No.12622 [Last50 Posts]
>>5388
Let's make a thread about video games with /doomer/ themes for example:
-Depression
-Death
-Violence
-Nihilism
-Loneliness
-Mental illness
-Drug use
-Negativism
-Fucked up kinks
-Inner conflicts
I'll start off with Drakengard Part Un:
>MC is a psychopath, devoid of any feelings except for anger and bloodlust
>Goddess is being hunted down by greedy humans
>Party member has his entire village destroyed and family murdered, just to be mocked by local fairies
>Goddess' childhood friend is deeply obsessed with her but completely ashamed to accept it, gets psychologically tortured by his inner self
>Federation's religious leader is a closeted pedophile
>Every warrior has to sacrifice something to astral demons in order to keep fighting for what they believe in (Be it your vision or ability to speak)
>Dragon wifey deeply hates humans and is forced to go along with MC's psycho party
>MC does not really care about his sister despite he desperately tries to convince himself that he does, he just sees her survival as a justification for his murderous fetishism
____________________________
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No.12625
Hotline Miami (1 & 2)
>basically every characters story has a bad ending
>the fans get killed during a raid
>The son kills himself during a drug fueled rampage
>Richter gets killed by jacket
>the fans beat the henchman to death with a pipe in a club
>Jake gets used and later killed by a secret organisation
>Martin brown gets accidentally killed by a gun while on a movie set
>Beard, Manny pardo, Evan and the rest of the Vietnam crew and people i forgot to mention all end up dying in a nuclear holocaust at the end of the second game
The entire game is like a build up of hope that the characters will eventually achieve what they've been working for through out the entire story, but in the end its just all a miserable compilation of failure and death, for every single character in the series.
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No.12629
The Legend of Zelda: Majora's Mask
>doomsday scenario
>depression and existential anxiety all over Termina
>a playthrough is designed to represent the 5 stages of grief
>super sinister atmosphere
>time pressure always in your neck
Please don't let yourself get fooled because it's a Nintendo game and has been approved for younger audiences. Majora's Mask is a masterpiece.
Also: Avoid the 3DS-Version. Play the N64 version on an Emulator with HD texture pack for the definitive experience
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No.12630
Metal Gear Solid 2: Son's of Liberty
Hard to tell why it's /doomer/ without spoiling anything. One of it's themes is deception/conspiracy to tell the least.
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No.12631
Zero Escape Series (999, Virtues Last Reward and Zero Time Dilemma)
Hardly games, since it's mostly a Visual Novel with some "Escape the Room"-minigames thrown in.
Still, it has a very deep premise and good plot twists. they're also very (pseudo)sciency and philosophical. Sometimes they crank up the anime a bit too much though.
play them in release order, or nothing will make sense. Nonary games (pic related) is a remastered compilation of the first two entries of the series
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No.12632
Beyond Good and Evil
>Protagonist is a reporter to uncover a huge conspiracy.
>As you play, you're going down a rabbit hole that goes deeper and deeper, uncovering sinister secrets of the government.
>dat atmosphere
>dat soundtrack
Overlooked masterpiece. It's only 2€ on steam or so
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No.12634
Persona 3
>Protagonist is basically Jesus.
>Death and despair are major themes.
Be warned though, under all this, there's a High School Anime/Dating Sim hidden within. Recommendable is the FES Version for PS2 as it has additional content included
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No.12644
>>12630
I was post the same game. It's the first game that came to my mind when I saw OP post.
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No.12653
>>12622
>MC is a psychopath, devoid of any feelings except for anger and bloodlust
Wrong. He is extremely angry and probably a sociopath, but he most certainly has other feelings.
>Goddess is being hunted down by greedy humans
Greed isn't really their motivation. It's more like brainwashing and "jUsT FoLlOWinG oRdERs" on the grunts' part and omnicidal rage on Manah's part.
>Party member has his entire village destroyed and family murdered, just to be mocked by local fairies
You forgot to mention that this particular guy made a pact with one of the fairies who not only constantly torments him over the death of his village and his boy-molesting past, but also blinded him too.
>Goddess' childhood friend is deeply obsessed with her but completely ashamed to accept it, gets psychologically tortured by his inner self
No, he is openly in love with her and desperately wants Caim's approval. And he was psychologically tortured by Manah.
>Federation's religious leader is a closeted pedophile
Who, Verdelet? No, he's just a selfish coward. I think you have him mixed up with Leonard.
>Every warrior has to sacrifice something to astral demons in order to keep fighting for what they believe in (Be it your vision or ability to speak)
It's also usually the bodily function you value the most. For example Inuart had a beautiful singing voice which was loved by the woman he was practically yandere for until he was brainwashed into taking a pact he never needed nor wanted.
>Dragon wifey deeply hates humans and is forced to go along with MC's psycho party
True.
>MC does not really care about his sister despite he desperately tries to convince himself that he does, he just sees her survival as a justification for his murderous fetishism
What? No, you mong. Caim loves Furiae. He was disgusted by her incestuous lust but she's still very dear to him, just like his parents were. Anybody who played the first ending would know Caim isn't soulless since he cried like a baby when Angelus became the new seal-goddess.
Did you even play the game? Drakengard is /doomer/ as fuck but you look like watchmojo posting that shit. I mean, The Gods have a deep hatred for all humans so they found a little girl who was abused by her mother and made her a demigod so she can bring on a global extinction event where Earth turns into Hell and people get massacred by twisted mockeries of their own deceased loved ones.
