cae954 No.384352 [Last50 Posts]
Welcome to Wizardquest 3, the exciting conclusion to the Wizardquest series.
Welcome back to Deleor! Land of men, magic, and Monsters!
It's been six months since the conclusion of the last story and the world has been changing. Despite acceptance of Monsters into daily life, all is not well. Galmathoria pushes it's boundaries, making bold attacks against the Kingdom while unrest foments within the Monster Nation to the north. All the while, a darker presence plots and schemes.
Will you be able to bring peace to Deleor, nay, the world?
How to play:
This story will be a little different from the others. There are three protagonists which the point of view will be shifted between at various points in the story. This will be clearly marked.
When prompted, insert any request for the player action you'd like. All requests will be considered, and I try to make them work, depending on the number of answers. Let's have some fun!
For those new to this quest, if you wish to read up on the first Wizardquest, this archive link has all the 8chan threads. If you wish to read the edited and updated version of the story, it's on Touch Fluffy Tail.
https://archive.is/eBiCg
For those interested in Illusionistquest (Colorfully called: Wizardquest 1.5) the archive link is here:
https://archive.is/jZGls
For those interested in Wizardquest 2, the link is here:
https://8ch.net/monster/res/339300.html
You can also find the stories on Touch Fluffy Tail. Please remember on Touch Fluffy Tail to watch the tags before reading any story. You'll thank me later.
http://touchfluffytail.org/
____________________________
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cae954 No.384353
>>384352
Tobias
Tall grass rustles gently in the early summer morning as the leyway rushes by. Despite being so large, it is both fast and quiet, emitting only a low hum which quickly fades as it speeds down the tracks toward its destination. Soon enough, the scenery returns to normal, as if it was never there.
You sit at the window, watching the scenery rush by from within the leyway, sighing in contentment. Despite traveling on leyways quite frequently these days, you never tire of the majesty of the magitek transportation devices. Sometimes you wish you could just live on one of these, especially this Mk.III Raptor special with integrated- well, you’re getting ahead of yourself. Your wife would never allow it.
Turning your attention away from the idyllic scene outside, you smile as you see an even more beautiful sight. Sitting comfortably in the plush seat next to is a woman of average height with short, black hair and fair skin. Her physique is slim yet athletic and she wears black clothing which hugs her body in ways which are both practical and easy on the eyes. Speaking of which, she looks up when she notices you and you can’t help but smile as you look into the one brown eye and the other red, arachnid one.
“Oh uh, hey honey.” You say scratching your chin. “You’re doing it again.”
“Huh? Oh, right, sorry?” She says, rubbing at the eye. It shapes like putty under her hand before coming to resemble the other one. “Better?”
“Yeah, looks good to me.” You say, nodding your head. “How’s the little one?”
“Sleeping, for now.” She says, smiling as she looks down at a bundle in her arms.
A formless, black goop sits in her arms, looking nothing so much like a ball of tar. For some reason it doesn’t slide out and around the blanket it’s swaddled in however, instead jiggling softly as if breathing, but making no other movements.
“She looks like her mother.” You say, smiling down at the form and gently running a finger over it. It shudders softly in response.
“Oh, so I look like a ball of tar, huh?” The woman asks, raising an eyebrow.
“Yes?”
“How did I fall for you again, Tobias?”
“Because of my roguish looks and silver tongue?”
She merely rolls her eyes and you chuckle before leaning over and kissing her gently on the lips. She doesn’t resist, melting (figuratively) into the embrace until you pull back, smiling. Stretching, you lean back in your seat and ask, “So Saya, why did your father want us coming to the capital again?”
“Not sure.” Saya says, shrugging. “I found it a little odd that he sent a paper letter via Clarissa again as opposed to sending leymail like he did after he got back a few months ago. All that was in it was a request to come into the city to speak with him.” She frowns. “I find it odd he asked that we not bring Akela though.”
“Despite her memories, she does still like parts of Sanctifrond anyway.” You say, shrugging. “Well, we’ll have to make it up to her when we get back. She’s a big enough girl to take care of herself and Clarissa will drop by every now and then to check up on her.” A mischievous grin touches your face.
“I’d say we could make this into a romantic little getaway, if not for this little one.”
Saya sighs, looking down at the bundle again. “Well, it’s not exactly like I could leave her with anyone. No one would know how to care for her. Hells, I don’t even know how to care for her.”
“We’ll figure it out.” You say, putting a hand on hers. She smiles at it and then frowns as she looks back at up at you.
“For a man who is going to meet his in-laws, especially in-laws of such reputation, and going with a small child that will take his wife’s absolute attention, you don’t look overly bummed out.”
“Well.” You say, realizing you’re smiling like a giddy schoolchild. “I mean, you know, your father was kind of absent from our wedding and then that business in Ectria-“
“You brought that book, didn’t you.”
“Oh come on!” You say, digging at a bag next to your seat and pulling out a beaten copy of [Wizardquest]. The massive tome has scratches on the cover and the pages are a little worn from flipping through them, but the book is in mostly fine shape. You thump the cover as you say,
“I’m only missing two signatures from the story. I’ve been begging to go see him for months now! Now that you’ve had the baby and he’s requested us-“
Your wife sighs. “Honestly, I wonder if you love him more than me.”
“Saya, dear.” You say, putting a hand on hers. “I love you both equally.”
She narrows her eyes at you. “Once again, why did I marry you again?”
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cae954 No.384354
>>384353
The leyway pulls into the station in the late afternoon, the trip from Loveura where you’d stopped last evening being fairly short. After unloading, you make your way out into sprawling city.
Sanctifrond never ceases to amaze you. As the capital of Deleor, it is the center of culture, commerce, and technological development. All around you people travel around the leyway station in suits and dresses which are both fashionable and functional. Large, magically powered lights illuminate the area and display various establishments which are a mix of modern architecture and the solid, white and golden buildings of the past. It’s only been a few months since you’ve been to the capital, but it still surprises you how much things have changed in such a short span.
Taking Saya’s hand, you walk through the station to a horse-drawn carriage. As the driver takes your luggage, you can’t help but notice the large, metallic constructs at the platform unloading cargo from the train. While nothing but basic hauler units with rudimentary AI’s, the humanoid constructs still make your heart race with excitement. Magitek is just the best!
“Where ya’ headed?” the driver asks as they help load Saya up into the carriage. Breaking your gaze away from the constructs, you blink in surprise as you notice the driver is a Monster.
Standing about the same height as you, the driver appears at first glance to be human, but with a few other features. While she has tanned skin from working in the sun all day, this terminates at her elbows and knees, where a mass of grey fur leads into canine paws on the feet and furred fingers. Atop her head sits two, canine ears and a long, bushy tail swishes from behind.
She growls at you, revealing sharp, canine teeth, and you blink yourself back into focus. Right, right, you shouldn’t stare. You have plenty of experience with Monsters, the all-female beings which share this world with you. Hells, your wife and daughters are Monsters!
“Sorry, Sanctifrond is always a lot to take in.” You say, rubbing at the back of your head. “Anyway, we’re headed to the Hero’s Hall.”
The Wolf Girl cocks her head, eyeing you up and down, before shrugging and gesturing for you to enter the carriage. Sitting down next to Saya, you prepare yourself for the infinitely more bumpy ride than the leyway down Sanctifrond’s cobbled streets.
The sights of the city change from the glitz and glam of the mercantile districts around the leyway station to a quiet, more subdued elegance as you travel further into the city. Despite the changes in technology and culture the country had rapidly adopted in the past few decades, the inner parts of Sanctifrond still radiated an ancient beauty- none more so than the Hero’s Hall.
The Hero’s Hall is a massive structure designed as part barracks, training facility, and strategy center for the Order of the Heroic Brotherhood. Originally founded to protect humanity from Monster Invasions from the north, the Order had fallen from grace until recently, gaining great fame after the slaying of the Monster Lady Valinthia. With better relations made with the current Monster Lady and the threat of Galmathoria in the west, the Order had grown to be a pillar of JUSTICE and military might for Deleor and its people.
A rigid sentry in blue livery with the emblem of the Order embossed onto his breastplate stands to attention as your carriage stops in front of the gate. Getting out of the wagon, you address the man with a simple,
“Hey, how’s it going?”
The guard looks at you with tired eyes, as if inured, yet saddened by what he expects will be a deluge of bullshit. “State your name and purpose.”
“Oh, you know, we were asked to come. Important business and all.”
“Like what?”
“Well.” You say mischievous grin spreading on your lips. “It’s top secret. Only for the Lord Commander himself you see, very important stuff.”
“Tobias, Gods damnit.” Saya says, exiting the wagon after you. “Stop harassing the man and just show him your badge.”
Huffing, you dig into the pockets of your fine, Arachne-spun silk suit and pull out a badge with the crest of Deleor on it. The man looks at it and sighs, mumbling something about glow-the-darks before opening the gate for you.
“Do you have to do that every time?” Saya hisses as you walk into the compound with your luggage.”
“Honey. Please.”
“Right, I forgot who I was talk about.”
In the past the two of you may have attracted a few strange looks, but as society has changed, so has the Order. Monsters of all varieties train alongside humans in the practice fields, going at each other with swords and other weapons while various business people and dignitaries walk the grassy fields or through the open-air corridors. It seems a little busier to you than you last remember, but given the current aggressions from Galmathoria, this doesn’t surprise you in the least.
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cae954 No.384355
>>384354
You walk down white stone corridors, passing by women in the livery of the sub order of Hospitaliers before stopping at an intersection where a familiar face stands. An older gentleman with the physique of a man twenty years younger and an amazing mustache stands with a spear in hand, his light armor shining as if recently polished. He wears an emblem on his shoulder that denotes him as one of the Order’s warriors, a Hero.
“Well, I dare say this is a pleasant surprise.” The Hero says, giving you a smile. “If it isn’t the young lord Shady and lady Saya.”
“Sergeant- I mean, Hero Fellows!” you say, a genuine smile coming to your lips. “It’s been too long! And you can drop the lord and lady thing, we’re not nobility.”
“I mean, I think I kind of am.” Saya says, tapping her chin with a finger. “Not really as much as my sisters, but basically. Oh and you 100% are.”
“Nrgh. Anyway.” You say, shaking your head. “A pleasant surprise indeed. I’d like to stay and chat, but we need to be going. We have a meeting with-“
“The Grand Wizard, yes I am quite aware.”
You blink in surprise as the Hero cuts you off. He chuckles softly, “I believe I was selected to be your guide due to our previous encounters. I was sent to wait for you and bring you to the others when you arrived.”
“S-so, he’s here?” You asks, voice trembling. Saya sighs and readjusts the child in her arms.
“Lead the way, good sir.”
Fellows leads you down the hallways lined with beautiful statuary and plant life from all over the world. A shudder runs down your spine as you see the exotic plants however, something you picked up after your adventures that lead you to meet your wife. Though you have little experience in such things, it does seem as if the plants are rather unkempt, as if the gardeners haven’t been doing their job properly in keeping them trimmed. Maybe they’ve just been busy with other tasks like the other Heroes recently.
Fellows leads you to a large set of doors where he raps on the wood once, twice, pauses, then once again. A moment later the door shifts open a hair and the man nods, drawing it open wider for you to enter. Nodding at the man, you follow your wife into the room, the doors shutting behind you. Turning away from the doors, your eyes go wide as you behold the scene before you.
The room is large and lavishly furnished with a massive table set in the middle. Food of all varieties sits piled on it, looking nothing so much like a banquet. Despite this, it feels more like some kind of war council room, especially with the assortment of people who look at the two of you as you enter.
An awkward silence fills the room as you and your wife stand there, looking into the eyes of the occupants. A tense moment drags on for what seems an unreasonable amount of time before a powerful, male voice calls out, “Well shit, took you long enough.”
“Ugh, Dad!” Saya huffs, stamping her foot on the ground. “Could you try to greet us a little nicer?”
The man, sitting at the side of the table, stands and walks toward the two of you, a Monster sitting next to him rising as well. They both stand before you and your knees begin to grow weak in their presence.
The man, Saya’s father and the Grand Wizard, one of the strongest in the world and Hero who saved the world, stands a few inches taller than you, making you feel like some kind of manlet. His physique is that of a man who understand the importance of exercise and he has a medium-length, well-groomed, silver-blonde beard that goes well with his short hair of similar color. His heavy robes, which look more practical at work in a laboratory than wielding magic, are a dark black and grey that gives him an almost menacing appearance.
At his side is a tall Monster with smooth, tanned skin. She has a lithe, incredibly alluring physique, and long, red hair. Her arms and legs, however, are covered in black fur ending in claws fingers and feline paws for feet. Red, feline ears twice atop her head while seven, long, black tails with blades at the ends writhe like serpents behind her.
The Monster, the current Monster Lady of the Monster Nation and Saya’s mother, looks at you with imperious eyes as she purses her lips. “Hmm.” She muses. “You still look dopey as ever.”
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cae954 No.384356
>>384355
“T-Thanks.” You say, feeling utterly embarrassed.
“So.” The Grand Wizard says, rubbing his chin. “You’re the asshole who knocked up by daughter while I was busy getting locked in a cell and tortured daily, wondering if I’d ever get to see her smiling face ever again, eh?”
“U-Uh.” You stammer, not sure how to react.
He leans in close, eyes fierce. “What do you have to say for yourself.”
Your eyes dart back and forth, heart hammering in your chest. You’ve played a God for a fool and talked your way out of many dangerous situations, but in the face of your father-in-law, you feel like a novice Illusionist again. Gulping, you take a shaky breath and say,
“Y-Your breath smells like stale bread pouches.”
The Grand Wizard’s eyes go wide open in time with yours. Your heart skips a beat as the man pulls back and, taking a deep breath, he lets out a full bully laugh.
“AHAHAHA! You’re right Selene, this guy is a faggot! But he’s a good kind of faggot!”
“Daaaaad!” Saya sighs, shaking her head. “You’re embarrassing me again.”
“Come now dear, you know that’s how your father shows he likes someone.” Selene says, chuckling before kneeling down to look at the bundle in Saya’s arms. “So this is my granddaughter, hmm? Gods I wish we could have come to Kasin when she was born, but things have been so busy that I can’t leave Sanctifrond.”
“Hmm? Ahhh, so this is the little bundle of joy.” The Grand Wizard says, turning away from you before you can say a word. “Gods, she’s adorable. Can I hold her?” Saya nods, handing him the little blob gently and the man who a moment ago intimidated you looks down at your daughter with pure joy. You swear a tear comes to his eye.
You open your mouth to say something when another pair walk up taking your attention. Standing before you is a tall man with gorgeous brown hair and a radiant smile that gives the forty-something year old man a strong, dignified air. At his side is a well-developed, motherly Wolf Girl with black hair and fur and a mischievous glint in her eye.
“Tobias, welcome back.” The man says, nodding his head as he holds out his hand. “A pleasure to meet you again.”
“L-Likewise.” You say, composing yourself as you take the hand of the Great Hero, Blake Boudreaux, the man who lead the journey to slay the last Monster Lady, halting her Invasion. Coughing, you nod to the Wolf Girl. “Lady Hala.”
“I ain’t no-“ Hala says, blinking in surprise mid-curtsey. “Oh no, he has me trained like a dog to do this now.”
“I’m very proud of you, dear.” Blake says, nodding his head. He turns to look at your in-laws as they hold your daughter. “It’s not often I see him smile like that. I’m glad he can after everything that’s going on.”
“Speaking of which…” You say, rubbing at the back of your neck. “What exactly IS going on? Why were we called out here?”
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cae954 No.384357
>>384356
Blake frowns. “Well, you two were the last two to arrive, so now that you’re here, we might as well get started.” He turns to the Grand Wizard again and catches his attention.
Selene and the Grand Wizard exchange a look before nodding and handing your daughter back to Saya before gesturing for you to take a seat. You do so, sitting next to a tall man with the silver-blonde hair of a Wizard and a close-cropped beard. His hard, green eyes look over to you for a moment before he nods and turns to speak to the Monster sitting next to him, a Lizardman with green scales and hair tied into a pony-tail.
“Huh, that must be Tabitha’s husband.” Saya whispers to you.
Whipping your head to her, you whisper, “Wait a second, THAT’S TABITHA? Shit, I need to get my book-“
You’re interrupted as Blake taps his glass with a spoon, getting everyone’s attention. He stands at the head of the table, looking at everyone assembled- a mix of people you knew from your travels, and some you’ve never met, before turning again to the Grand Wizard. The man nods at him and you can feel something in the air shift with your magic, making your back itch.
“Right then, wards are in place.” Blake starts. “I’m sure you’re all wondering why we called you out here. I’m sure you’re also wondering why we didn’t use leymail either, as it would have been far faster and more convenient. I apologize for those of you who had to come a long way, but this is important.”
The man next to you nods his head while a familiar woman with silver-blonde hair, much like that of the Wizards, says, “Must have been pretty urgent to call me back from the front-lines, Lord Commander.”
“It is, Alice.” Blake says. Your eyes go up at this. You’ve met Alice before, but since when did she have hair like that? Better question, since when did she talk with any modicum of respect?
“I’m just glad most of us were in Sanctifrond already.” A motherly woman with long, brown hair says on the other side of the table. She nods to Blake and smiles, her expression warm, yet you fully understand how powerful Veronica, the Ascendant is, especially having met her before.
“Yeah, yeah.” A metallic voice says from the side of the room. Two constructs stand there, both very feminine in construction and with impassive, neutral faceplates. The one who spoke, so to speak, has light blue plating and she raps on the shoulder of the purple-plated construct next to you. “We’ve been keeping an eye on the Wizard and his wife here since those two troublemakers of theirs are off seeing the world now. He wouldn’t tell us what’s so important though, so I’m quite curious.”
“Indeed, Chaika, Harmony.” Blake says, nodding his head. “We asked all of you to come here because of the experiences you’ve had throughout these years. Whether by fortune or not, fate has brought all of us together in one way or another to save not just Deleor, but the world at large.”
Taking a deep breath, he looks over to the Grand Wizard, who stands up and coughs into his hand before saying,
“The leylines are compromised. There’s something spread through them like roots, spanning the whole country. It appears to be originating from The Cradle, seat of the Queen Alarune.”
Everyone’s backs stiffen. All of you know from experience exactly what this means. You’re not surprised in the slightest when the man sighs and rubs at his head.
“I don’t think we need to beat about the bush. It’s Phallia, she’s planning something big and I’m afraid we might not have much more time before whatever it is happens.”
>What do you do?
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cae954 No.384358
>>384357
Howdy everyone! It's been… fuck, almost a year, huh? Well anyway, we're finally back!
Sorry this update doesn't have terribly much with choice as it's meant to set things up some, but still leave some questions unanswered. Have fun exploring as we get into this.
Also, as you may have noticed at the top, we're going to be changing perspectives at points in the story. At the moment, you're Tobias, the quirky Illusionist. I'm sure you can guess who the other characters are.
This is going to be the last one for main Wizardquest so I hope things end up well and everyone enjoys themselves.
If anyone is wondering what I've been doing: Wizardquest self-editing is done. It's not perfect but I don't plan to be some professional publishing. Just waiting on the art to be finished so I can publish to Amazon. I'll let people know when it's ready!
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cae954 No.384359
>>384358
Also, I got the art for Wizardquest 1 updated, in case anyone was interested in seeing it. There's also some various other pieces I have as requests, etc of Sophie and Sylphie, but I left them off this link
https://imgur.com/a/BSHB60w
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e783a6 No.384362
>>384357
Excellent, let the Adventure begin!
>Phallia being a cunt
I'm guessing this due to us going 'nope' in WizardQuest 1.5
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c9083e No.384363
Good to see you writefagging again, Ace. Going to be neat seeing where this goes.
Anyway, I guess we better shut up and listen. Afterwards, get to know some of the new people we haven't seen before.
More importantly, we need to get our book for those last signatures.
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f13d32 No.384367
>>384357
What exactly is she doing to the leylines and how? Before we can plan to stop her we need to know exactly what she’s doing. Also we need those signaturesgreat to see you writing again ace. Welcome back
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ca0fc6 No.384370
Welcome back in the saddle, Ace.
>>384357
Most of the more obvious questions, like 'what do you think Phallia is doing' and 'what is the plan', are pretty much guaranteed to be answered if we keep listening, so there isn't much point in interrupting the meeting to ask them unless we feel like making ourselves look retarded in front of multiple individuals we idolise or such questions aren't actually answered for some reason. That said, there are some questions that might be worth posing once the initial bulk of the discussion is finished, assuming they aren't addressed prior:
>When did this infiltration of the leylines begin?
Depending on how long ago Phallia made her move will determine how we intend to proceed going forward. If it was recently enough, we could potentially find a way to remove her hold over the leylines to nip her plan in the bud before it can come to fruition, which would give us a nice advantage going forward. If this has been going on for a while and was only recently discovered, however, then our options are rather limited on what to do and we'll likely be forced to deal with the source to achieve anything.
>Has there been any movement from Galmathoria recently?
If Galmathoria has been active, then there's a good chance they are intending to put their own plans into action once Phallia does whatever it is she is planning on doing, either in tandem or independently of her plans, and we will need to prepare for and react to any aggression from them accordingly.
>Are the leyways compromised as well?
The leyways run along the leylines and require a connection with them to function IIRC, so there's a good chance Phallia has plans to fuck with them as well. If they are compromised or otherwise under threat then we ideally need to figure out a way to secure them, as otherwise our best method of transportation will be gone and as a result we will be much slower in reacting to whatever plans are being hatched in the Cradle due to the amount of time spent travelling by other means.
Other than that, just continue to listen - we're out of the loop more than anyone else present, so we would gain a lot by just shutting up and keeping our head down for the time being. And of course, make sure to get the signatures we're still missing at some point after the meeting concludes, because there is a chance we may never get them otherwise. Though perhaps not immediately after everyone walks out of the room, because people probably want to discuss matters further among themselves and bothering them at this point would probably be seen as a tad rude.
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2d1644 No.384382
Fucking hell, Ace. You’re back. I’m ready for another wild, meme-filled ride through the land of Deleor. And this time I can watch it all play out. And vote for important events. And shit. Fuck, I’m excited.
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b9d2d3 No.384388
Good to see you back ace, but does this also mean the return of slavanon?
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cae954 No.384397
I think I'll be updating every other day to give people time to read/ suggest unless something comes up or I just get inspiration to do it back to back.
Oh right, I also forgot to add, What do y'all want to name Saya and Tobias's daughter? You named both of them, how about naming her?
>>384362
Thanks!
Entirely possible that it played a part in this.
>>384363
>>384367
Thank as well
Of course we'll get those signatures.
>>384370
Ahhh, long post boi. Hopefully I don't forget my own lore at points again!
>>384382
Well, the tone may be more serious this time around, but I'm sure there will be humor. I can't not do it.
You also don't need to namefag, but go ahead if you want
>>384388
Checked. Also, I don't know, he's a busy boi. As it stands, since he's vanished, I've had to make much of Warriorquest be retconned or at least toned down.
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f13d32 No.384408
>>384397
Let’s name her Erica. Also how big will the party be? Obviously Rommel, Tabitha, wizard, Selene and Tobias are going but who else? Saya will have to stay and watch the baby, and some of the others have other duties and obligations they need to be present for. In addition the party can’t be too large or they’ll be slowed down, and easier to track down by phallia and her agents.
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52ccd5 No.384413
>>384397
Glad to have you back Ace
>>384408
I'm also for Erika/Erica
Shutting up and listening seems to be a good option, for now
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032c9a No.384419
>>384357
>Wizardquest is back
Let's listen to the meeting and find out what's up.
>>384397
>>384408
Erika is nice. I like it.
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62dda1 No.384423
>>384397
No qualms about Erica, it's a gud name. For wat do? Tobias is going to shut his face and listen to whatever everyone's found out/hypothesized. Mind you if he has anything pertinent to add he should interject.
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ca0fc6 No.384470
>>384408
>Let’s name her Erica.
No objections to this, though I would request the spelling of Erica over Erika because Tobias and Saya don't strike me as Swedish.
>In addition the party can’t be too large or they’ll be slowed down, and easier to track down by phallia and her agents.
Speaking of which, considering this story will revolve around three different perspectives, we could theoretically have three separate parties of a much smaller size as small as three could work doing different tasks, which would both avoid the problem you've brought up as well as avoid some potential meta problems such as certain characters being ignored due to too many being present at once or character switching having little impact in the grand scheme of things. This depends on how Ace feels on the matter though.
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aff24f No.384473
>>384370
Ah shit, Its finally time.
Glad to have you back, Its been a long year.
Can't wait to really get into it again. And you are actually putting your work up for sale finally? I wish you well and good fortunes mate.
I to am good with Erica, But I thought we had determined Saya to not be fertile, Which was a large factor for adopting Akela. Did we retcon or am I just not remembering properly? Its been a long while since I first read illusionquest so I can't be sure.
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84facf No.384474
>>384357
Let's just turn on all the leylines with anti-magic stuff, what could go wrong?
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f13d32 No.384487
>>384473
That was because saya couldn’t maintain her form when she’s unconscious. Xanthia ended up giving her a stable form after she possessed saya.
>>384474
Remember to sage
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f73d1f No.384496
>>384357
>>What do you do?
Cast a spell to find everything out.
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abeb12 No.384507
>>384357
Hey Ace, great to see you back.
Right now, sit back and listen. Get the full story, info and perspectives. Contribute when needed.
Also, is Tobias vulnerable to Illusionist insanity again? The Titania somehow reduced his insanity % but not sure if that was a one-off thing.
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84facf No.384534
>>384487
I could have sworn that I did
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25c828 No.384548
Alternative thread title: 3 Wizards one Quest.
But seriously I am excite.
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cae954 No.384551
>Story continue
The room goes quiet.
No one dares speak at the proclamation. You’re not exactly certain what everyone else’s run-ins with Phallia have been, but it’s clear that they too have seen some strange occurrences. The man next to you clenches his hand, his eyes hardening even more than before. It’s not like a Goddess tried to kill him directly or anything, right?
The first to speak up is Veronica, who seems more confused than anything at this information. “I believe we need a little more information here. Just coming in and saying that a Goddess is planning something is a little melodramatic, don’t you think?” She turns her head to scan the room, frowning. “Though I take it by some of your expressions that this is unsurprising.”
“She said as much.” The man next to you says. “I just didn’t think it would be so soon. It’s only been about six months since we came back from Ectria.”
“She’s had all spring, Rommel.” Tabitha next to him says. “Now it’s summer. A good time as any to put something into motion.”
“Wait, hold on.” Alice says, holding up a hand. “Should we be discussing this? Can’t she just like, be watching us?”
“Unlikely.” You say, shrugging. “The Gods aren’t exactly omniscient. Unless Phallia chose to watch us, she probably doesn’t know we’re here.”
“She isn’t.” The Grand Wizard says, shaking his head. “[Mage Sight] is clear.” He looks to Rommel, who nods his head. Sighing, the man rubs at his beard and continues.
“That’s a lot to drop on people, I know, but you’re all grown-ups and this is serious.”
“Sure, sure.” The blue plated construct says, waving a hand. “But what exactly is she doing?”
“Not sure, Chaika.” Selene says, shrugging. “But too many coincidences are adding up, making us question things. The events at the Ectrian capital and Rommel’s encounter at the Chasm of Regret confirmed it, however. Once we returned to Deleor, we decided to delve into it further.”
The Grand Wizard sighs. “The long and short of our investigation showed what I said before. The leylines are compromised.”
“What exactly does that mean?” Tabitha asks, cocking her head.
The Grand Wizard looks to Selene, who nods her head slowly. He sighs, looking at Rommel for a moment before shaking his head and continuing. “There’s a few locations which are the epicenters of the leylines, known as nexus points. I’m aware of the existence of a few of them, and tried to get a better feel of the land through one.” He frowns.
“It was there that I noticed something off. Something hard wormed its way into the leylines and was siphoning not only magic, but information through it. It’s hard to confirm, but I believe whatever is in there is able to read this information, compromising the entire Communion Matrix.”
Both you and Rommel’s eyes go wide. The Wizard stands up as he says, “You can’t be serious? Is it all the leylines?”
“Perhaps not the ones in Ectria, since they haven’t connected with Deleor yet, but yes. All of those in Deleor, Galmathoria, and the Monster Nation.”
“What about the leyways?” You ask, raising a hand.
“Still operational, as I’m sure you’re aware.” Blake says, raising a hand. “Since leyways draw mana directly from the leylines, they’d have to shut off the flow of mana to stop them, which I understand has its own consequences?”
“Indeed.” Selene says, nodding her head. “For now we can assume they leyways to be operational.”
“I don’t understand.” Saya says, shaking her head. “Who would do this, and what does it have to do with Phallia?”
The Grand Wizard shakes his head. “I traced the magical signature and it resonates with magic coming from The Cradle. I tried to remove them but it’s like nothing I’ve seen. The best Biomancer I know looked into it and he confirmed as much. Oh, and before you ask, no, I can’t just flood the leylines with anti-magic.” Hala lowers her hand and pouts as the man shakes his head. “Anyway, I wish I could look more into it but…”
“There’s a magical barrier around the entire area that appeared some months ago.” Blake finishes, nodding his head. “Unfortunately, with the events in Galmathoria pushing our soldiers, we can’t spare the effort to address it.”
You blanch a little. The Cradle, huh? Your mind goes back to the mission that Agent Anderson wanted to you undertake, but declined. Was this a direct result from those events from before? Shit, if your inaction caused something like this to happen…
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cae954 No.384552
>>384551
Saya places her hand on yours and she gives you a warm smile that puts your heart at ease. Right, you had more important things to protect at the time. You turn your attention back as the purple plated construct begins to speak.
“So, to lay it out.” Harmony says, holding up a finger. “Something happened in The Cradle and now the leylines are compromised. There’s also been concerns from various events in the country that it has the hallmark of Phallia’s doing. I think the real question we need to answer is why, and-“
“What are we going to do about it?” Hala growls, punching her hand.
The room returns to silence as you contemplate this. Not much has really been said, but it’s still a lot to take in. Sure, those plants you’d encountered before seemed to worship Phallia and you’re pretty sure that Fiora had been Monsterized by Phallia, and that the Cradle seems to worsh-
Okay, you’re not doing a very good job convincing yourself out of blaming her.
Selene looks down, seeming troubled. “We’d met Phallia before, after Valinthia was killed, under the Keep of the Forgotten.” She draws her lips to a line. “She’d mentioned that we’d done her a great service, put things into motion. I wasn’t sure how to take those words, but I feel like a fool to ignore them so long ago.”
“Aye.” You say, looking down. “I didn’t want to believe that Phallia herself had any ill intentions, but those worshipping her name tried to do horrible things, tried to instigate the Galmathorians into a mutually destructive frenzy. I’m just glad we stopped them but…”
“But it’s become clear that her hand is upon this world more than it should be.” Rommel says, nodding his head. “The plants within those priestesses, the Pharaoh, their hatred towards the Dolloran priestesses. It all lines up with what she told me before she tried to have me killed. She wants her sister out of the picture.”
Both you and Saya look at the man with shock. You knew something messed up was happening, but wanting to kill her sister? Was that even possible?
“Solos would never allow such a thing.” Veronica says, shaking her head. “You recall the time before Monsters, yes? When the Gods would interact directly with men?”
“Vaguely.” Rommel grunts. Veronica gives him a flat look before turning around the room to meet blank stares. Sighing, she pulls a book from her belt, a faded copy of The Book of Creation, the holy book for those who worshipped Solos.
“Well, since none of you remember your lessons, I’ll have to teach you.”
“To be fair.” Hala says, raising a hand. “I was raised in the woods.”
The other Monsters nod their heads and Veronica shakes her head. “Fine, then you’ll all get a lesson in history.” She flips open to a page and says, “The Gods took great interest in the creations of Solos and Dollora. They would often show themselves to peoples of their choosing, and entire cultures would be based around the sighting of a God. In time, this would lead to the Gods growing protective of their chosen people and would lead to war and conflict amongst the Gods themselves.”
She flips the page. “Solos, heartbroken by this, forbade the Gods from influencing the world directly. This is why their blessings are given to a select few and only with a portion of their power, creatures they’ve created are often rare, or why Solos himself does not touch the world despite great hardships. He does not want conflict amongst the Gods, and the surest way to stop that is to keep them from meddling with mankind too much.”
“Ah.” Saya says, something clicking. “That’s why he got so upset with Dollora.”
“Indeed.” Veronica says, returning the book to her side. “It’s also why Phallia would have a hard time killing her sister. Solos is a benevolent God, and if he wished to destroy Dollora, he easily could have. But he didn’t. I highly doubt he’ll allow Phallia to do so either.”
“Then why is she causing fuck-ups down here?” Alice says, rubbing at her head. “I mean, she’s bound to get caught if she starts some shit. It’s not like Dollora is going to just come out and duke it out with her sister, right?”
The room goes silent again as everyone looks to Alice. She blinks a few times and then frowns, crossing her arms across her chest. “Oh come on, again? I don’t even know some of you people and you still give me that look?”
“It’s okay.” Hala says, patting her shoulder. “I know you pain, sister.”
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cae954 No.384553
>>384552
The Grand Wizard folds his hands together as he speaks, sounding out his thoughts. “If Phallia’s aim is to kill her sister, then the only feasible way to do that is with Solos’s power. Obviously, he’s not going to give that out, so she’d have to make… him… do… it…” He trails off, concern on his face until his eyes go wide.
“Oh fuck me, she’s going to try to lure Dollora out. If she comes to this plane in full again, then Solos will have no choice but to take action!”
“That’s- That’s… insane.” Selene says, her expression betraying her thoughts. “She can’t just… just kill Dollora. What will that mean for the Monsters? Losing their Goddess and spiritual purpose, not to mention the being which gave us our current forms…” She looks terrified as her nails dig into the wood of the table.
“It’s very possible that Monsters as we know them may cease to exist is this goes according to her plan.” Blake says, frowning. He lets that hang for a long moment before asking, “But what could be so terrible to draw the Dark Goddess from her exile?”
“Another genocide.” Selene whispers.
Saya and the Grand Wizard look down, troubled at these words. Her husband puts a hand on Selene’s arm and she grits her teeth as she says, “It was timid last time, only a few species removed due to the inherent strength of the Monsters. But with Monsters weaker than they were in the past and technology so powerful, if humans grew of the mind to remove the Monsters, it would be easy.”
“Shit.” You groan. “If she’d managed to release those spores and drive the Galmathorians into a frenzy, then how would the Deleorians respond when a horde of Monsters comes into their lands? The balance between man and Monster would be destroyed. I can easily see whispers in the right ears leading to an outright slaughter of Monsters.”
“Tch.” Rommel says, crossing his arms. “Who knows how many people have those plants under their skin either. They could even be in positions of power or pulling strings. I can promise you there are plenty of people who jump at the chance to remove Monsters from Deleor, or the world if they can.”
“I suppose this is a bad time to mention that Galmathoria is supposedly mobilizing again.” Blake shakes his head as he says this. “We’re really not certain why, but we’re still hurting after what they did to Cair and Fort Islebard. Of course, if they’re being pushed to it then…”
“Fuck.” Selene says, rubbing her forehead. “And, of course, at this moment the voices of the conservatives in the Monster Nation are gaining ground. Monsters are wondering if it’s not best to return to the old ways. If given a choice, I don’t think if I can keep another Invasion from occurring.”
“Fucking hells.” The Grand Wizard groans. “Well this is some shit if it’s true.”
“So, what do we do about it?” Saya asks, looking about.
The assembled peoples look between themselves, worried expressions on their faces. What can you do against the machinations of a Goddess? You barely even understand what’s going on with the leylines and there’s now talk of renewed war with Galmathoria and Selene’s rule in the Monster Nation is crumbling? Gods you… well, you’re not certain you can count on the Gods anymore.
Or wait… can you?
“Hey… wait a second.” You say, furrowing your brow. The others look to you as you muse your thoughts. “The only one who can stand against a God is another one, right?”
Veronica nods her head. “Yes. As disgusting as it is, Solos would be the one who could end Dollora.”
“Oh! Oh!” Hala says. “What if we convinced Solos to stop Phallia?”
Veronica opens her mouth to say something before frowning in consternation. The others consider this themselves, unable to make a proper response. Eventually, Alice sighs and leans back in her chair.
“It’s crazy, but it might just work.”
“Come on, how are we even supposed to get his attention? Praying and asking him to look into Phallia’s evildoings?” Chaika says, raising her hands.
“She’s right.” Selene sighs. “It’s an interesting plan, but the only beings Solos would trust on this would be the other Gods. Prayers only do so much and some of the Gods don’t even have true worship. It’s not like you can just talk directly with…” She trails off as she cocks her head.
“No, there’s ways.” Rommel says, nodding his head. “Back in Ectria, I spoke with Dollora using a relic mirror.”
“And we spoke with Nerg through Delilah.” The Grand Wizard says. “He seemed pretty amiable, all things considered.”
“Wait, you spoke with- well, nevermind. Anyway, so there’s way to speak with the Gods, so… where are they?”
“That.” Blake sighs. “Is an excellent question. I wouldn’t even know where to begin with all of this. It’s almost too much to handle.”
“Ancient artifacts relating to the Gods, huh?” Saya says with a mischievous grin. “Oh, I know exactly who would know about that. And it would be the perfect opportunity to introduce little Erica here to her…”
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cae954 No.384554
>>384553
“Father. Why is she here?”
A tall Wolf Girl with black hair and fur dressed in a skirt and vest over a white shirt sets down a stack of books on the table, frowning as she smooths out a wrinkle in her clothing. She appears to be the spitting image of Hala, her mother, though the bags under her eyes speak of long hours spent researching.
“Well Patricia, she thought so highly of you to ask you to come and help with this situation.” Blake says, patting the Wolf Girl on the head. She makes an annoyed sound and mutters something about her being embarrassed.
“Yes Patricia.” Saya says, giving a very smug smile. “I also wanted to say hello to my best friend in the whole world. Also, to show you my daughter.”
“She looks like a blob of tar.”
“Awww, thank you!”
The Wolf Girl grits her teeth as Saya smugs at her before looking out over the room. “I was told this was urgent. Given the people assembled, I assume there’s something going on?”
“Yes.” The Grand Wizard says. “We’re looking for methods to contract the Gods directly.”
“Eh? Why don’t you just pray to them?” She asks before sighing and waving a hand. “Sorry, sorry, I’ve been up for awhile at study sessions with my BOYFRIEND.” She looks Saya in the eye as she says this, which you find a little disturbing due to how tired Patricia looks.
“Yes, you still have yet to let us meet him.” Hala says, shaking her head. “Honestly, I keep hoping you mean ‘fucking like animals’ when you say ‘study sessions’ but I don’t smell any semen on you. I’m waiting for grandkids you know.”
“Mother! Gods you just-“ Patricia groans. “Ugghhhhh.”
“It’s fine, dear.” Selene says, putting a hand on Saya’s shoulder. “We’ll be sure to embarrass Saya in front of you later. For now, we need to focus.”
“Right, right.” Patricia says, pulling out a book and placing it on the table. You look up as she flips through the pages when someone taps your shoulder. You blink and look to the side to see Tabitha handing you your copy of [Wizardquest].
“I don’t know why you want all these signatures, but I guess it’s the first I’ve given. Did you really meet Delilah?”
“Uh, yeah.” You say, hugging the book to your chest. So close to completion…
“Hmm. I’ll have to ask more about it later.” She says, tapping your shoulder. “I’ve heard much about you as well. You’ll have to tell me how you managed to convince Saya of all people to marry you.”
Why does everyone ask that? Well, whatever, you both turn your attentions to Patricia as she starts speaking again.
“Right then. I’d looked a few months ago when I’d heard that Rommel had spoken directly with Dollora. That mirror had been known of and written about in certain texts relating to the Ectrian worship of the Twins. As for other items, that’s a little more nebulous.”
“So… you don’t know?” Alice asks, cocking her head.
“Hmph, who do you think I am?” Patricia says, sniffing.
“Uhm. I’ve never met you before.” Alice says, scratching her cheek.
“Well, then rest assured, I can find what you’re looking for.” She taps a page in the book before her. “It seems in the time before Monsters, when the Gods interacted with mankind, they’d made various relics which allowed them to speak with the man. One would assume much of them were lost to time, but some texts speak of a specific few.”
She picks books from her stack without even looking at the titles, flipping through pages as if memorized until a variety of pages lay open, describing a handful of items. You stand up and look over them as Patricia recites, seemingly from memory.
“I couldn’t find anything for contacting Solos directly, but the other Gods? I have a good idea of what might work.” She points at the first book. “Filios, Goddess of the sea. Legend has it the trident of the Sea King, a relic of a seafaring culture on the western Deleorian coast used it to commune with her. More recent info would say that the Queen of the Seas has an ancient trident of great power.”
“Hmph.” Selene sniffs. “I believe I’ve seen it before. Good look meeting with her without someone to vouch for you, she stays under the waves unless she decides to come to land.”
Patricia pulls another book. “For Sveth… the Heart of the Crags. A relic said to be a gem of immaculate work filled with the heart of a mountain. A warlike civilization who lived near a volcano were said to worship it and take Sveth’s strength.”
“Volcano?” Tabitha says, frowning. “Only volcano I can think of is Blackfire Reach? But there’s nothing like that around there, the Wurms dug through most everything and anything that big would have been recorded as given to the Danuki.”
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cae954 No.384555
>>384554
“Hevensferth. Ah, dear, dear, Hevensferth.” Patricia says, sighing. “A difficult one, but there used to be an observatory in territory which is now part of the Monster Nation. A civilization of scholars there reached out the heavens and spoke him.”
“Observatory?” Selene says. “Hmm. There’s many ancient human buildings in the Monster Nation, some of which haven’t been explored. There is one place I can think of nestled in the hills north of the capital…”
“Let’s see, Jackor.” Patricia begins, but you cut her off.
“Jackor talks to people when he wants to. I doubt there’s an item which will make him speak.”
She nods her head. “Correct. However, there’s multiple writing by people who had performed great feats of gaming or thievery and have spoken to him. So, I dunno. Rob a bank or win a big poker tournament?”
“Ech.” You sigh. “I really don’t want to deal with him anymore.”
“Suit yourself.” Patricia says before sighing. “And then… Nerg. There’s plenty of stories of people with near death experiences having seen the face of Nerg, but the real way to contact him would be-“
“Find a Dullahan.” The Grand Wizard says. “They can contact him. Unfortunately, they only show up in areas with a lot of death, and it’s hard to find a Dullahan who doesn’t want to kill you also.”
“Well, that’s the info we have.” Patricia says. “By the way, why are we trying to contact the Gods again?”
“Oh, to have Solos stop Phallia from destroying Dollora and thus all Monsterkind.” Hala says, poking a book.
“Ah, I see, that’s a good plan then to have Solos- I’M SORRY, WHAT DID YOU SAY?!”
Patricia looks at her mother, aghast. Her father sighs and puts a hand on her shoulder. “We’ll fill you in later. For now, we have a good idea of what to do.”
“So we go and fetch these items, try to convince the Gods, and then what?” Rommel says, crossing his arms against his chest. “What if they don’t listen? And what do we do about the Cradle?”
“One step at a time.” The Grand Wizard says, looking at the books again. “We’ll gather the items together back here and make them listen. If Phallia is dissuaded, then we can focus on the Cradle first. However…” He taps the book before him.
“Without communication options of leymail open, we can’t coordinate our efforts. Even worse, I’m not certain we can split and get all five of these.”
“He’s right.” Blake says, frowning. “As much as I want to go on this adventure, I have to command the Order if Galmathoria attacks.”
“I don’t have the luxury of going either.” Selene says. “I have to have a presence in the Monster Nation. I can take people north but I’m afraid I have to try to keep the nation from collapsing, I’ve been away too long and my representatives royally fucked things up.”
“If Phallia gets word of our plans, it would be too dangerous to do this alone and we don’t have time to go all around the continent.” Rommel says, nodding his head. “We should split into groups.”
“Even if we do that, we might not be able to get all of these.” The Grand Wizard says. “At best, we should move into three groups and agree to meet back at the Hero’s Hall in a month? That would be a majority of the Gods on the sidelines, allowing us good audience with Solos.” He looks to you.
“I’ll form a group. Let’s have Rommel and Tobias form one too. That should give us good coverage. Besides, way I see it, you two were de-facto leaders of your own groups in the past, hmm?”
You and Rommel share glances before shrugging. Rommel says, “Sounds good to me.”
“Hmm.” You say thinking it over. “Can we form groups however we want?”
“Sure? Ask whoever you trust, even if they aren’t here.” The Grand Wizard says. “This is important, the most people on our side, the better. That goes for all of us. We aren’t fighting for personal reasons here, we’re fighting for the world as we know it.”
“Wouldn’t be the first time.” Alice says, stretching.
“I’m sure there’s more questions to be answered.” The Grand Wizard says, stretching. “Ask them now, because once we separate, we’ll be apart, no communication through leymail.”
Everyone mutters between themselves, but you stand up straight, holding your book to your chest. Saya looks at you before groaning as you walk up to the Grand Wizard, your father-in-law, and ask,
“Well, we need to determine who is going after what relics and determine a few other things but I had to ask now, or forever lose my chance.” You take a deep breath and off your copy of [Wizardquest] toward him.
“Will you sign my book?”
>What do you do?
>What character do you control: Rommel, Grand Wizard, Tobias
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cae954 No.384556
>>384555
Alright! The lore and premise is dumped in that glorious exposition. Now comes the fun part.
As this anon >>384470 said, we're going to split into groups and try changing perspectives. Pick who you want to be in charge for now and at periods I'll ask if we want to change position.
Also, when making your parties, keep in mind certain characters who may not be currently present! Some may be available, some may not. There's plenty of time to figure it out.
At least the trains work, right?
Also, if you need more clarification, ask away/ have the characters ask it.
>>384419
God, I love that picture.
>>384473
>>384487
Breddy much.
>>384474
A good thought, but nope, nexus is sealed off. Also, that would be bad.
>>384507
Yes, but I'll go into that later. He's gotten better about it since last time.
>>384548
Oh fuck, that would be great except Tobias isn't a Wizard. I need to hunt for that picture of Wizards and Warriors including Tobias from the Illusionistquest series
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e25476 No.384558
>>384555
Right, so we need to figure out which groups are targeting which relics.
Then we can pick party members optimized for each mission. Otherwise, just breakup into generalist teams from the previous stories.
Since a bunch of former party members have gone back to their civilian lives, we either need to re-recruit them or get new characters to fill in their old roles.
Might as well stick with Tobias. He has the least party members from his story present so it’s a good chance to get new characters.
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e783a6 No.384559
>>384556
Teams
>G.Wiz
Alice
Hala
Chaika
>Tobias
Veronica
Sylphie
Sophie
>Rommel
Tabitha
Helene might have come to the capital with Rommel and Tabitha and we need more gRape snek
Harmony
Patricia if she can come along…
That's what I got so far. Any other suggestions?
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7e8fe6 No.384562
>>384556
@Ace: Got two questions.
1. Who is in the Sanctifrond Region now? Given the time pressure, the Wizards don’t have time to gather ex-party members like Sophie/Orphelia if they off somewhere else.
2. What’s the canonicity of Barbarian/Wizardquest? It has a lot of good stuff like the rally El Dorito subplot but there are many plot points that would contradict what is presented here.
>>384559
If people recognize Helene is an Apophis, Ectria gonna send assassins after her. Not a good idea. Give the baby to Helene (IIRC she’s done with fighting and wants to be a children's nanny) which frees up Saya.
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f13d32 No.384563
>>384559
Your teams are decent but I think they need to be arranged for better cohesion and team work within 5e teams and better chances overall.
>G. Wiz
Hala
Chaika
Veronica
>Tobias
Sylphie
Harmony
Sophie
if Patricia can come I would suggest she be put with team 2 to help find heavensferth’s artifact
>Rommel
Tabitha
Helene
With this line up each party will be mostly made up of those who are close friends/family or have adventured together in the past. This gives them a better understanding of each other’s abilities in combat, and will likely improve morale based on shared experience and camaraderie. Secondly this gives every group at least one magic user/wizard and at least one combat specialist. Thirdly it gives each party member a means of rapid movement if the artifacts need to be quickly moved back to the capital or kept from phallia or her agents.
Harmony can flyiirc
Chaika is capable of great speed
And Rommel, while perhaps not as fast/efficient as chaikas speed can use his geomancy to landsurf.
Team 1 should seek out a dullahan to contact nerg. Their previous experience with Delilah will be helpful here, as will the G wiz’s experience with nerg.
Team 2 should head to the observatory. This group I believe will be the weakest of the three in regards to finding the objective since they don’t have any links or leads on it outside what Patricia may know. Seeking out jackor should be keep as a valid second option given Tobias’s previous experience if this winds up a dead end.
Team 3 should seek out Sveth’s relic. Since Rommel and Tabitha both helped liberate blackfire reach they should have absolutely zero trouble with anyone in the local area. However they are the weakest team combat wise since they only have 3 experienced fighters compared to the other teams 4.
And this also gives each team someone who either has a link or knowledge of the artifacts location as in the case of Tabitha and hopefully Patricia. Or they know someone who can contact the god, such as the grand wizard with Delilah.
I thought about balancing the teams out by separating the twins, and putting Sophie on Rommel’s team but I believed the loss in effectiveness from their separation would be greater than the benefit from numerically even teams.
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f13d32 No.384564
>>384562
The sultan agreed that so long as she stayed out of Ectria, she would be unharmed. Secondly giving the baby to her is a bad idea since no baby like Erika has ever existed, and Saya may be the only one who can physically take care of her. Given the stakes involved there is a chance not all of our characters are coming back alive. Let’s not risk making Erika an orphan.
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f13d32 No.384565
>>384564
And before I forget, if she Rommel, and Tabitha do head to blackfire reach, then there won’t be a problem because she’s been living there for 6 months already helping with the children.
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7e8fe6 No.384566
>>384563
Agreed with your team objectives and compositions.
Think you’re missing Alice; she can go into Team 3 to fill up the numbers and is an excellent partner of Tabitha.
Are we considering introducing new characters for extra help? Get Blake to loan Order Heroes, borrow DSS agents etc. If Warriorquest is canon, can also get Order affiliated Monstergirls, Chat Noir agents and other Wizards in El Dorito.
>>384564
Concerned about word reaching Violet Sand remnants when the Sultan’s government is still fairly new and triggering civil unrest. Might potentially prompt pre-emptive 'cleaning'.
Fair point about Erika’s special needs.
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7e8fe6 No.384567
>>384565
That's true, provided that she stays in Blackfire Reach. I'm thinking about the case after Team Rommel leaves the Reach for whatever is needed where there are more influential Monstergirls around. She should definitely help but as a temporary party member in the Reach.
Maybe I'm being paranoid after playing slav's brutal storytelling.
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f13d32 No.384568
>>384566
I forgot about Alice, she can balance out Rommel’s team. I thought about asking for agents or heroes but decided against it for two reasons. 1. Every resource will be necessary to help prepare/defend Deleor and 2. That feels like we’d just be hand8ng our red shirts to people
>>384567
That could be a decent compromise. After the artifact is secure Helene can stay behind. Though that might leave the party exposed on the return trip. Maybe ask for an extra lizardman or two to accompany us. Enough to make up for Helene’s absent, without drawing undue attention to us.
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9f3518 No.384569
Teams and objectives looking good.
Only problem with such small teams is that they are going to require A LOT of plot armour. More importantly, their combined skillset is narrow without the presence of more niche characters. Less wounds to distribute compared to previous stories which featured more versatile, larger teams of 7-9.
Vote to follow Team 3.
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e783a6 No.384570
>>384559
>>384562
>>384563
I've spoken with Ace, and there's a couple of problems with the team line ups.
Sylphie & Sophie are off on an adventure and can't be contacted but could show up later. Helene is still at Blackfire Reach and we'd have to pick her on route. Patricia needs to be convinced with a gud reason or she won't come because she ain't a fighter neither was her mother tho. Any of slavsan characters are a no go.
The teams will need to be reshuffled.
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ca0fc6 No.384574
>>384555
Regarding the methods for contacting the Gods, I think it’s safe to say we can immediately discard the idea of trying to get Jackor’s attention. Certainly, he actually cares about the whole Phallia-Dollora conflict, but the method for contacting him is uncertain at best and he would likely ignore any attempts to contact him any way; the only way we would speak to him is if he’s purposefully fucking with Tobias, so we can’t rely on him whatsoever. Contacting Nerg is something I’m not too sure about either, because the only methods for doing so involve dying or finding a dullahan, with the former not being an option outside of the literal worst case scenario and the latter being a huge gamble as a dullahan isn’t necessarily guaranteed to show up in the presence of large amounts of death, just likely, not to mention we would have to convince said dullahan to let us speak to Nerg which isn’t going to happen easily unless that dullahan’s name is Delilah. That said, if we do go down this route, then our best chance of finding one would be to check near Galmathoria due to the rising hostilities from them potentially leading to an all-out war, which may attract the eyes of Nerg.
Contacting Filios using the Trident of the Sea King is probably the most viable out of the three mentioned thus far, because we know exactly where we need to go and who we need to speak to in order to achieve the objective, but it relies on either the Queen of the Seas coming to land for whatever reason, which is unlikely, or us going under the waves to find her, which is also somewhat unlikely. Still, I’m sure the men in the region who are married to aquatic monsters have some way of surviving underwater which we could use if we attempt to pursue the Queen, and her husband, the captain of that small river boat in the original WizardQuest, could be used as a way of getting her attention if we can’t get to her assuming he’s still alive after twenty years, but who knows, the Queen might not want her husband dying so early and may have found a way to achieve that desire.
The remaining two methods, I’d argue, are our best bets, because they are the most likely to have success in contacting the Gods if the objective is achieved and we have a fairly strong idea of where they may potentially be located, as the Observatory can’t move that easily, who knows and the Heart of Crags will either be somewhere deep in Blackfire Reach or somewhere of great importance in Danuki territory the Danuki love to cheat each other, so a lack of a record of the artefact being moved is a possibility. As such, I’d recommend we pursue these two, and prioritise the Trident of the Sea King over the dullahan option unless circumstances make it impossible to obtain, in which case pursue the dullahan option.
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ca0fc6 No.384575
>>384574
With that out of the way, party set ups. Assuming we’re not taking Saya given that Erica prevents her from joining us, here’s my own two cents on the matter:
<Team 1, seeking the Trident of the Sea King/a dullahan
>Grand Wizard
>Chaika
>Harmony
<Regarding the objective here, if the constructs don’t function underwater for whatever reason, then pursuit of the dullahan would be preferable.
The Grand Wizard has the most experience with both aquatic monsters and Nerg out of the three protagonists, which makes him a better fit for pursuing an objective which may relate to either of these things. Furthermore, he has strong fulgromancy and pyromancy, meaning he can deal with both aquatic monsters and Phallia’s forces better than anyone else, with the latter being particularly important given the proximity to the Cradle in either objective.
Chaika and Harmony have the most history with the Grand Wizard compared to the other protagonists and are capable of both empowering his attacks and defending him adequately, but the main reason I believe they should stick with him is due to them being constructs. With every other potential party member, injuries can be treated, bones can be set if dislocated or broken and health potions can be drunk to deal with all but the worst of wounds, but the constructs require either retreating back to the Nine Tails Forge or having an individual with great knowledge present in order to repair any damage. As such, if they receive heavy damage and aren’t placed in a party with the Grand Wizard, the only character present with the knowledge required to perform repairs, then they will have to abandon said party and leave it lacking, which would be greatly detrimental to the success of their mission. You could make the argument that Tabitha is also forced to be in a party with the Grand Wizard due to her magitek legs, but I’d like to think Rommel is at least capable of handling minor repairs on them seeing as the two are married.
Also, while I can understand the logic from >>384563 behind separating the two constructs for the purposes of moving artefacts and like around quickly, I’d argue that splitting up the party by having one person run ahead because neither Chaika nor Harmony are carrying the entire party with them as well as any equipment or artefacts is just begging for the solo person to run into an ambush and there will threats on the way back, no matter how fast we are and having whatever artefact they were carrying stolen, with them potentially dying in the process as well; as such, I believe it would be better for the party to stick together to tackle such threats.
<Team 2, seeking the Heart of the Crags
>Rommel
>Tabitha
>Veronica
Considering the starting point of the search would be in Blackfire Reach, I think it’s pretty obvious that Rommel and Tabitha would be the best fit here due to their influence in the city allowing them to organise searches, the whole sword and sorcery dynamic they have covering each other’s weaknesses and Rommel in particular having powerful geomancy which would help massively with excavations if needed. Furthermore, if the Heart of the Crags isn’t in Blackfire Reach for whatever reason, then it’s likely the Danuki has it and the Wurm Queen would know something about its whereabouts, so we would need one of the two to get said information from the Wurm Queen as she isn’t likely to tell anyone else.
Veronica may seem like a bit of an overkill at first, considering her skills with the blade nearly match Tabitha’s, but she has the most in common with Tabitha, even more so than Alice, and frankly I think Rommel could use the assistance because, while he has had ample time to recover, he was gravely injured only six months ago and hasn’t been in any fights since, so we don’t know how well he will perform in combat. Also, sending the legendary Ascendant into the Monster Nation filled with people who may or may not take kindly to the Order seems like a recipe for disaster – at least Alice is a nobody in the Order by comparison – so having Veronica go here instead seems less troublesome overall.
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ca0fc6 No.384576
>>384575
<Team 3, seeking the ancient observatory
>Tobias
>Alice
>Hala
Tobias is kind of only here due to the other two protagonists being taken, as he doesn’t really have much to make him the perfect fit for this situation. Still, his illusionary magic is very versatile and should work wonders on any monsters that may attack.
Alice or Veronica could have fit here, but Veronica would likely attract unwanted attention, not to mention she works better with Tabitha and Rommel for previously mentioned reasons, and Alice having Energieschwert means she can deal with the myriad of monsters that will likely attack reasonably well. It would also give Tobias the opportunity to see how she’s changed since they last met, which would make for some interesting interactions.
Regarding Hala, I’m honestly not too sure I want to bring her in any of the parties as it stands due to her being out of action for twenty years, but I’d like to imagine she’s still capable and hasn’t forgotten how to fight or track. As for why this particular party, it’s a similar situation to Tobias in that she didn’t really fit anywhere else, but at least here she’s fulfils the role of token monster which would help us attract less attention overall in comparison to a party filled with humans.
It’s also worth mentioning people who aren’t present who may or may not be worthwhile to recruit for this:
>Clint and Ginelle
Both could help out with Tobias’ issues of a weaker party and a lack of monsters when entering the Monster Nation, and should be easy enough to find given Clint’s status as a noble. Clint in particular would be fantastic, as he would rectify the lack of long range combatants in the party and would function fairly well in an urban environment of abandoned human settlements due to having high vantage points and lots of cover to protect himself with.
>Franklin and Croakly
A powerful biomancer would help when going anywhere near the Cradle, something the Grand Wizard would do in either scenario, and an aquatic monster would be useful if pursuing the Trident of the Sea King, making the pair a great fit for the party. Finding him and his wife should be easy enough too, as the Grand Wizard has been in contact with Franklin recently, unless the “best Biomancer I know” is someone else we don’t know about. There is issue of Franklin being 60 years old by now, but Wizards have been implied to live for a very, very long time, so age should hopefully not slow him down too much. There’s also the issue of convincing the two to join us on a dangerous quest, but it’s worth a shot nonetheless.
>Helene
To be honest, I’m not sure why everyone wants her so much. Her understanding of magic was non-existent when she first gained the ability to use it and, unless I’m missing something, she hasn’t pursued any learning regarding it, not to mention all of her more powerful abilities were all tied to the Apophis spirit that was purged from her body, leaving her incapable of using them. Ultimately, all she would be is a lamia with more potent poison that doesn’t know how to use any of her abilities for combat, which isn’t really what we need at all.
>Sophie and Sylphie
Not initially present as per what >>384570 said, but still very much useful no matter which party they join, though they would be better off with Tobias, followed by the Grand Wizard. We probably won’t encounter them for a while though.
A final note, make sure all parties prepare for the journey properly. You can never have too many health potions, if not potions in general, and a good equipment setup would dramatically increase the chances of success.
This is way too much text even by my standards, but frankly this decision is important enough that I think it's warranted.
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5f6dc7 No.384577
>>384562
1. Technically Tobias wouldn't know some of this, but its easy to find out
In Sanctifond:
GW
Rommel (and Erwin, who is off somewhere in the hall)
Tobias
Saya— Probable no go
Blake— no go
Hala
Selene- no go
Veronica
Harmony
Chaika
Alice
Patricia
Tabitha
Clint
Ginelle
Ophelia (She keeps on contact with Tobias and said she'd be in town for an investor meeting)
In blackfire reach: Helene
In ectria (as far as you know):
Ebe
Zoras
Sophie said she'd be visiting the Monster Nation at the end of WQ2, she's probably still there.
Sylphie was last heard from out west near Hudson, one of Deleor's port cities. She's been going on mini adventures with Mr. Ed.
2. Im not going to use any of his characters.
Ive incorporated some of the aspects as background things though The attack on Sanctifond wont have happened since it never finished before putin erased slavman and ive added an assault on a western fort named Islebard, and the Wizard Union exists, but the GW wont trust them with this, especially with the communion matrix compromised.
Oh and the chat noir is preoccupied atm trying to keep civil war from erupting in the Monster Nation.
As far as new characters? I guess we'll have to see. If anyone read Veronica's short story, perhaps a certain character could be convinced fo join?
Otherwise, Im open to entertaining suggestions but with something so important, can you trust people you havent met yet?
Ill pop in later and answer othet questions but this should be helpful for now unless im forgetting someone. Oh and no, you have no idea where Abigail is.
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e783a6 No.384585
>>384577
Personally, I would suggest sending/asking Patricia to go with Tobias. As she knows the most about Hevensferth and his observatory. Let her do some 'on site' studying of an ancient ruin to her God as >>384563 pointed out. It would be nice for her to have some more screen time and she could take her boyfriend too… or maybe not. Some Mother/Daughter time too.
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492e85 No.384592
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745682 No.384593
>>384576
Generally agree with your list and reasoning. Kudos on the effort.
The teams are really understrength atm. Elite as (most) of them are, the small numbers are likely to result in being overwhelmed and killed or being unable to project their power safely without copious amounts of plot armor.
In particular, Tobias should try and contact Clint, Ginelle and Orphelia for aid. He can drop a message by the airmail to Clarissa if she still has the fortitude to fight. Contacting his old allies won’t take much effort for the potential gains.
The numbers can be reinforced further with Order Heroes and Mages. Blake can afford to reassign some of them, especially given how critical this campaign is; it is a matter of the whole world surviving or not.
Team Tobias really needs help right now, and Veronica’s comrade from her story “Guardian Angel” would be cool. If Veronica dies, that would a devastating blow to the Order’s morale with political ramifications to whichever country she died in, so some bodyguards should be present.
Patricia’s talents are best used for the observatory. Whichever team has her suffers a small handicap since (as far as we know), Patricia has zero combat experience and probably has poor physical conditioning being stuck in the library. She requires a dedicated guard when the teams are already so small which is unfortunate.
Vote to follow Team Tobias for now.
Also Ace, can you put up the World Map for easy reference.
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745682 No.384596
<Team 1, seeking the Trident of the Sea King/a dullahan
>Grand Wizard
>Chaika
>Harmony
<Team 2, seeking the Heart of the Crags
>Rommel
>Tabitha
>Veronica
> ?Bardam (Veronica’s companion)?
> ?Other Order Heroes or DSS?
<Team 3, seeking the ancient observatory
>Tobias
>Alice
>Hala
> ?Clint?
> ?Ginelle?
> ?Orphelia?
> ?Clarissa?
> ?Other Order Heroes or DSS?
Not sure whether Franklin/Croakly should accompany GW or Tobias. Team Tobias lacks a Wizard given that Sylphie is unavailable and we should try to avoid using Tobias' abilities. He went from -10 SAN to -80 SAN after several fights in a short period of time.
Other characters scattered in the world like Sylphie, Sophie, Ebe, Zoras can be attempted to be recruited if in a position to. However, the base party should be formed now in Sanctifrond because there is no guarantee that the various parties will encounter the aforementioned scattered characters in time.
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82de0e No.384607
>>384596
Bit late to the discussion, but the current setup looks fairly good. I like the idea of enlisting the help of Order Heroes to supplement the parties. Tobias' squad is the most vulnerable with Patricia accompanying them. No idea about Hala's current combat ability being a housewife for 20years, and Ginelle, Orphelia and Clarissa are okay fighters at best, since their day job is being a civilian.
Let’s follow Team Tobias for now.
Can someone explain to me why Galmathoria is such a problem?
From my understanding, they are a smallish nation with lousy natural resources aside from special Glass that was weak enough to be conquered by Tolosh without any significant resistance before Deleor troops could reinforce them in time. Then all of their men died for some unexplained problem with Tolosh’s magic.
Skip 20 years later, and somehow Galmathoria has a military to destabilize and potentially conquer the alliance between Deleor and Monster Nation. This is also ignoring that Galmathoria has lost one generation’s worth of population due to insufficient men to their monster females. It also ignores Selene’s plague which nerfs Monster powerlevels to be comparable with Humans.
Sure there are Monster dissidents in Monster Nation that don’t like Selene’s new co-existence rules, and Phallia is stirring up trouble in The Cradle but Galmathoria should be internally falling apart from a combination of population crisis and economic collapse from the embargoes 20 years ago.
I’m probably missing something, but we’ve been repeatedly told that Galmathoria is such a huge problem without explaining why.
On a similar note, it is implied that Monsters have a similar population count to Humans for at least 1000+ years. Given that they are still dependent on men to reproduce, the only explanation I can think of is harems as the norm, or kidnapping and monsterizing human females which would kill any good diplomatic relations between Monsters and Humans on a cultural level.
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032c9a No.384610
>>384556
And as the only Ebefag I enjoy it too Ace. Good to have you back. I really liked 'While you Studied the Blade' by the way. I'm not sure if you put that part about Ebe in there for my sake but I enjoyed it regardless.
>>384555
For the recommendations on teams, based upon party composition and team chemistry.
<Grand Wizard - Contact a Dullahan
>Veronica
>Chaika
>Alice
Our most combat-intensive group, and for good reason. Dullahans are sent personally by Nerg to cause destruction and make bad situations worse. If we're going to attempt contact, we need to bring serious firepower with us. The Grand Shitflinger and Veronica both have ample experience dealing with the Dullahan themselves, as well as the chaos they cause. Alice meanwhile, with her magic sword, is capable of harming Dullahan and other otherworldly enemies that are immune to normal weaponry. Chaika meanwhile is both powerful and durable and serves well as the parties tank.
<Rommel - The Heart of the Crags
>Tabitha
>Ebe
>Harmony
Rommel's group is going to be potentially be dealing with a lot of Danuki backroom deals. As Tabitha said, if the Heart was still at Blackfire Reach it would have been found right now, which means this group is likely headed for a scavenger hunt. Tabithas excellent swordsmanship will keep the group safe, and splitting her up from her husband would be a bad idea anyway. Dealing with Danuki, however, is going to take some smooth-talking and Ebe is great at getting people to like her. Her enchanted music is also worthwhile for stopping fights, causing confusion, or rallying team confidence. Likewise Harmony is known for her calming disposition while also being a formidable construct in her own right.
<Tobias - The Ancient Observatory
>Clint/Zoras
>Ginelle
>Bardam
Tobias's team will be most focused on trailblazing unfamiliar territory. A general based approach with a few specializations. The first thing we'll need is a scout and Clint fits that role perfectly. We know how handy he is with a rifle and is natural choice for finding out what lies ahead of us. The only issue is, at the end of Illusionquest, Clint hurt himself pretty badly. Hopefully his back has healed by now, but if he is unavailable, my second choice would be Zoras. She's great both in concealment as well as ambush tactics. Ginelle comes in being both a strong brawler as well as the best guide we could ask for. Ginelle spent most of her life in the wild, living outdoors, and if we're heading into unfamiliar territory there's no-one else I'd trust for advice. Her fighting strength shouldn't be underestimated either. Finally, as our combat expert, Bardam will be helpful to lead the fray into any conflict we get into. His particular skill, the sword Conviction, will be invaluable to the group. The concentration and discipline it provides complements Tobias and his Illusions perfectly.
Regarding the Trident of the Sea King, we should leave that to the people back home. Even if we did want to search for it, we'd have no idea where to start other than 'walk to the sea'. See if we can get Patricia and maybe Franklin/Croakly to look into it for us. We can't rely on the communion matrix, but we can trust Clarissa to transport messages if we ever need to.
Jackor is another unique case. Like Tobias said, he appears when he wants to. Trying to get his attention with an elaborate heist will likely backfire and might not even work. Instead, Tobias should see if he can contact Abigail and have her take us to him instead. I have no idea what's she's currently up too, but her and Akela were close, so she might know.
For the story itself, lets keep going with Tobias for now.
<Some things to consider.
>Hala
Seems like some of you have forgotten how useless Hala was in WIzardquest 1. She might be slightly more mature now, and doesn't have Blakes dick to distract her, but she's also been out of the game for too long. She wasn't a good fighter to begin with, taking her along is a mistake.
>Helene
Her power as a witch came solely from Hel'alin, the spirit that possessed her. She has no magical power, and having no combat skills makes her another poor candidate.
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5f6dc7 No.384613
>>384607
Welp work is fuck all slow due to the rain and all my notes are done. Might as well address this as best I can on my phone.
So the Galmathorian question was one that was glossed over some due to the nature of this as a CYOA- we didn't go there and didnt directly interact with them in the only story you could have: Illusionistquest. Its something id like to address when i revisit that story, but I understand the confusion.
This is something slavsan tried to address. Yes, the territory is fairly small, expecially since Deleor is fairly small in its own right. The biggest benefit to that region has always been
1. Access to a port.
2. Mining
3. Galmathorian Glass
4. Large deposits of mana crystals
When the population turned and then lost most of their males, they became estranged. They had a different culture from the Monster Nation, but could no longer be considered part of Deleor. The new Monsters, confused by their situation, were okay after the Monster Lady was killed to try and reorganize the country, but their position soon became obvious: They needed more males for population and to sate their lusts.
Initially, men flocked there from Tolosh's speeches and this worked for a time, they even tried to actively recruit men, but it wasnt enough. Raids started occurring on outlying territories not "officially" sanctioned by the governing bodies.
Deleor spent years while the magitek revolution took place keeping them contained, wanting to sue for peace with the efforts of the new Monster Lady and Lord Commander. They had huge swing despite original anti-Monster sentiment and people began to grow accepting of more Monsters in society. War was not something people wanted to be frank.
All this time, magitek grew in scope. While this gave advantage to Deleor, it woulf eventually make its way to Galmathoria.
They have huge deposits of minerals perfect for magitek, which they took too quite readily. Since trade was limited with Deleor, they had little idea this was happening. The DSS had an idea but not the scope. This also made war with them more hesitant.
As their situation became more tenuous and less men from Deleor moved to Galmathoria, they started showing similar agitation seen before a Monster Invasion in the past. Can't keep their natures in check forever unforrunately. At the same time, Selene's influence began to be challenged in the Monster Nation by like minded individuals. While brute force isnt going to work anymore, Deleor wasnt exactly in a place to have an assault from the North and west at the same time. Worse, what if Monsters living in Deleor joined with their sisters or their husbands defected?
