350569 No.23401
Welcome to /d/readful tales a brand spankin new /d/ hero builder revolving around a seemingly endless mansion of horrific beasts and abominations without further ado let us get into plot and whatnot.
The year is the twentieth of the dawn of fire. You have all journeyed forth on a boat to a land plagued by horrors that were summoned in the local estate on the hill by a insane necromancer. Your objective is simple venture down into the very bowls of the estate and find a way to shut the gates of c'zthnark stopping the eldritch abominations from coming through.
RULES……………..ha there are no rules rules are for faggots.
No template because you faggots can probably figure it out it's name age fluff than I fill out inventory and whatnot as well as bonuses ya dig?
____________________________
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350569 No.23402
ame: Chiloe Vixabal (And Scorla)
Backstory: A student of the venerable school of Transmutation, one of the most powerful and yet dangerous of the paths of magic, Chiloe was a over-achiever. Up for any challenge, and ready to take on any problems that came his way, he was a excellent student, if a bit cocky. However, the arts of transmutation and Alchemy were a dangerous subject for such bold: For to the outside viewer, Transmutation magic is extremely powerful, capable of twisting the world around the user, and even twisting the minds of people and beast. Reality is but putty to the User, waiting to be shaped. However, this is merely the shallow skin of the true powers at work: Transmutation magic relies on the power of otherworldly creatures, pulled from other planes, and bound to the body of the user. The two become united in one body, and become immensely powerful so long as cooperation exists between the two, as the spirit provides the energy, and the mage uses it to sculpt the universe around them. However, the spirit is not helpless in this relationship: For although they now lack the ability to shape the world outside, when the mage expends a good deal of energy, they must leave their guard down, allowing for the Spirit to subtly influence both the body and the mind of the mage. Due to this, most Summoners pick lesser elementals, or if daring, the occasional imp.
Chiloe did not pick the easy way out. Instead, he deliberatly sabotaged his binding ritual, hoping to summon a Archfiend of hell to bind and dominate with his superior will. However, what he did not expect was Scorla, a Succubus of immense power. Even worse, the binding went entirely as planned, fusing him and the Succubus together. Forced to endure her constant teasing, and wanton sex drive, each time he casts a spell, while unbelievably powerful at her discretion, lets Scorla influence both his mind and his body. Chiloe must keep up a constant vigil, less her powers secretly influence him.
Gender: Male,
Race: Human
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350569 No.23403
Name: Isaac Casten
Age: 29
Fluff: "When I was a youngun, there are no noble blood, there are no papi to take me and no mother who'll accept a orphan like me in the estates or in the town itself. But the woods is another story, for you see it's true that I had no father but I had lots of mothers and sisters. They read things out of a strange tome and perform rituals in the cover of night. One such ritual changed me and made me strange and unfathomable when I was eighteen.
For you see when this ritual was performed there was a death of a young virgin and a ominous chanting. After that I awoke near a pub, they usually have the drunkards and whores in there with the usual coin and stories they peddle. One such tried to rob me when the guards aren't looking. As he stabbed me I felt like I was slipping into the light and I saw a blackness.
But I've awoke not near a pub or in a grave but in a cell. I vastly remember dying and I remembered the feeling of being stabbed but the strange thing is that I've didn't die. The inquisitor knows somewhat of my condition and told me that I've done a grave sin but wanted me to join him as a apprentice. His name is Leonard Casten and he taught me to hunt monsters for you see now I've got a duty, I've got a will of iron, and I'll stop the heretics."
Gender: Male
Race: Human
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350569 No.23404
Name: Loari Vaus
Backstory:
Loari is a young half-elven female, and as such within her blood is being a natural affinity for magic. Abandoned when she was young, she was spared from the streets by a kindly old witch, a faculty of the magical university, who fostered her for her magical abilities. She ended up becoming a natural abjurer, conjuring protective barriers, solid walls of magical energy and shields.
