
>>29517
Heres some real BS.
>Almost 2018
>Still no option to use a private server to run a Sim
>Forced to either purchase a shit-tier server from LL or rent land from Chinese gold farmers
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No.43822
>>29521
>>29525
>>29641
>>29680
>>29682
>>29686
>>29690
>>29708
>>29719
>>29723
>>29726
>>29737
>>29753
>>29765
>>30075
>>30083
>>30132
>>30515
>>31316
>>31966
>>43788
>>43789
>>43793
>>43800
>Fuck no-mod.
>Fuck the people who sell things no-mod.
>Fuck the morons who try to defend this shitty practice
This. Just all of this. It's sucked so much of the fun out of SL and made so many avatars look samey these days.
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No.43825
>>43822
Certain people are trying to set up Sansar to have the same problem: https://help.sansar.com/hc/en-us/community/posts/115011817766
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No.43947
Every strong manly looking fur avi that I hit on is usally gay or has "Im taken by Wife/GF so no sex" in their bio.
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No.45698
>find good AO
>works really well with little to no clipping
>jumping is either a quadruple frontflip, a double backflip or some gay ballet swirl
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No.45699
>>45698
then change it, retard
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No.45700
>>45698
>He actually uses an AO and doesn't just buy animations to put in the built-in one.
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No.45707
>>29551
>my collar makes it shoot up to 125,000 complexity which is terrible
OpenCollar was a mistake. It depends on a huge number of scripts, with functions that nobody ever uses. Most of them just exist to make it noob friendly. It would be best if they would sell Collars just modifiable and rely on the users to chose their own collar script and put them inside. Like the QuickCollar script has all the functionality that 90% of collar users need, but is just one script instead of 15.
And most jewelry creators don't give a fuck about prims, so collars don't just have a huge script usage, but also a high complexity.
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No.45728
>>45707
Is there any market that is more of a cancer than jewelry?
>no demos
>literally hundreds of prims, textures and scripts
>bling in the year of our lord 2018
>highly priced no mod no copy trans
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No.45774
>>45728
jewelry is just dominated by gachas
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No.45852
>2018
>Get in the mood for simhopping
>Venture over to search for places
>85% clubs 15% generic hangouts with barely any communication in local chat besides people spamming gestures
>Any time I try to approach someone I either get dead silence or some passive aggressive bullshit
>Decide to wander into shops
>Cluttered with gatcha no mod/no copy shit which should've died years ago. When did store owners become greedy EA tier jews?
>All the cool sims are private, where only tight knit cliques hang out
>Most of my friends have me added out of spite
>I've gotten to a point where I get really excited to hear a notification sound then get disappointed when its a groupchat
>When I eventually get an PM it's from a 5 day old Brazilian 3rd world country default kemono with neon colors and rave pants.
I genuinely don't understand how people can enjoy this shit some days.
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No.45859
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No.45869
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No.45870
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No.45871
>Has a super slutty avi
>Revealing clothes with shit like "submissive" written on it
>Says "no sex" in the profile
Like bitch what's the fucking point then
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No.45872
>>45871
Legit I have heard people dress as slutty and as open as possible in public settings, doing so but to be a bitch to tease people
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No.45873
>>45871
Have you ever heard the tale of Narcissus?
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No.45874
>>45872
I do this exact thing. I've made a slutty femboy avatar and hang out in sex spots just to fuck with people. I have zero intention of engaging in "sex" with these people and messing with them entertains me.
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No.45875
>>45874
imagine having an ego this big
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No.45876
>>45871
To be fair, some people like just bondage instead of sex.
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No.45877
>>45874
i bet you hang out at /d/ too lmfao
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No.45878
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No.45880
>>45874
if this is really what entertains someone, then i thank the lort that i didn't end up being this egotistical lmfao
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No.45881
>this entire thread was a bait
>people fell for the bait and got mad
>the people that knew it was a bait got mad at people for getting mad
>people keep throwing out more bait to keep the thread alive
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No.45882
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No.45883
>>45881
what the fuck are you talking about
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No.45887
>>45875
I do the same thing. It's not just an ego thing, even though I'd be the first to admit I do have an ego. It's like if you put a lot of effort into your avatar to the point you're sure you look better than 99% of all SL avatars out there and then someone comes up to your in a default kemono, it kinda feels almost insulting that they would think you would waste your time on them. Fuck, I know everyone here does the exact same shit. If you hang out at a popular sex sim and some random pubbie with a ragedy ass avatar comes up to you and says "hi", literally just a one word conversation starter, are you really going to tell me that you would bother even entertaining the idea of engaging in a conversation with them? If you've been in SL long enough, you'll know these conversations never end up anywhere good.
