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/builders/ - Hero and Nation Builders!

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The King Is Dead; Long Live The King!

File: 1434724779056.jpg (147.52 KB,1009x595,1009:595,jutland_01.jpg)

2351a8 No.4557 [View All]

After ten long years of bloodshed and toil, the Great War has finally come to a close. All gave some, some gave all, and quite a few gave more than that.

The world is broken, with few major nations in existence any more, and most of the minor ones dealing with their own border wars and daughter conflicts.

And you? You're a captain of a ship, stationed far from home, and after years of fighting for the cause, you've decided to make the most terrible decision a captian can make: to raise the black flag, and become a pirate. Adventure, fortune and immortality are yours for the taking, but disgrace and death will forever lie in wait over the horizon.

(fill this out)

Captain's name:

Ship's name:

Ship type: (destroyer, submarine or airship)

Original nationality:

Current port: (do some research and find out where your original nation's colonies were)

Fluff:

(do not touch)

Guns:

Ammo: 10

Hands:

Morale: 10/10

Fuel: 5

Bonus:

35 postsand11 image repliesomitted. Click reply to view. ____________________________
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2351a8 No.4820

Dice rollRolled 7 (1d100)

>>4685

Captain's name: Hanz von Geisterwald

Ship's name: Seedrache

Ship type: Submarine

Original nationality: German

Current port: Brandenburger Gold Coast (in west africa)

Fluff: A young man he was forced into the navy five years into the war and rose through the ranks fast. He was smart and was good at making strategies that defied the enemies expectations. When the war ended he, like many in his crew, learned that many of their friends and family were dead due to the war. They decided to go rouge and go a loot'n.

Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

Ammo: 10

Hands: 7 officers, 79 enlisted (including 20 boarding party)

Morale: 9/10

Fuel: 5

Bonus: Nothing to lose: +10 to attack rolls

1. Search up the coast for a richer target.

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2351a8 No.4904

File: 1435114084543.jpg (75.96 KB,827x537,827:537,ImageServer.jpg)

>>4808

You send in more sailors, and charge them again. You lose an officer and six men, but clear them out. You gain one money and one fuel from the town.

>>4809

>>4812

You make for the open ocean, and quickly find a freighter making its way south from Europe.

>>4810

You continue to La Rochelle, surprisingly without encountering any resistance.

>>4814

You head towards the French coast, but run into a patrol of the Marseille Republic, composed of a light cruiser, and several frigates. You can outrun them, but you're at a definite disadvantage in a fight.

>>4820

You somehow find an even poorer town, not even having dirt.

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2351a8 No.4942

Dice rollRolled 7, 56 = 63 (2d100)

>>4807

Captain's name: Aeneas Moriquent (Originally Brian Kennan)

Ship's name: The Blackshield

Ship type: Airship

Original nationality: The British Empire

Current port: Singapore

Fluff: Brian was born in england, with an odd fascination for ancient history guiding him through early life to become a member of the army, obbsessed with the idea of military honor, and the pride of war for your nation. He joined the navy just before the great war, working on all manner of ships before settling onto a destroyer, The Blueshield. As the war passed on, he was heavily involved in fighting, the Blueshield usually fighting by way of boarding, eager for more ship to return to the navy. In the end, the Blueshield was sunk by an airship, which took the men sinking from the blueshield and gathered them up to work in the Airship. After the war had ended, the airship had been heading home to refuel in whatever foreign land it had been sent from, before Brian revolted, leading the now enslaved crew of the Blueshield to take over control of the newly named Blackshield, an airship stocked with bombs and ready to transport Cargo, eager to make a new start in life, in the name of a new empire, glory and honour!

(do not touch)

Guns: 6x7.92 machine guns, 2x50mm QF guns, 1500kg bombs

Ammo: 10

Hands: 20

Morale: 10/10

Fuel: 5

Money:3

Slaves: 10 Women and Children

Bonus: Melee Beast: +11 (Total) to boarding rolls

1. Begin training the children, make them into the legionairres of tomorrow.

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2351a8 No.4943

Dice rollRolled 62 (1d100)

>>4904

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 8 chief petty officers, 106enlisted

Morale: 10/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

"They may try to sink us, but we will honor that most old and glorious tradition of pirates. Run away"

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2351a8 No.4945

Dice rollRolled 13 (1d100)

>>4904

Captain's name: Zames Von Beute

Ship's name: The Zuhälter

Ship type: Airship

Original nationality: German

Current port: Duisburg

Fluff: Zames was raised by his family to be strong of will and a leader. Through harsh discipline he was turned into a serious young man before he even reached his 11th birthday. After that his serious demeanor carried him through school and eventually into the german military. When war broke out he was assigned an airship, and lead many attacks on the british. When the war ended though he realized that staying under the flag of the loser was not a wise decision, and went rouge so as to not lose his airship, crew, and leadership.

