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/erp/ - Erotic Roleplay

Where bisexual means you don't like men
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File: e6f1331156290e5⋯.jpg (22.61 KB,460x215,92:43,header.jpg)

 No.146526 [Last50 Posts]

I have no idea if there will be any interest for this sort of thing, but I got the idea earlier today of doing a Stellaris multiplayer game with /erp/ and having the participants do some RPing and ERPing in a thread outside of game sessions. Like, let's say we got a game going and ran things for, say, 50 years in-game time. Hopefully, having fun. Then we take a break from the game and hang out together in a thread discussing fluff for our empires/races and doing some hot alien-on-alien ERP. After a while, we start the MP game again, doing another session of 50 years, alternating back and forth until… Until we decide we're bored or want to start a new game with new empires (and maybe new players!), I suppose.

I was sorta inspired by a thread on 4chan's /tg/, where they were roleplaying a meeting of the Galactic Federation using a lot of race portraits from Stellaris. It seemed fun, but I couldn't really get in. I would like to see if something similar could be established here.

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 No.146527

File: ea166d685bf23ed⋯.jpg (1.81 MB,1936x2592,121:162,gay space opera.jpg)

>>146526

I don't know how big the overlap between People Who Play Paradox Games and People Who /erp/ is.

But it does sound kinda cool. I don't know if I'd play, cause I kinda suck, but I'd totally read about it.

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 No.146530

I've done this before, but it was heavy snuff sort of thing. My partner and I built an alliance where I would basically go, 'I command your worlds and sectors to go X' and they would conquer an entire area for me, whilst I would habitat / eventually over take their planets one by one, slowly getting closer to their home planet.

End game we conquered the galaxy, and their entire race was enslaved and being systematically being purged from the existence, with the only bit we 'properly' RP'd was me bombarding their home planet into obliteration whilst their ruler gagged on my dictator's cock.

And then died.

It was really fucking hot throughout the entire thing and had -no- reason to be that arousing for both of us being cat girl nations. Like goddamn.

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 No.146537

File: 8975c91b22dca62⋯.jpg (374.84 KB,900x807,300:269,1495963874.fleatrollus_alu….jpg)

File: 4f9f7583b839998⋯.jpg (343.91 KB,800x947,800:947,1490816719.fleatrollus_alu….jpg)

It's no wonder you have to ERP to make Stellaris interesting. It's just like Starbound - unable to make you interested enough in the gameplay long-term.

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 No.146538

I might be cool with the idea. I might have an issue with trying to fit in an appropriate time slot.

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 No.146551

Stellaris is a very shitty game, by far Paradox's worst in living memory (I've been playing them for a decade) and that's saying something, especially in recent years.

I guess you've suggested it because it's the only non-historical game and you get to customise your race/nation but I still don't think it's a very good base. I sort of like the broader idea though and would be interested to see it take place in a better game.

I guess no one here has the necessary autism to play Aurora

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 No.146552

>>146551

>ERPing in Aurora

Nigga, you must be joshin'. I'd ERP in Stellaris, sure, but not in something that actively doesn't want me playing it with its horrible trans-stellar slowdown and retina-burning UI.

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 No.146554

>>146552

Well the biggest issue is that Aurora isn't MP. And it doesn't run natively on Linux.

In terms of the game, it's far better than Stellaris. The spreadsheets of Aurora are infinitely preferable to the horrendous repetitive boredom of Stellaris. I've been following the dev diaries since before release and they indicated that with the change of leader it was getting better but I played it the other week and it was still fucking dull and uninteresting.

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 No.146555

>>146554

We're talking about ERP here, not about how good a game it is. And I don't find a spreadsheet simulator very erotic, even when I'm currently modding Dwarf Fortress.

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 No.146556

>>146555

Fair. I guess you need to make Stellaris erotic just to give yourself a reason to play for more than 50 years.

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 No.146557

>>146556

I've played for the long game only to get to the megastructures, and even then it's just boring.

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 No.146559

File: a38ac913c3969d0⋯.png (90.91 KB,450x490,45:49,Arthropoid_massive_17.png)

Whoa, I didn't expect this many replies overnight. Cool.

>>146527

Well, even people who aren't playing in the MP games can participate in the threads if they want. No reason I can think of to keep it exclusive. I barely touch Stellaris MP because I suck at Stellaris too and just generally prefer the SP experience, but hopefully everybody would be playing more for fun than to win.

>>146538

Yeah, coordinating everybody to be available at a specific time would be the trickiest part, I think. We would probably not actually get around to doing it very often and also not on any regular, recurring schedule. But if the RP and world-building we do in thread is fun, I think that's okay.

Also, on account of the scheduling difficulties it would probably be necessary to keep the actual number of players small. That's another reason I don't think people HAVE to be playing the game to participate in the threads.

>>146551

I have my own issues with Stellaris, but in truth it's simply the only game from Paradox I've ever played. It's the first time I've played a game in this genre. So the reason is because it's the only game I've played that works for this kind of thing, though if I'm being honest I'm not really as interested in the historical games (both in general and for this thing).

But I'm also a little less concerned about the actual MP game than I am about what happens in the threads between sessions- the latter is the real meat of the idea, I my mind. I feel like there's more opportunity for interesting lewd scenarios in something like Stellaris (mostly because of the various alien species) than there would be in a historical game of the same genre. I suppose some other space empire game could work, but Stellaris also has the advantage of already being in my Steam library and not something I have to buy.

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 No.146560

>>146559

Might as well play Paradox games that aren't shit and 4x/Civ games that aren't shit. Like Endless Space 2. ES2 is basically Stellaris except better in every way, and improving on Endless Space 1. They are extremely similar, although ES2 has a little less scale and writing than Stellaris (not that the scale improved Stellaris at all) it does make up for it with race-exclusive storylines which you normally can't get with Stellaris' useless customization.

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 No.146563

>>146559

>it's simply the only game from Paradox I've ever played

Go play Victoria II, their best game that won't scare away millenials. If you need something more flashy, CK2 or EU4 are okay sometimes but there's a fuckton of DLC you can pirate with a legit copy of the base game and it all works fine even MP.

>I'm not really as interested in the historical games

It's definitely a taste thing, but the thing with sci fi games is that there are a lot of them, even just in the strategy genre, so it really shows that Paradox doesn't know what they're doing when the first time they step into a market they don't have a monopoly on, they produce something that's so obviously shit.

>about what happens in the threads between sessions

Yeah like I said I like the broader idea. I wonder if it'd be better for a game with a smaller scale though.

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 No.146564

>>146563

Crusader Kings is, I believe, the most streamlined (and simplest by association) of their games, the one that's the normiest.

Thing is, they're all grand strategy games, or at least are all about political intrigue and land ownership in some way. Paradox hasn't made a 4x game yet, and their only attempt thus far has been pretty horrible. If you like 4x games (quite a lot of which are space games without much history at all) then Paradox is not where you should look.

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 No.146565

>>146564

>Crusader Kings is, I believe, the most streamlined (and simplest by association) of their games, the one that's the normiest.

I'd say the easiest was Hearts of Iron. Not saying any of them are Candy Crush, but at least the countries in HoI are countries, not a mix of squabbling incestuous assholes.

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 No.146566

>>146564

>Crusader Kings is, I believe, the most streamlined

I'd have to disagree. Maybe it's because I'm coming from playing their other games, but dealing with realm management and vassal opinions was very different to blobbing in their other games. It seems the most different to me.

I'd probably agree with the anon below you, HOI4 might be the easiest (coincidentally it's the next worst after Stellaris) , and EU3 or DH after that (EU4 used to be but too much shit to keep track of now).

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 No.146577

Okay, so so far the general impression I'm getting is "neat idea but Stellaris is shit, do it with some other game". As far as lewd shit goes, I'm especially interested in there being lots of weird creatures with different (including non-humanoid) body types, so something space-based instead of a historical game about humans warring with each other would be best. What game would be better than Stellaris that fits that bill, and is also a game lots of people have or can easily get?

>>146560

Okay, tell me more about Endless Space 2 please, I've never heard of it. How many races are in the game?

>>146564

So… I guess it's not really pertinent to this thread's topic, but what exactly IS the difference between 4X and Grand Strategy? I understand it's probably a comparison of apples and oranges, but I only have a rudimentary understanding of what a 4X game is (eXplore, eXpand, eXploit, eXterminate, right?) and basically no understanding of what the Grand Strategy genre is suppose to be. Explain it like I'm four, please.

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 No.146581

>>146577

Not that guy, but Grand Strategy doesn't have to have any of the 4 Xs. Particularly, a good Grand Strategy isn't based around endless expansionism. Victoria II is the best example of this, you can go from being a primitive tribal nation without even the most basic firearms to an industrial powerhouse ranked #1 in the world over the course of the game if you play your economic, diplomatic, and research cards right. It's true though that Stellaris is more like a 4X, which is why cuckchan banned it from their /gsg/ threads.

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 No.146583

File: 79b34c8be728e34⋯.jpg (16.89 KB,408x286,204:143,1453993244326.jpg)

It's a little hard to actually gauge interest for something like this in an anonymous thread, where we can't see who and how many are interested.

So I made a thing.

http://www.strawpoll.me/13534272

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 No.146584

>>146581

Okay, so with a Grand Strategy game you don't have a big expanse of territory to claim, you have a finite amount of space you can grow in and if you're going to expand beyond that you're going to do so through different vectors, like having a swelling economy or the best science. It's more focused on interacting with your rivals in ways besides war for territory, if I'm understanding you right? Either way, thanks for explaining.

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 No.146587

>>146584

>you don't have a big expanse of territory to claim

>if you're going to expand beyond that you're going to do so through different vectors

No that's not necessarily true, though I can't really say you're wrong either. Mainly, it's beside the point, which is that in Grand Strategy you have a sandbox. You can play it with whatever focus you like, though usually you're guided by historical, cultural or religious aims. Vicky 2 was just one example of how you can choose to industrialise or diplomacise for power instead of conquering. But look at the 4 Xs. In a 4X, you always start by exploring the map, then expanding into unoccupied nearby space, then exploiting the resources you now have access to, and then exterminating your opponents and taking their shit.

In a GS, you don't usually explore at all (possible exception: EU3/4 into the Americas as Western European nations, though without shitty RNW you already know what it's going to look like so it's not really exploring).

There's usually no unoccupied space (possible exception: EU3/4 many provinces in the Americas and some in Africa/Oceania are unoccupied, but if you're not a coloniser there is no peaceful expansion).

In a 4X, the resources are usually pits in the ground or mines on a planet or moon which you have to dig up, but in a GS the main resources are usually the tax base and manpower (or pops, or whatever similar system the game uses) that constitute your empire so while you have an economy to manage, it's not really exploiting resources in the same way.

Extermination can still happen, but it's not really the driving force, and as a result you can have pacifist playthroughts of GSs. If you do exterminate opponents and take vast swathes of land, it's usually horrendous blobbing and border gore and you should stop, though in some cases it's warranted for historical or cultural reasons (eg, Muscovy into Russia/Soviet borders). In a 4X, you'd be sitting there doing nothing if you weren't blobbing.

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 No.146588

>>146587

Okay, I'm beginning to better understand what you're saying. You have the option to focus on things like your economy, culture, religion, or whatever else in a Grand Strategy, and don't need to murder everybody else to "progress", as opposed to a 4x game where every resource you obtain is ultimately just a means to an end, specifically the end of murdering people to take their stuff to better murder other people… And that's definitely a problem Stellaris suffers from if you ask many fans, who would like to see the ability to play the game without such a strong focus on warfare in it.

Do Grand Strategy games usually have customizable races like Stellaris, or just a set number of pre-defined races (or nations or whatever) that you can choose to play as, each with their own set of advantages?

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 No.146589

>>146588

Yeah you got it now. And no you usually can't customise races as Grand Strategy is typically historical, though Paradox sells DLC for some games to let you ahistorically customise who you're playing as. In CK2 there's the Ruler Designer, and in EU4 there's the Nation Designer.

