No.24169
/GAMERGATE/ THREAD
"๐๐ผ๐๐๐๐๐๐ ๐ผ๐
๐ผ๐พ๐พ๐๐ผ๐๐ & ๐๐๐๐จ ๐ฟ๐๐ผ๐๐ Edition"
____________________________
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No.24170
This is a Scathing Review Thread of the
Worst from either
ACCLAIM or THQ Games
I'll Start
RACE DRIVIN 1990 by THQ
"More of a slide show than a racing game"
Race Drivin' is one of the worst arcade style racing games available and one of the worst Super Nintendo games released, simply because it is nearly unplayable
Race Drivin' is one of those games that didn't help THQ and Tengen's reputation as being pretty bad video game companies. Luckily, most people forgot about this game and it should stay that way. This game is even luckier that it will never make the number one spot of worst games, even though it belongs there.
Audio: *LOL!* What kind of a joke is this? Horrid! Just simply horrid! There are about only five songs in the game! A title/start song, a 3 second song before beginning a race, a hi-scores song, a crash replay song, and finally, and the gameover song (which lasts for about 2.5 seconds). In races, all you here are sounds which sound like some raspy old man trying to imitate a motor sound, the gas start in the beginning, crashes, and very little else. In other words, they are BORING, REPETITIVE, and UNIMAGINATIVE. Some ear-veggie here.
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No.24171
Cunt pg2 of review of RACE DRIVIN'
Gameplay: *LOL!* What kind of a joke is this? Horrid! Just simply horrid! (do you see where I'm coming from?) Game is like this. See (and laugh at the music) a boring title screen. Proceed, and you'll see 4 selections for your car. By now, you should know that with no options, this game will suck. Then, you pick up to three tracks. One is boring, another is cool but messed up, and another is hard but stupid. You play and depending on what you pick, you'll race yourself or other AI racers. You can select auto or manual style cars. Either way, the game SUCKS! One annoying thing is the control. Because animation is choppy, expect lagged timing a MUST to succeed. It's really annoying. Another thing are the hills/jumps. They're too darn messed up. If you travel regularly on gear 2, youโre bound to drive straight up from the peak, fly 50 feet into the air, and land head first as slowly as a feather. Then, you get to watch a stupid (but hilarious) replay of your death! Fun, isn't it? The replays are funny because it replays how stupid you messed up thanks to the messed up play mechanics, while accompanied by the dumbest song ever. The game is just too slow and frustrating! It will annoy you to death! And you'll be seeing replays so much the freakin' song will stay in your head forever! What I'm saying is that this game SUCKS. And when you run out of time, you get to enter your score in the top ten list! Whoopie!
This has to be the sorriest gave ever…or at least for a racing game…
Ha! Haha! Mwahaha! Er…sorry. It's just that this lame excuse for a game cracks me up. I mean…EVERYTHING is bad! Well, except for humor. This game is just so bad that's it's so sad. Let me tell you how bad this is. Some guy gave me 2 sucky games for free. And this was one of them. Well, on to the review…
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No.24172
Page 3 Cunt.
I'm in panic mode right now because I made a Top 5 Worst Game List and Race Drivin' needs to be in the top 5. I unfortunately somehow owned this game despite hating it since the moment I first played it. It's not fun, it's very choppy and it's hardly even a game. I wouldn't be surprised if this one is more of an experiment. You know, I'll put this game in the number 2 spot of the worst game, because Back to the Future 2 and 3 for the NES will never be dethroned at number one.
After the title screen, the player can choose from one of four cars. Each car has slightly different maximum speeds and handling. Three of them have manual transmissions and one has automatic. Then the player can select one of three tracks: the Autocross Track, Stunt Track, or Super Stunt Track. The Autocross Track is entirely flat and has only a handful of turns. The Stunt Track and Super Stunt Track have ramps, jumps, and some sharp turns. On each track there is a timer that counts down. Reaching a checkpoint or completing a lap awards extra time. The game ends when the player runs out of time or is off of the road for ten seconds. Points accumulate depending on the distance traveled and the goal is to get a high score. The game is entirely single player, and the player isn't racing against other computer opponents even though there sometimes are other cars on the screen.
