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The Empire did nothing wrong.
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File: 8d264dffd1dd4d0⋯.png (22.87 KB,2050x400,41:8,swtor logo.png)

 No.18844 [Last50 Posts]

I know that we already have an 8canon thread, but I feel like it's purpose is for us to iron out more general concepts and ideas and extremely specific cases like the Korriban posts.

ITT we'll be trying to fix The Old Republic as well as set up a new timeline of events that actually fucking makes sense.

Specifically, we'll be looking at

>the mandalorian war and the cause of it

>the Jedi civil war that followed

>the interwar period inbetween the First Galactic War

____________________________
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 No.18845

File: 890bf3b0cc934af⋯.jpg (294.62 KB,1200x772,300:193,The Ultimate.jpg)

>>18844

chek'd

Here are my ideas for the Mandalorian Wars

Ideas that we should keep

>Mandalore the Ultimate WAS coerced by Vitiate into crusading against the Republic

>Vitiate does this in order to weaken the Republic for his eventual conquest, similar to how it went in actual SW

Now my ideas

>the reason Mandalore agrees is because of the Republic's already strained relations with his people due to their violent and domineering culture

>the Mandalore's strategy focused on surrounding and boxing in the Core worlds in order to deprive the Inner, Expansion, and outer rim worlds of military support and other supplies

>initial campaigns against the Republic were extremely effective, as extremely mobile and dangerous Basilisk units were capable of decimating Republic positions and quickly maneuvering the Mandalorians across contested territories

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 No.18846

File: fa515ff4a558db3⋯.png (265.26 KB,500x423,500:423,Neo crusader.png)

>the Republic as a whole knew very little of the Mandalorians other than their hostile way of life, much of the Mandalorian culture's finer elements and traditions were fiercely guarded secrets that the Aruetyc'adate, meaning foreigners, should never know.

>But, what the Republic quickly learned about was their armor

>The mandalorian Neo-Crusader pattern of armor was extremely effective against standard blaster weaponry, allowing the user to tank a bolt to any of the plating including the head and shrugging it off with little problem due to their exoskeletal-structure being extremely thick

<this standard pattern was known by the mandalorians as ures'gam, meaning "Lacking Skin"

>mandalorian elites and champions wore an even superior kit, one that followed nearly the exact same overall design of ures'gam armor, however, this specific style of armor utilized a material previously unknown to Republic artificers and even the most revered of metallurgists

>this style of armor was known as beskar'gam, Iron Skin

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 No.18847

File: dc85cc6ac3e928e⋯.jpg (162.03 KB,1210x660,11:6,foreigner destroyer.jpg)

>>18845

>>18846

What would become known during the war as the 'Mandalorian Cruiser' was in fact a Sith design gifted to the Mandalorians by Vitiate to make them even more formidable.

It's main advantage over Republic ships of similar caliber was it's wider platform-esque design allowed the ship to concentrate the majority of it's guns on an enemy vessel from nearly any position while most of the comparably antiquated Republic designs followed a broadside-tactic of an ancient age.

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 No.18848

File: 3eb48c7f41f4527⋯.jpg (59.07 KB,510x604,255:302,1433860589098.jpg)

>>18845

>the Mandalore's strategy focused on surrounding and boxing in the Core worlds in order to deprive the Inner, Expansion, and outer rim worlds of military support and other supplies

Soundin' good so far

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 No.18850

File: 0f6aa1754135bfc⋯.png (535.95 KB,516x516,1:1,Mandalorian blockade.png)

<iframe width="560" height="315" src="https://www.youtube.com/embed/F5MoBb8-75E?start=228" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

The Mandalorian strategy of cutting the Republic's core from the rest of their territory netted the armored crusaders a considerable blob of Space Clay, enabling the Mandalorians' untested recruits to hone their skills against the beasts of planets previously outside of previous Mandalorian hunting grounds, such as the vornskr packs of Myrkr, the ferocious Akuls of Shili, and the hunter's paradise of Dxun.

This massive territory that the Mandalorians wrenched from the Mandalorians was so densely-packed by both Mando hunting parties and patrols that even the most carefree and reckless of smugglers winced at the territory.

It would become known as the Mandalorian Blockade.

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 No.18851

>>18850

Well shit, OP can't embed youtube to save his life.

Nearly every planet that the Mandalorians came across easily fell to their ironclad boots and vicious Basilisk war droids, mechanized mounts capable of decimating Republic ground vehicles and were even able to operate as mobile anti-air weapons platforms if the rider was skilled enough.

However, one planet refused to fall to the Mandalorian invaders.

Onderon was a humid planet, a recent addition to the Republic's massive galactic concord.

However, Onderon had a long and bloody history of near-endless conflict, whether it was the lawless beast-riders who rode upon their mighty drexyls, legions of dark-side cultists dedicated to their undying king, or seemingly unstoppable blue, red, and yellow men clad in blaster-proof steel, the people of Onderon were unyielding in the defense of their planet.

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 No.18853

File: f948c2e734f2a9a⋯.jpg (512.09 KB,520x631,520:631,Drexyl.jpg)

>>18850

>>18851

The previously mentioned moon of Dxun sat at an unusually close orbit to Onderon, so jungle-infested world served as an ideal staging ground against the seemingly indomitable world.

The skies above the walled city were alight with the flashes of laserfire, whether from barrages of the city's massive turret array or from the gaping maw of the Mandalorian's mechanical mounts, the clash of both sides had seemingly no end.

The beast-riders, now riding in defense of the city and people they once fought to destroy, rode their colossal drexyl hordes against the meteoric stream of basilisk war droids, dogfighting above the planet's surface for the future of both side's people.

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 No.18855

File: e80a78529459fd8⋯.jpg (144.77 KB,1000x563,1000:563,jewdi temple.jpg)

However, not everyone in the Republic was nearly as patriotic as the Mandalorians.

Tucked far away from the war, safe inside of their monastic fortress on an unassailable world the Jedi refused to aid the Republic in it's time of need.

Neither the Jedi based on Coruscant or Dantooine were at any risk from Mandalorian attack, with even the esteemed Master Vrook undertaking a journey from the plains of the formerly mentioned planet to join the larger council's gathering on Coruscant.

The Council, composed of the Order's greatest minds and the galaxy's most wise masters of the Force decided that it seemed that the Republic's military was more than capable of defeating this threat.

With planets still aligned with the galactic conglomerate along the Mandalorian territory surviving regular skirmishes with (neophyte) crusader forces and the development of a new vessel capable of decimating a Mandalorian Despoiler-class cruiser one-on-one, what did the Republic have need of the Jedi for?

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 No.18860

File: 0494505ae8a4b1b⋯.jpg (424.3 KB,899x675,899:675,sith alchemy.jpg)

However, the true reason behind their seemingly negligent stance was far, far more sinister.

Masters Vrook and Zhar had gone on a mission inside of mostly unexplored space known as the Gordian Reach.

It was in this very stretch of space that had served as the staging ground of the Dark Jedi Exar Kun over thirty years prior, but the stirring of dark energies in this area slowly began to whisper into the consciousnesses of Jedi across the galaxy.

Along with weapons and trinkets seized from defeated Mandalorians that had the markings of ancient Sith Alchemy imbued into them and amulets that radiated with corrupting power, the discoveries of Vrook and Zhar prompted the Jedi Council to call for every prominent Jedi in the galaxy, from the brilliant lore-keepers of Ossus to the renowned sages of Tython, all of the order's great masters flocked to the cramped central spire of Coruscant's most sacred temple.

There they debated for hours on end on what to do about the War.

Many argued that the presence of these dark side items demanded that the Order join the war effort in order to crush the Mandalorians in order to interrogate their leaders to discover how they had gained these obviously Sith weapons.

Others, such as masters Vrook and Zhar, believed that the opposite was true.

They had felt the encroaching darkness that only the Order's brightest and most powerful had even sensed despite the tendril's all-encompassing nature.

They felt that any decision other than one revolving around the study and investigation of the depths of this previously invisible corruption was too dangerous even to consider.

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 No.18861

>>18860

The reason I think it's necessary to explain why the Jedi didn't aid the Republic despite the Mandalorians being literal fucking barbarians burning planets to the ground left and right makes infinitely more sense than them saying

>fighting a war isn't our way maaaan

>conflict is a bad thing, so let's just avoid it!

Like they do in KOTOR or KOTOR 2 when trying to rationalize their actions.

Also, it's insulting to think that Vitiate was just out there building his Empire for God knows how fucking long and the Jedi didn't do shit to even look into why nobody came out of the Esstran sector is fucking baffling.

Anyways, it's getting late and I've posted enough.

Feel free to critique and re-shape things or even add more if you want, I had a few ideas on how'd Revan and Malak fit into things but feel free to add whatever you want

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 No.18862

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 No.18863

>>18844

Good shit OP, you seem to have put plenty of thought into this.

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 No.18864

>>18844

Hey OP, got any plans for Meetra Surik?

Not a big fan of the Exile but I do want to know if you have any ideas for her

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 No.18866

File: f9a7eb9cf5bb69e⋯.jpg (Spoiler Image,6.36 KB,300x168,25:14,12533298.jpg)

>>18846

>>18847

>>18850

Ret'urcye mhi, OP.

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 No.18867

>>18844

What's wrong with the SWTOR timeline? It seems fine to me

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 No.18870

>>18862

>Mandalorian war.

>Rise of Revan.

>Jedi civil war.

I would have loved movies based off of this, unfortunately disney would ruin the premise with horrible re-writing, worse casting and their vile political agenda….

They would probably make Revan be a mustache twirling bad guy from the beginning and somehow make the Mandalorians seem lame and uninteresting as well.

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 No.18871

>>18867

To be honest, I think the idea of creating a fan-version of Star Wars canon is taking off a little too hard. Which is why I was one of the people arguing against a seperataist canon and for merely expanding the existing EU, because at least it's a common denominator.

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 No.18872

File: b02429207294241⋯.jpg (51.52 KB,574x301,82:43,kotor 2.jpg)

File: 950b59a6d6b4bdc⋯.png (708.22 KB,786x590,393:295,jedi exile.png)

File: 4954a64797d6c73⋯.jpg (1.18 MB,1600x1200,4:3,sith exile.jpg)

>>18867

>>18871

OP Here

SWTOR's timeline is a little fucky with the whole Vitiate operating in the backgrounds for hundreds of years and not doing anything.

Plus, it's insane that Vitiate, a Sith of Sidious' caliber, just got fucking iced by some Jedi who a few weeks ago was stabbing flesh raiders with a training saber.

Not only that, but Revan getting in a tug-of-war with Vitiate for 300 years and Meetra Surik getting criminally underused is a massive problem, however, the former is different from the latter because not using the Exile whatsoever is something that could be fixed by just expanding the EU.

If you didn't notice anon, most of what I've said could fit very well with the existing EU, apart from the fact that some authors decided to give Mandalorians jet packs and super-commando styled armors during the fucking

Mandalorian wars in some of their comics, which is inexcusably retarded.

>>18864

Actually yeah, I really liked KOTOR 2 and noticed that SW authors didn't really have any interest in expanding upon Meetra Surik whatsoever, and since the canonizing of the Exile being a woman despite all of TSL's promotional material showing the Exile to be a man bugs me since I'm an autist who thinks that a character's creator should not have their vision drastically altered I was thinking of remaking the Jedi Exile into a man named Surin Krii. (SERR-INN KR-EE)

The named seemed a little off to me at first, but I said it out loud a few times and now I like it quite a bit.

Oh, and, another reason why SWTOR canon is garbage is because Revan not only lives an extra 300 years for little to no reason, but after he comes back he dies not once, but twice.

The first time he dies is on the Foundry, where he inexplicably gets revived on Dromund Kaas despite the Foundry being obliterated after Darth Nox killed Revan.

Despite that, Bioware's shit writers decided to turn him into a mustache-twirling bad guy with no depth who's doing, 'Le EVILL plot that'll save the galaxy!1!! xD' which is fucking stupid.

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 No.18875

File: 272a9eaaba070ee⋯.png (1.09 MB,781x1001,71:91,Revan.png)

From here on I'm just gonna post general ideas and have you guys expand upon them as you see fit, while I may go into more detail on the ideas I feel like.

>Revan was still trained by Arren Kae

>The Echani are forced into refugee-status as Eshan gets conquered by the Mandos and a general named Yusanis appeals to the Jedi for help

>they don't help

>Revan begins to create something of a splinter faction in the Jedi Order out of his peers and like-minded individuals such as Arren Kae, Surin Krii, and he even tries to convince the guardian Kavar into joining their ranks

>The Jedi Council is aware of this pro-war faction, however, they are hesitant to reveal their information about Sith artifacts because they believe it would make even more Jedi join Revan's cause

>eventually Onderon falls when Mandalore the Ultimate joins the battle and mops the floor with the Onderonians

>this causes Revan to snap and convince his followers, known as the Revanchists, into action

>Revan openly denounces the Council, gathers the Echani refugees, and heads off to war

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 No.18876

File: 135870958dc6b01⋯.jpg (8.2 KB,255x207,85:69,smug sheev.jpg)

>>18871

anon, SWTOR lore is godawful

anyways, things in the EU have always retconned eachother when things just don't fit or make sense

take Labyrinth of Evil for example, the chase scene against Grievous was retconned from being one between those two random jedi and Shaak Ti to Mace Windu, Kit Fisto, and Shaak Ti fighting Grievous

things get retconned all the time

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 No.18877

>>18875

Revan's first target was Taanab, where he, his followers, and what was left of the Core World's military would split a section of Mandalorian space off from the bulk of the Mandalorian Blockade by siezing and blockading the Perlemian, allowing expeditionary forces to enter the now fenced-in chunk of Mandalorian-held space and demolish lone hunting parties.

>the Core Worlds naval forces are spearheaded by the newest ship-of-the-line, the Centurion-class battlecruiser that is twice the size of the common Mandalorian Despoiler-class.

On the other hand there's the Republic military outside of the Core, which doesn't have access to nearly the same amount of ships and weaponry that the Core worlds do.

Instead, they have to rely on the Republic's steadfast backbone ship, the Hammerhead cruiser.

These specific vessels have been modified to have a larger troop complement while being noticeably faster than their stock brethren, however this is at the cost of having reduced armor.

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 No.18878

File: f3674191cfdc611⋯.jpg (64.06 KB,771x350,771:350,Interdictor.jpg)

File: b4de9574775e6c7⋯.jpg (444.99 KB,968x727,968:727,cent-class.jpg)

File: 837ae9fc3c59822⋯.jpg (114.27 KB,840x552,35:23,hamhead.jpg)

>>18844

>>18855

>>18877

This thread's stealing everyone's dubs

The Mandalorians garrisoned on Taanab were shocked by the sudden emergence of both the Republic's new arsenal and the sudden appearance of Jedi combatants, but this shock quickly turned to excitement as they moved their Despoiler-class cruisers into formation and Basilisk-bound Mandalorians leaped from the hanger bays towards the Republic fleet

>note, neo-crusader armor acts as an enclosed carapace capable of shielding it's wearer from the void of space, however, it's life support capabilities were limited and the rider tended to have to connect themselves to their basilisks if they intended on operating in the vacuum for extended periods of times

>space-combat on a basilisk was less of a tactical risk and more of a show of courage, as the Mandalorians did have and did operate dedicated fighter craft (gifted by Vitiate of course) that they used often, Basilisk drops and basilisk combat was considered more honorable than dogfighting with fighters however

The Republic's larger force and inarguably superior ships in the form of Centurion battlecruisers lead to the combined Republic forces emerging victorious from the fighting

On the ground were relatively inexperienced and untested Mandalorians, as the majority of veterans and truly aspiring neophytes had been pulled to Onderon to fight alongside the Mand'alor and to conquer the very respected Onderonians who had held them back for so long.

Taanab's Mandalorians were quickly overrun as Echani warriors could match them one-on-one through sheer skill and ures'gam had little to no effect against lightsabers.

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 No.18879

File: d032eb4a04367d7⋯.jpg (103.85 KB,535x550,107:110,The ultimate2.jpg)

File: 99238611945f8d2⋯.jpg (417.05 KB,1768x992,221:124,Ultimate.jpg)

>>18878

Back to general ideas

>Mandalore the Ultimate learns about the defeat at Taanab

>He's thrilled to finally see a foe worthy of his people

>He beelines straight for them

>After a lengthy battle above Taanab known both as the Second Battle of Taanab and the Mandalore's Lance ends with the Republic navy getting a number of Centurion-class ships turned into space dust due to their commander's inexperience and the tactical genius that is Te Ani'la Mand'alor

<his friends just call him the Ultimate though

Oh, and

>Revan and him have a duel in a centurion's hangar bay

>Mandalore almost kills him when Malak interrupts the duel and Force pushes him out of both the hangar and the crippled ship entirely

>A number of Despoiler-class cruisers open fire on the Battlecruiser, prompting the crew to evacuate and Mandalore the Ultimate escapes a fiery demise atop his basilisk, which is now missing a few limbs thanks to Revan

Have fun with the thread, I'm leaving for a bit

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 No.18880

File: 3625984d0f76965⋯.png (129.37 KB,392x336,7:6,3625984d0f7696556e1c773c37….png)

>>18878

>>18879

OP just write a book man christ

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 No.18881

>>18844

Why not just throw the whole thing out? Keep only KotOR, save for some of the books.

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 No.18882

If you're already rewriting events I would drop Vitiate entirely.

>>18872

>Plus, it's insane that Vitiate, a Sith of Sidious' caliber, just got fucking iced by some Jedi who a few weeks ago was stabbing flesh raiders with a training saber.

He doesn't actually die there. He loses a body, but it's not even his main body at that point, because he's been building up Zakuul for a while. This is my main problem with Vitiate. He's not just a Sith of Sidious' caliber, he is ridiculously far beyond anything seen in the movies and even most of the EU.

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 No.18885

File: e2381c5606750e8⋯.jpg (39.05 KB,359x599,359:599,soy-crusader.jpg)

>>18879

>Mandalore's Lance

>Decimates the Republic fleet

>Kick's Revan's ass

I like this more than I should

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 No.18886

>>18872

Surin Krii?

What about Sarin or Sirun? Surin looks funny

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 No.18887

File: 1b6e10c7aac75d6⋯.jpg (30.32 KB,487x604,487:604,Vitiate.jpg)

>>18880

Nobody'd read that shit nigga

>>18881

I like KOTOR 2 and feel that with some ironing the two could fit very well with eachother, Revan instructing Traya to forge a crippled Nihilus into a weapon while Sion acts as an emissary of Vitiate sounds like it could work out

>>18882

I know all about Valkorian and I hate all of it except the designs, and I feel like in terms of power he should be toned down a noticeable bit.

The difference between him and Sidious is that we understand why Sidious is so powerful, him being the culmination of a line of Sith each more powerful than the last starting with fucking Bane of all people, but Vitiate only really has that one soul-sucking feat attributed to him.

My plans for him were to make him into a recluse with a fascination for old Sith lore because he was desperately trying to find a way to keep the spirits of those he had devoured locked inside of himself while a cult essentially was built around him that did that very thing.

My idea was to have it so that he feared the Jedi noticing his presence so he hid himself out of their reach in an area already brimming with the Dark Side and his empire being less of a goal and more of an accident as it developed from a kingdom he built in the Dromund system that itself developed when his cult began to grow.

My plans for Sion were to have him have been an experiment Vitiate had undergone to figure out how much trauma a body could take, both physical and mental, so he could understand just how resilient he himself could be in the event that the horde of spirits trapped within him surfaced and shattered his own body.

Seeing how incredibly durable Sion become Vitiate decided to use this new asset as a Shadow Hand of sorts, essentially a proto-Wrath that underwent missions for him and acted as a his enforcer.

Vitiate would have an incredible amount of power available to him, but every time he ever used any of it he was always at risk of giving the shrieking abyss within too much leeway which may end with him getting torn apart the power he sacrificed others for.

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 No.18888

>>18886

I like Sirun more than Surin, what do you guys think?

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 No.18894

File: 467d8645a93a1d1⋯.jpg (Spoiler Image,56.22 KB,600x600,1:1,Karentraviss.jpg)

>>18879

>Mandalore almost kills him

Gee, who could be behind this post?

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 No.18895

>>18894

If I read >>18879 correctly, Mandalore was riding a Basilisk while fighting Revan. And if you ask me, a neural-linked war droid piloted by a battle-heartened Mando should be a pretty good match for a Jedi.

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 No.18896

File: 096b876a2900538⋯.jpg (141.17 KB,990x600,33:20,star-wars-jango-fett-premi….jpg)

File: a92282c14ab3cc1⋯.jpg (24.81 KB,308x450,154:225,Bait.jpg)

>>18894

This guy's killed multiple Jedi

He's wearing a durasteel armor developed at least two stages after Mandalore's were

>the upgrades focus on making it lighter and more flexible

>Mandalore had competition that'd make Jango shit his pants

>He still dominated them

>He's wearing beskar

>He's on a basilisk

>Early in Revan's career

Please anon

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 No.18899

File: 7fb26b6bbcd6a93⋯.jpg (211.76 KB,985x1291,985:1291,Basilisk_war_droid.jpg)

>>18894

>>18895

>>18896

My bad, I should've made it more clear. I was trying to make it general and vague but it looks like that shot me in the foot.

>>18895

He was riding his basilisk, and I always interpreted Mandalore's abilities to be more than enough to surpass your average Jedi knight, and when you add a Basilisk he just becomes absurdly dangerous.

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 No.18901

>>18899

(double-checked)

What shall we do with Zayne Carrick, luckiest man in the Galaxy? Can't we have him survive to get back to his girlfriend?

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 No.18904

>>18901

Didn't he already? Him and Jarael reunite after he rescues her.

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 No.18907

>>18904

He got dragged in the Mando War once it came to his world.

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 No.18914

>>18876

>things get retconned all the time

I know, but back then, we had a proper authority telling us what was what. Since Lucasfilm isn't really around anymore, there's no unifying authority. I fear that everyone and their monkey making their own version of canon to retcon things that don't make sense to them, or just things they didn't like, will splinter the anti-Disney fanbase in the long run, and we can't really affort that.

I don't want to piss on your parade or anything, if you feel that TOR needs retconning don't let me stop you, let's just say I have a bad feeling about this. I think your creative energies would be better suited in building on what Lucas left us instead of chaning it around.

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 No.18916

>>18914

>I don't want to piss on your parade or anything, if you feel that TOR needs retconning don't let me stop you, let's just say I have a bad feeling about this. I think your creative energies would be better suited in building on what Lucas left us instead of chaning it around.

This. Best thing to do would be not fuck with pre-established material that goes up to a certain year, and just add onto what we already now, because honestly picking our own headcanons to go with is not something everyone can agree on. Only thing that would need fixing are the occasional inconsistencies, which is what Leland Chee focused on.

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 No.18924

>>18914

>>18916

>all this fuss and worry

M8, do you want fresh oc or not? This is fun. Let the anon(s) post.

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 No.18926

>>18924

Like I said, I'm not trying to stop anyone, I just wanted to voice my concerns.

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 No.18936

File: 53417e0588071d4⋯.jpg (7.24 KB,300x168,25:14,smug valk.jpg)

File: 9d9a4b5aa8950e7⋯.jpg (525.36 KB,1148x644,41:23,Revan.jpg)

>>18914

>>18916

>>18924

>>18926

Fair concerns, but I feel that the current state of SWTOR is the epitome of bad legends material, with the BBEG Vitiate pulling a ==HAHA NOPE I HAD A SECOND BODY AND A SECOND EMPIRE, LET ME SHOW YOU IT,== some Sith devising a way to forcefully drag someone into the Dark Side rather than it being an active decision on their side like it should be, (Plaguemaster) and having over 300 years of development on the Republic's side and they still fucking have the exact same hammerheads.

Another issue is Revan.

Nobody has so far had the balls to even give him a name, and the explanation for his name is stupid.

He has a Force vision of some random Mandalorian getting ==BLAMMED== by Cassus Fett so he tards out and names himself Revan after picking up his mask, despite the fact that the mask looks ```NOTHING``` like a Neo-Crusader mask whatsoever.

My idea for this was to have that Mandalorian belong to Clan Vizla, a clan that wears a unique pattern of armor that was built for flexibility and agility in mind, this explains why they wear masks opposed to helmets.

Not to mention Revan's a total framelet so I could understand Atton when he mistook him for a woman

Anyways, having Vitiate be essentially an emperor of a considerable domain 300 years before he even attacks the Republic and nobody fucking noticed is absurd.

Most of what I've posted easily fits into current KOTOR lore except the Jedi Exile change reasonably well because I'm structured it to do so. I have plans to change later lore (KOTOR 2 and SWTOR specifically) by retconning some numbers such as the 300 year one and also explaining why Vitiate can't simply Andeddu-himself a new body.

I honestly didn't think anybody was reading this though, so thanks for commenting

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 No.18937

>>18936

Aw shit, did Hotwheels remove redtext and bold?

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 No.18938

>>18937

Hotwheels has been gone for a long time now. you can still do both, redtexting just needs to be on its own line, like this:

I'M FUCKING REDTEXTING

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 No.18940

File: a033fcd49965bf5⋯.jpg (77.31 KB,280x400,7:10,smug android.jpg)

>>18936

>this pleb doesn't use formatting keybinds

>can't even redtext properly

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 No.18943

File: 731505ec50fa0d6⋯.gif (3.12 MB,618x455,618:455,Picard punch.gif)

File: 77e74748f582b7f⋯.jpg (521.64 KB,928x736,29:23,Sion.jpg)

File: 06d269c3e3c6d32⋯.png (147.72 KB,480x209,480:209,square up.png)

>>18938

Aw shit looks like I should've been keeping up with everything

redtext test

>>18940

Trekkies are bad enough, but Datafags are truly subhuman

Anyways, something that always bugged me about KOTOR 2 was that we never get an explanation on why the Ebon Hawk was being hunted by Sion or Nihilus or at least I don't remember

Well, correct me if I'm wrong, but Nihilus was one of the Jedi that Revan feared may get in the way of his conquest or otherwise may have opposed him, right?

I mean, wasn't half of the reason to activate the Mass Shadow Generator to kill off those who Revan feared would turn on him?

In that case, Nihilus' transformation into a wound in the Force was completely Revan's fault, and if he were to realize this he'd undoubtedly be more than a little pissed.

Also, I understand that loyalty isn't exactly reinforced trait among Sith, but I do honestly feel that Traya, Nihilus, and even Revan are more of Dark Jedi than Sith, as Malak had a master in Vitiate to teach him the fundamental core and philosophy of Sith while Revan and Traya were more of just Darksiders using the Force to achieve their own ends rather than truly following Sith teachings.

Sion doesn't really fit into current Legends perfectly either, as he was stated to be a 'Sith who was struck down in the Great Sith Wars' (Exar Kun's war) that managed to reanimate himself using the Force.

My retcon of him being one of Vitiate's experiments into just how far one can go in terms of knitting their bodies together with the Force does diminish his character a bit, as rather than being a one-in-a-million Sith that pulled off an insane feat he'd be just some lab experiment.

I think that my idea and current Legends can easily be harmonized in this case however.

In this version of events, Sion was a follower of Kun that was struck down during the Great Sith Wars who managed to knit his body back together using the Force, and it was this very feat that caused Vitiate to search him out.

THEN he turned into Vitiate's lab rat where he was tested on and subsequently shaped into the proto-Wrath of Vitiate.

Going back to Nihilus and Traya however, Sion had been instructed by Vitiate to monitor the machinations of the extremely intelligent and therefore dangerous Traya, as well as to watch the growing Wound in the Force that was Nihilus.

Going back to my comment on loyalty, Nihilus exhibits something resembling loyalty to his 'master,' Darth Traya, as she was the one who taught him how to survive with his ailment, and given that Nihilus at this point has eroded down to everything but his base emotions and urges Sion uses his hatred of what Revan did to him as leverage to convince him to help him destroy Traya.

And, in a way they completely succeeded.

Through Nihilus' betrayal of Traya he shattered her perception of the Sith being the vessel through which she'd enact her plan, transforming her into a being that would from then on be known as Kreia. until she turns back to Traya after realizing that the Exile wasn't going to help her kill all the Force sensitives in the Galaxy

<TL;DR

>The reason why Sion is attacking the Ebon Hawk is because he's upholding his end of a bargain he struck with Nihilus to find Revan so the former could enact his revenge upon him.

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 No.18949

File: cea8eca7abf1f5b⋯.mp4 (210.37 KB,444x334,222:167,Troublesome Little Manchil….mp4)

>>18943

Lorefags > Datafags

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 No.18950

File: 30c9c45b7e5cc10⋯.jpg (139.03 KB,935x606,935:606,Jedi_Covenant_NEGTF.jpg)

File: 029ea8689697496⋯.jpg (315.81 KB,1300x678,650:339,TrueCovenant.jpg)

So what would happen to Lucien Draay's True Covenant?

At the end of the KOTOR, after the Jedi Covenant falls apart, Draay goes to a world his family owns and froms another Covenant. I was wondering what happened to them, especially during the Jedi Civil War and the Dark Wars since both Revan and the Triumvirate were hunting Jedi nearly to extinction during this time.

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 No.18951

>>18950

I maintain that they and the Rogue Moon Project exist into the present, always lending a hidden hand when the Jedi are hunted.

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 No.18952

File: e388841c3247bed⋯.jpg (109.26 KB,564x860,141:215,dukat.jpg)

>>18943

>Trekkies are bad enough, but Datafags are truly subhuman

>implying

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 No.18953

File: b57ff26e433d21e⋯.jpg (474.05 KB,910x1235,14:19,Revan's empire.jpg)

>>18950

My idea was that they would mostly survive the Jedi Purge and even Carrick'd join up with him at some point.

Maybe they'd try and hunt down the Exile Meetra if you're a fag and Sirun if you have a ten inch schlong and otherwise try to find and protect any surviving Jedi they could, whether or not that includes sending them to a planet to live in exile or to join their ranks and aid other Jedi.

I'd think that they'd become noticeably more discreet about things after Katarr, focusing less on finding Jedi and more on keeping those they already found alive and well.

An example of their operations could be them attempting to learn more about the enemy they faced through espionage, for example, Lonna Vash [the cross-eyed council member that was present for Sirun's ((((trial))))] was one of their operatives and she herself was sent on a mission to Korriban because it was previously a planet of great importance to the Sith.

Something that bugged me about KOTOR 2 was that we never really had anything about the state of the Galaxy.

I mean, the Republic's still in deep shit as regular, but according to G0-T0 the Republic as a whole is making something of a comeback, while Nihilus and Sion could give less of a shit about maintaining their territory unlike Malak.

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 No.18955

File: 8f2a61b67a0f6e3⋯.jpg (268.3 KB,1200x787,1200:787,impwarlords.jpg)

>>18953

My thoughts for "Revan's" empire would be that it's more of operational space for Vitiate's machinations rather than a true state, and for Revan's motive itself for trying to crush the same Republic that he defied the council for goes a little something like this

>Revan and Malak roll up on Vitiate

>Revan and Malak are pissed because Mandalore the Ultimate admitted that the Mandalorians had massive backing from Vitiate

>Rather than using magical Sith brainwashing to turn Revan and Malak to the Darkside, Vitiate talks to them

>He speaks about things that Revan had already been thinking about

>The Republic being a weak, ineffective state that couldn't defend it's own people

>The Jedi despite having a measure of power in the Galactic Senate refusing to use it to fix the state

>That everything they'd worked towards in defending the Republic ultimately preserved a flawed system that couldn't possibly sustain itself

>He tells them that if it were to be allowed to continue as it has that it will crash and burn

>He reminds them that the core worlds won't suffer from this, no, not one bit

>But what about the Outer Rim?

>What about the starving Outer Rim, the birthplace of Revan, an area he'd fought and nearly died countless times for?

<What about the millions-no, billions of people that would be left to rot in the fallout of the Republic's eventual, no, soon, collapse?

Of course Vitiate's using his ungodly wellspring of power to help his words hit home, but for the most part, he's the exact things that Revan's been trying to Force out of his thoughts, the exact things he'd pondered about throughout the War.

In this, Revan doesn't turn because the BBEG using some shitty copout Force-bullshit to TURN someone to the Dark Side, he convinces Revan that the Dark Side is what he needs to fix things.

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 No.18957

File: 92bd00b25e7fe63⋯.jpg (717.62 KB,1600x630,160:63,Kaas coty.jpg)

File: e580c6aa2997640⋯.png (274.24 KB,500x500,1:1,Dromund Kaas.png)

>>18955

but for the most part he's saying*

I really should double check these posts before I make them.

The big issue here is that, if Revan had to meet Vitiate first before he turned to the Dark Side, then he'd have to meet Vitiate before Malachor V in order for his actions there to make sense.

Canonically speaking Revan learns about Vitiate's involvement through Mandalore the Ultimate, who tells him that daddy Vitiate made him do it and yada yada yada.

My thoughts for patching this gaping hole is for Revan to NOT learn about Vitiate from Mandalore, and rather, him and Malak discover Vitiate's kingdom while following Cassus Fett while the latter goes on a milk run to pick up my Sith toys in the Gordian Reach.

It is there that they discover the small Sith civilization that has grown around Vitiate and his otherworldly abilities.

From there they go on a Qui-Gon and Obi-Wan-esque adventure where they eventually make it to the capital of Dromund Kaas and subsequently the sprawling Megacity that is Kaas City.

They do some splinter cell-tier infiltration into Vitiate's palace/citadel/fortress before running into the man himself, and then post above happens.

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 No.18960

>>18953

I think in KOTOR 2, the Republic is still in tatters due to the state Revan/Malak left it in the aftermath of KOTOR. The Sith, without Malak at the helm, are split between the various rival Sith Lords and various pretenders, and those that aren't fighting each other for territory are hunting the Jedi to extinction. Of course, without the manufacturing might of the Star Forge behind them, they don't have the capability to replace their losses, so they are gradually whittled down by a Republic that has regained it's second wind.

Of course that being said, the Jedi are nearly extinguished while all this is going on.

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 No.18961

>>18952

He's not entirely wrong. TNG was garbage compared to the superior charm and wit of DS9. Datafags and TNGfags are basically nostalgiafags.

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 No.18964

>>18960

That was how I thought of it too.

In the next post I was gonna talk about my idea with Sith Warlords vying for control of the fractured Empire while the two big players left Sion and Nihilus don't give a shit about the Empire anymore.

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 No.18981

>>18957

>In this, Revan doesn't turn because the BBEG using some shitty copout Force-bullshit to TURN someone to the Dark Side

I never actually interpreted it as pure brainwashing in the Legends universe either. The was I saw it was that Revan was aware that he may fall if he went further on his path, but after learning about Vitiate he knowingly took that risk because it was all just-as-planned to force the Republic to militarize and mobilize in order to face the future threat of the Sith Empire; this was why he was careful not to destroy key infrastructure and hubs when he went BBEG but just made a bunch of devastating raids.

>>18961

Hence why I was posting Dukat, because he was >implying that I was a TNGfag.

