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/builders/ - Hero and Nation Builders!

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The King Is Dead; Long Live The King!

File: 7691e89c570a2b3⋯.png (434.75 KB,3675x2350,147:94,hero_builder_map.png)

e0fca3 No.32379 [View All]

The end times are upon the United States of America, and soon upon the whole world. The country's greatest heroes and villains have fallen against an ironclad evil– a legion of robotic, laser-toting skeletons led by the insidious Skeleton Prime. Much of the country has fallen into its grip– few capable of standing up to this horrid foe still remain.

That is where YOU come in. You are a superhero, a supervillain, a super-whatever– and because of your pitiful, overlooked, D-List status, you were not targeted by the Skeleton forces nor asked to fly into battle against them. And so you have survived.

Now, with the League of Righteousness dead and most of D.O.O.M slain or AWOL, it is YOUR time to rise up, defeat the Cyber Skeleton Legions, and claim that sweet, sweet superhuman street cred for your own.

CHARACTER SHEET

Name: The name the superhuman community and the news know you by. Secret identity optional.

Age: Approximate, as needed.

Origin Story: How YOU became a superhuman/alien/dog, and the basis for your superpowers and super-equipment.

Blood Type: Fill this out.

Signature Color: Pick a color. One that I can actually access in MSPaint. You may want to wait until the map-wipe for this.

Domain: Doctor Doom has Latveria, Batman has Gotham. You have your own domain, represented by your Signature Color. The bigger your domain, the more resources you can draw upon, but the harder it is to defend.

Superpowers: Determined by Fluff/Origin Story.

Equipment: Determined by Fluff.

Followers: Determined by Fluff.

Renown: Starts at D-List

PREVIOUS 4CHAN THREAD AND OTHER THREADS HERE: https://warosu.org/tg/thread/39813420

464 postsand134 image repliesomitted. Click reply to view. ____________________________
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e0fca3 No.37067

Dice rollRolled 22, 65, 14 = 101 (3d100)

>>37037

Name: Alex "Dragoon" Walker

Age: Twenties

Origin Story: Was a Normal Guy until the Spirit of a very old and powerful(at one point) Earth Dragon possessed his body, Now He fights to become strong a retake the world, one rock at a time.

Blood Type: AB+

Signature Color: Green

Domain: Northern Georgia, Most of Alabama, most of Mississippi

>Superpowers:

[A-List Rock Manipulation]

[A-List Endurance]

[B-List Metal Manipulation] (A 6/20)

[Maximum Dragon Rock Fusion]

[C-List Super Strength]

[B-List Dragon's Breath]

[C-List Physical Fitness]

>Equipment:

[Fortified Base.]

[Enhanced fortifications]

[Improved Infrastructure]

[Superhard Fortresses]

[Skeleton Alloy Ammo]

[Anti-air defenses]

[7 Radio Towers (can reach anywhere East of the Rockies]

[Advanced Training Room.]

[Alloy Armor]

[Fortified Basic Research Lab]

[Basic Skelescrap Forge!]

Mantlespear 2/12

>Followers:

[Mayor of Atlanta]

[18 Armored Veteran Survivors]

3 Scientists

>Research

Jazzhulk Research 3/6.

Renown: B-list

Status: WOUNDED

1-3. "No, I don't think so." Dragoon twists the now sandy terrain under the Skeleton general, attempting to bind his limbs and foul his aim, even as the compact shard stuck in the Trumpeter's eye is rammed into and through the skull with as much power as Dragoon can muster.

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e0fca3 No.37069

Dice rollRolled 78, 29, 66 = 173 (3d100)

>>37037

Name: The Hell-Rider

Age: 26

Origin Story: Douglas Green was just a simple biker before one day he was gunned down in by a member of a rival gang. His soul was sucked directly to help were he was tormented for all of his wrong doings in life. Douglas was however was no ordinary man and set about planning his escape from hell. Taking to ambushing and eating the lesser demon-kin he found himself twisting in both body and mind as he made his way towards the limits of Hell. How exactly he got out at that point not even he remembers is finding himself back in his hometown by the ruins of his old watering hole. Finding himself in the wreckage of the world now ruled by Iron-Bones he has set off to make things right and maybe redeem his soul on the way.

Blood Type: O

Signature Color: Purple

Domain: Northern Texas

Powers: [A-List Fire Resistance][A-List Demonic Transformation (gives A-List Super Strength, A-List Endurance and D-List Flight)][C-List Motorcycling][B-List Guitar Skills] Demon-Hog: [B-List Super Speed][D-List Intangibility]

Weakness: [Devil's Reject] - You fought your way out of Hell, but Hell wants your black soul back. Your critical failures can attract OTHER types of attention, you are harmed and repelled by objects of faith, and banishing magic is particularly deadly to you.

Equipment: Hellforged Chain, Demon-Hog, Demonhide Jacket, Wrathful Holy Stratocaster,

Assets: [Old Biker Clubhouse][3 Grenades]

Followers: 2 Old Ladies, 9 Road Warriors, 1 Road Huntress, 4 Bikers

—–-

Summoning his [Wrathful Holy Stratocaster] Hell-Rider proceeds to rip out a sick solo to counter the skeleton fiends Jazz power!

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e0fca3 No.37103

File: f993c3fb7b5ef01⋯.png (697.23 KB,1414x300,707:150,Someones Gonna Die.png)

>>37065

>>37053

Having seen enough of the gory spectacle Scorpio, tie still wrapped around his head stepped in front of the Shroud, blocking access to Moscovia. Tension rose as the Scorpio Metal Mercs readied their lethal weaponry.

"That's enough of that.", Scorpio adressed the Hellish Creature, demonstratively putting up his big gun, "We all make mistakes Shroud."

The Camera zoomed to a closeup of Scorpio's eyes, "Don't make this your last one.".

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e0fca3 No.37110

>>37103

Miss Moscovia would lower her fists as Scorpio intervened. While she can't really put a finger on if she seen him before, the fact that she saw him throwing and blasting the defeated skeletron samurai off the ROCK STAR suggests that he is a ally of DOOM.

"Indeed," she replied, a tint of spite against the Shroud within her tone, "I agree with what he says, for after all, то лучше забыть этот общий гнев, как общий враг по-прежнему живет на."

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e0fca3 No.37122

File: c08506d68b38672⋯.jpg (188.93 KB,800x965,160:193,Davila.jpg)

>>37103

>>37110

A sound mixed between screeching metal, the moans of millions of dying people, and a howling, raging storm echoes across the battlefield. Beneath all that, just barely perceptible, is something unmistakably english, "D̛̮̦̫̝͎̜̝͎͜͟ȩ̹̞̼̬̹͡a̭͖t̶̩̝ḩ̸̯̜̙̥͠ ̴̷̘ͅt̷҉͍̣̱͙͈̣͖o̴̙͍̙̮̟̹̕ ̗͚̪̟̗̰̯̻͢t̢̘͍̮̤͈͇̲́͘ͅh̛҉̼̫e̻͎͞ ͏̢̩̗͕̬̞s͏͙̤̼̙̤͘í̡͓̘ņ̜̜̯̗͕̕͡n̷̳̳̺̠̫̘͔̗̫ȩ͇͉͚͇̖ŗ̳͉͙̱̙͍̼̀͘"

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e0fca3 No.37125

Dice rollRolled 79, 35, 4, 26 = 144 (4d100)

Name: Lord Vladimire

Age: 60

Origin Story: born to magically gifted parents who immigrated to texas from britain, he was taught the ways of magic, but his father abused both himself and his mother, leaving him with deep scars in childhood. he looked into black magic at an early age in secret, further festering the growing evil in his heart. when his father killed his mother by beating her, furious he killed his own father with his a forbidden spell, the death thunderbolt, which drains the life out of whoever it strikes.

from that day on he would grow to become one of the most notorious figures in magical society, taking the name Vladimire, and gathering an army of cultists and amassing in yet more dark magic. his trademark use of electromagic combined with black magic earned him the title of the "Lighting-DeathLord"

Vladimire is one of the few surviving members D.O.O.M. He was also notorious as being absent, missing very many meetings of D.O.O.M as he had been devoted much of his time trying to hunt down Waldough Whaters, the only person to ever escape him, and prophesied to be the Chosen One who will defeat him. this saved his life, as he was not there to be destroyed with the rest of D.O.O.M., but he also lost most of his followers to the skeleton attack.

he has returned to gather his strength again, and vows that no skeleton will get in the way of him finding and killing "the Child who Hid."

