Ive decided to make a "dnd" campaign, though its not really gonna be a dnd game because instead of making your characters from the get go, youll grow into them. And story elements will be made up on the fly by me. Heres how to play Rough rules on what ive gone and thought up on top of my head:
1: choose a name, a tripcode and a response/action to the first sequence of events, be sure to remember the tripcode so you can continue to play.
2: Itll be as a group, so the second sequences of events wont happen until at least 3 people respond to the OP, so check in every now and then
3: After the first 3 or so join, it wont be easy to join after that so you will have to come over to my cyubte channel and ask to become a character
4: Itll be like dnd in the fact that youll roll for curtain events, 20 best 1 worst,
5: I dont have much experience with proper dnd campagins because me and my friends usually just fuck around with shit that comes straight from our minds and our own made up combat systems, so you will have to follow my lead with different thingslike combat and roll checks since it will be very loose.
6: Please dont post in this thread if youre not pkaying.
7: try and make it so i have things to work off with your reactions to events
A loud Thud wakes you from your slumber, you have no clue what it is and decide to look around. The ships engine rumbles softly as you get out of bed.
What do you do?