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 No.19024

>>18981

Off-topic You're a fellow Trekkie right? You seem level-headed. Can you please explain why every trekfag I know has a massive hard-on for the Orville? Its basically just Seth MacFarlene being his same smug and douchey self but in space and trying too hard to bring in his awful writing style into a Trek show instead of letting the actual scifi writers he brought in handle everything. Most of his more "critically praised" episodes are just knockoffs of TNG and Voyager, yet people claim they're homages. And /pol/ trekkies keeps pretending the show is made with their demographic in mind and being about bashing SJWs or some bullshit, despite it actually having none of what they claim and Seth being one of the biggest liberals in Hollywood. I get it, Discovery is horribly awful, but are people that willing to drop their standards this much? If everyone is that desperate for something, there's enough in old Trek episodes and the meta for us to keep talking about that shit for decades to come. Orville just feels like a cheap attention whore.

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 No.19036

>>19024

Because it is the only actual Trek-like show airing, also it actually has real Star Trek writers on board instead of snarky SJWs that hate when things are "too star trek" like with STD. If you support STD then /strek/ doesn't want you.

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 No.19057

>>19036

But Seth is actually the head writer for most of these episodes. And his shit only helps to dumb down the plots. Also I never said I support Discovery. I just think both it and Orville are trash. If Orville came out when Star Trek was still good, we'd be mocking it like the shitty Voyager knock-off that it is. And the fact that it tries too hard to mimic Voyager is even worse.

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 No.19060

File: fd7d401474990c2⋯.png (859.36 KB,648x571,648:571,Mandalorian Battle plan.png)

These faggoty Trek kunts are shitting up my thread and I love it keep posting you tastelass pricks can't stand it anymore.

So I'll make another post pertaining to the Mandalorian Wars

>inb4 shit image

Literally the only colors that actually showed up well, I'm sorry that it looks like a crayon drawing

As stated in above posts the Mandalorian campaign focused on separating the resource-scarce and undeveloped Outer and Mid rim from the more industrial Coreworlds in order to both hone their own numbers through raiding as well as aggressively-forage for resources to help supply their front lines.

Akaan'ade Ve'vut, or in english Gold Army is the primary offensive of the Mandalorians, spearheaded by the largest and most powerful fleet available to the Mandalorians as well as being the personal battle group of Mandalore himself.

The strategy Gold will employ focuses on securing the Inner Rim's eastern edge in order to cut off the Inner and Core worlds from the rest of the galaxy via controlling the Perlemian.

Akaan'ades Kebiin and Ge'tal (Red and blue) focus on supporting Gold through different means.

Red's role is to assault any Republic ambushing parties planning on intercepting Gold from the Core while Blue does essentially the same thing only it's on the other side.

Red also acts as something of a vanguard for the larger forces by encountering Republic task forces before they can reach their presumed target of battle group Gold while also doing a few other things which I'll detail later.

Yellow watches the Hydian and establishes a border with the Core along the Hydian before stretching said line across the northern edge of the Inner Rim, with Red acting as an emergency support force for both Gold and Yellow, capable of supporting either due to it's more central position.

Black has a larger and much more simple directive than the other groups, Akaan'ade Ne'tra's job is to just fly around the Outer Rim doing whatever the fuck they feel like, raiding, hunting, anything to hone the skills of the battle group's unproportionately high number of new recruits as well as recruiting MORE potential Mandalorians.

Akaan'ade Cin, the white lines, are simply returning former Black recruits that have been deemed skilled and capable enough to join the primary Crusade.

Now, Akaan'ade Saviin is unique because it's not actually a part of the Crusade.

No, Purple's job is to act as Vitiate's attack dog so he can secure a larger territory for his personal Kingdom in order to expand his sphere of influence.

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 No.19065

File: 15f7b54c1cc4c14⋯.jpg (110.37 KB,1681x1135,1681:1135,Revan and malak.jpg)

File: 272a9eaaba070ee⋯.png (1.09 MB,781x1001,71:91,Revan face.png)

File: efe4c97e4d1d3ff⋯.jpg (35.07 KB,409x272,409:272,Revan mask.jpg)

I want this settled

What was Revan's focus as a Jedi?

Was he a Consular, Guardian, or Sentinel?

Based on the comic where he gets his iconic mask he has the Psychometry ability, the one where you can see an item's past through the Force.

This shows that, at the very least, his Sense abilities are extremely advanced in comparison to other Jedi which leads me to believe that he's either a Consular or Sentinel.

Also, given that he engaged in a DUEL with Mandalore opposed to just ragdolling him with the Force, and since he also had an affinity for machines and technology, there's a lot of evidence pointing towards him being a combat-focused Sentinel with a natural affinity for the Unifying Force opposed to the Living Force.

I think that an interesting comparison with the Jedi Exile would be creating something of a contrast between them, with Sirun Krii having a natural connection for the Living Force, evidenced by their innate ability to influence others, and Revan's more galaxy-focused and outward mindset signifying his connection to the Unifying Force.

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 No.19066

>>19065

If we go off of what both KOTOR and SWTOR show us is that Sentinels use dual sabers and most art of him has him with both a purple and red/blue saber, then it's most likely that he is. I always saw the Exile as a consular for some reason. Their immense power with the force gives off the feeling that they would use it much more often.

>first pic

<Master Jedi, I'm SIS

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 No.19069

>>19066

I personally hate ascribing sentinels dual sabers because giving them an unorthodox combat discipline subverts the point that they're focused on applying a broad set of skills to deal with many situations rather than just combat like Guardians or whatever Consulars do other than meditate, I feel like it was a misstep in painting dual sabers to Sentinels.

But, I do agree with you in that it's something of a character design nodding to a game mechanic so I do feel it has merit.

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 No.19072

File: 896881acad6a920⋯.webm (14.13 MB,474x360,79:60,Pilot episode for the Orv….webm)

>>19024

>>19057

I like Orville because it feels like Trek, which is more than I can say for STD. It's certainly rough around the edges, and while MacFarlane can be cringey at times, like with his fedora-tipping episode, it shows a lot of potential for genuinely good writing. Seth's a huge Trekkie at heart, and that means he's going to be pouring his heart and soul into this series to make it work. I think the writers see it too, which is shown by the couple Trek veterans that were actually on STD's team moving over to the Orville for season 2. The cringey comedy which honestly appeals to me in its own special way; Isaac's prank on the navigator guy was pure gold was probably because Fox would only agree to air the show if MacFarlane pitched it as a comedy to them. And he's on record himself as saying that Season 2 is going to be less comedy and more traditional Trek, which to me solidifies this. Again, it's not perfect, but it's being made by a genuine fan, and diamonds in the rough like "Majority Rule" I mean holy shit, a piece of mainstream media criticizing democracy in CY+3, that's fucking bonkers show the potential the Orville has. Polite sage for /strek/ posting.

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 No.19075

>>19072

Excellent points. Still I'd rather Seth stick with acting and have no involvement with the writing other than saying "just make sure it feels like a plot that could've been an episode in TOS or TNG". Otherwise, I hope he limits himself and takes little to no part in writing and comedy other than approving scripts once they're done.

>>19065

>What was Revan's focus as a Jedi?

There's a lot of material that can be done on Revan which would've been amazing if not for SWTOR's treatment of the character.

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 No.19076

>>19065

>What was Revan's focus as a Jedi?

I'll throw another hat in the ring for Sentinel, for the reasons listed above and for a meta-reason–it's established that Revan is supposed to ridiculously powerful and the most broken build in KOTOR was called the "Guardian/Consular Hybrid" (linky: https://gamefaqs.gamespot.com/pc/516675-star-wars-knights-of-the-old-republic/faqs/27757), and a Sentinel is supposed to be between a Consular and a Guardian.

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 No.19080

>>19060

Just realized something fairly important that completely invalidates a part of this post.

In the KOTOR comics w/ Zayne and Co. the Mandalore is shown leading an assault over Vanquo as he spearheads an attack leading his fleet to Taris.

In this pic Yellow is shown going along essentially the same route while Gold, Mandalore's personal fleet, goes towards Onderon.

I just wanted to point this out for you anons in case you didn't realize it like I didn't

I'll remake this to fit actual Legends, but good fucking God the KOTOR comic has some infuriating shit in it.

>field marshals acting as Demagol's personal assistants

>Mandalorians in the patternless and 100% unique 'Crusader' variant outnumbering the Neo-crusaders

>Every single fucking mandalorian has a Jetpack

I understand that the Old Republic was free game and all, but Christ these cunts went fucking wild with no sense of continuity whatsoever, I forgot how bad it really got

SWTOR's bad because Vitiate's retarded, the 300 year time gap without a single technological innovation makes me want to bite a bullet, and BioWare's refusal to do anything but shaft the Jedi Exile because they're pissed that Obsidian made a more interesting game than them along with the fucking travesty that is SWTOR-era Revan who's appearances scream soulless cash grab despite Revan being their own OC pls no steal they still decided to fucking ruin him.

The only moments I've really enjoyed from the KOTOR comics were Malak's scenes and the Revan scene early on where he confronts the Council and says hi to Lucien, otherwise it feels like a clusterfuck with the introduction of the Shock Trooper-pattern armor which they still fucked up by adding random Crusaders and rather than referring to them as veterans or elites they labeled them as Shock Troopers too, demolishing the concept of them being a breed apart from standard Mandos.

It'd be one thing to see an occasional Crusader denoting them as something special and consequently elite, but to have them literally fucking everywhere while making the purposefully bland and designed to be the Mandalorian's fodder troop showing up once or twice is baffling.

Not only that, but then having Field Marshals play prison guard is insulting to anybody who has any clue about the Neo-Crusaders.

An explanation I'd accept would be that, since this is early in the conflict, most Mandalorians haven't been fully indoctrinated into the Neo-Crusaders and therefore focus much more on having a unique armor than showing their allegiance to their Mandalore would be perfect.

I just needed to rant, Zayne's still fantastic, Lucien's scenes are pretty good and arkanians are still best girls.

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 No.19097

File: e9db7f1c52a5c9b⋯.png (768.35 KB,620x585,124:117,First part.png)

File: 1396a247f307fa7⋯.png (767.14 KB,620x585,124:117,Second part.png)

>>19060

That image is dogshit and tries to convey too much in a single post, so I'll fix it.

The Neo-Crusader plan focused around establishing a buffer zone between the Republic's forces and their home of Manda'yaim. (Mandalore)

Mandalore did this by leading a select task force along the Hydian way, demolishing nearby Republic garrisons and routing any unprepared patrols that dared pass his massive fleet.

At the same time, he sent two smaller task groups to secure territory south of proper Mandalorian space, represented by the Red and Blue, who expanded their southern border along the Perlemian before rallying at the recently conquered plant of Taanab.

Now, an offshoot of the primary Gold group represented by Yellow splinters off of Gold in order to properly secure their recently conquered territory before joining Red and Blue at Taanab to consolidate their forces.

>second pic

Gold group establishes a blockade around the western edge of their territory, while Mandalore personally sends an unorganized horde of Crusaders into Republic-controlled space in order to wreak havoc and force the recently established Castellian Line to weaken themselves by sending some of their much needed forces to stop the Crusaders.

On the Eastern front however, the combined forces of Red, Blue, and Yellow crash against the environmentally impassable Hapes Cluster, laying siege to the independent realm in order to remove any potential threats behind their advance. Also because the Hapes put up a better fight than literally fucking anyone at this point in the War

Seeing the Consortium's perilous state the Republic seizes the chance to stall the Mandalorians by reinforcing the recently allied Hapes.

While all of this is happening on the Front, the Core Worlds begin to amass their forces in order to shatter the Mandalorian offensive to the galactic east, amassing quite a considerable fleet along the way.

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 No.19100

File: 3eba73d8241b3aa⋯.jpg (820.68 KB,3840x2160,16:9,Inexpugnable.jpg)

File: 837ae9fc3c59822⋯.jpg (114.27 KB,840x552,35:23,Hammerhead Cruiser.jpg)

File: 1fe7dea6e410a95⋯.jpg (172.75 KB,1200x627,400:209,Suffuse Frigate.jpg)

>>19097

The Republic's navy at this point is no where near as powerful as the Mandalorian's, focusing on protecting the fucking colossal Inexpugnable-class tactical command ship that's over 3,000 meters long.

Despite it's gargantuan size, the Inexpugnables trade turbolasers for fighters, boasting a maximum complement of at least 19 squadrons of Aurek fighters. (Roughly 228 fighters)

Given that in a one-on-one they'd getting demolished by ships half their based on Turbolaser output alone, the Inexpugnable almost requires an escort.

Filling that role is the Hammerhead Cruiser, a 315 meter long ship that resembles a frigate more than a cruiser but who cares, it's pitifully armed with only light turbolasers and only two fixed turbolasers on the bottom of the chin, Jesus Christ who designed this atrocity

If you didn't notice, the Republic's sorta fucked without their Centurion and Interdictors, but since they were developed later into the war after being inspired by Sith Mandalorian* triangular designs.

So I gave them another ship

The Suffuse-Class Frigate's a basic gap filler capable of soaking up more turbolaser fire than any ship it's size and weight. While the Hammerhead's designed to get anally raped by other ships be able to quickly re-position outside of hard contact (read:retreat) the Suffuse was designed with actual combat in mind, boasting a considerably thicker hull than any ship it's size should be (400 meters) while boasting a powerful arsenal of both heavy and standard dual turbolaser batteries.

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 No.19101

Just want some confirmation, but apparently Travis fangirled over the mandalorians to an extreme degree and thats why the new mando's are "better"? Something about being the British army in SPACE and being expert anti-jedi specialists?

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 No.19102

File: 6dd0f8c2b2c78ca⋯.jpg (34.04 KB,597x599,597:599,Neo Crusader'.jpg)

File: 2cb1925b5fbacc8⋯.jpg (183.37 KB,1169x625,1169:625,Duel.jpg)

>>19101

>british army in space

Traviss is a dedicated autist if she said that Mandos were the SAS in spess, but I never heard that directly.

I'm gonna come back to that but I'm going to segway back to this in a minute.

In reality Mandalore would've had a hard time dealing with the incredibly individualistic Crusaders who refused to act as his servants unlike the Neo-Crusaders, which were essentially at his beck and call being fully indoctrinated into 'muh Mandalore' rhetoric.

Them being anti-Jedi experts makes no sense, as they were throughout the Mandalorian Wars trying to goad the Jedi into combat to see if they truly were as skilled as legends stated, before Revan showed up they were literally talking shit about Jedi being weak flowerfag pacifists, Canderous makes this very clear in KOTOR and the neo-crusaders on Dxun like Bralor and the others make it very clear that before Revan they had seen little to nothing about the Jedi.

I could understand Mandalorians having an edge against Jedi in comparison to your average soldier given their absurdly thick armor and legendary skill-at-arms, but even then I'd scale them to be, on average, 60% of your average Knight while elites and veterans scale to 75-80%.

I'd shove the Mandalore up to at the very least 110% since he's literally the greatest fighter of the Mandalorians at any given time, so him with his fuckhueg spear or axe could probably give someone like Revan a good challenge.

What Traviss did with Mandalorians was she overhyped the shit out of them like you said, only while degrading the Jedi at the same time. Mandalorians have a considerable edge against most other non-Force sensitive opponents but against those who could literally ragdoll them without breaking a sweat they lose a large amount of the awe and horror built up around them.

Mandalorians put personal honor above all else, but have nothing against executing POWs or glassing a planet in order to draw out greater foes as those means are negated by their glorious ends in Mandalorian culture.

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 No.19103

>>19102

So how should we handle her works in our own canon?

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 No.19105

>>19103

'Our' canon is essentially regular Legends just more fleshed out at this point.

Traviss' Mandalorian-related work includes a Star Wars insider article that doesn't conflict with anything posted so far, the Boba Fett book which focuses more on pumping up pre-Clone Wars Mandalorians like the Death Watch and True Mandalorians.

Then there's the Republic Commando series that doesn't even focus on TOR's Mandalorians, so I have no complaints there.

The only real canon Legends might as well be canon at this point I can think of that I honestly dislike is how every Mandalorian, Neo-Crusader and regular Crusader, has a fucking jetpack which triggers my autism to an absurd degree.

Neo-Crusader pattern armor shouldn't incorporate a 'jump-pack,' TOR-era jetpacks that are considered advanced technology despite only being capable of launching wearers into the air rather than enabling flight, and Mandalore didn't want any absurdly complicated devices prone to malfunctioning being relied on by his people, preferring that they were dangerous because of their skill-at-arms rather and tactical sensibility rather than their gadgets.

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 No.19115

File: 48f865628cd0a92⋯.png (765.27 KB,620x585,124:117,3rd part.png)

File: 4e19a33ff02ddcf⋯.png (765.95 KB,620x585,124:117,4th part.png)

File: 34a1c72be5271cf⋯.jpg (73.78 KB,500x326,250:163,Foray Corvette.jpg)

Not sure what to name a specific operation here.

That little line of Republic troops heading to Eshan is supposed to represent one of Revan's first Jedi-led operations, and I'm not sure if I want to call it Operation Albino Hook or Operation Pearl Dive.

The Operation's goal is to rescue the Echani refugees including the famed General Yusanis who has been captured and imprisoned by the Mandalorians alongside the Jedi master Arren Kae who had traveled to the planet in order to aid the Echani a few decades earlier after the Mandalorian crusaders that survived the Great Sith Wars began raiding the nearby planet.

Arren Kae, in case you anons don't remember, was a famed Jedi archivist along with Revan's master. After the war she would follow Revan and take up the mantle of Darth Traya before ultimately crafting the identity of Kreia and searching for the Jedi Exile.

Revan enlists the aid of fellow Jedi MAlek Squint, Kavar, Sirun Krii, and a few other un-noteworthy Jedi along with requisitioning a Republic vessel in order to complete the operation.

The group embarks from the fortress world of Hok before travelling into Mandalorian-occupied space.

A considerable number of the Republic's Castellian Line depart from the Core's defense in order to bolster the Primary Assault Fleet amassing above Ambria, with a section of Castellian element travelling to unoccupied Ktil in order to wait for the impending battle.

On the Mandalorian side of things, the Mandalore's western line holds strong as his forces to the South East slowly but surely churn through the Hapes Cluster as the cutthroat politics that usually served to ensure the Consortium's leadership would remain strong acted as a deficit for the overall defense of the realm as the consortium's family-focused nobility abandoned any attempt at defending anything other than their own territory and the welfare of the Queen Mother herself.

This led to the Mandalorians having a simple but difficult advance into the Cluster where their advanced ultimately ended when Hapan forces surrendered after the Fountain Palace fell to the Neo-Crusaders.

>second image

After rescuing the Echani refugees, Yusanis and Arren Kae the members of Operation Albino Hook run the Mandalorian Line with their Foray-class Corvette Foray-class BLOCKADE RUNNER sounds a little on the nose

You can probably figure out what happens based on the image.

The Battle of Onderon happens and the Republic manages to barely scrape by with a victory but a large number of Mandalorians escape to the moon of Dxun where the Republic, initially planning on just glassing the planet, ends up having to stall because of the local Beast Riders refuse to let their home get destroyed along with all their Drexyls and pets.

The Mandalorians love Dxun because they get to hunt day and night, and as the Beast Riders are trying to relocate their pets the Neo-Crusaders pick them off as a part of the hunt.

With mounting Beast Rider casualties the Republic officers nearly glass the planet to end the Mandalorian threat but the action is stalled by Onderon's Commander in Chief Vaklu, who refuses to allow the Republic to destroy the Beast Rider's mounts.

He does this because Vaklu's trying to expand his sphere of influence to as many walks of life in Onderonian territory as possible to give him as power as he can possibly accrue, and the Beast Riders could prove to be an incredibly powerful ally in the future.

This infuriates the Republic officers who decide to begin establishing Onderon as the Republic's FOB for the upcoming campaign into Mandalorian territory rather than try to convince Vaklu to give up.

The people of Onderon are initially displeased at Vaklu's actions, however, after a number of PR stunts Vaklu's theoretical approval rating skyrockets as the Onderonian people forget their fear of the Mandalorians and write off Vaklu's actions as the actions of a man who truly loves his people. Which isn't technically inaccurate, Vaklu's not strictly evil, just a patriot who feels that he is the leader Onderon needs

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 No.19449

HookTube embed. Click on thumbnail to play.

>>18981

I don't think Revan "took the risk" of falling to the dark side - I think he knowingly and willingly "fell" because he realized that the Republic would fall unless he did so. He realized that the Republic and the Jedi were not equipped, both materially and philosophically, for war on the scale that the Sith Empire would bring. The only way to prepare them would be to re-familiarize them with conflict.

Kreia's quote about the difference between a fall and a sacrifice are relevant here.

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 No.19451

>>19449

Yeah, that quote was what I had in mind when I wrote that. Suppose I could have been more clear.

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 No.23404

File: 02895e575213285⋯.jpg (39.43 KB,680x500,34:25,tfw_your_strategy_is_just_….jpg)

OP Where have you gone? I really enjoyed this.

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 No.23418

>>23404

Shoopfag here. The board got really inactive between June and October. Its only now starting to pick up the pace again. I wouldn't be surprised if OP left because of a lack of activity. Even I left during summer to go on a vacation while the board was still active, but when I came back, this place was dead as fuck. I think anons running off out of fear of summerfags combined with IRL shit led to a decline. But now shit's picking up again apparently. Probably because of the new show announcements or Resistance. Who knows.

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 No.23422

File: a4faf4b100192f0⋯.png (116.63 KB,647x228,647:228,MANLET revan.png)

File: 591206411f302a1⋯.png (294.8 KB,320x469,320:469,Revan COPE.png)

>>23404

OP here.

I stopped posting because I didn't realize think anyone was reading/enjoying this and I didn't want to take away from the more popular threads that were more active and had seemingly more interest in them.

Also I started focusing more on my ideas for a Mandalorian Wars-era series of short stories focusing around Revan, Malak, the Exile, and the Ultimate. I had a folder full of my more general ideas like,

>Republic equipment such as a service rifle and the lore behind it (Named it the DLA-7)

>Republic battlefield and naval tactics (Ground tactics being mostly taken from early WW1 European ideas that amount to basically a wall of guns and expendable mass war-droid charges)

I can keep posting if you guys want, was really surprised when I saw this thread bumped

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 No.23427

>>23422

I enjoyed it anon

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 No.23430

>>23422

Glad you're still around OP, I was disappointed when this stopped being updated.

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 No.23443

>>23422

Keep posting m8. We're all still reading. Its the only thing we have to substitute Disney Wars content… that and SWTOR but that's almost as bad.

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 No.23470

>>23422

We always need as much separatist Star Wars content as we can get in whatever format because Disney doesn't have anything good to offer.

>Republic equipment such as a service rifle and the lore behind it (Named it the DLA-7)

>Republic battlefield and naval tactics

Now this is the kind of thing I could get into.

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 No.23519

File: 253962a78d58065⋯.png (240.38 KB,703x622,703:622,BC series.png)

File: c66355155c3e649⋯.png (71.05 KB,388x310,194:155,DLA-7.png)

>>23427

>>23430

>>23443

>>23470

Alright anons, I guess I'll continue.

I'll have to apologize, my original DLA-7 image and those associated with most of what I'll be talking about were lost on the hard drive of my old laptop when I broke it (which is one of the reasons I disappeared too) so I'll throw some images together real quick for ya.

First up is the BC-Series, an antiquated set of blasters designed by BlasTech made for both the military and civilian market. Back in its day it was a top of the line blaster, exceptionally powerful and lightweight for its time, earning it a place as the Republic's service blaster for a truly impressive career, seeing usage from as early as the Third Great Schism to the more recent Great Sith War.

However, it's time has long past and it has a number of design flaws and defects that show that its design has aged horribly. To start off, the barrel itself was so prone to overheating that BlasTech added a foregrip to the second batch of blasters in order to combat this defect, and its barrel's mechanisms (while very simple) are primarily composed of Zersium, a material valued for its heat-dissipation abilities, that is slowly becoming more and more expensive throughout the Galaxy. Not only that though, both its ancient design and small size have come together to limit its performance in terms of bolt power and energy, making it very underpowered when compared to modern (i.e. KOTOR era) blasters.

BlasTech created the BC-2 model just prior to the Krath Crusade as an attempt to make up for the BC-1's flaws and renew their contracts with the Republic military, however despite solving the overheating issue (by adding an extra barrel casing) and relocating the vital energy cells and gas clips to more appropriate spots (underneath the receiver and in an internal compartment, respectively) the BC-2's glaring performance issues were not solved.

After their somewhat lackluster performance throughout the GSW, the Republic military began a rearmament campaign in order to modernize its aging armed forces and part of that was selecting a new service blaster.

Enter BlasTech's new DLA-7 and Merr-Sonn's MSB-4 'Magnum' designs.

The DLA-7 was both BlasTech's submission to the program and their attempt at regaining the faith they lost with the BC-2's lackluster introduction.

The DLA-7 is a full length blaster rifle (while the BC series are carbines) with its most unique feature being its Static Pulse Adaptor Rings. (SPARs for short)

Static pulse adaptors are basically rifling for blasters, use to guide and accelerate the bolt as it travels through the barrel.

The DLA-7's SPARs are composed of relatively common (aka cheap) materials that, while subject to degradation after prolonged usage, are exceptionally easy to replace and the sheer number of them (3 on a DLA-7a model) allows the DLA-7 to hurl out bolts that are substantially more powerful than the BC series, capable of punching straight through most forms of body armor.

The DLA-7's primary strength is that it is cheap to produce, easy to repair, and it's reliable ENOUGH for military leaders to have faith in it, and when it does break down it's really easy to fix.

Oh and before I forget, both the BC series and DLA-7 are semi automatic, I'll get to why in a second.

Image sauce for the BC-1 is the Quality Blasters mod for KOTOR, the BC-2 was an edit I made of that image. DLA-7's sauce is some SWTOR blaster rifle concept art, if you google those words you'll see where it came from. (Original image is the bottom one)

Now the MSB-4, dubbed 'Magnum' by its designers.

In this era, rapid firing blaster rifles and carbines haven't been developed yet due to blaster makers having problems miniaturizing the mechanisms that allow it, this is why most repeating blasters (fully auto blasters) are fucking huge and either require mounting (starfighter weaponry or a tripod) or someone huge to carry and operate them.

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 No.23521

File: 2cce3d05521fd28⋯.png (187.92 KB,910x304,455:152,Magnum.png)

>>23519

Enter the MSB-4, the first blaster rifle in history to be capable of fully-automatic fire.

The MSB-4 is a full-sized blaster rifle capable of lobbing out bolts just as powerful as the DLA-7 in groups of three.

>wait a minute, groups of 3?

oh yeah I almost forgot, factory MSB-4 models have a mechanical locking system on them that nerfs its firing rate from full auto a mere burst. Why?

Because, if someone were to try to expend the MSB-4's energy cell capacity of about 200 shots its internals would get melted before it eats up a 1/3 of its ammo.

See, Merr-Sonn did everything they could, the MSB-4's internals are almost completely composed of Zersium plus a slew of other heat-resistant metals (all very expensive) in order to sustain the increased firing rate and while yes, if used solely semi-automatically it'd probably outlast a DLA-7, the MSB-4 is almost six fucking times as expensive as its competitor.

Imagine you're in charge of rearming the Republic military, which are you gonna pick?

>DLA-7

>cheap

>pretty powerful

>easy to repair

>did I mention it was cheap

<MSB-4

<expensive

<powerful

<capable of outputting more fire than any weapon its size

<absurdly fucking expensive

Remember, the Republic military patrols and recruits from most of the known GALAXY, imagine trying to arm every single man, woman, hermaphroditic parasite, and other type of freaky alien with a MSB-4.

You'd almost assuredly bankrupt the entire fucking Republic and put it even more in debt to the fucking Muuns.

You can probably figure out which one of these won the competition.

Source on MSB-4 is also from the Quality Blasters mod.

Thoughts?

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 No.23522

File: 5d64158f82b28d7⋯.png (11.47 KB,716x177,716:177,inspiration.png)

To jerk myself off a little bit I'd just like to mention the fact that all of that shit you just read I came up with on my own using inspiration from the U.S. sidearm rearmament program we had a while back and some images from a mod I like.

Writing aint that fucking hard, Disney.

Anyways tho, self aggrandizement done.

Time to bring in some figures

>Tol Cressa

Tol Cressa's the recently elected Supreme Chancellor of the Republic, he's a Coruscanti born populist who was practically shoved into office by both Core and Rim-based corporations feeling threatened by the growing threat of the Mandalorians, who aren't the biggest fan of businesses and have a knack for nationalizing industrial and economical bodies. (Concept taken from the KOTOR comics, remember those war forge things?)

One of the more important/noteworthy of those benefactors was Ogden Merr, (Ogden being the birthplace of John Browning) CEO and head designer of Merr-Sonn Munitions.

Merr was promised a number of contracts for his weapons for his part funding Cressa's campaign, something very important for his company due to a notable loss in profits after it was uncovered that Merr-Sonn munitions helped arm both the Krath, Sith, and Mandalorians of the fairly recent Great Sith War. (BlasTech also took some heat for doing the same shit but they got pulled out of economic collapse by the Muuns)

So imagine Merr's fucking shock when his submission (and baby, afterall he designed it) the MSB-4 'Magnum' (HIS name for it and the program around it) gets dunked on by BlasTech's shitty ring-rifle which gets given the military contract Merr-Sonn was promised by the Chancellor himself.

After a brief argument with Cressa, Merr realizes that he's thoroughly fucked as the tiny contract Merr-Sonn gets for a few hundred units of MSB-4's can't possibly cover the costs Merr suffered in order to create the fucking thing.

So, he does what his company did last time,

He turns to the Mandalorians.

Note the image I posted, its what gave me this entire idea.

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 No.23523

>>23522

>To jerk myself off a little bit I'd just like to mention the fact that all of that shit you just read I came up with on my own using inspiration from the U.S. sidearm rearmament program we had a while back and some images from a mod I like.

>Writing aint that fucking hard, Disney.

Damn good. I thought you just copypasted a wookieepedia article. Well made.

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 No.23527

File: d74ba43484ca5c8⋯.png (50.9 KB,201x210,67:70,1461457945034.png)

>>23519

>>23422

>>23521

>>23522

Glad to see around OP, I really enjoyed reading your posts, I've always felt the Old Republic Era needed more expanding.

Since you are making posts about the weapons used during the Old Sith Wars, can you perhaps detail why energy shields, and subsequently vibroblades, were used so much in infantry engagements and why they fell out of favor during later eras?

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 No.23529

>>23527

Vibroblades and swords in general were more in use because Cortosis was more common in that time period, if I recall.

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 No.23530

>>23527

I want to ignore personal shields with all of my heart because they're a game mechanic that if I had a choice of removing from the KOTORs I would.

Personal shielding being a rare sight in Clone Wars era units but having everyone and their fucking grandma have one thousands of years earlier irks me a lot.

Nothing other than some random bullshit like the Republic's department of health realizing that personal shields give you cancer aids and cleansing the galaxy of them in the name of health and safety would make even a lick of sense.

>>23529

This makes sense but I think it's a little easier to just say that the energy output of blasters began to make them outclass melee weapons more and more as time went on.

Hell, maybe blaster technology reached a point where personal shields were simply too small and larger ones too toxic for them to properly defend against blasters?

The cortosis shortage answer helps mitigate the power creep on blasters though. In the end I'm gonna pretend personal shields (cheap ones at least) don't exist though because imo they hurt the setting.

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 No.23531

>>23523

Meant to include this in last post but I'm retarded

Thanks for the kind words fren, but I think I'm a little too vulgar for Wookieepedia's tastes. (Which may be why I'm banned from editing on it)

I was afraid some people would think that I was just copying and pasting, I can assure you though that my ideas are too amateurish and I think I say fuck shit and cunt too much.

If something I'm saying actually (as in I stated its my own idea) has a near if not duplicate version in official SW Legends/other lore please show me so I can stop being an idiot

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 No.23568

>>23530

>Hell, maybe blaster technology reached a point where personal shields were simply too small and larger ones too toxic for them to properly defend against blasters?

This is basically what I thought too. Blasters eventually get so powerful that only elite units can afford the personal shield generators needed to be effective against them. This combined with a shortage of lightsaber-resistant materials will make for a situation where armor in general is less useful. But this seems to play havoc with the existing battle tactics that we've been shown in the KotOR era because doing away with personal shielding causes the tactics to shift toward the Clone Wars era. We already have a lot of material from the KotOR era showing personal shields as being effective, and that makes it jarring to just suddenly switch to another system without explanation. You should have an idea of how the process of switching over will work, so you can remove personal shielding as a major factor in your separatist canon and make it mesh with the preexisting material.

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 No.23633

>>23568

That works for me, blasters becoming more powerful than most shields making it cost inefficient to outfit everyone with them seems like a plausible explanation.

So do we have anything about the vehicles that were used in the Old Republic? I know KOTOR since it was an RPG, had an exclusive focus on infantry engagements, but the only vehicle I've ever really heard mentioned are the Basillisk war droids the Mandalorians drop into battle with. I assume the Republic has their own speeders and such, but what about tanks and artillery?

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 No.23714

>>23422

You faggamuffin, of course we wanted more of you. Writefags are a rare commodity. Now, an odd question for you: what influence did the various Sith spirits have on Vitty's empire?

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 No.23737

File: a6528f77935cff8⋯.png (136.96 KB,279x363,93:121,Muun merchant.png)

>>23568

Alright anon, here's my post on shields.

Personal shields are small energy shield projectors that, for the longest time, saw mediocre usage by the Galaxy's militaries. All of this changed during the Krath Crusade where Republic military minds began to place a greater focus on an individual soldier's survivability.

Back then, when weapons with similar outputs to the BC series were commonplace, a particularly lucky soldier would be able to shrug off a blast to a limb and those slightly less fortunate who took a bolt to either the torso or head would still be in a stable enough condition for medical personnel to save their lives.

tl;dr when the Republic military adopted personal shielding they saw a noticeable increase in wounded personnel and a large decrease in actual casualties. (Think of when the British started issuing helmets in WW1)

During this time the personal shield industry skyrocketed, with the backing of official Republic military reports and impressive wartime profits the suppliers of personal shields saw an unprecedented amount of success in the galactic markets.

However, it didn't last long.

After BlasTech nearly went bankrupt after anti-Sith, Krath, and Mandalorian movements condemned them for selling weapons to both sides of the Great Sith War the corporate-minded members of the economically mighty Muun Financial Trusts, purchased the failing BlasTech Industries and began funding a plethora of weapon projects intended to restore faith in the company's tarnished name.

At the same time, a substantial amount of anti-shield campaigns composed of hundreds of videos worth of personal shield malfunction compilations and lists detailing the shortcomings of personal shields (their almost worthlessness against shrapnel, projectile, and most melee weapons due to being ENERGY shields rather than particle ones) supposed heightened risk of radiation poisoning and a whole host of other near slanderous attempts to defraud personal shields.

And the funny thing is, most of them were (at least partially) correct.