As far as supplies, the ground is fertile enough and they trade with both the Cradle and the Monster Nation (despite Selene's insistence.) They also have a working port which Deleor has a hard time blockading as they have a very limited Navy, despite having lots of coastline.
Despite Tobias's actions blunting an outright berserk rush of Galmathorians, theyve begun true military strikes at key Deleorian installations along the border. As it stands, the Order and Deleorian military is still recovering and watching the northern border, but outright war is bound to happen, especially now that the threat of eastern attack is all but negated.
As far as Monster population- Only some species live a long time. Species like Wolfgirls usually have human-like aging though some like Selene are an anomaly. Due to populations being curbed in invasions and, as we've seen, more feral Monstergirls killing each other, their numbers in the north are lower and the influx of men has been less, though relationships are much better considering many arent exactly kidnapped as much anymore. In the past numbers we less but Monsters were much stronger!
While some Monstergirls can reproduce as fast as people, generally speaking its only been in the past 20 years that there's been an explosion in their population due to more acceptance. This is actually a problem but no one wants to address it…
Ill look this over later and see if I missed anything. I wish i built up some things more but such is life. As this got more complicated, things were bound to slip see WQ2 threads, oof.
>>384610
It was a request story i did to pass the time on the bullet train when i went to Japan. It was fun to add in there, glad you liked her!
You'd have to think of a creative way to get Ebe or Zoras out here tbh.
Plenty of time to suggest though, im not writing until tomorrow. Be checking this often tho.
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82de0e No.384614
>>384613
Thanks for that delicious infodump; it makes understanding the geopolitical situation much clearer.
Could you also explain how Demon Energy, Demon Realms and monsterization works? From reading the previous stories, clearly DE is not on the same level as KC’s MGE but details are rather vague on how potent and contagious it is or how badly it warps an affected person’s mind. MGE’s iteration is borderline ego death while most fanfics tone it down to more palatable levels.
This info would give some idea of Galmathoria’s philosophy and also whether it is viable to send humans into Monster Territory where DE is at its strongest to avoid monsterization/incubization/alping.
>>384610
Some issues I can see with that presented lineup. The constructs (Chaika and Harmony) should stick with GW. If they break, he is the only one that knows how to fix their delicate parts.
The lineup only minimally uses the force multiplier when deploying friends and allies that already work well with each other. Another Anon already mentioned the benefits in a previous post being increased teamwork and higher morale without risking infighting.
I love Ebe, but she is a strong patriot. With Ectria still recovering, it is unlikely that she will abandon her people without a really good reason that benefits Ectria. It will also take precious time that we don’t have to get into contact with her as well.
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f6490a No.384626
>>384596
Agreed with this team comp with some clarified details.
<Team 1, seeking the Trident of the Sea King/a Dullahan
>Grand Wizard
>Chaika
>Harmony
> Selene’s Personal Guard
<Team 2, seeking the Heart of the Crags
>Rommel
>Tabitha
>Veronica
>Bardam
>Order Tracker/Ranger
<Team 3, seeking the ancient observatory
>Tobias
>Alice
>Hala
>Patricia
>Clint
>Ginelle
>Orphelia
>Clarissa
>Order Fire Mage
>Order Melee Hero
People, this is like Exam Day. There is no more time or safety nets for people to get used to each other. If new team mates’ personalities or quirks clash, the consequences will be catastrophic. Try to keep old comrades in the same teams while optimizing them for the mission objectives. The Order reinforcements are subordinates and their military training ensures that they can follow orders.
Tobias’ team is fairly weak even if they have large numbers for several reasons:
a) Abigail is missing. Tobias doesn’t have a safety net for his Insanity which limits his combat abilities to low level support.
b) The majority of his old crew were fairly terrible in direct combat, though understandably so. In Illusionquest, Tobias was carrying his team with his absurdly powerful Illusionist abilities. In this case, he can’t because he has no way of reversing his Insanity.
c) Non combatants are accompanying him. Although Patricia is an excellent scholar, she is a liability in the field. She doesn’t know how to fight, and presumably does not have the stamina for trekking in the wilds. The combat effectiveness of Hala and Orphelia has proven questionable in previous stories.
I would suggest that the Order provides at least 1 Fire or Earth Mage for dedicated support and 1 Melee Hero.
As for the story, go with Tobias, he seems to have the more interesting mission right now.
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f13d32 No.384630
>>384626
You’re right about this being like exam day, however if Tobias’s team is going into the mountains a large team can be a liability. Your pace will be slower, you’ll need to carry more food, supplies, and other gear. While this can be nullified by bags of holding, speed is of the utmost importance not to mention the ability to resupply the party, or any mounts they might have is not guaranteed up in the mountains. If they can shave a 2 or 3 members off then that will increase the pace and lower the amount of supplies they’ll consume per day. Altitude sickness will also be a bitch for their first few days. Larger characters, like ginelle, will have even more difficulty. At higher altitudes a single mile will feel like 3 or 4 if you’re not acclimated to the height.
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0ad2cc No.384631
I am a bit late to the discussion but anyway.
Given that Ebe received her lute from Sveth himself and she seems to have obtained his favor or at the very least his approval in some small form it seems detrimental not to ask for her help if they intend to contact the God. If anything even if she does not join as a companion having her around when they use the Heart of the Crags to speak to Sveth might still help.
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f6490a No.384635
>>384630
>PTSD flashbacks from Duke of Edinburg hikes.
That's an excellent point. Should we recruit these characters even if we have the opportunity to do so?
We need to measure the cost-benefit ratio. Let's have a look
Hala: Excellent tracking skills. Poor combat feats in WizardQuest1 and housewife for 20 years. Hard to justify.
Orphelia: Maintains magitek. Only worth bringing if Team Tobias uses a lot of tech. Could be useful.
Clarissa: Aerial scout and messenger between various Teams. Minimal combat ability. Extremely useful for logistics.
Ginelle: Excellent tracking skills. Okayish combatant. Good frontliner.
Clint: Good tracker and sniper support. Pairs very well with Orphelia as she maintains his magitek gear.
For a minimalist team, we could drop Hala and Orphelia for Order soldiers that are dedicated combatants. Clarissa won't be around all the time if she's playing messenger between the various Teams.
These are just my opinions, so if I missed out something call it out.
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cae954 No.384640
>>384593
https://imgur.com/2UrQeur
Uhm. I might have lost the edited version of the map and my laptop is being shit. S-Sorry. I really would want to get a real map made, but I can't find anyone who can do it.
Note: The Monster Lady's castle is the capital. Selene means something a little north of that.
>>384626
Selene's personal guard will be with… Selene. She doesn't keep many tbh. They'll be headed back to the capital anyway.
Order heroes and mages. We're starting with fresh faces out the gate huh. Hrm. We'll have to seeeeee.
Let's see, what else… Yeah, people who are aiming for Zoras and Ebe, you'll really have to convince me of a good way to even contact those two. As for Clarissa, she's in Kasin watching Akela atm as was mentioned, but if you want to get her attention it's not that hard since she's still working.
Oh, and for Tobias's insanity. Since most people want to be Tobias anyway, you'd know that he would still suffer from the insanity, but due to further training with Richard and his involvement with Jackor, it seems to be slowed. Yes, doing some crazy bullshit will cause some more issues, so you'll have to be judicious, but don't be totally afraid.
I'll also make a sheet for him by next visit showing his retained powers to use. It's not like they went away! I'll do the same for Rommel and the GW as well so we have a better idea of spell lists. Some spells will likely be trimmed since they never get used.
Oh good, people read the story. Bardam is a good boi.
Also, why does everyone call her Orphelia? Did I fuck up somewhere? Her name is Ophelia…
>>384631
Please remember to sage
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4d49c5 No.384642
>>384630
That’s a legitimate concern but I don’t think ten people strains logistics. I went on an 18-man mountain hike in the Grand Canyon that lasted for about three weeks with minimal resupply and it went quite well.
The earlier proposed team composition seems fine. Its easier for the Team Tobias where they have magical utilities like bags of holding, and the team members are either Monsters who are inherently hardy or trained Humans. The plan is for the teams to return in Hero’s Hall in a month so they will only be out in the wilds for only a couple of weeks.
If anything, the expeditions should have a longer timeframe. When considering the time for the return journey, a month is way too short. Searching for lost relics is going to take much longer than 2 weeks.
We should consider creating lines of resupply and communication and let the teams stay out in the field indefinitely. Establish communication lines using Monster Fliers, Order Riders and Magitek Constructs. Of course, for serious matters, the groups should arrange to meet up in person.
>>384640
I think anon was referring to Selene detaching one or two of her trusted handmaidens to look out for her husband if needed.
It’s a bit unclear whether any usage Illusionist abilities cause insanity or only medium to high level ones from Illusionistquest. Can you please clarify this?
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84facf No.384654
You guys have been sperging so much I looked like another update. There's nothing I can really add except We should ask Nerg to bring slavsan back to life.
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7eaa28 No.384655
Some excellent ideas going on, generally agree with the placements and reasonings given by previous posters.
Compiled and refined the current setup.
<Team 1: Trident of the Sea King primary, Dullahan secondary
>Grand Wizard
>Chaika
>Harmony
>X Number of Monster Lady Handmaidens (preferably frontliner species)
<Team 2: Heart of the Crags (Blackfire Reach)
>Rommel
>Tabitha
>Veronica
>Bardam
>Order Ranger
<Team 3: Ancient Observatory (Monster Nation)
>Tobias
>Alice
>Hala
>Patricia
>Clint
>Ginelle
>Ophelia
>Clarissa
>Order Fire Mage
>Order Melee Hero Frontliner
<Recruit if we see them, but don’t depend on them when planning
>Sylphie
>Sophie
>Ebe
>Zoras
>Abigail
>Helene is unusable for reasons stated above.
>Franklin and Croakly
Think that Tobias’ team is viable at 10 members. They are arguably going into the most dangerous region so it is important that they have all bases covered and have the numbers to prevent themselves from getting overwhelmed if they are confronted by predatory Monster opportunists. Although I have no high level camping experience myself, I suspect that smart wilderness practices in conjunction with the magitek available will considerably alleviate many logistical problems.
>>384642
Agreed that the 1 month return time is way too short. Travelling to a location will take a week at minimum. Hiding or fighting enemy forces will slow down the parties, and the problems that inevitably crop up when searching for fabled lost artefacts will take even longer.
Selene and Blake should use their authority to create communication channels for the three teams in the absence of leylines.
Another idea is using El Dorito as a slipspace for messages and resupply between groups with access? IIRC Warriorquest made excellent use of that mechanic.
Whew that was a long post, but necessary due to the importance of the strategic decisions being made here.
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ca0fc6 No.384669
I completely forgot to say which team to follow initially, so my vote is for team Tobias though voting at this point is pretty pointless. Changing characters only two posts into the story seems a little silly to me.
Also Ace, three queries:
>1) Is trimming particular spells necessary? Even if they weren't used in their original quests, wouldn't having the option to use them should the need arise be better for variety?
>2) How is swapping perspectives going to work exactly? Are we going to see the key events of all parties, or are certain things going to be missed because we were using a different character at the time something was happening to another?
>3) Related to the second query, how much are you planning on writing for all this? Writing the equivalent of three stories for one would be a lot of work that’s probably too much, but at the same time you want enough plot for each party to avoid ideas and events being half-baked.
>>384610
>Ebe
Her reasons for joining Rommel during WizardQuest 2 were initially due to her friendship with the Cat O'Ninetails twins, eventually becoming because she wanted to protect her home; this mission would certainly fulfil the latter, but it would come at the cost of taking her away from where she is needed most and would likely result in tragedy upon her return, so she is very much unlikely to join us if it means her home would be gone. And that's not taking into account the amount of time we would need to waste getting to her to recruit her in the first place as well as get back to somewhere we actually need to be, which would likely take up half of our available time, something we absolutely cannot afford. I get that you like her, but seeking out Ebe isn't something we should consider doing. Besides, this mission is extremely dangerous and has the potential to end with losses because we aren't going to do this perfectly no matter how much preparation goes into this. Considering that Ebe would have definitely died had we made certain decisions that very nearly came to pass (see Ace's comments in the end of quest QA), it's very likely that she will die if we bring her with us. At least back in Ectria she's safe.
>Regarding the Trident of the Sea King, we should leave that to the people back home. Even if we did want to search for it, we'd have no idea where to start other than 'walk to the sea'.
On the contrary, we know the Trident was used by 'a seafaring culture on the western Deleorian coast' and is now in possession of the Queen of the Seas, which implies we could get information regarding it from places like Hudson and Capelin Town. Comparatively, we have no clues for where to even begin looking for a dullahan. The best I could come up with was the closest potential source of death being Galmathoria, and even that's unlikely; if a dullahan didn't show up at any point in Ectria despite the civil war and high kill count, why would one necessarily show up here?
>>384593
>The numbers can be reinforced further with Order Heroes and Mages.
>>384626
>The Order reinforcements are subordinates and their military training ensures that they can follow orders.
To play devil's advocate here because I both agree and disagree with all this, there are a number of issues with this plan. Firstly, how do we necessarily know we can trust these people with this mission? Certainly, Blake could have hand-picked these men and women himself, but that doesn't mean they aren't hiding things from us; we don't know them personally, after all. And it only takes one traitor to completely fuck us over, be it by stealing an artefact or killing a party member when our guard drops. The solution to this would be to constantly be on edge and watching them for any signs of betrayal, but that would just exhaust everyone, drop morale massively and cause infighting when nobody trusts anyone. Sure, a party would be weaker if the Order reinforcements weren't with them, but at least they wouldn't have to worry that the mission could be over the next time they go to sleep.
Secondly, most of the proposed setups for bringing Order forces with us involves taking them into the Monster Nation, a country on the verge of a civil war which has a good number of monsters who aren't the biggest fans of the Order. Taking a single Order member there isn't too much of an issue, so long as they aren't high profile like Veronica. Taking three or more is just begging for a diplomatic incident of sorts, or at the very least hostilities from anti-Order residents, with either outcome fuelling the fire that Selene is desperately trying to put out. If we are taking multiple Order members there, I'd limit it to two.
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ca0fc6 No.384670
>>384669
>>384593
>>384626
Thirdly, this mission is kind of supposed to be subtle, as we wouldn't be discussing it in private without anyone else knowing otherwise. If there are any spies within the Order's ranks, then having Blake go around and select particular heroes for a secret mission would raise a red flag that we're planning something; at least as it stands now only the current group present know about the plan and can leave Sanctifrond discreetly without raising any suspicions. Furthermore, a bigger group is going to attract more attention. A party of 3, 4 or 5 wouldn't raise too many eyebrows, because it could just be a group of friends or an adventuring party, while a party of 10 is clearly planning something. There’s also the meta problem of too many characters and not enough screen time, more so in this situation where we will see each party for a third of the time we would normally, which does worry me.
Finally, even if the people we take with us are highly skilled, they are very unlikely to be as capable as certain veteran party members and will potentially drag everyone else down to their level if we have to constantly assist them in combat and the like. Still, Tobias' party at least could definitely use the help.
That said, if we are taking Order members, I'd personally take Bardam, because Veronica clearly trusts him and he's at least semi-competent, and Fellows, because Tobias trusts him and he's at least aware of the secret meeting though considering he has a family and hasn't gone through the same trials and tribulations as everyone else, I'm not entirely sure I want to risk his life with this mission.
>>384635
>Clarissa: Aerial scout and messenger between various Teams.
>>384642
>We should consider creating lines of resupply and communication and let the teams stay out in the field indefinitely. Establish communication lines using Monster Fliers, Order Riders and Magitek Constructs.
>>384655
>Selene and Blake should use their authority to create communication channels for the three teams in the absence of leylines.
How is this supposed to work exactly? We're going off the grid and we won't know where the other parties are until everyone meets back in Sanctifrond, so how are we supposed to relay messages between the parties when we don't know the destination to send them to? Furthermore, how is anyone we send away to deliver a message supposed to find us again? We're not going to wait for them, we can't afford to waste time. And wouldn't creating lines for communication result in us leaving a trail that Phallia's forces could easily follow and use to ambush us on our way back? It just seems detrimental overall.
>Another idea is using El Dorito as a slipspace for messages and resupply between groups with access?
This, on the other hand, sounds like a great idea, but Tobias or someone else in his party would have to be taught how to access El Dorito first unless he already knows somehow and I’ve forgotten about it.
>>384635
Cutting Hala and Clarissa, potentially also Ophelia, makes the most sense to me if we're going down this route. Ginelle fulfils Hala's role of a tracker while being better in combat, Clarissa's only real use is scouting and even then he effectiveness may be more limited due to the large aerial cover an urban area provides and Ophelia is only really useful here if ancient wizard constructs are present which is rather likely, to be fair, because having her work as comms is pointless if we aren't splitting up and Clint can probably handle his own equipment, more so if he has a lot of replacement parts available to him.
>>384655
>Bringing Patricia with Tobias' party
Unless you bring her books with her, she's going to be only slightly more knowledgeable about the destination and what we're looking than everyone else, and I'm not sure that's worth the negatives she brings. I still kind of want her myself though.
>Agreed that the 1 month return time is way too short. Travelling to a location will take a week at minimum. Hiding or fighting enemy forces will slow down the parties, and the problems that inevitably crop up when searching for fabled lost artefacts will take even longer.
Perhaps, but we aren’t exactly spoiled for time. Any longer and we’re probably too late to do anything about Phallia’s plans.
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f13d32 No.384678
>>384655
The time constraint is why I suggested Tobias’s team get a construct. It’s possible that one or each of the teams will discover their respective relic but not be able to reach the capital in time. Or the group may come under attack and be at risk of losing the artifact, handing it off to their construct or Rommel so they can escape with it.
It’ll certainly be riskier sending them off alone but I believe the circumstances warrant it
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f13d32 No.384679
>>384678
Damn it forgot my sage
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5f6dc7 No.384682
>>384655
>>384669
One month was a "seems legit" timeframe due to the existence of leyway travel but we can sue for extension.
For tobias's insanity, ill write it out later. on mobile atm without mah documents.
Issues
1. Not overly, it was just to reduce bloat but i guess i can keep it there.
2. Key points will be hit for each, just where things start may be a little off since Tobias is first picked. Probably for the best considering
3. Who the fuck knows. I have an idea on how to make this work but plans in face of enem- I mean, good suggestions never last.
El Dorito is fine, however Tobias won't have access to it as he's not a Wizard.
Anyway, ill scrounge through and compile later today and write this evening. Seems we have most of an agreement on how to do this, just some particular cast members to figure out, though im going to need to see exactly how many people want to drag outsiders into this from the start. Cause that'll be important.
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606cb6 No.384694
Sticking with 1 month timeframe is fine, but there should be contingencies if various teams don’t appear on time. Who knows what might happen in hostile territory looking for lost artifacts.
>>384669
Order Members: Avoid advertising that they are from the Order. Just wear unadorned armor; instead of their usual uniform. Basically like Boromir in Fellowship of the Ring, he drops his distinctive Gondorian plate armor for a non-descript outfit posing as tourists. However if Humans as a whole are unwelcome in Monster Nation, I question what exactly has Selene and GW been doing for the past twenty years on the diplomatic front. Aren't Deleor and Monster Nation supposed to be allies, at least on paper?
As for internal betrayal; the Order members are portrayed as the typical fantasy paladins; they are supposed to be the cream of the crop; virtuous heroes that is the shield of Humanity against the Monsters in the dark. Like any paramilitary organization, there must be at least a few trusted veterans for this kind of low-key work, if not an entire black ops unit. Realistically they would be more trustworthy than some of the various party members who don’t really have a stake in the conflict. In contrast, the Order members have pledged life and sword to the cause.
Seems most people are fine with Team GW and Team Rommel, its only the excess members of Team Tobias that’s a problem.
I’m personally ok with the current lineup, but If we’re cutting down the number count, for such a serious mission I suggest dropping Hala, Ophelia and Clarissa and keep the Order Hero and Mage. If Clint and the Order Hero have good tracking abilities then Ginelle can also be dropped. Looking back on IllusionistQuest, Tobias and Clint were doing the bulk of the work, with the others contributing minimally.
Team Tobias needs veteran, trained fighters that can endure the inhospitable mountainous terrain in a hostile nation, and must be able to pull their weight when violence occurs.
A proposal for a reduced Team Tobias with reasoning in brackets.
<Team 3: Ancient Observatory
>Tobias
>Alice
>Patricia (Deadweight but necessary. Bags of holding for her books. Give her a magitek rifle).
>Clint
>Order Veteran Fire Mage
>Order Veteran Hero (Alice is the frontliner, but might still another to protect Patricia and the backline of Tobias, Clint and the Fire Mage)
>Hala (Has young children to look after, tracking abilities covered by others, poor combat ability, probably rusty from being a housewife)
>Ginelle (Tracking abilities covered by others, poor suitability to high altitude, meh combat ability)
>Ophelia (Physically weak for harsh mountainous terrain, engineering skills not needed here, poor combat ability, high value hostage)
>Clarissa (Abilities suffer from high altitude reducing her key niche of flight)
Meta-wise, it depends if we want realism or enjoy seeing our favourite characters again.
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ca0fc6 No.384696
Something fairly important to do before we set off that's just come to mind: check everyone for spores. The presence of internal corruption will inevitably manifest at the worst possible time, so any threats like that should be dealt with as soon as possible.
>>384678
Considering the purpose seeking these artefacts or location in the case of the observatory is to make contact with the Gods to get them to convince Solo to stop Phallia, who's to say we couldn't just use them when we get them? Certainly, having them at the capital would be beneficial, but there's nothing stopping us from explaining the situation to the God in question so that they can be present when we try to convince Solos even if the party cannot. In Hevensferth's case, it's seemingly mandatory unless an artefact is found or the observatory is moved, but that's a little bit of a stretch.
>>384694
>Order Members: Avoid advertising that they are from the Order. Just wear unadorned armor; instead of their usual uniform. Basically like Boromir in Fellowship of the Ring, he drops his distinctive Gondorian plate armor for a non-descript outfit posing as tourists.
A fair point and something that should definitely be done if we go down this route.
>As for internal betrayal; the Order members are portrayed as the typical fantasy paladins; they are supposed to be the cream of the crop; virtuous heroes that is the shield of Humanity against the Monsters in the dark. Like any paramilitary organization, there must be at least a few trusted veterans for this kind of low-key work, if not an entire black ops unit. Realistically they would be more trustworthy than some of the various party members who don’t really have a stake in the conflict. In contrast, the Order members have pledged life and sword to the cause.
Everyone ultimately has a stake in this, considering failure would result in genocide for both humans and monsters alike. But that aside, asking a member of the Order to help us on this mission is effectively asking them to oppose Phallia and by extension Solos, seeing as the two are married and he clearly holds her in high regard. The Order might be loyal to Blake, but I sincerely doubt there will be many who would favour him over their beloved God, especially when we can't exactly provide any evidence to prove why Phallia is evil outside of 'believe us, we've personally seen it'. Even if they do exist, we wouldn't know for definite until we ask potential candidates, which is a gamble on whether or not we find the perfect fit right off the bat; if we don't, said candidate has the chance to spread the word that the Lord Commander is spewing blasphemy even if instructed or threatened to do otherwise, which will alert Phallia to our plans and as result ruin everything unless you kill everyone who refuses to ensure their silence, but that would be noticed fairly quickly as well. And even if we do find someone that appears to be desirable, we won't know until the knife is at our backs whether or not they can truly be trusted. Even if other party members would be weaker overall, at least we know they're on our side because they've seen the shit Phallia has pulled first-hand and know what fate awaits them if she isn't stopped.
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7ea21e No.384700
>>384694
The reduced Team 3 is pretty decent.
Only thing that could be changed is keeping Ginelle instead of loaning an Order Veteran.
Ginelle had a poor showing in Illusionistquest but everyone except Tobias, Clint and somewhat Saya didn't do well.
The main reasons for keeping her are:
- Fulfils the tracker and frontliner role.
- Excellent teamwork and chemistry with Tobias and Clint.
- The Order can use their Veteran somewhere else in the war.
- Ginelle showed amazing feats in the first few chapters of Illusionistquest. She is tanky to survive being swarmed by a hive of Honeybees and being thrown into a river while unconscious without dying. Her brute strength is unparalleled. She managed to tear her way out of a Lamia's death coil which is their win con.
>>384696
Valid concerns. That said, I doubt that the Order reinforcements would be given the full story even after a vetting interview. More along the lines of a bodyguard assignment to protect high value individuals of interest to the Order. Over the course of the mission, they can be convinced or after they encounter Phallia's abominations.
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ca0fc6 No.384706
>>384700
Keeping the Order reinforcements in the dark could work rather well for us, but unfortunately it doesn't solve the primary issue of traitors, because those working for Phallia would quickly figure out what's going on and would try to murder us regardless of whether we told them the plan or not. It also comes with its own problems, such as the party not being able to discuss the objective without careful wording due to the risk of cluing those out of the loop in, or the possible scenario where Phallia's forces do not immediately attack us but instead tell the reinforcements about our deceit and true objectives while carefully wording things to warp the truth and make us look bad, thus making their attack seem like a justified defence of their Goddess and putting the reinforcements in a confusing position in which we have no idea how they'll react but can guess it will probably be negative. Still, that particular scenario would only occur if Phallia knew about our plans before attacking us, so while possible it's fairly unlikely to happen, and the benefits of classifying certain information until necessary outweighs the cons, so we should without a doubt do it if we do end up taking Order troops with us.
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7ea21e No.384708
>>384706
Yeah, keeping Order reinforcements in the dark is troublesome but hopefully they can get the full story along the way and become a full ally after seeing proof.
Team Rommel's Order reinforcements should have little problems with traitors. Bardam is a trusted ally, and Veronica's status of Ascendant gives religious weight to her pronouncements.
Team Tobias' main problem is that many folks 'in the know' are unsuitable for a difficult mission in enemy territory, so Order members are needed to shore up the deficiencies to avoid a Party Wipe. That said, I would prefer Ginelle to replace the Order Veteran to minimize loyalty problems that you listed. IIRC Alice has a fairly poor reputation within the Order so her words are meaningless compared to Veronica.
Another key reason to bring Order members is I suspect that the Order fracturing when Phallia throws her coming out party will be a major plot point in the future. It would be good to pre-emptively lay the foundations of distrust in Phallia to mitigate the damage. This would be best achieved by having Order members accompany the Teams and be convinced, then help convince the rest of the Order.
If the Order has a schism at a critical point in the war, Deleor would be done for given how bad their situation is already when everyone is united.
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55b489 No.384713
>>384708
The original setup for the three teams, including Tobias’ larger team is good.
Ophelia and Clarissa are being slept on a little. If Team Tobias changes their group tactics to a tank frontline and support backline, they become very useful. Guns are the great equalizer, and if they are given magitek rifles, they can do work.
For example, Clarissa acting as a fast moving aerial shooter makes her exceeding dangerous, and her ability to fly herself or Clint into good vantage points is invaluable. Ophelia’s explosives are deadly in the mountains and her comms allow more complex tactics to be used. Gunner tactics are considerably more dangerous if Tobias uses his Illusionist abilities to lure enemies into killzones.
The Order reinforcements are the team’s backbone, being highly trained and physically fit. The anon above me raises an excellent point about bringing Order members to convince them of Phallia’s treachery. With more Order members convinced, the less damage an Order fracture will be.
<Team 3: Ancient Observatory
>Tobias – Leader, Illusion support
>Alice – Frontliner, elite swordfighter, team’s champion duelist
>Patricia – Deadweight high value escortee
>Clint – Magitek sniper, tracker
>Order Veteran Fire Mage – Anti Insect/Plant Monster, signaller, control mage.
>Order Veteran Hero – Frontliner, tracker, protect rearline
>Ginelle – Frontliner, tracker, protect rearline
>Ophelia – Comms, explosives, magitek gunner
>Clarissa – Aerial spotter, magitek sniper, carry Clint to better positions
At 9 members, that is logistically viable. It is the same size as the Fellowship and they didn't have the glorious invention that is a bag of holding. Metagaming aside, we should not expect convenient NPCs to suddenly join our teams and fix whatever missing roles we have.
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212c02 No.384715
Think Ace might have already starting writing but I'll throw in my 2cents anyway.
Support this >>384655 team layout with this >>384713 adjustment for Tobias' team. The logic is sound for the mission objectives, team camaraderie and combat ability.
Other important things to handle are buying/requisitioning supplies such as health potions, mana crystals, bags of holding. With our 'side' featuring numerous faction leaders like Selene, GW and Blake, getting the supplies and funding to acquire more should not be an issue (within reason).
If we're arming a large number of Tobias' team with magitek firearms, we're going to need a lot of mana crystals and bags of holding to contain them. Bags within bags of holding anyone?
If Abigail can consistently reverse insanity, she is extremely valuable and directly increases Tobias' usefulness. Tobias should ask Saya to try and send a message to her to join up with his team.
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cae954 No.384716
>Tobias
>Story continue
“You look proud of yourself.”
“I have my signature! I’ve been waiting so long.”
“Uh huh.” Saya says, frowning at you. “Are you that was the best time to ask him?”
“I mean, well, there’s important discussion going on now. I might have missed my chance!”
“Honestly, sometimes I wonder if you should have just married my father instead of me if you love him so much.”
You smile and place the book on the table before turning to Saya. “Dear, that’s gay.”
She rolls her eyes and looks up at the rest of the room. The peoples assembled are chatting amongst themselves, formulating plans on what relics to go after and who to bring along. Frowning, she turns back to you. “Shouldn’t you be making a group too?”
“Hmm? Oh, well, I figure there’s a lot going on at the moment. Besides, we’ll likely be the last to leave anyway.” A grimace comes across your face. “I was thinking about asking Clint and Ginelle to come along.”
“Oh.” Saya says, expression worried. “Are you sure about that? You know he’s been-“
“It’s fine. I’ve needed to talk to him for awhile anyway. Besides, you haven’t seen Ginelle in awhile, right? I’m sure she’d be delighted to see Erica.”
“Yeah.” Saya says, rocking the little ball of goo that is your daughter. “I just wish… wish that I could go with you but-“
“I know.” You say, squeezing her shoulder. “I know.”
“Tobias Shady!” A voice calls, taking your attention.
You turn to see Alice striding up, hand on her waist. You’re surprised at how different she looks in such a short period of time. Sure, her hair is a completely different color now, but you’re more talking about the way she doesn’t sneer at all the Monsters and generally doesn’t seem like she wants to fuck everything that moves.
“Alice, a pleasure to meet again. You’re looking well.”
“It’s hard not to look better than the last time you saw me.” She says, shaking her head. “Anyway, there’s been a decision in one of the groups. They’d like your opinions on your own party.”
“Right, right.” You say, standing up and nodding to Saya. “I’ll be back.”
“Sure, but I’ll be watching you. If you so much as appear like you’re going to make out with Dad, I’m going to kill you.”
“Saya, come on, that’s-“
“Gay? Yeah, though didn’t you say you made a Cat Girl believe that on-“
“ANYWAY.” You say, straightening your back. “I have world saving business to attend to.” You sniff and turn about, an amused Alice trailing behind you.
As you approach the others, the Grand Wizard looks up at you and smirks. You cock your head as Selene flicks a feline ear, giving you a shit-eating grin. Doing your best acting to hide your embarrassment at being overheard, you say in a serious tone, “What’s the decision?”
“Rommel has agreed on his party already.” The Grand Wizard says, nodding to the other Wizard. The tall man shrugs and says,
“Lead would suggest Blackfire Reach. There’s bound to be some clues there if we dig deep enough, and it’s not like we don’t already live there.” He nods to Tabitha. “Of course my wife will come along, but we’ve made an arrangement for the Ascendant to come with us.”
“Oh please.” Veronica says, shaking her head. “It’s just Veronica. While I’m sure Blake would rather have me around to inspire the men or whatever, there’s plenty of priests nearby who can do a similar job.” She smirks and says,
“Besides, I’m itching for some more combat at my high seas adventures.”
“Yes. One wonders if we’d have been party to that if we went to Port Dorning.” Rommel says, rubbing his chin. “Of course, I wouldn’t have met my wife so… maybe it’s for the best.”
“You kind of suck at Hydromancy anyway.” Tabitha says, patting his arm.
“Three people? Is that going to be enough?” You ask, looking worried.
“Mmmm, I have a suggestion for one more.” Veronica says, looking to Blake.
The Lord Commander sighs and shakes his head. “Fine, Bardam hasn’t been deployed yet anyway. If you feel you can trust him on this, then I’ll believe your judgement. You need someone to keep you in line as it stands, so I’ll make the arrangements. “
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cae954 No.384717
>>384716
Veronica looks indignant as the Grand Wizard speaks up again. “As you’d guessed, they’ll try to contact Sveth. I believe given the circumstances, it would be wise for my group to look after the Trident of the Sea King.”
“Not a Dullahan?” You ask, cocking your head.
“They’re hard to find, and unless we run into Delilah, unlikely to listen without a fight. A surer best would be to go looking for the Sea Queen.” He nods to the two constructs. “I’ll be taking Harmony and Chaika with me. All things considered, we’re going to make noise wherever we go, might as well make a lot of it.” He turns to you.
“How about you, what have you decided?”
“Hmm.” You say, stroking your chin. “All things considered, I think my talents would be best served up north in the Monster Nation. If needs be, I can disguise myself and scent easy from the Monsters and we can hopefully get in and out. As it stands a month seems a little short though.”
“Fair enough.” Selene says, nodding her head. “And your party?”
“Mmm. Well, I was going to look into some former associates of mine, but I was hoping…” You turn to Alice who smirks.
“Ohhhh, so now you want me around? Well, maybe if you get the cute guy with the rifle-“
“You know he’s taken.”
“Phooie.”
“Anyway.” You continue. “Since I can’t really sling spells if things go south, I’ll check in on my old group and see who wants to come. However, it might be wise to see if we can’t supplement our parties with Heroes from the Order or other Wizards?”
“No.” The Grand Wizard says, face hard. “I’m sorry to say but I can’t trust other Wizards to keep off the Communion Matrix, nor to keep their mouths shut. Besides, we’re very… selfish people, betrayal is a possibility.”
You turn to Blake who frowns. “That’s a difficult request. Most of our soldiers are on the frontlines and the rest we have are reserves or on small missions of their own. I’m not sure I have anyone I can necessarily trust for a mission like this, nor those with requisite skill.” He pauses, furrowing his brow. “Unless…”
“You have one of those looks on your face.” Hala says, shaking her head. “Come on, might as well spill it out.”
“Well. There are some… problem cases we have. They’re good at what they do, but I’d be hesitant about putting them on frontline duty. This may suit them far better than their other tasks to be honest and at least they’re loyal to the Order, if nothing else.”
Blake slams his fist into his hand. “Alright. From the parties already organized and what I know about each of you, I believe I can supplement what you have.” He turns to Rommel. “While your combat prowess is strong, you may benefit from a scout. I’ll assign someone to you, a Mouse Girl. I doubt she has any loyalty to Phallia and has been a good soldier, if lazy at times. She’s made an excellent scout in the past however.”
Rommel rubs at the back of his head. “I mean, I already have my familiar but… He nods to Blake. From what I’ve heard of you, your judgement is sound. We’ll speak with her before deciding.”
“Indeed.” He turns to the Grand Wizard. “Now for you-“
“No.”
Blake blinks. “Uh. Huh?”
“I said, no.” He says, shaking his head. “I don’t need someone like that slowing me down. Now if my dear had any of her handmaidens to-“
“A handmaiden of the Monster Lady. Out in Deleor. When there’s strife in the Monster Nation.” Selene says each of these with a dull expression as she stares at her husband. “Dear, are you retarded?”
“Maybe?” He says, smirking. “Fine, fine, I get it. Don’t worry, we’ll be fine with the three of us.”
Blake rolls his eyes. “I should have figured. That leaves you, Tobias. What kind of support would you need?”
“Hmm.” You say, rubbing your chin. “Well, we lack true magical support, and frankly, I think someone who to support Alice would be useful.”
Alice’s eyes sparkle at this and she leans toward Blake. “Heeeeeeeey, I think I know just the guy~”
“Alice, please.” Blake says, shaking his head. “You can’t seriously be suggesting we send HIM?”
“Oh I seriously can. Come on, this is perfect for him. Please, please pleeeeaassee?”
Blake looks to Veronica, who shrugs. Eventually he closes his eyes, sighs, and says, “Fine. I’ll send him and a mage to you soon. I’ll send a message when they’re ready.” Alice pumps a fist in the air. The more things change, huh?
The other begin preparations and say goodbyes, Hala in particular grumbling about no one picking her. You look about the room of determined fighters, knowing that each of their quests will be both dangerous and important. You’re a little hesitant to leave your family behind as you do this, but you understand the importance of it. Well, you’ve saved the world once, might as well do it again. One thing sticks out to you however as you scan the room. A smirk appears on your lips as say,
“Wait, I have one other suggestion for my party.”
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cae954 No.384718
>>384717
“Tobias.”
“Yes, dear?” You say, turning to your wife as you walk through the streets of the inner city the next day.
“Why is SHE here?”
“Who, Alice? Well, she’s very good with her sword and with her hair like that, she can pass for a Monster in the right situations-“
“I didn’t mean her. I meant the other HER.”
You cock your head and look to your left where Patricia stands, messenger bag slung over her shoulder. She gives you a wary expression as you cough into your hand. “Ohhhhhh, you mean her! Well, we’re going to the Monster Nation to an ancient ruin devoted to the God of knowledge and the heavens. I figured she’d want to come along. Be useful info dump, eh?”
Patricia sighs. “Info dump, huh?” She shakes her head and pats the bag at her side. “Well, it would be interesting to see. Besides, I’ve never been to the Monster Nation. It would be informative.”
“Sure you’ll be able to travel through that terrain Ms. Bookworm?” Saya says, sniffing.
“I’ll have you know that I take walks every now and then!” Patricia says, indignant. “Besides, I am a Wolf Girl and we are built for such things. I doubt things will be as dangerous as you imply, it’s just ruins. We’ll be okay.”
“Well, unless a Manticore lives there.” Alice muses. “Or one of the older Dragons. Or ancient constructs, or…” She counts off on her fingers, making Patricia blanch.
“A-Anyway! While they get provisions and travel equipment ready, you said you needed to contact some other people?”
“Yeah.” You say, looking weary. “I put in for a runner to speak with Ophelia, see if she wants to come while I had a message delivered to Clarissa.”
“Eh? Dear, isn’t she looking after Akela for us?”
“Well… I mean, if you can’t go, wouldn’t it be best for you to go home?” You wince as you say this, awaiting anger from your wife.
Saya merely sighs and nods her head. “Makes sense. Alright, I’ll catch a leyway back to Kasin tomorrow then.”
“Huh, that went better than expected.” You say, chuckling until she punches your arm.
“You’re going to get it when you get home though, you hear me? You better not go dying on me up there, Mom will tell me if you do!”
Alice laughs, “Geez, you two are a regular old couple. I’d say get a room, but we have things to do.” She pauses for a moment. “Speaking of which, why are we in the noble section again?”
You look up and point at a mansion in the distance. “We’re going to speak with our fire support.”
The door to the mansion opens, revealing a well-dressed Monster with canine ears and feathered tail. She frowns as she looks at your party, but keeps her voice civil as she bows.
“Good morning. May I help you?”
“Good morning to you as well.” You say, bowing to the maid with greatest formality. “My name is Tobias Shady, I wish to speak with the young master of this household.”
This time, true disdain comes to her face as she says, “Shady? Ah, you’ll have to excuse me, but I’m afraid the young master is busy right now.”
“Oh come now.” Saya says, shaking her head. “We know Clint is there, just tell him or Ginelle we’re here. They’ll speak with us.”
“I am afraid they are both busy.”
Alice growls and puts a hand on her shoulder. “Listen here, just tell the pretty boy we’re present and-“
“It’s fine, let them in Ulrica.”
Your party looks up at a figure walking down the stairs in the foyer behind the maid. A tall man with short, golden blond hair and handsome features dressed in a suit similar to your own approaches, a frown on his face.
“But master Fullvora, they’re-“
“It’s fine.” He repeats before nodding to you. “Please, make tea for us. We’ll meet in the second tea room.”
The maid nods before walking away, her scaled feet clacking on the marble flooring. As she leaves, the man shakes his head, running his hand through his hair.
“Would have been nice had you given me some warning, Tobias.”
“You probably would have found a reason not to talk to me if I had.”
“Hmph.” He grunts. “Well, it’s too late now, everyone knows the scion of the Shady family came here anyway. Come on, let’s hear what you have to say since you’re here.” He looks around at the others. “With a blast from the past, it seems.”
He waves for you to follow and you walk behind inside the ornate mansion foyer. Regal carpets cover white marble floors while paintings of men and women in fantastical clothing adorn the walls. The place is bright and warm, a sharp contrast from Clint’s features.
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cae954 No.384719
>>384718
“So, what brings you all the way out here?”
“Kasin isn’t very far via leyway.” You say, frowning. “But first, how soundproof is this room.”
“No one’s listening in, not even Ulrica.” He says, sighing.
“Good. Then first off, tell me what your problem is.” You say, feeling a little heated. “You haven’t been responding to my leymail messages and now you act like this. What gives, man?”
“A lot has happened since we last met, alright?” Clint says, shaking his head. “It’s been rough recovering from that back injury, though I’m all fine now. Other things have come up since I’ve returned home and… well.”
“Ah, I get it.” You say, narrowing your eyes. “You don’t want to be seen with a Shady.”
He throws up his hands. “Tobias, you’re a friend, you always will be, but I have to think about the reputation of the Fullvoras. If not fully for my sake then for Ginelle’s. There’s a lot of stigma associated with me being out west for so long, and then to be buddy-buddy with a Shady?” He sighs. “It’s a shit situation.”
“You can just ignore them?” Alice says, cocking her head.
“I’m afraid it’s not that simple.” He says, frowning. “Listen, Tobias. I think whatever you came here to say must be important, but I can’t-“
He cuts off as a knock comes at the door a moment later, it opens to reveal a striking Monstergirl. You haven’t seen her in awhile, but you’re surprised to see the changes in the Badger Girl. Ginelle is tall, about equal height with Clint with a strong, muscular physique. Like many beast-type Monsters, from her elbows and knees down, she has coarse, black hair with terminate into along taloned fingers and toes while a small, white tail protrudes from her backside and black furred ears sit on her head.
What’s surprising about her appearance however is her hair, which you’re used to seeing short and messy is now shoulder length and well brushed and she wears both a little make-up and a dress with exposed shoulders that reveals part of her bust. She looks around the room and blinks, surprised to see you as well.
“Tobias? Saya? Uhm… and what was your name again?”
Alice blinks in surprise at the strong beauty before you cough into your hand and smile. “Ginelle! It’s been far too long since we spoke! Gods, you look beautiful.”
She smirks and looks to Saya, “Not sure you should say that next to your wife and… hmm? She cocks her head before her eyes go wide. “What’s this?”
Saya smiles as Ginelle kneels down, despite her skirts to look at Erica. “This is my daughter. We’d sent a message to Clint but… I suppose it didn’t make it to you?”
Clint looks to the side, eyes narrowed. Ginelle cocks her head and looks at the man. “You’d said they hadn’t been speaking with us much.”
“It’s… complicated.” Clint sighs.
“Uh huh.” Ginelle says, reaching out a clawed finger to touch the child. Erica jiggles as her nail touches and the Badger Girl gasps in response. “A child… wow.” She shakes her head. “But I’m certain showing her off isn’t why you came, is it?”
“No, it’s not.” You say, expression going serious. “Before I speak, I need to make sure that nothing we say is going to leave this room, okay?”
Ginelle looks to Clint who sighs and nods his head. “Fine.”
“Alright.” You say, cupping your hands together as you tell them everything you’ve learned and the mission you’re on. By the end of it, Ginelle is gritting her teeth while Clint stares at you with shock.
“Gods. I mean, after what we went through I’d suspected there was something but… I didn’t think that… Oh Gods.”
“We need your help, Clint.” You say, nodding your head. “Your skills are exceptional and frankly, you two are some of the few I can trust. I know this is going to make things worse with your standing but if we don’t succeed, the world could change as we know it.”
“Tobias, you’re asking me to-“
“Clint.” Ginelle says, cutting him off. The two share a look for a long moment before the man sighs and hangs his head, defeated.
“Alright, alright. Gods, I’ve been cooped up too long here as it stands. What a shitty friend I’d be to turn you down when it could mean something so dire.” He looks up, determination in his eyes. “I need to make arrangements, but tomorrow we can meet at the leyway station before heading north.”
“It’ll be fun.” Ginelle says, smirking. “Just like old times. And besides…” She wipes the make-up off her face.
“I hate wearing this shit.”
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cae954 No.384720
>>384719
With that settled, you spend a little more time catching up with the two. Apparently, despite trying to appear courtly, the eccentric noble and his strange girlfriend have attracted quite the attention. While it allowed a certain degree of freedom, it also brought scorn upon them, so in turn, they worked together to present the image of the proper Deleorian noble couple. As it stands, they still went hunting, a perfectly respectable noble sport, on a regular basis to get out of the city and keep their skills fresh.
Bidding them farewell, you head back to the Hero’s Hall, where two familiar faces await you outside the gates. As you approach, one of them blinks and waves a feathered arm at you, confusion on her face.
“Uh, hey Tobias! Saya! I got your letter, but I’m kind of confused at why-“
“Come along Clarissa.” You say, taking her arm. She blinks, making squawking noises as you drag her with you. The slight-framed Crow Harpy is too light to put up much of a fight and soon submits, her taloned, bird-like feet clacking on the cobblestones as she walks after you.
The other shakes her head, brown rabbit ears swaying as she walks aside Saya. “Well, this is going about how I pictured it. Hello to you too, Tobias.”
Clarissa groans, “Aww, man, why do I feel like you’re trying to drag me into another dangerous adventure?”
“Because that’s exactly what we’re going to discuss, Clarissa, Ophelia.” You say, leading her onward.
“But doesn’t something need to look after Akela.”
“I’m heading back home tomorrow on an express.” Saya says, nonchalant.
“Oh, lovely, another chance to almost die.” Ophelia says, smirk on her lips. “This should be interesting.”
You lead both of them to the inner section of the Hero’s hall, back to the room you had your meeting yesterday. Ophelia, dressed in modest dress of blue which reveals her strong, rabbit legs, sits down at the table The Crow Harpy sighs and adjusts her brown leather jacket, emblazoned with the logo of her delivery company, with her wing-arms, black feathers smoothing out the edges.
“Okay, you deliver a cryptic message to me to meet at the Hero’s Hall and now you drag me in and sit me in a chair in a room in the middle of the complex and say you’re going to go on another adventure.” She sighs. “I’m not overly surprised, to be honest.”
“I too am not surprised.” Ophelia says, leaning on the table. “But it’s a great excuse to get out of those meetings. Gods, Tobias everyone keeps hitting on meeeeee.”
“Well, I’m sure your mother isn’t helping.” Saya says, waving a hand.
“Ugghhh.” Ophelia says, placing her head on the table. “Don’t remind me. She was very upset to learn you had a kid before I did.”
“Alice.” Patricia says, looking over at the woman. “Are all of Tobias’s friends this strange?”
“You should have seen our group out in Ectria. That was a cast of characters.”
“Anyway.” You say, sitting down yourself. “As you guessed, we called you out here because I’m looking to form a group for an expedition to the Monster Nation.”
You explain to them again all that lead up to this, leaving the two Monsters speechless.
“Uhm. Hmm.” Ophelia says, looking to the side. “You uh… wow.”
“K-Kill Dollora?” Clarissa says, blinking rapidly. “That’s… insane.”
“Yes, which is why we need help we can trust.” Saya says, nodding her head. “Will you do it?”
“I mean… if you really want me too but…” Ophelia blanches. “I don’t know. That’s a lot to ask, and what is my skillset? Last time I just… caused trouble…” She murmurs, looking down.
“I kind of… feel the same.” Clarissa says, rubbing a wing. “I get it, I do, but… Well. I’ve delivered to the Monster Nation before, so I’m kind of familiar I guess.” She sighs, “I don’t know.”
“I understand.” You say, nodding your head. You knew it would be a hard sell for these two, but you figured you’d try. “So then the answer is no?”
“I… not exactly.” Ophelia says. “Just… let me think on it.”
“Same.” Clarissa says, nodding. “We’ll let you know by tomorrow.”
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cae954 No.384721
>>384720
“Alright. Thank you for your time, and it’s good to see both of you again.”
“Heh, we just saw each other a few days ago.” Clarissa says, chuckling.
“And I was there after Erica is born. If nothing else, we’re still your friends.” Ophelia says, putting a hand on yours. She sighs and then stands. “Alright. Come on Clarissa, let’s get some lunch and think this through.”
The two leave, though as they do, Hero Fellows enters the room. “Ah, I thought someone said you’d be in here. I was told by the Lord Commander to bring two people to speak with you about something?”
“Ah, right.” You say, stretching. “Bring them in.”
The man nods and looks back to say something. As he does, Alice leans forward and says, “You’re going to like this guy, I know it.”
“And the other one?”
“Who cares.”
You want to say something back when Fellows steps back to allow in two figures. The first is a man of average height with strong, angular features and short, black hair. He wears full plate armor emblazoned with the Order sigil, but doesn’t seem bothered by its weight, a longsword sheathed at his belt. He looks out over your group with a scarred face, eyepatch over his left eye. When he meets your expression he scowls, crossing his arms across his chest.
Behind him slinks in a smaller form of a Monster. She’s a little under average height, making her seem miniscule in comparison to the armored man. She wears a set of light, leather armor with the Order sigil on it, cape behind her while multiple vials of white liquid sit in a bandolier across her modest chest. She raises brown fur covered arms and rakes a furred hand through her medium-length brown hair before saying,
“Order Pyromancer Rayleigh, reporting as ordered! I’m told we’re going to burn things?”
“Calm yourself, Rayleigh.” The Hero next to her grunts. “I’m sure you’ll get to burn something, but I doubt it’ll be Galmathorians, considering she’s here.”
“Finn!” Alice says, beaming. “It’s been far too long since we last met!”
“Yeah, and last time, I told you to stop flirting with me, you damn slut.” He growls, hand on his sword. “I’m only here because the Lord Commander asked me to. Something about a special mission?”
“Does it involve burning things?” The Pyromancer says, blue eyes shining.
“Possibly, though it would be best not to.” You say, looking the Monster over. Her human features are young and exuberant, while her Monster features proclaim her as another beast-type. She has tufts of brown hair around her arms and legs, the latter of which ending in what you believe to be squirrel-like feet. Atop her head sits two brown, squirrel-like ears that flit every which way, but the thing that clinches it for you is the long, bushy tail behind her that sways behind her excitedly.
“Awww.” She says, sighing. “They won’t let me onto the frontlines, too much, ‘collateral damage,’ so I was put into reserves for when the fighting gets heavy.” She shakes her head. “The Lord Commander asked me for this mission though, didn’t give me the details.”
“Me either.” Finn says, looking to you. “You don’t look Order. You DSS?”
“Yes.” You say smoothly, though you aren’t lying. “I’ll be blunt, we’re looking for members to augment our team moving to retrieve an item from a location in the Monster Nation. This is a top secret mission and communication to anyone about it or using leymail is strictly forbidden. You lean forward.
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cae954 No.384722
>>384721
“The Lord Commander picked you because he felt he could trust you with a mission like this. Do you believe you have the discretion and skills to do so?”
Both Order warriors share a look between themselves. Finn sighs and rubs at the back of his head. “Frankly, we should be asking you that question.”
“He’s quite capable.” Alice says, smirking. “Why would Blake put him in charge if he wasn’t.”
“That’s Lord Comman- bah, whatever.” Finn sighs. “Fine, I’ll go, but only because of orders. I know how to keep my mouth shut.”
“Beats being cooped up here all day.” Rayleigh says, stretching. “Monster Nation huh? Mom came from there, might as well see what the old country is like.”
“Alright, we’ll keep in contact.” You say, nodding to them. “Unless things change, assume we’re meeting in the inner cloister at 0800 tomorrow.”
The two salute to you before turning and leaving the room. When the door closes behind them, you sigh and rub at your forehead. “Blake wasn’t kidding, was he?”
“Seems a little strange.” Patricia says. “But I trust father’s judgement. If he thinks they’ll work, then we should go with them?”
“Yes, yes!” Alice says, eyes sparkling. “Having them will be a huge boon!”
“Seems you have some decisions to make, finalizing things.” Saya says, smirking at you. “Gosh, a shame I can’t go with you on your adventure. Baby and all, you understand.”
You just shake your head, trying to figure out how to wrangle this cast of characters together.
>What do you do?
>Current party:
Tobias
Patricia
Alice
Ginelle
Clint
-Ophelia?
-Clarissa?
-Finn?
-Rayleigh?
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cae954 No.384723
>>384722
So, after going through all the stuff (lots of discussion), the biggest thing is Tobias's party. Y'all have a chance now to confirm if you really want Ophelia and Clarissa, as well as if you want the two suggested party members. If the agreement is no, then you're going as is.
Put supply lists as well. Tobias actually has/had very few listed abilities since he lost all the God's abilities once his deal with Jackor ended. He does still have his [Pocket Sand] so that's fun. Make requests for other items though!
https://pastebin.com/KeNh7jUd I'll update this as I go along, though I'm notoriously bad at it. Rommel and the GW's sections still need work, but remind me of things to add!
Also, current insanity is 22%. You get an itching sensation ever now and then that just don't go away until it randomly does. It's fine though. It's fine.
>>384715
You were correct!
Most magitek weapons are in the employ of the military, especially at this time. The Order has few rifle users tbh, preferring traditional weapons while the Deleorian military makes use of the rarer rifles. As such, you'd be hard pressed to find one, and the only person in the party beyond Clint with any skill would be Ophelia.
>>384713
Clarissa literally cannot use a magitek rifle. She doesn't have hands and her feet won't cut it either. Sorry!
Oh and as for Rommel's assigned scout, you'll have to wait to see who that is.
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f13d32 No.384724
>>384723
Clarissa I think we should bring along, she will be a useful aerial scout. Ophelia I’m less certain about. If there’s magitech then she will be invaluable at the observatory. But that depends on there being magictech there. I’m willing to chance there is, so I say we take Ophelia too.
Finn we should definitely take along, having another pure frontliner will be helpful. It would have been better if Rayleigh had been a geomancer. Fire magic will be less effective in the mountains, but we need a dedicated mage on the team and it seems a bit late to try to get another.
As for our supplies each member of the team will need bags of holding if they don’t already. Whatever they may need for gear maintenance, enough food for the trip, climbing equipment, and anything else that may be pertinent to the mission or their skillset. As many healing and mana potions as we can get our hands on. We only have a couple fighters, and it’s important we keep them as healthy as possible. Also something to protect against weather.
If we can manage it every party member needs a pair of magesight goggles. If Rayleigh goes down then we need another way to detect magic. Bottom line is we need as many as we can get. Also maybe get a dagger or something for Tobias, his illusions and pocket sand are useful but we could use something that doesn’t stretch his sanity, and is a little more reliable than the sand.
Can anyone think of anything else we may need?
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0ad2cc No.384726
In regards to the final members for Tobias party:
Ophelia: It seems like a poor decision to bring her along. Her main skills involved magitek technology which I understand is scarce in the monster nation and she has no combat abilities, she would probably be a liability for the majority of the journey, adding to Patricia who is also a non-combatant.
Clarissa: again, no combat abilities, could fill the roll of scout but the party would probably be better off asking Selene to assign them one of her servants who knows the layout of the monster nation.
Finn: A veteran of the order with experience fighting against monsters (given his time spent fighting against Gamathoria). We could certainly use another strong fighter, a single man is bound to attract attention in the monster nation but that already seems inevitable since we are bringing Clint (I doubt most monster will care he is taken).
Rayleigh: I would usually be in favor of bringing a mage along, since the party is lacking someone who can actually cast magic. However, can we trust a Ratatoskr to keep the mission a secret? If there is bound to be a traitor a monster who specialises in dealing with information seems like the most likely suspect. What do you guys think?
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212c02 No.384727
Ooh, so there are Monsters recruits in the Order. Sweet.
That said, if this is anything like MGE, everyone should be absolutely freaked out by the Mouse. One bite and boom, instant monsterization.
Text was a bit mean-spirited to Hala, but I think she's got a few preteen children to look after IIRC from “Lone Wolf”. With war on the horizon, Blake is probably only going to be home to sleep, so Hala should be around to look after them instead of throwing them to the nanny.
The proposed team looks good, though obviously there will need some work done for the Order reinforcements to be fully cohesive.
>Clarissa
Ebe was playing a guitar somehow (as a string instrumentalist, those wing claws cannot thrum chords at all) so I figured the Harpies in Wizardquest were along the lines of YuGiOh's version of harpies that have hands/digits.
Nonetheless, Clarissa’s ability as an aerial scout is invaluable. She is black feathered making her hard to see in low light, and supposedly is the fastest flier. Aerial units are always a must have. They are just so useful and versatile.
>Ophelia
If she is armed with a magitek rifle, Ophelia can do work. Her true value comes from her utility of giving a technological edge like remote comms. For example, Clarissa acting as a spy or sniper spotter relaying info remotely. Her explosives are always good, even more so if she has developed a way to trigger them remotely as mines.
>Rayleigh
No idea who specified the Mage as a Pyromancer, but I can see numerous benefits. Many predatory yet fire weak Monsters live in the mountains. She can provide a source of light in the dark caves/underground. If Pyromancy extends to Explosive Spells her value shoots up, threatening Rock Monsters and potentially causing landslides. Utility for Magesight and whatever Squirrel tracking skills she might have.
Anon raises a good point though. Are Wizardquest-verse’s Monsters are the same as canon MGE? I hate to sound racist, but that is a black mark against Rayleigh.
>Finn
Tobias’ team is full of vulnerable backliners, especially with Patricia being helpless. Alice and Ginelle cannot protect the six backliners adequately. Finn is needed to shore up the holes. He seems like an experienced veteran as well; Tobias’ team is fairly young so his battle insight will be useful. Decent first impression, professional attitude and unlikely to have a personality clash with the others.
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55b489 No.384728
It'd be hilarious if Rayleigh was the black sheep of her race and turns out to be the most honest and trustworthy member of Team Tobias.
Rayleigh is disgusted by her scheming relatives and decides to join the Order, an organization who espouses virtuous ideals, striving to be a heroic individual.
On a serious note, Tobias should do some referee checks with Rayleigh’s superiors or comrades. Has she done anything suspect? Played blackmail games? That sort of thing. In any case, the Order does not accept recruits willy-nilly and Blake is noted to have excellent judgment so we shouldn’t write off Rayleigh just based on her race.
Vote to keep Clarissa, Ophelia and Finn for reasons listed above.
As for the things to bring: The usual hiking fare, tents, sleeping bags, water distillers, ropes, hygiene etc. Basically Kathmandu’s shopping catalog.
Ophelia can provide magitek scanners, detection wards and alarms if available.
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70ecc1 No.384729
>>384554
best granny signature get
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b79449 No.384730
A few thoughts on the chapter:
a) Task Saya with finding Abigail. Wasn’t she doing some art courses in a known location in Illusionistquest’s epilogue?
b) Finn and Rayleigh need to remove their Order heraldry or change their gear to something less conspicuous if Monster Nation is so volatile.
c) Once the group is assembled, should do an introduction so everyone knows each other; likes, dislikes, combat roles, specialties etc.
d) Get Finn to bring a light supplementary ranged weapon, e.g a goat’s foot levered crossbow if magitek rifles aren’t used by the Order. Expected that Heroes should be proficient in spear, sword, dagger and bow. While his main role is a melee frontliner, this allows him to assist in ambush tactics or shooting down enemy aerial units and mages.
Rayleigh is raising alarm sirens just from the first impression.
1. Racial trait: Canon MGE paints a rather unflattering picture of her race when it comes to information and secrets. Given the ultra sensitive nature of the mission, if Rayleigh is a typical Ratatoskr, disaster is guaranteed.
2. Loose cannon personality: Rayleigh is kept back because of ‘collateral damage’ and is only apparently concerned about whether she can burn things. This mission is not an all out invasion, but a sneaky one where it is probably more advisable to avoid fighting if possible.
Now, this is just a first impression. Blake has proven to be smart and logical so there must be a reason why he is recommending Rayleigh. Obviously he knows something we don’t, as she is presumably worked under him for years.
I agree with the above Anon – let’s go to Blake, and other people who know Rayleigh and get a character check. For all we know, she could be serious when the situation calls and have an honest nature. Hell, the Black Sheep backstory that Anon posted could be true where Rayleigh is actually an admirable Hero. In summary, we can’t give a judgment because we don’t have enough info on Rayleigh.
Recruit Ophelia, Clarissa and Finn. Ditto on the reasoning in this post >>384727
.
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ca0fc6 No.384735
>>384722
Well the cat is out of the bag now; two Order members now know about the top secret mission, albeit vaguely. It might have been better had Blake described the individuals presented to us before he decides to risk knowledge of our plans, but people wanted this so I’m not going to complain. Also, monsters in the Order’s ranks is an unexpected but rather neat turn of events.
Finn seems reasonably trustworthy, but that doesn’t really mean much in the grand scheme of things as we can never be sure about this. Still, he appears to hold Blake in very high regard, to the point where he refuses to refer to Blake without his title and corrects those that don’t do the same, which is promising. Alice also seems to trust him well enough and, while her judgement isn’t always sound, she’s usually right when it counts and I’d like to think she would take the fate of the world at least a little bit seriously. Loyalty aside, he’s also apparently rather capable, which is what we need right now. I’m going to trust you guys on this and say he’s a worthwhile pick.
Rayleigh is an interesting case. As numerous others have already stated, her being a Ratatoskr and this setting having inspiration from both MGE and MGQ makes her a potential information leak, but I would like to point out that if she is indeed a traitor then it’s already too late to contain any leaks if any have occurred; we’ve invited her on an important, top secret mission and told her the vague objective, so she will have spread this already if she was intending to. Furthermore, while everyone is looking at the negatives resulting from her species, I would point out the positives, namely the ability to spread knowledge that we want as well as being a fairly trustworthy source of information, albeit occasionally warped information. The latter is particularly important, because if both a Ratatoskr and the Lord Commander are saying Phallia is evil and has plans to cause mass genocide, then it’s much more likely to be believed than just the Lord Commander alone and we should be able to avoid any massive schisms within the Order’s ranks when Phallia tries to play her hand as a result.
In terms of whether or not she is a traitor, I’m inclined to believe she isn’t. For one thing, a monster who isn’t Ectrian or physically corrupted by Phallia isn’t very likely to support the Goddess who hates Dollora, especially since, if Selene’s reaction to seeing Phallia at the end of WizardQuest 1 is any indication, they seem hold an inherent hatred towards the plant Goddess. Another thing, if she was a traitor then we likely would have seen the effects sooner, because a monster with the ability to convince others while potentially warping the truth somewhat isn’t going to sit idle when she could be attempting to influence the rest of the Order to her cause, including the previously-in-the-dark Veronica who would make a great fracture point given her influence. There’s still definitely the possibility that she is a traitor, but it would require her to be extremely low profile about it to the point where she wouldn’t even be considered for this mission and Blake probably wouldn’t have selected her if he didn’t believe in her loyalty.
Low potential of betrayal aside, as >>384730 points out, her personality and apparent disregard for the safety of others during her work does leave a lot to be desired for this particular mission – having someone like Ginelle be set ablaze due to carelessness from Rayleigh would be a disaster, both in the moment and moving on from that point when hatred towards the Ratatoskr arises regardless of the victim’s survival – but I’d like to think we could reign her in a bit, especially if we take Finn as well seeing as the two apparently know each other and get along well enough. Also, it’s not certain how long this mission will remain a stealthy one, so if or when, knowing our luck the situation gets rough it would be beneficial to have the option of mass destruction at our disposal if necessary. I just hope we can figure out something for her to do which isn’t overly dangerous to the rest of the party before we reach the aforementioned point in time.
All in all, I’d argue she’s worth it, especially since leaving her behind would probably cause more problems than taking her, but keeping some attention on her actions would be beneficial strictly for the sake of safety. A side note, I’m not sure what >>384728 says about doing a background check on her is the best idea outside of limiting our queries toward Blake; going around to people she’s related to and asking about her reliability and her past would raise suspicions as to why such questions are being asked which could compromise the mission, or at the very least potentially lead to mistrust towards the leadership of the Order when people realise Rayleigh is on a secret mission and they’re being kept in the dark.
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ca0fc6 No.384736
>>384735
With regards to Ophelia and Clarissa, it’s a bit too late to stop them joining us if they were planning on doing so without a lot of convincing, because friends aren’t going to abandon friends, especially when the fate of the world is at stake. That aside, in spite of my initial judgement I think they could both prove quite useful for us here. Even if there aren’t any magitek constructs lying around in the Monster Nation might be worth asking Selene about this to confirm, Ophelia can still use a magitek rifle well enough to be a worthwhile pick as shoring up our long ranged offence would let us deal with more threats before they have the chance to reach us. She would also make a nice additional bit of protection for Patricia, as the two are likely to be in close proximity to each other due to their more vulnerable nature, and a magitek rifle can deal with a threat faster than a sword or other melee weapon can seeing as you only need to aim and don’t need to physically move towards said threat. I do worry about her chances of survival though, seeing as she should for all intents and purposes be dead, yet isn’t. That said, her status as a dead woman walking could work in our favour if Nerg sends a dullahan to try to take his claim, which could happen considering a dullahan is what should have killed her the first time.
Clarissa would still only have usage as a scout because of her lack of combat ability and communication between the teams being practically impossible, but that alone is still fairly valuable, even if I still believe its value is diminished due to the environment we’re entering. Her knowledge of the Monster Nation should come in handy as well, though it won’t help us when we enter unexplored territory and Selene could probably provide useful information regarding the Monster Nation that trumps what Clarissa can offer. I’d probably take Ophelia over her if I had to choose, but both wouldn’t be the worst idea.
All that aside, the other anons have already given smart suggestions that I agree with for what to bring in order to deal with a myriad of situations, so there isn’t much to add that hasn’t already been said. I would recommend bringing spare parts for magitek rifles though, especially since we’re planning on bringing two with us, because they are hard, if not impossible, to replace in the field and we need both to function properly if Ophelia and especially Clint are to be useful for us. Also, I will again stress the need to have a biomancer look over everyone going on these missions, particularly the Order reinforcements; you can never be too safe when it comes to these sorts of things.
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43a31d No.384760
Lots of good ideas voiced out already. Recruit Clarissa and Ophelia for their utility. The Finn and Rayleigh introduction was a tad jarring without Blake giving an overview of their personalities to Tobias first. As >>384736 put it, the secret’s out so we have to follow through with recruiting them. Zero issues with their skills.
Rayleigh could be an asset to prevent the Order from fracturing if she uses her racial information manipulation traits for good. Her personality is less rigid, so she would be more open to the idea of Phallia being evil instead of dismissing it immediately as heresy. As anon said, Blake has sound judgment and would not recommend Rayleigh on a whim.
Finn, Veronica, Bardam and the Order Mouse should all bring their (light) ranged weapons whether it be 400-500lb lever crossbows or shortbows. The ability to function in all ranges exponentially increases a fighter’s threat level.
Avoid using windlass crossbows or longbows unless it is the primary weapon of the Order Mouse. Too big and heavy for a secondary weapon.
Patricia should also be issued a lever crossbow; they are relatively small, light, cheap, and most importantly, easy to learn. I went to a fair once, and within an hour of instruction could shoot a lever cranked crossbow competently. Naturally shooting it in a range is totally different to shooting it in a combat situation against aggressive, moving targets, but Patricia should have some form of defence. Give her a dagger as well. She’s probably going to be flailing wildly with it but better than nothing if enemies get past the front line.
Things to bring that I can think of:
Shelter: Tents, poles
Sleeping: Sleeping bags/rolls, warm blankets, insect nets
Storage: Waterproof rugsacks, hydration packs, rain covers
Food: Cookware, plates, flasks, cutlery, dehydrated food rations
Lighting: Lanterns/Torches
First Aid: Health potions, Mana potions, bandages, disinfectant, soldier pill equivalents
Other: Crossbow bolts, bolt carving knife to make more ammunition, magitek ammunition, spare weapon parts, whet stones, wooden practice weapons.
Depending on the limitations of bags of holding, discard or keep as necessary.
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cae954 No.384766
>>384726
>Asking to Selene to assign someone
You'd have to wait until you get into the Monster Nation for that most likely. A possibility exists that could be arranged with a local, etc.
>Ratatoskr
She's just a Squirrel Girl :^). Another common kind of Monster, they're not known for being chatterboxes, but you don't know her so who knows? You're taking it on faith she'll be a good girl.
Eh, not too much else to address otherwise. Guess I'll look back tomorrow morning or during lunch break.
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cae954 No.384776
>>384729
Shid, I forgot to comment on this!
Tabitha good girl, thank you for the art!
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779cd4 No.384781
Recruit Clarissa, Ophelia, Finn and Rayleigh for basically the same reasons as the above anons wrote.
The upcoming problem of the Order fracturing is an interesting topic to explore. Even though Rayleigh is not a racially-inherent information broker, hopefully she and Finn can spread word to their comrades and avoid a schism in the Order after they see the truth.
>>384760
Agreed with your point on the Order reinforcements bringing their ranged weapons, whether they are lever crossbows or shortbows. The ability to ambush, assassinate, hit aerial and soft targets will be useful as well as opening up combined arms tactics. In fact, bow-type weapons should excel against Monsters as they have been depicted in all artworks so far to be chainmail bikini to lightly armoured aside from whatever racial defences they have.
Another thing to add to the camping is a flint and steel. Use it to start camp fires, or additional ambient fire sources for Rayleigh to use in a pinch.
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516349 No.384794
>>384760
>should all bring their (light) ranged weapons
Nice ideas about Order characters using secondary ranged weapons. Any Fire Emblem player will note that being sword-locked limits a unit’s effectiveness considerably.
>>384781
>bow-type weapons should excel against Monsters
Extrapolating from WizardQuest-verse’s history, ranged weaponry should be the domain of Humanity. Prior to Selene’s Plague, Monsters should have dominated Humans in physical strength forcing them to either use group tactics with spears or dropping them with archers given the scarcity of mages.
@Ace, Is there a reason why the Order hasn’t changed their doctrine to field Magitek Firearms as the norm? Clint’s magitek rifle in Illusionistquest is hardly comparable to smokeless powder firearms but did well against the various foes encountered. Only reasons I can think of are logistical demands for mana crystals and powerful enchanted weapons like Energieschwert are common in the Order. Given the warlike atmosphere, surely Deleor’s military organizations would be racing to equip themselves with the best means of protecting their lands.
Some ideas for Tobias’s team:
Ophelia should consider designing magitek sights for crossbows. While the aforementioned goatsfoot crossbow’s effective range is respectable, an Order Hero is never going to fully reach its potential without constant practice if sights are not mounted.