Of the three tracks, the Autocross Track is the only one that is even remotely tolerable. It is not an exaggeration to say that the game runs at roughly eight frames per second. This is the case even though roughly half of the screen is covered in fixed images that don't have much animation other than the dial on the speedometer. The game is so choppy that making a simple turn is very difficult, even with cars that have good handling. Overcompensating on a turn and spinning out of control is so easy to do. With a narrow time limit, slowing down isn't much of an option either. On the Stunt Track and Super Stunt Tracks, crashing after making a jump is extremely common, and it seems to happen without any reason. Crashing into an object shows an instant replay, which is also extremely choppy, and it interrupts the flow of the game. Also it is possible to break while in the middle of the air, somehow.
There is no gameplay at all, it is shocking that for a RACING game there is NO RACING at all! You can just drive in circle while listening to some 15sec music loop that gets super repetitive very very quickly.
what the actual fuck even is this game
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No.24173
THE PUNISHER 1990 NES
BY FUCKING ACCLAIM
Hereโs the scoop:
Gameplay 5/10
I have a hard time deciding how I feel about the gameplay of this game. Letโs just open by saying itโs a pretty difficult game, and for all the wrong reasons. Basically, the screen scrolls slowly from left to right, and you can see the Punisher from behind, and a gun sight you aim to shoot the enemies that appear. The main problem is that you not only have to aim the gun sight with the control pad, but you also have to move the Punisher out of harmโs way with the very same set of controls. This is tricky because Punisher doesnโt actually move until youโve moved the gun sight to the extreme left or right of the screen, at which time heโll slide in that same direction. This becomes extremely tough when youโre trying to quickly dodge and accurately aim at enemies at the same time, as you need to choose between either avoiding damage or lining up your shot carefully. Thankfully, most enemies only take on hit, and if you have the machine gun power up, you can quickly spray bullets back and forth and take them out before they can shoot. Usually, this is what determines whether or not you take damage, because once they shoot, their bullets are almost impossible to avoid. You will collect grenades and missile launchers as you progress, which you generally need to hang on to for boss confrontations, since most of the bosses are extremely tough (more because of the difficulty in control than anything else). There are power ups to be collected as you move along, but most of them are hidden, and must be revealed by shooting certain elements of scenery. This can be tricky, since โshootableโ scenery is difficult to tell from the non-shootable stuff, and youโll likely waste a lot of bullets blasting useless background objects looking for the good stuff. Once you reach the end of a couple of different scenes, you will encounter the boss of each level, who, as I mentioned before, is usually very difficult to defeat. Some require you to use close-quarters punches and kicks, which you seem ill equipped to handle for an ex-marine. Most of the time the enemy will beat the bejeepers out of you while you struggle to get a punch or two in without being hit. The final confrontation with the Kingpin incorporates the worst of all these bad elements, combining explosive projectiles that are difficult to dodge with close in combat with cheap hits that are almost impossible to avoid. The only way to triumph is pretty much to have a ton of lives stored up (difficult to do) and even more grenades. Sadly, even with these criteria met, you will more than likely lose all of your lives, and all your hard work will have been for naught. Sadly, this game could be fun if it werenโt for the more frustrating aspects of the control, but the challenge level will most likely drive off most players before they get too far into this game. Those who persevere will generally be either big fans of the Punisher, or just hardcore gamers who refuse to give up once a challenge is begun.