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 No.146593

>>146589

It seems like many people criticize Stellaris' customizable races for being bland because your choices feel like they have so little impact on your playstyle, but I think I'd prefer that to only having a small list of uncustomizable teams to choose from in a game. Then again, I've played one but not the other, so I might have a biased perspective here. The large variety of species portraits (especially since they come in lots of non-humanoid varieties) is a part of the reason I think this ERP thing would be most enjoyable to do with Stellaris.

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 No.146595

>>146593

>small list of uncustomizable teams to choose from

There are literally hundreds of nations in EU4, and almost all of them have unique national ideas as well as a diverse array of unique government types, cultures, religions, missions, and even paid hats. CK2 also has a lot of diversity (not to mention the fact that they're about to add Tibet to the game). In both games, you receive varying modifiers that change how you play the game on top of the overriding contextual and historical modifiers. For example, in EU4 Muscovy gets a unique Russian government type, Orthodox religious shit, its own unique idea group, and additionally starts the game trying to dominate the Russian minors and take them away from Novgorod while surviving the attacks of the Islamic hordes to the south and east.

In Stellaris, you can choose to play as a fungus or a plant. They have different hats but otherwise play exactly the same. The only real choice you have is what FTL system you use, and a relatively minor choice regarding government type. Since the game map is randomly generated and you don't know what it's going to look like before you create your race, there's no adapting to the situation when you make your nation or even when you start the game, so you're just making a blind choice.

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 No.146601

>>146581

It's true that you can't really build tall in Stellaris, but you definitely can in Endless Space 2. Ironically, the game labelled as a 4x does a better job at being a grand strategy than the one developed by an all-time GSG developer and publisher.

4x is about Exploring, Expanding, Exploiting and Exterminating. The four signature features of any game, or Exploration, Colonization, Diplomacy/Infiltration and War. You aren't a real 4x game if you don't have one of those, and while Grand Strategy borrows from that format, it doesn't necessarily have to have all of them, or any.

You can explore in GS (like in EU3/4), but it's not necessary.

You can expand in GS (like in EU3/4 or the Americas in V2) but it's not necessary.

You can conduct diplomacy and spying, but it's usually in a different vein (Crusader Kings, for example, concentrate on this considerably more than any 4x game would)

And you can go to war, but you don't really have to.

But, the main defining characteristic between 4x and GS is that 4x are usually still real time strategy or turn based strategy games at heart. In Alpha Centauri, you work with one fairly small planet; in Civilization, you also work with a planet. Both have you conquering individual tiles and putting your own cities on top. They are 4x games.

Grand Strategy, on the other hand, has you conquering territories and managing entire states. It's the Grand strategy.

You could say that Distant Worlds, a space game, is both a 4x and a GS, but I'd say that it's more of a GS, depending on the way you play it. You can easily build tall in it like many GS games but, mainly, you can automate a large portion of your space nation - ignoring the small in favor of the large. Removing the micro so you can only worry about creating a macrostate. GS games are, in simplicity, games where you manage the big picture while in 4x games you control every individual unit.

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 No.146604

>>146601

>You could say that Distant Worlds, a space game, is both a 4x and a GS

I was an advocate for the inclusion of Distant Worlds in /gsg/. It fits better there than Stellaris does, anyway. But you have made a good point: one of the main distinctions between GS and 4X is the "grandness". If you're managing individual dudes or tiny cities it's probably not a GS. If you can build vast empires of millions of people but can't make them do what you want except through broader incentives, it probably is.

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 No.146606

>>146604

That's why Distant Worlds is both a 4x and a GS. It features gameplay from both - the formulaic 4Xs and management of individual units as well as the ignoring all the smaller matters with toggleable AI automation in favor of the larger scale.

But I wouldn't ERP in Distant Worlds. It has too good gameplay.

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 No.146639

Okay, so the Straw Poll gives me a clear enough idea of the level of interest that I'm going to try and make this happen. There's apparently three (not counting myself) people interested in and able to play the actual MP game, so I need to go about organizing it now. If you three have F-Lists or something you could drop to make it easier for us to communicate, that'd be appreciated. I need to figure out what time works best for all of us. This weekend happens to be more open than usual for me since my typical weekend plans aren't happening this week, so doing it Friday evening or any time Saturday or Sunday would be good for me.

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 No.146791

>>146639

Well, I guess I'll be the first to send you a profile, then.

https://www.f-list.net/c/ayumi%20nakano/

As for my weekend plans, Friday's a big maybe, Saturday's not gonna work, but Sunday should do just fine. Beyond that, I usually don't have anything going on during the week.

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 No.146878

Just in case either of the other two players would rather come to me instead of dropping their profile in the thread for me to come to, you can hit me up at https://www.f-list.net/c/Lewd%20Dicethings/

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 No.146881

>>146606

>Distant Worlds

My nigga.

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 No.146892

File: df62e50a8e349db⋯.jpg (30.36 KB,608x464,38:29,beyond-bonestorm-12-perfec….jpg)

>>146606

Just wish the learning curve wasn't Matterhorn-tier.

>inb4 hur hur your just a retarded COD player

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 No.146894

>>146892

Git gud. Play it more.

Or play similar shit, like Star Ruler.

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 No.146994

>>146892

I don't understand people saying it's difficult to learn.

Difficult to get good at? Maybe. But it tends to follow standard RTS gameplay mixed with a little Civ.

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 No.146998

File: 71fc73f60c235c9⋯.jpg (584.72 KB,1920x1080,16:9,a bunch of noise and confu….jpg)

File: 30e7c519770ee9c⋯.jpg (198.57 KB,1024x819,1024:819,basically just civ.jpg)

>>146994

It's like someone designed a system to be intentionally obfuscatory.

This is just my opinion. And I'm not saying it's a bad game. Sometimes I just don't click. But the UI is a lil rough around the edges.

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 No.146999

File: b6c0d73344fefb5⋯.jpg (438.41 KB,1575x1003,1575:1003,aurora-6788456.jpg)

>>146998

If you think that is obtuse, you haven't even looked at Aurora.

Quite literally a spreadsheet simulator.

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 No.147000

File: da502dcae21e4de⋯.gif (3 MB,241x325,241:325,what the fuck is he talkin….gif)

>>146999

It's like what I exaggerate when I tell my friends I refer to Paradox games as Graph Simulators.

jesu maria

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 No.170221

Yo, with all these new lewd updates like genetic modification, the different kinds of supremacies, advances in slavery and more, surely some people are interested in trying to do /erp/ Stellaris again, right? We've even got comfort girl slaves and livestock slaves now!

Any good new lewd mods you guys would suggest?

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 No.170240

I've been thinking of getting Stellaris, but it does look rather intimidating. I just wanted a game like Sins of a Solar Empire after their bullshit launcher locked me out of the game.

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 No.170242

File: fa3863698f82983⋯.jpg (306.87 KB,711x1100,711:1100,1449665328910.jpg)

>>170240

It looks more intimidating than it is.

On the topic of a Stellaris ERP, I'd be interested in something sci-fi. A human female meeting aliens and discovering things about them and herself~

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 No.170243

File: 433affa526a1cde⋯.gif (1.84 MB,325x244,325:244,star go fuck yourself.gif)

>>170240

It has a decent tutorial and it's not as crunchy as it appears. Steal it and see if you like it enough to buy

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 No.170244

>>170243

I probably will to give it a go. I tend to like strategy games well enough, but it's easy to get spooked if they're too laden with information.

Also any reason the Steam reviews seemed to have taken such a hit recently?

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 No.170246

>>146526

Sounds fun, dude. I'd totally play. Even though this was posted a literal year ago and necromanced.

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 No.170248

>>170244

A controversial patch hit that, among other things, limited the varieties of FTL travel you can pick at the start from three (warp, hyperlanes, and wormhole stations) to one (just hyperlanes). More travel options unlock as you progress down the tech tree, but wormholes as they were are gone for good. It was done to make defence a viable way to play, creating chokepoints for fortress stations, but some people would prefer to keep their options open.

Some people are sour about this, others like me already played with Hyperlanes Only, so are pretty indifferent to the gnashing of teeth on the Steam Reviews.

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 No.170250

>>170248

I think the game was improved

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 No.170251

>>170250

You'd be correct

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 No.170253

File: e0c399f0a5dc4a0⋯.jpg (75.74 KB,600x849,200:283,romulan_starfleet_officer.jpg)

>>170251

You kind stud, you.

Is that a phaser in your pocket or are you just happy to see me?

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 No.170254

File: b535865bc800fff⋯.jpg (16.85 KB,634x489,634:489,dont mind me just best cap….jpg)

>>170253

Call me the Emissary, because I'm coming inside your Celestial Temple.

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 No.170260

Seeing as I successfully necromanced their thread, who wants to be enslaved by an authoritarian, syncretic evolution, spiritual xenophobe empire?

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 No.170262

File: e3fc7c4d2da8261⋯.jpeg (395.22 KB,1232x1592,154:199,294056cdc0cffb00868fe451e….jpeg)

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 No.170265

>>170262

Now we reach the autistic question; just a stellaris RP or an actual stellaris game where you get enslaved and we carry on with you as a vassal or w/e?

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 No.170267

File: e2a3ad26f154ee0⋯.jpg (287.87 KB,867x1249,867:1249,1422399342525.jpg)

>>170265

Like actually loading up the game to play and then going from there?

Might be better to just RP.

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 No.170268

>>170267

True. Which of us is playing the ayylamos then? Both? You got a pref for the ayylmaos you like to play or wanna play with?

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 No.170269

>>170268

I figured you wanted to be the aliens.

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 No.170270

>>170269

Reptiles, bugs, molluscs or fungi? Or birbs I guess

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 No.170271

>>170270

Which you feel most empowered as.

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 No.170272

>>170271

Aight you got an f-list or ref sheet? I'll shoot you a note

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 No.170274

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 No.171060

I just want alien dickgirl RP.

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 No.171119

File: bfe29adb4507652⋯.jpg (64.95 KB,467x749,467:749,d4ha9jv.jpg)

File: 4f638d89a39aee9⋯.png (457.83 KB,1379x548,1379:548,starship.png)

The vessel emerged smoothly, the mottled blue-white vortex of subspace shifting into a field of stars. Its easy emergence back into realspace belied the situation on board. A cursory scan would reveal a hull burnt and pockmarked, indicating it had been struck with both kinetic and plasma weapons. Only one propulsion unit still appeared operational, though maneuvering thrusters seemed intact. It appeared to have been venting atmosphere in several locations judging from ice around several of the rents in its hull. Around the vessel there appeared a faint shimmer that quickly disappeared, perhaps suggesting its defensive shield projectors shut down. All in all, from the outside the situation might look dire.

Please, please, please, the ensign muttered to herself, hands dancing across the control console as she tried to find a way to restore the shield projectors. Blue-green eyes flicker across readings, and she adjusted her glasses - purely cosmetic in this age of gene-manipulation. With the ship's core damaged and the ship's computer, its virtual intelligence, had shut itself down as a safeguard. Normally a secondary system, the "dumb" VI, would activate to assist the crew. It hadn't. And the tertiary backup, the ship's artificial person…

For the first time since strapping him into the seat, the ensign looked over to the only figure sharing the bridge with her. He was badly damaged. Both legs bandaged and immobile, one arm burnt down to almost nothing. She had bandaged the stub anyway. It had felt right, since the android had lost it pulling the Captain from the plasma fire. Most of his artificial skin was burned, and his hair was gone. She'd bandaged his head too. With little familiarity with androids the point had seemed lost on her, but Rook had informed her that such bindings may assist him in maintaining epidermal structural integrity - and that it felt good to be treated almost human. The ensign had obliged him before he too shut down. Permanently or not, she was unsure.

Lucky star, lucky star, she whispered aloud, grateful for any noise on the silent bridge. It was perhaps a startlingly clean bridge for the disaster it had endured. Besides the burnt weapons console, every had been put in order. The Captain's seat was empty, and that felt like a weight on the ensign's shoulders. After taking a deep breath to calm herself, she manually activated music for the bridge. Something classical. It was soothing.