>personal shields cannot defend against physical weapons such as projectiles

>personal particle shields (than can defend against physical attacks) are large and bulky

>amped up shields don't have enough lining material to keep those in a proximity safe, whether from power fluctuations to leaking radiation

Alongside this BlasTech began releasing blasters into both the civilian and military markets (such as the DLA-7) that are capable of shredding apart personal shields.

Older weapons such as the BC series were capable of overloading (and consequently breaking) modern personal shields, and they're considered VERY underpowered in comparison to more modern arms.

After experiencing a massive success the personal shield industry's bubble was promptly popped by the same market that made it rich, and while most personal shield businesses fallen apart, their products are still out in the Galaxy numbering in the millions, however nowadays they're being sold to consumers via blackmarket/unlicensed dealers. (Think of a certain twi'lek on Taris)

I'm not done yet though.

As you could probably guess, not everyone in the Galaxy chalks the Personal Shield industry's collapse up to a finicky market, and with 'coincidences' like Muuns selling off their stock for the personal shield industry just before the anti-shield ads started coming out flipped Senate politics on its head, and its believed by Galactic political researchers that Chancellor Tol Cressa's victory for his new seat may have been more related to his anti-Muun statements than he's willing to let on.

Those are just some of my ideas though, you guys flesh out some ideas for anti-Muun or anti-shield propoganda.

One idea I had was the Eekeb Merian case, a case of negligent homicide where an aqualish man was fatally blasted by his mate during a video recording for the Holonet showing off his homemade personal shield that he recycled out of a communications terminal. If you get the joke thank fuck, it's obvious

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 No.23741

File: b29bacfe82d428f⋯.jpg (63.06 KB,1024x576,16:9,Broadsword.jpg)

>>23633

I'm using Fractal's Broadsword tank as concept art for a Republic tank idea I have.

I lost the files for it, but the gist of it is that its a shielded battle tank with the primary purpose of supporting infantry and abusing enemy positions (think of the early Pz.4's role)

There's also the Baragwin Battle Tank, the name's a little misleading as its more of an APC/IFV meant to carry troops into the battle in an impenetrable box, plus both an open-topped swoop bike and a slower but lighter speeder.

I'll try to get my hands on a clone of that hard drive for you guys, I got images and everything.

>>23714

Haven't thought of this that much, but its a really interesting question

As posted above I want Vitiate to have something of a problem dealing with all the souls he ate/an appetite for MORE souls with the initial driving force of his cult being to find a way to fix himself. (Think of Darth Nox's campaign in SWTOR on a MUCH larger scale)

I'd imagine that a number of spirits would straight up hide themselves when they sensed the churning life force of dozens of dark siders all roiling in agony as they've been Forcefully grafted to eachother/stapled onto the raw malevolent obelisk that is Vitiate.

Marka Ragnos obviously managed to survive Vitaite's reign as he pops up in ABY, but maybe Ludo, Tulak, and Naga got themselves slurped by Vitiate and that's why we never meet them in either SWTOR or KOTOR.

Sorry if you aren't satisfied with this, I haven't thought that much of the SWTOR-era so far. (Hell, I've barely fleshed out pre-KOTOR)

Feel free to add ideas as always guys.

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 No.23759

>>23741

This is good stuff anon, please keep going. Although the lines of the Broadsword remind me a bit more of the Matilda 2 than the Panzer IV.

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 No.23763

>>23737

>personal shields get the boot from the military market because EA-tier corporate cuntwhackers wanted more money and some tard got his dumb ass shot on space YouTube

Holy fucking shit, this story is a comedy goldmine.

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 No.23765

YouTube embed. Click thumbnail to play.

>>23741

Oh no. By the sound of things, Vitiate left alone the ones on Korriban at least. Can you hear that endless whispering? That's something present all throughout the KOTOR era too, going from other materials.

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 No.23768

>>23765

Could be Ragnos or Pall.

That or the residual dark side energy from hundreds of generations of powerful dark siders living and dying in its sands and crags, the point was that I doubt someone as power hungry as Vitiate would leave them alone without at least trying.

Also, I'm happy to say that SithEmpire-anon here got this thread's 100th post.

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 No.23769

>>23768

Just had an epiphany.

Just food for thought, but,

>what if Vitiate DID try to eat Korriban?

Have fun with that anons, won't be posting for a hot minute. Have fun

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 No.23783

File: f91f70843e93ce2⋯.png (94.57 KB,284x301,284:301,6ec8209ac9225fc9bc7ccbf0c5….png)

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 No.23792

>>23769

That's a long minute. By the way, anon, ever read Cult Encounters?

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 No.23794

File: fafa7d77586396b⋯.png (993.63 KB,1329x593,1329:593,The_Call_of_the_Cult_DaL.png)

>>23769

Sorry, haven't played TOR enough to know but what IS Vitiate anyways? From what I've read, he seems to devour force energy or spirits around him, similar to Darth Nihilus, yet he can retain his sanity without turning into a monster. Has he discovered some weird form of essence transfer that doesn't require him to jump into another body, but suck the life out of somebody else to bolster his life, like some sort of Force vampire?

I think if he did somehow attempt to eat Korriban, the Sith spirits that reside there would attempt to fight back. These are the remnants of some of the Dark Side's strongest users after all, they wouldn't go out without kicking, clawing, and screaming at least. Of course, then again it could be one of the big reasons Korriban turned into a dead world. Not only have the rare Sith artifacts been looted, but the spirits themselves tied to the tombs have been absorbed into Vitiate.

Also, will you elaborate on the Sith Civil War that happened in the between KOTOR 1 and KOTOR 2? I checked Wookieepedia to see if there was any information about it but all I got was a paragraph.

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 No.23796

>>23794

Its one of The Emperor's many names

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 No.23797

>>23794

Vitiate was strong… but he was a minor lord in the end. He managed to cheat death and all, but he was never the reigning dark lord, he couldn't challenge someone like Marka Ragnos or Naga Sadow. And in the end Palpatine was the most powerful Sith ever with only Vader being potentially stronger.

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 No.23799

>>23792

Nope, I'll look for a PDF of it.

>>23794

Vitiate's the name of SWTOR's Sith Emperor, he was a Sith lord who (at the end of the Great Sith War) did an elaborate ritual that basically sucked the souls out of everyone else on the planet Nathema and imbued him with their power, so I guess its similar to Nihilus but also different as Nihilus just uses Force drain on a massive scale and Vitiate needed a ritual to do something similar to what Nihilus did to Katarr on his own.

And about the 'Dark Wars,' I'd prefer to get through the Mando Wars before touching anything past them, but I do have a few ideas.

>Sith Empire's fractured substantially

>remnants mostly splintered into squabbling warlords a la Galactic Empire

>individual Sith lords and military leaders leading fleets and armies against a weakened and hammered Republic

Nihilus and Sion, while being easily among the strongest Sith of their time, aren't necessarily in the spotlight as major leaders because neither are all that interested in ruling.

The Republic's still fighting with the Sith remnants, but the war's transitioned from being a civil war in the Republic itself and more of the Republic running pest control as a Nihilus and Sion snipe the Jedi out of existence one by one.

>>23797

>minor lord

I'd say Vitiate's fairly powerful, as he's basically able to ragdoll Revan and Malak, (I don't like Revan all that much but that doesn't change how strong he is) Vitiate's real failing come from his over reliance on Sith rituals and blunt applications of power to get by where a Sidious, Bane, or Plagueis are much more tactful when it comes to using their incredible power.

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 No.23800

Here's a thought I had while writing about Vitiate.

My idea for Sion is for him to be connected to Vitiate, (his profound ability to not die inspiring Vitiate to experiment on him in order to see just how durable Sion is in an attempt to deal with the unhappy souls he ate) maybe having Sion be something of an enforcer of Vitiate's will for Revan and Malak. (He did a pretty shitty job apparently)

So here's my new idea, when Revan took out Malak and destabilized the Sith Empire, Sion took control of the Sith assassins opposed to swathes of territory like the warlords did, using them against the Jedi covertly opposed to open war like Revan did. (I know Revan started and used the assassins alongside open war, no need to tell me)

While gaining control over them he somehow learns of the Trayus Academy, which he travels to in order to either drag its occupants into his sphere of influence or butcher them.

He doesn't do either because Traya at this point could BTFO his albino ass if he tried it, but I think he could take this version of Nihilus. (given that its one that's probably still learning to control itself opposed to the raving Force cannibal he turns into later on)

I'd imagine that Traya would work with Sion, given that both have the same goal of bullying the Jedi out of existence.

The point of this post is just to draw a distinction between Sion (and later on Nihilus) and all the other Sith warlords, not sure why but this one feels distinctly more rambly than the others.

Writing this post gave me some inspiration to write about the Triumvirate and how they got started. Remember anons, if you ever see some Old Republic books published with characters' names (Sirun Krii's an obvious one) and these ideas, you'll know who did it.

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 No.23805

>>23800 (checked)

What is Trayus Academy in your book? What was it founded for, originally, and by whom?

http://www.starwarstimeline.net/Cult%20Encounters.htm As for Vitiate, perhaps he has a connection to the Left-Handed God of the Sith people?

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 No.23811

YouTube embed. Click thumbnail to play.

Also, this thread needs music.

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 No.23814

>>23519

>Great Sith War

One more thing: does your analysis of things expand the scope and scale of things seen in the comics? Does the Dark Reaper retain a part?

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 No.23885

>>23805

The Trayus Academy's dedicated to its namesake, Darth Traya, who needed/wanted a place to experiment on the Force however she felt. (Also to house Nihilus, but that falls under experiments)

Now about the Typhojem, I don't see any issue with his followers viewing him as one of his manifestations, sort of like how Ajunta Pall was viewed as one.

In fact, that'd fit really well as my idea for Vitiate's empire starting out as a cult dedicated to him fits perfectly with the narrative of him having some divine connection.

Thanks for the idea anon, it's great!

>>23814

My ideas are really just my attempt to string all the loose strands that is this era together in a somewhat cohesive part of this Galaxy's history, I'm apathetic to the Dark Reaper but as long as I don't think something is retarded/unfitting I won't make a post ranting about it, and even then I'll probably find a way to deal with it like how I dealt with personal shielding.

So yeah I'm less trying to expand the scope and more just fleshing things out.

Now onto the book part, I think I made a mistake calling it that.

I have a feeling that Lucasfilm's current state wouldn't like my ideas because of how entrenched they are in the EU, not only that but I've also done a few things that they'd think of as bigoted and wrong like changing Meetra Surik's Godawful character to Sirun Krii, (changing a female character to male) despite the reasoning I've given.

I think a much better idea would be to start a web series of sorts, a website where anyone can come on and read my ideas.

The problem I'm having is that I don't feel that a KOTOR/KOTOR 2 novelization would do the games justice, as you'd either end up making a fucking War and Peace out of it, but at the same time if you were to separate each planet's arc into a short story it'd be short as fuck, so here's my current writing plan.

>pre-KOTOR Prologue thing

Not sure how long it'll be, but it'd be a story introducing Revan, the Exile, Mandalore, and everyone else important in a time right before the Mando Wars really kick off. I'm planning on having it cover the beginning of Revan's crusade and the story behind the Exile joining it.

>albino hook arc

This part may become a part of the above story, but it to sum it up it's the Revanchist's first real actions in the Mando Wars aside from getting their asses kicked on Suurja.

It's a mission to save the Mandalorian-occupied Echani people alongside Revan's master and first mentor, Arren Kae.

The point of it's to introduce Kre-I mean Arren Kae and show the ideological split between Neo-Crusaders and the original crusaders. Some highlights I have planned out in it will be an Exile VS Basilisk fight that ends with the former's capture and the latter's destruction in a way I think people'll like. at least I like it

>mando war short stories

Really just a collection of chronological campaigns that display character advancement in our cast, from Revan becoming more and more pragmatic and calloused, Alek changing to Malak, Mandalore expanding the Neo-Crusader cult to encapsulate all of his people, y'know, the stuff we're told happened but never got to see.

A few short ideas that come to mind are,

>Serenno nobility asking for help from the Republic and Revan/Malak responding

>Battle(s) of Eres III (burning of the Xoxin Plains)

>Dxun

>Revan's counterattack

Ultimately ending with a final confrontation at Malachor V between Mandalore and Revan, and the Exile getting fucked up by gravity.

Those are just some thoughts I had

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 No.23886

File: 9759263a8ccf34a⋯.png (156.53 KB,381x213,127:71,tank.png)

I've talked enough about random shit so let's get back to Republic military tech.

I'll be referring to this tank as the Republic Main Battle Tank (RMBT) because I forgot the actual name I gave it.

The RMBT has a very impressive arsenal, so let me lay it out.

>red

The RMBT's primary weapon is its heavy laser cannon capable of punching through enemy armor and fortifications with ease, though it can be swapped out for a heavy mass driver or ion cannon to suit various roles, the laser cannon is the standard.

>blue

These are twin-linked repeating blasters. Each is roughly equivalent to a DLA-7 in terms of power but are able to capable of sustaining fully automatic fire, (and have a cooling mechanism that requires some form of mounting) like machine guns on WW2 era tanks their job is less to go head-to-head with enemy armor, instead being used to highlight enemy positions and targets like tracers and to mow down/suppress infantry.

>purple

These are variable ordnance launchers, capable of being loaded with anything from dumb mortars to smart missiles. (dumb rockets in this case)

>orange

This is a flechette launcher capable of being loaded with nonlethal or very lethal projectiles, such as flares or stun prods.

It's extremely useful, so some tank crews opt to trade it out for a second pair of repeating blasters.

As the trekkie pointed out, the turret's more like a Matilda than a Panzer, but I was referring more the role it was designed for.

The RMBT's designed not as a cruiser tank, (quick and made to engage enemy tanks) but as an Infantry tank, there to act in concert with infantry, heavily armored and shielded with a variety of weapons capable of dealing with a variety of situations.

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 No.23956

>>23886

I like reading about vehicles and starships, but I have no real expertise designing them. I always liked the fighter tank from the first TCW game. Clearly there was at least one LucasArts employee who agreed with me because they managed to import it to Empire at War and Battlefront. I don't have very much to say about this tank. The only point of interest is that any slow tank would be target practice for the Star Wars universe's equivalent of attack helicopters. Fighter tanks have a much better chance of getting away from a gunship or fighting back against it, but they didn't have fighter tanks in the KotOR era to my knowledge. If you need a reason why your heavy tank isn't around anymore in the prequel era, that might be a good candidate, but you'd have to come up with a plausible reason why the Republic didn't have a proper gunship sooner. This has potential to play havoc with continuity because Force Commander and Empire at War have the Rebels using treaded attack tanks as their primary armor units, but the Empire lacks the Republic gunship that should have been able to easily deal with them. Instead the Empire just has to sit there and let its turrets get pilloried by attack tank missiles with no recourse except obscene amounts of artillery.

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 No.23962

>>23956

The reason why it wouldn't show up in later eras would be it got replaced by newer tech, anon.

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 No.23985

>>23962

The vehicle with the strongest similarities to this from later eras would be the AT-TE, which is also vulnerable to gunships, come to think of it. The CIS should have had a gunship fleet to deal with Republic AT-TEs. Many have remarked that the Star Wars universe seems to have hit a point of technological stasis. It's unclear what sort of new technology would replace this tank. You'd probably have a difficult time coming up with a convincing reason to replace this tank with the AT-TE, which has all the same vulnerabilities and is more complex due to the legs. But then we get into the issues with Imperial walkers composing the majority of the Imperial Army in the first place.

This might be the first step in coming up with a general doctrine for Star Wars armies. The problem is that you can just orbitally bombard an army out of existence if they don't have surface-to-space weapons or the protection of a planetary shield generator.

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 No.23986

>>23799

Vitiate was powerful, i didn't denied that, what i said is that he was a minor lord in comparison to the reigning Dark Lords of his era. He had to perform a huge ritual to nom a bunch of Sith Lords to become immortal, just like lord Khan had to use an assembly to unleash the thought bomb. Meanwhile Palpatine snacked in an entire planet of billions by himself, o the point of fucking and tainting Byss even the planet was gone. He if wanted he could had sucked the planet at once. Palpatine was by that time almost at God Emperor of Mankind by shitting warp/force storms. Naga Shadow blowed up suns. All Vitiate managed to do was body surfing for millenia.

And as Kreia (i.e the authors) said about people in the Revan/Exile era, they were like children in comparison to the ancient masters.

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 No.23988

File: 6dbc93770352718⋯.png (5.71 KB,335x240,67:48,Republic Block.png)

Gonna move from land based military to the Republic and Mandalorian fleets.

This may sound similar to some of my earlier posts, but that's because I've changed things a bit/have more to add.

First up, Republic unit blocks referred to from here on as 'Elements.'

An element is composed of 13 ships, 4 Forays, 4 Suffuses, and 5 Hammerheads. The point of a block is to give the shitty but numerous (refer to my above rant analysis* of the Hammerhead) strength and security in numbers, security also comes in the form of the four Suffuses ahead of them.

The suffuses are there to act as a buffer between the enemy and the hammerheads, being powerful enough to hold their own with comparably sized ships and sturdy enough to soak hits from ones much larger, though it is slow in comparison to the engine-with-guns foray and hammerheads. Oh, and the forays are just there to flank incoming enemies and further fighter-screen alongside the hamheads.

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 No.23991

File: a6ecd8f4380c42b⋯.jpg (2.03 MB,1335x1219,1335:1219,republci battle line.jpg)

File: 26a14d0a92cedb0⋯.png (26.43 KB,1200x1200,1:1,Republic Phalanx.png)

>>23988

Fuck I'm dumb

I forgot to mention that elements have two formations, Line formation and Staggered formation.

The point of Line formation is to fit neatly in phalanxes (this post's primary topic) and staggered formations are just ideal battle positions when under heavy enemy fire as the Forays are small and quick enough to get the fuck out, the Suffuses CAN'T run if they need to so all they can do is spread out, and the Hammerheads are just larger, lopsided Forays.

Now onto phalanxes.

Where the point of an element is to empower the Republic's small and individually weak ships through numbers and formations, the phalanx's job is to use all these tiny needles to bleed the enemy dry from the relatively safe position of a wall of miniature starships.

A phalanx's heart is its center tier/line, (shown on the left) composed of five elements alongside an Inexpugnable-class tactical command ship. Basically a ye-olde Lucrehulk

The inexpugnable's job is to sit there and look pretty (it's failing horribly) while the tinier ships do all the work, shitting out twelve fucking squadrons to help its allies with their work.

The inexpugnable was a mistake, that's all I'm gonna say here.

There are five tiers in your average phalanx, two fodder ones, the center one, and then two more fodder ones.

This ends with you having 125 Hammerheads, 120 Suffuses, and 120 Forays all stacked on top of eachother like a giant wall all collectively pissing on the enemy with their guns at once, and to me that seems absolutely fucking insanely powerful, and that's not even factoring in how many starfighters an entire phalanx could deploy.

Attempting to engage the entire formation would be absolutely suicidal, there's too many targets who're just too small to focus on one at a time, nothing short of a colossal spearhead of either special weaponry (missiles and the like) or a dense mob of ships is getting through this.

Of course, the Phalanx is sorta fucked if the enemy uses said mob, as the literal second the Suffuses get taken out the hammerheads and forays better be dipping the fuck out into hyperspace because they're just too fragile to stand up against any serious enemy force.

The first image comes from the KOTOR comics, specifically the ones covering the Battle of Serroco (which I'll get to soon) and admiral Karath's formation in said battle was my inspiration for the phalanx.

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 No.23996

File: c777d424d439f94⋯.jpg (385.97 KB,465x640,93:128,Kyramud.jpg)

File: fa33f99b3d24858⋯.jpg (230.43 KB,389x600,389:600,Jehav.jpg)

For Mandalorian ships, I'll first give a brief summary of the ones I'm NOT adding and actually existed before my dumbass fleshed them out.

>kyramud battleship

The Kyramud, meaning 'killer' in Mando'a, is a 752 meter long warship that the Mandalorians took from the people of Basilisk (alongside a lot of other stuff) and mass produced the shit out of.

I'm just gonna be honest, the Kyramud's a pretty shitty design. Most of its weapons (25 turbolasers and 10 missile launchers) are forward facing and if not that their actual target picture's a fairly narrow cone, meaning that if a Kyramud isn't head-onning something it's thoroughly fucked.

However, if it IS going head-on with something it will tear it apart, facing the enemy with an arsenal of heavy hitting guns backed up by unnecessarily dense armor, its capable of going toe to toe with ships larger than it and reducing them to molten space dust in moments. If it's going head-on that is

Now a quick note about those fins, while no actual sources say this I'm going to assume that they aren't static and can be moved around sorta like a bigass buckler.

>Jehavey'ir assault ship JAY-HAV-EH-EAR

This mouthful's a 188 meter long/tall/fuck it mistake that's much better at dropping off troops and fucking off than fighting.

It's got a few turbolasers and ion cannons, (5 and 3 respectively) but where it really shines is its missile launchers.

It's got 6 heavy ordnance lobbers embedded in its stupid tail thing, allowing it to deliver a fairly substantial payload despite its lacking size.

Honestly, the Jehav's biggest advantage is that its slim profile allows a bunch of them to st next to eachother and just hurl missiles across the battlefield.

The problem is, I don't see a bunch of rabid semi-feral Mandalorian crusaders who're busy cheering on the captain as he tries to ram a hammerhead even considering for a moment slowing down and chilling out in a line for a few minutes before going back to ramming.

There's those stupid beetle looking cunts who I won't even bother posting an image of, they're just oversized landing craft with a fetish for getting blown up by better designed craft.

Now onto the fun stuff

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 No.24003

File: 04703d4c8a7c5a4⋯.jpg (193.15 KB,1920x1200,8:5,Kandosii.jpg)

File: c2a5e1f321365e5⋯.png (67.09 KB,237x132,79:44,Nynir Strikeship.png)

File: 3f145c776a109bd⋯.jpg (94.18 KB,620x1047,620:1047,War Hawk.jpg)

File: 30099de37499429⋯.png (291.1 KB,620x604,155:151,Shukur Firing Arc.png)

I know that I didn't come up with the Kandosii, I'm putting it here because I'm about to flesh the shit out of it. Definitely didn't forget about it because I'm a brainlet

The Kandosii's a dreadnought like I'm an author, clocking in at 1,360 meters its classification is really up for debate so I won't bother with it.

Normally, I really like Fractal's renders. He puts so much detail and love into every panel and rivet, but this one just doesn't sit right with me. It seems too small to be 1,360 meters long, I dunno, what do you guys think?

The Kandosii's packing mad heat, (even if Fractal forgot a few) with 30 double turbolasers and fucking TWELVE super-heavy missile launchers, but what if I told you that was fucking gay and that I had a better idea?

Here's my change for the Kandosii.

>6 double heavy turbolasers PER side where the four are currently

Having so many medium turbolasers would make sense on a murderwedge as dagger-shaped ships can more easily focus all batteries on a single target, while a broadside heavy craft like the Kandosii simply can't leverage nearly that much power due to its weapons being locked away in an un-ideal position.

Having these broadside guns being exceptionally powerful would excuse this otherwise glaring design flaw.

Now onto something I actually came up with

>Nynir strikeship

The Nynir is the Mandalorian's version of the Hammerhead, only better.

It's blockier and better armored, swaps out the fixed turbolasers for gimbal ones, the only thing its Republic counterpart has on it is speed, but you only need that if you're a faggoty aruetti.

>Shukur

The Shukur, meaning 'to Break,' isn't a Mandalorian design at all, its origins actually stem back to Vitiate's personal cult/mini-kingdom.

Vitiate gave it to Mandalore as a gift in order to help coerce him into going to war against the Republic, something the mandalorian was already considering.

The Shukur is a monster, and while it's armament may seem fairly orthodox, (it's a bunch of turbolasers) the sheer magnitude and power of them alone makes them a force to be reckoned with.

As shown in the 4th image, the Shukur's primary attribute is its ability to leverage a considerable amount of its batteries in order to decimate opponents, something more traditional warships lack entirely.

Sorry for the mspaint-tier image, but I don't really give a shit about how trashy it looks

I gotta thank the maker of Old Republic at War for this render, but I can't get over the fact that he has 4 heavy gimbal turbolasers in a fucking line, that shit flies in the face of murderwedge design.

Still a good image though.

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 No.24026

File: b4de9574775e6c7⋯.jpg (444.99 KB,968x727,968:727,Centurion-class_battlecrui….jpg)

>>23988

>>23991

>>23996

>>24003

Good posts anon.

I had a question about the Shukur, according to the wiki, the Republic started building Interdictors and Centurion-class battlecruisers near the end of the war, to replace the rather shitty Inexpungable class. The design for the Centurion especially is rather unlike Republic designs we have seen thus far, could this be a result of the Republic seeing the success of Vitiate's ship designs and copying elements from it to increase effectiveness?

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 No.24032

File: e81977b374ebd09⋯.jpg (49.24 KB,674x501,674:501,Cent1.jpg)

File: da4cbe7c52c7b3d⋯.jpg (111.07 KB,1131x707,1131:707,Cent2.jpg)

File: 86f17dc9326991a⋯.jpg (23.01 KB,629x263,629:263,Ravager.jpg)

>>24026

That was the plan, anon. I originally had the Centurion and Interdictors show up in the Battle of Duros towards the end to mop up Cassus Fett's fleet.

The interdictor however's a little special, as it's actually a mixture of Rakatan tech that Revan found and Republic designs inspired by the Shukur in a similar vein to the Centurion.

The Centurion, as you can tell, is different than the Shukur in a number of ways, the largest one being it's more wedge-y design.

Also, while I'm thankful for the artists that made all of those KOTOR images, I feel the Centurion one's a bit misleading as it shortens the vessel and widens it substantially.

In reality, the Cent's noticeably thinner and longer, also the artists' image make it seem that it has a substantially large flat area towards its edges, but as you can see in the second image not only is an angle present, but its also not a very large area either.

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 No.24033

200 ABY anon from the 8canon thread here. Been reading this thread a bit more thoroughly as I've gotten some time to. You fags are doing some fine work. Honestly, I might start a dedicated thread to worldbuilding my proposed era more just to get more discussion like this and to see what ship designs would likely be used at that point. The amount of knowledge displayed on fleet battle structure and optimal use pf ships has really revitalized my understanding of the subject. I wish I could add more to the discussion here, but I'm still needing to head back into the depth of TOR lore before I feel I'd have much to add. Regardless, loving the posts here. I'll be lurking.

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 No.24034

File: b44ae43f5677bd0⋯.jpg (192.36 KB,1131x707,1131:707,Cent2.jpg)

File: 7798fe7b6124865⋯.png (23.04 KB,400x174,200:87,Turrets.png)

>>24033

Thanks anon!

I'd recommend visting the SW piracy thread and reading up on the KOTOR comics and scour Wookieepedia for articles if you're trying to refresh your memory on KOTOR-related things.

>>24032

Before I talk about the Darasuum, I'd like to make a quick post about the Centurion.

Where the Shukur uses a flat but partially varied surface to open up firing arcs for its weapons, the Republic's shipmakers decided to go a different route with the Centurion.

As you can see, the Centurion's frame is marked by dozens of ridges and trenches, with even a split toward the bottom opening up room for a maw bristling with turbolasers.

Look at the bridge, do you see that massive gap? That massive ridge is acting like a gorget, protecting the invaluable head of the ship that is its bridge.

Along the sides of it marked by purple are dual medium turbolasers, with the ridge gorget angling in a way that each battery peaks over the other so they can consolidate as much firepower as possible.

Inside of the split are dozens of turbolasers, with heavy batteries separated by groups of medium turbolasers in order to fill up as much space as possible.

The batteries inside here are capable of facing forward and to the sides, and when you factor in the ridge-mounted heavy batteries (the ones placed inside the ridge's cut) a broadside from a Centurion is almost as deadly as a frontal assault.

Where the Shukur relied on opening up firing arcs, the Centurion uses tapering alongside sheer volume to outclass every ship its size and larger in terms of raw power.

However, its far from perfect. In order to power such a behemoth, the Centurion's frame has been crammed full of reactors to a point that one of them is sticking out of the bottom and is almost wholly unguarded by the ship itself, requiring a rather sizable escort in order to defend both this weakpoint and its completely undefended rear. (Well, almost, a few medium turbolasers and I think even a couple heavy ones CAN turn around to protect part of the rear)

Also, with all of the extra armor added (the extra layer covering the tip, the ridge gorget itself) and the reactors powering both all of these fucking weapons plus the shields, the Centurion (as you'd expect) isn't very fast whatsoever and requires smaller, lighter craft to chase after fleeing enemies.

Lucky for it though, Interdictor cruisers are a thing, so fleeing from a Republic fleet becomes that much harder.

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 No.24036

File: 3795e339db72063⋯.png (244.09 KB,1475x427,1475:427,Darasuum.png)

>>24034

Sauce is a deviantartist, look up 'Mandalorian ship concept' and you'll find it.

Darasuum means 'Eternity' in Mando'a, which is probably a good guess on how long this ship'll last.

The Darasuum is one of a kind, 4,000 meters long dreadnought bristling with weaponry.

It's similar to the Kandosii in that its forward weapons absolutely fucking pale in comparison to its broadsides, but its fin-mounted missile launchers are probably capable of crippling a ship the size of an Inexpugnable all on its own.

When you factor in its immense size, thick armor, and devastating weaponry, its hard to think of a ship more worthy of being the flagship for Mandalore the Ultimate himself.

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 No.24048

>>23985

>But then we get into the issues with Imperial walkers composing the majority of the Imperial Army in the first place.

I actually had an idea for how to explain this in a way that potentially connects it to the rest of galactic history some time ago. It postulates that the entire Imperial military was just one military-industrial complex boondoggle after another. How else could they have found the funding to build a moon-sized space station that destroys planets? We know that megacorps like Kuat Drive Yards had a lot to gain from fat Imperial contracts. The only real restriction on any arms company would be that Sheev would never allow them to build any technology he thought might have a serious chance of being effective against Force users, so he could stop anyone else from taking away his power. He did allow the Dark Trooper project though, which is a strange exception that I don't really know how to account for. It may be that he was wrong about their level of effectiveness. Or maybe he just thought he was powerful enough that Dark Troopers could defeat lesser Force users, but not him, which is probably the truth. Or maybe he had the idea that he'd use them as a check against his Dark Jedi corps if they ever betrayed him, and vice versa. The main point of this is that the pattern of MIC behavior could extend to the Old Republic as well. Kreia tells us that the campaign Revan waged against the Republic was specifically designed to keep its infrastructure intact, but he wanted to harden the Republic as well. A Republic with a military procurement system based on handouts to megacorps from the public treasury instead of merit is unprepared to go up against the kind of ruthless fanaticism that the true Sith Empire represents. If public awareness of this problem was large enough, Revan may have had the leverage to tell the Republic's citizens that he was waging war to take over the Republic so he could get rid of its irreparably corrupt bureaucracy and replace it with something that serves the people. But the Jedi just had to go and ruin everything.

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 No.24121

File: 6086a71e58a5a0a⋯.png (61.5 KB,3175x1200,127:48,Battle of Serroco.png)

>>24048

Fantastic idea taken, thanks anon.

>battle of serroco

I've alluded to it enough, so I guess its time I actually sat down and word-vomitted out my ideas.

First I'll lay out the combatants

<Republic

Battlegroup Serroco is a patchwork of fleets drawn from the now fractured Tarisian Defense Fleet, (a force which itself was drawn from the Jebble-Vanquo-Tarnith cordon itself composed of a portion of the Republic's Outer Rim fleet) other Outer Rim patrols that responded to calls to aid, a fresh group drawn from the Inner Rim, Expansion Regions, and the Colonies, all amassed together under the command of the recently promoted Admiral Saul Karath, a veteran of many battles and skirmishes such as the recent Suurja conflict and even more recent Battle of Vanquo.

Together, the Republic forces number six tiers. (including the central one)

For those that paid attention to my post on the phalanx formation, a typical phalanx is composed of 5 tiers in total. This means that Karath has an extra tier's worth of durasteel and turbolasers added to the already impressive standard phalanx.

NOTE

Posted picture is not the actual formation/tactics employed, its just an easy way to show off each side's forces.

>Mandalorians

The assembled Mando fleet represents the bulk of the Mandalorian clans' naval power, assembled from those that participated in the Mandalore's previous battles such as Vanquo, the other breakings of the Republic's cordon, and the more recent shattering of Taris' last naval defenses.

As you probably noticed, its split into two parts, a yellow group and an orange group.

Directly prior to the battle, a number of crusader heads of clans questioned the Mandalore, attempting to prove to him that the old ways of war were superior to the new ways, those introduced by Cassus Fett. The Mandalore publicly asked his assembled warriors what they believed.

Of the six important gathered clans, three sided with Fett's Neo-Crusader doctrine while the remaining three stood in opposition to them.

The Mandalore himself took the side of Fett, but ordered that those he stood alongside would hand command over portions of the ships they commanded to the opposition, stating that the Darasuum itself was worth what they were losing.

He then declared his challenge to those still clinging to the old ways.

He told them that they would fight as two separated armies, forbidden from targetting eachother's prey or working together whatsoever. They would split the enemy's forces into equal halves, and whichever side defeated its half first would decide the fate of the Mandalorian people.

Let me be clear, the chieftains/clan rulers were not DIRECTLY challenging Mandalore's rule, that'd be suicide, rather they very specifically question Cassus' influence, as you could probably tell he wasn't exactly popular among his peers, and neither were his ideas for that matter.

Also, Mandalore had his side's forces lessened not because he was being fair, its because he was planning on showing that even with the bolstered numbers those that followed the old way would still lose the competition.

Also, I hope you guys can appreciate the fact that I'm having the Mandalorians focus on internal issues opposed to what you'd expect them to be worried about, y'know, the BATTLE. I feel its very Mandalorian for them to treat a massive offensive against a huge Republic fleet as a game, where they're not even focused on destroying the Republic's forces and instead view it as competing with one another.

I don't quite know how many ships I gave the Mandalorians, but I do know that if you look you'll notice 3 Kandosii's per group, showing the 6 different attending clans' flagships.

Also, note the fact that the Neo-Crusader fleet (yellow one) has Shukurs while the other does not. This will be important later

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 No.24124

File: 56a5654dcb76209⋯.png (57.7 KB,1548x1200,129:100,Karath Tactics.png)

>>24121

Saul Karath, while he may be shown in the comics to have bouts of mental retardation, took the Mandalorians very seriously for this battle.

Rather than use his additional tier's worth of ships to make his phalanx lopsided, (since its just tiers stacked on tiers) he used it as an additional buffer between his center tier and the enemy's advance.

See, at the battle of Vanquo he'd seen how the Mandalorians fought, how they countered the wall of guns by drilling through and bumrushing its heart: the Inexpugnable at the center.

