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/agdg/ - Amateur Game Development General

AGDG - The Board
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Welcome to AGDG, keep working on your game anon!
See also: /ideaguy/ | /vm/

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7c15ec (3) No.29152 >>31813 [Watch Thread][Show All Posts]

WE'RE STILL LOOKING FOR PEOPLE, MAINLY LEVEL DESIGNERS/ WRITERS

Infinite Wars is a project made up from anons from 8chan that's been going for over one year now, at a slow but steady pace. I thought i'd make a thread here to show off progress and see if anyone would be interested in helping us out. These pictures are from several different versions, and as you can see most of the art is placeholder. However, codewise a lot of things are done and ready, and we're lacking in the design department.

I guess i haven't got much else to say, ill be back with some more info and screenshots.

____________________________
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200ea3 (2) No.29153>>29154

What do mean you need designer? do you mean map designer?

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7c15ec (3) No.29154>>29157

File (hide): bd250b4b4c0bbe0⋯.png (120.91 KB,1268x708,317:177,Start3.png) (h) (u)

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>>29153

yes, as well as balance help, and writing the story and characters. It's ironic, we're good on programming but we're short on idea guys willing to learn.

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200ea3 (2) No.29157

>>29154

Designing map is easy, especially if it's a melee map. There is a specialize dedicated community for doing just that. http://awbw.amarriner.com/

Creating campaign storyline for battle maps is a bit difficult. Not everyone is good writer but don't sweat yet. I did found an amature user that do campaign design map on that site though, check out this guy profile and their maps http://awbw.amarriner.com/profile.php?username=CCCP

You could try contact him through pm on that site, good luck.

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4c0970 (1) No.29164>>29169 >>29172

Level design is NOT game dev.

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7c15ec (3) No.29169

>>29164

This is a full project, not just game design. all mechanics are in place and functional. It's not just level design, it's all other aspects too.

Currently working on the buildable buildings. The system works like this, in certain maps there are spaces on which you can build buildings. It was actually a workaround, making them units with no moment points or supplies, hence they'd function like buildings.

I have a few functional in game, namely

-sniper tower, medium range anti-infantry

-artillery battery, low range anti-unit

-flak rockets, medium range anti-air

-naval battery, medium range, can only attack naval units

I'm planning on adding a tank bunker, as well as a normal one, and possibly a building that could function as a unit spawn, though it might fuck up the balance of battles and city/factory placements. I'll have to experiment to find out.

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b2dff7 (1) No.29172

>>29164

Level design is tightly correlated to the game engine. Levels are designed according to the limits and capabilities of the game engine you're writing. Discussion of level design techniques and their comparisons are a fair part of game development.

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3b5309 (1) No.29202

Why would you not just randomly generate levels?

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189dbd (1) No.29686>>31809

>WE'RE STILL LOOKING FOR PEOPLE, MAINLY LEVEL DESIGNERS/WRITERS

<LEVEL DESIGNERS

level design is not game dev.

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19b283 (1) No.29687

Read a bunch of synopses for those thriller novels 50yo white men read and steal ideas from there.

Or what about ripping off reality. A global loosely connected web of NGOs made up of cushy "activist" jobs given out as bribes to families and proteges of important people by politicians and billionaires. A country begins to unravel them and other countries invent pretexts to fuck them over.

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d73bc2 (1) No.29690

looks interesting

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153010 (1) No.31297

what is this made in?

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285e81 (1) No.31317>>31406

File (hide): 32f2871bfddef5a⋯.png (191.24 KB,1278x716,639:358,94f48d29gerw.png) (h) (u)

i'm too lazy to finish this...

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cd1503 (1) No.31406>>31475

>>31317

you should, tho. you've been working on it for years, haven't you? So what's up with the rare progress?

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d00c0a (1) No.31475

>>31406

no, im not the op, im talking about the 3d city.

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3fe94f (1) No.31809

>>29686

>Not game dev

Levels are in games

https://www.indeed.com/q-Video-Game-Level-Designer-jobs.html

>Plenty of positions in game dev focusing specifically on level design

Are you retarded?

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74fff7 (2) No.31813>>31815

>>29152 (OP)

>MAINLY LEVEL DESIGNERS/ WRITERS

Learn good PCG OP, and you'll have an infinitude of levels.

https://en.wikipedia.org/wiki/Procedural_generation

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74fff7 (2) No.31815

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