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No.45888
>>45887
It isn't just that. It's the implication that one would do literally nothing but this, even to people that don't really fit this criteria, which happens way more often than you'd think.
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No.45889
>>45887
Shut up retard i bet you dont even make your own textures or skin.
You know what really grinds my gears? The /d/ group and the existance of this board.
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No.45890
>>45889
maybe it'd be more healthy for you to stay away from both ok?
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No.45891
>>45890
>>45869
also thanks I spent a dollar on a virtual juice box, just what I needed
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No.45892
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No.45896
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No.45897
>>45887
But slumming is the best. Nothing better than seeing your 70$+ avatar getting buttfucked by a barely sentient third worlder. Shit's hot.
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No.45899
>>45897
the virtual equivalent of a fat old man fucking a japanese schoolgirl hentai
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No.45901
>piece of clothing looks really nice
>collar part has that stupid "built in shadow" probably because the creator thought it makes it look more realistic
Fuck off with that shit. You're triggering my OCD. If I wanted shadows on my clothing I'd fuck around with my windlight. REEEEEE.
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No.45902
>>45890
>>45896
:joy: opinion invalidated
>>45901
but i spoke to kiki about this before and he said baked on highlights and shadows are the best!!!!!!!!!
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No.45903
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No.45904
>>45902
>baked on highlights and shadows are the best!!!!!!!!!
Within reason, yes. SL lighting and shaders suck, so at least AO and GI should be baked in.
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No.45905
>>45904
highlights too, especially with metalic/latex stuff
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No.45906
>>45897
Except barely sentient third worlders are more likely to log off without warning after they cum. I can't fap to this shit.
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No.45907
>>45906
log off before them
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No.45908
>>45887
>>45896
At worst i'd say you're a little pretentious but I understand where the ideology is coming from.
Nobody is arguing in defense of 3rd world Brazilian default kemonos approaching you with a simple hello. Nobody likes default kemonos... Except default kemonos. I think its a little overreaction to go so far as getting offended by someone saying hi to you though, you could simply ignore it honestly and not sperg out and get angry about it.
The argument that the anon is posing is of people coming to sex sims in really revealing outfits not being up for sex. In my opinion it is sorta counter productive simply because it influences sex sims to become even more like collective stone statues instead of people actually socializing because you don't know if you're gonna get cucked or not. I would definitely get thrown off if I approached an attractive avatar and I was told to fuck off because they're in a stone museum sex sim.
its a pretty typical /d/ mindset, that's why nobody gets down to action. People there are too busy looking at their own avatars instead of socializing properly and when it gets down to the nitty gritty they're too worried about petty shit to actually do it
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No.45909
i hate to say but you just need good materials that would work in almost every situation involving lighting. baked on highlights are neat but they are very primitive and would be more beneficial to have proper material mapping. good material mapping without baked on highlights would be blueberry, vision and tetra, while bad material mapping you'd see on scandalize or pbw.
just compare insanya, which is made up of mostly erotic clothing with baked highlights, to varonis, which has almost no baked highlights but is very careful about material mapping and how its applied.
i think we say SL rendering is bad, because all we ever see is bad shit, but give an artist some time and they can do some amazing things. but nobody is going to really read this, everyone just wants their cookie cutter bakupantsu tier apricot clothing lines for kemono bodies because muh anime
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No.45910
>>45908
shit okay, that's not me, I was just responding to your distain of this board and /d/, if it grinds your gears maybe you should stay away...
and tbh I couldn't care how someone looks myself, and if they're nice I'd still poseball with them
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No.45912
>>45910
their/your, holy shit lol
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No.45913
>>45910
>>45908
I don't think you understand. That's profound naivety or narcissism. Pick one. People don't spend on their avatar for your benefit. They also don't owe you a pixel fucking. I agree, it's frustrating when people stand around dressed like hookers and then dismiss you off because "i'm not like that." Lower your expectations. Don't come to /d/.