Quiet, shy, she doesn't speak much, confining herself to books and reading up on different kinds of magic or meditating her shield spells. In truth, she surrounds herself with a subconscious isolation manifested in a spell that wards off creatures and persons especially those not gifted in the magical arts. People and things tend to shy away from her, and so does she from them. It is very lonely and peaceful.
There is but one exception. Chiloe. They met when they were still children. He is the only person her barrier doesn't seem to appear to, and thus the only person she feels comfortable being around. So she has followed him here.
He's very smart, and very brave, and he likes to talk a lot. That's good, I don't know what to say, but I like listening to him.
Gender: Female
Race: Half-Elf
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350569 No.23405
Name : Slink
Backstory : Werewolves are perhaps the most fearsome creatures to walk the earth, creatures that can be only killed by blessed silver. Impossible regeneration. Strong and fast. A curse or a blessing given to those who deserve it. Some are driven mad with blood lust while others simply descend into tribalism or feralism.
Slink is none of these. When the moon is full, or when her rage spikes she sprouts a wolf tail, wolf ears… and that is it.She lieks to think her nails become proper claws but honestly that is just wishful thinking. Oh she is just as strong and unkillable as any other werewolf but to her brethren she is a laughingstock. So she came her to earn glory and recognition.
Gender: Female,
Race: Werewolf.
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350569 No.23407
Name: William Ogien
Age: 23
Race: Human
Fluff: My earliest memory are of flames. The ruddy light of embers surrounding my body, a crackling log serving as my pillow. The clothing of my childhood, made more of patches than the original material, had the odd tendency of catching flame. Strange how that works, my skin would never burn, yet everything else could and would.
My mother, the few times Father mentioned her, shared this trait. One of the many mysteries about her. Father would never quite explain how they met, yet the occasional slipup would always reignite the flame of desire to know. I left my village soon after more and more things caught fire, about six years ago. Nothing but a copper shod staff and backpack, but I managed. Work was sparse, but many blacksmiths enjoyed my company. The power to change how flames move and their temperature is very useful for delicate pieces, bluing steel especially. Through this, my search for my mother has continued. Word of the monster house reached me, along with news of a woman with flaming hair within it.
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350569 No.23408
>>23407
Bonus Power of lust:You gain a +5 to casting spells.
Drawback Temptations of a succubi:Anytime you cast a spell you must roll an additional d20 to see if Scorla's attempts at possession are successful you also gain lust faster than anyone else.
>>23406 Bonus Might of the immortal:Everytime you are dealt a fatal killing blow roll a d20 to see if you die or rise again
Drawback Touched by the oldgods: You suffer from horrid visions while inside the estate roll 1d20 every three turns to see if you can maintain your sanity.
>>23405 Bonus Unbreakable ward: All physical damage is null.
Drawback: Eldritch abominations are immune to the ward.
>>23404
Bonus Bloodlust of the wolf: Gain a +5 bonus to unarmed combat.
Drawback Laughingstock: People have a hard time taking you seriously -3 to anything involving negotiations
>>23403
Bonus Born for war: +5 to armed combat
Drawback Thirst for blood: Once you engage in combat you can't stop until everything is dead.
>>23402 Bonus Blood of the primordial fire: +5 to anything involving fire
Drawback Born of chaos: You are not of this world born of flame itself the villagers are weary of you -5 to anything involving water and negotiating with the villagers.
Everyone starts at
20/20 Health
15/15 Sanity
0/20 Lust:The higher this gets the more prone you are to doing unreasonable and lewd things.
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350569 No.23410
Everyone's stats were mixed up my bad this is the fixed stats
>>23402
Bonus Power of lust:You gain a +5 to casting spells.
Drawback Temptations of a succubi:Anytime you cast a spell you must roll an additional d20 to see if Scorla's attempts at possession are successful you also gain lust faster than anyone else.
