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File: 4d81a7bcc885e81⋯.gif (218.73 KB, 400x277, 400:277, fooking.gif)

 No.230638[Last 50 Posts]

Basically, the guy wants to make it a sexual Mount & Blade (the combat system is already similar)

Third person action RPG

Character creation and customization.

Items and loots, an actual inventory and equipment system.

Separable outfit pieces to tailor each character's appearance.

"Dyes" for the finishing touch on each outfit piece.

Mainstory and quests.

Randomly generated dungeons and environments.

Monsters and Monster Girls. (& other fantasy elements)

Rescue & Breeding.

Party (allies) training and management.

Different weapons with distinct movesets: swords, greatswords, ultra-greatswords, spears, unarmed, dual dildos, etc.

Melee combat system with directional attacks and blocks. (similar to Mount and Blade, For Honor)

Ranged weapons too: bows, crossbows, guns(?)

Character progression and different play styles - warrior, commander, seducer, sex-addict?

Will be moddable, already has a map editor.

https://enlit3d.blogspot.com/?zx=bd86fc51bd253b46

edit dl link to the latest public version: http://www.mediafire.com/file/bys066qmink5fkx/v4.5c.7z/file

____________________________
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 No.230642

>>230638

You lost me at 3D

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 No.230652

>Character creation and customization

You have my attention. How degenerate can you get?

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 No.230653

>>230652

Chicks with dicks. No boys allowed. A very small, very flat chested girl which is definitively not loli.

Personally, whenever I play this I end up staying around for the gameplay more than the porn. It's a pretty good combat system, if a bit clunky still.

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 No.230656

>>230642

You never sleep?

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 No.230682

File: 1bf29a8b6b87adc⋯.jpg (108.43 KB, 684x603, 76:67, NoLoli.jpg)

You can make girls smaller than this (PC is average height)

Mating press is in

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 No.230702

Why can't I be a male?

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 No.230725

>>230702

Because dicks without tits are gay, yo.

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 No.230756

>>230638

futa on girl, breeding, loli?

its all my most ashamed fetishes I can't resist

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 No.230758

I honestly wish futa shit didn't disgust me. It ruins more of these games for me. You freaks are lucky, it sucks being a normie.

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 No.230773

File: 02ecd549b11f229⋯.gif (990.36 KB, 500x278, 250:139, Just a Little.gif)

>>230653

>no boys allowed

This close.

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 No.230778

Skimming the guys blog, unless I'm reading it wrong, males are going to be added later as playable characters/party members/etc.

>Well, your main character is kind of cursed/blessed. She/he/they really loves sex!

>…etc that presents interesting challenges and scenes for our heroines (and heroes in the future).

Granted, I don't know how old any of this info is since I only heard of it from this thread, but still.

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 No.230855

How do you even fuck anything? Gameplay is fun, but I have found no way to access the sliders for the main character, or lewd any of the girls.

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 No.230860

another no boys allowed shit game, really wish people would stop making these.

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 No.230861

>>230653

>No boys allowed

Kill yourself

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 No.230863

>>230855

You have to talk to the merchant chick in the the village to alter the PC. Unfortunately, this is another one of those rape-on-loss games, so the fun stuff only happens if you loose all your health. You're not missing much sadly, seems like there's maybe a handful of sex animations at the moment. Only seen one type of male enemy so far.

As for me, still can't figure out how to get three more roots or even what the seeds are for.

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 No.230868

File: 622437864d3c8f9⋯.jpg (317.84 KB, 1280x1024, 5:4, WINGED HUSSARS ARRIVED.jpg)

Man, I'm okay with no males, but at least allow the PC to be male.

Then the player is okay with it at least.

Unrelated to above…

Can I form armies and wage war?

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 No.230874

>>230638

Link is outdated. Current version is 4.5.

>>230863

It's not, you can rape enemies by knocking them down with any(?) weapon. I was able to knock one down with my sword, but if you use your fists it more likely. You can also have sex with your followers. You just have to send them to camp and interact with them. As for the seeds you can plant them after you use the hoe that's in the crate near the tent. Just equip the hoe and press E on the ground. I'm sure you can figure out the rest.

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 No.230875

Any cheats or debug mode?

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 No.230891

>>230875

think its only available in the patreon version>>230875

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 No.230905

>>230855

You need to knock a girl on the ground, walk close and press E to strip, then E gain to rape.

Note that blunt damage is good for knowing down, bladed damage is good for killing.

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 No.230906

>>230855

Almost forgot, to edit other companions, just talk to them in the camp. Not as a follower, tell them to wait in camp.

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 No.230907

>>230875

For easy money, edit the item_list.json and just gives hoes and straw hats and simple items high value. Then sell to merchant.

Note that the scientist chick has a 500 gold limit - just travel back to camp and then back to village to refresh her stock

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 No.230922

this shit isn't bad at all, i'd like an option to have futas and lolis tho

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 No.230923

oh wait, futas are already a thing in 4.5c, nevermind me

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 No.230934

File: d30353921e0451b⋯.jpg (317.15 KB, 1670x1076, 835:538, yup.jpg)

I'm liking this games potential

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 No.230941

the gamedemo.exe keeps consuming more and more ram until the game just whitescreens on you.

good job

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 No.230999

>>230922

What did this nigga just tell you?

>>230653

It's already there.

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 No.231006

>>230874

I just realized I kind of downplayed the game when I was using an out-dated version. The actual latest one I found does indeed allow you to win-rape enemies. Now I feel kind of like a douche bag for that. Game actually has a great deal more than I thought.

Thanks for the hint btw.

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 No.231010

You know, that old Dynasty Warriors tactic of letting your bodyguards do all the fighting actually works in this game. Once you've recruited all five of the girls (I've yet to see any more), you almost don't even need a weapon. Just aggro something and back off a bit to let your companions rush them, then sit back and let them go at it, picking off strays here and there if you like.

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 No.231102

The fuck does he mean by "rescue & breeding"? Is it a proper impregnation mechanic or is it a 5% chance per copulation to pop out an egg that hatches into a fully grown woman?

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 No.231125

>>230934

hahahahah

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 No.231142

>>231102

More like "Rescue and Work-in-Progress". It ain't a thing yet.

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 No.231145

>>231142

Yeah, but he elaborated on every planned feature but that one.

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 No.231310

Honestly, just more NPC's to recruit, more variation, maybe level'ing or more gear and this'll be pretty solid. Honestly as a game it's not bad although it does lack content as far as a sex game but I mean for a demo this is good content.

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 No.231326

Can you change the color of the armor? Also, how do you leave the forest area?

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 No.231334

This lighting is pretty terrible. He should switch to a cel-shaded style so the models don't look like ass.

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 No.231341

>>231310

You sure like being honest, anon.

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 No.231378

>>231326

Press U to return to camp and end the day

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 No.231386

Is anybody else noticing half your shit doesn't get saved when you close the game out and open it later? Had a bunch of inventory items disappear on me and all the seeds I planted just vanished as if I hadn't done anything. Only thing that remained was my equipped items and money…everything else I had stashed at camp was gone, including a bunch of shit that took me a long time to grind up for. Really bummed out that all that hard work didn't save even though I've been routinely resting and saving at camp.

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 No.231387

>>230868

>Man, I'm okay with no males, but at least allow the PC to be male.

This.

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 No.231442

>>231386

The box at the same is not storage. Every time to start a game it re-fills with basic items

>>231387

There are male enemies

Male PC option is coming.

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 No.231524

>>231442

I figured that much, but I lost things in my inventory as well. Also, my farm was gone entirely. Having said that, it would also be nice if there was something that told you that all containers in the game restock, including the one at camp, since most probably assume that to be for storage given where it is…maybe that's just me.

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 No.231535

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 No.231546

>>230638

Pretty cool OP.

The actual game play was fun. I didn't really get into/care for the sex stuff though.

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 No.231610

>>231546

Only time I end up using it is when fighting in dungeons. They're bonkers OP against bosses as once you've knocked them down, it's a OHKO unless they're Special Bosses.

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 No.231619

>>231610

It's a bit faggoty though,

You're playing some sort of badass amazon warrior babe, you drop the big bad boss that killed all your underlings and tried to rape you … and you start wanking him over and over again and sucking his dick ..

I guess that will teach him a lesson..

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 No.231623

>>231619

>I guess that will teach him a lesson

Well, yeah. It'll teach him that all he has to do is ask the amazon slut for sex, so he'll never have to rape or kill underlings ever again.

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 No.231645

>>231623

puked in my mouth a little, do people like that stuff ? Self inserting into an amazon slut ? It's like a reverse-reverse-reverse power fantasy

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 No.231651

>>231645

>Self-inserting at all to begin with.

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 No.231655

>>231619

So far I've only seen one male boss. All the rest are female. So not a big issue. You can also fight him normally.

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 No.231822

>>231535

Dick is dick regardless who it is on, Anon.

Futa is gay, too. Might as well go FULL FAGGOTRON '69

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 No.232117

I guess i'm shit out of luck with this one because i'm not a futafag. Maybe it'll work if there are male monsters that rape the girls and I can disable chicks with dicks because I'm not gay and I don't like that.

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 No.232126

>>232117

There are a bunch of dudes that'll try and rape you in one of the deeper dungeons. So since you're so insistent to chase after men that will try to dick you don't worry, we've got something for you too, you fucking faggot. :^)

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 No.232155

Is it worth to load the game now or is there only enough gameplay for one hour?

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 No.232163

>>232155

Not much right now, no. It's mostly repeating gameplay right now, though you can have some fun with that if you're into Dank Solesy gameplay.

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 No.232218

Can anybody leak the latest patreon build of this on yiff.party?

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 No.232240

>>230653

Can we have shemales / futas with balls?

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 No.232359

>sexual Mount & Blade

>Start game

>Go to forest

>WITCH ENCOUNTER! You vs. 34

>oh shit

>only a bunch of naked men running straight at me

>kiting, slashing through all of them over the course of several minutes

You were not kidding, this game is exactly like Mount & Blade.

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 No.232360

>>232117

closet faggot

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 No.232389

I wonder when the dev will stop bumping his own thread. Let the conversation happen naturally instead of giving yourself fake praise to make the game look a lot better than it actually is. At least its better than the last time he made a thread where he blatantly shilled his patreon to get the download link.

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 No.232441

anyone got a DL to the latest version?

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 No.232451

>>232441

Money's tight right now, so I can't promise to do this often or even ever again for that matter, but sure I'll toss a bone for shits and giggles…

https://mega.nz/#!5pICUIYb!2R-BKYT9U5EIyirdGvlSIbgM-r8Mnms68hZbKMiRYcI

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 No.232475

>>232451

thank you

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 No.232480

>>230653

Could be good. I was interested. But futashit, while having potential to spice things up, is no substitute of having guys or at least being able to play as one.

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 No.232482

>>230653

Thank god, i hate gay shit.

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 No.232507

>>232480

Learn to read, faggot

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 No.232509

>>232389

KYS faggot.

You think everyone is a developer shilling.

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 No.232685

>>230653

>i stay for the gameplay

What gameplay? It's just empty, no detail rooms over and over with shitty loot meant solely to be vendored. I get that it's another patreon scam but right now, there is nothing redeeming about this heap. The combat is clunky and too easy, even solo you just gotta pull enemies 1 by 1 mmo style. The weapon balance is poor or I should say non-existent, you start out with the best weapon or at least from what I've found. 2 handers take too much stamina and are only really useful to give to your sailor moon troupe for the armored enemies. There's a framework here at least but even piss easy to make rpg maker/renpy games stay in development hell forever, we'll all be decrepit old men with useless dicks by the time a 3d patreon game actually gets finished. At best.

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 No.232843

>>232685

Patreon and Early Access is the trope of getting your validation early and quitting your project. You've got the money, why fucking bother? In the case of even higher up patreons, completing the game would often prove to be a detriment to the money intake. If a game like Rack 2 gets finished, furries are most likely going to drop support in paying the patreon for it. And $30,000 a month is too fucking much cash to lose for a furry porn game. So why would the person running it, want to EVER complete that game?

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 No.232861

File: 4f5bd50a7602849⋯.png (48.39 KB, 455x455, 1:1, 4f5.png)

>>230638

>ball-less futa

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 No.232894

File: 89f3262601e19c3⋯.jpg (120.21 KB, 680x561, 40:33, 5ea.jpg)

>>232861

>Futa with balls

As usual, the nips are way better than the west. Most western post artist have futas with gigantic balls or has shemales labeled as futa, like the faggots they are.

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 No.232896

>>232685

>retard doesn't know you can take out 3-4 enemies with one swing of a two-hander, thinks it's useless.

>complains rooms are empty when it's clear it's a very early version

How does ti feel to be retarded?

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 No.232906

root fruit in 4.6 version is bugged and cant be harvest

so I just want to know what is the reward you get if you give 4 root fruit to the NPC in village?

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 No.232907

>>232906

It's actually the first of (I think) three such requests for the roots she asks for, each request asking for more roots, and each request fulfilled increases the money and stock of items she has. It's one of those "invest in my shop and I'll have better and more to sell you later," things.

As for the bug, I already reported it along with other bugs on the blog and on the dev's Patreon page. Don't know if he/she read it yet. For now, you might have to sit tight and just stick to the previous build until it gets patched up.

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 No.233035

File: 33e499ae1e253fb⋯.jpg (23.43 KB, 231x367, 231:367, 01.jpg)

File: 0d5cd9fbef1de77⋯.jpg (25.39 KB, 272x364, 68:91, 02.jpg)

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 No.233071

>>232896

>how does it feel to be retarded

I dunno man, you tell me. I'm well aware it's an early build but the point I was arguing (and that seems to have gone well over your head) is that, as it is now, it isn't worth playing for the gameplay. Certainly not enough to make the statement that "I stay for the gameplay" without looking like a tasteless moron, something you're very familiar with apparently. You got me on the 2 handers though, I didn't wade through the shit long enough to find a little bit of corn in the center so good job.

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 No.233089

File: 7a1ed236ecfc223⋯.png (9.98 KB, 370x320, 37:32, 1245329263.png)

Can you get dicked by futas yet?

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 No.233164

ty bruv

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 No.233256

>>232843

You know, surprisingly this guy so far has been an exception to that rule. Heroine rumble was the previous game he developed on patreon and it got completed. Or at least is in a state I would consider complete.

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 No.233262

>>233256

Speaking of which, however, as far as I am aware the full version must be bought by donating to his patreon for a month. I want to offer you a word of caution: Should this game reach a complete state (his record is good so far, right?) you might not get to see it without pirating. Speaking of which, if someone could upload the complete version of Heroine Rumble it would be very kind. Fuck the training system in this game though. Even his patreon page acknowledges how shitty it is.

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 No.233289

>>233262

Source for future refernce y[l with a top dot]ff[dot]party I can renember finding out about it in a different thread earlier.

https://volafile.org/get/BT9uf2a6AsdOf/HeroineRumble%20v1.011%20patreon.7z

Pre upload checksums from my network.

512:38ab2c3d0251e9fab434f7c0babd7025f610b40e944e292f28c8dcc941bc1d3800e07809ed2ca78fd7f2a39a5fb671e158a99f6f39ff0f741b792320d48222c2

256:d97af108602ab1ba6e7fd39f395327d7ab0a8f4a31073396f52a3cd27b4756de

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 No.233299

File: 9232a2c8a6521b2⋯.png (18.47 KB, 218x255, 218:255, 04df7f25b9b412fe32fba09164….png)

>>232894

Ball less futa is the fucking worst kind, uncanny shit where the flesh looks stitched on and when nips draw their dark dicks it looks like a mortified disgusting limp.