>>12638
I've played like 1/3 of NiER and it doesn't really seem to be that depressing. Sure it's set in Japan centuries after the total destruction of society and near extinction of humanity, MC's daughter is dying and the countryside is filled with what appear to be the tortured souls of either Black Sroll victims or the victims of whatever happened in Ending 5 of Drakengard, but that's no more depressing than FFXIII, which is about an angel with an existential crisis farming people for one big massacre and sending an entire nation extinct, and every time an angel touches somebody they get cursed and have to either obey the angel for an immediate and peaceful death or become a walking corpse doomed to eternal suffering. Things in NiER on the other hand seem pretty happy otherwise. Does it get more grimdark or am I just missing something?
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No.12655
>>12629
I've been told the 3DS Version is Silent Hill HD Collection-tier and should be avoided like the fucking plague.
I could simply get the Collector's Edition for my GameCube but i don't have that much time to play and i've already spent a shit ton of bux these months, could an Android N64 Emulator handle the game?
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No.12656
>>12655
yeah the pj64 apk can run the majoras mask rom the file size is not that big so you should not have any problems wit it
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No.12658
>>12622
>-Depression
>-Death
>-Violence
>-Nihilism
>-Loneliness
>-Mental illness
>-Drug use
>-Negativism
>-Fucked up kinks
>-Inner conflicts
Don't forget suicide
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No.12669
>>12622
ps1:
Nightmare Creatures
Hellnight
Clock Tower
Twisted Metal 2
Duke Nukem: Time to Kill
Thrasher Skate & Destroy
Alone in the Dark
Apocalypse
Spider
Medievil
pc
Killer7
Legend of Grimrock
Devil Daggers
Call of Duty: World at War
Max Payne
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No.12679
>>12634
thanks for reminding me of those hardcore Persona 3 & 4 sessions after a long day in school anon. I think it was the last time i considered myself happy
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No.12681
GTA 3 has special place in my heart
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No.12682
>>12625
>>Richter gets killed by jacket
Not cannon. He dies with his mom at the end of HM2 on Hawaii.
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No.12696
>>12669
>MediEvil
mah nigga
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No.12702
>>12622
>Drakengard
My nigga. I didn't like the second one, but it didn't have the same writer as the first either.
So long as we're killing off the old game thread, I'll repost my top picks: "The Silver Case" and "The Silver Case: The 25th Ward" by Suda51. Themes include:
>Behavioral sink
>Apathy culture
>Crime and violence
>Internet sub-culture
TSC was a PSOne game that recently got a remake that you can get on Steam, it had a sequel on the PS2 called "Flower, Sun and Rain" which imo is skippable as far lore-significance goes (if you want to play it, the only English release was a Nintendo DS port). 25th Ward was released episodically as a mobile game in Japan beginning in 2005, and was not finished; it recently got a remake as well, plus additional content that finishes the story, which is also on PC and PS4.
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No.12703
>>12682
oh shit yeah forgot about that sorry lol
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No.12704
>>12630
This is my favourite game. I finished it like 20 times, and even passed it on the hardest difficulty but I wouldn't say it's /doomer/. The main "villain" of the game is actually the only good guy in it, Kojima is pretty redpilled.
>>12634
This was also a great fucking game, but it only becomes /doomer/ after you finish like 3/4s of it. What's also ironic is that the game is kinda about defeating shadows that turn normalfags into doomers.
>Protagonist is basically Jesus.
Nigga, that's the antagonist.
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No.12736
I think Magus is pretty /doomer/, as is much of the plot behind Chrono Trigger.
>be a little kid with no friends. Only plays with sister and pet cat.
>have sociopathic cunt for a mom
>always told not as magical as sister
>mom becomes infatuated with apocalyptic hedgehog from outer space
>lose entire family to said hedgehog
>their entire floating kingdom gets cancelled
>ends up 10,000 years in the future. Adopted by an overweight goblin.
>dedicates entire life to preparing for a final battle with ancient doomsday eulipotyphlan
>summons it on purpose with a black mass
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No.12738
This is a game that I find hard to explain, but if you like turn based RPG''s, check it out
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No.12774
Twisted Metal Black is very doomer, but it just feels wrong after the first several games were so goofy
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No.12801
>>12704
Thats some good taste in games
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No.12810
>you're a literal nobody fated to become a hollow zombie till the world ends
>gets help from some guy who dies in front of you
>fight your way through monsters, zombies and fucking deities to fulfill some prophecy you just heard about for who the fuck knows why
>through try and error and sheer determination you become a living god
>only to get tricked by the elite class to keep the status quo in power by burning yourself up
>or actually realize the natural course of things is to let total darkness reign over the world
My favorite one, Mario 64 is a close second.
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No.12812
>>12630
idk if MGS2 is doomer, one of the main themes is hope. Faith and hope as snake says in his monologue to raiden at the end of the game. Vamp and Fatman are doomers but the overall theme of SOL is struggle for a brighter future and faith that the light will prevail over the dark.
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No.12818
>>12812
Hope isn't something that makes you non-doomer. Some doomers cling to it as a way to stay alive, after all. Not all doomers are nihilists, some are idealists who realize that their ideal world is nearly impossible. I think that the most doomer thing a person can do is to strive for an ideal world despite never being able to achieve it - what could be more doomer than that? If you have nothing, no achievements, no stability, no happiness, and no possessions, but you still strive to do some good in the world, either by trying to make your own life better, to redeem yourself, or to simply make other peoples' lives better, you're the pinnacle doomer, in my opinion. Pagliacci is a doomer - a depressed clown who lives to see joy in other people, but on the surface he's just another comedian - a real example of this would be robin williams or brendan fraser. True doomers, there. But that's not the only doomer archetype, of course. I like to think that a main characteristic of a doomer is that of being an ascetic idealist.