>>23403
Bonus Might of the immortal:Everytime you are dealt a fatal killing blow roll a d20 to see if you die or rise again
Drawback Touched by the oldgods: You suffer from horrid visions while inside the estate roll 1d20 every three turns to see if you can maintain your sanity.
>>23404 Bonus Unbreakable ward: All physical damage is null.
Drawback: Eldritch abominations are immune to the ward.
>>23405
Bonus Bloodlust of the wolf: Gain a +5 bonus to unarmed combat.
Drawback Laughingstock: People have a hard time taking you seriously -3 to anything involving negotiations
>>23406
Bonus Born for war: +5 to armed combat
Drawback Thirst for blood: Once you engage in combat you can't stop until everything is dead.
>>23407
Bonus Blood of the primordial fire: +5 to anything involving fire
Drawback Born of chaos: You are not of this world born of flame itself the villagers are weary of you -5 to anything involving water and negotiating with the villagers.
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350569 No.23411
>>23410
Everyones current location is the town surrounding the estate. You may now take your first actions. Three actions each roll d20 for your actions.
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350569 No.23412
| Rolled 18, 6, 14 = 38 (3d20) |
>>23408
>Name: Isaac Casten
>Age: 29
>Fluff: "When I was a youngun, there are no noble blood, there are no papi to take me and no mother who'll accept a orphan like me in the estates or in the town itself. But the woods is another story, for you see it's true that I had no father but I had lots of mothers and sisters. They read things out of a strange tome and perform rituals in the cover of night. One such ritual changed me and made me strange and unfathomable when I was eighteen.
For you see when this ritual was performed there was a death of a young virgin and a ominous chanting. After that I awoke near a pub, they usually have the drunkards and whores in there with the usual coin and stories they peddle. One such tried to rob me when the guards aren't looking. As he stabbed me I felt like I was slipping into the light and I saw a blackness.
But I've awoke not near a pub or in a grave but in a cell. I vastly remember dying and I remembered the feeling of being stabbed but the strange thing is that I've didn't die. The inquisitor knows somewhat of my condition and told me that I've done a grave sin but wanted me to join him as a apprentice. His name is Leonard Casten and he taught me to hunt monsters for you see now I've got a duty, I've got a will of iron, and I'll stop the heretics."
>Gender: Male
>Race: Human
20/20 Health
15/15 Sanity
0/20 Lust:The higher this gets the more prone you are to doing unreasonable and lewd things.
Bonus Might of the immortal:Everytime you are dealt a fatal killing blow roll a d20 to see if you die or rise again
Drawback Touched by the oldgods: You suffer from horrid visions while inside the estate roll 1d20 every three turns to see if you can maintain your sanity.
1. Arm myself up to fight the heretic forces.
2. Go to the Pub see if there's any bounties for anything
3. Check around town there might be heresy afoot
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350569 No.23414
| Rolled 5, 4, 11 = 20 (3d20) |
1. 2. Find something to fight in the mansion! Glory awaits(+5)
3. Look for a place in the nearby woods to dwell. I don't really like lots of people. I'll accept a hole in the ground though a shack or a cave would be nice.
Name : Slink
Backstory : Werewolves are perhaps the most fearsome creatures to walk the earth, creatures that can be only killed by blessed silver. Impossible regeneration. Strong and fast. A curse or a blessing given to those who deserve it. Some are driven mad with blood lust while others simply descend into tribism or feralism.
Slink is none of these. When the moon is full, or when her rage spikes she sprouts a wolf tail, wolf ears… and that is it.She lieks to think her nails become proper claws but honestly that is just wishful thinking. Oh she is just as strong and unkillable as any other werewolf but to her brethren she is a laughingstock. So she came her to earn glory and recognition.
Gender: Female,
Race: Werewolf.
Bonus Bloodlust of the wolf: Gain a +5 bonus to unarmed combat.
Drawback Laughingstock: People have a hard time taking you seriously -3 to anything involving negotiations
Weapon: 'Iron Claws' You use these to mimic the proper claws of your brethren.