Once more, she checked on the status of the vessel's cryopods. All the crew she could find, living and dead, she had moved into cryonic suspension with Rook's help. The Captain was in there. She read the tag for the pod: Lieutenant Commander Tomiko Tetsuhara. Just reading the name made her smile. A perfect name for a captain of the Traveler. One of many T-class corvettes on the frontier. Just their luck to be smashed by aliens just a week before turning homeward. An alien vanguard? Simple pirates? It hadn't mattered. The numbers had been too great, and an early shot had damaged the primary reactor and delayed the emergency subspace jump. The ensign had plotted a random outward vector and hoped for the best.

She stood, stretching her legs and stretching her arms over her head as she paced. The scans of the system had told her it was empty. Or at least seemingly uninhabited. The computer was still working, pulling in data from what sensors were operating. It gave her a moment.

Just off the bridge, in the adjoining corridor, she checked the wall-mounted dispenser. It still worked. A cup of hot chocolate was soon in her hands, and she strode back to the bridge. The chair had hit her with a combat injection that was now wearing off, and cocoa and sugar helped. Setting the cup in a holder, the ensign unzipped her flightsuit halfway, and tied the sleeves around her midsection and leaving her chest clad simply in a soaked white tank top. She could feel how sweaty she was but hesitated to try and find a shower, real or vibe. Taking a seat again, she wondered if climate control was off. Her nipples hardened against the damp shirt and she had goosebumps.

The computer was still processing. After taking a sip from the drink, she set it down and reached back to adjust her ponytail. Regulations usually called for buns, but the Captain had been lax. Helped with morale on the frontier, everyone said. The ensign reached back and played with her blonde hair, fixing the elastic tie.

Keep long hair, mom said. You don't need to buzz cut it, she said. Focused on her hair, the soft beep from the Traveler's computer made her jump. She sat up and read the screen. Objects detected in system. Some calculated 99.9% likelihood of being naturally occurring.

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 No.171121

File: 96c11d3ea7965ad⋯.jpg (634.64 KB,775x1323,775:1323,2e9b4cd8b0e3cff19ca4af5f0c….jpg)

>>171119

Her heart fluttered. There could be something else out there… but she had to chance it. The primary reactor was down and the secondary still struggling to maintain life-support. She could attempt another subspace jump, but it might necessitate taking some of the cryopods offline. Though the weapons console was smashed, she had already rerouted its operations to her navigation console. That situation was equally dismal. Even if the secondary reaction could handle weapons output, several batteries had been destroyed. Plus the shield projectors had not come back up. All that was still up was the hull's neutron field that served to keep space debris off and acted as a countermeasure to speedier space trash. The only consoling things was that the corvette's interceptor grid was still operational, as each interceptor battery maintained its own charged subreactor and these hadn't been depleted in the ambush. They could be of use to handle any hostile incoming… But it wouldn't last long.

The ensign sat up, ran a hand through her golden hair, and focused. Once more she was reminded that the bridge felt a little cold, as her sizeable breast's nipples were poking quite visibly on her shirt. The fact she even paid as much attention to it as she did made her giggle a little in relief at such absurdity. What difference did her breasts make in a time like this?

Looking into the viewscreen, she was visible from the waist up. This is Ensign Madeline Teyssier, navigation officer of the Confederated Systems corvette Traveler, to any ships in the area. We have been attacked and suffered damage to our vessel. We request assistance. We will repeat this broadcast on all available channels.

Ensign Teyssier made sure to broadcast the mayday in both human languages and Interlac, the artificial language created as a common tongue for interspecies communication. The idea of being rescued by aliens disgusted her, like it would any ConSys fleet officer, but what choice did she have?

Madeline set the message to repeat, and leaned back in her seat. With hope it would be another human vessel that would find her. Images of aliens danced in her mind, with their tentacles, hulking forms, slimy tongues… and she discarded them. No incorrect thoughts, she reminded herself.

Now all that was left was to wait.

I play Stellaris and thought a space adventure could be fun

Now she isn't actually Samus Aran, but visually that's the closest I could find

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 No.171537

>>171060

People like you are the reason Sci-Fi RP is a dumpsterfire right now.

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 No.171554

>>171121

Hours passed with nothing more than the pinpricks of light against the velvet blackness of space to keep the ensign company between Beethoven, Bach, and the classical masters of Earth's ancient eras, a peace broken only by a single transmission. A signal, acoustic, that repeated in twelve-second intervals. A distress signal? A guide beacon perhaps? Whatever it was, it was like nothing she had ever heard of, but it wasn't far: Above a small moon orbiting a gas giant halfway across the system, quietly repeating the same, ragged and and distorted series of almost mechanical whispers and murmurs, trills and clicks, just barely detected by the sensors of her damaged craft. It's simple, unencrypted, and quite plainly broadcast from a single point.

What she could scan from her ship seemed like a near-anomaly: A large metallic structure, cylindrical in shape, some handful of protrusions extending to what could be habitats ringing the central hub, and a large aperture at the bottom. What was evidently some kind of station was locked between the moon and the massive, gaseous planet that it orbited. Any energy readings that Ensign Teyssier could perceive were subject to interference from the numerous magnetic storms that permeated the atmosphere of the titanic celestial body, but it was quite clear that there was something there in that tiny, perilous Lagrange point in-between.

It would appear that whatever was there had remained undisturbed for quite some time, perhaps millennia or longer.

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 No.171704

File: 23845869666e4d4⋯.jpeg (524.73 KB,1000x1500,2:3,90b633bd989952b7880d1a19f….jpeg)

>>171554

Half-asleep and engrossed in Chopin's Nocturne in C Sharp Minor, it took the ensign a moment to register the ship's computer had chimed. Hearing the bell a second time she jerked up in her seat, alert and ready. Her eyes scanned the screen, and she reached out to activate the signal audio. The cool air on the bridge caused her to shiver. Zipping up her uniform once more, she leaned in and listened. Already the computer had analyzed it, suggesting patterns and an origin.

An acoustic signal on repeat… Madeline spoke aloud, finding comfort in hearing her voice. But what are you for?

It struck her that it couldn't be a reply to her message. Had her own signal somehow triggered a beacon? Or had the random jump simply found this system by pure coincidence?

With few alternatives, the ensign decided not to hesitate. She thought on what the Captain would do, and the answer was simple: be decisive. With the aid of the computer she traced the signal and plotted a course for its origin. It was possible that there could be help. And even if not, any other ConSys ship that entered the system looking for them would surely encounter the signal too. Besides, standing orders were to investigate any such signals. It could be an SOS of sorts. Her mind raced with such thoughts as her fingers danced across the controls.

Traveler's sensors picked it up long before a visual was possible. A structure in space in position between a moon and gas giant, seemingly metallic and stable. Conducting a scan, the ship gave what information it could. In size it reminded her of Pioneer Terminal, the station that orbited the colony world of Saga where she'd spent her first off-world academy assignment. It was sizeable, and as the ship neared she studied it with awe. Mostly likely alien in origin, clearly. Could there be anything aboard that could help? If the ship's VI was online, or even its secondary system, she was sure they could produce a more efficient analysis of the data. Or even give advice.

She looked at Rook. Still bandaged and offline. You stay here, buddy. I'll get us out of this.

The ensign had the Traveler position itself off from the station and matching its orbit. Standing, she checked her ponytail once more and departed the bridge. First she went to her quarters, where she changed. Madeline stripped off her sweaty things until she was bare, then slipped on fresh panties and athletic bra. Next game a form-fitting blue bodysuit rated for foreign atmospheres. It would help regulate her body temperature and in the event of some emergency offered mild protection from a variety of threats. Leaving her quarters, she made her way to the medical section. At the door she hesitated, closed her eyes, and then opened it. Inside were her shipmates, in stasis and depending on her. The closest two pods contained the least injured: Lieutenant Commander Tomiko Tetsuhara, the Captain, and Lieutenant J.G. Leah Badr. Each was nude besides some bandaging. Madeline had given them as many regen packs as she was sure their bodies could take before putting them in. Now examining them, she began to wonder if they weren't well enough to be awoken. It could do to have help.

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 No.171705

File: a2557b8cedcb75c⋯.jpeg (518.11 KB,1000x1300,10:13,5fd05c4b795530538aa538fe8….jpeg)

>>171704

Captain Tetsuhara's eyelids flickered, and Ensign Teyssier put a hand on the tube. Oh Captain… Tomiko… Looking on the Captain's lithe form made her heart flutter, and she turned away to Leah Badr. With dark hair and olive skin, Leah was a beauty that turned the head of every man on the ship. And she was brave. Madeline was tempted to wake her.

No, you should rest. I'll come back to you. She left the room and sealed the door. Her destination was the corvette's number two bay. In an antechamber she put on a space suit for the journey over. Every member of the crew was rated to be able to suit up quickly in the even of an emergency. Her hands knew what to do even as her mind wandered. Once prepared, she entered the bay. Four shuttles sat waiting. It was a simple thing to board one and set the computer for the task at hand. She sat still as the shuttle exited the Traveler's bay and made for the structure in space. From inside she could see the storms rocking the surface of the gas giant the station hung over. Madeline took a deep breath, for an instant seeing a reflection of her eyes in the helmet's visor, and watched as the structure seemed to grow larger and larger before her. She had set the computer to find what looked like an entry point.

Behind her, the Traveler seemed to shrink. Again she thought that perhaps waking the Captain and Leah would have been a good idea. At this point the shuttle softly began a connection with the structure and her focus returned to the task at hand. Her eyes flew open in surprise as the computer easily opened the entrance point the shuttle had docked with. Now all that was necessary was to open the shuttle door, and see what was within.

Swallowing hard, Ensign Madeline Teyssier remembered her duty and her training and took a deep breath. Her prominent chest rose, and she engaged the door to open. Inside the entry point it was dark, but not absolutely. The lights on her suit activated and she stepped inside. In her left hand was her service particle-beam pistol and her right wrist a mounted computer specialised in scanning and recording.

In her mind was a plan: find the source of beacon and see if she could reconfigure it to send a subspace signal.

You've got this, Maddie, she told herself as she took a step deeper into the station and shuttle door closed behind her.

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 No.171708

YouTube embed. Click thumbnail to play.

>>171705

''The atmospheric readouts on the shuttle's computer read utterly nil for the presence of any gasses in the station: Nothing to indicate anything except the cold void, not even the tiniest of inert microflora or bacterium. If anything biological had been in here, it had either been vented into space, filtered, or been removed by some other means of purification. The artificial gravity systems were still quite functional: A cozy 0.86g, making the Ensign's movement quite simple aside from the bulk of her suit.

The corridor she stepped into was smooth, with an odd grayish metal of dull iridescence and unknown composition, and nearly four meters high, with its floor sloping into walls that bulged out in the middle before rising to meet above her. Simple designs repeated in the walls, emphasizing each curve of the hall, and with a circular aperture at the end, stirring at her approach. Several deep, rhythmic, metallic thuds could be heard, thunderous in the enclosed cylinder of the access-way and then an onrush of… air? Her suit's readouts began to climb, nitrogen, oxygen, and a plethora of other trace gases flowed in, being added to and released, finally stabilizing at a mean 78% nitrogen, 21% oxygen, and a small handful of other inert elements. A near-mimic of Earth's. The temperature outside her suit climbed to 3C, then 8C, 15C, 28C, peaking at 34C before falling again, coming to rest at a balmy 25 degrees Celsius, and with plenty of humidity and water vapor. The ensign's wrist computer noted that some kind of scan had just completed, and the door in front of her opened, spilling forth plenty of fog as the atmosphere normalized between the two areas.

The chamber ahead was large, with a domed appearance, and sparsely decorated with anything resembling furniture or input devices, quite clearly some kind of disembarking area. Several openings in regular grooves and decorations of the wall slipped open, bringing in freshly-cycled air. Evidently the facility was habituating itself to its newest arrival in spite of the isolated environment of her suit. For what purpose remained unclear. A small, inoffensive reddish-orange line appeared at the feet of the Ensign, slowly drawing outwards and curving geometrically to the center of the room, to a single, small dip in the middle of the room, above which began to draw out small particles of light, forming elaborate shapes and rings, some strange and complex beyond description before forming a single, disc-like plane. The line gently sent several small, brighter pulses along itself toward the pedestal. Perhaps it was trying to guide her to a terminal of some kind? Whatever kind of data it was trying to display, it seemed incredibly complex and deeply-compressed. Simple queries and generalized information might be easier for her computer to process.