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No.45914
>>45913
>implying pixel fucking actually has value
>being so egotistical and petty to value typesex like an escort
Anon this is some weak ass bait exhibiting t. selfish /d/ behavior.
gwigz take your estrogen infused soy latte and quit posting out your ass thx
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No.45915
>>45914
it is their on their time and effort though, if you don't value that then I can see why someone would spend their time reading this shit, fuck
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No.45916
>>45915
Time and effort in typefucking is mutually exclusive on both sides. If you honestly go on SL and stand around at sex clubs for an endless amount of time you have no one to blame for that except yourself if people actually socialized at places like /d/ im sure attention hungry whores wouldn't be around this often putting a price tag on sentences made into actions. Oh yeah really lowering expectations here.
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No.45917
>>45916
yea, but you can't honestly put /d/ (a private sim) on the same level as futa breeding club
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No.45918
>>45908
>wanting pubbies to openly socialize at sex sims
Anon.. Do you realize how dumb the average pubbie is? It's going to be gesture spams (woowoowoow-w-w-w-woooo), multi line ascii art, "alpha chads" getting into verbal wars for bumping into each other's avatars, people erping which consists of mmm yeah slllluuuuuttttt, some idiot bringing up politics, some attention whore talking about how she just had "literally the worst day in her irl ever," some BR typing stupid shit in broken English, the cliquey basic bitches cool kids making underhanded remarks at everyone thinking they're so much better, fucking ralph tier trolls masking a resurgence because people are talking again so they actually have a reason to troll again. I don't think you want to open up this can of worms, anon.
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No.45920
>>45918
I dont wanna sound like a oldfag by saying this but what you described to me is way better than silent statue fest 2018 ft parasitic gatchas. That's how sl used to be and I met way more long time friends of mine compared to the past 2 years. I guess the cool dudes moved to vrchat.
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No.45924
>>45920
nigga stop playin SL
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No.45962
>>45920
I dunno anon. I mean yeah SL used to be full of conversations. But they were the most shallow, superficial types of conversations anyway. Like how's the weather and/or local sports team type shit. I don't think anything of value was really lost. Most of the actual decent conversations happened in IMs, which more or less is what happens today.
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No.45985
>>45920
Just go to an infohub
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No.45996
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No.46017
>barely any stores that sell state change clothing
>bunch of shitty no mod clothes that won't let you alpha parts
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No.46029
>>32733
Same.
>Usual friends are at another friend's house who I'm not really friends with and barely talk to.
>Everyone knows I'm online and don't send me an IM or anything.
>Start an IM with them and talk about usual stuff.
>Never get a tp and don't want to ask or I sound clingy.
I am actually clingy, no-one has said I am but I know I am and I try to control it, so I end up moping alone in my house.
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No.46059
>>29517
Like there is any alternative, unless you mean the bloated polygon count no mod badly rigged garbage, fuck off with that shit.
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No.46243
>>45728
Jewelry is one of those things where i just buy old cheap full perm stuff from the marketplace. Because usually the people who sell those had the same problem and they just wanted something that looks nice and that doesn't cause massive lag.
I never buy jewelry from stores that are obviously specifically made just to earn money with it.
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No.46295
>>32733
>Want to be sociable but always attract the super clingy
>Just being friendly gets me people who IM me to no end wanting typefucking
>I just want to hang out and watch shit with other people
>Friends that do that are hardly on because they're busy
>Gets depressing sitting at my home so I just decorate the place over and over.
>>43795
>Bodies becoming gacha
What kind of madness is this?
>>43815
I keep asking that myself, it took my friend two years to get an opening for a good American owned Sim to rent on.
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No.46758
Not exactly an SL-specific thing, but.
I want SL to have more texture memory, as well as being far better optimized. The fact that SL can still crash on a 32gb DDR4 from a lack of memory, as well as being able to crash because texture-load with a 1080Ti due to the client itself not being able to handle it. I mean sure, it was good that we finally ended up getting x64, but fuck me man. Do something more with it.