Graphics 5/10
Well, these arenโt too bad, but they could have been better. Punisher looks pretty good, and the bosses do to, but the enemies look kind of dorky. A lot of the scenery is just black background with some objects set in it…itโs probably supposed to be asphalt, but it just looks kind of bland. As I mentioned before, itโs hard to tell the โshootableโ background objects from the others, which can be more than a little frustrating at times, and even if you do find them, they often take several shots before they reveal an item, causing you to give up before you get the goods. Since the power ups are definitely needed to win this game, this is a case where bad graphics can literally kill you
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No.24174
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No.24175
Page 2 CUNT
Sound 4/10
The sounds and music in this game are nothing special. Theyโre okay, but the tunes can be repetitive after a while. The gunshot and grenade explosion sounds are okay, but not great. More than likely, you wonโt really even notice the music or the sound effects, as youโll be dealing with more noticeable problems like the controls and obscure graphics. I hesitate to criticize the sounds any more, though, given the limitations of the 8 bit NES sound capabilities. Not bad, but like I said, nothing special.
Remember the old saying, โshoot first and ask questions laterโ? Well, thatโs what this game is all about, though youโll most likely be questioning whether or not you feel like shooting your way through this whole game after youโve played through the first level or so. This game does have some playability under the surface, if you allow yourself to overlook the obvious faults. Being a Punisher fan, I struggle all the way to the end of this game, but sadly, after completing it, I doubt Iโd ever go through it all again. Itโs fun for a while, but due to the frustration factor of the controls and other elements, after a while, youโll feel like the one getting punished the most is yourself.
Sound: 4: The sound effects are alright, but the gun shots sound like little air pops. There is one cool part whre you come across some homeless bum playing the Sax and hittin it off with the blues, and if you kill this innocent civilian you lose life
The sounds and music in this game are nothing special. Theyโre okay, but the tunes can be repetitive after a while. The gunshot and grenade explosion sounds are okay, but not great. More than likely, you wonโt really even notice the music or the sound effects, as youโll be dealing with more noticeable problems like the controls and obscure graphics. I hesitate to criticize the sounds any more, though, given the limitations of the 8 bit NES sound capabilities. Not bad, but like I said, nothing special.
Remember the old saying, โshoot first and ask questions laterโ? Well, thatโs what this game is all about, though youโll most likely be questioning whether or not you feel like shooting your way through this whole game after youโve played through the first level or so. This game does have some playability under the surface, if you allow yourself to overlook the obvious faults. Being a Punisher fan, I struggle all the way to the end of this game, but sadly, after completing it, I doubt Iโd ever go through it all again. Itโs fun for a while, but due to the frustration factor of the controls and other elements, after a while, youโll feel like the one getting punished the most is yourself.
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No.24176
Page ๐๐๐ CUNT. (THE PUNISHER NES)
When you have to deal with multiple hoods plugging away at you, the only sensible strategy is to strafe back and forth which means spraying in a concentrated area. Sometimes you'll accidentally walk into the path of a bullet when you're trying to aim opposite your position. Purple-suited thugs will randomly emerge from the margins of the screen, shoot and hide without much chance to anticipate their arrival. Equally irritating are the thugs dressed exactly like US Marines (!?) who are able to run quickly (and hilariously, thanks to crap animation) yet still shoot with pinpoint accuracy. Your scant supply of grenades does very little against these cannon fodder thugs unless they're clustered together. Better to save them for bosses.
Each level has its own overlord, such as the Hitman on the first stage. The Punisher cracks off that pithy "just another fighter" line before setting off on his quest. Honestly the Hitman isn't even much of that, just bigger and a little faster than his minions are. A few grenades is enough to take care of him or even the other two bosses deemed worthy of Punishment. There's Jigsaw with the maggot face (and he don't care), and chicken hawk reactionary arms dealer (and possible Nazi) Kolonel Kliegg, with more devoted followers than Colonel Kurtz and even more bloodthirsty and relentless bodyguards. All three of them are scrubs, and don't really seem so fearsome as to be considered threats to society itself. However, this is from the era where he'd take on anyone, not just those ballsy enough to dig up his dead wife's remains and send the newspaper photos of them pissing into the open casket, for example.