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No.12823
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No.12828
>>12818
Trying to achieve a ideal perfection or even "divine" state even tho you know it's utterly impossible is also my life philosophy at the moment. I believe that pursuing this goal in every aspect of my life and trying to spread it to others is the correct course of action to at least attempt to make the world a better place. Even if it's never gonna happen it's still fulfilling and brings me a bit of hope and peace.
Not gonna be a "whitepiller" in this board but because you brought this up I couldn't resist. I'm still a doomer because I have so much to struggle and achieve, but still I can not fall into total despair and void.
I bet we disagree with lots of things in life but our basic principles are still the same. Wasn't expecting this kind of view here and I'm pleasantly surprised.
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No.13186
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No.13194
The sound effects and clunky controls hammer in the soot and grit of the eastern front, community is dedicated but minuscule at this point thanks to the (((devs))).
>>12625
Gameplay is artificially difficult but still worth playing.
>>12630
More political than it is doomer but fantastic game regardless.
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No.13195
Also these two are essential to any good video game list. Shadow of Chernobyl is about people who couldn't fit into society or just wanted money so they go to a place where reality is broken and the law comes out of the end of a barrel, you being just another one. Morrowind is about a stranger in a strange land.
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No.13201
>playing video games as a doomer to experience more doomer shit
what?
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No.13226
>>12622
Tony hawk pro skater games are nostalgic af. I don't know why I would play games which would make me think about real world problems.
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No.13268
>>13226
Just confirmation bias or just being over-saturated with whitepilled media.
I feel like have "overgrown" video games and playing old games just for the sake of nostalgia / feeling like a teen again. Which is ridiculous, since I never was much interested in games until my isolation hit the lowest point in my 20s, but I still never developed my antique view of video games being for kids/adolescents
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No.13273
>>13194
only ever played the second game. Need to try this one some time.
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No.13332
>>12629
This was my favorite game as a kid. Nothing like this could come out and get an E rating today.
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No.13347
>>13268
I haven't played any game for weeks and I'm not really feeling like going to play them anytime soon, which sucks big time because I like gayums. But I guess spending time outside in garden is something I needed after long winter, not going to force anything.
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No.13351
>>12655
3DS Version took everything that made the game great and simplified it in order to appeal to a wider audience. It's not dysfunctional like the SH collection, just the inferior version which is sad, because there's also some improvements to the game like skipping hours instead of half a day.
>>13332
I remember being frightened to death by the alien invasion at the ranch at 10 y/o or so. Such a bizzare game.
>>12812
I think if you look at it from the protagonists perspective it's very doomer. (SPOILER) He's an elite soldier with no IRL experience, constantly being lied to only to realize that his mission was to emulate someone bigger than him. His background story is also pretty fucked up.
When the game came out, everyone hated him and I think that was made intentional. He was supposed to represent the average player who mostly knows combat through videogames.
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No.19832
>>12669
came here to post NC
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No.19861
I envy you people who can play video games consistently.
the only game I can bring myself to play for 100h is persona 5 and this also only because of Hifumi. And it takes me 4 weeks to complete it when on my first run I barely needed 2 weeks.
I play camper strike source for an hour or 2 and cannot see it again for the rest of the week. but hey at least anhedonia did not kill music for me yet
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No.19873
>>19861
>I play camper strike source for an hour or 2 and cannot see it again for the rest of the week.
A lot of good servers are dead, that's the main reason why I stopped playing it. But I know people who have in different games 10K+ hours, they are online basically all the time playing their fav game, I don't know how it is possible. My steam peak was around 48 hours in 2 weeks but that was very long time ago, I don't understand how you can grind so much hours in one single game. I would gladly play something which would make me come back and continue playing but there just isn't game like this. Maybe WoW used to be like that because the grind and journey/quests were kind of bigger fun than the endgame for a lot of people but even this is ruined now. Also, it's truth that when I played the most, it was because friends always invited me to play some game together. It's not like I can play 12 hours a day fucking GTA like when I was kid.
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No.20143
I'll be in for l8r gotta get sleep
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No.20422
I just bet for freeware, since I hate the limits that intellectual prop sets on everything.
If you were to feel something for retro game, this one will help a lot:
http://info.sonicretro.org/Mushroom_Kingdom_Fusion#Downloads
pic related, and also the preview: https://www.youtube.com/watch?v=xspJN5-gjqI
It only shows Mario here, but the game is sort a remix, you play as Sonic, Wario, Simon Belmont, Arthur from "ghosts and Goblins", Megaman…
Wario here: https://mkfusion.fandom.com/wiki/Scandinavian_Campaign?file=Screenshot375.jpg
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No.20476
>darkwood
Surprised no one's mentioned this one. Top-down survival story game. Atmosphere is great imo.
>LISA
Haven't played it myself, But it's pretty doomer from what i've heard.
>>12629
Played this more than anything when i had it. Need more weird games like MM.
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No.20499
Silent hill 2
Shadow of the Colossus
Limbo
Darkest Dungeon
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No.20500
>>12634
Shin Megami Tensei Nocturne is better , it has the cool demon stuff and dark aesthetic without the dating sim crap.
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No.20501
>>12622
Earthbound, is so nostalgic and trippy, ends up getting darker by the end.
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No.20509
>>20501
We're all aware of the cosmic abortion, but does the entire game's tone get progressively darker nearer the end? Or is it,
>lol le quirky funnay
<[suddenly final boss]
>HOLY SHITBALLS THIS IS INSANE MOTHER FU
<[beat its ass]
>okay everything's sweet and kawaii again phew
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No.20517
>>20509
The whole game is weird and insane..