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No.46811
>>46758
most of the people working at LL and developing viewers don't really know what they are doing
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No.46824
>>46811
I know, but doesn't change the fact that I'd prefer if they did. One would think that they would have figured it out by now, after nearly 15 years since third party viewers started showing up.
I feel old now.
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No.46825
>>46758
It's a user based platform and if you did the same shit you did in sl on another engine, the crashes would be worse. Don't stand around the work of shit builders if you can't handle it
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No.46918
>>46758
Even the best Engine can't help you if the creators are shit.
Small comparison:
The character models in current CoD have 12.000 polygons.
The Belleza mesh body in Second Life has a total of 900.000.
This is why in VRChat the numbers of polygons is limited to 21k per avatar.
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No.46919
>>46918
if you honestly believe one mesh body can lag you to high hell you have a shit computer and don't understand how sl's engine runs.
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No.46921
>>46919
T. person-that-doesn't-understand-how-computers-nor-SL's-engine-works
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No.46945
>>46919
The shit that mesh body creators make is 75 times more laggy and complex than the average character in an AAA game, but it looks way worse.
Imagine dropping 150 characters on a map of an average game. How well will this work out?
This is the equivalent of having two Belleza mesh bodies standing in front of you.
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No.46946
>>29517
i hate it how """creators""" give you shit if you want to do something for free or OpenSource.
> see a nice mesh house
> creator is good at modelling, but shit with textures
> ask creator if he would provide AO maps, so that i could improve it and give him the textures for free
> he loses his shit and behaves like i would be the devil who wants to steal his work
and many more stories like that.
If you do something for free in SL or want to collaborate, all the """creators""" who sell copybotted shit or low-quality trash on the marketplace will hate you.
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No.46995
>>46946
This, but regarding Mod perms in general. Every damn creator out there with no mod stuff tries to give some sanctimonious bullshit excuse for why their stuff is no mod, and its ALWAYS transparently bullshit.
Some excuses I've heard:
1. They want to preserve the quality of the product.
1.a They don't want anyone ruining their product and making them look bad.
2. Their textures are good, so you shouldn't need to replace them.
3. They don't want people retexturing their stuff to get more colors.
4. "It stops/makes copybotting harder"
5. Everyone else does it.
6. You don't NEED mod, its rigged!
7. Mod will break it.
8. They don't want to deal with customers havin problems with it.
Literally every excuse under the sun so that they can make it sound like its literally anything but the fact that they wanna make more money by selling individual colors.
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No.46996
>>46946
Use SLcacheviewer, take the textures and do it for yourself.
There's nothing illegal with modification for personal use. Selling or giving out those textures is where a line is crossed, but using something for yourself without intent of profit is totally fine.
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No.47000
>>46996
Thank you, will try SLCacheViewer, until now i was using copybot viewers like pyroKitty.
>Selling or giving out those textures is where a line is crossed, but using something for yourself without intent of profit is totally fine.
Making your own texture for something and giving it to other people should be fine. Copying the already existing texture out of it to use it as a layer for the basic UV map and then creating a texture with it... and giving this to other people... is probably not allowed, if the creator does not want to.
The creator is maybe legally right, but it is still a huge dick move because there is not one single reason why he should care. More available textures give you more customers and more people collaborating give you a better product.
But i guess they sperg out because slightly changing the color of some texture is their way of ripping customers off to buy something multiple times to get it in multiple colors.
The whole SL """creator community""" is toxic to everybody who wants to do something for fun and for free. The only successfull OpenSource project with many people collaborating is OpenCollar. And even they had to go through lots of shit and other """creators""" wanted to shut them down.
I am currently getting used to OpenSim and trying to get everything i need from SL over there. I am pretty busy with rewriting scripts, but it is worth it. SL is for most shops just money grabbing and (no mod) shouldnt even be possible in the first place.
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No.47001
>>46995
7 and especially 8 are legit reasons, especially if you're running your SL store like a turnkey operation, which I imagine most people do.
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No.47002
>>47000
SL in general is a really toxic environment. I've been inside the circles of some pretty prominent creators and let me tell you, they have some serious god complexes. Someone making even the smallest suggestions as to how they can better their craft is seen as personal attacks and people like that are usually shunned.