Blood Type: None

Signature Color: Lavender

Domain: somewhere in Texas

Superpowers: [B-List Super Sorcery], [B-List Electricity Control], [C-List Electricity Resistance]

Structures: Ley Node, [V.U. Mobility], [Brineborn Nest] [Empowered Scrying Tower]

Equipment: [Dark Lord's Cloak], [Dark Lord's Wand], [7 Magical Batteries][Scuba Gear][Harpoon Gun][Brineborn Allies] [Nice Yacht][Small Boat Squadron][EVIL Wax][Strange Mermaid Trident][1 Jazzbarge Wreckage][5 Skeleton Scrap][Rot Siren P.R. Float Wreck]

Followers: [3 Death Beaters][12 Novice Death Beaters][Wendigo Tribe][Brineborn Allies][8 Rot Sirens][2 Zombie Platoon][The Bokor][Beau LaCroix]

Training: [Amphibious Combat Tactics]

Weakness: [Waldough Whaters And The Shocking Susceptibility] - You are one of the last surviving members of D.O.O.M, the Distinguished Order Of Malefactors. Your dark power is hindered, of course, by the existence of Waldough Whaters, a fleet-footed yet courageous boy. You are at a drastic penalty to interactions with Superheros or innocent folk. Roll an additional unmodified 1d100 per turn: this represents what Waldough is up to as he eludes your grasp…

Health: Wounded

#1-2 the Dark Lord meditates close to the memory extraction chamber, healing his body, and anticipating in case Waldough tries to mount a daring rescue of his friends of his friends. A-List Super Sorcery 21/25

#3-4 "if Whater's or his allies come for us, and I suspect they likely will, it will come in two probable forms. some kind of distraction at the end of the memory extract, perhaps a booby trap buried inside the memories or the children themselves, or as a direct assault on our castle. or it will occur afterward, they almost always try something before we harm them. do not lax your guard." as the memory extraction finishes, a nearby Brineborn Mindflayer is prepared to taste them memories to watch for any magical booby traps before they are viewed by the Dark Lord and his minions. if it went well, it would reveal information about Waldough's journey first hand, how he got past the barriers, what he has been up too, and any secrets the two were privvy too. if it worked. 3/4

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e0fca3 No.37143

File: cd13a8d0a696a24⋯.jpg (54.34 KB,306x423,34:47,article-2657304-1EBE5B8900….jpg)

>>37122

>>37110

>>37103

From his ROCK STAR the Mastermind shouted into the hellforged microphone.

"ALRIGHT, ALRIGHT BREAK IT UP NOW. WE JUST FOUGHT TWO BLOODY ARMIES, I WOULD LIKE TO TAKE A FUCKING BREAK FROM THIRD FIGHT.

MOSCOVIA BACK THE FUCK OFF, YOU TOO SHROUD. WE STILL HAVE SKELETONS TO KILL."

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e0fca3 No.37151

Dice rollRolled 37, 88, 33 = 158 (3d100)

>>37037

[LIGHTLY FRIED]

It feels almost wrong to attack an enemy so clearly downed. Pulse has to remind himself that these aren't people, or anything deserving of either mercy or justice; they're twisted abominations, perversions of reality. With that in mind, Pulse begins to grimly pull at the last threads binding the great skeleton together, looking to tear the last pieces of the once-great machine apart for good amongst the sound of a distant trombone.

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e0fca3 No.37171

Dice rollRolled 34, 95 + 35 = 164 (2d100)

>>37151

>>37069

>>37067

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e0fca3 No.37172

Dice rollRolled 3, 46, 68 = 117 (3d100)

>Name: The Mastermind

>Age: At least 100

>http://pastebin.com/jqJPHFCr

>>Blood Type: AB+

>>Signature Color: Dark Red

>>Domain: New Mexico

>>Superpowers: [Super Intellect], [D-List Device Invention] [Awesome Scar] [B-List Entropy] [D-List Sonic Blast (Rock-N-Roll)][D-List Super Singing]

>>37103

1-3. The MASTERMIND and all his soldiers stood ready to support Scorpio in breaking up this fight. Truth be told every one of them was really not in the damn mood, they wanted to celebrate having beaten two fucking armies in a row NOT fight another big damn battle.

The Mastermind prepared to Entropy away some of the blasts, while tanks, choppers, and a full mechanized regiment prepared to use giant chains to drag an injured Moscovia away. Everyone crossed their fingers that Shroud would stop.

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e0fca3 No.37238

Dice rollRolled 20, 43, 34 = 97 (3d100)

>>37103

Spewpster action rolls cause apparently this thing is going down

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e0fca3 No.37239

File: 2e6088e6a56e581⋯.gif (1.86 MB,350x197,350:197,1393207506155.gif)

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e0fca3 No.37267

Dice rollRolled 84, 57, 5 = 146 (3d100)

>>37033

>Name: Raphael Hench

>Age: 25

>Origin Story: Raphael the long lost brother of jack hench, at the news of his brothers death he decided to try to follow in his footsteps. Eventually he ended up in the back alley with some goons and was about to get killed, it was then where he manifested his brothers power and two nameless mooks came to his rescue. Now he aims for vengance against the skeleton legion

>Blood Type: O+

>Domain: Away from the skeleton legion

>Signature Color: Anything but orange is preferable

>Superpowers: [Super Charisma], [C-List Mook Summoning], [D-List Device Invention]

>Equipment:

>Followers: Ben and Jerry, Basic Mooks,5 Mook Lieutenants

>Renown: D-List

Weakness: [Reboot] - Raphael is subject to a strange and bewildering phenomenon well known in the superhero community as "reboot," where powers are manifested in tangentially related individuals upon one super's death, with minor details in the "new" super's lives spontaneously switching and swapping to make things work. Self-aware of this phenomenon, you find that it resonates worryingly through the psionic sea. Your Critfail Threshold is 5 and below.

Action 1:Keep the expansion going

Action 2-3: Gotta improve that summoning otherwise the tides of skeletons will overwhelm us

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e0fca3 No.37286

>>37172

>>37238

You should have sided with the mysterious monster instead of the retarded musclegirl commie

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e0fca3 No.37287

You know that you are probably going to bite the big one if you don't bug out, right? I mean, you have 9 dice rolls against your 3….

-Concerned citizen.

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e0fca3 No.37289

>>37287

Perhaps you should seek greater insight into how this """""""""system""""""""" has worked so far before you attempt to dispense anonymous advice.

t. The GM

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e0fca3 No.37293

>>37286

I'm not siding with anyone, or rather, I'd much not like two of my own members killing each other. Especially since they both manage important territories.

There are skeletons to be killed.