Armor : 'Armor of the Wolf' : You use these to mimic the fur of your proper brethren.
Money : 500g
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350569 No.23416
>>23408
>Name:
Chiloe Vixabal (And Scorla)
>Backstory:
A student of the venerable school of Transmutation, one of the most powerful and yet dangerous of the paths of magic, Chiloe was a over-achiever. Up for any challenge, and ready to take on any problems that came his way, he was a excellent student, if a bit cocky. However, the arts of transmutation and Alchemy were a dangerous subject for such bold: For to the outside viewer, Transmutation magic is extremely powerful, capable of twisting the world around the user, and even twisting the minds of people and beast. Reality is but putty to the User, waiting to be shaped. However, this is merely the shallow skin of the true powers at work: Transmutation magic relies on the power of otherworldly creatures, pulled from other planes, and bound to the body of the user. The two become united in one body, and become immensely powerful so long as cooperation exists between the two, as the spirit provides the energy, and the mage uses it to sculpt the universe around them. However, the spirit is not helpless in this relationship: For although they now lack the ability to shape the world outside, when the mage expends a good deal of energy, they must leave their guard down, allowing for the Spirit to subtly influence both the body and the mind of the mage. Due to this, most Summoners pick lesser elementals, or if daring, the occasional imp.
Chiloe did not pick the easy way out. Instead, he deliberatly sabotaged his binding ritual, hoping to summon a Archfiend of hell to bind and dominate with his superior will. However, what he did not expect was Scorla, a Succubus of immense power. Even worse, the binding went entirely as planned, fusing him and the Succubus together. Forced to endure her constant teasing, and wanton sex drive, each time he casts a spell, while unbelievably powerful at her discretion, lets Scorla influence both his mind and his body. Chiloe must keep up a constant vigil, less her powers secretly influence him.
Gender: Male,
Race: Human
Bonus Power of lust:You gain a +5 to casting spells.
Drawback Temptations of a succubi:Anytime you cast a spell you must roll an additional d20 to see if Scorla's attempts at possession are successful you also gain lust faster than anyone else.
Money : 500g
1) Well, I suppose it is time to get business. First, lets head to the local library and see if they have any sort of information about the on-goings at the manor. It is best to go in prepared. If possible, look for any sort of text referring to the dark magics committed by this foul sorcerer. And if must be… I suppose we'll see if Scorla knows anything about this. I doubt she'll answer, or at most, give me a straight one.
2) After that, do a quick reading over the towns history, and any information that I need to know. Getting a general idea of how this town has been, and how it has come to be may be instrumental in stopping this curse before it becomes worse.
3) Than, its time to stop by the tavern…to.. get something to eat. We can discuss our findings with Loari, and than discuss our plans with the mansion.
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350569 No.23417
| Rolled 1, 14, 14 = 29 (3d20) |
>>23416
Rolling
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350569 No.23418
| Rolled 3, 10, 13 = 26 (3d20) |
>>23410
Name: William Ogien
Age: 23
Race: Human
Fluff: My earliest memory are of flames. The ruddy light of embers surrounding my body, a crackling log serving as my pillow. The clothing of my childhood, made more of patches than the original material, had the odd tendency of catching flame. Strange how that works, my skin would never burn, yet everything else could and would.
My mother, the few times Father mentioned her, shared this trait. One of the many mysteries about her. Father would never quite explain how they met, yet the occasional slipup would always reignite the flame of desire to know. I left my village soon after more and more things caught fire, about six years ago. Nothing but a copper shod staff and backpack, but I managed. Work was sparse, but many blacksmiths enjoyed my company. The power to change how flames move and their temperature is very useful for delicate pieces, bluing steel especially. Through this, my search for my mother has continued. Word of the monster house reached me, along with news of a woman with flaming hair within it.