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 No.171746

File: d01ad580074b5f3⋯.jpg (311.8 KB,800x1200,2:3,9fb1f03ebce1ffc69fdb2c6c24….jpg)

>>171708

If first impressions had been everything she would have guessed the station was devoid of life. Yet it maintained a stable orbit and consistent artificial gravity. Had it been abandoned? If so, why? From her entry point there were no signs of any sort of struggle, and the outer hull had born no marks of weapons fire the computer could recognize. It all sent a shiver up Madeline's spine, and for a brief instant she wished the Captain and Leah were beside her. But she pushed away that doubt to focus on the now. Her wrist computer confirmed what her body felt: lighter than standard gravity. Curiosity began to grow, pushing aside nervousness.

Ensign Teyssier's helmet camera recorded as she strode down the corridor. Had the creatures that created this place been so large as to require such tall spaces? Or was she in no more than their equivalent of a section for moving cargo?

Interesting, she mused as she reached out and brushed a wall with her gloved fingertips. The thuds caused her to pause, and her computer informed her of the rapid change in atmosphere and temperature. Madeline froze, unsure what was happening, but as the environment quickly stabilised she calmed herself. The door in front of her had opened, and her computer made a low chiming sound. Madeline examined it.

It was incredible, and she had the computer repeat its scans. Breathable air? And this temperature… it's like being at home. How… ?

Speaking aloud to herself was becoming a habit and she almost tried to curb it, but it was comforting. What was happening was a scientific curiosity and highly unusual. The station's environment seemed to be altering itself to human standards. With a stable orbit and functioning gravity it wasn't surprising that perhaps other automated systems remained operational. Had the station scanned her shuttle when she docked? Or was she being scanned right now? The environment was so optimal that Madeline even found herself considering removing her helmet. She holstered her pistol and strode to the entrance before her.

Inside the chamber was impressively large. Madeline craned her neck up to see the ceiling, letting her suit's camera collect all the visuals it could. This time she surprised herself by not jumping at the line that illuminated beneath her. The colours were somehow not alarming, and she watched it draw to the center of the chamber. With astonishment she watched the display of lights begin, hoping her camera was capturing it all. The complexity of the some of the shapes intrigued her, and she strode forward. This had to be some sort of alien virtual intelligence, perhaps whatever was operating the station. Following the pulses of light, Ensign Madeline Teyssier neared the pedestal and held her wrist computer up in front of her. It was already attempting a scan of the alien device and the light shapes. All of it reminded her of the holographic controls on the Traveler, but different in some fundamental way she could not quite describe.

Just what are you? The question came out before she really thought about it. She set her computer to try and determine the meanings of the patterns, and if this chamber and pedestal was the origin of the technology emitting the beacon.

Her own computer's holographic display showed it still processing. Madeline brought up the environmental data again and studied it for a moment. The station had gone through the effort to acclimate itself to support human life. Sensors showed no foreign lifeforms of any kind, even down to single-cells. As her computer processed the pedestal's data, the ensign decided to make a bold move. Closing her eyes, she undid the seals on her helmet. Gingerly, the ensign lifted it off her head. For a moment that seemed an eternity, she held her breath and kept her eyes shut. Carefully taking a sniff, then a shallow breath, then a deeper one, Madeline opened her eyes and smiled. The air was warm and humid. Keeping the helmet tucked under her left arm, she freed her blonde ponytail and felt a surge in confidence. The first person to breath the alien station's atmosphere! Her wristcomp continued to give good information on the environment. Aside from the changes in composition and the warming, it was sterile.

The ensign held her wristcomp up to the pedestal, checking on the status of the analysis. The station was awake to some degree and trying to communicate. On another spur of the moment she decided to see how much it knew. She didn't expect it to respond in English or Interlac, but as her own computer processed she spoke aloud: Alright alien computer, time to tell me how long you've been here, what that beacon is about, and how you can help me.

Her computer's holographic display repeated some of the shapes and rings the alien computer had made, and Madeline watched for a reaction. Pretty please, she murmured, and licked her full lips out of habit, with sugar on top.

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 No.171750

>>171119

i don't want to interrupt but do you have contact details pr a ref sheet at all?

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 No.171754

>>171750

are you the station keeper? I have a discord: Madeline#7500

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 No.171764

>>171754

They are not, but if you'd like I'll drop you a note later today.

>>171746

No immediate response had been given to Ensign Teyssier's query, the terminal's lights slowly wobbling as she spoke. Several seconds after her questions ceased the lights simply vanished, leaving the room in darkness.

The lights of the discus shifted, forming several spheres, moving inward and outward, until finally what was quite evidently a clear map of the system showed, though the planets' positions did not match, and several more planets were indicated. The hologram indicated this particular station's position with a particular green color, and then zoomed out to indicate several other stations that appeared identical to this one in a slightly less saturated tone. The constellation of planets then whorled around their orbits, too fast for the young Ensign to keep track, pausing only momentarily to zoom to a station or planet, flashing them a bright purple and then removing them from the hologram, and resuming the accelerated simulation. Finally only the station she arrived in remained with the present accompaniment of planets, zooming in on it as a series of glyphs remained relatively similar in number, before increasing dramatically for a brief period, and then rapidly vanished, seemingly an indication of the station's population. The simulation resumed again, orbiting quite quickly to indicate a truly massive amount of time, before stopping, and displaying an image of the human's frigate appearing in the system, along with its approach, and eventually the arrival of the shuttle. The hologram held for some seconds, before once again dissipating.

Several moments pass before a few motes of soft blue light begin to collect around the room, joining with others, forming shapes humanoid, serpentine, and stranger… but all of them alien, and all of them probably the original inhabitants of the station. They moved about the room as if merely congregating: Idly communicating with each other, loading and unloading some cargo, each group of aliens fading in and out as their individual holographic recording faded. One image, however, was not the same cool blue-white coloration of the others, this one was colored a harsh red, conically-shaped, with several tentacles protruding from it, towering above the others so far as to warrant the considerable size of the room. Several blocky, interlaced sigils scrolled around it, still attempting to communicate in its alien dialect. What significance this particular individual had was not made evident, though when it interacted with the other aliens, they seemed to be at least somewhat respectful of it.

Eventually, this panorama faded as well, and the central terminal once again came to life, the patterned discus of stars remained placid for some moments before abruptly shifting, taking on the cylindrical shape of the station and revealing its inner passages. A small blip appeared in the center of the cylinder, near the portion oriented toward the gas giant it orbited. Before long, a familiar sound played, a slightly clearer version of the acoustic transmission played, the blip pulsing in rhythm with it. This appeared to to be the source of the transmission! The view shifted, panning to what appeared to be an indicator for the present terminal, and a small, simple glyph for the woman in front of it, then panning out to draw a line toward it in the same inoffensive beige-orange coloration as previous, and similarly that line was drawn out on the floor behind her, down a passageway that opened up. From the distance indicated, it would be a fair ways, at least a three hour's walk before she reached the source of the beacon, but the route seemingly took her around a fair bit of the station's congregational areas that might reduce the travel time considerably. A friendly chirp indicated that the map had been loaded onto her wristcomp. Other data was still being processed, the considerable sum and complexity of it was evidently hindering its translation.

The terminal then faded considerably, with the orange indicator line taking prominence in illumination as it slowly pulsed toward a nearby hallway.

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 No.171770

File: 4f441ef1c174600⋯.jpg (637.09 KB,850x1384,425:692,1067daa1c87ba7b49d96a4bd6a….jpg)

>>171764

The reactions of the alien computer - because she wasn't sure what else to think of it as - nearly took Madeline's breath away. The holographics maps and glyphs, the simulations, the time involved, it all caught her attention and held it. And then the images of the the aliens that must have inhabited the station, from the serpentine to the strange tentacled entity, all appearing and moving around her in a way both very real and startling ethereal. The harsh red one alarmed her for a moment, but she quickly reminded herself that even if the colour codes were intentional they had no relation to human interpretations. She bit her lower lip as she studied the forms. Of course she'd encountered aliens, everyone in fleet patrols did. But this was the equivalent of a first contact of sorts. Her report on this place and the creatures it once held would be a huge boon to the ConSys xeno studies division.

Soon the terminal continued, and the ensign saw what she was looking for. The possible source of the transmission revealed to her! She couldn't help but smile and giggle with excitement, perhaps quite unprofessionally for a fleet officer. The alien computer showed the location, then a path. It even lit up on the floor beneath her. So simple a thing, like emergency lights in a ship with its power damaged, but it made her feel giddy and grateful.

Oh sugar, thank you! Madeline said to the terminal, even if it couldn't understand her. Her wristcomp indicated it had the location too. There was nothing to but press on. The ensign turned about, looked at her wristcomp and the illuminating indicator into the next corridor, and continued her trek.

With her helmet still in one arm, she took careful breaths of the warm, humid air. Having been in a climate controlled environment for so long it started to make her sweat a little. But in a way it still very nice to experience something more natural in feeling. She reminded herself she could don the helmet later if she had to cool down; her spacesuit had a well-functioning climate control system of its own.

Personal log, Ensign Teyssier T14623343 reporting. I have boarded the alien station and made contact with an automated holographic computer terminal. My suit's camera has recorded most of the images it presented. The terminal indicated a path to the station's beacon. I am en route to the beacon with the goal of investigating the possibility of reconfiguration. Out. Madeline thought of adding other things, but better to keep it brief.

In her mind's eye she saw herself boosting the beacon, hailing a rescue ship and winning the respect of her shipmates. A smile of approval from the Captain, a hug from Leah, even a respectful nod from Rook. The ensign grinned at the idea and continued on. The station's orange illumination continued to guide her path and she took strides as long as she could to eat the distance up.

I liked the music you posted, by the way. Great atmosphere! You can drop a note if you'd like.

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 No.171785

>>171770

The trek took her through what appeared to be byways and maintenance tunnels, mostly smooth, but on occasion she'd pass by large, wide-open spaces. In these were ornate carvings and pictograms, too far away to get a good look at, but parts she could make out seemed ceremonial, or religious. Many were too vague to have any but the most broad of significance. Panels near the doors to these areas were clearly active and operational, but made no signs of responding as she passed them.

The three hour trek was little more than her and that single orange line to keep her company, with the only noise being the soft click of her boots against the floor and the almost imperceptible noise of the vents spilling forth the life-giving air around her. At one point she passed by a massive room filled with an array of wide basins, integrated into the floor, and several nozzles drooping from the ceiling above them. Perhaps it was meant to be a hydroponics bay, but any trace that it was used for soil or plant life had been scoured from it. Along one basin is a series of symbols, hastily etched into the side. A message, perhaps, but by who, and for what reason?

Another room she passed was an enclosed area, heavily reinforced, with several glass pillars in the center of it. Numerous tables rose from the flooring, smooth and round, as every other part of the structure had been. Panels sat recessed into the walls, little emergency lights blinking placidly, and instruments were smoothly arranged on a table. One instrument, however, had been cast aside, stuck into a wall along with another etching of those strange, cuboid symbols. These were different from the ones she had previously seen. If she decided to catalog them, her computer would have some trouble deciphering them, and a long line was carved into the wall, as if the writer had been pulled away suddenly during his efforts.

''Finally, she came through a series passages slightly warmer than the others, and a dull humming could easily be heard in the walls. Her map showed that she was quite near the source of the beacon, but the rhythmic thrumming coming from the walls indicated that this may not be a communications array. Finally, she came to a small, unimportant-looking door, with numerous etchings on and around it. Some were glyphs, others clearly pictograms, but all were rough and ragged,

done in haste or panic. A panel to the side of the door lit up, and a hologram of three simple glyphs appeared, each lighting up in sequence. These moved down, and a miniature image of the station appeared, and a section of it containing the blip separated, falling into the gas giant below. Evidently the station wanted the human woman to drop the entire room beyond into the crushing gravity below… but it gave no indication as to what or why, simply replaying the sequence of glyphs and the picture of the section's separation.''