Guns: 6x7.92 machine guns, 2x50mm QF guns, 1500kg bombs

Ammo: 10

Hands: 20

Morale: 10/10

Fuel: 4

Money: 3

Bonus: Eagle Eyes: +10 to bombing

1. Raid La Rochelle for weapons, ammunition, fuel, and money.

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2351a8 No.4961

Dice rollRolled 66 (1d100)

>>4904

Captain's name: Aleksandra Ashirov

Ship's name: Yellow Reaper

Ship type: Destroyer

Original nationality: Mother Russia

Current port: Vladivostok

Fluff: Born in Saint Petersburg and recognized for her skills in the Baltic Sea as a commanding figure, she was sent east along the newly built railroad system just in time for the first great war. Cold, calculating, and stalwart, her skills proved warranted for a female figure in command and she helped Russia stay Russian for the duration of the war. With the breakdown of her glorious home and her enemies to squabbling states, she decided to stock up on as much vodka and supplies as she could get and head out of port to loot and plunder for the glory of Mother Russia!

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 7 officers, 6 chief petty officers, 85 enlisted

Morale: 7/10

Fuel: 5

Money: 4

Bonus: Not One Step Backwards: crew will fight to the last if boarded

1; Continue raiding along the coast

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2351a8 No.4962

File: 1435229643698.jpg (29.77 KB,300x464,75:116,6cdf606fbfb1295f3a0cf88492….jpg)

>>4942

The children take to their training well, although you suspect that, beneath outward appearances of loyalty, they still harbor resentments over their kidnapping.

>>4943

Redlining your boilers puts you sever knots ahead of them, and soon even the talles of their masts dissapears over the horizon.

>>4945

You duck in under the cover of night, but an anti-aircraft gunner sees you, and sounds the alarm. A number of holes appear in your ship, and you decide that discretion is the better part of valor, and lift back up above the range of their guns.

>>4961

You continue to raid along the coast, losing three enlisted men, but finding some treasure and fuel.

>+1 money

>-3 enlisted men

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2351a8 No.4964

Dice rollRolled 40, 76, 99 = 215 (3d100)

>>4807

Ship's name: USS Lockheed

Ship type: Destroyer

Original nationality: American

Current port: Pearl Harbor

Fluff: Captain's Log: They stopped sending us signals last year. We thought it was a problem with the Telegraph lines. Then the mail and supply shipments stopped. . .and then everything else stopped.

Ships sent to get orders never came back.

Admiral gave up. Ordered everyone to pack up on food and fuel and take the big ships home. Everyone but us. Of all the people, he ordered us to stay.

And that was the last we saw of anyone but us and the natives.

I don't know what happened to them, or what happened to the outside world, but you know, it ain't so bad. Lots of food, lots of sun, the women stay pretty, and we do well.

I know one thing's for sure though. The men are itchy. Itchy and homesick. Miss some of the comforts of home, and we're low on fuel. Saw some ships on the horizon, too far off to waste fuel on. Next ship that gets in range, I'm thinking we're gonna scratch that itch.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 8 chief petty officers, 106 enlisted

Morale: 10/10

Fuel: 5

Bonus: Extra Range Time: +10 to torpedo attacks

>>4807

>Missed Turn

1. Fire on the ship! Launch torpedo's

Extra Range Time: +10 to torpedo attacks

>>4904

>Missed Turn

2. Loot/Scavenge the ship survivors and wreckage, or keep up the fire if it's not down

>>4962

>This Turn

3. Repair the lighthouse to function, we can use it as a spotlight for targeting planes or ships at night

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2351a8 No.4965

Dice rollRolled 26, 36 = 62 (2d100)

>>4964

Eh. . .actually.

1-2

Reroll to Combat Crew and Board/Capture ship respecitvely.

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2351a8 No.4968

Dice rollRolled 85 (1d100)

>>4962

Captain's name: Aleksandra Ashirov

Ship's name: Yellow Reaper

Ship type: Destroyer

Original nationality: Mother Russia

Current port: Vladivostok

Fluff: Born in Saint Petersburg and recognized for her skills in the Baltic Sea as a commanding figure, she was sent east along the newly built railroad system just in time for the first great war. Cold, calculating, and stalwart, her skills proved warranted for a female figure in command and she helped Russia stay Russian for the duration of the war. With the breakdown of her glorious home and her enemies to squabbling states, she decided to stock up on as much vodka and supplies as she could get and head out of port to loot and plunder for the glory of Mother Russia!

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 7 officers, 6 chief petty officers, 81 enlisted

Morale: 7/10

Fuel: 5

Money: 5

Bonus: Not One Step Backwards: crew will fight to the last if boarded

1; Continue raids along Korean coast, slowly making our way back north

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2351a8 No.4972

Dice rollRolled 8 (1d100)

>>4962

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 8 chief petty officers, 106enlisted

Morale: 10/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

1 Sell off some of these prisoners in Morocco, by some grace slavery is still strictly legal there

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2351a8 No.4973

Dice rollRolled 24, 45 = 69 (2d100)

>>4904

Captain's name: Hanz von Geisterwald

Ship's name: Seedrache

Ship type: Submarine

Original nationality: German

Current port: Brandenburger Gold Coast (in west africa)

Fluff: A young man he was forced into the navy five years into the war and rose through the ranks fast. He was smart and was good at making strategies that defied the enemies expectations. When the war ended he, like many in his crew, learned that many of their friends and family were dead due to the war. They decided to go rouge and go a loot'n.

Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

Ammo: 10

Hands: 7 officers, 79 enlisted (including 20 boarding party)

Morale: 9/10

Fuel: 5

Bonus: Nothing to lose: +10 to attack rolls

1. Find a better target.

2. If another poor town recruit some assholes that want to fuck shit up, if they have anything that isn't dirt steal everything.

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2351a8 No.4974

Dice rollRolled 12 (1d100)

>>4904

>Captain's name: Claus von Stauffenberg

>Ship's name: U-155

>Ship type: Submarine

>Original nationality: German

>Current port: German Samoa

>Fluff: Franz has been in the navy from age 18 and has been at the helm of a U-Boat for a while now. He is known by captains for his reckless maneuvers but his crew have always followed his orders to a T. He scored his first kill in 1912 when he torpedoed a British destroyer and detonated it's magazine.

>Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

>Ammo: 10

>Hands: 7 officers, 79 enlisted (including 20 boarding party)

>Morale: 10/10

>Fuel: 5

>Money: 3

>Bonus: Discipline: morale decays at a lower rate

1-2 Board the freighter and take it's goods

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2351a8 No.4978

Dice rollRolled 6 (1d100)

>>4962

Captain's name: Aeneas Moriquent (Originally Brian Kennan)

Ship's name: The Blackshield

Ship type: Airship

Original nationality: The British Empire

Current port: Singapore

Fluff: Brian was born in england, with an odd fascination for ancient history guiding him through early life to become a member of the army, obbsessed with the idea of military honor, and the pride of war for your nation. He joined the navy just before the great war, working on all manner of ships before settling onto a destroyer, The Blueshield. As the war passed on, he was heavily involved in fighting, the Blueshield usually fighting by way of boarding, eager for more ship to return to the navy. In the end, the Blueshield was sunk by an airship, which took the men sinking from the blueshield and gathered them up to work in the Airship. After the war had ended, the airship had been heading home to refuel in whatever foreign land it had been sent from, before Brian revolted, leading the now enslaved crew of the Blueshield to take over control of the newly named Blackshield, an airship stocked with bombs and ready to transport Cargo, eager to make a new start in life, in the name of a new empire, glory and honour!

(do not touch)

Guns: 6x7.92 machine guns, 2x50mm QF guns, 1500kg bombs

Ammo: 10

Hands: 20

Morale: 10/10

Fuel: 5

Money:3

Slaves: 10 Women and Children

Bonus: Melee Beast: +11 (Total) to boarding rolls

1. To Britain! We shall see what remains of the empire!

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2351a8 No.5069

Dice rollRolled 27 (1d100)

>>4962

Captain's name: Zames Von Beute

Ship's name: The Zuhälter

Ship type: Airship

Original nationality: German

Current port: Duisburg

Fluff: Zames was raised by his family to be strong of will and a leader. Through harsh discipline he was turned into a serious young man before he even reached his 11th birthday. After that his serious demeanor carried him through school and eventually into the german military. When war broke out he was assigned an airship, and lead many attacks on the british. When the war ended though he realized that staying under the flag of the loser was not a wise decision, and went rouge so as to not lose his airship, crew, and leadership.

Guns: 6x7.92 machine guns, 2x50mm QF guns, 1500kg bombs

Ammo: 10

Hands: 20

Morale: 10/10

Fuel: 4

Money: 3

Bonus: Eagle Eyes: +10 to bombing

1. If those damned french wanna resist then so be it. Men drop the bombs, we'll scavenge what we need from the smoking ruins.

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2351a8 No.5070

Dice rollRolled 33 (1d100)

>>5069

Forgot +10, so its 37

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2351a8 No.5075

File: 1435327796481.jpg (202.6 KB,1700x567,1700:567,radke-wwi_us-armada.jpg)

>>4964

>>4965

You bombard the superstructure of the ship, and rake the deck with your guns, before boarding. It's a messy affair, and you lose ten men, along with a CPO. The cargo, however, is fairly decent.

>-10 Enlisted

>-1 CPO

>+2 money

>+1 cargo ship prize

>>4968

You lose another two guys, but manage to stash some loot.

>+3 money

>-1 fuel

>-1 ammo

>-2 enlisted

>>4972

It's not. You're chased out of the harbor, and told to be a cracker somewhere else.

>-1 morale

>>4974

The crew isn't too keen on the idea of being boarded, and asks you politely not to do that. Then they shoot at you.

>-8 enlisted

>-1 morale

>>4978

A squall picks up, and tosses you about for a bit. You can't see land, and don't know where you are.

>-1 fuel

>-1 morale

>>5069

>>5070

You give them a gravity-assisted drubbing, then repel some men in before they can mount a counter-attack.

