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/vr/ - Retro Games

For the older and less popular games.
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File: 1424579668876.jpg (70.19 KB,349x340,349:340,1286358207988.jpg)

 No.1609

Castlevania threads are always great, whether they're about the classic ones, the explorey ones, or the preference for either - but not when they're not about CHARLOTTE!JONATHON! and God of Transylvania.

What are /vr/'s favourites?

I love everything about Rondo of Blood - the dual-character system (even if Best Imouto is easymodo), the general progression, and the slickest soundtrack in the entire series.

I still enjoy Bloodlines a hell of a lot, though.
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 No.1620

I've only played the first three - I prefer Castelvania and Dracula's Curse over Simon's Quest.

My brother has played some of the game on the 64, but I don't think he has beaten it. Other than that, I have been interested in the newer, SotN-style games. They look like they would be a good inestment.
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 No.1683

File: 1424856939418.jpg (90.11 KB,640x480,4:3,image.jpg)

First and so far favorite castlevania game. It's just a little too easy.
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 No.1686

My vote would be for Aria of Sorrow. Great exploration, non-linear progression and when you get everything, you truly feel like a badass.
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 No.1692

I like the original and Dracula's Curse
I've only ever beaten the 1st one
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 No.1699

File: 1424950944380.jpg (109.58 KB,600x498,100:83,2963103496_81daa08e5a_o.jpg)

>>1686
>you truly feel like a badass

I can still enjoy Metroidvanias - shit, I ran through all the GBA games and CoTM remains one of my faves of the series. But something an anon in the NES thread said about the simplicity of the NES suiting the series rang true for me.

While post-NES Castlevanias made their main characters more fluid (no more of dat slow walking) and better equipped, the enemies remained relatively the same.

So when we get to the Metroidvanias, we have a ton of enemies who have one, maybe two ways of attacking, tops, and can usually be side-stepped just as easily as they can be sent back to hell.

But you're encouraged to defeat them to get XP.

So your character ends up being a walking Necronomicon that can shit zweihanders, yet the only thing that changes for enemies is the amount of health they have, and how much damage they deal.

I remember this standing out for me in a couple of Metroidvanias, where I'd occasionally catch a low-level enemy shift back and forth with only a few frames of animation. I was in no danger, because their AI was too primitive to target me effectively, and I was only after them because I was grinding.

Like I said, I don't even dislike the collecting and exploration elements. But I feel like they're there because, somehow, Konami haven't been able to improve the platforming aspects of the originals. They've just added a dozen new wings to the castle.
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 No.1746

I'm a big fan of the handheld castlevanias, and enjoyed the fuck out of Aria of Sorrow, Circle of the moon, Charlotte/Jonathon Dawn of Sorrow, and of course, Symphony of the Night.

With that said, the first Castlevania will always have a special place in my heart. I received the GBA version as a gift from my brother, and I still remember my satisfaction after defeaing dracula for the first time after many hours.
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 No.1775

First game I played in the series was Symphony. I thought it was ok, but kind of boring. its like a JRPG game disguised as a platformer.

I've more recently got into the rest of the series. Love 1 and 3 on the NES. Bloodlines and Rondo are also top tier.

I can kind of see why some people don't like 4. I have no nostalgia for it, it isn't a game I ever played on my SNES. And I think its just kind of ok. The character sprite is weird and awkward, and there's more empty space where nothing happens. It isn't bad though. I'd just rather play the games listed above.
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 No.3581

File: 1439655826052.jpg (76.03 KB,512x384,4:3,7_192.jpg)

>>1686

yes. fucking yes.

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 No.3585

>>1699

I'm not really sure what I think of the Metroidvanias. They're enjoyable but.. I think Igarashi is kind of a hack. He made the same fucking game for 10 years (aside from LOI and COD) and none of them came close to living up to SOTN. I thought he had a lot of nerve fucking with what games are canon as well. Saying Legends was "misguided?" Legends isn't a bad game as far as the Game Boy ones go, it's a solid second best.