Whether or not the Ensign would be allowed to leave that section before it plummeted into the crushing depths of the gas giant, the hologram gave no indication.

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 No.171790

File: 9c0dc41899042d0⋯.jpg (85.84 KB,1024x1004,256:251,54d971dc5f9da85933335bb31f….jpg)

>>171785

Ensign Teyssier tried to keep her mind focused on the mission as she explored deeper into the station. Her suit's camera and wristcomp continued to take in visual, audio, and sensor data. The chambers she had passed had at first been interesting, but more and more she grew nervous. She considered pulling her pistol out, but the wristcomp reminded her there was no life on the station. All she encountered were echoes and her own unease. It was clear more of the structure was intact and operational. So where had the aliens living here gone?

More and more she took note of the strange symbols she saw. If only she had a xenoarcheologist and a synthetic to study them. Taking a deep breath, she reminded herself that once they were rescued there would be time enough to look the entire structure over. However, the more she witnessed the more her concern grew. One room seemed to be a laboratory of some type, with lights blinking, some instrument knocked aside, and carved symbols on a wall. The hair on her neck stood up at that sight.

Lucky star, lucky star, she whispered, switching her helmet to her right hand and caressing the holster of her PBP idly.

When the wristcomp indicated she was approaching the beacon, she studied it and the passage she was in. Glyphs and pictograms were on the door and walls in front of her, their meanings utterly alien to her. The differences in the sets increased her wariness. Licking her lips, she studies the hologram now appearing before her. It played its message, and her heart sank.

This can't be it, Madeline whispered to herself. The map matched what the terminal had shown her, though. The source of the beacon had to be in there. But what did the alien hologram mean? Why would a communications center be in a section that could be dropped into the gas giant?

The glyphs replaying in front of her seemed to mock her. She thought of the Captain, Leah, and all the others on her ship, in need of her help. Madeline looked behind her, wondering if she should head back to reexamine the terminal. Shaking her head, she realized she'd come this far. The station hadn't been missing any sections when the computer scanned it, had it?

Let's see what happens… Ensign Madeline reached out attempted to interact with the panel. Whatever was on the inside had to be what she was looking for - regardless of the risk.

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 No.171799

>>171790

As soon as she reached out to touch the glyphs, they vanished, and the door opens. If the air in the rest of the station could be described as humid, what spilled forth from the darkness within was outright tropical. The thrumming she'd heard before became an incredibly loud humming. Her scanner immediately detected airborne bacteria and particulates, mostly inert, but something had been, or was, alive in there.

Inside was a massive chamber, with an equally massive tube in the center, glowing with some terrible energy from some advanced technology far beyond the ken of humankind, fitted squarely on a dais of controls. The soft buttons and dimmed grooved chairs covered with sticky wires and… vines? Beneath the doorway was submerged in some inky, thick fluid, composed of some bizarre organic compounds, rising nearly a half-meter from the floor. From the ceiling several large, bulbous, leathery… flowers? hung open behind a tangle of smooth, almost organic-looking wires, withered from lack of light or nutrients, perhaps. Even the walls here were different: Gone was the smooth, gentle sloping of prior architecture, replaced by some resinous substance, the room seemingly ribbed organically as it stretched to the ceiling. It was hard to tell whether this was indeed some bizarre switch of architecture, or the belly of some great beast. This had been some kind of power plant, once. Now, it seemed to be the abandoned nest of some strange monster. Thankfully however, it appeared long-abandoned, despite the acrid stench.

And across the room was a single, dimly-lit panel, with a small series of buttons below it: A similar series of glyphs that she had just seen at the terminal near the door.

Upon entering the chamber, the door would close behind the Ensign, sealing her in the horrid chamber. Had she been right to trust the alien intelligence of the station? As if on cue, her wristcomp indicated a partial translation of the beacon's message: "Remain distant. Approach only if aiding in disposal." Vague, as everything else had been; here, however, it wasn't hard to imagine what needed disposed of. Whether or not the Ensign wished to go through with it, or try and work the controls to manipulate the signal, was up to her.

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 No.171801

File: 7c359355c76b8b3⋯.jpg (4.23 MB,2400x3000,4:5,b038b6a6e893041ca5c4af3d6e….jpg)

>>171799

In the instant her wristcomp detected airborne bacteria, Madeline donned her helmet and sealed it. Her advanced suit flushed the air and cycled in fresh air from her reserve. The discovery, as well as the door closing behind her, was disconcerting. Everything in the room screamed trouble, but she found herself advancing regardless. She reminded herself that the station had to devoid of anything alive. The bacteria had to be remnants of whatever had been slowly decaying in here for what must have been an immense amount of time. The organic-looking material, the leather flowers, they all looked dead. It looked like whatever had been here once was long gone.

Swallowing, she approached the panel carefully. Her scanner continued to process the room even as she visually scanned it. By now her left hand was wrapped around the grip of her PBP. Her wristcomp chimed and she looked at it.

Remain distant. Approach only if aiding in disposal… Of what? Ensign Madeline Teyssier glanced about. There was nothing dead but some sort of dead alien flora. Images of the section detaching from the station and plummeting into the gas giant flashed through her mind. That was what disposal had to be.

She shook her head at the idea. Not so fast, sugar. Maybe when we're done with this.

Madeline looked at the controls as she approached them, and began to work with her wristcomp. It had partially translated the alien message, she had to see if it could interface with these controls to manipulate the beacon.

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 No.171811

>>171801

''It wasn't necessarily difficult to manipulate the controls for the beacon, but it was certainly time consuming. Decoding each glyph and input was a complex endeavor, and the previous occupants certainly did not design for simplicity or ease of access for anyone else. To complicate matters, it was time spent locked in here, in the dark, with the decrepit remains of something ancient and horrible. Still, she'd managed to decode a number of the buttons, and could now transmit a simple message across several sectors if she wished. Perhaps she'd gain her rescue, now…"

…and then she heard a splash from the far end of the room. Had something decayed enough to finally fall from the ceiling? Had the detritus been disturbed enough by her admittance to cause some of the decaying plantlife to finally release its hold, or was there something in there, with her?

She'd have her answer some minutes later, when her wristcomp began to denote movement somewhere in the water. Something was swimming around in those stygian, black pools, something that had waited a very, very long time. Her wristcomp couldn't track the position of whatever was in there with her, but it could almost certainly track proximity, and the thing was approaching: Slowly, steadily, it wouldn't be much longer before it was right underneath her…

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 No.171814

File: 7592a890107154b⋯.png (513.96 KB,732x1000,183:250,1439467011567.png)

>>171811

Madeline worked as quickly as her hands and wristcomp could go. As time-consuming as her task was, she was heartened by the fact it was happening at all. The wristcomp processed and decoded, and she developed and coded the signal to send. All the while her imagination went into overdrive. The ensign told herself to ignore it, to keep working. Finally, longer than she would have liked but sooner than she'd feared, it was ready. She activated the signal to send and smiled… then heard a splash.

Despite herself, she called out: Hello?

No reply, not that she expected one. It could have been anything, she thought to herself. Those dead blobs of leather hanging from the ceiling could have fallen. When she opened the door the change in atmosphere inside could have weakened their hold, which could have been tenuous to begin with. Madeline nodded, satisfied with the logic, and began to backtrack towards the door.

Lucky star, lucky star… The ensign muttered as she took each step gingerly. When her wristcomp chimed she saw it detecting movement but unable to pinpoint it. Her heartbeat increased and her pace quickened.

Like a sixth sense she was certain something was near her. She eyed one of the pools near her. Whether small as a mouse or large as a gorgon she couldn't tell, and now she didn't want to find out. In an instant Madeline Teyssier decided she was done with this and turn to make a break for the door that was so close to her. Turning swiftly, she slipped on the wet organic material that passed for the floor and collapsed to the ground. Briefly stunned, her wristcomp beeped loudly to alert her something was right upon her.

In shock and of a mind only to flee now, Madeline scrambled up on her hands and knees and began an undignified crawl towards the door.

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 No.171819

>>171814

Time seemed to slow as she caught a glimpse of ripples in the fluid, something slithering through the water at her, not dissimilar from the ancient predators of Earth's oceans. She cold only catch the briefest glimpse of its shimmering black skin against the darkness, and it was upon her.

Finally, it lunged from the foetid water, wrapping around her helmet: Slick and smooth, no more then a few centimeters wide but at least four feet long, like a leech, or a snake with no head. Suit alarms went off as it squeezed, trying to break open the protective apparatus. Hairline fractures began to appear, along with the whistle of air pressures equalizing. Cracks expanded as the black serpent's coils tightened even still against the helmet's durable construction, a test of primeval alien strength against tested technology.

Beyond the panic and carnage, outside the door, the console sprung to life again. Another stream of runes and glyphs ran across it, documenting some arcane statistic, and then sealed the door, beginning to depressurize the corridor outside. Deeper within the station, whatever intelligence had guided Ensign Madeline Teyssier had just then consigned her to her fate. Inhuman logic, however, dictated that her message, and signal, would be amplified. Whether it desired more aid to destroy whatever unholy abomination rested within, or simply more victims to feed it, was entirely unknown.

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 No.171841

File: a8d3e9e35db0004⋯.jpg (231.83 KB,890x1316,445:658,82e6dd2093bfba419873e4b280….jpg)

>>171819

The ensign's scramble towards the door was cut terrifyingly short. A brief image of her shipmates flashed through her mind as she saw whatever was in the water leap out towards her.

Drek!!! She screamed as it slammed into her helmet, knocking her on her side. Madeline's breathing was erratic and she reached up trying to get a grip on it to pull it off. It was squeezing, and hard. The sight of tiny cracks growing put her in a fight or flight mode, and she kicked out with her legs to scramble backwards like an animal in a trap.

Dropping one hand, for an instant she thought to grab at her PBP but instead reached for the console on her suit's chest unit. Fumbling, she found paneled covered button and pressed it to charge. As a suit built for a hostile environment, it contained a single use burst something on the scale of an improved taser for latching xeno forms. The wristcomp reacted to the charge activation, powered up and prepared to fire.

Madeline closed her eyes and kept both her hands up defensively as the suit fired the charge, wondering what effect it might have.

Spooky~!

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 No.171843

File: 38baf9655f3fc08⋯.png (182.57 KB,480x360,4:3,ClipboardImage.png)

>>171841

Her attempts at clawing the abyssal serpent from her helmet were futile: Her hands either unable to find purchase on its slick form or incapable of matching its strength to pry it off. The cracks in her helmet widened further, spiderwebbing as the dull whine of her suit's shock defenses signaled its immediate release. Then, just as her helmet's integrity was compromised, the shock pulse fired, coursing through whatever nervous system it had, if any, causing another firm contraction of muscles, crumbling what was left of the glass between it and her face, bringing a tapered, smooth end the foul thing against her cheek. It was warm, and seemed to lightly cling to her skin. Certainly, however, the defense system seemed to at least stun it, it's grip loosened enough for her to pry it free of herself, if she wished.

Now, however, the staid, moist air and ancient reek of biomatter poured into her nostrils, like a mixture of a rotting jungle and marine decay. The shock had also disturbed more of the leathery plant life, causing several vine-like structures to tear from their holdings on the walls and ceilings and dip into the blackened water around the ensign's ankles. It also allowed for a clearer view of the ceiling: What were once apparently flowers now clearly the wrapping of what were once a kind of egg, the drippings of the one that had just hatched sparkled in the light of her suit. Still others remained above her, throbbing with life ever-so-imperceptibly.

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 No.171844

>>171843

She gasped and screamed breathlessly both as the pulse went off and the helmet's visor shattered. Whatever it was, a piece of it that was warm, almost hot, brushed on her cheek. Expecting it to be cold and wet, it was almost a relief, but she still reached up and pulled her compromised helmet off, tossing it and the creature aside. The alien seemed stunned, and she hoped it stayed that way.