Clarissa can act as an aerial bomber. Hold one of Ophelia’s ball explosives such as the one that obliterated Heather in her talons and drop it without fear of reprisal. Bombing an enemy camp at night would be something.
I suspect Galmathoria is going to employ this trick, and probably Monster Invasions have done this as well – just dropping heavy rocks on massed infantry or fragile structures instead of explosives.
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c4536a No.384796
>>384794
>Aerial bomber Clarissa.
Fliers in a medieval setting are A-tier minimum.
>>384760
>Crossbow for Patricia
An excellent idea. It allows Patricia to defend herself, and potentially with some training be able to contribute to a skirmish without accidentally shooting an ally. The mechanical advantage of a goatsfoot spanner is fantastic so a physically untrained person like Patricia can load her weapon fairly easily.
With this setup, everyone in Team Tobias has a ranged attack with the sole exception of Clarissa which enables a lot of interesting group tactics for future confrontations.
Ace, can you clarify on how much Monsters got nerfed by Selene’s plague? In Illusionquest and Wizardquest 2, Monsters were still portrayed as significantly more dangerous than Humans. IIRC in Illusionistquest a Werecat, one of the physically weakest races, was strong enough to potentially rape Tobias if his master didn’t bail him out and in Wizardquest 2 Rommel was about to get killed by the Oni in his first meeting with Sylphie and Sophie.
This anon >>384614 raised interesting queries on Monster fluff as well. A brief reread of the three main stories reveal only vague details on Monster mechanics.
Don’t want to trouble you too much, so a brief overview is fine; no need for an essay.
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d5eec0 No.384827
The other anons gave excellent reasons to recruit Ophelia, Clarissa, Finn and Rayleigh. Can’t think of anything extra to the camping list that hasn't already been said.
>>384760
The Order members each bringing ranged weapons sounds like a good idea, but we have to consider some practical concerns. The goatsfoot crossbow or shortbow are still fairly sizable at around half a metre, we need a good amount of ammunition and water protection for the bowstrings. They can be stored in bags of holding, but it will take too long to deploy and equip in a sudden confrontation. Equally, the Order members carrying them strapped on their backs will tire them out unnecessarily.
A compromise could be a rotation system where one cross/shortbow is carried openly and is rotated between Alice and Finn on the march while the others are kept on the holding bags. A similar rotation system can be implemented between Veronica and Bardam, if a longbow is the primary weapon of the Order Mouse.
>>384796
>queries on Monster fluff
I’m quite interested in this as well. Never really understood why Galmathoria is behaving like a rogue state from a political perspective. They were presumably a Deleor province that somehow had the vast majority of its population monsterized so quickly that the Deleor military and the Order didn’t reinforce a valuable port city.
Just because they were monsterized doesn’t mean they couldn’t link up with Deleor reinforcements and liberate their city. Helene didn’t lose any of her memories or ideals, so obviously monsterization in Wizardquest isn’t the ultra grimdark ego death that /tg/ proclaims on MGE.
Monsterization cannot be blamed so I’m not really sure why the monsterized Galmathorians have made their country into the equivalent of Mordor instead of just remaining a Deleorian province. Clearly Deleor culturally has no problems with living with Monsters – having Monster recruits in the Order, Ginelle being a Deleorian noble without backlash and Monster background characters in every Deleorian settlement shown so far since Wizardquest 1.
There was an explanation given in Warriorquest but significant leaps of logic were involved in the justification and simply doesn’t make sense. Not to mention gems like the reasoning behind the Western Monster horde joining up with Galmathoria and 30+ submarines from a small, Renaissance society country without bankrupting its economy.
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cae954 No.384829
Hey, sorry y'all, something happened today and I'll probably not be able to do the update unless something changes. Sorry about that.
>>384781
I'm not going to be a hardass about camping supplies. It's assumed you'll have the essentials. As far as ranged weapons? We'll see what I can cook up.
>>384794
The main reason is scarcity. It takes time to manufacture them and only only facility is legally allowed to do so, watched heavily by the crown. The rifles made are almost universally given to the military, though it's still few in number. Some enterprising folk (like Clint) can make deals to get one but it's still rather difficult and few people have training with them. Besides, the Order warriors pride themselves on martial prowess anyway.
Aerial bombing Clarissa? Yeah, she could do that if you ran into a situation which would necessitate it.
>>384796
Patricia has no idea how to use a crossbow. Someone can probably teach her, but she's kind of a bookworm…
Yes, the plague wasn't 100% down to human level, but it leveled the playing field. Generally speaking, they are still a little more powerful (Especially compared to Tobias, who doesn't even lift). Monsters who are heavily muscular and still train will, of course, be stronger than humans. An Oni could still easily overpower even someone like Rommel.
>>384827
So, Monsterization in this magical realm is not an ego death. What happens is more akin to driving up the sexual urges while introducing new senses. Someone turned into a Wolf Girl will have difficulty with their new sense of smell mixed with an increased libido. This can lead to rather drastic behavior changes until they calm down.
I'll have to be honest, it's a difficult sell for something I wrote myself into. A mix of fear from the populace and heavy handed diplomacy lead to tensions. Hell, Blake and Selene really wanted peace, but they refused it. There's always the possibility that someone is pulling the strings in that nation, making them push for war… But there's no good way for you to know that.
>>384614
Monsterization is a conscious process done almost universally by ritual means. There's no demonic energy or anything which slowly corrupts. In most situations, Monsterization is strongly looked down upon, even in sectors of the Monster Nation. People are afraid of it, with good reason mostly. The rapid changes in behavior make people believe they are a different person. This doesn't help the Galmathorian situation at all, considering most of their population was Monsterized.
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597448 No.384837
>>384796
Not a good comparison. Should be asking how does a trained combatant, say, Alice, compare against a Succubus soldier. The Ogres are renowned for their brute strength in the same way as Minotaurs or Ushi-Onis. Only the physically strongest Order Heroes can contest them, and even then it’s probably a bad idea instead of using weapons, baiting traps, projectile weaponry and magic.
>>384829
>Patricia has no idea how to use a crossbow.
The beauty of crossbows is that commanders could easily train a bunch of peasant conscripts into proficient crossbowmen in a matter of days due to how simple they are.
Since everyone is talking about goatsfoot crossbows, I had a quick look on Youtube. After watching a short, 5 minute video I completely understand (in principle) how one works and how to operate it. Patricia gets the benefit of a live instructor – Alice or Finn to teach how to use it and holding the real thing in her hands.
One could make the same argument about low poundage bows but this is inadvisable for two reasons:
1) It is highly unlikely Patiricia has the muscular strength to use it effectively, resulting in poor shooting form and aiming.
2) It is also preferable to use the same ranged weapon model type in the group so ammunition can be shared among the different team members.
>>384827
>Galmathoria
I don’t get why they would refuse the peace that Monster Nation (Selene) and Deleor (Blake, GW) are offering. Deleor has a vested interest in keeping a valuable port city with resources so their diplomatic terms won’t be insane. As for the Galmathorians, they have friends/family in other Deleor cities implied by that background character recognizing one of the Tolosh’s Succubae.
If Galmathoria goes to war, its their friends and relatives that suffer and die, not the Monster Nation’s invaders that put them in that situation in the first place.
Btw Ace, is El-Sabbath in Wizardquest? It could be a possible explanation for Galmathoria’s seemingly irrational diplomatic actions. I also liked how it fleshed out the Monsters as having their own internal politics and different views, not a simple black and white Alliance vs Evil Monsters setup.
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d5eec0 No.384855
>>384837
>As for the Galmathorians, they have friends/family in other Deleor cities
That’s an excellent point that led me to question how united Galmathoria really is with reasons listed below.
1. I doubt Tolosh that that charismatic to convince 90% plus of the population to become Monsters given the culturally taboo stigma associated with it and instinctive mistrust of an invading foreigner.
2. There had to be a sizable minority, maybe 10-20% of the population at minimum who would not want to be monsterized - even if the rest were on the ‘can’t beat them, join them’ boat or felt that Monsters were cool.
3. IIRC, in Ch8 in Wizardquest1, the rest of Deleor had no idea that the population were monsterized until Tolosh told them and showed them proof.
4a. Which implies that the Monster Nation invaders encircled the nation and trapped everyone into the mass monsterization ritual. Zero refugees to report back what had happened.
4b. Which further implies that Galmathoria’s military or garrison were wiped out by the Monster invaders or betrayed the citizens.
So while Blake, GW and friends were travelling to the Monster Lady’s base, the Monster Invasion was in full swing and everything is looking great. Except that didn’t last.
If things went well, then the population would be happy with being Monsterized as Tolosh and the pro-Monster leadership could say ‘Utopia Justifies the Means’. However, there was a double whammy – Valinthia died along with her Monster Invasion, and more importantly, the men died.
In the months immediately Wizardquest 1, there should be mass riots against the pro-Monster leadership given that:
a) There is no trade with Deleor, so goods that the Monster Nation cannot provide are lost.
b) 30-40% of their total population is gone. If this is like medieval-Renaissance society where men make up the majority of the workforce, Galmathoria would be in big trouble.
c) The women would have been absolutely enraged at the pro-Monster leadership because their beloved husbands and sons in their family died as a direct result of the monsterization ritual.
d) Religion: Galmathoria betrayed Solus and as a nation committed mass heresy. Religious figures can judge the aftermath as divine punishment. Live as Monsters, but without their men which is irony at its finest.
What I thought would have happened would be Galmathoria having an internal civil war, or a sizable fraction of the population defecting back to Deleor in a mass exodus to join up with their other friends/family – especially those who didn’t want to be monsterized in the first place. Who knows, maybe a number of Order Monsters are from Galmathoria?
Equally, Monster Nation dissidents that disagreed with Selene’s new policies probably migrated there as well - thus causing a mass concentration of Monster Supremacists resisting any reconciliation with Deleor.
At this point, 20 years later, Galmathoria would be united as anyone who disagreed would have left for Deleor or been assassinated by the war hawks, and everyone in there are either on board with the leadership or Monster Supremacists or both.
Of course, most of this is educated speculation based on IRL historical events, but there are a lot of assumptions made so I could be totally wrong.
Tldr: What would be awesome is to have a good Galmathorian character that is not part of Team Conquer Deleor to give depth to the designated ‘evil’ nation.
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597448 No.384863
>>384855
Well reasoned and clear effort put into it. Well done.
So basically in your proposed scenario, a massive population shift is occurring in Deleor, Monster Nation and Galmathoria as a result of the political effects of Wizardquest 1’s ending to explain the geopolitical state in Wizardquest 3.
Monsters in Monster Nation either fall in line with Selene’s new rules or they leave causing the first migration wave. As time passes and more Monster hardliners want the good old backs they start migrating to Galmathoria, the one place which Selene has no control over and is similarly filled with Monster Supremacists spoiling for another old school Monster Invasion causing the second wave.
Galmathoria goes through a period of civil unrest with two waves of defections. So then the unwillingly monsterized and religious Galmathorians defect back to Deleor but the population remains stable because of the hardliner Monsters from Monster Nation migrating over.
I think in Illusionistquest it only said that the men died but it is unlikely that they all died immediately which would delay the unrest. Though when the men starting dying en masse, the Galmathorians must have been freaking out. Losing even 10% of a country’s population is a crisis. Losing an estimated 30% of the total population is an unmitigated catastrophe.
Definitely agreed that once the Galmathorians realize what was the cause of all their husbands and sons dying they would have been pissed at the pro-Monster leadership. The impact of losing all the men causes a second wave of defections back to Deleor but not as much as the initial one.
Overall sounds fairly plausible but still not sure why Deleor doesn’t take advantage of the chaos and launch a counter invasion though.
>good Galmathorian character that is not part of Team Conquer Deleor
If Rayleigh or the Order Mouse is a defected Galmathorian, that would have so much yummy room for drama since the Deleor/Galmathoria conflict seems to be central to Wizardquest 3.
All things considered, Deleor is so fortunate that Blake’s Suicide Squad completed their mission and got a moderate Monster (Selene) into power. So many things could have gone wrong in Wizardquest 1 resulting in a Sauron Wins situation, except everyone goes extinct within 3 generations due to Tolosh’s shortsightedness.
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cae954 No.384906
>Story continue
The next morning comes too early for your tastes.
You spent the entire evening looking over reports and supply figures, trying to piece together exactly how your group dynamic was going to work. You suddenly have a lot of sympathy for Blake, the Lord Commander, knowing he has to do this sort of thing every day. You didn’t even think it would be that important to request things like flint and steel, but Gods above, you have to micromanage all of this. Things were simpler when you were just riding the rails and murdering people.
You’re glad you didn’t say that out loud.
At your request, you received some basic personnel files for Finn and Rayleigh and frankly, you’re not surprised at what you read. Seems that Finn had quite the decorated past, but got transferred to reserve after striking a military officer. Guess Blake saved him from prison time. Rayleigh on the other hand… she’s about what you expected.
A loose cannon transferred from the magic academy in Derrick, she was deemed too dangerous to be on the frontlines until more intense combat was required. You’re kind of afraid of have her on the team, but if Blake thinks she could help… well, he’s the Great Hero and the Lord Commander for a reason. She seems to get along well with Finn, so you guess he can keep her in line?
Rubbing sleep from your eyes, you turn to see Saya rocking Erica back in forth in her arms, the mass of black goo writhing in her arms. She sighs, even sleepier than you from staying awake all night caring for the little Monster. Neither of you are exactly sure how to care for her, but she’s able to absorb nutrients from something Saya makes and she wriggles when upset. That’s good enough for now you suppose.
“You alright?” You ask her, to which she merely smiles, face looking radiant. Stupid… shapeshifting always looking good. On the plus side though, she always looks good.
“Yeah, I’m fine. I should ask you though, you’re the one going on a dangerous journey and all. Sure you’re alright doing this while tired?”
“I’ll be fine.” You say, chuckling. “I’ll be able to get some sleep on the Leyway.”
“Sure, sure.” She says, eyes drifting downward.
You frown, placing a hand on her shoulder. “Hey, you sure you’re alright?”
“I-I- I don’t know.” She whispers. It’s only then that you notice her hands trembling, despite Erica’s shaking. She swallows and looks up at you, tears beginning to form in her eyes. “I’m a little scared, you know? Of everything happening, but most importantly, of anything happening to you.”
“Saya…” You say, sighing and pulling her into an embrace. “I’m going to be fine. Everyone I’m traveling with will protect each other. A simple in and out, no problems.”
“And your mind?” She asks.
You pause at that, gritting your teeth. It was always the elephant in the room. Your adventures had left some scars that had you waking at night in a cold sweat while other times you get these niggling sensations when nothing is there. To say you’re a little insane wouldn’t be that far off the mark, but it’s been manageable. Of course, if you have to push yourself to perform heavy illusions again…
Sighing, you lean down and pull Saya into a kiss. She starts for a second before melting, figuratively) into the embrace. When you pull apart from her, you whisper, “No matter what may happen to my mind, I’ll always love you. Okay?”
She takes a deep breath and collects herself before nodding. “You better, or I’ll kill you myself.”
“Ohhh, look at the lovebirds this early in the morning.”
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cae954 No.384907
>>384906
You pull yourself to attention as Alice, Finn, and Rayleigh walk down the halls of the inner cloister. Alice gives you a shit-eating grin while Finn keeps his distance from her, hand on his sword. Rayleigh merely singes a few plants as she walks past them, giggling softly.
Feeling embarrassed, you cough into your hand and say. “Ah good, you’re all here.”
“Yes.” Finn says, adjusting the pack slung over his back. You happen to notice the unstrung bow he has in addition to his sword, as well as a quiver filled with red fletched arrows. “Now then, I assume we’ve been selected, or else you’d have told us and we can go on our way.”
“Ohh, please don’t say that!” Rayleigh says. She too has a standard issue bag on her back, but no ranged weapon to be seen. Guess when you’re a pyromancer, you don’t really need something like that. “I want to go!”
“Well, it’s your lucky day.” You say, smirking. “Because you’re both coming. Welcome aboard!”
“Wooo hooo!” Rayleigh says, sparks shooting from her hands. Alice raps her on the head, making the smaller Monster wince, the sparks going out. “Owwww! Hey!”
“It would be best not to burn the place down before we’ve even left.” Alice says, rolling her eyes. For her part, she too is only armed with her usual weaponry, the magical sword Energieschwert and her medium armor. It still surprises you to see the gleaming silver plates over leather which still has open areas such as her thighs. Well, you can’t argue with her sword skills in it, at least.
“Right.” You say, still a little worried about the Squirrel Girl. “Anyway, we have provisions prepared and being loaded on the leyway we’re taking as well as a few additional pieces of weaponry in case we need them. All we’re left with at the moment is our other members and we’re ready to leave.”
“Other Members?” Finn says, narrowing his eyes. “How many?”
“Four, however they can all be trusted, even if two of them aren’t exactly combat experts.” You look around. “Oh, and Patricia, though she said she’d meet us at the platform.”
“Well, what are we waiting for then?” Alice says. “Let’s get this thing on the road!”
They all nod and turn to go. You watch them for a moment before turning to Saya. She gives you a wan smile and kisses you gently on the lips again before pulling back. “You better come back and in one piece, both mentally and physically, you hear?” She leans forward.
“I’ll give Mr. Hero quite the reward when he does.”
You feel your cheeks flush at that. Coughing into your hand, you turn away and say, “I’m coming back, and I’m coming for you.”
“Pffffft.” Saya snickers. “Holy fuck Tobias, that’s the corniest fucking line I think you’ve ever said.” She sighs. “Still, I’ll be waiting.”
Without further ado, you take up your own bag and head after the others toward your next, and hopefully final, adventure.
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cae954 No.384908
>>384907
You’re surprised to find Ophelia and Clarissa at the station with Ginelle, Clint, and Patricia, the five of them standing impatiently as you approach. Finn looks over them with scrutiny while Rayleigh bounds forward to introduce herself, seeming to forget she’s supposed to be a member of a highly training organization.
As you approach, Clint tips his hat to you. He’s changed back into his attire from your travels beforehand, the leather outfit seen more out west along with a wide-brimmed hat. At his back is a long, black case that you know holds his weapon, one of the very rare magitek rifles. What you wouldn’t give to have more of those…
“Tobias.” He says. “Seems we have some extra members this time?”
“Seemed prudent to have extra manpower. Gods know we could have used some extra hands back then.”
“I suppose.” He says, frowning as he looks at Rayleigh. “The guy seems like he knows what’s up, but what about her? She seems a little…”
“Explosive?” You say, chuckling. “Yeah well, the Lord Commander recommended her. As long as we point her in the right direction, we should be okay.”
“If you say so.” Ginelle says, stepping forward herself. The dress and make-up are gone, this time replaced with short clothing that hug her well muscles curves and a jacket made of leather similar to Clint’s. She doesn’t need any weapons, because her claws might as well BE weapons in their own right. “I’m surprised you got those two to come along.”
“Well nice to see you too.” Ophelia huffs. Crossing her arms as she breaks away from Rayleigh. “Honestly, you’d think we didn’t just have tea a few days ago.”
“Bah.” Ginelle says, waving a hand. “That’s high society, this is battle.”
“Hmm, fair enough.” Ophelia sighs. She grips a small bag at her side, a bag of holding you’d assume. “Well. We’re here at least. Clarissa and I talked it over and we’ve decided we’re going to go. We know it will be dangerous but…” She sighs. “Well at least we can provide support! I’m well stocked on bombs and have plenty of tools with me!”
People around you turn and stare at the mention of bombs, but at a look from Finn, they turn and keep walking. “Perhaps.” He says. “We should continue our conversations on the leyway.”
Everyone nods, feeling embarrassed, before boarding the leyway. This specific route is an express, bound for Cair. Despite the attack recently it’s still operational, bringing in both personnel and supplies while civilian traffic helps to rebuild the city. People really want their center of depravity and sin to stay operational, huh?
Everyone heads toward the first class section as you check with the Troll in charge of this leyway about your supplies. Making sure everything is loaded appropriately, you join the others, opening up one of the rooms you’d reserved thanks to your connections with the major leyway operators from your previous adventures. Inside, you find Clint, Ginelle, Ophelia, and Clarissa, busying up their bunks. Guess it’d been decided who’s staying with who, huh?
“I guess the others are in another room, huh?” You ask, scratching at your cheek.
“Yeah. This seems to work out though.” Clarissa says, bouncing on one of the four beds. “Us four in here, those four in there. And you uh…” She trails off. “Oh. Woops.”
Oh good, you’re sleeping on the floor. Somewhere. So much for your nap.
Sighing, you rub at your forehead and say, “Alright, I’ll gather the others in here soon. I’ll be a tight fit, but we need to go over our game plan.”
“Sounds good.” Clint says, pulling out his rifle to inspect it. Ginelle gives him a sidelong glance as he does, clearly annoyed that he pays more attention to the weapon than her, but she sighs, as if accepting it.
Moving to the other car, you find a similar scene. Finn sits on his bed while Rayleigh dangles her legs over him, humming while looking around the car with fascination. Patricia reads a book while Alice lays on her back, still in full armor, staring at the ceiling.
So these are your choices of where to stay huh? Greeeeeaaaaat.
“Everyone settled already? Good. We’re going to depart soon but I want to make sure everything is in order and that we know what the plan is.”
“Ah, good.” Finn says, rising. “I’m getting a little tired of being left in the dark anyway.”
The four follow you to the other room again. As everyone crams together, you close the door and sigh, wishing you could set [Privacy Barriers]. As it is, Ophelia’s ears twitch, listening for anyone trying to eavesdrop.
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cae954 No.384909
>>384908
Sitting down on the floor, you pull out a map you’d been working with last night and set it before you. Everyone crowds around to peek, which results in some shoving as you speak.
“Alright. As we’re aware, the first stop is Cair. While there was a terrorist attack recently, they’re still allowing in civilian transports. At this time, being in Order regalia won’t be that big an issue since others are present, however after that we’re going to have to cover you up.”
“Fine.” Rayleigh says, tapping the insignia on her clothing. “I know a good shop in Cair I used to visit a lot with some Monster fashion. Hopefully it wasn’t damaged.”
“Terrorists.” Clint spits. “We all know it was Galmathorian insurgents.”
“Yes, but it wasn’t the best time for a pretext to war. Given that the Monster Lady and the Grand Wizard were missing with musings about war from the East? We had to take it and prepare.” You say, feeling frustrated. “At least the damage was minimal, all things considered. Still, even this far out I expect people to be on pins and needles. We’re going to want to watch ourselves before moving out.”
Patricia looks at the map as you trace your finger upward. “Fort Carlsbad? You’re planning on resupplying there before heading north?”
“Would make sense.” You say, nodding your head. “Seeing as it’s the last major outpost north. If Saya were here we could probably stay with Xanthia but…” You trail off, shuddering. “Anyway, we’ll want to move more northeast anyway.”
“Hmmm. I’m not so sure.” Patricia says, muttering to herself. “A fort like that is very busy and is likely being watched, wouldn’t you agree?” She looks over at Alice who rubs her chin.
“I guess? Carlsbad always has people coming and going, especially after what happened in Cair.” She sighs. “I mean, we can always avoid the fort, it just means we’ll have to make do with our supplies as is and it might take a little longer.”
“Alright, we’ll consider that.” You say, writing on the map. “Anyway, the end goal is make it to the main entrance to the Monster Nation, through this road and an outpost there.”
“Uhm.” Ophelia says, raising a hand. “Wouldn’t a bunch of heavily armed people draw just a little bit of attention? And why would they let us in?”
“That would normally be an issue.” You say before smirking and pulling something out from within your suit. “If I didn’t have this.”
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cae954 No.384910
>>384909
Beyond supplies and personnel last night, you also had a meeting with Selene. While both of you are going to the same place, at least initially, she can’t exactly be seen traveling with an Order escort. Besides, you’d slow her down too much. She did, however, give you a letter to give to the guards at the outpost leading to the main road through the Mountains into the heart of the Monster Nation. You’re also advised not to open it until it, which you find fair enough.
>You receive [Monster Lady’s missive]
>Personally signed by the Monster Lady herself, this letter is supposed to help you once you reach the Monster Nation.
“From there, we head to the Capital to await further assistance from the Monster Lady as we head into the foothills to search for this observatory.”
You roll up the map and look about, smile on your face. “Easy, right?”
Ginelle groans, “Why did you have to say that?”
“Something’s going to go wrong.” Clarissa sighs. “It always does.”
“Well, when it does, I’ll just burn them to cinders!” Rayleigh says, beaming.
“Sounds like a plan.” You say, stowing the map. “I’ll go over provision lists with everyone later. I think we have some weaponry that even Ophelia and Patricia can use in a pinch. I’ll count on you to teach them, Finn?”
The man eyes you warily before clacking his tongue. “I see you did some reading.”
“I assume you approve?”
“Hmph.” He says, shaking his head. “Fine. Though you’ve yet to tell us what we’re searching for in this observatory.”
“I think we’ll keep that confidential for now.” You say to an uneasy car of people who know exactly what’s going on.
The man narrows his eyes before sighing. “You’re in charge. Now then,this isn’t a very long trip if I recall?”
“Should be in Cair by tomorrow evening.” You say, nodding. “For now, try to get some rest and prepare yourselves. We’ve got a journey ahead of us and I’ll be damned if we’re the last ones back.”
“Welp!” Clarissa says, holding up a wing. “Then we just need to get mo-“
The whole car shudders for a moment as a low hum fills the air. You turn to look at the window as slowly, the leyway begins to move, picking up more and more speed. The vehicle moves silent as it glides over the tracks, pulling out of the civilized beauty of Deleor off onto the wide open plains surrounding it.
“Huh.” You say, chuckling. You’re not sure if it’s from exhaustion or otherwise but you find it amusing. “Looks like everything’s going to plan already.”
>What do you do?
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cae954 No.384920
A bit of a shorter update, but with a party this big, it takes a little time to get everyone together.
Of course, you'll have to choose who to stay the night with. If at all, you could always pass out in the dining car after all.
But unless anything particular catches your eye for what you'd like to talk with people about or alterations to the plan, then you're just on a leyway with people for over 24 hours. Have fun!
>>384827
Rayleigh won't use a bow as she feels she has no need to while Finn has a regular ol' recurve bow. You did happen to bring some other weapons like crossbows in storage. You brought two smaller ones and a fair number of arrows, so says the quartermaster, but I won't go into detail on that until later. You'll have to ask Ophelia what's in sack of wonders. Same with Patricia since you assume her messenger bag is a bag of holding.
You have two spare bags of holding no one has claimed yet. Yes, that's all they had that you could get on short notice, but to be fair, most of your group travels light.
>>384855
Oh god.
A treatise on my mistakes. Let's see where I can interject…
1 and 2. No, of course not, but certainly in the major cities. More than enough men and women to cause a problem. Given how close Galmathoria is to the Monster Nation, they had a larger population/ tolerance of Monsters.
3 and 4. Deleorian military and the Order kept it a secret from the rest of the country. They weren't prepared for this kind of attack. They did keep it contained for a few months, however! The military garrisoned there gave up without a fight and either left or fell in line. They weren't going to start murdering their own people.
I don't know if I discussed it completely beforehand, but the reason the men were changed was to prepare them to be turned into true monsters once Valinthia did her ritual. All female race will die out eventually righ- oh wait. Tolosh wasn't let in on the particulars of the plan btw.
>>384863
Yep, he did a lot of thinkin and now my ass is chafed. There's more going on behind the scenes but history buff I am not.
Also, Deleor hasn't wanted to invade and has tried for peaceful situations while preparing for war. Unfortunately, with constraints in the east gone, it very well could turn that way after attacks on their territory. Odd coincidence they'd get so aggressive now, after so long, huh?
Sadly Rayleigh did not come from Galmathoria. Would have been neat I suppose!
Oh, and if you want to change perspectives at any time, if we get a majority vote to do so, we can. Otherwise there will likely be specific stopping points where it will be forced to happen.
At least the team is formed now so we can start moving this train down the tracks!
Unless it gets derailed.
That happens a lot.
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e783a6 No.384923
>>384920
Tobias and gand on a train for a while, nothin' happening.
Would like to change to Rommel PoV, please.
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ed1e25 No.384966
Stick with Tobias. Still some work to be done.
Tobias should gather everyone in a dormitory and do some group ice-breaking. Have everyone sit in a circle and try to integrate Alice, Finn, Rayleigh and Patricia for a cohesive group. Already we can see that Team Tobias is fractured in two with the Illusionistquest squad sticking together, and the Order Trio + Patricia in their own clique. We need to fix this ASAP as this won’t be solved by itself.
Each person should give a brief introduction about themselves. It is one thing for Tobias to read on the background of Finn and Rayleigh, but to gain their trust and loyalty, they should have given the chance to explain themselves. Furthermore, the others haven’t read the dossiers so the Order Trio are just strangers to them.
It is not a good idea for strangers to rely on each other for life or death situations, so it is incredibly important for everyone to understand each other.
Additionally, Team Tobias should discuss tactics and team formations both on the march and in battle.
Example: Escort formation with the vulnerable members in the centre, battle lines with frontliners and backliners clearly established and so on. This will avoid the nasty cases such as Team Tobias’ members being lost and uncoordinated if they are ambushed, getting in each other’s way, or friendly fire from the backliners.
We should take the opportunity to pre-emptively solve problems such as ensuring Alice doesn’t antagonize Finn excessively, and set ground rules for Rayleigh.
As for the plan itself, sounds workable. However, anons have been saying that Monster Nation is hostile to the extent of Order Personnel needing to hide their insignia. Is it wise to publicly enter Monster Nation capital?
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84facf No.384976
>>384829
> Monsterization is strongly looked down upon
Yeah, I'd imagine any paladin extremist groups would view it as the worst crime imaginable.
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ed42f7 No.384980
>>384966
Agreed. We can switch to Rommel’s PoV soon but there are some loose ends to be tied up first.
>group ice-breaking
In-story, we as the audience know very little about Finn and Rayleigh. It will be nice to flesh them out somewhat.
Perhaps this shouldn’t be in the open, but at some point Tobias should ask Finn for his side of the story when Finn attacked a superior officer. It sounds really bad on paper, but there are numerous possible extenuating circumstances and this should help build a clear relationship between Tobias (the commander) and Finn.
>>384863
>not sure why Deleor doesn’t take advantage of the chaos and launch a counter invasion though.
Its implied in Wizardquest2 that Deleor has the military might to handle Galmathoria or Ectria but not both. This was pressure point in the plot that made it so crucial to eliminate the Pharoah. If Deleor committed their forces to retaking Galmathoria and their Monster Supremacist allies in Monster Nation, Ectria would invade Deleor from the east.
>>384855
>Galmathoria discussion
A rather believable run of events and it ties in with the current situation 20 years later.
Ace, how did the Galmathorians and the Deleor military stop the news from spreading like wildfire? One would think that when Monster Invaders showed up and definitely when the monsterization ritual was enacted there would be a tidal wave of refugees fleeing from Galmathoria to safer settlements Southeast.
All these refugees will be telling everyone the same story: Galmathoria is conquered, everyone has been monsterized, Monster Invaders are coming for you next. At minimum, the Galmathorian religious folks will be deserting en masse and warning neighbouring settlements on what had happened.
Given that this is a Renaissance level society, information control is pretty much non existent. I can only postulate that the Deleorian settlements close to Galmathoria did know, but the core cities like Sanctifrond remained ignorant. But that doesn’t make sense thinking about it as losing an entire region, with no contact from friends/family in Galmathoria is going to raise serious questions.
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c3632e No.384983
no were already on 3?!
i never even read book 2!
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c3632e No.384984
also is barbaran quest/warrior quest cannon?
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84facf No.384986
>>384984
>Ive incorporated some of the aspects as background things though The attack on Sanctifond wont have happened since it never finished before putin erased slavman and ive added an assault on a western fort named Islebard, and the Wizard Union exists
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cae954 No.384991
>>384983
>>384984
Yep! Links are at the top if you want to read up. At the moment you haven't missed too much until we switch to Rommel's perspective.
>>384986
Hum, guess I worded that wrong. I also removed the sub assault on fort Carlsbad/ toned down what happened in Cair.
RIP Slavman
>>384976
It wasn't viewed favorably by anyone in Deleor nor parts of the Monster Nation until Tolosh came around. She was quite the orator.
>>384966
Selene says she'll help you out once you get there… somehow. Still, probably best not to antagonize anyone.
>>384980
I hate to say this, but at a certain point I'll just have to come out and say, "It be how it is." While these are excellent points for realism, we're also talking about a setting where 30 year old virgins are gifted a portion of a God's power and can control feces with magic.
Some liberties are to be expected.
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af2008 No.385002
Should remain with Tobias' PoV and do the group ice breaking as other anons >>384966 and >>384980 mentioned. As a professional engineer, it is standard at the start of projects to spend at least a day getting to know everyone. Usually prevents personality clashes and accidental problems from arising later down the road.
I assume it would be even worse for people that are in life or death scenarios in a hostile environment because if the group is not cohesive, either people die or the mission fails.
>>384991
Hm, I don’t think people are focused on the setting’s “realism” per se. Rather more on the internal consistency of sapient beings behaving in logical manner. However, us readers are just speculating since the details provided are extremely vague so there could be a perfectly good explanation down the road when the MCs reach Galmathoria.
Anyway guys, I think we should pause the Galmathoria dissection until we get more info.
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7c0a60 No.385013
Getting to know Rayleigh and Finn a bit better would be nice. As other anons have pointed out, Team Tobias are currently split in two which is a problem. Can't exactly remember how things went with Alice back in Illusionistquest but I think relations were very shallow as well so that also needs to be patched up.
>>384991
>best not to antagonize anyone
Its not about Team Tobias antagonizing Monster Nation citizens, but the various citizens starting up trouble with our party. 20 years isn’t that long for cultural attitudes to die down so the older generations are still firmly stuck in the ‘good old days’ with regard to their attitudes towards Humans. Even if Team Tobias are on their best behaviour, from the previous portrayals of Monsters, it is actually expected that a random Monstergirl decides to accost them, maybe rape and kidnap Finn and stir up trouble.
If the Team is in the capital, fighting the Monsters off if they can’t take no for an answer will spark a diplomatic incident and at minimum, draw unnecessary attention.
I support the motion that Team Tobias avoids populated settlements in Nation Nation – especially – the capital. If they enter one, they are just begging for trouble.
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ca0fc6 No.385036
>>384910
There really isn't much to add here that hasn't already been said and further elaborated on by multiple other people, as our options are limited and breaking the ice with everyone is the best thing we can really do given the circumstances, from both an in-universe and meta perspective. I suppose I would add a minor point of staying the night with the Order group, because it serves to both show Finn and Rayleigh that we prioritise the well-being of our subordinates over our own seeing as we're sleeping on the floor regardless of which group we stick with while they get beds and avoid furthering the already present division within the group by not showing a strong bias for our friends over the Order lot, but, unless we feel like scoping out the train to learn the layout and what's available to use in a fight in the off-chance we're attacked en route, I've got nothing else.
Regarding perspectives, stick with Tobias until after proper introductions are done or after the train is attacked, if that's planned. It's not like anyone else is doing anything more interesting than he is and a swap this early would be a tad jarring.
>>385013
While I do agree with the notion that we should avoid the capital as well as any other settlements of importance or large sizeoutside of the circumstances where the need to restock on supplies arises, but even then avoid the capital given the political climate within the country, I do have to wonder how dangerous trekking through the Monster Nation is actually going to be. The only reason we're hiding any Order insignias is because the Order was founded in direct opposition to monsters, which means they still almost certainly hold the stigma of being the enemy in the heart of monster territory; a mixed group of humans and monsters probably isn't going to attract the same level of aggression except from feral monsters, who aren't the entire population of the Monster Nation and are probably only a fairly small portion at best as most would have migrated south to find unclaimed men given the chance. Even then, a single feral monster isn't going to attack a large group of well-armed individuals unless she is incredibly desperate and a group of feral monsters is unlikely to attack a group where only one of the men isn't already claimed by another monster at least as far as we know, so conflict in that regard would be limited.
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84facf No.385085
>>384991
>we're also talking about a setting where 30 year old virgins
I feel the need to state that the presence of certain outlandish or "silly" elements does not excuse a lack of logical consistency. Please don't be mad at me senpai
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0a8c91 No.385086
Stick with Team Tobias until his first campaign boss is defeated at least. If we have to go through the individual starting interviews, planning and journeys 3 times the pacing of the story will be quite jarring, not to mention the work involved for Ace.
Ditto on avoiding populated settlements in Monster Nation aside from emergencies. As for resupply, send Ophelia, Clarissa, Ginelle and Patricia.
Selene’s dialogue has some implication that her powerbase in Monster Nation is being challenged by the conservatives and Monster supremacists. The political stance of Monster Galmathoria is right up their alley and it is likely that the imminent conflict has divided the Monster Nation citizens into Apathetic, Conservatives and pro-Selene camps.
It is plausible that Team Tobias gets attacked for activist reasons in the populated settlements by radicals or traditionalists. As for the mountainous regions, MGE features highly aggressive and territorial Monsters that live there such as Griffons and Dragons in addition to Swarm/Gang behaviour Monsters like Bats and Insects.
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aff24f No.385089
>>385013
We will be fine.
We have 3 men on the team, 2 of which are happily taken. Clint will have Gingin right by his side, As well as her scent all over him. Tobi is an illusionist so he can project Saya's scent to anyone prowling. So he just has to keep an eye out for anyone looking to hard. Finn is the only one who we need to care about, And even then we still have options. Either Tobias can cloak him, Or the better if only slightly more troublesome option, He could use other party members to mask his own scent. Just wipe himself down with one of their tunics or other particularly musky clothing.
All of this could be moot anyway, But making backup plans is half the run of these things anyways. Regardless, I do think we need to buy all members a wedding band, Assuming Clint and Gin chose to take there's off. There is a social stigma in monster society about going after taken men, So everyone wearing a wedding band might dissuade a traditionalist from even trying. Escepically if even the women among the group have them because they could appear to be there actual partners
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f13d32 No.385091
>>385085
Remember to sage next time
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cae954 No.385141
Hey, sorry everyone. At the moment there's been a big change in my life circumstances and I'm having some trouble focusing on the story. Updates won't be as frequent as I'd like, but I'd hate to just force them out there. Hopefully I can get myself back in order soon.
Sucks this happened so soon after starting, but that's the way of things. Really sorry everyone.
>>385085
This is fair. I am not mad
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ca0fc6 No.385171
>>385141
No worries Ace, life happens. Take your time.
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cae954 No.385292
>Story continue
“Is that all?”
You look over to Finn, who addressed you. The man still has a cool, even look on his face, but you can tell he’s not a big fan of being crammed into this car like sardines. All things considered, you’re not a big fan of it either.
Still…
Looking around your little jester wagon of people, you understand just how in over your head you are. Managing eight people, four of whom have limited to no relationship with the others, is not only difficult, but potentially dangerous. If (and likely when) things get dangerous, can these people be trusted to have each other’s backs? Since you’re not certain, there’s really only one thing to be done.
“Not quite.” You say, sitting down on the carpeted floor. “I think since we’re all gathered here anyway, we might as well do some introductions.”
“Are we back in school?” Clint asks, cocking his head. “Tobias, we’re all adults here, I think we can work together.”
The others nod and you sigh, shaking your head. “Ophelia, you’re an engineer. How would you feel working on a sensitive piece of magitek with people on a project who you have idea their skills or personalities?”
“Uhm.” She says, ears twitching. “I’d feel kind of nervous and be constantly checking to make sure they’re doing it…right…” Her ears sink down as she blushes. “No offense…”
Rayleigh and Finn trade glances before sighing. The Squirrel Girl wraps her legs under herself and says, “Well… I guess since we’re sharing, I might as well start. Name’s Rayleigh, I’m an Order pyromancer, and a damn good one if I do say so myself! I like to burn things, write poetry, and then burn things more.” She blinks at you.
“Is that good enough?”
“Uh.” You say, scratching your face. “Yeah, that’s good to start, I suppose.” You cough into your hand. “How about I go?” Taking a deep breath, you address the room.
“My name is Tobias Shady, and Illusionist. My skills allow me to influence the minds of those around us, helping obscure, trick, or even combat others if needed. My reason for gathering this group together is to gather a crucial artifact which may be necessary to save both Deleor, or perhaps the world as we know it.” You chuckle.
“I feel like an idiot for saying it like that, but from what I’ve seen, from what others have seen, it seems a real possibility. I’m not only concerned for myself, but for my family and my friends.”
Nodding your head, you look back to Rayleigh and gesture. “Does that make sense?”
You’re surprised to see the Squirrel Girl looking at you with a more critical eye than before, her joviality from before gone. She frowns before nodding back to you slowly and saying, “Yeah… I’m not sure I understand how important some artifact is, but if the Lord Commander thinks it’s important enough to go with you, then I will do my best.” She raises her hands and fireballs appear over them. “Right, so again, I’m Rayleigh Asternak and, as you can see, I’m a pyromancer. I specialize in frontline assaults and urban combat, though due to my species, I have no trouble getting into small places. Not exactly great for defense, but I can put up a [Wall of Flames] if needed.”
You smile to the Squirrel Girl and she blushes before turning away. Making to call on someone else, you find yourself surprised to see Clint raise his hand and speak.
“My name is Clint Fullvora of House Fullvora. I specialize in medium to long range combat with my magitek rifle.” He pats his weapon. “Despite healing well from an injury in the past, there’s periods when I have some pain, but I’m still confident in my aim. My purpose for being here is much the same as Tobias’s. I too have important people to protect.” He turns to look at Ginelle who nods.
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cae954 No.385293
>>385292
“I’m Ginelle, a Badger Girl as you can see. I’m quite confident in my durability and strength, though I don’t think using a weapon that I can’t bludgeon someone with is going to be a good idea. My reason for being here is to help a friend. If Tobias needs something, then I’m there. I owe him too much otherwise.”
Clint looks down at her words. Well, he probably shouldn’t have deleted your leymails, now should he? You turn your attention to Patricia, who coughs into her furred hand.
“Yes, well. I am Patricia Boudreaux, daughter of the Lord Commander. While I have no combat experience, I am quite well versed in many subjects, including cultures of the Monster Nation. I believe I will be most of use at the ruins we are looking for, however I will do what else I can during that time.” She taps her chin. “My reason for being here… is curiosity. Yes, I believe in the importance of this mission as well, but again, not a fighter. Still…” She hesitates,
“I’d like to do something useful.”
“Same!” Clarissa shouts, holding up a wing and accidently slapping Rayleigh on the head. She gasps and pulls her wing back, blushing furiously. “Uhm, oh, sorry!”
The Squirrel Girl blinks for a moment before snickering and waving a hand at Clarissa. “Pffff. You know what birdy, I think you and me are going to get along really well!”
“Uhm. Thanks?” Clarissa says, cocking her head. “A-Anyway. My name is Clarissa, a Crow Harpy. I specialize in flying, of which I’m very fast, even in the cooler climates!” She beams at this before looking down. “I’m not really… good at fighting on the ground, but I can help in the air. As for my reason for being here I… I want to be useful too. It’s scary, but after our last adventure, I know how bad things can be. If I knew Tobias was out there and I could have helped I-“
Ophelia puts a hand on her shoulder and nods. “I understand. I feel the same way.” She takes a deep breath and begins speaking. “My name is Ophelia Illoma, a magitek engineer out of the Manufactorum in Loveura. My combat skills are minimal as well, however I am an expert at magitek and have a few devices with me that should help.” She pats the bag at her side. “If safe enough, I can set up a communication device we can use between members if we need to split up, as well as…” She digs a box from her bag with two metal ends on it. Smirking, she pushes a button and sparks of vibrant blue electricity appear at the end.
Everyone gasps and pushes back at the device, though Ophelia just chuckles. “It’s a device similar to the rechargeable orbs, however it drains charged magic to produce a beam that stuns people. One jab from this and most people, and Monsters, will be out like a light.”
“Did you bring the bombs too?” Ginelle asks, to which Ophelia nods.
“I have some pre-made as well as supplies to make more, if we can find some mana crystals with the right frequency…. Oh! Right, reason for being here is the same as Clarissa. Tobias has done a lot for me as well, even if I probably should have died on that journey…” She shakes her head. “Either way, I can’t just sit back at home with my tools and do nothing. Besides, what if there’s ancient magitek out there?”
“Alright, thank you.” You say, nodding to her. “I suppose that just leaves-“
“Oh! Me, me!” Alice says, waving her arm. You just shrug, which she takes as a signal to continue. “Right then, so, my name is Alice Nurem and I’m a Hero of the Order of the Heroic Brotherhood! My specialty is close range combat with my sword, Energieschwert, which can cut through just about anything. As far as my reason for being here…” She trails off before looking down. “Because I too believe in the importance of what we’re doing. Having a goal of something greater than yourself is something I had to learn the hard way, but something I am passionate about.” She looks up to you especially and nods,
“I’m not losing again.”
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cae954 No.385294
>>385293
You blink at her words. Honestly, you never really got to know Alice beforehand, but this is a dramatic change in personality from what you recall. She was impulsive, brash, and a down right slut who wouldn’t go near a Monster, yet she talked just fine with Tabitha beforehand and is sitting next to Rayleigh without any issues. What the hells happened while she was out in the desert?
“That leaves me then.” Finn says as everyone turns to the battle-scarred man. He looks at you and sighs. “You read the papers and yet you’re making me do this. Fine. My name is Finn Doreal, a Hero. My specialties include frontline combat, although I’m no slouch with a bow. I don’t have a magic sword or magitek, but I’m sturdy and that’s gotten me through most issues. As for why I’m here? Because I asked by the Lord Commander, as I’ve stated before.” He cuts off there and looks at you.
“That good enough?”
You frown at him. Finn seems like someone who would take orders very well, however he did happen to strike that military officer… what is he hiding?
The others in the room speak with each other in low voices after Finn finishes, even across party lines. It’s not perfect, but it’s a good start. Everyone’s got their reasons for being here, but they line up well enough, which is good enough for you. Feeling pretty proud of yourself, you make to speak again when Ophelia’s ears start twitching. She makes a silencing gesture and everyone goes quiet, straining to hear.
Footsteps sound outside the door before walking past. Everyone stands there for a tense moment before Ophelia nods her head and puts a hand to her breast. “Right then, just someone passing by.”
“Well, that’s a good place to stop anyway.” You say, stretching. “Why doesn’t everyone just relax, get something to eat, and we’ll be in Cair tomorrow evening, alright?”
“Sounds good to me, although…” Clint begins. “Where are you going to stay?”
Everyone turns to you. Ah, right, that issue. “Well, I only had two rooms booked you see and uh…” You cough into your hand. “Guess I’m sleeping on the floor.”
Ginelle snickers. “The pampered boy in his nice suit has to rumple it on the floor, huh?”
“Hey!” You say, frowning. “You know this suit is resilient. Never buy anything less than Arachne silk again.” Picking yourself off the floor you say, “I’ll stay in the other room anyway. If anyone needs anything, I’ll be in the dining car.”
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cae954 No.385295
>>385294
Movement begins in the little room and you open the door to step outside, sighing as you close it behind you. When you turn back around you see a stunning woman in green silk standing at the end of the hallway. You blink for a moment as she sniffs and brushes her long, blonde hair back before walking by you, toward the other sleeper cars. Well that was strange.
Shaking your head, you move to the dining car and take a seat at one of the tables. It’s quiet this morning, with no one else but a waiter/ bartender cleaning some glasses. They take your order and move away, leaving you tired. Right, you forgot you were sleepy. You start to drift off a little when a rough hand shakes your shoulder.
“Huh, what-hrm?!” You say, looking around, preparing you magic. When you see Finn standing behind you, you pause, blinking a few times before sighing in relief. “Oh, it’s just you.”
“I could very well have been an assassin you know.”
“A murder on a leyway? You’ve been reading too many mysteries.” Yawing, you gesture for the man to sit. “What do you need?”
“Hmph.” Finn says, sitting at the little table across from you. “I couldn’t say it back in the room after that little exercise of yours, but I have some disagreements with our travel arrangements. Namely, I do not see why we’re moving close to major settlements.”
You shrug, understanding his prudence. “It’s because I have assurances from a local authority that we will have arrangements. I do not know the exact details, but I am quite certain it will be fine.”
“Still, you should consider when we get closer not bringing us close so we don’t antagonize the populace.”
You frown again at the man, interested yet confused at his concerns. Sure, it makes sense, but why bring this up now and like this? Was he trying to bully you into this or was he just helping? Studying the man’s face a little closer, you notice the hard lines and clenched jaw, as if he’s restraining himself.
“Ah.” You say, something clicking in your head. “I see. So that’s what happened.”
“What are you talking about?” He asks, frowning at you in turn.
“Nothing, nothing.” You say, waving a hand. “I’ll take it into consideration.”
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cae954 No.385296
>>385295
The man narrows his eyes but sighs and makes to stand. Before he goes you hold up a hand. “Ah, Finn? If you have any other concerns that could be beneficial to this mission, please do not hesitate to let me know. I think you have experience no one else here does and we’d appreciate it.”
The man blinks at you, surprised for a moment before he recovers, his stoic attitude reappearing on his face. “Right. We’ll speak more later. Enjoy your meal.”
You watch the man as he walks away. Rubbing you chin, you chuckle. “Well, well, Mr. Shady, you’ve assembled quite the odd team, haven’t you?”
“Uhm.” The waiter says, your meal in his hands. “Who are you talking to, sir?”
You blush, taking your food from him. “Erm, no one. Sorry.”
He walks back to the bar, a little wary of you. Sighing, you dig into the meal, thinking that the more things change, the more they stay the same.
The rest of the day is fairly uneventful, your team interacting with each other without much issue. Alice gets along well with Clint and Ginelle while Rayleigh spent an inordinate amount of time talking with Clarissa, as if they were best friends. When evening comes, you retire to the room you’d designated, though you have difficulty sleeping on the hard floor. Rayleigh’s incessant talking with Patricia about any and every topic also makes his hard to sleep until Finn quiets everyone down.
The next day is much of the same. You’re quite surprised nothing bad happens to you the entire time you travel, reaching Cair without incident (beyond Rayleigh almost starting a fire). As the early evening settles, you look out the window upon the coliseum city. Pulling in, you can’t see any more signs of damage, the city having recovered quickly, but there’s an increased military presence, including a few Order Heroes.
When you arrive, you see the normal flurry of activity you’d expect from a place with the reputation of Cair with people leaving the leyway to get to their destination without delay. The Trolls at this station help deliver your supplies from storage, your party helping to store them in the two bags of holding you were able to procure. You’ll need to manage this a little better when you’ve left the city, but for now it’s good enough.
“Tobias.” Ginelle says pulling at your arm as you finish going over everything. “Did you notice that woman watching us?”
“Huh?” You say, trying to look around the platform without being obvious. “I don’t see anyone.”
“She was in a green dress and had blonde hair.”
“I saw her on the leyway, but didn’t think anything of it. Probably just surprised at our party, some of our members do stand out a little.”
“Perhaps.” Ginelle says, knowing she’s one of those that stand out. “You’re probably right. Still, this place feels wrong.”
“Nothing good ever happens in Cair.” You say, gathering up the others. “But if we keep our heads down, we can get a room for the night, get a wagon in the morning, and be off north before anything bad occurs.”
“I hate when you say that sort of stuff.” She sighs.
>What do you do?
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cae954 No.385297
>>385296
Alright! We had our little pow-wow session and people seem more amiable. Good thing nothing bad happens on leyways, right? Because nothing bad did happen! We could have spent a lot of time on the leyway but it's good to get things moving. Like a leyway. Get it? Ha, okay.
Now we're in Cair, a place where nothing bad ever happens ever.
Things are a little better, though not the best. I think I can try to shoot for the every other day again, especially as it's cathartic to write.
We'll do our best to get back to the regularly scheduled programming!
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7b047f No.385311
>>385296
Try and see when the next wagon might be available to get out ASAP if shit goes south. Then go look for a decent room close to an exit out of town.
This lady in green practically screams enemy agent. Keep an eye out for her and the moment she tries anything hostile plant related, have Rayleigh torch her and scram.
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7b047f No.385316
>>385311
Oh, almost forgot. Since we're obviously being watched, we need MAXIMUM OPSEC. Not a word of our destination or what we're looking for the entire time we're here. No talking about tactics or plans if there's any plant life around or if the area isn't secluded. If said area has plant life, burn it.
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5d365d No.385342
That was a good start. Noticed that some characters have surnames and others don’t; is there a lore related reason for this?
The anons raised up good points.
In general, keep out of trouble. Don’t have the time to play around and fix every problem that we come across in Cair due to pressure of the overarching mission.
>>385297
>regularly scheduled programming
No pressure for updating; IRL should always come first.
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cae954 No.385346
>>385311
Naaaaah mang, there's nothing suspicious about her at all, why would you say that?
Yeah, it would be a little hard to buy transport north at night. You could always hitch a ride with someone, but you're carrying a fair number of people, so buying would be better. Don't worry about funds, you'd planned for this…. to a degree.
>>385342
Ginelle doesn't have a surname because she was raised outside of civilization. Wilder Monsters like Hala don't have any unless they marry a human and live in a more human fashion. Occasionally they'll still only use their first names, given the children are only ever female. Some older Monster families in the Monster Nation use surnames though but it's not a widespread practice.
I also never gave Clarissa a surname initially
Keeping out trouble eh? Well, if you say so. Guess you mean just find an inn and make sure everyone stays inside and does nothing, right?
Also, ironically, I might be out most of tomorrow so I might not get anything written until super late anyway. Thank you though, hopefully this is only a short setback.
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5d365d No.385373
>>385346
>find an inn and make sure everyone stays inside and does nothing
Don't think it should be that extreme; rather, can have the whole team explore Cair and get any last minute supply runs and information gathering. In meta terms, if Team Tobias runs into a 'quest-giver' in Cair, they should be declined in favour of sticking to the original mission.
A quick reminder to visit the clothing shop that Rayleigh mentioned earlier.
Blonde green dress lady seems mighty suspicious. If we run into her again, should Team Tobias catch her and proceed with an interrogation? Could be she is a red herring and it is an overreaction so somewhat mixed on this.
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cae954 No.385394
>>385373
Supplies such as?
The basic supplies are taken care of, but I'd entertain specific requests if you have them.
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ca0fc6 No.385400
>You frown again at the man, interested yet confused at his concerns. Sure, it makes sense, but why bring this up now and like this? Was he trying to bully you into this or was he just helping? Studying the man’s face a little closer, you notice the hard lines and clenched jaw, as if he’s restraining himself.
Given this, his surprise when his concerns were acknowledged, his displeasure with being kept in the dark and how Blake supposedly stepped in to save him from prison time, I think it's pretty safe to say that Finn's reasoning for striking a military officer in the past is likely due to poor decision making from said officer that negatively affected Finn or his comrades. With this in mind, we should strongly consider putting more effort towards alleviating Finn's concerns with any plans we propose, partly because his concerns so far have been valid but primarily because it would help avoid a similar situation occurring during this mission which we obviously want to avoid.
>>385296
We've made it to Cair without a hitch at least, but we're clearly being followed in some regard by this strange woman who I'm assuming is human due to the lack of any monstrous description. Considering this and her choice of clothing, there is a very real chance that this is one of Phallia’s agents of whom has taken interest in the large group from Sanctifrond that just so happens to include Order heroes and members of a previous party that foiled a prior plan of the Goddess. Still, as >>385373 suggests, there is a very real chance that this is a red herring designed to make us slip up, so we have to handle this carefully. That said, handling this ultimately boils down to either confronting her or ignoring her stalking and trying to act as inconspicuous as possible.
Of the two, I’d recommend we ignore her for the time being while still keeping tabs on her whereabouts, giving her next to no information regarding our plans as per what >>385316 said, which we really should be doing the entire journey as it stands any way, and only acting if she moves first. Confronting the stalker this early on without her prompting us to do so would only be bad for us; if she’s an agent of Phallia, then we confirm any suspicions she may have had about us we likely wouldn’t have noticed her unless we were paranoid about spies, after all and alert Phallia to our plans. Conversely, if she’s not an agent of Phallia and is instead some random innocent woman who we think is spying on us, then confronting her would make us look shady as fuck, especially if the woman spreads word of a strange group of misfits interrogating her for no reason, which is very likely to attract the attention of any of Phallia’s agents if they weren’t already paying attention to us given our history with their Goddess. If we instead ignore her, then we don’t immediately raise suspicions among Phallia’s forces and can then later confront the woman when she inevitably slips up and we have good justification for catching her outside of paranoia, assuming she doesn’t leave us alone at that point any way out of her own volition whether it be due to deeming us a non-issue or her not actually following us in the first place.
That aside, we need to stay out of trouble until the morning when it’s normal to book transportation to the North, as trying to do so earlier has been said to be difficult and shows a sense of urgency from us that we’re trying to avoid others from knowing about. Holing up in a room in some inn somewhere could work, but may seem a tad suspicious as you’re having a large group seclude themselves in a city with plenty to do even into the nightly hours, so I’d suggest we find a place to stay and then at least have some people with protection, of course, no reason to send the likes of Ophelia and Clarissa into Cair of all places during the later hours without some form of deterrence for those that might accost them go and do things that tourists tend to do around these parts, like sightsee or shop, to reduce suspicions by blending in with the populace somewhat. I’d keep any groups that go explore smaller than five members large though, as bigger groups attract more attention, and having Ophelia set up communications among groups to ensure that nothing goes wrong without everyone being aware of it would be prudent too.
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ca0fc6 No.385401
>>385316
>If said area has plant life, burn it.
Avoiding areas with plant life when discussing important plans is one thing, but actively destroying said plants just screams ‘we don’t want Phallia to listen to this’, so I’m not sure that’s the best plan. We could probably get away with it if Rayleigh accidentally or perhaps ‘accidentally’ burns any greenery present, but that isn’t really something we can rely on getting away with every time.
>>385346
Speaking of surnames, what was or still is, assuming he didn’t take Tabitha’s surname of Ledral post-marriage and she took his instead Rommel’s surname? As far as I’m aware, he and Helene were never given one during WizardQuest 2, which you would think would be rather important plot point considering the familial relationship though to be fair he could have forgotten it, having not had a family the vast majority of his life. Also, what about the Cat O’Ninetails twins and their family? Selene has gone by many titles and names yet never appears to have had a surname while the Grand Wizard may or may not lack a name entirely, which does beg the question.
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0ad2cc No.385404
>>385346
>Naaaaah mang, there's nothing suspicious about her at all, why would you say that?
Is it possible to see if a person is infected with Phalia's mindcotrolling plants by using "Mage Sight Googles" given that the parasitic plants rely on Phalia's power? If I recall correctly the Grand Wizard could detect them in Wizard Quest 2 but I can't remember if this was because of Magesight or Plaguemancy.
If the answer is yes then it wouldn't hurt to scan the woman just in case. If the answer is no then keep an eye out for her, and everyone else I guess since the mindcontrol plants work on both humans and monster. Tobias is going to have to be very paranoid during this adventure.
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cae954 No.385413
Yeah, as expected, I got home way too late. I don't have any plans tomorrow, and even if I make some I'll still work on writing no matter what.
>>385401
Cair isn't heavy with plant-life or plant-Monsters. Some flowers and potted plants, a few little parks to jazz things up. Nothing at all like Loveura or Sanctfrond. Shouldn't be too hard to find areas without them, though poor plants, what did they ever do to you?
Rommel's surname is up to y'all seeing as you named him. He didnt have much use for it but Tabitha would have wanted to use it.
The GW's family gets along well enough without a surname. :^) Really though, we've gone this long without a name, you think I was going to give one now?
>>385404
I had to check through Illusionistquest, but no, the goggles didn't have that effect. Due to the way they're rooted in the body, magesight won't have any effect. A biomancer, plagamancer, or healer would be able to detect this, though the latter likely only by touching them.
Also, this reminds me that Ophelia's goggles are [Magesight goggles]. She wouldn't leave the house without them!
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bc6efe No.385416
Generally agree with what other anons have already written. Try to keep inconspicuous by behaving like regular tourists/people in Cair, don't get sucked into derail quests and keep a tight control on information - such as only talking about the real mission in the inn room.
Is it possible for security seals or alarm magic to be set on a door? If Ophelia is distracted, it is easy for hostile agents to eavesdrop freely.
Btw Ace, do you have a compiled image album for all the artwork in your Wizardquest-verse stories? It'd be neat to have a visual reference without having to search the chapters on TouchFluffyTail.
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cae954 No.385441
>Story continue
With your supplies stowed and everyone off the leyway, you head inside the city to find a nice inn. Thankfully by the nature of Cair being a major destination city, inns are frequent and finding one nestled away from the main sights of the city isn’t too difficult.
As you walked through the city however, you can’t help but see some of the scars from the terrorist attack before. Buildings with fresh paint, or some which had merely tried to hide the damage from sight. The glitz and glam of the city were still evident though, with magitek lights illuminating all the walkways and signs above various establishments promising whatever pleasures anyone could want. Still, you can see in the way people look about nervous, their antics a little too forced. They’re scared an attack could happen again, and this time with more consequences.
The inn you chose thanks to Rayleigh’s suggestion, “The Sleeping Gopher,” is filled with a few patrons at this time of day, most people going out to the larger bars and gambling halls. Still, a few people and here and there sit at the tables, laughing while drinking away at mugs of various alcohol.
As you take care of setting up rooms with a fat, balding man who looks oddly like a gopher, you notice your teammates muttering amongst themselves. Unfortunately, this has the effect of drawing the eyes of the patrons. They either run their gazes over the forms of the Monsters in your group or stare at the order iconography on Finn and Rayleigh’s outfits. So much for being inconspicuous.
Sighing, you walk over to your group and hand a key over to Finn for one room while you hand another to Clint for the other. Ophelia gives you an odd look as you hand the keys over to both men, but you dismiss it. She knows the order around here.
“Alright, so we’re buying a wagon and some horses tomorrow. As it stands for tonight, might as well go out and try not to draw that much attention. Do as you wish, just don’t cause trouble.”
Your gaze turns to Finn and Rayleigh, who both sigh and make to head upstairs. The others move after them, heading to the rooms to store items before heading out for the evening. For yourself, you sit down at a table and sigh, running a hand through your hair. Sleeping on the floor was not exactly ideal, and you figure you won’t get a bed tonight either. You could assert yourself and take someone else’s bed, but… that might not look good to your new team.
Eight people. Gods above, you better be able to command this right or there’s going to be some shit.
To your surprise, the group that comes down the stairs first is Rayleigh leading Ophelia, Patricia, Clarissa, and Ginelle. The spunky Squirrel girl chats amiably with the other four, leading even Clarissa to giggle as she does so. You find, with relief, that she’s removed her light armor with order sigils and instead wears a simple tunic, though she still has a few belt pouches filled with vials of various solutions.
“Where are all of you going?” You ask, leaning on the table.
“What are you, my father?” Rayleigh asks, giving you a cheeky grin.
“No, but if you want I can arrange a meeting with him.” You say with a flat expression.
She stiffens for a moment before nodding to you with respect. “Yes sir Mr. Shady sir. We’ll take good care not to cause any trouble, sir!”
You sigh and wave at them. “I was mostly joking anyway. Just don’t set anything on fire, okay?”
She chuckles, “That’s why I got shipped off to Derrick in the first place! I’m sure I can contain myself just fine.”
“Besides, we’ll keep an eye on her.” Ginelle says, rolling her shoulders. “I’ll keep anyone from causing trouble.”
“Thanks, that does make me feel better.” You sigh before frowning. “Where’s Alice?”
“She didn’t want to come.” Ophelia says, shrugging. “Maybe she still isn’t that comfortable around Monsters.”
“Or maaaaaaayyybbbeeeee I just want to go drinking with the boys, hmmm?”
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cae954 No.385442
>>385441
The group of girls turns about to see Alice, still in her armor, standing behind them, a shit-eating grin on her face. Chuckling, she claps Ophelia on the shoulder. “Don’t worry bunny, I got better about it. Getting your ass beat by the Wanderer will do that you. Of course, she doesn’t do much wandering anymore with Rommel’s dick between-“
“Ahem.” Finn says, coming up behind her. Unlike Alice, he did shed his armor, wearing instead a leather jerkin, his sword still at his side. “I think it’s best not to harass them, unless you want to make even more of a scene.”
Alice huffs as Clint, dressed in a nicer suit, walks up and gives Ginelle a light kiss before passing her the key to their room. “Alright, you keep them out of trouble. We aren’t here for vacation, though that could be arranged in the future.”
The Badger Girl sighs and rolls her eyes. “I know, I know. Rayleigh just wants to show us some shops. We’ll be on our best behavior.”
“Don’t spend all your money on honey.”
Ginelle huffs and walks after Rayleigh and the others.
Sighing, you shake your head and look up the remaining members of your party. “Well? What are your plans this evening?”
“We should be asking you that.” Clint says, chuckling. “Safest bet would be to stay in the inn and not cause any trouble.”
“Oh please, since when have I been that kind of person?” You say, waving a hand dismissively.
“It would be advisable.” Finn says, nodding his head. “Can’t get into trouble if you don’t go anywhere.”
“Yes, but being a homebody in Cair is also strange.” You sigh, stretching. “Might as well do our best to blend in. Though we should probably not do much drinking.”
“Ohhh, who said you were coming along with?” Alice says, smirking.
“Me, because I’m the big boss.”
Alice compares your heights and smirks. “Sure, thing, big guy.”
You begin to growl something when Clint puts an arm over both your shoulders. “Please, it’s only been a few days since you were reunited. Let’s try to save killing each other for later, hmm?”
“Yes, I’d hate to have to clean up the mess.” Finn says.
The three of you turn to the man who looks around before frowning. “What?”
This just sends Alice into fits of laughter as you wave for the others to leave the inn after you.
The streets of Cair are filled with people who bounce from delight to delight and despite the wariness in the back of everyone’s minds, the sounds of merriment and drunken laughter still pervade the area. Without any real idea of where to go, your group makes their way toward the heart of the city, where the Coliseum stands.
From what you’d heard in reports, the coliseum was the epicenter of the attack, with multiple people losing their lives as many “terrorists” started attacking people. Multiple attacks happened at various points through the city but they were isolated and contained in time. Still, it was enough to close down the central district and the Coliseum for over a month as they cleaned and rebuilt.
As you walk, you study Finn. Alice, despite her changes, is pretty obvious and you know Clint, or at least you did. He still seems a little off to you from before and frankly, you’re still a little miffed that he broke contact with you. That can wait however, as the more pressing enigma is Finn.
The man is quiet the entire time you walk, his eyes watching any and everyone for signs of danger. He’s a model soldier it seems, so you just can’t figure out why he would go and pick a fight like that. Was it to get discharged? That’s not very difficult in the Order since it’s fairly voluntary. So why would he do it?
Frowning in consternation, you don’t hear Alice until she tugs at your arm, nearly pulling you off your feet. Waving your arms wildly, you round on the woman to find her pouting.
“Hey! I was trying to get your attention!”
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cae954 No.385443
>>385442
“Fiiiinnnne, you have it!” You sigh, shaking your head. “What’s up?”
She points over to a building with a magitek sign out front, proclaiming in bold letters, “Porcelain Pony.”
You frown deeper at her and she sighs. “What? It’s just a bar and restaurant. Did you think it was some kind of strip joint?”
“I thought the order paid you well enough you didn’t need to resort to that kind of thing.”
“Oh Tobias! Two days away from your wife and you’re already asking other women to undress?”
“Please, you do that when no one asks anyway.”
She sniffs and says, “Point taken, but we’re still going in.”
Sighing, you follow after her as she leads you in, her armor attracting a few looks, though it may be more her hair and curves than anything. As you sit down at a table, a lovely young Cat Girl bounds up and brings you a menu, taking a drink order before heading back to the kitchen.
“I figured Cair to be a little more rowdy than this.” You say, looking about at the moderate climate of the restaurant. “Or to be more precise, that you’d take us somewhere rowdier.”
“Maybe if it was Finn and myself alone, but you two stick in the muds are married.”
Clint chuckles, “Sure, sure. Doesn’t mean we still can’t have fun tonight.”
“It means moderation.” Finn says. At this, the Cat Girl returns, depositing a large mug of ale in front of the man. He looks about the table at your dubious looks and he shrugs. “This is moderation for me.”
Alice drains a large draw of her own beer. “Ah Finn. Tell me again why we were separated?”
“Because you burst in on me while I was bathing and offered to strip nude to make things even.”
“You always did play hard to get.” She sighs. “But really though, sorry about that. I suppose that’s what ended up getting me transferred to Helmscrag too. Big learning lessons from all of that.”
“Hmph. Well, you do seem a little repentant from what I’ve been told around the Hero’s Hall.” He says, taking another drink. “At least your swordplay is still sharp.”
As the two talk you look at your own drink and shrug, taking a swig of the rich liquid. Clint chuckles at you and says, “Been awhile since we’ve out like this.”
“We are kind of in a lot of mortal peril at the time too.”
“Yeah, I suppose.” He says, studying your expression. “You’ve changed though. Where’d the smart-ass from before go?”
“He’s still there, just trapped in the role of someone playing at being a leader.”
Clint looks down. “Even though you’re an Illusionist, you don’t have to pretend to lead people. It’s a natural charisma you have. Whether Richard taught you that, or you gained it yourself, it’s remarkable. I, on the other hand, feel like-“
He’s cut off as the server returns, taking orders before scampering back. When you look back at him, he just shakes his head. “Nevermind. So, how’s your daughter doing?”
“Which?”
“Both?”
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cae954 No.385444
>>385443
“Heh.” You say, drinking again. “Well, Akela is doing great in school, she’s probably top of her class, though she’s still a little standoffish from the other kids. I hope she’ll make friends but she’d rather study.” You rub your chin.
“As for Erica? I don’t know. She’s an enigma. Only Saya knows how to even feed her, and no, I won’t go into details, and it’s hard to tell her expression. I swear she’s started trying to change shape, so we’re looking to introduce some things for her to latch onto, but it’ll have to wait until this is all over.”
“Damn. Sounds like you’ve got the life.” Clint says.
“Why, are you jealous? You should damn propriety like I did and just pop the question to Ginelle. She’s also a Monster so I know she’s thirsty for children. You’d make some cute babies.”
Clint rubs at the back of his head. “It’s not as cut and dry as your situation. It’s just been…” He sighs and looks down. “Difficult.”
Eyeing the man, you shrug and put down your mug. “I’ll be back.”
“Going to drain the lizard?” Alice says over her mug, cat-like smile on her face.
“If that means take a long piss, then yes, that’s exactly what I’m doing.”
Walking away to the wash closet, you hear Alice laughing behind you. Well, at least she’s easy to please. Unfortunately the door to the room is locked, so you sigh cross your arms, waiting. Murmured sounds come from behind the door and you frown, leaning forward to listen.
“Hey man, I know you said I owed you money but it’s my family you see-“
“I don’t give a shit, and neither will you once I’m done with you!”
Sighing, you tap your forehead. Great. A situation. Perhaps at one point you’d look to solve some problems, but you don’t need to get into any trouble. You just need to have a nice evening where nothing bad happens. Groaning, you look to a side door and go through it, stepping outside into an alleyway. Making sure no one is around, you make ready to relive yourself when you hear another set of hushed voices, a male and a female, from a connecting alley.