>-2 enlisted

>+2 ammo

>+1 money

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2351a8 No.5077

Dice rollRolled 18 (1d100)

>>5075

Captain's name: Aleksandra Ashirov

Ship's name: Yellow Reaper

Ship type: Destroyer

Original nationality: Mother Russia

Current port: Vladivostok

Fluff: Born in Saint Petersburg and recognized for her skills in the Baltic Sea as a commanding figure, she was sent east along the newly built railroad system just in time for the first great war. Cold, calculating, and stalwart, her skills proved warranted for a female figure in command and she helped Russia stay Russian for the duration of the war. With the breakdown of her glorious home and her enemies to squabbling states, she decided to stock up on as much vodka and supplies as she could get and head out of port to loot and plunder for the glory of Mother Russia!

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 9

Hands: 7 officers, 6 chief petty officers, 79 enlisted

Morale: 7/10

Fuel: 4

Money: 8

Bonus: Not One Step Backwards: crew will fight to the last if boarded

1; Raid along northern korean coast

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2351a8 No.5078

>>4973

You find a town that has some things which aren't dirt or fish. In fact, your crew agrees that they're a ways more valuable than either of those. Along with the goods, you find a number of lads who want more from life than dirt or fish, and sign up to scrape paint and get shot at.

>+1 money

>+7 enlisted

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2351a8 No.5083

Dice rollRolled 22 (1d100)

>>5075

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 8 chief petty officers, 106enlisted

Morale: 9/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

1 Find a lone military ship

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2351a8 No.5249

Dice rollRolled 79 (1d100)

>>5078

Captain's name: Hanz von Geisterwald

Ship's name: Seedrache

Ship type: Submarine

Original nationality: German

Current port: Brandenburger Gold Coast (in west africa)

Fluff: A young man he was forced into the navy five years into the war and rose through the ranks fast. He was smart and was good at making strategies that defied the enemies expectations. When the war ended he, like many in his crew, learned that many of their friends and family were dead due to the war. They decided to go rouge and go a loot'n.

Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

Ammo: 10

Hands: 7 officers, 86 enlisted (including 20 boarding party)

Morale: 9/10

Fuel: 5

Money: 1

Bonus: Nothing to lose: +10 to attack rolls

1. Look for targets.

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2351a8 No.5253

Dice rollRolled 35, 59 = 94 (2d100)

>>5075

Ship's name: USS Lockheed

Ship type: Destroyer

Original nationality: American

Current port: Pearl Harbor

Fluff: Captain's Log: They stopped sending us signals last year. We thought it was a problem with the Telegraph lines. Then the mail and supply shipments stopped. . .and then everything else stopped.

Ships sent to get orders never came back.

Admiral gave up. Ordered everyone to pack up on food and fuel and take the big ships home. Everyone but us. Of all the people, he ordered us to stay.

And that was the last we saw of anyone but us and the natives.

I don't know what happened to them, or what happened to the outside world, but you know, it ain't so bad. Lots of food, lots of sun, the women stay pretty, and we do well.

I know one thing's for sure though. The men are itchy. Itchy and homesick. Miss some of the comforts of home, and we're low on fuel. Saw some ships on the horizon, too far off to waste fuel on. Next ship that gets in range, I'm thinking we're gonna scratch that itch.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, - chief petty officers, 96 enlisted

Morale: 10/10

Fuel: 5

Bonus: Extra Range Time: +10 to torpedo attacks

Money: 2

Inventory: 1 cargo ship prize

Hmph.

Well, the men are certainly glad for the action. Goddamn, the first bit of action most of them have seen since the whole war began.

Lost 11 good men today, we did.

Apparently, from the cargo ship, we've been able to get the piece of news we've been search for for months.

There ARE still people out there! No word on the Admiral, but the United States is very much. . .alive? Well, these reports are bleak. There is a homeland, and people, and some money but, things appear to be bad.

But there is money. . .and where there's money, there's people willing to sell.

1. If the homeland is as bad as people make it out to be, and to be fair our island paradise IS a still a paradise, then we may as well make our home as nice and comfortable as possible.

This cargo ship seems to have maps of traders nearby. We ought not to test our strength before we've got the means to back it, especially away from our island fortress, and some of these caravans seem pretty tough.

Still, I would love to spice up our island with the comforts of home. Music, News, Booze that ain't made of coconuts, and women.

We got enough little light brown bastards running around the beaches as is.

>Look for somehwere to buy stuff with our money

>Specifically morale boosters. Entertainment, Luxuries, Women, etc.

2. Also from the looks of it, this ship boarding business might be damn lucrative! If we could figure out how not to lose so many men, we were lucky this time they didn't have any heavy firepower aboard.

>Train the men in boarding

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2351a8 No.5360

>>5359

>>5253

Don't forget about me!

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2351a8 No.5361

File: 1435576896372.jpg (50.44 KB,800x505,160:101,illo353a.jpg)

>>5077

You find several villages without anything of value, and when you do come to a larger town, you are repulsed by the defenders.

>Morale: 6/10

>>5083

You find a ship, although it appears to be quite a bit more than you can handle by yourself.