Bonus Blood of the primordial fire: +5 to anything involving fire
Drawback Born of chaos: You are not of this world born of flame itself the villagers are weary of you -5 to anything involving water and negotiating with the villagers.
Inventory: Buff Jerkin, Steel shod Quarterstaff, 500g
1 ) Get a room at an inn, preferably a place with a slate roof or stone floors.
2 ) Read up on the state of the mansion, expected monsters, a map, ecology, ect
3 ) Head to the mansion, there may be clues near it.
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350569 No.23565
| Rolled 65, 13 = 78 (2d100) |
Name: Loari Vaus
Backstory:
Loari is a young half-elven female, and as such within her blood is being a natural affinity for magic. Abandoned when she was young, she was spared from the streets by a kindly old witch, a faculty of the magical university, who fostered her for her magical abilities. She ended up becoming a natural abjurer, conjuring protective barriers, solid walls of magical energy and shields.
Quiet, shy, she doesn't speak much, confining herself to books and reading up on different kinds of magic or meditating her shield spells. In truth, she surrounds herself with a subconscious isolation manifested in a spell that wards off creatures and persons especially those not gifted in the magical arts. People and things tend to shy away from her, and so does she from them. It is very lonely and peaceful.
There is but one exception. Chiloe. They met when they were still children. He is the only person her barrier doesn't seem to appear to, and thus the only person she feels comfortable being around. So she has followed him here.
He's very smart, and very brave, and he likes to talk a lot. That's good, I don't know what to say, but I like listening to him.
Gender: Female
Race: Half-Elf
Bonus Unbreakable ward: All physical damage is null.
Drawback: Eldritch abominations are immune to the ward.
1. Go to the library, and find a nice book to read.
2. Find a nice, peaceful spot to read. In the sun somewhere.
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350569 No.23566
| Rolled 8, 8, 10 = 26 (3d20) |
>>23565
Woops. Wrong dice
3. Practice summoning shields
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350569 No.23568
>>23412
You procure a zweihander made of the local metal Xth'lkair it is a shade of blue and can cut through flesh and bone like a knife through hot butter.
Secondly you find nothing at the pub save some wenches offering to "Have some fun with you" You take a slight +5 increase in lust.
sure enough one of the beasts has cornered a fair maiden in a nearby alleyway it's foul,slimy and fetid tentacles are violating her in every hole you suffer a +5 increase in lust as a result of witnessing this and enter combat with the creature (Your next turn is soley dedicated to combat describe how you attack and defend all that jazz.)
>>23413
You can't see shit through this fucking blizzard theirs snow literally everywhere.
As stated previously you can't see an inch in front of you.
As I said before you wander around and manage to stumble into the local brothel they advise you to stay until the blizzard clears,which isn't going to happen as it's caused by the portal. Also +15 lust for being in a brothel
>>23414(Fyi the bonus only works in the combat phase itself) You can't see a thing in this blizzard and end up wandering into the forest. On the bright side you end up finding a uninhabited cave that you can use as a base of operations.
>>23416 You get lost in the large library and somehow wander into the adult section coming across a large collection of hentai…+15 increase in lust as you feel the need to masturbate.
Still in the library you find your way to where you originally wanted to go and find out some information about the necromancer. His name is Valentine Lockewood and it was his overwhelming desire to pierce the veils of the unknown that caused the horrible curse currently affecting the town.
You score some beer battered chicken and a mug of mead you lose 10 gold coins as payment for the food and drink and discuss your findings with Loari.
>>23418 The local inn refuses to serve you or give you a room they say they see the same fire in your eyes as the bastard that started this damn plague. The only compromise they are willing to give is to put you in the attic which has a hole in the roof.
You find out the state of the mansion and a map of the estate. The documents surprise you as you find out the mansion is only in mild disrepair a few holes in the floor roof and walls,but other than that it is structurally sound.
