So whats the indie development scene like?
Straight out of the gate: Indie development gets a lot of money from shitbags jews.
They basically control the entire funding scene.
Lets take a look at just one example: TheIndieFund
Adam Saltsman - probable jew.
Aaron Isaksen - jew
Andy Schatz - some streetshitter with a jewish last name
Ben Newhouse - definitely a jew.
Dan Adelman - jew
Gil Carmel - jew
Jeffrey Rosen - jew
John Bizzarro - jew
John Krajewski - lol, it's in the fucking name.
Rob Jagnow - look at the nose
Rebekah Saltsman - definitely a jew
Ron Carmel - yep, you guessed it, a jew
Out of 34 people , 12 of them are jewish. 2% of the population but 30% of the funders. And this holds for most of the rest of the fund groups too.
And if you look at what they fund: Her Story, Dear Esther, Quench, The Stillness of The Wind, Night In The Woods.
It's all over-wrought fart-huffing art house garbage. Shit, even the target market for a lot of this, women, aren't interested in this trash. Bought my sister NiTW because she likes hot garbage like that, didn't even finish it. She called it boring.
And this has been going on for a while now.
They want these games to push their socialist cancer into gaming. If the dev is not an SJW making art-house shite pixelart or story games they don't get funding. If they're not an anti-white pro-socialism dickhead they don't get media coverage. If they aren't explicitly for marxist faggotry the devs get accused of sexual harassment or misogyny at fairs, expos and the like. If the story isn't about progress and tokenism or some tripe shit like that then it's 'not commercially viable'.
And because they control the power of #cancelling anyone, no platforming anyone, all it takes is one jew asking on twitter or elsewhere "do you support such and such cause/group?" and silence is a 'no' from the dev btw. It's like a compliance check and theres always groups and individuals on the constant look out, a hunt, for fresh meat to put through the outrage-machine's organ grinder.
Combine that with a culture where theres a constant flood of shite games on steam, and curators who act like jews, and even mid-size youtubers who all want 5k-20k to advertise, and bs click-thru rates so google can milk advertisers, and it's not even about quality any more. Discovery is fundamentally broken. If you don't have the money to market first then you don't even have a game.
Thats why we see vaporware titles where devs solicit crowdfunding and never release the product, or release it in a broken buggy state. All the marketing was done before. And places like indiegogo and kickstarter are now so competitive you have
full established fucking companies basically using them as an advertising medium e.x. No Man's Sky (bad example), where the product adverts are so polished that independents can't compete without frontloading a bunch of development first which defeats the purpose of soliciting funding. And this is done with all sorts of products now, not just games, mostly by shitty foreigners or jews trying to make a quick buck on foreign source manufacturing. In the long run all kickstarter-type platforms devolve into shitty-wish clones.
Steam makes it worse by 1. giving platform to absolute cashgrab dogshite garbage because gaben needs more prostitutes 2. steam sales which incentivize all sorts of shit that fucks up release dates and lower the price floor 3. jews running curation and scams left right and center on steam. (actually this last one I can't prove but nothing surprises me anymore). 4. a whole bunch of other shit I'm forgetting.
Why play the new and shiny thats actually good, when you could pay for 50 discounted steam games that look new and shiny because they spent jewbucks on polishing a turd in their overwrought marketing?
People get what they pay for.
Stay away from vidya, it's a jewish scam to get you to pay for your own brainwashing and sell more chinese-manufactured silicon bullshit.
And that in a nutshell is why gaming is communism today.