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File: c7974bde50a2f09⋯.pdf (7.63 MB,The Universal War.pdf)

 No.10985 [View All]

You are a demigod now. Good luck with what comes next.

6 posts and 1 image reply omitted. Click [Open thread] to view. ____________________________
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 No.10997

>>10996

It's a little bigger than the old cyoa children's books but look on the bright side. MORE PICTURES!

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 No.11001

>>10985

>131 page CYOA

>It's basically 'ok'

Have we reached peak autism?

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 No.11002

>>11001

>>10996

It has pictures and colored text. Haven't tried it myself yet tho.

Also look what I found >>>/sudo/82635

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 No.11003

>>11001

We would stablize if (you) crawled back to whatever hole you crawled out of.

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 No.11005

>>11002

Shit will always be shit no matter how many sprinkles you put on it

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 No.11013

File: 92c5e23a401c53c⋯.png (263.53 KB,716x483,716:483,are you kidding me.png)

>131 pages

nigger are you fucking serious?

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 No.11014

File: fa985b88b135fac⋯.png (920.05 KB,680x383,680:383,02a.png)

>>10997

go fuck yourself. it's orders of magnitude too long, and no amount of dressing up will fix that.

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 No.11015

>>11014

PDF pages are small. This CYOA is actually shorter than something like Divine Trials >>9147

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 No.11016

>>11015

divine trials is centered around labelled pictures, and concise descriptions. yours is just one great lump of tl;dr. it also has a good contrast of colour of text against the background. just plain white on black for pages upon pages is torturous.

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 No.11017

>>11016

now you are just being a graphics whore

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 No.11019

File: 8a79e509bb24f2d⋯.png (596.48 KB,850x1088,25:32,8a79e509bb24f2d0866b6efcff….png)

>anons can't do their taxes

Casuals

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 No.11020

>>11017

If you're so phobic of making images based CYOAs then just stop posting here

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 No.11024

>>11020

I'm not an author newfag, and these CYOAs you've been complaining about are OLD

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 No.11033

>>10985

The effort put into generating new content would be commendable, if misguided (rather than generating shitloads of choices, it would be better to spend time on creating a smaller number of more meaningful/interesting ones). But the utter lack of effort on presentation just kills any desire to go through with it.

A wall of text in thin black font on white background (except for occasional word in non-black colour which may or may not be readable on white) presented in default book paragraphs – a bit wider than is comfortable for reading – with a few borderless images dropped in (those are either stuck on the left with no floating, or horribly stretched across the page… would it kill you to at least keep pixel ratio?).

Oh, and the prologue page is hideous. It's littered with all those differently formatted words (and every single one looks ugly and out of place) that scream of 90's idea of “design”.

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 No.11034

File: 6201048cf860319⋯.jpg (32.6 KB,500x787,500:787,hurts-just-a-little-bit-13….jpg)

>Use tarot's major acana as motif for the power

>9 on the 22 are are missing

>Not even in the good order

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 No.11173

Spirit Gift:

>Hermit

I'm gonna be rollin' with the wizards and shit.

>Key Master

Immediately useful in every world or universe I visit. Like reading a wiki article on a game you're about to play, it gives a huge advantage. I can also choose to lock a world so that I don't have to worry about things interrupting my plans.

>Recluse

I like to take my time with things, and this will help me a lot with what I have planned.

Powers:

>Kinship

>Charismatic +

>Beauty +

>Tongues +

I can talk to anyone, and have camaraderie even with animals. I intend to stick around on worlds I visit so being able to make friends is important.

>Neural Jack +

>Occultist

>Mentality ++

I can access the internet and the Glyphosphere remotely, and browse the Glyphosphere to learn more magic as I please. Occultist + isn't necessary so I'm just spending one point.

>Stylish +

>Training +

>Elementalist + (Water)

>Elementalist + (Air)

>Elementalist + (Fire)

>Energy Attack ++

>Elemental Energy

I look cool and, more importantly, can set off a huge burst of power after some building up. Training ensures that my improvements keep, and I intend to do a lot of training. Water and Ice pair together perfectly in a single element, Water and Lightning pair together to create an offensive core, and Water and Air combine for lots of utility. When all else fails, kill it with fire. I don't plan on spending too much time in the ocean, in the skies, or in volcanoes so I'm only picking the second tier of each element. Energy Attack ++ lets me actively absorb the elements when needed.

>Familiar ++

My bro and possibly my hasubando.

>Regeneration

>Immunity +

>Endurance ++

>Immortality

Immortality is useful. I only needed one rank of Endurance but I had two points conveniently left over, so I basically get an extra 8-10 hours a day I can spend on training or relaxation.

Drawbacks:

None. I can't afford any extra burdens.

Patrons:

None. I don't want to pursue their goals.

Perks:

>Scholar (Free)

Immediate knowledge is invaluable, given the amount of time I just saved on having to learn things for myself. An immediate knowledge of magic is also too useful to gloss over.