It's an incredibly deluded group of people thinking that they're amazing for making what amounts to minimum wage for countless hours of work.
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No.47004
>>47000
>he only successfull OpenSource project with many people collaborating is OpenCollar. And even they had to go through lots of shit and other """creators""" wanted to shut them down.
Didn't know about this, care to explain?
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No.47007
>>47004
Before OpenCollar, there were already two other commercial established Collars on the marketplace. Those Collars were incredibly expensive, full of bugs and the developers didn't give a shit about it, because they already made good money with it and once you are already popular, it's close to impossible for others to kick you off the throne. So basically they were behaving like every single popular creator today.
When OpenCollar started and actually was a threat to them, they started to sperg out about how it is evil that someone else is doing it for free and how this is a copyright violation and whatever. And the old OpenCollar team just didn't give a shit and ignored them.
And the best thing about this:
OpenCollar didn't get popular because it is 100 times better, it got popular because jewelry creators (who are also very toxic) could include OpenCollar into their products for free.
In SL, it is impossible to get popular by having the better product, because it is impossible for people to find you and they will always buy the expensive but worse product from the marketplace, that has 100 fake rigged reviews. Popular creators can also just tell Linden Lab to delete a bad review and they will do it.
If you want to go OpenSource, it gets even more toxic, because all established creators will immediately hate you and some will start to just copy your project, change it a tiny little bit, sell it for lots of money, and be successful with it, because they already have a good marketplace position and invest money into rigging it, while you are left on the bottom of the barrel, maintaining a superior product that is barely selling.
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No.47008
>>47001
Just link to the redelivery station in your profile and on the notecard that comes with the product and write a one-liner about how you don't do custom work.
Pro-tip: Make a group for your customers and link to it, so people can ask there and other customers can actually help them.
If someone gives you a bad review because he broke it himself, just click on the report button on the marketplace and a Linden will delete the review.
If you are annoyed by evil customers asking you some trivial questions and if you really don't want to do customer support, going (no modify) is actually a bad idea, because now people who want to make some minor change will message you and ask you if you can press this one button and send them a modified version.
I think that the
>muh, i don't want to talk to customers, fucking customers should just pay and not ask questions
is the worst reason of all bogus reasons why they go (no mod).
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No.47009
>>47008
Good advice. For the record my stuff is modify and usually includes the uv map. What I think is bogus is this mentality that everything has to be modify or you're worse than Hitler. If somebody sells content and it's no-modify, that's their prerogative to do so and if you don't like it then you should be buying from someone else; you know, the whole "vote with your (Linden) dollar" thing.
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No.47011
>>47007
Let's also not forget the more recent drama in which internal devs w/ Open Collar were doing weird shit on the side, resulting in a fork.
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No.47015
>>47009
To me the whole "vote with your wallet" argument just sounds like a cop-out argument for people to excuse themselves of responsibility. The people peddling their no-copy/no-mod products will still make massive bank because the average user doesn't care about object perms or modding at all, there's a reason the gacha market has dominated SL durings its tenure.
Though i do respect a creator's right to sell with whatever perms they want, its clear they have no intention of fostering trust with the people that do care about such things.
It's even worse when stores misrepresent or fail to disclose product permissions and go as far as to ignore multiple avenues of enquiry regarding said product perms.
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No.47016
>>47015
No, the people trying to shirk personal responsibility are the ones making cop-out excuses to justify themselves right before they fire up slcacheviewer or a copybot viewer because those mean ol' content creators didn't make their products full copy/modify/transfer and include a winrar of the dae/obj like I deserve. Besides that, the point of voting with your wallet is literally taking part of the responsibility of the market conditions into your own hands. By buying from content creators that make products that are copy/modify you are encouraging them to make even more copy/modify products and, ideally, strong-arming the people that don't make their products copy/modify into having to switch up to remain competitive. It should also go without saying, but the people selling no copy/modify are always going to exist at varying capacities, but the thing is that doesn't matter when people have other (better) options.
The one thing I agree with you is the stores that misrepresent or don't properly inform what the customer is buying. That is unacceptable behavior. Not wanting to deal with dimwits is one thing, but giving them valid reasons for wanting a refund and ignoring them is another.
