[ / / / / / / / / / / / / / ] [ dir / random / 93 / biohzrd / hkacade / hkpnd / tct / utd / uy / yebalnia ]

/agdg/ - Amateur Game Development General

AGDG - The Board
Name
Email
Subject
REC
STOP
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
Archive
* = required field[▶Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
dicesidesmodifier

Allowed file types:jpg, jpeg, gif, png, webp,webm, mp4, mov, swf, pdf
Max filesize is16 MB.
Max image dimensions are15000 x15000.
You may upload5 per post.


Welcome to AGDG, keep working on your game anon!
See also: /ideaguy/ | /vm/

File: 1b3e1187b982858⋯.png (96.03 KB,1280x704,20:11,DualSiegeNoFeatures.png)

File: 193002683dfd8c8⋯.png (37.7 KB,1294x726,647:363,experimentation4.png)

File: a33624c2925f3ab⋯.png (35.41 KB,768x500,192:125,Progress (2).png)

File: 94f48d2915aff1e⋯.png (128.45 KB,1278x716,639:358,PaladinsMap.png)

File: be2a0cc22a0bd87⋯.png (113.75 KB,1286x746,643:373,Snowyland4.png)

7c15ec No.29152

WE'RE STILL LOOKING FOR PEOPLE, MAINLY LEVEL DESIGNERS/ WRITERS

Infinite Wars is a project made up from anons from 8chan that's been going for over one year now, at a slow but steady pace. I thought i'd make a thread here to show off progress and see if anyone would be interested in helping us out. These pictures are from several different versions, and as you can see most of the art is placeholder. However, codewise a lot of things are done and ready, and we're lacking in the design department.

I guess i haven't got much else to say, ill be back with some more info and screenshots.

____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

200ea3 No.29153

What do mean you need designer? do you mean map designer?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

7c15ec No.29154

File: bd250b4b4c0bbe0⋯.png (120.91 KB,1268x708,317:177,Start3.png)

File: a037421556eec36⋯.png (958.52 KB,1474x770,67:35,djiboutitest2.png)

File: 7912e0f8b3b942b⋯.png (46.62 KB,760x772,190:193,FirstMap.png)

>>29153

yes, as well as balance help, and writing the story and characters. It's ironic, we're good on programming but we're short on idea guys willing to learn.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

200ea3 No.29157

>>29154

Designing map is easy, especially if it's a melee map. There is a specialize dedicated community for doing just that. http://awbw.amarriner.com/

Creating campaign storyline for battle maps is a bit difficult. Not everyone is good writer but don't sweat yet. I did found an amature user that do campaign design map on that site though, check out this guy profile and their maps http://awbw.amarriner.com/profile.php?username=CCCP

You could try contact him through pm on that site, good luck.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

4c0970 No.29164

Level design is NOT game dev.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

7c15ec No.29169

File: 0eed296f6cbec2f⋯.png (6.94 KB,64x64,1:1,tile_foresthills.png)

File: 0d91e2721ddd851⋯.png (6.18 KB,64x64,1:1,tile_hill.png)

File: 91fe77aa1783ba8⋯.png (931 B,60x60,1:1,MEB7-vfgr6lkTSrXWCGvrrSCUn….png)

File: f6a4b54ed336cde⋯.png (557 B,50x50,1:1,OilPlatform.png)

File: e0a7f199a0e7ab5⋯.png (700 B,50x50,1:1,Bank.png)

>>29164

This is a full project, not just game design. all mechanics are in place and functional. It's not just level design, it's all other aspects too.

Currently working on the buildable buildings. The system works like this, in certain maps there are spaces on which you can build buildings. It was actually a workaround, making them units with no moment points or supplies, hence they'd function like buildings.

I have a few functional in game, namely

-sniper tower, medium range anti-infantry

-artillery battery, low range anti-unit

-flak rockets, medium range anti-air

-naval battery, medium range, can only attack naval units

I'm planning on adding a tank bunker, as well as a normal one, and possibly a building that could function as a unit spawn, though it might fuck up the balance of battles and city/factory placements. I'll have to experiment to find out.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

b2dff7 No.29172

>>29164

Level design is tightly correlated to the game engine. Levels are designed according to the limits and capabilities of the game engine you're writing. Discussion of level design techniques and their comparisons are a fair part of game development.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

3b5309 No.29202

Why would you not just randomly generate levels?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

189dbd No.29686

>WE'RE STILL LOOKING FOR PEOPLE, MAINLY LEVEL DESIGNERS/WRITERS

<LEVEL DESIGNERS

level design is not game dev.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

19b283 No.29687

Read a bunch of synopses for those thriller novels 50yo white men read and steal ideas from there.

Or what about ripping off reality. A global loosely connected web of NGOs made up of cushy "activist" jobs given out as bribes to families and proteges of important people by politicians and billionaires. A country begins to unravel them and other countries invent pretexts to fuck them over.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

d73bc2 No.29690

looks interesting

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

153010 No.31297

what is this made in?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

285e81 No.31317

File: 32f2871bfddef5a⋯.png (191.24 KB,1278x716,639:358,94f48d29gerw.png)

i'm too lazy to finish this...

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

cd1503 No.31406

>>31317

you should, tho. you've been working on it for years, haven't you? So what's up with the rare progress?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

d00c0a No.31475

>>31406

no, im not the op, im talking about the 3d city.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

3fe94f No.31809

>>29686

>Not game dev

Levels are in games

https://www.indeed.com/q-Video-Game-Level-Designer-jobs.html

>Plenty of positions in game dev focusing specifically on level design

Are you retarded?

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

74fff7 No.31813

>>29152

>MAINLY LEVEL DESIGNERS/ WRITERS

Learn good PCG OP, and you'll have an infinitude of levels.

https://en.wikipedia.org/wiki/Procedural_generation

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

74fff7 No.31815

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



[Return][Go to top][Catalog][Nerve Center][Random][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / random / 93 / biohzrd / hkacade / hkpnd / tct / utd / uy / yebalnia ]