Half of our forces are exhausted, and we honestly can't afford a fight like this.

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e0fca3 No.37294

>>37293

Best tell your moronic teammate not to randomly attack her allies then

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e0fca3 No.37459

Dice rollRolled 89 (1d100)

>>37171

Hey Mr. Pinstripe Suit, hey Mr. Hi De Hi De Ho!

Well I know you got the answers: we all wanna know.

Mr. Wingtip Shoes, hey Mr. Always On The Go!

Well I know you got the answers: we all wanna know, yeah…

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e0fca3 No.37590

File: 91ca5a058a7a1ee⋯.png (436.34 KB,3675x2350,147:94,hero_builder_map.png)

>>37267

1. You expand, carving out a niche through the territories of those super-beings that are too inattentive to really put forth any resistance.

2/3. Put your PROGRESS in your POST.

B-List Mook Summoning 2/10

>>37056

1. You finish the Slave Unit in record time– with a simple implant into your already partially-cyberized brainstem, you can now control and direct multiple mechanical minions or similar objects as you see fit.

2. You feel your mind and psyche shift and strengthen with the latest round of meditations and techniques. Gain Psionic Resistance.

3. Scrufftron takes his naginata and bounds forth, seeking to smite and strike at any skeleton resistance he sees!

He meets, first, with no fewer than eight JazzHulks. Which promptly blast him hundreds of feet into the sky and through a ruined skyscraper. His Janitors mop up while Scrufftron begins the slow, painful process of falling down twenty flights of goddamn stairs.

>>37055

The spirit turned its mortal body into a gaseous, whirling dervish, whipping around the bolt and catapulting itself further down the tunnel, tendrils and wisps of essence and spirit flicking to and fro as it hurriedly sought an escape route amidst the crystal-choked tunnels of New York's underground.

What it found, however, was that the crystals were not so forgiving. They extended into the shape of splintery clawed hands and raked through Kaza'kazdun's ethereal form, tearing apart globules of essence and shunting it back into a bleeding, material state. Prime's voice rattled through the corridors, dry and mocking.

"Your attempts are those of an amateur. I had expected -better-."

You are now [WOUNDED].

>>37125

1/2. You are no longer Wounded. A-List Super Sorcery 22/25

3/4. All that the Mindflayer acquired was static, and, indeed, its bumbling and slurping and brain-molesting habits seemed to only further interrupt and irritate both of the dark magicians on hand, and the psionic slapping noises generated broke the focus of the scrying tower… who knows if a trap lies in wait?

>>37044

1. Lasersteen 4/8. Work goes along quickly with both doctors tinkering away on the laser-brain-metal-thing robot.

2. Greater Psionic Resistance 2/18

3. You carve a bloody path through the skeleton forces to your south.

>>37038

1. Gain [Laser Rifle Mounting], allowing you to slap on laser rifles, or, really, -any- kind of rifle-sized object, to your power armor for greater power.

2. Gain [Kinetic Resonator Upgrade], improving the raw destructive power and resilience of your Resonator.

3. Grand Tech Lab 2/8

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e0fca3 No.37598

Dice rollRolled 14, 6, 35 = 55 (3d100)

Name: Real name Eva Foxx Cover name Steel wall.

Age: 17 years

Origin Story: Eva was a child prodigy in the field of robotics, she even managed to make a working robotic arm at the age of 13 and was accepted into collage roughly a year later. She was just a normal person in collage when the skeletons came, during the invasion she did the only thing she really could do at that point and hid in her collage dorm room hoping that everything would be okay, and it was okay, for her anyway. She then set up shop scavanging what she could and started to make something that would let her fight back against the skeletons and, after a long while of hard work, testing, failing, even more testing, she finally managed to make a basic protective suit of power armor for herself. It doesn't mater how its done all that matters is taking back this land, if not in the name of the USA in the name of humanity.

Blood Type: AB+

Signature Color: Bronze….ish

Domain: Grand Rapids, Michigan

Superpowers: [Super Intellect] [B-List Device Invention] [C-List Tool Creation]

Equipment: [Improved Tech Lab] [B-List Power] [C-List Cyber-Harness] [Repaired College Base] [Psion-Free Eswingbarge] [Kinetic Resonator upgrade] [Skeli scrap X5] [Skeli laser rifles X5] [Laser Rifle Research] [Laser Rifle Mounting] [Hovertank design 2/10]

Under construction: [Grand Tech lab 2/8]

Followers: [Dr. Nelhav]

Renown: Starts at D-List, still at D-List

1,2 "Hopefully, once I'm done with this, I wont have to worry about Nelhav finding this, and it can serve a better purpose then…well….Lets just make this into a power fist already…" [Make the Resonator into a powerfist for my powerarmor]

3, "Well, a little bit of work with the help of Nelhav and I'll soon be on my way to get some mutagen for mutation, and hopefully regeneration and not radioactive death…." [Get that lab up]

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e0fca3 No.37619

>>37172

>>37238

>>37065

>>37053

(THIS IS HOW PVP WILL WORK

YOU GET YOUR 3 ROLLS.

ADD +5 TO THE TOTAL FOR EVERY LEVEL OF A POWER YOU HAVE. ADD +2 FOR LOW-POWER DEVICES (LIKE MICROPHONES) AND +8 FOR HIGH-POWER DEVICES (LIKE PARTICLE ACCELERATORS) THAT YOU USE.

THE POOR SUMBITCH BEING GANGED UP ON GETS A -30 PENALTY FOR EVERY FORCE/SUPERHERO HE'S FIGHTING -AFTER- THE FIRST. SO, THE SHROUD, BEING THE MEMESTER HE IS, TAKES -60 TO HIS END RESULT ONCE IT'S ALL TALLIED.

CHARACTERS OF PARTY A THAT SCORE HIGHER THAN PARTY B ARE ASSUMED TO HAVE COME OUT BETTER THAN PARTY B, AND VICE VERSA, WHEN IT COMES TO DOLING OUT WOUNDS.

NOW BACK TO THE ACTION.)

The Shroud would not see reason. The Shroud could not be bargained with. It surged forward with all of is terrible might and began ripping and tearing and vomiting forth cross bomb after cross bomb, eager only to tear and consume Miss Moscovia.

The giant russki did put up a fearsome fight, punching and kicking and elbowing with a hardened fury, unwilling to bend or break before the terrific onslaught. Etheral claw met gloved hand and several times it looked as if she was on the verge of grappling and slamming the thing to the ground. For all her efforts, though, the phantasmal terror brought her to a knee, sputtering blood in great gouts that could fill entire swimming pools.

As The Shroud went in to try and finish the job, laser fire and small arms peppered its outstretched limbs. Hank and the Mastermind both flanked the creature; Hank disintegrating any oncoming limbs, Mastermind undoing any more bolts of energy. The creature let out an etheral hiss and swiped at the oncoming DOOMcopters that tried to chain it and drag it away from the bleeding, relentless Russian.

With a screech, the Shroud flared up its AT shield and broke the chains, having been bodily dragged back some ways away from Miss Moscovia. With no intention of giving up, the monster seemed to ready for another go, extending more arms and charging another blast in its mouth.

The other members of D.O.O.M. grimaced… this wasn't going to be fun. Or easy.

MISS MOSCOVIA: You are now [Badly Wounded]. Your regeneration has returned: devote rounds to regenerating or win by a large margin to successfully heal.