If you haven´t played earthbound you can only really make assumptions out of your own ass.
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No.20568
>>20500
The whole megami tensei main series is doomer as fuck. It's just about humanity being fucked by both extreme sides of chaos/order and all we can do is to create an equlibrium between the ways we're fucked to not extinct as a species.
>>20501
>>20509
It's a light kawaii game, but there's a recent amount of nice third wall breaking with basic philosophical stuff in it. it's definitely an experience. And it's less autistic and degenerated than Undertale.
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No.20583
>>20568
I noticed a trend
>undertale
>neverwinter
>morrowind
>no man's sky
why did video games start to have homosexual names?
what happend to names like "bulletproof", "midnight club" or "the getaway"
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No.20586
>>20583
Bulletproof sounds generic, Midnight Club is alright I guess, The Getaway sounds fine. Three of the games you mentioned (Undertale, Neverwinter, Morrowind) have fantasy elements in them (Undertale has a monarchy and generic monsters with le epic randumb twist that defies expectations), those names are fitting, I would say, I don't know how to call it but shit like using words refering to nature like "wind, winter, light" are very common in fantasy.
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No.20590
>>20568
Bonus goes for SMT4 and the White, who show you that existence is and will always be a nigger by forcing you to witness different paths the world could have taken, each with its own brand of hellishness. They even give you a chance to end all existence so that mankind never has to suffer again.
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No.20594
YouTube embed. Click thumbnail to play. >>20583
>midnight club
Fucking based, II is my favorite game. It's shame racing games went to shit because of EA and their need to put most focus on story no one gives a fuck about. Racing games need cars, racing needs to be fun, take your story and stick it up to ass.
Anyway it's really hard to come up with a name because unless you are big company which can register trademark or something, the general rule of thumb for copyright law is that whoever comes up with the name first and presents product also has the rights. So you have to come up with something original but because most game devs are now soyhomos and women, they can't come up with something good. I don't really care about name of game to be honest, I care about the content and the content since 2008-10 is pure garbage. That says a lot when most games in 08/10 were DLC cashgrabs.
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No.20604
>>20583
i don´t even get your question, all of those games have a different target audience and gameplay, also neverwinter games and morrowind are old as fuck, whats sudden about it? You are comparing action/racing games to rpgs? Such a dumb brainfart
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No.20634
>>20594
>Midnight CLub
tbh I liked Underground 2 most
it had less cars than MNC 3 but it had:
>Lean back
in the radio
>I don't care about name
Be honest, would you step foot into a car that is called something like
>Suzuki Cappuccino
>Nissan Micra
>>20604
I just noticed the new generation of gamedevs tries hard to appear creative while in fact their cretions are diarrhea
I did not play a single one of those games, just noticed the names over the last few years
In general, I think we need a new nigger simulator game again. GTA San Andreas was 2004 and there has been no good one ever since:
>Carl Johnson comes back to his hood
>first mission is to steal a bike
>90s west coast rap blaring in the lowriders
>everybody indonesia all day long
rockstar really did good on that one
I wish there was someone developing a game something like you start as some lowlife criminal and your job is to become the biggest crime boss in your city. Killing competitors, doing illegal business, laundering the cash by opening taxi and burger companies, reinvesting into real estate and entertainment, bribing police officers and politicos. Something like Sim City, Sims and GTA combined.
They could also include some dating sim aspects to get the Visual novel and Persona crowds interested
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No.20637
>>20634
>I did not play a single one of those games, just noticed the names over the last few years
Good clue on how fair you are at criticism.
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No.20649
>>20634
>there has been no good one ever since
>I wish there was someone developing a game something like you start as some lowlife criminal and your job is to become the biggest crime boss in your city.
Have you tried Saints Row 2? It's not a basketball american simulator per se but it's gangsta and you can choose your race, sex, voice and clothing and listen to rap while you commit crimes. It's heavily inspired by San Andreas.
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No.20651
>>20649
>Saints Row 2
Just ignore the sequels, though, as they basically are the textbook definition of current year pozzing.
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No.20654
>>20651
SR3 is an ok game, but mostly a step back from SR2. The customization has been dialed down, the game world is flat and samey and dull, and the story becomes completely ridiculous and over the top while SR2's was still somewhat grounded and serious like SA's. I don't remember what pozz the story had except some stronk indpendnt womyn stuff.
SR4 recycles the game world and adds super powers because it takes place in virtual reality, but it's not that fun and the virtual reality setting makes it feel inconsequential. Crackdown is better.
I should go replay SR2.
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No.20655
>>20654
Also, SR2 is currently -49% off on GOG.
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No.20667
YouTube embed. Click thumbnail to play. >>20634
UG2 was okay but I don't know if it's even my most played NFS game. Definitely most comfy and shame that EA fucked up 2015, because even if it is totally shit NFS, the atmosphere of the city and driving is pretty /doomer/ imo, and zoomers make nice videos from that game.
>Be honest, would you step foot into a car that is called something like
I talked about game but tbh, I don't mind even car names. All new cars are shitboxes in bad sense, I don't like new cars at all.
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No.20708
>>12622
Has someone tried Depression Quest? It's the game that started Gamergate. The theme is /dommer/ but the story may not be. I've read that the game is basically "muh meds therapist" lifecoaching.
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No.20709
>>20708
I don't play indie games, with few exceptions. I never understood the indie boom.