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 No.233308

a save editor I made

remember to backup your save

https://www.sendspace.com/file/ydlpgz

1. find save file in C:\Users\(user name)\AppData\Roaming\TechDemo

2. copy entire content to "Enter raw text here"

3. press decode then you got a stringfy json

and then you can do what you want and paste stringfy json back, then press encode

Remember you need to decode file first to get key(?) so you can encode correctly again

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 No.233309

File: f36a56dfa0c4e17⋯.jpg (146.1 KB, 650x588, 325:294, Capture.jpg)

>>233308

decoded example

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 No.233352

oh, heroine rumble and this game use same way to encode JSON

so this >>233308 decoder works too

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 No.233469

File: 11f9f35410236ad⋯.gif (687.44 KB, 255x144, 85:48, AllahuAkbar.gif)

>>233299

>Faggot wants balls blocking the vagina.

>Faggot wants t to look even more manly than necessary

>Faggot thinks a clit-dick looks worse than giant, hairy balls

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 No.233545

>>233469

>hairy balls

nice projecting. everyone prefers smooth feminine balls underneath a feminine futa cock

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 No.233553

>>233545

Speak for yourself. I only wank to the hairiest, wrinkliest, saggiest futanari testicles drawn by radiohead himself.

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 No.233588

>>233553

As long as we have to option to NOT have that, you do you anon. You do you…

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 No.233610

>>233306

Enjoy being the cause of it's shutdown. Nice impersonation attempt you have there.

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 No.233677

>>233610

impersonation?

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 No.233919

>>233545

>Radiohead

You fuckin' asshats. Bringing up Radiohead. I am deeply ashamed I know him.

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 No.233937

How do you extend the animations when you are the dominating? They last like 5 seconds

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 No.233960

>>233919

Isn't he Japanese? Are you a Jap, anon?

You wouldn't lie on the internet, would you?

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 No.234196

Definitly fun, but does need some issues addressed. Initially I thought the roots were bugged, but it turns out you just need to have an empty hand "equipped" to get them. That was only found out by chance.

The "futa" enemies look like a bunch of people caught half-way through transitioning, and just outright unappealing in all ways. Make them male, or make them look female with a cock, don't make them look like extremely masculine females with tiny tits, dick, and long hair.

Ignore the people clamoring for balls,(especially the scary ones wanting em hairy) all that does is add additional work, either for physics, or making sure animations and clothing don't clip.

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 No.234230

Why would you bother posting this absolute garbage? Seriously, what a complete waste of a half an hour of my life that is completely unrecoverable. Not even fappable. Seriously, it's a shame the dev wasn't aborted at birth.

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 No.234249

anyone know how to get the game running? i tried downloading and extracting it from the source but when i try playing it all i get is "file or directory is corrupt or unreadable"

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 No.234259

>>234196

Those ARE males. There are no futa enemies in yet AFAIK

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 No.234266

>>233960

sounds more like he's saying he's familiar with radiohead's work, bud

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 No.234675

You guys wanna start making some mods here? From what I've done not being able to read the patron only modding information post, it's pretty easy to do.

I don't have anything worth sharing yet, but I did apply the fishnet stockings to the red bunny shoes and tweaked some store chance values as a test.

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 No.234690

>>234675

there's not much API for modding yet

only item / animation / tile / dialog / icon / props added

you can only edit dialog for that 2 npc in village

the only custom "quest" is asking you for items

(ie: give me 5 fruits then I give you 2000 lewds

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 No.235000

>>234690

Custom animations are a pretty good place to start. Adds the most variety to the h part of the game.

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 No.235435

>>235000

Yeah I could really see someone making a lot of fantastic animations for this. They could really give those sims 4 animators a run for their money on patreon :^)

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 No.235653

>>235000

that being said, there's no explanation on how to import animation file or what tool need to use to convert it to JSON

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 No.236498

>>235653

Hopefully he'll post something about it soon. I really want to try my hand at either making some of my own, or try port some from skyrim or something.

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 No.237505

File: 7541aba054e82ef⋯.png (956.6 KB, 1278x744, 213:124, amidoingitrite.png)

I don't think this is supposed to be

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 No.237508

>>237505

Looks ok to me.

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 No.237509

How long until I can /ss/?

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 No.237530

>>236838

>top tier

>has balls

I think you are confused.

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 No.237663

>>237505

>>237508

I'd hit it.

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 No.238028

Speaking of Futa's.

I never allow my PC futa to be fucked in any way, the vag is always pure and ass is unsoiled. Mouth is only for eating food.

No matter the game. She is the aweosme perfect FUCKER of things, never fucked herself.

Am I a faggot?

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 No.238039

>>238028

First off, if you have to ask…

Second, it's your obsession with dicks and using them. If you weren't a faggot you'd only really be interested in females and their parts/use, there wouldn't even have to be any male anatomy involved because the dick you already have would be more than enough for you.

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 No.238266

>>238039

>Second, it's your obsession with dicks and using them. If you weren't a faggot you'd only really be interested in females and their parts/use, there wouldn't even have to be any male anatomy involved because the dick you already have would be more than enough for you.

That doesn't make any sense, there needs to be a dick in the story there's a reason why you can't survive on just lesbian porn.

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 No.238330

>>238028

go forth in the knowledge you are doing it the right way anon.

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 No.238365

File: a82e25f70a356b4⋯.png (228.23 KB, 399x629, 399:629, Cunt_Reich.png)

>>238267

He's right though, a cunt is hot solely on the prospect of putting a dick in it. Lesbian is hot because its two girls going at it but the sex itself gets really boring real fast because it never gets past foreplay. Now guess what fixes the boring sex and still has 2 girls going at it? A futa. Its having your cake and eating it.

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 No.239033

>been playing a lot of perisno lately

>been getting it in my head that my ideal game would look a lot like a lewd fantasy mount & blade

man, i need to sort my shit out and actually start trying to dev at some point

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 No.239042

File: 6adaa771697dfad⋯.jpg (41.63 KB, 620x670, 62:67, Tyrone laughing 20 years.jpg)

>>238365

gay

>>238267

literally gay

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 No.239064

>>239033

Its M&B + Dark Souls + Skyrim + pr0n the ultimate memegame.

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 No.239075

>>239033

Dickplomacy is a thing, you know.

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 No.239083

>>239075

It is, but it lacks the 'fantasy' part (being stapled over native), and there are a number of improvements I'd like to make to it.

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 No.239937

>>238365

God tier breakdown

>>239042

Futa is as far removed from man-man gay as you can get

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 No.239956

>>239937

Don't bother. People who hate Futa things everything about it is equally as gay as Burly Mc Stronkman fucking Beefcake Johnson up the ass.

Futa-on-Male, however, is gay though…

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 No.240042

>>239956

If you want to watch futa on female it is possibly sometimes not gay.

If you want to fuck a futa you are literally gay.

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 No.240044

>>240042

THIS

FUTA ON MALE IS GAY

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 No.240115

>>240042

Futa on Male is hilariously gay and it's why so many communities centered around futa content fucking suck. Closet cases ruin my shitty internet jerkboxes any time I find them.

>Start playing a game or posting on a site for the women with dicks fucking other women.

>Three months later it's nothing but women with dicks fucking dudes and sad dudes posting about how badly they want dicks up their ass every day.

>those dudes still insist they're not gay.

>post continually about how they want to suck dicks and have dicks up their ass.

>not gay.

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 No.240187

File: 39bb892c3ca62b1⋯.jpg (51.22 KB, 521x1024, 521:1024, get out reeeeee.jpg)

>>239937

>t. fag defending faggotry

leave my sleepover, you commie faggot

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 No.240208

>>232482

But if all the people having sex are of the same sex, then all the sex is gay.

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 No.240252

>>240208

And does watching lesbian porn make a guy gay? No? Then what the fuck are you trying to accomplish here?

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 No.240321

File: 12d225b15ab9f1f⋯.jpg (52.67 KB, 332x251, 332:251, 2OECChO.jpg)

>>240252

Yes, because anyone who beats off to lesbians is a fucking faggot purely by his or her nature. Remember: you're worse than gay if you like lesbo porn.

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 No.240449

Love how completely caught up on the semantics everyone gets here. It's like watching children try to argue with one another the rationale of the rules they keep making up.

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 No.240483

>>240321

How gay does that make the guy who beats off watching a dude, then? Because like 90% of straight porn always includes a nice long view straight up the guy's taint.

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 No.240517

File: 8efb850cb3a2045⋯.png (608.38 KB, 800x600, 4:3, 1435422901876.png)

>>240483

>straight porn always includes a nice long view straight up the guy's taint.

Fucking this!

I can't even watch most porn anymore because of this, or zooming to show the dude's lewd face, or the faggot won't shut the fuck up.

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 No.240527

>>240517

Watching another dude's sweaty O-face and zooming in tight on his jiggling nuts and taut, flexing ass is clearly the straightest thing on the planet, anon. Are you appreciating the view of his asshole? Do you feel straighter yet?

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 No.240766

News update up on the site. Seems like we're getting a lot of stuff in the next update.

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 No.242376

"Mount & Blade"

Xenoblade 2… but sex?

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 No.243857

Where are the futa in this game?

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 No.243865

>>243857

Talk to the chick with the labcoat in the village. Prepare cash munees.

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 No.244114

File: d6634ad1655ceeb⋯.jpg (217.16 KB, 639x880, 639:880, 66549167_p8.jpg)

>>232451

Has there been an update since this great anons upload? This is really promising.

>>240766

Nice! I hope someone can upload it for us. I'd love to be able have a house I can actually go inside of .

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 No.244118

>>244114

Not yet sadly. Keeping an eye on it, though.

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 No.244147

>>244118

Cheers, I really appreciate it.

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 No.244207

This games looks really promising. I hope it's better than his last game because I just tried it out and didn't enjoy it much.

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 No.244210

File: fc1fcab11a6adcb⋯.png (3 MB, 1731x1050, 577:350, Capture.png)

I'm just building shit now.

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 No.247900

anyone have the latest version?

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 No.247958

>>247900

https://mega.nz/#!BoA00SRS!DAhQ7sQan6Dzm94rd0pnsfpZpKgorGrhkPqytY2Bg_o

Also, a copy/pasta of the patchnotes:

https://mega.nz/#!dxAAXa4B!B02UdRmmVbxrnrsHBrNnc9ILvswnVSr0PObNcNyfcfs

Mega was doing some funky shit on me the last couple days so let me know if the download goes tits up for anyone and I'll try to reupload it again. People are reporting some of the mods may not work right yet, so if the loading done when booting up the program stalls, that's probably the reason.

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 No.248086

File: bb68848e35b144d⋯.jpg (151.04 KB, 913x483, 913:483, happy.jpg)

>>247958

You are a hero without equal.

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 No.248163

>>237505

I WONDER WHERE, THAT FISH HAS GONE, A FISHY FISHY FISHY OOOOOOHHHH…

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 No.248202

>>248086

Nah, I'm just some anon idiot with an extra five bucks to blow on stupid shit I don't need.

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 No.248330

File: bee6f5f8ab9b6f7⋯.gif (1.57 MB, 380x256, 95:64, Cautious Optimism.gif)

Can we play as a guy yet or no? I'm not finding anything, just wondering if you guys know.

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 No.248429

File: 9c94196b2d8a28f⋯.jpeg (30.38 KB, 700x606, 350:303, OPisafag.jpeg)

>>248330

>play as a guy

But why?

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 No.248434

>>248330

Nope. Not sure if that's planned either. I'm certain male characters are planned, just didn't hear anything about the player being one.

Also, the captcha on this site can straight up burn in hell. 7 retries because not once did I get anything better than illegible scribbles worse than a doctor's signature.

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 No.248439

>>248434

Technically there are male characters in already. That one boss in one of the dungeons and a lot of the Goblinos are male.

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 No.248500

>>248439

if you bother to edit save file

>>233308

I think you can change body type

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 No.248556

>>248439

True, almost forgot about Luda, who is as far as I know the only "proper" male character. I haven't ventured into the gobo's dungeon because of some bugs with the current Patreon version (missing/vanishing companions for instance) and the only other ones are the nude attackers on some floors, but even those are just female faces on bodies somewhat morphed to look more masculine even if they are suppose to be male.

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 No.248851

File: cfc2491deae9685⋯.jpg (74.35 KB, 854x960, 427:480, bully demon girl kurumizaw….jpg)

>>230638

I played this for 3-4 hours before i realized I fucked up

For starters, all stats are useless except charisma for your MC

you need charisma to get more people on your team, and a second person who can level up along with you is a hell of a lot better than a slight improved version of you I will say dexterity isn't too bad to get because you will need to kite a lot early game

Secondly, the forest mode is pretty funny

I began the game and selected forest thinking it was the first thing you were supposed to do like most games

Instead i got into a fight with 26 bunnies as in bunny girls, i thought they were actual bunnies until they passed over the hill

The first thing you want to do is try out all the dungeons and collect all the girls

The other problems i had was not knowing how do anything

I couldn't figure out how to complete any of the quests

I couldn't figure out why some enemies died and others dropped down ready to be raped

I couldn't figure out why some enemies die after getting raped after one turn whilst other enemies never seemed to die no matter how many times I raped them

I couldn't figure out how to get not-Rance's sword because every enemy i thought who had it never died regardless of how many times i raped them

I'm thinking it might just be better to wait for Butterlord and get erotic mods for it when they inevitably come out NEVER EVER

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 No.248880

File: f020248d7cfb210⋯.png (1.23 MB, 1172x1640, 293:410, ClipboardImage.png)

>>248429

Masculine man with sack on head violating everything in sight is my fetish.

It's strictly business, Anon.

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 No.248885

Bugfix is out: https://mega.nz/#!okBUmAZB!Y2FhVLxXAIdXfze9aRmT_bSSLhCWS2WCp6vrS54FPGY

Patchnotes: https://mega.nz/#!IpQigQaK!3foruuaA1DbzSW5EjeIg6I6DjXy4swWusERFSIJNSsM

>>248851

Forest mode is not a conventional dungeon. It's an instant fight meat-grinder built to replicate Mount and Blade battles but with spawns being randomly picked from the other dungeons. You can always press "U" and leave the fight premature if the spawn composition isn't what you want. The hotfix does fix the odd issue of people recovering from being KO'd after dropping to 0 health. Bosses kept doing that for me a lot too.

As for whether or not someone is KO'd, basically rape-able, or dies and de-spawns after a short while but drops loot, I think it's random though some enemies never seem to get just KO'd (fake male nudists). Seems like the tougher enemies are more likely to get KO'd instead of outright dying such as the plate armored knights. I'll suggest to the dev that loot chance should still have a chance to drop even when an enemy is KO'd. Should make some of the boss fights where that happens a lot less frustratingly disappointing. The Bandit Queen already does that if I'm not mistaken, so it should be doable I think.

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 No.248902

>>248851

>>248885

there is both lethal and non-lethal damage and it seems that whether the enemy is killed or downed depends on what type of damage zeroed their hp, however I don't know which weapon deals what damage when, besides Unarmed pretty much dealing only nonlethal damage

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 No.248957

>138mb game

>Empty testing map

>Drops below 60fps when I turn the camera too fast

Sure glad I bought that GTX 970 :^)

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 No.248964

>>248957

at least you have a gtx970, I can't get this shit to run past 30fps

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 No.249186

Anyone know where the game keeps the save file? I wanna make a back up copy before tossing it to the wolves if 4.7 somehow messes it up. Not expecting it to but you never know and I spent quite a bit on it already.

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 No.249187

>>249186

I'm on windows, btw.

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 No.249200

>>249186

>>249187

Nvm. Found it. For refference, it's in AppData/Roaming/TechDemo.

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 No.249250

>>248851

>tfw you completed the one quest to get the shitty tail

>tfw you feel you should have saved up and got the futa instead

Not to mention it also clips through my long cape meaning i have to choose between either one or the other

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 No.249368

I know there used to be recruitable characters in this, are they still on fixed floors in the dungeon or are they more random now?

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 No.249376

>>249368

I know it's no longer possible to find them on the first floor as of 4.7.1. Other than that they shouldn't be any different than before. If you find locating them unusually difficult, report it on the blog – they were bugged to sometimes disappear or never show in 4.7 and we're hoping that's been fixed in the hotfix.