>Resonance (Free)

Like Scholar above, but in relation to things I can't "learn". It's invaluable in that it saved me a lot of time that I otherwise would have needed to spend on learning my own powers.

>Home + Abode

The amount of stress I'll be taking on in my endeavors necessitates intense amounts of fun and relaxation, which is something the Abode perk can offer me. Assuming that the Abode is open to me regardless of restraints or potentially game-over scenarios, I can give up on a failed quest and live out the rest of eternity playing God in my own personal solar system.

>Herald

Given my charismatic qualities, I should be able to befriend my Herald. Though he can disobey me, he won't outright betray me, and I doubt that I'd give him any orders that he would purposefully disobey. I won't be specific with his powers, but I will give him the Lazarus power so that in an absolute worst case scenario, I can still be brought back to life. Preferably he would be able to access my Abode so that he can recover me in peace and without any potential issues.

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 No.11174

>>11173

Items:

>Magus Tome (Free)

Of course, a necessary tool for learning magic.

>Armor (Light)

>Armor (Power)

>Armor (Energy Shields) x6

>Battle Moon x5

A perfectly solid defensive system that protects me without encumbering me. Energy shields and battle moons ensure no one can fight me from a distance, and if they overpower a single shield or moon then another can immediately take its place.

>Magus Hood

>Magus Catalyst

Gotta have the right equipment for the job.

>Ranged Weapon, (Light) +(Gauss)

A Mag-Rail Pistol. Backup weapon that solves the problems magic can't.

>Miracle Talisman

>Miracle Manuscript

For my Herald. If he can't read the Manuscript then I'll spend Powers points on making sure he can.

>A.I. (Civillian Model)

To assist me in maximizing the productivity of my training and studying.

>King's Road Writ

Gotta get around the Multiverse somehow.

Companion:

Due to my Spirit Gift being Hermit, I can only take one companion.

>Magus Alder

Not only can he teach me magic, but he also seems the most suited to do so. He is the innovator that created the spells and items that define this universe, and as such I want to be tutored by him. His drawbacks, for the most part, do not affect me. Even when he inevitably passes away, my Herald may opt to bring him back to life if he consents beforehand, which buys us at least another half millenia. There are better tutors for the basics, but I want more than tutoring. I want an immersion-based master apprenticeship.

The Plan:

I'm not leaving Earth until Magus Alder has thoroughly approved of my magical skills. Whether this takes 100 years, 500 years, 1000 years, or even longer than that. My powers increase constantly due to Recluse and Training working in tandem. With such a constant focus on my magical ability, I may eventually surpass Alder but at that point I would be more eager to teach him and bring him to even greater heights so we may innovate together. By the time other Incarnates clue into my presence, I should be able to take them on without issue due to the exponential growth I'd experienced. I don't plan on actively seeking other Incarnates out, so I may be able to use my charismatic qualities to take a bounty off of my head for good. If I do intend to ascend to full-on godhood however, I should be more than prepared for the job when that time comes. Magic is also hunted by many of the major Patrons, but I don't intend on abusing my power so I hope not to draw their ire toward myself.

Quests:

These are only to be taken after I've completed my apprenticeship.

>The Demiurge Masquerade

Harmless fun, and a good opportunity to put my charisma to use and try to slowly take the target off of my back. Friends I make here are enemies I won't have to fight later. It's also a very low risk quest to take on, and lets me measure up the competition to see what areas I might need to train more. Maybe I'll even find a training partner.

>Ball Dress

Considering my closet is relegated to Earth clothing that I can afford and a few pieces of protective equipment, a formal dress is actually a huge boon to my ability to formally socialize on other worlds.

>The Painted World

My final test before truly going out into the world as a master of my craft. I want to explore and test my limits, and this isn't as intense as some of the other quests could be.

>The Staff of Longbeard Kendrick

An immediate power spike to set my journey off right. By now I should be able to protect myself from magical attacks well enough, so hopefully the drawback doesn't prove to be irrecoverably fatal.

>Sajula the Tower of Flame

Unfortunately, this is a quest I'll need to abandon when the time comes. I'm self-interested and can't take on the throne. I'll do what I can to bring it back to its former glory, but I can't be the one expected to lead it once I've finished.

>Sword of Sunlight

Given to my Herald as a gift, for mutual benefit.

>Vega Twin Space Station

Might as well end it on a genre shift. Everything I've done quest-wise so far has been in the realms of magic, so forcing me into a sci-fi environment is the final frontier. Once I've mastered this, I've mastered everything.

>Cosmic Flyer Ship

I've finally got a ship of my own, and a good one considering I don't really want more than 50 people in my ship anyways. Hopefully my Herald can Animus a crew for me.

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 No.11175

>>11174

Endgame:

Having ascended, all I really want to do now is go around and have some fun hanging around in worlds and doing whatever I want. Maybe I'll join the Adventurer's Guild if I run out of things to do on my own but otherwise I'm happy just having my Familiar and my Herald to hang out with while we check out all the worlds the Multiverse has to offer.