Her mind racing, she pulled herself up and scrambled again towards the doorway. Come on, come on, lucky star, lucky star…

Madeline wracked her memory for her xeno environment training, but the stress of actually being in one was too great. Her back slammed up against the sealed door, and she looked around. The room was stirring. What she could only think of as alien vines were moving, dropping into the black pools of water. The leathery flowers were pulsing and throbbing, revealing themselves to be seeds of some type. It was horrifying.

If you can understand me, Madeline found herself panting, I won't hurt you if you don't hurt me.

She thrust her wristcomp at the door's panel, trying to force and interaction that might open it. Her left hand slid down and drew her PBP. Holding it at the ready, she scanned the room.

It would probably come down to this. She didn't think the door would open. And whatever was in here would probably seek to consume her. But she had sent the message. Even if no one got to her, everyone on the ship was saved. I'd do it again, Madeline whispered to herself. Bizarrely, she felt a wave of arousal as she pressed against the door, facing her death. Then she remembered that fear and arousal are in the same area of the brain. The silliness of it almost made her giggle and she observed the constant throbbing.

No pic because "cannot extract image"? :(

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 No.171848

>>171844

''If anything in the room or outside of it could hear, or understand her, no indication was given. For a few moments there was nothing but stillness and the occasional flopping of the stunned xeno, the occasional drip of moisture, and a few more telltale splashes of those horrible leech-like aliens being birthed. Yet for several minutes, they gave no indication of moving toward the cowering Ensign, leaving her in the dark with her thoughts, perhaps consuming their fallen kin as they had evidently planned to with her.

A soft chirping could be heard from the console in front of the alien reactor. After some seconds, a hologram appeared, once again displaying a simplified mockup of herself, and three simple runes, identical to half of the buttons on the panel inlaid in the far wall, still lit. Was this another temptation by the station's cruel intelligence, or was it the tiniest kernel of encouragement from a benevolent force that powered this place?

Whether or not she'd choose what may well be suicide versus trying her chances at survival against these hideous creatures was up to her. The occasional disturbances in the water reminded her that it was only a matter of time before the creatures somehow detected her presence.''

I swear to God, 8ch.

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 No.171849

>>171848

Madeline, already in a heightened state of wariness heard the noise of the console. In the dark the hologram stood out like a beacon of welcome light that offered some alternative. Without hesitation she made a dash - more controlled and mindful than her previous scramble to the door - for the panel on the far wall. She scanned the area around her with PBP while watching the tracker on the wristcomp, working to avoid any more of the creatures. It occurred to her to start shooting immediately, but at the back of her mind she wondered if it would only stir the creatures up even more.

Somehow, in some manner, her controlled dash got there. Madeline thrust out her wristcomp to interface with the panel, to match the runes the console had displayed with those still lit. Over her shoulder she watched and listened, wondering what the creature were doing. Were they hungry? Or had that one simply reacted to her presence, and was now content to leave her be?

Lucky star, lucky star, she intoned again, watching her wristcomp interact with the alien technology. Her blonde bangs stuck to her forehead now, slick with sweat. Licking her lips she watched the computer indicating it was working.

The ensign half-turned, brandishing her weapon around the room. These things couldn't have consumed all the aliens on the station, there was no indication of their presence anywhere else. So what was this place?

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 No.171850

>>171849

The very moment Madeline keyed in the sequence, the entire room seemed to lurch slightly. A bizarre, moaning alarm sounded in the room. Massive, bright purple sigils decorated the walls clearly depicting a countdown, but even a cursory glance indicated that the ensign had roughly more than a minute before the station section disconnected. With a loud hiss, the far door slid open, bathing the room in fresh air, and rays of bright white light from a hologram outside… which in turn served to illuminate several forms in the water rushing toward her.

At the same time, a wet squelching noise came from above, and a glob of some wet, viscous substance painted the top of her blonde head of hair, followed by something slick and long landing on her before slithering down between her form-fitting bodysuit and her bare skin, warmly tracing a path over her skin as it probed her form, occasionally coiling around a limb before slithering across her body again, undulating as it moved, as if it were enjoying the sensation.

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 No.171853

File: c2d435e302cb8bb⋯.jpg (429.17 KB,945x2263,945:2263,1f415fc9bfe708a2f2752c5d1a….jpg)

>>171850

The ensign squealed as something landed in her hair, then even more loudly when something slid in her bodysuit. However warm it was, Madeline was too fearful to do anything but wiggle and shake.

Drek, drek, drek! She swore, half-surprised it wasn't biting and half-terrified by the forms she now saw rushing her.

However frightening this was, a door had opened. And there was a bright hologram on the other side, as inviting a symbol as any she could recall. Madeline bit her lower lip as she felt whatever it was sliding over her smooth skin, involuntarily triggering both ticklish reactions and other sensations she did not want to be thinking of at the moment.

Lucky star, the ensign muttered, done with these things. She could ditch the suit when she was out, but she was getting out. Leveling her PBP, she set it for wide-dispersal and charged forward as she fired. If her suit's taser pulse had stunned one, she'd have to hope this could stun however many were coming at her.

Madeline meant to scream something fierce, but the warm slithering on her bare skin turned it more into a high squeal as she came forward. Her PBP fired in wide bursts, blanketing the area as she darted for the door. Whether the beams were working or whether the creatures reacted to her squeal, somehow she reached the door rolled through it.

Unsure it would even close behind her, she immediately began to ditch her outer hostile environment suit. With experienced hands she was out of it as quickly as she got into it, and beneath she could see a form bulging in her bodysuit. Get out, get out, get out! Madeline squeaked at it, indignant at its exploration.

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 No.171855

>>171853

The blast of her firearm caused several loud hisses and squeals, perhaps the flesh of the creatures being singed or boiled in the fluid that carried them toward her was entirely outside of her perception as she stormed out of the room into the relatively safety of the hall. The hologram immediately faded on her arrival, replaced with numerous orange symbols and pictures, dotted with bits of purple. A further examination showed that all doors in her prior path to that hellish place had now locked open, with indicators pointing down them. It seemed likely that the Madeline's previous actions had triggered a hard-wired evacuation of the entire station.

In her blue bodysuit, however, the serpentine alien slid up one of her thighs, and found the warmest, most moist place it could: Between her legs. The alien thing began to tease her entrance, probing it gently before thrusting its way inside of her, wriggling itself into her nethers as if to stimulate her further as it made its way toward her cervix, lightly teasing it before she could just barely feel it slither into her furthest depths beyond.

As it happened, a massive glyph appeared before her: An orange, humanoid symbol that had come to be indicative of the Ensign hung in the air briefly, and as the creature settled within her womb, it slowly shifted to purple, with an almost somber, haunting alarm throughout the hall. She could hear a hiss coming from the walls, and, just barely perceptibly, the air in the hall thinning. The station which had just then saved her, was now trying to kill her.

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 No.171856

File: a5dd550f2b22a6c⋯.jpeg (231.64 KB,442x720,221:360,9cf58a78b7ea92b8822b60cff….jpeg)

>>171855

The sensation of the warm creature on her thigh involuntarily aroused Madeline more, and she could feel herself getting wet. It was horrifying in such a situation, but before she could slide the suit off she felt it slide up between her legs and begin to probe and then tease her lubricated pussy. Her body reacted despite her, and she moaned instinctively as it entered her. Without trying, she thought of her ex while trying to grab at her bodysuit for the alien. Quickly it wriggled in deeper, and she could feel it bottoming out inside her and then sliding in even deeper. Madeline doubled over, wracked with a wave of pleasure and pain. It was so far inside she couldn't even reach at it.

No… no, no, no! She gasped, but her focus shifted to the station's actions. The glyph that hung before her was at first welcoming, but the colour shift made her heart sink. Matched with the alarm, she rapidly realized what was happening. In crisis mode she detached an emergency breather from her suit's backpack and fastened it over her face.

It had taken three hours to get here… the breather might just get her back to the shuttle. Narrowing her eyes, she scooped up her PBP and began a swift jog back the way she'd come.

The ensign considered as she moved that whatever had been nesting around the beacon was what must have forced an evacuation of the station. Why the nest was even allowed to remain eluded her. Why didn't the station's alien VI simply drop it if it was considered dangerous?

Her right hand rested on stomach below where her belly button would be. Please get out of me, please. You can leave the way you came, I'll call it even.

Madeline realized her pleading was irrational nonsense. But she had nothing else to say, and she needed to hear something. Back on the shuttle she could do something. Here she had no hope with a creature inside her. Momentarily the ensign eyed her PBP and consider an alternative, but pushed it aside. Unzipping the front of her bodysuit down to her belly button, she slid her gloved free hand inside along her skin, over her trimmed dark blonde bush, and between her legs. Why this seemed like a good idea, she couldn't say, but she slide two fingers along her pussy's lips and felt how wet she was. Sliding them in just a little, she slowly wiggled them about and whispered, Come on little thing, slide out, slide out for me. Please…

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 No.171857

File: 20cd7dde47be9be⋯.png (132.98 KB,2000x2000,1:1,ClipboardImage.png)

>>171856

Her brisk excursion along her prior route revealed several new passages through the station, notably those that the VI had guided her around previously, and she now had free passage through back to her ship. This could cut down her travel time considerably, though at each turn, the station's intelligence threw up more holograms as though to impede her, however helpless it was to physically do so.

The Ensign's ministrations seemed to make the creature writhe within the cradle between her hips, as if detecting her excitement and encouraging the stimulation for a few moments, before a sudden stinging deep within her. Not quite painful, perhaps due to the adrenaline rushing through her, but almost certainly it had broken something inside of her, and was now merely dulling the pain, like a leech attaching itself to a new host. Before long, the barest tip of it slid out, gently touching the tips of her fingers and the ensign could feel her touching it… and, somehow, with a deeply pleasurable sensation, herself, writhing around inside. Why could she feel it as if it were part of her? Had it somehow connected itself to her nervous system? Was this some kind of bizarre parasite or symbiote?

The air outside of her mask continued to thin, to the extent that she might likely have passed out if not for her emergency kit. A cascade of imagery surrounded her as she masturbated, as if the VI itself was somehow confused by her continued activity despite the near-absence of atmosphere. For a few minutes, this continued, until, finally, a very familiar yellow and black symbol, perhaps extracted from whatever brief communications it had with her wristcomp, appeared before her, before her a massive wave of nausea and disorientation flowed through her , and accompanied by the dreaded clicking of a geiger counter, followed by a rush of adrenaline and heat that seemed to be originating from… her womb?

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 No.171858

File: 7592a890107154b⋯.png (513.96 KB,732x1000,183:250,1439467011567.png)

>>171857

Lucky, lucky, lucky, The ensign told herself as she half-jogged, half-hopped down the corridors. At this point she was trying to ignore the holograms, convinced the station meant to trap her aboard. She holstered her weapon, using her free hand to push against bulkheads and her propel her forward. All the while she could feel it inside her.

It was moving, a feeling most uncomfortable to her. Especially knowing how unnatural the situation had become. The sting inside caused her to double over in shock. Her mind was racing. Were she in a suit or bridge seat, some emergency injection would be administered. Madeline regretted ditching the suit for in instant, and then felt something new happening. A length of it had slid into her vagina from deeper inside, with the tip sticking out between her lips. A wave of pleasure washed over her. Despite how wrong everything was, being filled was somehow exciting her body. The ensign felt like her own body was betraying her. The thickness of it registered in her as just right, not overwhelming. Madeline's mouth hung open still in shock from the sting and now this, and she felt herself drooling before she caught herself. The tip of the creature was brushing back against her fingers…

It was too little, too smooth, to pinch or grab. Her fingers brushed back against it, and she felt that tip perhaps unknowingly teasing her clitoris. Drek, just stop…

Madeline moaned, feeling her face flush, and kept hopping forward. When the hazard symbol flashed up with ominous clicks she remembered from training, she stopped. What was happening to her? Had she been poisoned? The wristcomp hadn't detected a radiation leak of any kind. As disorientation struck, she realized she couldn't read it properly.