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No.47017
>>47009
>>47016
the only arguments for (no modify) you have now are:
>it is the creators right to do so
This is right in SL terms, but in the real world and in pretty much every single PC game, you are allowed to modify the thing you own. And even if you are allowed to do do (no mod) in SL, it is still a dick move, because the only reason why you would want to do that is because you want to sell multiple color versions for the full price and rip off customers.
And we are talking about changing some texture and placing some linked object differently. Providing the .dae is a completely different thing.
>if you don't like it, don't buy it. If everyone would do that, they would be forced to make it modifiable
That's not how the SL marketplace works.
The customer has pretty much nothing to say. Big creators can shut small creators down and they can delete reviews that they don't like and small creators quit because of that. You have to be a huge dick and use mafia-style methods to be successful. Just like people who start OpenSource projects get shut down and just like 100times better products are somewhere hidden deep down on page 100 of the marketplace, while products from big creators that are not even maintained are on the top with just fake 5 stars reviews, you won't be successful with boycotting (no modify) shops. Especially because they can just make a wrong description and claim it to be modifiable, while it is not.
You would have to spend hours to click through all the fake-review (no mod) shit and gachas just to find this one product that is better and cheaper and modifiable on page 43, and then you discover that this small creator already quit because he had no chance.
Voting with your Dollar just works if you are in a equal and fair market where competition is possible.
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No.47018
>>47017
Lets get some example of the most popular product on the whole marketplace with the best reviews from VAW:
https://marketplace.secondlife.com/p/VAW-Vagina-v28-3D-Pussy/217671
> it claims to be modify, but parts of it are not
> it doesn't fit on the most popular mesh body in whole SL, Maitreya Lara (but the description claims that it does)
> if you want to use it on your mainstream mesh body, you have to hide 90% of it, which reduces it to a simple particle effect while cumming, no optical improvement
> the picture doesn't represent the actual product
> the HUD is buggy, sometimes just doesn't work and looks like shit
> pretty much no updates ever, it isn't maintained anymore
> thanks to it being badly made, it causes a huge complexity increase for this small thing.
Overall it's just a very bad product that someone who just watched a tutorial on how to use Blender and a LSL scripting for dummies HowTo could make better.
But guess what!
> on the inworld shop of VAW, there are always bots standing around, increasing the Relevance of the place in the SL search
> the shop description is full of buzzwords, to get a better rank and match every search and be on top even on searches that are totally unrelated
> bad reviews immediately get deleted. Try giving it a 3 stars or lower review by mentioning that it doesn't fit with the most popular mesh bodies or one of the other 100 legit reasons why it is bad. The review will get deleted within 24h.
> fake 5 stars reviews from avatars that don't even have a profile pic
> paid 5 star reviews - Chance to win a few thousand L$ every week if you review it (at least that's the case on other VAW products, i am not sure here) - but you can see nowhere who won that money and if someone actually got it
> there is always some person standing around in the VAW shop IMing everyone how great those products are - if you get suspicious and ask him, he will claim that he is totally not related to the shop and just a private guy, telling other people his opinion
And of course this is not the only bad product of this shop, lets get the next one:
https://marketplace.secondlife.com/p/VAW-Predator-HUD-Sex-HUD/217673
> claims to be a "predator sex hud", but doesn't even try to lock the other avatar down, which would be totally possible with llTakeControls (this would brake the "Partner has to click accept only one time and then the permissions stays forever" feature, but hell, at least make it optional! It's 5min of scripting and its worth it) or even better: Use RLV if available, then you can even get the rotation and the hoverheight of the avatars right with @setrot.
> the animations don't have the highest priority, so AOs can and will overrule them
> it doesn't adjust for height differences
> of course not a single one of those inherent problems get mentioned in the description and also not in the reviews (because they get deleted). You don't even see a "move a bit, and it brakes it" comment.
You know the Kiss and Hug Hud thats very popular and on the marketplace for 20L$? This is superior. It also doesn't use RLV if available and doesn't lock the avatar down, but it adjusts for height differences and the animations don't have problems with AOs (most of the time). And you can also put sex animations inside.