BEGIN ROUND 2 OF D.O.O.M-VS-THE SHROUD

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e0fca3 No.37623

>>37151

>>37067

>>37069

>>37171

Quartet 2 belted out the first few notes of his "song," a mind-melting cacophany that stonewalled Dragoon's attempts at binding and interrupting him: the draconic hero was floored, bits of skin and rock flensed away from his form as he was blasted back, clutching at his head. The Hell-Rider was similarly affected, the claws and horns of his demonic form chipping and cracking as his mind began to unravel and fray from the sheer hatred imbued into every warbling note of Q2's trombone.

The demonic 1-percenter summoned his axe in a blaze of holy fire and shut his eyes tight. With movements of utterly superhuman fluidity, he began to shred and ROCK OUT on his Stratocaster, rising up on his cloven feet as he did. The Supreme Overcommander's mechanical eyes narrowed maliciously, and soon, the two were engaged in a genuine duel: guitar versus trombone in a musical battle to the death that shattered metal and splintered earth, whirling eddies of psi-sonic power and holy fury colliding to create a sort of psychedelic backdrop.

Unable to resist the sheer intensity of Hell-Rider's ROCK, Q2's golden armor cracked and blasted away, and with one final shredding note he was sent careening to one knee, purple sparks flying across his form. His trombone began to collapse and shift into a different shape: a trumpet.

As Dragoon pushed himself upright, his back to the dueling supers, he beheld Pulse blasting and dismantling the shuddering giant machine, making absolutely sure that the thing couldn't get up again. The young hero's task was interrupted, however, by a sudden keening high note that shot through the air, preceding the sudden appearance of two dozen golden skeletons, all clutching heavy-duty laser weapons in the style of jazz instruments.

Q2's own Elites had arrived, and they began blasting Pulse without warning, giving the hero only a shred of a second to react!

DRAGOON: You are now [Badly Wounded]

PULSE: Your super-team has overcome their crippling nausea just in time for you to be caught amidst a torrent of laser fire. You are now [FRIED].

BEGIN ROUND 13 OF DRAGOON, HELL-RIDER AND PULSE-VS-QUARTET 2, TRUMPET WRAITH

POST

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e0fca3 No.37630

>>37267

Raphael grinned and relaxed in his armchair. Despite all appearances to the contrary, he was making slow but steady progress on honing his powers…

"Jaevon," he said, snapping his fingers, causing a muscular bald black man to bust out of the closet near him, "do bring me a pina colada. I'm thirsty."

Jaevon responded succinctly by delivering a haymaker to Raphael's chin, sending him flying into the opposite wall. He pulled his gat from his waist and the psionic illusion dissipated: there stood a cyber skeleton holding a laser-Lupara. And in through the windows flew several more.

You're under attack!

B-List Mook Summoning 2/10

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e0fca3 No.37632

File: bbfddd4765370fb⋯.jpg (10.3 KB,480x360,4:3,hqdefault (14).jpg)

>>37065

>>37619

"no, no, NO, NO!

Motherfucking titty shitnipples, what the FUCK DO YOU WANT SHROUD.

TELL US WHAT YOU FUCKING WANT."

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e0fca3 No.37633

Dice rollRolled 17, 38, 8 = 63 (3d100)

>>37590

Name: Kaza'kazdun

Age: 10,000

Origin Story: A long forgotten spirit of magic brought forth from the Chaos Wilds in an attempt to help fight the skellitons. Who knew that trying to take something from a place called the Chaos Wilds would have unknown consequences on the summoner and spirit.

Blood Type: none

Signature Color: brownish

Domain: bum fuck Georgia

Superpowers: [B-list Super Sorcery], [D-List Super Stealth], [Psionic Resistance], [Summoner Health Boost], [D-List Artificing], [Enhanced Vision], [Almost-Super Charisma]

Equipment: [Weak Wand Of Magic Missile], [Magic Cutlery], Ikea Wands, [Tiny Enchanted Gun Stockpile], [Chocolatizing Coffee Mug], [Magical Hippy Van][Reagent Supply]

+ 1 Skeleton Scrap

+ 1 Strange Magical Object

+ 1 Ley Line Node

+ 1 [Magical Alter]

+ [Reinforced Devil's Bronze Body] ([C-List Flight][D-List Super Strength][D-List Super Speed]) [Severely Damaged]

+ [Meagre Tome]

+ [Slightly Less Meagre Tome]

Followers: 6 Cultists trained in magic, 8 Novice Artificer, Chaos Wolves, Charlie Company, [C.C. War Machine], 7 [Rust Monsters], 4 golems, 8 Engineers

Weakness: This Mortal Coil - You are bound to the increasingly unstable, relatively fragile shell of your summoner. If he dies, you're banished.

Renown: C-List.

Domain: [Basic Magical Populace]

In progress:

A-List Super Sorcery 22/25

[Wounded]

1-3. "To be fair I did just fight through one of your underlings, a swarm of skeletons, and a combined skeleton mage of my own accidental creation before coming here. Now then, this has been fun but I really should be visiting some hold friends." Open a portal to hell then slip into the astral plane, alter the signature of the planar hop to make it look like I went through the portal and erase any magical signature he can follow. Erase my mental signature as well so he can't read my thoughts as easily, or anything like that.

+B-List Super Sorcery

+D-List Super Stealth

-Wounded

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e0fca3 No.37635

Dice rollRolled 65, 39, 68 = 172 (3d100)

>>37630

>>Name: Raphael Hench

>>Age: 25

>>Origin Story: Raphael the long lost brother of jack hench, at the news of his brothers death he decided to try to follow in his footsteps. Eventually he ended up in the back alley with some goons and was about to get killed, it was then where he manifested his brothers power and two nameless mooks came to his rescue. Now he aims for vengance against the skeleton legion

>>Blood Type: O+

>>Domain: Away from the skeleton legion

>>Signature Color: Anything but orange is preferable

>>Superpowers: [Super Charisma], [C-List Mook Summoning], [D-List Device Invention]

>>Equipment:

>>Followers: Ben and Jerry, Basic Mooks,5 Mook Lieutenants

>>Renown: D-List

>Weakness: [Reboot] - Raphael is subject to a strange and bewildering phenomenon well known in the superhero community as "reboot," where powers are manifested in tangentially related individuals upon one super's death, with minor details in the "new" super's lives spontaneously switching and swapping to make things work. Self-aware of this phenomenon, you find that it resonates worryingly through the psionic sea. Your Critfail Threshold is 5 and below.

>Action 1-2: Ben and Jerry GET HIM

Action 3: Keep practicing summoning. I'm gonna be needing them soon

B-List Mook Summoning 2/10

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e0fca3 No.37636

Dice rollRolled 90, 33, 21, 93, 82 = 319 (5d100)

>>37633

"Enough."

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e0fca3 No.37639

File: fb9bfc64035b69c⋯.jpg (24.48 KB,300x225,4:3,gold-cat.jpg)

>>37590

Name: Mr. President

Age: 1 year

Origin Story: Mr. President is a cat that was used in the animal testing phase of the the Mastermind's super power creation program. Mr President was actually the first animal subject to survive the procedure although developed no noticeable powers at the time. What the researchers did not know was that Mr. President did develop powers, the power to biologically adapt and alter it's genetic makeup to the current situation. He used this power to survive the parts of the experiment that were killing other animal subjects. Now with the lab partially destroyed and him free Mr. President does cat things.

Blood Type: A

Signature Color: Brown (again)

Domain: Wherever in Mastermind's territory the super experiment lab was.

Superpowers: Determined by Fluff/Origin Story.

Equipment: Determined by Fluff.

Followers: Determined by Fluff.