Something I Noticed…

As stated in The Hermit's Spirit Gift:

>Eostre can be taken as a Companion.

I don't know if this is a reference or something but there is no Eostre in this PDF.

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 No.11207

>>11014

go back to reddit you entitled little shit. There was a time where cyoas were more than just mildly interactive porn you know.

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 No.11208

>>11207

Pot, kettle, black. There are standards by which CYOAs should be held, and long, colourless bricks of eye bleeding text doesn't do it for the majority of people. It doesn't have to be porn, but it does have to have effort put into making it presentable and easily readable.

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 No.11212

I like this a lot, really good worldbuilding.

Since the shapeshifting 2 power says "not bound by the laws of reality", can I assume that it removes your need for a brain? I wouldn't want to accidentally lobotomize myself.

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 No.11214

>>11015

Divine trials is good but this is just uhh. Wall of text YOA's don't do it for me. Presentation would probably help.

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 No.11216

>>11015

Divine Trials doesn't dump pages of "worldbuilding" onto you either.

Divine Trials:

>The more good deeds you do, the stronger you grow.

The Universal War:

>The more you follow the (((tenets))) of the OLD LAW, the more that ANGELS will empower you with the 47 BLESSINGS FIST and your power will grow in accordance to the (((tenets))) of the OLD LAW.

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 No.11230

If we choose to serve a Patrons with no goals or ongoing goals like The Ultimate Monstrosity, The Doll, and The Father of Beasts, when do we get our end reward?

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 No.11240

>>11230

As I understand it with The Father of Beasts you get your reward when you restored a great deal of natural balance or protected it from great harm.

With The Doll you get your reward after you give her your firstborn and that reward is revoked if you don't provide her with newborn every 10 years.

With The Ultimate Monstrosity you get your reward either after you committed a lot of truly depraved acts or when he randomly decides to do it.

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 No.11253

>>11208

>the majority of people

Who cares?

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 No.11259

>>11253

I'll give you a hint: The answer is in your own greentext.

Another hint: The reason no one is playing this CYOA.

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 No.11261

Spirit Gift: Tower (+5 PP)

Powers (+30 PP)

Absorption (free)

God Gates (free)

Cosmic Compass (free)

Longevity (free)

Suppression (free)

Spirit Gift Powers

Harvester (free)

Ruin (free)

Level 1 Powers

Natural Weapons (1)

Consumption (1)

Coordination (1)

Density Control (1)

Sixth Sense (1)

Survivalist (1)

Level 2 Powers

Shape Shifting 2 (2)

Scanner 2 (2)

Immunity 2 (2)

Destroyer 2- synergizes with abilities. Uses either a sword and knife or a sword and firearm. (2)

Training 2 (2)

Level 3 Powers

Endurance 3 (3)

Flight 3 (3)

Instant Transmission 1 (1)

Mentality 3 (3)

Muscle Mass 3 (3)

Regeneration 3 (3)

Senses 2 (2)

Toughness 3 (3)

Stealth 3 (3)

Speed 3 (3)

Special Powers Tier

Immortality (free)

Drawbacks

Empty Pockets (+3 PP)

Bad Blood- The Aeon (+3 PP)

Otherworld (+2 PP)

Patrons

The Ultimate Monstrosity

Perks

Unique Armor- a black dress suit

Special Weapon- Saber

Special Arsenal (free) – Heavy semi-automatic pistol, bolt-action sniper rifle, knife, double barrel sawed off shotgun

Home

Equipment (+0 PS)

Mark of the Outcast (free)

Companions

Dean Winchester, Scientist & Traveler, Vega Twin Space Station

Abigail Flavian, Demoness with a heart of gold, Hell – 09

Caroline Lupine, Experimental Human Weapon, SCP Weapons Facility #093

Typhon, Failed Abomination, SCP Weapons Facility #001

Sphene, Crystalline Lifeform, Residence

Quest

SCP Prime Weapons Facility: Teeth for Coins

Reward: All my friends are monsters

The Path of the Dragon: Expedition to the Arch-Dragon Peaks

Reward: Spear of the War God

Quiet SOS of Ithaqua: Snowfall & Nightmares

Reward: Bloodstone

Alright, spent a few days mulling this over.

I went for a combat-focused build, the powerset kind of reminds me of the Prototype games. I always enjoy being able to be a shapeshifting monster. I plan on being an evil character, parties made up of evil characters don't really interest me though so I tried to pick neutral-ish characters whom wouldn't just leave because of my behavior but would still provide some sort of foil. Hopefully I can avoid The Aeon enough to not get into any serious danger, if I do have to fight it the War God spear will probably help but I aim to make peace eventually since I dislike killing off unique creatures. Otherworld should be survivable, just a bit of hands-on psychoanalysis, right? Anyway I don't plan on taking much of an initiative in hunting down the other incarnates unless a good opportunity presents itself or I get wind of a particularly weak one, seems a safer bet to work on accruing power through other means and hold out for that bit of God-flesh the Monster has. Quests: I imagine SCP will be taken on pretty soon after picking up Typhon and Caroline, Path of the Dragon seems a very good opportunity for picking up valuable knowledge and I do have two scholars in my party. As for Ithaqua I'm mostly just interested in what's happening there, and that Bloodstone pretty useful for if the War starts up again in earnest.

