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File: 7008daa099edbbd⋯.jpg (1.75 MB,1883x1387,1883:1387,Mars_Red_Planet 40k.jpg)

 No.412736 [Last50 Posts]

Honestly I think that the most fascinating faction with by far the most potential would be a small remenant of DAOT humanity that survived the age of strife completely intact and advanced even farther over the past 15,000 years that equal or surpass Necron levels of tech(Hell DOAT ships were already Necron tier with fucking time manipuating black hole cannons). There's so much you could do with this and it would change things massivly. Due to the fucking Celastrus Maledictum, Nids, Necrons and how fucked everything is it would force the Imperium to ally with them instead of the standard great crusade era policy of reuniting lost human civilizatons. You could have an incrediblly interesting relationship where the 2 powers would have to work together knowing that the Imperium is going to try to forcefully integrate the DOAT humans in the future if peace is ever achieved. You'd have the mechanicus absolutely flip their shit demanding their STC's and you could make things insanely interesting if you decided to have the DOAT still use men of iron that never rebelled. You'd have both factions spying and sabotaging each other while ostensibly being allies. You could also have their govenments, morals. and laws be complete opposites and have them complete without them murdering each other on the spot being they're both human.

How would the Eldar deal with there being Mon'Keigh more advanced than them. What would the Necrons do? How would Chaos try to sabotage the relationship and/or corrupt them. How the fuck would Bobby G handle the situation. How would the esslehiarchy and inquisition deal with there being a prosperous human civilization that doesn't worship or need the God Emperor. Would it create internal tensions in the Imperium that cause more problems for humanity than the new allies? How would the DOAT humans try to keep their tech out of Imperial hands? Would the Mechanicus even be tilling to use the tech?. I mean fuck the possibilities for interesting stories are endless.

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 No.412748

File: 78be8b0180dead5⋯.jpg (71.61 KB,1024x659,1024:659,10528d6ece3f25c3962f9eec94….jpg)

They also should have sentient gorilla-xenos in their society so they will be indistinguishable from Interex.

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 No.412757

File: b7219b918557d0d⋯.jpg (177.66 KB,818x596,409:298,QOrlSwarmhood.jpg)

File: 567e9823efa3cae⋯.jpg (24.69 KB,300x214,150:107,Rak'gol.jpg)

File: 086a8a9a11a8c7c⋯.jpg (6.02 KB,250x139,250:139,Rak'Gol_Vessels_chart.jpg)

File: 4b272fb684ac27d⋯.jpg (109.79 KB,894x894,1:1,Nocturnal_warriors_of_hrud….jpg)

File: b8d26ace3c08f5f⋯.jpg (117 KB,1000x671,1000:671,Thyrrus.jpg)

>>412736

Why another human faction to a setting which is really centred anout the Imperium of MANKIND? If GW wanted another human faction, then it would be perfectly whatever non-Chaos variant of the Imperium would appear when the Imperium suffer a civil war.

But if not, well, then it would be a new alien species then. In the existing lore, the Q'Orl would be a good candidate, being both insectoid & technological, and the Hrud, if they recently started joining forces and forming their own little empires, instead of being spess hobos, then we would have time/warp distorting forces of ugly bastards with devastating weapons; Another one would be the Rak'gol, if Fantasy Flight Games

were again supported by GW. Imagine having an small army of powerful hexapod lizard monster cyborgs destroying hordes of Orks. Thyrrus are too silly, but on one side, would be interesing to see a thyrrus army, and how would that works.

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 No.412762

>>412736

It'd be nice to see increasing difference between the two halves of the Imperium (you know we're not going to get new and interesting xenos from GW). Maybe have the half lead by Girlyman breaking out somewhat more advanced gear - either from new STC data or Cawlshit, and the other half getting more aggressive and maybe not chaos aligned, but the sort of thing that would have an Inquisitor accusing them of closet Khornate cultism.

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 No.412769

Is it bad that I'd like to see to Jokaero?

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 No.412770

>>412736

>small remenant of DAOT humanity that survived the age of strife completely intact and advanced even farther over the past 15,000 years that equal or surpass Necron levels of tech

a) Goodguy factions won't fly in 40k. Unless you find a way to give them a very evil motivation or make them otherwise morally extremely grey

b) Chaos and Imperium would start a massive war over who obtains that technology. And chaos would win.