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 No.249385

I don't think it's been fixed in the hotfix then, as I didn't find anyone on the 2nd floor like you used to be able to

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 No.249400

>>249385

Keep looking around. I don't think they were guaranteed to show up every floor. Sometimes, I would just do a quick run into dungeon 1 and find one of them hanging out in the starting room, so there is some randomness to it I think. Unfortunately, I don't think it was ever explained how they SHOULD be spawning, so it's kind of guesswork at this rate. Right now, I'm using a save from 4.6 where I've already encountered all five of them and they're all hanging out at camp.

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 No.249437

Anyone know if the dev is adding/has added non-humanoid enemies?

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 No.249439

>>249437

Unknown, but I doubt it, especially in the near future. Could happen but I wouldn't bet on it. It's not just a question of interests but the amount of work needed to do that might be a problem. Hell we're still waiting on genders being better represented. Right now it's mostly female and dick-chicks…and Luda. He's either very lucky or very unlucky.

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 No.249503

Anyone else having issues selecting things in the body shaper menu?

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 No.249505

>>249503

Can you elaborate? By body shaper menu you mean the menu you get to change the physical appearance of yours and your companions' bodies, right? What kind of issues are you having?

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 No.249507

>>249505

I fixed it turns out that you have to have the inventory up to select anything.

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 No.249515

Bug fix v2 is out. Patreon Anon, if you could help us out that'd be appreciated.

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 No.249521

>Chick in pink starts attacking me

>Beat her

>Press E to Help

>nothing happens

What did I fuck up?

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 No.249562

>>249515

Sure thing: https://mega.nz/#!MtJA0YLQ!GlgoS1m-2oRSfhEISe89z-cZnY-JS9EBgYqqUr2dEZE

Patchnotes: https://mega.nz/#!1hRQVSzS!5zYyZ-rzQ3BmV1C9IEIwzO3YOUx1PyMHAp9pHgcPvjQ

>>249521

Not sure, but I've seen a rare issue occur since 4.5 where companions can appear to aggro the player. It's largely harmless since there's no friendly fire so the attacks are harmless, but it means one companion less fighting the real enemy. If that ever occurs, the fix is to issue a move command, which resets their aggro. Your case sounds a little more extensive and problematic. If it continues, your best bet is to start a new save and cross your fingers it don't happen again. If you want, you can back up your save beforehand by finding it in your AppData/Roaming/TechDemo directory on Windows OS.

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 No.249641

so when do we get balls with our futa?

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 No.249702

>>249641

>wants balls

Disgusting

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 No.249748

>>249702

>is into what is essentially fuckhuge clits

Really?

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 No.249809

>>230638

>futa/sexual mount and blade

It's like someone with actual talent read my mind and started making the game

Shame about no male MC, but oh well, it's looking good so far

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 No.249817

File: 520a559a1e16fdb⋯.gif (272.37 KB, 500x282, 250:141, Sad Zoidberg.gif)

>>249809

Somebody at the top mentioned it was planned, but I dunno what has happened since then.

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 No.249823

File: 4a1e7429baed2a0⋯.jpg (56.96 KB, 917x1186, 917:1186, an hero.jpg)

>>230638

I saved and quit but when I went back on the redhead was gone from camp and the 2nd companion I had with me refuses to travel with me.

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 No.250548

File: 3c38655af273589⋯.gif (817.91 KB, 245x194, 245:194, rubba rub rub.gif)

>>249823

Now they're both gone and I'm left alone with the blonde.

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 No.250558

>Futa

>No male MC

To the trash.

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 No.250572

>>250548

Download the hotfix then go down in the dungeon to find them again.

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 No.250669

>>249748

>men with boobs are clearly better

really?

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 No.253314

there's a new update, guys!

full changelog:

- added a (temporary?) Futa Dungeon with futa enemies only.

- enemies and containers may now drop enchanted (+1, +2…) and modified (Sharp Sword of Slaying, etc) items

- changed the item drop algorithm to allow for a wider possibility of items to be dropped from each mod/container

- added a "life_powder" item that can heal your team.

- fixed a bug in the stats UI that allows for infinite EXP gain

- reduced damage of rocks

- WIL stat now gives 1 poise (aka hyper armor) per point

- fixed bug that made it impossible to block when attacks are bouncing off due to deflection (blocks have higher priority than deflection now)

- it is now possible to find ranged ammo in containers within the dungeon

- tracking projectiles will now lose tracking if the angle between their heading and target is greater than 90 degrees (eg. if you roll through it)

- waves should now only start spawning when the previous wave is dealt with

- fixed a pathfinding bug that caused units to get stuck on crates and etc

- Fully using consumables (to 0) will no longer shift the entire inventory over

- Fixed bug that cause potential ally say that they join in camp when they actually dont

- Increased the spawn rate of potential allies (again)

- Cast_Curse cast time from 3.0 sec to 5.0 sec

- HP gain from levels from 5% per lvl to 2% per lvl as high lvl units is a bit too spongy (CON is still 5%/pt)

- fixed a bug that caused unique item data (such as enchantment lvl) to be reset upon equip/unequipping

- fixed bug with sometimes EXP is not awarded and sometimes EXP is awarded more than once

- fixed bug with loots disappearing in the lootbag when many units are KOed together

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 No.253322

Is this fun?

Or wait on it?

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 No.253360

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 No.253363

https://mega.nz/#!IxJigIzR!FVC9IIwm6nwWrNtTiwaoKSAM8FqAq5yCFDZVfYUyl5g

Change log is pretty much what >>253314 said, though 4.731 fixes a couple issues: Yuri potion now actually works as intended instead of doing basically nothing and a companion duping bug has been fixed.

>>253322

No one can guess at whether you'd like it or not, anon (especially considering how triggered people get around here for stupid shit). Take a look at it or don't. If you're asking if it's in a playable state enough to potentially have any enjoyment out of it, then I'd say it is. The dev is active, which is a start. And it's actively getting updates on the regular, which is another boon. There's futa in it, the PC and much of the game is female only or can be futa (some male enemies so far), so if that bothers you then I'd say move on.

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 No.253374

I'll give this a try

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 No.257246

File: 7cfe92c6f5656a3⋯.png (253.86 KB, 613x315, 613:315, thirsty.png)

Anyone got any advice on earning money quick or cheating in more money?

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 No.257265

>>253363

Yeah I meant if it was fun now. Thanks.

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 No.257268

>>230758

Why do you find it repulsive, anon? Legit question, is it just too weird for you or something like that?

It's just an imaginary girl with an imaginary penis, that's why I'm curious in seeing people who find it disgusting.

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 No.257270

File: c6ebe5acebb3310⋯.png (130.17 KB, 270x349, 270:349, dD653.png)

>another "you must lose to watch the fun part" game

Fucking hell man, hope the guy who had that idea originally slips while taking a shower and breaks his neck.

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 No.257291

>>257246

Not really, though you can go into data/_base and open the item_data file with a text editor and alter the value of items so they are cheaper to buy of the merchants or up the value to make those items better loot. Both merchants did just get a significant buff to available money for trading. If an item has no value stat, it's assumed by the game to be the default, which is 100. In that case, you can simply add the line "value": 100, and substitute the 100 for what you want. It's best if you copy/paste from an item that already has one since it's easy to forget the coma at the end. Not really sure if manually adding in the items not listed will work or break the file, but you could try doing that if you're up to it. Btw, merchants only give (I think) 20% the value, so keep that in mind.

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 No.257298

>>257270

You know you can fuck your companions back at camp, right? You're right that most games that "feature" that sort of design sucks simply due to it. This is one of the rare games I find still is okay despite that. Admittedly, this is also one of those games where the sex is not always the focal point of interest.

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 No.257472

>>257270

This is inspired by Mountain Slate and as such, it carries over one of it's mechanics.

Use non-lethal weapons to knock down your enemies instead of murdering them. Then aproach, press E to strip. When they are completely unclothed, do the same to actually fuck them.

Wands, Pillows and a lot of other shit is non-lethal. Don't remenber if the damage type is different on the stats menu, but you can just whack people around and see what kills and what knocks out instead.

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 No.257903

File: 92aed6fe3758c78⋯.jpg (613.14 KB, 1200x864, 25:18, miku ass panty blue stripe….jpg)

In the previous version:

>first playthrough

>put points all over the place, especially in Dex

>only recruit 2 Girls at most

>Spend hours trying to get better gear

>matches can take anywhere between 4 to 20 minutes due to non-lethal weapon mechanics

>never get enough exp for charisma so you can get more girls

>never get any of the good huge weapons because They never fucking die and drop loot

>Use up all your money on getting tails without even realizing tails was the reward

>now you can't get futa potion

>or used panties and bra

>bemoan your fate as penniless

Now with the latest version:

>put points into charisma, nowhere else

>get all the magical girls you can, level them up however you wish

>Try out futa dungeon

>holy shit they're all giants

>use meat shield of magical girls to kill giants by constantly interrupting them

>Heavy knight girls come charging in

>take them down the same way

>Get giant swords

>"Oh Yeah"

>equip all girls with giant swords

>go into next room, filled with futa giants

>holyshit they're all melting

>Magical Girls combined together form a bladestorm of death

>Even boss can't handle it

>all the drops are worth lots of money, not to mention XP for dayz

>buy panty and bra set from shop that you have been waiting all this time for

>they're normal looking panties and bra

>kind of boring, ceremony armour was better

And i still can't figure out what to do with those seeds or get the fruit

Or who the hell wants that loot you get off the pirate chick

Its a pretty good game, although its going to be rendered redundant when Mountain Blade comes out with lewd mods NEVER EVER

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 No.258022

>>257903

>still can't figure out what to do with those seeds or get the fruit

Equip Hoe like a weapon

Look at the ground, see the prompt.

Press E to tile the ground

Repeat as much as you want, but at least for as many seeds as you have.

Equip seeds like a weapon

Look at the tiled ground for the prompt.

Press E to plant the seeds.

Equip the Watering Can

Look at the ground for the prompt

Press E to water your crops.

You can also water empty tiled fields and they stay watered since nothing is "drinking" it but it's otherwise useless.

Now wait a while, keep watering the plants whenever their soil looks dry.

After a while, you'll see them popping up.

Press E to adquire veggies.

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 No.258046

>>258022

Thank you anon

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 No.259557

Is there a way to make the game be above the taskbar in fullscreen?

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 No.259742

maybe it's because I have to run this in a small window or I've missed something, but does anyone also have issues with the camera? sex anims are almost impossible to see because of the placement and lack of camera movement options

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 No.259771

>>259557

>>259742

wasd keys moves the cam during grapples and rapes. Mouse wheel up and down controls zoom. It's not perfect and you'll see why, but it's better than nothing.

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 No.259900

What are you supposed to do with the stolen cargo?

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 No.259912

>>259900

Merchant-Chan requested you to find that. Talk to her and give them to her. Check every dialogue choice. If you already did the quest, just sell it.

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 No.260116

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 No.260286

How the hell do I cheat my stats

Cheat engine doesn't seem to work at all

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 No.260545

>You can't dick the futa enemies

>As soon as you grow a dick somehow your butthole is gone for good and can't get fucked

Shit

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 No.260571

is there a way to make it so that only the enemies have dicks

futa on futa is kind of gross

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 No.260735

>>260571

Yeah. Don't use the Futa Potion. Violá, now only the enemies have dicks.

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 No.260788

>>260545

The next time I happen to visit the discord I'll toss the idea in so the dev and the guy that's working on animation mods sees it. I agree that's a little underwhelming.

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 No.260793

>>260286

4.7.2 had a glitch where you could add experience points to you or companions by going into the character stats screen and adding points to an attribute then removing them before hitting the "Level Up" button that appears. As you do so, it incorrectly adds increasingly more points than what you should have each time you undo the point allocations. It obviously only works if you have enough EXP to at least level up once and it's important you DON'T HIT LEVEL UP until you are satisfied with the amount you want. After that, you have to level up again to be able to cheese the points in the future. So far as I can tell, saves from 4.7.2 work fine in 4.7.31, which is the latest.

https://mega.nz/#!MtJA0YLQ!GlgoS1m-2oRSfhEISe89z-cZnY-JS9EBgYqqUr2dEZE

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 No.260954

>>260735

>Now it's RNGfest on whether the position you actually want ends up happening

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 No.261240

>>260954

Git gud, beat your enemies and you can choose at will.

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 No.261243

>>230638

wow! this looks surprisingly shit! thanks for posting anon! could you post your patreon account so i can take a mortgage and give it to you?! add more furry stuff pls

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 No.261291

>>260793

Thanks friend

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 No.261302

>>261243

>implying I'm the creator

So sad to be so brain-dead. Everyone has to be a shill or something?

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 No.263744

this game is actually breddy gud.

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 No.265458

Can someone upload v4.7.3? It has a fix for a bug I encountered that makes the Yuri potion useless.

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 No.265459

>>265458

Got you covered already, my dude…

>>253363

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 No.265460

File: ad71e5277950d45⋯.png (727.59 KB, 1366x1800, 683:900, Business Sack Dance.png)

Can it be time that I play as man with sack on head?

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 No.265492

File: 0e3c4c0211be8fd⋯.png (10.54 KB, 694x205, 694:205, mistake.png)

>>265459

Sorry about that, it has been a while so I made a mistake. v4.732 is actually the one I was talking about.

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 No.269787

New update is out!

Changelogs

- implemented new weapon group - flasks(grenades)

- they apply a AOE effect that effects foes and allies on impact

- currently, there are 3 different flasks: gas, flash and impact

- implemented masterbuation mechanics

- added 4 different masterbuation animations, 2 for having penis and 2 for no penis

- implemented restraints

- to restraint someone, first acquire the equipable restraint item

- then equip it and press E/LMB to use on appropriate target

- implemented carrying

- to carry someone, they must be restrained first

- implemented (Deviant?) Devices

- to use yourself, simply interact with the device

- to place someone else there, interact with the device while carrying whoever you want to put onto the device

- fixed weapon refine level (+1, +2..) not giving bonuses

- fixed a bug that prevent demon_wings from appearing in shops

- decreased the amount of exp shared with party members with bigger party sizes

- increased effectiveness of punishment/humil move against enemies (and only against enemies)

- fixed the bald spot in hair005

- added "longbow" to the game

- HP recover from rescuing reduced from 50% to 25% of max hp

- you can no longer use hoe/water_can/seed as weapon

- for weapons without attacks (such as restraints & farming tools) you can use the LMB inplace where the interact key (E) is appropriate

- rewrote the Decision-AI (there are several AIs, such as for combat, for navigation, etc) to support the restraint + carry mechanics

- fixed a combat AI bug that makes the AI pick the first eligible target rather than pick a "best" target from a pool

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 No.269829

>>269787

> - you can no longer use hoe/water_can/seed as weapon

why?

also anyone else have that bug where if you disband a party member and try and get them to join again you need more charisma?

Is it a bug, or do party members with higher levels require more slots and by disbanding them you need even more charisma to get them back?

havn't tried it with the newest version yet though

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 No.269835

>>269829

The stat requirements rise based on their level going up, but it shouldn't be going up just because you disbanded and attempted to rejoin again. That would be a bug. I'll make a note of it and send it on the shitscord later. Not really able to tinker with it yet.

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 No.270100

>>269829

>why?

Why would you want to use them as weapons anyway? they did shit damage.

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 No.270101

Anyone has a link for v4.8?

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 No.270170

>>270101

I hit some issues with my bank letting Patreon go though (for the third time now) so it might be a couple days but if no one else does before then I should be back here with a link once I can get that straightened out. Hang tight guys.

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 No.270358

>>270204

This isn't a fucking mega-company with 50 people, this is a one-man operation.

Neither is this a simple 2D text game.

What exactly were you expecting?

