248a8e No.33099
Im currently making a fast paced fps game in Unity.
I've been using Unet this far but I recently found out that it's deprecated (I'm not entirely sure what that means). Should I keep using Unet or should I switch? I need something that works with fast paced games, I'm don't think I'll be able to wait for Unity's new networking solution. I'm an amateur when it comes to multiplayer games so I would prefer something that's easy to pick up.
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27301e No.34254
>>33099
Uh, what's wrong with using Unity Photon?
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