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 No.412776

Just give me a real Lost and Damned army book

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 No.412804

None. GeeDubs is just gonna fuck it up.

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 No.412831

>>412804

As someone who will probably never play 40k again I'm going to vote for this. 40k as a setting has been exhausted for everything interesting it could give us. The new plot lines they've been giving us are transparently a way for them to to try and kitbash 30k and 40k into a single time period and unify their product line so they can fight the war on a single front, so to speak.

What I would like to see though it would probably kill GW is them developing a new IP. Age of Sigmar could have been this and it could have allowed them to come out with the middle-ground Fantasy/40k ruleset they were obviously trying to foist on people without upsetting either and causing the trouble for themselves that they did with it.

If I were GW honestly I'd look at 4e D&D and develop a dungeon-crawling skirmish game with roleplay mechanics as a hybrid war-game rpg (I know it's kind of a tautology but you know what I mean). A lot of people, myself included, actually liked 4e as just that sort of game and while I've seen some board games that have attempted down that route I haven't seen anything that really hit the same weird niche 4e stumbled into and GW could have room to grow a product line off of that. The success of Necromundas revival shows that their base obviously does want smaller scale skirmish games.

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 No.412836

>>412770

Who says that the DAOT civilization were good guys? All indications thus far seem to indicate that they were pretty much grimbright to the Imperium's grimdark. Remember that bloodtide, butchers nails, and life eater virus are all DAOT creations. Maybe it was actually for the best that the age of strife happened.

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 No.412838

>>412836

Exactly if DOAT humans came back you'd see WMD's that blow up suns and drone swarms that eat planets. It would just be incredibly interesting to have a human faction that's only around the size of the Tau but can fight with the big factions.

I honestly just want to see the Imperium having to handle actually having to manage an alliance with another faction. Shit would be interesting.

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 No.412840

File: 8d6070760cc7d03⋯.jpg (389 KB,750x749,750:749,the Lion.jpg)

>>412736

the Primaris

I am not making a jest.

GW have divided the community with their recent direction for the IP. Lorefagging, the Primaris are not as well received either. They would make for an interesting civil war, similiar to the origins of the Sisters of Battle, Adepta (((Soros)))itas. Further pit the Imperium into chaos, via seperation, divide and conquer. Good ol' Roboute, yet again. The death of Archmagos Dominus Belisarius Cawl will be one climax, with the reccuring loss of knowledge theme. A similar but larger scale of, the Fallen conflict, where the Lion would come out against Roboute. The Lion, already experienced with this chaotic confusion, should react strongly against any large scale civil war. Things need to get worse before they get better.

End times are nigh.

All in all though, I hope they don't add anymore large factions. The last time they "made an attempt", we ended up with vagina foreheads.

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 No.412843

>another human army

Fuck off, I want my Q’Orl already.

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 No.412844

>>412843

>He wants discount spider Tyranids over a faction that would completely change the dynamic of the whole setting without being obtrusive.

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 No.412852

>>412844

Nobody wants to completely change the setting by adding better humans, retard.

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 No.412853

>>412736

Bring back Squats. Let the shitstorm engulf everything.

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 No.412856

The Navy. The Imperial Navy.

Like actual sea/ocean based forces, not the space part with the dropships.

Assault hovercrafts. Real Marine troops, the naval infantry, amphibious assault thing. Deep sea exoskeletons.

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 No.412857

File: c498d397e1a5b55⋯.jpg (19.01 KB,253x296,253:296,Bioface.jpg)

>>412776

I agree. Why there cant be chaos Imperial Guard, if there is Chaos Marines & Deamons?

>>412840

Imperial Civil War should be the way that the plot would have advanced, if GW truly wanted that for 8th edition. If they do this, then new-lore can still be salvaged.

>>412856

That is completely retarded, anon. Also speaking of Imperial Navy, didnt GW wanted to resurrect Battlefleet Gothic? I havent heard anything yet. If Star Wars Armada & X-wing are having good success, and the BFG vidya too, then GW should try to compete too by bringing the game back again.