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 No.270409

File: 5a690134d95c4ad⋯.jpg (94.48 KB, 600x646, 300:323, chinese_gondolajpg.jpg)

>>270358

I was expecting a game worth earning $3689 a month over.

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 No.270417

>>270409

Subjective to what that entails. Especially since this is very early. The entire hing was started several months ago IIRC.

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 No.270418

>>270170

Its kinda, eh

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 No.270419

>>270418

whoops, didn't mean to reply to that

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 No.270595

>>270409

True. Still, Patreon's hardly what I would call paid-for content or even a crowdfunding system in the traditional sense and should be seen more as a method of donating without obligatory expectations. Trouble is most forget that and treat it like a Steam purchase. I haven't read up on the guidelines governing Patreon usage, but I have a feeling it's not really set up to hold content providers accountable for any promissory or planned content beyond what's shown to be rewards for patron tiers on the right side. Certainly not the way I think most people instinctively assume. In the case of this game, you're merely offered access to the latest build sooner than those not donating, along with other benefits, but nothing there guarantees the game will ever finish or even that the development will reach a certain point or level of quality.

Bottom line is that the game is still technically free to play with the caveat that donors get access to the latest version a little sooner than non-donors. If you feel the dev doesn't deserve your money, then keep it. I'd urge anyone to think carefully before becoming a patron to anything on Patreon and keep in mind that you're likely donating to an amateur developer working on a project in their spare time as a hobby, not to a professional developing group officially employed to provide content to consumers.

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 No.270831

>>270358

>>270409 isn't me but pretty much sums up my opinion. At the very least if you're making an h-game then your animations should be good so that the content that is there is at least fappable.

Why bother to play an h-game that has bad gameplay and amateur early-2000's era animations? Maybe I'm just jaded but I don't see the point- especially if the creator is making 3.5k a month over it.

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 No.270901

>>270831

You seem to be fixated on the Money bit.

Hell, value is subjective as hell. Who cares how much he gets? Is it your money?

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 No.271012

>>270204

Have you tried Heroine Rumble? I'm guessing it's just built on the success of the first game.

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 No.271089

>>271012

It's basically Heroine Rumble but with easier character customisation and less animations.

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 No.271334

>>270170

I need it now! Bless you anonymous.

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 No.271351

>>270170

No need anon.

>>271334

Reposing from the Fag95 thread (it would be unjust to not credit my source).

>https://mega.nz/

>#!UoMRgAIQ!o6K4nUKJ6thnW7CQdxqzFFJiv12SwBzKed9oqAM16qY

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 No.271379

this update fucked the shit out of ally AI, they were pretty retarded before but at least they werent running infinitely into walls after being issued a go command in the middle of the fight. Also how the fuck are you supposed to actually beat that one boss with the gauntlet that deflects like 99% of damage.

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 No.271570

>>271379

It fucked the shit out of a lot of things and I don't like the deviant devices that are all over the place. More dungeons and better animations should be this niggers priority.

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 No.271745

>>270901

>Ignores the entire message except literally the last 10 words.

Seriously, anon?

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 No.272555

4.8.1 : https://mega.nz/#!ZhYBgK4B!znad3nAAmjNoZ9My4YQiL51EFDy03YeknXx_eZkwSyA

Changelog:

- fixed bandit camp being inaccessible

- fixed the restraints persist through saves

- fixed a possible cause that makes bosses not spawn

- you may now free NPC(merchants) from restraints as well

- fixed bug that prevents the futa penis from being shown after self-stripping

- added IK data for carrying

- self-freeing from devices now grants some HP on success (so you dont get into the vulnerable state immediately after)

- you can now self-free from chained state as well

- fixed threesomes not working

- AI: when carrying an unit and no nearby device is found, AI will initiate a grab instead

- AI: will now play with caged/held units when there are no enemies nearby (no new device-specific animations, yet)

- Added an immunity to lewd gas damage when starting the self strip/sex so the characters wouldnt get stuck in a loop when interrupted

- Added unit and dungeon modding to the game. >> WAIT FOR THE TUTORIAL/EXAMPLE TO COME SOON(TM) BEFORE TRYING THIS <<

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 No.272607

What's this about a Bandit Camp? Is there a whole area I've been unaware of?

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 No.272610

>>272607

last quest from the merchant girl

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 No.272634

>>272555

Cheers anon!

>when carrying an unit and no nearby device is found, AI will initiate a grab instead

I was hoping this would fix the AI but it's still fucked.

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 No.273134

>>272634

How do I grow a dick in this game?

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 No.273159

Game crashes when you get approached by a goblin while in the stocks. Also very male goblins seem to be in.

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 No.273179

>>273134

you need to buy a futa potion from one of the merchants in town

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 No.273180

>>271745

Anon, what is fappable is very subjective.

FFS, porn game that are just text exist.

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 No.273206

When I use the restraints found on the map (such as stockade or cross) and an enemy approaches the game crashes. Known bug? Is there a known fix?

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 No.273264

>>273179

>>272555

Ok but can we get balls with our futa? Tha's the second most important thing.

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 No.273296

>>273264

No. I believe it's planned but not in yet.

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 No.273445

How do I get companions?

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 No.273458

>>273445

I have to run across them in the dungeon. Sometimes they will be at the starting room, other times in a random room near the end of the floor.

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 No.273467

>>273458

Oh, I was trying really hard to capture and convert enemies lol

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 No.273506

>>273467

Nah, just the Sailor Moon cosplay chicks.

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 No.273507

>>273506

Although, in the future the dev want's to add a way to hire less unique minions. Might not be for a while though.

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 No.274725

A new patch of patchyness…

https://mega.nz/#!t8YVGaTQ!BtldxjXV1Tm1Zc4H0rgvFSGXeM30gLqtne2tcISTa-U

4.8.2 Change Log:

- added another check to floor the EXP numbers when using reset_potion

- fixed the trade item display bug that shows sell price to be 25% (bugged) instead of 20% (correct)

- units placed on devices now have an "invulnerable" tag - I believe this is the cause for several crashes

- fixed a crush when AI decides to grab an enemy that is in the selfH animation

- reduced lewd gas damage by ~1/3

- "lunge" ability preptime increased from 0.4s to 0.6s

- fixed an animation flag not set properly, causing several animations to be off the mark. Noteably, boob_fondle

- updated the pathfinding portion of AI somewhat - this should help against several keep running at a wall/ not moving things when the target is placed on a device

- this issue here is that the tiles the device is on is marked not traversable which cause the pathfinding to not return a path

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 No.275115

>>274725

Buggy as fuck.

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 No.275226

>>275115

Welcome to the world of amateur game development, chief. It's probably going to be like that for a while at the very best.

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 No.275742

>>275226

I had to go back to v4.7.2 to play it.

Kept getting companions and then losing them when the game locked up in v4.8.2.

Overall the game is pretty fun and funny. Battling waves of goblins with five companions all armed with iron fists. I hope the dev gets it stable.

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 No.275752

File: 06c53f58682c17d⋯.png (2.4 MB, 1919x1060, 1919:1060, kek.png)

File: 5e4e4099e81243f⋯.gif (1.95 MB, 500x208, 125:52, kung fu.gif)

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 No.275803

File: 4eaedd2868bdd29⋯.jpg (48.65 KB, 531x505, 531:505, 56bf2eacf93fd09700e3d05146….jpg)

Why are you all wanking over this so hard

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 No.275811

>>275803

Potential is a helluva drug. I guess you're in the boat of "Seen shit like this die so many times."

Either that or "REEEEEE, 3DPD GTFO REEEE".

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 No.276019

>>275811

>3dpd

Anon, these aren't 3dpd the models are 3d but they're still stylised after anime girls.

Plus after seeing so many H-games with so much potential squandered and abandoned it's hard not to become a cynic.

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 No.276500

Patch again, bitches, 'cause reasons…bitches…

https://mega.nz/#!MhghAaQB!8UbG4juC0ymUxWCN5wjMvu31rsg-gOHPUtTpURslVJ8

Changelog:

- fixed carrying animation problem

- fixed a possible crush (Nh of null)

- fixed a bug where sometimes units in party will teleport to grab foes on devices

- will now round the currency display to the nearest thousand or million instead of displaying the whole number

- fixed bug that item description sometimes incorrectly uses ally's stats to calc damage instead of the player

- halved the HP of barbarian unit as she is a bit too tough with medium armor on starter weapon/stats

- friendly sex no longer deals corruption (purple) damage

- added 3 grab animations, 2 requiring a penis and 1 without

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 No.276507

Is there no way to change hairstyle or is there something I'm missing?

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 No.276522

>>276507

There's a hair potion sold by one of the merchants at the village.

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 No.276859

It baffles me that there isnt a male mc option. It would barely take time and it would attract even more people.

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 No.276867

>>276859

You still can grow the dick yourself, so it can wait.

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 No.278560

4.8.4 where

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 No.278574

That's my bad, there was a problem with one of the links the dev had and I assumed both were FUBAR.

https://mega.nz/#!YhwT0a5J!oM6OJkvuGMLqAJu6Fsk-Iz_P17cb5i9torzw466KnA8

Change log:

- Added experimental feature: conversions!

- finishing off a non-unique enemy using devices will cause the unit to fight for you temporarily

- the converted unit only lasts for that particular dungeon floor/encounter or until ko ed

- converted units do not cost CP

- (not really tested thoroughly, hope it works :D)

- Added a team marker for allies (green triangle on top of head)

- fixed a possible game freeze on entering new dungeon

- fixed bug that cause characters to speed up when adjusting sliders under certain conditions

- fixed a couple issues related to AI & devices & pathfinding

- futas are treated as having both pussy & penis for purpose of grab move selection

- (this could have animation clipping problems, havn't tested with each move individually)

- restraints on non-unique enemies now last for 60 sec (from 20 sec)

- AI: will not initiate grabs on enemies when on escort command

- AI: allies will no longer interrupt restraint attempts on other allies

- AI: allies will now help other restrainted allies as well

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 No.278647

>>278574

Thank you very much anon

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 No.278846

File: da5d090ebe79371⋯.png (354.7 KB, 1280x740, 64:37, Untitled.png)

Once I got used to the combat system I kinda started diggin' it.

So, I went back to camp and wanted it to look not-ass. I noticed there's a feature to "load map". Anyone feel like sharing their camp maps so I can load into something nicer than a big field of nothing? I'm not much of a minecrafter, so I don't like making it myself.

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 No.278865

File: 6bf766f96f83a33⋯.png (312.63 KB, 1280x740, 64:37, Untitled.png)

File: 6727bf8aa94db43⋯.swf (45.19 KB, 100x100, 1:1, basic_map.swf)

Right, >>278846 again, update. I tried making a slightly nicer but still shitty camp. There's a garden, a little pond, and a house. The perimeter was replaced with a nicer wall.

Use the door of the house to save and rest.

(change basic_map.swf to basic_map.map to use)

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 No.279148

Is there a way to put a cap on the height npcs can spawn at, or are the ogre gimp futas non-negotiable?

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 No.279165

Is this game worth downloading guys? I mean is there actual content or is it alpha version 0.00000000001?

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 No.279178

>>279165

It's Mount and Blade but without much beyond combat and recruiting a team.

You can customize the body and colors of yourself and your team and the combat takes getting used to but feels nice when you understand it.

Also you can build a minecraft town if you care to.

Worth it? ehhh I say it's a good few hours cumulatively but not somehting to pour hugely into. Consider the points I gave and conclude on your own.

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 No.279226

>>279178

Still, gotta give credit where credit is due, there is a surprisingly good groundwork of a GAME here to go along with the lewds.

Though the lewds aren't exactly top tier stuff, but still.

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 No.279233

>>279226

I strongly agree, this shows great promise as a pre-alpha version. It's all about laying down the core features and those core features are looking nice. When it's all polished up and supported with content, this could be great.

On the other hand, though, it could just disappear long before it gets done.

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 No.279245

Time will tell, but it's looking good so far.

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 No.279354

File: 3966e9df26a46f3⋯.swf (168.66 KB, 100x100, 1:1, basic_map.swf)

File: 2ea6531911bfce2⋯.jpg (224.72 KB, 1280x720, 16:9, Enlit3D map.jpg)

File: 9be1656024c37b0⋯.jpg (224.98 KB, 1280x720, 16:9, Enlit3D map2.jpg)

In the bizarre event that anybody cares, here's a neater version of the home I built. Go the terrain editor (in the crate you spawn next to), go to misc, select "load map"

You'll need to change basic_map.swf to basic_map.map

The spawn point is the portal in the center, but the gate in the wall also works as a portal too. To save and rest, use the door of the house.

Changes: Added a shitload of trees. Niced up a few things. Thought about building a chapel minecraft style to put a cross in, but too lazy.

I did all this because I didn't actually want to bother building anything but didn't want the basic sparse landscape. Use if you feel the same, or don't.

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 No.279356

>>279354

jesus christ these graphics are absolute garbage

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 No.281032

4.9 where

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 No.281058

If shit break, it's not my fault…blame Canada!

https://mega.nz/#!swhXSApQ!LDXRiccARjC3yCfdZqDVz1BQNj_t0EqtTW3BnptWzxU

Changelog

- Added dyes! for coloring equipment. Check previous post for details.

- fixed an infinite consumeable bug

- applied the rounding item stack to 1,000s, 1mils etc to all item types instead of only on gold because why not

- equipment with enchant level or dyes now have a blue icon instead of white

- relaxed the move compatibility for futas a bit more, now cowgirl position can be used by futas

Also, RIP Stan Lee. You will be missed.

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 No.281221

>>279356

and? it's the same with nintendo games

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 No.281460

>>281221

Not that guy but I don't jack off to bing bing wahoo. A more accurate comparison would be mount and blade but at least in mountainblade you have more going on than traversing empty, featureless rooms with brief ass animations. Don't get me wrong tho I got low standards, could nut to these models if the animations weren't so damn quick.

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 No.283936

Patch time, again…

https://mega.nz/#!8wwRUS7L!kbRQPrHcRvdSlFKWtE6ez0v-QElUriEKfMsdVY8u_CQ

Changelog:

- fixed a crash when coloring some specific items

- increased the number of rows in dye UI from 16 to 24 (more Hues to pick from)

- fixed bug in quickbar where it sometimes incorrectly swaps unique items

- increased the duration of grabs across the board

- added buttons to open mod folder and saves folder under Options-Other

- falling to the abyss (most likely via disabling collision) will now only reset Y coords

- implemented experimental in-game-console. Open with ` key once enabled in the options. Doesn't do much, yet.

- implemented SSAO, Bloom and FXAA graphic effects (can't be turned off atm)

- added Gamma settings to Options-Graphics

- AI without "Carry" will now grab restrained units instead of doing nothing

- AI will now engage in grab/carry etc more aggressively - hope this doesn't cause other problems

- reduced the HP and stagger values of the big Futa claw unit

- it is now possible to find potential allies in all zones instead of only "Dungeon"

- Barbarian girl unit is no longer unique

- finishing off enemies with lewd gas no longer gives bonus EXP

- new games: instead of having most dungeon zones available at start, now only "Dungeon", "Village" and "Tent" are available at start of game

- "Goblin Lair" is unlocked in "Dungeon"

- "Futa Floor" is unlocked in "Goblin Lair"

- "Ludas Lair" is unlocked in "Futa Floor"

- this is to give some time to the player to build up their gear/EXP before tackling the harder zones

- fixed some bugs with the floor progress not tracked properly

- significantly increased the drop rate of dyes and potions in dungeons

KNOWN ISSUES:

- possible to get stuck when released from a device that is placed near walls

- possible for devices to block doorway in dungeons and prevents progress

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 No.283939

>>283936

> increased the drop rate of dyes and potions

Oh man, I didn't know potions COULD drop. Guess it really needed that boost.

>>281460

Since it's such an early alpha, I give it a pass on the graphics. Making it look pretty is a pretty darn low priority at this stage, mostly about ironing out core features.

