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/gamedevconsortium/ - Game Developer Consortium

Furthering the devolution of interactive media

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[–]

 No.45 [Open Thread][Watch Thread][Show All Posts]

For the optimum 8kun experience consider adding colored IDs, Hover images and the like:

Remember to use tomorrow mode, check all the best settings in the settings in the options panel.

The default font on 8kun is too large so best to ctrl+- the window and open a windowed tab for the best scrolling experience.

To remove the annoying banners use Ublock Origin click the area on the side of the banners not on the images themselves.

Hover images, color coded user IDs and more:

https://github.com/SlippingGitty/OpenIB-X

Possible Slight CSS visual upgrade (haven't tested this might need some tinkering):

https://github.com/SlippingGitty/Tiny-8kun-Enhancements

BOARD RULES:

All OFF TOPIC posting will be posted in the /daily/ general.

Please avoid crabbing and negative behaviors. Spread some positive vibes instead and get to work on something to show it off for the rest of the users.

Don't waste time on responding to negative posts. Be the change you want to see in the board culture by formenting a positive environment.

Otherwise we don't want to get caught up in rules around here, more will be added as necessary.

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 No.62

>>58

No I'm just being nice.

I can delete all posts so it doesn't matter, I'll lock it right now

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File (hide): cfa7ef8c5004cab⋯.jpg (533.17 KB,961x1200,961:1200,1695813071473991.jpg) (h) (u)

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 No.23 [Open Thread][Watch Thread][Show All Posts]

DAILY General

#1 Edition

For discussing the board and pointless shit

REPORT FOR SERVICE: post here, this is the daily

Once it fills up other threads and generals on the board can begin starting up as well with weekly/daily progress posting and discussion

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 No.61

>>60

I'll make a thread and start posting updates if that's what you want

that's why it's clever! you can stop feeding motivation man, if anyone has a cool project as well you can make your own general and post updates there as well as it goes along

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File (hide): 870ecb621f689a7⋯.jpg (98.94 KB,564x843,188:281,have_no_fear.jpg) (h) (u)

[–]

 No.40 [Open Thread][Watch Thread][Show All Posts]

Tutorials for beginner gamedevs assorted here:

Updates up and running.

Thread will stay unlocked until further notice. If you want to suggest tutorials, just post them in this thread.

Concept art creation methodologies:

https://www.theseus.fi/bitstream/handle/10024/146949/Julia_Rassa_Thesis.pdf?sequence=1&isAllowed=y

Game design documents from famous games (follow the links in this blogpost):

https://mikaelsegedi.blogspot.com/2015/02/game-design-document-from-famous-games.html

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File (hide): ab7bef383c278ac⋯.mp4 (869.84 KB,720x720,1:1,1886614581121814603.mp4) (h) (u) [play once] [loop]

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 No.35 [Open Thread][Watch Thread][Show All Posts]

4chan gamedevs can post their progress here and it will be saved for posterity until the ending of the universe or at least until this website shuts down

We even have sound!

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 No.47>>50

>We even have sound!

oh, well then I'm out

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 No.50

File (hide): f19876b46dfe43e⋯.png (56.16 KB,1377x841,1377:841,default_volume.png) (h) (u)

>>47

Now what?

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 No.63>>64

life is good

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 No.64

File (hide): decf4631e7cb749⋯.mp4 (844.52 KB,720x1280,9:16,Say_one_word.mp4) (h) (u) [play once] [loop]

>>63

it's certainly moving along

I guess I'll have to make more threads with lots of content in order to keep anybody stuck here long enough to post

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 No.65

4chan is kill, /gamedevconsortium/ won

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File (hide): fc1d2a5565c70b5⋯.jpg (1.6 MB,5000x2700,50:27,download_2_.jpg) (h) (u)

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 No.39 [Open Thread]>>49 [Watch Thread][Show All Posts]

For discussion regarding game visuals and Aesthetics

For posting concept art, brainstorming visual game aesthetics and things of that nature.

Post regarding Artstyles, Graphics rendering (in aesthetic value), 2D and 3D art alike are both welcomed.

Until there is a drawing general people are welcome to post their own art in this general as well.

A drawing general will be set up as soon as there are enough people interested in posting their own work to show off.

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 No.42>>49

File (hide): fbc731b0750538e⋯.jpg (512.04 KB,1720x2048,215:256,Gj1CoZlbgAAL6q5.jpg) (h) (u)

File (hide): cf1f0b8fc1b28fe⋯.jpg (438.14 KB,1468x2048,367:512,Gj1CoZjbwAAHuSG.jpg) (h) (u)

File (hide): f6c1c9c2ebc1f2a⋯.jpg (446.9 KB,1546x2048,773:1024,Gj1CoZnaoAA_Q8Y.jpg) (h) (u)

File (hide): 87eb3882fa2115b⋯.jpg (478.42 KB,1648x2048,103:128,Gj1CoZkbQAAzv7t.jpg) (h) (u)

Mei Mezu

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 No.43>>49

File (hide): a7def77d4b44239⋯.jpg (524.79 KB,1522x2048,761:1024,Gee_m9qaEAEYjbv.jpg) (h) (u)

File (hide): 03da993ba5d2e1a⋯.jpg (765.18 KB,2160x2700,4:5,GjX5QW7WEAANLFr.jpg) (h) (u)

File (hide): d46939b4dadcf4a⋯.jpg (542.09 KB,3538x4096,1769:2048,GjZPNppawAAeOpq.jpg) (h) (u)

Various Cool ones

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 No.44>>49

File (hide): e28c594cc7b6af7⋯.jpg (1.39 MB,1500x1500,1:1,GikAPQ1WUAANi_R.jpg) (h) (u)

File (hide): ef1073ebd5e035b⋯.jpg (2.54 MB,3300x4000,33:40,GinaceqbYAAQi_X.jpg) (h) (u)

File (hide): e481dc2a07c5667⋯.jpg (4.07 MB,3840x2160,16:9,GimYByWaQAAr95K.jpg) (h) (u)

File (hide): 1745aa24abf5649⋯.jpg (416.58 KB,1846x1268,923:634,GioAIS8aAAAFPaf.jpg) (h) (u)

AITINSL, Wonbin Lee, COOM artists

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 No.49>>52

>>39 (OP)

>>41

>>42

>>43

>>44

What prompt did you all use?

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 No.52

File (hide): b9da271a63b99a5⋯.jpg (166.21 KB,2048x1159,2048:1159,Drawing_2_.jpg) (h) (u)

File (hide): 5b33aeed6570422⋯.jpg (329.85 KB,1448x2048,181:256,RT_clashkuroneko_.jpg) (h) (u)

>>49

None of these are AI

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