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No.20741
Just got myself an SBC loaded with RetroPi and a pair of USB game pads. Does anyone here know old games (8-bit and 16-bit eras) with /doomer/ themes? Currently playing pic related
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No.20748
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No.20751
This thread is missing the non plus ultra game
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No.20790
>>20634
>I did not play a single one of those games
your opinion is irrelevant then
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No.20852
YouTube embed. Click thumbnail to play. This is the only reason why I still bother with GTA series.
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No.22037
>>13195
STALKER is GOD tier
ofc LISA as well
What about Factorio? I just pirated it (Fuck paying 60 bucks for this)
Imagine the most complicated overhead RTS, add a bunch of Minecraft and the threat of alien creatures destroying your factory, oh and yeah, you run the risk of destroying the environment, gas leaks, explosions, nuclear pollution. All that nice Nick Land tier stuff
https://blog.cloudflare.com/mapping-factorio-with-leaflet/
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No.22038
>>20709
Me neither. LISA is really the only one that caught my attention.
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No.22040
YouTube embed. Click thumbnail to play. >>22038
To be honest, I really enjoyed Lovely Planet (search it on steam). It's free, pretty simple game but it's heavily movement and aim oriented. The goal is to go through level as fast as possible (you have also leaderboards), while not missing single shot and dodging bullets at the same time. I guess dude who made it must've been old school CS player. Levels get gradually harder and harder with new types of enemies and I didn't even finished that game, but gameplay-wise, great game.
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No.22042
>>22040
whew that makes me dizzy
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No.22057
I was just about to buy some games on GOG since it's the summer sale, but when I was looking over one of my wishlisted games I noticed this "review" which I already saw and reported months ago:
>Visual Novels should be banned. These autistic visual novel trash is why I made a GOG account to get away from Steam. But apparently they've been popping up here too.
GOG knows about this review, and they decided to keep this 4chan-tier shitpost.
Another one:
>Do I need to say more? Makes the incels angry which is even better!
Posted in January, and has surely been reported many times. Yeah, let's allow leftists to rant about the "incels" in our reviews section.
GOG's had some other problems in the past too, and this is the final straw. I am not buying from GOG anymore. Just like I'm not buying from Steam, or Sony. Every single sector of video gaming is slowly but surely being taken over by leftist politics.
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No.22098
>>22057
*liberal politics
nothing actually Stalinist about them
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No.22560
>>22040
really good game, haven't played it in a while
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No.22561
unironically minecraft
>super comfy
>all alone in a vast open world
>great soundtrack
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No.22588
>>22561
unironically this. It's one of the few games left that are capable of getting me fully emerged. It's comfy as shit and provides freedom and exploration.
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No.22590
>>22561
I used to play minecraft (both singleplayer and multiplayer) when I was a child and I had a lot of fun with it. I still remember the first time a creeper approached me and I thought its some sad creature that I can "pet", only to be surprised when it blew me up. I also remember how I spent every night in a makeshift mudhut in the first week of playing as I was afraid I'll be killed by a swarm of zombies/skeletons. I'm not really nostalgic for my childhood but some parts of it were ok (mainly the parts when I played vidya). Definitely recommend it to those who never played on it.
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No.22596
YouTube embed. Click thumbnail to play. >>22561
Even though I like sandbox styled games, the longest I stayed with minecraft was for couple of weeks when we played with friends on private server. This game is so boring to me I couldn't do anything else interesting to do than build shed and catch fishes all day. What I appreciate is the soundtrack though, I wonder what they meant by this, giving kids such an unbearable dose of feels.
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No.22602
>>22596
I only play it every few weeks for a few hours and don't do much except mine a bit and build rather shitty shelter. I can only imagine what masterpieces 10me would have created.
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No.22724
>>22602
I guess I don't have enough autism or childlike ability to play around (which is actually big loss and negative thing). Even when friends built huge castles or small towns, that game always felt sort of empty and lifeless to me.
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No.22889
>no Yume Nikki all this time
disappointed
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No.22968
Orwell and Defcon are new favorites of mine
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No.23177
These types of games scream /doomer/ so id say it's the whole aspect of "people can be really shitty human beings sometimes and sometimes these people, including yourself can be in positions of power and Fuck over so many over a wrong decision
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No.23178
>>23177
This one too I haven't played The Black Watchmen but I heard it's good
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No.23180
>>22968
>>23178
>Orwell
Holy Shiiet Niggas. Thanks for bringing this to my attention
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No.23286
>>12682
theres 2 different timelines. one where jacket kills biker and one where biker kills jacket. if jacket kills the biker then hm2 happens and if he doesn't then the biker part after hm1 happens.
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No.23294
>>20741
the soul blazer trilogy on the SNES (especially terranigma) might be your cup of tea.
Chakan for the genesis might be worth checking out too
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No.23346
>>13195
>STALKER
this game
I wanted to play it since I first saw it in my towns commercial store in year 2007.
The cover just looked so mysterious to me but I never bought it.
A few years later I remember and pirate it from intrawebs.
I started playing it but the physics felt shitty and I quit slowly after wards.
Seriously, compared to source engine this is crap. The enemies take way too many hits until they fall and I take either no damage when in body armor or I instantly die without armor.
And the controls feel slow. Until you change weapons half an eternity passes.
Now after coming from Düsseldorf full of energy, I finally found motivation to try it again.
And the game is fucking awesome when you look past the technical weaknesses.
>dat apocalyptic atmosphere, there is nothing and nobody for miles
>the weather is always ugly, even when it is sunny, it looks weird
>buildings are rotten ruins
>roads are dirt paths
>hustle every day to find supplies
>everyone wants to kill you
>do I engage in a shootout or just sneak past them to avoid losing supplies?