But if it still looks this shit a year from now, that'll be a bit of a problem.

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 No.284030

Who's the guy making this game?

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 No.284058

>>284030

Enlit3d. His blog is posted in the OP, silly.

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 No.284078

Wait… before this last patch leaving mid dungeon would let me go back to the last floor I had available but now it just drops me at level 1 every time. Intended? Bug?

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 No.284114

File: e71226cbf345576⋯.jpg (61.36 KB, 594x413, 594:413, error.jpg)

4.9.11 spits an error at me when double clicking a hair to try on from the menu. Anyone else have this issue? I also randomly get a popup error when setting gamma.

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 No.284573

>>230638

>change character height

>camera doesn't adjust to the height change

Is there a console command or something?

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 No.284624

is there a way to make feet be flat on the ground when barefoot? looks dumb when everyone is standing on their toes. if not, dev should def look into that.

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 No.284645

File: c33eeead32422cf⋯.jpg (32.64 KB, 423x290, 423:290, GameError.jpg)

>>284114

I got a similar error when trying to equip the wolf tail

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 No.284679

>>284114

getting it too

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 No.284691

>>284573

Hold the down arrow key

In animations, WASD will move the camera and outside animations the arrow keys will move it instead

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 No.284700

File: aa1eeb4902e6fe8⋯.png (337.46 KB, 613x619, 613:619, deception.png)

>>232482

>futa

>not gay

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 No.284771

File: 3e2319c1863629a⋯.png (721.6 KB, 886x603, 886:603, what_a_bargain.png)

Why bring the crops to her? Bring her to the crops! Have all the produce you want, Merchant-chan!

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 No.285337

Does anyone have the newest version ? I love this game

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 No.285356

>>284691

Cheers, mate.

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 No.285546

>>285337

Well, in that case, fap away lover boy…

https://mega.nz/#!00Q0GSTZ!kKFEZHEDL-e0q3xTJCjLUETcmoCusIjmeQzbyUuSqIc

v4.9.12 Changelog:

- fixed crush on clicking on empty equipment slot

- fixed crush when clicking on hair during hair change

- fixed sound sliders not showing up in options

- fixed crush on equipping certain items

- disabled Bloom & switched to MSAA instead of FXAA

- redone the "boss" fight at end of Dungeon Floor 3.

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 No.285577

>>285546

I am going to be watching this thread and keeping up with this game, thank you so much!

>https://mega.nz/#!00Q0GSTZ!kKFEZHEDL-e0q3xTJCjLUETcmoCusIjmeQzbyUuSqIc

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 No.285662

Seriously… why can't I go back to floors I have already beaten instead of having to start the dungeon from the first floor every time like it used to?

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 No.286084

does the console do anything at all?

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 No.287624

Dev is looking to start a mod repository according to the blog. It's still unclear how or if you can import animations though.

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 No.287678

>>287624

I believe no one know the format of animation yet although it's moddable

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 No.288001

Can someone please upload their save of this?

My game crashes when I try to save for whatever reason.

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 No.288132

I'm dumb, I'm trying to apply hair mod to the game and something breaks. How do you mod the game again? I unzipped the files in unstable folder, and shit breaks the game.

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 No.288231

File: 908049c29cfa1b5⋯.jpg (99.75 KB, 1132x417, 1132:417, Mods_go_like_this.jpg)

>>288132

Done like this, check pic. .json/.png/whatever are contained in those folders.

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 No.288340

>>288231

Christ. Please teach me how to make my win7 look like this.

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 No.288399

>>288231

wow, that's really simple, I don't know how i managed to mess this up

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 No.288925

Anyone got a link for V4.9.2?

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 No.289026

v4.9.2: https://mega.nz/#!EsokySjL!qWPW2TcKfazYgicNAXZcVFLuaeFaznhmRb0CLie2K3g

Changelogs:

- implemented 2 additional F/F oriented moves - finger_bang and face_sit

- implemented equipment requirements

- NOTE: stats requirements refers to the base stat without modifiers

- implemented unit recruitment - speak to Merchant-Chan at Village

- refer to previous post for details

- you may now join 3somes initiated by your allies

- fixed a crush in equip coloring via pressing "default" and then "cancel" on certain items

- restrained units are now invulnerable

- parrying an enemy in the air now cause their horizontal velocity to reset to 0 instead of doing the air slide

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 No.289036

>>288340

Isn't that just the windows-classic design?

Right-click on the desktop and select customize.

It should be the second option in the bottom row in the window that appears.

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 No.289056

File: b3b6f06d13f944a⋯.jpg (842.8 KB, 1764x1393, 252:199, this_is_sparta.jpg)

Christmas comes early!

>>288001

https://www.mediafire.com/file/nud9ud5ghtj3b7k/enjoy.rar/file

>>288340

Check the pic. Load it in Paint, Windows Photo Viewer, or whatever you like with zoom if you can't read it. Sorry bout that.

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 No.289259

>>289056

Oh I can absolutely read it. Just wondering how to make windows 7 look like windows 2000.

>>289036

Thanks mate.

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 No.289495

>>289026

can you fug the units you recruit?

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 No.289589

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 No.289627

What's the gaming meta? I don't want to waste points and I don't want a char-based character. But the descriptions are too ambiguous to decide which is best

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 No.289655

>>289627

might as well just edit save file ayyy lmao

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 No.289670

File: a144c0e20724e36⋯.jpg (485.81 KB, 1577x1388, 1577:1388, nyaa.jpg)

>>289627

2-hand sword backed with DEX is king. I had a 1.4 length 25 STA cost 2-hander enchanted with only protection +2. With just dex, and 2 points into WIL, I slaughtered everything that moved. You'll want STR when you reach 22 dex (that's pretty much turning average ASPD into fast ASPD). STR seems to be the only way to boost impact-type damage. So now that your pizzacutter is essentially a retard long n' strong ceremonial sword, you'll want STR to blow them onto their ass. To be even more obnoxious, I fight nude but carry my armor for those special occasions (cuz ya can't repair in a dungeon). The difference between 0 encumbrance and 105 encumbrance(my gear) is huge. Want more bullshit? Chug vigor pots. With or without armor on. Ultimately, you'll want something like what's in the pic. You can remove DEX and build STR/WIL instead. I used that on a LV1 companion before the stat req update. Real hard to take down. Right now I have 20 STR on myself and followers.

You can build STR and ASPD with stats but you cannot cheat a weapon's reach. In fact, with potions you can mod STA, MSPD, and deflection. Nothing does Weapon Length, that makes it the most precious stat.

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 No.289671

>>289670

Seems pretty odd not to put any points in to CON, wouldn't you run out of stamina extremely quickly? WIL seems marginally useful.

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 No.289678

>>289671

CON makes life worse for you, and that's by design. You cannot stand up if you don't reach 50% HP by the time an enemy grapple ends. More HP makes it harder to reach this goal.

WIL gives H defense. H defense makes grapples less obnoxious while trying for 50% HP to stand up. I can go very far because I avoid corruption (dark purple) damage. That is what ends runs. As long as you avoid humiliation moves and maxing the pink bar, your hp is fine. Dunno what Poise does. Stab in the dark is it makes guarding easy. Even nude I shrug off enemy 2-hand and boss strikes. That's probably it. That means alot. That's my preference though.

As for stamina, a charged (hold left click) strike has a high chance to stun even fat ass knights and bosses. So mix charged AOE hits with quick strikes and guarding (guard impact hurts enemy stability). Long story short, base STA is just fine, drink vigor if you need the boost. Also, my spear costs 15 STA, at LV25 I have 170 STA(12CON, for my gear). Need STA real bad? Throw a Flash Flask. I don't need 10/floor.

Oh, holding right click then tapping left click does a push. Cheap STA cost, need to damage their armor a bit first before use. Useful only if you have speed and reach. 2-hander easily damages armor, a few charged strikes on armored foes does the trick. Light or no armor is just a joke with push.

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 No.289733

>>244210

>>279354

how do you build things?

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 No.289745

File: 3ea2088dc699f8b⋯.jpg (165.84 KB, 1266x720, 211:120, Untitled.jpg)

>>289733

In the crate next to where you spawn is an item called terrain editor. Use it and it will let you modify most locations—though modifying the dungeons or forest won't be retained.

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 No.289752

>>289745

huh, am I playing some outdated version then?

there was no such item when I started

says v4.9.2

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 No.289791

File: 51111383b2ba501⋯.jpg (360.18 KB, 1603x927, 1603:927, Untitled.jpg)

>>289752

>>289745

this is from a fresh save

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 No.289802

>>289791

so, it would seem that the newer versions of the game don't include have the terraforming tool in the box, I had to go a few versions back and start from the beginning to get it.

there goes 5 hours of work I guess

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 No.289840

i play the 4.9.2 version but i can't seem to find where to recruit companions. where can you do that?

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 No.289848

>>289840

Merchant-chan, I'm not sure if you need to do her quests first though. For free companions, open every door in dungeons.

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 No.289926

>>289670

why would you even play the game for this long

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 No.289970

>>289926

I didn't play it "that long" actually. I started a new file on v4.9.12 for no particular reason. I decided to give 2-H a whirl, was also curious about how bad dungeon recruiting was since people complained. My old file had all 5 already.

I solo'd dungeons staying at LV1 waiting for a 2-hander to pop up. Once found, I stayed at LV1 for a bit to get a feel for 2-H with no stats (so I can see differences later). As I explored I found those weapons in the pic. I noticed Enlit kept having long hallways with containers at the end. A scummy time-wasting tactic. Sadly, nearly all my crazy gear came from those halls. I got that stuff and a crapton more through light play between v4.9.12~v4.9.2. I could only stomach 1/2hr~1hr at a time.

As I played I boosted DEX, raised 2 WIL, scored a protection+2 2-H. Comparing that to when I goofed around at LV1 showed me some things. I also tested the alchemy flasks and saw what could be done. I left the OP stuff I found alone since I was testing things. I used the good armor I found though, if I was mobbed.

Once I found all 5 members I decided to bring things to a close. I used the gold from Fort Nubi to max a weapon. I then exited without saving so I could raise another and snap a pic. I sure as fucking hell wouldn't boost that cash when he makes selling such a chore. Really needs a right click = sell option, with no confirmation. If it's an option you set, only you can blame yourself for a mistake.

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 No.292250

gib new build

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 No.292275

>>292250

Give me a sec. I'm putting a bow on it for you guys.

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 No.292278

File: 913ec82a6c121d0⋯.png (458.77 KB, 745x1372, 745:1372, 1fdef8704e42d6b2688b826933….png)

>>292275

Alright, now it's all wrapped up, nice an purty just you guys like it…

V4.9.3: https://mega.nz/#!l0wACaAC!e6Q35e9L0pLLNi3C2oKi8X1GmMs4y1IqwnpHkmYWFfM

Changelog:

- implemented multiple hotbar pages, click the arrows or cycle with TAB key

- you now have access to the "terrain_editor" again via the command [give_item "terrain_editor"] (ignore the []), this may change in the future

- added [unequip_all] command for unequipping all non-body items

- added [unequip "EQUIP_SLOT"] command for unequipping the item at EQUIP_SLOT.

- fixed display bug that shows weapon with level req to require 10 lvls higher than what the requirement actually

is

- implement new item type: ability books - use them to learn new abilities

- implemented the seduction_taunt ability mentioned previously

- added "Penis Size" and "Penis Girth" sliders

- modding: game will now prevent the recruitment of unique units under `<EXEC>RECRUIT_OPTIONS`

- fixed a potential infinite consumeable bug

- implemented grabs on units placed on devices

- currently, there are 6 grabs in total, and not every device have grabs, here is a list on what's available:

- cross: "cross_examination" (H)

- pillory: "pillory_stuffing"(M), "pillory_spanking"(humil)

- pole_hook: "pole_hook_punchbag" (humil)

- wall_hole: "wallhole_dicking"(M) "wallhole_eatout" (H)

- disabled device collisions as it is causing problems with navigation and AI

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 No.292280

Btw, to add commands such as the ones suggested in the patch notes, hit the tilde key to open the console.

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 No.292303

>>292278

Thanks Anon. Compa is best girl

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 No.292304

Can you get your allies to use the new device grabs on you at the tent?

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 No.293476

when balls

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 No.293504

I like the concept of this but the developer needs to get his fucking priorities in order.

Make the game run at 60fps you cunt

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 No.293520

>>293504

Runs smoothly for me, get an actual computer, not a potato

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 No.293537

>>293504

>60 fps

why even bother? Human eye cant see more than 24 fps anyway

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 No.293588

>>293520

I have a GTX 970. This game has no excuses to run the way it does.

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 No.293648

>>293588

the rest of your computer is potato then this game is easy to run wtf

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 No.293668

>>293588

I have 960, an it runs smooth. You have a calculator, not a CPU.

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 No.293717

>>293504

Just downloaded this on my laptop, it was defaulting to the integrated graphics. Changed it in the NVIDIA control panel, runs fine now. Dunno what else the problem could be.

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 No.293995

>>293648

>>293668

It's a decent mid-tier build with an AMD FX-8350 and 8gb of ~2366 speed RAM.

The game can run fine at one point, then get really choppy because I look in a specific direction and randomly during combat. Even at the camp it runs at 60 then all of a sudden dips into the 30 range, I've not even played around with modifying its terrain. It also uses up a lot of memory, task manager says 3.5gb which is a retarded amount compared to most games.

If i can run Kingdom Come: Deliverance at 60fps on high settings I should be able to run this.

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 No.294028

Is dungeon recruiting just basically impossible now or are the odds just terrible?

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 No.294031

>>293995

>FX

>decent

>3,5 gb

>a lot of memory

maybe in was a decent mid tier build, in 2012. yeah, game could use more polish, but it's nowhere near done.

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 No.294064

>>294031

>3,5 gb

>a lot of memory

Relatively speaking. Most new games are in the 2-3gb range, it's silly for something as basic as this to go up to 3,5gb. And I'd argue it's still a decent mid tier build if I can play new demanding releases on high settings.

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 No.294138

>>294064

Most new games are like 20gb, anon.

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 No.294139

>>294138

Oh, nevermind, you were talking about RAM. Even so modern games demand 8gb and benefit from 16gb.

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 No.294158

Ok so by no boys allowed do you mean no gay sex or do you mean you can't make a male MC? Also is there anyway to avoid the futa in this game?

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 No.294406

>>294158

You can make MC a flatchested, narrow hipped futa with boyish haircut, but that's the best you can do. Early levels don't have futa, later do.

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 No.294571

>>294028

He just released a bugfix/patch, the odds were indeed garbage.

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 No.295699

>>292278

thank you anon>>292278

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 No.296645

So the only areas available so far are the dungeon, goblin lair, futa floor, bandit camp, and ludas' lair? Do any of these areas have an end or content specific to them?

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 No.296767

Sorry I missed the last patch, been away for holidays, nearly coughing up my lungs from some relentless bug that just will not die. Here it is anyways…Happy New Year. Be safe, guys.

https://mega.nz/#!4tgS3QbR!iodjLRHQDopolmB5TOa3paBSYuOioGWNG1_h01epSts

v4.9.31 Changelog:

- freeing from devices now launches the unit a bit further to help prevent unit from dropping inside the device

- conversions now triggers "unit_defeated" event. For purposes of opening boss doors and etc.

- fixed a bug with different hotbar pages not updating properly

- fixed a bug with device-grabs attackers have incorrect orientation

- traps and other props should no longer spawn in the exit portal room

- modding: added <EXEC>ENABLE_ZONE(id, bool=true) dialogue command to enable/disable zones. Eg. "<EXEC> ENABLE_ZONE('Bandit Camp', true)"

- added 7 new hairs, 3 for girls and 4 for boys (but you can use them now if you wish)

- "lootbags" now have higher interaction priority and Devices have lower interaction priority

- fixed bug that cause chance of meeting recruitable ally in dungeon to be far lower than intended

- increased chance of meeting ally in larger dungeons (scales based on # of rooms up to about 80%)

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 No.296779

>>296767

>4 for boys (but you can use them now if you wish)

So does this mean playable male soon?