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 No.412861

>>412736

That raises some interesting questions, but it'd be retarded if it became canon. just ask the writers what would happen if that happened, if the empire found an old human civilization like the one you mention, what would the empire do? that'd be interesting to know, but actually writting it down and be canon? retarded, it just doesn't fit the setting.

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 No.412870

Space versions of the guys in WHFB that didn't get space versions. Space Ogres, Space Kislev, Space Beastmen, etc. etc.

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 No.412893

>>412857

But Chaos already is the Imperial Civil war considering that the vast majority of Chaos forces are human. I'd would be retarded to have another civil war.

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 No.412894

>>412893

No it would make sense. Primaris are in many ways more similar to the first marines that began the Great Crusade plus they've had something done to them that makes it harder to turn traitor. Where as normal marines have gone through 10,000 years of ideological drift and even borderline heresy in the case of the First Founding chapters. There's already tensions between Primaris and classic marines that mirror what happened to the original Legions after the Primarchs were reunited and began recruiting from their home worlds.

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 No.412897

>>412894

So what have a non-chaos traitor faction? How would you explain them not just joining Chaos.

Sounds fucking retarded.

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 No.412898

How about a race of Xenos from outside the galaxy who are here to do pest control? They detected the presence of Tyranids in this galactic cluster, and they're here to kill them...along with every other organic life form, because you can't be too careful with Genestealers.

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 No.412902

>>412831

>>412804

Yea, GW has completely lost their touch, any major plot development they attempt now will likely be a Primaris/Sigmarine level of failure both in lore and narrative quality, at best. At worst, they'll make a species of genderfluid brown trannies or something.

>>412856

Navy armsmen are usually not high quality troops though, and strictly used for boarding and defense so they wouldn't really make sense for deployment on the surface. If you want some elite marine force that aren't Astartes or stormtroopers, RT retinues are probably the best bet, but I wouldn't hold my breath for more releases outside of that KT box.

Either way, more xenos would be way more interesting additions for full/mini-factions. Nicassar and Demiurg for Tau allies, Tarellians, Hrud, Q'orl, Rak'gol, Slaught and so on, lots of opportunities.

As far as DaoT humans go, I guess a handful of super powerful character(elite models might work as mercenaries, but a full faction would be pretty silly.

>>412897

Would be much less retarded than what the Primarines are already though, sounds like an improvement to me.

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 No.412908

>>412736

They need to make R&H viable first; then they need to give the dark mechanicum rules. Then they can add Chaos Eldar

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 No.412915

Loli amazons with sensible small arms.

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 No.412940

>>412908

>Chaos Eldar

Seeing that every Eldar belongs to Slaanesh wouldn't that quickly turn into 'Darker Eldar'? I'm not sure how they'd do that tbh. Can they really make DE *more* hedonistic, cruel, and rapey?

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 No.412941

>>412940

They could make a chainsaw strap-on standard issue to all dark Eldar troops.

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 No.412954

>>412897

Primaris see themselves as pure and their non Primaris chaptermates as deviant heretics. Regular marines see themselves as pure and the Primaris marines as a Cursed Founding tier mistake created by an arch-heretek tampering in the Emperor's domain. Basically both sides see the other as traitors that need to be purged to protect the Imperium.

Why would you join Chaos if you know that you are the good guys and are loyal to the core? It's the other guys that are traitors and are probably secret Chaos worshipers or something.

There are, after all, cases of chapters going rogue and even being excommunicated that never go pants on head ans start worshiping the dark gods. In some cases said chapters are still loyal to the Imperium even if the Imperium hates them. It's not as strange as it might first seem.

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 No.412957

>>412954

I think there's a chapter descended from the Blood Angels or Salamanders that are like that. Can't remember what they're called, but I remember a short story where the homeworld of the original legion came under attack and they answered the call to aid, despite being excommunicated.