Renown: Starts at D-List

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e0fca3 No.37666

Dice rollRolled 97, 99, 88 = 284 (3d100)

>>37590

Name: Lord "Dracula" Bob, King of Greater Wisconsin, "The Wisconsin Vampire", Once and Future King

Age: 30

Origin Story: Fell into a vat of high performance makeup designed for athletes who want to look nice. Which was place conveniently near a costume department store. The fangs make it hard for him to chew and his super powered body needs a lot of nutrients so he drinks all his meals with a nibble hear and there. His now pristine and flawless white skin is very sensitive to light. Before all that he was just a jobless actor who made bad poetry and puns and lived in closet of an apartment with no windows in the basement in a bad neighborhood.

Blood Type: D for Drinks A Lot

Signature Color: Blood Red

Domain: Transylvania Forest (Milwaukee), Greater Wisconsin, Neo-Camelot

Superpowers: [A-List Super Strength], [A-List Super Speed], [C-List Super Stealth], [B-List Hypnotism], [A-List Swordsmanship], [Psionic Resistance]

Weakness: [Sorta Vampirish] - Being in sunlight causes pain and blindness. Most actions must be done during the night, or underground. You can more or less only eat liquids. Fire does extreme damage to you since the makeup is, apparently, napalm-based.

Equipment: [Excalibur], [Skeleton Alloy Pants],[Retrofitted Psiadamant Gauntlets], [Purple Crystal Globe](Flail with claw-machine-esque clutch),

5 [Skeleton Laser Rifles]. 28 [Skeleton Scrap],[Skeleton Alloy Gauntlets],[Hang-Glider].

Followers: 8 Teenagers, 2 Dr.Handymen (Dr. Richards and Dr. Frakensteen), 2 Vampire Apprentice [Pa'Trikk The EverCrispy], [Wisconsin Super-Governor],[Elijah "Dark Sanguinus" Blake], [Werewolf Tribe]

Renown: [B-List]

Buildings: [Trap-Filled Castle], 4 [Watchtowers],[Training Room], 3 [Radio Towers],

[Transports ready]

[Giga Scorpia Corpse]

Globe Researched. - Potential Control Locus for vehicle. Skeleton tactics deleted and skeletons weakened.

[Chicago - Skeletonized]

[Tentative Bigfoot Allies?]

Lasersteen 4/8

Greater Psionic Resistance 2/18

2 turns on the laser repeaters

1 Lastersteen 4/8. Dr. Frankensteen and Dr. Richards move forward with no shortages of assistants or materials to produce the robot. Lasers, blades, laser blades- he was want for nothing in terms of weapons. With light speed computing they could even install a point-defense system. Maybe a could industrial size fire-extinguishers that it can deploy from its back to minimize damage to the castle and city it will be defending.

2 Greater Psionic Resistance 2/18.

He would gather his comrades reinforcing his will with their stout support and planning how they would bring Bob one step closer to striking down Prime.

It would take many steps.

3 "We march East, have the liberated people meet with the Super Governor so they can join up and help us remove Jazz from this once proud country."

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e0fca3 No.37667

File: e622fb0ca9463f5⋯.jpg (43.33 KB,640x360,16:9,!i jeb wins it all.jpg)

Dice rollRolled 18, 91, 95 = 204 (3d100)

>>37666

So close, thanks for your help Satan

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e0fca3 No.37671

File: 2096fcc34858e39⋯.webm (1.95 MB,640x360,16:9,intro webm.webm)

Dice rollRolled 74, 93, 22 = 189 (3d100)

>>37590

Name: Scruftron- (Real name Scruffy)

Age: 28

Origin Story: Once a mild mannered entry-level Janitor at a secret military instillation, Pvt. Scruffy was selected for secret goverment experiments in creating Artificial supers. He was infused with Neodymium enriched Iron as a substitute for the iron in his blood. The effect of this experiment gave the gift of Magnetism! He could fling great blocks of steel with a flick of the wrist! Pry open vault doors with his mind! Bend spoons! The potential was limitless! Except that the metal actually had to be magnetic… And he's afraid of spiders

Blood Type: AB-

Signature Color: Orange

Domain: somewhere in Nebaska

Superpowers: [A-List Magnetism], [B-List Janitorial Skills], [B-List Staff Combat], [Psionic Resistance]

Equipment:

+ [ Psi-Alloy Ō-yoroi]

+ [Super Strong Strange Naginata]

+ [Psi-Adamant Warboots]

+ [Heavy Laser Spray]

+ [Slave Unit]

>Extra Equipment:

+[Psion-Alloy Armor]

+[Cyber Alloy Armor]

+[Janitorial Armor D-list]

>Allies:

+[The Psychonaut]

>Followers:

+[1 Janitorial Captains]

+[23 Janitor Elites]

+[18 Janitors]

+[16 Janitor Strippers]

+[Doctor Phillip]

+[Kenny the Roboticist]

+[Windex] - the Invisible Marauder.

+ [Bucketboy] - the water-slinging floorwasher.

+ [Scour] - the bombshell that can disintegrate objects with her touch.

+ [Harvey] - a mountain of a man that soaks up punishment like a sponge.

+[Dura-Dong] - Man with a Iron will, and a Iron Cock.

Renown: B-list

Weakness: [Eight Legged Freaks] - Spiders and spider-like creatures give you a severe penalty to all rolls.

>Buildings:

+[Ultra-Advanced Laser Repeater Factory]

+[Scruff Base-Heavy Metal Version]+[EMP Fields]&[Tank Traps]&[Tank Turret Emplacement]

+ [Forge]

+ [Janitorial Barracks]

>Other Stuff

+ [Hunk Of Steel Sculpture].

+ [Low Weapons Supply]

+ [Scruffy's Porn Stash]

+ [Skelly Scrap Research]

+[Repulsion Tech]

+[Abandoned Tactical]

+[52 Scrufftech Laser Repeaters] +8/turn

+[70 Skeleton Scrap]

+[1 Repurposed Jazzbarge]

+[Quartet 3's Head]

+[Super Laser Pointer]

+[Masterwork War Bucket]

+[Inert "Doxy"]

>Research

Skeley Virus 3/8

Questionably Placed Cyber Grafting 16/???

A-List Staff Combat 3/18

1. With the Slave Unit constructed, we can now begin the design and manufacturing of a robotic military force. Kenny shall be instrumental in this. They shall be modeled after the very armor I wear now, and we shall gladly borrow some of their design ideas from the massive mountain of scrap that was Doxy.

2. With my newfound Psionic resistence, perhaps I can push my mind further, into the actual realm of Psionics itself. Failing that, I will simply "borrow" a psionic crystal of suitable size from on of Prime's goons and research that.

3. After dusting himself off from his 2 hour descent ass over feet down a skyscraper's stairwell, Scrufftron simply picked up his Naginata and again set out to slice and dice some skeletons, with the goal of further refining his skills. This was the fourth time he had attempted to do so, and hopefully it would work this time.

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e0fca3 No.37672

File: 6f3c0927e3005b3⋯.jpg (142.61 KB,500x500,1:1,1440518040378.jpg)

>>37671

FUCKING NAGINATA TRAINING REEEEEEEE

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e0fca3 No.37688

Dice rollRolled 22, 46, 10 = 78 (3d100)

>>37623

Name: Alex "Dragoon" Walker

Age: Twenties

Origin Story: Was a Normal Guy until the Spirit of a very old and powerful(at one point) Earth Dragon possessed his body, Now He fights to become strong a retake the world, one rock at a time.