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 No.296898

>>296779

Maybe. I haven't seen them myself but I would interpret that to mean hair styles meant to be more masculine in case you have made one of you characters or followers to look more male-like rather than evidence that actual male characters are in the works. Technically you've been able to do that already from the get-go. Then again it's been widely requested to have more direct representation of male-gendered characters in the game not just essentially traps and only because you bought a futa potion and played around with the character sliders long enough, so again, a maybe.

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 No.296908

>>296767

Great work, hope you keep it up. I've had a lot more fun with this game than I expected!

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 No.296940

>>296767

> - fixed bug that cause chance of meeting recruitable ally in dungeon to be far lower than intended

> - increased chance of meeting ally in larger dungeons (scales based on # of rooms up to about 80%)

Thank god it felt like it was nearly 0 before when I played. Is there an alternate way of recruiting though besides finding allies or buying them, like capture?

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 No.296955

>>296940

If in a sex dungeon you knock out an enemy and place them in any of the devices, they will pop out after a moment and will be fighting on your side until they die.

also:

>not having all recruitable allies in the camp

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 No.297103

Any way to keep allies from dying? I don't make enough money to keep replacing these thots

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 No.297171

>>297103

allies are trash tier, find the magical girls in the dungeons for eternal magical waifus

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 No.297287

>>297171

Also, something I didnt realize for far too long: You can manually "level up" your magical girl followers via their equipment menu.

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 No.297602

has the terrain editor been patch out at the latest patch? also i can not put " in my game

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 No.299878

Just so you know, I'm not a $10 sub…yet. Maybe next month I'll step up. For now, I has this…

v4.941 https://mega.nz/#!R0piEQgK!pf_vM6EHQIsDx0jAhBXcnS0ceoEkNxoMbQ1pUZaA4x8

Changelog:

- new feature: units can be assigned with a list of known moves(grabs) to pick from rather than having access to all the moves

- some units are now assigned with a list of moves

- fixed bug with hotbar key displaying incorrect numbers after swapping

- game will now forcefully fade out to camp if player's green HP reaches 0

- implemented additional console commands (as $10 patreon reward)

- implemented modding commands: [list_item_ids] and [list_unit_ids] to display list of item uids and unit uids

- implemented playable males - potion can be brought off alchemist or as reward for Ludas Lair

- armor for males can be found as random loot/in shops, the shorts can be brought off alchemist

- note: males cannot wear female armor and vice versa

- changed the opening console key (`) check to a different method - there is some issues with different layout keyboards, the solution is involved; this is just a bandaid

- added the new hair styles mentioned in last build

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 No.299976

>>299878

all these small updates that dont really add anything.

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 No.300041

>>299976

playable males is fairly significant. one of the oldest requests since this thing started getting hype, but imo dev should focus on getting animation modding tools to the public, then things will really get interesting.

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 No.300324

>>300041

>playable males is fairly significant

literal 0 significance.

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 No.300591

>>300041

The dev already made these tools available to the public.

https://www.reddit.com/r/enlit3dGames

We now need more public to create the mods ;)

>>299878

Thank you for sharing this.

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 No.301095

Futa dungeon enemies are missing wangs in 4.941, this just me or a bug in this version?

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 No.301166

>>230638

lol this will never be finished

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 No.301189

>>301166

Neither will be anything made by you.

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 No.301198

>>299976

>>300324

Bug fixing, gameplay balancing, more modding tools and more gameplay options "dont really add anything"? I'd say don't ever develop anything, but I'm sure that's your plan.

That you put no significance on male characters it's an entirely subjective opinion. Other players might actually want to roleplay as Rance because they have good taste.

>>301166

Your mother said the same and 3 abortions weren't enough to deter you.

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 No.301454

There's a patch out. About to leave work and grab some lunch on the way, so it might be a bit, but I'll post a link when I get back to the house.

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 No.301531

…And, I'm home.

Patch for v4.942: https://mega.nz/#!ghwj0YpJ!CEX43jLp2Cvd3N4H71YhptGNh0Ae6FYld2K2DJUpK2s

Change log:

- males: can now equip horns and tails

- fixed bug that only beatdown could be selected on unit on devices

- optimized the interaction prompt when attempting to place unit onto devices

- restored pp to units that lost them in previous patch

- traps: now assigned to teams & only triggers on hostile units

- trapper units will now place traps of their own team

- fixed abilities duplication bug on save/load

- added temporary command [fix_dupes] if you are affected by this bug

- added a new hair style "hair_short_7"

- added experimental modding command [gen_iks] to generate .boneLocalOffsetsArray IK data

- you still need to "prime" the ikChains with "targetSkeleton" , "targetBone" etc

- will have a separate post on how to use this

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 No.301555

So does this mean we can get futas with balls soon?

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 No.302790

Is there any way to cheat without using the old version with the skill point exploit?

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 No.303044

>>302790

$10 supporters get access to some dev codes I believe. Beyond that, no.

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 No.304076

Just needs to be said that this is actually an excellent game despite all the crap it gets. I'm seriously hoping that the dev is able to stay with it and get a full version at some point.

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 No.304081

How the hell do you access the console on a laptop?

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 No.305920

>>303044

Does anyone have it and care to share?

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 No.306342

>>302790

you can edit save file

>>233308

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 No.306642

>>305920

I don't want to give people's hopes up, but I might – big maybe – up to 10 next month. I'm definitely gonna wait until after the 1st of Feb though because otherwise I'm paying twice for literally no reason. You can thank Patreon for that little billing caveat.

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 No.306644

Game won't let me change my hair color?

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 No.307243

>>306644

In newest patch, or you just don't know how to change colors in general?

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 No.307464

>>306644

Yeah, that was reported on Patreon. Dev knows.

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 No.307470

Speaking of patches, I did miss the last one that released. It does not fix that hair color problem from my understanding, but here it is nonetheless…

v4.944: https://mega.nz/#!J8ZBEAbI!dwiXCDrOtODnZUC-SXXZEJGzUc7UZmLAkYR8VnhUMtw

Changelog:

- fixed move selection bug where futas are treated as males

- more units have access to threesome moves

- you may now grab restrainted units (instead of carry or nothing) if your current equipment is not an restraint

- implemented a few more cheats

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 No.307480

>>307243

Playing on >>301531, but apparently you just have to restart the game for the color to change

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 No.315254

new test build is out. looks like everything about the dungeons and level generation is revamped. changelog is very long and technical

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 No.315472

>>315254

Above my pay grade. I decided against going to $10. Sorry, guys.

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 No.315586

Is there anything past Ludas lair?

Better yet, is there anything at all that tells you what you can unlock and how?

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 No.315713

>>315472

doesn't look like anything seriously worthwhile, no worries anon

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 No.315931

>>315586

That's the end level right now. There's the beauty and the beast map you could download, it's the hardest by far with 3 levels. The first is a cakewalk but 2 and especially 3 it ramps up to ridiculous levels with the monsters having way too much hp. It doesn't help that the black ones can jump you like ludas does which makes it very chaotic. Then there's the silver surfer dude that randomly appears who is fast as shit but he's only a health sponge otherwise. There's a small message that appears in the corner of the screen letting you know you've unlocked the next set of levels but it's easy to miss. If you keep going to the next level and see enemies repeat then it's a safe bet to assume that you've played through all the stages of that set.

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 No.320014

New build: https://mega.nz/#!yX5mVSZB!PzBx44bdxkqu3oF9Oop6WHWn0za7ENf7Kkgw8LsQGRk

v5.05 Changelog:

- added a "noPenis" targetPart/usingPart param for moves

- threesomes should work now (again ~.~)

- fixed hair color sometimes not updating when changing it via sliders

- fixed game crush when recruiting unique units to camp after a save

- in the "old" dungeons, despawning units will no longer block locked doors progress

- it is now possible to "preplace" grab states in dungeons

- added new zone: Goblin Camp

- implemented dungeon objectives system

- fixed an AI dead-lock when trying to grab restrained units under some circumstances

- added a couple of workarounds for AI pathing

- ranged attacks now takes no stamina (so AI will run less often into walls trying to "backup")

Also, in case some keen-eyed start asking, the x.05 part is because there were some preview releases that were tossed towards $10 patrons (although #4 was for $5 ones) to test out the new mapping system. Now, go break something and tell the dev so he can fix it.

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 No.321694

>some people managed to mod in animations

conversions possible?

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 No.321772

>>237505

>You're not perfect… perfect… perfect…

>>257246

sauce on manga?

Yandex redirected me to /asmr/ thread about ear eating.

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 No.322606

Also, I am going to abandon the farming and breeding mechanics. The farming will be left as it is but it wouldn't be required for anything. For (the non-existent) breeding, I feel that's better left for another game. The only major features that a guarantee at this point is a party management system with basic prisoners/slaves similar to Mount and Blade. All remaining efforts will be mostly devoted to content creation. I want to add more grabs, different (dungeon) zones, different races, more outfits and weapons, etc. I feel the feature portion of the development has gone on long enough and it's time to focus on utilizing those features to make the game fun and exciting rather than keep adding more features.

Wow this dev has more sense then most.

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 No.322657

I played this game like 6 months ago. Has anything changed or improved? Or is it still just a basic dungeon crawler?

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 No.322687

>>322657

Dungeons have different progression and you have to unlock them in order, mod support was added so we have a few custom levels and animations but they're hit or miss. Not sure if stats were a thing half a year ago but we have those now but one stat (intelligence) is useless, far as I can tell. You can convert enemies by placing them in/on various bondage equipment/cages strewn about some levels. The way dungeons are being made has changed as well.

He's acknowledged that he needs to focus on content now so hopefully going forward we'll see some.

>>322683

Considering where you're posting I'm gonna assume you're baiting. Take the free (you) because it's the only one you're getting from me.

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 No.322712

>>322687

Ah I see, is there any mount and blade progression?

Like big field battles or anything non dungeon related?

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 No.322727

>>322712

No, not yet. A "party management system" is coming, along with being able to take prisoners. You can have random battles in an "open" field which I think has been there for a while but it's pretty barebones. He made a post recently at his blogspot in the op detailing his plans going forward, worth a read every so often when you want to check up on progress. It's looking like the mount and blade aspects will probably end at the combat right now.

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 No.322748

>>322687

He needs to add the option of proper male PC's rather than coping out with piss poor futa.

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 No.322773

>>322727

I see thanks for the info

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 No.322900

I think he should add fluid physics. Orgasms now are as plain as Skyrim. Jizz just appears out of nowhere. Works for some animations, awkward for many others.

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 No.322923

>>322748

>- implemented playable males - potion can be brought off alchemist or as reward for Ludas Lair

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 No.322960

>>322748

As >>322923 said there's a male potion now but you're limited to only one set of armor which is the armor that ludas wears. It has pretty good stats though so it's not a bad deal but it does take some of the fun out of looting. Another negative is that armor of the opposite gender always appears grey in the inventory so you have to mouse over each individual piece when playing as a male to see if any are of a higher rarity. I'm glad he gave us the option for playing as a male but with it comes the additional work of having to create a separate type of armor.

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 No.324158

New patch, my dudes and dudets…

https://mega.nz/#!hoghkAZK!PnoxkrbTbiu73p-YZsXAvpNcOX6KFEia5ofhyh_RBGM

Change Log for v5.06:

- added BGM music volume option under options-sounds

- fixed game crush when changing zones while restrainted on a device

- added key binding customization under options - controls

- removed the controls display list on left of screen

- fixed bug that cause NPCs to stop refreshing inventory after a few playthroughs

- ranged weaponry now have infinite ammo. (flasks still use the same global ammo pool)

- reduced damage of heavy 2handers by ~20%

- grasses are back! with a new implementation

- grab animations can now use temporary equipment (eg. dildos)

- added 2 new grabs - "h_dildo_tease" and "h_dildo_step"

- added some checks on save to prevent unique unit duplication

- fixed game crush due to bad data on "whitestuff_face"

- non-uniques foes no longer break free from restraints

- implemented spawning waves for new Map system

- implemented a new side mission

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 No.325353

>>322960

It may be more work but i feel it's a good addition and adds more options to the game and as such more shit to do.

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 No.328491

>>324158

More people need to remind you that you're doing god's work

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 No.328886

File: 6538b28d37e09c2⋯.jpg (29.96 KB, 608x604, 152:151, 54462586_187467705548130_7….jpg)

You should know what I desire based off the subject matter you hopefully (better) have evil classes I wan to play it like fable if I look evil as sin but do a pure ethical run than damn your weak gods and let me do so with a rotted heavy iron fist

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 No.329032

Havent played in a long while so its nice to see a lot more places to visit as well as new objective based modes. Now that enemies can be converted it makes me wonder when we're going to get a slave collar item or something so we can take converted enemies back with us as slaves or something.

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 No.329113

Any Patrons willing to share the list of console commands?

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 No.329736

>>324158

Getting a bug report everytime I try starting the game up. What gives?

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 No.329824

File: 9a041f735397f6e⋯.png (167.09 KB, 1030x772, 515:386, reallynohyperlinkfuckyou.png)

Simple game graphics wise, its more or less a text based game with rudimentary visual feedback ripped from 2002 newgrounds games.

Its pretty in depth, and the latest version if expanding on that depth.

Its a post apocalyptic setting, you play as a "special" type person. But not really, the game is brutal difficulty wise. I mean I have no idea how you are supposed to NOT get raped constantly. Considering you come across GROUPS of enemies and you are always alone (no companions) and they are usually your level.

But its a start. I like the game personally, it has potential, meaning core mechanics are there and seems possible to greatly expand on them.

https://mega.nz/#!HUxhkaYJ!JNyP_PphqYd_eTLjZedXVxUGGA3KUO6kKWJ55AP1QeA

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 No.329825

god fucking dammit I hate these fucking imageboards fuck this, I was trying to post a new topic, fuck this shit.

Can't link images to posts HAS to be file, can't fucking self delete posts, fuck this draconion ass site.

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 No.329832

>>329825

Go back

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 No.329909

File: 9429a04e2051328⋯.jpg (215.43 KB, 651x647, 651:647, 1439319854594.jpg)

>>329824

>Literally says [create a thread]

>still fucks it up

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 No.330013

File: bc9a765402f9462⋯.jpg (170.78 KB, 465x455, 93:91, 1401428211800.jpg)

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 No.330024

File: 08d535d07de953d⋯.gif (2.29 MB, 390x277, 390:277, laughter.gif)

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 No.330025

File: 1ebe374983e2a77⋯.jpg (30.17 KB, 600x600, 1:1, 4895641869485.jpg)

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 No.330088

File: 5109ece0119f887⋯.png (92.24 KB, 434x333, 434:333, 1530117390.png)

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 No.330091

>>329824

no problem dev i will check it out no prob

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 No.330613

>>329824

Your game is still facebook flash game cancer, fuck off newfag patreon shill

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 No.331571

New patch, 5.07:

https://mega.nz/#!Fl4QmAKb!RJYcKjTwjUqyoPTdu9i8gLJh5VJ5Wyep-ict5Ol9NIc

Changelog:

- fixed a possible loading crush when loading <v4.x saves

- added new weapon class - rapiers

- added new side mission/tutorial "Combat Training" - accessible at start of game

- added new map "Woods" - be prepared!

- added 3 new enemies: bee girl, elf girl and plant girl

- each with their own new lootable outfits

- plant girl is not quite done

- the maps "Goblin Camp", "Goblin Capture" and the new Map are unlocked after completing the map "Dungeon" level 2

- added a couple error msgs for when modding goes wrong

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 No.331663

>>331571

How do you even get to the woods?

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 No.331666

>>331663

You have to get to level 3 of the dungeon to unlock it, same as the gobo places. Second to last note, my dudes.

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 No.331678

>>331571

Ability to capture goblins and keep them at my camp when?

