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File: 1b6312fa28a8f4d⋯.mp4 (1.76 MB, 544x416, 17:13, intro.mp4)

 No.370350

https://mega.nz/#!p2QRzCqB!21QDPjKPx3ctSmySZ6zXp8zNSV0SQbED8aTIAOoYizo

This took a lot longer than expected. Lost progress once, burnt out several times but it's finally done.

Explore a large mansion, solve puzzles, evade an unstoppable enemy, save your friend and escape. Or not. 7 Endings, plenty of lore to find. Sort of reminds me of Clock Tower.

Scene replay is not translated because I can't be bothered to copy paste all of it.

Have fun, and post any issues you have if you encounter one.

____________________________
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 No.370351

>>370350

Consider posting in the bunker as well, there's a good chunk of anons that are still posting there.

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 No.370362

File: 10d09c8f6cd25e8⋯.jpg (13.55 KB, 250x198, 125:99, tumblr_p4x9ddOa1i1rlz2luo2….jpg)

>>370350

>Title of the thread is: "アンネルとフレーチェル "

>"Translated"

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 No.370382

File: c57d51032ecb2ee⋯.jpg (141.42 KB, 336x476, 12:17, 50600115_p0.jpg)

It's always nice to see anons putting out translations. I'll give this a try later.

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 No.370393

>>370351

I'm not familiar with the bunker, but feel free to share the link.

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 No.370396

>>370393

edit: removed link to protect bunker. It's easy to find if you put some effort in, I believe in you.

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 No.370452

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 No.370457

https://mega.nz/#!RqgHAISY!zv-RVB6ttQVd67bbVGV0kb08QcBN2eEInSCVMPilg7k

Finished playtesting and made even more corrections. This should be the last one unless people start making reports.

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 No.370462

>>370457

I have a bug report to make. In the Scene room, some of the endings are not translated.

I do not know about the other scenes (I do not have them all unlocked yet) but I do know that the Freichelle abandonment ending (where she is used for birthing shows) is not translated in the scene room at least.

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 No.370463

>>370462

Apparently all of the scenes in the scene recollection room accessed through the mirror in Freichelle's prison room (where you go to talk to her) are untranslated for some reason.

They must have their text called from some other area than the text in the game itself when you get the scenes while doing a regular playthrough.

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 No.370470

>>370463

>Scene replay is not translated because I can't be bothered to copy paste all of it.

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 No.370475

>>370470

Oh… okay.

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 No.370479

File: a819449db97655c⋯.png (182.49 KB, 560x454, 280:227, annelle.png)

Appreciate the translation work, the game was fun at first but I've pretty much lost my patience with this shit.

>Need oil to get hook from door near master bedroom

>Need hook to get bucket from well near watermill

>Need something to bruteforce the key stuck in a wall in the toilet area

>Need something long and thin to get an item from behind a wardrobe in the basement (room after cistern)

>Need to get past big gap to the left of clover lock and gallery (levers in basement can create platforms but unable to create path, maybe need to do this later)

>Need something for a rusted lock in the Storeroom on F1

I feel like the only thing I can do something with are the levers but there's no possible combination I haven't tried.

'Game Progress' in the mirror says I need to unlock the Diamond Door next (already closed cistern which comes after that).

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 No.370481

>>370479

>Need something to bruteforce the key stuck in a wall in the toilet area

Do you remember the corridor where Annelle smells sea water? Hug the right side wall to enter another room. You should be able to find the item needed to dislodge the key from the toilet wall.

>Need to get past big gap to the left of clover lock and gallery (levers in basement can create platforms but unable to create path, maybe need to do this later)

You have the right idea, come back later when you have the item that will give you access to all the levers.

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 No.370483

>>370481

Thanks anon but wow what a bullshit solution, I've really grown to detest this game by now.

Now I'm stuck trying to find some matches, only things to go on is the dark master bedroom (found ring and ghost, not going to spend another half an hour bashing my head against that invisible labyrinth hoping I missed something) and a Store Room key.

The key doesn't appear to do anything on this side of the mansion, it doesn't:

>Unlock anything in the store room on F1

>Unlock anything in the furniture store room on F2

>Unlock the cleaning closet in the cistern

>Unlock any cabinets in the infirmary

>Unlock the mysterious door opposite of the toilets on F1

And those are just those I find noteworthy, been in every single room.

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 No.370500

>>370483

https://seesaawiki.jp/w/vh2/d/%b9%b6%ce%ac%2d%a5%a2%a5%f3%a5%cd%a5%eb%a4%c8%a5%d5%a5%ec%a1%bc%a5%c1%a5%a7%a5%eb

Google translate and use this guide.

Going into the master bedroom before lighting up the fireplace is optional.

The Store Room key is used in the main building, after you enter the "end game".

You have the metal ruler, right? Use that to open the stuck cabinets in the library and the cistern.

Have you been to the correctional facility? It looks like you have, since you crossed that gap and found the Store Room Key. You should have the Anti-Rust Spray and Vial of Oil. Use the spray on the 1F Storeroom cabinet.

Use the oil and match (from the library) at the back of the fireplace of the master bedroom to light it up.

There's nothing to unlock in the 2F Furniture Storeroom.

The infirmary cabinets are never unlocked by you, but one of them is involved in an event.

The door opposite of the toilet never opens. It's not even on the map.

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 No.370893

File: 854689e9d0971f4⋯.pdf (100.08 KB, 100x100, 1:1, アンネルとフレーチェル.eng.1.03.pdf)

Just finished it, was pretty good.

Guide is almost a necessity though.

Fuck getting the honey, that hint made no fucking sense

Here is a PDF of >>370500. I sacrifice myselft to the alphabet soup to bring it via google translate.

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 No.370913

>>370893

>Guide is almost a necessity though.

I have to agree. It was even worse in the original Japanese version. In every location where you had to choose which item to use, all you would get is a generic "Nothing is happening" dialogue window if you didn't use the right item.

The hint in japanese isn't any better. I probably should have written something more straight forward.

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