Without the Inexpugnable coordination, the phalanx's effectiveness drops dramatically as each independent element or even ship are forced to pick targets at random, where before they were able to communicate with the rest of their tier, Hell the entire PHALANX, due to the Inexpugnable's presence. it's not called a Tactical Command Ship for nothing

In order to counter such a devastating loss, Karath positioned his extra tier IN FRONT of his center, reinforcing it.

Alongside that he had every other element prearranged in Staggered formation, allowing them to quickly comply with the following orders.

Blue represents ships that don't have any special orders, they just sit there and act as they would in any other phalanx. (Shoot the shit out of the enemy)

Light purple represents the ships needed to form a direct bulwark with the enemy, with the left-most line staggered in order to reinforce the front line in case one of its ships is incapacitated.

Dark purple moves and angles themselves in order to create a semi circle of ships alongside the staggered formation inbetween them, securing the Inexpugnable's direct flanks.

Red moves back half a line's worth in order to further secure the Inexpugnable's bulwark, creating small pockets in the formation to bait unwary and foolish ships into entering the gaps and getting mollested by a crossfire from four directions. (The ships tiers up and below, and those from each side)

Karath knew that the Inexpugnable was vital for success, so his plan is to make it untouchable.

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 No.24126

File: 275bce3142f6c77⋯.png (14.11 KB,985x1392,985:1392,Ultimate tactics.png)

File: 5c35f4277e05ab8⋯.jpg (1.19 MB,1073x1176,1073:1176,frame.jpg)

>>24121

The Ultimate's tactics were equally revolutionary.

Well, I shouldn't give Mandalore so much credit, as most of it came from Cassus himself.

Cassus had realized the phalanx's weakness the first time he'd ever seen it, he knew that concentrated attack at nearly any point that could force a breakthrough was the key to defeating such a massive formation.

At Vanquo and Taris he had used ships to achieve this, sacrificing Kyramuds and Jehavey'irs in order to get to the phalanx's beating heart and crush it with his Kandosiis.

These attacks were costly, less costly than the uncoordinated charges of his crusader-minded rivals, but costly nonetheless.

But he has a solution.

Light purple represents the missile teams, those who were to empty their super-heavy ordnance of nuclear weapons through the phalanx and onto the planet itself while occasionally letting one loose on a hapless element of Republic ships.

The point of this was simple: distract and divide.

The bombardment of the planet below, the one the fleet's job was to defend, would throw the Republic fleet into a panic, with the Inexpugnable's vast supercomputers working overtime searching for signals from the planet below and calculating casualties opposed to assigning targets to ships in the formation itself. This is the distraction.

The ships themselves would be forced to scramble out of the missile's way, less they endangered their entire elements and those around them by triggering the missiles and at the very least knocking the shields out the shields of the surrounding ships and threatening the phalanx's stability. This was the division. I know its not the perfect word, fuck off you gaybos

From here, the light purple would advance straight into the phalanx (dark purple just acting as reserves for light purple)

while groups Blue and Red would smash full-speed into the stunned Republic forces, the Shukurs blazing as they unleash all of their devastating firepower on the smaller and unprepared ships.

With this strategy, they turned Karath's honestly clever bulwark into mulch, with a pair of red Shukurs bashing their way through the storm of suffuses and hammerheads before engaging directly with Karath's Inexpugnable itself.

Inspiration for the Mandalorian tactics came from the KOTOR comic itself, but where they treated the Mandalorian's emulation of General MacArthur against China Serroco,* as the main focus of the battle, I'm interweaving it with other elements.

Also, note in the second image the ships that are shown to reach the Courageous (the Inexpugnable) first.

Yep, the reason I'm having the Shukurs lead the Neo-Crusader's charge is because of a throwaway detail in one single frame of a comic, taking said element and expanding upon it to fit in a much larger group of elements and ideas.

And that anons, is my coverage for the Battle of Serroco. Hope you enjoyed, check the Wookieepedia article and compare it to this.

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 No.24132

>>24126

We LoGH now.

I find the divide between the Crusaders and Neo-Crusader factions very interesting. It seems like it's a good fracture point for Revan to exploit. Perhaps baiting the Crusaders into engagements that cause them to bleed manpower slowly until he prepares the killing blow.

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 No.24141

>>24132

Seeing the exceptionally high attrition rates of Old Way mandos seems like a great way for Mandalore to sway the unconvinced over to the Neo-Crusaders.

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 No.24143

>>24126

>>24124

>>24036

>>24121

Not a big fan of the darsuum.

I do like the coverage of Serocco though, I like how you tied in the art into this

Did you make those tokens? Mandalore the Ultimates flagship looks much better from above than below.

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 No.24144

>>23886

Not to get too autistic about something that isn't relevant to your story, but the Matilda was an infantry tank too, no?

>>23996

Nice info, anon.

>Jehavey'ir assault ship

That picture looks suspiciously like the artist was halfway through line-tracing a Firespray, before he realized that just because a famous Mando used it, doesn't meant that there's anything inherently Mando about it.

>>24126

Moar strategic analyses, this is great stuff.

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 No.24165

File: 76729b8e3605ec9⋯.png (2.07 MB,1217x1206,1217:1206,Serenno ships.png)

>>24143

Yeah, I made those silhouettes. They're so small because I tried making them to 1/10th scale, with each pixel representing 10 meters. (The Cent is 120 pixels, Hamhead's 31 or 32, etc)

I'm not a huge fan of the Darasuum's current image either, but its the best I could find on short notice. If any hero'd like to supply this thread with a better one it'd be great.

When I made the silhouette for the Darasuum I incorporated elements from the Kandosii (big cannon-like gun protrusions) and the Kyramud, (the armor fins) I think it turned out okay.

I've got silhouettes for every Republic ship of this era and even a few starbase ideas I took from a modder's renders.

>>24144 (chek'd)

I didn't mean to make it seem that I was saying the Matilda wasn't, I was trying to draw a connection between the Panzer 4's initial duties to British and French infantry/cruiser distinctions, not say that the Matilda was or wasn't something. I wasn't very clear about it in hindsight, so mb

I honestly know fuckall about the Matilda, and when describing Infantry tanks the Pz.4 comes to mind for me.

About the Jehav, I totally agree. While I do like the design callback/reference to the Firespray, I do think that its sorta tacky to have a retro one as a primary ship for Mandalorians.

Plus its name is gay and I can't spell it right ever.

I might take a break from posting for a bit, depends on what you guys want. I'm working on something that you guys may or may not be interested in, here're the bare bones.

>Serenno

>Jedi Lord

>Great house civil war

>A little bit of information on non-Republic or mandalorian ships, meaning those produced for the Galactic market as a whole

I don't have that much done with it though, but I guess I could lay out Operation Albino Hook from a tactical/strategic perspective opposed to a narrative one if you guys want.

<sauce

Adamkop on deviantart, its his take on the Republic Command ship from the GSW, bottom is original.

Tell me what you want to read

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 No.24172

YouTube embed. Click thumbnail to play.

>>24165

You're doing a fine job, recAnon, but I do have a question for you:

Is Akaan'ade Saviin ( >>19060 )still a thing in the revised campaign you've made, and if so, how does it work? Why does Vitty want more spess clay?

By the way, watched this and related vids?

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 No.24223

>>24126

>>24165

>taking said element and expanding upon it to fit in a much larger group of elements and idea

sorta like a Phalanx, eh OP? I see what you did there you fag

What's op. albino hook? Is it the one with the basilisk fight between Revan or surik or something? oh yeah, you changed the exile to Surin Krie I'm sort of curious what you're going to do with him

>>24172

This too please, I want to know what the Mandalorians are up to.

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 No.24237

>>24172

Yeah, Akaan'ade Saviin'd still be a thing anon.

Papa Vitty isn't really using it to conquer systems and shit, their job is to act as tomb raiders for Vitiate searching for Dark Side artifacts and lore for him to collect in hopes of finding ways to better control the unhappy souls inside of himself. Plus, y'know, he's not a fan of Jedi taking items from his culture and locking them away in a vault/getting taken by some scrawny faggot who thinks Sith toys can make up for his shortcomings. I'm talking about Haazen

The capturing of Sion by the Akaan'ade was an idea I had and maybe potential short story, who knows what I'll do with it.

https://www.youtube.com/watch?v=DUJg8GZ76rk

Also yes, I do like DuduKino, you can probably guess my favorite.

>>24223

I'm happy somebody got the joke. And the name I gave the exile is Sirun Krii, so I guess you're close.

Not many anons seem all that interested in it, so let me give you guys the bare bones.

Operation Albino Hook's goal is to save the Echani people of Eshan and recover the exiled former-Jedi Arren Kae Revan's first master

The reason Revan is even bothering with this is, well mostly because he wants to save his old master, but also because the Echani are known across the Galaxy as supremely skilled warriors, and in a 1v1 are probably some of the very few who have a good chance against a Mandalorian in melee combat. Echani wear light armor yes, but punching a durasteel-clad taung in the face with essentially your bare hand is still batshit insane

Also, the (former) general Yusanis' a supreme badass that'd greatly aid the comparably uninspired and stubbornly conservative commanders of the Republic.

However, Eshan is practically crawling with Mandalorians and getting through both the orbiting fleet and the entrenched army below'd take a force the Republic simply can't and won't spare.

So, enter Jedi knights Upsil and Alek.

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 No.24243

File: 272a9eaaba070ee⋯.png (1.09 MB,781x1001,71:91,tau upsil.png)

File: b968c295745479d⋯.png (33.43 KB,129x100,129:100,raxus.png)

>>24237

I realize that I should probably tell you who the former there is.

Tau Upsil is a man of Cronese descent born on the sandy and urban world of Chandaar, but that's not important.

What is important is that he was found and later taken by a Jedi historian researching the ancient battles of the Republic and Tionese where she found a young Tau and took him to the Jedi planet of Ossus.

There, she not only trained him in the ways of the Force but also showed him as much of the Galaxy as she could on her many journeys through the Outer Rim on research expeditions, teaching him both the history of the Jedi but also the histories of the Galaxy's countless peoples.

This instilled a hunger in the young Tau, a craving of stories, of information, of knowledge itself. He wanted to know everything about anything, everything about languages, he learned Huttese at an exceptionally young age, everything about alien anatomy, "If Gen'dai don't have bones, then why do they have teeth?" everything about droids, Much to his master's displeasure his immense desire, practically lust, for all kinds of knowledge was unquenchable.

However, there was one type, one particular theme if you will, of knowledge that he desired most.

Jedi knowledge.

So his master set him loose, sending him to Coruscant to learn under its famed denizens such as battlemaster Kurdoth Ardinn and the legendary Grandmaster Sunrider, a place where he also met a talented young man by the name of Alek Squinquargesimus, or Squint for short.

Together they'd study under whatever masters they could, learning meditation techniques from the famed seer Krynda Draay, travelling to Dantooine to learn the philosophies of renowned Jedi savant Vandare Tokare, embarking on missions to Jedi places of learning such as Alaris Prime, Obroa-skai, and countless others with names prestigious as Vrook and Zhar Lestin, a pair famous for their attempts to rebuild the Jedi's sacred sites that were defiled during the Great Sith War.

If it wasn't obvious enough, with the image and all Tau Upsil is Revan and his 'master' is Arren Kae. I got sick of nobody ever bothering to give a character as belowed and prolific as Revan a fucking name, so I did it myself.

The reason I went with 'Tau' and 'Upsil' has a few components to it.

>meaning

Tau is a greek letter that symbolizes Life or REBIRTH, a theme that fits very well with Revan's story.

Upsil comes from Upsilon, another letter and this one represents branching paths/forks in a road, and I won't insult you guys by explaining how it relates to Revan.

>why this

Chandaar, and Cronese space as a whole, is in the Tion Cluster. Ancient Tionese names have a tendency to be short, like Xim and Xer. We social justice now

Not only that, but the Tionese alphabet is ripped straight from the Greek alphabet, plus its in the Outer Rim and Revan's constantly being said being from the Outer Rim.

Plus look at the thumbnail I posted, Ossus' right fucking NEXT to the Tion Cluster and Arren Kae was a Jedi Historian, and what's Ossus known for? Its great library of course!

If you have a problem with this I'd be happy to ignore ``listen patiently and comprehensively*``

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 No.24251

File: e375161388dc26a⋯.png (68.63 KB,1800x606,300:101,Phase 1.png)

Well that fucking sucks.

Some cunt using the same proxy as me got himself banned on /brit/ for shitposting, so my last post got jobbed.

I'll re-write it for you guys tho

Aw shit almost forgot about where I was going with this. Also fuck text formatting for being gay and not working when I want it to

With only a Foray-class blockade runner, a suped up Conductor-class transport, forty crewmen, two hundred actual soldiers, and a handful of Jedi, dislodging the entrenched Mandalorians through force was practically impossible.

So, Upsil thought, howabout you make them dislodge themselves?

Planets around Eshan itself, such as Obroa-skai, (which itself used to host a small Jedi temple before Mandalorians captured them and sent them to Flashpoint) and Filordis had reported a number of Mandalorian sightings.

Sightings, reports on movements but not INVASIONS, a helmet or two bobbing in the trees but not fires burning down their homes.

Now, remember we're talking about Mandalorians here, during a time where Mandalorians are fucking crusading so this was rather perplexing for Tau.

But it was also an opportunity.

Phase 1

>The Foray will stay on the edge of the Eshan System, avoiding the Mandalorians' sensors as the transport is loaded with two jedi, the most elite squad available, and a couple of droids before departing for Nouane

Also before I forget like I did in my previous attempt at this post, the Mandalorian fleet is a mix of Neo-Crusaders and Crusaders. This won't be all that important here but there's a point to it in the actual narrative version of this

Anyways,

>Once there the transport will covertly dump the team near a preselected site before hiding away in a Nouane city. Once at the site the team'll set up a forward operating base.

>From there they'll scour the planet searching for Mandalorians, using the Jedi's sense powers to locate and ambush the crusaders. Most will be killed, however a few will be taken prisoner to be interrogated on why the fuck they were doing /k/ STALKER challenges innawoods. Every Mandalorian distress signal will then be taken and set up near bodies covered in lightsaber wounds before being activated, with signals transmitting from all across the planet.

>The fleet orbiting Eshan will pick up on these signals, as they're the only real Mandalorian presence within sectors (the other Mandalorians are just independent recon teams) and will then send some of their fleet to investigate. At the same time, they'll be forced to realign their sensors in order to pick up on any other abnormal activity. Once this happens, the Foray will beeline for Eshan and land undetected on one of its uninhabited land masses and prepare for Phase 2.

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 No.24252

>>24251

That sucks. Nothing worse than having some faggot share your proxy.

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 No.24254

File: 3be4ff5ace21e1e⋯.png (47.38 KB,1800x606,300:101,Phase 2.png)

File: c3b55993d89364e⋯.png (4.68 KB,300x300,1:1,Mistake.png)

File: 5db781f2da9fa5b⋯.jpg (621.41 KB,1300x937,1300:937,Serroco.jpg)

>>24251

Phase 2

>The Mandalorians sent to investigate Nouane are led on a wild corellian aquafowl chase as every distress signal they find is either corpses covered in charred slashes or missing limbs, limbs missing because Nouane's wildlife got to it before them, or Nouane's native wildlife devouring whats left.

>Meanwhile on Eshan, Tau's group has made contact with underground Echani militants Did you really expect Echani to just accept an occupation? while planning Kae and Yusanis' breakout

>By now, the Nouane team should be packing up their shit and leaving, hyperspacing to the edge of the Eshan system in order to avoid detection and just waiting.

>After accumulating enough intel and Echani, Upsil will have Republic soldiers and Echani alike trigger riots in order to draw the attention of the Mandalorians away from whatever area Kae and Yusanis are held in

>Once the Mandalorians are distracted, Tau and Alek themselves will lead a full scale attack against Yusanis and Kae's prison and break them out before fleeing to the Foray, which is hovering somewhere in the ocean loading up whoever makes it back in time and flying the fuck out.

>On the way out, the Foray will hold off on hyperspace until it reaches the designated pickup spot for the transport, which will then magnetically adhere itself to the Blockade Runner's hull and together they'll run off into the sunset

That's the plan at least. But you may be asking,

<"OP, what happens when things don't go to plan? What's Plan B?"

Well anon, plan Backup is simple.

If, let's say Phase 2 goes by a little quickly, and the Foray just so happens to gun it to lightspeed the second they break Eshan's atmosphere.

In that case, the Transport'll pop up in Eshan, wait a week, realize they're on their own, and hyperspace to the designated backup meetup spot.

Said meet up spot is where they got it the Foray from, Battlegroup Serroco's headquarters on Serroco.

Now, to answer some questions before I get them

<What if the fleet above Eshan doesn't give a shit about Mandalorian distress signals

Then the transport team'd make their way across all planets that reported Mandalorian activity and planet by planet butcher every buckethead they run into and activate every signal they can.

If that doesn't work, then the Foray'll just very slowly and carefully enter the sensors' range and land like it would otherwise. The Foray was PROBABLY capable of reaching Eshan even with the sensors up, the entire point of distracting the Mandalorians is to ENSURE that it would.

>what if the Nouane team gets jobbed

Then they'd continue as planned as detailed above.

>what if the Foray has to leave before everybody's on it

Then it looks like some people aren't leaving Eshan.

Revan's shown to be a pragmatist during the war, to a point where he would sacrifice entire PLANETS just to defend ones he considered more important, being a big-image thinker I think he'd still be able to sleep at night knowing that he added to Eshan's population a little bit.

>what if-

next

>what if the transport can't attach to the Foray

Then it makes the jump on its own. It'll be a Helluva lot longer trip than it would be otherwise, but the backup plan's just for situations like this.

>what if the Nouane team gets found before they leave

You'll see

>what if Kae and Yusanis break out on their own

You'll see

I don't know what else you guys would ask, illuminate me please

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 No.24256

File: 0d208212cd6843f⋯.jpg (199.86 KB,1679x1210,1679:1210,Nouane centipede.jpg)

File: 2afd0c782de8e78⋯.jpg (98.05 KB,1024x593,1024:593,Nouane worm.jpg)

File: 193920f0bce7234⋯.jpg (270.27 KB,898x551,898:551,hole bug.jpg)

File: d19b21de4057059⋯.png (150.75 KB,306x300,51:50,Bug thug.png)

Done posting for tonight, tomorrow I'll tell you how things actually went with Operation Albino Hook.

Here're some fauna from Nouane to keep you occupied for a bit. If you've got some cool swamp creature ideas send it my way por favor.

Happy thanksgiving /sw/

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 No.24257

>>24256

>Happy thanksgiving /sw/

You too trooper. Thanks for the lore.

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 No.24258

>>24121

Glad you liked the idea, but I have to wonder how much of the lore is actually going to be changed versus how much is just getting expanded on, as well as how you're deciding which is which. You can derive a few conclusions from this idea, which I'm going to talk about a bit here. This will be the only major contribution I have to this thread in all probability.

My basis for the idea that the Republic has a military-industrial complex is largely what we're shown in the KotOR games. Taris has a very stark division between economic classes, which the Republic has no problem with, and Czerka is a megacorp so large it's practically a government itself. Czerka also has no problem selling weapons to anyone with the credits to buy them. They act like a classic gang of war profiteers to the point where it's amazing that they're still around during the movie era, because somebody would have gone after them out of revenge. This could be a major problem with the idea because it seems unlikely that the Republic could have persisted for 4000 more years like that. But Kreia says that the Republic will fall as it always has, a lengthy process which will last several millennia.

During the Naboo crisis 4000 years later, the Republic lets the Trade Federation invade a sovereign planet with battle droids, so it seems nothing has changed. The Trade Federation even has a seat in the Republic Senate. And given that the Imperial military is inherited from the Republic and is a military-industrial complex debacle itself, "let's do something about these corrupt politically connected corporations" would never be a talking point for Sheev as it could have been for Revan. Palpatine was allied with corrupt corporations throughout his tenure as both Chancellor and Emperor, and it was a matter of public record that megacorps like KDY had places of honor in his governmental affairs, not to mention the deals he cut with groups like the Corporate Sector Authority. But Revan didn't have the support of any corporate entities, and he had no need to buy weapons or supplies from them due to his ownership of the Star Forge. Revan commanded loyalty from his men by sheer force of personality and conviction.

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 No.24259

>>24258

However, they seem to have bought weapons from Czerka anyway. It may be that they only started purchasing Czerka equipment after Revan was no longer in charge because the Star Forge requires Force powers of great strength to manage it, and Malak isn't as strong in the Force as Revan was. If Revan had spent a lot of effort on getting an anti-war-economy message out to the people of the Republic but was then supplanted by a new leader who had no qualms about doing business with profiteering weapons companies like Czerka, it would undermine the political support for Revan's forces, and the situation gets even worse for them when Revan comes back as a Jedi after having been thought to be dead, disavows his goal of fixing a corrupt Republic, and destroys the very force he created.

There are also a few other interesting details we can glean from this. Even if the Republic Senate or law enforcement bodies refused to take action against Czerka and similar companies due to being bought off, it seems probable that the Jedi would have done something, unless the Jedi had also been bought off. The Jedi acted against the Trade Federation on Naboo and again when they joined the CIS during the Clone Wars, but their mandate to stop corruption clearly did not extend to the Republic's business community. It extended only to certain megacorps which posed a threat to the other megacorps that controlled the Republic, and we really never see the Jedi discussing this as a serious issue. We should note that the Jedi opposed Revan's decision to join the Mandalorian Wars, and the supporters of the war economy would certainly support fighting that war. It therefore may not have been the case that the Jedi were just stooges for big money, at least not at that time. They may simply have been afraid of Revan himself gaining more popular acclaim than they had, which is exactly what happened. Or they may have just been afraid to fight, as Kreia said.

It was true that the Mandalorians were a real threat to the Republic, not a bunch of two-bit terrorists living in caves, meaning that they had to be fought even if the military-industrial complex stood to make money in the process. This is also the case for the Sith and the CIS. But you have to wonder what the real goal of the Jedi was. There are some very suspicious parts about their involvement in the war. The plan for the Jedi strike team to hit Revan seems far out of the ordinary. Bastila wasn't even a Jedi Knight at that time, but she got the distinction of fighting Revan and subsequently supervising the process of reprogramming the Jedi did to him. Surely it would have been a much better idea for her Battle Meditation to be used elsewhere rather than risking the only chance the Republic had to beat Revan's army on some damn fool mission to assassinate Revan, who was more than capable of defending himself against assassination attempts. Bastila was also a prissy and arrogant figure who was likely to fall to the dark side at any moment, which happened when Malak captured her and may have had warning signs in Bastila's obsession with Revan. This ended up getting many Republic soldiers unnecessarily killed when she used her Battle Meditation against the Republic fleet at the Star Forge. Entrusting her with such an important task was asking to fail miserably.

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 No.24260

>>24259

Some might suggest that the Jedi's seeming incompetence at this juncture was a facade to help them make their own bid for power over the Republic by allowing it to be weakened by outside forces in preparation for a takeover, and there may have been some Jedi who had designs of that nature. But considering that the people blamed the Jedi for the devastation of the Jedi Civil War, and the Jedi had their numbers reduced dramatically by the war, this is unlikely to have been the overriding motivation of the Order. You could say that the Jedi were both evil and stupid, but if they had this master plan to destroy the political legitimacy of Revan's army in the name of getting corporate kickbacks to the Jedi, they would never have let Bastila handle Revan out of genuine incompetence rather than some other aim. Letting Bastila defect to the dark side deliberately or putting her at strong risk of doing so could easily have gotten them all killed, and even an idiot would realize that, so they would never have done it unless they thought they had no other options.

There was disagreement at the highest level of the Order about the plan to use the captive Revan against his army, and when it went public, this would spark even more of a controversy. This doesn't preclude the possibility that at least some Jedi were evil, but the picture it paints of the Order is not one of diabolical scheming and greed. It instead shows a fractious Order incapable of dealing with crises effectively due to internal strife. They'd have discord even among those who didn't leave the order to join Revan. This may have also been the case before the Mandalorian War and possibly contributed to Revan's decision to leave, especially with the Exar Kun war having happened within the living memory of much of the galaxy.

The strategic considerations of Revan's army, as opposed to the tactical considerations, will necessarily involve a good deal of politicking. This invokes the danger of telling a story with a certain political slant as opposed to just telling a story which includes politics and allows audiences to make their own decision, which is why Disney has garnered the hatred of Star Wars fans. Avoiding this requires the writer to approach the issue as Revan does, which means seeing a point of political debate primarily as a strategic opportunity.

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 No.24261

>>24256

Happy thanksgivinng rec-Anon.

I'm not a huge fan of Revan's name, I guess I need some time for it to grow on me, and thanks for all the work you put into your little mspaint doodles. They're nice

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 No.24275

File: de050dcb2d2130e⋯.jpg (11.22 KB,316x188,79:47,Neo crusader skull.jpg)

File: 1c4dc4465a16864⋯.jpg (39.51 KB,990x785,198:157,winged star.jpg)

File: 300c50af51fc047⋯.jpg (571.85 KB,919x1297,919:1297,Walking echo.jpg)

>>24258

>>24259

>>24260

Good posts anon.

About the Jedi Council being afraid of fighting, I feel that its necessary to expand upon this because it may make the Jedi seem like cowards, as in them being 'afraid' of the Mandalorians opposed to what the war would bring.

In my telling, the reason the council was so hesitant to join the war was because of the prophecies their seers, such as Krynda Draay and the Jedi Covenant, had seen over the years. Such prophecies as,

>the rogue moon prophecy

A recent vision seen by the members of the Jedi Covenant of Taris that prophesied the return of the Sith in the near future. That's what the Covenant told the council at least, as they believed that one of their own padawans would be said Sith, causing them to sort of reverse school shooting where the teachers were the one killing everybody. You can understand why they left this part out of their report to the council

>Prophecy of the Five

This prophecy claims that five key figures would rise and their actions would end with 'all that was built will fall.' There's been a few interpretations of this, including the Jedi Covenant's members being said five, but not even Draay herself can say with clarity who those five are.

The council has interpreted this exceptionally vague vision to mean fuck all, other than that if five key figures start acting a fool that trouble's on its way. And, being the council, any sort of 'trouble' means everything they even slightly disagree with is going to topple the Order

>In a time to come, when the exiled's skull is thrown into the blistering inferno, the horned beast of legend will be born anew, and in the wake of its great claws it will leave gashes across the Galaxy.

>In a time to come, when the champions of the winged star break their shackles, the foundations of the future will be laid, and everything will change.

>In a time to come, when the beast is forced to bear the weight of the worlds it sundered, the first betrayal will be made, and the walking echo will be born.

I made that one. Not sure what to call it, the 'Prophecy of Change'?

If you didn't catch the symbolism, the exiled's skull getting tossed into the fire represents the Neo-Crusader symbol, which is a Taung (exiled from Coruscant) skull placed over the burning brand, (inferno) and the beast of legend is the Mythosaur, a symbol that's usually associated with the Mandalorian people as a whole.

Next are the 'champions of the winged star,' when I look at the Jedi Order's symbol its a star with wings, that's what I see. The champions of course are the Revanchists, and the shackles represent the Council.

The foundations of the future are the changes that will happen within the souls of Revan, Malak, and the Exile, the shifts in character that will determine who they become. Revan and Malak's changes are more immediately important as they go on to change the Galaxy sooner than the Exile does.

The last line is the most obvious one, with the 'weight of the worlds' being the Mass Shadow Generator (a literal GRAVITY weapon) the first Betrayal representing the first time (and certainly not the last) someone the Exile trusted fucks him over, and the walking echo of course is both the Exile and Nihilus as they're both wounds in the Force.

A quick note on that last line, the 'worlds it sundered' has a lot, A LOT, of planets being referred to. However, with the Mass Shadow Generator being designed by Bao-Dur, the Zabrak worlds that got jobbed were the ones I had in mind while writing that line.

See, I want the council to be as understandable and empathetic in wanting to avoid this war as much as I can without making Revan's side unsympathetic. Look at this from the council's perspective, they're being pressured into going to war when the last time they did that countless numbers of its own turned to the Sith WITHOUT WARNING.

This time, they have warning. They have warning that shit'll go to Hell soon and they have no clue what to do. If they go to war, someone somewhere will undoubtably fall, that's just the nature of war, and they have two, at the very most three, prophecies from extremely reliable sources claiming that shit is prone to slam into that galactic fan very soon.

Those first two lines of the last prophecy aren't directly linked to the Sith, but what about that last one? What about that 'first betrayal?' Who's getting betrayed? WHAT is getting betrayed? Is it the Order?

They don't know.

What is the walking echo? Who is the walking echo and what will it do?

They have no clue.

What would you do? Go into a situation you know you'll fuck up even worse, guns blazing without a care?

Or would you sit down for a second, sit down on your comfy meditation space-beanbag, and try to think things through?

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 No.24276

File: 5c78a8ac596a3d8⋯.jpg (1.13 MB,881x1000,881:1000,RevanIsBorn-KotOR42.jpg)

>>24258

On the topic of things I know 100% that I'm going to change, its Revan's finding of the mask.

In the comics, Revan finds the mask on Cathar while arguing with Vrook about whether or not the Mandalorians are a threat. During the argument, Revan 'just so happens' to stumble upon a mask. The second he picks it up, a vision of the past envelops everyone and all in attendance see the Cathar get their shit pushed in by Cassus.

I don't like this

I don't like that this random mask of some random Mandalorian has the random power to show everybody the past just because it was there, no, that's stupid.

Here's my retelling of things, in a summarized format.

>Vrook and his posse of pussies roll up on Malak and the Revanchists

>Demand to know where Upsil is at

>Upsil's off in his tent using psychometry on a mask he found (Remember that Force Ability that lets you see an item's past?)

>Psychometry usually requires some sort of genetic disposition to use it, but Upsil's learned a version of it that can be teached

>It's much, much slower than innate psychometry tho

>Vrook's come with warrants for the arrest of all Revanchists (Something Master Lucien in the comics proposed and the council accepted)

>Malak squares up, but these odds are real long

>Vrook brought master Zhar and battlemaster Ardinn with him, two of the Order's greatest duelists

>Malak and Count D'Asta (Who I haven't introduced to you guys yet) are the only ones with any real chance against them

>Very quick fight ensues, Malak and D'Asta take Zhar and Ardinn while the other Revanchists match up with the council's lackeys

>Tau Upsil's done with his bargain-brand psychometry

>His voice alone stops the fighting

>Has everyone, council lackeys and all, sit in one big circle and hold hands and sing kumbaya

>Kidding, they just help Tau share the mental images of what he saw with everyone there

>A few challenge him on what he saw, including Vrook of course

>He implores them to explain the Cathar species' peculiar lack of existing on their home planet anywhere coupled with the mask just being out there

>Vrook backs off, takes his lackeys and leaves

>Revan plays with the mask for a bit, cleaning the Cathar blood and saltwater off that's rusting it, modifying the frame itself to fit his head Since it was some chick's helmet before

>Declares himself Revan

I feel like there's a way to make the comic fit better by having it be some short of show Revan puts on, with him planting the mask there and preparing himself to invade the minds of those around him to show them the past or something like that, having the mask just straight up trigger life-like hallucinations of the past always irked me, and Vrook's immediate acceptance of it in the comics rubbed me the wrong way as his defining character trait is being a nitpicky cunt.

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 No.24278

File: 5483653484ecce4⋯.png (913.21 KB,928x648,116:81,Swamp1.png)

File: 9203fe146190921⋯.png (708.7 KB,725x504,725:504,Swamp2.png)

Okay. I promised you guys I'd detail how Operation Albino Hook actually went, but I've got something to apologize about first.

All I've really thought up is the Nouane side of things, I haven't really hammered out in my mind how the Eshan side of things goes other than these important points,

>leader of mandos is a crusader (head of Clan Mereel)

>she's married to the head of Clan Montross, who's also one of the few Montrosses left after the clan got BTFO'd by Jedi in the GSW

>Montross' a Neo-Crusader, a pretty zealous one, but she hasn't drank the kool aid yet

>Kae and Yusanis, along with most of the Echani government, has been imprisoned after a lengthy month long siege of the planet

>Militant echani rebels are fucking everywhere, though most have been forced off the main continent

As far as things go,

>Kae convinces Mereel to relase them while trying to use the Force as little as possible

>She convinced the crusader that her goal of defeating the echani, a longtime rival of the mandos, had succeeded and that there was no point holding this space rock when they could be out crusading instead

>Then the Revanchists show up

>Massive riots in the city and a direct assault on the prison tower itself, Kae gets incapacitated but Yusanis steps in and tears apart the mando

>Kae's pissed, everything was going perfectly before Upsil showed up

>They escape

That's my rough and mostly on the spot detailing of the Eshan side of things, in the actual story most of it would concern philosophical debates and discussions between Mereel and Kae. The point of it would be to contrast the more action-oriented Nouane side of things, as overloading the reader with NONSTOP IN YOUR FACE EXPLOSIONS AND FIGHTING gets grating and I want those scenes to have a certain weight to them, sorta like Salavatore's books in terms of the energy I'd put into combat.

If you want to read a great fight description, pick up the AoTC PDF and CTRL+F to the Jango VS Kenobi fight and the saber duel at the end, its fucking amazing.

Alright, onto the fun stuff.

I'll start with a description of Nouane.

Nouane is a wet world, a wide sphere dominated by oceans massive in both scale and depth. The parts not touched by the ocean directly feel its phantomesque impact in the form of damp swamps fed by the snowless peaks that surround them, each valley long ago transformed into a pure wetland by the eternally weeping ranges.

Its people have learned from the land, becoming socially fluid to a point where even the aristocratic Alsakans, shrewd Coruscanti, and most shockingly the diplomatic Aldeeranians credit the Nouanese as some of the greatest politicians and statesmen in the Galaxy. This honestly might not be a compliment

Libaries and temples, old and new, forgotten and modern, have form the hearts of Nouane's civilizations throughout history.

However, many of these sites have long since fallen into disrepair, their ancient knowledge transferred long ago into everlasting digital formats.

The Nouanese are a pragmatic people, so once they were sure they'd squeezed every drop of information out of their dilapidated libraries they left what remained, desolate halls filled with primitive scrolls and leather-bound books, to rest, transforming their antiquated and useless former halls of learning into unkempt ruins through their apathy.

As the Nouanese forsook every ancient site not touching the boundaries of their humble cities, Nouane itself welcomed them with open arms. The once proud and glistening libraries morphed into lairs and homes for Nouane's more bestial residents.

Nouane's swamps are a dangerous placed, full of everything from deceptively deep pits and ponds to more sinister things, insect-like creatures masquerading as river rocks in an attempt to lure unsuspecting prey, swamp worms lurking in the shadows, and even colossal centipede-like monsters skittering along the size of a maglev train.

According to the Nouanese that last one isn't a native, and infact only appears in their (exceptionally detailed and accurate) wildlife reports after the Great Sith War, a period in which the planet itself had been invaded by Sith forces. Confirmation on whether the Colossapedes have any relation to the Sith is ongoing, as the Jedi have never been able to capture a live specimen. Or more accurately, never survived an encounter with a creature capable of hitting you with ten times the force of a starfighter ramming

According to the Noanese, these creatures are both unnaturally intelligent for wild creatures but are also famed for never forgetting a face, a characteristic that apparently was one of the root causes of the Artipole Incident a few years back.