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 No.11304

>only one loli companion

>not even an eternal loli (campaign apparently over a century long)

cmon

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 No.11308

>>10985

The descriptions for magic and miracles seem really bland and unappealing, it would benefit to have more exposition on the nature of the two rather than just saying "magic can do anything". Also making the magic and miracle powers actually increase your intrinsic metaphysical power rather than just front-loading some spells let you learn quicker would make them a lot more attractive to purchase.

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 No.12478

File: 6e9cb2d4549a579⋯.pdf (7.99 MB,universalWar.pdf)

Here's the final version.

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 No.12482

>>12478

You took a wrong turn, reddit is that way.

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 No.12489

>>12482

Is this not the thread for the Universal War cyoa? If it is, I think you're the one mistaking the location.

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 No.12493

>>12489

No, he means that you take your pdf and yourself to reddit

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 No.12495

>>12493

What does reddit have to do with pdfs?

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 No.12496

>>12482

>>12493

Hey retards, this is a fine CYOA. I know there's some dumb meme about "long cyoas are reddit" but really what the fuck. Are you just really stupid?

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 No.12498

>>10985

>all these people complaining about it being a slog

It isnt even a slog at all… If you genuinely have issues reading this, that is a you problem. It shouldnt take too much time at all. There is probably like 10 pages of actual reading if you dont read the companions list. As in, if you were to downsize the text to a normal cyoa size, it would be about the same length.

>actual criticism

There are way too many companions, and they are uninteresting. You are leaning too heavily on the "infinite universes, infinite possibilities!!!" thing too much. I mean, seriously, a nazi soldier from a utopian Nazi timeline? A musclebound nurse with a shaved head because "muh breaking expectations"? We get it, in an infinite set of possibilites, anything could happen… You should throw it out and consider writing something where you can actually use some creative design. Also, I just want to point out, in an infinite set of universes, there is actually no real reason to expect them to be different, especialy radically so. This obviously doesnt exactly apply to this, because it is your writing and it is how you wish it to be, but it seems like it is just accepted as a fact when it is really just an idea. There is this assumption of the butterfly effect changing everything, but realistically there are certain ways the world works that will be stable constantly. If it wasnt so, we wouldnt expect most of the universes to be able to cross. Imagine if a universe with different physics entered another one, how would they interact? Could they even? If gravity doesnt exist in my universe, can I fly in this one? Its a strange question.

Also, there are two many quests, and none of them feel meaningful. These too suffer from the "le infinite universes!!!" This makes a lot of them just straight uo bad. They are uncreative, and some of them seem broken. Take the Dark Souls Painted World rip-off quest. You can get the Scythe of Sin as the reward. This thing can "kill a greatly sinful beast in one strike". Thats really, really, really overpowered and unclear. (Ill get into the unclearness more later though.)

This allows you to take almost any patron on, and to then kill them with any effort/preparation at all.

Firstly, The Ultimate Monstrosity. He will probably die from looking at the Scythe. Secondly, you have The Chaos. Thirdly, you have The Doll. These three patrons are objectively too sinful too have any hope of survival. The only reason I don't include the A.I. is because of the nature of his body. The Dark One isnt included here either, because it seems like he is supoossed to be evil "but not really lul".

Then, you have The Lord of Woes. Practically, the Scythe, if it can kill anybody, should kill him. He has literally genocided an entire universe. However, it seems like this CYOA is fond of "unstoppable force meets even more unstoppable force", which is admittedly coolish, but it isnt laid out exactly enough for someone to be able to accurately choose an adventure. It is more of an "imagine a possible adventure". The reader has to create a lot of the rules, because they are not defined clearly enough.

I forgot to write about the Other, but it fits here with the Conquering King and the Angel. They are obviously indirect evil, with the other destroying all human aspects of creatures, for example

The Conquering King is a wierd one. He reads like an Imperialist Fanfic. "The Great Wise Monarchy (which totally works) used its great wiseness to be good and democratic, and when it succeeds everything will be great and good, and any wars are because the people are bad". It literally reads like a 16th century British peasant's fanatical reimagining of the empire. Furthermore, he is trying to reinstate the Old Law, which it feels like the author changed halfway through.

Speaking of the Old Law, lets get the Prime Angel out of the way. This is an "obviously sinful but not" as well. The Old Law in the tablets is described as a strange collection of ultra-authoritarian policies with ridiculous implications. This is because Angels are apparently incapable of creativity. Thusly, they have made a system of laws that apparently punishes incorrect sitting and smiling, for example. Anyone who champions a system that punishes incorrect sitting and smiling is obviously a terribly sinful person. Especially on the universal scale, I mean we are talking about subjecting Earth's worth of people to these terribly destructive lifestyles. Because of this, the "pure" Patron is one of the evil ones, but can an Angel even sin? They obviously have commited evil acts, but do these always count as sins? Is sin determined by the wielder of the scythe? The dead God? The person being attacked? Popular opinion? Can sin be forgiven?Currently, it seems like the Scythe would be able to kill almost every single Patron!