Using the map you manage to find your way to the footpath that leads up to the mansion,but the blizzard has caused the trek up to the mansion itself to be quite dangerous you think it'd be best if you went back to town and got supplies for the trip.
>>23565 You pick out a hentai manga by the name of みいのら九意味価値に You suffer a +15 increase in lust.
Since there is a fucking blizzard you decide to retreat to the inn you and Chiloe are staying at. You head into your room and get comfy opening the book and reading it. +5 increase to lust. (Max lust reached you must now spend a turn AGHEM reliving some tension)
You manage to work a tiny bit on your shields creating a slightly stronger version.
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350569 No.23571
| Rolled 18 (1d20) |
>>23568
>>Name: Isaac Casten
>>Age: 29
>>Fluff: "When I was a youngun, there are no noble blood, there are no papi to take me and no mother who'll accept a orphan like me in the estates or in the town itself. But the woods is another story, for you see it's true that I had no father but I had lots of mothers and sisters. They read things out of a strange tome and perform rituals in the cover of night. One such ritual changed me and made me strange and unfathomable when I was eighteen.
>For you see when this ritual was performed there was a death of a young virgin and a ominous chanting. After that I awoke near a pub, they usually have the drunkards and whores in there with the usual coin and stories they peddle. One such tried to rob me when the guards aren't looking. As he stabbed me I felt like I was slipping into the light and I saw a blackness.
>But I've awoke not near a pub or in a grave but in a cell. I vastly remember dying and I remembered the feeling of being stabbed but the strange thing is that I've didn't die. The inquisitor knows somewhat of my condition and told me that I've done a grave sin but wanted me to join him as a apprentice. His name is Leonard Casten and he taught me to hunt monsters for you see now I've got a duty, I've got a will of iron, and I'll stop the heretics."
>Gender: Male
>Race: Human
>20/20 Health
>15/15 Sanity
>10/20 Lust:The higher this gets the more prone you are to doing unreasonable and lewd things.
>Bonus Might of the immortal:Everytime you are dealt a fatal killing blow roll a d20 to see if you die or rise again
>Drawback Touched by the oldgods: You suffer from horrid visions while inside the estate roll 1d20 every three turns to see if you can maintain your sanity.
>Inventory: Zweihander & Leather armour
1. I charge at the creature with my Zweihander held up high and with a ferocious rage.
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350569 No.23572
| Rolled 4 (1d6) |
>>23571
Effectiveness
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350569 No.23574
| Rolled 2 (1d20) |
>>23573
>>23573
Rolling
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350569 No.23575
>>23572
You let out a a menacing battlecry as you bring the zweihander down through it's tentacle hacking it clean off with a large spray of black blood gushing from the wound as the creature screeches. Following up the slash you move forward thrusting your blade inside it's chest and moving it up slicing it in half splattering your face with it's foul smelling blood. The maiden is saved and is in your debt….she offers to repay you in the inn…you can gleam what she wants to repay you with…do you accept?
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350569 No.23576
>>23575
"Madam I accept the creature is dead." Isaac said as he kicks the tentacle
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350569 No.23577
>>23576
roll 1d20 for snusnu please
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350569 No.23578
File: 1455845307558.jpg (Spoiler Image,151.41 KB,817x1000,817:1000,Give her the Descartes.jpg)
| Rolled 12 (1d20) |
>>23577
Snu Snu
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350569 No.23579
(AND NOW BACK TO OUR REGULARLY SCHEDULED PROGRAMMING OR IN OTHER WORDS COMBAT IS OVER YOU MAY NOW POST)
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350569 No.23582
| Rolled 13, 2 = 15 (2d20) |
1,2. Come down from the mansion, looking for unsuspecting prey.