Blood Type: AB+

Signature Color: Green

Domain: Northern Georgia, Most of Alabama, most of Mississippi

>Superpowers:

[A-List Rock Manipulation]

[A-List Endurance]

[B-List Metal Manipulation] (A 6/20)

[Maximum Dragon Rock Fusion]

[C-List Super Strength]

[B-List Dragon's Breath]

[C-List Physical Fitness]

>Equipment:

[Fortified Base.]

[Enhanced fortifications]

[Improved Infrastructure]

[Superhard Fortresses]

[Skeleton Alloy Ammo]

[Anti-air defenses]

[7 Radio Towers (can reach anywhere East of the Rockies]

[Advanced Training Room.]

[Alloy Armor]

[Fortified Basic Research Lab]

[Basic Skelescrap Forge!]

Mantlespear 2/12

>Followers:

[Mayor of Atlanta]

[18 Armored Veteran Survivors]

3 Scientists

>Research

Jazzhulk Research 3/6.

Renown: B-list

Status: BADLY WOUNDED

1-3. Yeah, the gaudy tin-can seems to really want me dead. Can't keep taking hits like that. Throw up walls for myself, for the golden fuckboi, for the fuckboi's harem and my men setting at the fringes. They should know enough to unload upon the enemy now. While that goes on, repair my armor and use it too splint and fortify anything that majorly broken by shifting the metal balance around. If after all that I still have time, try driving that spike in the tincan's eye into and through it's skull.

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e0fca3 No.37689

File: 440244105656ee0⋯.jpg (137.58 KB,1000x563,1000:563,OZfzjfK.jpg)

Dice rollRolled 69, 58, 99 = 226 (3d100)

>>37623

Name: The Hell-Rider

Age: 26

Origin Story: Douglas Green was just a simple biker before one day he was gunned down in by a member of a rival gang. His soul was sucked directly to help were he was tormented for all of his wrong doings in life. Douglas was however was no ordinary man and set about planning his escape from hell. Taking to ambushing and eating the lesser demon-kin he found himself twisting in both body and mind as he made his way towards the limits of Hell. How exactly he got out at that point not even he remembers is finding himself back in his hometown by the ruins of his old watering hole. Finding himself in the wreckage of the world now ruled by Iron-Bones he has set off to make things right and maybe redeem his soul on the way.

Blood Type: O

Signature Color: Purple

Domain: Northern Texas

Powers: [A-List Fire Resistance][A-List Demonic Transformation (gives A-List Super Strength, A-List Endurance and D-List Flight)][C-List Motorcycling][B-List Guitar Skills] Demon-Hog: [B-List Super Speed][D-List Intangibility]

Weakness: [Devil's Reject] - You fought your way out of Hell, but Hell wants your black soul back. Your critical failures can attract OTHER types of attention, you are harmed and repelled by objects of faith, and banishing magic is particularly deadly to you.

Equipment: Hellforged Chain, Demon-Hog, Demonhide Jacket, Wrathful Holy Stratocaster,

Assets: [Old Biker Clubhouse][3 Grenades]

Followers: 2 Old Ladies, 9 Road Warriors, 1 Road Huntress, 4 Bikers

—–-

Yeah, like I'ma let you us your Trumpet. Hell-Rider lashes out with his hellforged whip using his titanic strength to bind the skeletons arms against his body stopping him from playing music before smashing into him with fist and axe.

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e0fca3 No.37690

Dice rollRolled 7, 3 + 15 = 25 (2d100)

>>37688

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e0fca3 No.37691

Dice rollRolled 74, 4, 44 = 122 (3d100)

>>37619

>Name:

Loria Tarasovich / Miss Moscovia

>Health:

[Badly Wounded]

>Superpowers:

[A-List Super Growth] (gives [B-List Super Strength (A 9/20)+B-List Endurance (A 6/20)]), [B-List Regeneration]

>Weaknesses:

[Blinded Right Eye]

>Equipment:

[Yellow-Black Jumpsuit]

[Lord Hoyt (Imprisoned)]

[Inert Jazz Barges] x5

[Mangled Room 608 Wreck]

1-3: The mighty Muscovite spluttered out some more blood as she kept her distance, the Shroud teared into her flesh with limbs and explosions, leaving her body stained with what can be described as crimson waterfalls. While she currently share an enraged hatred against the other titanic foe, Miss Moscovia knows that if she doesn't patch her wounds, she may not survive to see the monster resent. All she could do is to keep her distance, cover her wounds, and /focus/ on recovering her physical form. Since without that, she might consider herself dead.

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e0fca3 No.37692

Dice rollRolled 75 (1d100)

>>37691

[YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO *clonk*]

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e0fca3 No.37720

Dice rollRolled 41, 17 = 58 (2d100)

>>37033

>>37590

Name: Lord Deadly (Born: Laird Dade Lee)

Age: Mid twenties

Origin Story: See first post; Knight who got super-powers following a turkey accident

Blood Type: O Positive

Signature Color: Dark Green

Domain: None

Superpowers: [B-List Super Speed], [B-List Physical Fitness], [B-List Swordsmanship]

Equipment: [Longsword], [Plate Armor (Unremovable)]. [Medium Funds], [Halberd], [Armor Polish] [Cracked Helmet]

Followers: 11 Veteran Survivors

Renown: Starts at D-List

TRAINING: [B-List Physical Fitness 7/8] [A-List Swordsmanship 13/18] [D-List Staff Combat 1/4]

1/2/3. "Up, my friends! Today is the day that we fight. It is a day to win glory, a day to take revenge, and a day to remember. See to your armor and weapons. The ladders! To the walls, brothers in arms!" As soon as the first ladder is up, I'll use my super speed to be up and over it before anyone can stop me. Then, I'll be on my way to the Baron while his minions fight my survivors. Once I'm finished with him, I'll help them out, but my battle-debt must be repaid. [Storm the castle, find the Baron]

I must be schizophrenic, because I swore I posted.

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e0fca3 No.37721

Dice rollRolled 68 (1d100)

>>37720

And I dropped a die.

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e0fca3 No.37726

Dice rollRolled 70, 81, 21 = 172 (3d100)

>>37619

The camera zoomed out a little to show Scorpio's face.

He pushed up his lower lip and lowered his eyebrows, creating a strong frown, "I guess its time to beat this mothy old Shroud.".

Cue awesome music.

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e0fca3 No.37735

Dice rollRolled 6, 18, 24, 83 = 131 (4d100)

Name: Lord Vladimire

Age: 60

Origin Story: born to magically gifted parents who immigrated to texas from britain, he was taught the ways of magic, but his father abused both himself and his mother, leaving him with deep scars in childhood. he looked into black magic at an early age in secret, further festering the growing evil in his heart. when his father killed his mother by beating her, furious he killed his own father with his a forbidden spell, the death thunderbolt, which drains the life out of whoever it strikes.

from that day on he would grow to become one of the most notorious figures in magical society, taking the name Vladimire, and gathering an army of cultists and amassing in yet more dark magic. his trademark use of electromagic combined with black magic earned him the title of the "Lighting-DeathLord"

Vladimire is one of the few surviving members D.O.O.M. He was also notorious as being absent, missing very many meetings of D.O.O.M as he had been devoted much of his time trying to hunt down Waldough Whaters, the only person to ever escape him, and prophesied to be the Chosen One who will defeat him. this saved his life, as he was not there to be destroyed with the rest of D.O.O.M., but he also lost most of his followers to the skeleton attack.

he has returned to gather his strength again, and vows that no skeleton will get in the way of him finding and killing "the Child who Hid."