This Punisher experience is mercifully brief and the "shoot every fucking thing that moves" gameplay is as shallow as it gets. It's pretty indicative of the lack of depth of the character that for 20 years no one could figure out how to make Frank Castle compelling beyond how he does violence. The film version is infinitely more hilarious than this game; a collection of every 80s action cliche known to mankind, tons of bullet-riddled Japanese dudes, and interracial homoeroticism. It's a badly dated turd but at least it has those other qualities to recommend viewing with a few beers. This game is also a badly dated turd but it commits the sin of merely being boring.
Punisher is completely neutered
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No.24392
โโโ โโโ โโโ
โโโ โโโ โโโ
โโโ โโโ โโโ Game
ATTACK OF THE KILLER TOMATOES
For Nintendo Console 1990
By FUCKING ๐
ฃ๐
๐
pointless game with bad music, stale gameplay, and annoying difficulty. I would recommend not buying/renting/stealing this game under any circumstances. It will only cause you pain
game is just plain unplayable.
Because youโre a tiny little boy, so helpless and futile that youโre not equipped with anything, not even a bat or a knife to decimate the tomatoes. All you can do in the game is jump up and down hoping you have a chance to squash one of them.
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No.24393
โ (Tara, Main Female Cast)
This character is also secretly a tomato, in case you were wondering.
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No.24394
Many games have slipped through the cracks of history, being neither fondly remembered nor despised by the general public. Where does Attack of the Killer Tomatoes fall on that scale? Smack dab in the middle, Iโd say; itโs not so good itโs good, so bad itโs good, or so bad itโs bad. More like so so-so itโs so-so.
Enough about the source material โ letโs talk about the video game. It was developed by THQ, who are best known for making a mountain of middling titles for the NES
Attack of the Killer Tomatoes is based on a cartoon Iโve never seen, which is further based on a series of live-action movies Iโve never seen
gameplay is way overused and dull, and is somewhat like Super Mario on a very powerful hallucinogen.
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No.24395
Difficulty- This game is very difficult, since you often have 3-6 tomatoes chasing you, a tomato bat swooping down at you (yes, there are tomato bats in this age) , and a pool of slime/harmful substance ahead of you
pointless game with bad music, stale gameplay, and annoying difficulty. I would recommend not buying/renting/stealing this game under any circumstances. It will only cause you pain
Just Unplayable
Nothing left to say. Attack of the Killer Tomatoes isnโt juicy and refreshing, but it wonโt have you throwing rotten fruit at the devs, either. Unless youโre the guy who runs the Attack of the Killer Tomatoes fan wikia or some nutjob whoโs decided to beat every single game on the NES
hated this game so much and so to avoid taking my life i gave it away to someone else.
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No.24396
4th Game
TIME KILLERS
THQ Game
1996-Sega Genesis Port
Time Killers gets my vote as the WORST GAME ever. It's an ugly mess that should be forgotten for all time. It also infuriates me that a developer can think they can pass this off as a finished product because of their obvious underestimation of people who play video games; obviously we are brain dead sickos who just want to cut arms and legs off. This game should have never happened, and I think I'm writing this review just to blow off steam from playing it
I just want you to remember one thing โ this game sells for upwards
of over $180?????,
If thatโs not enough to make you want to blow up the universe, I donโt know what is
If you thought the arcade version controlled bad, wait till you play this junk. Slow, slow and slower. Controls are completely hit or miss. The simplest moves are impossible to pull of. The fact that you can rip body parts off is probably the only positive aspect of this title, but if you can overlook the heinous gameplay because of this feature, you really need help
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No.24397
2nd Page
try to find the menu options, but theyโre lost somewhere against a dizzying display of sliding green circles with little men inside. I close my eyes and hit the start button to escape, only to be rewarded by a semi-orgasmic โUHH!โ and the character select screen. I take a moment to survey the choices. Letโs see, weโve got a delinquent Crude Dude named โRancid,โ an uptight black man called โOrion,โ a caveman called โThuggโ (clever), โLeifโ the Viking, โMantassโ โ sorry, โMantazzโ โ the purple bug thing, and a few other ones that bored me even more
A.I. : 1 out of 10
Cheap at times, dumb at times…always crap. When they are cheap, though, watch out. The wretch-inducing hit detection and damage system will work for them and kick the ever-living snot out of you
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No.24398
Final Review:
THQ Games thought "Hey, let's make a fighting game where you can cut off body parts, don't worry about the gameplay because the concept is so damn good no one will notice!".
