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/loomis/ - Art Gains

Art, Animation, Agony

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Moved to 8chan.moe/loomis

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File: f9f753af7054d69⋯.jpg (226.06 KB,756x752,189:188,madoka game 3.jpg)

 No.11763

When I think about it, the reason I wanted to draw in the first place was to make game sprites. They don't even have to be complex looking, but they do have to have some level of appeal like pic related. So creating original sprites, and animating them, that is all I care about right now, and going through a bunch of figure drawing lessons seems like a huge detour from that. It makes me wonder when the hell I'd be able to start doing what I actually wanted to do in the first place. How should I approach something like this? I doubt Matt Groening studied plates of vilppu in order to make the Simpsons.

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 No.11764

If you want to do kick ass sprite work like Metal Slug you’ll need a little formal understanding. If you want to do something like [Current Year + 3 indie game] you’re probably good to just start figuratively bashing your forehead against the wall and seeing if anything cool comes out

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 No.11765

>>11763

>I doubt Matt Groening studied plates of vilppu in order to make the Simpsons.

Maybe, but can he draw something else than the Simpsons? I mean, it's most likely fine by him because he's filthy rich and popular, but personally I can't fap to Simpson or Futurama porn because of the overbites.

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 No.11768

File: 77020b2fe91eaa4⋯.png (18.19 KB,597x373,597:373,Rebirth_Gurdy_etc_Sprites.png)

>>11764

If they came out like Isaac I would find that satisfactory if that's what you mean. I would of course like my sprites to be better, but I would rather have sub-par sprites made in the near future, than really good ones made years from now when I don't care anymore.

>>11765

>I mean, it's most likely fine by him because he's filthy rich and popular, but personally I can't fap to Simpson or Futurama porn because of the overbites.

Apparently some people can, but the point is I would like to draw with purpose, but it really goes against any advice you see online these days. Matt Groening's goal was to make silly cartoon characters, so that's what he did. It reminds me of the learning Japanese threads where people would do things to learn a language piecemeal. You can do flash cards until the cows come home, but unless you're actually reading it's not going to help you. If you wanted to make a manga for example, when exactly are you going to get around to it? I don't think you'll ever reach a point of, "Now I'm good enough", and you'll just masterfully be able to create perfect compositions with appealing character designs if all you've been doing for years is drawing naked people over and over, and by the time you get to it all your enthusiasm for the original idea is probably gone. Things like this have already happened to me too many times.

I'm not trying to shit on the idea of studying fundamentals, but anecdotally, for any successful artist it always seems to be the opposite. They drew whatever they felt like for years, and then went back to do focused practice later in life, one of the most common complaints I see is "How do I apply this to what I actually want to use it for", and I have never heard a success story of anyone starting late in life and ending up satisfied with their art after following /ic/ guides for years. When does one escape practice hell? How should you divide practice and your intended goal? Maybe I'm retarded and this is common sense for most people.

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 No.11770

>>11763

>So creating original sprites, and animating them, that is all I care about right now, and going through a bunch of figure drawing lessons seems like a huge detour

You could go aiming straight away to your goal but don't expect for it to be aesthetically pleasing in your first attempt. In the end of the day, is all about how skillful are you into drawing. I'm pretty sure someone who have mastered in drawing illustration can pull out sprite artwork fairly confidently.

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 No.11771

File: 38801b82b393be0⋯.webm (8.22 MB,1280x720,16:9,agdg-unigraduate.webm)

>>11770

forgot to post webm

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 No.11777

>>11768

Practice fundamentals in the morning and draw your comic/make your pixel art/draw the furry commissions/write your illustrated esoteric magic /fringe/-tier book in the afternoons.

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 No.11779

I've decided I'm just going to do some form and perspective practice as a warm up, and that's it. Will update if/when results are obtained.

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