Blood Type: None

Signature Color: Lavender

Domain: somewhere in Texas

Superpowers: [B-List Super Sorcery], [B-List Electricity Control], [C-List Electricity Resistance]

Structures: Ley Node, [V.U. Mobility], [Brineborn Nest] [Empowered Scrying Tower]

Equipment: [Dark Lord's Cloak], [Dark Lord's Wand], [7 Magical Batteries][Scuba Gear][Harpoon Gun][Brineborn Allies] [Nice Yacht][Small Boat Squadron][EVIL Wax][Strange Mermaid Trident][1 Jazzbarge Wreckage][5 Skeleton Scrap][Rot Siren P.R. Float Wreck]

Followers: [3 Death Beaters][12 Novice Death Beaters][Wendigo Tribe][Brineborn Allies][8 Rot Sirens][2 Zombie Platoon][The Bokor][Beau LaCroix]

Training: [Amphibious Combat Tactics]

Weakness: [Waldough Whaters And The Shocking Susceptibility] - You are one of the last surviving members of D.O.O.M, the Distinguished Order Of Malefactors. Your dark power is hindered, of course, by the existence of Waldough Whaters, a fleet-footed yet courageous boy. You are at a drastic penalty to interactions with Superheros or innocent folk. Roll an additional unmodified 1d100 per turn: this represents what Waldough is up to as he eludes your grasp…

Health: Wounded

#1-2 Lord Vladimire continues to meditate, amplifying his knowledge and power of the Dark Arts 22/25

#3-4 the dark wizards would fix the focus, and tell the mindflayer to be more refined and try once more on the boy, leaving the girl as a failsafe. if all else failed, they would use a more manual method, hooking their memories into a crystal ball to see what the children had seen. they needed to review their memories to learn what they had learned about Whaters 3/4

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e0fca3 No.37779

Dice rollRolled 83, 40, 5 = 128 (3d100)

>>37623

Health: [Lightly Fried Fish Filet]

Luckily, a shred of a second is all I need.

An energy shield only needs to be up for an instant to run off opposing momentum, and then I'm free to push forward.

This goddamn skeleton has fought far too long. It's time to end this.

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e0fca3 No.38045

File: 2fdba38bffeb750⋯.gif (3.67 KB,356x200,89:50,200_s[1].gif)

Dice rollRolled 71, 9, 58 = 138 (3d100)

>>37619

Name: The Shroud

Age: Time Immemorial

Origin Story: Here since the beginning, the invasion and overthrow of the governments by the robots disturb its slumber. Actually really intelligent and has decided to pose as a super villain to gain more power.

Blood Type: Lcl

Signature Color: Dark Black

Domain: Redding

Superpowers: [B-List Super Strength]; [A-List Super A.T Shield]; [A-List Regeneration], [Max Limbs (8)]; [D-List Spook-Vision]; [C-List S2 Cross Bomb]

Weakness: [Horror From Beyond] - You inspire dread and fear in everyday people. Good luck getting followers or allies.

Equipment: Spoon Collection; [Billie's Bounce Core]

Followers: [The LOBBRs (League Of Bargain Bin Rejects)]

Renown: C-List.

1-3; Back down with shield up and back up before making escape north to continue taking skelletron land. If not allowed to leave, head straight for miss moscovia and devour her

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e0fca3 No.38059

Dice rollRolled 24, 54, 96 = 174 (3d100)

>>38045

The Mastermind lets out a huge sigh of relief. "Thank fuck. . .EVERYBODY STAND DOWN, LET HIM GO."

That was going to be a nasty ass fight that nobody but fucking skeleton Prime would have won.

>Name: The Mastermind

>Age: At least 100

>http://pastebin.com/jqJPHFCr

>>Blood Type: AB+

>>Signature Color: Dark Red

>>Domain: New Mexico

>>Superpowers: [Super Intellect], [D-List Device Invention] [Awesome Scar] [B-List Entropy] [D-List Sonic Blast (Rock-N-Roll)][D-List Super Singing]

1-3. "Everybody take a fucking breather then start hauling ass."

Find the wounded. Get medical supplies for them and Mrs. Moscovia

Salvage all the battlefield shit.

Demon battle stuff.

Skeleton battle stuff.

There was the remains of TWO armies here.

LOOT THE BATTLEFIELD. Of anything. . .and everything.

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e0fca3 No.38072

File: 844d7159d79a367⋯.jpg (307.05 KB,1920x1200,8:5,unmade.jpg)

>>37633

>>37636

With a trembling surge of magic, the spirit tore open a scremaing portal to the nether-realm, uncovering a hellish landscape of screaming demons, flayed bodies, churning lava and cracking whips. But it was not Hell that it went; rather, it was to the astral plane, a whirling dreamscape of white sands, lavender skies and undulating currents of raw magical power. Here, similar to the Chaos Wilds, magic ran free… he would have an easy font of power from which to draw upon more powerful spells, so that he could, perhaps, recuperate… regroup…

"Enough."

An object of pure, icy pain plunged itself into the spirit's host, gripping hard at the heart– or, rather, at the spirit's own essence. It looked in terror to see Prime, purple eyes glinting maliciously in the strange light, his magical arm firmly embedded in the flesh and blood of its host. Try as it might to weave a spell, force a movement, squeak out a noise, it was no use; it could only watch with dread as Prime slowly, painfully peeled it away from the magical bonds keeping it within its home of blood and bone.

"You disappoint me. Had you truly expected to subvert my powers with such a pathetic trick? I walk with the strongest magi on Earth." A shuddering wave of white light as the spirit was torn fully from its host, hoisted into the air in its true form, a vaguely humanoid vestige of whirling chaos.

"None can oppose me. Certainly not you." Prime lazily flicked the wrist of his other hand, still hidden beneath his cloak, and the battered, gasping form of spirit's former host stopped with a sickening crunch emanating from his skull. "And soon, I will expand my dominion across the multiverse. All dimensions, all shards, all will kneel before Prime.

"It is such a shame," Prime hissed, magical energy gathering in his clenched fist, "that you will not -exist- to bear witness."

In a final explosion of blinding blue light and raw chaos, Prime detonated the pure magic keeping the spirit bound together. Sand turned to bogwater and brick and blood, the air materialized into a thousand different gasses, and the inert form of Kaza'kazdun's host was transfigured into something at once inorganic and monstrous as Prime unmade the very metaphysical bonds that kept the spirit of magic together.

Kaza'kazdun was no more.

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e0fca3 No.38073

>>37635

1/2. Ben and Jerry leap into the fray and, wielding very -powerful- ice cream scoopers, dismantle the invading Skeleton squad, with backup from the Lieutenants, of course. The scuffle only takes a few minutes at the most, and by the end of it, Hench's hideout is wrecked, but the skeletons lie in a heap on the floor, dismantled.

Gain [5 Skeleton Scrap].

Gain [5 Skeleton Laser Rifles].

Ben and Jerry experience 2/5

3. B-List Mook Summoning 4/10

>>37639

Powers: A-list Cat Allergies, C-List Adaptation, D-List Power Absorption, D-List Cat Combat

Weakness: [Cat] - You are a cat. A super-powered cat with a certain level of uncanny cunning, but… a cat nonetheless. You are unable to take many actions such as diplomatic endeavors, gaining followers, and anything involving opposable thumbs.

>>37666

1. At long last, Frankensteen and Richards have constructed the ultimate in laser-robot technology: Lasersteen MK. 1, equipped with high-power fluoride lasers, laser-saturated hull blades, laser emitters that shoot blade-shaped lasers, "blood" consisting of lasers in optic-fiber veins, a pair of industrial strength fire-extinguishers and armor equivalent to a heavy battle tank.