>>5249

Within almost the same minute, you spot a town in a cove, with the sort of buildings that house valuables, and a ship on the horizon, although you can't tell what sort it is.

>>5253

Steaming south to the Big Island, you find that Hilo is in existence, although not nearly the city it was before the war. There are a few white girls, and some rum to be had. The men aren't as satisfied as they could have been, but it's better than nothing. Heading back to Pearl, you practice boarding manuvers on the merchant you captured earlier.

>Morale 10/10

>-1 money

>+5 to boarding

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2351a8 No.5362

Dice rollRolled 24, 8 = 32 (2d100)

>>5361

Ship's name: USS Lockheed

Ship type: Destroyer

Original nationality: American

Current port: Pearl Harbor

Fluff: Captain's Log: They stopped sending us signals last year. We thought it was a problem with the Telegraph lines. Then the mail and supply shipments stopped. . .and then everything else stopped.

Ships sent to get orders never came back.

Admiral gave up. Ordered everyone to pack up on food and fuel and take the big ships home. Everyone but us. Of all the people, he ordered us to stay.

And that was the last we saw of anyone but us and the natives.

I don't know what happened to them, or what happened to the outside world, but you know, it ain't so bad. Lots of food, lots of sun, the women stay pretty, and we do well.

I know one thing's for sure though. The men are itchy. Itchy and homesick. Miss some of the comforts of home, and we're low on fuel. Saw some ships on the horizon, too far off to waste fuel on. Next ship that gets in range, I'm thinking we're gonna scratch that itch.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, - chief petty officers, 96 enlisted

Morale: 10/10

Fuel: 5

Bonus:

Extra Range Time: +10 to torpedo attacks

Boarding Training +5 to boarding

Money: 2

Inventory: 1 cargo ship prize

Hah, I'm starting to feel like home already.

We'll get more loot, and then head to bigger and better stores. Maybe we'll even buy some of the dames instead of just renting em.

Better ones, not those loose and buggered gals.

AND a distillery even!

First we gotta get more loot.

1. Now, let's fix up that Coastal Gun again.

2. And the Lighthouse too.

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2351a8 No.5365

Dice rollRolled 8 (1d100)

>>5361

Captain's name: Aleksandra Ashirov

Ship's name: Yellow Reaper

Ship type: Destroyer

Original nationality: Mother Russia

Current port: Vladivostok

Fluff: Born in Saint Petersburg and recognized for her skills in the Baltic Sea as a commanding figure, she was sent east along the newly built railroad system just in time for the first great war. Cold, calculating, and stalwart, her skills proved warranted for a female figure in command and she helped Russia stay Russian for the duration of the war. With the breakdown of her glorious home and her enemies to squabbling states, she decided to stock up on as much vodka and supplies as she could get and head out of port to loot and plunder for the glory of Mother Russia!

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 9

Hands: 7 officers, 6 chief petty officers, 79 enlisted

Morale: 7/10

Fuel: 4

Money: 8

Bonus: Not One Step Backwards: crew will fight to the last if boarded

1; Bombard and ruin the town, make sure everything in the town is dead, then come to loot even anything left and raze the town afterwards,

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2351a8 No.5369

Dice rollRolled 28 (1d100)

>>5361

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 8 chief petty officers, 106enlisted

Morale: 9/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

1 Mark its course and speed then sail ahead to lay in ambush

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2351a8 No.5797

File: 1436003844134.jpg (27.56 KB,320x255,64:51,leviathans-cover-art_sml.jpg)

>>5362

You get the gun working, if its mountings seem a bit prcarious. It should do for a few shots in a pinch.

>>5365

As you attempt to bombard the town, a battery of artillery opens up on you with indirect fire from the opposite side of town.

>-5 enlisted

>-1 4-inch gun

>>5369

Putting on full steam, you manage to accurately predict the ship's course, and soon see its masts rising over the horizon. Now, to lay the trap…

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2351a8 No.5801

Dice rollRolled 38 (1d100)

>>5361

Captain's name: Hanz von Geisterwald

Ship's name: Seedrache

Ship type: Submarine

Original nationality: German

Current port: Brandenburger Gold Coast (in west africa)

Fluff: A young man he was forced into the navy five years into the war and rose through the ranks fast. He was smart and was good at making strategies that defied the enemies expectations. When the war ended he, like many in his crew, learned that many of their friends and family were dead due to the war. They decided to go rouge and go a loot'n.

Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

Ammo: 10

Hands: 7 officers, 86 enlisted (including 20 boarding party)

Morale: 9/10

Fuel: 5

Money: 1

Bonus: Nothing to lose: +10 to attack rolls

1. Check out that ship, specifically look for markings of nationality or allegiance.

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2351a8 No.5810

Dice rollRolled 8 (1d100)

>>5797

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 8 chief petty officers, 106enlisted

Morale: 9/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

1 "Wait until night then we take them….What? Masts?"