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 No.412959

>>412736

>What new faction would you want introduced in 40K

None, because gw keeps fucking it up

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 No.412962

File: 180f6e2b03f62e8⋯.jpg (422.1 KB,1920x1333,1920:1333,robin-benes-robin-benes-to….jpg)

File: 4a981d163cfc204⋯.jpg (291.44 KB,1920x912,40:19,jaco-herbst-jacoh-tmb-sepu….jpg)

File: 99a96e780e3a947⋯.jpg (70.15 KB,412x643,412:643,Ds8xxcKXgAA8rd-.jpg)

I would get more into 40k if the Necrons changed their designs a bit. I like the designs of the Tomb king constructs and I know theyre similar to Necrons, but not having the super bright glowing green and more intricate designs would prob sway me. They just look more goofy than cool

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 No.412968

>>412836

>>412838

>>412770

>>412736

DAOT isn't a faction. It's called a Dark Age for a very simple reason it's basically like 40k but with bigger guns and no common faith to unite mankind.

Which ends up with Terra almost becoming a death world and the Mechanicum (batshit barely-human techno-fetishist) somehow being the thing that survived it... due to their weird but stern morals and "ethics" and banning a whole load of shit that spelled doom for humanity ON A GALACTIC LEVEL.

The Emperor only reveled himself because otherwise humanity was going to go extinct on a short term.

Basically the same way that only worlds that burned psykers at the stake survived the warp walls thinning, the only way for a technologically advanced group to survive the DAOT was to burn "scientists and progressives" at the stake...

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 No.412975

File: 7bee0ee2466ef32⋯.jpg (7.91 KB,225x225,1:1,canoptec.jpg)

File: 78c2c1062c8fad6⋯.jpg (56.16 KB,528x960,11:20,4590fe2051885f80051b0bf576….jpg)

File: b1a049e2b68190d⋯.png (1.1 MB,799x765,47:45,4141.png)

>>412962

You know that you dont have to paint necrons green and black? Nowadays some some of biggest dynasties went for rust-red, gold, blue, orange and generic color schemes.

>>412968

>I have no idea what I am talking about

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 No.412988

>>412968

That's horseshit, the only things that fucked over mankind were AI, warp storms made by Eldar orgies, and psykers summoning demons. The later 2 have nothing to do with technology.

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 No.413008

>>412957

Knights of Blood, got excommunicated after rubbing the Inquisition the wrong way with their tactics, they remained loyal to the Imperium until Devastation of Baal where they sacrificed themselves to save Dante's ass or something, now they're getting rebooted as an all-primaris chapter

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 No.413009

>>412975

shit, well now I have to out myself for being a video game faggot though you prob already knew, its cause DoW1 is the only rts with them and they don't have either of those cool units you just posted, (It looks like Necrons have gotten a visual upgrade since then).

And the reason I posted Tomb Kings, is cause you can not only be creative with an army entirely of Constructs and monster units, but you can do well against most armies (except anti-large/luminark empire). I don't see that with Necrons. And I'm aware that's nitpicky, I just really like space magic monster robots.

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 No.413011

>>413008

>they're getting rebooted as an all-primaris chapter

They deserve better than that

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 No.413050

>>413008

>>413011

I though they decided no to revive them because they're renegades.

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 No.413051

expanded tau empire auxiliaries, or a mercenary faction

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 No.413052

File: 6e4e10e00f42468⋯.jpg (943.5 KB,2266x1612,1133:806,oldcron paintjobs.jpg)

How about a Men of Iron remnant (now that UR-025 is a thing) instead of humans with DAOT tech?

For xenos, something from the Halo Stars (e.g. Slaugth, Rak'Gol or whoever makes the Halo devices).

>>413009

Even the old codex of the 3rd had a bunch of rather colorful paint suggestions for necrons.

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 No.413053

>>413011

Better then the Lamentors, the last surviving guy to receive them gets to have the honor and glory of babysitting a bunch of kids who thinks he's crazy and ready to turn traitor at a moments notice.

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 No.413056

Over the decades they have repeatedly mentioned some dyson sphere world where a human colony at their height went into suspended animation. Trouble is they are far too fucking OP.

>Hey we are the imperium of man, gaze in awe at what you see as bad gundam cosplay, you are now our slaves okay?

>Yeah no

>Okay we war now ya?

>Activate system wide ancilla shutdown code blahblahblah

>O-oh no our machine spirits! our guns wont fire, priests use more oils and prayers!