His ultimate move of bullshit in my opinion was putting an interview with himself in Castlevania Chronicles. He had nothing to do with that game, other than the easier version that's included there. He's just fucking full of himself, and the only reason people heap praise upon him is because there aren't a lot of Metroid style games.

Give me classic style Castlevania any day. And fuck people who complain about the Lords of Shadow series. At least it had the stones to do something different after 10 years of Igarashi monotony.

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 No.3588

File: 1439688216073.jpg (55.09 KB,300x447,100:149,1260488612798.jpg)

>>3585

> At least it had the stones to do something different after 10 years of Igarashi monotony.

That something was to ape every 3D hack'n'slash that came out since the PS2; it didn't add anything to its genre, nor did it have the sense to borrow from the best (DMC/Bayonetta).

So, nah, fuck it.

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 No.3592

>>3588

I'm pretty much purely talking about doing something different for the Castlevania franchise. Lords of Shadow is really derivative of better games. I think that the twist that Dracula is a Belmont is a way better origin story than LOI though.

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 No.3599

It saddens me that Bloodstained is going to take after SOTN-style Castlevanias instead of classicvanias. Not like that guarantees that it'll be bad, but we have more than enough 2D Metroid-likes in the indie scene.

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 No.3600

File: 1439756702717.jpg (186.93 KB,578x341,578:341,igablood.jpg)

>>3599

Well, Iga only got into Castlevania development in the middle of SOTN, he has never worked on a classic-style CV game, SOTN was a success and he stayed with the formula except when he ventured into the 3D PS2 games.

>>1609

I like how Castlevania 64 also has a similar character scheme as Rondo of Blood, you can choose to play as the vampire killer or as the magical loli.

The "director's cut" version Legacy of Darkness includes a new werewolf character, but I haven't played that.

I must say, I think CV64 is a bit underrated. Sure, it isn't as good as the 2D games, and has camera issues like many 3D games of the time, but it's worth playing for the overall experience. I feel they got the "castlevania feeling" right. At least, it feels more like a 3D Rondo of Blood with survival horror elements. The PS2 games feel more like 3D SOTN with devil may cry elements.

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 No.3629

The only Castlevanias I can stand are ones where the player character's sprite looks like it's running, because all else looks like they're going too slow and I can't make them hurry up.

So I can't play Castlevania 1.

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 No.3964

>>3600

I also like CV64, been playing it a bit recently. It's ok. The music, while setting a nice mood, is not very castlevania-y though.

When it comes to classicvanias I like CV3 and Rondo of Blood. I think I started out liking CV3 mostly for the soundtrack (my god the famicom version is so good), but I'm slowly warming up to the NES castlevanias. In Rondo of Blood I pretty much played as Maria as soon as I got her, even though it's easy mode. I should do a replay with more belmont since I got used to him in CV3 (although even here I prefer knife-throwy-guy, whatever his name is again).

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 No.4055

>>3629

I only like the opposite of that

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 No.4519

File: 1458759430634.jpg (113.68 KB,900x637,900:637,supercvbros.jpg)

>>1683

That game is shit, it tried to casualise the franchise with an OP whip and overly flexible controls.

Bloodlines and 68K are much better games.

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 No.4562

>>4519

LOL, Australia-kun is that you? Or just somebody else imitating him?

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 No.4566

At times I feel like I'm one of the few people who only likes the original games (except for Simon's Quest, that game sucked), I wasn't into the SNES ones as much.

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 No.4577

>>4566

>At times I feel like I'm one of the few people who only likes the original games (except for Simon's Quest, that game sucked), I wasn't into the SNES ones as much.

That's weird, because this sounds like copypasta of an exact opinion I come across a lot, including my own and some in this thread. Can't get enough of my dedicated jump arcs and upwards staircases with medusa heads.

But in case you're suffering withdrawal, you should remember to play Bionic Commando as well.

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 No.4578

>>3599

>SOTN-style Castlevanias instead of classicvanias.

>aka Metroidvanias

>aka igavania

That's some unavoidable doom that was headed your way from the get-go.

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 No.4598

>>1775

>shit-talking symphony

my favorite memory of 4 is my roommate guffawing when i'd kill an enemy by limply flailing the whip around

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