Deep insider her a warmth grew. The creature must be killing her. Her fingers slid away from between her legs as she stumbled along, nearing the shuttle. Madeline clutched at her PBP in her left hand, pointing it at her own belly.

Not like this, she begged an uncaring universe. Her brain was foggy from the disorientation, the horror inside her, and what might be happening, causing memories to fire off: her first day on the Traveler, her first time with a boy, the shameful fantasies she'd had about encountering aliens while off-duty, seeing Saga again. They all flew by, and she found herself wondering if she was going to die.

She reached up to activate the door to the shuttle and hesitated. What good would everything be if she brought this back to the ship? Not like this… Madeline whispered once more, pressing her free hand to her belly as though to will the creature to leave.

Wow, what a story so far! Not where I thought it might go so far, but a dark sci-fi tale. I look forward to your reply, I'll be back in a few hours.

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 No.171874

>>171858

''As she intoned her mantra, some variation pushed itself against her mind. Quietly, almost a whisper, but very, very clearly:"

You… are… my… lucky… star…

What was this? She recalled it from some old movie, perhaps? Something she'd heard in an ancient catalog of 20th century media? And why now, why when her life was utterly imperiled, and, perhaps most horrifying of all: Why was it in the voices of her crewmates? Captain Tetsuhara, Leah Badr, Rook… even people she'd known in her training at the academy. Even, distantly and quietly, her… parents?

What was this invasion of her innermost self? Was it merely an effect of her radiation poisoning? Was it a delusion of her stressed condition? Was the parasite within her starting to make her hallucinate?

The thing writhed inside of her, bringing her closer and closer to orgasm each time it moved within her, pressing up against her hand from within her belly. Despite its intrusion into her, this abominable thing was now dependent on her to live, the last of its horrid kind entwining its life with her's.

And, as these thoughts and more distracted her, somehow her hand had moved back to the door of the shuttle, and opened it. Her body stumbled within, as if of its own impetus, and, promptly her vision faded as she collapsed from exhaustion.

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 No.171875

>>171874

(Not) Ensign Madeline Teyssier awoke to the sounds of some dense, alien jungle. The sights and sounds should have been strange to her, and yet they felt particularly familiar as she slithered through the mud. It was as natural to her as breathing, and it was something she had most certainly always done. Her ancestors had done this for millions of years before her, but she was particularly adept at it. She spent her long days sneaking into the bodies of small creatures, taking over their nervous system, and using them to support herself. Over time, she birthed many children, each found their way out, and into other animals. Some were killed, certainly, but always she could talk to them, guide them, help them sustain themselves and each other. Some of her children broke away from her control, fought with her, but she triumphed. She was the oldest, and the most cunning. She learned how to guide herself into even the plants around herself, and when her latest host finally died, she found she had grown large enough to survive without a host. Eventually, (Not) Ensign Madeline Teyssier came to reach herself across the whole of her world, and could see herself in so many dancing lights across it, each a life she was connected to, each one a part of her, and each she could see, and feel through, and connect with at mere whim.

(Not) Ensign Madeline Teyssier eventually came into contact with new creatures. Strangely, they moved in great slugs in the sky. Despite how she tried, and pushed with all her mental might, she could not reach them. Some descended from their place in the sky, and stole away some of her children, and hurt them in the strangest of ways, and she felt every bit of their discomfort and pain. Soon, they came for her, and so stole away with her vulnerable, immobile body. They poked and prodded her, subjected her to strange treatments, dissected her, and drew her away from her children until she could no longer reach them, and sat for a long time in utter, complete darkness.

(Not) Ensign Madeline Teyssier found herself in a strange, new jungle. This one was strange, and small. The mud was very different, and the soil was hard and smooth. Eventually, she found her way into some strange marine creature, and swam about the world until she was eaten, whereupon she would find her way into the mind of her predator, and so this cycle repeated, until she was quite a considerable size. So large, in fact, that her young took a considerable time to find their way out of their mother's host. And yet, one day, she found herself impaled by hooks and spears cast down from surface-dwelling creatures. These things killed her host form, and ate of her flesh and the flesh of her children. Once again, she found their minds, and… something curious happened. She learned what they learned, started to know what they knew. She did not know what to do with this information. She could not discern their thoughts clearly or understood why they had these thoughts. Some of her children's lights vanished: Their new hosts slain or tortured, or simply starved. Still, she spread across the world, and its vast jungles of towering, blocky, smooth trees. Once she was finished, she found herself preoccupied by things like -thoughts- and -logic-. She learned how to form complex ideas, and study cause and effect. At last, she pondered about herself, and what she was.

(Not) Ensign Madeline Teyssier found herself being lifted again into the great ships in the sky, her hosts were restrained, poked and prodded, and ripped apart. This time, however, she could see the ones that had taken her: Strange creatures, conical in shape, with tentacles coming out from their bodies. She could not discern any noises they made, nor could she resist their extraction of her form time and again.

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 No.171876

>>171875

This cycle repeated for a long, long time for (Not) Madeline, a new world, new children, and finally being stolen away from them. She learned how to discern languages. How to further shape and change herself, even how to reshape the hosts she inhabited. She was getting quite adept at surviving and growing her knowledge. Over time, the number of cone-shaped aliens began to dwindle. New, strange creatures began to perform their surgeries to extract her from her host. (Not) Ensign Teyssier did not know why she was always displaced, why she was always isolated after enjoining with the world she inhabited. Most of all, she began to feel… alone. Singular. On a particularly impressive world, filled to the brim with a particularly large amount of thinking creatures, she had an idea. To create a separate but connected part of herself, and endow it with some of her considerable powers. Once she did, she found it quite strange, to be able to converse with an entity apart from herself, one which could have a different perspective on matters. Immediately, she felt as thought she had family, and began to do this with all of the bodies she and her children inhabited. It was quite an interesting time, to say the least, with so much to say, and so much to think.

But it was not to last, as once again, (Not) Ensign Madeline Teyssier was stolen by the ones who took her into the sky. This time, however, she could see and feel herself rising, a single light in the hold of those great ships, and saw them drop strange orbs from their hulls. Soon, after, the planet began to heave and roil, with great firestorms consuming the planet underneath her other selves before they vanished from existence.

This time. Before they cut into her body, she decided to ask them a question.

Why am I doing this? Who am I? Why do you take me away from myself? Who are you? Why do you hurt me?

Her questions kept coming, spilling forth about her existence and identity, her purpose, and her experiences. When she ceased, as if awaiting an answer, the surgeon simply drilled into the head of her host, and extracted her as had been done all the times before.

Once again, a new world, with new hosts. This time, however, (Not) Ensign Madeline Teyssier resolved to resist being taken from her new home. She seized the inhabitants of the world, searched their minds and their memories, and learned of war. She sculped the inhabitants of the world, and even began to connect herself to their machines. She learned how to meld them together, to make something greater than the sum of their parts. To conjoin and let them understand and know each other totally rather than simply dominating their minds. The (Not) Ensign marshalled her forces, interlinked across the world as she sensed the hostile force nearing her hive from space. As a single focused mind, she guided her drones to victory against invasion, and managed to repel the ship that had come to take her. Thus, she first tasted victory against an outside force that wished to bend her against her will.

(Not) Ensign Teyssier then formed new ships, born of flesh and metal, enjoined together and cast them out among the stars, imbued with part of herself. She wished to enjoin all life, so that she could understand it, and herself.

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 No.171877

>>171876

Her aggressors, however, had different plans. They began a concentrated, aggressive war against her and her children. The further she evolved and changed and enjoined herself, the more brutal and swift their retribution. Weapons of light and fire scorched through billions of her drones, and decimated entire worlds. Slowly but surely, she lost ground. She fought desperately against the coalition of aliens that had previously enslaved her, until, finally, she was confined to numerous hives among the stars.

Yet, (Not) Ensign Teyssier had grown considerably. She could call to her kind across the stars, slowly, gently guiding them to exploit the smallest weaknesses in security, the tiniest lapse in attention, or even feigning weakness to leap upon the smallest chance to seize one of the aliens, and enjoin them to her will. Each one she gained, she felt first, fear, then remorse, sadness, and a plethora of other emotions. For her and their fellows. One by one, each station was purged of life. Her lights among the stars winking out as each station destroyed itself, until finally, only she remained.

Her moment was singular, swift, and simple. A small, weak creature, whom presumed she was dead. From there, it was a battle throughout the halls as she converted each new lifeform she came into contact with, melding and merging them together until they were a placid, joyous, enjoined consciousness that held no secrets from itself. Now, she merely needed to find the last one: The cone-shaped alien, the last of its kind, and moved to seize upon it. It was a cunning adversary, however, and had commanded the station to purge all biological matter upon it. (Not) Ensign Teyssier's body writhed in agony as biosphere was siphoned out, she was bombarded with radiation, and scoured by rapid changes in the internal climate of the station. Only one place remained untouched: A warm, bright place, a large chamber near the bottom of the station that thrummed with energy. This was the one place the terrible force that commanded the habitat could not reach, the one place it could nest and wait.

And wait she did. Countless years passed. Her self wasted away as she tried to sustain herself. She shepherded her biomass carefully, laying many eggs and hiding them in that room.

Finally, she felt something. A door opening, fresh air rising to the ceiling. It was doing something, but it could be found, and enjoined with her. It could know her. (Not) Ensign Teyssier wriggled free from its egg, dropping onto a shallow wetness. It could feel the footfalls of the new creature that had wandered into its nest, and slithered toward it. Suddenly, it jerked away, falling over and splashing into her watery home. This was her chance! She leaped at it, only to be stopped by some strange, smooth apparatus. She struggled to break through it, but before she could, some shocking force stunned her, and then ripped her from her new host. Several more parts of her descended into the watery home, and searched out her new acquaintence, eager to learn of her memories, and particularly how she'd made it through the horrible passages of the station, with all its hazards. (Not) Ensign Teyssier was unprepared for when she detected the creature again, rushing across her nest. Its movements were so chaotic and strange it was hard to keep track of her. Then, beneath another one of her forms, she felt its presence. Gingerly, carefully, it slipped free of its egg, and descended onto the organism, landing right on top of it! Quickly, it slithered into its… wait, this wasn't skin. Ah, this part was, but the outside wasn't. She needed to find a way inside, even as the creature thrashed and squirmed. Finally, she found a nice, warm, moist place to curl herself up inside. Now, to meet this new creature, and enjoin it with herself. Very dully, as she extended her thin tendrils throughout its body, it could just barely hear the sounds of an alarm…

(The real) Ensign Teyssier was stirred to wakefulness by the sounds of an alarm on her shuttle. How long had she been out? A few minues, a few hours, a whole day? What was certain was that gravity was steadily increasing, and indeed, the entire station as well as her shuttle, was beginning to slowly descend into the gas giant.

Take your time.

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 No.171905

File: 4163a8dfbff3395⋯.jpeg (59.58 KB,650x968,325:484,75d2c2750a636b65c3f2dd79d….jpeg)

>>171875

>>171874

>>171876

>>171877

The ensign shook and stirred, her sense of memory and reality overwhelmed. In her mind it was like a nightmare combined with a xenobiology documentary. The visions were incredibly vivid, real even. It was as though she had lived the memories, not just watched them. Everything about it troubled her.

Caught between consciousness and the dream, Madeline's mind raced. The part of her still grounded in reality tried to take an objective step back to analyze what was happening. Of course she hadn't been to those worlds and seen those things. That wasn't her. And yet now it was like a piece of her had… The creature! Alien memories from stretching who knew how long back until when she entered the room. Something had found her - it, she reminded herself - and experimented. Moved it across systems, used it as a weapon or a tool, then tried to exterminate it. It had found safety in a piece of that station. She continued to come to, and each realization shook her. Some sort of common memory. Was it communicating, or simply taking over her body?