“There’s no doubt about it, that’s the Illoma heiress.” The female voice says.
“What’s she even doing here? There’s no conferences.”
“It doesn’t matter. It’s our luck. Jennifer’s team is already moving to grab her. We just need to get her back to Galmathoria and we’ll have one hells of a ransom.”
“You already have a team out there? Where are they?”
“I don’t know, doesn’t matter. They’ll incapacitate the others with her and take the hostage.”
“We weren’t supposed to start any operations until we heard further orders. Why did you decide this on your own?”
“I’m taking commands from higher up the chain than you, or did you forget?”
“Tch, but if this goes to the hells, don’t blame me. Just meet back at the station for the last leyway out.”
The voices quiet down and you hear them walk away, the opposite direction from you. Sighing, you look down at the ground and groan.
Why did you have to open your big mouth?
>What do you do?
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cae954 No.385446
>>385416
Everyone went out anyway, though setting up a door alarm wouldn't be too hard. She'd take her stuff with her since it's too important.
And yeah, I have all of them on imgur albums:
Wizardquest: https://imgur.com/a/OIvz2eJ
Illusionistquest: https://imgur.com/a/iHTDBSm
Wizardquest 2: https://imgur.com/a/LCK0Nmw
Beyond a few little pieces that should be all of it unless I missed something.
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f13d32 No.385459
>>385444
Alright, let’s not panic and draw unnecessary attention to ourselves. Have Finn and Clint head to the leyway to cut them off in case they’ve already grabbed Ophelia if they can try to delay that last train using their connections to the order and nobility. We’ll take Alice with us and go try to meet up with Ophelia, Ginelle and the others.
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c9a76d No.385472
Welp, if our party does not seek out drama, the drama will seek them out.
If the two groups have Opehlia’s comms handsets with them, Tobias should immediately advise them on the new threat and be on guard, especially if Ginelle and Rayleigh are the only ones armed.
Try to be discreet and quietly inform Alice, Finn and Clint on the plan instead of storming out of the bar guns blazing.
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cae954 No.385523
>>385459
You're not quite certain where they are btw. Though asking around for a badger walking with a squirrel probably won't be hard.
>>385472
Can't be smooth sailing all the time, eh?
Ophelia has the comms with her. She didn't think she'd need to hand them out so soon.
Oh, and here's a treat for y'all. Some pages I forgot to upload to the imgurs but are too good not to post. Manosdetrapo a good as always
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0cd6a8 No.385538
Agreed with the anons above: discreetly return to the bar and inform the others on the plan. Clint and Finn pairs up to stall the leyline, while Tobias and Alice pairs up to find the group.
Pairing/buddying up is important to watch each others' backs when enemy agents are known to be in the field.
First place to look would be the marketplace since Rayleigh wanted to show the others some shops. From there, can ask NPCs if they've seen the group. They should be recognizable given the relatively large size and unique composition.
Rayleigh's pyromaniac tendencies could do some work as well. If she isn't KO'd by surprise, her pyromancy can very quickly announce her presence. If Tobias sees smoke/flames at night there's a good chance she'll be there.
Finally, depending on our numbers, we should try to capture the Galmathorian agents instead of immediately going for the kill. When interrogated, they should be able to provide information on Galmathorian movements, spy networks and saboteur cells. If it is possible to transfer prisoners to the Order garrison or police forces we should do so. However, if the Galmathorians outnumber Tobias' fighters, then stop them by any means necessary.
>>385446
Nice artworks. Haven't seen some before. The improvement in quality is substantial.
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4daf36 No.385580
>>385444(checked)
Inform our dudes, tail fuccbois after the kidapping, bust terror cell, all in a day's work.
Oh and capturing random fuccbois usually isn't enough to get to the top. You need the operator before they smell a rat and promptly cut and run
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ca0fc6 No.385601
>>385444 nice trips
Frankly the plan of quickly and quietly informing the group with us and having Finn and Clint head to the leyway station to cut off the kidnappers and potentially delay the leyway if necessary though I’m not sure how much power the Order has in Cair, even after they regained their recognition from the glory days while we and Alice try to find Ophelia and the others before any kidnapping occurs is the best possible option we have right now given the limited information available to us, so not much else needs to be said. Still, I guess I’ll throw in the suggestion of using illusionary magic if it can prevent the kidnapping entirely, such as creating a fake Ophelia for the would-be assailants to grab should we find them before they find the real Ophelia, because the minor hit to our sanity is well worth avoiding the commotion that would follow delaying the leyway or us engaging the kidnappers in public. For all we know, Phallia’s agents could still be in the area that woman following us earlier could potentially be unrelated to the kidnappers, for example, so causing a ruckus and getting their attention as a result is something we want to avoid if at all possible.
>>385538
>“It doesn’t matter. It’s our luck. Jennifer’s team is already moving to grab her. We just need to get her back to Galmathoria and we’ll have one hells of a ransom.”
We don’t know for definite whether or not the people we’re dealing with are actually Galmathorians, just that they plan to head into Galmathoria should their operation succeed, which logically sounds like a reasonable place to hide out due to how the Order can’t really operate there whatsoever, leaving the Illoma family little choice in how to respond to the demands. Given this, considering how some random Deleorian noble isn’t going to give Galmathoria any benefit in a potential war scenario and considering that the end goal of the kidnapping is ransom which could be for anything, but most likely gold given the phrasing rather than to destabilise Deleor, I doubt they’re actually Galmathorian agents – more likely, they’re just run of the mill kidnappers who have been planning on making a move like this against Ophelia for a while now, hence why they know about her movements and the meetings she attends. As such, interrogating them seems like a waste of time.
>>385413
>Rommel's surname is up to y'all seeing as you named him.
I would place my vote towards something German and somewhat thematic like Leitner, but we should really save that discussion until we’re controlling Rommel again.
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cae954 No.385671
Sorry, yesterday was hectic with a lot going on and I had to sleep early for an interview today. I'll get writing tonight though!
>>385538
Yeah, the Illusionistquest pieces are the oldest from manosdetrapo, followed by Wizardquest 2, then Wizardquest cause I recently had her redraw all the old designs+ new ones. The original Wizardquest pics were by crobat though.
>>385601
sure, we'll bring up with Rommel later.
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cae954 No.385737
>Story continue
With the coast clear, you finish your business then head back inside. The low murmur of the restaurant pervades like nothing happened, because as far as these people know, or care, nothing did happen. For your part, however, your heart hammers in your chest with worry for your companion. Of course there’d be someone coming after her, why wouldn’t there be?
As you return to the table, Alice lifts a hand and chuckles, “Thought you might have fallen in!”
You dig into your coin pouch and place a few silvers coins on the table. When Alice gives you a questioning look, you merely shake your head and say, “We need to go.”
Her attitude suddenly becomes serious and she nods, placing her drink down. Clint has a moment of surprise, though Finn quickly falls in line as well, getting up and following after you. The Cat Girl server walks up after you and begins to say something, but notices the coins and sighs, shaking her head. Clearly, this sort of thing happens in Cair frequently. At least she has the sense not to make a scene.
When you get outside you nod toward a quieter area of the square and keep walking as you speak.
“While out back I overhead someone with designs to kidnap Ophelia for ransom.”
“What were you doing out back?” Clint asks, confused.
“He was taking a piss.” Alice says, curt. “Alright, did you see them?”
“No. Sounds like multiple people involved and a team is currently on their way to incapacitate the others and take her. No telling what would happen if they figured out who Patricia is though.”
“Any idea who they are?” Finn asks, his eyes darting back and forth though he never breaks stride.
“Could be run of the mill thugs looking for a quick score. Could be Galmathorian agents as they want to bring her back there. Either way, they plan to use the leyway to smuggle her out.”
Clint frowns. “Well, we just have to find them and make sure nothing happens, right?”
“Yes, but I’d like if someone could make sure the leyways don’t leave. Just in case we’re too late.”
The man nods his head. “Right, I’ll do what I can.”
“Finn, go with him.” You say. “Just in case we need to invoke the Order on this.”
The man frowns. “Would be best to keep our presence quiet if possible. But I’ll see what I can do.”
The peel away from you and Alice, the two of you changing direction to head toward the heart of town. No one seems to pay you much mind, only catching brief looks at Alice’s hair but otherwise finding nothing out of the ordinary. There’s one thing to bless this city for you suppose.
“So, what’s the plan?” Alice asks. It annoys you some that she’s obviously slowing down as not to outpace you. “We find these guys and cut them up?”
“That would work, and also get us jailed.” You say, sighing. “We’ll have to figure it out after finding the others.”
“Hmm.” Alice says. “They said they were going shopping… but this city is huge with shops everywhere. Where do we start?”
Sighing, you turn to a shopkeeper and ask, “Excuse me, sir, have you seen a group of five Monsters with a Badger Girl and a Crow Girl?”
“Hum.” The gruff looking man says, rubbing his chin. “I believe I did happen to see some of thems. Strange group really, but this is Cair after all.” He points further into the city. “Think they went that way.”
“Thanks.” You say, nodding your head to him before heading further down the busy streets. Despite the glitz and glam, you’re only focused on looking out for your party members. They’re your responsibility, but they’re also your friends. Best not to start this journey with anything happening to them.
“You okay there?” Alice asks, frowning while still looking ahead. “You seem a little on edge. Weren’t you some kind of goof?”
“There’s… a lot going on.” You say, scanning the crowd. “I don’t exactly have the time to goof off.”
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cae954 No.385738
>>385737
“Sure, sure.” She says. “Maturity is one thing, but having fun is important too.”
“Can’t we discuss this after we find them?”
“Fine.” She says, shrugging before asking another shopkeep about the group. This owner, a portly human woman points to a large, two-story building.
“Yes, I recall watching them with surprise. The little Squirrel looked familiar is why I watched, but they went in there.”
Nodding to Alice, you thank the woman before pushing through the crowd to find reach the entrance where you see two young Wolf Girls walking out, looking annoyed.
“Ugh, pushy bitch. I don’t want to shop there anyway.”
“Who gave her the right to be such a queen? Tch.”
You and Alice trade looks before heading into the building. You’re unsurprised to find it a women’s clothing store, catering as well to Monsters. It’s still a little strange to be in a place like this, but going shopping with your wife did dull some of the embarrassment. You do try not to stare at the frilly undergarments designed for what you assume are Kitsunes based on the large tail openings.
A Monster clerk walks up to you and bows her head. “I’m afraid we’re closing early tonight.”
“I’m looking for someone.” You say, turning around the store. Damn, did they already leave?
“There’s no one else here but staff.” She says, bowing her head.
You frown at the Monster, inspecting her. She has generally human body and features but large, pig-like ears hang atop her disheveled black hair and you can’t help but notice the pink, corkscrew tail coming from behind her. An Orc, huh? Not usually what you’d expect to see in a trendy store like this.
In fact, the more you study her, the more you start to wonder. Her clothing is rumpled and doesn’t fit her quite right, her bust seemingly packed in like canned fish. The skirt seems tight to the point of ripping and overall she seems rather uncomfortable.
Any employee in a store like this would dress so poorly. Even you know that. So why is this person here and why are they closing early?
“I’m sorry, but do I need to escort you out?”
A glint of eagerness comes to her eyes at this. Your eyes move to a nearby hammer stored behind a counter and you frown. Yep, something isn’t right and she’s not good at hiding it. Sighing, you wave a hand and channel your magic, creating an illusion of sound from behind the Monster. She grunts, turning about to give Alice the chance to knock her unconscious.
The large Monster lets out a gurgling, porcine snort, before slumping to the ground, her eyes out of focus. Shaking your head, you have Alice help you drag her behind the counter, where you curse to see the naked form of a human female gagged and unconscious.
“Well.” Alice says, hand on her sword. “If this isn’t the place, then we’ve at least run into something equally as bad.”
“If it’s a standard robbery, we’ll just let the town guard handle this.” You say, nodding to a series of ramps on the other side of the room. Guess when you have Monster clientele, you need things even quadrupeds can use. Alice nods back, hand on her sword as the two of you creep up the ramps, listening for anything.
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cae954 No.385739
>>385738
As you reach the top of the ramp, you hunker down, looking out into the store. Rows of racks with various kinds of women’s clothing stand around the room while a central stand has a counter for purchases to be made. Here and there you can see some racks on the floor, their contents scattered about, while a commotion sounds on the other side of the large room.
“What the… the fuck is this?” You hear Rayleigh say, her voice slurring. “I’ll… burn this whole place down… ground…”
“Sure kid, whatever you say.” A husky, feminine voice says. “I think you’ll enjoy your nap like the others first.”
“You bitch!” Ginelle’s voice shouts. “I’ll tear you apart!”
“Tch.” The original voice says. “This one might cause some more trouble.”
You nod to Alice and the two of you creep forward with more urgency, slinking about to the back of the room where you find a group of four more Orcs dressed in dark clothing while a taller, darker skinned Orc stands with arms crossed under her breasts, chuckling.
“You want a little bit more? I don’t mind.” She reaches in between her breasts and pulls out a vial of something before tossing it to the ground, shattering the glass. A shimmer appears in the air and Ginelle, standing defiant before the group begins to waver, her motions growing sluggish.
You notice with worry that behind her, Ophelia, Clarissa, and Patricia are collapsed in unconsciousness while Rayleigh starts to stumble side to side, flames appearing as small sparks in her hands but never starting.
Ginelle growls, though you see her too grow a little unfocused. The Orcs, on the other hand, don’t see fazed at all by the scent, merely chuckling amongst themselves as you notice other people passed out around the store. They have weapons on them however, ready to draw to use against Ginelle if needed.
“Still standing? Dollora, don’t you know when to go down? Come on, I don’t have all night. Just let us take the bunny and we’ll be on our way, okay?”
“Fuck… you.” Ginelle says, growling.
“Hmph, if only.” The darker skinned Orc sighs, waving to the others. “If she doesn’t go down soon, take her down. A little blood won’t be a big issue, but we have a leyway to catch. I’d rather not be on the bad side of Rose, she’s got too many thorns for my taste, but she has the ear of the marshalls.”
Thankfully, they haven’t noticed you yet, so it might be easy to just have Alice run up and cut them apart. Still, whatever is in those vials worries you if even Ginelle can feels its effects. If you’re not careful how you handle this as well, the town guard is going to cause problems for you too- something you’d rather not deal with again.
So… guess that begs the question:
>What do you do?
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cae954 No.385741
>>385739
Modern times, modern problems. Like kidnapping in a clothing store!
Anyway, this one is short to see how you want to handle things. I'll have plenty of time to write tomorrow to get this going. Give y'all a little more choices on how you want to handle this and where to go.
Sorry about the slower pace. Can't blame it all on life circumstances. Point things out as well you'd like to occur since half the story is yours!
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eeb6d5 No.385757
Our current priority is to separate the Orc attackers from our vulnerable unconscious/incapacitated members.
We need to drive the Orcs out of the indoor enclosed space to avoid the choloroform and possibly prevent hostage situation. Doubtful whether Tobias and Alice can kill 4+ Orcs in a sudden surprise attack.
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84facf No.385758
>>385739
>pig monster
>orc
Anway… If I remember correctly it's easier to cast an illusion if it has some basis in reality right? So We should cast the illusion of a large blast of fire from Rayleigh to land on the orcs. We could use this to drive the "orcs" out like >>385757 suggested or just as a distraction. If we were going to try and drive them out we'd make a wall of fire that expands towards them to drive them out, if we want to distract them we can jusr have the fire latch onto them like napalm so they panic.
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aff24f No.385759
Cast an illusion of Ophelia waking up and running out of the room. They will chase her since she is big money and they don't care about the others. This puts us in a prime location for a sneak attack or we can send the illusion outside the shop and try to remove the girls once the Orcs exit.
Although can't we just put them all to sleep? We have a basis to start from, They dropped a lot of that knockout gas. We should be able to make them feel dead tired and it can be explained by them using to much of the gas, Even if they have some sort of protection or resistance to it. I like this idea better because its quiet and we can interrogate. Rose is clearly a future enemy and I want information. Also we could go to the heroes about this crime since the police are compromised.
Or we could just kill them and keep it simple. I have no doubt Alice could easily butcher all four of these pigs by herself, She managed to stand up against a bunch of hippos, These little pigs are far inferior. Plus she has us here as well.
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f13d32 No.385761
I actually have a completely different idea here. Most of the party is either asleep or so drowsy I doubtthey can do much. Have Tobias try to talk them down, tell them that he’s an agent of the crown and that not surrendering would be a very bad idea. Maybe prevent them from seeing Alice withan illusion or something.
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84facf No.385764
>>385759
>Although can't we just put them all to sleep?
I suppose what course of action we take depends on which is less taxing on our sanity whilst still being effective,
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ca0fc6 No.385787
>…“Just let us take the bunny and we’ll be on our way, okay?”
They only care about Ophelia despite the Lord Commander’s daughter being unconscious right in front of them, so I’m convinced they aren’t Galmathorian agents at this point. Still, I guess interrogating them should the opportunity arise wouldn’t be the worst idea, as there are likely to be others in their faction who will cause us problems on the return journey.
>>385739
Assuming the substance contained within the thrown vials is in fact a knock out gas of some description and not just an overly strong scent which could easily be circumvented by just blocking our noses, we can’t really do anything to help within the current room, as both we and Alice are vulnerable to the gas, theoretically more so than anyone else in this situation due to the two of us being human. As such, our best bet right now is to draw the Orcs away from the already present gas so that we’re on better grounds to take them down.
With that in mind, >>385759 has the right idea with having us create a fake Ophelia to get up and escape the room in order to draw the rest of the Orcs to follow her. There are other options, like faking a command from the leader to get the lackeys out of the way or creating a false fire as per the suggestion of >>385758 in order to flush them out, but these will either likely result in failure, be extremely taxing on our sanity or have other complications, as the leader will realise her lackeys are moving without her command and call it out in the former, while the fire will either cease to be effective when contact is made and the lack of burning pain is discovered or drain us greatly due to the amount of illusions required to make the whole ordeal believable in the latter, not to mention we have no idea how the Orcs will react to the growing fire meaning capitalising on their reactions will be difficult.
The fake Ophelia plan, on the other hand, isn’t that taxing, is unlikely to be realised as an illusion either in the moment nor afterwards just have the fake Ophelia hide somewhere in the other room instead of vanishing into thin air in front of the Orcs to keep it somewhat genuine and we know exactly how the Orcs are going to react to it, so it’s a great fit here. That said, we should probably knock out Ginelle and Rayleigh by making them believe they’ve reached their limits in enduring the gas first, because they will no doubt try to defend the fleeing Ophelia having not realised it’s a fake and will almost certainly get the shit beaten out of them given their current conditions unless we purposefully take them out of the equation so that the Orcs ignore them. We should also probably have the fake Ophelia move in such a way that the Orcs following her won’t trample the unconscious members of our party when they chase her, because that would be bad.
Having baited the Orcs into a different room, we should have Alice try to take down their leader in a surprise attack as a priority. The reasons for this are twofold. Firstly, the leader is the only Orc we know for definite is carrying these vials on her person and is potentially the only Orc to do so too, so taking her down before she has the chance to use any would remove the risk of either us or Alice being knocked out by gas. Secondly, seeing as this setting takes inspiration and mechanics from MGE, the relationship between High Orcs of which the leader matches the description of and regular Orcs says that the defeat of the High Orc leader completely demoralises the lesser Orcs and results in them surrendering; as such, there is a very good chance that taking down the leader in this case would result in a similar outcome, thus ending the fight immediately.
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ca0fc6 No.385788
>>385787
Failing that, just engage the Orcs in the new room normally, with priority towards taking down the leader for the aforementioned reasons. Alice should be able to handle herself, but we can still definitely give support by fucking with the Orc’s senses, such as making the leader think she has run out of vials to use on us, making the Orcs trip on things which aren’t there so they can’t fight properly or disguising Alice’s attacks in order to cause the Orcs to block or parry attacks which aren’t coming while letting the real strikes slip in unopposed. Try not to kill any of them if we can help it though – unlike our opponents, we’re forced to return to Cair after we leave it initially, as it’s our only viable method of reaching Sanctifrond within our limited time frame during the return trip, so we should ideally avoid leaving behind any messes which could cause us problems from the local law enforcement when we come back.
>>385759
>Although can't we just put them all to sleep?
It wouldn’t be the worst idea, seeing as it could at the very least take one or two of them down to thin their numbers if we’re lucky, but they seem to be confident about not being vulnerable to the gas so I’m sceptical about the effectiveness of this plan. They would have brought protection or just not used the gas at all if they weren’t confident in their immunity to it, after all.
>>385761
>Have Tobias try to talk them down, tell them that he’s an agent of the crown and that not surrendering would be a very bad idea.
If they think they’re screwed then they’re more likely to double down and try to kill us in order to buy themselves more time to get to Galmathoria rather than surrender. At least as it stands they have no intention of killing us.
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cae954 No.385834
>Story continue
“Alright.” You say, coming up with a course of action. “I’m going to distract the bacon bits, you get the hunk of ham, alright?”
“Hmph, now he’s being a funny guy.” She whispers, voice tight.
You spare a glance to her before turning back to the Orcs. No arguments, no questions on what to look for. You figured she’d challenge your authority more or try to assert her own, but the look in her eyes is focused, her body coiled like a spring to leap when you’re ready for her. Despite what you’ve noticed before, you’re convinced now that Alice is a different person.
Taking in a deep breath, you concentrate on your magic and reach out into the minds of not the Orcs, but of Ginelle and Rayleigh. Subtly, you influence them to feel more tired, an easy feat given the fact that they’re about to pass out as it is.
Rayleigh stumbles and collapses, face first, her eyes going out of focus as she passes out. Sorry squirrely, no firestorms for you. Ginelle grits her teeth and staggers to one knee. She swats at the dark skinned Orc, who casually brushes her hand aside before slugging the Badger Girl in the face. Ginelle grunts before falling backward, unconscious.
“Tch.” The leader Orc says. “She wasn’t so tough. Anyway, lets grab the girl and go.”
“Just her?” One of the other Orcs says. “Surely we can get something for the others?”
“Moving more than one person would be difficult. Besides, I doubt any of these run of the mill Monsters is would ransom for anything.” She turns over Patricia with a boot. “Tch, whoever heard of a bookworm Wolf Girl?”
She waves to one of the others, who moves to grab Ophelia. Just as she does though she jumps backward and shouts, the other Orcs responding with curses as well. They turn and run to another section of the store, leaving the dark-skinned Orc to bellow in amazement.
“What the fuck? No one escapes my gasses!”
Though you feel your head hurt a little and hear a soft buzzing in your ears, again, you see Alice waste no time in springing forward, sword at the ready. She can’t see what the others were chasing after, but that’s because you didn’t target her with the illusion. It probably won’t fool them for long, the illusion of Ophelia bounding awake and making a run for it but it’s certainly enough to allow Alice to take down the leader.
You yourself chase after, preparing to help fight in whatever way you can when you feel something start to weigh you down. Your steps begin to slow and you blink in surprise before it hits you.
Aww fuck, you stepped into the range of the gas. Hurriedly pulling your shirt up to cover your mouth, you look around, vision swimming as Alice charges at the Orc. Fear wells up in you as you see her wavering, the blue glow of her sword unsteady as she goes in for a slice.
The Orc turns about faster than you’d expect, her nostrils flaring. She dodge’s Alice’s swing and comes around with a punch to the woman’s gut. Alice’s impeccable skills allow her to move her body enough that the blow hits her armor, pushing her back but not hurting her. She staggers but is able to regain her footing, putting two hands on her sword.
“Who the fuck are you?” The Orc says, gritting her teeth while reaching in between her rather large breasts for something. “Tch, no town watch has a sword that fancy. You with the fucking Order?”
She steps back and snorts, “Fine, I’ll drop you and take your pretty sword. I’m sure we’ll find a use for it.” When she retracts her hand from her cleavage however, she blinks in surprise, looking down.
“Huh? I know I have more of those damn vials in he- gah!”
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cae954 No.385835
>>385834
Alice charges in, breaking her concentration. You drop to a knee, feeling weakness spread through you. Fuck, you should have thought of the gas getting you too. At least you had the wherewithal to send forth another illusion to keep her from pulling out another vial. Still… this isn’t going as you’d planned.
The other Orcs notice the commotion and peel away as you drop your illusion on them. Your mind is starting to grow sluggish and you can’t think quite straight. Damnit, you need to something to stop breathing in more of this… whatever it is and allow your body to remove the stuff. If only you could forget about-
Right, right, that will work.
“Alice, you’re stronger than this!” You shout, subtly influencing her with your magic. She staggers to the side like a drunk, avoiding another blow from the Orc. When she sets her balance next though, she stands straighter, her posture more composed. Chuckling, she says,
“Of fucking course I am!”
The Orc leader blinks in surprise and digs through her cleavage with greater urgency as she tries to pull out another vial while backing up. “H-Hey!” she shouts, panicked, “You’re supposed to be passed out!”
“Yeah well, you’re not supposed to be this slippery you greased-up pig!” Alice says, charging forward. She slashes at the Monster, who barely dodges backward. Seems Alice thinks she’s better, but some things can’t be fully solved by illusions. Like your own sleepiness.
Something grabs you from behind and slams your face onto the carpeted floor. You wince in pain as you nose hits the solid ground and it takes you a few moments to realize you’ve been pinned down. Turning your head, you see a large set of pink breasts pressed upon you while a pretty face smiles and licks her lips. “Maybe the boss will let us take you as well, hmm?”
She starts to chuckle, though it sounds like snorting as she leans down toward your ear. You feel her hot breath on you for a moment when a cry comes out and she looks up, her grip on you weakening. Normally you’d use the opportunity to get up, but you find moving anything but your head difficult, so you settle for that.
Across the room the Orc leader dances out of the way of Alice’s blade while the other three Orcs push in. Alice whirls on them, her sword driving them back. In that moment, the dark-skinned Orc drives a fist toward the woman but cries out, falling to ground as something pulls her down. She scrabbles for a moment in confusion before a horrific growl fills the room, making the Orcs quake in fear.
Ginelle stands up, hand gripping the head of the Orc leader in a vice-like grip. She snarls and then drives the other Monster’s face into the ground over and over until it’s a bleeding mess, the Monster unconscious.
Dropping the limp Monster, Ginelle staggers slowly to her feet, breathing heavily, rage in her eyes. The pressure upon you abruptly vanishes as the Orcs back away, cowering in fear. They squeal like piggies as Ginelle stalks toward them, cracking her knuckles. Though you begin to drift off, you feel like Ginelle isn’t wholly there either. The last thing you see is a furred foot stomp in front of you and the squealing of Orcs.
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cae954 No.385836
>>385835
“Get your lazy ass up.”
You awaken with a start as someone slaps you. Cheek hurting to accompany the hurt in your nose, you look around in confusion.
You’re on the first floor of the store, the rest of your companions around you waking from grogginess. Ginelle grunts in front of you before sighing. “Damnit Tobias, what the hells are you doing here?”
“Saving your butt.” You say, shaking the fuzz from your mind. Some of it stays though it feels more like lint than metaphorical fuzz. Great, now your brain is itchy.
“I had it under control.” She says, gritting her teeth. “I bet you’re the only to made me pass out, huh?”
“Didn’t want you to get hurt.” You grumble, looking about. The Orcs are down here as well, tied and gagged. “How long was I out for?”
“Only a few minutes. Whatever the used works fast but doesn’t seem to last long.” Ginelle says, not looking at you. “I knew it was weird that I’d go down so fast. Couldn’t shake the thought and when I realized something was off, I popped awake.”
“Well… it all worked out I guess?”
“Don’t use your illusions on me again.”
“Err.” You say, scratching your cheek. “Sorry Ginelle, I didn’t think-“
She sighs and shakes herself. “Sorry. I just saw what you can do with them and… well now that you’re here we need to figure out what to do.”
“Right.” You say, watching as Alice helps drag Ophelia awake. The Rabbit Girl yawns and looks around with a dazed expression, her ears limp. “We heard of a plot to kidnap her for ransom and came looking for you. Despite what you say, we got here just in time.”
“Tch, I bet that bitch from the station was the one who tipped them off.” Ginelle sighs.
“Maybe.” You say, looking over the battered form of the Orc leader. “We probably don’t have that long until we need to get out here. Get everyone awake and I’ll try to talk with the leader here, get some answers.”
“Well, if you need some muscle.” Ginelle says, cracking her knuckles. “You know where to find me.” She walks over to Rayleigh, helping her up while muttering something about just wanting to find cute clothing.
The Orc’s eyes slowly come into focus as you roll her over and remove the gag from her mouth. She blinks at you before frowning and then looking away. Sighing, you reach over in between her breasts, making the Monster blush and squirm.
“W-what are you doing?”
“Taking a look at these.” You say, looking at the vials in your hands. They’re small and filled with a clear liquid that must become a gas when released. “What is it?”
“My distilled sweat.” She says, frowning at you. “By the way, it’s improper to dig in a woman’s cleavage without even offering her your dick.”
“I’m quite aware, I’m married.” You say, frowning. “Seriously though, what is this? Why weren’t you affected?”
“Because it’s my fucking sweat. You don’t know shit about Orcs, do you?”
“No, can’t say I do. But Monsters do weird things, I do know that.”
“Fuck off Tobias.” Ginelle says while waking up Rayleigh.
>You obtain 3x [Orc Sweat: Knock-out variety]
>You don’t have any idea how this knocks people unconscious when it’s released, but it clearly does.
“So, what are you going to do with us?” The Orc asks, moving away from the question. “I assume you’re with the Order or the DSS. Going to turn us in?”
“Can’t exactly walk you out of here and I really don’t want to kill you.” You say, shaking your head. “Just answer a few questions and I’ll refrain from sicking my companion on you.”
“Once again Tobias, fuck you!” Ginelle shouts.
“Fine, whatever.” The Orc says. “I’d like to get married someday, so if you can spare my face more, that would be great.”
Huh, that’s… surprisingly easy. “Who are you? I know you’re targeting Ophelia for ransom, but why take her to Galmathoria? Are you agents for them?”
“Not exactly, though we were hired by them.” She says. “I don’t particularly care for the country myself, but they pay well.”
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cae954 No.385837
>>385836
“What do they even want with her? The Order won’t be able to deal with this and the Crown is unlikely to negotiate, which leaves the Manufactorum. Is it gold? Magitek?”
“I don’t know.” The Orc says, trying to shrug. “We were just told to grab her.”
“You clearly weren’t here just for Ophelia. Who is this Rose you’re taking order from and what are they planning here?”
“You heard that huh? Well whatever, I doubt you’ll find her, it’s a code name anyway. She’s some blonde-haired bitch who has the ear of the Marshalls in Galmathoria. Speaks with their voice. I assume she was laying in wait for something with a few teams like us in town for another attack, but we never heard much until she gave us these orders. And no, I don’t know where the others are or who they are.”
Blonde hair, huh? “Does she have a penchant for green dresses?”
“I guess? She was wearing one this evening.” The Orc says. “It doesn’t matter, as soon as she realizes we failed, she’ll be out here.” A porcine chuckle escapes her lips. “Of course, now that she knows one of the Illomas is traveling, you might have some trouble on your hands.”
Damnit. You know she’s right about that. If you can’t find this Rose then she’ll spread info about Ophelia and your party. Even worse, what if someone realizes who Patricia is? You’re not certain it’s safe to send them back to Sanctifrond at this point either.
Alice walks up, her steps a little uncertain. “Everyone’s awake. We should get going.”
“You going to be alright?” You ask, wobbling some yourself.
“Psssh, it will just look like we had a good night out drinking.” She says, waving a hand.
“Ugh, my head.” Rayleigh says, wobbling.
“See? She’s playing the part well.” Alice says, ushering everyone toward a back entrance for deliveries.
You take one last look at the Orc before sighing. “For kidnappers, you were pretty amiable.”
She beams back at you, face a mess, hands bound behind her back. “Hey, for pigs, you were pretty nice too.”
You pause for a moment, trying to process this before shaking your head and walking out with the others.
—————————————————————————————————————————————–
Despite your wobbly feet, you make it to the leyway station mostly intact. You’re surprised the Trolls don’t give you any grief looking the way you do, but they’re clearly preoccupied with something else. Looking into the platform you see a commotion as leyway officials and Troll guards sigh and look confused at each other.
“This is unacceptable.” Clint says, shaking his head. “I will not travel in such filthy conditions.”
“My lord, this leyway is the best of it’s kind, first class in every regard.” A bald, sweating man says. He dabs at his face with a handkerchief before bowing. “This is even fit for the king to ride!”
“Hmph.” Clint says with a tone of noble arrogance you’re only too familiar with. “To insinuate such things about our king is an affront to the crown! I wish to speak with someone above you on my grievances.”
“Sir, you’ve delayed the leyway already, we’re running behind schedule.”
“Now see here-“ Clint begins before cutting off as Finn, who had been standing there, still as stone, taps him on the shoulder. He points toward you and the noble looks in your direction before turning his attention back to the bald man. “On second thought, I will travel at another time. I expect when I return that the leyway provided will be of the HIGHEST class.”
“O-Of course, Lord Fullvora.” The man says, bowing as Clint turns and walks away, Finn trailing behind him. You see the bald man sneer at Clint before ushering the Trolls to get things moving.
Clint walks up to you and sighs out in relief. “Oh thank the Gods, everyone is safe. I don’t know how much longer I could keep up that act.”
“It was very convincing.” Ginelle says. “You sounded much like your cousin.”
The man grimaces. “Great, now I feel sick.”
“I think we should return to the inn before speaking more.” Finn says, nodding. “People are watching.”
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cae954 No.385838
>>385837
You take his suggestion, moving through the streets back to your inn. The whole while you keep an eye out for anyone trailing you, your party members with better senses than yours (Patricia and Ophelia) doing the same, despite their condition. Thankfully you arrive unmolested, and all head into the room you’re sharing with the Order members.
Despite wanting to just go to sleep then and there, everyone fills each other in on the events of the evening. Apparently after you separated, Rayleigh led the girls to some shops she used to frequent as a girl in the streets of Cair. When they entered the larger clothing store, the other patrons were knocked out by the gas or sweat or whatever from that dark-skinned Orc. Patricia informs you that those are often chieftains of the Orc tribes and are often alchemists which modify their own sweat in various fashions.
You’re kind of glad you only got this knockout variety… you think.
Clint and Finn caused a commotion at the station by pretending to be a stuck-up noble, something the younger man is extremely embarrassed by. You assure him he captured the character perfectly, which also sets the man to groaning.
Caught up to speed, you cross your arms and sigh. “So that’s where we stand. Guess they didn’t clear all the Galmathorians out after the attack. I would assume they’re planning something, but I bet this ‘Rose’ has gone to report this.”
“We can’t let another attack happen.” Rayleigh says, determination in her eyes. “I’ll burn those fuckers for what they did. Should have made bacon from those bitches.”
“Murder isn’t what we need right now.” Finn says, his voice quieting down the Squirrel Girl. “However, we can’t ignore this either.”
“We don’t exactly have the time to dally.” Patricia says, shaking her head.
“Yeah, and what if they come for me again?” Ophelia sighs. “Sometimes I hate being from such a prestigious family.” She looks up as Patricia puts a furred hand on her shoulder, the two nodding in some unspoken bond. To be honest, you know exactly how that feels.
“It might be best to leave a note for the town watch and the Order members here.” Alice says, shrugging. “We might have targets on our back either way though. We still need to buy a wagon and horses, which is going to take some time.”
“Yeah.” You sigh. It’s just not possible to leave the city at night like this unless you walked out, which would also be dangerous. Best course would be to stick forward with the plan, but can you keep with that? Should you take the time to root out the agents in this city or find this damn Rose?
“Ah, he’s making that face.” Ginelle says, smirking. “It’s been a long time since I’ve seen that.”
“Heh, you’re right.” Clarissa says, putting a wing-hand to her mouth. “It’s his, ‘what do I do?’ face.”
“Hey, I don’t have one of those.” You pout. Truth be told though, that’s exactly what’s going through your mind.
>What do you do?
Current insanity: 23%
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cae954 No.385839
>>385838
Looks like you got a conundrum on your hands. Do you go on a rat hunt, or do you press on and leave it to the authorities? Hell, do you even tell them?
Have phun!
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d2bb9c No.385852
>>385838
Yo holy shit 23%? That's a lotta damage considering dick-god of pricks and assholes said last time we maxed our meter it was a one-time thing only.
Yeah as cool as this illusion dickery is, it won't be worth it if by the fourth time we land in a pinch they'd have to put us down.
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62dda1 No.385862
>>385852
Agree with you. In the interest of keeping Tobias sane I say no more illusions on the account the sanity damage he's going to take for using his powers again.
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ca0fc6 No.385867
>>385852
>>385862
Did either of you bother to read the thread?
>>384723
>Also, current insanity is 22%. You get an itching sensation ever now and then that just don't go away until it randomly does. It's fine though. It's fine.
We didn't gain 23% insanity, we gained 1%. 1% insanity for casting 4 different illusions, some affecting up to 4 people, is pretty fucking good. We should probably make sure to avoid going above something like 60% insanity just so that Tobias can still function when he returns, but that doesn't mean we should completely ignore illusions entirely.
>>385838
<Tch, but if this goes to the hells, don’t blame me. Just meet back at the station for the last leyway out.”
>You see the bald man sneer at Clint before ushering the Trolls to get things moving.
>You take his suggestion, moving through the streets back to your inn.
If the plan was to find this 'Rose', we've already fucked up - she's long gone by this point, along with whoever else she was talking to in that alley. And even if she wasn't already gone and is in fact still somewhere within the city, where are we supposed to go to look for her? She could be absolutely anywhere and we have no idea where to start outside of 'look for a woman in a green dress', which in itself is a flawed starting point because she could quite easily change clothes. Furthermore, if we somehow do find her by some ludicrous miracle, we're not going to be able to deal with her without creating a fuss because she's undoubtedly going to have back up who we will have to fight. All in all, it's a needle in a haystack search where the needle may or may not actually be present with the only reward being stopping one person who will only potentially be a problem for us when we return to Cair. I don't think that's worth it.
The other option outside of the initial plan is to root out the agents in Cair, but we don't know how many of these agents may be present in the city, nor do we know where they'll be hiding; hell, considering Rose only sent one team after her main prize, there's a good chance that there aren't any other agents and we'd just be wasting our time. If we manage to find a group things might be different as we could potentially find out the locations of the others via interrogation, but if Rose didn't know where the group we just took down was then it's unlikely the other potential agents within the city know where one another is either, meaning we would have to repeat the whole search process again to find another. Frankly, considering we would at best take down one extra group who probably won't be able to do much to us as it stands any way, it's not worth the hassle and backlash when we cause issues following a fight with them.
With that all out of the way, I'm going to recommend we just follow the original plan of hunkering down for the night and getting the fuck out of Cair as soon as possible, with some additions. Firstly, have radio communication between the two rooms to ensure we hear of anything that may be a problem the moment it crops up, allowing us to react faster to potential threats. Secondly, make sure to have someone on guard duty throughout the night, rotating through the party to ensure everyone gets a chance to sleep, as there is a definite chance that someone tries to attack us while we're vulnerable sleeping and being aware of this before it happens is vital to ensure we can react appropriately. Finally, while trying to seek out the opposition is a fool's errand, we should still react to it in some capacity, so have Finn, Alice and Rayleigh report what has happened to their fellow Order members so that they can hopefully deal with any problems that we might otherwise have to deal with ourselves on the return trip. Regarding that last point, make sure we have comms with the three when they leave so we can react to threats that may affect either group as soon as possible and avoid telling the town guard anything if at all possible; they have a high chance of being compromised considering it's Cair, while the Order is very unlikely to be compromised by comparison.
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cae954 No.385880
>>385852
>>385862
Err, yeah, >>385867 is correct. You started with some insanity. Most of those illusions were very simple things, so very small cost to make the larger one. Still, glad you're considering consequences!
>>385867
Fair enough assessment
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cae954 No.386023
Got home late, but there's only one suggestion anyway so… I guess I'll wait until tomorrow night and if there's nothing else, we'll do that and move on forward.
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79f135 No.386091
Ginelle's endurance is truly remarkable. Alice gets an honorable mention for dispatching the Orcs in a timely manner.
Anon >>385867 makes solid points.
The best course of action would be to stay on mission target and leave Cair. Just take on the lessons learnt from this disaster that required a lot of luck to contain. Don't split up without means of contacting each other, carry light weapons for defence, knowledge that there are enemies directly targeting them.
In terms of cost benefit, rooting out cells in Cair is inadvisable given the minimal information we have. Furthermore, Cair itself is reputed as the Mos Eisley of Wizardquest-verse - where law enforcement is weak and it is easy for shady folks to blend in.
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cae954 No.386108
>Story continue
With a sigh, you sit down on a bed and shake your head. “There’s nothing for it, we’ll just have to wait until the morning and head out as planned.”
Rayleigh frowns at you. “You don’t want to smoke these bastards out? What if they attack Cair again?”
Finn watches you as you clench your hands. “I’m afraid we’re going to have to leave that in the hands of the local Order forces.”
The Squirrel Girl stiffens, her expression becoming angered. Sparks begin to appear in her palms. “What? You can’t be serious, Cair’s had enough suffering and what if it got to my-“
“Rayleigh.” Finn says. At his voice, she stops, her eyes drifting over to him. She looks down and sighs out a long breath.
“Fine. Fine, I get it, the mission, whatever the fuck it is, is important. It’s important enough to have the Lord Commander personally request us, I get it.” She grits her teeth though, looking down with anger.
“But that doesn’t mean that I have to like this.”
“None of us do.” Alice sighs, placing a hand on the younger Order member’s shoulder. “The local group will be able to handle it though. I doubt they’ll chase us out of the city and they can clear them out.”
Rayleigh nods and narrows her eyes while Clint sighs and rubs at his head. “Well, we’ve blown any cover we may have had. People are going to wonder why a Fullvora went to Cair before heading North. I doubt Ophelia has escaped some people’s notice either.”
The Rabbit Girl looks uncomfortable as Clarissa puts a wing-arm around her back. You nod to them before saying, “We’ll deliver word in the morning while gathering arrangements. We’ll have to stay alert, but it should be smooth once we get near the fort. I assume they’ll have increased patrols and I doubt anyone would chase us there.”
Clapping your hands, you say, “I think it’s best we retire for the evening. Any questions?”
No one makes an objection, though Ophelia perks up. “Oh!” She digs into her bag and pulls out a set of small, black boxes. “Frankly, we should have sent these out beforehand but… well, I suppose I haven’t been on an adventure in some time.”
You look down at the box she hands you and recognize similarities to the short range magitek communication device you’d used before, though this one has a number 2 on it. She hands another to Finn and Patricia before nodding her head. “That should be decent coverage for the four I have.”
You push the button on the side of the device and the other three crackle to life as you whisper, “Benis.” Finn and Patricia give you flat looks. Okay look, you can’t be serious all the time, especially with this really cool magitek in front of you.
“Ahem.” Ophelia says. “These upgraded versions can be directed to specific boxes as needed by flipping the switch to change the frequency. They were made in the hopes of tapping in through the leylines and creating a larger network in a similar fashion to the [Port-o-Glass] system the Grand Wizard developed but seeing as the leylines are… well.” She coughs into her hand. “Anyway, these are attuned to each other so we’re safe.”
Finn looks over the device before stowing it. “Good, we can keep in contact if anyone needs help. I suggest keeping a watch in each room anyway.”
“Sounds fair.” Clint says. “I think we have our game plan.”
He, Ginelle, Clarissa, and Ophelia leave. The last member cocks her head toward you as she leaves, but you wave her away as before. Even though Rayleigh is still sulking, you think it’s best to stay here. Of course, it means the floor for you…
“Here.” Finn says, patting the bed. “I’ll take watch since I wasn’t affected. I’m less likely to pass out.”
“Bless you sir.” You say, placing a hand on his shoulder. “Bless you for this wonderful blessing of a comfortable bed.”
“I’m not sure you’d be thanking me.” He says. You just shrug and remove your suit before crawling into bed and sighing in relief. A nice, comfortable sleepy sounds-
You pause for a moment, feeling your shoulder blades itching. Slowly, you turn your head to notice Rayleigh staring at you intently, her eyes boring a hole into your back. Gulping, you turn back about and shudder.
Welp.
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cae954 No.386109
>>386108
You awake mildly refreshed and yet your back feels like it has a sunburn on it. You’re not entirely certain if you’re just being crazy or Rayleigh did something to you- she wasn’t best pleased last night. But hey, you are slightly insane also, so says the buzzing in your head. So that’s fine.
Finn reports nothing happened over the evening, a blessing you’re sure. The other team had the same experience, so you get your supplies in order before heading downstairs to share breakfast. The inn is quiet at this time thankfully, though the innkeeper does give your motely crew a strange look. Well, not like you’re really hiding much at this point.
Once finished with eating, you split the group again. The Order members head to the local outpost while the rest of your group move to a large sale barn where you hope to purchase horses and a wagon large enough for your group. This is easier said than done since you have nine people, but Clarissa assures you she’d rather fly, so you have that blessing.
Clint helps you select two fine geldings, one a chestnut and the other black while Ophelia looks over available wagons. She laments the lack of magitek, but without proper magic to power them, non-leyway vehicles are still stuck to horse drawn wagons. You swear Alice mentioned something about a, “tank” she rode in during her time in Ectria, but you have no idea what that is. It sounds cool as fuck though.
Down a considerable amount of money later, you watch Clint as he and the works at the barn help get the horses hitched. Finn and the others rejoin you soon after. It would appear they took longer than expected to report to the Order in this town, as they had acute interest in possibilities of attack again. With that settled, you load up and hit the road.
Cair is not a city known for it’s walls, and over the years it’s spread outward like wildfire as more and more smaller housing structures appear for workers in the area, those coming south from the Monster Nation, and less than reputable establishments. It takes some time to clear the area entirely, but as you sit next to Clint, bless him for his equestrian skills gained out west, you notice civilization begin to thin out as the northern part of Deleor spreads out before you.
In the far, far distance, you can see the vague shapes of mountains while to the west you see hills that comprise the Thunderbird territory. A warm, summer wind blows by and you sigh as the sun shines overhead. It’s a good day to be on your way it seems, though the farther you go ahead, the less traffic you see on the roads. This suits you just fine, as it means it’s less likely that you’ll be attacked or anything. That may be a little difficult for anyone to do though, since Clarissa flies overhead, circling the wagon and giving you information every now and then.
The first day is unremarkable, which suits you fine. Your camping experiences are limited, but Clarissa is able to find a good spot to hunker down and the Order members +Clint and Ginelle help make a decent campsite. Thankfully your bags of holding kept the tents, cooking supplies, and good well stored, and you soon have a nice encampment.
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cae954 No.386110
>>386109
As night falls, you sit down next to the campfire, eating some of Clint’s Five-Alarm chili, a specialty of his from out west. After almost dying from eating the first few bites, you find yourself wishing someone else had done the cooking. A few others have similar sentiments, though Rayleigh eats it with gusto, her eyes lighting up.
Setting down you bowl after draining your waterskin, you sit down next to Ophelia and pant. “Oh Gods, I thought I was going to die.”
“Huh? Oh, the chili, right.” She says, fiddling with the device in her hands. It’s one of the communications devices. “Yeah, I could smell the heat in that. I think I’ll still to something less threatening. Like carrots.”
“Isn’t that a stereotype?” You ask, looking over at the device. “What are you doing?”
She frowns. “It’s weird, after getting out of the city I’ve been getting some feedback from these on some different channels. Our network is fine and it’s not transmitting, but it’s really strange.” Her eyes move to you. “Oh, and there’s nothing wrong with liking carrots. I don’t care what anyone says.”
“Fine, fine.” You say, waving a hand. “So you think the devices are broken or-“
“Or there’s some magitek out here that’s getting into the frequencies. I’ll just keep messing with it.” She says, tapping the device before shrugging and pulling a carrot out of her bag. She looks at you and munches on it, smirking.
“Wow, it’s a shock you’re not married yet.” You say, to which she sticks her tongue out, carrot crumbs stuck to it. She pouts and then goes back to fiddling with the device as Finn walks up.
“We should set watches for the evening. This area is fairly safe due to proximity to the city and the fort a few days ahead, but I’d rather not take our chances.” He says.
“Sure, makes sense.” You say, shrugging. “I’ll put you in charge of organizing that.”
The man pauses before nodding and going about to organize the watch. You follow him as he speaks with Clint and Ginelle before turning back to Ophelia, who frowns. “He’s always so serious. He’s kind of scary, in a way.”
“Well, it has to do with his past I bet.” You say. “I don’t know much myself, but I don’t know, he seems like we can rely on him in a pinch.” Sighing, you say, “I don’t know about Rayleigh though.”
“Hmm.” Ophelia says, musing. “Well, we managed to make things work before with less, right?”
“Yeah.” You say, nodding. “We’ll do it this time too.”
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cae954 No.386111
>>386110
The next few days are boring, which suits you fine. Ophelia still gets the strange signals from her device, but can’t find a reason for it. She seems to find them mostly at night, so you wonder if it has to do with the weather?
Speaking of which, clouds begin to form up, heralding oncoming rain. Clarissa decides to rest inside the covered wagon due to this, which is likely why you don’t have any warning until Ophelia’s ears perk up and she turns about in confusion.
“Horses?” She says, cocking her head.
The wagon stops soon after as you hear calls coming from a distance, followed by the hard sounds of hoofbeats. You crawl to the front where Clint and Finn are watching three horses approach from the northeast. They have no weapons drawn, and when they arrive they stop before you, their horses dancing with nervous energy.
All three are dressed in the colors of the Deleorian military, though all three are Monsters. One, a Wolf Girl with short, brown hair seems to be the leader while the other two, dog-like Kobolds with blonde hair and fur dance their horses about with precision as well. The Wolf Girl frowns and says,
“Travelers, state your business coming north.”
“We’re headed to the fort.” You say, holding out your DSS badge. “Official business.”
The two Kobolds exchange glances while the Wolf Girl frowns. “I’m sorry if I don’t take much stock in badges. We’re going to need to search the wagon.”
Finn frowns. “Under what orders? Isn’t this patrol a little far out from the fort?”
The leader sneers at him while waving at the two Kobolds. They dismount and walk around the wagon, sniffing. “I can see you’re from the Order, or so you claim, but if you haven’t seen, we’re at war here. Orders are to be thorough.” She walks her horse closer to him as she gives a wolf-toothed grin. “Or would you rather I give you a personal inspection.”
“Thanks, but I’d rather not have fleas.”
She grins before turning as one of the Kobolds walks up to her and whispers. She frowns and then looks up at your wagon. “I see. I’m afraid I’m going to have to ask you to come with us.”
“What? Why?” You ask a moment before a sword is thrust in front of your face.
“Because you’re under arrest for suspected sedition.”
The rest of your group tenses up, hands going to their weapons. Your heart begins to beat hard in your chest, but you take a deep breath and calmly say. “Where would we be going?”
“To an outpost for detainment. Come along quietly and make this easy, or I’ll be forced to call for back-up.” She pats a device at her side that looks much like your communication devices, though of a different make.
Clint looks to you, eyes searching. He has his rifle ready under the driver’s seat to be pulled out at a moment’s notice. At a word from you, you can probably cut them down, but harming soldiers of Deleor for a misunderstanding is not going to end well for you either, especially when they go missing.
You feel droplets of rain begin to pitter down as the standoff grows more tense. All eyes move to you as you decide your next course of action.
>What do you do?
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cae954 No.386112
Huh, weird that you'd have a contingent of Monsters from the fort talking with you. But things have gotten progressive and they fight for their homeland here. Better just comply and not cause trouble.
Pending responses, might get an update in tomorrow too. Depending on what happens, we should be able to come to a character change in the next few updates, however if requested it can happen whenever.
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a70316 No.386126
>>386111
This stinks. They're awfully vague for bitches with that much power. Time to see who has a bigger dick. Signal client to load, ask for identification, and ask for their superior. And accuse them of being the obvious foreign agents that they are. Actually, signal rayleigh. Yes, roast dog is a delicacy in south east Asia after all.
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41290e No.386127
>>386111
Medieval tech definitely makes information control and verification difficult.
The encounter is very suspicious; Tobias has had no arrest warrants on him since he was in Sanctifrond which was only 2-3 days ago. The Lord Commander knows where and what Tobias is doing, so there are no grounds for arrest. It is possible that the Shady family is doing something but if I remember correctly, they have staunch anti-Monster leanings.
Play ball with the Order patrol and avoid bloodshed if at all possible. We don't want to accidentally harm allies because we'll probably need them later on in the story. That said, get verification from them because they are really suspicious and be on guard if the Team is being led into a trap.
As for character change, I say wait for later. We’ve barely gotten into the first story arc.
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f13d32 No.386128
This seems mighty suspicious. Let’s see some ID from these three as well as learning whoever their commander is. This entire situation has the “dirty cop shakedown” stereotype written all over it.
Let’s also stick with Tobias for now, at least get halfway to the observatory before we switch
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84facf No.386130
>>386111
Create the illusion of children being violently attacked a far away from them, just close enough for the dogs to hear, make it sound extremely urgent and have an adult voice threaten to rape and cannibalize the children. If these guys really are Deleorian military they should priotrize the health and wellbeing of children over arresting us. And since this isn't even an image but a mere sound illusion it shouldn't be taxing on our sanity, I hope.
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84facf No.386131
>>386130
Actually, make it sound like there are multiple adults trying to rape/cannibalize children, enough that it would require both wolf girls to arrest them.
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aff24f No.386134
>>386126
>>386130
Do these in this order.
This will determine if we drop them and interrogate or comply. Don't trust no bitch
Also damn, Finn is fucking ice cold. We have to make a point of not being outdone by him going forward.
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0ad2cc No.386138
Yeah "sedition" like that is a real crime. Civilians are probably allowed to cross to the monster nations if they like and no soldier would try to stop an order member or accuse them of not being real without proof or asking for an identification, this are bandits or agents of Galmathoria.
I say disable them while keeping them alive if possible and take them to the fort if it is close by (one day away). If the others want to kill them I guess thats fine but I think taking them alive as prisoners to the fort may be better to get some info out of them (and the 1% chance that they are actual soldiers), but only if its close we don't want them to pull your stereotypical escape and warn the rest of their band.
Oh and whatever we do make sure that Ophelia disables the wolf girls magitek device, we don´t want someone tracking us and it may prove useful later to track down the source of the signal Ophelia has been picking up. That is probably the location of the rest of the wolf's gang, even if the party does not take care of them the fort may find the information useful.
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0ad2cc No.386139
>>386138
I forgot make sure to take the horses as well!
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ca0fc6 No.386157
>>386111 trips again
I wasn’t aware you could judge someone to be conspiring against the state by simply smelling the vehicle they’re riding in. It’s also rather strange that the ‘soldiers’ are quick to discredit our badge proving our authority yet imply that we have to respect their authority and surrender because of their uniforms. And wouldn’t it make much more sense to bring us to Fort Carlsbad, which is less than a day away considering Finn said we would get there in a few days a few days ago, rather than some non-descript outpost which may or may not be a further destination?
This whole situation is quite obviously bullshit. If I had to make a guess, the three before us are probably local brigands who stole armour and horses from a genuine Deleorian patrol, seeing as their horses seem nervous around them and this scenario doesn’t really seem like something planned specifically for us faking authority tends to work better when the authority you claim to have trumps whatever authority your victims actually have – it’s likely this plan was intended for civilians with no ability to contest the claims. There is still the chance they are in fact genuine soldiers who are making a huge mistake, but this is unlikely.
Everyone else already has the right idea of calling them out on their bullshit, taking them down non-lethally if they are unwilling to resolve this peacefully, interrogating them for information regarding who they really are in the off chance they’re either Galmathorian agents or a part of a larger brigand group, have Ophelia check them for any methods of tracking as per the suggestion of >>386138 and delivering them to Fort Carlsbad ideally blindfolded, gagged and with their ears blocked to keep them quiet and not give them any additional information on us so the Order presence there can handle things and we can clear up any misunderstandings, so I don’t have much else to add in that regard. That said, I would add that we should figure out a way of preventing the soldiers from using that radio or radios if the other two have ones themselves of theirs, because we don’t want any knowledge of this situation getting out to anyone, be it the Deleorian military, a larger group of brigands or whoever else these people belong to. As for how to go about doing that, I’d recommend we subtly cast the illusion of the radio malfunctioning due to exposure to the rain and have it either shock the user or fall apart when the soldiers try to interact with it to figure out if it still works or not. This way, we both have a basis in reality for our illusion more so than simply having the radio disappear, seeing as the leader just confirmed to herself she definitely has it by physically touching it and have a method of stopping them from using the radio regardless of its apparent condition it would be rather bad if they tried the supposedly malfunctioning radio and alerted others to their situation, even if they themselves think no one heard them until we can take it off their hands.
Also, with regards to how to combat our opponents, the only thing we really need to worry about is how to get the sword currently in our face away from us so we don’t get skewered the moment we try anything, as everything else tactic-wise is fairly obvious. I’d recommend another illusion abusing the fact that it’s raining, so have her weapon slip out of her grip due to the wetness of the handle or have her slip on the wet mud she’s standing on or something.
>>386130
>>386131
While I can see the logic behind this, it would be a tough sell and have a high chance of failure as a result. A threat of rape and cannibalism towards children is rather over the top as it stands, so having such a threat be proclaimed very loudly the moment we’re threatened by Deleorian soldiers just screams ‘we needed a distraction’. Not to mention, the sound would have to be very loud to be heard but the source not seen, because I’m fairly certain the surrounding terrain is somewhat flat we did see the soldiers coming from a distance, after all, which only further hampers its believability.
As it stands, we have more than enough proof against them, so I don’t think we really need more, let alone at the cost of our sanity.
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62dda1 No.386165
>>386157
I like this autism and tossing my hat in for this. Also, I don't think spamming illusions is good when other solutions are available … and much more likely to work. We did take a whopping 23% hit earlier and if I remember illusion quest's stuff right: Tobias was given his one and only mulligan. If Tobias ends up useless and/or a threat to things because of illusion spamming that's going to fuck Rommel and Grand Wizard hard
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ca517a No.386166
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cae954 No.386253
Ended up getting lost in some painting and didn't notice the time, so we'll write this out tomorrow as is usual anyway. Oh, I'll be headed out to Vegas for a big AoS tournament next thursday so we'll shoot for monday and wednesday updates.
>>386126
I'm sure Rayleigh would loooovveee to roast some dogs. I mean, she'd probably need some good reason to do it, but yeah.
>>386127
Well, it's a little above medival tech of course, but yes, in most cases it is difficult. I suppose certain information is stored in the Communion Matrix by the DSS, but you don't have that clearance and you probably… don't want to go on the communion matrix atm anyway.
Note: It's not an Order patrol, but Deleorian military. Usually more of a human outfit, however with Monster acceptance, SOME are serving. Order has a higher percentage tho.
Also, fair enough on the last part
>>386128
ID? They're in uniform! Clearly that's all the ID they require.
>>386130
That's pretty intense. For just sounds, it's not exactly difficult to influence, but it would be kind of weird.
>>386134
Finn is a good boi who may or may not have issues with the military. Or people he finds suspicious.
Or Alice.
>>386138
Fair enough. Of course you'd take your horses, you just bought them and they're being good boys. They even have names! If you want to name them anyway.
Ophelia could disable easily, but she'd need to have the device in hand to do so. ATM she doesn't have like, an EMP or anything, though theoretically that could be made based on the designs of that time she almost died and-
But you're nowhere near a lab with any tech so that's not happening.
>>386157
I have been blessed
Guess you can ask them what they mean by sedition if you want. Not sure how they'll answer!
Good choices for illusions if it comes to that. Though your friends can probably take these riders easy… weird situation really.
>>386165
Ayep, see post below. You had some insanity from the end of Illusionistquest.
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84facf No.386258
>>386157
Okay, how about the roar of a large monster, that way the sound could believably travel far enough and it would be less over the top than the other.
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84facf No.386279
>>386258
I've changed my mind again, we should make a sound of a child screaming and then a roar o angered shout of the fictional aggressor. Not to complicated but should be enough to get real Deleorian military to investagate it. Okay that's my final suggestion.
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cbb4f8 No.386284
>>386111
>>386157
Don't we have some of that Boar-Stink? Doesn't that have some knock-out effect?
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ca0fc6 No.386295
>>386258
>>386279
Again though, where would the sound of this child come from? And that still doesn't solve the issue of why we should bother when we already know the people in front of us are lying and could further confirm this with other, less taxing methods if we really wanted to.
>>386284
A knock-out effect that affects us equally to our opponents as we lack immunities and protective equipment, mind. And that's not even getting into the other problems, such as how it's one of our most finite resources and thus it's wasted on weak mooks like these or how it's not an instantaneous solution and thus we are very likely to get stabbed before the opposition even begins to feel the effects. Not the best of ideas.
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84facf No.386350
>>386295
>Again though, where would the sound of this child come from?
Dogs. Have. super. hearing.
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ca0fc6 No.386355
>>386350
They also have eyes, funnily enough. But let's pretend this fake sound occurs at the very limits of their hearing in order to circumvent them needing to see a fake scenario. How are they supposed to react to this exactly? If they hear a commotion going on over 10 or so miles away, it's already far, far too late for them to do anything about it. As such, why would they bother to try anything? It would be a distraction at best, but again, there are better options that are less taxing that achieve the same result.
Another thing that's just come to mind, how does this prove them to be genuine Deleorian soldiers exactly? Even brigands are capable of having some semblance of a moral compass, so all this would tell us is whether or not the so called soldiers care more about saving lives than hindering them. I suppose this would at least give us a reason not to kill them outright if they prove to have some decency, but we weren't planning on doing that any way, so why bother checking?
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cae954 No.386356
>Story continue
As the rain begins to come down heavier you look at the length of steel in front of your face. It’s not a bad sword, pretty good make actually, not that you can really tell. Seems pretty sharp however, could probably kill you fairly easily. Good enough as a sword you suppose.
Sighing, you look up from the sword into the eyes of the Wolf Girl. She blinks in surprise at your cool expression, clearly not expecting this from you. With a roll of your eyes, you wave a hand toward her and say, “Yes, that’s a nice sword and all, but do you have any proof you’re actually Deleorian military?”
The Monster before you blinks in surprise again, clearly surprised. Her horse dances nervously and she shushes it, withdrawing her sword for a moment before thrusting it back in place. “Excuse me, but you aren’t exactly in the position to ask that, are you?”
“Well, I see you’re not accepting my identification, why should I accept yours?”
“Because I’m the one with the sword in your face, that’s why-“
She cuts off as a metallic whirring noise sounds followed by a low hum. The Wolf Girl’s eyes drift to the side to see the barrel of Clint’s gun pointed directly at her, the man staring at her with his finger on the trigger. She frowns and slowly withdraws her sword from your face.
“Very well then. I see we’re at an impasse.”
“Mmm, possibly.” You say, shrugging as the rain pitter down upon you. “Now that we’ve established this, we have a few ways to go. One, either I’m a terrible criminal out to destroy Deleor and you’re hard working military woman doing her job by somehow determining my guilt from smells or…” You wave you hand,
“You’re brigands trying to extort us using authority you don’t really have.”
One of the dismounted Kobolds gives a worried look to the Wolf Girl, who growls at you. “Well then, which one do you think we are?”
“Finn?” You ask, getting the man’s attention. “Do patrols usually come this far south?”
“Fort is about two days away, less if we really push it. They sometimes do, but all things considered, an assault from the south is unlikely, so they mostly range up north.”
“So you’d say this is probably bullshit, right?”
The older man considers before nodding his head. “Yes, I would say that would be the case.”
You shrug and turn back to the Wolf Girl. “I’m inclined to believe the man. This smells like bullshit, I’m afraid.”
“Should have said, ‘dogshit.’” Clint says, his aim never moving.
“Ah yes, I’m sorry.” You say, nodding your head. Your gaze goes ice cold as you stare the Wolf Girl in the eyes. “So that means you’re likely brigands.”
“So what if we are?” She says, furred hand drifting to the device at her side.
“Then I’d think twice about using that.” You say, waving at the device. “Have you not noticed it’s raining? Those things don’t exactly work with that level of interference.”
She pauses, frowning down at the device. Her eyes widen a moment later as she sees the device begin to spark. A simple illusion, once you’ve laid the groundwork. Gritting her teeth, she slowly moves to place her hands on the reins of her horse. She takes a deep breath and then moves with blurring speed to knock the magitek rifle out of Clint’s hands.
The man gasps, grabbing it again, but tumbles out of the driver seat. Before he can aim again the Wolf Girl is already riding away, cursing. Her two companion hurriedly mount as well and begin to bolt, but you merely sit back and say, “Rayleigh? I’d like to keep them alive if possible.”
The Squirrel Girl leaps to the front of the wagon and cackles and power alights in her hands. You can feel mana pooling in her as she thrusts out a furred hand, the fingers steaming in the rain. Despite the horses having cleared a great amount of distance, they don’t get far enough before a wall of flame appears before them. The horses rear up in panic, throwing their riders to the ground.
“Ginelle.” You say, waving to her. She bounds forth from the wagon and lopes forward to reach the dazed canines, subduing them further. Yawing, you wave to Clint as he hops back onto the wagon.
“You ready to practice those hog tying skills again?”
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cae954 No.386357
>>386356
“What do we do with them?” Clarissa asks, looking at the three Monsters.
You wait out under the cover of a nearby treeline, the heavy boughs protecting you from the worst of the rain. The three brigands or whoever they are sit unconscious next to your wagon, their weapons confiscated while Clint tries to calm down their horses.
Rayleigh puffs out her modest chest and proclaims how great her pyromancy is to a half-listening Finn while Ophelia tinkers with the device she from the Wolf Girl. She sighs and waves to you,
“So this is based on an earlier design which had some limited mass market appeal. It’s not the same though, so it must have been made by a secondary source. It’s possible this was made in Deleor, but I have no idea where.”
“It’s… counterfeit?”
“Something like that? It still works though.” She quirks an eyebrow at you, “Though this thing will also work in the rain. Did you use one of your illusions?”
“Bah.” You say, flipping your hand back. “The real illusion was just getting her to begin to doubt.” Squatting down next to her you say,
“Is this what was giving that weird frequency?”
“Probably.” She says, popping the device open. You see wired connecting to a core filled with some shards of mana crystals. “Frequency seems about right. Though clearly she was speaking with someone using this, and someone nearby.”
“Cair?”
“Hmm, no, not from this device. There are some which are larger and can get better signals though, but they aren’t exactly handheld.” She cocks her head, wet rabbit ears dripping. “She mentioned an outpost, right? I’d suspect the ones this is connected to are there.”
You turn to the unconscious Monsters and frown. “We should deliver them to the fort. They’ll be interested to know there’s people impersonating them out here.”
“Ballsy really.” Ophelia says, nodding her head. “Not that far between Cair and a major fort. There aren’t that many people who travel down this path either, and it’s usually just merchants moving out to the fort. I’m surprised they attacked us.”
“Maybe they thought we were an easy score?” You say, shrugging.
Ophelia gives you and flat look before tapping her nose. “They’re all canids, they have good smell. They could probably tell there’s multiple people here once they got close enough. Seems strange to try to pull this bluff knowing that.”
Worry begins to grow in you. “You think they knew who we were?”
The Rabbit Girl’s ears stand up and she begins to grimace. “Oh… oh fuck.”
A hiss of static cuts through from the device in her hand. She yelps and drops the device to the ground. It hisses a moment more before a female voice cuts through,
“Hey, Pontia, what’s the deal? You find them yet? This rain is really picking up.”
The commotion catches the attention of your entire party, all of you watching the device with bated breath. It hisses again as the feminine says again, “Hey, answer the damn thing! I ain’t fucking around here. We got orders so you better answer.”
“Can they track this device?” You ask Ophelia, who blinks in surprise at you. She shakes her head before breathing out and then saying,
“I- yeah… if they have a way to lock onto the mana signature. If we destroy it though, they’ll know for sure something’s up.”
“Oy, are you dead? Fucking hells, hey Irina, you nee-“ it cuts off a moment later.
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cae954 No.386358
>>386357
“Shit.” You say, groaning. “Alright, let’s get packed up quick and head to the fort. The rain should give us some cover to-
You pause as Patrica walks over, scoops up the device and, in a perfect imitation of the Wolf Girl, says, “Hey, sorry, was taking a piss.”
The line is silent for a moment before it hisses and a frustrated voice says, “I swear to Dollora, are you a fucking idiot? You don’t say that shit on the line.”
“Yeah well, it’s just us and the horses, I don’t think anyone minds.”
“Filthy little mongrel… Anyway, what’s the status.”
“Didn’t see anyone. We’re about to keep searching.”
“Fuck. Rose ain’t going to like that. I’ll send out more teams. They can’t be allowed to reach the fort.”
“H-hey, there’s no need for-“
“I’ve made up my mind.”
The line goes silent after a moment of hissing static.
Patricia looks down at the device and sighs before handing it back to Ophelia. “Well, I did my best.”
“Uh… huh.” The Rabbit Girl says, staring incredulously at Patricia. “That was…”
“Wow.” You say, surprised. “I thought I could do good impersonations, but that was damn impressive. How did you manage that?”
“People studies.” She says, shrugging. “You watch people long enough, you pick up some things. Besides, I’m mimicking another Wolf Girl, it’s not THAT difficult.”
“Nevermind that.” Finn says, walking up to you. “Looks like we’re in for some trouble. There’s no good way to get to the fort without traveling down the road.”
“What are the chances we’d run into a real patrol if we got moving now?”
“Slim, especially given the rain. We’d be more like to be seen by these brigands, and I doubt they’ll hesitate to signal for back-up.”
“Great.” Ginelle says, cracking her knuckles. “We’ll just beat them up. Easy peasy.”
“Not if there’s a lot of them all at once.” You sigh, gut wrenching. “They’re after Ophelia again, they’ll use whatever they can out in the open.”
The Rabbit Girl looks downcast again. “Sorry…”
“It’s fine.” Rayleigh says. “We’ll burn them all! I don’t even care if they bring a caster, I’ll take them down too!”
Take them down… You blink at this and turn to Ophelia. “Do you think you can track where the signal is coming from?”
“Huh? Oh.” She says, shaking her head. “I… probably?” She taps her [Magesight Goggles]. I think I can follow the aetheric signatures and tap into their frequency if we need to. It won’t be absolute though, just a general area.” She frowns,
“You aren’t suggesting…?”
“Keeping the option on the table.” You say, thinking over a plan. “Just keeping it on the table.”
>What do you do?
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cae954 No.386359
>>386350
>>386355
Y'all this shit is goofy, though it's not happening anyway. Things have happened.
Also, you have a decision to make how you want to proceed. Which was a much shorter updated than expected so sure, I'll totally write tomorrow too.
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ca0fc6 No.386369
>Rose has teams set up in advance to intercept movement between Cair and Fort Carlsbad unless you want to tell me she set this whole thing up in less than a day under the assumption she left Cair during the night
>Despite the fact that Ophelia would never go there outside of this very specific scenario we’re in that Rose couldn’t possibly predict
I guess this could be something put in place for other targets, but still.