>do I knife an enemy to save ammo?
>the traders all rip you off
>animals want you to be their lunch
>ghosts and zombies every few miles
>weapons can be customized
but what really gets me mad is that there is no fast travel or deposit system for your items
the game just feels like one giantic desert of nothingness. And every now and then there is some base to raid for supplies and food
I am currently past the bunker where you deactivate the antenna.
It now tells me to go past pripyat into the sarcophagus.
Don't I need a special suit for that? the radiation will burn me completely
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No.23348
forgot pic
Honestly, I think I like the game for the ressource management elements.
I also liked the Resident Evil games (the old ones) mostly because of the Scavenging and collecting of supplies and arms. Then for the Final boss you take your best guns and just go full jihad on him
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No.23351
>>23346
It's a great game innit?
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No.23413
>>23351
I absolutely hate the physics. It feels slow, unresponsive and the weapons have shit feedback. I don't feel them when I shoot.
But yeah, the atmosphere is wonderful. I wish someone would remake this in source engine.
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No.23418
>>23346
You can deposit items in containers. All blue chests should be safe. Call of Pripyat has a fast travel system where you can ask stalkers to lead you to places for a fee, and traveling between the different main areas is only done through fast travel. The first game has its own sort of fast travel though when you equip energy artifacts so that you can sprint forever or at least a very long time (if you aren't carrying too much).
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No.23434
>deposit arms in containers
>move around map
>got past a meadow and then into a new town
<oh shit, now I would need the stuff I have in this container at the bar
<do I backtrack now or just let it there?
I think I will just sell everything I have. The 2 Sniper rifles, the RPG, the 2x RPG rounds, all the ammo, my improved AK and all the armors.
I already have the most important stuff with me and I doubt I would ever use that other stuff anyways. But I will keep the Hazmat suit. That one would probably be necessary in the sarcophagus
And that thing with the blue energy balls for endurance I found out already. You can harvest them at night easily at this old train station near the bar.
I also feel like I cannot come back to the Bar later on. I gave the Freedom Fraction the location of Duty soldiers and they went to exterminate them. When they find out I snitched them out, the Bar will be off limits for me.
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No.23444
>>12634
I played this recently. I spent 120 hours on my first playthrough of which a lot of it was spent doing fusion autism. I didn't really care about cute robot's story arc but the despair the party feels 3/4 into the game was a unique experience I haven't seen in other vidya I've played. The darkness is underscored by the first 3/4 of the game which by the November event you already feel nostalgia for. The social sim stuff's pretty gay though. Nocturne like >>20500 talks about seems like the next logical step in the PS2 library.
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No.23470
Anyone ever play this?
>In this simulation it's all about global conflicts. Try to stay alive and play enemy countries against each other. Decide the right politics at the right time and your country will prevail.
>"The world descends into World War III. This is your time to lead the Illuminati lodge to world domination. Select a country and influence its politics. Make it the only survivor and your lodge will prevail!"
>Select one of more than 50 actual countries with different attributes like infrastructure, population, military force or stability and make it the dominant force in the world. Improve relations, blackmail other leaders, nuke enemy countries or try to fight terrorism.
>Five different scenarios:
-World War Zombie: Survive the war AND the zombies. Stop them from spreading or infect other countries to ensure their downfall!
-Kim Jong's Nuclear Mayhem: North Korea actually IS the superpower it always claimed. Find allies in the world and prepare for the ultimate battle!
-Conquer the World: Demonstrate your military superiority by conquering every country of the world. But beware - the enemy empire has plans of its own.
-My Own Country: Create your own country from scratch and show the World that you still dominate!
-The Almighty Sandbox: Play with unlimited resources and change your country while playing to experiment with the simulation.
Sounds pretty fucked up, huh?
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No.23471
>>23413
The mod Call Of Chernobyl is good
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No.23473
>>23471
It's too bad it seems to have been abandoned. Last commit was 8 months ago, development just stopped all of a sudden. 1.5 was going to have a lot of new stuff.
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No.23497
>>23444
>>23444
Megaten and Persona games legit feel like brainwashing shit done on purpose to hook kids, they are really weird thematically and tonally and always pack so much simbolic and subliminal shit within the stories, they feel like they are meant for a 25 yr old edgelord and a 8 yr old pokemon fan at the same time. I´ve been replaying a bit of the ps2 games and i kinda feel like crazy old ladies talking about satanic brainwashing to make kids gay or something might have some truth to it, the gameplay is also adictive as shit and the games require inmersion. Nocturne always made me feel weird after playing for a while-
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No.23515
>>23497
>the gameplay is also adictive as shit and the games require inmersion.
true. I barely managed to finish most JRPGs I've played, but the persona games from 3 upwards I've played twice for multiple hundreds of hours each. Everything about them seems odd, but it works so well regardless.
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No.23542
>>23497
>game has pentagrams on it
>named Lucifers call in PAL region
>whoa this feels super weird
One could think it might be cursed with black magic an sheeeittt
>>23515
P3 and P4, I started them some time ago and quit because of the graphics. It has this clay dolls look and I cannot stand it. Even in disney and pixar movies. I cannot watch this stuff. But I might try to play again in Nov. But P5 really got me hooked. For me it was the collecting aspects (armors, demons, weapons, etc) That kept me going.
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No.23569
>>23542
>>23542
>One could think it might be cursed with black magic an sheeeittt
You obviously didn´t play shit or you would understand what i am refering when i mention the tone and mood of the game. No one is saying that shit about Doom.