.I don't care if "Time Killers" is rare or not.The game has always sucked.Hell,even the arcade version was retarded,and the SEGA Genesis version is EVEN WORSE!!!! Terrible gameplay,ear aching sound effects,bad graphics…avoid this golden piece of s*** like a plague!!!
Genesis version doesn't even try. The characters are so small, choppy and floaty its unbearable. The levels are one dimesional. The whole game looks completely like a Nintendo brawler. Everything is so 8 bit I want to grab the developers and smack them.
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No.24399
5th Game
Sega Genesis/ ๐ธ STARGATE ๐ธ
1994 by: ๏ผก๏ผฃ๏ผฃ๏ผฌ๏ผก๏ผฉ๏ผญ
I thought that they stopped doing games like these when the first settlement of the Metal Gear series arrived and brought a slightly intelligent touch, if you can call it intelligent, to the whole action genre
you get to take on the role as the macho super soldier who in the movie was portrayed by Kurt Russell.
you see their faces dislplayed on the screen in the truly disgusting dialogues that helps you know what to do and why?
There is a verses mode in this game against the computer but itโs almost impossible to play accurately and is almost dumb luck if you win. This mode gives you a map with quadrants on it and each one represents a battle against a CPU opponent. I donโt know how many you have to win in order to finish the game as I canโt stand this game long enough to finish it.
thing that really kills this game for me is the audio or lack there of; there are no sound effects whatsoever, none at all as it seems like the programmers just skipped this part altogether.
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No.24400
2nd Page of ๐ธ STARGATE ๐ธ Review
For Sega Genesis 1994 by ACCLAIM
I'll give them some credit; they didn't have much to work with since the movie was pretty awful
When I play an action title,
I want to be pumped, not bored straight to death. I will say that some of the music is well composed, but all in all still doesn't fit the theme of the game. Some of the sound effects just sound really dull. I really hate the noise your character makes when he/it dies. Sounds more like squeeling tires than someone screaming in pain.
we are always given all the fact and the developers are doing their best to present the most stupid missions in game history.
People are disguised and we have to find them, local rebels can help us out โ meet them in the cavesโฆ
Whatโs the point really when the gameplay is just plain crap?
you see their faces dislplayed on the screen in the truly disgusting dialogues that helps you know what to do and why?
ACCLAIM Always made shit games that didn't sell well and spent too much money on terrible advertising ideas like paying people to name their kids Turok and having Shadowman 2 ads on tombstones.
it's not about the skill, it's about the awful and incredible bad programmed controls, you will be 99% handicapped, doesn't matter how good you are.
