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/agdg/ - Amateur Game Development General

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Welcome to AGDG, keep working on your game anon!
See also: /ideaguy/ | /vm/

File (hide): 5e1de70cf26576e⋯.png (465.87 KB,655x675,131:135,1550606991686.png) (h) (u)

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3ecacc (1) No.33348 >>33352 [Watch Thread][Show All Posts]

What the fuck is wrong with me? I start with unity to make a 3D game, and then I want to make a 2D platformer, so I switch to GMS 2 because I dislike unity's 2D tools and now I want to make a 3D game again.

On one hand I like gamemaker for it's workflow and all the built in tools, but it has no 3D, Unity has both but is bloated as all FUCK. And I can't do shit with Godot because it uses an autistic node setup.

Am I autistic, whats wrong with me? Why can't I settle on a fucking engine and start making games?! WHY IS IT SO HARD TO STICK TO IT?!?!

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05fefc (1) No.33351

Consider the pros and cons of each choice and then pick the one with the best pro to con ratio. Then just like make game.

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1f960e (1) No.33352

>>33348 (OP)

Your biggest autism is your refusal to use the best tool for the job instead of insisting to use one tool for everything.

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6e74b3 (1) No.33397

I don't know if it's autism, or just that you're not serious. You seem overly worried about tools being good, so much so that you reject them all. You're the common thread here.

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e3a4a3 (1) No.33401

JUST

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4afa6c (1) No.33418

Just use Unity. The 2D tools are great and you can make some amazing stuff, needless to say that the 3D tools are freaking amazing. It sounds like you've no attention span, spend 1-3+ weeks designing a game and really asking yourself what you want to make (within a realistic scope). Figure out a basic gameplay loop and have the elevator pitch summary memorized. If you're committed at this point make the game, otherwise you'll probably just keep starting and stopping a new project each week.

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e181e7 (1) No.33458

You either need to commit or need to come up with a better idea. Because that's what is going on. You either lack the will to see a project through(fix this immediately if so) or you're hopping between projects rapidly because you're not in love with the ideas you come up with and need to make better ones.

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