Gain [Lasersteen], who has [A-List Lasers], [A-List Blade Combat] and [B-List Invulnerability]

2. Greater Psionic Resistance 8/18. Bob makes leaps and bounds worth of progress. His stalwart will rallies his populace!

3. You march east, and your march is further galvanized by your impressive display of willpower and heroics. You take quite a bit of land.

>>37671

1. Robo-Janitor Foundry 3/8. Kenny begins drafting preliminary designs for the new 'bots!

2. Psionic Crystal Integration 4/10. You begin the very delicate, very careful process of examining and, perhaps, integrating one of the maligned purple-pink crystals that power the skeletons. The Psychonaut helps you in this endeavor.

3. A-List Staff Combat 4/18. Scrufftron finds some skeletons to hone his skills on.

They're actual skeletons. Of bone. They don't fight back much.

>>37735

1/2. Vladimire's meditative trance is rudely interrupted by noises from further down in his University….

3/4. Finally, the pair of dark sorcerers tap into the minds of the two children, blitzing through memories and thoughts like a Ugandan wizard snorts corpse powder. An onslaught of information hits them: the withered form of Thimblefor, the clockwork-and-scar face of Crazy-Tongue Corby, the angst-filled face of notable werewolf-wizard Louis Garou, and Waldough himself… it seems that they are preparing a magical weapon the likes of which could destroy the Dark Lord– but they must do so in secret! The Wizard community is torn, half of them wanting to use this weapon to destroy Skeleton Prime, and the other half, the half you're more familiar with, has, with absolutely -no- mention of you, expressed their desire to hand the weapon -over- to prime so that he may spare wizardkind…

The nerve of them! IGNORING the power and prestige of the Lightning-Death Lord? Preparing a wand of Rubber, caked in Leyline Dust, enchanted with Fuccumency, to strike any foe down? This must be stopped… and now the Lightning Death Lord has a location: East. Northeast!

(Need I remind you that the fourth roll is NOT A ROLL THAT YOU CAN ADD TO YOUR NORMAL ROLLS, it is COMPLETELY INDEPENDENT. I have been lenient since it doesn't really matter if you're focusing on waldough already but keep this in mind in the future)

>>37720

Lord Deadly and his cohorts storm the castle, bathing it in a tide of gunfire. Deadly himself speeds up the makeshift ramparts and plants himself firmly upon the top of the wall, striking and smiting skeleton after skeleton with unnatural speed.

In due course, he speeds over to the gatehouse and cranks the gate open, letting his small but dedicated band of Survivors flood through and begin trading bullet for laser with the Baron's lackeys…

Even as Deadly sprints across the rooftops to reach the Baron's keep, the Brass bruiser strides into view, holding his great steam-sword aloft and screaming a challenge.

"YOU RETURN ONCE MORE? YOU WANT TO -DIE-? THAT CAN BE SO EASILY ARRANGED!"

With that, the Baron activated his steam jetpack and began hurtling toward Lord Deadly!

>>37598

1/2. Unfortunately, attempts at turning the resonator into a powerfist fall flat. There's just no way to really build a workable design with the -curve- of the resonator's concrete-destroying tip as it is!

3. Work on the lab goes smoothly as well, as much of Eva's time is taken up by refinement of her Resonator. Grand Tech Lab 3/8

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e0fca3 No.38075

>>37691

1/2/3. Miss Moscovia retreated to recover and heal… only to be pleasantly surprised when the Shroud began to retreat, running away back towards its domain…

You are now [Lightly Wounded].

Gain A-List Super Strength when in Giant Form. A-List Endurance 16/20

YOUR RENOWN IS NOW B-LIST.

>>37726

1/2/3. Hank and his boys raised their weapons, let out their warcries and let loose a hail of gun-and-particle fire upon the Shroud, who, seeing the sheer opposition laid out before it, began to put up its formidable shield and scurry away, back North, far from your lands…

You still have the Doxy core, though.

Because you didn't POST YOUR FUCKING SHEET I cannot award you your combat goodies at this time. Post your fucking sheet next turn and you will get them then.

>>38045

1/2/3. Although Hank's forces do open right up on you during your retreat, you manage to scuffle out without too much trouble… your former "allies" hold no objection…

Gain A-List Super Strength. Gain B-List S2 Cross Bomb.

YOUR RENOWN IS NOW B-LIST.

>>38059

1/2/3. As the Shroud pulls back, the Mastermind begins shouting out orders to scavenge. And scavenge your troops certainly do!

Gain 100 Skeleton Scrap. Gain 40 Skeleton Laser Rifles. Gain 1 [Skeleton War Barge Wreck]. Gain 1 [Skeleton Carrier Barge Wreck]. Gain 10 [Jazzhulk Wrecks]. These can be distributed at your leisure among you rallies as a free action.

Gain B-List Sonic Blast [Rock-N-Roll]. Gain B-List Super Singing.

YOUR RENOWN IS NOW B-LIST.

The [ROCK STAR] is now [Damaged].

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e0fca3 No.38077

>>37779

>>37688

>>37689

>>37690

As the skeletal hit-squad opened up on Pulse, there was a great shuddering and cracking from the earth. Dragoon tore great spikes of stone and dirt from the ground, skewering all Skeletal combatants even as Pulse laid down a withering wave of energy, safe from behind his energy shield. On cue, Pulse's team and Dragoon's survivors took places behind barricades and palisades of rock and metal, letting loose a deluge of powers and bullets onto both Q2 and the few remaining Skeleton Praetorians that had not collapsed into slag from Pulse's energy blasts.

As the Supreme Overcommander raised his trumpet to his "lips", he found himself wrapped up tight in the Hell-Rider's chain. With an uproarious laugh, the demonic bruiser swung his skeletal victim around like a wrecking ball, slamming him this way and that into debris and oncoming shards of stone and earth. He nimbly danced around oncoming blasts of psionic force and sonic screams, and only grinned at Q2's increasingly erratic resistance.

Amid the confusing jumble of powers and pain, Pulse's eyes widened as he conjured up his most powerful blast yet. He sent this one hurtling right towards Hell-Rider, a crackling bolt of white destruction, and the demon-man saw what he was going for. With a chuckle, he uppercut Q2 high into the air and brought him down, hard, towards the ground, slamming into Pulse's blast an instant before meeting with the spike-covered earth, creating a magnificent explosion of white light and dust.

Hell-Rider shook dirt off of his form and reeled Q2 in. The machine was half-melted, with hints of blackened bone showing beneath cybernetics and molten gold. His eyes flickered feebly, and when the chain coil relaxed around him he only fell to the blasted remnants of his knees, unable to do anything else.

Hell-Rider hefted his "axe" in two hands, shooting a fang-filled grin as he brought it up high, and as he brought it down, he could have sworn that he heard Q2 say something.

"No… no, you -wouldn't-…"

Whoever wouldn't do whatever was anyone's guess, for with one mighty swing of his instrument, Hell-Rider pulverized Q2's skull and was knocked several feet back by the resultant blast of purple energy and raw psionic fury, dispelling the dust cloud before whipping away into nothingness…

Supreme Overcommander Quartet 2, Trumpet Wraith, was dead.

HELL-RIDER: Gain [B-List Guitar Combat]. Gain [C-List Chain Combat]. Your renown is now C-List.

PULSE: Since you didn't POST YOUR GODDAMN SHEET I cannot give you your combat rewards this turn. Post them next turn and you will receive them.

DRAGOON: Gain A-List Metal Manipulation. Gain B-List Super Strength.

Your renown is now A-List.

YOU THREE DECIDE WHO KEEPS Q2'S BROKEN, HALF-DESTROYED CORPSE.

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e0fca3 No.38079

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