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 No.12499

>>12498

Like I said, this CYOA needs more solid rules and definitions. There is too much to wonder about. The sin, old laws, power, etc…. all need to be more clearly defined, and some of it would benefit from a real imagining of purpose. You need to have a real, citable reason for why things are exactly the way they are. Something that anybody could look at and logically follow your placement of it. Everything I have listed so far doesnt mean that, so a lot of the CYOA is very random. That isnt to say I dont like this CYOA though. It is very cool, with lots of interesting choices and ideas. It is just that they dont fit together into a cohesive adventure.

Now, for the powers. A lot of them are fun, but some of them are simply too strong. If you take all tiers of speed, stealth, toughness, endurance, immunity, destroyer, and muscle mass, you would be almost impossible to defeat. With all tiers of mentality, you would be stronger than anything that could possibly exist. If you take coordination, vampirism, density control, and sixth sense, I cant imagine how you would lose. Nothing seems powerful enough to stop you. Honestly, the only thing I could even think of nearly as good as these are three tiers of senses. Maybe flight? I guess you could take two tiers of IM and kill all the incarnates in the first three minutes?( I'm guessing you can't lock onto them.) Any incarnate will fall before you like ash in a hurricane. You could run around at the speed of a bullet forever, decimating everything with your combat mastery and practical inability to die. If that SOMEHOW didnt work, the stealth is simply too good. With three minutes of stealth, moving at the speed of the average bullet would allow you to cover 450,000 feet or 85.23 miles. Someone could literally have the ability to instantly kill you by looking at you, and you would be able to defeat them as long as you werent farther than 85.23 miles away. There is practically no possible situatiom where you dont succeed with this selection of powers. Only a "You but stronger" or someone who has a special quirk could beat you. Anyone whou could beat these powers would be so unfathomably dangerous the only viable build would be to grovel at their feet. I guess you could get three tiers of charisma then.

Alright, Im done now. Cool cyoa. I hope my autistic rambling helps you somehow

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 No.12500

>>12498

>in an infinite set of universes, there is actually no real reason to expect them to be different, especialy radically so

Any given two universes no. Among an infinite set of universes everything that can exist must exist an infinite number of times, so those "radical differences", as long as they are within the realm of possibility, aren't just probably, they are guaranteed.

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 No.12508

>>12498

There's a newer version with lots of fixes (unless you were talking about it but didn't link it for some reason) here >>12478.

>There are way too many companions, and they are uninteresting

While I did find half the companions uninteresting, I found the other half at least mildly stimulating. Besides, you need chaff to help the good ones shine, and you can't really account for everyone's tastes.

>You are leaning too heavily on the "infinite universes, infinite possibilities!!!"

See >>12500

>there are two many quests, and none of them feel meaningful

I kinda agree here. Thus, my build incorporated the quests into my chosen companions' backstories, which made for a much more fun story.

>The Conquering King is a wierd one. He reads like an Imperialist Fanfic

Probably because he is? None of the patrons are stated to be the "correct" option. It's up to you to choose the ones you prefer, and either ignore their drawbacks or account for them in your build.

>Anyone who champions a system that punishes incorrect sitting and smiling is obviously a terribly sinful person

What if it's the only system that can ensure a less than genocidal state of the universe?

>Is sin determined by the wielder of the scythe? The dead God?

My guess is it's determined by the maker of the scythe. If the maker believed murder was okay, tough luck. If he's not stated, it's up to you to headcanon them and their morals.

>this CYOA needs more solid rules and definitions

I agree, but then it'd turn into a GURPS-like nightmare. It's best to leave it to the player's rule of cool, and let other anons try to keep them in check.

>If you take all tiers of speed, stealth, toughness, endurance, immunity, destroyer, and muscle mass, you would be almost impossible to defeat

Until an incarnate who killed a few more incarnates than you comes along. Or Hayden.

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 No.12514

>>12500

You are certainly right, but the issue is precisely in the "can exist". I think that authors absolutely decimate any reasonable amount of "can exist", and do not create a world capable of explaining weird phenomenon.

>>12508

That post is correct, but it doesnt justify the design decisions in the CYOA. You, as the author, are completely and utterly capable of crafting a world suited to explain anything you could explain, and instead you lean on the infinite worlds idea. Yes, absolutely, any number of worlds can exist and they can all be different, but fundamentally they must function with a logic. Without a logic, there is no point to the story, as there is nothing to understand. You could not, for example, have a universe that is God. That would ruin your story about God killing himself. You could not have a universe that destroys all other universes instantly. The list can go on and on. Just because you can have infinite universes, and thusly can have a universe with any possible set of outcomes, does not mean they could actually exist due to the laws of your multiverse. For example, we could imagine a multiverse that generates an infinite number of identical universes. A multiverse that generates a new universe for every possible outcome, etc… We could imagine a multiverse that creates a universe, destroys the universe, and goes so forth infinitely….