>Release the metal eater virus, if they dont calm down follow up with a controlled cloud of life eater, lets go grab lunch and then start the reeducation campaign.

At best you have a human faction that genetically removed all psyker genes and can't have mutants but will also go "what the fuck is a demon?" and have their own issues in that regard.

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 No.413057

>>412898

The origins of humanity in Halo then.

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 No.413074

File: 326f637ab877b50⋯.jpg (144.74 KB,900x904,225:226,5ae8f064fb441b5d676b3606fd….jpg)

>>413053

Wait, what are they doing to the Lamentors?

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 No.413088

>>413074

That's just the logical conclusion of the Lamentors current situation, they're still on that redemption crusade with only a handful of their number left and probably going to die. Since all the chapters get primaris marines any surviving Lamentors gets double suspicion for the stigma of being a Lamentor by all of them.

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 No.413092

I guess I can't ask for more ork stuff?

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 No.413098

I would like a rogue trader faction or a faction based on the more obscure alien races. Have ti where a lot of the ore obscure ones have united under the threat of constant Imperial crusades, but still have infighting be a common thing.

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 No.413102

>>413098

The problem is that the only one's capable of fighting the Imperium are super OP bullshit races.

The fact is that the Tau only still exist because of plot armor. They could be effortlessly swatted if the Imperium gave even 1% of a fuck.

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 No.413109

File: 8d8a5fc48061946⋯.jpg (90.14 KB,450x450,1:1,blurp-charlie-zombie-horro….jpg)

>>413102

This is an exaggeration.

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 No.413111

>>413109

Come on man the Imperium has psykers capable of reading the mind of the Tyranid hive mind and all sorts of bullshit OP shit. They fight against Galaxy eating locusts, Fungus that can alter reality with their beliefs that lay spores that infinitely replenish their numbers when they die, Elves that steal suns to power their solar system sized BDSM city, and the entirely of the psyche of the entire galaxy and they've held the line for 10,000 fucking years.

Literally every race in 40K is OP as all fuck except the TAU which are unremarkable even by normal sci-fi standards. That more than anything is why the Tau don't belong.

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 No.413124

>>413109

They were supposed to be growing in power, except they are not anymore. A miryad of massive fuck ups and now they are completely isolated. They were not doing anything since 8ed except a couple of massive fuck ups. Half of their codex is about fucking up and half about being kicked by everyone else.

While I disagree that they dont have a place in a galaxy, they are certainly on a smaller scale than everyone else. Even fucking pirate fleets are more dangerous than their empire. Especially considering that they ahve no fucking infiltration compatibilities anyway. Hrud are minor xenos but if you get infected with them you might lose a lot of worlds just because they are like infection. Unless... spoiler

They ain't got a real FTL tech. And their attempt at stealing warp drive failed miserably. When necrons were in similar position they were losing a war to eldar. While they had vastly superior technology and a giant empire and help from godlike beings. But without means of transportation they were fucked. And the galaxy/immaterium were in better state and they were pretty much immune to effects of rogue AI one way or the other.

The only thing that can help them to be a real deal is sudden "core worlds of Tau empire are super rich in blackstone" revelation. Or something like "they were just experiment of some rogue eldar/necron/old ones and now they have powerful allies". Blackstone route is really fucking possible, because everyone now is looking for blackstone.

Unless cont. unless they start using AI to the max in devourer of worlds style. That would be awesome, could bring back a lot of older stuff in new form, but its pretty much impossible, GW does not care about Tau, at least in this edition.

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 No.413128

>>413102

They apparently do have their own personal Chaos God that loves them very much to the horror of the Tau that know about it.

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 No.413148

Hrud or Squats

Squats I actually can see happening even if its unlikely

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 No.413149

>>412769

No, I like their deal even if they're not fleshed out enough

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 No.413150

>>412840

What's wrong with Custodes

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 No.413161

>>413111

The thing with the Tau is that they are less than a fart on the Imperial timeline and still have managed to cook up technology which - at least in some fields - outclasses the one the Imperium have (though naturally not that of the Imperium at its height).

The interesting question is not so much where the Tau are now, but where they will be if you give them some further thousand years of technological progress. And given this is 40k, what's a few thousand years?