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 No.331949

>combat sex

>group sex/mass rape

>gobbos

>now has a male MC/party member option

Neat!

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 No.331995

>>331571

How active is the modding community and how far can we go modding wise?

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 No.332669

Ok so i opened and looked through all the json files using visual studio. I only know a little bit of C and c++ and i was pretty horrified by the arrays of numbers i couldnt parse, ill need some help in understanding those. The least i could do was mess around with the speed of the animations.

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 No.332695

>>331995

Check the modding repository linked on the game's site.

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 No.332748

how do you get captured by goblins? or even get to see more than 5 or so different animations?

i feel like this game has a decent bit of content but i just see the same 5 animations over and over

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 No.332779

Anybody know how and where to install body mods? I know how to instal dungeon mods but I legit don't where and how to put the files (for the bodies).

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 No.332835

never mind I figured it out

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 No.332952

FUCK GOBLINS. Little spammy pieces of shit that poop out traps everywhere and spawn in the hundreds

Especially fuck that masked goblin, don't know what the dev was thinking with that guy

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 No.332961

>>331995

There's like 3 one-off modders and one turbo autist that keeps making futa stuff. Some maps crash, others have poor balance, unless you really like cock there isn't much to the modding scene right now.

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 No.332962

File: 723b6914f79812f⋯.png (236.92 KB, 432x280, 54:35, GoblinsofCourse.png)

>>332952

Goblins, you say? We all know what needs to be done.

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 No.334055

anyone else getting horrible lag in the "gobling capture" map?

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 No.334441

>>334055

Forest too, yeah. For some reason the plants are causing my computer to utterly shit itself. Turning down res scaling helps a lot but it doesn't seem like there's any big incentive to go to either unless there's something going on with the slaver hidden in the forest.

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 No.334477

Hmm. Downloading the newer version and revisiting dungeons let me find duplicate harem members. Guess i have more people for the orgies.

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 No.334478

Since there is a hard lock of 4 main party members (since command points caps at 20 and no amount of charisma seems to be increasing it) i might as well cheat engine myself some orgy time.

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 No.338493

5.08's out, bitches…

https://mega.nz/#!FxoE0ACZ!FbfkoQNdViG_k6y9PUcx5VmJR2wI7JPiISCokBmv3O0

Changelog:

- removed "Forest" area as it is currently causing bugs with the new Zone system

- fixed the floating white triangle problem with "bee_set_arm"

- fixed issue of BeeGirls not spawning with antennas

- fixed more pathfinding issues

- added a new Survival/Waves of Enemies map

- added a new manual to clear all abilities known.

- fixed some potential issues with the Combat Training Map

- fixed crush at end of Combat Training if Locked-On is used

- "Combat Training" map is now accessed by talking with the Commander in Town

- added a new "Town" area that will replace the "Village" map in the future

- added a "Survival" map with waves of enemies

- added storing/take party members - talk to innkeeper at new Town map

- default price for weapons reduced from 400 to 200

- you may now initiate move practice on any party members (including non-un) in the "Camp" map

- it is now possible to capture non-unique enemy units, the following actions have a chance of capturing:

- carrying to portal

- finish enemy with H move

- converted unit via devices

* some old unit designs may not be captured due to lacking "uid" parameter

- you may now sell captured units with a NPC in the new Town map

- you may now try to convert captured units to permanently join your party with a NPC in the new Town map

- "Goblin Capture" mission can now be started via talking to the Researcher in the new Town map

- added a [Next Page] and [Prev Page] for selecting where to go when there are many options

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 No.338688

>>338493

This developer is unironically based. I'll support him when I have enough money if i haven't hero by then.

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 No.338718

>>338493

>can't knock down enemies with simple clubs anymore

>goblin capture is now impossible due to any attack just killing them

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 No.338758

>>338718

use fists

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 No.338864

>>338758

Fists are killing them too.

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 No.338885

>>338864

punch softer

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 No.338912

>>338493

I can't find the npc that lets me convert prisoners

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 No.338916

>>338718

get a pillow from the dungeon

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 No.338945

>>259557

anyone? bottom of the screen is cut off

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 No.339281

>>259557

As far as I can tell it just happens every time you alt tab in full screen. Turning full screen off and back on fixes it for me.

>>338912

In the dev town, go left and around the back of the building you spawn facing. Theres a succubus behind a box and a couple of bushes.

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 No.339551

>>230638

Dont know if already discussed, but how about:

-More sliders (Belly, nipple, more butt sliders, plump mouth, maybe? + more slider range (If it doesn't deform the shapes too much of course)

-An option for generic recruits to become unique OR a system of leveling for generic recruits + equipment slots.

-More objects for map creation + more interactive objects.

-Slots for weapons/armor/acessory (that enable special effects, or even have visual effects, for example flame or ice mist)

-System options for optimization (Besides engine limitations, it would be nice to have a more selective way of reducing memory+CPU usage to a point where it could be run even in a potato, but i know, i might be dreaming.)

Anyways, i've been playing this game since it's release on this board, and i pretty much am enjoying how the game is developing, so nice work.

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 No.339556

>>339551

This guy's ideas but also

>Balls for futas

>Muscle definition sliders

>Necrophilia

>Solo masturbation

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 No.339880

Patch time, bitches. Here's 5.081…

https://mega.nz/#!WTIX2KqQ!BTDAu_tDD2mK7_dmFbFa95QBAECf0ogQAHSCwCv61RM

Changelog:

- fixed crush ('g' of null)

- fixed crush (686:299)

- added a WIP main menu

- all default /data/ folders now begins with "_" to help differentiate between base game and mods

- added a new NPC in Town that sells furniture

- tied up units around the teleporter will enter the capture prompt in addition to unit carried on the shoulder

- movement speed while carrying increased from 33% of base to 50%

- added 2 new cheats (need $10 tier to use):

- [love_futas]: override all non-unique unit data to be futas

- [builder_mode]: >>REPLACES<< inventory with building tools. Not recommended for regular gameplay use

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 No.340908

>>339556

>Balls for futas

Why, unless it increases fluid volume

>Muscle definition sliders

Amazons, okay

>Necrophilia

No, that doesn't add anything. There aren't any zombies either.

>Solo masturbation

It exists already;however, only for futa enemies on futa floor.

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 No.340936

Still seeing 'g' of null errors popping up.

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 No.341124

>>339880

How does one use the cheats?

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 No.341142

>>341124

The cheats are available to $10 subs, which I am not. Sorry.

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 No.341372

Anybody knows how to run this on anything other than windows? Being an electron app and all.

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 No.341395

>>340908

>Why, unless it increases fluid volume

That, but mainly because futas are objectively more attractive with balls.

>Amazons, okay

Exactamundo.

>No, that doesn't add anything. There aren't any zombies either.

Well, it seems we can't KO with clubs, I adamantly refuse to use pillows and fists seem impractical.

>It exists already;however, only for futa enemies on futa floor.

Yes, only for enemies, which is a problem.

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 No.341400

>>341395

>That, but mainly because futas are objectively more attractive with balls.

Is it opposite day? Because you couldn't be more wrong if you tried.

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 No.341401

So these plants, bees and elves? Where are they?

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 No.341403

>>341395

What kind of clubs are you using? Because my whole squad is running clubs and doesn't have any problems with knocking anything out.

>>341401

on map that was taken out of the build because it was breaking things.

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 No.341418

>>341403

Forest isn't Woods, only the big open map was removed because if you went into the dungeon after visiting it, half the dungeon would be eaten by its giant landmass.

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 No.341431

This latest version has been the buggiest for me.

>constant errors when changing companions gear

>random crashes mid dungeon

>party members command point requirement randomly reset

Wish you could save anywhere rather than the tent, or have autosaves between floors.

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 No.341433

>>341431

>Wish you could save anywhere rather than the tent, or have autosaves between floors.

Couldn't agree more. I'm always hesitant to go to the next floor because I fear it's gonna crash and make me loose all the loot and xp form this run.>>341431

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 No.342260

This game seems to be going for a 1v1 style combat, but with how many enemies it throws at you, it's basically a stun lock simulator.

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 No.342267

5.0821: https://mega.nz/#!vGhRGarC!4qbA5zIGP-sKB35Yx5e3pDpQheE9Sr_eUIuOasSeKmI

EDIT (v5.0821):

- fixed a bug in dungeon generation

Thanks for the bug reports, here is another round of bug fixes. I also brought back the old "Forest" map as "Battle." But unlike the old map, you now get reinforcements from your reserves! In addition, there is now a teleporter in the middle of map once you have defeated the entire enemy party. Note: this version is significantly harder than the previous.

Changelog:

- fixed bug where its possible loot temporary equipment (such as dildos) from defeated opponents

- fixed crush ('g' of null) (different cause than v5.081 fix)

- fixed rare crush when opening ally's equipment via dialogue ("K" of null)

- added warning for when modded dungeons is trying to place undefined props

- allies should participate in N-somes when initiated by player in safe zones

- removed "Village" zone from game, use the new "Town" zone instead

- added a link to the reddit mods page on main menu

- fixed bug where you can carry hostile unique units out of current zone

- Added a new "Battle" test map zone (the previous "Forest" map. NOTE: this map uses your party + reserves!)

- game will no longer save generated placement items (eg. from [builder_mode])

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 No.342283

>>342267

Thanks mate !

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 No.344715

How do you prevent getting gangbanged for hours straight with every single one of your party member being tied up and unable to help the MC.

Feelsbadman.

The enemies are too large in number, stamina recharges too slow to actually do enough damage and get rid of the current wave before the next one beats my ass. ~lvl 15

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 No.344867

>>344715

I'm having the opposite problem, I find the game far too easy. Once I found out stamina recharges faster when standing still it made kiting all the easier. Pump your charisma up and recruit as many people as possible, pump their str up (con for the armor) and give them all plate armor/2handers and the game becomes even more of a cakewalk. How many followers do you have? Since you mentioned waves I assume you're playing the survival map? It was probably the funnest map I played but by far the hardest.

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 No.344993

>>344867

Futa floor and goblin floor both spawn waves over time. And command points cap at 20, i can only really have 3 followers and the scaling is buggy. The main followers start of requiring 6 command points but after you level them up they need 7+? And then good luck if you accidentally told them to wait at camp, now you're stuck with 2 followers permanently since command points cap at 20.

Early levels: 6+6+6 =18 command points

After level 10 or so 7+7+7 = 21

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 No.344996

>>344993

Bug I would think. It shouldn't be capping out at 20. It's not for me anyways. I'm out of town so i can't boot the game up to check for sure but I remember getting into the 30s pretty quickly.

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 No.345453

I just saw the mod page. Time to sink a hundred more hours edging

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 No.345616

>>345453

Man I wish I could edge to this, if only the hentai part of it wasn't so hard to line up. Wish I could:

Disable being interrupted mid-animation

Extend the animation length

Disable animations that do nothing for me (spanking/beatdown)

As it is everything is so brief that I don't even have a chance to warm up much less reach the edge. I wanna jack off to this game but the game won't let me.

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 No.346311

how do i find the futa potion? Been trying to find one for hours at this point.

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 No.346408

>>346311

The succubus sells it. Read the thread.

The real question is where do i find the exp reset book now. Do i just redownload the older game version and then use it?

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 No.346439

>>346408

Went ahead and notified the dev of the missing potion. You're not talking about the skill reset potion, it's an actual EXP reset potion? Skill reset is sold by the same Succubus.

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 No.346539

File: d30d11a54a848b1⋯.png (561.01 KB, 741x635, 741:635, no_escape.png)

Fix thisssssss

I legitimately cannot get out of the eternal gangbang because of the stupid AI. It's Goblin Slayer all over again..

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 No.346641

>>346439

No i actually did mean the exp reset potion/book. Once you used it it reset your stats and gave back 80% of your total accumulated exp. I can't find it anywhere.

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 No.346645

>>346539

this game always had the worst recovery system in place considering you have to wait like 2 minutes for your character to first off just be down for no reason even if you struggle and then you have to wait for a 100% health regen. once you're downed its pretty much over for the most part

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 No.347075

>>346408

What succubus npc? Do i have to unlock her somehow or am I just blind?

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 No.347081

>>347075

She's hidden behind the tavern, the one with the lady in red. Go around the left side of it and look behind the bushes.

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 No.347112

>>346539

I know this isnt the solution you want but at anytime you can press the U key and go back to your tent. You lose out on any prisoners iirc

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 No.347127

>>346539

You're here forever

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 No.347984

I can't seem to find any of the main characters to bring to my team?

They used to appear in the dungeon every few floors or so but ever since I downloaded the latest version, all the previously unlocked heroines disappeared. Can't find em

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 No.348009

>>346539

Try fighting elves. You cannot even mow before the machingun arrow you to death.

Also a bug where the base girls get cloned in the inn. I have 5-6 f every one of them.

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 No.348010

>>347984

You have to put them into your team via the tavern in town now.

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 No.348012

>>348009

Pretty sure that has to do with old saves. It's fixed if I'm not mistaken in the current build, but not if you're using an older save.

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 No.350092

Can anyone share v5.084?

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 No.350174

Been out of town for a bit, family shit. But now I is back…

v5.084 : https://mega.nz/#!Mop23III!sIu8UAAXTvMa940s_Z0bEyVd6DcGl46ahWWPj2UNGZU

Change log:

- attempted a fix at hidding the taskbar in fullscreen mode

- fixed bug with cumming not delivering damage to enemies

- fixed a crush at end of battle Zone ("uid of undefined")

- reduced the firerate of ranged AI units

- modding: you may now create weapons with custom WeaponData (damage, reach, etc) and Moveset (animation)

- see /data/_base/weapon_datas.json and weapon_move_sets.json

v5.083:

- added new item type: Strapons. This is an equipment that can be worn on the "bot" slot. When equipped, it gives you access to male moves

- added a new move to Plant Girls - vine ensnare: summon vines at target character, ensnaring her and prevents movement

- fixed possible duplication/unit disappear bug in Battle map zone

- Command Point gain from levels increased from 0.2/level to 0.333/level

- renamed the stat "Deflection" to "StaggerResist" to better indicate what it does

- the stat WILL now grants 1.5 StaggerResist per point instead of 1

- updated stats tip to reflect the fact that INT currently does nothing

- friendly move practices should no longer be fatal

- the Town area is now considered a safe zone

- changed the starting items in the "Tent" box to give 1x of each sex change potion + a strap on (only on new saves)

- added invisible barriers to the walls in the "Woods" map

- containers in dungeon are more likely to drop consumables

- increased chance of obtaining magical items

- removed "New Map", "Load Map", "Save Map" buttons in terrain_editor. Use [m_create], [m_load] and [m_save] commands instead

- Talia and Commander in town now sells reset exp potions

v5.082:

- fixed bug where its possible loot temporary equipment (such as dildos) from defeated opponents

- fixed crush ('g' of null) (different cause than v5.081 fix)

- fixed rare crush when opening ally's equipment via dialogue ("K" of null)

- added warning for when modded dungeons is trying to place undefined props

- allies should participate in N-somes when initiated by player in safe zones

- removed "Village" zone from game, use the new "Town" zone instead

- added a link to the reddit mods page on main menu

- fixed bug where you can carry hostile unique units out of current zone

- Added a new "Battle" test map zone (the previous "Forest" map. NOTE: this map uses your party + reserves!)

- game will no longer save generated placement items (eg. from [builder_mode])

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 No.350206

>>350174

Thanks Anon!

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 No.351211

Patch for the patch to patch the patch that needed a patch…

v5.0841 : https://mega.nz/#!CT5Sja5I!e24bdOatqBJdFGUWV5vNLJOnEcznLTbStrG1luoKN54

Changelog:

- fixed game crush when visiting merchant (.getRandomItem() bug that cause it sometimes to return null)

- game will now give a warning when trying to load an unknown unit uid in reserves/prisoners instead of crashing

- fixed unit duplication at end of battle (a certain function was called twice when prisoners are present)

- fixed end of battle incorrectly moving survivors in party to reserves

- you can now only "Customize Body Shape" on unique allies when in a safe zone.