Btw. there is a product out there that is using RLV to rotate and change heigth if available and that is locking the partner down and that is adjusting the positions of the Avatars itself.... try to find it on the marketplace.
If you can do some basic scripting yourself, you can immediately spot many flaws in the VAW products and have ideas on how to improve it. And there are actual shops out there who sell the same things as VAW, just better... but they have no chance on the marketplace.
Fuck the SL marketplace. Fuck the SL """creators""". Everything i do will be just for OpenSim now.
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No.47019
>>47011
The drama was about the current most active developer Wendy doing her own commercial branch of OpenCollar.
She started to sell basic plugins and features with her VirtualDisgrace brand, like the Heartcore collar, that is just a very slightly modified OpenCollar (sending the dom a message when the sub logs in with RLV deactivated), and of course profited a lot by selling those on the same place where OpenCollar is supposed to get distributed.
Afaik there were even some weird license changes to make this possible, because some OpenSource licenses like GPLv2 wouldn't allow her to just change a few lines and commercially sell it without making the Source Code available.
Wendys Collar now uses 4 different licenses.
The original founders of OpenCollar didn't like it and then forked.
And of course - it is SL - people who like to suck cock and blogs from other """creators""" pretty much all side with Wendy and don't understand it why the original founders don't really like it when their OpenSource project slowly turns into a marketing project to help a commercial store to sell more stuff and is suddenly in a license hell where every part has a different license.
But yeah, Wendys point is also legit, because she was the main developer for years, maintained the largest project of SL, but didn't profit from it, while other creators can earn money with copies and low-effort changes.
It's frustrating to do something in SL for fun and for free to improve the whole experience for everybody, while other people just shit on their customers and are successful with it.
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No.47020
>>46945
this is a horrible example, and you should rethink your example and argument.
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No.47021
>>47017
I don't know why you bring up the real world or other pc games in your argument when they aren't particularly relevant, especially when there's important differences between a real-world physical good purchase and what boils down to the intellectual property you're paying for in SL vs other games. Governments and law makers have already shown precedence set in the real world don't just overlap into software and virtual spaces 1:1 either. Also I'm not disagreeing with making something no mod being a "dick move" in more than one circumstance, but ultimately the customer's rights shouldn't supersede the rights of content creators, even when there's some real bad eggs taking advantage of the situation.
As for the rest of your post and the follow up post: it sounds to me like you're frustrated and have given up on being an honest person when it comes to SL, and believe me I sympathize. One of the things you have pointed out is all of the dishonest market manipulation and cut-throat tactics of the big sellers. The real world has market regulations and bylaws and this is one of the things that should be applied to SL's market in some form beyond what's being done now, because the current way of doing things isn't working so great. I also wanna point out boycotting isn't the only method of change; there's other tools like word-of-mouth. If you find a store that sells great content that's also copy/modify and the owner isn't a complete turd then tell everyone about it. Well anyway, at the end of the day it's some naughty boys and girls uploading ripped textures so their favorite sweater is blue now, and some dishonest middle age twitter skanks scamming Chad and Stacy out of $5 USD so whatever.
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No.47026
>>47021
>buy software or game XY
>be able to mod it
What is wrong with comparing it to any other other PC game? Yes, SL is different because you just buy a mesh model on the marketplace, while if you buy a game, you get the overall package including thousands of meshes and you can retexture them... you just can't resell them and you can't use them in your own commercial product.
But this doesn't make anything better for SL, the oposite is the case.
Of course it is a dick move, because it requires the creator zero more work while it is limiting the customer a lot.
>the customers right shouldn't supersede the rights of the content creators
It doesn't. It never did. It also doesn't do it for other games where mods are possible. RIght now you get ripped off everywhere on the SL marketplace and as a customer you don't even have the chance to inform other people about it.
>it sounds to me like you're frustrated and have given up on being an honest person
i am frustrated about the current stage of the SL marketplace, but i haven't given up on being a honest person. I decided long time ago that i will never join this group of creators that fuck their customers. The people who see how other creators make money and who then start to use those methodes too, even if they know that they are very shady, are the people who gave up on being honest. And thats one of the biggest problems of SL, because you will always have some creators being shady, but when other creators think that it is ok and they join in (or think that its not ok, but are forced to give up and leave) it really dies.