>and quit because of the graphics.
yeah, i´d figured. And sure as shit never touched Nocturne.
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No.23571
Cataclysm dark days has some great atmosphere.
>2 random escapees from a gene lab after the collapse
>My partner got spliced with wolf genes and I'm some sort of half-finished mermaid
>"wolfman" has asthma and needs an inhaler within the week, but besides that he's a killing machine
>Terrain is mostly wilderness with a single roadway connecting groups of 4-5 houses
>On the first day we find a few nice houses and a sporting goods store
>We clear the area of zombies, I'm pretty good at throwing rocks and the wolfman tears them to shreds
>Get some basic weapons, snacks and warm clothing
>Stay that night in a fancy mansion, board up the windows
>I'm woken up in the middle of the night by noise
>Zombies are knocking down our defenses, I spot a shocker in the distance getting closer
>Somehow wolfman slept through all the racket, we grab our loot and make an escape.
>After clearing the next hamlet we find keys in a working car. We spend the evening smashing appliances and siphoning fuel from every vehicle we find.
>Neither of us know how cars work, can hardly drive but its a hell of a lot better than walking
>at this point it's death road to canada, searching for a damn inhaler
>We're barreling down the highway when I spot zombies and hear gunfire
>A military or police roadblock with some automated turrets are fighting off a horde
>I slam the brakes
>Its not enough, we hit a crashed vehicle in front of the roadblock, wolfman is killed instantly
>In the next few seconds I'm torn apart by gunfire, surviving a total of 8 days.
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No.23785
>completed stalker SoC a few days ago
>started Clear Sky
>came out 10 years ago
>shotguns are still weak
>enemies still take too much damage
>rifles have still shit feedback
>entire game is completely buggy
>random crashes, have to set sub perfect graphics settings
>even after that fix, sometimes it will hang itself up when I go to other part of map on borner point
>or it gets laggy and you need to reload save
>game itself is less atmospheric than SoC
>feels very rushed compared to SoC
>the artifact I wanted to get is nowhere to be found and apparently every spawn point will only give you 1 artifact. So if you did not get the one you wanted, tough luck
>the best rifle is only available once entire game
They did not even get to fix those fucking bugs in 10 years, no they also thought that getting rid of the best rifle in the previous game and making it artificially rare was a good idea. Who in their right mind makes decissions like that?
>hey guise, our fans liked the G36 very much so how about we make it super rare and only once available trough some annoying side quest that sometimes cannot even be triggered because the entire game is buggy and troll those faggets a little
well guess I will be using the SIG rifle instead…
Then the other thing. Who thought that making rifles jam every 2nd shot is good idea? Or what use is ricing your rifle? If you want a stealth rifle, you take a sniper with you. Nobody will put a scope and silencer on his AK to mimick a Dragunov. I still have some things I want to do but I hope CoP is better.
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No.24480
Shroomers,
I should have bought that game in 2007 already when I first saw it in our towns departement store.
SoC is very poor from a technical standpoint but atmosphere and story is best. You really feel like in a wasteland.
S:CS is very buggy and the atmosphere is nonexistent because everyone is friendly to you or maybe the novelty faded off for me
or maybe because upgraded weapons you can kill zombies easier I dunno. It just felt weaker in that perspective
CoP until now is definetly the best gameplay experience. Very refined game. They took all the best things and improved the things they botched with clear sky. Weapons feedback feels much better. Movements are much better. Sad thing is just some guns have less customization now and artifacts are not that powerful anymore. And very sad is that the atmosphere is not that gloomy anymore. In SoC wherever you come to, everyone wants to kill you. It added an extra layer of fear
By the way, I just wanted to ask. What ending did you people get in SoC?
If I did not watch spoilers and read walkthroughs, I would have definetly not gotten the real ending finding the hotel room in pripyat and gaining access to the control room of the wish granter instead I would have **directly gone to the wish granter. I was a greedy fuck in this game just like IRL and so I had already 100K+ in monies even before pripyat mission. So I would have gotten the "I want to be rich" ending, which is perfect reflection of how I am IRL as well. Funny how a vidyo goyme by some russkies and hohols can read you like a book. And that concept of the wish granter I found very interesting. That it grants your wish but in a twisted way that makes you lose anyways in the end.
But seriously, that would make a good death scene. To get killed from gold bricks that are hailing down on you. SImilarly pathetic like this midas guy who dies of starvation because everything he touches transforms into gold.
At the moment I am playing CoP and in the last few missions of the game. The travelling system is much better and you don't have to travel all over the map back and forth all the time. Missions are also fun. There was only 1 bug I spotted. A mission when you have to protect scientists from dangers. We spawn right into a war zone and bandits attack us. But otherwise very nice game. I just with the underground section from Jupiter to Pripyat was more scare and longer and harder. There should have been at least one bossfight there. One big monster to kill.
I am really glad I gave this game another chance after dropping it 2 years ago. It was lots of fun and I recommend it to everyone.
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No.24674
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No.24675
>>19861
>I play camper strike source for an hour or 2 and cannot see it again for the rest of the week
thats cause its a shit game lmao
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No.24726
>cunter stryke
>shit game
at least it is still better than CSGO
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No.24903
YouTube embed. Click thumbnail to play. >trapped in weird places
>most of those are inhospitable, creepy or dark
>point + click style frustrating puzzles
>Lovecraft influence
>90% chance of dying by getting crushed or suffocating
sounds /doomer/ to me
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No.24989
>>22596
Don't worry anon. Not all of us autists can appreciate Minecraft. This is pretty sad when I find games without procedural generation get old since I know exactly what to expect.