>>386358
Trying to take down the brigands immediately could work, but I’d argue getting to Fort Carlsbad should take priority, as there we can warn the soldiers about impersonators as well as gather back-up to help us with any assaults we may plan later. Besides, we’ll probably end up dismantling the brigand group on the way there any way if the leader decides to come out in the open due to desperation, so doing it this way just saves us some time.
As it stands, the brigands have no idea that they're compromised, so the patrols that we may encounter are likely to have the same structure and to try the same plan as the one we just encountered, only this time they’ll probably tell the rest of their faction that they see someone before approaching us begs the question why the wolf didn’t do the same, but I guess she’s just retarded. As such, the initial patrol likely won’t be a threat to us, but will lead to greater threats swarming our position the moment they mention us to the others. The only way to avoid this from happening is to ensure that the original message doesn’t go out.
To achieve this, we need to ensure two things: one, that we see them before they see us so we can prepare, and two, that we kill everyone in the patrol, starting with the leader, before they can report anything. The former can be done by having Clarissa scout ahead, as she’s apparently able but reluctant to do so in the rain, and take a radio with her to ensure she can mention anything that she sees to us the moment she does so. The killing part of the latter shouldn’t be too difficult to do either, as we have both Clint and Finn as powerful long range options who can take down a target in one or two shots and the rain should be enough to hide the sound of the magitek rifle firing from all but the closest patrols, but getting into range first without them spotting us is a tad tricky, even if the rain may help by reducing visibility. The only two solutions I can think of would be to use illusions to hide the wagon until we’re close enough to attack or to stop the wagon and have Clint and Finn sneak ahead to take down the patrol stealthily before they even have the chance to see the wagon; of the two, the latter is more ideal due to sanity costs on our end from the former, but using either depending on the situation would probably work best.
That all said, this plan isn’t perfect. There is a chance we could kill a genuine Deleorian patrol by mistake, no matter how slim the possibility of one being present down south during rainfall is. Still, while we can never truly remove the risk, we can at least minimise it greatly by having Ophelia check the nearby aetheric signatures to see if any in the area correspond to the brigands’ radios. If a match is found and no other patrols are nearby, then it can be deduced that the patrol in front of us are brigands and we can shoot them without worry – conversely, if a match isn’t found, then the patrol is either Deleorian or brigand without any method of communicating with the rest of their faction, meaning we can safely approach them and either take them down if they turn out to be brigands or work with them to reach Fort Carlsbad if they’re Deleorian. There’s also the issue of this plan not working for very long, as the brigands will eventually clue in when their patrols go silent for a long time, but hopefully we should be close enough to the fort to make it before they can do anything about it, especially since they have no idea where we are due to the lack of reports and the fact that we don’t need to take their radios with us in order to identify them I’m fairly certain at least.
There are other options, like trying to brute force our way towards the fort, taking a different but much slower and more dangerous route towards the fort or just not going towards the fort at all and heading straight towards the Monster Nation instead, but to not abuse the fact that we have the element of surprise on our side would be a huge waste and not resupplying seems like a bad idea.
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d5eec0 No.386370
Execute the prisoners. They are hostile brigand scum that are more dangerous to leave alive and we don't have the numbers to imprison them safely.
Make for Fort Carlsbad with the intent of alerting them of the current development - possibly warning off any civilian merchant caravans in the future.
We can consider using a mobile forward group to intercept and kill the brigand patrols ahead of the caravan. Clint, Finn and Rayleigh/Alice mount up on the 3 horses in that role.
Clarissa acts as a flier scout though it is possible that lightning strikes are a hazard.
Tobias hides the caravan with his Illusions. Ginelle can follow the forward cavalry party if her enhanced senses can detect brigands from a distance even in the rain. Otherwise, everyone else stays with the wagon to defend it.
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cbb4f8 No.386372
>>386370
>Execute the prisoners.
They are unconscious and restrained, they ain't going anywhere. I can't see Tobias killing people in cold blood like that, its not in his character and would likely have a negative effect on his group. The soldiers at the fort are liking to be insterested about the ballsy op that these brigand scum are running.
>We can consider using a mobile forward group to intercept and kill the brigand patrols ahead of the caravan.
I would prefer for them to come to us, the more likelyhood of them escaping and if we just send our best fighters away the caravan will be much more vulnerable to attacks from other directions.
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cbb4f8 No.386374
>>386372
>I would prefer for them to come to us, the more likelyhood of them escaping
Sorry, I meant its more likely that they'd run away if they see three heavily armed and armoured peeople riding towards them.
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84facf No.386381
>>386358
Can we grab one of their heads and shake it around as we shout insults at them?
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cae954 No.386390
>>386369
It's actually been a few days since leaving Cair, however it would stand to reason that they were out there for a different reason entirely before being… repurposed. Don't forget the bit about longer radio.
The wolf may or may not have been full of herself.
There's no other effective route to the fort beyond the main road. You'd have to travel through the forest and good luck with your wagon.
>>386370
Wao. Rommel would do that, but Tobias? I mean, if it were in agreement I suppose he might.
Repurposing the horses could work, though only Finn and Clint really know how to drive a wagon.
>>386381
I mean, if you want though im not sure what you'd gain?
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aff24f No.386411
>>386390
Hold up Ace,
You honestly mean to tell me that filthy rich western cowboy and veteran brotherhood hero can't ride a horse, Only a wagon? You're shitting me right?
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cae954 No.386413
>>386411
Oh no, Sorry it was taken that way. I meant that, they're the only ones who have experience driving a wagon.
I'd say the only one in the party who doesn't know how to ride a horse is Clarissa for obvious reasons. Though Patricia hasn't exactly… ridden in awhile.
I mean, you've ridden in a bunch so you can probably figure it out, but Richard did the driving for the most part.
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ca0fc6 No.386443
>>386390
While true that they do have radios of fairly long reach, this does beg the question of why the Orc kidnappers we encountered earlier didn't despite being in a situation where having radios would have been just as useful to them as it is for the brigands here. And the problem with that question is that all of the possible answers to it (or at least the ones that I can come up with) have some huge flaw(s). But I'm just being overtly autistic about a very minor detail at this point, so I'll shut up and suspend my disbelief.
Voting against killing the captive brigands. To kill them not only means we lose potential interrogation opportunities that would let us learn more about Rose who is setting herself up to be a threat on the return journey, if not this entire adventure, but it also means we leave behind bodies that will be found and lead to the brigands to realising something is very wrong and setting their whole system on alert; at least leaving behind only the radio not destroying it, as it suddenly disappearing off the system would cause immediate concern could be feasibly explained as the wolf simply losing it. Sure, we could probably find a way to hide the bodies such as burying them, but that wastes precious time we don't have if we want to make it to the fort before everyone collapses upon us. Also, I'm not too certain such an action would match Tobias' character - he's certainly killed people, but generally this was due to them either being a target he was obliged to kill or trying to kill him first.
>>386370
>Clarissa acts as a flier scout though it is possible that lightning strikes are a hazard.
Good point, we should make sure she comes back to us the moment we see or hear any signs of an upcoming thunderstorm, even if the information she gives is invaluable - her life is more important than stealth. I do have to worry about how we're supposed to deal with lightning when we're out in the open though.
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cae954 No.386458
Welp. I forgot I had an appointment early in the morning/I got some good news and ended up drinking at the local bierhaus.
Anyway, not updating tonight then, but it will give more time for people to make suggestions before I write tomorrow and then go off on a plane. Sorry about that!
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ed42f7 No.386475
Agree that we should head for Carlsbad with the strategy and precautious elaborated by the other anons.
I reckon that the brigand prisoners are a valuable information opportunity for Deleor security in the area. It would be overly cautious to kill them and have Rayleigh destroy the bodies. In any case, a significant number of Tobias' group, including Tobias himself are a bunch of 'unhardened' 20-ish year olds and it would be OOC for them to execute the prisoners without ramifications.
Contrast this to Rommel who is as hard as steel, having killed numerous people in cold blood and hiding their corpses with Geomancy back in his story.
However we should ensure that the prisoners are securely bound and gagged. We really don't want a nasty incident where a prisoner breaks free and reveals our location or kills/takes hostage one of our party members in a surprise attack.
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cae954 No.386647
>Story continue
“What exactly are you suggesting?” Alice asks, cocking her head. “You want us to storm their location, slice them open, and take their secrets?”
“Uh.” You say, giving her a worried look. “No, why would you say that?”
“Keeping the option on the table.” She says, shrugging.
Sighing, you wave your hand in dismissal. “Tempting but no, we’re going to push on ahead.”
“Won’t they come after us again?” Finn asks, giving you a critical look. “A small patrol we can take care of, but they’ll grow suspicious soon enough.”
“That’s fine.” You say. “We’ll just need to keep moving and try to get distance. We know they’re after us, so we can intercept without worry. The rain will help us too.”
“What if there’s a real Deleorian patrol?” Clarissa asks, worried. “We don’t exactly want to get into that kind of trouble.”
Nodding, you turn to Ophelia. “If they have comm devices, can you identify the signature?”
“Oh, uhm.” Ophelia says, scratching her head. “Yeah, I think so-oh!” She smiles at you. “Riggghhht!”
“That will only work assuming the brigands have devices. Some of them might not, so it’s a gamble still.”
“If we determine they’re bad, we’ll be able to take them out before they can get away.” You say, shrugging as you stand. “Come on, let’s load up.”
Ginelle thumbs over her shoulder at the captives. “What about them?”
You consider for a moment before sighing. “Take them with us. Just make sure they’re well tied up, I don’t need any issues being caused.”
“Not much room in the wagon if we do that.” Finn says.
He’s right, of course. With so many people, you’re packed into the wagon as it is. Sighing in frustration, you look up to see the horses the brigands were using, neighing with annoyance as Clint tries to calm them down.
Ah, that will work.
Mud flies up on the road as the wagon trundles down the road. The horses hitched to the wagon neigh in annoyance at the rain, but continue onward, deviating only slightly from the path. A bump from a rock jostles the wagon, causing you to almost slip on the slick driver’s seat.
“Hey! What the fuck!” Ophelia says, sitting next to you. Her ears push up the hood she’s wearing as she frowns at you, the magitek goggles shining in the darkness of the overcast sky. “You’re going to make me break this if you’re not careful.”
“Sorry, I don’t exactly have practice driving a wagon you know.” You grumble, shaking water off your own hood. At least the Arachne-silk suit is basically waterproof. Gods do you love these things.
“Then why did you send out the two who do?”
“Because they’re also our best equestrians.” You sigh out. “And they have the ranged weapons.”
“And why did you send Alice out also?”
“Because…” You try to come up with an answer before shrugging. “She likes to hit things with her sword?”
A rustling comes from behind and you turn about to see Rayleigh poke her head out. “Those idiots are still out cold, though Ginelle is watching them.” Her eyes sparkle. “Have we seen anyone I can burn yet?”
“No Rayleigh.” You say, looking up. Clarissa circles through the air, though you have to imagine it’s difficult to fly in that kind of rain. In the distance you hear the crack of thunder, making you frown. Damn, how long can she stay up there?
Ophelia’s ears perk up and she turns as from the distance you see a single rider come closer. You ready your magic, but Ophelia just goes back to scanning, assuaging your fears. Besides, Clarissa didn’t swoop down either.
Clint rides up, rain sliding down his leathers. He looks naturally at home on the big horse, his rifle slung easily in reach. He tips his hat to you. “No sign of anything as of yet. Pace isn’t very good though, you sure you know how to drive these horses?”
“I know… enough.” You say, turning your eyes back to the road in time to guide the horses back on path. “See? Fine.”
“Well pick up the pace.” He says, frowning. Looks like thunder rolling in, might make it harder to ride if the horses spook.”
One of the communications devices in Ophelia’s lap crackles to life and you nearly jump, heart thumping as you look to see which one made the sound.
The Rabbit clearly calmly picks up her own device and says, “This is cottontail to HUNK, what’s your status, over?”
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cae954 No.386648
>>386647
“There’s some movement up ahead to the northwest. Alice and I are hanging back to investigate, but I’m sure they’ll see me soon. They’re near the treeline, so they might not have been spotted by the bird.” He’s silent for a moment before crackling back, “Over.”
You signal to Clarissa, who nods and adjusts the angle of her flight toward where Finn indicated. The comms go silent and the only thing you hear are the horses clomping through the mud and the downpour of the rain. Clint nods and pulls away, vanishing into the rapidly intensifying rain, soon vanishing from sight.
“These aren’t exactly ideal travel conditions.” Ophelia says.
You frown at her and ask, “WHAT?!” When a blast of thunder drowns out your words. The horses you’re driving scream and try to pull away, making the wagon rock back and forth. You cry out and pull on the reins, forcing them to rear back and stop, the wagon tipping to the side dangerously before crashing down on all four wheels.
You pant, summer rain pouring about you. Though it’s cool on the skin, you’re sweating from the stress and the sudden shock of handling the horses. Groaning, you look behind you and ask, “Is everyone alright?!”
“Yes!” Patricia shouts back. “But are you trying to get us killed?!”
“HEY! I’m doing my best he-“ You cut off as an arrow zips by your head, embedding itself into the wood of the wagon behind you.
“Shit!” You shout, diving below the seat as two more arrows follow the first. “Ophelia!” You shout, pulling her down next to you.
“Where the hells did they come from!” She shouts, her voice hard to hear in the rain.
“How the hells should I know? I’m not the one with the super ears!”
“It also means I can’t hear very well in the fucking rain!” She cries.
“See if they have the signal, I’ll call Clint back!” You cry, grabbing the comm device from her. She nods her head and scans about with her [Magesight Goggles] while you contact Clint.
“Get your ass back here Cowboy, we’re sitting ducks! Over!”
“Damnit, I’m on my way, over.”
“Yeah, that’s them.” Ophelia hisses as you crouch next to her. Another arrow embeds itself into the canvas of the wagon, eliciting a shout.
“RAYLEIGH!” You shout behind you. A moment later the Squirrel Girl leaps from the wagon, her body blazing with fire, steam enveloping her form as the rain tries with futility to put it out. She giggles and you look up to see a wave of fire spray from her hands, lashing out into the rain to illuminate the form of five riders. Their horses scream in panic and one bucks their rider, a Cat Girl by the looks of it.
Your communication device hisses in Ophelia’s hands. She blinks down at it for a moment before cursing. “Damnit, they’re probably communicating with each other! Give me a sec-“ She tinkers at the stolen device for a moment before it buzzes to life with a feminine voice,
“Alpha, this is Lara, we’ve found them on the road. No sign of Pontia though. They’re stopped on the road and we’re engaging a pyromancer.”
“Fill her with holes! I’m signaling the others to advance on your position!”
“Got i- Oh fu-!”
The sound cuts off and you look up to see a gout of flame appearing between the horses, throwing another rider. Rayleigh’s cackles can be heard even through the rain and thunder however as she fires off spells. Unfortunately, you notice the remaining three riders peel off, their bows in their hands. One of them readies an arrow when a bolt of purple light cuts through, throwing her from her horse, which runs off down the road.
Off to your left, Clint rides in, magitek rifle recharging as he continues to aim. He pulls the trigger again, dropping another one of the riders while the final one panics and turns their horses, fleeing before Rayleigh can catch her.
Clint rides back up to you and shouts, “GO!”
A soon as Rayleigh mounts, you crack the reins, moving the horses into motion. Clint keeps pace with you, his horse keeping the other two on the path as you pick up speed. Ophelia grabs the communication device from you and signals to Finn. You receive no reply, however.
“Damnit.” You say, gritting your teeth. “Clint!”
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cae954 No.386649
>>386648
“On it!” He says, pulling away toward where Finn should be. You look up to the sky but can’t see Clarissa anymore in the driving rain, the sky lighting up with more lightning while thunder drowns out sound.
“Ophelia, keep an eye out for more signals!” You shout, putting all your focus on the road. Damnit, you’d like to make an illusion, but you’re not certain where the enemies are and you’re afraid to [Project] without having an idea of who is around. You could tax your brain for no damned reason!
Ginelle pops her head out from the wagon interior. “We have a problem, the prisoners are waking up!”
“Then beat the shit out of them!” You shout back.
“Fair.” Ginelle says. A moment a few shouts and jostling is heard before the wagon calms down. Rayleigh slips out from the back and sits down next to you, her eyes looking down. When you give her a look she just shrugs.
“That badger is scary when she’s angry.”
“Yeah, tell me about it.” You say, feeling a little mirth despite the situation.
“Hey… I’m picking up a signal.” Ophelia says, looking around. “Southeast of us!”
You grit your teeth and keep driving the horses. There’s nothing for it, you’ll have to keep going until Clint and Finn arrive. Gods you hope they’re okay. If you can keep moving, they shouldn’t be able to reach you. Still…
“Rayleigh, think you can climb atop the wagon?”
“And do what? Shoot fireballs at anyone coming after us?”
“Would you?”
“Never thought you’d ask!” She giggles before scampering up the slick canvas, clearly not bothered when climbing. Oh right, she’s a squirrel. Duh.
Wind rushes around you as the rain now drives into your face, despite your hood. Lovely. You shake rain from your face when you hear a loud howling, as is from a wolf. The horses try to pull away at the sound, but you hold them firm this time, exerting all your will.
“Don’t you fucking do it!” You cry, keeping them moving. The momentary change however is enough for Patricia to thrust her head out toward you and cry,
“There’s someone behind us!”
A moment later, Rayleigh lights up, fireballs flaring from her hands. The rain diminishes some of their power but they light up the darkness, revealing no fewer than ten riders after you. Cursing, you turn your eyes back to the road as Ophelia’s ears begin to twitch.
“They’re gaining on us!”
As if on cue, a rider moves up the side of your wagon opposite from you, this time another Kobold dressed in a motley assortment of clothing. She reaches out to try and grab Ophelia, but the Rabbit Girl shrieks and lashes out with something from her pocket. A brilliant flash of blue light appears and the rider cries in pain before slumping off the saddle, dragging her horse down as they both fade away from sight while you’re moving forward.
“Get to the back!” You cry to Ophelia. She nods and turns out, but shouts in panic,
“They’re gaining from behind too!”
You chance a look behind to see balls of fire raining down behind you as Rayleigh tries to fend them off. Some of the magical balls of fire hit, but most are avoided, or fizzle out in the rain. You hear a small shout of rage followed by a large surge of mana. What the hells is she about to-
You never find out as another cry is elicited from the Squirrel Girl. Looking back again, you see her slip from the roof and begin to tumble, an arrow sticking out from her shoulder. Eyes going wide, you cry out,
“GINELLE!”
Powerful arms rip through the canvas of the wagon, grabbing the falling Squirrel Girl. She screams at the impact, but Ginelle pulls her close to the side, tearing the canvas further to bring her into the wagon.
You don’t have time to sigh in relief as more riders appear to the sides of the wagon, this time brandishing weapons. You curse as a Wolf Girl slams a mace down toward you. Managing to pull back in time, the weapon glances off the wood, throwing the ride off balance. Unfortunately, you’re unable to physically retaliate, or else you’ll lose control of the horses.
You can, however, mentally retaliate.
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cae954 No.386650
>>386649
“In front of you, bitch!” You shout.
The rider turns her head for a moment before crying out and pulling on the reins of her horse, the sudden motion causing her to be thrown from the saddle. You sigh at the sudden use of your power, but thankfully it was a believable obstacle. Turning your head, you curse as you see another Wolf Girl on the other side, reaching for Ophelia.
She tries again to use her new device on the Monster, but this one bats it aside, tossing it to the back of the wagon before grabbing her arm. Ophelia cries out in panic, but you’re unable to stop her from being pulled off the wagon. The rider gives a howl of triumph and pulls her horse away from you, Ophelia kicking and screaming.
“SHIT!” You cry out. Oh fucking hells, they took her!
You turn your head around again to see them pulling away, fading into the rain. Cursing, you pull up on the reins, causing the horses to scream in panic. The wagon slides across the slick road as they try to stop themselves and everyone aboard cries out as you do a 180 on the road, coming to a dead stop facing the opposite direction.
You pant, heart racing at what just happened before screaming and slapping the reins, driving the horses back from where you came. They scream in protest but do as you will, pulling the wagon back toward where they stole Ophelia.
Damnit, damnit, damnit! You think, tears welling in your eyes from frustration. They can’t have gotten her, not over something stupid like this!
“Tobias, what’s happening!” Ginelle shouts as she pulls up to the front of the wagon. “Where’s Ophelia?!”
“They took her damnit!” You shout, trying to drive the horses faster as thunder booms around you. “I’m not leaving her!”
“Gods damnit!” Ginelle shouts. “They’re probably long gone now!”
“Not if I can help it!” You shout in frustration. No, no you WON’T allow this to happen!
“How are we going to catch up with them?” Ginelle asks. “And where’s Clint and Finn?”
“I don’t fucking know!” You say, wracking your brain. “I just-“
Patricia pokes her head from in front of the wagon and takes a deep breath before letting loose a howl so loud it pierces through the pouring rain. Though your ears ache from the pressure of it, you hear the sounds of return howls ahead of you.
“Hmph. Dumb animals.” Patricia says, her studious outfit becoming soaked. “They’ll reply to anything. Must have been raised outside of civilization.”
“That didn’t sound that far away.” You say, not voicing your concern that she basically just insulted her mother. “If we can use that to momentarily gain some ground, we can do this! Ginelle, think you can outrun a horse?”
“For a short period, maybe. Would really help if we could cast another wall of flame but Rayleigh is out of commission.”
“Damnit.” You say as shapes appear in the distant rain. About seven figures riding. They’re a little far out, but you think if you strain yourself, you might be able to-
A bolt of lightning illuminates the area before you as something large swoops down from the sky, dragging one of the horses to the ground. It flaps into the air a moment later as a flash of purple appears and two more of the riders drop. The remaining four turn their horses about, facing the threat from the side.
As you close in, you see two horsemen ride forward, clearly Clint and Finn. Three of the brigands band together while the other, hangs back, a large form on the back of the horse. You hear a canine howl of rage as the horses ride forward, weapons held high.
You pull on the reins of the wagon as you approach, watching as two of the brigands drive after Clint, swords held at the ready. The man curses and tries to pick one off, but they juke to the side and slash at him, forcing him to pull back. The other one cuts his horse deep however, and the steed rears in pain, bucking the man to the ground.
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cae954 No.386651
>>386650
Finn races toward the one charging him, a rather large Wolf Girl his bow slung over his back as he draws his sword. They cross paths, blades glinting in the light of lightning strikes before they turn back around and come again. This time, his opponent throws their sword at Finn, causing him to pull away enough to allow the Wolf Girl to leap from the saddle and knock him off his horse. He lands in a heap as well, his armor making a resounding thud on the ground.
As you pull up, you shout to Ginelle, who springs forth from the front of the wagon and leaps upon one of the riders coming for Clint. They shout in panic as Ginelle’s raw strength pulls both her and her horse to the ground, all three of them ending up in a mass of limbs and shouting. Crimson blood flies in the air as Ginelle tears at her victim before shouting in pain as the second rider cuts Ginelle in the back with her sword as she rides by. Her victory is short lived however when Alice rides out of the rain, her sword glowing bright. She decapitates the Monster in one blow, the headless body being carried away by the terrified mount.
Finn rises to his feet, his armor muddy, but intact. He looks over at his sword, far to the side and grunts as he squares off with the large Monster, almost as large as he is. She snarls like a feral dog and says, “You bastards. This isn’t the shit I signed up but, but I’ll be damned if I ain’t going to kill all of you and rape the survivors.”
“Just try it, bitch.” Finn says, shouting as he charges her.
The Wolf Girl howls again and the two meet, clasping fists. Their feet slide into he mud as they try to gain traction, both looking to topple the other. Finn grunts, his body clearly abused by the fall, and you notice his knees beginning to buckle. Hurriedly, you reach out with your magic and the Wolf Girl blinks before crying out and falling to the side as if she’d slipped, though she does slip a moment later.
Finn doesn’t waste the opportunity and pulls her into a submission hold, the Wolf Girl squirming underneath him. She gashes her teeth and tries to pull out of it but Finn just slams her head repeatedly until she goes limp in his arms, the two tangled like rope.
You leap from the wagon and corner the final rider as she backs her horse up, Ophelia slung over the back. The Monster licks her lips before shoving Ophelia off the back and into the mud before turning tail and fleeing. Clint snaps up his rifle, but you hold up a hand as moment later, Clarissa dives from the sky and grabs the Monster in her talons before throwing her off the horses to land motionless in the muck.
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cae954 No.386652
>>386651
“Ugh…” Ophelia groans, rubbing at her head. “I feel like I was thrown off a horse.”
“You were and you better be thankful you didn’t break your damn neck.” You say with relief.
You took a stop again after the brigands were defeated, needing the time to tend to your wounded. Ophelia was out like a light immediately after while Clint and Finn were both bruised. Ginelle has a fairly bad slash on her back from the sword cut but she barely seems to notice, the Badger Girl’s resilience playing through again. Rayleigh though is unconscious from her fall and the blood loss, though it seems to have been minor.
Finn easily removed the arrow and tended to her wound, and she currently sleeps peacefully while you wait, the raining starting to clear. All things considered, you’re very tired.
“Oh, well.” She looks down at her muddy feet. “Guess this is twice my lucky feet saved my life. Heh.” She looks up at you with a wan smile on her face, but then looks back down when she sees you’re not laughing. “Sorry.”
“Gods, I thought we’d lost you. Thank the Gods Clarissa came when she did.” You sigh. Looking up, you see the bandits, the living ones anyway, tied up again. A few died from the falls from their horses, while the others died from battle wounds. In total, you had six captives, including the three from earlier. This is going to be a pain to transport them all, and even worse, two of the horses you captured were too injured to keep going. Clint had to put them down, though the man was none too pleased by the situation.
“What are we going to do with them?” You ask, shaking your head. “We might have to leave them here, or execute them. Gods, I really don’t want to do that.”
“I’ll do it.” Finn says, touching the sword at his side. “If it needs to be done.”
“Same.” Alice says, touching her sword. “I’d relish it, to be honest.”
You frown, considering your options when Ophelia’s ears perk up. She turns about and says, eyes going wide, “Oh no, more riders coming.”
Those of you who can stand rise up as a duo of riders dressed in Deleorian military colors appear. One is a Wolf Girl while the other is a man. They pull up short of your group and call out, “Who goes there?”
You grit your teeth and say, “Are you more of these brigands too?”
“Brigands?” The man says, looking to the Wolf Girl, who shrugs. “Why would you think-“ He cuts off as he noticed the tied up captives in military outfits. Sighing, he touches a communication device at his side, which makes you go rigid. You ready your magic when Ophelia places a hand on yours and says,
“That’s a newer model, standard issue Deleorian military.” She says, looking relieved. “I know because I helped design that model.”
“Ah.” You say, feeling your tiredness sink in while the man signals for backup. Sitting down on the muddy grass you side and hang your head back. “Good.”
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cae954 No.386653
>>386652
Despite how hard you rode, it still takes a day to reach fort Carlsbad. The patrol stays with you the whole time, getting your story from you while another patrol comes to help with the captives. The process is slow, but you need the time to patch up your wounded and rest after the encounter you didn’t expect to have so soon.
Some of the captives awaken before you reach the fort, but they have nothing much to say of any value. The leader, the one who Finn beat into submission, stays out the entire trip, still unconscious as you deliver them to the fort. Thankfully, your escort vouches for you when you arrive, and you’re greeted by an Order Hero assigned to the fort instead of the Commander.
The man is a little on the shorter side, but is slim and carries himself well, a longbow strung on his back. He wears leather armor with Order sigils and has a handsome face which looks all the better he smiles when greeting you.
“Welcome! I am Order Hero Bernholt. They’ve asked me to help get you patched up and see how I can assist you. I was told there are members of the Order with you as well?”
“Yeah.” You say, thumbing over your shoulder at Finn, the man carrying Rayleigh in his arms.
Bernholt smiles up at Finn before going stone faced. “Oh. It’s you.”
You and Clint exchange looks of surprise at the man’s sudden change in demeanor. The two don’t speak with each other for a long time before Finn grunts, “We have wounded.”
Bernholt takes in a deep breath and says, “Of course. I’ll summon aides to take them to the infirmary.” He waves to a soldier for said help before turning back to you, his voice cold as ice. “I’ll make arrangements for you to stay until the morning. Let me know if you have any concerns.”
He stalks away, leaving you bewildered by the exchange. A yawn comes from behind you, and you turn to see Alice dismount from her horse, rubbing at her eyes. She blinks and watches as Bernholt walks away before cocking her head.
“Hey Finn, isn’t that Bernie? Didn’t you and he used to be in a unit together?”
“Yes.” Finn says, voice rumbling. “We did.”
You’re glad there’s beds being made for you, because you feel incredibly tired all of a sudden.
>What do you do?
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cae954 No.386655
Man, nothing goes as planned, huh?
Anyway I'm going to be out of town until next week, probably won't update until… fuck, next wednesday I guess. So get plenty of suggestions!
Also, I can commission things again, though manos is a little backed up. Hopefully we some new art soon!
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ca0fc6 No.386711
>>386653
There really isn't much to do, unless people want to go seek out the remaining brigands in our current condition for some reason. Just wait until we have a bed, collapse in it and sleep until either morning or Fort Carlsbad is attacked by the brigands or some other third party, whichever comes first; discussion on and preparation for the journey to the Monster Nation and how to deal with any threats, known or unknown, can wait. I guess we could also go check up on the others to see how they're holding up given all the shit we've had to deal with within the first week of adventure, or perhaps we could bother Bernholt and query his history with Finn for more backstory and knowledge about how to avoid pissing Finn off, but that should probably wait until we've at least napped for a bit.
>>386655
>Man, nothing goes as planned, huh?
That's the best part.
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cbb4f8 No.386744
>>386653
>The Bandits were kempin' bush
We should've seen this coming…
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84facf No.386769
>>386653
Well, one thing we can do is ask about these brigands who pose as miltary officers. What do the actual military officers know about them? How many more are there? Where are they most likely to be? Maybe we can interrogate some of the captives?
We should ask these bandits who paided them to grab Doctor Ophelia. They don't seem to have a lotta loyatly for hired swords. so it shouldn't take much to get them to talk. If we can get one of the military officers to offer leniency or at least to lie about it I think they'd probably talk.
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a63c4e No.386808
>>386653
That was one of the most gritty fights you’ve written Ace, kudos. Reading the text I could imagine the fear, frustration and desperation and the thunderstorm everything worse.
Good thing we brought Finn and Rayleigh with us. Without them, the sheer number of hostiles would probably have bypassed Alice and Clint to kill the rest of Team Illusionistquest, or at least make it an extremely dangerous fight.
As for now, agreed with the rest of the anons. Have the Team recover, but as leader, Tobias should check up on them personally. During that time, can ask Finn about his history with Bernholt though in a gentle, non-prying manner.
The next morning, start interrogation. Tobias and (probably Finn and Clint being the unofficial team deputies) should also be present as it is likely that the bandit leaders have relevant information on the route to Monster Nation, Rose, and other matters of interest to Team Tobias.
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84facf No.387012
Uh, I just realised I don't know what equipment we have. Do we have a knife? If not we should get one if for no other reason than to cut ropes or vines, basically anything that illusions don't work on.
Speaking of which, do illusions not work on animals? I would have thought their minds would be especially succeptible to atleast simple illusions, since an animal wouldn't be smart enough to question a large fire comming out of nowhere or why it doesn't have any heat.
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0cd6a8 No.387060
>>387012
Earlier in the thread >>384829
Ace said essentials would be covered. Most likely because listing every single item in an exhaustive list would just be unfun and vulnerable to munchkining. I'd think that knives are covered, but special gear like Magesight Goggles and the crossbows people were talking about earlier were suggestions.
Would be interesting if Illusions have a spectrum of effectiveness depending on the target. Perhaps more rational beings like Humans and higher tier Monsters can 'reason' out of an Illusion while the instinctual Beast-type Monsters would be more vulnerable.
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6a5c3a No.387079
Hey hey! Sorry for being silent but im at the LVO for so long. Anyway, still wont be until wednesday for next update. Sorry!
>>386711
Sure, talking it out and such is good, taking some rest is important. We will look more into Bernholt then!
>>386769
They're big girls, but they arent dressed as officers, just scouts. Certainly questionimg them should occur.
>>386808
I wrote all of this in like, 3 hours, it was crazy. I had a lot of fun with it too so im glad people enjoyed it.
>>387012
Yeah, you have the basics, ill go and write it out when I get home.
As far as animals, no, illusions dont work on them and i dont think it was brought up because it… never got brought up. The big issue lies in how their brains work and their ability to percieve things. Humans and Monsters are fairly similar but animals? You cant even fathom how to make them percieve this, the magic might work but the strain would likely be a lot.
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84facf No.387086
>>387079
So I guess this means we need to use knives on animals
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cbb4f8 No.387116
>>386653
I would suggest swapping over to Rommel now, I've had enough of the vegan; where the steak?!
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cae954 No.387253
Clearly I'm still wiped after traveling because I passed out and it's so late. Guess I'll have to get to it tomorrow… which might still be late but I'll at least have sleep.
As reparations and because I have a windfall of money Anyone have a suggestion of a pic they'd like to see? It'll take a little bit of time to do since the book cover is still being worked on… but at least it will be out there.
Oh and I updated Tobias's party for the inventory on the pastebin. There isn't too terribly much to add, but if you have other suggestions/ things I may have forgotten, let me know https://pastebin.com/KeNh7jUd
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ecc5d6 No.387272
>>387253
>Anyone have a suggestion of a pic they'd like to see?
every single daughteru from all the characters having a sleepover party
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84facf No.387282
It's probably to late, but I have a suggestion.
While we interregate the prisoners, we should have bags over their heads and pretend to kill them like how CIA did in the Dark Knight Returns. The difference here is that we will chop into an animal's corpse and spray blood over the prisoners to be more convincing.
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cae954 No.387369
>Story continue
Sunlight tickles your nose and you awaken with a groan, rubbing at your eyes. Blearily, you look around your surroundings to find yourself in a small room with bunks inside a bland, stone chamber. With a yawn, you push yourself out of the simple bed, your body aching all over. It was better than the ground, but not by much.
Rubbing at your eyes, you turn to the small slit of a window in the room and wonder how long you slept. While some of your party needed more immediate medical attention, after handing off your captives, you promptly fell asleep in an assigned room for travelers. Looking it over though, it was probably a storage room converted with extra bunks from the barracks.
You rap your knuckles against the slats above you and a female voice groans, “Ugh, I don’t wanna get up.”
“Alice.” You sigh as you stretch and rub your muscles. “Come on, we can’t stay here forever.”
You hear a loud sigh followed by the view of disheveled silver hair framing a half-asleep face. The covers drop down further and your roll your eyes at the sight of decidedly NOT military issue undergarments. She doesn’t seem to mind at all as she adjusts herself before springing down out of the bed with a flourish. With a smirk, she asks, “See something you like.”
“Please, Saya can be twice the woman you are.”
Alice blinks in surprise and seems like she wants to say something before putting a hand to mouth and thinking very hard.
Suppressing a chortle, you turn to other bunk where Finn rests on the bottom while Clarissa lays on top, snoring. The man, shirtless, pushes himself up from the bed and looks to the half-naked Alice before rolling his eyes. “I thought she said she’d changed.”
“Hey!” Alice huffs. “I did change, these are new.”
Finn frowns at her as Clarissa’s breathing changes. She grumbles and rolls over to the side of the bed. “Huh? Morning already?”
“Yeah, rise and shine.” You say. “We should check on the others.”
“Fair enough.” Finn says, reaching for the rest of his clothing. He frowns at Alice, who runs her eyes over his muscular body before nodding to Clarissa, who lifts a wing up as a screen. Alice huffs and turns away to don her own clothing, though you can’t help but notice Clarissa sneaking a peak every now and then at Finn too.
Once dressed, you head down the corridors of Fort Carlsbad, Finn and Alice leading the way. You assume they’d been here before, though Finn doesn’t seem to want to talk much about it. Alice, on the other hand, goes on about how she was stationed here for a brief period but that the Commander of the fort had her reassigned to Helmscrag due to, “extreme fraternization.”
It doesn’t take long to reach the infirmary where you find Finn sitting next to Ginelle’s bed. The man looks quite tired, but the Badger Girl just rolls her eyes and says, “It was just a scratch.”
“Ginelle, it was like an inch deep.”
She sighs and gestures at you, “He’s been like this all night. I was fine traveling out here, wasn’t I?”
“You did go through a few bandages.” You say, shrugging. She just rolls her eyes.
“When are we leaving?”
“Tomorrow, maybe. Need to get a few things in order first.” You scratch your cheek. “Are you sure you’re okay?”
“Tobias, please.” She chuckles, “Feels like old times really. This worrywart won’t let me get into any trouble like this. Maybe I’m a masochist?”
“Not in bed you aren’t…” Clint mumbles, to which Ginelle flushes and swats at the man.
“Hey, this is an infirmary you know.” A voice calls from behind. Turning, you see Rayleigh sitting up, her arms crossed. She’s wearing only a light shirt and has bandages over some cuts and scrapes, as well as a larger one from the arrow wound she suffered. You’re surprised to see how toned her little body is, but you guess that’s what life in the Order will do to you.
“How are you feeling?” You ask, moving to her.
“Fine, I guess.” She says, shrugging before giving a wince. “Damn thing hurts like a bitch though. At least I can still cast magic.” A small flame appears in her hand before going quickly out. “Or I could if I had my damn spunk vials back.”
“Continue to rest.” Finn says, standing behind you. The Squirrel Girl’s ears go up for a second before she looks down, cheeks red.
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cae954 No.387370
>>387369
“Ah, yeah. Fair enough.” She coughs into her good hand. “How’s the princess?”
Turning to the bed next to Rayleigh’s, you see Ophelia sleeping with a calm expression on her face. She almost does look like she has a touch of nobility in her like this, though a moment later her long ear twitches and she mumbles, “Keep it down, I’m sleeping.”
“Oh boo-hoo, ‘I got kidnapped and knocked out.’” Rayleigh says from the bed next to hers. “Pshaw, I got shot!”
“Yes, and the bandage is lovely.” Ophelia sighs, opening her eyes. She yawns and says, “I guess nap time is over.” She blinks at you, as if expecting something.
“Uh, how are you feeling?”
“Good, actually.” She stretches her lithe body. “Just a few scrapes here and there, nothing I haven’t gotten in the workshop.” Her expression becomes sour, “What happened to those brigands anyway?”
“I assume they’re in holding.” You muse, rubbing at your chin. “I’ll have to ask Bernholt next time we see him.”
“This seems a good time to arrive then.”
You turn about to see the man standing behind you, dressed in the same outfit as yesterday. His bow isn’t on hand however, but he’s clearly armed with a long knife at this belt. The more you see him, the more you think he’s some kind of ranger rather than a frontline warrior like Finn.
“Hero Bernholt.” You say, nodding to the man. “We were just going to look for you.”
“Indeed.” He says, pointedly looking directly at you and no one else. “We wished to speak a little more too on your reason for being here, as well as get some more information about the group who attacked you.”
“Fine by me.” You say, motioning to Finn. When you do, Bernholt merely frowns and shakes his head.
“I think you’ll be enough.”
Frowning, you turn to Finn, who shrugs. With a sigh, you nod to the others and follow the man out of the infirmary. He doesn’t say anything as you walk, making you feel incredibly uncomfortable until you reach a small room with a desk and a few chairs inside. He motions for you to sit and you do, looking about the sparsely decorated chamber.
“Looks like an interrogation room to me.” You say.
“That’s because it is.” Bernholt says. He raises a hand as your spine stiffens, “The door is unlocked, it’s just a quieter place to talk.”
“I see.” You say, crossing your arms. “Well then, you wanted to ask us a few things?”
“Yes.” He says, expression business-like. “You have quite the rag-tag group here. Order Heroes, civilian nobility, even the eldest daughter of the Lord Commander.” When your eyebrows rise, he waves a hand and chuckles,
“Please, they’ve gone to events in Sanctifrond before, it’s not hard to piece together. She’s doing well by the way, is currently speaking with the Commander here and being treated as an honored guest.” His expression darkens, “Unlike some of your party.”
“Finn, you mean.”
“And Alice. I’ve heard rumors of Rayleigh when I was last at the Hero’s Hall too. All of them are miscreants, but they’re still technically of the Order. Which makes this all the more confusing as to what you’re doing traveling up here without anyone sending word ahead of time.”
“That would be because we didn’t send any word.”
Bernholt narrows his eyes at you and taps the table. “I see. Considering the fact that there are Order Heroes with you, one would assume this was an order from the Lord Commander.” He looks deep into your eyes, “Or, you’re trying to escape somewhere.”
“Escape some-“ You pause and then clack your tongue. “So that’s why Patricia didn’t stay with us.”
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cae954 No.387371
>>387370
“She’s kind of important. Have to make sure you’re not kidnapping her.”
Looking about the room, you realize just how appropriate this is. “Very well then.” Digging into your suit, you pull out your DSS badge and put it onto the table.
Berholt stares at it for a long time before sighing out. “Of course you’d be with the DSS. They never do things the way they should.” He shakes his head and says, “Assuming that’s real, tell me why you’re out here.”
“Assuming this is real, I don’t exactly have to do that, do I?”
“You don’t really understand the situation, do you?” Bernhold chuckles. “We’re technically at war, and tensions aren’t great with the Monster Nation these days. A strange group, even one with government sanction, moving north is going to raise questions. Questions that the Commander here wants answered.”
You think it over for a moment. They don’t need to the full specifics of your mission, not even Finn knows it all yet. Still… they’ll notice you moving north anyway, and the only thing up there are some villages and the Juliant Manor, though you’re not going that direction. You’re a little skeptical about telling him everything, but you can tell him SOMETHING.
Sighing, you look down for a moment before saying, “Fine, we’re on an expedition to the Monster Nation. The Lord Commander signed off on this and has offered them Finn, Rayleigh, and Alice as bodyguards. We had wished to come to the fort on happier circumstances, but we were assaulted on our way in.”
Bernholt studies your expression the entire time before nodding his head. “I’ll take your answer for now, as it lines up with what we know. Now then, about those you had captured in our uniforms, what happened?”
“We were attacked a few days out from the city. They were using communications devices to organize, and I believe they had set up a sort of outpost in the forests to organize. I assume there was a spike in brigandry recently?”
The man grunts. “Some, but nothing significant. Riders couldn’t find much whenever they went searching and it was out of our normal patrol boundaries.” He shakes his head, “So you got unlucky, was it?”
“I wish it was that simple. Their objective was the Rabbit Girl and I’m afraid someone connected to Galmathoria put them up to it.”
Bernholt’s spine stiffens and he rises. “Galmathoria? What are you talking about?”
“We were accosted by a group of Orcs hired to act within Cair with the intention to capture Ophelia. They said they were ordered by someone named ‘Rose.’ I believe they wished to ransom her from Galmathoria, which makes me suspicious that there are still cells after the terrorist attach inside Cair.”
“Damnit.” Bernholt says, grabbing writing instruments from the desk and scribbling down notes. “We assumed, but with tensions up north, we couldn’t afford to stray too far from the fort’s defenses. I’ll have to send a rider into the city to increase patrols.”
“We informed the local Order before leaving.” You frown, “What do you mean, ‘tensions’ up north?
“Damn Monsters are giving a hard time to traders trying to go through the only useable road into the Monster Nation. There’re some smaller paths but they’re a little dangerous, despite the Yetis in the area helping. Given it’s summer, they’re also not exactly active and are probably hibernating so the paths are dangerous.”
“Have there been attacks?” You ask, surprised.
“Nothing out of the ordinary from roving raiding parties, but they’re not bound by the Monster Nation so it’s up to local garrisons and us to take care of them.” He shrugs. “Still, it might be difficult for you to just waltz on in there.”
His eyes narrow again. “But you should have known that, given your connections. How do you plan to just waltz on in there?”
Tch. He’s a good one, rather perceptive. He’s probably really good at his job, but you can’t exactly risk all of your secrets getting out. “We’re going to ask really nice.”
“Please, can we be serious here?”
You chuckle and wave a hand, “I am. We haven’t quite planned that far ahead. I’m sure things will work out though.”
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cae954 No.387372
>>387371
He studies your expression before sighing, “I bet you’re serious aren’t you. Gods above.” He shakes his head. “Fine, fine. I believe you’re not enemies of the state, not that Finn would ever traffic with anyone like that.”
“Speaking of…” You begin, unable to stop yourself. “What happened between you and Finn anyway? Alice says you were in the same unit. Does it have to do with him and that military officer?”
Bernholt frowns. “I’m surprised he told- Ah, you read his file, didn’t you?” At a nod from you, he grits his teeth. “We were both deployed near the Galmathorian border about five years ago, a regular detachment with to the Deleorian military. There wasn’t much going on, but Finn lead our little squad well. Everyone liked the man, hells, I even liked the man.”
He grimaces, “But on a joint exercise patrol, we were ambushed by a raiding party. Could have been Galmathorian, could have been just roving Monsters. Either way, they took a good number of us out before we could respond. We managed to drive them back, but when the Deleorian officer assigned with us tried to organize a pursuit, Finn stopped him, physically.”
Bernholt clenches his hands. “All of our squad was lost in that raid, taken by those bitches. The only consolation is that they’re likely alive to sire children, though I doubt they’ll ever see Deleor again. I’ve hated that man and his cowardice ever since. I had hoped he would have been executed, but clearly the Lord Commander didn’t want that. It sickens me to know he’s back here.”
Looking you in the eyes, he hisses, “You had better watch yourself. If you keep traveling with him, he’s going to leave you for dead, or worse.”
You frown at the man’s story. The way he breathes in and out, the look in his eyes, these are for show. This man is clearly reliving a traumatic event, so he doesn’t believe he’s lying. But the Finn you’ve been traveling with is a stoic, pragmatic warrior. He had plenty of chances to leave you for dead, but he didn’t, even putting himself in danger. So what’s going on here? Why did he punch that officer?
“I see.” You end up saying, nodding your head slowly. “Thank you for the information, I’ll be careful.”
“You’ll be dead.” He whispers before shaking his head. “Anyway, I think I learned what I needed here. You can join the others again and we’ll see you off soon.”
“Ah, about that.” You say. “Those brigands, what are you doing with them?”
Bernholt cocks his head.
“Interrogation as well. Why?”
—————————————-
“Ugh, my damn head.” The lead Wolf Girl says, letting out a groggy moan. “Where am I?”
“Hey, this one can talk.”
She looks up, disoriented for a second before shaking her head and locking onto you. Her mouth works silently for a moment before growling out, “Ah fuck.”
“Ah fuck indeed.” Bernholt says, crossing his arms before her. She struggles at her bonds, but the manacles have her chained in a way that she can’t move. Sighing, she stares up at the man and says,
“I’ll suck your cock if you let me go.”
“Tempting, but you’re just as like to bite it off.”
“Oooo, feisty, I like a man with spunk.”
“Yes, yes, just like most cock-hungry Monsters.” You say, crouching down near her. She compares the two of you before sniffing and looking back to Bernholt. What a fucking bitch.
“Who paid you to grab Ophelia?”
“Maybe we just wanted some rabbit stew?” She says, smiling at the Hero.
“Lotta loyalty for a hired goon.” You say, frowning. “I heard you on the comms. Tell me about Rose, what’s her connection to Galmathoria?”
She chuckles, “Oh, so you’re telling me you tricked me? I should have known that was the voice of a virgin on the damn device.” She shakes her head, “Rose is a name for my horse you see, though I suppose she’s probably dea-“
Bernholt delivers a punch to her face that sends her clattering back against the wall of her cell. She growls and leaps forward, but her restraints send her crashing to the floor where she spits curses and howls at the two of you.
“Cut the shit and we might let you go.”
“Bernie pl-“
“The name is Bernholt and you’re not the good officer here.” He cracks his knuckles. “I am.”
“Ahaha, damn is this making me horny.” The Wolf Girl says. “Fuck, you sure you don’t want some rough and tumble?”
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cae954 No.387373
>>387372
“Typically it’s called T&A, but that works I guess.” You say, shrugging. “Look, we know about your little outpost and your gang is either dead or in holding. Rose can’t get you here, so unless you want Bernholt here to rough you up in ways that aren’t sexual, I’d get to talking.”
“He said you were the bad officer, what can you do?”
“I can make you see, feel, and hear things that aren’t there to the point where you wish you were dead.”
She snorts, “Yeah, okay. So what, you have a club or something?”
You push the club Bernholt gave you behind your back. “That too.”
“Anyway.” Bernholt says. “You gain nothing by keeping your tongue. If you cooperate, we’ll let your pack live.”
“And if we don’t?”
“Brigandry can carry a sentence of execution.”
The Wolf Girl hisses as you ask, “We know Rose was in communication with you. We know she wants Ophelia for a ransom, but why? Why were you even out there in the first place?”
“Merchants are a good score, easy pickings which leads to good money we can spend in Cair. And if happens to deny resources to the fort, all the better.”
“Are you Galmathorian agents?” Bernholt asks.
“No, but Rose is. We were hired after that attack in Cair a few months back to cause trouble with the fort by denying resources as well as issues with north villages. I suspect they haven’t been getting many things and are quite… upset.”
“Are there others like you?”
“Probably? We were kind of on our own, only getting supplies from raids we were organized to do as well as drops every now and then. As far as I know, they keep things separate for this exact reason.”
“Mercenaries again.” You sigh, rubbing your forehead. What is this Rose and the Galmathorians doing? “Why does she want Ophelia so bad?”
“Isn’t that girl worth a lot of money? I’ll bet the pretty boy is too, but those weren’t our orders. We were just supposed to drop her near Cair so she could be transported out and await further orders, that’s all.”
“Can you tell us anything else about Rose?”
The Wolf Girl chuckles, “She’s a bitch, but she pays well. Not always the one in contact with us, but when she’s around, something serious is happening. Last time she was about was that attack if I recall. Lots of people dead, right? Must really suck for you people.”
Bernholt makes to strike her again, but you grab his arm and shake your head. “No, she told us what we need to know, or at least all she knows herself.” When the Wolf Girl gives you a cheeky smile, you ask, “One last question. How would we go about finding Rose?”
“Find Rose?” She lets out a throaty chuckle, “You don’t find Rose, she finds you!”
————————————————————————————————————————————–
Bernholt shows you to the others in the infirmary once you finish questioning the prisoner, though you come back with more questions than answers. This Rose character… she isn’t going to follow you into the Monster Nation, is she? How could she, there’s no one here to report on you and comms shouldn’t reach to Cair, so says Ophelia. Things are fairly isolated here beyond the Communion Matrix, but that’s tightly regulated to only a few people, officers really.
After telling the others of what you learned, they sit around, expressions worried. Ophelia again looks downcast, her ears flopping down. “Gods… I’m sorry, I had no idea.”
“Again, it’s not your fault.” Clarissa sighs. “Sounds like they didn’t know who Patricia is though. But they should know about Clint…”
“No matter, we should be able to leave with no one the wiser.” Rayleigh says, chuckling. “No one will think we’re headed to the Monster Nation, and the fort is secure, right?”
“Those statements invite disaster.” Finn sighs.
“Oh please, disaster like what?” The Squirrel Girl says, sticking her tongue out at the man.
The door to the infirmary open to admit a flushed Patricia, her eyes worried. She takes a few panting breaths and says, “The blasted Commander made a report to his superiors and my father over the Communion Matrix!”
Your face goes pale as the implications of that go through you. Well if they didn’t know who you were or where you’re going, they do now.
>Story continue
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cae954 No.387374
>>387373
I fucked up
>What do you do
Anyway, so yeah, Rose is hiring all these people everywhere, this is really weird. But she can't follow you, right- Oh.
Well I'm sure it will be fine. However you chose to proceed.
>>387272
So…
Patricia, Saya, Sophie, Sylphie?
Unless you mean all of Blake and Hala's kids and then like Croakly's daughteru. There's some age differences here too!
>>387282
As amusing as that would have been, sorry it just wasn't going to happen. Maybe next time.
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ecc5d6 No.387377
>>387374
i meant everyone's daughteru(s), so patricia, saya, sophie, sylphie, blake and hala's daughterus, croakly, akela, and anyone else i'm forgetting
>As amusing as that would have been, sorry it just wasn't going to happen. Maybe next time.
>just wasn't going to happen
wasted opportunity to tell him his idea didnt fly so good
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98a6e1 No.387381
Welp, our cover is blown and every bandit opportunist to Galmathorian hostiles will know. Regardless of exactly how much Patricia told the Carlsbad Commander, the direct route to Monster Nation is a non option. Team Tobias will have to sneak around and try to lose pursuers and avoid ambush sites. Use the Yetis' path since its apparently a safe, indirect way into Monster Nation.
Depending on what Patricia told the Commander, the strategic planning will have to change. If the goals and ultimate destination of Team Tobias was spilled then it will be considerably more dangerous and a race against enemy Galmathorian agents. Need more information, so ask Patricia exactly what was spilled.
The backstory of Finn has some light shed, very interesting. As of now, my impression is that Finn is being blamed unfairly by the survivor. While it is _understandable_, being driven by emotions, it is not necessarily excusable. Finn made a judgment call to avoid a Party Wipe, not anything out of malice. However, we only have some of the picture so at some point Tobias should broach the topic with Finn and get an understanding from him.
That also brings me to a small nitpick. Has it ever been explained why the captured men just don't up and leave after the intial raping? In MGE there is Mental Corruption and variants of Mind Alteration to ensure a 'happy marriage' on the males but there seems to be nothing of this sort here.
Feel that the picture should feature the new characters in WizardQuest 3, such as Finn and Rayleigh. In fact, we can have a Order Misfits Squad consisting of Finn, Rayleigh and the Mouse Ranger in a team shot. Might as well throw in Alice since we haven't seen her with her new silver hair look and she fits in with the Misfits.
Stick with Tobias PoV. We haven't even reached Monster Nation yet.
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84facf No.387383
>>387373
>“The blasted Commander made a report to his superiors and my father over the Communion Matrix!”
urgh we should have thought of that, we should try telling the Commander about the situation and getting him to make fake reports about us going somewhere else, as convincing as possible (for example; he noticed some bandits in the area and directed us to go through a different path), though it probably won't do much anyway.
..
Or we actually could go somewhere else, I don't know if this is canon in wizardquest but in slavsan's fanfiction some magic users could alter a person's appearance, maybe we could ask if there's anyone nearby who can do that? And if there is then we can go there to get our appearances changed. Just throwing ideas out there.
>>387381
> a Party Wipe
He was in a group of soldiers, not an rpg party
>Has it ever been explained why the captured men just don't up and leave after the intial raping?
Monstergirls are just THAT good of course! they're probably are more than a few of them who do. I wouldn't be suprised if some even manage to kill their rapists mid-rape
.
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cae954 No.387395
>>387377
OIC. Fuck how did I forget about Akela?
Maybe as a chibi pic, I'm not made of money
It occurs to me how much of the bane meme I've done. It's kind of funny.
>>387381
It's a much longer path with more snow. You also won't have Selene's blessing going that way, but sure, no one will know you're going that way. Surely nothing will go wrong.
They just know you have business in the Monster Nation.
As to men leaving? Some do, but many end up finding it enjoyable/ stockholm syndrome. Capture and rape doesn't work as well as it did before, but Galmathorians are a little more aggressive because of it.
There will certainly be a Finn and Rayleigh pic. Ayep.
>>387383
::^)
Aestheticians are 100% canon if you remember the Trolls. Unfortunately it's very rare for sorcerers and most Wizards don't bother with it. There are some in Cair of course, but do you really want to go back there?
Someone pointed out mistakes, rip
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ca0fc6 No.387398
>It doesn’t take long to reach the infirmary where you find Finn sitting next to Ginelle’s bed.
I didn't know Finn could teleport. :^)
>Finn assaulted a Deleorian officer in order to stop them from organising a pursuit on the enemy
>The enemy which had just taken out a good number of his squad and were likely more than capable of dealing with the much smaller number still present
Generally in a situation where a coward is being forced into doing something they don't want to, they run away and save their own hide; they don't actively go out of their way to ensure no one does said action, especially when the consequences for abandonment are much less severe than assaulting a superior and apparent treachery. This means one of two things: either it's a 'father to his men' type of deal where Finn was doing it to protect those who had survived the attack from doing something suicidal as per what >>387381 says, or Finn is actually a Galmathorian agent or sympathiser and was ensuring that his squad didn't harm his true allies. We can't be entirely sure which it is, but considering Finn has been shown to be reasonably intelligent and that Blake saved him from punishment I think it's very much likely to be the former. Still, >>387381 is right - we can't make a proper judgement until we hear both sides of the story, so bring it up at some point later on the adventure.
>>387373
Unless we figure out a method of time travel very quickly, the stone is cast and the knowledge is out there, so we'll just have to deal with it. As for how to deal with it, frankly, unless Patricia let something very important slip that would completely compromise the entire mission and force us to change our objective we should probably query her on what she's said, just to be safe, the plan doesn't really change much, if at all. We still kind of need to use the main road into the Monster Nation, as our wagon isn't going to move well on rougher terrain and, more importantly, we need to get to the outpost Selene mentioned in order to give them the [Monster Lady’s missive] to get the help we desperately need - no matter how much of a struggle it might be to use the main road, it is nothing compared to the struggle we will face should we go into uncharted territory in the Monster Nation without all the help we can get.
Also, I'm fairly certain this is only really going to be a problem on the return trip, which is something we don't really have any set-in-stone plans for any way. Phallia could theoretically have some presence in the Monster Nation that she could use to impede us, but currently she's under the impression we don't know that she's planning mass genocide and likely wouldn't want to clue us into that at risk of us making preparations, especially when it would make sense for Patricia to have Order protection when entering dangerous territory or going anywhere, really and thus we have valid reason for our party make up, so she would only really utilise this information when she realises that our reason for entering the Monster Nation was to fuck over her plans, which isn't going to happen until more information is revealed to her and she puts two and two together. That said, we should probably consider the fact that the return trip is going to be much harder because of this and prepare while we're in the Monster Nation accordingly, such as noting alternative routes to take or gathering supplies, weapons or allies that would let us combat plant-related opponents with more ease.
A side note, seeing as there probably won't be too much going on with Team Tobias until they get closer to the Monster Nation, as the brigands aren't likely to attack with so many of their number dead or captured and feral monsters are only really prevalent closer to the border, voting to swap to a different team when we get going, albeit I'm not sure which team. Team Rommel would likely have arrived in Blackfire Reach by this point though I do suppose that's kind of irrelevant when we can just jump back in time to see events if they weren't, but I digress and picking them would also allow us to get an introduction to that new scout of theirs while she's still unfamiliar with the rest of the party, allowing us to also get familiar with her, but Team Grand Wizard are probably going to have more encounters thus far and we still don't know exactly what the team is comprised of, which would be interesting to finally find out. Whatever people fancy I guess.
>>387381
>Has it ever been explained why the captured men just don't up and leave after the intial raping?
Rope, chains and other bindings are a pretty good method of stopping your victim from escaping your grasp until you've sufficiently broken them. Perhaps a tad dark, but Galmathoria has so few males that I wouldn't be surprising if they resorted to such methods.
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c9a76d No.387424
For now, continue to Monster Nation using the main road. Unless there is a small army of bandits in the region, the most recent fight should have destroyed the bandits as a threat until they recover.
Agreed with >>387381 and >>387398 's overviews on Finn’s backstory. I would add that Tobias should approach this with some thought. How a highly personal matter like this is resolved will define the relationship between Tobias and Finn beyond the professional military assignment. Tobias can potentially earn Finn’s genuine friendship and loyalty, and perhaps also resolve whatever demons Finn has over the event.
>just don't up and leave
The theories that the other anons provided are the most realistic ones that come to mind that doesn’t stretch suspension of disbelief. It does paint Galmathoria as the PURE EVIL nation with little reason for reader sympathy. If want to be even more dark, Galmathoria can imprison men into breeding camps to stymie their population problems.
>>387381 's idea has some merit as we have no visualizations of major supporting characters so far. The theme of the Order’s Misfits is quite humorous.
Voting to stay with Tobias’ PoV for at least one more chapter to conclude this mini arc properly. The readers would benefit from knowing what information was spilled, and how the Monster Nation is going to help Team Tobias after presenting them with the [Missive]. Afterwards, switch to Stone Cold Rommel.
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84facf No.387441
>>387395
I find it hard to believe anyone would enjoy 3dpd-tier bitches pun intended like the wolf bandits we fought.
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cae954 No.387535
>Story continue
First things first, you take a deep breath, then turn to Patricia and ask, ‘What did you tell them?”
“Nothing you probably didn’t tell them.” She says, expression annoyed, though mostly with herself, you suspect. “I said that we were headed north toward the Monster Nation on business to meet with the Monster Lady as part of a delegation brokered during her time in Sanctifrond.”
Her expression sours, “Clearly, they didn’t believe me, or thought I was acting scared. I was only ‘released’ when that Hero came to speak with the Commander.”
“And they just let you go, even still?” Clarissa asks, surprised. “Not to offended, but we’re kind of a ragtag group and we’re headed into potentially contested territory.”
“The Monster Lady’s name holds clout, as well as my own.”
“I see.” You say, glad at least you’d convinced Bernholt of your innocence. “Well that still leaves the problem that information is leaked we’re headed northward.”
“I don’t understand.” Rayleigh says. “The messages sent through Order channels on the Communion Matrix are encrypted with runic signatures. I doubt anyone could leak things unless…” She lets the implications of that hang.
Hells, you knew this would come up at some point. You were hoping you could let it slide for awhile longer, but there’s no avoiding it now, especially given the look Finn is giving you. With a sigh, you check to make sure the hallway outside is empty before saying,
“The leylines are compromised. Any and all information on the Communion Matrix is up for grabs to those who have invaded it.”
Both Finn and Rayleigh’s eyes open wide in shock. The Squirrel Girl looks down, her expression deeply troubled while Finn crosses his arms and grunts. “This is why you said no leymail, right?”
“Exactly.”
He considers for a moment before sighing. “I don’t suspect you’ll tell us who has control of this, do you?”
You study the man, remembering what Bernholt said. Rayleigh… you feel she’s probably trustworthy, she’s just too exuberant to hide things, but Finn? His past is convoluted. Maybe he really did abandon those men like a coward, or perhaps he led them into a trap to be captured. Your heart says that’s not the case but… but…
“At this time, no. I’m sorry.”
Rayleigh purses her lips together but looks to Finn, who studies your expression before shaking his head. “Fine. I understand.”
“U-Uhm.” Ophelia says from her bed. “Well, if that’s all the information they sent, then it doesn’t mean that much, right? Sure, they could know we’re going to the Monster Nation, but what reason would anyone like those brigands or the Orcs in town have to set up north of here? If they’re related to Galmathoria, then they don’t want to cause trouble with the Monster Nation, and doesn’t the fort patrol up north a lot?”
“Yes.” Alice says. “There’s many patrols going to outlying villages, the Juliant Manor, etc. Some Monster Nationals come down south as well and pass through the fort on their way to Cair and it’s a big risk to attack them, pending the kind of Monster they are. Most bandits are just raiding parties on the villages looking for men every now and then.”
“S-so we should be fine heading up the main road, right?” Ophelia says, hopeful.
You think it over for a moment before sighing. “Yes. We’d lose way too much time going through the passes around and there’s probably snow up there, even this time of year. Besides, we have a missive to deliver.”
“Well that’s that then.” Clint says, nodding his head. “We just need to get settled and head out to the Monster Nation, right? Assuming everyone is feeling well enough?” His gaze turns to Ginelle, who growls and sniffs.
“Heh, takes a lot more than getting sliced open to stop you, huh?” Rayleigh says. She winces but continues, “I’ll be okay. Arrow went kind of deep, but it was just muscle.” She bats her eyes, “I’m afraid I can’t be on guard duty though.”
Finn snorts as Ophelia nods her head. “And I’m well recovered. We’ll leave tomorrow then?”
You come to an agreement and leave the infirmary to make sure supplies are taken care of and your horses are well groomed. A quiet anxiety fills you the entire time however, a gnawing in the back of your head that says something is wrong about all of this. You’d like to believe things are going to be easy for you going forward, but is that really the case? Is this Rose just going to let you go? Perhaps it’s something to consider for the return trip, you suspect.
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cae954 No.387536
>>387535
The next day comes without incident, and Bernholt sees you off. He pointedly does not look at Finn as he wishes you well, and you’re certain Finn doesn’t want to talk to him either. It makes the sending off both anticlimactic as it is routine. You’re perfectly fine with this.
The moisture of the previous rains still hangs in the air as you start your journey, and despite the more northern climate, a humidity pervades which causes the hells for your Monster companions. Poor Rayleigh puffs up like a ball, doing her best to comb it all down while Ginelle is merely itchy, forcing Clint to keep her from tearing her skin with her own massive talons.
Oppressive clouds hang overhead, but after the first few days no trouble reaches you. Uneventful is the best way to describe it, something you find quite relaxing, even if it has you on edge. When would something come your way? You’re not certain, but eventually. You can’t just have a normal journey, that’s not how this works, right?
Thankfully Finn and Rayleigh don’t push any questions, though you do feel a cool kind of distance with the man. He gets along fine with Clint, but your relationship has become strictly professional with the Hero. Part of you says that’s just fine, but it does kind of sting. Well, you’re in charge so you have to get used to this sort of thing.
The remaining days to the Monster Nation are as dull, thank the Gods. Seems Ophelia was correct in her assumption, you don’t see anyone. Given tensions with the Monster Nation, you’re certain that you weren’t going to see any travelers anyway beyond a patrol which leaves you alone. In fact, you’re surprised when you run across an outlying village one day, though you don’t stay long. Seems things have been oddly peaceful recently, a blessing you’re sure.
As you approach, the mountains looming in the distance grow ever closer, their bulk managing to make you gape in surprise. You’d never been this far north, or the to range in the east between Deleor and Ectria. You’d read about them of course, but seeing it is a different story entirely. Even the slight chill off the mountains is surprising, given the time of year. Such an impressive barrier… Gods, to think that Monsters would pour over this every so often to attack Deleor makes your mind boggle.
Despite being so close to their territory, you still see no signs of Monsters, no outriders, nothing. There isn’t even Deleorian outpost this far north, perhaps because they always got destroyed in the past before any word could be brought to the fort? Either way, you follow the well-worn road until you behold in the distance a massive gate seemingly built into the side of the mountain.
Even the gates of Sanctifrond are nothing compared to this monstrosity, the entire structure made of rough-hewn stone with a portcullis of gleaming metal large enough to allow even a pre-transformation Dragon through. Beside the gate, carved into the side of the mountain are two statues, both mirror images of each other depicting a woman with half angelic, half bestial features holding their hands out over the gate.
“Dollora…” Ginelle whispers, instinctively knowing the face of her Goddess.
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cae954 No.387537
>>387536
As you wagon wheels close, you’re stopped by two, utterly massive Minotaurs. You’ve seen the bovine Monsters before in Deleor, but none of them were anywhere near the size of these two. Their muscles seem large and stiff enough to deflect sword blows, even if they got through the heavy armor covering it. And yet, despite looking like they could single handedly break Finn apart with their bare hands, they still have a degree of femininity which even their armor plays upon, working across the strong curves of their body. Perhaps not overly protective, but do they really need it?
One of them snorts and paws the ground with her cloven hooved foot. “Halt. This is the entrance to the Monster Nation, the gates are currently closed. You will need to return south.” Her eyes glint though. “Unless you wish to bring challenge?”
Clint clacks his tongue. “I could probably bring her down with a shot to the eye before she could charge us.”
“Probably so.” You sigh. “However that’s not our purpose here.”
Jumping down from the wagon, you walk up to the two Monsters, who stand over a foot taller than you. Keeping yourself from feeling intimidated, you take in a deep breath and address the guards. “Good day. My name is Tobias Shady, and I come at the behest of the Monster Lady herself.”
The Minotaurs snort and chuckle. “Oh, aye? Is that so. What proof do you have?”
Reaching into your pocket, you pull out the [Monster Lady’s Missive] and hand it toward them. They look at each other before one reaches down with a hand that eclipses yours and takes it, looking the paper over before sniffing. She frowns and says, “Hrmph. Smells like it could have come from her.”
“Are you… not going to read it?” You ask, confused.
“Can’t read.” She says, as if this is unimportant. Even over twenty years later, it would make sense that most Monster Nation citizens can’t read, at least not Deleorian, you suppose.
The Minotaur turns and calls back behind the gate, “Hey! Ulrica! Come over here, we got something for you.”
The loud voice of the minotaur echoes through the gate, down a massive tunnel carved into the very mountain itself. Her voice resounds until another noise echoes back, growing louder and louder. It takes you a moment to realize what it is: The clopping of hooves on stone.
From the torchlit confines of the tunnel you see a form emerge, much, much smaller than that of the Minotaurs outside. It’s a feminine figure, about your height with immaculate curves and well formed breasts. Her business-like clothing hugs her hips tight and she adjusts the spectacles on her face with a finger before looking you over and speaking in a brusque tone,
“Well? What is it?” The Minotaur reaches down to hand the missive the Monster, who looks at the seal for a moment before she flicks it open with practiced ease and reads the contents.
You watch her as she reads, taking in her other features. Her legs from her waist down appear to be covered in a dark grey hair which terminates into hooves similar to the Minotaurs. Atop her head, she also has large, bovine horns, but they’re smaller in comparison to the other Monsters. She shifts to read, you also notice the large, fluffy tail from her backside, though that’s clearly not bovine. Sniffing, she brushes aside her long, grey hair pulled into a ponytail, and you see something on her forehead that resembles an eye, though you can’t be sure it’s not just jewelry.
Pursing her lips, she holds out the letter toward you and says, “You’re a very interesting person, Tobias Shady. To have a letter directly from the Monster Lady herself proclaiming you as her son-in law. How curious indeed.”
O-oh. S-she thinks of you as a son? Is that a good thing or a bad thing?
“Hmph. I had figured that her daughter visiting the capital was unmarried, though I do recall she has two other daughters even if one is… whatever that is.” The bovine Monster shrugs. “Normally I would turn you away as these are MY gates, but family is very important in the Monster Nation. Besides, I wouldn’t hear the end of it from that dam-“ She cuts herself off and takes a deep breath.
“Regardless, arrangements will be made to bring you to the capital.”
“Uhm.” You say, worried. “I think we’ll be fine on our own, though we thank you for the offer-“
“Oh no.” She says, glaring at you while waving for someone to raise the portcullis. “You don’t understand. You’re going to be escorted to the capital whether you like it or not.”
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cae954 No.387538
>>387537
>Rommel
The road to Blackfire Reach was just as uneventful as you remember it. Not the first time, of course, because you had to fight slavers, crazy abomination possessed constructs, and the raging hormones of your companions, but more like the trip you recently made to Sanctifrond. This time, the only thing you had to deal with was the raging hormones of one companion. Thank the Gods she’s your wife.
On your trip back, you’d gone through familiar towns and villages, not staying for very long. Thankfully you have horses this time and can ride home at a much better pace than before. Still, a sense of nostalgia washes through you as you visit the town you met Sophie and Sylphie in, the place which changed the course of your life. Though you didn’t visit, you remember the path you took to reach the village where you met Ebe.