The important thing is that you, as the author, need to decide on a structure for your multiverse that makes sense, or you have impossible situations.

Again, I want to reiterate that I like the ideas in this CYOA, they are just not resolved with eachother.

>the companions

The companions are strange and nonsensical. The only connecting theme for them is their randomness. Absolutely meaningless, they do not flesh out the world or create meaningful choices. Any companion you pick is just as interesting as the rest, because there is literally no defining feature for any of them outside of their randomness. They are all chaff, even if some of them are particularly sparkly chaff. This isnt about taste as it is about objective. If the author was intending to make meaningful characters to accompany the player on their adventure/flesh out the world, they did not succeed with this, outside of demonstrating strength and variety, which was done successfully with the prior sections of the CYOA anyways. If any of the companions would stay, it could be the gold ones perhaps.

>Probably because he is? None of the patrons are stated to be the "correct" option

Its just silly to have these masturbatory ideas in the CYOA. None of this is about correctness, because the patrons are quite clearly painted with a very good/bad brush. There is literally a character called "The Ultimate Monstrosity". And, really, it doesnt make sense with the whole infinite worlds idea. There should be somebody considerably stronger than all of the patrons, and someone who speaks death everytime he jostles his pinky finger. The "le infinite worlds" theme HAS to be constrained or you end up with an absolute impossibilty at every turn. This just shows up in the Patrons, where a clearly idealised version of a historically, logically proven failure can be drawn up to "Well some people like it". It doesnt have to make sense, because it doesnt make sense. It isnt a quality baseline to work with.

>what if it is the only system that can keep the universe together

Just no. It is such a silly idea. Improper smiling will cause genocide. If you have any freedom, genocide. Again, the infinite worlds shittery comes up. Really, ANY logic works because there is NO logical way to fit everything together. Every single good idea in this CYOA is just floating in a sea of technical potholes because of the setting.

>rules will turn it into GURPS

Or the author could constrain the infinite universe, instituting a cohesive narrative like basically every single other author ever in the history of time has done.

>incarnate powerlevel

It is never clarified how the power system works. With these abilities, you have the strongest set of abilities to be chosen. You should be able to kill all the incarnates with this, and it definitely gives the best odds with any realistic defining. Speed is OP.

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 No.12516

>>12514

>authors absolutely decimate any reasonable amount of "can exist", and do not create a world capable of explaining weird phenomenon.

In cases of "atoms are made of corn cobs", yes, I agree. In cases of "Nazis won the war and established a utopia", not so much.

>You, as the author

I hope you're talking in general, as I'm not the author. I just posted the update since this thread's version is very much out of date.

>The important thing is that you, as the author, need to decide on a structure for your multiverse that makes sense, or you have impossible situations

How does "a universe where the Nazis won", "a universe where the communists won", or "a universe where you had a son who was an incarnate" sound like an impossible situation? Did I miss some of those bizzare universes you keep speaking of?

>The companions are strange and nonsensical

Only a few…

>they do not flesh out the world or create meaningful choices

Are we playing the same cyoa?

>There should be somebody considerably stronger than all of the patrons

If they do, they haven't shown themselves for a reason. Sometimes you need to take stock of "what is" before you consider "what could be". What is: These guys are the most powerful in the known 'verse. What could be: More powerful guys exist, but haven't shown themselves for some reason.

I still can't see where you get the idea that the author is drawing up rando nonsensical characters. Care to give me examples?

>Just no. It is such a silly idea. Improper smiling will cause genocide

I was partly joking. I just wanted to point out that just as the world of absolutes "follow all my laws or die" is nonsensical, so too is the world of "anyone who champions this system is a terribly sinful person". Sometimes you need to put up with the pitfalls of a system, otherwise you risk subjecting the world to your own subjective morality with dangerous self-assurance that you are more right than your peers.

>It is never clarified how the power system works

That is a problem with the cyoa, I'll give you that.

And there are a great many counters to any powerset you can think of. Hayden makes a living out of taking down incarnates, and he's just a baseline human.

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 No.12518

>>12478

>Spirit Gift: Death

I love the concept of persisting beyond mortal limits solely on my stubbornness. I also have less to fear of death, because I understand it more than most

>>Drawbacks

>Time Wound(+3)

This'll suck, but won't be very dangerous with the right powers

>Bad Blood[The Artificial Intelligence](+3)

I'm gonna butt heads with this thing sooner or later due to my irrational love of my fleshy and magical bits. May as well drop all pretense.

>Other World(+2)

Silent Hill is looking good this side of the millennium.

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 No.12519

File: 0a628deae084000⋯.jpg (39.34 KB,900x595,180:119,IFeelInvincible.jpg)

>Powers (30 +4 +8 = 42)

>Focus(free)

Mostly for Toughness. Whether I need it or not, I'll be glad either way.