I have a very specific form of OCD that makes me want to play individual versions and touch all the custom maps for them. Of course, this made me realize that files are pretty much incompatible between versions, and I can't really enjoy a mod made for a specific version I want to play. Minecraft (and Skyrim SE) just has this ability to crap out with each update. Oh, there are archivists out there, but they are literally just backing up the latest versions as the ones supporting older mods are mostly dead.
Then we got the whole issue with Story Mode. That is now dead. It is unable to be played if you haven't already. A piece of history, forever destroyed. Maybe piracy can get around this, I hope so.
There is also this issue where I just don't enjoy building things. It is a tedious thing to just design a giant castle that will likely be deleted in a few months after you get bored of the game again. You might suggest not building, but that is essentially the reason for resource gathering to begin with. Survival? That lasts a few minutes max, most time is spent just crafting shit. If you don't enjoy building, a lot just falls flat, and you end up wondering why you spent hours mining for diamonds so you can gather more diamond without much more of a point to the world.
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No.25007
YouTube embed. Click thumbnail to play. >>24989
I again have phase during which I can't stand playing games for even 1 minute. Not like I have something against wasting time and not like I don't waste most of my time, I'm just tired of sitting behind PC honestly. I sit here and I have sudden urge to do whatever else, even wash dishes or something. Just go out to garden, say good evening to my boomer neighbor I used to hate, he says hi back without any negative tone in his voice, pick up some apricots, wash them up, eat them, water the fucking grass, smell the hell out of it, bring the basket of apricots to my other neighbor because it's easier to pick them up from tree than to pick them up rotten from ground, have a brief chat cuz she is nice, get the fuck back, cook some rice, eat it while fucking sun sets down, appreciate the relative silence and great fucking smell of air, feel fresh and full of creative force yearning for getting out all that tar of negative shit accumulated in you through your life, forgiving those who fucked you up, forgiving yourself, moving forward in your pointless life leading nowhere, feeling free. No, I'm not bothered by Minecraft because I try to enjoy this life episode while it lasts.
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No.25135
>Based zoomer
You already know
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No.25167
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No.25517
Meant to say permadeath but you get my drift
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No.25675
Hell yeah to Midnight Club. The first 2 anyways. Not really games that had hopeless environments and themes though, they were just good old fashioned hard.
Dante's Inferno is a decent underrated game if you can look past it being a GoW clone. Being trapped in Hell and all trying to save Beatrice is pretty great.
- Demon's Souls / Dark Souls
- Jersey Devil (PSX)
I'm not a fan of most modern or story driven games, the shit they've spewed out over the decade is just bad. RDR2 is the only exception.
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No.25689
>>23286
Not really. Biker shows up in hotline 2 as an easter egg at the courthouse and the bar with evan wright to give information on jacket. The fight scene at phone hom is ambigous. Jacket is in a coma reliving these memories, which means they might not be correct. Innaddition, the music never stops after biker is killed. However, biker was at a party which had drugs at it the night before, which indicates his recollection might not be correct
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No.25690
>>12812
Except as the next game shows, there is no hope. They were played by the patriots all along, even till the end. War rages on, and people find better ways to kill people each day. Society is radically changed from 2009 to 2018
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No.25771
risk of rain 2 is pretty nice, good artstyle and gameplay
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No.25866
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No.25887
>>25866
Have all the fun… but with your dick intact.
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No.27652
>>12622
Silent Hill 2 comes to mind.
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No.27653
>>12622
The Evil Within 1/2
Resident Evil 4
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No.27654
>>12622
Dark Souls 1/2/3
Bloodborne
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No.27657
Pathologic II and Darkwood. Both are fucking doom simulators.
Silent hill 2 would be the GOAT and Rule of Rose is good too, Shadow of the colossus is also legit gloomy.
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No.27845
>ctlr+F
>no dead space
The series is pure doomerism, you play as a guy whose life was shit then gets thrown in the middle of the shit, doesnt even realizes he's going insane until its too late, gets experimented on, barely survives only to be dragged to another "adventure" in a literal hellhole and after all that work and sacrifice the world ends anyway, it was all for nothing
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No.27848
YouTube embed. Click thumbnail to play. >>27845
I think the first one is really cool, i think after that it got too action centered, i think is a constant with horror games, they become less suspenful, then less horror, then just action games, like what happened with Resident evil and silent hill franchise.
I love the survival horror genre though
>kuon
>siren
>gallerians
>rule of rose
All good stuff
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No.27854
>>27848
They did that shit because it sells more, the first game was afaik low budget, experimental, which is why it was so cool, viceral got to do what they wanted. Sure it was a lot like RE4 even the devs say it but it had enough new stuff the stand on its own, it wasn't a straight up clone and in some aspects like sound designs and puzzles I say its even better, still the scariest game I ever played. But the average normalfag gamer cant deal with shit like going back and forth through the same map solving puzzles, inventory management, being careful with ammo because its scarce, etc, it has to be linear as fuck and all shooty-shooty else their ADHD kicks in. The second game was a compromise of both things and it had good writing overall so it was still good but the 3rd one despite a good story with lots of potential got turned into a total action shooter where you got into shootouts with humans, weapons were the opposite of nerfed and you have shit like an auto dual plasma cutter which is playing on easy mode imho, and with the crafting you can make a full auto minigun with a fucking rocket launch. The only scares are the regenerating enemies and even those you get used to, is not like in the first game when you were always low on health and stasis so when the regenerator showed up you were literally running for your life. It had so much potential, the first half with the flotilla was awesome, the planet part was The Thing in the future, nuff said
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