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 No.24281

File: 6b4ed82f32e4fb9⋯.jpg (150.51 KB,353x413,353:413,Conductor-class_landing_cr….jpg)

File: e53ef32b26357b7⋯.jpg (110.37 KB,616x616,1:1,army.jpg)

File: ee98ede879278f9⋯.jpg (70.27 KB,640x1280,1:2,Sentinel.jpg)

The Conductor-class landing craft is not the ideal troop transport.

While it is capable of hauling 80 tons worth of cargo with ease, it only has enough room for roughly a squad's worth of sentients to have anything resembling a modicum of comfort and for that you have to dump the massive hauling droids, but for knight Upsil, it was the only option available.

If the mission was going to be successful, he would have to send not only a few of his own followers, fellow Jedi, but also whichever squad he had available with the best combat record to support them.

That squad was Tempest Squad, a Republic army unit that had distinguished itself during the recent Tionese war of Unification That Tau and Alek took part in as councilors where they were one of two Republic units to survive the infamous Desevran Massacre. Known for its unorthodox tactics, unabashedly insubordinate tendencies, and general incohesiveness with other units, Tempest was the perfect squad for this job.

With them Upsil sent Jedi Sirun Krii and Talvon Esan, both knights with noted for their above average performance when compared to Jedi of similar meaning low levels of experience.

The real reason Tau sent them opposed to literally anyone else is because of Sirun's uncanny sense abilities, which were so advanced that he was even capable of, with some effort, sensing inorganic wells of energy such as droids and other electronics. Thos ability is usually attributed to his unnatural connection to the Living Force, consequently however, he seems almost fucking deaf to the Unifying Force and Talvon Esan (a longtime friend of his) is probably one of the few Jedi available or in existence that Sirun'd even consider listening to.

Sirun's senses would be invaluable during the Nouane mission, as pinpointing and locating the Mandalorians amongst Nouane's behemoth backdrop of teeming life would be an immense feat for anyone other than Sirun.

So let's recap this,

>impressive squad with both a colorful personality and track record

>Jedi with the perfect skillset for the job and one level-headed enough to keep him under control

Upsil wasn't quite convinced this was enough, so he threw in a couple battledroids as the final icing on this patchwork cake. (Two Mark 3 Sentinels if you're curious)

So, with our ragtag band assembled, let's move on.

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 No.24288

File: 5f5e98e72554eb6⋯.png (2.64 MB,1654x785,1654:785,Weeping Gate.png)

File: fa2f66ef4ab2eb9⋯.jpg (106.63 KB,1024x540,256:135,Bottom Level.jpg)

File: 0d3a292736b7bc1⋯.png (843.37 KB,1082x509,1082:509,Inner1.png)

File: f5dbd76870432c9⋯.jpg (58.73 KB,800x450,16:9,Inner2.jpg)

File: 81279a064c24178⋯.png (30.31 KB,700x700,1:1,Confusing.png)

>>24281

The conductor dropped off our hapless team close enough to the preselected base camp close enough so that they'd make it there before nightfall, but far enough that they'd hate the pilot for it.

Said preselected site was the Temple of Istor, a library as old as it was dilapidated.

Showing its age, the historic sanctuary for book worms is lit by Fosvra crystals, luminescent minerals native to the planet. Yep, those are totally not lights, they're crystals guys

The temple's primary entrance was the now flooded Weeping Gate, once a marvel of engineering and aqueduct technology back in the planet's distant past, now a shattered and eroded ruin.

But they didn't enter through there

No, instead our team entered the temple at its lowest level, directed by intel gathered by Upsil himself that claimed that there was a hidden entrance to the library. The team found said entrance and set up shop in the first room they found, with the Jedi members of the party accepting the sergeant's aged wisdom that, "getting boxed in and getting your cargo hold decimated's for weequay inmates." Truly sage advice

This position gave the team many options, from leaving the way they came, moving to the room directly south of them and digging in, or even moving north, fleeing into the temple's deep web of corridors and studies, something that was certainly an option as every member of the team had the temple's layout downloaded onto their personal datapads.

Now, onto that eye-fucking image.

That's the temple's actual layout, yes I made it just for you guys, arentcha glad? the lighter a color is the higher it is.

Circled in red is the rough position of their camp, no its not in the dark grey area, its below it.

Circled in blue is Plan B, a set of landing pads that'll be used if Plan A doesn't work out. (Plan A is to enter the jungle and hike to the original landing zone and depart from there)

Circled in green is Plan C, another set of landing pads. However, where B is connected to a stairwell leading down to the temple's second lowest layer, C is only connected to the one above that, so making it there will take a substantially longer amount of time.

As you can see, the Temple of Istor is kriffing huge, I'm gonna start working in Star Wars curses if ya'll don't mind but its size and complexity makes it a perfect hideaway for our team.

Things regarding hunting down Mandalorians went pretty much as expected. Sirun's sense abilities steered the team clear of Nouane's predators and led them straight to the mandos, who they butchered indiscriminately. On bodies covered in blaster marks opposed to searing gashes the Jedi added their own, mutilating the corpses to ensure that their presence was known.

They went out of their way to leave their mark on the world, taking chunks out of nearby trees and rocks to make it absolutely sure whoever saw what they had done would know that they were there.

They set up every distress signal they could, with Tempest's tech specialist calibrating them to make sure their signal was as strong as possible.

Dozens of signals were laid and countless Mandalorians were shredded, our team did not stop until they were absolutely sure that no more Mandalorians prowled Nouane's surface, so they fell back to the temple and waited.

However, not everyone was happy.

Sirun, who had joined the Revanchists because he couldn't stand feeling all the death and destruction brought on by the Mandalorians' crusade, wasn't the biggest fan of slaughtering them wholesale now that he had the chance, especially when these ones hadn't even hurt the Nouanese.

Now to be fair, their actions WOULD hurt the Nouanese, as they discovered through particularly lengthy and brutal interrogations that the mandos' mission had been to scout out weak planets for the main arm of the crusade to bulldoze on the way towards the heart of the Republic.

Despite that, Sirun couldn't shake the awful pit in his stomach that developed as they hunted. These mandalorians hadn't hurt the locals, in fact they'd traded with them on occasion for supplies and energy cells for their weapons, Hell, they hadn't even hurt Sirun or his team, they'd been passing the time stalking Nouane's wildlife before suddenly and brutally getting torn apart by blaster bolts and lightsabers.

And worst of all was the corpse defiling, he couldn't stand it. Where Talvon would do his duty wordlessly and indifferently, carving apart breastplates and helms, Sirun would gingerly find a body bearing a dozen blackened holes and lazily lop off a limb, usually an arm, and then proceed to take out his guilt-driven frustration out on the local geology.

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 No.24289

>>24288

2/?

Talvon saw what the mission was doing to his friend, Hell he practically karking look it up felt it.

See, Sirun's abilities didn't stop at feeling the world around him, no. He had an… Unusual ability to influence those around him, he unconsciously would form bonds with those around him, sorta 'hooking' onto their consciousness.

This usually ended in two ways, neither necessarily healthy. They'd compulsively think of him, good or badly, his presence in his psyche being completely reliant on the strength of the Force bond itself.

Now remember, Sirun has absolutely no clue that he's doing this, it is completely unconscious on his part. This led to his initiate-hood being something of an absolute kriffing trial of its own as he'd be surrounded by his fellow initiates who'd either automatically agree with him or almost impulsively hate him, and given his fairly abrasive personality it tended to be the latter.

That's why Talvon's so special to Sirun, Talvon (being about as excitable as a comatose spice-junkie) was affected by the Force bond sure, but being such a chill fuck aw damnit, sorry couldn't help myself his way of expressing the Force bond's influence came mostly in the form of gentle and calm agreements or rebuttals, opposed to the impassioned and vehement ones he was so used to. This dynamic exists to this very day, and is probably the major factor that drove their friendship

So Talvon could tell that Sirun didn't have his head 100% in the game by the time they were half done lowering Nouane's Mandalorian population to zero, so he did his best to keep his friend's spirits up by however he (and the rest of the team for that matter) could.

See, Sirun's almost parasitic affect on those around him could either be a great boon or a full-on chitstorm waiting to happen. If he's having a good day, so will those around him, its infectious.

But, if he's down in the dumps with a serious serotonin deficiency, EVERYONE will feel it.

So by the time they were finished massacring mandos, every single one of them was ready to get off that rock.

But things hadn't gone exactly as planned.

Some of the Mandalorians had survived, quite a few in fact.

You see, roughly around the time Sirun's performance started to drop, our team dispatched a group of crusaders in Nouane's western hemisphere.

This one had been something of a cluster-kark as the team had accidentally alerted the Mandalorians to their presence BEFORE getting the chance to mow them down immediately, giving one the chance to send out a quick burst signal before getting laid low by blasterfire.

You see, the Mandalorians weren't stupid. They'd noticed that communication between groups suddenly took a dive, and while most were content knowing that something out there would present to them a fun challenge, not all of them were quite so thrilled.

The sole Neo-Crusader group on the planet had done what their less tactically sound brethren had not.

They took a step back from hunting, and waited. They knew that something suspicious was afoot.

Countless groups of Mandalorians getting jobbed with zero casualties on the enemy's side, (at least zero apparent casualties) but every single group without failure was still able to activate their distress signal?

Not even that, but AMPLIFY it?

Things just didn't add up.

So they played it safe, (i.e., un-mandalorian) sat back in the middle of a village, giving the locals their trophies and the meat from their past hunts as payment for keeping their presence hush hush. the massacres never happened near Nouanese civilization anyways, but they were trying to be safe

They knew decided that the second another signal went off, they'd hop in their speeders and zoom off to wherever it came from, hopefully to at the very least catch a glimpse of their attackers.

original draft for this post was way too long apparently jej

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 No.24292

>>24289

Alright. Too bad retard me accidentally deleted this section while trying to crop those two down

They had no clue how smart of a decision that was

This time, rather than being a strong and constant transmission, like a distress signal, it was a quick burst of coordinates that ended almost as quickly as it started.

Realizing how important this might be, given that it was the chance to potentially save those under attack the Neo-Crusaders practically leapt into the airspeeders and blitzed off towards the source of the signal.

Sadly for them, well, infuriating's the better word a distress beacon was activated before they got there, and by the time they arrived the ghost-like enemy had disappeared.

But things weren't all bad, as they did find something special.

A survivor.

See, coupled with Sirun's distaste for the corpse-cutting and the fact that they needed to hurry since the crusaders had screamed their location over every comm channel they could, Sirun did what he usually did and found a 'corpse' absolutely covered with blaster marks, made a quick apology, and lopped off an arm before calling it good and moving on.

However, this taung was a hardy one, and his armor had done its job. Planting him firmly on death's door. In Sirun's defense for not sensing this, this guy practically had only a finger or two sticking out of the grave

But, what the Neo-Crusaders DIDN'T realize is the other reason why the Republic team got the kark out of dodge so quickly.

Sirun's senses may have been a little chitty at the time, but he could feel what was on its way.

One of the local fauna I'd mentioned earlier, the Colossapede, had a knack for peculiar mannerisms. Not only did it have an exceptional memory, but it also had the nasty habit of doing the opposite of what most animals did when they hear something loud or frightening, when any sane animal would hear a firefight and decide it didn't feel like having Space Disney dedicate a Bambi movie to its life story, Colossapedes are curious little 100 feet long little buggers that are so voracious that I doubt a nuke going off would deter them, they'd walk straight into the irradiated Hellscape crossing their grubby little talons hoping something organic got roasted for them. Honestly, the horrific mutations would probably only make it stronger

And unfortunately for Sirun's party and the Neo-Crusaders, one had been happening to be hunting nearby.

Hearing the skittering from a mile off, the Neo-Crusaders picked up the wounded taung and sprinted back to their airspeeders.

Had they parked them a dozen, or maybe even ten meters farther they would've been slaughtered.

Of the three airspeeders they brought, two managed to liftoff. The passengers of the two could hear the screams and metallic crunch as the Colossapede attacked.

Lucky for the survivor, he was on one that got away

Now, if you've been paying attention and really absorbing what I've written, you'll know that the Republic team getting found out doesn't matter at fucking all. In fact, it only really serves to make the Mandalorians more interested!

If it really mattered that much, would they have gone through the trouble of hacking up both the bodies AND surroundings? No!

Does a survivor spilling the beans on their numbers take away an element of their mystique? Yes, having a semi-concrete number does take away from the unknown-element a bit.

But look at things from the mandos' perspective, they have no clue how many teams the Republic has, how many Jedi they have, they only know that it's at least one, and that information getting out is all that matters.

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 No.24294

Hey guys, I think I'm done for the night. I'll finish things up tomorrow, but first I've got some bitching to do

I'm trying to write this as a weird hybrid, keeping it mostly summarized but with some added commentary and unnecessary but somewhat helpful descriptions, like a weird bastardization of a history book and a novel and its sorta grating for me to write this way. I feel like its coming off as a really bland and shoddy attempt at short-storying, I don't know it's just rubbing me weird as I have to keep my writing voice a little restrained so I don't accidentally go novel-mode, give me some feedback. You enjoying this format? I can't go full book mode 'cause I don't have the time for it and it'll absolutely demolish the quick progression of events I've been trying to nurture here.

Alright, whining done.

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 No.24295

File: a34f2bce01196f0⋯.pdf (4.9 MB,Historical and Technical B….pdf)

>>24294

>I feel like its coming off as a really bland and shoddy attempt at short-storying

Nah, it reminds me of the Homeworld Historical and Technical Briefing, especially with the accompanying imagery. In my opinion it's the coolest way to write lore, and very fun to read.

Good stuff.

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 No.24337

>>24294

I'm enjoying the format a lot. I understand how grating it can get, but I hope you're able to refine it in a way that won't get so irritating to write for you. I certainly enjoy reading it and I'd definitely read a book if you had the time to churn one out, but overall I think you're doing great anon.

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 No.24356

YouTube embed. Click thumbnail to play.

>>24294

A good number of us are fa/tg/uys, recAnon, so we're plenty used to reading through dramatic fluff. That said, feel free to switch format when you feel dialogue and action would do things better service. For instance, Revan's duel with Mandalore. If you half-ass that, I will hunt you down to clown you.

>Artipole Incident

When things have finished with this mission, I'll ask you for that one.

>Haazen

Aww. I liked that story arc, and how Haazen manipulated the situation.

Fun little detail: per The Despotica, the title of "Darth" came from the Rakatan word "Daritha," meaning "Immortal Ruler of Worlds." Perhaps Vitty should be Daritha in private due to his great age?

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 No.24390

>>24243

You're putting way more thought in this than anyone could expect of you and probably far more than the average reader would care about.

I love it. Please continue.

>>24254

>Revan's shown to be a pragmatist during the war, to a point where he would sacrifice entire PLANETS just to defend ones he considered more important, being a big-image thinker I think he'd still be able to sleep at night knowing that he added to Eshan's population a little bit.

You're not wrong at all here. However, Revan had also garnered his hero status not just as a peerless tactician, but as an extremely charismatic fellow that could make people believe he cared about their lives even as he sent them towards their deaths. I don't think its impossible to imagine Revan being casualty-averse in specific instances, where the PR boost he receives in the long term is worth the slightly added risk he's taking.

>>24275

Apologies if my interpretations are small brained.

<rogue moon

For obvious reasons the first thing that comes to mind from this phrase is the events of RotS and ANH, but you also say "near future", so that's not it. What's the Rogue Moon in this case?

<prophecy of the Five

The Sith Triumvirate, Revan, and The Exile?

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 No.24780

Oh recAnon, are you recovered yet?

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 No.24805

File: 9d337f62b5c9362⋯.png (929 B,100x100,1:1,tokens.png)

File: a0249dfdd9a7073⋯.png (12.02 KB,335x351,335:351,Gensam1.png)

File: a37fa6e2bc1b388⋯.png (48.14 KB,450x300,3:2,D'Asta Banner.png)

File: cefdc08b68a50e8⋯.png (768.3 KB,800x800,1:1,Shield Finish idk1.png)

>>24295

>>24337

>>24356

>>24390

>>24780

OP here

I feel like shit for lying to you guys about finishing it the next day, I don't know how long ago that was and I'm sorry that this post isn't me finishing it

Health's being a bitch and I've got a lot of things happening right now, I promise to come back and write better than ever for you guys, you deserve it after all of this.

I think I can come to terms with this hybrid style, I guess I just was going through a funk when I was writing those and it threw off my mood or something, if you guys are enjoying it I'm more than happy to continue writing this way. Since you guys asked I'll probably write the Revan VS Mandalore fight in novel-mode, gotta have to apologize though it'll probably take up a post or two if I do it that way. Also, I'm a long way from getting to Malachor

I'll answer some things quickly since I got the chance

>>24390

When it comes to Revan's charisma I always interpreted more as he's able to inspire others to feel as strongly for causes/ideals (i.e. the Republic, or his ""improved"" republic as his empire) rather than have them believe in him for who he was.

In other words, I always thought Revan swayed people to believe in what he stood for and his goals, opposed to the Exile who inspires loyalty directly to himself. With a large amount that coming from his Force bonds of course

But that's just my interpretation of Revan, as I've admitted in the past he's not really a favorite character of mine so maybe I'm missing something.

>rogue moon

The name comes from where the prophecy was seen, in space on the 'Rogue Moon,' not symbolism directly. Sorry for not making that clear kek

>prophecy of the five

That one actually came into fruition during the Mandalorian Wars in the KOTOR comics, the 'five' were all characters from the comic itself. (Lucien Draay, that miraluka, the crime lord, Zayne, and Haazen)

But I really do like the idea of it also having a link to the Triumvirate and Revan. You can swap the Exile for Malak and things still fit, maybe a little less for the Exile since while things may have fallen apart for him he did rebuild himself, while Malak just shattered and only realized it when he was dying.

>>24356

I'm pretty sure the Rakatans were gone long before Vitty showed up, as the Nathema shit happened at the end of the Great Hyperspace War long long after the Rakatans that crashed on Tython turned into the flesh raiders. AKA a long as time

I guess though that the term may have been added to the Sith vocabulary during the Rakatan invasion of Korriban, but if I remember correctly Andeddu was the first to use it. IMMORTAL ruler of worlds

Maybe he learned it from ancient Rakatans around the deep core or maybe on the unknown side of the core?

No idea, but I guess it would make perfect sense for Vitty to claim an ancient term referencing immortality for himself and using it as a pseudonym/alias of sorts to jerk himself off some more. I like that idea a lot

Alright, sorry for blueballing you guys with the Albino Hook shit, if you want more Nouane lore I'd highly recommend checking out its Wookieepedia page. Lmao just kidding, its fucking empty, practically everything you read here I had to come up with, I read that Nouane was known for politicians and libraries and ran with it.

Sorry for not posting more, and sorry for not posting more in the future. This saturday I promise to post something though, I will probably drop by throughout the week though.

Have a good week /sw/, promise to at least see you near its end

Here are some random images related to things I had/have been working on. I'm curious to see if you guys can piece what everything is together

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 No.24810

>>24805

Don't worry about it, recAnon. As a blue-skinned queer working on my own shit, I understand entirely how it can feel to be ready to jump into something one day and how hard it can be to write the next. Just pace yourself and don't overdo it.

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 No.24834

>>24805

I would guess that this is the beginning of D'Asta's family fortunes, or at least a flourishing. They would provide finance for the Revanchists with Revan's prodding, I suppose. Perhaps one of D'Asta's sons joins the effort.

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 No.24858

>>24275

>>24276

This is probably a good thing to add because it seems like something the Jedi would do. This is exactly how they acted when Anakin showed up. It works as a method of keeping the Jedi consistent with what the preexisting material shows by keeping them from seeming like cowards, or worse, a scheming cabal of would-be theocrats. It also provides a source of discord in the Order. Some Jedi may not have faith in what the prophets say, or believe it to refer to something farther off in the future. Others may believe that since the future is always in motion, it represents only a single possible future, or a future which may result if they don't go to war against the Mandalorians. Even so, the ways of the Jedi are so closely guarded by the Order that all kinds of rumors about them may spread among the galaxy's citizens to explain their disposition during the Mandalorian Wars and the Jedi Civil War.

Something I've never had an easy time of in the attempts I've made at writing is incorporating these mystical elements. I usually try to focus on the practical realities on the ground, because they determine the characters' portrayal. I disagree with quite a few elements of Revan's post-KotOR characterization, especially his decision to stop challenging the Jedi's prohibition of marriage. This guy left the Order to go fight a war against their wishes, and what would a guy like that have to lose from challenging them when nobody's life is in danger?

But the story has room for more than one interpretation of a certain character or group. For example, people disagreed strongly about Revan's true motives for going to war. Some of his detractors may say that he always intended to become a conqueror after he made a name for himself during the war. But I find this unlikely. Revan was probably just a well-intentioned Jedi trying to defend the Republic from Mandalorian aggression. So he went to help the Republic military, and learned after getting there that a major reason they were doing so poorly against the Mandalorians is because instead of having the equipment to win wars, they were stuck with useless junk designed by politically connected weapons manufacturers to make money.

This interpretation may not square with the stuff you've posted about military tech so far, so feel free to discard anything about my version of these events. But it fits with the Jedi making all their decisions with prophecies, since an organization that spends all its time debating over the finer points of augury will have little to no knowledge of military strategy and may be politically ignorant as well, like an autist that can build a protocol droid and a podracer from scratch at age 9 but knows nothing about the day-to-day reality of how government works. As Kreia said, the Order had a problem with being overly dependent on the Force. This tendency makes the Jedi seem disconnected from the galaxy at large and uncaring about its problems, which would lead to a rise in anti-Jedi sentiment and belief in a wide assortment of conspiracy theories regarding the Jedi.

Revan was part of this organization for his formative years, and thus he had no real exposure to military logistics or the outside galaxy in general, but he may have gotten the sense that something was wrong that the Jedi lacked the knowledge to deal with. My concern with this approach is that it may change the stuff about Vitiate with regards to how he got Revan to attack the Republic, which could have a large array of far-reaching effects. But I guess that stuff is the bulk of what's getting changed anyway since it has to do with TOR. I liked how the aesthetics of the Sith Empire and the Eternal Empire came out, but I hoped for the story Kreia told about how the Sith is more of a belief than a regime to be the way they went for KotOR 3.

>>24288

>corpse mutilation

Why? This is only going to make Revan lose support, and it's pointless anyway if it doesn't matter if the team gets discovered.

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 No.25089

File: 4a876d0d6d760dd⋯.jpg (53.79 KB,450x410,45:41,Durge.jpg)

>>24805

Just posting to bump my thread before I come back tomorrow.

Pic related for everyone who didn't recognize the Samurai helmet

>>24858

Regarding Republic military tech don't be so quick to disregard your idea anon, remember that the Republic Army is GALAXY-WIDE (or getting there) and fucking HUGE. Even if the DLA-7 gets accepted and issued out throughout the military, a huge collection of Rim-bound (Mid and Outer) regiments will still probably be using the antiquated BC-series Or they'd thrown protocol out the window and used personal weaponry

By the time that Revan starts showing up in the field, its a very fair statement that the Rimward section of the Republic's war machine would be fairly inequipped in comparison to their core-bound brethren, both in terms of ships and individual equipment.

>corpse mutilation

The point anon is to attract Mandalorian attention with the supposed and actual presence of JEDI combatants, something thye haven't seen during the war and something they'd of course get interested in.

Also, please note the fact that Revan WASN'T loved by everyone that followed him, that's one of the reasons he repeatedly culled his own ranks through suicidal tactics (Remember Dxun's minefield jogs?) and the ultimate culling that was Malachor V itself.

Not only do some people find it distasteful, (like Sirun) but the entire point of leaving lightsaber marks on everything near the fight scene Tree scorches, rock scorches, body scorches is to alert the Mandalorians/anybody really that saw them to scream all over the HoloNet that there are Jedi on Nouane.

The mutilation itself isn't the goal, nor is it being done to desecrate/insult the Mandalorians. It's just there to draw their attention, the team getting discovered is one thing, the Mandalorians telling everybody that there are Jedi to go fight is another.

Those are just some quick answers before my next big post tomorrow. Cya then anons

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 No.25107

>>25089

>but the entire point of leaving lightsaber marks on everything near the fight scene Tree scorches, rock scorches, body scorches is to alert the Mandalorians/anybody really that saw them to scream all over the HoloNet that there are Jedi on Nouane.

There are many ways to get the Mandalorians' attention besides this. All they have to do is post a video on space YouTube saying they're on Nouane and Mandalorians are faggots and you'll cowards don't even smoke death sticks. Or they could go find the nearest Colossapede and defeat it to get major bragging rights over the Mandalorians for being able to beat such a tough opponent and then rub it in their faces on the HoloNet. They could use the dead Colossapede as proof that other worlds should join the Republic instead of the Mandalorians because they protected the citizens of Nouane from hazardous wildlife. Revan could also use this to one-up the Jedi because no Jedi has ever beaten a Colossapede. That would be a lot more entertaining to me than reading about corpse defilement. Of course they'd have to come up with a militarily plausible reason to be on Nouane in the first place, as taking time and resources to hunt for giant centipedes means you're not going after the Mandalorians.

I'm not saying you can't have Revan do anything questionable. Revan believed that war necessitated being willing to make sacrifices when necessary, but he would also have a great deal of concern for his men and PR, for practicality if nothing else. If Revan had culled his own ranks with suicide tactics too frequently he might have gotten a reputation like Pong Krell from TCW, who eventually got a rebellion on his hands from the clone troopers, and these weren't the ARC troopers or Republic Commandos who were bred for a greater level of autonomy. They were just a regular clone trooper force. Malachor V and Dxun would have to be seen as exceptions to the rule brought on by very difficult circumstances.

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 No.25121

>>25089

Gendai samurai? OP what are you doing?

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 No.25138

File: d1807e2d0e0b8c8⋯.png (550.08 KB,1893x926,1893:926,Dudar water.png)

>>25107

Yeah, I won't pretend that I don't prefer these ideas to mine. Before I get into this, image sauce is an edit of one of Alexander Dudar's works. Go check out the original

It irks me a little bit to compare Revan's cullings to Pong Krell's direct and purposeful massacres, as Pong Krell's machinations were direct subversions of the Republic's war efforts, while Revan was just getting rid of a few detractors. If you didn't realize it, sending a small team like this to attract the attention of Mandalorian crusaders around the SECTOR is something of a suicide mission of its own, so I'm not sure why you're not protesting that.

Revan's cullings also ALWAYS led to strategic/tactical successes, Pong Krell's autism only lead to repeated defeat and failure of his forces.

But you're right about the rest, so howabout I revise Albino Hook's Nouane operation a little bit before I wrap it up.

>early

Everything's still the same. The pilot dropped off the team near the Temple of Istor, they set it up as their forward operating base, (covertly of course) and the pilot himself disguised himself as a air and land speeder merchant, using this front to supply Tempest's active members with transportation without attracting too much attention to himself.

>actual ops

Tempest alongside their Jedi partners still hunted Mandalorian teams and triggered their emergency beacons, and the Jedi still made sure that every Mandalorian the team killed had lightsaber wounds. AKA yes they still did the mutilations, and let me make this clear. They did not DEFACE the bodies, they did not BUTCHER them, they left wounds and marks that would imply their presence. The point wasn't to enrage the Mandalorians, just to ensure that they knew who was responsible for the team's disappearance. It wasn't DEFILEMENT, and I'm sorry if I made it sound like that, they didn't hack them to pieces like animals, they surgically left marks of contact on them

Now that that's out of the way, Tempest also got up to much more than that.

They also made sure to go out of their way to help the local populace, (the Jedi did, the soldiers did their best to stay out of the spotlight as not only were Republic patrols common in nearby sectors but it was also important to watch for any Mandalorian assassination attempts.) which weren't uncommon

Whether it was settling local disputes between isolated villages or stopping a rampaging Colossapede trying to one-up its relative responsible for the Artipole Incident, It was only a juvenile though, so it only destroyed six buildings

Whatever it was, knowledge of them spread quickly on Nouane, and dozens of transmissions, composed of HoloNet talk-shows and other holoradio stations, reported the unexpected presence of Jedi on their planet.

Combine these with reports of Mandalorians found killed by weapons greatly resembling lightsabers, and crusader emergency beacons shrieking out into the void, the fleet occupying Eshan took notice very quickly.

>late game

Unlike Master Upsil's predictions, Mandalorian command over Eshan didn't send a couple of their smaller ships, a corvette or a jehavey'ir or something, Field Marshal Brunus Montross took his Neo-Crusaders, Kyramud-class dubbed Hettir, (meaning 'to burn') and duo of smaller ships departed Eshan to hunt for the Jedi. Brunus decided that Eshan itself would be fine under Clan Mereel's watch, and that allowing an opponent as dangerous as Jedi to escape Nouane unopposed would be an insult to their people. (Plus he wanted to fight some Jedi)

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 No.25140

>>25138

>It irks me a little bit to compare Revan's cullings to Pong Krell's direct and purposeful massacres, as Pong Krell's machinations were direct subversions of the Republic's war efforts, while Revan was just getting rid of a few detractors.

I'm just saying that some people might see Revan this way regardless of what he was actually trying to do. Remember that much of the galaxy regards the Jedi with suspicion. Revan needs to get the Republic forces to trust him. Many soldiers would have doubts about letting some literal no-name Jedi command them in the beginning. It may be a good idea for Revan to go on the mission to Nouane along with possibly Alek and Kavar, in addition to the force already deployed. It would give the team a better chance against the Colossapede and the Mandalorians and establish Revan as a go-getter of a commander that isn't just a stuffed-shirt who sends people to do things that he would never do. Vader was respected by the stormtrooper corps because he fought alongside them directly on numerous occasions, and that's how it should be with Revan as well. Another reason to have Revan make every effort to avoid having people do distasteful things or go on suicide missions is that it fits with the heroic description of Revan that we're given by Carth in KotOR, and Carth giving a glowing description of Revan is notable because Carth is mistrustful. I thought about having Carth and/or Canderous be at Nouane to see Revan and his crew lay the smackdown on all comers and tell others about it, but having all the major characters in the era be there would strain credibility like Rebels. Carth and Canderous had a dialogue about whether they had ever faced each other in battle, and building something from that would be interesting. Sending at least Alek to Nouane offers a chance to build some of his characterization and explore the process leading to him eventually becoming Malak. We should ask why Revan would have him as an important commander knowing how brainlessly he acted when he was in charge of the Sith after Revan's capture by the Jedi, and especially if the whole "Revan turns into a conqueror to fix the Republic" thing gets used, since Malak poses a threat to that goal. Maybe you had a different idea for how to develop Malak, though. This mission requires a lot more subtlety and strategy than he has, and his limitations have to make themselves apparent shortly into the war.

As for how to deal with the Colossapede, if the team has a battle with it, the best way to beat it involves luring it into a trap with Sirun's Beast Trick. The Exile learns how to perform Beast Trick from Kreia, but Kreia may have just helped the Exile relearn something he forgot instead of teaching him a new power, as the entirety of her curriculum in KotOR 2 was aimed at this. This is kind of like how Revan set a trap for the krayt dragon in the first KotOR. But the Mandalorians have to be woven into the team's interactions with the Colossapede in a way that seems believable. This is going to be harder than just going on a hunt. But just imagine how pissed off the Mandalorians will be when they see footage of the Republic showing them up by killing a previously undefeated beast plastered all over the HoloNet, while their guys got killed by either the beast or the Republic. Or how about an even trollier way? Revan gets Sirun to use Beast Trick to send the Colossapede right into the Mandalorian base, wiping out most of their force before a strike Revan set up beforehand kills the Colossapede and most of the remaining Mandalorians. Hunting down the Mandalorian survivors would be a very easy task after that. That's worse than the Mandalorians merely failing to beat the Republic to the first Colossapede kill. Revan literally handed the Mandalorian force the opportunity and they failed to defeat it, lost the kill to the Republic and were subsequently annihilated by the Republic, and all of this was caught on camera for the amusement of the entire galaxy. How this would go down varies with the number of Mandalorians stationed on Nouane at the time. It could be a relatively minor force or a decent-sized one, but probably not a big army because that would require more than one squad of Republic troops and a handful of Jedi. But even just a platoon or company-sized force would outmatch the Republic greatly. The bigger the enemy force Revan defeats, the more humiliating the loss is for the Mandalorians. Revan's war effort against the Mandalorians would be likely to make extensive use of troll tactics, as well as a Thrawn-like focus on attacking the enemy through their culture. Maybe Thrawn would get this from reading about Revan. Some stories depicting the influence of Revan on the history of the galaxy would have been interesting, but we never got that, probably because they never figured out how to properly integrate the different eras into one single story instead of a seemingly disconnected series of events.

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 No.25141

File: bca31611408febe⋯.jpg (5.93 KB,300x168,25:14,thumbnail.jpg)

File: a8191cd65a17754⋯.jpg (35.55 KB,323x750,323:750,Field Marshal.jpg)

File: d46e6222905eaae⋯.png (121.24 KB,259x235,259:235,Corsin Plan.png)

>>25138

Tempest didn't know that Brunus was on his way, in fact, they had no clue that any Mandalorians were coming by then.

Their efforts to garner attention hadn't lessened either, in fact, you could say that they fucking exploded.

It was during a ceremony in Nouane's capital city of Artipole where planetary Governor Qara Wyene was awarding the Jedis Sirun Krii and Talvon Esan (while Tempest squad's members stalked the perimeter alongside Nouanese's pitiful militia) congratulatory medals for their heroism in helping the Nouanese people against both their home's horrific monsters but also against the foreign invaders. Plus, Sirun and Talvon shared information of the future Corsin Plan, a Republic fleet movement that'd set up new defenses along the Vathkree trade corridor that would have Nouane as one of its pillars

However, things didn't go so well.

The, honestly calm and simple, ceremonial proceedings (The Nouanese are a pragmatic lot afterall) were interrupted by the sudden emergence of Mandalorian warships in orbit. Moments after this proclamation the Noune capitol building (a temple/library hybrid that, unlike its peers, stretched into the sky opposed to burrowing below the ground) was rocked by explosions as the surviving Mandalorians that escaped Tempest's hunts made their move, attempting to capture or at the very least momentarily inhibit Tempest's tactical repositioning, Republic military lingo for 'retreat' the Republic task force fled from the capitol city in separate repulsorlift vehicles, fleeing to across the continent.

Despite finding each vehicle that Tempest had escaped with, the Mandalorians soon lost any semblance of a trail as the haphazard paths Tempest left them lead only deeper and deeper into Nouane's swamps, with said path becoming more and more swallowed by the seemingly endless wetland.

I really hate to do this to you guys but I got to cut this post short. I promise to finish things up one way or the other, but this library's getting sick of me eating up their bandwidth

Hope you enjoyed reading, and thank Revanchist anon for drastically improving this narrative with his ideas

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 No.25147

>>25141

>library

No offense, anon, but you might want to invest in a cheap laptop and wifi modem.