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 No.414592

File: 09537d648c162ed⋯.jpg (166 KB,960x600,8:5,4860307-6636060517-48240.jpg)

>>412736

>What new faction would you want introduced in 40K

The Empire

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 No.414595

File: 0cc373f693eca2c⋯.jpg (356.38 KB,1536x2048,3:4,(((abstract))).jpg)

>>412736

Some kinda Anarcho-capitalist ultra jewish race.

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 No.414596

>>414595

All their equipment should be gilded with gaudy ornaments, gold, and jewels.

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 No.414607

>>413161

This, if you want the Tau to be a relevant force in 40K the way to go is just focus on what actually makes them scary: just how quickly they advance their technology

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 No.414608

I find it hard there isn't a disgruntled empire of people who got fucked by the imperium during the Great Crusade who got together and formed their band. Or would those just be some sect of Chaos?

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 No.414612

>>414608

There were, and are, tons of those, it's just that they don't last long. Either they get destroyed by the Imperium, or by a threat too big for them to handle, or they turn to Chaos to survive and become another one of the many Chaos empires that are scattered throughout the galaxy.

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 No.414615

File: fc7c841d5c1b84b⋯.png (1.2 MB,560x560,1:1,30,000 years later the mer….png)

>>414595

That already exists cybergoyim

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 No.414625

>>414595

They do exist, they're called the Stryxis. They own tons of slaves, are incredibly individualistic but still form tribes, practice fleshcrafting, will trade with anyone including Chaos worshippers, and have an irational hatred of white people Eldar.

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 No.414664

>>412843

>This

The Q'Orl have a decent sized empire not to far from Terra. The only reason they haven't attacked yet is because they don't have warp drives yet, but that might change since they're kidnapping navigators and implanting them with mind control brain maggots. Once Guilliman hears of this he'll probably launch a crusade to take them out before they become an FTL empire.

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 No.414673

>>412736

>GeeDubs datamining bread

Ok, here I go:

>Extragalactic species (other than 'nids and more scarier than 'nids) that are sapient

>humans that have been thrown off the milky way galaxy (due to the warp's inherent instability) and ended up on such galaxy other than milky way

>eldar that knew what the jig was and made all due haste and stealth to fuck off of eldar worlds and the milky way in general prior to slaanesh being "born"

>a hybrid of humans and eldar with helghast-esque aesthetics, etc.

>Races and empires that the imperium thought they have eradicated.

>>414592

>The Empire

Also this. Although I prefer clone troopers over stormtroopers. Dat DC-15A and LAAT gunship doe.

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 No.414680

File: fa6a6314ae9969d⋯.jpeg (1.06 MB,1125x1312,1125:1312,B094A72E-B42D-426A-A715-5….jpeg)

>>414673

>preferring the cumbersome DC-15A to the humble E-11

Shameful.

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 No.414708

>>414607

Geedubs would love that, a reason to make sure that at least 1 faction has 100% new models for every new codex. Then again, do the Tau really need to get any more OP than they already are?

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 No.414719

>>414708

Yes and no, they have some really great tech but they are really irrelevant on a whole in the setting; my suggestion was mostly to make them more relevant and powerful, give them a rising empire feel to them instead of just some xenos faction that only exists because the Imperium cannot get its shit together for 5 seconds for something that isn't lead by a certain armless failure

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 No.414732

File: 529699841e56ef7⋯.mp4 (2.78 MB,854x480,427:240,gondola & gf.mp4)

>>412736

Thinking about this (as someone who doesn't play does everything second hand feel free to call me a faggot) I would like an alt history Imperium planet/spiral arm. Blame it on warp fuckery (and perhaps a few critical pieces of information/technology were preserved ) but basically the warp has copies of the imperium that are simulated under slightly different conditions (blame one of the elder evils) that are actually fully functioning universes or reflected universes. A string of planets/arm of a galaxy from that Alternate Universe throws itself into this universe to prevent their demise but then realizes they were basically a daydream that the elder gods had to help more effectively take over this universe.