>Ouroboros(free)

I love the smell of phoenix fire in the morning. Also, these kinds of abilities (mushroomCloudFillipingTheBird.jpg).

>Will(free)

Sorry Silent Hill, but you no longer arouse despair within me.

>Coordination(41)

Balance on a dragon's head even as it tries to shake me off while shooting off its scales one millimeter at a time.

What's not to like?

>Density Control(40)

Everything-proof ftw.

>Sixth Sense(39)

Illusions, stealthed assassins, and hippiness, begone.

>Survivalist(38)

Ensures that Time Wound won't kill me by dropping me on a star. At least, not instantly.

>Vampiric(37)

Stand straighter the more enemies I fell.

>Charismatic1(36)

Fanatics may be useful, but they don't question orders. I don't want that. Also, don't need a bigger head than I already have.

>Beauty1(35)

Same as above.

>Scanner2(Magus Gem)

I've got plans…

>Immunity2(33)

Ensures that Time Wound won't kill me by dropping me in a nest of vipers or a vat of acid.

>Master2[Engineering](31)

Like I said, I've got plans…

>Tongues1(30)

Taking this for the increased language learning speed. Extra languages are a plus.

>Destroyer2[Weapons](28)

I'm the new Jason Bourne!

>Training2(26)

May take a while, but will be very much worth it when I'm done.

>Alchemist3(23)

Also part of plans…

>Endurance3(20)

Sleep is for the weak.

>Evolve2[Piercing, Slashing, Blunt-trauma, Heat, Electricity, Cold, Energy](18)

Extra resistance to most kinds of attacks.

>Instant Transmission3(15)

Time Wound won't affect me for more than a second at a time.

>Mentality3(12)

Another part of my plan, plus a well-deserved ego boost.

>Regeneration3, Toughness3(6)

pic related

>Speed3(3)

This+Coordination=Bullet Time.

>Familiar3[Venom](0)

Incarnates will quiver whenever they see ink.

>Immortality(free)

My plans' timetable just got extended and appended.

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 No.12520

File: bca0c36f0158a11⋯.jpg (110.49 KB,620x732,155:183,strikeSuit.jpg)

>>12519

>Patron: The Conquering King

May as well start somewhere, and this guy offers a good, non-morally deficient deal.

>Perks(3+1=4)

>Ascendancy[Familiar](free)

Technically a companion, but still a part of me. I have no idea what this will do to my soul, and I'm very interested in finding out.

>Legion-Army(2)

More on that later…

>Resonance(1)

Will cut down on the time needed to achieve my other plans.

>Extraordinary Vehicle(0)

pic related

>Equipment(155+45=200)

>Golden Seal Ring(free)

And here I was planning to buy a set of lockpicks…

>Magus Gem[Scanner2](165)

… plans…

>Red Wondrous “The Future of Tomorrow… Today!” Fridge(153)

A Star Trek-esque replicator -food only- is essential for having 100,000+ followers.

>(4 + 1 free) Blue Crest Seal(93)

The Conquering King helped me meet some people…

>Ammo Vault(Heimjall)

One of them handed me a map. Following (teleporting to) it took me to a vault with the number 34 on its door.

>Spiritual Fetish(90)

If christians can choose a cross, and buddhists a buddha statue, then I'll choose almighty Allah's holy Quran.

>God Seal(60)

… I dropped some artificial dark matter on it.

>Megastructure (Mobile Planetoid Station)[Spiritual Fetish discount](4)

I was really lucky to find a fellow muslim in the bazaar. He offered me the station cheap. This will be my home-base and factory. More on that later…

>Starship(Heavy)(Dean)

Dean kindly offered me his ship so we could inspect our new home. He never asked for the keys back, returning them whenever I put them in his hand.

>Galgalim Water[2](2)

Need this for the mentally unstable companions.

>Nimbus Bread(1)

No more brushing my teeth!

The last can be kept as a bargaining chip of some kind.

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 No.12521

File: e6034507d9b887c⋯.jpg (99.51 KB,960x540,16:9,venoms.jpg)

>>12520

>Companions(5+5=10)

>Drone #8603-4597(9)

https://youtu.be/Z_2nM1GEllg?t=108

Our mascot.

>Junior(8)

He's my responsibility. I always wanted a kid with daddy issues and a lot to prove a lot of spunk.

>Caroline Lupine(7)

Feed her some Galgalim Water. Junior can be her punching bag, and she can be his emotional sink.

>Chernabog(5)

Practically family. He's also a good doctor, bedside manner notwithstanding.

>Dean Winchester(4)

"An illogical reality is merely proof that we're missing a couple of facts in our chain of logic"; the world isn't illogical buddy, but until you acquire the needed facts, you're gonna need to make some leaps of faith.

First thing I'll ask him to make is the coolest shotgun ever!

>Exuberant Spark(3)

A good choice for our homebase's main AI. Will make for excellent mission control.

