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/agdg/ - Amateur Game Development General

AGDG - The Board
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Welcome to AGDG, keep working on your game anon!
See also: /ideaguy/ | /vm/

File (hide): 4c7d8f9b25afd95⋯.webm (1.46 MB,1872x1056,39:22,hud_knock_stun.webm) (h) (u) [play once] [loop]

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b2f516 (1) No.29027 [Watch Thread][Show All Posts]

I've been working on a while on this project for a metroidvania.

I am focusing on the technology itself to allow for people to easily create metroidvanias and content for games designed for the engine and less on the game itself.

I think I got it on a state that its worth posting on agdg places.

You can find the code and stuff over gitgud.io/LynxVania

More videos at

https://www.youtube.com/watch?v=QuDFW62DYVE&list=PL6ExG1loqbUg1HsQ8X8Z5RO8uKpTpJfgd

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af8029 (1) No.29050

0.0.1 demo is out

https://seacloud.cc/f/c215c1b8b0/?raw=1

I forgot to include instructions:

a-d movement

s crouch

space jump

left click attack

esc pause

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bbc4ca (1) No.29063

File (hide): 57cb42bb25925c5⋯.webm (2.47 MB,1280x720,16:9,LynxVania_0_0_1.webm) (h) (u) [play once] [loop]

And finally managed to record a video with audio

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84dba5 (1) No.29122

File (hide): ee98f417b6d9ce6⋯.webm (2.48 MB,1280x720,16:9,LynxVania_CameraBounds.webm) (h) (u) [play once] [loop]

Added camera boundaries.

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7a49ea (1) No.29134>>29140

File (hide): 54234dd22681f40⋯.webm (1.45 MB,1280x720,16:9,parallax.webm) (h) (u) [play once] [loop]

Parallax, fading transitions.

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f38d64 (1) No.29140

>>29134

>that wilhelm scream

Nice, lol.

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