A pang of sadness goes through you at that. Though you’ve exchanged letters, it’s been some time since you saw the Gandharva. You understand she’s doing well in Ectria, but you miss her gentle attitude sometimes. Of course, Tabitha jokes with you about you thinking about other women, but both of you know that’s just silly.
The skies are clear overhead as you reach Blackfire Reach, the imposing mountains looming around you. You navigate your horses through the side pass in the corridor that leads between Deleor and Ectria, a large sign proclaiming “Blackfire Reach” posted at the opening. You remember how proud the citizens were to have made that sign, and the hard work they made to clear the path and make things more accessible to travelers. Of course, you had to use your magic to clear a lot of the rocks, but that’s neither here nor there.
You happily did it for your home.
“Blackfire Reach, huh?” A female voice says next to you. Turning, you see a middle aged woman with long, brown hair wearing plate armor like it weighed nothing. A polished mace sits at her side while a long cape flutters behind her horse’s hindquarters. She smiles, a few wrinkles at the corners of her eyes as she says, “Did you make that sign, Tabitha?”
The Lizardman frowns, “No, Veronica. I did not. A few other Lizardmen and a Wyvern who moved out here did.”
Veronica chuckles, “I’m just teasing you. Still, looks like someone took good care of this road.”
“Still a little bumpy though.” A male voice calls as he rides up beside you.
The man is tall, dressed in hard leather armor with a sword belted at his side. Though his expression is serious, you can tell it’s out of duty, rather than being some kind of asshole. Somehow this realization makes you feel a sense of kinship to the man with the short, black hair. More than anything, he just seems to be exasperated with Veronica’s antics, despite her position. They seem pretty close, to be honest.
Thinking of your new companions, you realize someone is missing. You look around with confusion until a voice enters your mind.
{Aww, looking for me?}
{Erwin.} You sigh mentally, following the mental signature of your familiar bond to the form of a ruddy red fox curled up on the back of Tabita’s horse. {I know exactly where you are, we have a magical link, remember?}
{I still like to feel loved every now and then.} He sends back with a smug tone. You frown at him and he mentally chuckles, {Yes, yes, I understand. You’re looking for the mouse, right?}
{Yes, where is Maya?}
Erwin yawns, {Didn’t she ride off ahead? Said she had some scouting to do?}
You sigh at this, remembering the discussion now. {Yeah. Which means she’s probably-}
“Ah, there she is.” Veronica says, catching your attention.
Ahead of you, nestled into some larger rocks and patches of grass, you see the swish of a horse tail. Riding closer, you recognize it as the one belonging to Maya, your other companion. Groaning, you call out, “MAYA!”
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cae954 No.387539
>>387538
A small yawn sounds from deeper in the rocks and a moment later you see a small form emerge, rubbing at her eyes. Maya is short, perhaps a little over four feet tall but still has a few curves to her lean body. She wears light leather armor with multiple pouches and wears a bow with a full quiver behind her. Looking at the short woman with short, mussed grey hair, you’d almost think she was human. However a few features, namely the long, worm-like tail protruding from her backside, the grey fur extending from her elbows and knees down to her hands and feet, and the small, mouse-like ears atop her head, proclaim her as a Monster.
The Mouse Girl yawns again and waves to you. “Allo Rommel. Path ahead is clear though I’d watch out for a small pitfall created by a Wurm tunneling. It’s a nice day out, isn’t it?” She smiles, half-asleep, not really looking at anything.
“Maya.” You groan. “What did I say about going to sleep in the middle of the day?”
“Hmmm.” She touches her mouth. “Don’t do it?”
Exasperated, you turn to Veronica, “Was she really the best the Lord Commander could send us?”
“Yes.” Veronica says, amused. “She’s quite good at her job, as you well know. She just has… a difficult personality.”
“Nuh uh.” Maya says, expression still sleepy. “I just use a lot of energy is all. Just a quick nap to make things fine is all I need-“
“Maya. Get back on your horse.” Bardam says, voice commanding.
The Mouse Girl snaps to attention, giving a salute, her eyes full and wide open now. She blinks a few times before pouting. “Aww dang Bardam. You tricked me awake.”
You sigh and turn to Tabitha, who rolls her eyes at you before leading her horse away. The little Mouse Girl nimbly leaps up a rock and jumps off to land upon her horse’s saddle, though due to her weight, the horse barely seems to notice continuing to munch on grass the whole time. She yawns and says, “Okaaaaaay, let’s go!”
She takes the lead of your little group, navigating the path far better than even you, someone who lives here, could. You’re surprised to see the hole she mentioned, almost hard to see due to some cover from brush. You’ll have to talk with the Wurms again about this…
It’s hard to stay mad at the cheery scout. If only she was bad at her job, but she isn’t. Still, you think you understand why she was recalled off duty in the first place. Any officer would surely have had it up to here with her.
It’s early afternoon by the time you reach the first set of gates to Blackfire Reach. The gate guards, a pair of Lizardmen, let you in while asking about your trip to Sanctifrond. While you’d love to have small talk, you decline, saying that you and your guests are tired. They don’t give you any trouble, though they do notice the Order symbols on your other members with curiosity. You pass through the other gates without difficulty as well, eventually opening up into the wide caverns of Blackfire Reach.
Light shines down from holes in the mountaintop, illuminating a vast underground structure of stone buildings. Intricate stonework covers the structures while tiled streets and elaborate well structures and fountains give life to the grey city. Here and there flowers brought in from outside, or grown in the rich, volcanic soil add some color, and you’re heartened to see citizens, mostly Lizardmen, Wurms, and other scaled varities of Monsters working with each other.
And there is much work to be done.
Though the entryway to the city is grand, much of Blackfire Reach is still rubble, destroyed during the Wurm invasion years ago that killed many Lizardmen and drove the rest out. When the schemes of the treacherous Danuki were brought to light and the Wurm Queen was driven out east, the former residents, or at least their descendants, returned to rebuild their ancient homeland.
Despite the troubles of the past, some of the happy-go-lucky Wurms stayed after their Queen left, as this was the only home they ever knew also. Though there were some misgiving at the start, they quickly integrated well with the Lizardmen, and more and more Monsters who relished the warm heat of the dormant volcano flocked to make homes in the empty city.
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cae954 No.387540
>>387539
Your group draws many stares as you ride in, the citizens surprised to see you leading Order members. They’d been around a few times and caused no trouble, but it’s still an oddity. Some of the citzens eye Bardam with lecherous eyes while others furrow their brows, confused. Most, however, just greet you and Tabitha as you make your way to your home on the other side of the city.
Once the horses are stabled at a nearby inn (it’s not like there are many horses inside the mountain), you head to your home, a stone structure that survived most of the years of neglect from the Wurms. You’d managed in these past few months to make it something respectable, both with stone cutting skills learned from craftsmen brought to the city and with your Geomancy.
Veronica looks quite impressed with the structure, whistling as you open the door. A voice calls out to you as the grating stone opens.
“Hello? Who is it?”
“It’s just me, Helene. I brought guests!”
From down the stairs slithers a Monster with purple skin and a long, purple scaled snake’s tail. She wears a simple tunic and skirt to cover herself ample curves, while long, brown hair spills down her back. She smiles as she sees you, her glowing red eyes framed by black sclera no longer frightening you.
“Brother!”
She slithers forward and gives you a big hug, her monstrous strength still enough to make you grunt despite your build. Before you can say anything, she lets you go and plants hands on her hips. “You’re back sooner than expected. And with guests who are…” She trails off, studying the Order members before frowning.
“I thought you said you weren’t going to get into anything like this again.”
You sigh, knowing you’d be unable to get past your sister’s wits. Before she was made host to an ancient Monster, and Apophis, and transformed into this form, she was a survivor out in the wastes of Ectria. Hiding things from her was always going to be difficult.
“It’s a long story.” You say, to which she sniffs.
“I don’t have anyone to babysit at the moment, so I have time.”
“I’ll go make tea then.” Tabitha says, her metallic legs clicking on the stone flooring. “Everyone make yourselves comfortable.”
The other spread out onto your furniture, Veronica amused at the Ectria style rugs and cushions. So you had a flare for culture and connections with the Sultan. That doesn’t mean anything about your tastes at all! Bardam gives you a worried look, but you wave it away, knowing you can’t keep this from her, especially if you were going to be staying in the city.
Maya lays down in a pile of cushions and promptly falls asleep while Helene coils onto herself, Erwin jumping into her lap. She strokes his fur as you tell her your story, the things you learned at the meeting. By the end, her tea is untouched and she has her hands folded before her, dark eyes calculating.
“So you believe there’s an artifact of Sveth somewhere in the city?”
“Unless the Danuki took it, yes.” You sigh out, “But I’m not certain where to look first.”
“There’s records leftover from the Danuki in the palace.” Helene suggests. “But the Wurms have been all over the city, I don’t know where something like that could hide!”
“That’s what worries me too.” You say. “But we have to search, because if it’s not here, then the world itself could be in peril.”
>What do you do?
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cae954 No.387541
Alrighty then, we've finally reached the Monster Nation!
That letter wasn't as nice as you thought it was going to be, huh? I mean, you're getting in the country though without issue and you'll be escorted! No one will hurt you so everything is fine when we check back in on Tobias.
Since it was called for and it's a good time to shift, we're off to Rommel! And we're already in Blackfire Reach, how nice! But where do you even start looking for this artifact? And how lazy is Maya? Find out next time on Wizardquest Z!
Sorry for the delay, I couldn't into writing when I got home yesterday
>>387441
I uh. It's a habit of mine I'm sure you've noticed to write Monsters as women at times. I don't know if it's a good or a bad thing sometimes.
>>387424
Some of that occurs, it even occurred in the Monster Nation. These things happened. There were multiple reasons Monsters and humans didn't quite get along for millenia.
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cbb4f8 No.387545
>>387540
We're recruiting Helene… PERIOD!! She's not going to let her baby brother out of her sight if she knows there might be danger. Besides, she must have a lot of talents built up over the years.
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d5817b No.387546
That was a good close to Tobias' introductory arc. Some interesting implications about Monster society and culture but we'll get into that when we return to Tobias' PoV.
Don't think there are many standing problems for Team Tobias. However, Tobias dun goofed!
Finn definitely took that as an insult. Rayleigh is not the type to show it, but it would affect her as well, though perhaps not to the same extent as Finn. In RPG terms, I'm guessing Tobias received a (-15) approval from Finn and (-10) from Rayleigh.
As for Rommel's part:
Good first impression on Maya, though hopefully she belongs in the character archetype that gets serious when things are serious and her competency justifies her continued position. Otherwise there's going to be problems.
For now, search for the Danuki records. Perhaps split the party to talk to other residents for more leads. If Maya is good at /discreet/ information gathering, she should help. Probably the Order members should follow Rommel as their presence will make waves in Blackfyre.
How old are Tabitha and Veronica anyway? Estimating that they are ~50 if they had a similar age to Grand Wizard back in WizardQuest. Still makes for a weird age gap between Rommel and Tabitha if that is the case.
For Helene, vote to recuit for the Blackfyre Reach arc only (plot events notwithstanding). There were multiple reasons listed back last month when we were discussing the team formations on why Helene is not ideal.
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84facf No.387567
>>387540
>What do you do?
Isn't it obvious? Brutally murder the nearest slaver
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ca0fc6 No.387570
>This time, the only thing you had to deal with was the raging hormones of one companion. Thank the Gods she’s your wife.
Gave me a hearty chuckle.
>It’s early afternoon by the time you reach the first set of gates to Blackfire Reach. The gate guards, a pair of Lizardmen, let you in while asking about your trip to Sanctifrond.
I take it Chello the Wurm was fired then?
>>387540
Considering that Ulrica controls and apparently owns the only viable method in and out of the Monster Nation and appears to have some slight misgivings with Selene, we need to be very careful not to cause trouble with the locals, because fanning the flames of the brewing invasion seems like a great way to ensure that our only reasonable exit from the Monster Nation becomes inaccessible without excessive force and/or trickery. Make sure everyone is on their best behaviour/Order insignia is for certain hidden/etc, particularly since we’re being forced to enter the capital.
That all aside, Rommel. I rather like the surname of Leitner, as it’s German and fits both his origins and where he currently liv There are three different things we can do at this stage: we can do what >>387546 suggests and search for answers within the city in the form of documentation and questioning the locals for leads, we can start digging in the mines in hopes that we end up discovering the artefact by sheer luck, or we can leave the city in the direction of Ectria to try and find Emphrasea of whom will probably be aware of anything of particular importance being moved around. As for which of these we should do, I’m going to recommend a mixture of all three in some capacity for the sake of covering all the bases, starting with the search for the Danuki records as they are the closest source of somewhat reliable information and can affect whether or not we go through with the other options.
If we find anything relating to the artefact we’re after in the records, then we don’t have to bother digging and can instead follow this new lead, meaning we save ourselves from pointless time wasting. If we don’t find anything, on the other hand, then either the Danuki didn’t mention it, in which case querying Emphrasea may be able to shed more light on the matter, or they simply didn’t find it, which is a definite possibility considering that Runite was only recently discovered when we started working in the mines. Speaking of which, did we obtain any more of that? Because having equipment made of the most powerful metal known to man seems like a good idea if we’re planning on opposing a Goddess and her forces.
Assuming we don’t find anything noteworthy in the records, then we should organise a search of the mine, with primary focus given to the shaft which has turned up the most indication of ancient culture or, if none of them have shown signs of past civilisations, then pick the deepest, in hopes that we find something that we can follow into some buried ruins to explore or something. Meanwhile, Tabitha should head east to find Emphrasea, seeing as the Wurm Queen likely isn’t going to talk to anyone else in our party bar us and we’re currently occupied, while talking Erwin with her as a form of fast and sort of long distance ‘communication’ that isn’t leymail; this way, we can cover both of the remaining options without wasting time or having people sat around doing bugger all. As for the rest of our party, just split them between the two of us, with more members going with Tabitha just in case – I doubt there’s going to be any real threats or threats full stop, but it’s better to be safe than sorry.
>>387545
>Besides, she must have a lot of talents built up over the years.
Talents we have yet to see any indication of. That aside, considering the danger of this mission, do we really want to risk our sister’s life when we don’t need to?
>>387546
>How old are Tabitha and Veronica anyway?
Wizard Quest 2 took place 20 years after the first quest, while this particular quest is somewhere around 7-8 months after that given that the WQ2 team got back to Deleor six months ago. With this and the fact that Tabitha and Veronica were 23 and 26 respectively back in WQ1, they are now approximately 43/44 and 46/47 respectively.
>Still makes for a weird age gap between Rommel and Tabitha if that is the case.
30 and 43 isn’t that big of a gap, particularly when you consider the fact that the two are going to live for a very long time so the proportional difference will even out as time goes on. If you want weird, look at the Grand Wizard and Selene – 32 and some unknown age, but has been present since some of the earliest monster invasions millennia ago, is a rather large gap.
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cbb4f8 No.387574
>>387546
>There were multiple reasons listed back last month when we were discussing the team formations on why Helene is not ideal.
True, though most of them only mattered if Helene entered Ectria, otherwise the Sultan doesn't give a shit.
>>387570
Yo, nice hear from you.
>Talents we have yet to see any indication of. That aside, considering the danger of this mission
Helene lived in Ectria for years as a human and now she's a gRape snek she'll be far tougher. We never got to see her abilities because of the way we choose to have that CYOA play out. She was obviously a good thief.
>do we really want to risk our sister’s life when we don’t need to?
I understand where you're coming from, but do you think Helene is not going to insist on helping her baby brother and sister-in-law (and the world) if she can? Family matters to her.
We could take her on as a trial basis and see how handles her self now? Having an stealth character could be rather useful. And if we do have to go to Danukiland, having a character that can mind-control could be rather useful.
>Wizard and Selene – 32 and some unknown age
Selene's age is actually in the triple digits… in fact her father was a wizard… well ex-wizard if you know the thing with wizards and sex in the during and before of WQ1.
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cbb4f8 No.387575
>>387574
>but do you think Helene is not going to insist on helping her baby brother and sister-in-law (and the world) if she can? Family matters to her.
I just want clarify what I just wrote as I don't think I did a very good job just then.
And I'll do that with an example:
When one of the anons >>386370 asked: 'Execute the prisoners. They are hostile brigand scum that are more dangerous to leave alive and we don't have the numbers to imprison them safely.'
And Ace points out: >>386390 'Wao. Rommel would do that, but Tobias?'
What I'm asking, would it be more likely that we'd have too argue to stop Helene from joining in.
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cae954 No.387580
>>387545
Helene is a gud girl who loves her brother and plays with children. Someday she'll find a man who thinks purple is sexy and she'll inject venom into h-
Anyway people seem to say otherwise about her joining.
>>387546
Gotta build up that unexplored territory.
And well, yes, party tension be party tension. You'll figure it out!
Clearly Maya can do her job, she's just… well, you saw.
And the other her is correct on their ages.
>>387567
Nearest slaver is in Ectria. Do you really want to go back there?
>>387570
Chello has a life too you know.
It would appear many Monsters have misgivings about Selene…
Oh right, everyone should think of a last name for Rommel. We'll go with Leitner if no one has anything else.
You found small deposits of runite beforehand but not much more than to make a knife with. Shit's rare!
Awww, you want to send your waif all alone into the desert? Already pining for divorce? How sad!
>>387574
Helene isn't a stealth character, not anymore. She's fairly adept with her new body but she's too large to sneak anywhere.
I don't recall giving her an exact date of age, however, where could you bring the thing where her father was a Wizard from, dear reader?
>>387575
True, she'd probably WANT to come, but she's also fairly reasonable.
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8d1453 No.387619
>>387540
Sweet, a meaty update.
>>387546
>Tobias dun goofed!
Dayum, could Tobias be any less tactful about refusing to divulge the information. Sure, the decision was correct but he could have softened it with a qualifier. He just passive-aggressively just told Finn and Rayleigh that they were outsiders to the team. Ouch, felt bad reading it.
>>387570
Truly you are a wealth of information.
>has been present since some of the earliest monster invasions millennia ago
Yea, the Cat o Nine Tails race raises my Mary Sue flags a bit, especially the part when Selene historically destroyed a city killing thousands singlehandedly. Fortunately the story doesn’t emphasize it, so I mentally try to ignore it and normalize the Co9T race with other Monster races.
>Helene recruitment
Fellow anons, can we not restart the whole Helene debate again? Her feats from Wizardquest 2 were from the witch-spirit Hel’alin. Helene is just a weirdly coloured, melee, venomous Lamia that hasn’t trained for combat in her new body.
For now, spread out and try to get as many leads as possible using the methods >>387546 and >>387570 listed. Depending on the leads we get, we can make a proper game plan afterward.
>Lietner
Sounds good.
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ca0fc6 No.387626
>>387580
>You found small deposits of runite beforehand but not much more than to make a knife with. Shit's rare!
Might as well hold off from doing anything to it for the time being then, at least until we find more material to work with. I'm not going to let the Runite dream die, damn it.
>Awww, you want to send your waif all alone into the desert?
I mean, she has Erwin and probably both Veronica and Maya with her for company. Besides, she's a big girl, she doesn't need us to be constantly besid-
>Already pining for divorce? How sad!
You cheeky bastard.
>>387574
>We could take her on as a trial basis and see how handles her self now?
Unless we find a lost underground civilisation or a ruined city filled with unnatural horrors when digging and proceed to explore that in search of the artefact, we won't really get the opportunity to 'test' Helene's capabilities unfortunately.
>And if we do have to go to Danukiland, having a character that can mind-control could be rather useful.
I was under the impression her mind control was linked to the Apophis spirit inhabiting her body like all of her other magical abilities rather than the venom she possesses, so she shouldn't have access to that any more. If I'm wrong about that though, then taking her might not be the worst idea considering we can't really utilise that aspect of her venom without her presence.
I'm still not entirely sure about taking Helene and am still leaning more towards leaving her behind, but there is definitely an argument for taking her.
>Selene's age is actually in the triple digits…
<From Wizard Quest 1, Thread 5
>"Oh, that. Well, let's see, it was around the time of the 3rd Monster Lady, Terebitha, when I decided to venture forth as a young warrior and try my mettle against the greatest of Monster kind, so I could fight the good fight against the humans, and bring their little Kingdom under the rightful rule of monster kind."
>…"From there, I'm certain you know of the assault on Sanctifrond?"
>Of course you did, it was about one and a half thousand years ago…
Incorrect, she is confirmed to be at least 1,500 years old and probably actually around that age too given the 'young warrior' description and how soon the third monster invasion occurred after her recruitment.
>in fact her father was a wizard…
I don't remember that being explicitly mentioned anywhere, but that would explain a hell of a lot if it was true and thus I'm going to head canon it until proven otherwise. Thanks salamanderfag.
>>387619
>Sure, the decision was correct but he could have softened it with a qualifier. He just passive-aggressively just told Finn and Rayleigh that they were outsiders to the team.
Yeah, we definitely need to word things towards them with much more care from now on. Last thing we want is the two turning on us when the ultimate secret of Phallia's involvement is revealed due to lacking trust.
>Yea, the Cat o Nine Tails race raises my Mary Sue flags a bit, especially the part when Selene historically destroyed a city killing thousands singlehandedly.
The Cat O'Ninetails race hasn't really been shown to be remarkable outside of their unique appearance and they ended up nearly becoming extinct following the sixth monster invasion when the reigning human king at the time decided to order their execution, a feat which was done when monsters were still naturally stronger than humans and when technology was lacking and given it was an Order attack, may or may not have lacked wizards too, so I don't really see it myself. Selene perhaps, but I'd argue she's more overpowered than Mary Sue, because she's clearly not infallible she committed mass murder in a fit of rage and has been plagued with guilt ever since, she makes some pretty questionable decisions at times like continuing to support Valinitha despite her clearly being shown to be insane and evil and she isn't completely unique if Sylphie sharing traits regarding her magical abilities is any indication. Besides, the Grand Wizard managed to completely obliterate a colosseum and the Keep of the Forgotten despite only being a wizard for two years albeit while only supplying the electricity and with food buffs in the case of the latter among other things, so it's not like mortals having insane levels of magical ability is uncommon in this setting.
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cae954 No.387694
>Story continue
Helene’s mouth quirks. “The world could be in peril?” She snickers a few more moments before lightly punching you on the shoulder. “So melodramatic!”
“Did you not just listen to the story? And the stuff we went through before-“
“Hush, I’m well aware.” She sighs. “It’s just fun to tease you.” Taking a deep breath, she claps her hands and says, “So, where do we start?”
“Helene…” You begin, feeling a little nervous. “I… was hoping not to involve you in this if I could.”
“Oh Gods.” Tabitha groans, rubbing at her forehead. “That’s the worst way to keep someone from being involved.”
Helene plants her hands on her hips and rises high into the air above you on her tail. She stares down at you, her piercing red eyes boring into your very soul. “What was that, dear brother?”
“U-uh. That is to say… you can come along… at least for now.”
Her expression suddenly turns cheery and she reaches forward to pat your head. “That’s what I thought. Anyway, Tabitha, some of the others gave me some food, do you want to help make some?”
“Sure.” Your wife says, gently patting your leg. “I’ll be right there.”
“I can help as well.” Veronica replies but is shot down by Tabitha who insists she is a guest, which she is.
The woman watches the two reptilian Monsters leave the room before chuckling. “Tabitha, domesticated? My I never thought I’d see the day.”
You turn your head to her and shrug, “To be honest, I’m as surprised as you are. Though she fell into it easily so I secretly think she always wanted this sort of thing.”
Veronica gives a more girlish giggle. “Is that so? Well good for her. I’m glad she found someone who makes her happy.”
Studying the woman, you feel that she earnestly means this. It didn’t take much to figure out that Veronica and Tabitha had a kind of bond that transcended a simple friendship, one made from shared tragedy and hurts. She cares deeply for her best friend, though the hint of sadness in her eyes as she says this hurts you though. From what Tabitha had told you, in saving her life, the Grand Wizard had made her infertile.
As if reading your thoughts, Veronica claps her hands and asks, “So, how goes the baby-making?”
“Damnit Veronica!” Tabitha shouts from the kitchen.
“Do you have to tease them about this so often?” Bardam says, shaking his head. “And even in their own house?”
“This is the best time to tease them about it!” Veronica huffs, crossing her arms. “Besides, I have dibs on being the Godmother.”
“I’m sure Tabitha won’t complain WHEN that happens.” You sigh, feeling beet red. Wasn’t she supposed to be a holy woman? All you’ve seen of her thus far on your journey is that she’s fairly easy going and can swear like a sailor. Guess Tabitha’s stories were true after all. “Anyway, let’s get down to talking about where we should start.”
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cae954 No.387695
>>387694
Standing up, you walk over to a desk and pull out a rolled piece of parchment, which you lay out on a table. The others (save for Maya, who is still passed out), gather around as you weigh down the edges. It’s a map of Blackfire Reach, recovered from the palace. While some of it is now inaccurate, most of the layout of the city is correct.
“Hmm? Why do you have this?” Bardam asks, the man’s eyes quickly scanning the map with practiced ease.
“My specialty is geomancy and I’m married to the Wanderer, so we have a little bit of celebrity status.” You sigh. “It took a lot not to be put up in the palace, but it did get me into a role as foreman for rebuilding the city and the mines.”
“Hmm.” Veronica says, tapping the map. “So these with the marks on them are destroyed?”
“Yeah, we’re tearing them down and rebuilding. Thankfully space isn’t an issue yet, but hopefully it will be as more couples move here.” Folding your arms across your chest, you sigh. “I wanted to confirm by looking at it, but I’ve been in most of these houses, there really isn’t much left from the Wurm invasion. We found a few things, but nothing like this relic we’re looking for, I assume.”
“The Danuki were in control for a long time.” Veronica says, crossing her arms. “If they found that, it might already be in Danusreal.”
“They keep records about these kinds of things, right?” Bardam asks. “I’ve heard the Danuki are quite meticulous, a good trait.”
Both you and Veronica give the man a flat stare. He blinks, confused before coughing into his hand. “Aren’t there any leftover after they were driven out?”
“We found some reports in the mines.” You say, shrugging. “But the rest might be in the palace? None of the Wurms knew of anything there and I’ve been around, looking through their old rooms. I didn’t find anything of importance, though it’s not like we tore the place up or anything.”
“That doesn’t fit with what I’ve heard of them though.” Bardam sighs. “Maybe we should search the mines instead? Possibly find something there if we look?”
“We could be down there forever and never find anything but black lung.” Veronica sighs. “We need a clear goal.” She considers,
“What about the Wurm Queen, Emphrasea? She seemed pretty on the ball.”
“She’s someone in Ectria.” You sigh. “It would take too long to find her also.”
“So, what do we do then?” She asks, turning her gaze on you.
You pause, her expression cooler than you remember. A quiet resolve sits there, something which bores into you and demands an answer. It makes your spine crawl and you now also believe the other stories you’ve heard of the woman. No wonder she and Tabitha get along so well.
“I suppose we check the palace again.” You sigh. “Tomorrow, we’ll head over and do a search. Hopefully with more eyes we can find something.”
A shuffling sound catches your attention and you turn to see Maya rolling in your cushions, her expression blissful as she naps. She doesn’t seem to have heard anything in the discussion and is sound, sound asleep.
Or maybe you’re just shit out of luck.
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cae954 No.387696
>>387695
The next day after breakfast you head toward the palace feeling rested at having slept in a bed next to your wife. Of course, since you had some privacy you may have let loose a little too, but in moderation, though Veronica’s knowing eyes at the breakfast table made you wonder if Tabitha was a little too loud at points. Erwin assures you this was the case.
Regardless, you meet with Helene, who had retired to her own home after dinner last evening, and head through the streets to the large palace on the edge of the city. Being inside what is essentially a cave makes a building like this stand out, despite the grandeur of it. It had taken many blows during the occupation by the Wurms, but restoration had moved swiftly, marble being used to replace many of the broken features.
While the descendants of the royal family had yet to return for whatever reason, a mayor had been elected in the interim so she stays in the palace, running the general affairs of the town along with a council of other citizens, which Tabitha is a part of. Traveling dignitaries and non-Danuki merchants seeking to make deals with the city and Order members present to keep the peace also stay there, though none are currently present.
A red-scaled Lamia watering a garden inside the palace grounds waves to you while a Wurm trims hedges, much to the consternation of a Wyvern hovering above her. They all wave to you as you pass by, the Wyvern flying off ahead to announce your arrival. Celebrity status, wooo.
“Doesn’t this make covert operations a little more difficult?” Bardam says, seeming worried. I get that it gets us into places, but won’t people notice what you’re doing?”
“Aww don’t worry so much.” Maya says, yawning. She rubs at her eyes before adjusting her armor. “Everything will be okay.”
Bardam gives her a look that makes it seem like everything will NOT be okay, but he lets it slide as you approach the entrance to the palace. A dapper looking Lizardman dressed for some reason as a butler lets you inside where you enter a dazzling foyer. Freshly polished marble floor decorated by Ectrian rugs greets you while ancient paintings that the Danuki didn’t sell off hang on as many walls as they can, giving a sense of class. The place didn’t look half this good when the Danuki ran it before.
Tabitha lets out a sigh, which Veronica notices. Shaking her head, the Lizardman says, “We questioned why they’d put so much effort into restoring this place first, but this is a significant place for many who were scattered. Seeing it restored makes others work that much harder to get the city back in order.”
“Indeed, Mrs. Leitner!” A voice calls down from above. Craning your neck, you look up to see a Lizardman walking toward you, though not of the common variety. She has coal-black scales and light brown skin along with long, red hair spilling down her shoulders. While this wouldn’t be too uncommon for a Lizardman, her tail, which burns with a perpetual fire, marks her as a Salamander. She adjusts her clothing, a rather revealing set of light armor, and walks down to greet you.
“You two came back fairly quick.” She says, planting hands on her hips. “Got bored of the big city and wanted to come back home?”
“Lydia, please.” Tabitha sighs. “We have some business to conduct.” She scrunches up her nose. “And shouldn’t you be wearing something more… mayoral?”
“Pshaw.” Lydia says, waving a hand. “No one here cares and my husband likes it, so whatever. Besides, always have to be ready for a fight, right?”
“I should hope not.” You say, offering your hand. She takes it in her clawed hand and you feel a wave of heat flow through you as opposed to the usual cool of most reptilian Monsters.
“Well, it must be important to head straight here. What can I help with?”
“We wanted to look over the old Danuki files and their rooms.”
“Huh? Well that’s fine but what do you think you’ll find? You’ve already been over them before.”
You shrug, “Won’t know until we find it.”
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cae954 No.387697
>>387696
She purses her lips. “Alright then. If you need help, then just ask one of the staff.” She considers. “Feels strange calling them staff given that’s basically what I did for a few years after we got exiled, but well, that’s what they want so-“ Her words cut off as she seems to notice the others in your party.
“Oh goodness me, I apologize.” She bows. “Members of the Order are always welcome here. I am Mayor Lydia Turlayne. Please make yourselves at home.”
“That is quite alright.” Veronica says, giving a motherly smile, though it seems quite likely that Lydia is older than her. “My name is Veronica, and these are my companions, Bardam, and Maya.”
The Salamander blinks a few times before studying Veronica and then gasping, her tail fire flashing. “Oh hells, you’re-“
Tabitha shakes her head and the Salamander cuts off, coughing into her hand. “Ah well, sorry about that. Anyway, let me know if I can help and enjoy your time in our fair city!” She scurries off after that, leaving a bewildered Bardam behind her.
“Is… she really okay to be mayor?”
“She’s done well enough.” Tabitha says. “Besides, she used to live her before the Wurms came. Yes, she did age very well.”
No one says anything further as you head up the stairs and into the hallways leading to the rooms. Here and there you see a bustle of Monster staff cleaning, and occasionally a human male or female going about the same business. Bardam has to drag Maya as she stares at a comfortable four-posted bed in one of the rooms, but eventually you reach one of the rooms frequented by the Danuki.
Opening it, you find the room dusty and lit only by residual sunlight creeping in from the curtains. Throwing them open, the light reveals a study-like room with a large desk in the center and multiple bookcases. While there are normal books, there are also multiple ledgers and mining records covered in layers of dust. You haven’t exactly been keeping up with them and others don’t like to be reminded of what happened here in the past.
“We’ve been through all the records here, but it was fairly boring. Still, that means we might have missed something, so let’s take a look.”
The others nod and start pulling books off the shelves, flipping through them. You take one as well and sit down at the table, the comfortable chair creaking under your weight. The boring tasks is as boring as you suspect. The others take it well, though you notice Erwin curled up in Helene’s lap as she reads while Maya peruses about the room, pulling on books and sniffing the air.
As you flip through your fourth book, a ledger of ore transactions from ten years ago, you hear a shuffling sound and look down. Maya is on the floor next to you, her ears twitching as she sniffs. Her expression is half-lidded as if she’s sleep walking, and you’re about to say something when she huffs and crawls past you and under the desk. You fumble for a moment as she jostles your legs before making grunts of effort and sighs of disappointment.
“Maya, what the fuck are you doing?” You whisper, pulling away from her. Looking up, you see Tabitha watching you with a strange expression. She puts down the book she was helping Veronica with and walks over to you, asking,
“Everything alright?”
“Uhhh.” You say, not certain how to respond to this situation. “I have no idea.”
“Aha! Got it!” Maya says from beneath the table. Everyone’s gaze shoots toward the table as she stands up and gives a thumbs up. “There you go Rommel, no problem.”
Before you can even turn red from embarrassment or anger, you hear a grinding sound as one of the bookcases nearby begins to swing inward, revealing a set of stairs leading down. You look down at the Mouse Girl to find her standing smug, hand on her hips. “I knew there was something weird under it. I worked at it though and it finally released!”
Both Tabitha and Veronica look at each other for a long moment before they break out into laughter, their voices echoing in the small room. Helene blinks in surprise, putting a hand to her mouth while Veronica has to lean on Tabitha for support. You bury your face in your hands, not certain what just happened here, but at least thankful that your wife isn’t angry. You think.
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cae954 No.387698
>>387697
“Good Gods, Rommel.” Helene says, shaking her head. “Infidelity! How shameful!”
“H-Holy fuck, ahaha.” Veronica says, wiping tears from her eyes. “What a choice of words after- ahaha!”
“R-Rommel, you should s-see the look on your face!” Tabitha says, having a hard time breathing.
“Maya.” You say, hands drifting to your side. “Explore that tunnel.”
She salutes, somehow oblivious to the situation. “Okie dokie!” Gathering up her bow, she walks toward the passage, waving to Bardam, who follows her with a worried expression.
{Pffff.} Erwin sends to you. {You should see your face!}
{Not now, fuzzball.}
For your part, you sit there, watching your wife and her best friend laugh at you. Once they begin to only snicker, you ask,
“Got it out of your system?”
“It sounded like she jacked you off!” Veronica says.
“Typically that’s not a good thing for a relationship.”
“Oh please.” Tabitha says, chuckling. “I know what you look like when you’re letting it loose, it’s just funny.” She takes a deep breath and sighs out, patting Helene’s shoulder to relieve her, “Besides, I know you’d never let that sort of thing happen.”
You sigh out though you kind of wondered what she’d look like jealous, “Well good then, glad we-“
“Heeeeeeeeey!” Maya calls down from the tunnel. You’re surprised her voice carries that well. “You should come down here!”
The three of you nod and head down the cramped passageway to enter a room about the size of the one you just left, crowded with more bookshelves. In the light of a magitek lantern that Maya turned on, you see books covered in dust. A small desk crammed into he corner has a book atop it as well, and you open it to find the book filled with various maps of what you assume are tunnels.
As you flip through the pages, the others take down books to find ledgers which differed from the ones up top and manifests of different shipping contents. Seems the Danuki were keeping some things hidden from the others, especially areas where they either skimmed from the top or sent off treasures they never reported.
“Hmm.” You say, staring at one page in your book while Erwin cocks his head and tries to piece things together. Tabitha looks over your shoulder and asks,
“Something wrong?”
“This tunnel here, I don’t remember it on any of the maps.” You flip another page, “This one too. It’s far into the network, but I remember seeing where these branch on the maps and these aren’t listed there.”
“What does that mean?” She asks as you point to some scribbles in the book. The words, “Explore at later date,” and “Do not let the Wurms in” are marked there. The tunnels look to go a distance before cutting off, however.
“There’s something they found and didn’t want anyone else to know about. Why though? If it were valuable, wouldn’t they want to have the Wurms be expendable for them?”
“I don’t see anything in here about something like this ‘Heart of the Crags.’” Veronica says, putting a book back on the shelves. “I can’t be certain until we read all of them, but it’s looking like they may never have found it.”
Tabtiha clacks her fingers on the wood of the table. “Which means… we may need to go digging? Gods, how long would that take by ourselves?”
“Not sure, but guess we’ll need to find out.”
>What do you do?
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cae954 No.387700
Darn those Danuki and their tricks! Maybe the ledgers lied though… Guess its time to burn down Danusreal.
>>387619
He is a wealth of info and catches me in my own forgetfulness too.
Helene has come along for the ride for now. Of course, now's the chance to make a good case to keep her from coming if you want.
>Cat o'Nine Tails mary sue.
The race isn't, not that you've seen many of them. But yes, at the time I wanted to make a character which was much more powerful than the MC. Things just sort of… got out of control. But here we are!
>>387626
Maybe you'll find more? Who knows. :^)
Helene is still a Monster Witch but much of her power was tied in with the Apophis spirit. Mind control is outside her power now, though her venom is still quite potent.
And yes, Selene does have her faults and has even gotten beaten up a few times. People in this setting can just be OP at times, which makes for colorful and fantastical writing.
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ca0fc6 No.387738
>>387698
The fact that the Danuki noted down the things they kept secret from the others rather than just simply keeping it to themselves and not leaving behind any evidence implies to me that the documents here contain everything they found and never reported, rather than just some of the things. With this in mind, I can be fairly confident in saying that if the Heart of the Crags isn’t mentioned here in some capacity, then they almost certainly never found it and we can be sure it’s probably still somewhere underneath Blackfire Reach if it was there at all.
My own thoughts on what to do haven’t changed much from what I said back in >>387570 this post, but there are some alterations I would make. We now have a lead of some description in the form of previously undocumented tunnels which were either unnoticed by the miners or blocked off for reasons unknown, so having us just sit here reading when we could be out exploring these mysterious tunnels seems like a waste of our talents and position as foreman. That said, we still definitely benefit from going through all the ledgers and reports here, especially since these tunnels might be a red herring and we wouldn’t realise that otherwise, so I’d recommend we split the party up and have some people come with us to explore while the others stay up top and delight in the boring task of reading dull documents, with the mine party returning to the surface every now and then to swap findings and resupply. Also, I know seeking out Emphrasea in person isn’t possible given the circumstances, but couldn’t we just send a letter not leymail, because she likely doesn’t have access to that querying her on if the Heart of the Crags was ever found? I know the reply would be rather slow if we even get a reply at all and there’s a risk of the message being intercepted, but it would still be something that could potentially save us from wasting time digging and wouldn’t require us to send a party member off to do it, seeing as there are methods of delivery between Deleor and Ectria, not to mention it wouldn’t leak much about our plans nor raise any suspicions even if it was intercepted as it wouldn’t mention much other than a simple question about an artefact we have strong justification for finding outside of our current mission, so it’s still worth doing in some capacity if it’s still an option.
In terms of the mine exploration side of things, we could definitely benefit from having some manpower on our side, albeit not too much as we ideally want operations to continue to function as normal as to not draw suspicion, so it’s worth assembling a small team of miners we can trust to assist us on the excavation. We should also make sure to gear up appropriately considering the dangers of mining even if we can probably handle any mishaps that may occur like cave-ins, so ensure people have some form of head protection at the very least, perhaps hand, foot and eye protection too, some form of light which isn’t open flame, be it an oil or magitek lantern or just our staff, and some method of dealing with any noxious fumes we may encounter, like a gas mask or the in-universe equivalent to mitigate it and/or a canary to warn us of the presence of gas so we can retreat to safety before any problems arise. Furthermore, it’s likely worth bringing combat equipment and first aid supplies like bandages and health potions with us, because we don’t know what we’ll find in these unknown tunnels – if any of them are blocked off, then there’s probably a very good reason for it that isn’t just because the Danuki didn’t want the Wurms to find it, as they have little reason to hide whatever is in the tunnels from people who are too stupid and complacent to remember, notice or care about the contents. A final point, make sure to stick together in case of disaster so we can have everyone escape to El Dorito easier if necessary; that way, we can get everyone the hell out of any mortal peril that may occur, with the only downside being we then have to figure out the quickest way back to Blackfire Reach and waste precious time making the return trip.
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f13d32 No.387762
Well this is interesting. A danuki not only cheating it’s fellow danuki but blocking off portions of a potentially lucrative mine? There would be little reason to keep the worms out since like >>387738 says the wurms are pretty oblivious to most things. While this does give me a sense of foreboding similar to LOTR I don’t think that’s the case here. The wurms are big and strong and tdo a good job of hauling large or heavy things like carts of gold ore, however they’re also clumsy/careless. I thinks it’s possible or even probable the tunnels lead to ruins of some sort that the danuki was not yet able to safely loot. Or barring ruins, the tunnels were at least unstable enough that sending wurms down them would cause them to collapse or destabilize other tunnels or the rest of the mine.
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84facf No.387770
>>387762
>While this does give me a sense of foreboding similar to LOTR
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cae954 No.387788
Looks like i might be out most of the day, hopefully I can update something tonight, but otherwise we have tomorrow!
>>387738
Wao, getting others involved. Oh boi.
You can send a letter to Emphrasea fairly easily tbh. Someone like her is likely not that hard to find given the ruckus Wurms make, and there are Wyverns in the Reach.
Rommel isn't overly fond of El Dorito, but yeah, it would make sense for him to have a [Destination Dorito] on hand. I need to update his pastebin stuff.
>>387762
Do you really doubt that a Danuki would Danuki other Danuki? It's the way of their tribe. Guess you'll have to find out why they'd want to keep Wurms out of there though…
>>387770
Balrogs…
Didn't slavman make a Balrog MG?
Hmm.
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ca0fc6 No.387811
Two more things that have come to mind: one, seeing as we're heading into uncharted territory, we should have some system in place for navigation, be it charting maps or leaving behind a trail as we go, so we can avoid getting lost on the return trip to the surface or at least figure out that someone is fucking with us/the walls are shifting before it becomes a serious problem, and two, we should really have some method of preventing whatever may be lurking in the dark from ever reaching the surface, such as blocking off tunnels behind us as we go though still allowing air flow, don't want to suffocate and all that or setting up defences, magical or otherwise, because having some ungodly horror escape the mines and wreak havoc in Blackfire Reach while we aren't present to deal with it would be pretty catastrophic.
>>387770
>There's a possibility we encounter a pre-Great Transformation Balrog or at least one unaffected by Nerg's weakening plague
Oh god.
>>387788
>Wao, getting others involved. Oh boi.
It's not ideal, but the alternative is to go in alone despite having the option of recruiting assistance, which would look really shady by comparison and will be eventually noticed no matter how sneaky we are due to our status within the city. At least the foreman ordering digs in newly discovered areas of the mine wouldn't raise any eyebrows, and it's not like we have to tell the miners the purpose of the dig, simply that we're exploring previously hidden tunnels and looking for artefacts that may or may not be hidden underground, so our true objective will stay hidden.
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cae954 No.387906
>Story continue
None of the other records had anything relating to this “Heart of the Crags.” There certainly were interesting information about other relics left behind by fleeing Lizardmen or the royal family sold off to various places in Deleor, Ectria, and the eastern countries, including Danusreal, however. Tabitha finds this most frustrating of all, and resolves to make sure they can track down and trade or purchase these items back.
“Hmm.” You say, tapping your desk back at home. You returned there after informing the mayor, who sent some Lizardman scholars, not that there were many, to go through the books. “So as of yet the only lead we have is those tunnels they closed off.”
“Why would they do that?” Helene asks. “The Wurms, while very nice girls, aren’t exactly the brightest. They probably wouldn’t understand what they saw.”
“They also can’t keep a secret.” Tabitha sighs. “I’m guessing that’s the reason.”
“Seems odd that Emphrasea wouldn’t know about it though.” You muse, rubbing your chin. “As much of a conniving bitch she was, she did care about her people and was genuine. Asking her would probably be useful.”
“We don’t have time to go to Ectria.” Bardam says. “We’ll have to do an exploration of the mines ourselves.”
“Well, we can maybe send a message.” You say, pulling out some paper and a pen. “The Wyverns who migrated here are quite adept at handling messages, though it does make the various harpy messengers in Deleor upset.”
“Technically we’re not Deleorian subjects.” Helene says, waggling a finger. “They can suck it.”
Veronica cocks her head, as if about to ask what she means by, “it,” but keeps it to herself. Instead, she coughs into her hand and says, “Mining is rather difficult, is it not? Had we more than one geomancer, that would be easier, but I believe that would be rather taxing for you, wouldn’t it?”
You sigh. She’s right, of course. While your magic can stabilize things and shift the very earth itself, moving that much rock will have you flat on your ass in minutes. As the city has been expanding, more and more Wurms and other varieties of reptilian Monsters, including a red Dragon for some reason, have begun to take up mining jobs. While much of the gold had been depleted, new veins of other ore are being found and trade to both Ectria and Deleor has begun in earnest. Hells, even metalworking has started up.
They’re all very good at their jobs and due to their physiologies they don’t need to worry nearly as much about certain hazards that affect human miners, but getting them involved in something of this nature could be troublesome. What could be so bad that the Danuki wouldn’t try to exploit it? The Wurm’s lives were cheap to them, so either they didn’t think the Wurms could deal with it, or secrecy was far more important.
“I’ll think on it.” You say, as you begin to write to the Wurm Queen. “We should explore those shafts first. I have a good idea where they are.”
“Hmm.” Bardam asks before flicking Maya’s head as she sleeps on the cushions again. She makes a small, mewling sound, but continues to sleep. “Well, people are going to notice us coming and going in the mines anyway. They’ll start to ask questions.” He sighs and drops a pillow on Maya’s head.
“Not that big an issue, at least at first.” Tabitha says. “Order members inspecting the mines alongside the foreman isn’t much to get worked up about. When we ask others to come though… well hopefully it won’t take too long to mine through.”
“Exactly why we’re going to explore, right!” Helene asks, beaming.
Both you and Tabitha exchange looks. Veronica notices and coughs into her hand. “Excuse is, we need to write a report.” She grabs Bardam’s arm and the man sputters a few moments before being dragged away upstairs. Once you hear the click of a door upstairs, you sigh and look to your sister.
Scratching at your chin, you say, “Helene, maybe at this stage… it might be best for you to stay behind and watch the kids in town.”
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cae954 No.387907
>>387906
She blinks, surprised. “What? What are you talking about, of course I’m coming.”
Erwin shakes his head and you feel a mental sigh come from him, but you push forward. “Listen. You know I care for you dearly and because of that I’m worried about you on this venture. You’re still a witch, but you don’t have nearly the power when you were possessed and I don’t think dark magic is going to be horrible effective there.”
You look to Tabitha for help, but she just shrugs, throwing you to the vipers. Gee, thanks honey.
“The others are warriors of the Order and they signed up for this. I just… I just don’t want to see you hurt over this.”
Helene looks between you, Tabitha, and Erwin before crossing her arms under her breasts. She takes in a deep breath and hisses, her snake tongue flicking in and out. “Is that so? You think your sister so weak and helpless that she can’t do anything here? I thank you every day for what you did for me, but I will not accept being called useless. Though my body has changed and I can no longer do some of the things I could before, I am still myself.”
Her eyes flash and you blink in surprise as you see tears forming there. “I will not be so insulted by my little brother, the one whom I gave everything to save. This was all supposed to be over, but you go and tell me to wait behind as you go off into who knows where to do who knows what so you can fight a damn Goddess.”
She sniffs, tears actually falling this time. “Did you even consider that, you asshole?”
“Helene…” You begin, but words soon fail you. Gritting your teeth, you look down, unable to say anything further. What can you say? She’s right, you didn’t consider it, but at the same time you know it’s best for her to stay behind.
A firm hand squeezes your shoulder and you look up to see Tabitha beside you, a look of resolve on her face. “Helene, you know what he’s saying is right. He said it in kind of a blunt way, but you know how he is.” Her expression doesn’t change as she continues, “We need someone to stay behind though, someone to help on the backend and in the city. Besides, people look to you for support as well.”
Helene rubs at her eyes and sniffs. “Fuck you, Tabitha, even though you’re right.” She sighs and leans back on her tail. “Dollora, I’m tired.”
“Plenty of room in the pillows.” A muffled voice says from the side. All of you turn to see the pillow slip off Maya’s head, though she still looks dead to the world as she sleeps.
Helene blinks a few times before snickering. She rubs at her face again and says, “I’m going home. Just… just let me know if you need anything I guess.” Taking a deep breath, she heads for the door and leaves your house.
{Smooth.} Erwin sends to you, watching her go.
Feeling drained, you slump down in your chair as Tabtiha gives you a back rub. “Gods, I feel tired myself.”
“Comfy, comfy…” Maya says before snuggling further into the pillows.
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cae954 No.387908
>>387907
Your footsteps echo inside unending tunnels of rock, making it seem like you’re traveling into eternity. Soft light from your staff and Maya’s magitek lantern illuminate rough hewn walls, dug from years of miners searching for gold and other valuables. To many, it feels suffocating, but to you, who has spent time honing Geomancy, it somehow feels comforting.
“I wonder if I’ll find any new friends today?” You say, placing your hand on the wall, feeling through the stone. Nothing much there, maybe some traces of iron. You’ll have the other miners look into it later. For now, you’re out exploring the mines after having your letter delivered, hopefully, to the Wurm Queen.
“Dear, you know I love you, but your fascination with rocks is a little creepy.” Tabitha says, her voice muffled by the mask over her face.
You, along with the rest of the group, all wear masks which over your mouth and nose, attached to a vial of liquid which bubbles softly via a tube. Lizardmen working in the mines had long ago found a way around the dangerous gases of the mines, inventing alchemical filters which allowed easier breathing. Goggles would do for dust particles and helmets for protection from falling rocks.
You look very silly in this attire, but it’s well worth using based on the risks. Thankfully you’d been able to procure them easy enough after resettling- the Wurms for some reason aren’t affected by the gasses and their naturally strong bodies don’t require the extra protection from armor. Hells, you had to stop Wurms from going to work naked some days!
“Shh, she doesn’t mean it.” You say, patting your pouch where some of your friends sit. Yes, they’re rocks, but they’re still friends and you won’t let anyone else disagree. You still have hope she’ll come around someday.
As you continue to walk you check the map again. Yes, this fits about right with what you felt. Signaling a stop, you gather the others up into a group. “We should be close to the first of these blocked off passages. The one which said, “Explore at a later date.”
“Right-o, scouting time then.” Maya says, beginning to move. You make a curt gesture and Bardam grabs her by the collar, making her flail in the air before pouting.
“I’m going to check first if there’s any dangers I can feel with my geomancy.” I’ll have you scout the other particulars later.”
Walking forward through the tunnels, you quest out with your magic until you find an opening to a tunnel boarded over with wood. There’s a few like it in the network, sections which had been drained or were too dangerous to visit by the former miners. Most had been destroyed by Wurms searching on behalf of their masters for scraps of gold, but a clearly a few had remained or been erected later to remind them not to enter.
This one appears to be one of the former. Looking at the wood, you see a section of it had been broken away, too small for a Wurm, but large enough for a Danuki. Seems odd one of them would take a risk of exploring by themselves without Wurms to guide them, but if one of them was willing to hide their records from other Danuki, surely they’d hide other things.
Placing your hand on the wall, you quest forward, searching through the stone. The tunnel is empty for a portion, but soon enough you reach a collapsed portion of the tunnel. Must have been a localized cave-in before the assault by the Wurms. You imagine some cave-ins were done by the Wurms also!
Sending Rayleigh in to check, she confirms the same: Large rocks in the way, but nothing else dangerous. Makes sense why they’d want to check this later, it would take awhile even for Wurms to dig through it. Though once you get closer you feel there’s more tunnel along the other side, you’re not certain where it goes, or if it’s worth pursuing.
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cae954 No.387909
>>387908
Gathering the others, you head down the paths toward another marked spot, a tunnel marked “Keep Wurms out.” You have trouble finding it at first, because where the tunnel should be, all you see are rocks. Questing out with your magic, you get the impression that there was once a tunnel dug here but it also caved in.
“Hmm.” You say, studying the tunnel as the others approach. “This is weird.”
“How so?” Veronica asks, looking at the tunnel. “I’m not a connoisseur of rock, so I do not know what I’m looking at.”
“Well, this is clearly from a cave-in also, but it doesn’t extend that far. In fact, I’d say a dedicated mining team could clear it in a few days at worst. There’s clearly a tunnel further, so why would the Danuki mark it for the Wurms not to enter?”
“Do you think the Wurms caused this cave-in?” Bardam asks. “They seem like they could cause problems.”
“I don’t think so.” Maya says, leaping down without a sound from the pile of rocks. She holds up some black powder for you. “Hey, use your magic on this.”
With a frown, you feel the contents with your magic. Your eyes open wide and you gasp, which sounds funny in your mask. “This is remnants of blasting powder. This tunnel was deliberately closed.”
The others look about, worried. “What could have made the Danuki blast a tunnel like this?” Tabitha asks, hand on her sword.
“Come on, we’re going back to clean up and figure out how to proceed.”
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cae954 No.387910
>>387909
Returning home, you flop down onto your chair, creating a mess that makes Tabitha huff at you. Rolling your eyes, you use your magic to gather the accumulated dirt from people before packing it into a ball and throwing it outside. It’s a familiar song and dance at this point.
The guests head to the public bathhouse, the Reach not having systems for private bathing yet while you, Tabitha, and Erwin stay behind, organizing your thoughts. Tabitha preferred less busy bathing with you anyway. Half of it is because you’re husband and wife, the other is because she doesn’t like people staring too long at her legs.
“There.” You say, finishing writing your findings. “At least we have some idea of where to go.”
“Think you can clear those tunnels?”
“Yes, eventually. It would take awhile though, time I don’t know if we have.”
She sighs. “So we may need to bring the others in on this anyway. But who?”
“Well, from the mining teams we have a few Wurms I could contact. A couple Lizardmen which are better at keeping their tongues… I just don’t know how many to gather though. The more people, the more they’ll talk.”
“Hmm, that Dragon is good at clearing tunnels, right?”
“Sure, but she’s also… well, she draws attention in her own right.”
“Well.” Tabitha says, patting your shoulder. “I’m sure you’ll figure it out. We’ll go recruiting tomorrow and pick which tunnel to go down.” She grins and kisses you on the cheek.
“Hells, maybe we got the easy job. Just have to do a little of what we do every day and we might just find our relic.” Her hand slides along your shoulder. “Maybe after we bathe later, we can continue where we left off before-“
A knock comes at door, souring Tabitha’s expression. Sighing, she walks over and opens it to reveal Helene. She has a troubled look on her face and she declines when you offer to let her in.
“Sorry to trouble you so soon after yesterday, but I’d heard you returned recently from the mines. There’s been a development.”
“How so?” You ask, frowning.
“An messenger has come from the outpost between Ectria and Deleor. They bring word that tomorrow a Danuki merchant caravan wishes to come and speak with the mayor and the council.”
“What? Why would they come here after all they did?” Tabitha says, growling.
“I don’t know, but the messenger said they’ve come bearing items as gifts and for trade. Mostly crops and seeds. You know how much we’ve needed some seedstock.”
Crossing your arms, you feel a headache coming on. Great, now instead of focusing solely on this task, you had to deal with… whatever this is also. You have a feeling tomorrow is going to be a long day.
>What do you do?
>Construct composition of mining team:
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cae954 No.387911
So while we didn't make the team this time it felt necessary to give some options on where to dig. You could make two teams if you want, though if anything happens…
The more you gather, the quicker it will be, though the more issues you may run into. So build the team with as many as you'd like! And yes, there is a Dragon miner if you really want.
But that's fine, that's fine. Should be easy enough to take care of. Though gee, what's with this Danuki thinking she can walk back in here? Why don't you just kick her to the curb, eh?
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f13d32 No.387928
I didn’t know Rayleigh could teleport.
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f13d32 No.387931
>>387928
im just messing, it’s no big deal. Mistakes happen to the best of us
The mining teams should be kept small for multiple reasons. Small teams are faster, draw less attention both from townspeople and whatever else may be down there, Use fewer supplies and are easier to manage. Maybe 5 or 6 people at most.
Rommel
Tabitha
Veronica
Bardham
And 1 or 2 lizardman miners
As for the danuki I’m of the opinion that under absolutely no circumstances are they to be let anywhere near blackfire reach. They are responsible for what happened here and now theyre trying to weasel their way back in. First they come in with promises of aid, then the next thing you know they’re opening up banks and buying out your institutions for their own benefit. And if they catch wind that we’re looking for something that could lead to trouble down the road. They’d sell us out to phallia in a heartbeat.
And we also don’t know for certain that the danuki didn’t tell any close friends or family about the secret tunnel. If any of them are with this caravan I just know they’ll try to sneak off into the tunnel.
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cae954 No.387932
>>387928
Fuck. Tiny MG's always getting underfoot.
>>387931
Oh, so you're going to be the one mining eh? Fair enough. Bardham can mine okay but you're going to make the middle aged woman do it too? Oh gee.
Also, I don't see what's wrong with your greatest ally coming in for a chat.
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8c6ddf No.387933
>>387931
I agree with nearly everything and maybe getting the dragon to help or atleast speak to her and ask why she came to Blackfire.
As for the Danuki… is it worth just hearing her out? And if she does get too uppity, she can be thrown out and have her stuff confiscated for tresspassing.
"Blackfire Remembers"
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f13d32 No.387940
>>387933
No. Letting them come anywhere near Blackfire Reach only runs the risk of them learning something about our mission and selling it to phallia, or getting their dirty hands into Blackfire Reach over the long term.
>>387932
One of the reasons I selected Bardham and Veronica was to sell the whole “Order coming to inspect the mines” bit. Not to mention the fewer people outside our group who know or have an idea of what we’re doing the better. For their protection and ours.
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aff24f No.387951
>>387911
Im in agreement with >>387928 about the Dunuks. Inviting them in will only invite trouble. They will never return to our home.
We won't be bribed, We'll find a way to manage somehow. Giving them even a foot hold now will let them worm themselves back in with the coming decades. That said we don't want to make outright enemy's of them either. Tell have the messenger bring a letter to them saying our people know what they did and we expect them to be accosted should they set foot in our city for the next several years atleast, Or until tensions wind downThey won't ever be allowed back in, but we don't need to tell them that and for that reason they won't be permitted entry.
Since Danuki are Danuki, They know we will eventually become a big player in the coming decades and they will want in on our future cashflow. If we are lucky we might be able to get the seeds as reparations payments or just as good will, As they want to try and foster relations for the reasons above. It likely costs them damn near nothing and could pay off huge for them in 10-20 years. If that does actually work out, Have Rommel check all the seeds for signs of any magical remnants. I know he's not exactly a botanist but its better then nothing. They might be affiliated with our enemy. Trust no greenery.
As for the mining, Whichever hole or even both of them are fine with me. I'd just recommend bringing along 3 or 4 Wurms. And maybe the dragon because of chekovs gun.
Wurms can burrow and tunnel far, far faster then Lizardmen or Rommel could ever hope to. If we want to get this done quickly we'll need that. Also we can take advantage of the wurms being rather dull. It makes telling them a convincing lie far easier. With Rommel around to stabilize and manage them, They can go pretty much full bore.
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ca0fc6 No.387957
>>387910
>The Danuki crop up the day we discover the secret tunnels they were hiding from everyone, even from each other
>And they’re coming with exactly what Blackfire Reach has been lacking as of late as gifts and trade goods
Such a coincidence.
I’m with >>387931 on this, turn them away and don’t let them anywhere near the city – don’t give the fuckers an inch, else they’ll take a mile. Sure, they probably already have an idea of what we’re doing and potentially what we’re after given that they seem to have eyes and ears everywhere and considering that we seem to lack background checks on arriving residents, this city is included, but that doesn’t mean we should give them any more information than we have to. And besides, it’s not like we really gain much from entertaining their requests in the first place. Information? They’ll not let us into their secrets and the best we’ll get out of them is them trying to either sweet talk or threaten us into letting them back into the city like the parasites they are. Supplies? We still have Deleor and Ectria as trade partners for any supplies we may be lacking and the likelihood is that the supplies they are ‘graciously’ offering us are tainted in some fashion, such as being purposefully poisoned or infected in order to kill off the city’s residents so they can claim the area unopposed; it’s not like this would be the first time they attempt to distribute a plague for their own benefits, after all, and Blackfire Reach clearly still holds value to them if they’re trying to weasel their way back into it only seven months after they were finally kicked out so they have reason to try something like this. Furthermore, adding more plants into the city when our goal is to oppose a plant Goddess seems like a bad idea, let alone if they’ve been fucked with by people who hate us, so I wouldn’t recommend it.
Moving onto the mining team setup, we ideally want a single group of miners that is both large enough to be able to work through the blockages with some reasonable speed, especially since we don’t want our party to exhaust themselves mining when we need them ready to handle any threats that lurk in the darkness, while being small enough to manage effectively and protect from any dangers that may be present as we go deeper. In terms of who to bring, I propose we either do what >>387951 says and bring a fair number of Wurms, or we bring a mixed party of all of the available options.
The former option has already been explained well by the anon who initially proposed it, though I would like to point out that we wouldn’t actually have to lie to any of the miners, regardless of who we take with us – simply withholding the information regarding the Heart of the Crags and our purpose for seeking it is enough, as the reason of ‘we found a new tunnel mentioned in some previously hidden Danuki documents which may contain rare ores or ancient relics of high value and we want to explore it’ is both very much true and exactly what one would expect the overseer of the mine to request. The only downsides to taking only Wurms is that they are hard to control, and thus could be a management nightmare, and tend to be rather careless with their digging, meaning there is a chance that they break what they find by accident, which could include the priceless artefact we seek though I’d like to think a divine relic would be at least somewhat durable, especially if it has survived this long.
The latter option would consist of a mixture of Lizards, Wurms and potentially that one Dragon if people really want to take her in-universe reasons for taking her aside, it could be interesting to learn about why a greater dragon has decided to settle in a city filled with lesser dragons and other scaled monsters, maybe something like a 2-2-1 split. This way, we can have a more generalist team, which would allow us to tackle more problems that may crop up than just solely ‘we need a method of digging fast’, which could potentially be what we need when we’re entering the unknown. Furthermore, a generalist team would raise less eyebrows than a specialist one, as generalist teams are probably more common than specialists, not to mention people may question what we need a specialist team for exactly. It would still draw some attention if we end up taking the dragon with us, but at least we have a valid excuse for why we’ve taken the dragon if we’re taking a bit of every race. There’s also the issue that it would be slightly slower than just strictly Wurms, but we’re not entirely sure how much digging we need to do just yet, and it’s not like we can’t just rearrange the team composition if we feel the need to at a later point; it’s our job to organise things to ensure digs go smoothly, so it’s expected of us to do what we think is necessary to achieve just that.
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ca0fc6 No.387958
>>387957
As for which of the two tunnels to pick as our starting point, I’m going to recommend we begin with the tunnel marked ‘explore at a later date’ which I will hence forth refer to as ‘tunnel A’ for convenience, the other being ‘tunnel B’, my reasoning as follows. Firstly, tunnel B was purposefully blocked off by utilising explosives, which implies that sealing whatever was present in there was far more important than the risk of collapsing a large portion of the mines, while tunnel A was apparently blocked off out of happenstance, which means that we don’t know if the tunnel contains similar threats; as such, it would make more sense to pick the tunnel without the strongly implied if not outright confirmed threat in order to minimise the risk of unleashing something we can’t handle to well. Secondly, the Danuki know a lot about what lurks under Blackfire Reach, as shown by how they were aware of gold ore deposits that the original Lizard residents were not, which means that if they were expecting a tunnel to hold something of worth then it probably does, and so, considering that tunnel A is the tunnel they wanted to explore at a later date, it can be inferred that it is a tunnel that holds something of value. Thirdly, tunnel A was noted to have ‘more tunnel along the other side’ of the cave-in while tunnel B had no such description and was thus implied to be completely blocked off by rubble throughout the original tunnel, rather than just the entrance; because of this, excavating tunnel B is going to take a lot longer than excavating tunnel A, and potentially without much reward given that we couldn’t figure out if the tunnel was very long or not. And finally, there’s this little tidbit in the update:
>Must have been a localized cave-in before the assault by the Wurms.
The above line states that the blockage was likely present before Blackfire Reach fell, which means that the tunnel itself was present before the fall. While that doesn’t mean much, it can at least imply that the tunnel has been worked on for a very long time and will potentially be much longer than the other tunnel choices, meaning more chances to find what we’re looking for, or at least more chances to find some more leads towards our goal like indications of a previous civilisations handiwork or an entrance into a new tunnel system previously undiscovered. It also could be the reason why the Danuki think the tunnel holds something of value; they were aware of what it contained before they got the Wurms to invade.
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cae954 No.388061
Hey guys, sorry about being quiet. Probably going to postpone writing till tomorrow, assuming I'm not dead from my new job. I wish I could keep the every other day schedule, and hopefully that will happen again once I get back to some form of regularity in my life again.
Here's a little look at partially why I'm dead today though. I hope to have it all ready soon!
>>387933
Seems not even dubs can make people agree, sorry yo.
>>387951
Hostile! I like that.
Yeah he doesn't know much biomancy, so you may not see much if you try, but he at least has magesight. Though it would require probably going to meet with the Danuki to do that.
So you want some Wurms, okie dokie.
>>387957
Coincidence? No way boyim! Hand rubbing
Wurms could cause trouble, yes, but they are the better diggers. Such an artifact would theoretically be hard to break. Theoretically.
>>387958
Fair enough assessment.
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ca0fc6 No.388105
>>388061
Out of curiousity, is the TFT edit of Wizardquest the most up-to-date version? Because if so, I really hate to rain on your parade, but there's still a lot of kinks that need ironing out. Part 1 (so chapters 1 to 10) alone had something like 44 errors or questionably-phrased lines from what I could find reading through it again.
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56463d No.388125
>>388105
RIP. There are some changes like merging a few chapters and some other little fixes but it's mostly that. questionable phrases seem… questionable on if it needs to be changed but errors oh no.
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56463d No.388127
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cae954 No.388225
>Story continue
You awaken the next morning with a headache. Your comfortable evening had been turned upside down by Helene’s little pronouncement, something which did not go unnoticed by much of the city. An emergency council had to be formed where it was decided that under no circumstances were the Danuki to be let into Blackfire Reach.
A Wyvern was sent with the messenger to make certain the council’s decision was sent to the Danuki in the wee hours of the morning. The discussion had taken so long because some of the council members were intrigued by the supposed gifts the Danuki brought. Some wanted nothing to do with them, but did want to take their gifts before throwing them out while others were willing to hear them out, though only tepidly. Thankfully Tabitha and your voice carried enough weight on the side to keep them out that you were able to come to such a decision. Only then were you able to get sleep.
“You look like you need more sleep.” Maya says, sitting next to you while eating breakfast. The way she smiles at you like a cheerful young girl without bags under her eyes makes you annoyed, but you manage to suppress it. For now, anyway.
“Can’t.” You sigh. “We need to go and set up the work crews.”
“Have you decided who you want?” Tabitha asks, looking equally tired.
“Yeah, I’m thinking about getting Io, Willa, Laurica, Penelope, and Valeria.”
You wife cocks her head. “Let’s see… the Wurm twins, those Lizardmen miners and…” She trails off before frowning. “The Dragon? Why?”
“Why not? She’s good at her job and seems to enjoy it. I think a little diversity will make things go smoothly, don’t you?”
“You sound like a Danuki.” Veronica says, taking a sip of some juice. Without missing a beat, she says, “Speaking of which, what happened last evening?”
“Ah, you heard of it.” You sigh. “We told them to stay put. I suspect they’ll make another entreaty later, but the gates won’t open for them if they decide to come. The Reach has had enough of their schemes.”
“From what it sounds like, yes, that’s true.” Bardam says. “Very well, shall we go with you to gather this mining team?”
“No, you can relax for now. I’ll gather them up and let you know when we’re going in.” You smirk, “I’ll warn you though, mining is a little more than you think it is.”
Bardam shrugs his shoulders. “You swing the pickaxe and break the rocks, how hard can it be?”
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cae954 No.388226
>>388225
“Wow, you’re bad at this.”
Bardam groans and sets down his pickaxe as one of the Wurms, Io, shakes her head at him. The reptilian Monster with green, armor-hard scales running along her body and snake-like tail reaches down with a talon-tipped hand and busts apart the rock Bardam was working at, causing a shift in the structure of the collapsed tunnel.
“Everything alright?” You ask, walking over to the man as he watches the Wurm work. Both of you are covered in sweat from the day’s labors, despite things having begun later than you’d have liked.
“I was insulted by a Wurm.” Bardam sighs. “I believe this is one of the low points of my life.”
“They’re pretty adept at this kind of work.” You say, shrugging. “It suits them to be honest.”
“I suppose. Progress seems pretty good though.”
“Not as great as you’d think. At this rate we may be another day or two out from clearing enough to explore further.” You say, shrugging. “But recruiting Valeria should be a big help.”
Both of you turn to see the Dragon, wearing none of the mining gear either, raise a sledgehammer and demolish another section of the rock. As she does so, the Lizardmen team and Veronica move in to move the debris and prepare for further movement. Bardam frowns at this.
“Honestly, at her age she shouldn’t be doing this. It’s not good for her back.”
“What was that about age?” Tabitha asks, walking up from behind the man. Bardam blanches and touches his sword hilt, which he insisted on brining, before seeming to calm down. He casually turns to Tabitha and says, “Nothing, I was just concerned about her welfare.”
“Hmph.” Tabitha sniffs, appraising the man before shaking her head. “You should know how strong Veronica is, she wouldn’t just sit on the sidelines like that mouse.”
“Well the mouse has little to do at this point.” You say looking at the tunnel. “But we’ll get her in here once we’ve made more progress.”
“Hmph.” Tabitha says. Maybe Erwin can make her be useful to Helene while we’re gone. “Why choose this tunnel anyway?”
You look toward the miners and pull Tabitha away, whispering into her ear. “Seems like it collapsed before the Danuki could do anything with it. I doubt they’d have set it for exploration at a later date if they didn’t suspect there was something to gain from it. Whatever was in the other tunnel that made them blast it might just be a danger that has nothing to do with what we’re looking for. It’s at least a place to start.”
Tabitha nods, understanding. Of course, the reason you gave to your mining team was that some newer maps were found, detailing possible ore veins. It’s not a lie, but it’s not the whole truth either. The best kind of lie.
A buzzing in your pocket makes you look down. Rifling through your pockets, you pull out a magitek watch, an almost life-saving device down here in the mines. Seems it’s time for the shift to end for the day. Unfortunate, but you made decent progress so you might as well take that as a blessing.