>Hayden(2)

I finally found my soulmate! We'll go incarnate-hunting together, trade trophies, and dine over the corpses of our prey.

>Heather W. Ruth(1)

Clever girl. You are hereby adopted!

>Heimjall Von Klice(0)

His faction's the only one to achieve a utopia, so yeah.

Rule#1: Hate all you want, but basic decency is LAW!

Rule#2: We're not colonists. If I hear of swastikas appearing in any worlds we visited, I'll personally teleport over that world and drop your Ammo Vault with a detonator attached… no, it's not because I'm looking for an excuse to test what'll happen!

Rule#3: You may examine Heather non-invasively only. I can't stress enough how badly breaking this rule will end for you and your fatherland.

Rule#4: Trench clearing training on Thursdays. Don't be late, you're the instructor.

>Enenra(God Seal)

They called me crazy, but I showed them all! Shadows are alive, they just never had corporeal forms before

Will round up the trio. With pic related being my usual ensemble, tales of edge, both cringy and bloody terrifying, will echo across the Glyposhpere.

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 No.12522

File: 7381be262f52e53⋯.jpg (109.14 KB,1280x720,16:9,teleglitch.jpg)

>>12521

>Quests(4): Some parts of step 6 of the plan

>SCP Prime Weapons Facility: Teeth for Coins(3)

Caroline disappeared one day. I easily found her using Instant Transmission. After a little talk (and more than a little scolding), me and my companions teleported to the facility and laid waste to it. Heimjall's CQC classes were very helpful.

>Reward: All my friends are monsters

>Xurel O: Big Bug Hunt(2)

Drone was acting funny. An unproductive visit to the Vet later, I tried hugging it better. One astral message later, me, Enenera, Hayden, Drone, and Junior started a Yautja hunt. Hayden planned, and we executed. They had no experience fending off those that would hunt them.

>Reward: Brood's Blessing

>Vega Twin Space Station: A Cry for Help? No, a Warning(1)

I was actually on my way to the station to "browse" their tech so I could replicate it. Portal f@#!$% made Instant Transmission useless in this venture. The trip may or may not have ended up with me molting like a phoenix while my companions ran away from pic related with a xeno egg fused to a contained mini-black hole.

>Reward: Orbus Portal Technology

>The Blood Wars: Siege of 10,000 Hells(0)

I came with my own army, all armed with buzzsaw launchers. Hell was a tinge redder after we were done.

>Reward: Solomon’s Ring

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 No.12523

File: d6ac7e44d5ba5c6⋯.jpg (337.39 KB,1032x774,4:3,wh40thousandFactions.jpg)

>>12522

>Final Tally:

* Army of 3000 X-men. I have no idea how this wasn't nerfed.

* Horde of 3000 xenomorphs. The best spaceship boarders; one per ship should be enough.

* Army of at least 30,000 expert soldiers with top of the line training and equipment from the Legion-Army.

* A Death-star's load of weapons and armor, vehicles, ships, space ships, and mechs made by me.

* A bound demon in my Solomon's Ring.

* All my armies can instantly teleport to and from anywhere and anytime using the replicated Orbus Portal Tech.

I control Tyranids, Spacemarines Tau and Eldar, Psykers and Orks, and a Chaos God.

>Plan:

1- Browse through the catalogs, using Scanner2 to analyze everything, Master2[Engineering] in conjunction with Mentality3 to understand how each and every device works.

2- Send some of my Legion-Army to several uninhabited planets and asteroid fields to mine them barren.

3- Use Alchemist3 to continuously generate extremely rare materials.

4- Use my Mobile Planetoid Station as a factory staffed by the rest of my Legion-Army, with more followers coming each day.

5- Spend the next decade or so passively building a grand army consisting of every vehicle, ship and weapon on the catalog, from hypergiant ships, to tanks, to titan mechs, to nukes, to robots…etc.

6- ???

7- Profit. Hiring myself out, selling my easily built but expensive nonetheless products, actually engaging in warfare of my own accord, or any mix of the previous. AI will be a piece of cake.

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 No.12530

File: e04418ae3733fb1⋯.jpg (64.41 KB,600x843,200:281,for what purpose.jpg)

>>10985

>131 pages

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 No.15193

I hope the author didn't declare this as final because it introduces quite a few mistakes. It refers to companions like typhon in places even though they don't exist anymore. Some of the changes to companions don't make sense: Christina is now Cassandra and super religious but that doesn't make sense because it's made out like she doesn't want to become an incarnate? Even though she thinks they're angels of God now? The cute PI is now some annoying eceleb attention whore, but her character description still says she's 'antisocial'. Being an internet personality is pretty much the opposite of antisocial. And why are the President and commie companions gone? I thought those were pretty well done. A lot of the new images are downgrades too, and I didn't mention it before but every one of the images seem to be stretched out sideways for some reason. That should probably be fixed. And I got the idea that there would eventually be a unique quest added for every patron, given the last few quests are uniques. Could use more support companions too, I think there's only 2 that aren't spirit gift restricted.

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