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 No.25150

>>25141

Oops, I thought that the whole story was in >>25138. As a result of that, I posted >>25140 without having read the whole thing. Hopefully you can get a more permanent solution to the library bandwidth problem soon. I'll hold off from posting anything else until reading your reply to that. On some of the more contentious issues regarding questionable acts by Revan's forces it's probably best to get additional opinions before deciding. In my view, such things would have the most impact and fit best with the narrative if they were situated closer to the end of the war than near the beginning of Revan's involvement. That lets Revan have a sort of cult of personality going by then, making the soldiers a great deal less likely to question his leadership and setting up the "fallen hero" narrative for later. I also don't mean to just come in and upend everything you've thought out. For the majority of this I have nothing to do except just read what you write, but the character of Revan has something of an allure for me, hence the flag. There are times that I try to understand a strategic, tactical, or political situation by trying to imagine what Revan would do. But from what the thread has so far, this is going to span the entire several-hundred-year interval between the leadup to the Mandalorian Wars and an altered rendering of TOR, so most of the project won't have Revan in it.

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 No.25160

>>25140

>have Kavar, Alek, and Revan go to Nouane

Anon, Kavar's never stated to have joined the Revanchists, and I highly doubt that he would've given that he directly tells the Exile that his duties to the council came first in almost everything, TSL Restoration mod's full of extra dialogue if you hadn't heard that before and Revan and Alek are busy.

Look, the Nouane side of Albino Hook is the LESS important side of things, as the entire point of it is to theoretically bring a little bit of pressure off of the Eshan side of things. Plus, it doesn't make sense for Revan to leave the bulk of the Revanchists behind to go bumble around in a swamp.

Early on in the war, Upsil led the Revanchists on a mission to Suurja while he was out trying to recruit Jedi for his crusade and to help alleviate some pressure from the Mandalorians on the Jebble-Tarnith-Vanquo Cordon.

He ended up leaving them there, where he went to Dxun on some emergency mission. In my telling of things it was because of information he learned from interrogated Mandalorians about their presence on Onderon's moons

He left all of his followers under the leadership of Alek, his most trusted friend, and left.

Every single one of them was captured

Every single one of them was tortured

Every single one of them paid the price of Revan not being there.

Tau Upsil is leading the Eshan side because it is THE operation, the Nouane part is just a diversion for the Mandalorians. It is NOT as important as the Eshan bit.

Don't worry anon, there'll be lots of other events for me to cover later on, Upsil will definitely have his moments there, but it just doesn't make any sense for him to do the Nouane part when the Eshan one is so important. It's character development, before he willingly left the control of something crucial to others, he unnecessarily let Suurja turn into a disaster.

He will never let Suurja repeat itself, he will never let another avoidable calamity occur.

Since you seem to really want Upsil stuff, wait for the D'Asta/Serenno stuff. Him and Alek are the frontrunners of it and Sirun takes a back seat

>>25147

Nah anon, I'm on a laptop. Just having some issues, for now we're good

>>25150

I honestly got no clue what I'm going to do past KOTOR 2's events, I think I came into this thread a little ambitiously. I hadn't thought of the KOTOR era enough, and when I decided to I got a little bit enraptured by it.

Hey Bordo, any way for you to rename the thread? I know its a long shot, but calling it "Writefags of the Old Republic" or something would be more fitting

Let me scrounge up some images for my next post, I don't like doing lore ones without giving you guys something to look at kek

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 No.25180

HookTube embed. Click on thumbnail to play.

>>25160

Naw, m8, you're head writefag right now, this is your story, we're just helping you make it.

Though I suppose events in KOTOR I + II happen as they did in the games, but with us detailing all that's going on in the background?

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 No.25192

>>25160

>TSL Restoration mod's full of extra dialogue if you hadn't heard that before

I haven't. Kavar just seemed like the one highly placed Jedi who might be sympathetic to Revan's cause.

>Look, the Nouane side of Albino Hook is the LESS important side of things, as the entire point of it is to theoretically bring a little bit of pressure off of the Eshan side of things. Plus, it doesn't make sense for Revan to leave the bulk of the Revanchists behind to go bumble around in a swamp.

I suppose not. The problem is that I'm not sure how the Nouane team could provoke the Mandalorians to respond in sufficient numbers without him, either in terms of presenting an attractive target or doing enough damage to the Mandalorian presence on Nouane. The Mandalorians aren't stupid enough to fall for an obvious diversion in spite of how warlike they are and will recognize the importance of their Jedi hostage and of keeping the Echani in line, especially if they haven't sent many troops to Nouane to begin with. Only the total destruction or nearly so of a moderately-sized Nouane garrison seems likely to get the desired response. Maybe there's a way for Sirun to accomplish this without Tau's help. The only way to do this with limited resources would be for Sirun to successfully execute a Colossapede attack on the Mandalorians with Beast Trick, possibly with more than one Colossapede. But letting him have a Colossapede army strains believability. It would be troublesome enough getting just one Colossapede to cooperate, so some form of conventional attack would also be necessary. Sirun might not have the level of proficiency with Beast Trick required to pull the attack off without Kreia's future instruction. I'm also concerned that letting the Exile be the one to have all the credit for killing the first Colossapede might make him seem more badass than Revan. Revan has to have an equally badass accomplishment on Eshan.

>It's character development, before he willingly left the control of something crucial to others, he unnecessarily let Suurja turn into a disaster.

This is going to be a difficult choice for Revan because no matter what he does, he has to leave somebody to fend for themselves.

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 No.25208

File: deec5d997f83a47⋯.png (4.67 KB,800x800,1:1,Mando positions.png)

Sorry, scrounging took a little long.

>>25180

I've got a few ideas to add to KOTOR 2's events, relating to the True Covenant and Lucien Draay. The Gen'dai kabuto I uploaded is related to that

>>25192

Kavar was probably very supportive of the Revanchists internally, but due to his position in the council and future inaction during the war he probably kept most of this opinions to himself.

If you're curious, I planned on having Kavar head the Republic counterrattack against Mandalore the Ultimate's coreworld lance that swept across Obroa-Skai, Nouane, and almost reached Arkania. This happened in the comics RIGHT after Serroco and right before the Arkanian space worm shit

The primary reason some of the Mandalorians depart Eshan has a few reasons, with the primary ones being,

>the crusaders really, really want to fight Jedi

>Eshan itself is heavily garrisoned and defended

>There were Neo-Crusader and Crusader positions in system surrounding Eshan, (Including Clan Mereel's Kandosii) and if those on Eshan even hinted about distress the entire fleet was more than capable of dropping the metaphoric hammer on intruding enemies in an instant.

<pic related

I sorta mislead you when I talked about how many Mandalorians there were, believe me there was a LOT of them defending this specific spot in space.

Nouane and Eshan are, by space terms, fairly close. So even if the fleet DIRECTLY orbiting and defending it were to 'diminish' by leaving it, (thus making Eshan look more alluring,) the fleet could return from the Nouane trip in days, and that's just them.

The Mereel Kandosii and other crusader ships were able to beeline it to Eshan in hours, and while that may seem slow to you, any enemy incursion would have to run over the literal speed bump that was two assault ships and a corvette, something most Republic ships at the time were entirely incapable of on their own. A Suffuse would have a problem with these odds

Also, note the positioning of the Neo-Crusader ships. They're much more spread out than the Crusader groups, given that their primary role is detecting enemy ships. And thanks to the Foray's design and Upsil personally directing the ship with the help of the Force after briefing the crew The Neo-Crusaders failed horribly at their job.

To be fair though, what they were preparing for was something along the lines of an element's worth of hammerheads or suffuses, not necessarily a single, quick ship with prior knowledge of the Mandalorian fleet's positions being guided by one of the Order's most powerful and skilled members.

And regarding the importance of the Echani and Kae, Kae was just a Jedi historian who was most well known for going against a few of the council's directives and being the first teacher of the Order's arguably most well known non-Master member.

The Jedi was a bonus, the primary point of seizing Eshan was twofold,

>disable the Echani, one of the few peoples that could probably act as a speedbump for further crusades

>seize a section of space to act as a resupplying spot for the Mandalore's upcoming campaign

Eshan, regarding the second point, was one of many potential intergalactic resting stops for Mandalore and in order to achieve the first point they basically achieved their second objective, as it took a heavy garrison and fleet presence Which they DEFINITELY had, Eshan was stupidly well defended for a fairly unnecessary planet to keep the Echani in line.

I should've posted all this earlier in the background phase, but I A: didn't have most of it and B: Didn't think you guys would be this interested in it

I was wrong lol

Oh and just in case I didn't say it earlier, the reason that Brunus Montross took a skeleton crew and a small complement of warriors with him to go bumble around in the swamp was because, according to Cassus Mandalore's* Neo-Crusader doctrine, the destruction of the Mando'ade's (the Mandalorian people) enemies is the foremost goal of a Crusade and should be done whenever possible and whenever necessary.

Eshan was more than defended against the types of assaults (all out frontal ones) that the Mandalorians expected from the Republic, and the chance to fight an enemy as esteemed as a Jedi? They couldn't pass that up.

Also, Tempest's efforts to garner attention were much more subtle than it seems.

They didn't show up on Nouane like some dude in an SS uniform at a pride parade screaming "148 GANG GANG," they were much more like that one guy wearing a rug-on-fire costume and just walked around.

They knew that they'd get attention, they knew that all they had to do was stir up a little bit of interest and they'd gradually get more and more attention.

1/2

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 No.25209

>>25208

2/2, had no clue this would be this long

Let me be clear, Tempest operated under the, 'the Republic wasn't built in a day,' philosophy, they spent a week and a half slowly getting more and more attention. They didn't show up on Nouane and an hour later roll up on Artipole and demand to be put on the HoloNet, the planetary governor's attention and the ceremony was the culmination of almost (if you round up a bit) two weeks worth of effort.

Slow and steady won this race. (And regarding the Colossapede fight, yes I have a few ideas and the biggest one I've got so far includes Sirun trying to use the Force to influence the Colossapede) it doesn't go well

>has to leave somebody to fend for themselves

So left two Jedi (that he had) with the best skillset for this job, sensing life and keeping the other in line, respectively the most decorated and acclaimed squad that he had, and two Mark 3 Sentinel Droids, the most expensive and At the time most effective and efficient model to date.

Later on I'll do a post regarding the Republic's battle droids, but that'll probably be during the intermission inbetween Albino Hook and the Serenno Shit.

I'll post again soon, time to finally end this fucking ride

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 No.25212

File: e36dff66f3d2257⋯.png (1.92 MB,1280x1086,640:543,BDZ.png)

File: 7992b49aad19237⋯.mp4 (1.94 MB,320x240,4:3,Vode'an.mp4)

File: 07b6f2e22165287⋯.png (9.29 KB,800x600,4:3,Istor.png)

>Finale Post (1/?): OP learned how to post videos edition

So no shit there they are, a Kyramud, a Jehav, and a Nynir sitting in orbit, pumping out an.. Honestly disappointing amount of Mandalorians.

See, Brunus wasn't stupid. He knew that bringing a Kyramud and the two smaller vessels would mostly just act as an intimidation tactic.

He knew that the potential threat of a looming battleship, one famed for its ability to fit an absolutely absurd number of frothing beskar-clad retards Note the fact that Mandalorian armor at this point was beginning to be made less and less of Beskar as Mandalore and its vassal planets and moons began to run out of the ore would coax Tempest into either doing something stupid like running away, or to hide away in whatever hole they called a home.

Turns out, he was right.

Regrouping after the ceremony incident at the Temple of Istor, somewhere that'd been their home for the past week and a half, they prepared for the long haul.

See that shitty pixelated image? That's Istor and its surroundings.

To the north we have a section of the mountain range that feeds all the local rivers and extra swamp-y swamps. The only major river in the area is, due to ancient Nouanese dicking around with aqueducts and hydrophysics, would be the aptly named River of Istor that you can see on the right.

The reason why everything east of the temple is so foggy is because it IS foggy, as all of it is roughly a hundred or so feet below everything on the left. (Most of the temple/library is subterranean as you can probably guess)

Brunus Montross and his groups of Neo-Crusaders and standard crusaders alike scoured the planet searching for them, but despite days of meticulous hunting and following every possible lead, whether it came from local gossip or from the mouths of the Mandalorian survivors, they just couldn't find Tempest.

So Brunus returned to his orbiting fleet, arranging it so that they would have eyes (and more importantly, sensors) covering every meter of space around the planet.

They could hide from him, but he'd make damn sure that they couldn't run from him.

Once that was accomplished decided it was time to put his Neo-Crusader mind to work.

Using data they'd picked up both during the hunt merged with the other information the survivors had accumulated on Tempest's whereabouts, they determined a few things.

<Tempest primarily operated primarily on the main continent

<Tempest readily sacrificed vehicles like speeder bikes and swoops in order to avoid tracking, often discarding them after momentary use

<Tempest was very, very rarely ever sighted in towns or cities

<Tempest used speeders and swoops with local designs and imagery, implying they got them onworld

This meant a few things to Brunus

>Tempest's hideout was on the main continent, as moving far on foot on Nouane was both suicide and because they tended to ditch their vehicles a certain distance from each appearance

>They were probably operating out of either an abandoned village/town/or temple as they would've been seen at least once by then if they frequented civilization enough to have a base there or to purchase their vehicles

>They had someone inside of the major cities that supplied them with their vehicles, potentially even an undercover member of Tempest or a sympathetic merchant who'd been sympathetic from the very start Which was unlikely

Using data and their big brains, (plus copious amounts of computing technology seized from the Nouanese as it was impressively advanced) they triangulated all of their information.

Sightings, scenes of battle between them and the Mandalorians, coordinates of each ditched vehicle, and the position of nearly every abandoned structure they could find scouring the Nouanese's extensive archives.

After triangulating all of this, they determined that there were roughly six locations that Tempest could be hiding in.

So, he did the only logical thing he could think of.

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 No.25214

File: 2afd0c782de8e78⋯.jpg (98.05 KB,1024x593,1024:593,Nouane worm.jpg)

>>25212

(2/?)

He split up his forces into countless teams of extremely mobile task forces and sent them to each site with orders to remain within 5km of the designated zones.

After each group was in position, he had the Jehav's go 100% sensor mode as the Kyramud itself blessed Nouane's surface with Mandalore's love.

In other words, he bombarded each site with two straight minutes of turbolaser fire from orbit.

Once the firing ceased the teams would move in, blitzing the shocked and battered Tempest with their numbers and immediate retaliation.

Or, the teams would find the corpses of Tempest in the rubble, who knows. What he did know however, was that one of his teams found something.

See, he didn't just send teams to the temples no, he also had at least one pair of crusaders in every spaceport Nouane had.

Now to be fair, there were LOTS of ships coming out of those ports. Countless civilian ships and airspeeders were blitzing across the continent towards the newly made ruins, as the Nouanese (while apathetic to their abandoned site's natural degradation) were LIVID about their active destruction.

But something in particular caught the Field Marshal's taung ears.

>A Conductor-class transport with a fairly fresh paintjob and an extra-large engine unit heading near one of the six zones

Now from Tempest's perspective, shit was fucked.

Their decision to hide away at their base camp was coming to bite them in the ass, alot like how the turbolasers were biting chunks out of the local mountain range.

Now, they weren't ENTIRELY screwed. While yes, a good chunk of the temple's south-eastern corner got blown the fuck off by a massive bolt of searing ionized gas and their main exit's suffered an unfortunate case of complete and utter cave-in, plus scans to the temple's structural integrity bore the fun news that the entirety of Istor could come crashing down on their karking heads back to using SW lingo any second now, things could be worse.

For example, their entire surveillance network The one that covered a perimeter and area of roughly 2km away from the temple in order to warn them about any visitors wasn't COMPLETELY down, and their communications console could still punch through the interference of planetary bombardment residue.

Oh and hey! It's even able to catch transmissions too! (Even if its actual transmitting abilities got kriffing jobbed by ceiling blocks)

Aaand its the team's pilot

And he says evac's on its way.

And oh, hey. That's neat, the perimeter warning system is shrieking about something, and something turns out to be a… Herd? Mob? A mob of swamp worms Exceptionally mossy just crossed the perimeter.

neat

After the Jedi cleared the exit and the squad prepped the Sentinel droids, who had been working as glorified guard dogs for the camp, (and since they couldn't tell the pilot to turn the chit around without breaking radio silence, especially with him being so far out and the comms-box's transmitter's busted) Tempest Squad with Jedi and droids in tow set off for the evac site.

Big mistake

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 No.25215

>>25214

The Mandalorian beastmaster's an interesting, but important, member of any crusade.

His job is to take the native wildlife and dominate it in a way that no simple hunter every could, while your average crusader would fell a creature through blaster bolt or even sword or axe, a beastmaster defeats their very nature. Crushing their will and slaving it to his and his apprentice's own, he achieves a form of domination over this beast that none other could even dare to try.

Brunus' beastmaster had been busy. The very second they landed on Nouane, while Brunus left to dominate the Nouanese and put their technology to use, the beastmaster and took a group of his own to capture as many of Nouane's creatures as he could.

While he had hoped to encounter the legendary Colossapede, he was forced to settle with the plethora of moss-covered landslugs instead. It was a simple matter, smashing their urges and feral minds, reforging their primitive and crude brains to accept the orders and prompts of him and his helpers.

So, when Brunus came to him, ordering him to take the worms and follow him to the surface.

Once there the beastmaster set to work, following Brunus' pretty kriffing clever plan.

Said plan was simple, the worms would carry a number of hidden crusaders (who were covered in copious amounts of moss to disguise their armor) and they would advance on the Temple of Istor's """hidden""" entrance while Brunus and the others entered elsewhere.

All Tempest saw was a bunch of exceptionally bumpy worms scooting along in the swamps, it was odd for them to head TOWARDS somewhere that just got scorched, but Tempest knew they weren't particularly smart, plus they had bigger things to worry about.

Such as reaching the evac site in time

Now inb4 I get told the trojan worm thing is stupid, let me make a few points

>A: it helps disguise the crusaders against any form of surveillance countermeasures (like it did)

>B: The Mandalorians are 60% sure at this point that the Jedi are magical and can sense their souls or some other nerf-shit, so disguising their essence by mixing it with the worm's acts as a countermeasure for the Jedi themselves

Hopefully next post'll be my last for a bit, it's a big one tho so get ready

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 No.25216

File: f326ed37fc5e2ed⋯.png (10.74 KB,421x359,421:359,Temple1.png)

File: 432e6bcfdeb57b3⋯.png (8.03 KB,421x359,421:359,Temple2.png)

File: 6f3db616fe3ec2a⋯.png (9.12 KB,421x359,421:359,Temple3.png)

Quick warning, mspaint doodles ahead.

>first image

Tempest left their base camp and headed out of the temple towards the evac site, with the droids marching a bit ahead of the main group with the Jedi on each flank, probing the surrounding swamp for Mandalorians and the herd of incoming worms.

Sirun knew something was up, everyone did really. THAT many worms approaching the same temple that just got ravaged by turbolaser fire? It made no karking sense and everybody knew it.

Plus, their transport rushing over straight towards them right after the place just got its shit pushed in by orbital bombardment looked suspicious as kark and if the Mandalorians weren't on their way, they would be soon. And that's implying the transport survives the waves of Basilisks and Daavabs that were almost assuredly on their way

Plus the life forms in the jungle were putting him on edge. He could feel the minds of the worms, still simple and driven by base emotions, but there was now something else in their minds, some will that kept seemingly kept them in check.

He'd felt something similar before, it was similar to how tamed canines and other creatures felt. (only they tended to be smarter)

But more disturbingly, there was MORE to them than just that. He could feel intelligence radiating off of them, he could feel complex thoughts and emotions, urges driven by concepts deeper than survival, deeper than natural.

It reminded him of the Colossapede. Despite apparently being only a juvenile specimen, the creature had a greatly developed consciousness. It was on one hand astounding and on the other greatly disturbing, it was if someone had taken the mind of a sentient and forced into a cage, compacting it and forcing it to operate under basic animal goals and drives.

Sort of like how Sirun thought droids worked, an incredible intelligence funneled and shaped by laws acting to achieve limited directives and objectives.

He couldn't figure it out, where the Colossapede's mind felt natural, as if the intelligence and ferality had found some form of symbiosis, the swamp worms' felt more like the animal minds and the intelligent ones were detached, wholly separate but only merged by proximity.

It didn't make sense to him

And then, in the matter of seconds, it did.

The leftmost Sentinel droid, a mark 3, was quick. Quicker than any non-Force sensitive organic, the droid's torso twisted, training its rifle into the infinite swamp.

It didn't even have the chance to squeeze off a shot before a salvo of bolts tore its chassis apart, tossing it smoking into the nearby pond.

The other droid was luckier, it managed to fire a trio of shots into the chestplate of a vibrosword wielding crusader before it too had its back caved in by blasterfire.

As Sirun's lightsaber blared to life alongside the bellows of Tempest's guns, he realized what was happening. He felt it as the primitive minds and the sentient ones split apart, felt it as waves of adrenaline washed away any semblance of anxiety and hesitance from the minds of their attackers.

He felt every Mandalorian in the swamp, and he knew they had no chance. Luckily, so did Tempest.

The comms specialist worked in sync with the sergeant, one shattering radio silence as she screamed for the pilot to change route for the temple and the other crying for a retreat.

The latter call was cut short by a blaster bolt, one that hammered the aging Mon Cal to the ground.

Tempest began fighting a quick retreat as the comms spec. and medic worked together to carry their wounded sergeant back to the welcoming maw of the temple's hidden entrance while the squad's riflemen and heavy weapons operator dumped scores of bolts into the surrounding swamp, with the Jedi swiping aside any retorting fire.

After everyone was safely inside the Jedi hurled the boulder's they'd cleared moments earlier into the exit's mouth, sealing it momentarily shut.

>image 2

This one's just there to show you the team's organization at this point.

After covering their rear with the fallen stones the Jedi (Sirun in blue and Talvon in green) took the front while everyone else ran in a barely organized mess, with the comms specialist leaving the sergeant in the medic's sole care as the combat stims that the latter injected the sergeant with started to kick in, and the heavy weapons man and his assistant staying at least near eachother.

>image 3

This one looks like Hell because I'm lazy

A team of Neo-Crusaders led by Brunus himself had breached through an exposed wall directly into the temple itself, rounding the corner right as Tempest made its way up the staircase to freedom.

After trading a barrage or two the Jedi collapsed the corridor, forcing the Neo-Crusaders out the way they came to head them off from the top.

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 No.25217

File: b1b9bb88b01025e⋯.png (21.2 KB,421x359,421:359,Temple6.png)

File: 80dcdd58d000f95⋯.png (3.98 KB,300x300,1:1,this guy.png)

File: 24554f4c8842c1d⋯.jpg (117.39 KB,396x594,2:3,Basilisk.jpg)

File: 2dc1fc0d0363a77⋯.mp4 (7.94 MB,1280x720,16:9,Mando Blockade.mp4)

>>25216

>Four and Five

A contingent of Crusaders that had gone through the temple's main entrance clash with Tempest while the Neo-Crusaders and their basilisks head down from the above landing pads. (The ones that the pilot was now heading for)

After a quick laceration to anybody stupid enough to get close to the Ataru-specialist Sirun, the above Neo-Crusaders have their basilisks destroy the landing pads.

Using one of the now falling pads as a wall, the Jedi again deny the Neo-Crusaders a hallway as the one they were just about to use has been walled of by their own efforts.

Again forced to relocate, the Neo-Crusaders begin their trek across the top of the temple itself, sparing the second landing pad due to the temple's curving roof that blocked any shots they could make at it.

Tempest fought through the Crusaders in the Temple's grand hall, with the Jedi splitting off in order to head off the potentially devastating basilisks (who could destroy their only chance at escape if given the chance) and the mass of both neo-crusaders and crusaders by the temple's primary entrance and exit, the Weeping Gate.

>Six

While Tempest itself made their way to the second landing pad, the Jedi pair intercepted the basilisks and bulk of the Mandalorians at the front.

Fighting side by side, the Jedi denied the Mandalorians entrance to Istor, with Talvon's Soresu-based deflections created a mobile wall that nothing other than the pulse cannons of the basilisks could breach, and Sirun weaving in and around the entrance's ruins, avoiding blasterfire with the aid of Force-enhanced acrobatics and the gate's structure itself.

But that wasn't it.

Mandalorians out in the open soon found themselves firmly planted into the mud and water by distant blasterfire.

Despite the absurd distance, a few of Tempest's riflemen and their heavy gunner decided to support the Jedi from one of the landing pad's exposed limbs.

Brunus didn't like this

A quick pulse to the limb and the entire thing came crashing down.

Only the almost superhuman reflexes of Tempest's riflemen and their wise decision to mount grappling attachments to their DLA-7's saved them from gravity's crushing pull. Sadly, one of Tempest's riflemen wasn't as lucky as his compatriots, and he was forced to bear the brunt of the Basilisk's wrath, being vaporized instantly.

Seeing the Neo-Crusader's renewed interest in the landing pads, Sirun demanded Talvon left to defend it while he stayed at the entrance in order to keep up the diversion.

While hesitant to abandon his friend to the horde of Mandalorians, Sirun promised Talvon that he had a plan, and asked him to keep Tempest from trying to aid the effort here further.

After Talvon had reached the landing pad, Sirun let out a Force-enhanced plea to the surrounding swamps, a primal call to aid that was so powerful that even the most bloodthirsty crusader gave a moment of pause before his mind recovered.

Talvon, being a fully trained Jedi knight, shrugged off the call's effects and got to work restraining the less mentally resilient members of Tempest, who practically leaped off the pad itself to help Sirun.

The beastmaster was a master of his art and he had done exceptionally well binding the minds of the swamp worms, but no amount of taming could change what happened.

The worms went berserk, slamming themselves against any nearby Mandalorians and making valiant attempts to rend their thick armor with their powerful jaws.

In the distance, a weak rumbling could be heard as something large began to stir. The Mandalorians, who dispatched the worms quickly, knew exactly what was coming.

And so did Sirun.

A fully grown Colossapede, which had been attracted to the temple by the earlier bombardment, had been entranced by the Force call and came barreling through the Mandalorians' ranks.

Brunus ordered his basilisks into the sky, and most of them avoided the 200+ foot long creature's rage.

One basilisk however wasn't fast enough, and it along with its rider were driven through one of the Weeping Gate's columns. The basilisk, battered and on the verge of malfunctioning, weakly raised an arm in defense of its rider before the Colossapede's inhumanly strong limbs rended it apart.

Brunus, seeing the behemoth threat, ordered his son to keep up the pressure on the Jedi while him and the two other riders challenged the Colossapede.

The young neo-crusader was a rally master, experienced with war and skilled in battle, and he was a master of the animal-like war droid.

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 No.25218

>>25217

Sirun and him began their deadly dance as Brunus lead the basilisks, using their pulse cannons to sunder the creature's blasterproof shell.

The Colossapede wasn't defenseless however, and despite the basilisk's airborne advantage Brunus quickly found that he was alone against the creature.

While the basilisks were torn from the smoke and dust filled sky, Sirun danced around the gate, bucking and weaving by the basilisk's ordnance rather than daring to engage it directly.

Being an ataru specialist Sirun had little skill when it came to blast deflection, and while someone with the skills of Talvon Esan would've been able to bear the endless salvo of blasterfire that roared from the basilisk's maw, Sirun could not.

After baiting the young Neo-Crusader through the gate's arches, the Jedi hurled himself up and around a storm of lasers before aiming a wide slash at the rider's neck.

Sirun's blade found its mark, and the Neo-Crusader fell.

But the basilisk did not

Expecting the mechanical beast to fall alongside its master, Sirun dropped his guard before turning to admire his handiwork.

He was slapped through the stoneworks by a malfunctioning basilisk, its rider-preservation laws shattered due to its failure and its droid mind racing to find a new directive to follow.

Its circuit-laced behavior core was reeling, scouring its order history before selecting one that it could follow:

Eliminate all hostiles.

Sirun wasn't down for the count, and his instinctive Force cocoon saved him from a concussion. However, it was a Force leap that saved him from the barrage of blasterfire.

Back to Brunus, now alone against the Colossapede and seeing his sole son and heir to the Montross clan get cut down, he knew he had to end things with this creature.

So he began his gambit, a risky maneuver more akin in to a suicidal sabacc player's booze-riddled brain than to a veteran warrior.

His basilisk slammed into the ground a dozen feet away from the Colossapede, far enough for it to leverage its head but close enough to rob it of any momentum.

Still, the creature slammed into him like a star freighter, grinding the basilisk's rear claws through the wet earth as its powerful front arms wrenched the creature upwards.

Its skittering arms lashed out against the sinew-esque cable arms of the droid, which locked in place as its metal digits buried themselves into the creature's exposed underside. The massive insect's scything legs began to shred the basilisk's arms as it came closer and closer to Brunus.

But it wasn't fast enough. Brunus triggered the basilisk's four pulse cannons at point blank range, right into the colossapede's undefended stomach.

The explosion threw him off his mount, sending him flying straight into a pile of rigid stone.

The basilisk's entire front had been vaporized by the cannons, and the colossapede careened off the side of the cliff, impacting below with a massive quake.

Sirun had the ground he'd been aiming for yanked from under him by said quake, slipping him head-first into a shallow pond as the basilisk loomed above.

Spinning his lightsaber in a defensive circle he battered blaster bolts aside, but that wasn't the threat he worried about.

A near-instantaneous roll to the side saved him from the basilisk's impact as the droid closed the distance to engage Sirun with its huge weight and strength.

He managed a quick flurry, aiming for the droid's control cluster surrounded by layer upon layer of synthetic muscle and armor.

He missed however, and his blade found nothing but the machine's redundant plating and its shoulder mounted pulse cannons for on its right side.

The basilisk brought down one of its huge hands, forcing Sirun to abandon his flurry and catch the tons of physical force plunging for his head.

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 No.25219

>>25218

His Force-imbued body shuddered as it caught the droid's weight, knees slowly but surely buckling and spine screeching as it was forced to bear the weight.

Right as the basilisk was about to crush its prey, a sudden salvo of high-powered bolts slammed expertly into the basilisk's exposed flank, biting deep and dangerously close to its internal systems.

The machine turned its head and refocused its sensors, taking its focus and weight off Sirun long enough for him to dart like a spring out of the way, clearing the basilisk's reach in one simple movement.

The basilisk saw its new target.

Tempest squad had made a group effort, distracting Talvon by having the sergeant feign worse injury while the gunner trained his repeating blaster on the basilisk about to finish off their Jedi compatriot.

Right as this happened, the pilot arrived and began to put the transport down, forced into a slow descent by the narrow landing pad.

The far away team's threat rating skyrocketed, becoming a blaring blip on the Basilisk's synthetic consciousness, barely overshadowing the killer of its master.

It twisted around, bringing its last pair of pulse cannons to bear and aiming for the Conductor-class as Sirun sheepishly cut down two crusaders stupid enough to try their chances against the dazed Jedi.

He saw what the basilisk was doing and knew he had to act fast, but his battered body was beginning to fail him.

Force-based physical enhancement was a strenuous and energy intensive ability alone, but using it continuously for this long had taken its toll, especially after his body got used like an airborne hammer against the Nouanese's abandoned masonry and his near-crushing.

Sirun knew he couldn't make it, he could barely move and had no chance to stop a karking PULSE CANNON on his own.

So he didn't do it.

HE gave himself up, he sacrificed his consciousness, his mind, his very being to the currents of the Living Force, and it did it for him.

Sirun's body, now a conduit for the Force itself, leapt into action, moving faster than it ever had before.

It bounded up the Weeping Gate's arches and Sirun's lightsaber, his no longer, announced its presence with a sapphire glow and a low hiss. The shell dropped into a defensive stance, locking its joints in place with unnatural power and conviction.

The basilisk didn't even notice the thrall as it took its place, standing as still as the stonework around it. The pulse cannon's chambers had already ignited, launching a crimson death sentence at Tempest's last hope.

The moment the scarlet ray touched the azure blade Sirun's body pivoted, catching and redirecting the blast like a mirror back into the basilisk.

As the war droid exploded in a brilliant flash, Sirun's body felt the recoil of its actions. No amount of Force enhancement could change what happened next.

Breathlessly he tumbled off the archway as a horrific snap sounded across the courtyard and beyond, right arm flailing uselessly as the rest of his body fell.

He landed in one of the deeper pools, the shock of his injury overriding any neurological yelp triggered by the cold.

The world was silent, his body's numbness challenged only by his mind's.

Slowly and calmly, Sirun sat up, savoring the empty quiet for as long as he could.

Then, a hissing crack sounded out and he was tossed back into the inky black.

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 No.25220

>>25219

Brunus Montross' crusader brethren restrained him as he tried to level the smoking blaster pistol again, his defiant roars and shouts could be heard by Tempest as they boarded the transport. Talvon demanded they went back for Sirun, but the sudden emergence of a trio of Daavab fighters on the pilot's scopes overruled the Jedi's orders and the Conductor-class blitzed off towards space.

Back on the ground, a group of Mereel crusaders chastised Brunus for dishonoring the old ways and their gods, claiming that to kill an opponent who had proven himself so much in such a dishonorable way was an affront to the entirety of the Mando'ade.

Brunus' enraged responses, Neo-Crusader platitudes filtered and barked out by sheer anger, fell on deaf ears as the attendant Mereel escorted an unconscious and potentially soon to be dead Sirun towards their gunships.

They expected him to die, but not before they introduced the Kyramud'besuliilk Ijaa'Jetii Killer of Basilisks Honored of Jedi to the Mandalore himself. Never had they seen a aruetyc (foreign) warrior fight for so long and accomplish so much and survive.

And that ends Albino Hook. Sorry it's taken me so long, and sorry Bordo for flooding this thread with constant bumps, I decided to let mind off the leash a little and do more showing than telling.

I made an effort to keep this more summary-y and I even cut out some parts, like Sirun and Talvon knocking a Daavab out of the sky with one of the columns and I hate to say it but I ran out of images.

That's all from me guys, I hope you enjoyed and expect more in the future.

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 No.25222

>>25220

Great work, OP. You've got a talent both for planning out stories as well as executing them.

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 No.25257

>>25216

>this description of Colossapede essence

I have a bad feeling that these things aren't natural.

>>25220

It takes a herculean feat to impress Mandos, but once you do it, well. Royal treatment for you. So, got some inspiration from Avatar, did we?

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 No.25260

You sound like a pro author. Is Luceno lurking our board?

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 No.25262

>>25260

More like Luceno's apprentice. Riiise, Darth RecAnonicus.

Luceno himself would not be intimidated in the least by the idea of pulling a Plagueis on the KOTOR/TOR eras. Just bullying a little.