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350569 No.23583
| Rolled 2, 1 = 3 (2d20) |
>>23582
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350569 No.23585
>>23583
You wander into the town…silently. You hear the sounds of lewd moaning and wet squishes..using your spider legs you grip the wall of the building and slink in through the open window…a gorgeous half elf sits inside on a small bed reading a hentai manga and fingering herself…she is needless to say not wearing clothes.you wrap your tentacles around her arms and legs and force another of the foul protrusions inside each of her holes. (If you two want to take this further go to the fluff thread I'm not handing you assholes free fap material.)
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350569 No.23587
| Rolled 5, 16, 11 = 32 (3d20) |
>>23585
1. It's just like my manga!
(Let the JOY and ecstasy of this moment flow into my magic for even more powerful magic!)
2-3. ROLLING FOR MAGICAL ELFTENTACLEMONSTER BABY
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350569 No.23588
| Rolled 3, 9, 2, 5 = 19 (4d20) |
>Name:
Chiloe Vixabal (And Scorla)
>Backstory:
A student of the venerable school of Transmutation, one of the most powerful and yet dangerous of the paths of magic, Chiloe was a over-achiever. Up for any challenge, and ready to take on any problems that came his way, he was a excellent student, if a bit cocky. However, the arts of transmutation and Alchemy were a dangerous subject for such bold: For to the outside viewer, Transmutation magic is extremely powerful, capable of twisting the world around the user, and even twisting the minds of people and beast. Reality is but putty to the User, waiting to be shaped. However, this is merely the shallow skin of the true powers at work: Transmutation magic relies on the power of otherworldly creatures, pulled from other planes, and bound to the body of the user. The two become united in one body, and become immensely powerful so long as cooperation exists between the two, as the spirit provides the energy, and the mage uses it to sculpt the universe around them. However, the spirit is not helpless in this relationship: For although they now lack the ability to shape the world outside, when the mage expends a good deal of energy, they must leave their guard down, allowing for the Spirit to subtly influence both the body and the mind of the mage. Due to this, most Summoners pick lesser elementals, or if daring, the occasional imp.
Chiloe did not pick the easy way out. Instead, he deliberatly sabotaged his binding ritual, hoping to summon a Archfiend of hell to bind and dominate with his superior will. However, what he did not expect was Scorla, a Succubus of immense power. Even worse, the binding went entirely as planned, fusing him and the Succubus together. Forced to endure her constant teasing, and wanton sex drive, each time he casts a spell, while unbelievably powerful at her discretion, lets Scorla influence both his mind and his body. Chiloe must keep up a constant vigil, less her powers secretly influence him.
Gender: Male,
Race: Human
Bonus Power of lust:You gain a +5 to casting spells.
Drawback Temptations of a succubi:Anytime you cast a spell you must roll an additional d20 to see if Scorla's attempts at possession are successful you also gain lust faster than anyone else.
Money : 490g
Lust: 15/20
1) Eating angrily, Chiloe looks over to his partner. She seem quite envolped in what ever book she was reading, and despite their many years of friendship, she had never quite looked this good. Maybe if he…Shaking his head, he focuses on finding a map of the town, and possibly the Manor.
2) Begin interviewing towns folk and the local inn owner about ongoings about town, and ask if they know anything about the manor from prior expeditions into it.
3&4) I hate to to this, but I sincerely feel threatend here. If this Mr. Lockewood really consorts with the powers I think he has, begin casting a protection spell around myself. A sort of weaker field than Laori's, this should help protect me from harm
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350569 No.23589
>>23587
(It doesn't work this way you are being raped by a fucking abomination you are terrified, this is not a hentai…act accordingly you fucking autist also consider this as skipping your turn. since you aren't taking this seriously. How dare your ruin everyone's immurshon)
>>23584 Lose all lust as well as 50 gold.
You somehow make it through sheer willpower to the entrance of the mansion it is however locked..you will need to find someway to open it.
>>23588
(Who said you could have 4 actions you fucking cheating scumbag? nat ones on everything) The towns folk are too shaken up to say anything to you and your endeavors on finding a map go awry when you get stuck out in the blizzard - 2 health you are still wandering when you decide to cast the barrier it backfires you mixed up a few words and end up turning into a girl.
