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Happy 5th Anniversary GamerGate!

File: c418e661853278e⋯.png (44.17 KB,896x290,448:145,tencentgame[1].png)

d81691 No.331455

Let's try to collate, combine and centralize any and all information we have on these slimebags, eventually leading to some OC and infographics we can dump on twitter, leddit and wherever whenever a product of their's is released, or just for general usage and redpilling.

Here's a start from anon in the gg thread:

http://archive.is/MvcUa

Newest Tencent article on (((Wikipedia))).

The most interesting parts in it are Controversy paragraph and third text paragraph.

Controversy

Copying claims

>Many of Tencent's software and services are remarkably similar to those of competitors.

>The founder and chairman, Huateng "Pony Ma" Ma, famously said, "[To] copy is not evil." A former CEO and President of SINA.com, Wang Zhidong, said, "Pony Ma is a notorious king of copying."

>Jack Ma of Alibaba Group stated, "The problem with Tencent is the lack of innovation; all of their products are copies.

>As of 2009, the company held 400 patents.

Anti-malware software cheating allegations

>In 2015, security testing firms AV-Comparatives, AV-TEST and Virus Bulletin jointly decided to remove Tencent from their software whitelists.

>The Tencent products supplied for testing were found to contain optimizations that made the software appear less exploitable when benchmarked but actually provided greater scope for delivering exploits.

>Additionally, software settings were detrimental to end-users protection if used. Qihoo was later also accused of cheating, while Tencent was accused of actively gaming the anti-malware tests.

Criticism on King of Glory

>The People's Daily published two articles criticizing the Tencent owned game King of Glory, due to its purportedly addictive nature among Chinese youth.

>Share prices for Tencent drop dramatically by 5% on the days the articles were published.

Third text paragraph fragment

>On 20 November 2017, it became the first Asian company to cross the US$500 billion valuation mark, and has also surpassed Facebook to become the world's most valuable social media company, while joining the ranks of the top 5 biggest firms in the world alongside Apple, Alphabet, Microsoft and Amazon.

____________________________
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d81691 No.331456

File: da3131e03d195ed⋯.png (63.73 KB,1051x542,1051:542,ClipboardImage.png)

Tencent promoting socialism

http://archive.is/0Zpbu

>Tencent to bring world's hottest video game (PUBG) to China, promises socialist values

>The move comes after China’s content regulator slammed the South Korean-made game, PUBG for short, last month for being too violent and said it would likely be blocked because it “severely deviates from socialist core values”.

>Tencent, which recently outstripped Facebook Inc in market value, said it had won the exclusive rights to the game in China, and that it would modify the game in order to meet the requirements of China’s regulators and censors.

>In its latest statement, the company said it would highlight the spirit of teamwork and fair competition from PUBG and ensure it delivers “healthy, positive cultural and value guidance, especially for underage users”.

More archives for this:

http://archive.is/HrNzz

http://archive.is/m1MdG

http://archive.is/oOnaI

archive.is/sY1du (includes PUBG acquisition for those out of loop)

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d81691 No.331457

We also should come up with a basic theme for whatever OC we have. Let's look at the basic gist of Tencent

>They are fucking HUGE as a company, their gaming branch is one of the biggest in the world and the company as a whole is the largest "investment holding company in the world"

>They have their fingers in every pie

>They are responsible for universally bad things entering video games

>They're involved in corruption and sketchiness

>They're coming for your video games and looking to grow more off you and your wallet

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d81691 No.331458

File: 1f03d5810446fc5⋯.jpg (620.69 KB,816x4088,102:511,1f03d5810446fc5427fc707d5d….jpg)

Old infographic that might be useful

Censorship on Tencent's massive IM platform

http://archive.is/ITTY9

>While Chinese users would naturally expect that Tencent would have to submit to local censorship regulations, the fact that the service is also filtering global users is troubling. WeChat garnered a significant amount of buzz last year as it grew to almost 300 million users, and Tencent even acknowledged that it was seeing a surge in international users. However, the messaging app could encounter problems if international users become worried that their conversations will be monitored or censored.

http://archive.is/7tqAz

>Tencent has a finger in both PUBG and its biggest competitor's (Epic Games' Fortnite) pies

http://archive.is/hsR2V

Tencent trying to get people addicted to mobile shit on console markets (Nintendo Switch) to combine/consolidate audiences to maximize profits

http://archive.is/hsR2V

>‘Honor of Kings,’ the Red-Hot Mobile Game in China, Tries to Crack the U.S.

>The game, which allows teams of players to battle one another online, is so popular in China that Tencent earlier this year installed a curfew for young players after one state-run newspaper called it a “drug” and “poison.”

>To make ‘Honor of Kings’ more appealing to Western players, Tencent added Wonder Woman, Batman and other heroes from the DC Comics universe, and renamed it ‘Arena of Valor.’