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 No.25274

>>25208

Damn, that was a crazy battle. It seemed odd to me that the Basilisks had pulse cannons because I wasn't even sure if they exist at this time, so I looked it up on Wookieepedia and they don't have pulse cannons. Did you read the talk in the lightsaber thread about pulse cannons being excellent lightsaber repellent? But they didn't have any flamethrowers with them. That seems like a more Mandalorian weapon choice, and it has a lower chance of backfiring on them because they're in a wet swamp. But the Mandalorians have never fought a Jedi at this point and they may not realize that they should have had flamethrowers. They won't have the logistics in place to adapt to this new enemy for some time. The depiction of the lightsaber styles of Sirun and Talvon were accurate too, with Talvon blocking the shots and Sirun mostly dodging them. But the highlight of the whole thing was definitely the Colossapede wreckage, even though Sirun still got captured in spite of it. That was more of a Colossapede defense than a Colossapede attack, but it worked. Maybe make it to where Sirun is advanced enough at Beast Trick to call the Colossapede, but not to have any real control over it, so it poses a danger to the Republic forces as well. It only works out because there were more Mandalorian targets for it to attack than Republic troops, so it decided to go after the more numerous threat first.

I thought about how to deal with the issue of it being a bad idea for the Mandalorians to actually respond to the Nouane attack. How about making the Mandalorian defense of Nouane one of those fracture points between the Crusaders and neo-Crusaders? Some Mandalorians would recognize the attack on Nouane for the diversion that it is and stay put at Eshan, while others want to go fight Jedi anyway. The look on Mandalore's face on hearing of the carnage would be priceless if anyone could see it through his helmet. Imagine getting word of a series of guerrilla attacks on an only somewhat protected world close to one of your most heavily defended planets. Any leader with the slightest bit of competence would recognize it as a diversion, but the enemy has their magic swordsmen there and your guys want to go fight them for glory and honor and stuff, and also think the hit-and-run attacks are a prelude to a major invasion. So you relent and let some of them go figuring that getting a look at these magic swordsmen might be good. Then a day or so later, your officers report to you that those who went to investigate the diversion are mostly dead and dozens of the heavy armor vehicles they brought were torn apart by a giant centipede. That's going to have a major impact on Mandalore's strategic decision making and blood pressure throughout the remainder of the war.

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 No.25302

>>25274

>pulse cannons

That's a typo lmao, I meant Pulse-WAVE cannons.

For those that don't know, pulse-wave was basically blasters before blasters were a thing. They're generally (in pistol and rifle form) weaker than blasters at all ranges EXCEPT close, as they tend to dissipate the farther out the go faster than blasters.

>lightsaber thread

I only really hopped on later on, I'm the guy that made some points on Djem So before leaving, and that really marks the time I spent there. Short

>beast trick

Sirun's Force plea thing was really just a very simple application of Force influence on a very large scale, he had no real control over them and all he did was coerce them to turn on the Mandalorians, not necessarily control them entirely.

The Colossapede itself didn't give two shits about Sirun, all Sirun did was influence it into investigating which then lead to it getting into a fight due to its pre-established hyper aggressiveness.

>aftermath

A very large amount of Mandalorians stayed on Eshan, MOST Mandalorians in fact. From those that went most of them at the very least had a feeling that Jedi randomly appearing in nowhere space was odd, but they were more interested in fighting itself as Eshan had calmed down a lot after the initial siege. Echani militias were splintered by Brunus and Mereel's tactics and forced to flee across the continent, Upsil finds them in the middle of them regrouping

Brunus was initially against departing for Nouane anyways, but it was his crusader wife (the head of clan Mereel) that convinced him that Eshan would be safe in the face of practically any onslaught, and she herself planned on going. He refused to let her go because, just like her, he'd lost a spouse in a similar situation and he refused to let history repeat itself. Plus he's objectively the better ground commander and combatant between the two

Lmao yeah, Mandalore's reaction to this shit would be fucking priceless. Thing is though, Eshan itself wasn't an absurdly important planet to him in the grand scheme of things and removing the Echani from the war was more of a pride thing to him, and with the presence of a Crusader commander being responsible for the Eshan fuckup'll probably get used by Cassus in propoganda.

>>25222

>>25260

>>25262

>>25257

Thanks anons, I'm glad you enjoyed it. Expect more when I get around to it

Also no, Colossapedes are definitely not natural creatures. Regarding the Mandos' psychology yeah, they're something special.

The inspiration for them NOT immediately jobbing Sirun is I need an Exile to not be dead later on came from the story of the Mandos and Mantellian Giants. The Mantellian Giants were a species of fishmen who survived and BEAT a Taung invasion way back when, and this impressed them so much they even let the giants fight alongside them.

Now remember, this is way back when when the Taung were uber-xenophobic and were absolutely all for genociding anyone that pissed them off, like the basilisk people for example.

Since I forgot to say it earlier, my interpretation of Pulse-wave Cannons comes from artwork mostly, with them being beam weapons designed to deliver a nasty case of 'splosions to whatever they hit getting fired in quick but extremely powerful and energy-intensive pulses.

Sorry for the typo. Expect a post about ye-olde war droids soon.

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 No.25339

>>25302

>pulse cannon

I went back to Wookieepedia to look up the pulse cannon and found that they used it for Dawn of the Jedi and TOR, making it older than I thought, but I haven't bothered with TOR and it seems unreasonable for the pulse cannon to be that old because it would be more widely used in the GCW era.

>A very large amount of Mandalorians stayed on Eshan, MOST Mandalorians in fact.

Hopefully Revan planned out how to account for the diversion not getting many Mandalorians to leave.

>They're generally (in pistol and rifle form) weaker than blasters at all ranges EXCEPT close, as they tend to dissipate the farther out the go faster than blasters.

This makes them sound like a shotgun-type energy weapon, meaning it works against lightsabers.

>but it was his crusader wife (the head of clan Mereel) that convinced him that Eshan would be safe in the face of practically any onslaught

Some people call that being pussywhipped.

>I only really hopped on later on, I'm the guy that made some points on Djem So before leaving

Glad to know at least some of the other posters in that thread stuck around, though there was a serious dropoff in board activity for the last few months. Maybe once Disney desecrates another beloved character or announces whatever shitshow they have planned for Episode IX, they'll return.

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 No.25340

File: 755a2acd8b7d36f⋯.jpeg (20.72 KB,446x446,1:1,Smug Miltech - reaction.jpeg)

>>25339

Some people aren't Mandos.

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 No.25360

>>25339

>pussywhipped

<wife's getting ready to do something

<tell her no its man's work

<pussywhipped

Okay anon

Once Episode 9 comes out there'll be dozens of new threads from pissed off anons making their return, don't worry anon.

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 No.25392

YouTube embed. Click thumbnail to play.

>>25360

Any chance of post today?

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 No.25395

File: 2a3cca37718f7b4⋯.jpg (98.28 KB,1000x800,5:4,Picket.jpg)

File: c7865b4c0b0bbc9⋯.jpg (31.6 KB,480x480,1:1,minecatcher.jpg)

>>25392

Sure anon, here's a droid post

>Assault Droid Mark 1

The AW-1 Automatic Watchman model 1 was design born on the foundry world of Balmorra by the fledgling Baktoid Productions House, a relatively new company focused on the production of combat technologies ranging from small arms to war automata.

The AW-1 was designed to be a watchdog for Balmorra's privately (and regularly) warring corporations and factions, however by the time the Czerka Corporation struck a deal with the new company the AW-1 could be seen guarding everything from corporate buildings to planetary defense militia strongholds.

Czerka purchased the AW-1's design and essentially subsidized Baktoid, and using its influence in the Republic itself, Czerka managed to secure a rather large military contract for the AW-1 and its subsequent models, where it and its successors were subsequently dubbed the "Assault Droid Mark 1."

The AW-1 stands at two meters and has two blaster-pistol like weapons embedded into its two arms. It uses its single leg and large-multi segmented foot to stabilize itself while firing, using the leg to change its height and consequent possible angles of fire.

The torso's capable of rotating a full 90 degrees in either direction, but due to its chassis' armor plating it is incapable of safely turning any further.

Later on, the AW-1's relatively weak armament along further advancement of the AW's frame itself lead to the introduction of the AW-2, a droid mostly similar to its predecessor, but now with arms designed to fit the internals of the aged BC-series of blasters in an attempt to help the Republic recycle the antiquated carbine that was slated to be replaced soon.

The AW-3, the most recent advancement, is upgraded further with the advent of arms capable of supporting BlasTech's DLA-7 platform and a redesigned torso section that's capable of rotating roughly 135 degrees to the left or right, improving upon its predecessor's comparable lack of flexibility.

Currently, the AW-2 is the most common model for the Assault Droid Mark 1, with only a couple thousand models of the AW-3 across the Galaxy and many AW-1's undergoing the minor refits necessary for them to be classified as AW-2s. Arm refits, slight programming patches and even upgraded behavioral modules

The Assault Droid Mark 1 is known to most Republic soldiers across the Galaxy as the 'Picket droid,' due to its lack of mobility and tendency to be used like an automated turret, becoming a picket fence for its users.

>Assault Droid Mark 2

The Mark 2 assault droid's what happens when you ask a talented and dedicated team of droid designers and engineers to do uninspired and soulless work.

The BFD-3's Blunt-Force-Deliverer a four legged insect-like droid that uses its two extremely powerful arms to smash into its target, using a small rotating joint on the tips to adjust the angle of attack, turning what would've been a stabbing thrust into a blunt hammerblow in a single rotation.

The BFD's greatest asset was its absurd market price, with Czerka being able to claim accurately and pridefully that they had the cheapest war droid in the Galaxy.

Given its respectable effectiveness when used in swarm tactics, a Republic military contract quickly landed in Czerka's lap for what would be named the Assault Droid Mark 2.

However, due to the increasing prevalence of ranged combat as blaster technology advanced far quicker than vibro or other melee weaponry, Republic soldiers assigned units of Mark 2's quickly found that the droid truly had a calling for clearing minefields opposed to actual combat.

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 No.25481

>>25395

Next?

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 No.25484

>>25360

She still convinced him to go to Nouane. That really wasn't the best idea, but the Mandalorians have a cultural emphasis on everyone being a fighter, so Mandalorian women have a better chance of being able military strategists than Republic women. Maybe she gave him some good advice before and was confounded by the Jedi just like the rest of the Mandalorians. Exploring this kind of gender role divide seems like it might invite too much politics, but you changed the Exile to a man already, which is going to raise some eyebrows. You'd think that the Mandalorians would have had a few female soldiers to send against the Republic, but there's a severe lack of any sign of this ever having happened in KotOR 1 and 2. We've had some talk in the lightsaber thread about how lightsaber styles differ between men and women, which includes some discussion of women in the military in general. I should probably get back to that.

>>23885

>Some highlights I have planned out in it will be an Exile VS Basilisk fight that ends with the former's capture and the latter's destruction in a way I think people'll like.

Did your original plan for this involve the Colossapede? The way you laid out the fight makes it seem like the Mandos actually killed the Colossapede, unless it survived the fall off the cliff. Some Mando might get an award for that, so coming up with a way to take that away from them would enhance the Republic's war effort.

>Revan becoming more and more pragmatic and calloused

This is one of the reasons I object to the Jedi party putting extra gashes in Mandalorian corpses when they've probably taken a good many lightsaber wounds to begin with. If it was the original plan to have Revan gradually harden, he would object to this as well in the beginning because of his more idealistic nature at that point. It would also make the diversion more obvious if everything appeared to be unnecessarily slashed up, meaning fewer Mandalorians go to Nouane to investigate because they see it as a trick and thus Revan's plan for Eshan would be jeopardized, so it's not just bad for Revan's PR.

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 No.25487

>>25484

I didn't change the Exile, I just went with the cover art and all the promotional stuff. Jej

I don't remember the lightsaber thread talking much about different styles for the sexes, but I do see the merit in an argument about how girls would have a problem using Form 5 or something to it's full potential, and regarding the convincing part, I sort of wanted to create something of an inverse of what happened between Jaster Mereel and Montross in those Mandalorian comics, with Montross directly and openly betraying Mereel, where in this case it would be Mereel completely unknowingly and unwittingly sending Montross off into disaster.

About the Colossapede bit, it actually wasn't in my original draft of how things went. I had a few things I wanted to happen, Sirun to 1v1 Montross' heir and win, leading to a crippled Sirun getting nearly put down by Montross. The Colossapede fits well because it links to an earlier event where Sirun mentally links to a juvenile one, and both of these later on spill over to his easy learning of Beast Trick.

The point of the Colossapede is twofold, it separates Montross from his son so the latter can get jobbed, and it foreshadow's Sirun's later progression in terms of Force ability.

And yeah, the Colossapede did get killed by the point-blank pulse-wave cannons, and enhancing the Republic war effort isn't much of a priority right now for Revan as he's at this point bumbling around on Cathar looking for evidence of the Cathar people's deaths. Yeah I'm retconning my earlier statement of him doing this later on, in the comics he's on Cathar when Serroco happens and Serroco happens DIRECTLY after Albino Hook, so D'Asta being along for the ride doesn't fit in the timeline. He'll be what happens right after Upsil turns into Revan

>still on the corpse thing

The extra gashes aren't on the ones that the Jedi actually killed, they were only on the ones that Tempest's members shot the shit out of.

But yeah, I'll concede the fact that Upsil this early on in the war wouldn't be so gung-ho about bad PR. That comes later

I'd like to point out the fact that Revan's PR was sorta shit for a long time, long enough that it took him saving the core at the battle of Duro for him to finally be made joint Supreme Commander alongside Tol Cressa, (chancellor for those that forgot) but I do agree that at making his morality sort of slide off later on would be aided by him not doing that part. Still keeping the rock and tree cuts though

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 No.25489

>>25487

>I didn't change the Exile, I just went with the cover art and all the promotional stuff.

kekekekekekeke

>I don't remember the lightsaber thread talking much about different styles for the sexes, but I do see the merit in an argument about how girls would have a problem using Form 5 or something to it's full potential

That stuff is from the new thread.

>but I do agree that at making his morality sort of slide off later on would be aided by him not doing that part. Still keeping the rock and tree cuts though

Maybe you can have the rock and tree cuts aid the party in some way other than trying to draw Mandos away from Eshan, so it seems like a plausible thing for them to do, without having it seem contrived for it to be plausible. I'm not sure what that would be, though. I thought that another way to go about this might be to have them do something that would be deeply offensive to the Mandalorians but not to the Republic. I'm not sure what that would be either. Maybe the trees have a food source for the party and the most effective way to get it is by cutting them up with lightsabers, or the rocks have some valuable mineral in them. But if Nouane has a valuable resource it may make more sense for there to be too many Mandos there for the Exile to handle.

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 No.25492

>>25489

>have them do something that would be deeply offensive to the Mandalorians but not to the Republic.

How about something like using their lightsabers to carve a message into a nearby rock insulting the Resol'nare or stripping the armor from dead Mandalorianss and cutting it into pieces? I'm not sure it'd be in character for Revan or his followers, but it'd certainly be reliable in getting the Mandos pissed off.

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 No.25494

>>25492

>armor

That reminds me of how Boba Fett got pissed off at Jodo Kast and killed him for wearing Mandalorian armor without being an official Mandalorian. Maybe the Republic just steals it instead and starts putting it on their troops? Mandalorians seem to have the same opinion of others wearing their armor as the Ordinators from Morrowind. Haven't others managed to get on the Mandalorians' naughty list this way? I thought KotOR had a fight where if you wear Mandalorian armor you get bitched at and attacked by them for it.

It's also questionable for the Mando who fired the killing shot at the Colossapede to gain honor from it if he got killed by the Colossapede as well. It leaves open the possibility of the Republic coming back later and killing one without suffering any losses.

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 No.25523

File: 908c5728041462b⋯.png (75.08 KB,500x1223,500:1223,Krath Mk1.png)

File: c6e7046c6806b61⋯.png (81.2 KB,500x1223,500:1223,Tetan Model 1.png)

Quick post.

Quick history lesson for those that don't know, but that first shitty image is a Krath War Droid, a battle droid designed and produced by the Tetan nobles for their crusade and the subsequent Great Sith War.

The Krath War Droid was designed with omnidirectional Well, at least NEAR omnidirectional joints and limbs capable of twisting and contorting in ways physically impossible for most forms of sentient life all while using its weapons to shred opponents.

The droid also had a revolutionary threat analysis system, a behavior module that calculated and rated combatants and allowed the war droids to communicate with one another on who they should swarm.

They were so effective, that in groups of course they were even capable of taking down targets as dangerous as Jedi knights.

However, these droids are extremely expensive to create and most of the technology running them is experimental and poorly reliable at best, keeping them in reserve for high value targets is an absolute must.

However, when they do get released, you better start praying.

After the war, the Tetans were subjugated by the Republic and had a large majority of their droids taken and stored away, but despite the Jedi and Republic's joint efforts, Krath war droids can still be found across the Galaxy often in the hands of crime lords, pirates, and even some kajidics are known to carry a model or two.

Some point after the GSW, Duwani Mechanical Products secured a fragment of the war droid's design, The Jedi weren't all that happy with potential Jedi-killer bots roaming around everywhere and using this partial blueprint Along with help from Czerka, who pulled some strings in the Empress Teta system to secure more design information and even a semi-functional model from the hutts they created the Tetan Combat Droid, the second image you see.

Despite sharing distinctly similar chassis, the Tetan and Krath droids are extremely different from eachother in more ways than just aesthetics.

The Tetan model, opposed to the Krath, is composed of mostly durasteel and other comparably common materials, where the Krath's entire body is composed of the energy-diffusing agrinium supplemented by a costly layer of ablative plating capable of dissipating ion and other forms of electrical attacks, ensuring that the droid is extremely well defended opposed to the comparably simple and vulnerable Tetan model.

Not only that, but the Krath's expensive and high-tech threat analysis system has been watered down to a less complicated and more reliable form, allowing for less precise and accurate readings but an overall smoother performance.

Not only that, but the Tetan's combat protocols are inferior to the Krath's, having a slower overall reaction time and a noticeably lower accuracy rating and distance calculating abilities.

However, the Tetan Model is less than a quarter of the price of your average Krath war droid, and is still In comparison to contemporary battle droids one of the most dangerous droids on the Galactic market, with nearly every major military in the Galaxy The Republic, Tionese, Hutts, and even Czerka being capable of fielding at least an entire unit of Tetans supported by other, inferior droids.

Other important design details for the Tetan is the inclusion of a sort of gorget for the droid's otherwise undefended sternum, protecting a number of important modules while not wholly removing the shoulders' range of motion, plus the addition of greaves meant to protect its otherwise spindly stick-legs.

Also, the Tetan also has a larger synthetic muscle count in comparison to the Krath, allowing it to carry and lift heavier loads than its older predecessor at the expensive of the Krath's perfect number of quick-twitch fibers more suited for direct fighting roles, making it the better BATTLE droid, the Tetan is an overall superior WAR droid, having uses outside of front line combat.

Sorry for not posting a whole lot anons, I plan on talking about non-Republic and non-Mandalorian ships and fighters next time. Also the Sentinel and Mark 4 droids

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 No.25608

File: ee98ede879278f9⋯.jpg (70.27 KB,640x1280,1:2,Senty.jpg)

File: 07c9958b30cefee⋯.jpg (70.78 KB,640x1050,64:105,Senty5.jpg)

File: 7c497031ded50d2⋯.jpg (103.5 KB,700x553,100:79,Senty drop.jpg)

>>25523

Time for the Sentinel Droid.

Designed by Kellenech Technologies, a think tank of Duwani and therefore a subsidy of Czerka, the Sentinel Droid was designed to be the ultimate battle droid.

Kellenech, using information and technology garnered from the Tetan project, modified the old Krath's threat analysis system even further than Duwani's primary teams did for the Tetan Combat unit, streamlining things further so that not only could the droid evaluate its opponents, but also its allies, allowing it to burn into its memory module characteristics of an ally perfectly, all while being modular enough to add extra parameters In order to add more allies, for example and to transmit such information across every other Sentinel it's connected to via whatever DSM's controlling it. Droid slave module, the computer that hands them specific orders and tasks

Composed of common (and cheap) but durable materials such as desh-laced durasteel, the Mark 1 Sentinel was capable of shrugging off shrapnel blasts, was entirely immune to sensory-based stun weaponry, and was capable of operating nearly any form of weaponry with at the very least a decent level of skill. Like most combat droids of its era, the Mark 1 relied on signals transmitted via computer to operate, and if such a connection were to be lost the transmitter gets blown up or maybe jammed the Sentinel will activate its sentry mode and overwatch its current location. (That's where it gets the name from)

This is of course much more useful than what a lot of other battle droids will do, which is shutting off or entering a low-power mode.

The Mark 2 was an overall upgrade on the Mark 1, its chassis being replaced by a near-pure Durasteel frame being a small sacrifice Raising its cost and weight slightly in comparison to the slew of improvements.

>Better programming (Upgraded cognitive functions and combat protocols, like evaluating cover)

>Superior accuracy with all weapons

>Upgraded communication (Relaying data through the DSM quicker and even pinging info to one another in a proximity)

The Mark 3's was the most radical departure from the Marks 1 and 2, designed to be an ultra-versatile but still cheap and simply reliable battle droid that's fully autonomous

>Just as combat-capable as a Mark 2

>Non-reliant on a DSM

>Able to accept commands in basic and binary, also can be hooked up to a datapad and given commands that way

>Virtually indistinguishable from its brethren on the outside

<Chassis is a little thinner and has been gutted slightly to make room for autonomy programs, so its slightly less durable than the others

<MUCH more expensive than a Mark 1 or 2, but still less than a Tetan or Juggernaut Both autonomous units

And here's Kellenech's magnum opus.

>the mark 4

Stronger, smarter, and quicker than all subsequent marks, the Mark 4 is a DSM-reliant droid with the revolutionary programming of being able to not only carry out prior given orders without the help of a DSM, but even recording subsequent or emergency protocols. Like if a shuttle of these were to get knocked out of the sky, the droids would be programmed to move to some rallying coordinates and despite not having a DSM to coordinate them they'd still form up and get to work

And despite all of this, the Mark 4's STILL cheaper than a Mark 3, making it much more economical and an overall superior model to its predecessor. This mark is the most common unit in the Republic's Corebound units, but due to its fairly recent introduction (and the Republic's fairly stagnant military) the more Rimward sections aren't as equipped and still rely on Mark 2's

There's also a Mark 5 model, which is essentially a Mark 4 but modified to be autonomous like the Mark 3. It's so expensive you might as well go for a Tetan as, while the Tetan IS slightly costlier, it just brings so much more to the table in terms of capabilities that the Sentinel just can't compete with.

Just for reference, most line units Republic ground military doctrine is similar to early WW1 and even some Napoleonic tactics, relying on volume of fire and massed infantry actions due to the Republic's massive pool of pretty expendable recruits. have rifleman squads composed of eight members who trade off the duty of carrying mobile DSMs for the droids they're also toting. Pickets and sentinels for the most part

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 No.25609

>>25608

Tempest squad's a little special, as it has a sergeant, heavy weapons specialist, a gunner basically a gunner's assistant, a comms/tech specialist, a medic, and three rifleman. Plus the pilot, but he's not supposed to be a part of combat other than getting the kark out of it

This is because Tempest is a sort of irregular commando unit of sorts, making them incongruous with mainline Republic tactics and only suited for special operations that technically elite units like Rocketjumpers elite space navy seal parashooters with buckets on their heads would be unsuited for. (This is why they went to Nouane opposed to a team of riflemen or something)

I think I'll hold off on the ship post to talk about Republic military doctrine next, like their equipment, usage of artillery, and general tactics.

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 No.26060

File: 56182552dc1b881⋯.jpg (313.95 KB,513x556,513:556,Rocket jumper.jpg)

File: 17eba5a05d0d459⋯.png (532.19 KB,769x909,769:909,Rocketjumper Helmet.png)

Hiatus over.

To start things off, let's talk about the Rocket-jumpers, aka the Elite Advanced Unit Corps. EAUC for short

Drawn from those in the rank and file skilled and lucky enough to survive multiple tours of duty, the Corps draws its named from an antiquated event where Republic soldiers utilizing unorthodox tactics asymmetrically inserted into the battle of Ord Carida and played an instrumental role in the Pius Dea's defeat.

Since then, a dedicated unit of self-propelled soldiers capable of entering a battlefield from the sky via the usage of their back-mounted 'rocket' packs that use internal charges to hurl around the wearer or burn them steadily in hopes of saving the wearer from gravity's cuntish shenanigans. Rocket-jumpers are famed for their almost peerless performance throughout their long and storied history, from surviving what other units crumbled under during the Waymancy Storm to breaking the Gank's colossal offensive during their massacres. However, a notable hiccup in their history DOES exist.

During the Great Droid Revolt on Coruscant, rocket-jumpers from the local garrison were forced to engage a number of JU-series Juggernaut Droids that absolutely fucking shredded them. Thanks to Wookieepedia I can't tell you any numbers, but with how hard they say the Rocket-jumpers got jobbed I'd say it was fairly lopsided

This blemish on their record, alongside the realization that the Republic military as a whole was stagnating, the corps' Commandant made it his life mission to revitalize and re-establish his unit's dominance throughout the Galaxy.

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 No.26061

File: 40b33b82dfaaf2a⋯.jpg (558.09 KB,976x834,488:417,Zim.jpg)

>>26060

The sudden emergence of the Krath Crusades and subsequent Great Sith War at first acted as an obstacle for fixing the corps, it soon turned into a breeding ground for change as, after the Iziz operation, And the Jumper's noteworthy performance design notes on the ROCKET system that was then used as the current rocket-pack, was thoroughly nitpicked by both its wearers and viewers of the Rocket-jumpers throughout both conflicts.

According to Republic military sources, the primary issues regarding the ROCKET system are as follows.

>overly exposed cargo space turbulence and nearby explosions tended to knock it loose

>the frame's spindly and weak the four arms make it very maneuverable, but the frame just doesn't hold up under stress

>Face plate is too exposed. The thin transparisteel can't handle shrapnel, let alone blaster bolts

This all culminated in the SERAPH program. The helmet on the right of my first post is the CW-Aurek model, Christina Wald, in honor of the chick that made the first image on this post a fully sealed helmet that utilizes piston-powered locking mechanisms able to feed a self-replenishing A slowly self-replenishing pair of air-bladders capable of sustaining the wearer in emergency situations. Alongside the O2 dispenser, thick durasteel plating reinforces its frame and the visor has been changed from a full-space design has been downscaled to a goggle-sized lense of specially treated transparisteel tempered and laminated in a way that neutralizes ocular-based stun weaponry. Plus, the helmet's capable of deafening the wearer to everything but comms, and when you add the built in rebreather to the mix the helmet makes the wearer virtually impregnable against stun weaponry that doesn't rely on electric or ion energy.

I'll talk about the new propulsion system next time. Sorry for the wait anons

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 No.26062

>>25608

Something about its design gives off a mando vibe.

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 No.26116

File: 71bf012125ee5c8⋯.png (5.74 KB,454x209,454:209,SERAPH-2 Harness Back.png)

File: 1817fb36916332a⋯.png (6.63 KB,454x209,454:209,SERAPH-2 Harness Front.png)

File: 3997d083a396997⋯.png (4.95 KB,454x209,454:209,SERAPH-2 Harness Interior.png)

>>26062

I guess when you look at it from the side it does look like a T-visor, I never noticed that, anon.

Shit quality images incoming, sorry anons. I had to frankenstein the complicated bits together, and I'm no graphic artist.

>seraph

While the ROCKET harness is thin and frail, the stocky SERAPH unit, While heavier than the smaller but much denser ROCKET the SERAPH packs twenty-two burst-charges in comparison to the ROCKET's 12, enabling the wearer to both descend from higher altitudes and to cross even greater obstacles, not only that but the onboard cargo carrier has undergone a substantial redesign, the backpack part's probably adds the most overall to the weight in the third image you can see the backpack's contents. A twenty kilo pack, Regarding size, not weight of course the blue section is a dedicated medium-range comms unit capable of projecting itself into orbit, the red section is a space designed to carry immediate treatments for blaster wounds, major abrasions, combat stimulators performance enhancers, and a variety of other first aid equipments, the yellow's for everything from rations to extra solid charges, Quick note, the ROCKET system works off of liquid fuel and the SERAP-2 uses solid tablets to save weight the green is extra gas clips, energy cells, and grenades, and the grey is just for anything the jumper wants.

Most jumper either leave it empty to save on fuel, however some of the more nostalgic have been known to leave datapads full of messages and images of loved ones in this section, and it is far from rare to see a jumper store an extra blaster here either.

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 No.26209

File: e3847967a282fa4⋯.jpg (81.58 KB,798x444,133:74,Aurek2.jpg)

Alright, onto ships before I move on to Republic ground tactics and whatnot. Just got done researching artillery usage from Napoleonic times to WW2, I'm gonna apply what I've learned to those posts

I'll start with a big one. The Aurek-class Starfighter.

Designed during a meeting between the Republic's greatest starfighter minds, ranging from the nerdiest cubicle-dwelling designer to ace pilots known across the Galaxy, the Aurek-class took every single feature they could think of and molded their dreams into reality.

The Aurek was designed on a few major principles,

>it's a fighter/interceptor

This model of the Aurek, the Mark 1, was designed to go undergo the duties of an interceptor/fighter hybrid, those being intercepting and neutralizing high value targets, bombers and transports and also being able to go toe-to-toe with other fighters and knock them out of the engagement.

In order to achieve this, it must be fast enough to catch other fighters, maneuverable enough to outperform them, and sturdy enough to survive them.

Now, in order to create a fast, agile, and pilot-friendly fighter, pilot-friendy meaning survivable you'll probably end up sacrificing one of those just a little bit.

In the Aurek's case, with a top speed of 100 MGLTs and a maneuverability rating of 8/10, Meaning it's slippery as fuck it was the ship's overall integrity that got the axe.

However, with the ship's razor-thin chassis and miniature size in comparison to other fighters, trying to hit this thing in the middle of a dogfight is practically kriffing impossible. The addition of a shield means that, when the reactor's distribution is abiding by combat parameters, the Aurek's capable of soaking a shot or two before the pilot should start fearing structural failure. So to sum it up,

<Small, fast, maneuverable, made of glass

Next

>pilot tools

The Aurek was designed with the pilot absolutely in mind, from personal comfort to design features that would bolster their performance. The Aurek's canopy gives the pilot a full 360 degrees for him to view the space around him, uninhibiting their senses whatsoever.

The yellow section houses the ship's power plant, which from there funnels power to the engine, (blue) excess heat vents, (orange) and laser cannons. (Red)

Green's the ship's impressive sensory package, arranged ahead of the canopy to give its antennae as much clearance as possible.

The ship also houses a miniature class-5 hyperdrive that the pilot can use in emergency situations, however due to the ship's small size and consequently shitty nav computer, a route must be pre-programmed into it if the pilot intends to use it something reminiscent of a practical way. Launching into a black hole instead of getting shredded by lasers isn't all that preferable

tl;dr

The Aurek's the culmination of a fighter ace's dreams and a the greatest starship engineer's talents, creating a quick, whippy, but notably frail ship with a couple of other downsides.

Due to the laser cannons' lack of rigidity, the guns themselves have to be fired in bursts in order to not overheat them and since the mechanism itself has to bend in order to feed power into the conversion chamber they have a reputation for being finicky and requiring a karking stupid amount of upkeep to make sure your guns don't start shooting sparks in the middle of a dogfight.

Also, the Aurek's extremely shaped and thin frame is a bitch to machine, and when you add the cocktail of advanced sensory modules, state-of-the-art targetting computers, unique heat dispersion system, Which incorporates mutli-geometry arms, guess how expensive they are? the Aurek Mark I comes up to a hefty price of 360,000 Credits per unit.

>inb4 wookieepedia stats

Those stats are gay and since the Aurek's been in use from the GSW to the war with Khan's brotherhood, I'm just gonna say that those stats refer to the Aurek's final model.

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 No.26232

File: 74fd637712f4620⋯.jpg (74.99 KB,1000x600,5:3,Aurek.jpg)

I FUCKED UP

Typo on that last post, the Mark I's cost is 240,000 credits. 360,000 is autistic and retarded and the Mark I's maneuverability rating is 7/10

>100 MGLTs (Great)

>2 Laser Cannons (Mediocre)

>7/10 Maneuverability (Fantastic)

>3/10 Hull Integrity/Sturdiness (Death trap)

>3.5/10 Reliability (below average)

>240,000 Credits

And just so we're on the same page,

>>26209

Enter, the Mark II.

The Aurek Mark II project was spurred on by the Aurek I's shortcomings, from mechanical issues like its guns shitting out to nav computer being a deathtrap, the Mark II was introduced using what was during the Mark I's introduction modern older but reliable technologies alongside newer, smaller ones. Alongside the power plant, who's replacement resulted in the ship having a 0.52% distribution deficiency the sensory system's been overhauled in order to account for a larger and more powerful navigation computer, one capable of warning the pilot that the hyper-coordinates will karking neck them if they yank that lever. Plus, the gun system's had reinforced by circuit fail-safes and other conductive measures yeah Ik I'm fantastic at techno-babble to fix the Mark I's infamous gun problem.

Now, with all these upgrades, producing a Mark II from scratch will put you 400,000 credits in the hole, but luckily for the Republic fleet, (Which isn't a huge fan of bankruptcy) retrofitting the shit out of a Mark I with all of these upgrades opposed to replacing all of them is probably what the Mark II was partly designed for. So by the time of the Mandalorian Wars, nearly every Aurek in the Republic fleet (except the ones in the outer-OUTER rim) has been refitted to be a Mark II.

So the final tally's something like this,

>100 MGLTs (Great)

>2 Laser Cannons (Mediocre)

>7/10 Maneuverability (Fantastic)

>3/10 Hull Integrity/Sturdiness (Death trap)

>4.5/10 Reliability (Slightly below average)

>290,000 Credits (265,020 to convert a I to II)

Now, in comparison to what you're gonna see in a minute, this is a textbook example of Muunitic tactics.

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 No.26245

>>25523

are you making this shit up as you go along? If so its damn good

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 No.26254

File: 57e473a1f0f47c1⋯.png (32.64 KB,400x300,4:3,C-01 Saber.png)

>>26232

I'll make it quick

>120 MGLTs (Holy shit)

>2 Heavy Laser Cannons (Great)

>3/10 Maneuverability (Brick-tier)

>4/10 Hull Integrity/Sturdiness (A little thin)

>6/10 Reliability (Pretty good)

>140,000 Credits (Absurdly cheap)

The C-01, originally dubbed the XC-01 back in its experimental days, was a starfighter first made during the GSW in order to replace the aged, and frankly shit, S-100 stinger.

It didn't work out

The C-01's primary failing, among many, was its fucking shit-tier maneuverability. This thing can't turn to save its life, and during both testing trials and live combat, it DIDN'T.

It's incredibly speed capabilities however do give it an advantage against its competitors, since it can literally blitz right by them. However, against hailstorms of anti-fighter lasers or when caught in a maneuver, the best a C-01 pilot can hope for is that the explosion will take him before the void does.