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350569 No.23591
| Rolled 2, 20, 2 = 24 (3d20) |
>>23568
Name: William Ogien
Age: 23
Race: Human
Fluff: My earliest memory are of flames. The ruddy light of embers surrounding my body, a crackling log serving as my pillow. The clothing of my childhood, made more of patches than the original material, had the odd tendency of catching flame. Strange how that works, my skin would never burn, yet everything else could and would.
My mother, the few times Father mentioned her, shared this trait. One of the many mysteries about her. Father would never quite explain how they met, yet the occasional slipup would always reignite the flame of desire to know. I left my village soon after more and more things caught fire, about six years ago. Nothing but a copper shod staff and backpack, but I managed. Work was sparse, but many blacksmiths enjoyed my company. The power to change how flames move and their temperature is very useful for delicate pieces, bluing steel especially. Through this, my search for my mother has continued. Word of the monster house reached me, along with news of a woman with flaming hair within it.
Bonus Blood of the primordial fire: +5 to anything involving fire
Drawback Born of chaos: You are not of this world born of flame itself the villagers are weary of you -5 to anything involving water and negotiating with the villagers.
Inventory: Buff Jerkin, Steel shod Quarterstaff, 500g
1&2 ) Buy good, solid winter clothing, and a pack of gear for surviving in the mansion
3 ) Head to the mansion
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350569 No.23592
| Rolled 13, 15, 8 = 36 (3d20) |
>>23568
>Name: Isaac Casten
>Age: 29
>Fluff: "When I was a youngun, there are no noble blood, there are no papi to take me and no mother who'll accept a orphan like me in the estates or in the town itself. But the woods is another story, for you see it's true that I had no father but I had lots of mothers and sisters. They read things out of a strange tome and perform rituals in the cover of night. One such ritual changed me and made me strange and unfathomable when I was eighteen.
For you see when this ritual was performed there was a death of a young virgin and a ominous chanting. After that I awoke near a pub, they usually have the drunkards and whores in there with the usual coin and stories they peddle. One such tried to rob me when the guards aren't looking. As he stabbed me I felt like I was slipping into the light and I saw a blackness.
But I've awoke not near a pub or in a grave but in a cell. I vastly remember dying and I remembered the feeling of being stabbed but the strange thing is that I've didn't die. The inquisitor knows somewhat of my condition and told me that I've done a grave sin but wanted me to join him as a apprentice. His name is Leonard Casten and he taught me to hunt monsters for you see now I've got a duty, I've got a will of iron, and I'll stop the heretics."
>Gender: Male
>Race: Human
>20/20 Health
>15/15 Sanity
>10/20 Lust:The higher this gets the more prone you are to doing unreasonable and lewd things.
>Bonus Might of the immortal:Everytime you are dealt a fatal killing blow roll a d20 to see if you die or rise again
>Drawback Touched by the oldgods: You suffer from horrid visions while inside the estate roll 1d20 every three turns to see if you can maintain your sanity.
>Inventory: Zweihander & Leather armour
1-2-3 Look for any strange goings on after all justice shall be done
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350569 No.23593
| Rolled 710 (1d1024) |
Everyone is suddenly teleported to to the bowels of the mansion straight in front of the portal.
There is an army of eldritch abominations. Suddenly cthulu bursts forth from the portal and summons tophats on all of the creatures and bursts out into interpretive dance as this song plays. THIS IS THE FINAL BATTLE ROLL FOR DANCE OFF
https://www.youtube.com/watch?v=WXrdYwG17PE
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350569 No.23594
| Rolled 32 (1d100) |
>>23593
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350569 No.23595
| Rolled 969 (1d1024) |
>>23594
You dance your heart out and blow cthulu the fuck out closing the portal with your awesome dancing skills which looks like this https://www.youtube.com/watch?v=twqM56f_cVo
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