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2351a8 No.5816

Dice rollRolled 8 (1d100)

>>5797

Captain's name: Aleksandra Ashirov

Ship's name: Yellow Reaper

Ship type: Destroyer

Original nationality: Mother Russia

Current port: Vladivostok

Fluff: Born in Saint Petersburg and recognized for her skills in the Baltic Sea as a commanding figure, she was sent east along the newly built railroad system just in time for the first great war. Cold, calculating, and stalwart, her skills proved warranted for a female figure in command and she helped Russia stay Russian for the duration of the war. With the breakdown of her glorious home and her enemies to squabbling states, she decided to stock up on as much vodka and supplies as she could get and head out of port to loot and plunder for the glory of Mother Russia!

Guns: 3x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 9

Hands: 7 officers, 6 chief petty officers, 74 enlisted

Morale: 7/10

Fuel: 4

Money: 8

Bonus: Not One Step Backwards: crew will fight to the last if boarded

1; Fire on the batteries to stop bombardment of ship and allies on the ground. Then, aim for the gate and begin destruction of town

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2351a8 No.5817

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2351a8 No.5876

Dice rollRolled 11, 13 = 24 (2d100)

>>5797

Ship's name: USS Lockheed

Ship type: Destroyer

Original nationality: American

Current port: Pearl Harbor

Fluff: Captain's Log: They stopped sending us signals last year. We thought it was a problem with the Telegraph lines. Then the mail and supply shipments stopped. . .and then everything else stopped.

Ships sent to get orders never came back.

Admiral gave up. Ordered everyone to pack up on food and fuel and take the big ships home. Everyone but us. Of all the people, he ordered us to stay.

And that was the last we saw of anyone but us and the natives.

I don't know what happened to them, or what happened to the outside world, but you know, it ain't so bad. Lots of food, lots of sun, the women stay pretty, and we do well.

I know one thing's for sure though. The men are itchy. Itchy and homesick. Miss some of the comforts of home, and we're low on fuel. Saw some ships on the horizon, too far off to waste fuel on. Next ship that gets in range, I'm thinking we're gonna scratch that itch.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, - chief petty officers, 96 enlisted

Morale: 10/10

Fuel: 5

Bonus:

Extra Range Time: +10 to torpedo attacks

Boarding Training +5 to boarding

[Coastal Gun]

[Light House]

Money: 2

Inventory: 1 cargo ship prize

1-2. Now we wait again, and let's see what other bounty comes our way.

I hear even in these times there are still passenger liners and cruise ships by only the wealthy elite and celebrities. Hear that boys? We might get ourselves a movie star to warm our beds! haha.

Or at least find one with a shitload of Booze.

>Look/wait for more ships to loot

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2351a8 No.6164

File: 1436445977458.jpg (175.42 KB,1024x550,512:275,1289230828_kronprinz_2.jpg)

>>5801

You get a decent look at the markings, which appear to indicate that the ship is Spanish.

>>5810

(yes, masts, for radio and observation: see pic) The ship sights you though, and begins to make ready to open fire.

>>5816

The battery's position is going to be harder to pinpoint than you thought. With the next salvo, it kills an officer, four enlisted, and takes out three of your torpedo tubes.

>-1 officer

>-4 enlisted

>-3 torped tubes

>moreale: 6/10

>>5876

You wait for a while, but nothing seems to be heading your way for the moment.

>morale: 9/10

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2351a8 No.6165

File: 1436446034623.png (186.19 KB,457x303,457:303,kuzeiJn.png)

>>5817

>check'd and kek'd

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2351a8 No.6170

Dice rollRolled 68, 35 = 103 (2d100)

>>6164

Ship's name: USS Lockheed

Ship type: Destroyer

Original nationality: American

Current port: Pearl Harbor

Fluff: Captain's Log: They stopped sending us signals last year. We thought it was a problem with the Telegraph lines. Then the mail and supply shipments stopped. . .and then everything else stopped.

Ships sent to get orders never came back.

Admiral gave up. Ordered everyone to pack up on food and fuel and take the big ships home. Everyone but us. Of all the people, he ordered us to stay.

And that was the last we saw of anyone but us and the natives.

I don't know what happened to them, or what happened to the outside world, but you know, it ain't so bad. Lots of food, lots of sun, the women stay pretty, and we do well.

I know one thing's for sure though. The men are itchy. Itchy and homesick. Miss some of the comforts of home, and we're low on fuel. Saw some ships on the horizon, too far off to waste fuel on. Next ship that gets in range, I'm thinking we're gonna scratch that itch.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, - chief petty officers, 96 enlisted

Morale: 10/10

Fuel: 5

Bonus:

Extra Range Time: +10 to torpedo attacks

Boarding Training +5 to boarding

[Coastal Gun]

[Light House]

Money: 2

Inventory: 1 cargo ship prize

1-2. All we ever do on this island is wait, but come on, would you rather be waiting in Siberia as opposed to Hawaii?

I'm sure a ship'll come by soon. Maybe filled with goodies instead of bullets eh?

