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/icup/ - 8chan cup

good things come to those who wait

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File: 1441540091857.png (3.42 KB,500x250,2:1,Oekaki.png)

 No.3403

It appears I haven't been direct before. If you have trouble importing kits, logos, stadiums or other use this thread. Make sure you link all the resources and your team.

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 No.3405

File: 1441543571791.png (6.87 MB,2048x2048,1:1,1438999462730.png)

/fit/ here.

I've been trying to import our kit to test it out for the last couple of days, but I don't know what files go into the .cpk and what go into the dt34.cpk. Could I get some help and pictures of the kit?

Pic is the kit

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 No.3406

File: 1441545396034.jpg (34.78 KB,350x448,25:32,fit.jpg)

>>3405

Here's how it looks in-game.

Try to follow this tutorial on how to import it:

http://www.implyingrigged.info/wiki/Pro_Evolution_Soccer_2015/Kits

http://www.implyingrigged.info/wiki/Pro_Evolution_Soccer_2015/DLC

If you can't access it see >>3390

If you're still having trouble I'll try to make another tutorial.

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 No.3407

File: 1441552505913.png (147.97 KB,2048x2048,1:1,Kit_template.png)

>>3405

That template seems a bit off. This one should be more precise.

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 No.3413

File: 1441580743719-0.jpg (18.78 KB,255x254,255:254,blogo.jpg)

File: 1441580743720-1.png (434.92 KB,600x600,1:1,goalie1.png)

File: 1441580743720-2.jpg (97.34 KB,600x600,1:1,goalie2.jpg)

File: 1441580743735-3.jpg (271.38 KB,600x600,1:1,kit1.jpg)

File: 1441580743775-4.jpg (99.45 KB,600x600,1:1,kit2.jpg)

>>3403

>>3406

So I've tried following the tutorial but I dont understand half the shit there. Could you please help me out?

Attached are the kits & logo. Next post will have stadium & banners.

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 No.3414

File: 1441580916937-0.jpg (3.77 KB,255x32,255:32,adboard1.jpg)

File: 1441580916937-1.jpg (2.89 KB,255x32,255:32,adboard2.jpg)

File: 1441580916938-2.jpg (2.85 KB,255x32,255:32,adboard3.jpg)

File: 1441580916938-3.jpg (4.09 KB,255x32,255:32,adboard4.jpg)

File: 1441580916958-4.jpg (2.13 KB,255x128,255:128,stadium pitch.jpg)

>>3413

Here is the pitch design and the banners. Do you need anything else?

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 No.3424

>>3413

Goal keeper only has one kit, I'm guessing you're going with goalie1. Everything you posted so far is in.

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 No.3430

>>3424

Look at the first post the purple outfit is labeled goalie2.jpeg, thats the alternate goalie outfit. The shit one, and spiderman one are the home and away outfits.

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 No.3431

>>3430

To be honest I can even just make each kit except the hotwheels kit in-game and it should come out fine.

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 No.3432

File: 1441638640156.jpg (95.53 KB,991x977,991:977,b_kits.jpg)

>>3430

The game supports only one GK kit. I'm having trouble with the stadium, might take a while to get screens.

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 No.3433

>>3431

How would you make the shit stained outfit in game? It's custom logo'd and everything.

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 No.3434

>>3432

Those look awesome thanks for the screens! /b/ team rules!

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 No.3435

>>3432

>>3413

Awesome man, thanks for the help. I thought this game allowed for the goalie to have 2 custom kits (like most teams IRL have). Oh well, the 1st one is still the best one so its fine.

Also, since you've got the kits working do you need the team export? I mean so everything is in one export. Or is there anyway you can send me your version with the kits and I add them to my export with all the info on the roster?

Whats the best way to do this?

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 No.3436

>>3435

Upload the team export to the /b/ thread and notify Cotton. I still have to work out the stadium.

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 No.3437

>>3432

Feels good knowing the /b/ teams hard work looks nice in game.

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 No.3438

>>3437

Damn right

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 No.3554

>>3432

>The game supports only one GK kit.

What? Why? Even for goalies?

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 No.3557

>>3554

GK = goalkeeper = goalie

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 No.3558

>>3554

It's just how game is.

Personally I hope PES16 allows single goalies to have a kit designated to that player but who knows. Regardless it'll be easier to get kits in once 16 comes out and you can even just use the template and attach the kit to the teams export and it'll carry over easy as pie.

Let's just see if 16 is good and not broken like 14 was.

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 No.3559

>>3558

Wait scratch that it apparently just came out yesterday kek

> GameSpot scored it 9 out of 10, referring to it as a "Return of the king". They said "almost everything in PES 2016 feels fantastic," and praised "how it wonderfully converges" the physics and AI, introducing a new dynamic physics engine with a new collision system and improved AI which includes dozens of smart individual decisions and where "players work together as a unit." They also praised the "outstanding" animations and the enhanced fluidity and control, but criticized the UI, character models, and referee lenience to some fouls. They concluded that it "represents the best game in the series since the PlayStation 2 era.

Looks like we're moving after Winter. Hopefully there's a crack up so I can test it out.

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 No.3574

Does anyone wanna possibly make an /icup/ Colliseum to go over Berlin with pitch being a collage of Elly Tran pics?

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 No.3608

Do we have any graphics guys who could make our Ottoman and Seljukid kits for /islam/?

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 No.3613

Does anyone have the template for stadium pitches?

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 No.3614

>>3613

You have to get it from your game file. However imgur is experiencing critical problems so id advise not to use the imgur links.

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 No.3615

>>3614

I'm really glad my laziness in not using imgur for the character appearance links for /monster/ paid off.

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 No.3616

File: 1442963539379.png (24.29 KB,2048x1024,2:1,outline.png)

>>3613

Theres one of 4/tv/ >>2998

Also this pic.

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 No.3655

Updating with archives of tutorials

Faces: https://archive.is/Yij4J

Kits: https://archive.is/KqZRm

Stadiums: https://archive.is/ZkY5q

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 No.3656

>>3655

And also a tutorial to install .cpk files

https://archive.is/UYkiP

This step is the easiest since you only need a program to make sure your files get into the cpk and one to boot it in.

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 No.3658

>>3655

1 thing to note for kits, don't use the page's cpk because it will fuck up the folder you want to use for your own cpk.

Just use Jenkey File Explorer to extract the bin for the kit you want under the team ID (which is visible via the PES15 Editor) and then use Julian Carnes Kit Configurator

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