Think the Imperium with a more Flash Gordan Asthetic. Cybernetics largely eschewed because the secret of non-invasive man machine interfaces is common knowledge to them. Most of the stuff that is done due to loss of body parts uses those interfaces to make effective prosthetics instead of cyborgs. The non-invasive interfaces are generally portrayed as a metallic circlet or diadem they wear and in some cases potrayed as a softer kinder iron halo (discs behind the head, etc). A lot of soft flowing lines and brighter colours then the usual troops, a big emphasis on the "shape of man" being holy and attempting to preserve that. No Spacemarines, but yes to exoskeletons (again, emphasizing the shape of man, beauty, etc to demoralize their demonic foes) and ground troops). After appearing and a somewhat lengthy arbitration they suck up their culture shock and are successfully admitted into the Imperium on a provissional basis with the firm warning to keep their tech heresy to themselves, clean up their own messes (when it comes to said tech heresy) and donate the levees/sacrificies/material resources as tasked.

Their whole kick was their reality was nicer which allowed them to be a bit more classic sci-fi and less grimdark (until now). Part of the way that happened, was there was very little/no elder chaos presence in their simulation (partly because creating a real simulation of a elder chaos is fucking pants on head retarded even for an elder chaos). Unfortunately happened anyway so the heresy chapter for them is all about tech heresy/what could possibly go wrong if we just set up a local webwaytype transportation device, etc). Very where we are going we don't need eyes to see (if you wanted to flog cannon the totally not an alt-universe elder chaos allowed them to escape so he could escape himself into the main universe and now has to try to escape detection/his alt-siblings to set up shop/abuse lore.

But yeah I want Bellbottoms, Midrifts , Metal Tone and Fins dammit.

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 No.414790

>>413161

>And given this is 40k, what's a few thousand years?

Well, it wouldn't be 40k anymore for starters. 40k is already officially over at this point, and even with the couple centuries of timeskip they've done, they are having a huge problem creating consistent fluff that is sensible or interesting. If you want to skip ahead to a time where Tau would actually matter just a tiny bit in the setting, you'd either need to have dozens of books worth of retarded thumb-twiddling and desperate disbelief suspending to drag the plot out without anything happening, or you'd have something actually happen with several factions inevitably being wiped out.

Let's be real, GW doesn't give a shit about the setting, they just want to sell more toys. There's no way they will try make the Tau make sense within the setting as long as they can drop a few fanfic-tier stories with maximum plot armour to excuse the continued existence of their line of cheap Gundam knockoffs.

It's just best to remind ourselves that 40k all started with a tons of jokes and memes from 80s pop culture, it's not something we should take seriously.

>>414732

You don't need alternate universe bullshit for that, that just sounds like any other advanced human remnant civilization of which there are already a lot in the fluff.

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 No.414812

File: 04e558652ceaadd⋯.jpg (192.24 KB,1280x720,16:9,mean and green.jpg)

>>414673

>Extragalactic species (other than 'nids and more scarier than 'nids) that are sapient

Mean Green Mothers from Outer Space. The unholy offspring of what would happen if the Ork biology mixes with the Nids biology.

Grow from spores that fly through space, move from planet to planet to devour whole Eco systems, genetic memory and able to grow all kinds of biotechnology naturally.

The only reason they haven't taken over the universe, is because each plant is its own hive mind and they are gigantic lazy narcissists who only serve their own hedonism.

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 No.415008

Want to see one side of the imperium being much more primaris and higher tech lined while the other side regresses even further. While the two sides are not exactly in open warfare against eachother, there is a disagreement and general break down of goverment between the two imperiums.

Outside of a split between imperium to create another faction? A dogs of war type codex. We could fit squat, hrud, corsairs and rogue traders all into one codex in a similar manner to how AoS handled gloomspite gitz.

Would also like to see the same for chaos, but with traitor guard, beastmen and heretek dark mechanicum. Maybe even some chaps squats following the lesser diety of hashut.

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 No.426089

One faction I’d be interested in is a some sort of space dragon faction.

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 No.426099

DARK MECHANICUS

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 No.426101

>>412736

None, because GW has the extraordinary hability to make awesome things,, unfun.

>>414790

>40k is already officially over at this point,

Sad but true at this point I don't even pay GW any attention. Only the homebrews made here when the board was more active

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