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2351a8 No.6189

Dice rollRolled 1 (1d100)

>>6164

Captain's name: Hanz von Geisterwald

Ship's name: Seedrache

Ship type: Submarine

Original nationality: German

Current port: Brandenburger Gold Coast (in west africa)

Fluff: A young man he was forced into the navy five years into the war and rose through the ranks fast. He was smart and was good at making strategies that defied the enemies expectations. When the war ended he, like many in his crew, learned that many of their friends and family were dead due to the war. They decided to go rouge and go a loot'n.

Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

Ammo: 10

Hands: 7 officers, 86 enlisted (including 20 boarding party)

Morale: 9/10

Fuel: 5

Money: 1

Bonus: Nothing to lose: +10 to attack rolls

1. In the words of my grandfather Augustus; 'Fuck the Spanish'. Fire torpedoes and stay under the surface, we'll loot the village after we take them out. +10

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2351a8 No.6193

>>6164

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 8 chief petty officers, 106enlisted

Morale: 9/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

"Get me my brown pants!"

1 Fire upon them and close to board

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2351a8 No.6194

Dice rollRolled 83 (1d100)

>>6193

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2351a8 No.6247

Dice rollRolled 67 (1d100)

>>6164

Captain's name: Aleksandra Ashirov

Ship's name: Yellow Reaper

Ship type: Destroyer

Original nationality: Mother Russia

Current port: Vladivostok

Fluff: Born in Saint Petersburg and recognized for her skills in the Baltic Sea as a commanding figure, she was sent east along the newly built railroad system just in time for the first great war. Cold, calculating, and stalwart, her skills proved warranted for a female figure in command and she helped Russia stay Russian for the duration of the war. With the breakdown of her glorious home and her enemies to squabbling states, she decided to stock up on as much vodka and supplies as she could get and head out of port to loot and plunder for the glory of Mother Russia!

Guns: 3x4-in. guns, 9x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 9

Hands: 6 officers, 6 chief petty officers, 70 enlisted

Morale: 6/10

Fuel: 4

Money: 8

Bonus: Not One Step Backwards: crew will fight to the last if boarded

1; Continue targeting batteries and weakpoints

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2351a8 No.6798

File: 1437036617660.jpeg (614.26 KB,1389x454,1389:454,battle-of-jutland-H.jpeg)

>>6170

The law of averages pays off, and soon a cargo ship makes its way past your hideout.

(one action only please: if making up a turn, please state)

>>6189

Your shots go wide, but manage to go wide enough that the enemy ship does not detect you, and continues on its course.

>>6193

You manage to get aboard with small losses, and soon control the upper decks of the enemy ship. Engineering and the gun turrets are still in enemy hands, though.

>-3 enlisted

>-1 CPO

>>6247

You finally knock out two of its guns, but lose three men yourself, and one of your QF guns.

>-3 enlisted

>-1 QF gun

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2351a8 No.6814

Dice rollRolled 74 (1d100)

>>6798

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 7 chief petty officers,103 enlisted

Morale: 9/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

1 "Let me in let me in little piggy pig pig or Ill huff and Ill puff and BLOW your house down" Take engineering

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2351a8 No.6849

Dice rollRolled 57 (1d100)

>>6798

Captain's name: Hanz von Geisterwald

Ship's name: Seedrache

Ship type: Submarine

Original nationality: German

Current port: Brandenburger Gold Coast (in west africa)

Fluff: A young man he was forced into the navy five years into the war and rose through the ranks fast. He was smart and was good at making strategies that defied the enemies expectations. When the war ended he, like many in his crew, learned that many of their friends and family were dead due to the war. They decided to go rouge and go a loot'n.

Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

Ammo: 10

Hands: 7 officers, 86 enlisted (including 20 boarding party)

Morale: 9/10

Fuel: 5

Money: 1

Bonus: Nothing to lose: +10 to attack rolls

1. Let's try that again. Fuck it up! +10

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2351a8 No.6859

Dice rollRolled 66 (1d100)

>>6798

Captain's name: Aleksandra Ashirov

Ship's name: Yellow Reaper

Ship type: Destroyer

Original nationality: Mother Russia

Current port: Vladivostok

Fluff: Born in Saint Petersburg and recognized for her skills in the Baltic Sea as a commanding figure, she was sent east along the newly built railroad system just in time for the first great war. Cold, calculating, and stalwart, her skills proved warranted for a female figure in command and she helped Russia stay Russian for the duration of the war. With the breakdown of her glorious home and her enemies to squabbling states, she decided to stock up on as much vodka and supplies as she could get and head out of port to loot and plunder for the glory of Mother Russia!

Guns: 3x4-in. guns, 9x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 9

Hands: 6 officers, 5 chief petty officers, 67 enlisted

Morale: 6/10

Fuel: 4

Money: 8

Bonus: Not One Step Backwards: crew will fight to the last if boarded

1; continue fucking up its defenses and raid the fort

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2351a8 No.8287

File: 1439643878117.jpg (59 KB,801x383,801:383,JapaneseArtilleryBatteryFi….jpg)

>>6814

Lewis Brown takes a bullet to the face as soon as the door is breached; Morris Halberstram, while dodging an ax-blow, falls off a catwalk and breaks his neck, and young Boris Grimes gets a bayonet to the gut. Other than some assorted scrapes and scratches, the price for the lower decks is only those three.