“Alright everyone, it’s end of day.” You call, clapping your hands. The Wurms slump their shoulders and sigh in relief while the Lizardmen nod, taking it in stride. Valeria rolls her eyes and shoulders her pickaxe before brushing past you, making her way outside. You watch her go for a moment before shaking your head. What a strange Monster to come all the way here from the Monster Nation just to be a miner.
Gathering up your materials, you head outside and wish the others well before returning to your own abode to get cleaned up. A good day’s work always feels nice, and it cleared your head from the annoyance this morning. Unfortunately, when you arrive home, you find the Mayor there drinking tea with Helene and a half-asleep Maya.
“Ah, Rommel, Tabitha.” She says as you enter. “How was work?”
“Good, we’re making progress.”
“And how was… Valeria?”
“No complaints, she did her job well working with the others.”
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cae954 No.388227
>>388226
“I see.” The Mayor says, frowning. “Well, as long as she’s doing her work, that’s fine. I was worried when she came here she’d try to wedge herself into the ruling class like many Dragons do. Dollora knows she would have had support as almost all scaled Monsters look up to Dragons.”
“She seems content and I’d rather not bother her about it.” You say, shrugging as Helene brings you some tea as well. “What do we owe the pleasure?”
“Ah yes, that.” She sighs, her tail flame flickering. “The Danuki sent another envoy for us to reconsider. This time they brought some of the seedstock with them as a gift with no strings attached. Some on the council are considering going out to meet with them personally to discuss the state of affairs.”
“What?” You say, grip tightening on your mug. “They can’t be trusted farther than you can throw them! Don’t they remember what they did before?”
The mayor’s expression darkens. “Oh, I recall. I recall quite well.” She sighs again, “Others, however, have shorter memories or they did not live during that time. The connection was only recently shown to be true, if you recall.”
“Ugh.” You sigh, sitting down and rubbing your head. “What did you do with the gifts they gave?”
“They’re being stored at the Palace for now. From what we can gather, the quality seems good and we do need more food production…” She trails off. “However, I know that a gift from a Danuki isn’t without cost. Since the only other magic user in the city is Valeria, I was hoping I could have you take a look at them…?”
You look to Tabitha, who takes a deep breath before nodding her head. Two nights together ruined by these Danuki, what a pain in the ass. Nodding, you stand up and say, “Well let’s get this over with.”
——————————————————————-
You arrive at the Palace a little later, still sweaty and covered in dirt. The inhabitants pay it little mind as they live in a damn cave, but you’d rather have cleaned up first. Still, it’s best to get this business out of the way first.
You’re taken to a chamber where various items are stockpiled, a mixture of foodstuffs and other supplies. The mayor hefts one of two chests set onto a shelf to a central table before opening it and revealing the contents. Sectioned into multiple areas, you find bags of seeds labeled for the plants they’d grow. Most are vegetables as well as some crops for grasses that might live well in a more volcanic region. The possibility of raising livestock outside the reach may be open with this, though most likely it would be something like goats, though that’s not a big issue.
“I’m not a biomancer you know.” You say, looking over the bags. “So I don’t quite know what I’m looking for.”
“It’s fine, I’ve heard you have this sight or something, right? Just look for any traps they may have placed on there.”
“Right…” You mutter as you open a bag and activate your [Mage Sight].
The colors of the room shift as your vision is overlaid by the magic of this vision. All Wizards had access to this as well as a few sorcerers and Monster witches. Technology allowed anyone access to a limited version of it too, but it’s just not the same. They can’t get the same intricacies of seeing spells laid onto items or the workings of a spell the way you can.
As it stands, the bag of wheat you’re looking at seems… boring. Switching to some other grains, you find it’s about the same. There’s no traces of magic upon them in the slightest, though you can’t be certain if any Biomancy had been done to the actual seeds to alter them in a fashion that wouldn’t be detectable to your sight.
“Well, it’s not like they’re going to explode or have eavesdropping spells layered onto them.” You say, frowning. “Looks like they’re fine, though I’m not certain I’d plant them just yet.”
“Good advice.” The mayor says, nodding her head. “But it takes a load off to know they’re safe.”
“So what will you do with the Danuki now?”
“They’re at the outpost so there isn’t much to be done. I imagine they’ll continue to send envoys, but we’ve made our position clear. Eventually they will find that the costs outweigh the benefits and they’ll leave.”
“I wonder about that.” You say, scratching your chin. “I really do.”
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cae954 No.388228
>>388227
“By the way.” The mayor says as you walk back outside. “What are you digging for anyway? People are starting to wonder why you suddenly came in town with an Order escort, dug through Danuki records, and then started to dig in previously unknown tunnels.”
“What else? Gold.” You say, shrugging.
“Hmm.” The Salamander says, her tail flame rising. “I wonder about that… but we haven’t dug up much gold. A new deposit would be perfect for trade to get things jumpstarted. So… best of luck!” She chuckles and pats you on the back.
Rumors starting to circulate, huh? You figured it would be fast, but not that fast. Well, as long as things don’t escalate and you can get your mining done, it won’t be that much of a problem, right?
————————————
“So we’re digging for gold, right?” Willa asks the next day, eyes sparkling.
You stare at her, tight-lipped before shrugging. “Who can say. We’ll know once we get this cleared.”
“I hope we get a biiiiig chunk of gold!” She says, cheery as always. “I’ve always wanted to see a big one, but all we ever found were little bits.” She pinches her fore and thumb talons together.
“Like I said, we’ll see once we get there. Now, back to work.”
She huffs before going back to digging. Progress is going well, better than expected actually. Using your magic and the materials provided, you’re able to make support structures in the rock and reinforce the tunnel as the others dig. Based on what you can feel with your magic, you’re maybe another day from getting through the old cave-in. You’ll have to invite Maya in to explore soon enough.
“Foreman, can I speak to you?”
Turning about you see Valeria, her coverall clothing covered in dirt and dust, standing behind you. Dragons by nature are on the taller side, though she takes it another level and is even taller than you, though not my much. It feels weird having to look up to her and makes her even more imposing of a creature, not that her large, red scaled wings, thick tail, and powerful claws didn’t make her imposing enough.
“Yeah, what do you need Valeria?”
“I’ve noticed rumors about the city saying that we are searching for treasure hidden by the Danuki. While I am quite fine digging for minerals, I do not appreciate being used to find something so pathetic.” Her deep green eyes bore into you with an intensity that makes you feel uncomfortable. “Do you understand?”
Gulping slighting, you nod your head and say, “We’re not digging for anything like that.”
She stares into your eyes before shaking her head and going back to work. Seems you can’t escape the rumor mill no matter where you go, huh? Doesn’t help that this morning you heard that some of the council members who wanted to listen to the Danuki decided to go to form a group to go to the outpost and speak with them. Unfortunately you didn’t have time to go and make them see reason, so Tabitha and Veronica both went. It left you with less people, but it’s not so bad considering who is doing the bulk of the mining.
When the work is finished for the day, you’re surprised at how little there is left to do. You’re certain that tomorrow the rest of what’s blocking the tunnel will be cleared. Feeling with your magic, there’s definitely more open tunnel further along. You can’t feel any specific minerals or anything but more boring varieties of rock, but it is encouraging. Everyone leaves with good spirits and you return home, hoping to find your wife returned from her trip.
Sadly, she does not return until later that evening and her mood is less than excited. Sitting down and digging into the cold dinner before her, she grumbles to you about what happened at the meeting.
“There were two Danuki there along with an escort guard for their wagons. Damn Monsters seemed like they owned the place, which in the past they very well might have.” She shakes her head. “They acted quite kind, thanking us for appearing and apologizing about the behavior of the Danuki who lived there beforehand, trying to put water under the bridge. No one really bought it, but I could see the wheels turning for some of the council members.”
“They aren’t going to deal with them, are they?”
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cae954 No.388232
>>388228
“No, though they tried. Seems that business is secondary for this Danuki, though she was certainly interested in our mining affairs, asking about new veins of gold and such. She really wanted access in order to take some personal effects from her sister who lived here for a time, one of those we executed.”
“I see.” You say, remembering the battle with those rotten racoons
“They offered us more supplies, but we declined and Veronica threatened them with censure from the Order if the trade routes were mysteriously closed due to their presence.”
“Good. Though certainly they’ll leave soon, right?”
Tabitha and Veronica exchange glances. The woman speaks up, “That Danuki seemed quite willing to stay for some time. Given how well stocked she seems to be and the willingness of some of the council to speak with her… I don’t know if we can discourage her to leave. I’m worried they may eventually cave.”
None of this sounds right, but what exactly are you going to do about it? “Well, for now we’re about to make it through the cave-in section tomorrow. I don’t know how much more digging we’ll need but I want everyone present tomorrow.”
Hopefully you won’t need them to fight, but who’s to say what you’ll find down there?
Valeria and the Wurm twins give out a mighty shout and break the final section of large boulder. Debris falls all around, opening up a section of the collapsed tunnel to the other side. A rush of warm air blasts past as they do and everyone cheers, finally creating a wide enough gap for Maya to slip through.
Erwin heads off with her, following behind as you stabilize the tunnel and remove the remaining debris. Seeing through his eyes with your familiar bond, you see little of interest. This area had been mined beforehand, however some of this tunnel also appeared natural. It extends quite farther than you’d expect but there’s plenty of air and eventually it opens into a wider, natural cave.
Maya sweats from heat roiling from the core of the volcano, making you wonder how close you are to the heart of the mountain. This encourages you however! Wouldn’t the Heart of the Crags be at the heart of a volcano? That makes sense to you!
After about an hour of exploration, Maya reaches the end of the cavern, finding nothing but solid rock. Perhaps the reason this tunnel wasn’t opened back up was that it took too long to reach this point, or perhaps because there just wasn’t anything to be found? Sure, you see some limestone deposits, maybe some granite if you go looking, but there isn’t much here.
Frowning, you channel your magic through Erwin, sending pulses through the stone to feel for anything hidden. As you pulse through a section at the end of the cavern, your eyes go wide when you feel something. Not just a little something, but a LOT of something.
Gold. A whole trove of raw gold hiding here, a little too deep for the miners to have found easily, but it’s there. As well as something else, something you’re having trouble identifying due to the scarcity of it, but that makes you all the more certain that it’s one of the most prized materials in the world: Runite.
It’s a discovery of a lifetime, and a huge economic boon for the city if you can properly exploit it. The people will be overjoyed to hear of it and work will likely begin soon upon it. It is exactly what you said you were digging to find however… it’s not what you’re looking for. You need to continue mining the other tunnel, but how are you going to get people to help?
“What’s wrong?” Tabitha asks, noticing your expression. The entire group gathers around waiting for what you’re going to say, their eyes sparkling in excitement.
>What do you do?
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cae954 No.388234
>>388232
Ha! And you thought that Tobias would have the one filled with intrigue and shit. Looks like there's more than just rocks in the Reach.
Though as it stands, you found some really nice rocks, but not the rocks you're looking for, even if it's the rocks everyone else is looking for. Guess you better break the good news!
Really though, what are those Danuki doing out there?
Sorry for the delay, yesterday I was wiped after first day of new schedule and passed out early.
>>388105
If you have specific things to address let me know. I'm not a very good editor as we know, and it would costs thousands to have this edited. so thank god I don't want to this to be a profession. I won't ask people to go and be true proofers on this, but let me know if you have certain sections/ grammar issues I can take to mind. I don't expect this book to sell even if the grammar was flawless, but it's more of a commemorative thing in the end.
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ecc5d6 No.388237
>>388232
would it be possible to get a gold and runite friend for all of our other mineral pals currently relaxing in our pouch?
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cae954 No.388247
>>388237
You used to have a Gold friend, but you used him for Tabitha's wedding present sword.
Can you really just go get a new one?
Also, you do have a little bit of runite, not much. The friend doesn't have a name though.
I updated the powers and items file, pretty straightforward though dang did Rommel have a big spell list at the end.
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8c6ddf No.388250
>>388232
Have Valeria organize a team to go after the gold. Rommel needs to carry on with the search.
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ecc5d6 No.388272
>>388247
well maybe we can get some gold for another sword for when our (future) daughteru is old enough, or enough gold for all of our daughterus' swords when they're old enough [spoilers]and maybe some more gold on top of that to make jewelry for tabitha, maybe mixing it with some of the runite in the deposite too, or any other mineral we find[/spoilers]
As for Runite, we cant go with ronnie because our iron ore chunk is named that. The only name I can think of is "Max" though, which doesn't really fit with runite I think.
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ecc5d6 No.388273
>>388272
>i fuck up the spoilers
just kill me now
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ca0fc6 No.388282
>>388247
>Can you really just go get a new one?
Would this really be replacing Midas? I’m pretty sure he’s still with us in some capacity, just in a different form, like how Babyface was still himself despite becoming dust. If anything, this is just us giving Midas a portion of his original form back to let him mingle with our other friends easier.
>The friend doesn't have a name though.
If we’re doing this now, I’ll suggest Oziach after the guy who sells Rune Platebodies, seeing as we’ll eventually be making such a piece of armour for Tabitha who finished Dragon Slayer and thus met the requirements to wear it 20 years ago.
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2464b6 No.388283
>>388247
With a discovery as big as this on the first go, everyone should be very willing to check out all of the other tunnels. Let's just hope we don't discover the Circus and end up having too much Fun. Also, under no circumstance do we let the Danuki know we discovered runite in the mines, even if it means withholding the knowledge from the majority of the reach.
>The friend doesn't have a name though.
I suggest Rudyard. It should definitely be something that starts with an Ru-.
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f13d32 No.388300
>>388232
We should tell them about the Gold and Runite, but stress that the Runite should remain secret for now. At least until the Danuki leave. And with this gold deposit discovered there’s no need to rely upon the danuki. Blackfire Reach can afford all the seed stock they could need with a deposit this large!
I say let’s call it a day once we expose the ore vein. Then start on the next tunnel tomorrow. With a discovery this massive they should be more than willing to see what we can find in the other tunnel
>>388283
I like the name Rudyard
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f13d32 No.388301
>>388300
Forgot sage, sorry. This is why you shouldn’t post after midnight
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84facf No.388315
>>388232
Well I don't know what to do about this, but regarding the dankui I think we should frame them. It's better than waiting for them to show their true colours. We can get one of out friends to recieve a gift from them and then have them pretend to be poisoned. We'll say the object had deadly powder own it, and maybe place some on it ourselves and show it to everyone if we know of any kind of poisonous powder the danuki would use.We can say they wanted to poision our friend in order to destable the kingdom.
Also Valeria is a spy
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0da89f No.388317
>>388232
Might as well use the found ore as proof of our intents "See I told you we were digging for gold". Would give us a good smoke screen for when we take another group to another tunnel.
Can we really just take some of the gold or runite? I dunno about you but the stuff in the mine seems like it should be blackfire property, not foreman. People might get upset if we take stuff for ourselves.
>>388283
>Rudyard
Not a big fan of that name tbh. Runite is meant to be this ultimate metal and should really have the kinda name youd expect a hero or noble to have, like the suggested Maximilian or Oziach, or something like Theodore, Heinrich or Xavier etc, something over the top and flashy. Rudyard just sounds like an infamous tramp or drunk.
And none of our other rocks have names similar to what they are so I believe this rock shouldn't either.
>>388315
>Frame the danuki
It's like you want this to backfire on us. Why would the ringtails use a nonlethal poison if they were gonna poison us at all?
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84facf No.388319
>>388317
>nonlethal
Nah, we used magic to heal our friend from an otherwise fatal poison
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aff24f No.388323
YouTube embed. Click thumbnail to play. >>388232
This is promising. Put together a proper full sized team so they can start escalating the gold in earnest. Have Rommel make sure the city vault is up to snuff
>>388228
>While I am quite fine digging for minerals, I do not appreciate being used to find something so pathetic
The fucking dragon isn't interested in finding danuki treasure? Gold and gems? So she is either a potential party member or an enemy plant who we are gonna have to hit with a rock really, really hard. Vid related
While the excavations are under way in the other chamber we can start on the other one. Rommel has a proper crew who can handle the first tunnel while we continue on in the second one. If anything this was a boon because now the gold will fill most of the gossip and rumors.
Keep well informed on the Danuki situation. Have Rommel put out his trusted to make sure no one is doing thing behind the others backs. The Danuki will try to turn us on ourselves and we have to be aware if they start gaining traction.
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f13d32 No.388329
>>388315
>frame the danuki
This is actually a bad idea. The danuki will eventually reveal their true colors, we just have to be patient
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ca0fc6 No.388340
Actual response since I didn’t do this earlier.
>>388232
Both >>388317 and >>388323 have the right of it, this find is really good for us, even if it isn’t exactly what we’re looking for. This discovery kills two birds with one stone; it both ensures that we have a good excuse for searching more of these new tunnels, allowing us to do just that while avoiding suspicion from friends and other locals, and dissuades the council members contemplating business with the Danuki from going ahead with it, as the sudden wealth in Blackfire Reach means the city can seek other trading partners for needed supplies rather than having to rely on people who clearly have ulterior motives. We only actually reap the benefits if we get a group to dig towards it and then collect it though, not to mention abandoning it despite the wealth it would bring would lead to protest, so we should really set up a secondary team as others have suggested in order to give us the freedom to search the other tunnels.
As for who should lead this secondary team, I’d imagine there’s probably other supervisors who aren’t us whom we trust that could fulfil the role, seeing as the mine is pretty important to Blackfire Reach and will have a large amount of workers as a result whom require directing, so get one of them to take our place before moving onto another tunnel. Failing that for whatever reason, make the offer of leading the group to each of the members in the current group bar our party of course rather than singling someone out to do something they may not want to. Also, while we could take either our original group of miners or a new group to the other tunnels, we should definitely leave Valeria with this tunnel we know contains ore, because taking her away from something she wants to do to instead do something she may find to be ‘pathetic’ would only create conflict that we don’t need.
Speaking of which, I’m rather concerned about Valeria too. While I’m not so certain she’s a spy in any capacity because that would involve whoever she’s working for to know about our goals, which is very unlikely, and she’s actively trying to avoid working on certain tasks, which would be pretty silly for someone trying to gather information and/or sabotage our efforts, her pride does seem like it could be a problem later down the line if she finds certain tasks beneath her, not to mention there’s a possibility that her innate greed gets the better of her and riches that should be going to the city’s coffers start disappearing. It might be worth leaving behind one, maybe two, of our party members to keep an eye on what she and everyone else is doing in the other team, as well as to be there in case there are any threats present that we didn’t notice due to the nature of our magic or some other discovery is made alongside the ore that is of interest to our goals.
A final note, it’s probably worth checking the maps to see if there are any more tunnels we could explore that we missed on the first check. Because while we should definitely check out the purposefully collapsed tunnel eventually, it is a rather big risk for everyone involved and there may be better candidates for our needs. If we do end up going for the danger tunnel, then make sure we always have an escape route and a way of blocking the tunnel once again at all times, just in case.
>>388315
>>388319
We've lived in Blackfire Reach for six months now, so the locals probably have a good idea of what magic we can use. Hell, we told the mayor we don't know biomancy nor what something detrimental in the 'gifts' would look like, so she'd quickly call us out on our bullshit if we tried this. Also, you're relying on our party to be good actors. All in all, there are way too many things that could go wrong.
>>388234
I get that you don’t want to explicitly request people proof-read the story, but would you be opposed if someone was to do that regardless out of their own volition? Because, to be honest, this is something I’ve been considering doing for a while now and have even begun in some capacity (pdf related), since I thought it would be a nice method of giving back to something I enjoy despite not being a drawfag or a writefag and I don’t really have much else to do with my spare time right now as it stands any way. If you do oppose it, I’ll stop, but if you think it would be beneficial to you then I’m more than happy to go through the rest of the story.
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2d9a41 No.388345
>>388272
That's a lot of gold for all the daughterus you'll maybe potentially have someday.
>>388283
But mining is a circus…
And dont worry, you wont tell the danuki anything.
>>388315
Wew, spicy plan.
>>388323
Valeria is a nice girl. Maybe you should talk to her? Tabitha wont be jealous at all. She really won't
>>388340
I will digest this and that PDF later.
I am not at all opposed to this, i just know its a LOT to do. If you want to then sure, be my guest. Having a better story is never bad.
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62dda1 No.388359
>>388345
if that .pdf has all the WQ errors why isn't the whole thing in it?
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cae954 No.388363
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06ccf8 No.388365
>>388228
>>388340
>Valeria: a dragon whom is more interested in mining and doesn't muscle in to politics.
I would actually suggest we talk to her, as she's displaying a different stance from the dragonic usual. If nothing else then it would interesting to see her world view.
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cae954 No.388481
I got called out to sail the high seas so no update today but id have to skip saturday anyway. so maybe it works out.
>>388365
doragon
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06ccf8 No.388531
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cae954 No.388589
>>388531
I'm just shitposting.
Also, sorry again guys, having a lot of trouble writing this for some reason. I'll shoot for sunday! Really sorry everyone. I wish I had apology art but manos is delayed so…
Have this!
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84facf No.388605
YouTube embed. Click thumbnail to play. >>388589
Yeah, that's great and all, but I want to see some art of that black fire wizard from wizard quest 1. Next time you commission art you should do get art done of him.
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cae954 No.388724
>Story continue
No sense in keeping it to yourself. Taking in a deep breath, you look amongst the assembled group and sigh out, “We didn’t find what we were hoping for.”
The others let out sounds of disappointment, the Wurms in particular looking glum. Tabitha places a hand on your shoulder and gives you a reassuring smile for just a moment before she tenses, then narrows her eyes.
“But…?”
“But…” You begin, your wife catching you in your life. “It’s more than we’d hoped. We found a deposit of not just gold, but possibly even runite.”
The Wurms perk up, goofy smiles coming to their mouths as they let out a cheer. The two Lizardmen cheer as well and even a surprised looking Valeria raises a fist before turning aside and coughing into her clawed hand. Tabtiha gives you a cool look before shaking your shoulder and congratulating the others.
“So, let’s get right to it then, shall we?” Penelope the Lizardman says, hoisting her pickaxe on her shoulder. The others share the sentiment, but you shake your head.
“Not today. It’s getting late and there’s much to do in order to plan for this. We need to gather more crews, set up possibly a cart system, survey the area further.” You sigh, “Besides, we need to consider excavating the other tunnels too.”
Valeria frowns at you. “Why? We have found the gold here, we should focus our attention fully on this since we know it’s there.” She leans in close, “It is there, right?”
“Yes, of course.” You say, feeling nervous. “But please, trust me on this.”
The Dragon crosses her arms under her breasts but says nothing else as you turn and communicate with Erwin. The fox gathers up the Mouse Girl, who fell asleep again, and the two begin their journey back. As they do so, you help the team widen the tunnel further and set up more support for the tunnel.
When you return outside from the warm, oppressive air of the tunnel to the slightly less warm, oppressive air outside, your crew lets out another cheer and makes to depart. As they do so, you hold up a hand and say, “Wait one moment.”
The watch you, confused as you say, “I’m going to be doing some more work behind the scenes to get things set up for the mining venture. Until then, I don’t want you saying anything to anyone about it. This discovery will be for the good of the reach and I’d rather it not be spoiled.”
The miners look between each other and shrug before nodding their heads. Io and Willa laugh before saying, “If you say so, you’re the foreman!” before plowing down the road toward the tavern. Introducing alcohol to Wurms was a dangerous game, but thankfully mostly of them are cuddly drunks. To be fair, being cuddled by a worm is also a dangerous game, but it’s less property damage.
The two Lizardmen follow as well, heading back home while you gather up your party, making to do the same. You have plenty of preparations to do tonight, which means you… still might not get to have private time with your wife. Someday. Someday.
As you turn to go, you notice Valeria staring at you. The Dragon’s brow is furrowed, arms crossed under her breasts. She huffs and a small gout of flame appears as she takes a step forward. Before she can say anything though, she pauses and looks down before shaking her head. Sighing, she turns about, her wings unfurling, and then leaps into the air, flying down from the mines and into the city.
“What was that about?” Bardam asks, watching her go.
“She’s a strange one.” You say, leaving it at that.
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cae954 No.388725
>>388724
Though you said you wanted to keep it quiet, the first thing you do after getting presentable is go to speak with the mayor. You and Tabitha go alone, leaving the others to explore the city more as they aren’t exactly needed for this part. Last you heard before leaving, Veronica wanted to try out the taverns also, something that required poor Bardam to join in on to “keep her in check.” Tabitha’s disappointment at not being able to go was palpable.
When you arrive, you’re surprised to find Valeria already there, speaking with the mayor. The Salamander’s tail is bright and dancing with flames as you approach, her face just as lit up.
“You found a deposit of gold? How large is it? Can we reach it easily? Oh and what about this runite? I heard there was some of that too, oh how exciting!”
You sweep your gaze to Valeria, who stands there with her arms crossed, giving you a cool look. Standing up straight, you take in a deep breath and say, “I had thought we weren’t going to be sharing this information quite yet.”
The Dragon replies smoothly, “You were going to tell the mayor anyway, I had business so I figured I’d fill her in.”
“Indeed!” The mayor says, nodding her head. “We should gather the council tomorrow and begin setting aside work orders to start mining. We’ll divert all other teams to this venture so we can reap the benefit. We’ve found some gold recently, but a lot of veins were tapped by the Danuki years ago. This is a great boon and it means we can get those sneaking- I mean, those wonderful ladies outside town.” She puffs up, “I can finally get the naysayers on the council to tell them to get lost!”
Tabitha coughs into her hand. “Mayor, that may be a bad idea for now. If the Danuki’s aims beforehand were to extract gold from the mines, then letting them know that more veins were found would be a bad idea.”
“Then what are you saying?”
“She’s saying.” You interject, “That we should make sure we’ve found all the veins before we make it known publically.” Pulling out the journal you found with the marked tunnels, you say, “We know of at least one more tunnel that had been collapsed but marked by the Danuki in the past. I say we dig through this one first.”
“Hmm.” The mayor says, her tail flickering on and off. “There is some logic in that, however…”
“However, we have gold in front of us, so says the great Wizard, so why are we chasing after something else?” Valeria cuts in, narrowing her eyes. She places claws hands on her hips and stares down at you. “Are you truly going to tell us to drop work and move on this other venture? It’s not adding up, foreman. Why did the Danuki take such interest in those other tunnels? Why do you also take that interest?”
Your spine stiffens and you make to respond when Tabitha slides in between the two of you, her eyes cold as ice. Though she stands a head shorter than the Dragon, her gaze never wavers as she says, “You know what Valeria? I’m tired of your shit. I know you don’t like me or my husband because I was on the quest that killed your cousin. I’m sorry for the fallout that killing that piece of shit caused and I’m sorry you got your ass kicked by Selene too. But if you DARE insinuate that we have ANY sympathy for the Danuki, then you might as well be prepared to duel right here and now.”
Her hand is already on the hilt of her sword, ready to draw in an instant. Dragon scales are quite hard, but this blade is magicked as well- it wouldn’t exactly be an easy fight for the larger Monster.
Valeria just stares down at Tabitha, not saying anything for the longest time. Smoke gently wafts from her nostrils. The Lizardman doesn’t back down the entire time either and even the mayor stands with hand on her own sword, watching with quiet intent, her normal attitude replaced with cold calculation.
Eventually, the Dragon breathes out, “Who told you all this?”
“I’m friends with the fucking Monster Lady’s husband, it’s not hard to ask a few questions over the Communion Matrix.” She huffs. “Word travels.”
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cae954 No.388726
>>388725
The Dragon looks to the side and breathes out some smoke. “Fine. I believe you do not work with the Danuki, but I still do not believe your sincerity on what is in the other tunnel. I will not help you.”
“That is fine.” You say, nodding your head. “I wanted to ask you to head up the crew digging for the gold, though on more… amiable terms, of course.”
Both the mayor and Valeria turn to you, surprise on their faces. Frowning, you say, “What? You’re good at what you do and the others respect you. Clearly you care about the reach other ‘Danuki tricks’ too, so this way you’d be focused on what you want to focus on.”
Raising an eyebrow, you ask, “Is that a problem?”
Valeria frowns deeper and looks to the side. “I don’t understand.” She says. “Shouldn’t you hate me for how I treated you?”
“A little, sure. But not enough to deny your skills and work ethic.” You shrug. “Seems amiable, right mayor?”
“Oh, right, yes.” The mayor says, coughing into her hand. “Yes that sounds lovely.”
“I’d still like if we don’t call a council tomorrow. Valeria do you think you can gather your team and keep quiet on the particulars? I’d like to borrow Io and Willa for this next part but I trust you can make all this work?”
“I- hmph.” She shakes her head. “Being put in charge… tch, and here I thought to get away from all of that.” Sighing, she walks away from you, her scaled feet clacking on the marble. As she reaches the door she pauses and says without turning.
“For the second part of your request… word travels.”
Saying nothing further, she leaves, not bothering to close the door behind her. As you stand there, surprised by what just occurred, you hear Tabitha let out a sigh of relief.
“Oh thank Gods, I was afraid I’d actually have to fight her.”
——————————————————————————————————————————————
As if her words were prophetic, by the next morning it’s apparent that someone blabbed.
The entire town is abuzz with word that gold and even the rare ore runite was found in the mines, drawing plenty of miners to your doorstep to get work in mining it out. On one hand, this is great! On the other, it’s making it difficult to get a team ready to work on the other tunnel- the miners would rather feel they’re doing something than clear away rubble for potentially no gain.
A mildly hungover Veronica and a tired looking Bardam inform you that while they were at the tavern, it quickly became the hot topic around the bar, especially over this mysterious runite. The small samples found already were being stored in a large vault within the palace, a repurposed one from when the Danuki were present. As it stands all the precious metals found are being stored there until they can be sold off to mineral merchants.
Speaking of which, amidst the flurry of trying organize work crews, you receive word that merchants had come in through the pass. This is not exactly surprising, though they don’t come every day due to the distances needed to travel and the checkpoints between the pass. The guards thoroughly checked them to make sure no Danuki had snuck in and only found foodstuffs and other tools. Once you’d heard that there weren’t any of the Monsters trying to sneak their way in, you quickly lost interest- there’s other things to be about.
When it reaches about midday you find yourself still with no headway in gathering crews. Though you try to get people to help you with the other tunnel, none of them have any interest! Even if you are the foreman, people still won’t go mining for things they don’t want to- especially when everyone knows that there’s a lot of work to be done for the gold. Even enticing them by finding another vein doesn’t seem to work.
Your salvation, ironically, comes in the form of Valeria, whose mere presence quiets down the squabbling groups. With an almost practiced ease, she directs work teams, conspicuously managing to keep a group of Wurms and Lizardmen with good track records off the team. It’s not the ones you worked with before, but you know them and they’re competent at their jobs.
“So we just go back to mining iron?” One of the Wurms who didn’t get selected asks, downcast.”
Valeria turns to look at you, a frown on her face before she turns away and says, “I understand the foreman is looking to open another tunnel. Who knows what he’ll find.”
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cae954 No.388727
>>388726
Reluctantly, you gather a team of three Wurms and two Lizardmen. Unfortunately, due to the delay in gathering them all, there’s no way you’ll get started today, so you settle for outfitting the team. As night begins to fall, a familiar Wyvern returns to you, a weary look on her face.
The Monster raises a scaled and membranous wing-arm to her head in a salute before saying in a tired voice. “I managed to find her, though it wasn’t easy. She couldn’t exactly write so she left a message with me.” The Wyvern coughs into her wing-arm before reciting,
“The Queen does not know of an artifact being found which could be so powerful as all that. She was aware of them selling off many treasures from the Lizardmen, but her Wurms never found anything like that.” She coughs again, throat clearly dry from the trekk, before continuing,
“Regarding the matter of the Danuki hiding tunnels- the Wurm Queen was aware of them sneaking off into the mines through hidden passageways formed by her Wurms to survey the mines when no one was looking, but she didn’t care. They thought they were sneaky, but even when the Wurms were living there, their little excursions didn’t escape her notice. She had no reason to follow them or see what they were looking for however, though she was aware of one of the head Danuki being nervous of something in the mines and not setting foot in there having bringing in explosives one evening.”
The Wyvern sighs and says, “That’s about all she said before shooing me away. The heat is kind of nice in Ectria, but it’s sooooo drrrryyyy!” She about collapses right there as she mewls, “Can I go home now?”
You tip the poor girls and pat her head, her seeming to enjoy the latter far more than the former. She flies off, leaving you with more questions and worries than before. So the Danuki who wrote this journal sealed it off because she was nervous about something? That doesn’t bode well- but at least you’re reasonably confident that Maya can handle things when you get that far.
That evening you have a wonderful meal with your friends, new and old, and share some personal time with your wife, which Maya complains about you being too loud again. Overall, you feel confident about the direction things are going, with the gold being mined for properly and a team set up to clear the other tunnel tomorrow, you think things may be progressing well.
Turning over in bed to watch Tabitha’s soft breaths, you place a hand over her stomach and gently kiss her on her neck. She lets out a soft sound but doesn’t wake up. Gods, you’ll do anything to protect this. You have confidence that you’ll be able to find this “Heart of the Crags” soon and be one step closer to doing that.
——————————————————————————————————————————————
The next morning as you have breakfast, jovially chatting with your party, a knock comes at the door. Frowning, you open it to find a bronze-scaled Lizardman from the palace you recall seeing from time to time. She fidgets at the door before taking a deep breath and saying,
“Foreman Leitner, I hate to break this news so early in the morning, but last night the mayor was murdered while she slept. She didn’t even have a chance to draw her blade before her throat was slit. An emergency council meeting has been called and your wife’s presence is requested.”
>What do you do?
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cae954 No.388728
>>388727
Managed to fit a fair amount in a small space here today! Sorry about the delays. I'll try to keep things further in check.
Anyway, cool! Valeria tensions are… something, but she's not angry at you atm you think? A shame the Wurm Queen didn't know much but hey, she's living the good life somewhere… in the desert.
Oh and you had some time with your wife! How nice! Too bad your breakfast was cut short by… oh, oh right. Wonder what that's about. Sad but you do need to get to work, right?
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ca0fc6 No.388740
>Salamanders have been mentioned both in Wizardquest and Wizardquest 2, begging the question of when one would appear
>One finally makes an appearance in the flesh in this quest
<She gets murdered at the end of the 3rd update after her introduction
Welp.
>>388727
Word seems to travel very quickly in Blackfire Reach, even when deliberate attempts to prevent news from spreading are made, which means news of the mayor’s death is going to spread pretty quickly too. As such, we’re unlikely to get much work done today, because a majority of the populace is going to be panicking or at least unnerved by this event, meaning they either won’t work at all or will underperform due to the sudden stress and anxiety thrust upon them. So instead of fruitlessly trying to gather up the miners to go work on the second tunnel, we might as well spend the time investigating and solving the issue above ground in some capacity while we wait for things to calm down, especially since what happens above ground greatly influences how successful our mission will be.
As for how to go about doing that, we should take everyone in our party bar Tabitha, whom has that emergency meeting to attend, to go do some sleuthing. We should scope out the crime scene and the surrounding area, question anyone who may have been awake and nearby during the night the mayor’s husband may be a good option, assuming he is present, wasn’t killed in his sleep as well and is able to keep his composure long enough to answer questions, theory craft potential suspects, motives and methods of doing the deed that may have been used, whatever we can get away with before Tabitha returns with any additional information about the murder and knowledge of the council’s response to all this. We should be able to gain access to a fair amount considering our status and the Order being respected in the city, but it would be best if we don’t push our luck too much in the interest of not causing more problems or panic.
Hopefully we should have some good clues and leads by the time Tabitha returns with information of her own which we can then use to come up with a solution to all this. In the meantime though, it’s probably a good idea if we set some kind of defences up for the other council members, as well as set up a nightly watch schedule for our party, to ensure that no one else who’s in a position of power, ourselves included, gets killed in their sleep, because that would be pretty terrible were it to happen.
Regarding the murder, we can deduce that the Danuki have a hand in the mayor’s death, as she held very anti-Danuki views and was a large factor in their current plans for Blackfire Reach being hindered, meaning removing her before trying to continue would be beneficial to their goals. Furthermore, the murder occurred the day after news of a massive ore deposit broke, so there’s a possibility this is an attempt to sway the council in favour of dealing with the Danuki despite now having another good reason not to via making the party wanting to deal with them larger proportionally and thus giving them a larger vote comparatively. Also, considering that the mayor was killed in her sleep and we’ve heard nothing about any leads from the messenger, we can make the assumption that the murderer didn’t raise any alarms during the act, which implies that either they weren’t spotted or they were simply dismissed as being inconspicuous by any potential witnesses. With all this in mind, my bets on one of the council members being the culprit, so I suggest we should watch them in some fashion ourselves to see if they try anything under the cover of darkness or at the very least to ensure nothing happens to them – having Maya, Erwin or our mineral mates snoop around during the night should suffice for this.
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06ccf8 No.388742
>>388727
>The Mayor was murdered
Oh…
>Another Salamander was killed off screen…
WHHHHHHHYYYYYY?!
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cae954 No.388743
>>388740
>>388742
>Decide to kill off a character
>It's the same kind of character slavman killed off
Man, Salamanders are unlucky, huh?
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06ccf8 No.388744
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06ccf8 No.388745
>>388743
Please don't kill off the next Kakuen that shows up, please…
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f13d32 No.388747
>>388740
The danuki are either working for Phalia, or are being used by her to distract us from our objective. Dealing with this will take up all our attention until it’s dealt with. Knowing that I see one of two possibilities for who/how she was murdered that immediately stand out to me.
1. The danuki bribed/bought out someone who works/resides within the palace to kill the mayor. In which case everybody who had access to the palace, and/or seen at the palace around the time she was murdered needs to be questioned/investigated. This includes her husband and close friends. They may have seen, heard, or noticed something that could help our investigation
2. The Danuki made use of some of the secret tunnels the wurm queen mentioned. If we search in the area around her room using our geomancy I bet we’ll find it. Then just follow the tunnel to wherever it leads. My hunch says it’s part of a complex of tunnels with multiple entrances and exits inside and outside the city.
We need to determine the time of death. If we know that we can narrow down how long the killer entered and left the building. Forensically speaking we need to look for hair, or fibers from their clothing. In addition we can look at the wound itself and learn about the killer. A quick clean cut indicates someone who is physically strong, and also would lack apprehension in taking a life. A rough cut indicates someone who is physically weak and perhaps unskilled, whereas a hesitation cut is from someone who is uncertain or nervous/inexperienced in killing.
The cut can also tell us much about the knife itself. Whether it was serrated or not, sharp or dull. If we know what kind of blade we’re looking for then we can test it for blood. There was a case of murder in ancient China. The village mayor ordered every knofe brought out in mid afternoon and set out on a table. Flies were all attracted to the murderers knife and he confessed. While this method is rather simple it could be quite effective.
of course it’s always possible, if improbable, that someone snuck in with the previous caravan either invisibly or magically disguisedOr more likely it was someone’s who has a plant in their head and was being controlled by phalia.
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84facf No.388771
>>388727
Blame the Danuki, this isn't even us framing them, it's just the logical conclusion to the Danuki showing up and our mayor dying.
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ca0fc6 No.388824
>>388747
>The danuki are either working for Phalia, or are being used by her to distract us from our objective.
I'm not so certain that's the case. For one thing, there would have been problems caused much sooner, as Phallia would be doing everything in her power to stop us from completing our objective, rather than only really doing something after a discovery is made that is important for the city but not our mission. Furthermore, the time frame doesn't make sense: the Danuki showed up on the fourth day after we left Sanctifrond, which isn't nearly enough time for Phallia to have her forces meet with them, bribe/infect them and then have them come here from where ever they originally came from, and that's assuming Phallia knew about our secret meeting from the moment it concluded, which she absolutely should not given how things have progressed for the two parties we've witnessed thus far. You could make the argument that this exchanged occurred before we made our own plans, but why would Phallia go to the Danuki of all monsters to seek assistance when there are better candidates for her plans? Hell, if she wanted to infiltrate Blackfire Reach, why would she enlist the only monster that just so happens to be completely prohibited from even coming near the city to do so? It just doesn't add up to me.
As it stands, the Danuki have very good reason for trying to once again steal Blackfire Reach, namely the resources contained therein, so this is more likely to be them acting on their own accord.
>If we know what kind of blade we’re looking for then we can test it for blood.
Considering we're not a plagamancer and you can clean blood off of a weapon given enough time of which our murderer has had by this point, it may not be the best idea to check every sharp object in the city, as you'd be spending a massive amount of time don't underestimate the number of weapons or cooking utensils only to achieve the result of making the populace feel worse due to everyone being suspected, which isn't ideal. I agree with everything else you've said though.
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cae954 No.389021
>Story continue
"Murdered?" You whisper, astonished.
Tabitha, sensing something is wrong, walks up behind you and places a hand on your shoulder. "What’s happening?"
"Ah, Wander… erm, Mrs. Leidrel. I was informing your husband of some bad news." The Lizardman looks down. "The mayor was murdered. The remaining council members have summoned you for an emergency meeting."
"By Dollora…" Tabitha says, stunned for a moment before growing angry. "Right, I'll go right now. Let me get the rest of my party ready and we'll all head-"
"It's a private council." The other Lizardman says, looking worried.
Tabitha furrows her brow but nods her head. "Of course. I'm ready to go now." She turns to you and her expression softens a little. "I'll meet with you later at the mines, though I'm not certain how long this will take."
"It's fine." You sigh, turning to the messenger. "I'm sure the city knows of this by now?"
"Unfortunately, yes." She sighs.
"I figured. I doubt we're getting much done today in that case." Nodding to the others of your party you say, "I'm going to let the new team know and then we'll head to the palace to help with the investigation."
"I don't think we can…" The Lizardman trails off as she notices the order emblem on Bardam's armor. Her eyes widen and she says, "Oh, but for Order members, that's a different story!"
She shakes herself. "Anyway, let's be off."
Tabitha trailing behind, the two of them head off toward the Palace, leaving you to explain to your confused party members what just happened. Veronica is as shocked as you were while Bardam is just angry. Maya… Maya just lays on the table with half a pancake in her mouth as she sleeps.
{This is strange.} Erwin sends. {The evening after it's revealed that there's a big deposit of valuable ore, the mayor dies? If I didn't know better, I'd say it's the Danuki.}
{We can't be sure.} You send back. {Though it probably is.}
{How did they get in here and do it? The Mayor isn't exactly a push-over and there are some guards in the palace. How did someone get in and kill her?}
{I don't know, but we'll find out.}
Everyone, being just as concerned as you are, agree that it's probably the Danuki. But how does one go about proving that? You suppose the only course of action in this case is to check out the crime scene, though this is not your expertise. Gods, you just wanted to dig in the rocks and find a special rock. That's all man can really ask for in life. Part of you wonders if that kid, Tobias you think his name was, would have been better suited for all of this.
Well, nothing for it. You send the rest of the party off to the palace to snoop around along with Erwin while you personally go and inform your new mining team of the bad news. They'd heard, of course, and you can see the relief on their faces when you delay the start time on the excavation.
The Wurms don’t seem as concerned as the Lizardmen though- they seem to understand the implications of this as murders don’t happen in Blackfire Reach since the majority of the population are Lizardmen and they duel out their grievances. You’re not certain about the Wyverns but slashing a throat would be a little difficult for them. Wurms could, but you find it hard to believe that one of them wouldn’t leave a trail. Lamias and humans however… that’s where things get interesting.
You ponder this the whole way to the palace, where Erwin greets you.
{Took you long enough.}
“It’s a little bit of a walk.” You say audibly. “How goes the investigation?”
{Hmm. Nothing solid, no scent even. I think Veronica can explain better.}
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cae954 No.389022
>>389021
Following him through the palace, you see worried workers going about their jobs, a stiffness present that wasn’t there before. They either look worried or on edge, as if something could attack them at any time. The Lizardmen in particular have their swords ready at their sides. At least they aren’t jumping at shadows like some of the groundskeepers.
Entering the palace proper, you’re told the council is still in session. You’d really like to see what Tabitha is being told, but you’ll just have to wait. Well, you could always send in one of your friends with a [NSA] attached to them and spy, but something tells you that such a breach in privacy at the moment would be bad.
One of the palace interior workers sends you to the Order members, the Lizardman not sparing a glance for Erwin since most of the city is used to him at this point. When you arrive outside the Mayor’s door you find Veronica and Bardam talking in low voices. Your escort leaves you as Bardam looks up and nods his head.
“Ah, Rommel, welcome.”
“You find anything?”
“Not much.” He says, nodding to Veronica. “They moved her body already, but we had a look. Cut was clean and precise. One slash. Looks like a rather sharp knife over a sword. The mayor seems to have thrashed some in the bed and fell off it, but her sword next to her bed was undrawn. Doesn’t look like she had a chance to fight.”
Veronica sigh, “It’s easy to see how the killer gained entrance though, the door was unlocked.”
You grit your teeth. “Most people leave their doors unlocked, they trust each other.” Looking to the side you sigh, “But the mayor spent most of her life as a hired blade, she’s a light sleeper. Someone opening her door would certainly have alerted her, wouldn’t it?”
The woman ponders this. “That would make sense, however…” She turns the door knob and it quietly swings open. “It seems like the hinges have been recently oiled. I suppose they take good care of it.”
“They would clean it, sure.” You say, confused. “But the mayor wouldn’t care much about a creaky door…” Shaking your head, you ask the obvious, “Where’s her husband?”
Veronica frowns, “He’s… obviously shaken up about it. He woke up to her thrashing but it was too late for him to help her. I had actually just returned from reading him prayers.”
“Did he happen to see anything?”
The two Order members seem troubled. “He was understandably busy, however he may have seen a vaguely human shape run through the door. He couldn’t tell if they were male or female, or if they had a tail or not, but it certainly wasn’t a lamia”
You sigh, though you’re not certain if it’s because of the information or in pity for the man. “I see. Well that’s a place to start at least.” You nod to the woman, “Why don’t you go and comfort him more while I do a little search of my own.” She nods and makes to do so when you ask,
“Wait, where is Maya?”
Bardam groans, “I don’t know. We started investigating and she just trailed off, muttering to herself.” He shakes his head, “Honestly I do not see why the Lord Commander would give us someone like her to work with.”
You grunt and enter the room yourself. It’s a modest size room, the mayor never being one for much formality. A large bed sits against the wall while two dressers and a desk flank the walls with a chest at the foot of the bed. None of them are opened, with the only disturbance being the bed, which is in complete disarray.
The sheets are tossed onto the floor while a coating of dried blood clings to it, same as the smears all over the tiled flooring. Closing your eyes, you activate your [Mage Sight] to look for any magicked disturbances. Unfortunately no, you don’t find anything, and quickly return your vision to normal before investigating the blood smears.
“Erwin, are you able to get any scents of our killer?”
{I’m not a dog and also no, oddly enough.} He lets out a mental sigh. {The stench of blood is overpowering in here anyway, but surprisingly I can’t pick out any scent other than the two occupants. Didn’t even find any stray hairs or… anything dropped by the killer.}
“I see. So it was probably someone who knew how to cover their tracks. Speaking of which…?”
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cae954 No.389023
>>389022
“No, we didn’t find or any blood trails.” Bardam says.
“I was talking to Erwin.” You say, to which the man blinks in surprise before looking down at the fox who chuffs before stalking over to you.
{He’s right though. This killer seems to be a professional.}
“Most people in the city are professional killers, though usually through direct combat. Assassination isn’t their forte. Besides, what reason would they have to kill the mayor?”
“Well, she did speak out against the Danuki.” Bardam says, shrugging. “Someone may not have taken kind to that.”
You stand up and frown, “But to kill the mayor over it…? Well, I think that’s all we’ll find here. Let’s ask around and see if anyone saw anyone suspicious.”
“Mmm, nope, not a thing.” A tired voice says from the doorway.
Turning, you see Maya standing there, yawning. She looks grimy, as if she’d been rolling in dirt all morning, as evidenced by the mud caked around her fingers. One hand rubs at her eyes to which she winces, rubbing harder as she gets some dirt trapped in there.
“Where did you come from?” You ask, noticing the trail of muddy footprints she left the hall like a good little scout.
“Outside.”
Part of you feels stupid for asking the question now. The other part just feels tired. “Okay… what were you doing outside?”
“Searching.” She says, sitting down on the floor and leaning against the door.
“For… what?”
“Mmm.” She hums, eyes fluttering closed. “You said there were some holes that the Wurms had dug in the past around the Palace. So I went looking. On the way I overhead some of the staff talking and they all seem worried, the ones on staff last night didn’t see anything.” She yawns further.
“Anyway… I found two holes. One of them hidden on the north side of the grounds looks like it’s been disturbed recently but the other seemed boring. They were hidden pretty well you know.”
“Did you follow them?” You ask, excited.
“Nope.”
You blink, surprised. “Why… why not?”
“Because.” She yawns. “I was tired.”
Bardam frowns and takes a step forward. “Maya, I’ve had it up to here with this behavior. I’d heard you did this sort of thing, but stopping in your duties just because you’re tired is inexcusable-“
“Oh!” Maya says, sitting up and cutting him off. “I also stopped because I found this.”
She digs into her pack and drops a cloth covered object to the floor. It clangs as it hits the ground and both you and Bardam look surprised. Tentatively, the other man picks it up, pulling back the cloth to reveal a sharp knife with some blood and dirt along the edge. Surprised, he holds it up to Erwin who sniffs and nods his head.
{Yeah, that’s the blood of the mayor alright.}
After confirming it out loud, you turn to Maya and ask, “Where did you find this?”
“Mmm, it was in the disturbed tunnel. I doubt anyone was going to find it there to be honest, so good hiding spot.”
Bardam frowns at the sleepy Mouse Girl before scratching his head furiously. “I swear to Solos, Maya you’re the most infuriating person I’ve ever worked with and I’ve been working with Veronica!” He sighs and slumps his shoulders, “At least we don’t need to gather up all the knives in town to determine who has the weapon or anything.”
“Mmm.” Maya hums. “I’ll go check the tunnels out if you order me to later. For now I’m going to take a nap.”
“Not in the damn crime scene you aren’t.” You say, hoisting up the Mouse Girl. You’re surprised at how little she weighs and she makes no attempt to fight you, merely falling asleep in your arm as you carry her under one arm. Seriously, what do you make of this girl?
“Erwin, do you mind scoping out that tunnel?”
{Sure thing.} He says as you attach Maya’s light to his head before he bounds out of the room. You hope he doesn’t run into any issues.
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cae954 No.389024
>>389023
You make your way back to the central foyer of the palace where an attendant shows you to a room where you can sit and wait for the council to finish. Maya slumbers peacefully while you and Bardam go over your facts.
First off, the murderer is humanoid, which narrows it down considerably. Second off, the entered and left through the doorway but didn’t awaken or alert anyone to their presence, which means they were either incredibly lucky or incredibly skilled. Third, they’re used to killing in this manner and did so cleanly and with the proper type of tool. Finally, they potentially entered or left the palace grounds using a tunnel system yet to be explored.
All of it points toward a kind of assassin. Assassins aren’t hired without purpose however, and they usually don’t come cheap. Which next begs the question of, who would want to kill the mayor and why? The answer seems obvious, but how could you possibly prove it?
Your train of thought is cut short as the doors open, admitting Tabitha and Veronica, the two nodding to you before taking seats at the table. Your wife looks exhausted, which is usually rare for her. About the only things to tire her out these days are council meetings and excessive… marital relations.
“How’d it go?” You ask, to which she shakes her head.
“The council is understandably worried that they may be next. Proud warriors most of them may be, but so was the mayor! They can’t exactly stay awake forever, and that may be no guarantee that they’re safe anyway.”
“What are they proposing to do about this?”
“They’re shutting down operation of the mines and will continue gating off the city until further notice. An alert will be sent through the city, though everyone already knows about the murder.” Her lip curls up in a snarl. “The Danuki sent another messenger to give their regards and extended their help in any way they can.”
You let out a growl, “They can’t be serious, can they? That’s a bold move to make right after the damn mayor was killed.”
“Yes, well, it was received as a good gesture by some of the council.” Tabitha says. “There’s some who are quite vocal against them, still a majority, but a few are starting to wonder if their resources may not be a bad thing.”
“What? But they can’t be trusted!” You say, to which Tabitha shakes her head.
“I know, I know, and I said as much. If another murder happens though, we’ll be in trouble. The people are going to be on edge from all of this too. Well, for now we’re going to convene tomorrow to discuss this matter further.”
Taking her scaled hand in yours, she smiles at the gentle pressure before asking about your investigation. You relay all the information you found and your thoughts to which Tabitha purses her lips. “I’m surprised tunnels like those could remain hidden for so long. Where do you suppose they lead?”
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cae954 No.389025
>>389024
Conveniently, at that moment Erwin sends, {Well that’s interesting.}
{Huh?}
{This tunnel leads to the mines. There were some branches, but they all seem to be pointing to the mines. I don’t think this one leads outside of the city. But it’s weird, I’m still not picking up any scent!}
{How is that possible?} You send. {Did you find anything else down there?}
{No, just dirt and… wait.} He’s silent for a moment before sending, {Well I’ll be. I think there’s a footprint here. Looks like it’s from some kind of shoe, though it’s not very large. Maybe a woman?}
{Or a Monster.} You send, thinking it through. {Come on back, that’s good information.}
{You got it!}
You quickly relay this information to the others, who take it in. If that footprint belonged to the assailant… then it certainly narrows the possibilities even further!
“Those who wear boots or other human footwear are few and far between in this city.” Tabitha says. “There’s the men here, of course, and a few human women who wanted to stake a life here, but everyone has been here awhile and as far as I know, they aren’t exactly warriors. Same goes for the few Monsters with human-like feet here, though we can’t exactly know everyone, especially since there are some merchants who came into town too.”
“So it’s a hunt through the city to find who this could belong to, huh?” Bardam asks. “I suppose we can get lists of who is in the city and try to size things up, but that’s quite the area to search, especially if they stay hidden.”
“Well, unless there’s more tunnels leading outside beyond the ones we collapsed they have to had to have been inside the city last evening to make this work.” Veronica adds.
“And if they haven’t let anyone out of the city today either than that means the killer is still here.” Tabitha says.
“And until we find them, we’re not getting into the mines.” You sigh, rubbing at your forehead. “This was supposed to be a easy little mining trip.”
“When have things been easy?” Tabitha says, patting your back. “But we’ll find this assassin and find out who hired them too.” Resolve comes to her face as she says,
“We just need to figure out a plan to catch them.”
>What do you do?
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cae954 No.389026
Hey! Sorry for the radio silence, didn't have much to add and yesterday was pirates day. But yeah, that's a lot of information, but the actual lack of evidence is quite weird. Someone must be very good at their job, but where did they come from? How are you going to catch them? Will they even try to kill again?
Guess we'll seeeee
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f13d32 No.389045
Ok so we know the murderer is quite skilled, but what we have goes far beyond skill. It should be impossible to leave absolutely nothing. A stray hair, or loose fiber, or even a few grains of dirt. Nobody is that perfect. The first thing that comes to mind that could explain this is magic. Some kind of stasis field/bubble that catches and suspends everything that leaves the body such as sweat, hair, fibers, or blood and leaves it floating in the air around the assassin, leaving no trace of them at the scene. This would require them to have magical training or an item that does this for them. Rommel said that he didn’t detect any magic, but would he if the assassin technically only used magic on the space immediately surrounding them rather than on the whole room or around the mayor?
The second theory that comes to mind is we’re dealing with a doppelgänger or mimic of some kind. They would leave traces behind, but no one would notice anything about those traces because they would be identical to someone else. Say this mimic disguised herself as the mayor. She would leave hair and a scent behind but you couldn’t tell it apart from the mayor’s.
Going over the evidence so far we have:
-the murder weapon, a knife
-a bootprint(presumably the assassin’s)
We can visit local smiths and ask if any of them recognize the knife or could tell us anything about it, such as who may have made it. But I doubt we’ll be so lucky as to be told they remember who exactly bought it, but every bit of information helps. From the bootprint we can learn the approximate height and weight of our killer giving us a better idea of what our killer looked like.
Even with this lack of information we still know a fair bit about our assassin.
1. They are knowledgeable about the mines and tunnels and also have access to them.
2. Their skill shows experience. Which will make them patient and intelligent. They will follow the case to see whether or not we’re getting close to them and change their strategy accordingly.
3. They likely have been within Blackfire Reach for a couple weeks at least. Even if they had been supplied maps and knew about the tunnels, mines, and palace interior, it would still take time to study security and see where and when gaps appeared.
4. Assuming they were hired by the danuki we know they will strike again within the next few days. Until Blackfire Reach opens up to the danuki we can expect opposition leaders to be killed.
Now for us to catch the killer we need to keep anything we find quiet. If the assassin thinks we’re getting too close they’ll likely go to ground and we won’t be able to catch them. We have to lure them to us and catch them in a trap. We quietly move all of the council members and anyone who could be considered prominent into the palace. We don’t want to make a public announcement because someone experienced may see through the ruse. If we do it discreetly they’ll think we’re scared and are taking a real security precaution. We’ll pretend to be at a loss as to how the killer got inside, and when our killer comes back Rommel will be waiting for them with geomancy.when capturing the assassin they must be totally immobilized. All the way down to their pinkie finger, and their mouths and eyes should be covered for good measure. We don’t know the extent of their capabilities and must take every precaution necessary
Now for this to work we’ll need to put the knife back exactly as Maya found it. If our killer suspects we’re onto them this trap won’t work and it will be very difficult to find them.
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ecc5d6 No.389049
>>389045
>Assuming they were hired by the danuki we know they will strike again within the next few days. Until Blackfire Reach opens up to the danuki we can expect opposition leaders to be killed.
an extremely drastic solution to this is to just murder all of the danukis during our investigation, mine all the gold and runite we can find, and then gtfo from blackreach, leaving nothing of value behind so the head danukis dont care about it anymore
>captcha: izajue
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ecc5d6 No.389050
>>389049
and by murder all of the danukis, i mean the ones currently outside blackfire right now
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ecc5d6 No.389051
>>389050
>>389049
we could also bribe them with some gold or maybe some runite, but not much and have them give up their master plan because we're such a big guy after all
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f13d32 No.389053
>>389051
Any type of dealing with danuki will come back to haunt us. The best and only honorable course of action is to capture this murderer and expose the danuki as the swindleing thieves that they are.
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06ccf8 No.389061
>>389024
>“The Danuki sent another messenger to give their regards and extended their help in any way they can.”
How did the Danuki know about the murder so quickly?
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ca0fc6 No.389064
>>389061 brings up a very good point here: how did the Danuki know about the murder? The city was said to be gated off, presumably just after the Mayor’s husband raised the alarm, so there should be no way that they should have access to the information regarding the murder. This just screams ‘we planned this in advance’ and ‘we’re spying on you and have other methods of entry into the city’, and we should really stress this point to the council during the next meeting because they still don’t seem to get the message that Danuki are bad news.
>“They’re shutting down operation of the mines”…
Just the mines? Why exactly? Do the mines somehow threaten the security of the city? Considering that there is a possibility of tunnels within the mines leading outside of the city existing that we don’t know about, this just seems like an excuse to stop us from mining the newly discovered ore so that certain (((people))) can go ahead and take the stuff for themselves while we’re none the wiser, which would in turn give the council the excuse to deal with the Danuki again. Perhaps I’m just being paranoid, but frankly we should question everything at this point and the council haven’t exactly given us much reason to trust them when it comes to the Danuki.
>>389025
Basically everything that >>389045 says in regards with what we should be looking into is spot on, so definitely go investigate the knife and footprint as per the suggestion. That said, there are a few other areas that come to mind that may be worth looking into:
>Fingerprints
I’m not entirely sure how sophisticated forensics are in this universe, but a thin layer of soot applied to particular areas within the crime scene and certain items like the murder weapon and cloth via brush may reveal some fingerprints we can use to compare particular individuals we suspect against in order to try to find a match. This falls apart if the murderer was wearing gloves and thus didn’t leave behind any fingerprints, but at least then we know that they own or have access to gloves, giving us a very minor lead but a lead nonetheless.
>The cloth the knife was wrapped in
Assuming this wasn’t something Maya provided herself, then we know that the murderer had possession or access to a small? cloth in order to wrap the murder weapon in, which then begs the question of where they got this cloth from. While there are plenty of explanations for that, it’s probably worth checking vendors and merchants regardless, both local and visiting, to see if the cloth happens to match any of their stock and to find out who they might have sold or supplied the cloth to if it does. There is also the chance that the vendors themselves are guilty, but that remains to be seen and we should probably follow all the leads before we start accusing people.
>The oiled door hinges
Two lines in particular come to mind:
>“It seems like the hinges have been recently oiled. I suppose they take good care of it.”
>“They would clean it, sure.” You say, confused. “But the mayor wouldn’t care much about a creaky door…”
It could certainly be nothing, but the fact that the door hinges just so happened to be oiled just before the murder when the reduction of noise would be beneficial for the killer does seem like an awfully big coincidence, especially since the Mayor wouldn’t have been the one to request it. It might be worth looking into who in particular requested it, as they may potentially have association with our target.
>The shape and design of the shoe print
The size of the print and determining height and other measurements from it is one thing, but the shape and design of the print is something else to consider. Our culprit is unlikely to have abandoned their footwear, as they would have most likely done so alongside the murder weapon if they had intended to do so at all, so a match in either feature, while not a definite confirmation of guilt, would at least help to narrow down suspects within a certain foot size should we go down this route, even if either feature is fairly common.
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ca0fc6 No.389065
>>389064
Investigations aside, we need to formulate a plan to try and catch our culprit. Moving everyone into one spot as per what >>389045 says could worth out quite well here, though I would preface it by saying we need to find and note down every single tunnel that leads to the palace and to set up sentries of some description, be they in the form of Maya who should get all of her sleep done now so that she’s actually ready to help us later on, Erwin, our rock friends via [Imbue Golem] or usage of [NSA], at both entrances/exits to avoid us being caught off guard and one of the council members dying as a result of us not responding to a threat in time. Furthermore, I would also recommend that we set up sentries within the mines as well, particularly at the entrance to the mines and at the recently discovered ore vein, because there is a good chance that our murderer is still hiding within the mines due to where the tunnel they used to escape led and thus they may try to exit when they think the coast is clear, not to mention there is a distinct chance that the Danuki try to claim the ore in some capacity as per what I brought up at the start of my previous post, and we should really be able to notice and respond to either of these immediately should they happen.
As for the method of subduing the target should they appear, usage of [Rock Solid] on the target instead of ourselves would act as a pseudo-petrifaction and completely lock them in place, letting us capture them without too much risk of them dying in the process and preventing us from interrogating them. Should they prove slightly more elusive than expected, then usage of [Build the Wall] to block off exits and either [Pebble Gun] aimed at the legs or [Razor Wind] aimed specifically at the tendons in the legs should suffice for removing their options and slowing them down. It’s probably also worth being ready with [Mana Burst] and [Reverse Polarity] as well in the off chance that they have some magical implement to use against us to ensure that we can handle basically anything that they can throw our way.
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ca0fc6 No.389066
>>389045
>It should be impossible to leave absolutely nothing. A stray hair, or loose fiber, or even a few grains of dirt. Nobody is that perfect.
While true, it should also be noted that neither us nor Erwin are perfect investigators, so things may have slipped past our radar. Furthermore, both the lack of hairs and dirt could potentially be explained by the murderer not having either to lose, which would imply they are bald or balding and that they didn't use the tunnel as an entrance, only as an exit once they did the deed. It might be worth looking into people with either short or no hair as suspects.
>The first thing that comes to mind that could explain this is magic.
>This would require them to have magical training or an item that does this for them.
If this is the case, then it would probably have to be the latter.
<“However, I know that a gift from a Danuki isn’t without cost. Since the only other magic user in the city is Valeria, I was hoping I could have you take a look at them…?”
You could make the argument that they simply didn't utilise their magic until now, but even if they didn't either us or Valeria would have probably noticed them at some point due to how magic users tend to be able to identify others that share their art. That aside though, wouldn't have the Mayor's husband noticed some form of magic being cast from the assailant when he arrived on the scene? Not all magic is invisible, after all.
>The second theory that comes to mind is we’re dealing with a doppelgänger or mimic of some kind.
This begs the question of why they decided to swap into a form that is capable of wearing human footwear when moving through the tunnels when such people are a rarity within the city. Wouldn't it make more sense to pretend to be a Lizard, the most common resident? It's unlikely that the evidence left behind was done so on purpose due to the hidden nature of it, so I doubt this was an attempt to implicate someone else.
>3. They likely have been within Blackfire Reach for a couple weeks at least. Even if they had been supplied maps and knew about the tunnels, mines, and palace interior, it would still take time to study security and see where and when gaps appeared.
This would imply that this assassination is a one-man job. There is still the possibility that the assassin was supplied information by another person(s), of whom had been within the city for some time themselves.
>>389049
>>389051
We not being entirely sure about how much ore is present within the mines aside, abandoning Blackfire Reach means abandoning our mission, which is a no go. Bribing could maybe work, as a similar scenario happened when we first came to the city in the previous quest, but it wastes precious time we don't really have going to visit them and it likely only really worked last time due to how flustered the solo Danuki was, not to mention what >>389053 says, so I'm not so certain it’s the best idea.
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57d082 No.389074
> A dapper looking Lizardman dressed for some reason as a butler lets you inside
It was the butler!
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f13d32 No.389078
>>389066
>If this is the case, then it would probably have to be the latter.
Unless they came in more recently. In which case Rommel and Valeria just haven’t noticed or even met them yet.
Going with the doppelgänger theory, I would hazard a guess they wouldn’t adopt a lizardman form because they dont know enough to live as a lizardman. Whether it be they lack martial ability, don’t understand the honor culture or any other number of things. Pretending to be something else, while less common, would be a more effective disguise because they could pass it off better.
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162937 No.389087
I should never write murder mysteries.
>>389045
If they really are working for the Danuki, its likely they had access to schematics for the mines and those access tunnels.
Its also possible that Wurms are still tunneling outside the city illegally. They aren't usually very bright.
>>389049
Now, now, you don't want to commit another horacaust, do you?
>>389061
That is an excellent question!
Maybe someone posted on the communion matrix? Clearly not other means.
>>389064
Fingerprinting isnt exactly a thing, tho you aren't exactly in law enforcement. No, the order members you're with dont know either. Ill spare it though and say there aren't any.
The cloth belongs to Maya. She had foresight to wrap it somehow. She's an odd one.
The oiled hinges is strange, isn't it? Very difficult to say when it was done but it does seem to speak of some planning…
Shoeprint at least speaks of humanoid Monster or… human. Didn't seem that big though. A female?
As far as shutting the mines down goes, its because appropriations need to go through the council and admittedly people are on edge. As foreman you can easily go in and out but the miners wont do good work. Its not worth it.
>>389065
Sounds legit
>>389066
Clearly the killer was meticulous in most aspects. Someone good enough at what they do could have made sure they wouldnt leave a trace.
Magic is… possible? spells dont always leave traces, especially from disciplines you're not familiar with or those from other nations, etc.
>>389074
Fuck!
Duped again!
>>389078
Man, doppelgangers are spooky, huh? Never know when one will be around the corner… They could be anyone! Maybe the tunnel was a red herring?
Well keep suggestions coming if you have them! We'll see what we can find..
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aff24f No.389107
>>389025
So Erwin went through the tunnel and didn't pick up any scents. Since its safe to assume it was an old tunnel, Anyone going through there would have left an easy scent. This makes me disagree with the Doppleganger. It has to be magical in nature. Such a sophisticated spell could not be enchanted into an item. This also seems like a spell you'd need to mentally control as well, So I don't think it could be cast on another person and just have them go there own way. I don't think a doppleganger would have the foresight to layer up like that, Since they are likely to be overly confident in their disguises and acting abilities.
As far as I am aware, Dragons aren't known to polymorph so I think she's clear. They could still be hiding down in the mines or found an old tunnel we don't know about.
Either way, Jewnukis are involve, So we have no choice but to slaughter and torture the entire caravan in increasingly painful ways until one of them finally breaks. We have a mountain full of Obsidian and its been a long time since Rommels gone full muderhobo, We can get creative. Beyond razor sharp, obsidian dust storm. We even have a holy woman to gives them last rites. This cleansing is Solos's will made manifest
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06ccf8 No.389116
>The Mayor hadher throat slit…
>The Danuki that was overseeing Blackfire Reach also had her throat slit…
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cae954 No.389123
>>389116
It's like pottery.
OR MAYBE IT"S A GHOOOOSSSSST
>>389107
It's possible that whoever did this has less than mundane means to mask their scent? But that would speak of magic or… training? Or perhaps something inherent to them? Hmm.
Killing all the danuki is easier I guess.
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aff24f No.389133
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f13d32 No.389154
>>389133
We need to prove it was the danuki first. Because if we don’t then the danuki will claim they were being persecuted for no reason and use that to turn Blackfire Reach’s neighbors against the city. Whereas if we prove it was them first then we form a lynch mob and drive them out/kill them without Blackfire Reach being negatively affected politically.
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ca0fc6 No.389162
>>389078
>Unless they came in more recently.
In which case, seeing as the only visitors to the city via the front gate were those merchants of whom were said to have only "foodstuffs and other tools" and thus no magical relics or methods of sustaining their magic such as semen or mana crystals if they had any to begin with, the killer would have had have breached Blackfire Reach via a potential Wurm tunnel, a method which may or may not have led to them being spotted in some capacity. It may be beneficial to ask around to see if anyone saw any suspicious activity around the Wurm tunnels.
>Going with the doppelgänger theory, I would hazard a guess they wouldn’t adopt a lizardman form because they dont know enough to live as a lizardman.
That explanation would make sense if doppelgängers are incapable of swapping their forms at will, but I'm not entirely certain if that's the case or not. We're kind of fucked if they can, thinking about it.
>>389087
>As foreman you can easily go in and out but the miners wont do good work. Its not worth it.
Can we take the order members in our party with us if we do decide to enter the mines? Because it might be worth spending some time scouting out the tunnels via a mixture of [Daylight] and [Audio Tap], considering that the culprit is potentially still somewhere in the mines and that they would find it rather difficult to hide from us when the tunnels are suddenly illuminated and any movement they make is noticed.
>>389107
>So we have no choice but to slaughter and torture the entire caravan in increasingly painful ways until one of them finally breaks.
If you want those council members who are tempted to work with the Danuki to hate us and to give the Danuki justification for turning said council members against us, thus causing an internal conflict within the city for them to take advantage of when they send the next group our way, sure. Unless you intend for us to start a full-on genocide against their race which we unfortunately don't have time for, killing the Danuki at the outpost won't achieve much good until everyone in Blackfire Reach is aware of their bullshit., which will only happen when we have irrefutable evidence of their crimes.
>>389116
>From Wizardquest 2, Thread 3:
<You snap your fingers, and Alice decapitates the Danuki.
I'd argue taking someone's head off is a little more than simply slitting their throat.
>>389123
>It's possible that whoever did this has less than mundane means to mask their scent?
Having researched this a little bit, I've found that hunters tend to utilise scent-covering soaps and clothing designed to absorb scents when it comes to avoiding detection by their prey, usually deer. Considering that such methods are designed to make you give off a neutral odour and that a fox's sense of smell—while certainly stronger than most—isn't as keen as something like a dog's, there is a possibility that we're overthinking this and that the killer simply took precautions to keep themselves hidden. With that in mind, and given the fact that no private bathing exists within the city, it wouldn't be the worst idea to query the staff at the public bathhouse to see if anyone who matches our murderer's features visited the day prior, or if anyone was washing perhaps a little too vigorously.
