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<BOARD RULES>

File: 922967e1c2cb532⋯.png (1.85 MB, 1920x1080, 16:9, hrko0z.png)

File: b882840a20335b7⋯.png (2.46 MB, 1920x1080, 16:9, XC0BiM.png)

c88c6d  No.16959029

I created a video game.

6APM An experimental real-time strategy game: you are limited to exactly 6 Actions Per Minute (APM).

Did you ever have the feeling that RTS games like Command & Conquer, Starcraft or Company of Heroes are somehow stressful? There are always useful orders to give, but trying to perform 200 APM just isn't relaxing anymore.

We'll, I had this feeling, that's why I developed this game. It's a quite normal RTS game with units shooting at each other, control points, bases to spawn units. However, you are only allowed to give a move order (to an existing or new spawned unit) every 10 seconds, resulting in exactly 6 APM. Not the quickness of the commander is decisive, but good decisions – the game gives you enough time to analyse the situation and plan your next move.

Download Game:

https://mermidt.itch.io/6apm

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