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File: c296abc0ab8354d⋯.png (184.39 KB, 457x544, 457:544, totallynotfelix.png)

55a61f  No.16942080

So whats the indie development scene like?

Straight out of the gate: Indie development gets a lot of money from shitbags jews.

They basically control the entire funding scene.

Lets take a look at just one example: TheIndieFund

Adam Saltsman - probable jew.

Aaron Isaksen - jew

Andy Schatz - some streetshitter with a jewish last name

Ben Newhouse - definitely a jew.

Dan Adelman - jew

Gil Carmel - jew

Jeffrey Rosen - jew

John Bizzarro - jew

John Krajewski - lol, it's in the fucking name.

Rob Jagnow - look at the nose

Rebekah Saltsman - definitely a jew

Ron Carmel - yep, you guessed it, a jew

Out of 34 people , 12 of them are jewish. 2% of the population but 30% of the funders. And this holds for most of the rest of the fund groups too.

And if you look at what they fund: Her Story, Dear Esther, Quench, The Stillness of The Wind, Night In The Woods.

It's all over-wrought fart-huffing art house garbage. Shit, even the target market for a lot of this, women, aren't interested in this trash. Bought my sister NiTW because she likes hot garbage like that, didn't even finish it. She called it boring.

And this has been going on for a while now.

They want these games to push their socialist cancer into gaming. If the dev is not an SJW making art-house shite pixelart or story games they don't get funding. If they're not an anti-white pro-socialism dickhead they don't get media coverage. If they aren't explicitly for marxist faggotry the devs get accused of sexual harassment or misogyny at fairs, expos and the like. If the story isn't about progress and tokenism or some tripe shit like that then it's 'not commercially viable'.

And because they control the power of #cancelling anyone, no platforming anyone, all it takes is one jew asking on twitter or elsewhere "do you support such and such cause/group?" and silence is a 'no' from the dev btw. It's like a compliance check and theres always groups and individuals on the constant look out, a hunt, for fresh meat to put through the outrage-machine's organ grinder.

Combine that with a culture where theres a constant flood of shite games on steam, and curators who act like jews, and even mid-size youtubers who all want 5k-20k to advertise, and bs click-thru rates so google can milk advertisers, and it's not even about quality any more. Discovery is fundamentally broken. If you don't have the money to market first then you don't even have a game.

Thats why we see vaporware titles where devs solicit crowdfunding and never release the product, or release it in a broken buggy state. All the marketing was done before. And places like indiegogo and kickstarter are now so competitive you have

full established fucking companies basically using them as an advertising medium e.x. No Man's Sky (bad example), where the product adverts are so polished that independents can't compete without frontloading a bunch of development first which defeats the purpose of soliciting funding. And this is done with all sorts of products now, not just games, mostly by shitty foreigners or jews trying to make a quick buck on foreign source manufacturing. In the long run all kickstarter-type platforms devolve into shitty-wish clones.

Steam makes it worse by 1. giving platform to absolute cashgrab dogshite garbage because gaben needs more prostitutes 2. steam sales which incentivize all sorts of shit that fucks up release dates and lower the price floor 3. jews running curation and scams left right and center on steam. (actually this last one I can't prove but nothing surprises me anymore). 4. a whole bunch of other shit I'm forgetting.

Why play the new and shiny thats actually good, when you could pay for 50 discounted steam games that look new and shiny because they spent jewbucks on polishing a turd in their overwrought marketing?

People get what they pay for.

Stay away from vidya, it's a jewish scam to get you to pay for your own brainwashing and sell more chinese-manufactured silicon bullshit.

And that in a nutshell is why gaming is communism today.

____________________________
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b4aba1  No.16942081

Jews have money and like games. Whats wrong with them funding games they like?

Why don’t you find some rich Ethnonationalist buddies and make a foundation that only funds games that push your message?

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e9606f  No.16942085

>>16942081

>oy vey

Kikes fund shit to influence shit in a negative way. Hang yourself Goldstein.

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410a4b  No.16942086

File: 4e85823dccfc5e8⋯.jpg (37.37 KB, 464x650, 232:325, 2_34707234_23.jpg)

>Being indie scene and not independent

>In 2020

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000000  No.16942101

>>16942080

Avoidable by stealing everything and never giving money to jews.

Solvable by killing jews.

>>16942081

It is always ok to kill jews.

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93d4f7  No.16942122

>>16942080

>s-stay away goy, we can't control it all

gas yourself, judensau :)

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abe1c7  No.16942130

>>16942081

<Jews have money and like banking. Whats wrong with them monopolizing banks and controlling the entire flow of cash in the USA?

<Why don’t you find some rich Ethnonationalist buddies and make a bank that doesn't ban social dissenters?

shalom

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c200ce  No.16942134

File: 5f9626a9c87b812⋯.png (37.4 KB, 1126x542, 563:271, biocode_x_DOT_wikidot_DOT_….png)

Wow nice rant. I am an indie game dev. I am not jewish. You can check out my game at biocode-x[DOT]wikidot[DOT]com

Replace thu [DOT] with '.' and remove.

Maybe if I became Jewish I would be successful, or at least well-known.

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000000  No.16942139

>>16942134

And then, killed soon after, once we win.

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296fef  No.16942192

>>16942080

yeah the cartels in the industry are the worst. I think in terms of a business model the best thing you could aspire to is to be a sleeper hit. Expecting overnight success in such a corrupt hostile and blatantly unfair market is just asking for trouble. The way I've gone into it, I make games entirely because I want to make games. I could give two shits about being a millionaire. If my game sells good. If it doesn't who cares. The worlds on fire anyway so how would you rather enjoy the apocalypse?

I think if you're to learn anything from the old industry its that games that remained buried for ages were dug up and rediscovered, when they were they became major successes but when they first released they were flops.

I think have a realistic idea of what to expect. Really limit your contact with these indie networks. I've found that these indie networks are more along the lines of piss ups for communists. The real meat is in conventions. If you can attend a con then most people won't really give a shit what your politics are since you have to pay to demo and most are desperate for the shekels. I've found it worthwhile so long as you only engage with the customer. But be warned that the cartels like to sabotage. I've seen lots of sabotage over the years both at Cons and online. I've seen a lot seed hate towards a developer within these communities because they "didn't fit in" and have been the victim of this myself.

I'd say make your game that you're proud to have your name attached to. Leave it there. Maybe in a few years it grows into profit. But this idea of overnight success is bullshit. That doesn't happen anymore and when it does its usually because some illegal/unethical bullshit happened behind the scenes. You might get lucky sure but its unlikely. Everything in this industry is forced to be the way it is. Its corrupt to its very core.

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