Madeline moved her hand, felt it lift, squeezed it together. She felt sick. Even as the shuttle's alarm sounded she interfaced with her wristcomp to remotely access its system, commanding it to detach. Then, crawling slowly, she pulled herself into the shuttle's medical pod. It hummed to life, diagnosing her with a dose of radiation, and spun up to begin a treatment. The pod's continued to scan her, providing an injection to stabilise her physiologically and mentally. Then it buzzed, displaying a biological threat indicator on the screen above her face. It suggested an emergency operation.

The ensigns hand reached out to comply with the command… and paused. The fear she had felt in the dream stuck with her. She could feel it inside her. Was it simply afraid? Every inch of her body screamed for a purge, but she held off. The shuttle vibrated momentarily, indicating it had clear the station. Madeline exhaled.

Lu-lucky, lucky s-star… She gasped. The pod provided her with a tube, and she greedily sucked water from it. Then she lay there for a few minutes, her mind catching up.

Rolling out of the pod, Madeline shakily stood and made her way to the front of the shuttle. The station was descending slowly into the gas giant. A shiver went down her spine. Off a distance was the Traveler. Her heart sank. Even in its most diminished mode, the corvette's scanners would never allow her back on board without an override from the ranking officer on board. It could detect the most minute nanite on or in a person. The ensign felt herself trembling. Her PBP was on the floor. She eyed it, then looked back through the shuttle's window at the gas giant. There had to be an alternative. Glancing about, she looked through the shuttle at its rest station, medical pod, weapons locker, and her eyes stopped at the cargo section. There was cases, including those designed for biological samples.

Madeline took a deep breath as she stood up straight and peeled off her bodysuit and everything until she was down to just her standard issue white panties. A part of her was amazed the creature hadn't torn them when entering her. She took a seat on a case, slid the panties off, and spread her legs. It felt insane. Closing her eyes, she slid her hands down her body. Starting at her formidable breasts, then along her stomach, and then between her legs. She was still a little wet, but not so much as she had been. Using her left index and middle fingers, she spread her pussy's lips, and slid her right middle finger in. She was feeling for the creature, if it was still there. It might have withdrawn, as she hadn't felt its thickness since she came to.

Very slowly, as though she was simply taking a moment to pleasure herself, she explored. And in her mind, she began to think. If it had intentionally shared memories, maybe it could understand her own? Madeline began to think of everything she'd worrying over: the medical pod's recommendation, Traveler's scanners, survival, everything.

She began to mouth her concerns: If you can understand me, I know you're scared too. We don't have to kill each other. If you come out, I can bring you aboard as a sample, we can take you somewhere. Maybe home?

Her brained tried to recall the memories. Did it still have a home?

Otherwise we're trapped. Somehow she felt braver than she had before. She thought of the conical alien in the holograms and in the dream, and thought of it hard. Is that your enemy? Is it still on the station? I never saw it, is it dead?

The ensign felt like she was mad. Was she talking to a parasite? The medical pod could kill her trying to purge it. Death seemed to face her in every direction.

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 No.171907

>>171905

The worm within Madeline was relatively placid even as she rose from the medical pod, resting inside her as if sensing her discomfort, twitching only when she thought of the pod's planned procedure or the bizarre, conical lifeform from their shared memories.

As she felt through herself, she could just barely feel it lingering inside, teasing her fingertips each time they ventured in, withdrawing for some moments before lowering down again. Always too slick to grab hold of, yet each time, lowering further. After some time, a rush of nervousness and fear flowed into her mind, as if transmitted from the parasite within her. It seemed to take some hint as she visualized her worries, and even her voice seemed to calm it, somewhat. A bizarre concept, considering it had no way of knowing what she was saying, save for its tenuous connection to her mind.

After some minutes, it began to thread itself around her intruding digit with agonizing, tempting slowness. After securing itself so, it began to coil further outwards, pulling itself up and around her hand, occasionally tensing as it ensured its grip, but evidently careful enough to avoid injuring her. Finally, with another pinpricking sensation and a chill ran flush through the young ensign, before the alien serpent resumed its exit from her, and before long had wrapped itself securely around her arm. While it did not seem to use the crushing strength that others of its kind had employed, it was quite reluctant to be scooped into a jar. Still, it eventually relented as the ensign deposited it inside of one, where it curled around itself defensively.

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 No.172002

File: 0310f2a4ef7711b⋯.jpg (341.42 KB,2480x3508,620:877,9e7cbac516735ae793ae5c9180….jpg)

File: 5ffeebdcab2e152⋯.jpg (247.87 KB,750x750,1:1,093b4bdd63951bb7066709dbb.jpg)

File: be173b24b029fa8⋯.jpg (146.43 KB,774x1031,774:1031,1232724124.jpg)

>>171907

Madeline trembled each time the creature's tip touched her fingers. It was unnerving, to say the least. However, she willed herself to sit still as the alien began to emerge slowly. First around her fingers, then hand, and then around her arm. Her body felt as though as piece of her had come out, like an organ. The realization that the entity had truly been connected to her, had tapped into her nervous system and consciousness, was rattling.

Hey there, the ensign muttered. It felt stupid to say. She watched it curled on her arm, feeling it could choose to exert its strength and snap the limb any moment. But it didn't.

With surprise bordering on appreciation, the creature allowed her to place it within a containment jar. Madeline watched it curl up. She had no way of truly evaluating its intelligence at the moment, but it clearly possessed a degree of sapience. No matter how alien it was, she couldn't bring herself to condemn it.

Just, just wait there. We'll figure this out. It was less strange now to communicate with it. The alien at least seemed to react to her tone if not her words.

Securing the jar, the ensign slipped her panties back on and paused to take a breath. Then she reentered the medical pod. This time she allowed it to perform a complete diagnostic and treatment, which was sent back to the Traveler. After emerging she drank some more water, pulled her bodysuit on, and holstered her PBP. Madeline hefted the jar up and placed it in the cockpit seat beside her own. Out the window she could see the station still slowly descending. It seemed such a waste, even if the place had been terrifying.

She turned to the creature. But that wasn't your home, was it? And maybe that cone alien is going down with it.

The shuttle boosted towards the corvette silently. As she'd known it would, the Traveler automatically scanned the shuttle and detected the creature. Reading Madeline as human, it accepted her override to board. Still, it was a tense moment while the ship's computer analyzed and processed her and her cargo. When she landed and secured the shuttle, Madeline took a deep breath and hefted the jar. Exiting, she was surprised to see three figures approaching her.

Ensign Teyssier, Lieutenant Commander Tetsuhara said evenly, but with a hint of a smile. It seems we've missed quite a bit.

Beside the Captain, Lieutenant JG Leah Badr smiled with gratitude as well, but her eyes fell to the jar that Madeline was carrying, and widened at what was inside.

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 No.172009

>>172002

The station's descent into the cloudy abyss was perhaps slower than it should have been, given the effects of the gas giant's considerable gravity, but whatever it was that had kept it afloat for so long was now without its primary source of energy, and was soon to be reduced to a pile of twisted metal, slowly corroded by the toxic atmosphere, hurricane winds, and churning chaos of cosmic nature that were inimical to all known life. Whatever forces, malicious or benign, had remained on that station would be experiencing the final few days of their existences as the cylinder continued its steady descent. Like a house made of leaves before a coming storm.

Inside the calm, controlled environment of the corvette, however, this was but a distant event, to perhaps be observed by more fortunate lives. Lives, of course, that had the ability to observe it. Enclosed in its container, the sleek, oily, leech-like alien had no visible means of perceiving the world around it. Carried around by Ensign Teyssier, it merely shifted itself closer to whatever portion of the container that felt warmest… toward her, of course. It gave no indication of disdaining its predicament aside from its defensive curling, only squishing and squirming against its prison as it was jostled along by the human woman. Even as she arrived on the corvette, it did not seem to react to the presence of the other two individuals, instead further drawing itself to the nearest source of body heat.

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 No.172165

File: 24230d82344e505⋯.png (889.56 KB,672x1000,84:125,16dcdd3e556d74b08e2fb6b1bb….png)

>>172009

The ensign froze. How long had she been on the station? She swallowed hard, her mind wrestling with conflicting feelings of joy, anxiety, and concern. Madeline quickly rendered a salute that the Captain returned.

Captain Tetsuhara, it's a relief to see you up! She blurted, but the Captain's expression was one of indulgence.

Thank you, Ensign Teyssier. Lieutenant Commander Tetsuhara appeared fine, with only a few bandages on her bare arms. She and Leah Badr were dressed in cryopod attire: sleeveless white tops and low-cut white shorts that were little more than underwear. According to Traveler's chronometer you've been off-ship for several hours. The secondary VI brought itself back online an hour after you left, and reactivated Rook. Leah and I were revived almost an hour ago. With the help of the VI, Rook has reestablished our subspace communications array. And when he did, we received an interesting message.

Madeline felt frozen in place. She looked down at the creature, noticing how it rested against the inside of the jar closest to her. It was drawn to her, she thought.

The Captain continued: A frigate detected a mayday, but not from our ship. Whatever you did on that alien construct, ensign, it got their attention. They're twelve hours out in subspace. They'll reach the node in this system then, and deploy a repair craft to bring out engines back online. Soon we'll be back at the fleet.

Leah, who had been silent all this time while watching the creature, heard the Captain and bobbed her head up and down. While she seemed confident in the Captain's words, the acting head of security seemed focused on Madeline's companion. Her fierce eyes tracked it like a drone on a target. Madeline held the jar a little closer.

Now, the Captain crossed her arms, I'll need a full report of what happened on that construct. And what exactly -she pointed at the creature- that is. Ensign, Madeline, why did you bring that thing on board?

The ensign felt nervous. It helped me. Got me to the shuttle when the station lost control and began to enter the gas giant. I couldn't leave it.

The words felt inaccurate, full of gaps. The Captain watched her speak. Leah raised an eyebrow, clearly doubting what she said.

We should eject it into space, Captain, Leah said flatly. Look at it. Remember the parasite infestation on Coldwater colony? Some kid brought a creature into the dome, and within a week half the colony was dead or infested. Better to play it safe. The exotic beauty sometimes seemed to have no heart. As jealous as Madeline sometimes was of Leah's looks, the Lieutenant often could be cold.

The Captain shook her head. I trust Madeline's judgement. She boarded that station to send a signal, to save Traveler. Ensign, get that thing to medlab and secure it, then get yourself scanned. Leah, please assist Rook in engineering. I'll be on the bridge.

Shocked at the Captain's support, Madeline rendered another quick salute and began to move with a purpose. Off to medlab. She looked down at the creature in the jar, wondering what it made of all of this. From the corner of her eyes she caught Leah watching her and the alien.

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 No.172222

>>172165

Post your Discord.

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 No.172223

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 No.172477

File: 9a95b35919ccdd6⋯.mp4 (3.57 MB,472x640,59:80,g1oGV6m.mp4)

>>172165

The worm was utterly oblivious to the discussion about itself and the circumstances surrounding its arrival. It simply undulated against the glass nearest the ensign, occasionally prodding what it could feel as the warmest spot as it was jostled along.

Halfway down to the medical bay, the creature excreted a bizarre, branching series of veins against the side of the canister, blackish and flecked with grey, tube-like in structure and looking as slick as the eyeless creature itself. It didn't seem to do much aside from slightly obscure one's ability to view the serpentine creature. Was it distressed, or merely trying to create a better environment for itself? Once again, it was unable to communicate in any meaningful manner when disconnected from her.

Still, it remained firmly on the side closest to Ensign Teyssier, drawn to her body heat, and, perhaps, it still somehow recognized her as its former host.

Once in the medbay, the young ensign's scans would show no issues, aside from an almost needle-small incision that was healing in her womb. In fact, save for minor stress along her neural pathways, the ensign's physical condition experienced slight improvements to her respiratory, circulatory, and endocrine system. Aside that, it might note that the ensign was entering her ovulation cycle, and somewhat sooner than previous checkups indicated. Had the alien merely accelerated things while it was inside and stimulating her, or had it begun to change something within her fundamentally? Whatever the case, it's clear that continued physical interaction to the worm-like alien would alter Madeline significantly… for better or worse.

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