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d81691 No.331459

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d81691 No.331460

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5c4d4f No.331461

Tencent is partnered/invested with EA on a HUGE cash cow, FIFA 3 online; Tencent's capital and/or support may be the way that EA is still making money

https://www.tencent.com/attachments_en/ProductlistofTencent2.pdf

Activision China also made Call of Duty online which is fuckhuge in terms of revenue for them

Capcom is on-board with them as well with the partnership/investment on Monster Hunter Online

>yfw capcucks are just as cancerous as assfaggots players by contributing to this

Tencent has appeared to have gotten the license to at least localize Path of Exile for China

https://www.pathofexile.com/forum/view-thread/1970529

A reminder that anything made by Hi-Rez Studios (including Rocket League) gives money to Tencent

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5c4d4f No.331462

(archive later)

'"Tencent gets involved in Rocket League in April to bring it to China and be more actively involved in game management; by September they create a crate and key microtransaction system. Before that point they'd been praised for "how they did microtransactions right" and now they have even redditors complaining about what happened'''

(can't archive at the moment, at work)

red*dit.com/r/RocketLeague/comments/7fvzsr/can_have_a_discussion_about_the_state_of_rocket/

https://www.archive.pls/rocket-league/rocket-league-crate-and-key-microtransactions

https://www.rocketleague.com/news/rocket-league-is-coming-to-china/

http://pureplaystation.com/how-rocket-league-finally-did-microtransactions-right/2016/07/

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5c4d4f No.331463

Copy-pasted/mirrored from GG thread:

>Back on topic, tencent isn't just investing into gaymen cash cows, they also have shekels into a bunch of other companies, including spotify

https://archive.is/JmcYl

<What sort of info are you looking for on tencent? They're a massive chinese company and have hands in nearly every single western videogame company.

>according to China Daily, they surpassed Wells Fargo and became the world’s tenth biggest publicly traded company in terms of market value.

>Riot games the makers of LoL is completely owned by Tencent

>Tencent bought a majority stake worth $8.6 billion in Supercell, developers of Clash of Clans and Clash Royale, two of the biggest mobile phone games in the world.

>Back in 2013, Tencent bought a nearly 50% stake in Epic Games

>the same year, Tencent participated in Activision Blizzard’s buyback from Vivendi. Tencent’s stake is $2.3 billion, giving them around 25% of the company which puts out Call of Duty, World of Warcraft, Overwatch, and Candy Crush.

http://archive.is/nFa32

>>331462

>That explains why Rocket League was heavily advertised during the Game Awards

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fb7ca7 No.331464

A couple of asides that come to mind in regards to Tencent:

^ On the mobile gaming front, they were responsible for the push for Nexon's properties to go mobile, like the failed Dungeon aNd Fighter Mobile (Dungeon Fighter Online in the west) game.

* Related to the first, Tencent actually encourages the practice of gold farming, though this is a common feature when it comes to China-based online games. This is even in the face of stricter regulations on video games passed into laws, they're known to exploit loopholes.

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f5c0d7 No.331468

Nintendo Deal With Tencent Paves Way for China Push

https://archive.fo/koDA7

> For all its global popularity, Nintendo Co. has had relatively limited business in China. Now a deal with Tencent Holdings Ltd. has investors excited at the prospect that Nintendo’s Switch console and smartphone games could take off in one of the world’s biggest game markets.

> Nintendo shares shot up by more than 7% to a nine-year high Tuesday as investors welcomed its deal to put one of China’s most popular videogames—Tencent’s “Honor of Kings”—on the Nintendo Switch this winter. The game is called “Arena of Valor” in Europe, and a U.S. launch under that name is set for later this year.

> For the moment, the deal, disclosed last week in a Nintendo video posted online, doesn’t directly involve users in China because the Switch isn’t sold there. But it could be a precursor to further arrangements allowing Nintendo to sell the Switch and its mobile games in China, said people familiar with the thinking of Nintendo and Tencent executives.

> “This is very positive in the longer term in getting Chinese publishers supporting the Switch,” said Macquarie Capital Securities analyst David Gibson. He said he expected Nintendo to introduce the Switch in China by March 2019.

> China is the world’s largest smartphone game market, and “Honor of Kings,” first released two years ago, is one of its standout hits. Research firm App Annie said the game was the top-grossing app in China during the second quarter of this year, earning some $87 million a month on average on Apple Inc.’s iOS platform.

> The game, a battle between five-player teams, has been so popular that this summer, Tencent imposed daily playing-time limits on players aged 18 and under and imposed a curfew for children 12 and under. It was introduced in Europe in August.

> For 15 years starting in 2000, China blocked videogame console makers from its market, saying the consoles could hurt young people’s education. After it opened up in 2015, Sony Corp. and Microsoft Corp. released their latest consoles. Nintendo held back, in part because consoles remain a niche product in a country where consumers are used to playing on smartphones and personal computers. Nintendo has sold a version of its 3DS handheld device in China, but it drew less traction than in the U.S. or Japan.

> People familiar with Nintendo’s thinking said it has been looking for ways to expand in China and sees Tencent as a possible partner, although they cautioned that nothing is in place yet. They said Nintendo looked at selling its Wii U console in China but dropped the plan.

> In addition to the Switch, which went on sale in March, Nintendo has moved into smartphone games globally since last year with titles such as “Super Mario Run.” If the company makes a big push in China, it would likely look for ways to make those games available to Chinese smartphone users, analysts said.

> The Tencent-Nintendo deal also has implications beyond China because it suggests that Tencent is getting more aggressive about reaching customers beyond its home market.

> “Tencent’s approach outside China has been to invest in gaming companies that augment its existing games and pipeline in China,” said Daniel Ahmad, an analyst at Niko Partners who follows the Chinese game market. “Now we’re seeing Tencent start to bring its own internal games to the West.”

> Meanwhile, the addition of the Tencent game to Nintendo’s Switch lineup suggests rising third-party support for the console, a key factor for its long-term success, said Macquarie’s Mr. Gibson.

> Sony’s PlayStation 4 has many more units sold because it has been on the market for nearly four years, but Mr. Ahmad of Niko Partners said the Switch’s smartphone-like aspects, such as portability and a built-in touch screen, attracted game makers such as Tencent that are used to smartphones.

> Over Fence Co., a small game developer in Tokyo, said it found it easier to win attention when it introduced its puzzle game “Flip Wars” for the Switch because the field of software competitors isn’t as crowded compared to smartphones. It said it was preparing several more Switch titles.

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