It seems like you are the one who gave up on being honest and you try to justify the behavior of most creators on the marketplace with non-arguments like "SL is different" (which is btw. contradicting to the "Vote with your Dollar" argument, because it is this """difference""" that makes it impossible).
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No.47027
>>47020
It is legit, because the amount of polygons and the textures are 75 times more complex than on an average model in an AAA game.
Of course there are also other factors, but more polygons and a more complex structures make the physics load also higher.
And: Surprise, a mesh avatar has more than just a body! But we just used the numbers of the body now.
Lets be generous and say that a good engine cuts the factor in half. So having two Belleza bodies standing in front of you will cause the same load as 75 character models in Call Of Duty.
That would still roast your GPU.
Lets be honest here:
Do you really think that nearly a million polygons for a mesh body is ok?
And this while AAA games just use 1% of that amount and look better?
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No.47031
>>47026
That self-righteousness has given you a strange outlook. Just because you don't sign up with the SL marketplace cabal of evildoers that make their minimum wage by ripping off customers doesn't mean everything you do is now honest by comparison or justified. If the normal channels for informing customers is a failure, then use other channels like blogs. And yes, there's going to be bloggers that get paid off or circles that scratch each other's back, but ultimately the customer has to decide for themselves who to trust, so do your best to be trustworthy.
Hey, don't tell me content creators have never had their rights taken the back seat or violated. Having your work stolen with copybot and resold , false DMCAs, etc. these are things that hurt content creators and violate their rights, not customers.
And then there's the people that reverse engineer the content of others, which I personally don't have a problem with if you're making something only for yourself. What I have a problem is when you reverse engineer something and then create something to pass around or worse yet sell to others. Now you're making money off the hard work of somebody else without their permission or knowledge, and it's troubling because those are the same people crying how they have been wronged by the creator or the creator is using shady practices so now they think they're morally in the right to do whatever they want and end up promoting their own brand of shady practices that says it's okay to rip off the people who you don't agree with because of how they run their store instead of making and running their own store and products to the standards and practices they think is honest and just. What you end up with is +1 to the number of people with a shady/dishonest business.
As for that last paragraph, well I'm not the one saying it's impossible to be honest because everyone else is being dishonest. I'm not the one saying your own actions can't have an effect and so that makes it okay to rip off dishonest people adding to the problem. I'm not the one complaining dishonest creators are a bad influence on the new blood but doesn't want to show them a better way. I'm not the one that says it's okay to do whatever you want in SL because nobody cries foul when you mod big boobies into Skyrim.
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No.47033
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No.47037
>>47019
I'm always impressed that Marine Kelly, the gal behind RLV and RR toys, still manages to have fun with the creating despite how much shit she must get from retards.
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No.47060
>>47027
Belleza doesnt use nearly a million, AAA games dont look better for hwat SL is good for (porn)
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No.47072
>>47060
Yiffalicious, that is all
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No.47073
>>47037
I want to meet this Marine Kelly. I think I will find them
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No.47092
>beast forest, or any "beast" sim
>it's all 2007 furry avs
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No.47095
>>47031
>try to use blogs to make other people aware
If that's really the only suggestion left, then this fact itself tells you enough about the current stage of SL creators
>having your work stolen with copybot and resold , false DMCAs, etc. these are things that hurt content creators and violate their rights, not customers.
Yes, the shady content creators make sure to kick out the small creators like that. We talked about that. The most cancerous people who hurt the marketplace and whole SL the most, are those "creators".
And of course the customer is the loser if there is less competition thanks to that.
>What I have a problem is when you reverse engineer something and then create something to pass around or worse yet sell to others
That's exactly what popular creators like VAW do.
>>47033
osgrid, but it's not like that would be important. I am running my own Sim and could change to whatever grid i want.
Getting nice things from SL over there is a never ending task, but it is fun and creating something and sharing it in a big community where all contribute, feels like the time is better spent than by creating something for SL, just to get lots of hate by other "creators".
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No.47342
>>29701
philo sophia is shaped like a potato in places, its a directionless mess when it comes to style and anatomy of body lines, while kemono has nice sleek well defined lines, the rib cake, the hips, belly, collar bones.
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