>-3 enlisted

>>6849

Two of your shots hit directly amidships! There's clearly panic on the target's decks, and soon it becomes apparent that you did a good deal of damage, but the ship is sinking fast–you'll have to be faster if you hope to gain anything from it.

>>6859

You continue firing, taking out the rest of their guns, at the loss of three of your torpedo tubes, and one enlisted. You put out two longboats with thirty men in them to raid the town. They land without incident, and begin to move through the town.

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2351a8 No.8288

Dice rollRolled 99 (1d100)

>>6798

Ship's name: USS Lockheed

Ship type: Destroyer

Original nationality: American

Current port: Pearl Harbor

Fluff: Captain's Log: They stopped sending us signals last year. We thought it was a problem with the Telegraph lines. Then the mail and supply shipments stopped. . .and then everything else stopped.

Ships sent to get orders never came back.

Admiral gave up. Ordered everyone to pack up on food and fuel and take the big ships home. Everyone but us. Of all the people, he ordered us to stay.

And that was the last we saw of anyone but us and the natives.

I don't know what happened to them, or what happened to the outside world, but you know, it ain't so bad. Lots of food, lots of sun, the women stay pretty, and we do well.

I know one thing's for sure though. The men are itchy. Itchy and homesick. Miss some of the comforts of home, and we're low on fuel. Saw some ships on the horizon, too far off to waste fuel on. Next ship that gets in range, I'm thinking we're gonna scratch that itch.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, - chief petty officers, 96 enlisted

Morale: 10/10

Fuel: 5

Bonus:

Extra Range Time: +10 to torpedo attacks

Boarding Training +5 to boarding

[Coastal Gun]

[Light House]

Money: 2

1. This is it! That's our ticket to money and luxuries boys!

ATTACK!

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2351a8 No.8289

>>8288

"Think there'll be babes on this next hit, Captain?"

"Damned if there aren't any babes on any ship that floats the sea's these days, but let's cross our fingers and maybe tonight she'll not cross her legs for us ey boys?"

"Aye sir"

"Full speed ahead!"

"Aye aye sir!"

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2351a8 No.8290

Dice rollRolled 46 (1d100)

>>8287

Captain's name: Bob Washington

Ship's name: The Last King of America

Ship type: Destroyer

Original nationality: American

Current port: Morocco

Fluff: While escorting a convoy across the Atlantic to Morocco came under fire from Turkish ships and was the only surviving vessel of the assault. "Where were our allies?! Who let them reach this point unmolested!" It required a measure of recompense on the Turks, on the Allies that failed in their duties.

Guns: 4x4-in. guns, 12x21-in. torpedo tubes, 2x3-in. QF guns

Ammo: 10

Hands: 8 officers, 7 chief petty officers,100 enlisted

Morale: 9/10

Fuel: 5

Money: +2

Prisoners: 13

Bonus: Lucky: -10 to enemies trying to sink you

1 "Liberate the turrets of their oppressors boys, take the last of this ship!"

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2351a8 No.8291

Dice rollRolled 100 (1d100)

>>8287

Captain's name: Hanz von Geisterwald

Ship's name: Seedrache

Ship type: Submarine

Original nationality: German

Current port: Brandenburger Gold Coast (in west africa)

Fluff: A young man he was forced into the navy five years into the war and rose through the ranks fast. He was smart and was good at making strategies that defied the enemies expectations. When the war ended he, like many in his crew, learned that many of their friends and family were dead due to the war. They decided to go rouge and go a loot'n.

Guns: 2x50cm bow torpedo tubes, 2x150mm deck guns

Ammo: 10

Hands: 7 officers, 86 enlisted (including 20 boarding party)

Morale: 9/10

Fuel: 5

Money: 1

Bonus: Nothing to lose: +10 to attack rolls

1. Grab all the things!

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2351a8 No.8298

File: 1439663533736.jpg (230.87 KB,500x404,125:101,black-eyed-kids.jpg)

Looking to join in

Captain's name: Amanda

Ship's name: Poseidon's Fury

Ship type: Submarine

Original nationality: The British Empire

Current port: Falkland Islands

Fluff: The Poseidon's Fury was stationed in the Falklands as a clandestine way for the British Empire to keep in contact with the laboratories in the Antarctica where they researched things where man was not meant to know. However their services were very rarely called for and most of the time the men not on duty spent their time carousing with the natives. Amanda was a daughter of one such union. Only the research done in that forsaken port had effects that twisted her father and many of the men in ways unseen and that in turn twisted her even in the womb. Born inhuman, her power was such that the entire crew, already effected by that which must not be seen, including the captain, became entirely subservient to her will. As she reached maturity she became dissatisfied with her small life on the islands, and pushed by urges she did not fully understand she turned to piracy and adventure.

(do not touch)

Guns:

Ammo: 10

Hands:

Morale: 10/10

Fuel: 5

Bonus:

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