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06ccf8 No.389172
Maybe asking Helene if she has any ideas.
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cae954 No.389226
Hey! Sorry, I'm sure y'all have noticed the lack of consistent updates and I won't bore you with the blogpost. Either way, that may stay the case for awhile so thanks for sticking around! Hopefully will kick out the update tomorrow.
>>389162
It is entirely possible that they didn't do a through search of these merchants. You can request one, if you want, they won't be hard to find.
Sure you can take them into the mines, it's just for the time being they're not having normal operations.
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cae954 No.389331
>Story continue
A chuckle escapes your lips. Yes, that’s Tabitha, never thinking of failure, always looking forward for a way to solve problems. Typically this involves her sword or her legs, but until you catch your mystery assassin, it’ll be brains that are needed.
Snapping your fingers, you erect a [Privacy Barrier] around the room, making sure your words can’t be heard. Erwin confirms no one is around with smell and you’re pretty sure no one can hide anywhere in this little room, though somehow this assassin evaded Erwin’s nose so who knows?
Shaking your head, you sit down and say, “Alright we’ve been over the evidence. Thoughts anyone?”
Bardam rubs his chin. “Well, it seems likely we’re dealing with a human-like female, but given how few human women there are here they’d either have to have stayed hidden or be a Monster, though most wouldn’t be able to wear shoes. I suppose going and investigating them all could work?”
“Or it would make them go underground for a time.” Veronica says, holding up a hand. “No, I don’t think being so obvious would work. A better clue may be to gather the remaining council members in the guest chambers of the palace and ambush the assailant when they come to strike.”
“What makes you think they’ll strike again?” You ask.
“Because the death of the mayor spooked the city, but they’ll get over it. Most of the citizens are accustomed to battle and loss. Nothing will have changed.” Veronica lifts a finger and begins speaking as if to lecture you. “A murder may occur in blind anger or as an accident, but it is often sloppy and easy to detect. An assassination takes careful planning and the will of the one who hired the assassin to be patient. The reasons are either for revenge or, more often, to further a goal by removing someone.”
She gives you a motherly smile, “And what goal is furthered by the mayor being killed again?”
“Reducing the number of council members available to keep the Danuki out.” You say, perhaps a little hesitant.
“Indeed. Certainly the mine closure plays a role too, but even with Wurm tunnels, they can’t expect to mine that ore in sufficient quantities without being noticed. It’s not an easy feat to just tap a vein in that manner.”
You nod your head, knowing how true that is. “Alright, you’ve made a good point. But what makes you so sure it’s the Danuki?”
She gives you a look that suggests she knows that you know that everyone knows it was the Danuki who hired the assassin. “How did they know so quickly about the assassination?”
“Communion Matrix?” You say, shrugging.
Veronica blinks and then frowns. “Yes, well. Yes, probably, but let’s be realistic here.” She sighs and waves a hand. “You went and ruined with point with logic.”
Bardam chuckles, “Oh? The great Ascendant’s reason defied. I’ll have to remember this.”
She huffs at Bardam and crosses her arms under her breasts. “Well, never mind that. Everything else fits.” She leans forward. “Now then, if they’re so concerned with being allowed in, what if we put it out that the council will discuss a resolution tomorrow to, in the face of this adversity, still open the mines and make a public decision on the Danuki?”
“Sounds like a good way to get assassinated.” You say.
“Exactly. It will be an easy way to bait them out. Even better if we secretly get the council to stay in the palace.” Veronica says, smiling. She leans back and turns to Tabitha, “I suspect it will be easier to get the council to stay together if Tabitha makes a proposal since she is on it.”
“True.” Tabitha says. “If I stay here then the others will too. Lizardmen do not take well to being called cowards. We can set up sentries to wait for the assassin to come again.”
“In the meantime.” You say, “Erwin and I can explore those tunnels and make sure there aren’t any others. Might as well check if they aren’t still in the mines either.”
“Rommel, that’s dangerous.” Tabitha says. “Your situational awareness isn’t always the best.”
“Honey, that’s quite rude! But that’s why I’ll have Erwin with me.” You say, nodding your head. You can feel through your bond Erwin feeling the same way.
“Still, I’ll take Maya too.”
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cae954 No.389332
>>389331
Everyone turns to look at the half-awake Mouse Girl who gives a thumbs up without looking at you. You really have no idea with her.
“In that case…” Veronica says, reaching out to take the blade. “Bardam and I will go ask about the knife. There are very accomplished blacksmiths in here so I’m sure we can get a wealth of information from them about it’s origins, and thus the origin of our attacker.”
Bardam shrugs, “I suppose it won’t be too strange for Order members to go asking those kinds of questions. It is kind of our job.” He considers for a moment. “Sort of.”
“Sounds like a plan for now.” You say, rising. “I’ll go meet Erwin in the tunnels, we’ll regroup before sunset.”
Slinging Maya again under one arm, you make your way out of the meeting room. As you pass one of the Lizardmen attendants dressed in a butler outfit, you pause and ask, “You didn’t murder the mayor, did you?”
“No, slitting throats is for cowards.” She says smoothly. “How can I help you?”
Maya chuckles under your arm and you both look at her for a moment before you ask, “Do you normally do cleaning around the palace?”
“I do! My family comes from a long line of combat butlers. I was quite pleased to be able to leave service and return here to our ancestral home.”
“The door to the mayor’s room, did you oil the hinges recently?”
“No, oil for such purposes is hard to come by at the moment and the mayor insisted we didn’t do that despite the door being quite squeaky. I imagine she wanted to be able to hear it being opened to be honest. When I last cleaned her room yesterday morning, there was nothing like that present.”
“I see.” You say, frowning. “Are you the only one who cleans rooms?”
“No, of course not. There’s a few other Lizardmen and a Wurm who is aptitude for it. Honestly she seems brighter than most, which is quite nice and, oh-!” She leans over and waves to a Wurm dressed as a maid who shuffles with some laundry. The Wurm waves back, dropping the load and she cries out, going to pick it up with her big claws.
You watch her with amusement before sighing. Well, it must have been the assassin who applied the oil right? Potentially right before she did the deed or the mayor would have noticed when she opened her door for the evening. Either the assassin was planning this for a while or they had a contact in the palace who fed them information.
Thanking her, you head out back to the tunnels where you meet Erwin, the poor guy covered in dirt. She shakes his coat clean and sits on his haunches, lifting his forearms up.
{Upsies!}
{Erwin, please, this is embarrassing.}
{But I’m tirrreeed.}
{You trekked through most of a country made of sand you lout!}
{But the mouse gets to be carried!}
You look down at Maya and shrug before placing her on the ground and rolling her over with your foot. She lets out a displeased sound and turns away from you, curling up in a ball. It would be cute if she wasn’t being such a pain.
“Maya, if you don’t get up right now you’ll have to sleep on the floor with no pillow or anything.”
She bolts up in a split second, flashing you a salute, her eyes firm and resolute. “Reporting sir! Ready for duty!” Blinking, she wipes some drool from her chin.
“Maya, why are you like this?” You ask, shaking your head. “You seem to be good at your job, but why are you so lazy?”
“I’m not lazy, I just get sleepy.” She says, yawning. “Proper sleep is good for your health you know.”
You watch her for a moment, looking for her to say anything else, but she just watches you, eyes fluttering slowly closed until you sigh and ask, “Do you know what we’re doing here?”
“Finding any other tunnels that lead onto the palace grounds and tracing the present ones so we can watch for any entrance by our assassin.” She says, still yawning.
“I-“ You say, thinking to trip her up. So she was actually listening then? Hmm.
“Alright then.” You say, rolling your shoulders before placing your hand on the ground. “Let’s see what we’re looking at.”
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cae954 No.389333
>>389332
A pulse of power goes through you as you cast [Survey]. You’re able to instantly grasp most of the landscape underneath the palace and feel the boring mineral composition of it. Questing outward, you sense the tunnel before you and trace it a good distance before pulling back and locating the other one Maya found. Spreading your net further, you’re unable to find any others, barring a few recent ones filled in by the staff due to some Wurms getting turned around and burrowing up into the grounds.
Sharing the findings, you and the other two head down into the tunnel the knife was found in, you keeping a hand on the wall the entire time as you survey. Maya scouts forward while Erwin sits on your shoulder, ears twitching for any sounds. You’re able to discover a few collapsed side tunnels that go who knows where, but the main focus is upon the tunnels heading to the mines. When you find the footprint that Erwin mentioned beforehand, you study it and indeed, agree it must have been from a woman, or an exceedingly small man. Something about this nags at you, like you’re trying to remember something familiar about all of this but you can’t quite place it.
The tunnel stretches on for quite some time but you still find no trace of your assailant or any other prints. Maya confirms the same when she meets you at the entrance to the mines, the tunnel coming out into a deep shaft near one of the depleted sections of mine. Would make sense that no one would follow this carefully as no one goes here much since the Lizardmen long ago stripped the area bare.
“Are you sure she went here?” Maya asks Erwin as she taps her head. “I really don’t see much of anything. How could they not leave any tracks?”
The fox shrugs at her and she huffs while walking back to the mine proper. “I’m jealous. I bet they could sleep wherever they want and no one would find out.”
“Any ideas on how they could mask their scent?” You ask, to which Maya shrugs. “Some soaps and such can do that, but even then it’s hard to beat an animal or a Monster’s sense of smell. There’s some magics that can do it, and I’ve heard assassins from the east can do it to, though I’m pretty sure that’s magic involved also.”
You frown. “Assassins from the east?”
“Yeah like, uh…” She frowns. “I don’t remember what they’re called, but they’re supposed to be really good at this sort of thing. Anyway, there’s a few ways to do it, though I’m not really a hunter or anything and it takes so much effort.” Another yawn escapes her.
“Hmm.” You muse as you enter into the main shaft of the mine. “Well, looks like we’re in the clear here. Might as well head back to the palace and prepare for this evening.”
“Are you sure? Because we didn’t investigate these tracks.” Maya says, pointing ahead of you.
Confused, you look at the ground but don’t find anything much at all on the hard stone. Frowning, you turn to her when Erwin sends, {Ohhhh, that’s interesting.}
“What? What’s interesting?”
“You think so too, hmm?” Maya says, nodding to Erwin, who nods back.
You sigh out, “Maya. Erwin. What are you talking about?”
“The Dragon tracks.” Maya says without hesitation. “Heading further into the mine.”
{Yeah, can’t you tell?}
You groan as Maya walks forward and squats down next to some dirt. “The dirt here is disturbed with the size similar to that of the Dragon’s footprint. It’s recent and, given the traffic through here, it was likely today, though this set is going outside.”
Eventually you see what she’s talking about. So Valeria was here today? But why? The mines were closed down, so she shouldn’t have been here. But there’s no other set of tracks, so it was only her? She… she couldn’t be related to this after all, could she?
“What do you want to do?” Maya asks.
“I think we should leave it for now.” You say. “She’s clearly not the assassin and we have more important matters to attend to. We’ll follow up later.”
“Whatever you say, boss.” Maya says, slumping to the ground. “But… can you carry my back again?”
“No.”
{How about me?} Erwin asks, giving you sad eyes.
{NO!}
Both of them let out miserable sounds as you leave them behind on your way back to the palace.
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cae954 No.389334
>>389333
It’s near sunset by the time you arrive back at the palace. Covered in sweat and dirt, you consider taking a bath, but as you’re the last to arrive, that option is taken from you. Maya, who you made walk the entire way here like a good member of a militant order, flops down on the table, complaining about sleeping while sweaty while Erwin saunters over to Tabitha’s lap and hops up into it, sighing at how cool her legs feel.
“Hello to you too, you furball.” She says before nodding to you. “I see you’re alive, though I question that for your companions.”
“I do as well.” You say, sitting down at the table and casting [Privacy Barrier]. “The mines were empty of our assailant save for someone who shouldn’t have been there.” You tell them about Valeria.
“That’s…” Tabitha says, frowning before shaking her head. “You’re right, we’ll deal with it later.”
“How’d they take your proposal?” You ask.
She sighs. “Well enough. I think they understand the necessity and those who are a little more philosophical weren’t going to lie down and take the implication that they’re cowards for not wanting to stay here. The maids helped me set them up in rooms on the third floor of the palace with guards around the perimeter as well.”
Veronica chuckles, “Yes, well at least that’s settled. I’m sure some of them understand the true reason behind it, but we know the rooms they’re staying in and can set up sentries, right?”
You nod. “Yeah, I’ll set up some golem friends to keep watch. Anyway, how did your adventure go?”
“Hmm? Oh.” She says, putting the knife back on the table. “This knife wasn’t made in Deleor or the Monster Nation. The metal composition and the techniques used to make it aren’t used here. It’s not exactly stylized in a manner that would be recognizable to anyone without the skill to do so, but it’s clearly eastern in origin.”
Blinking you turn to Maya who looks at the knife with flat eyes. Licking your lips, you say, “You’re saying the Danuki imported an assassin from the east?”
“Given the location of Danusreal, it’s entirely possible.” Bardam says, shrugging. “There aren’t many humanoid Monsters who come from that way and they’d be instantly recognizable in this city.”
“A human, on the other hand, would be much easier to conceal their identity. Though as it stands no human has been seen in the palace today and all the rooms were already inspected.”
“Could it be…?” You begin before shaking your head. “No, better not go chasing after this when we don’t have a definitive idea.” Looking to Tabitha you ask, “Does the city know about the resolution tomorrow?”
“Yes, people are talking.” She says, having the same thoughts as you. “They have to know about it.”
“Alright then.” You say, nodding as you pull out your friends and start shaping them into humanoid little golems.
“I guess the pieces are together. Let’s put the plan in action.”
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cae954 No.389335
>>389334
“Pass the mountain elixir.” You ask Bardam, yawning.
The man stares at you for a moment before handing you a jug of green fluid. You take a swing and sigh in relief. If there’s one thing this “El Dorito” is good for, it’s a constant supply of Mountain Elixir. Which is good, because it keeps you awake, which you need to be for this mission.
It’s already very late at night with no sign of the assassin. There’s eight remaining council members, including Tabitha, all staying in the palace and you have a golem assigned to each as well as invisible sentries placed within corridors of the palace. Practice with your magic made this possible, but it is a little taxing to split your concentration between so many of them linked with [NSA]. Thankfully Erwin and Maya, concealed quite well, are watching the outside tunnels, and you’re going to just have to trust that the Mouse Girl isn’t asleep right now.
“Anything?” Veronica asks, somehow not seeming tired. She flips through her scriptures as if they aren’t boring before setting it down on the table of your hiding area, one of the guest rooms near the council members.
“No, not yet.” You say. “Maybe they won’t come?”
“A loss for the Danuki if they don’t, however that may be best as combat is not always the answer.”
Rolling your eyes, you send to Erwin, {Any movements from the tunnels?}
{Nope. It’s super quiet here.}
{Alright well, the gates are guarded so it seems unlikely that they’d come from elsewhere.}
{If you say so. I’m not certain what Maya is doing though, I wonder if she’s asleep?}
{Wake her ass up then!}
{Fine! Just let me- wait.} He goes quiet.
Your heart begins to hammer in your chest at the implications. He’s wasn’t harmed or you’d have felt it through your familiar link, however he’s not responding. You wait for an excruciatingly long period of time before he finally sends, {Maya thinks she saw something! Something came over the walls!}
{What!} You send back. {Fuck, which way did they go?}
{She doesn’t know, her night vision isn’t the best!}
Snapping your focus back to the room, you say, “I think our assailant is here. I’m going to focus on the golems to find out where she’s going! Get ready to go!”
You shift your focus to your sentries, trying to locate the assassin. All of the council are housed in one wing of the palace, so you’re able to get a good view of the hallways leading to it. The rooms are still secure, so when you shift back to the hallway you sense something in the corner of your vision. Focusing on it, you see a lithe, human-like form clothed in pure black clothing, their head concealed and obscured by a cloth mask. Only their eyes are visible, though through the spectrum of your sentry there’s no way to see what they look like.
They sit in the shadows of the hallway not making a single sound. The candles on the walls illuminate the doors well and they seem hesitant to enter. The figure suddenly makes quick hand signs and the hallway darkens as all the candles are blown out. Visibility becomes nothing, and you lose sight of the assassin.
Switching to your golems hurriedly, you stop as you view through Valinthia the [Bauxite]’s eyes a black form blocking your view to an older Lizardman councilor who sided against the Danuki. Damn, Tabitha’s room is closest to the stairs, how did they pick the room of one of the anti-Danuki ones? Cursing, you reach out with your magic for the other spell you laced into the hallway: [Vox Caster].
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cae954 No.389336
>>389335
Feeling terrible about this, but knowing the necessity, you utilize a spell you learned from the Grand Wizard. A spell you hoped you’d never have to use. Sucking in your breath, you channel your will and sing the [Irate Frog Song].
Sounds of angered frogs echo through the palace. In a distance part of your consciousness you feel the figure in the room dash out as the councilor awakens with a shout, sword suddenly in her hand. You exit your hiding place to see the door flying open but by this point Bardam and Veronica are already there, the later shouting a canticle as yellow light floods around her, illuminating the dark hallway.
The figure, obviously female lets out a curse in a foreign language and throws a knife at Veronica, but she turns and it clips off her armor. Bardam charges forward in that moment, but the assassin is already dancing backward, her goal to exist the palace. A door opens behind her and Tabitha slashes out of her sword, but the assassin nimbly ducks underneath and sweeps with their leg, catching the lizardman and knocking her to the ground before she rolls away and toward a staircase.
Before she can reach the end of the hall, you cast out with your magic upon the marble floor and with [Build the Wall] you wrench it forward to block off her exit. The assassin, seemingly unfazed, turns swiftly around and charges back toward the rapidly filling hallway, their hands flashing back and forth as a surge of energy pours through them.
“Oh shit!” You shout, remembering this move. You throw up another wall as a gout of flame appears from the assassin. Thankfully your wall blocks it, but when you pull the wall away you see the assassin gone, a door inside that section open. Tabitha runs forward and shouts,
“She left through the window!”
Cursing your lack of foresight, you dash to the window and cast [Daylight].
The grounds are suddenly illuminated, revealing the assassin the stark contrast. They stumble for a moment and fall from the wall they were scaling using no tools somehow. Taking the opportunity, you leap from the window and [Rock Slide] down the face of the palace while casting [Rock Solid] on the assassin.
Normally this spell would be useful for armoring someone, but it also slows them down. Rock assembles upon the female as she looks on, surprised before rolling and pushing to her feet with some effort. She says nothing as she makes more hand-signs and you feel another rush of power.
Your spell crumbles around her. In your shock, she dashes forward while pulling out a knife similar to the one left in the tunnel. Before you know it she’s not five feet from you, weapon pointed at your chest. At this range and with the daylight, you can see her brown eyes filled with contempt for you, perfectly ready to deliver a killing blow. You try to bring up a wall of rock in time, but there’s just no way.
Something whizzes past and the blade only slashes your chest, drawing a line of blood. You stumble back as your wall forms and the figure is out of sight. Quickly dodging to the side, you notice an arrow sticking out of the ground nearby and with another whizzing sound, the assassin rolls back, dodging another arrow.
Kneeling in the bushes nearby you see the form of Maya, short bow in hand as she knocks another arrow. Shouting is heard all around as more guards make their way around the palace to where you’re fighting. Tabitha drops down too, her legs absorbing all the impact, sword at the ready.
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cae954 No.389337
>>389336
The assassin looks between all of you before nodding her head and reaching into her clothing for something. In that instant you reach out with your power and shout, catching her leg with a spire of stone. The assassin, mid-motion, throws down a ball that explodes into a cloud of black smoke, but it’s too late for her. Unable to move, you feel her struggle as you draw up with your magic and encase her in rock, only leaving her head open.
Quickly channeling Aeromancy, you blow away the smoke to reveal the form of the captured, and frankly stunned, assassin. She stares at you with wide eyes as you stalk toward her, not even noticing the blood dribbling down your chest. Growling, you grab her mask and rip it off, revealing the face of a rather attractive, far eastern woman. She immediately spits in your face.
Grabbing her hair and cranking her head back, you growl out, “Was getting caught part of your master plan?”
She stares at you a long time before smiling. When you think she’s going to say something, she spits at you again. Feeling enraged, you make to knock her out when a hand rests on your shoulder and you turn to see Tabitha, who shakes her head.
“That’s enough. Don’t let her get to you.”
Your wife looks at the wound on your chest before turning her gaze on the woman. In a swift motion, she delivers a blow to her head which renders the assassin unconscious. When you blink at Tabitha, surprised, she merely shrugs and says, “I never said anything about her getting to me.”
Sighing, you give her a light kiss as Maya and Erwin walk up, the former shaking her head. “You should really be more alert, boss. What were you doing? Napping?”
You’d like to be angry at her, but honestly, she just saved your life. As guards and the rest of your party arrive you sigh, hoping with this, you can finally put it behind you and move forward. Unfortunately there are still too many questions and you need answers. But for now, everyone is safe, the assassin is caught. Let’s just take that as a small victory.
>What do you do?
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cae954 No.389338
Damn, there was every possibility she was going to get away. Begs the question though, how did she know so much about things and so quickly? Guess she's just good at her job.This asian human lady with crazy assassination skills and weird hand signs you've seen before.
Also, what was Valeria doing in the mines? She should have stayed home! Well, not like you can't get the mines going now that the assassin is caught anyway. Really you could just kill her and go back to mining, it's probably fine.
At least no one got hurt.
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ecc5d6 No.389339
>>389337
ask her why does she wear the mask
we could take her outside (still bound up in rock) and question the danuki as to why the assassin is specifically going after anti-danuki councilors
we could also keep her locked/bound up while mining the gold/runite, and when we have enough we can pay the assassin more than what the danuki did, and then have her kill all the danuki
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f13d32 No.389353
Alright. Now that we’ve caught her we just need to hold her. Keep her encased in stone. She should also be stripped down, be shaved bald, thoroughly searched and deprived of sleep. Then restrained in stone. Doing this serves several purposes. Firstly we keep her from hiding any items or weapons she could escape with or kill herself with.make sure to inspect her mouth, teeth and/or jewelry for things like cyanide pills. This includes anything such as hairsticks(some Asian women commit suicide by putting them up their nose and falling on them) I would honestly be surprised if she didn’t have anything like that Secondly, it weakens her psychologically and makes it easier or more likely that she will tell us the information we need. The final reason, to restrain her with stone is in case she has backup who will try to rescue her. Being encased in a wall makes it pretty hard to be rescued. Her hands especially need to be encased. We can’t afford to have her using any magic or hand motions to escape.
Ideally we will have three guards inside the cell to watch her then two more outside to keep anyone from entering.have one of our golem friends with NSA stand watch with them just in case the three inside will make sure she doesn’t escape and also that she remains awake for as long as we hold her.(ideally for about a week but 3-5 days is also acceptable. Just long enough to weaken her resolve)
To add to this she should not be starved. Rather she should be given approximately 500-1000 calories spread evenly throughout the day. It should consist mostly of carbohydrates. Stale bread would be a perfect example. This will prevent her body from entering ketosis and she will be weaker physically and mentally.
I doubt the assassin will give in to anything like torture or bribes. Professionals usually have a mix of training and personal honor to resist both. Instead I propose we go in and tell her the truth. That she is going to be executed for the murder of the mayor, as well as attempted murder of other council members. BUT if she tells us who hired her, then we shall make it quick and clean. then once she tells us (((who))) hired her we go round them up and publicly execute them
Now since she might not be operating alone we should keep the council within the palace for another week or so to wait and see if there’s anyone else. Let a rumor spread that the assassin was captured then we wait and see who takes the bait. If no one comes to try to rescue her, or complete their mission then we proceed with her interrogation. By this point it will have been a few days at least and sleep deprivation and the change in diet will have started to kick in. Hopefully weakening her enough mentally and physically that she will accept our offer.
Some of this may seem cruel, and there are other, more humane methods to turn someone to your side, but at most we probably have a week at most before the danuki hire more assassins, or any friends she has try to rescue her. Given our time constraints this is our best option.
kinda kicking myself for not thinking of a kunoichi as a possible suspect
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aff24f No.389354
>>389338
Heh, He thinks she's getting the sweet relief of death. How cute.
>>389353
This nigga's got the right idea. I'd like to add that she should be kept in total isolation, With literally no interaction besides the guards giving her food. More mental pressure.
.
Also get Maya some fancy cheese for being a good little mouse, She's earned it.
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57d082 No.389369
> Well, it must have been the assassin who applied the oil right? Potentially right before she did the deed
Wait, the hinges are on the outside of the door?
> She sighs. “Well enough. I think they understand the necessity and those who are a little more philosophical weren’t going to lie down and take the implication that they’re cowards for not wanting to stay here. The maids helped me set them up in rooms on the third floor of the palace with guards around the perimeter as well.”
> Damn, Tabitha’s room is closest to the stairs, how did they pick the room of one of the anti-Danuki ones?
So we've still got an insider to catch. I wonder if they'll try to free the assassin. I wonder if there's a way we can randomize which council member sleeps where without telling anyone, it'll make it a little more risky to try and assassinate people without inspecting them first since you'd be doing it at random.
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ca0fc6 No.389385
>>389337
Stopping the assassin before more council members were killed is fantastic, but as >>389369 points out, we still have enemy agents among our ranks to weed out, so our work regarding this problem isn’t quite done yet. As for who the mole(s) might be, we can make a guess that they are either within the council or have the ability to be around any conferences the council has so that they can listen in to what is being discussed I doubt the meetings utilise [Privacy Barrier]s when those present lack magic, so it’s not like they have much protection against eavesdroppers, because it’s unlikely that there would have been enough time for the assassin to be informed of the exact locations of her targets following the decision to place particular people in particular places unless that information was received and began to make its way to her the moment the decision was made, and the assassin clearly knows who is anti-Danuki given who she targeted just now, which is information that hasn’t been disclosed outside of the aforementioned meetings.
As for how to go about finding the moles, a few methods come to mind. Firstly, we should have people/small woodland creatures that are basically people/rocks stealthily tail each of the council members, regardless of their opinions on the Danuki it’s not out of the question that one of the anti-Danuki council members is lying about their beliefs to avoid detection, to see if they do anything suspicious like sneak out of the city or pass certain bits of information onto other people that they really shouldn’t, because any questionable action from them is rather likely to mean guilt red herrings are unlikely at this point. Secondly, we could have one of the Order members snoop around the meeting locations to see if anyone else is sticking around themselves and to question them if so, because anyone still present is most likely listening in; it should be stressed that we only send Order members to do this, because they at least have the excuse of investigation for being present and that’s exactly what they’re doing, so it checks out. Finally, similar to what >>389369 suggests, we could continue to have the council members stay within the palace while we spread conflicting information about where each particular member is sleeping, before we finalise their positions at the last possible moment. This way, should another assassin reach the palace and we should really continue to watch for any, we can observe where they go to get an idea of which members they are intending to kill and thus get an idea of what information they were given regarding the council’s positions, which in turn should help us determine who might have spread said information based on who we tell what.
>{Maya thinks she saw something! Something came over the walls!}
The assassin being capable of scaling the walls is probably something we should have considered in terms of their method of getting to the Mayor, but hindsight is a wonderful thing it seems. Still, the fact the she was able to do that at all, and with such ease too, means that we really need to figure out a way of countering this, as otherwise any other assassin could easily use the same method of entering Blackfire Reach when we least expect it and cause problems as a result. As for how to go about doing that, I would recommend we set up patrols on top of and at the base of the walls inside the city preferably for the latter with multiple sources of light plastered in the same locations, as well as on the side of the wall outside of the city, to help with night vision; this way, any potential intruders will be spotted before they manage to reach the wall, and any intruders that somehow get to the base of the wall will hopefully be noticed regardless of if they try to go over, under or through the wall. Furthermore, I’d recommend setting up patrols at the entrance of the mines as well as any tunnels that may exist leading from the mine to the city if we don’t purposefully go out of our way to block them, because there is a chance that any future assassins may try alternative points of entry in their own infiltration attempts and we should really prepare for this possibility.
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ca0fc6 No.389386
>>389337
>>389385
>So Valeria was here today? But why? The mines were closed down, so she shouldn’t have been here. But there’s no other set of tracks, so it was only her? She… she couldn’t be related to this after all, could she?
While I doubt she’s related to the murders, attempted or otherwise, it still wouldn’t be the worst idea to query her regarding her recent activities and why she was in the mine today we can be pretty sure it was her given the lack of other dragons (to our knowledge). Her reasons for going there could be benevolent she could have been searching for potential entrances to the city that may have been/may be later used by assassins, malevolent she was looking to take advantage of the problems on the surface to steal resources belonging to Blackfire Reach as a whole for herself or benign she simply felt like going for a stroll in the darkness, don’t judge, but regardless this would be a good opportunity to discern whether or not we can trust her going forward.
Speaking of trust, I’m fairly certain we can be sure that Maya is indeed on our side and is not an agent of another party at this point. If she were an enemy agent, then the event just now where the assassin was about to kill us would have been the perfect opportunity for her to hang back and let us die, thus sabotaging our mission while she gets away scot free due to having plausible deniability in terms of why she didn’t do anything; instead, she actively took a part in defending us and ultimately saved our life as a result, which is the opposite an enemy agent would want to do because why would Phallia or anyone else want us to be able to find the Hearts of the Crags? If they didn’t want anyone to use it, then it’s much easier to simply prevent the only people searching for it from finding it in the first place than it is to let them find it and then prevent them from using it by breaking or stealing it. Furthermore, she could have simply not mentioned noticing the assassin slip into the city when she did under the excuse of her having poor night vision, which would have had a similar result, yet she went out of her way to find Erwin to report her findings to us, which is once again something an enemy agent wouldn’t do. As such, while we definitely shouldn’t just drop the bombshell that is Phallia’s fuckery on her, it wouldn’t be the worst idea to be a tad more open with information regarding our objectives with her going forward.
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ca0fc6 No.389387
>>389353
A very well thought-out plan for containment and breaking the assassin, good job anon. I would like to propose some alterations though:
>Keep her encased in stone.
We should have other methods for binding her in place, or at the very least other methods on top of sealing her in stone. [Rock Solid] isn't going to stay in place unless we're constantly channelling it, so relying on that alone runs the risk of her somehow managing to wiggle her way out, even if we stack a ton of stones on her which in itself runs the risk of crushing her, something we want to avoid until we have the desired information from her.
>Her hands especially need to be encased. We can’t afford to have her using any magic or hand motions to escape.
The aforementioned point of encasing her hands alone being a risk aside, why stop at simply encasing them? We're planning on killing this woman once we're done with her, so there's no reason to leave her hands still functional and thus capable of potentially using her magic against us. We should either break every bone in her hands or simply cut her hands off—it's rather hard to make hand signs when your hands are either completely shattered or just outright missing, after all.
>I doubt the assassin will give in to anything like torture or bribes.
While she may be able to resist the urge to give in when tortured, it still doesn’t mean we shouldn’t utilise it against her. Personally, I’d recommend we use the classic Chinese water torture method, because it both ensures she will stay awake for prolonged periods of time and isn’t physically damaging, meaning we can continue it for as long as it takes for her to break.
>If no one comes to try to rescue her, or complete their mission then we proceed with her interrogation.
This implies that we shouldn't interrogate her until after we confirm no one else is coming, right? Why not start interrogating her from the moment she wakes up? Worst case scenario we waste like twenty minutes talking to her for no information, which is pretty negligible when we can't be digging every waking moment of every day and will thus have some down time, so we can only really benefit from trying to get information from her as early as possible, especially if we want to get rid of the Danuki before they can cause more issues for us.
>>389354
I’m fairly certain mice only really eat cheese out of necessity rather than preference. It might be better to get her chocolate instead, since mice apparently have a sweet tooth.
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f13d32 No.389393
>>389387
>We should have other methods for binding her in place, or at the very least other methods on top of sealing her in stone. [Rock Solid] isn't going to stay in place unless we're constantly channelling it, so relying on that alone runs the risk of her somehow managing to wiggle her way out, even if we stack a ton of stones on her
I should have been more clear. I meant we literally put her in the wall. Break down part of the wall, place her within it arms and legs spread apart, then reform the wall around her. That we can leave without having to channel it constantly
>We should either break every bone in her hands or simply cut her hands off
That’s a good idea. We should shatter her hands over cutting them off though. Cutting them off runs the risk of her dying from shock I think.
>Personally, I’d recommend we use the classic Chinese water torture method
Fun fact about Chinese water torture, it’s not actually the water that breaks you but rather being bound and in an exposed position.
>This implies that we shouldn't interrogate her until after we confirm no one else is coming, right? Why not start interrogating her from the moment she wakes up?
I mean it’s a given we’re going to ask as soon as she wakes up but I’m asuming she won’t tell us. Waiting a few days to a week is more for the purpose of softening her up.
If she does tell us what we need to know, then we should just kill her then and there with a pebble through her head. In addition Rommel and Tabitha should be the only ones to speak with her in order to avoid the mole that >>389369 talked about
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cae954 No.389412
>>388340
Welp, the cover is finished! Just gotta finish the interior. Again. And I can ship this stupidly large book off.
What was I thinking being able to make it just one book? Oh well.
Hey! Thanks for the suggestions, most of it was certainly little shit I should have picked up. I found other mistakes you didn't mention also in those sections so I'll be going through the rest of it and HOPEFULLY get the vast majority.
>>389339
Nobody cared who she was until she put it on
Well you already are outside but yes you probably should ask that.
>>389353
Wao. Well good thing you have stone-cold Rommel cause he'd do this kind of stuff I suppose. Turns out the palace has a dungeon too, though part of it is ruined due to Wurms. Still fairly usable!
You really want to wait a week before starting up mining again? Or is that in the interim?
As I was writing I was like, "Man, I wonder if this is enough hints?" I think the answer was, "not enough initially, or at least not focused. Oh well.
>>389354
Maya is a nice girl who just wants to sleep. She will accept cheese though.
>>389369
>Hinges outside the door.
Ehe…heh…
Hmm. Maybe it was the butler after all?
It would be very difficult to randomize who is going where until the last moment. I don't know if they'll try anything exactly that bold again but who knows?
>>389385
The timeframe between decision of the rooms and the assassination was a few hours. The house staff made up those rooms in that time and the guards were made aware the council was staying. There were many people who knew they were here and the possibility of magitek communications devices and the communion matrix make it easy to give such info too.
To follow the 7 other council members and not be caught would be extremely taxing. You could do it since they were stationary, but throughout the day and hiding all the time? Even taking commands from you it's going to be incredibly difficult to do that.
The walls to the palace are tall but not thick, mostly for privacy. You can't station anyone atop them. The walls leading into the canyon to the city on the other hand, yeah, that's like a fortress.
>>389386
Sure, talking with Valeria can certainly and should be arranged.
Once again, Maya is a good girl. Sleepy little good girl. Sleepy little good girl who is actually rather perceptive.
>>389387
>>389393
>I gotta write out very detailed restraint and torture.
Guess we'll see if I can manage that okay.
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ca0fc6 No.389419
Something that has just come to mind, we should probably start looking for someone who knows eastern languages, because there is a chance that the assassin doesn't speak Deleorian, which would make interrogation rather hard otherwise.
>>389393
>I meant we literally put her in the wall. Break down part of the wall, place her within it arms and legs spread apart, then reform the wall around her.
So less [Rock Solid] and more [Build the Wall] except she's within the wall as it's made? Makes sense but I still think it doesn't hurt to be paranoid and add extra bindings to her, just in case.
>Cutting them off runs the risk of her dying from shock I think.
Fair enough, though we should probably be at least somewhat careful when destroying her hands due to risks of serious internal haemorrhaging if we go too far with it.
>>389412
Just FYI, I've started going through the rest of the story in a similar editing style to what I produced earlier like I said I would, although progress is slower than I'd like due to life distractions and the sheer volume of text—you weren't kidding when you said it's a lot of work and I probably should've expect this, but I digress. I'm currently on chapter 36 now after having had to redo chapters 1-20 due to finding more stuff so I doubt I'll have a complete document before you decide to publish anything, but at least you could use it for a second revision if you ever decided to bother with that or something.
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cae954 No.389598
>Story continue
The assassin awakens and looks about, confused. Pitch black darkness surrounds her, making her question if she’s still asleep. She tries to turn her head but finds it quite difficult as something is compressing her neck and forehead. Struggling, she finds in horror that her entire body is encased in a rough, hard material that feels like stone. As she does so a violent pain courses through her hands and she lets out a muffled cry of pain. Relenting in the face of this, she lets out a grunt of frustration before closing her eyes and focusing, trying to get hold of her chakra and utilize her jutsus. But it’s no use, unable to use her hands or move her body, she can do nothing.
Something shifts nearby and her eyes snap open. Though she still can’t see, a moment later she hears a male voice say, “Ah, she’s awake.”
A bright light suddenly appears and she closes her eyes to shield them from the light, though it still stings. Blinking, it takes her eyes a few moments to adjust before she sees two forms in front of her: you and Tabitha.
Holding your staff in your hand, the arcane item glowing with the magic coursing through it, you give the assassin a hard look. The chair under you creaks and you stand, wound on your chest hurting as you do so. Tabitha merely puts a hand on her sword as you approach the assassin watching her.
“Do you speak Deleorian?”
She stares at you with a blank expression before making to spit at you again. As she does so, you send forth a small pulse of power and her bindings, a sheet of granite, compresses her neck, causing her to cough and sputter. Pulling back on the magic, you just wait until she’s finished choking on her own saliva before asking again, “Do you speak Deleorian?”
She glares at you in a way that says, “Yes, I do speak Deleorian you son of a bitch.”
Nodding, you say to her, “I trust you understand why you’re being restrained the way you are. If it’s any consolation, I wasn’t allowed to be the one to give you a cavity search before encasing you in here. You rap the bindings, a solid block of granite pulled from the floor you’ve encased her in, with your knuckle. “It’s solid rock and your hands are… well they don’t look much like hands anymore. I’m well aware of your… what did Ako call them… ‘Justus?’ And I know how effective they are for you Kunoichi.”
She continues to glare at you as you continue. “I’ll be blunt. I can’t see a way in which you get to live for what you did. I know your sort are very loyal to those who hired you. While I don’t relish having to do this, I can make it quick and painless. I’m no stranger to executions.”
Your expression becomes hard as rock. “Tell me who hired you and why. That’s all you have to do to end this.”
She continues to remain silent, her eyes boring into you with hatred. Well, she’s got guts at least. Sighing, you turn to Tabitha and say, “Very well, we’ll be going then. We’ll return when you’re more amenable.” Without saying anything further, you and Tabitha turn on your heels and walk toward an iron-wrought door, closing it behind you without even locking it. Turning away from her, you snap your fingers and part of the granite bindings shift in their consistency, becoming coarse and incredibly, incredibly irritating. A moan of discomfort whispers from her lips as you walk down a tunnel away from the cell, the light vanishes, casting the prisoner back into darkness.
You and Tabitha walk through the ruined tunnels of an old dungeon under the palace that was mostly ruined by the Wurm assault in silence, the only sound the clicking of Tabitha’s metallic legs and your staff as they scrape along the old stone floors. The light of your staff illuminates the tunnels until you reach a section with lanterns hung on the walls and three Lizardmen guards. They nod as you approach, one of them asking, “Did she say anything?”
“Not yet. I doubted she would so soon. Make sure she has no visitors and only arrive to give her the bare minimum of food and water. If she tries to speak, don’t answer. Don’t allow her to do anything to harm herself either.”
The guards nod their heads, looking a little uneasy. They’re not squeamish at all in battle, but torture… that’s another beast entirely.
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cae954 No.389599
>>389598
Part of you feels the same way. You’d rather just end her and be over and done with, but nothing’s that simple. This Kunoichi is going to be difficult to get your answers from which means torture is the best method. If your adventure in Ectria taught you anything, it’s that sometimes you need to be hard about these things. Sometimes you have to suck it up and do what needs to be done.
Tabitha places a hand on your arm and squeezes, as if sensing your conflict. Nodding to her, you head further down the tunnel to the stairs up, where you find more guards outside. It’s only been a few hours since the Kunoichi was caught, the sun barely having risen, but the palace is alert and alive with people protecting the council members, searching the grounds further, etc.
Entering a room where the others of your party are waiting, you stifle a yawn as you cast another [Privacy Barrier]. Veronica nods to you and pours you a cup of tea, which you accept gratefully as you sit down. She asks, “Anything?”
“No, but I didn’t expect it.” You say, sipping the tea. “But I suspect in a few days she may be more amenable.”
“I don’t like it.” Veronica says, brow furrowed. “Torture is not something we should aspire to.”
“I have to agree with Veronica.” Bardam says. “It’s not something the Order typically condones.”
Tabitha lets out a sigh for you. “We know, but do you have a better way to get the information? I doubt she can be bribed with their sense of honor and she’ll kill herself if we give her the chance.” She waves to a box nearby which holds the woman’s clothing and items. “We even found a poison on her person, likely to be taken if she suspected she’d be killed.”
“Sadly that’s about all we found.” You say, though again, Tabitha wasn’t keen on you feeling up another female. Not that you’d really find any pleasure in running your hands down the fit and surprisingly feminine form of the Kunoichi.
Veronica sighs. “Fine then. We would not like further deaths if possible. However…”
She trails off as Bardam says, “There’s likely more than one culprit, isn’t there?”
“Probably.” You say, annoyed. “A lot of this doesn’t quite add up. While it could make sense that she would know where the mayor sleeps, there’s no way she could have known who would be in what bed chamber last night. To make a random guess at one doesn’t fit. Someone had to have told her.”
Tabitha frowns. “The decisions were made after the council meeting. Theoretically the information could have gotten around, but only the maid staff would have known besides the members of council themselves.”
An uneasy silence permeates after that. The implications of such a statement hang heavy in the air. Unless there were means you didn’t know about, the only people who could have leaked this would be those working in the palace or the councilors. Someone is a traitor.
Bardam is the first to break the silence. “That’s just silly. The Lizardmen aren’t always the brightest, but they are honorable. To assassinate someone just doesn’t fit!”
“Lizardmen can do some pretty dishonorable things.” You say, thinking of the slavers in Ectria. “However… they are still upfront about it. I wouldn’t rule it out, but it seems much more likely to be one of the other races, right?”
‘Well…” Tabitha says, frowning. “There is a Wurm on the regular house staff, as well as a Lamia, but they’re well liked and do a good job. They seem happy here.”
“Hrm.” Veronica muses. “I suppose we should question the council members then, perhaps the maids and such as well.”
“No.” You say, shaking your head. “That will show our hand. Anyone crafty enough to work with the Danuki like this would be crafty enough to keep their mouths shut and play dumb.”
“You assume it’s the Danuki.” She says with a cocky smile. At your flat stare, she just chuckles. “Very well then. However I worry that someone will try to free our assassin while we investigate.”
“Doubtful.” Tabitha says. “She’s a broken tool now, even with healing magic those hands will take time to heal.”
Veronica raises an eyebrow at this but says nothing. Instead, she turns to you. “This will not be as quick or easy. How long do we intend to keep the mines out of operation?”
“Not long.” You say. “In fact, I probably need to do some investigating in the mines myself. I’m worried that someone’s been going in there without authorization..”
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cae954 No.389600
>>389599
“Oh?” Bardam asks, clearly interested. “What do you mean?”
You tell him about the tracks belonging to Valeria you found and he frowns, concerned. “Is that so? I hope she’s not thinking about taking it for herself.”
“It would be difficult to hide that fact.” You say, shrugging. “So I’m confused at why she would do it at all. Still, just to make sure I’ll be checking on that in a little b-bit.” A yawn escapes your lips, to which Tabitha frowns.
“Oh no, you’re getting some sleep. Besides, you have that wound on your chest.”
“Dear please, it will form a nice, sexy scar. Besides, it doesn’t hurt that much and we need to be working at this together.”
Veronica chuckles, “It’s fine. Bardam and I will take over listening in at the council meeting, which I’m sure will occur. I’d say you earned some sleep like her.” She nods to Maya who is curled up in the corner on some blankets, snoozing silently.
“She’s… much more dependable than I’d expected.” You say, honestly meaning it. “I’d probably be dead if not for her.”
“So I heard.” Veronica says. “While I’m glad to have her here, it’s a shame what happened to lead her to this position.”
You sit up, interested. It seemed rude to ask much about Maya’s past and she wasn’t one for telling people about it. Your eyes drift over to the sleeping form of the Mouse Girl and you swear you can see her ear twitch, but she makes no other movements. Curiosity winning out, you turn to Veronica who leans forward and sighs.
“From what I understand she was one of the highest order of scouts in the Order itself. Her ability to get into small places, to find things other couldn’t, and to be on her own for weeks at a time were remarkable. She’d be sent here and there, always in demand from various commanders who wanted her skills. I’d heard multiple stories of lives being saved by an arrow fired seemingly from nowhere.”
You blink, amazed at hearing all of this, and yet somehow it doesn’t surprise you. Veronica continues, not even looking at the sleeping Monster. “I believe about a year ago there was information passed down that a rather violent group of brigands was to be moving through a forest in western Deleor. Maya was assigned to locate the brigands as they’d move through and fire a magitek flare when she did, allowing the soldiers she was with to come down on them.”
Veronica looks down, hands cupping her tea. “The flare never came though. The soldiers, awaiting the signal to move in to attack didn’t expect the brigands to come from a different path and attack them. Though the soldiers prevailed, they took casualties they shouldn’t have. When they eventually found Maya she was asleep in the crook of a tree right by where the brigands should have passed. Because of that, she was brought back to the Hero’s Hall under censure and so far as I’ve known her, she’s been like that.”
You risk looking back at the sleeping Mouse Girl again to find for some reason her face looks a little pained, as if she’s having a bad dream though. Furrowing your brow you turn to Veronica and say, “Why do you think that happened?”
“I don’t know.” She says. “She didn’t say much in her defense initially and I doubt she’ll come out about it now. In time, perhaps, but as long as she does her duty, then all is well.”
“As long as she doesn’t fall asleep at another critical moment.” Bardam says, shaking his head as he stands up. “Alright, we’ll go with Tabitha and check on the council and see what’s happening next. You get some sleep and check out the mines.”
“I thought I was team leader.” You say, raising an eyebrow. The man merely shrugs and goes to wake Maya while you consider just how nice a nap would be right about now.
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cae954 No.389601
>>389600
Erwin trails behind you as you enter deeper into the mines, your staff providing illumination. The warmth of the mines feels nice after your rest, though you didn’t sleep too long at your house, your familiar waking you. As it stands, it’s around noon by the time you trek through the mines, pausing as Erwin notices fresh tracks again.
{Yep, she’s here again alright. I don’t see return tracks either.}
{Alright. I doubt she’ll do anything dangerous, but we need to be on our guard.} You send back, preparing yourself. As you move forward, you cast [Privacy Barrier] at intervals to muffle the sound of your approach until you reach the new section of tunnel you just excavated, where you’re certain she must be.
You wonder if she’d be able to even get in there if you hadn’t spent the time to widen it a few days ago, but it allows you entrance as well. Continuing to muffle your presence, Erwin eventually twitches his ears and sends, {Ah… I hear something ahead.}
It takes quite some time to reach the end of the tunnel and come to the large cavern housing the gold and runite. As you walk into the area, the heat becomes even more oppressive due to your proximity to the volcano. Loud, striking noises reverberate through the cavern and you turn your gaze to the far side where you see the form of Valeria striking the stone with her large pick-axe, breaking off huge portions with each swing.
She turns and wipes dirt from her brow and you can see with surprise that she’s bare from the waist up, her rather shapely breasts covered in glittering red scales. She rolls her shoulders before reaching into the hole she made and yanking, pulling out a piece of glimmering gold. Placing it close to her chest, she lets out a sigh before looking up and seeing you.
The gold tumbles from her clawed hand as she stares at you with wide eyes, a mix of shock and anger playing over her features. This lasts for a long moment before she lets out a booming roar and leaps through her air, her wings unfurling and carrying her in a bound that delivers her before you faster than you can react, her draconic feet nearly shattering the stone under her as she raises herself to her full height before you.
Fire burning in her eyes figuratively and smoke drifting from her mouth literally, she growls out, “What are you doing here?”
Despite having faced down abominations, impossibly powerful demi-goddess, and even a Sandworm, you’re still a little afraid of this enraged Dragon. Taking a few, calming breaths, you force yourself to stand up straight and look up into her eyes. She watches you, making no movement, though smoke continues to gently drift from her mouth. Taking a moment to steady yourself, you say with what you hope is authority,
“I was inspecting the mines for traces of the assassin when I’d noticed your footprints. I was hoping to find you here to ask why you’re mining when the mines are supposed to be shut down.” You give her a cold look, “Taking resources from the mines without permission is rather frowned upon you know. Even more so if such resources are given to those outside the city. Even MORE so if this is done while there is a current threat to the lives of the people in the city.”
Valeria looks down at you like you’re an insect. Perhaps this is a trait common to Dragons, but part of you wants to quiver under that glare. She speaks, her voice rough as gravel with all the smoke. “Are you accusing me of using the killing to gain gather materials to give to the Danuki? That I work for them?”
“It is not an accusation, but a questi-“ You cut off as she suddenly backhands you, sending you into a full spin before you crash to the ground in a heap. Though you’re fairly certain you’ve stopped moving, the world continues to spin and you see stars in front of your eyes. Erwin lets out a cry of shock and anger, but before you can do much else, Valeria plants a taloned foot on your back, pressing down hard.
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cae954 No.389602
>>389601
“If I was working for them, then I could kill you like it was nothing. You may have your magic, but I am a DRAGON. Humanity is nothing compared to us, all other Monsters are WEAK compared to the might of our ancient race.” She leans down and her hot, smoky breath plays over you as she breathes in and out before surprisingly pulling back, her taking her foot off you.
“While it is true, when taken too far, it leads to what happened to my cousin. It leads to resentment, to strife.” She shakes her head as you push yourself up. “I was hoping I wouldn’t be caught so quickly, however.”
You cough, your old back injuries and your new chest injury catching up with you. “W-what was that for?”
“Is it not customary to be angered when someone accuses you of being a pawn of someone?”
“I-“ You don’t have a good response for that. Instead you say, “So I’ll believe you’re not working for the Danuki. What are you doing?”
“Mining.” She says, as if it’s obvious.
Erwin stays by your side, glaring at the Dragon as you push yourself to a sitting position. “Alright smartass, why are you mining? You seem rather… interested in the gold.”
In a rather shocking turn of events, Valeria covers up her breasts (not that you can see much with the scales) and turns her head to the side. “I… didn’t want to waste any time not mining. Who knows how long the operation will be closed? I didn’t want to just sit at home not doing anything and I’m perfectly capable of mining by myself. I was going to leave it here when the operations started up again and we’ve already have made headway and…”
“… Valeria, do you get aroused by gold?”
She turns to you and if Dragons could blush you’re sure she would. “No! I mean. No, that’s… not… true.”
It’s actually adorable to see the big, scary Dragon suddenly act like this. She lets out a sight a moment later and says, “Almost all Dragons have a similar sort of feeling toward gold and treasure. It is nearly irresistible at times. Perhaps my late cousin was one of the few who didn’t have this desire.”
“So you’re out here mining with no one around because it turns you on?”
She sniffs. “No, though with an opportunity like this… anyway, as it stands I do truly want to get this gold mining started because it will benefit the city. I was not lying when I said I want the city to prosper and am not interested in tricks left behind by the Danuki. I do not want any part of these political games any longer, I merely want… an honest life.” She sighs and turns her toned back to you, wings unfurling. She looks over her shoulder, eyes searching. “What are you going to do?”
You sigh, not certain how to handle this. On one hand, it’s innocuous enough what she’s doing and could even be beneficial. You also trust that she would have killed you if she was working for the Danuki. On the other hand, it goes against protocol, and as the foreman it’s your duty to keep this behavior in line.
“For now, just put your clothing back on and head back with me to the city. You’re on house arrest until I decide what to do with you.”
A flash of pride appears in her eyes for a moment, but she relents, instead leaping back over to the pile of her clothing on the floor, which she puts on without seeming to care if you’re watching. She eyes the gold for a long moment before you wave your hand and cover it to some of the surrounding rock. She lets out a huff and joins you as you leave the mines.
When you step outside of the mine complex she sighs and turns to you. “I trust it will be fine if I go home myself?”
“Sure.” You say, shrugging. “I’ll be in touch. I don’t want you going back in there though, I’ll know.”
“Alright.” She says, expression stoic. She readies herself to fly but pauses, looking back at you. “I didn’t mean to cause any trouble with this. Really.”
“We’ll see.” You say, nodding at her as she takes off. You watch her fly away as Erwin walks over to you, shaking his head.
{You believe what she said?}
Rubbing at your back you mutter, “I don’t know.”
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cae954 No.389603
>>389602
>Four days later
The council meeting a few days ago just highlighted the general concerns of the council. They too figured there could be more than one assassin and until the one being held had been broken, they wanted to stay on their toes. While their proclamation against the Danuki was made, curiously there was no reply from them. No further requests, nothing as of yet, though Wyverns did confirm that they were still there at the outpost.
The mines have stayed closed and you’re reasonably certain that Valeria is staying at home based on what people in the city have told you. Though the mines have stayed closed, the council does allow access into and out of the city again, although all people going in are inspected thoroughly this time. Oddly enough, very few merchants have come into the city since but many of those who had finished their business left quite quickly, though a final one had left earlier this morning, laden down with various goods they’d purchased.
There have been no strange interactions from the council members during meetings that Veronica or Bardam can report and no further assassination attempts have been made. They mostly spend their time in their rooms or in the large meeting chamber, rarely going about to other business like overseeing trades, etc. Though Maya and Erwin do their best to tail the house staff, they don’t see anything strange happening to the rooms and the living situation for the council is randomized before bed with only Veronica knowing who will go where. Hells, no one has even attempted to get to the prisoner. It feels as if you’re on pins and needles all the time though, wearing you out.
Speaking of the prisoner, as per your instructions, she’d been fed a sort of gruel which was enough to keep her going, but barely. The guards report that each day she seems a little more unhinged, her expression tired. One of them thinks they heard her ask them to scratch this itch, though they couldn’t be certain. Taking it as a sign, however, you descend into the dungeon in the afternoon with Tabitha at your side, ready to try and get some answers.
As you approach with your staff lit, the Kunoichi looks up, incredibly weary, her face covered in sweat and dried gruel. She licks her dry lips as you sit down in the chair again and watch her. She stares at you with haunted eyes before eventually saying, “Fuck you.”
“At least you can talk.” You say, nodding your head. “Who are you?”
“Nothing. No one cares who am until I put on the mask.” She looks down and chuckles, which comes out more as a cough. “But it doesn’t matter.”
“You seem quite willing to talk now.” You say. “Is it the itching? Would you like me to make it stop?”
“It would be extremely nice.”
“Yes.” You say, nodding your head. “For you. Do you remember what I said before? Just tell me who hired you and why.”
She coughs again. “Just kill me.”
You sigh and channel some of your will. The Kunoichi’s eyes bulge and she screams as the pressure on her mangled hands increased. You shake your head and say, “Now is not the time for death, assassin.” You relieve some of the tension. “That comes later.”
Gasping, she lets out more hacking coughs before groaning. Tabitha next to you shakes her head, “What true loyalty do you owe to the Danuki? As a failed tool, they’ll leave you to rot here and never acknowledge your existence. They won’t send help either. They have no honor, why should you honor them?”
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cae954 No.389604
>>389603
The Kunoichi glares at Tabitha. “Honor is more important than you know. It is the lifeblood of my people.”
“I understand.” She says, nodding. “But is it worth the constant itching? The sensation shifting against your skin, rubbing against your nethers, driving you mad with irritation? My husband described what he’s doing and even I’d have difficulty in there.”
You hold up a hand to quiet Tabitha. “We can keep you alive for quite a while, making things more and more miserable for you.” Sighing, you stand and nod toward the door. “I’ll be back in a few more days then. I hope you’re more amenable.”
“W-Wait.” She says, causing you to stop. Turning your head, she whispers, “How long has it been so far?”
“Seven days.” You say, lying.
She closes her eyes. “Good enough. Very well, I’ll tell you want you want to know.”
When you turn to face her, she says, “I was hired as part of a bodyguard detail in Danusreal for a Danuki client and traveled to this land via boat. My interactions with them were limited, however I was given information on targets and assassinated one before being caught.” She chuckles, “Is that good enough?”
“Who gave you the information? What did the Danuki hope to achieve?”
“I don’t know, I had received orders through the Communion Matrix. Even if you found the glass I used, you can’t follow the runic signatures. As for what was hoped to be achieved?” She chuckles, “If it’s been seven days then it’s been enough time.”
“Time for what?” You ask, frowning.
“Check your vault.” She coughs, “Now do it.”
You briefly consider letting her live, allowing her to suffer. But no, even you aren’t that cruel. Taking a pebble into your hand, you shoot it through her head, piercing her skull and instantly killing her.
Her head slumps within the cage and you frown at her words, turning to Tabitha. She nods and you both hurry out of the dungeon, taking the guards with you. Your entourage increases in size as you walk through the palace, gathering up Veronica and Bardam as well until you reach the large vault inset deep into the Palace. A large, combination lock keeps it closed, which Tabitha opens, knowing the code. As the large door opens you’re shocked to see that the inside is almost barren.
The city’s stores of coins are depleted somewhat, but most importantly the samples of runite and other artifacts recovered from the city are missing. Tabitha goes through the vault in shock as the rest of the council arrives, showing equal surprise. One of the older members, shakes her head, distraught.
“We don’t have the food production to supply the city without the money to purchase it!”
Another holds up a scaled hand, “We have found a gold deposit, right? We’ll mine it and trade that.”
“But to who? The last few days have had very few merchants come by and the rest left the city!”
As you search the room, you find a section of the wall that’s different from the rest. Using your magic to remove it, you find a hole tunneled in through the thick stone of the vault. From the looks of it, and the few spilled coins, it was recently dug. Questing out with [Survey], you find it leads out to around where you think the stables might be. Carrying something out of the stables in a wagon wouldn’t be surprising and someone digging through there wouldn’t attract as much attention. Especially since you’re certain you know what was used to dig it.
Standing straight, you watch as one of the Danuki-favoring councilors says, “We have no choice, we’ll have to trade with the Danuki unless we can find where it all went.”
“Perhaps.” You say, feeling angered. “Are there Wurms who work out on the grounds or in the stables?”
Tabitha blinks in surprise. “I… think there’s one, why?”
“Where is she?”
One of the Lizardmen butler says, “She loaded up a wagon for a merchant heading out of the city very early this morning. I think she went into the city afterward.” She considers for a moment. “Now that I think about it, the Wurm on the house staff took the day off for personal business in the city also.”
“Damnit.” Tabitha says, gritting her teeth. “Who could have seen Wurms playing us like this?”
“They haven’t gotten the last laugh yet.” You say, gripping your staff tight.
>What do you do?
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cae954 No.389605
Someday I'll be able to get home from this new job and not feel like exhausted/ not get called out across town on a tuesday for drinks.
Damn, played like a fiddle. Problem is you can't be everywhere at once! Who could have expected Wurms to be craft? Also, that vault really needs to be reinforced in the future. Either way, the treasury is mostly gone… Do you think it's still in the city? People do go in and out of the vault so it's unlikely that it happened before today!
That would be nice if it was, but you probably gotta hurry…
Oh but at least Valeria is a nice girl. Right?
sorry if I didn't capture your torture perfectly, had to just move along
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cae954 No.389606
Oh yeah, here's something nice I'd been waiting on for awhile! Comfy picture to make up for the wait. R-right?
Character designs next in the queue
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f60390 No.389607
>>389604
I would suggest asking Val to help in tackling the wurm.
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063011 No.389609
>>389607
As motivation we could tell her that she gets to spent a night in the vault no questions asked if she manages to recover the stolen goods
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f13d32 No.389610
>>389605
You did a good job.i would be concerned if you were anymore graphic or detailed.
The treasury is not gone yet. We must act quickly. No one is allowed to leave the city, especially traders. We need to find that wurm and the wagon. Let’s get Valeria like these anons suggest
>>389607
>>389609
The wagon can’t have gotten far, the more people we have in the air the faster we find it.
Also let’s get some people to round up the danuki, can’t have them trying to escape
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f13d32 No.389611
I was excited and forgot my sage, sorry
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ecc5d6 No.389612
>>389604
if when we find the wurm that stole everything, we can totally promise her a husbando if she'd just come back with us (and with all the stuff) to Blackfire
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ca0fc6 No.389615
>>389604
As it stands, we have four issues we need to tackle:
>There’s a traitor still within the city leaking information to the Danuki
>A sizeable portion of the city’s vault has been stolen, particularly the rare and unique items
>The Danuki are confirmed to be behind the murder of the Mayor and attempted murder of another council member, meaning they will still try to fuck with us and are currently doing so
>Merchants aren’t coming to the city to trade, meaning food supplies will eventually run out
The first issue will probably be covered when we query that Wurm working among the palace staff, but regardless the other issues are more pressing at the moment and should be dealt with first.
Regarding the vault theft, we know a few things:
>“If it’s been seven days then it’s been enough time.”
>From the looks of [the tunnel], and the few spilled coins, it was recently dug.
A breach of the vault was only recently made and supposedly seven days is “enough time” for this operation to be successful. As such, it can be inferred that the stolen treasures haven’t really had much time to leave the city, given we’re only four days in from the assassin’s capture.
> Oddly enough, very few merchants have come into the city since but many of those who had finished their business left quite quickly, though a final one had left earlier this morning, laden down with various goods they’d purchased.
>“[The Wurm working in the Stables and likely culprit] loaded up a wagon for a merchant heading out of the city very early this morning. I think she went into the city afterward.”
The most recent merchant to leave the city left in the morning and was assisted by the Wurm we think is partly responsible for the theft, meaning there is a good chance said merchant is smuggling the stolen treasures out of the city. However…
>As it stands all the precious metals found are being stored [in the vault] until they can be sold off to mineral merchants.
>Though the mines have stayed closed, the council does allow access into and out of the city again, although all people going in are inspected thoroughly this time.
All people going in and out of the city are thoroughly inspected, which you would think would turn up any runite or rare and priceless artefacts if they had any, the former of which in particular not actually being sold yet I’m fairly certain and thus raising an immediate red flag if spotted. This means either the guards at the gate are compromised, either due to being traitors or bribed, or the stolen treasures have not yet passed through the city gates, either because they have yet to have the opportunity to do so or because they were never intended to be smuggled through them.
So ultimately, one of three things has happened:
>The last merchant to leave the city has smuggled the stolen treasures
>The Wurms have smuggled the stolen treasures out of the city via tunnelling
>The stolen treasures are still somewhere within the city, being hidden away to make us struggle in their absence
The second possibility is fairly unlikely, since carrying the vault’s contents and digging simultaneously is pretty hard to do and any large group of people that would have been required to make it possible around would have drawn attention in some capacity with everyone being on edge still, meaning it’s probably the first or third possibility being the case. With that in mind, we should follow up on both by splitting up our party, having one group go to track down the Wurms who were probably just being manipulated honestly, only Emphrasea was intelligent and cunning in any capacity to question what they did and where the treasures may be now as well as to maybe arrest them, potentially recruiting Valeria as per what >>389607 said in the off-chance that the Wurms turn hostile, while the other goes to the guards at the gate to question what they saw and where the final merchant was headed, dealing with any compromised guards if necessary, with Erwin acting as a form of communication between the groups by going in the opposite group to us. Once both groups compare and discuss the information they’ve obtained, we can make a fair guess as to which of the three possible locations the stolen treasures currently are and can react accordingly.
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ca0fc6 No.389616
>>389604
>>389615
Assuming the first possibility is the case or is at least somewhat likely, then we need to chase after the merchant who most recently left before the treasures become nigh impossible to recover. If they’re heading anywhere but the outpost, then it shouldn’t be too hard to catch them on the road; they aren’t going to go off-road if they want to get the fuck away from the city as fast as possible, and we travel faster than a wagon with solo horses and [Rock Slide]. If they’re heading to the outpost, then they’ve already likely got there it took us from early morning to midday walking there from Blackfire Reach back in WQ2, and it’s afternoon now, but they will need time to process the goods, meaning we should still be able to get there before they move again. When there, have Veronica and Bardam lead an investigation under Order authority into the contents of all goods of the merchant’s present, as otherwise the merchants may feel oppressed by Blackfire Reach’s governing body and will be less likely to trade with the city from then onwards, which would only further the whole ‘lack of trading’ issue. Hopefully at least some runite would turn up to give us good reason for making the accusations and taking back what’s ours, punishing the thieves in the process.
Assuming the third or second, I suppose possibility is the case, then it probably shouldn’t be too hard to find the missing treasure, especially if the Wurms freely tell us its location, which they probably will if it turns out they were being manipulated. Assuming they didn’t though, spamming [Survey] should reveal any hidden tunnels leading from the stables, as well as any runite that may be lying around there if [Survey] lets us find rocks within rocks, it should also let us find rocks on top of rocks, so we can simply do that and follow any leads that happen to come up.
Moving on, we now have confirmation of the Danuki’s crimes and thus we need to deal with them in some capacity in order to ensure they don’t cause problems for us in the future. As such, I would recommend we first let all of the other council members know of our findings, just so that everyone is on the same page and won’t try to oppose what we do next, and have Veronica and Bardam head to the outpost, either during the solving of issue one or after we recover the stolen treasures from within the city, to confront the Danuki about this. We know they’re still there from the Wyverns’ report, but it’s unlikely they’ll still stick around after they realise we’ve caught on so we need to deal with them now. As for how to deal with them, have the two Order members hold a trial for them, accusing them of what we know they are guilty of, before promptly declaring them guilty and having them and potentially anyone working for them killed, and their goods confiscated jury’s out on if the stuff is safe, but you would think they would keep some stuff safe for their own personal usage. Like before, having the Order people do this is important to ensure that maximum JUSTICE is displayed to the merchants at the outpost so that they don’t start thinking this is just Blackfire Reach acting tyrannical and thus opt to not trade with the city out of fear.
Regarding the whole ‘no trade to the city thing’, honestly just executing the Danuki would probably solve this, since they are almost certainly responsible in some capacity for lower number of traders to the city despite the sudden increase in wealth the city has seen, likely because they wanted to establish a monopoly which puts us at their mercy. If they die, then any bribed merchants suddenly aren’t getting their bribes and might be more willing to come back to trade. Assuming this doesn’t fix the issue, however, then it wouldn’t be the worst idea for us to go to the merchants rather than the other way around, seeing as this would let them avoid complications like being searched and make trading easier for them.
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f60390 No.389618
>>389604
>Wasted time torturing her rather then just getting Helene to bite her..
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f13d32 No.389619
>>389618
I’m pretty sure we established Helene wasn’t skilled/powerful enough to actually command someone
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aff24f No.389635
>>389604
Oh for fucks sake please lets just fucking genocide the fucking Danuki honest to god just stop the quest so we can skin every single danuki in Danusreal. God do I hate them the whole race was Dollora's mistake.
>>389606
I didn't know Saya was so busty goodness.
>>389607
>>389609
>>389610
>>389616
Yes, These. Make them pay
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cae954 No.389726
>>389619
>>389607
She'd probably be okay with it tbh. Just don't tell anyone about her being half naked in the mines rubbing up on gold. That would be bad.
>>389610
thank
There really aren't many left in town, really just those who came in and a lot left quick. They kind of got spooked by the assassination. Though timings of when they left… hmm/
>>389612
Shit, bribing a Wurm. That might just work! They're potentially prone to it!
>>389615
How do you want to split up the parties?
>>389616
By the way the canyon road works, it's difficult to bypass the outpost. It was placed in a very specific location for a reason.
>>389618
>>389619
breddy much
>>389635
Listen, it's quite difficult to get to Danusreal. Your boat may have an "accident." The Danuki before you might be fine to kill though, if you're ready for the consequences.
Saya can be as busty as she wants. Besides, see attached for her new design art.
Since this thread is about to die anyway, here's a qt pic that also came in.
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aff24f No.389857
>>389726
Even if we have to swim there it must be done. Kill them all. Even the Husbands and children
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ca0fc6 No.389888
Thinking more on it, while I still think we should tell the council the results of our interrogation of the assassin in order to get everyone on the same page and avoid conflict later on, we should absolutely not tell them or anyone else outside of our party, for that matter anything regarding our plans for the Danuki. We still don't know who among them can be trusted, so we can't be entirely sure if one of them will leak our plans to the Danuki in advance of us putting them into action. While still somewhat risky to mention anything, it's rather unlikely that a traitor will expect us to go out and take down their masters when we're preoccupied with trying to recover stolen treasures, meaning a leak regarding our awareness of their master's crimes will likely be put off until they are capable of doing it more subtly, thus we can be rather confident that the Danuki won't flee before we bring the hammer of JUSTICE down upon them.
>>389726
>How do you want to split up the parties?
It's not that big of a deal seeing as they'll be merging once we've got the information we're after, but I guess having Tabitha, Bardam and Erwin talk to the guards at the gate while we, Veronica and Maya plus an added Valeria and maybe Helene if her venom does anything to Wurms go find the two Wurm culprits makes the most sense to me; the guards are more likely to be co-operative when one of the ruling council members is involved in the investigation of them, while out group needs both the ability to track down the Wurms and enough strength to adequately restrain them for questioning if necessary.
>By the way the canyon road works, it's difficult to bypass the outpost. It was placed in a very specific location for a reason.
In which case, it only makes sense to head to the outpost rather than anywhere else if it turns out our merchant is carrying stolen treasures. Also, that just gives us more reason to get rid of the Danuki in the outpost, considering they hold the choke point in which all of the traders heading to Blackfire Reach have to pass through, giving them the ability to starve us effectively if they want to and it's pretty clear that's exactly what they're doing, despite Veronica's warnings and threats against it. Speaking of which, it might be worth trying to dig up proof of that during the investigation of the outpost as further proof of their crimes and more reason for Veronica in particular to administer punishment.
>The Danuki before you might be fine to kill though, if you're ready for the consequences.
If we do nothing, we slowly starve until we have to bend to the will of the people who have already committed uncountable crimes against us, or until whatever else they have planned for us comes into play. If we get rid of them, then the only thing we have to worry about is retaliation, which will almost certainly come in the form of whatever else they had already planned for us, meaning we lose nothing. It only makes sense to get rid of them now so that we have time to prepare for any future plots and also to let us get back to our primary objective, as we've wasted enough time as it is. Besides, no one should be above our home's law, let alone a foreigner.
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cae954 No.389955
So I appear to have damaged my wrist somehow and typing is… a little painful atm!
Hopefully it'll be better tomorrow once I get home from pushing plastic snakes around a board.
>>389888
>Those trips
>Those anti-danuki words
Oy vey boyim!
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09656b No.389961
Finally caught up after 3 months off board. I missed this
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cae954 No.389969
>>389961
I'm glad you're enjoying!
Also we're past 400 so we don't need to sage anymore.
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09656b No.389984
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