There may be a reason why you canโt get SNES games anywhere anymore. Games like these killed the SNES and angered gamers everywhere. Donโt join the numbers. Do yourself a favor and stay away from
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No.24401
Behold
Your Dogshit 90s Childhood
Here's your false Jesus Idol
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No.24402
6th review
ECW Anarchy Rulz / Hardcore Revolution
(Who cares, Same engine, same shit)
ECW Hardcore Revolution is a strange release in the pantheon of the fifth console generation of (wrestling games)
biggest gripes with WWF Attitude are still frustratingly present in ECW Hardcore Evolution. Executing wrestling moves is awkward, with you needing to press multiple buttons. The button inputs vary between moves and wrestler move sets, leading to you needing to learn and memorize a wrestlerโs moves in order to effectively fight opponents without repeating the same two moves over and over. Game inconsistently acknowledges button inputs
(AI) that controls your opponents is absurdly incompetent. The AI is often unable to hit moves. For instance, I could be dazed for over 10 seconds. Instead of attacking me, the AI stepped out onto the apron and then came back into the ring. The AI opponent then climbed to the top rope to attempt an aerial attack, which they missed
Graphics: 0/10
These graphics remind me a lot of cardboard cut-outs
The wrestlers don't even look like themselves. All the women look like big blobs, the men you can't tell their face apart, and their costumes look bland
Story: N/A
No Story, you just wrestle for hours and hours
In all wrestling games, the players move like
old ladies on the freeway: too damn slow,
Gameplay - 0/10
Can anyone say s l o w? This game moves like everyone is standing underwater and the wrestlers are handicapped cripples that are slow moving while being frozen solid and soaked in molasses. Not like you'd want to play any matches anyway; the only modes worth playing are the ones that have been around since the WWF Warzone days. Acclaim knew they had a big pile of suck on their hands
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No.24403
2nd
ECW Hardcore Revolution is just like WWF Attitude. Both games came out for numerous systems, both have a sucky fighting engine, and both have a ton of options
Not to mention the generic weapon hitting sounds; if I hit someone with a chair, it sounds like I hit a steel door with a piece of aluminum. If I hit someone with a piece of wood, it sounds like I lightly dropped it on the floor.
Control - 0/10
You wouldn't believe me if I told you
I never got used to Warzone and Attitude's piss poor excuse for controls, but godfuckingdammit,
I refuse to go through this crap again. Making the game as slow as a snail with a broken foot wasn't enough, Acclaim? They had to make 100 button combinations for moves with little payoff. I can do more damage with punches and kicks; that is, if they connected.
It's fun if you're blind, deaf and easily amused
Use as Frisbee
Sell it to a Retarded Wrestling Fan Who'll buy or be manipulated by anything
Use it as Toilet Paper
Burn it
Or Listen to this Review & Never play this
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No.24404
7th
Both WCW Nitro & Thunder
By Fucking THQ !!
Both 1998-1999 Releases, Who Cares
Barbies Race & Ride offers a bigger challenge than WCW Nitro does, and thatโs pathetic.
Graphics 0/10
Sometimes I could not recognize the wrestler I was fighting (this is probably due to my lack of WCW knowledge) because the graphics were so blurry. I even had the game freeze once, and it has crashed several times, graphics have a certain half-assed feel about them, theyโre ugly to look at and itโs more than likely that they cause eye damage from prolonged exposure to them. There are better looking games than this on an 8-bit machine,
everyone's the same size,
Rey Mysterio is same height as The Giant & Kevin Nash
everything about them looks like it was put together by a poorly trained chimpanzee. All of the wrestlers are a blocky mess, at times it can be hard to distinguish two completely different wrestlers apart as they battle. The animations of the wrestlers moves, taunts and various other motions are just plain bad, the wrestlers move around like a robot from the 1960โs.
The crowd in Nitro is one of the most ridiculous that Iโve ever seen, itโs just a big mesh of grey and black that moves up and down repeatedly, to add insult to injury theyโve drawn a few lines in randomly in a lame attempt to recreate human faces.
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No.24405
Page 2
Even with only two wrestlers in the ring there is often a fair amount of slowdown, with four wrestlers a match is usually played at half speed, this usually makes for a rather frustrating gaming experience
perhaps even increasing the amount of shoddiness. The background music is some of the poorest that Iโve ever had the displeasure of hearing, there is just one tune to be found, and of all the styles of music THQ had at their fingertips they had to choose a repetitive, guitar heavy and extremely nerve wrenching tune. It hasnโt been proven but this type of music is likely to give a person brain damage.