Due to the absolutely abysmal failure that was the XC-01's launch, Fresia Astronautical Works ten points if you figure out who they become was forced to sell thousands of C-01 models at an atrociously low price and many unused C-01 frames were dissected and frankensteined into C-02 Star Maces, heavy but quick fighter bombers that I won't talk about because I don't have an appropriate image and because they're not important.

The C-01, despite its maneuverability flaw, is still a very capable fighter due to its incredible speed and overall acceptable performance. It's major failing, had it not had its reputation scorched by its failure to secure a proper naval contract, would've been the cost. With so much state of the art technology in such a heavily machined and over-designed frame, the C-01 Star Saber's actual price would've dwarfed its current one.

However, I'm not done talking about Fresia's products.

I am done posting for today though, sorry for the hiatus guys I've been having some issues and I research things like history and military tactics for inspiration. I need to make some images to best illustrate my ideas for ground tactics, but since I had these ship ones already done and some thoughts for them already I decided to share it with you guys while I prepare the other stuff.

Thanks for reading frens. Sorry if the rating system is gay, it's just there for you guys to compare the ships to understand where everything stacks up.

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 No.26321

>>26060

I wondered if the rocket jump troopers should have a powered exoskeleton to help them carry that heavy rocket pack. You make them sound a lot like the Phase 0 Dark Troopers of Battlefront. I've wondered about how powered exoskeletons in general will be integrated into separatist canon as well. It seems illogical for them to not be present in some form. It seems illogical for more of them to not be present in the OT and PT eras as well. But that's a different issue, and I doubt that anybody will make a separatist canon of the movie eras unless it's an Infinities story. Based on what the KotOR games have shown us, power armor exists even in the heyday of the Old Republic, but it's a relatively rare item. Having the exoskeleton as a self-contained piece of equipment separate from the armor hasn't been shown in the Old Republic eras as far as I know.

>>26254

This ship looks like a much lamer version of an E-wing. Based on that and the similarity of the name Fresia to FreiTek, I'll guess that the company eventually becomes FreiTek.

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 No.26328

File: ee319400904fc67⋯.png (33.23 KB,400x300,4:3,C-03 Scimitar.png)

>>26321

I'm hesitant to add exo-skeletons to them because the actual art we have for them shows them wearing relatively light-looking body armor with the only bits of heavy armor being the upper body harness attached to the helmet and ROCKET pack itself. The SERAPH-2 harness of course incorporates pauldrons like its earlier incarnation, but due to the Seraph's reliance on chemical fuel dedicated purely to its thrusters opposed to a repulsorlift's powerplant or something, the armor itself is not powered.

I always thought that the C-01 looked like a thinner and more autistic Z-95, but that's just me.

Onto the C-03 Star Scimitar

>118 MGLTs

>2 Laser Cannons (Standard)

>5/10 Maneuverability (A big upgrade)

>5/10 Hull Integrity/Sturdiness

>7/10 Reliability

>420,000 Credits

The C-03 is the ship Fresia always wanted its older brother, the Star Saber, to be.

Fast, maneuverable, powerful, and expensive.

They accomplished this in a number of ways, from adding those curved gull-wings they enlarged the ship's control surfaces, making it more responsive, and tightened up on all the preexisting surfaces and upgraded each one's mechanics to ensure that the Star Scimitar wouldn't be a failure like the C-01. Those curved tips are where its namesake comes from

Also, while the change from heavy lasers to standard ones may seem to be a downgrade, but hear me out.

Not only does downsizing the weaponry allow for more power to be distributed, the power plant's been replaced by a larger, more powerful one and every sensor and computer has had the same treatment but changing their position from the middle of the wing to right next to the fuselage makes the wings all that much more agile now that the ship's weight is centered more on the fuselage opposed to spread out across its frame like it was before.

The ship's frame has also been enlarged slightly, where the C-01 was 13m long the C-03 is 14.2m, this was done to fit the larger and more advanced modules throughout the craft. This change however did result in the ship losing two whole megalights in speed, but because of this it's gained astronomically better handling, stronger shielding, superior targeting and navigating computers, and is overall a more capable ship than its predecessor.

However, all of this does come at a cost, and a substantial one at that. A fresh C-03 Star Scimitar model has a pricetag of 420,000 credits, 130,000 more than its main competitor in naval contract competitions, the Aurek- Mark II. Luckily for Fresia however, this time they were smart enough to not put all of their marlello eggs in one basket, and have secured a number of lucrative deals with independent planetary navies, pirates, but that's hush hush a few kajidics, and most notably the newly formed navy of United Tion where the C-03 has found its place as the tionese's premier starfighter.

>>26245

Everything on the Krath's capabilities already existed and I'm just paraphrasing it, but everything other than that I came up with. Except the ablative layer thing, I just read that the Krath model had one so I threw that in there

The Tetan combat droid though is completely my idea though, I wanted there to be a link between the Sentinel droid series and Krath one so I came up with the Tetan in order to fit that role. The whole bit of where it came from (like Duwani's hunt for Krath blueprints) is something I made up as I wrote.

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 No.26331

File: ab7dcde759a1ed8⋯.png (16.54 KB,910x470,91:47,S-100b Stinger.png)

Aw fuck, I forgot to add the concussion missile launcher to the C-03. It's got one of those nestled right below the cockpit.

Alrighty, here's a rust bucket to contrast the C-03.

>90 MGLTs

>2 Laser Cannons, 1 Concussion Missile Launcher

>5/10 Maneuverability

>5/10 Hull Integrity/Sturdiness

>5/10 Reliability

>100,000 Credits

The S-100b Stinger is a slightly revamped version of the S-100 model, incorporating (slightly) more advanced and modernized system than its GSW-era brother and having its primary upgrade being the changing of its weapon's fucking horrible positions, moved from a karking meter above the engines to a comfortable spot nestled inbetween the fuselage and the Stinger's distinct power plant engine hybrids.

The S-100b was thrown together by the Corellians after the Republic dropped the antiquated S-100, with Corellian Engineers retrofitting ancient spaceframes with newer tech and improving on the S-100's primary weakness, its kriffing huge side profile.

The resulting S-100b's a cheap, simple, and overall very mediocre fighter that can be found everywhere from PDFs to hutt fleets due to its bargain price of 100,000 Credits.

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 No.26334

File: 2470eb3673a09f4⋯.png (65.06 KB,713x518,713:518,Kopis 3B.png)

File: d69ac09ceb38fa0⋯.png (108.05 KB,713x518,713:518,Kopis 3NS.png)

Almost finishing my look at fighters we have the Kopis 3 Series, the lovechild of SoroSuub and Hoersch-Kessel that ultimately led to their divorce.

The Kopis' design history is an unusual one, what happened is the Neimoidians hired Hoersch-Kessel to make them a fighter who then hired SoroSuub's engineers, who were responsible for producing a number of the Galaxy's most popular airspeeders, to help them build the fighter.

Roughly resembling a frankenstein of some of SoroSuub's high-altitude crafts that's where the intakes and rudders come from that's been uglified by Hoersch's militant influence, the Kopis 3B was born. And, then almost dropped on its head when the Neimoidians refused to pay SoroSuub and consequently Hoersch-Kessel was forced to pretend that the Sullustans had nothing to do with their new fighter.

A few intergalactic court visits and even a Senate hearing later, the Neimoidians used their sheer weight and credits to sway the Senate to their side, and after a surprise speech by Muun Senator Nito Plain and Ruls Tonith, (CEO of Muun Financial Trusts) the Senate's decision was for Hoersch-Kessel to hand over 5% of the first year's profits made by Kopis sales to SoroSuub.

Sadly for the sullustans however, Hoersch-Kessel only sold a mere 15 models that year and all stock in relation to the Kopis-series dwindled substantially after the scandal, so SoroSuub had to make do with the mere 90,000 credits they received, a literal hundredth of what they expected.

Luckily for Hoersch however, the Kopis series made a striking return when the company's stock was practically bought out by the Obrexta Sector and the Neimoidians began ordering for thousands of units and even a few custom ones, seeing the company's profit margins rise to a new record! In unrelated news, Sullust's suicide rate has equally as fast as Hoersch's profits

>100 MGLTs

>2 Laser Cannons

>6/10 Maneuverability

>5/10 Hull Integrity/Sturdiness

>6/10 Reliability

>120,000 Credits

The Kopis 3B's a decent fighter, all around rising above the standard but not setting any real records. They're equipped with a Class-3 hyperdrive but pilots really hope they won't be needing it, as just like all other hyperdrive equipped fighters you'll need to input coordinates prior to battle if you plan on using it. Plus, Class-3s are slow as shit and sitting in a cramped cockpit for hours while the Galaxy tries to give you epileptic seizures isn't fun

However, the Neimoidians did ask Hoersch for a custom version of the Kopis, and they got it. The 3NS version (Neimoidian Specifications) guts the hyperdrive and nav computer completely, making the fighter short ranged and hangar-reliant but makes up for it with the inclusion of a light ion cannon in that teal circle, enabling pilots to disable ships opposed to outright destroying them. Neimoidians like to capture their enemy's craft and then sell it afterwards

That's the Kopis 3B, a reliable but not really special fighter that's dirt cheap and performs well.

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 No.26338

>>26328

>I'm hesitant to add exo-skeletons to them because the actual art we have for them shows them wearing relatively light-looking body armor

It makes sense for a rocket trooper to wear light armor to conserve fuel as well as to make it easier to move when not jumping. However, exoskeletons don't necessarily mean heavy armor. I'm looking at a guide right now and KotOR's many types of armor include a Light Exoskeleton and Powered Light Battle Armor. Both are stated to be very new. They're also difficult to acquire. The Light Exoskeleton is sold by Suvam Tan as part of the DLC for KotOR 1. The Powered Light Battle Armor is much less awesome than Suvam Tan's suit, but it still costs 3000 credits to buy the only buyable example from Czerka and 2000 to buy the standard Powered Battle Armor, which is much too heavy for jump troopers. The only other way to get Powered Light Battle Armor is by stealing it from the Sith on the Leviathan or at the Temple on Lehon. In KotOR 2 the price has been more than doubled to 7600 credits and only 3 examples exist in the game. KotOR 2 also lacks the Light Exoskeleton from the previous game. This points to it being unlikely for troops of any side to have powered exoskeletons or power armor in any significant numbers, though it's not out of the realm of possibility for isolated exceptions to exist. Some moddable armors have the potential to become ad hoc power armor by adding strengthening underlays, and Revan's robes have a +4 bonus to strength and enhance defense to an extent comparable to light armor as well, which qualifies them as light power armor.

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 No.26367

With regard to the past, present, and near future, you might wish to read this.

http://www.starwarstimeline.net/Supernatural_Encounters.htm

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 No.26529

File: b9cc2418aada3c1⋯.png (119.45 KB,670x298,335:149,Spearhead-class Light Frig….png)

File: 2d54c762daa98c7⋯.png (5.9 KB,335x240,67:48,Nu-Block.png)

File: 8a22704dfd427bf⋯.png (2.69 KB,170x208,85:104,Diagram.png)

>>26367

Reading it. First time you posted it, I just CTRL+F'd to Typhojem. This is neat

Quick update on Republic navy things

Following the disastrous Battle of Serroco and the following Manda'lor Katal, (meaning Mandalore's Spear) the Mandalorian offensive that directly followed Serroco that almost pushed into the Core, the Republic accepted one of Rendili Stardrive's The cunts behind the shitty Hammerhead newest creations, the Spearhead-class Light Frigate.

The Spearhead is a slow, stocky, but extremely reliable and dense 200 meter long ship bristling with point-defense weapons hooked up to advanced targetting computers making the ship a dangerous fighter-screener and anti-missile platform, and protected within its thick hull are multiple overlapping shield generators that transform this already sturdy ship The hull itself can probably survive a barrage from a Kyramud into an immovable boulder of durasteel and lasers.

However, due to the ship's purpose of supplementing and working alongside Suffuse-class frigates, Who Rendili also came up with because Suffuses are shit at anything other than ship-to-ship combat, the Spearhead only has six medium turbolasers (Three groups of two on the bottom, each turret is capable of aiming in almost any direction) so just like the Hammerhead it's not gonna win any slugging matches with larger ships.

Due to Battlegroup Serroco's composition of mostly Mid and Outer Rim fleets with only a small section of more coreward units, no Spearheads were a part of the operation as they were just being phased into the Republic war machine as Serroco was getting nuked.

However, they have seen action during Mandalore's Spear and even played a notable role in the battles of that campaign and are responsible for Dagary Minor not turning into a complete bloodbath when they alone repelled a wave of Mandalorian reinforcements and gave the beleaguered Republic forces below a chance to escape. Of course, they all got jobbed when the Mandalorian fleet decided to focus on them

Regarding the second image, this is what a New Republic Block Also referred to as a Karath Block after Saul Karath, a Republic admiral who really could've fucking used it and is responsible for its shape

A Karath Block is a regular block but with Spearheads added to the mix, the pretty useless Forays (Only really good at catching stray fire and leaping into openings) get bunched up in line formation to make room for the Spearheads, but in staggered/combat mode they actually get a use, covering the exposed center that the Spearheads are forced to neglect now that they're busy taking pressure off of the Suffuses.

I'll list the Spearhead's info again for the tl;dr folks

>200m (Li.Frigate)

>6 Turbolasers

>Tons of laser cannons

>+Great at point-defense (Anti Starfighter, anti-missile)

>+Very durable (They're like mini-Suffuses)

>-Shit at ship-to-ship (they're less like suffuses)

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 No.26534

>>26529

Here's my current timeline for how things are gonna go

-Upsil starts the Revanchists

-Revanchists go to the front at Suurja

-Revan fucks off to Onderon

>Revanchists get BTFO'd and captured

-Upsil goes to the Council for help

-They tell him to go get his students back, he's allowed to bring a couple jedi Sirun, Talvon, and Kavar go

-They find Alek and the Revanchists already freed

-Try to convince Kavar to stay, he refuses Muh council

>Operation Albino Hook

-Sirun eventually fucks off to Serroco where Talvon and Tempest were waiting

-Upsil goes to Cathar to investigate, takes most of the Revanchists

(Talvon and Sirun didn't sense Zayne because A; they were a continent away, and B; fucker can hide from the most powerful seers in the order and they're just knights)

>Upsil finds the mask, Vrook shows up to apprehend him

-Sirun and Talvon get wrapped up in the Mandalore's Spear campaign **Exile HAS to show up at Dagary Minor because he's said to in KOTOR 2)

-War shenanigans as Sirun gets shot a lot It's a recurring thing, I'll explain in another post and the newly named Revan gets to work defending Zabrak space and convincing them to join his crusade

>Revan gets the Zabrak on his side and kicks the Mandalorians out of this side of space

-Revan picks up Sirun and crew, it's been a while since Sirun and Revan have seen eachother

-Revan wants more supporters

-Revanchists head to Serenno to help D'Asta I want to cover this after I do the Mandalorian Spear

-With D'Asta's help, Revan gets the Atrisians and Ailon Nova Guard to join his crusade

-But he's got bigger plans

>Revan's got plans to join the Hutt Kajidics, United Tion, and Republic forces to crush Mandalore

-Sirun and crew gets shipped off to Eres III Prime* as the locals call it

(I'll explain why when I get to it)

-Revan bumbles around in Space Arabia convincing the hutts Who were already at war with the Mandalorians to give up on hating the Tionese Who'd they just got done fucking with again and for the Tionese to stop hating the Hutts long enough to fight the Mandos

-Cassus Fett leads the Mando'ade Parjai, a campaign that breaks Sirun's forces at Eres III and chases them all the way to Duros before Revan finally shows up with the Tionese, Hutt, and newly-designed Centurion and Interdictor ships to beat Cassus back

-Revan leads a counterattack aimed at corralling Mandalorian space back around the Sector's original size, This includes the battle of Dxun

-Things culminate with the Siege of Mandalore

Inbetween all of that a few beats I want to hit include Revan capturing a Shukur-class, The predecessor to the Centurion finding the star maps and his slow but certain decision to embrace the Dark Side, He never fell so to say a fight between him and Mandalore probably on the Darasuum and probably during the Siege of Mandalore itself, and a whole lot of other stuff.

I felt bad for Revanchistanon since I didn't show what he was doing during the Nouane stuff, but just so you guys know I do plan on having Revan do tons of shit, don't worry.

I may not like him as a character all that much but that doesn't mean I'm gonna cuck him.

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 No.26541

>>26534

I'd always assumed that Revan would be named as soon as the Revanchists are formed. But this all sounds like a crazy amount of material, probably at least a book's worth if not more. How are you going to find room to show us some of the KotOR characters who played a part in the war but weren't Jedi or Mandos, like Carth? This is without even going into the OCs here, or embellishments to the technical side of things.

You'd probably be better off not bothering too much with exosuits. You can just have the rocket troopers and anybody else who carries anything heavy using strengthening underlays installed in their armor. I only brought the idea up because I've read stories from infantrymen in real militaries talking about how carrying 80-100 pounds destroyed their backs.

>and a whole lot of other stuff.

You may want to look into a speech-to-text program at this rate.

>I felt bad for Revanchistanon since I didn't show what he was doing during the Nouane stuff, but just so you guys know I do plan on having Revan do tons of shit, don't worry. I may not like him as a character all that much but that doesn't mean I'm gonna cuck him.

I appreciate that a great deal, but it begs the question of why bother to write stuff in this era when Revan is so prominent in it if you don't like him that much.

>Things culminate with the Siege of Mandalore

What about Malachor V? I assume it's going to happen right after this.

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 No.26547

>>26541

Revan's character just got sullied for me by all of his more autistic fanboys, the ones that screech about MUH MASTER OF DERK AND LIGHHT, those pricks. A pragmatic big-picture thinker who goes from valuing the Republic's wellbeing to valuing the Galaxy's wellbeing is neat and all, but smaller-scale characters like the Exile who seem to be in it more for the here and now, the immediate small-scale things like people around him are the ones I tend to like more. The reason I want to flesh out this one so much is because I have so many ideas for it, and if I have to be honest it's because I like the Exile so much.

My real favorite time that I'd like to expand upon the most would be the times right after the Pius Dea fell, when Pius Dea crusaders are still commonplace and there's tons of Galaxy to explore, Jedi wielding protosabers against exotic Force cults is just one of countless ideas you could do.

Sorry for not touching much on the exo-stuff, but load-bearing underlays make perfect sense and would be very practical.

Regarding the Siege of Mandalore, the Siege's conclusion is what directly leads to Malachor. Just to spoil things a little bit, the Mandalorians get beaten into Keldabe's great keep, where the Ultimate gives a speech about how Manda'yaim, the home of Mandalorians, is not in fact the planet they're on. Their home is not this crater-filled rock, not this Hell-blasted dustball, it is instead where they, his people, make it. This is really just a fancy excuse for him declaring a massive fighting retreat out of the fortress where they shatter the Republic's lines and commandeer their landers, beelining for the surviving Mandalorian fleet (the Darasuum got destroyed) before scattering across the Galaxy's northern territories, raiding and pillaging everything and leaving before the Republic can show up. This leads to Revan baiting them into one last final fight, which is Malachor and then it all ends.

Regarding extra characters, Carth will mostly only be brought up by Karath in offhand comments and by other people referring to the Republic's greatest aces. He'll probably show up a few times whenever Karath's around and starfighters are involved, though expect for him to be named whenever aces are brought up.

Atton gets a little more screentime as he becomes Revan's personal shuttle pilot and eventually evolves into one of Revan's premier commando team leaders as Revan's crusade goes on.

Bao-Dur joins up with Revan during the Zabrak stuff, the two bond over mechanical nerd shit because Revan likes droids and Bao's a level 92 cyberwizard, but before you ask it Bao and Atton don't really meet due to being very much separated due to their jobs. But Atton DOES know of Bao-Dur, given that him and Revan spent a lot of time working on the Shadow-Mass generator, and this becomes a plot point in my telling of KOTOR 2

Brianna handmaiden gets referenced by Arren Kae and Yusanis, but like Visas she sorta takes a back seat to things. I might work the Disciple into things by having him be present on Dantooine when Revan visits it looking for recruits, where he finds none and maybe him and Sirun could meet or something.

Canderous will have a few mentions, he'll assume the mantle of head of Clan Ordo when his brother gets jobbed at some point and he eventually makes his way to leading Cassus' personal Shocktroopers and has a few appearances.

Arren Kae/Kreia of course is going to accompany Revan, and along with Alek/Malak will form a trio that gets a lot of focus throughout the stories. Regarding a book, the plan is to make a bunch of stories that chronologically link to eachother, I don't know if it'll end up being a few books or whatever, I'm really considering just writing them up, converting them to PDFs, and posting them on a website I own and run or something since I really don't want them to get fucked with by Disney and don't wont to be beholden to them whatsoever.

I'm starting writing for the first part soon, it's just gonna cover the buildup for Revan's crusade and get Sirun along with it along with a bit of stuff from Mandalore's perspective of him truly beginning his crusade against the Republic.

Got planning to do, expect more posts and probably me dropping a PDF for your guys' Christmas present

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 No.26552

File: d02e443ce514a01⋯.jpg (603.5 KB,931x550,931:550,Children-of-the-Tempest.jpg)

>>26547

>>26534

Good work TORanon, but I have a few questions.

Since you will feature several characters from the KOTOR games/comics, I want to ask about the remaining characters from Tales of the Jedi, namely Nomi and Vima Sunrider. Now I know originally Vima was supposed to be Bastila but that changed. According to later sources, Nomi died but it's not clear where she died. I would prefer it if she died when the Jedi gathered at Katarr, along with Master Vandar and others, by Darth Nihilus

Also for the Jedi Civil War, I tried looking up the known Sith Lords during the period and came up with a few who had the Darth title, that appeared in Wizards of the Coasts adventures.

http://starwars.wikia.com/wiki/Darth_Glovoc

http://starwars.wikia.com/wiki/Darth_Voren

Also of note, the wiki states that Darth Bandon was the first Shadow Hand (second in command) of Revan's Sith Empire, and that he fell during the Mandalorian Wars, so will he show up as well?

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 No.26561

>>26552

Bandon'll probably get a name drop or something but I don't see much other than that since he's pretty bland, and I have no clue what I'm gonna do with the Sunriders.

My idea for explaining Nomi's disappearance is that she sensed Vitiate or something and left to deal with him before getting jobbed since she doesn't show up in any of the KOTORs, I have no fucking clue what to do with Vima-wait nevermind I got an idea

According to Wookieepedia Vima and the Exile actually meet at one point, and Vima is even credited with training them a little bit.

I'm already running with having Kavar having been Sirun's master against TSL Restored's statements because not all of Chris Avellone's ideas are good so I guess I could have Vima go off on a journey to find her mother and eventually end up with the True Covenant, I'm planning on bringing Lucien Draay back and having his covenant be important for the events of my telling of KOTOR 2

Regarding other Sith lords I plan on having Revan's empire more or less splinter into dozens of Sith warbands and warlord owned states and whatnot, so more Sith would be nice.

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 No.26581

>>26547

>The reason I want to flesh out this one so much is because I have so many ideas for it, and if I have to be honest it's because I like the Exile so much.

The Exile is a great character too. He/she gives off the impression of a potential great leader who doesn't necessarily like to be a leader. That's reflected by the choices Kreia offers the Exile at the end of KotOR 2. None of them have a leadership component. It's just about the Exile's personal growth. The Exile can go to unknown space to join Revan again, be an instructor for Revan's army, or just fuck off back to exile. The Exile has to be more about introspection and smaller-scale things because the purpose of the Exile is to show the audience how those like Revan who stand on the stage of history impact the individual lives of others.

>My real favorite time that I'd like to expand upon the most would be the times right after the Pius Dea fell, when Pius Dea crusaders are still commonplace and there's tons of Galaxy to explore, Jedi wielding protosabers against exotic Force cults is just one of countless ideas you could do.

Reading this prompted a trip to Wookieepedia to essentially read the entire history of the galaxy. I'm just waiting for the Baobab Archive to come fully online so I never have to go back to Wookieepedia again. It's incredible just how much of a sprawl the history of the Star Wars universe is. There's always a way to fit your story in somewhere. That grandiosity is a major draw of Revan's character and Star Wars in general. From space stations the size of a moon to living planets to ancient godlike aliens, it has something for everyone. Pius Dea is another example of that, which makes it a good potential base for storytelling. IIRC lightsabers have only been around for about 10,000 years or so by the movie era, placing their invention at around the time of Pius Dea's overthrow. The Jedi fought with physical swords before that. The eras before Pius Dea but after the Republic began would be a good place to put harder science fiction stories because there were few battles between Force users due to the Sith not having been discovered yet and the lack of lightsabers. Meanwhile, there isn't a particular reason not to create eras even further in the future than the Legacy era. Go far forward enough and you'll get routine intergalactic travel and people having evolved into Celestial-like beings with power levels that put cape comics to shame. Since I like the aesthetic of the Eternal Empire, my preference is for something that mimics that. But I doubt that the board has anyone who's ready to start crafting new eras.

>>26561

I don't see why you need a separate telling of KotOR 1 or 2. You should establish a canon hierarchy for this project like how Star Wars canon overall had a canon hierarchy when it was under George Lucas to determine what can be changed and what can't.

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 No.26696

>>26529

>Typhojem

The rest is plenty cool too. Got any ideas out of what you've read so far?

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 No.26747

>>26696

Not really. I'll keep reading though

Just dropping by to shill the Separatist Canon General thread and to say that I won't be posting until Christmas Eve when I'll drop you guys everything I'm written so far. Prologue's done, I think moving on from there.

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 No.27093

File: 1e4886fe3dafc46⋯.pdf (126.92 KB,For my Negroes.pdf)

Merry Christmas /sw/

I lied about Christmas Eve and about the Prologue being done, but here it is for those that were curious.

I've been busy

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 No.27101

File: dc046b8c4b892cf⋯.gif (235.98 KB,350x263,350:263,wookiee_porn.gif)

>>27093

Its a Life Day miracle! Merry Christmas sithposter!

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 No.27123

>>27093

>Cassus Fett pulls an ACKSHULLY on Mandalor the Ultimate

Man has balls of beskar. There were a number of typos and awkward phrasings, but otherwise that was quite enjoyable. Am I correct in guessing that the glass and mechanical parts of the flagship's bridge were supplied by Mandalore's "benefactor"?

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 No.27127

>>27123

Yeah sorry about the typos, I wrote it in Sigil and when I read it over I forgot to plug it into something that'd actually outline them, I'll remember to fix that next time.

Regarding Cassus and Mandalore's relationship I want to outline that Cassus is argumentative to a fault, probably cause he's so used to Crusaders trying to shit on his ideas but you'll probably see that later on with him actually interacting with them. About the phrasing, I was trying to write the Mandos as feeling a little foreign, and when the story's following Revan or Sirun it changes a little. Revan's less tense than Cassus but also uses big book words while still being fun and for the most part humorous, Sirun's much more casual and generally fun.

I don't know when I'll be able to update because my writing inspiration's drifting towards other ideas, but I'm happy I managed to get that much out of something for you guys.

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 No.27134

>>27093

This is reminiscent of the kind of conversation that Timothy Zahn would write for Thrawn and Pellaeon, but with more of a Mandalorian flavor. That makes it about as good as anyone could expect for the first piece of separatist canon. It leaves all of us wanting to know what happens next. It just needs a bout of editing. It does everything that a prologue is supposed to do, which is to get the reader interested without putting all the best material up front.

>>27127

>I don't know when I'll be able to update because my writing inspiration's drifting towards other ideas

Such as? I'd hate to see this abandoned after all the work you've done to put it together.

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 No.27145

File: 8cfd425676b2a74⋯.png (2.37 MB,1496x875,1496:875,Fire Lodge.png)

File: 35e3b165b9dbd86⋯.png (3.39 MB,1920x1080,16:9,Beyond the Mask.png)

File: 07d972b2d2f8a93⋯.jpeg (74.07 KB,640x342,320:171,Female Lizardfish.jpeg)

File: ab1466039708b1c⋯.png (1.77 MB,1920x539,1920:539,Infected.png)

>>27134

Don't worry, it won't get abandoned. I've already archived all my shit for it.

I write like a fucking sped, drifting from whatever caught my eye for a second before fucking off to whatever other flavor of the month.

Having a weird apocalypse inspiration thing, think of a Metro/Last of Us (With more snow) mix, I'd say add Stalker but there's no artifacts. Here're some images related to it

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 No.27148

>>27145

Honestly, that just makes me think of Rak'Gol outbreaks.

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 No.27149

>>27148

Same. Even that fish kinda looks like it has the rakghoul virus but without losing its eyes.

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 No.27168

>>27148

>>27149

Can the rakgol plague infect animals?

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 No.27202

>>27093

Looks nice, barring a few typos as >>27123 says. How do you feel about this getting a signal-boost from the Manda-LORE youtube channel once it's more complete? I reached out to the guy and he said he's more than happy to shill for the Baobab Archives once we've got most of the articles ported over, he'd probably be fine with advertising your work as well, given it takes place in the EU.

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 No.27210

>>27202

You absolutely, positively must never, ever do this until it's 100% complete. I've seen more than enough vidya fan projects get a cease and desist order from the IP owners, and those IP owners haven't desecrated their IPs a hundred thousandth as much as Disney has done to Star Wars. This goes for the 200 ABY stuff as well.

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 No.27222

>>27168

As far as I am aware- only sentient being can become rakghouls. The Muur Talisman was intended to convert its victims into willing subjects and soldiers for its Sith creator, and animals don't exactly have the knowledge or skills necessary to make effective use of weapons or vehicles- something that was apparently intact with the disease. Of course, without being commanded by a sith- they essentially amounted to little more than savage beasts themselves. It does seem odd to me that the Sith stopped creating such biological monstrosities- surely they didn't forget the obvious utility purpose-made servants and warbeasts could provide? Or perhaps such vile sorcery proved too dangerous for even the most power-hungry Sith to seek?

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 No.27224

>>27222

That's what sithspawn are for.

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 No.27932

File: 0ab2145a9f7908e⋯.jpg (266.83 KB,900x626,450:313,8chan :tg: Reaction - Skel….jpg)

File: 475e9c6af71daa0⋯.jpg (84.05 KB,500x676,125:169,Reaction - WAITING FOR OP.jpg)

File: 882477604b18a7a⋯.jpg (194.88 KB,586x446,293:223,OP will surely deliver, le….jpg)

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 No.27934

File: 947dbcc9287c242⋯.png (302.26 KB,457x412,457:412,947dbcc9287c242f635acee583….png)

>>27932

>think it was an update from OP

>just find skeletons

Can someone screencap the important posts in the thread? Whenever I screencap the images are all fucked and it just fails when I try it.

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 No.27936

File: 4600f13ba6f9b34⋯.jpg (118.4 KB,960x540,16:9,OP will surely deliver Jax….jpg)

>>27932

Expect us to be waiting here a long time. The story anons usually take leaves that last for months before coming back…

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 No.30775

File: 16e595ef7b9745e⋯.jpg (45.33 KB,903x960,301:320,16e.jpg)

>>27936

I used google to look up that image, Anon, and google gave me a character from My Little Pony.

Yes, because that's somehow related to a skeleton.

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 No.30776

File: aa69b59f59b4b71⋯.jpeg (154.31 KB,1054x900,527:450,jaxxon skelly.jpeg)

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 No.30899

File: 2cf8cdfbeb0e492⋯.png (238.69 KB,612x843,204:281,FNVOWB_Trauma_Harness.png)

>>30775

>>30776

Looks almost like it's ripped out Fallout New Vegas, pic related.

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 No.30900

>>30899

Aptly named. That's the feeling I have after fighting those fuckers on Hardcore.

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 No.30902

File: 41d77f395fcc4fd⋯.jpg (136.45 KB,735x1041,245:347,Fuck it.jpg)

>>30899

>Jaxxon was in Fallout

Well I'll be dipped

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 No.32165

File: 37163f76ece6375⋯.jpg (390.5 KB,1024x768,4:3, :k: Miltech WWII - German….jpg)

Fuuuuuuck. OP, where did you go?

Well, until he gets back, did anyone have any good ideas about what's going on in that conflict?

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 No.32166

>>32165

No idea. The storyfags disappear for months. Only coming back for a few weeks every 6 or so months.

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 No.33077

File: e8b963562b99ddb⋯.jpg (230.57 KB,1200x1200,1:1,d4mz0zq-8e64a2ec-5b9f-4cb1….jpg)

So to keep this thread alive and since I can't find another non-dead thread for this I'm going to put it here. So TOR-era Republic military basically look like clone troopers. Now we all know why this is (Bioware/EA is creatively bankrupt), but I wanted to give some in-universe reasons for this.

So after both the Mandalorian Wars, the Jedi Civil War, and the Dark Wars, the Republic was left reeling from the losses of decades of constant war. In an effort to rebuild their military after being bled dry, they started to take inspiration from their enemies such as the Mandalorians. Similar to how the Clone Army took inspiration from their Mandalorian gene father, the Republic would take inspiration from Mandalorian Neo-Crusaders, and improve upon the design and take it to mass production. They do this through the Great Galactic War, the Cold War, the Draguulch Period etc. until the Ruusan Reformation.

During the New Sith Wars, the Republic lost much of their manufactuing capabilities and knowledge during the scouring of many of their manufacturing worlds. Then during the Ruusan Reformation, with disbanding of the Army of Light, and the transition of relying on PSF armies this fell out of favor. This leads to the uniforms seen in ANH/TFU for most human forces, until the manufacture of the GAR.

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 No.33916

File: bb7922d9de87c40⋯.png (705.28 KB,432x720,3:5,bogdalore the controller.png)

I might be back. This computer's not the best though and this thread's pretty fucking massive, but at the same time I don't feel like detracting from any of the more recent threads.

Should I stick with this one or make an electric boogaloo 2 thread?

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 No.33917

File: 794dfb87cbdef59⋯.png (622.59 KB,817x959,817:959,0005.png)

>>33916

S-Storyfag anon? Is it really you…?

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 No.33919

File: fb0a811799cbf39⋯.png (749.28 KB,1366x768,683:384,autism.png)

>>33917

Das me

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 No.33920

File: 71c14447765d2bb⋯.png (125 KB,326x239,326:239,71c14447765d2bb23fc413d399….png)

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 No.33921

File: b646f9cbde1d01b⋯.jpg (9.6 KB,267x189,89:63,one thing dies.jpg)

Alright boys I'm making a new thread since having to scroll all the way down makes muh sawl writhe in agony, I suggest you hide this thread because I'm gonna peacefully sunset it.

See you boys in the new thread

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 No.33923

File: e7ef609e11ac0fe⋯.png (119.35 KB,1122x589,1122:589,that's not good.png)

oh no that's not good

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 No.33925

File: 1c7f2ec93ceba0f⋯.png (158.11 KB,500x279,500:279,scorch.png)

>>33919

The good times are back in town

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 No.33936

>>33919

>screencap

You owe it to yourself to complete the autism image and install some barely-functional /tech/-approved browser instead of Chrome.

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