The commentating is also on the edge of ridiculousness, the commentators only job seems to be to yell out the name of each move as itโs performed. The extent of what you may hear from the commentators is just this, power-bomb, pile-driver, whoa, he's doing his finishing move, it doesnโt get any worse than that.
controls are fucking retarded and is absolutely shit but you can play as a bunch of dead wrestlers and Scott Hall or whatever the shit
annoying music plays in the background. The commentary is horrible. You can listen to Powerbomb for only so long
GOOD POINTS
- It gives you another reason to hate WCW
- It gives you another reason to hate THQ
Overall, WCW Nitro is on par with its sequel Thunder to win the title of worst wrestling game of all time. Appalling Graphics, Sound and Gameplay make for a horrible time playing this game. If youโre caught with this game then itโs likely that youโll become the laughing stock of all your friends
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No.24406
Zoocube
By ACCLAIM
Year 2002
The graphics are worth crying over, the sound is enough to make your ears bleed and gameplay is very, very sub-par.
They say the Zoocube was designed to attract garbage, no wonder, the garbage thinks it's found a mate to play with. The textures are horrible! On every side of the cube you've got either polluted green, garbage bag green, murky swamp green or mouldy cow manua green. The awful colours and terrible shapes are eye poison or whatever you consider to be the direct opposite of eye candy.
gameplay is spinning a cube around to collect garbage on one of the sides, stack two pieces of identical garbage on top of each other, and they'll dissolve, if one side collects to much garbage, then you lose
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No.24407
Page 2 ZooCube by ACCLAIM in 2002
MUSIC & SOUND EFFECTS 0/10
The audio doesn't get any better, no that screeching noise is not your cat perishing in a furnace, not Grandpa Joe's 1570's gramophone
ZooCube is an immensely bland puzzle game. You rotate a cube while blocks representing animals fall down. Match two and theyโll score points. And thatโs the game.
You play games to have fun, not to stare frustratingly at a screen which is portraying a cube spinning in all the wrong directions.
looks rather drab. The lifeless backgrounds are also unnecessarily busy and detract from the puzzle itself. Theyโre also strangely pre-rendered when they look like they could have been easily handled in real-time by the GameCube. It feels like trying to solve a Rubikโs Cube that youโre holding in front of a TV. Very bland and unappealing.
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No.24408
>>24406
NIGGER CUBE
Frederick Brennan is a Midget Dying of Bone Marrow Cancer,
FUCK HIM & HIS MOTHER
& UGLY CHIMPANZEE TRANS FLIP OLDASS AIDS RIDDEN WIFE
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No.24783
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No.24784
SCREWJUMPER
Xbox360
Year-2007
(made by THQ)
"made by a group of interns. To be honest I wish I had never touched this game"
just kind of showed up on the Live Arcade one day
A lot of enemy characters are just copy and paste,
feels more like it should be a bonus mission in a more fully-realized title. And not a very good bonus mission, at that. It wears thin in the amount of time it takes to finish the opening level.
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No.24785
Graphically the game is alright but there is only so much you can do with a tunnel and green and red objects.
It isn't ugly per-say but I wouldn't show it to a friend as proof of the 360's powers.
Neither the virtually identical game modes nor the sporadically appearing new obstacles help, and even the four-player mode doesn't save it. You just tumble together online through the dreary shafts, constantly fighting for a few points and battling the controls. The concept could work.
Screwjumper simply shows how not to do it.
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No.24786
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No.24787
Final Crituque of (THQ Screwjumper)
In no way shape form or fashion at the final stages of development should you all have said, "Yeah, game looks good, ship it out." Were you rushed? Were you strapped financially? Those questions are irrelevant. After a project like this your company should just fold, hand in the towel, and send its employee's elsewhere to find better career opportunities
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No.24788
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