- enforced the file loading order of weaponMovesetFiles -> weaponDataFiles -> itemFiles within the same mod folder

- itemFiles and unitDataFiles (and their dependencies) defined in _MapData are now loaded at start of game rather than on first map load

- fixed bug where map may be initialized before all props are loaded properly

- equipment data dependencies (eg. weaponData) are now lazily evaluated at first use of item rather than during file load

- extended "survive_wave" objective in MapGen to work for maps composed of more than 1 rooms

- improved a couple of warning messages

- duplicate warning messages are now ignored

- default key binding for hotbar slot#10 is now bound to "0" rather than non-existent "10" key

- portal types in non-safe areas now defaults to leave the area instead of selecting where to go (this meant that capture via carry should work)

- fixed infinite potion bug via Combat Trainer

- added new map modding action: enable/disable map zones

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 No.351733

>>351211

Thanks.

But aw man i just finished modding the previous version myself and now it's going to be overwritten..

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 No.351892

>>339551

>More sliders (Belly)

ThisThisThisThisThisThis

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 No.352002

Anyway to remove "seduce" skill from my unique allies? cus tis really frustrating seeing her spamming that skill without actual fighting..

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 No.352012

>>352002

Don't know if it works on allies, but there is a skill reset item you can get. Pretty sure it's sold by the same person that sells the seduce skill.

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 No.352142

>>352002

There's a skill unlearn book sold by the succu. Talk to your party member, open inventory and use it

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 No.354780

I wish there were alternate ways to recruit people or buff the prison recruit chance.

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 No.359868

Is OP still alive?

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 No.360792

did they fix the dick-clipping?

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 No.361908

Anyone have a link to the newest version?

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 No.362004

Release v5.092 : https://mega.nz/#!WWQizC7Y!eXMFXiPuDSzgh4XXzN-FVfMbTqeTJtqYSFi3x4BTU_4

Changelog:

- fixed quest prerequisite check <DONE_QUESTS> not working properly

- fixed bug with vine animation not restarting after orgasm

- fixed crush when opening door of boss arena in Woods (Ng is not a function)

- fixed bug with foe units no longer gets converted when placed on devices

- fixed another rare crush loading enemy unique units due to save file corruption

- Added mouse sensitivity settings under Options - Controls

Previous patch notes for 5.09 and 5.091 to follow

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 No.362006

v5.09 and 5.091 :

Changelogs:

- Fixed bug that cause units to disappear if you load a save with CP > CP_LIMIT. They are now placed into reserves.

- Fixed CP for units not updating correctly upon leveling

- Fixed a possible cause of crash "e.has is not a function"

- Fixed a infinite $ bug by repeating the Goblin Capture quest

- Fixed issue with bandit_axe left attack have wonky hit box (problem is the swing animation was too fast)

- Added new equipment: "angel_wing"

- Added new equipment: "demon_tail"

- Implemented 3 new vine/tentatle moves (that should work for +/-30% to the standard body size)

- Implemented new Boss at end of Woods stage (actual boss with several new abilities and not a regular unit with super stats)

- Added experimental modding command "export_unitdata" for exporting the player unit data. You can use this to tweak a unit using in-game tools and

- then use this command to generate the json output to be used in unit_data.json.

- NOTE: you will need to adjust the stat of the unit manually after pasting.

- eg. export_unitdata "MY_UNIT_ID"

- Fixed bug that caused non-unique range units to fire faster than intended

- Added a new object interaction type: Rest -> this fully heals the party, without teleporting the party to the starting zone

- Can only be used once

- Patched a savefile data corruption problem causing impact damage to cease working after visiting town

- I don't know what caused the data corruption at the moment, persumeably due to bad weapon data somewhere.

- Added a new merchant in town that sells items that are recently implemented to the game, but can't be found in game

- Fixed bug with "m_load" sometimes not loading units correctly

- Fixed bug with slaver npcs not showing up

- Fixed bug that caused dungeon generation to fail for dungeons with 1 or 2 rooms

- Fixed a couple bugs from v5.09

Also, dev said to use the console command m_goto "woods_boss" to get to the new boss via code sorcery.

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 No.362303

>>362006

>>362004

Thanks, boss.

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 No.365048

anyone got the dev build?

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 No.365060

also stupid question, anyone know how to get console commands to work, along with a list of all the commands? for some reason, every" _" seems to be stuck on "-" and no matter what, it just doesnt seem to work the way its supposed to.

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 No.365088

Why does everything move so slowly? It feels like mount and blade at 1/8 the speed.

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 No.365435

anyone got v0.6?

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 No.365959

>>365435

>Waves wildly and screams…

"ME! I DO! I HAS IT RIGHT HERE!"

v0.6 : https://mega.nz/#!yaJVEKQI!A0p_PpB15K832Cx6Y-trP6aY3LocOMUhwxvjp8ZgKIU

Changelogs:

- Added 3 new vine animations

- Fixed rebinding console key not working properly for closing the console input, you can now type in ` key if you rebind the console key to something else (this should solve some problems for non US-ENG keyboard not able to type in ' and ")

- Implement a global resource: "Supplies"

- Command Limit gain per level increased to 0.5 per level from 0.33 per level

- Command Limit gain per CHA decreased to 1.0 per level from 2.0 per level (to 1.5 from 2.33 if including level bonuses)

- Int now also increases Command Limit at same rate as CHA

- Int now allows you to carry 25 more supplies per point. Need to refill supplies to see it's effect

- Implemented trap kits that places traps. Consumes supplies on use.

- Implemented "gas_trap" functionality

- You now start the game in the Town area instead of Tent

- Maps now only spawns pre-placed unique units if they are not in your party / reserves

- Saphira is looking for a companion, you can find her in town if she is not in your party (her dialogue will be updated in a later patch)

- Added new HUD to open "Inventory"/"Equipment"/"Stats"/"Options" on bottom left of screen

- Removed 'setting area "Forest" failed' warning at end of Goblin Lair

- Reduced damage of longbow and kunai to compensate for the fact that they weren't balanced for infinite ammo at beginning

- Fixed couple of loading mod resource bugs

- // ///////////////////////////////////////////////////////////////////////

- // the following is for modders/ those who are interested in the internals

- // ///////////////////////////////////////////////////////////////////////

- All quest states are now saved globally instead of saved at a per quest giver level

- Game will now track which dungeon/zones you have completed in addition to tracking which dungeon/zones you have unlocked

- for "old" dungeons, they are considered complete when the player finishes the last floor in the dungeon

- for maps, they are considered complete when the player reaches a "task" with a (internal) "type" of "victory"

- Dialgoue: added new <COND_SAY> for (conditional say) that is only availiable if the <QUEST_PREREQS> are met

- Added new types of prerequisites for <PREREQ>s:

- <COMPLETED_ZONE>: checks if the player have completed a zone (dungeon/map)

- <CAN_GOTO_ZONE>: checks whether the player currently have access to a zone (dungeon/map)

- <HAS_MEMBER>: checks whether the player have at least a unit of the same uid in party/reserves

- <QUEST_REWARDS> can now use <EFFECTS> as a reward. This uses the same trigger effects system as in .mapData.

- Note: must be in a map (and not old style dungeon) for this to work

- Added new trigger effects:

- "goto_zone": teleports your party to target map, bypass any access restrictions

- "give_item": places items into player's inventory

- "spawn_units": spawns group of units of team at region

- Quests can now be marked as repeatable if there is a "<REPEATABLE>":true tag under <QUEST_PREREQS>

- Added a test map for testing the new dialogue stuff. You can access it by m_goto "dev_quest_test" in the console

- data/_quest_ref is where the reference is

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 No.366336

File: 10867b31009bb20⋯.jpg (2.04 MB, 2099x3000, 2099:3000, CirnoThreat.jpg)

I'm really enjoying this game. while barebones, is still one of the best action RPGs I've played in the while. With a little work, this game can surpass Dragon's Dogma in customization.

how does one terraform and use the items like the cross or the wallhole? it only seems to work on me and I can't remove them once I place them in the over world

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 No.366344

CHA is useless compared to INT now with the new Supplies system; honestly CHA should give a bigger CP pool bonus.

Also, does anyone know how StaggerResist works? I have no idea how it interacts with damage types

>>366336

You can't pick the bondage furniture back up sadly, but if you use the Restraint Chains to tie up knocked down enemies (gotta use a mace or something else blunt and hope they don't just die anyway) you can pick them up and put them in furniture. Doing this can give you temporary allies

the new Vine attacks/traps also convert enemies if they cum from it

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 No.366543

I'm enjoying going through the internal files and messing with npcs and stats. It's very retardfriendly. Sadly every time a new version is out i have to redo the changes to files..aagh!

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 No.366546

>>366543

Just copy and save your changes in some remote text file.

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 No.366645

File: 8d8526a173cb9d9⋯.png (614.19 KB, 1920x1080, 16:9, just.png)

epic game

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 No.366653

File: ec4c92adab40d43⋯.jpg (61.67 KB, 690x450, 23:15, UP-UP-CHEAT.jpg)

How to cheat, since I don't see it posted with a quick ctrl+f and figured it out myself a while ago:

Press the tilde key (~)

enable_cheats

give_item "lewds" 9000

give_exp 9000

list_item_ids

give_item "futa_potion" 10

There's other neat stuff too, but this is the basics.

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 No.366788

>>365959

Nobody said it yet but thanks. How much is the dev making. This has potential..hope it doesnt get axed like everything

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 No.366792

Anyway to download mods that doesn't involve visiting reddit?

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 No.366794

>>366645

>playing as a man

>giant futa with balls

why do faggots have to ruin everything

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 No.366858

File: 4536c611b9e55b9⋯.gif (357.53 KB, 500x281, 500:281, 00.gif)

>>366794

>Don't play the game in the way I don't like it!

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 No.366897

>>366858

game was originally intended to be yuri/futa only

but dev caved to endless crying of muh dik and added male protag

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 No.366914

>>366897

not a bad thing really, more games need more /ss/ and character creation for both sexes is always appreciated.

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 No.366918

The game is really modding friendly, even if you have no experience with programming or modding you can figure everything out really fast because it all follows a pattern. Make all npcs futa and replace their equipment etc. So if you don't like something you can change it to your tastes

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 No.367869

>>366645

What's with the wings, I don't remember that being in the game.

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 No.367898

File: 4ff5ed7d43271cc⋯.jpg (42.96 KB, 640x630, 64:63, index.jpg)

>>365959

Sadly the v0.6 version crashes before initializing. Sad.

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 No.367901

File: 52af70e2dbfaf74⋯.png (15 KB, 935x563, 935:563, errorreport.png)

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 No.367933

so, is being a man a thing in this game yet?

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 No.367957

>>367933

yes, there is a man potion.

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 No.367968

>>367933

Yes but you can't control the sex pairings, you can still be mounted like any female if you get downed. If you're a bi-homo then this game will be paradise.

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 No.367976

>>367968

Oh it's easy. Just get good and not get raped kek

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 No.368450

Shame converted enemies from the succubus are only pseudo followers, that are missing most of the follower commands and perma die when downed.

Hope this new jail update gives a way to grant them full follower status.

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 No.368461

File: e119f400dc27aca⋯.jpg (7.84 KB, 300x168, 25:14, plushie.jpg)

>>257268

not the anon you were answering to, but for me, futa are repulsive because they're so obviously un-natural that making the effort of pushing away the incredulity kills the arousal they were supposed to evoke

as if you were asked to pronounce a phonetically sincere "I love you" to the sexbot looking like a freak tranny to open the next sexing option lines

it's probably due to the fact that I consider that fake bullshit like SJWism and imaginary Genders and Eqwalitee are, well, bullshit

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 No.368913

>>368461

Hermaphrodites exist. Their rarity in nature is probably one of the many reasons people fantasize about them. It's all fiction and doesn't hurt anyone either way.

I wouldn't want to be fucked by a dick but i do enjoy futas dicking females or other futas though.

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 No.369263

Anyone got v.61?

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 No.369265

v0.61 : https://mega.nz/#!CXQwVISb!Xb2iO7Be0fLPSOx3beHzYhRuweNP7TCVPxOAexGQoLI

Log of Changes :

- Added new Zone: "Your Room," this is a replacement for "Tent" area

- You now start the game in "Your Room" rather than "Town"

- "Tent" area is now inaccessible, but if you wish, you can go back to "Tent" via the command: m_goto "Tent"

- Added new Zone: "Prison," here you can get close and personal with your prisoners

- Accessed via talking to Talia in town, talk to the Receptionist in Prison for an explanation of the area

- H move changes:

- In safe areas, the player can now instantly escape from any friendly grabs and devices

- In safe areas, Allies will no longer attempt to escape from grapples and devices

- The "Grabbing Escape" Meter will not show up when neither party is escapings

- In safe areas, H-grabs lasts x2.0 times as long (H-damage reduced by 50%)

- In safe areas, friendly units can now interact with units already placed on devices, but they still wouldn't carry and place them onto device

- The "Escort" Command now also commands allies that are currently grabbing somebody else to cease that immediately

- You can now get up from downed state with less than 50% of total HP

- Stats rebalance

- Command Point increase per level changed from 0.5 to 1.0 per level

- Command Point bonus per INT/CHA changed from 1.0 to 0.5 per point

- MIG and DEX now gives a 5% escape rate increase per point

- CON and WIL now gives a 10% increase in HP regeneration per point

- Added a "weaponSwitch" tag under "canDo" that determines if the AI units can switch between ranged and melee weaponry.

- Also requires the unit to have valid melee/ranged weapons in inventory to switch to

- Elf units in "Woods" can now switch between bows and spears

- You can now find supply-refills in containers

- Added the entire "demon_set", "wolf_tail", "kitty_tail", "cat_ears" and "toy_gun" to the Strange Merchant until when they can be acquired in game again

- Removed acquiring new weapon and armor upgrades (the +1, +2, etc) from the game, they will come back in the future in a different form

- Added new Map metadata flag: "saveChanges", if set to true, then the game will save any changes made to the map like the "Tent" area

- Game no longer tracks changes to unique units belonging to the enemy and wild team

- this should make authoring new unique enemies easier, as previously edits in the unit json file is ineffective because it is shadowed by the saved unit state

- Added a "can_not_guard" under weapon_move_set to indicate that particular melee weapon can not guard

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 No.369302

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 No.369449

>>369265

The prison does NOT grant permanent allies, hope a mod comes out for that or something. If anyone knows a console command to make someone a full follower, that would be awesome.

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 No.369498

Is there a way to single buy/sell items, or split them? Like how the hair is 500g but it's listed only as x5?

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 No.369591

>>369265

Link ded already?

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 No.369593

>>369591

Good catch, dev released a hotfix, v0.611 :

https://mega.nz/#!rTQh2KgJ!37O3JURvwa-fJWVssqPBs5E5qmWC9Zp8MRDXsSaSZxc

Changes :

- fixed bug with command m_goto not ignoring zone accessibility setting

- fixed a couple of game crushes caused by trying to load savefile with mod stuff without the neccessary mod files

- fixed bug with allies not targetting the player on device in safezones

- fixed bug that cause changes to Your Room to not be perserved after loading from savefile

- fixed camera spazzing out when carrying a locked-on unit

- fixed a minor bug that cause your character to be knocked back when taking prisoner of a carried unit

- fixed a potential cause of crush when fighting against the Dark Fairy

- You can no longer "Use On" trap kits on allies.

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 No.369619

>>230860

>9/10 porn games either have guys as an option or the only option

>1/10 porn games have futa or girls

>WTF WOW ANOTHER NO BOYS GAME GAY

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 No.369622

>>230860

I really wish people would stop making assumptions before actually verifying what they're shitting out their mouths. But I guess neither of us can have what we want, right?

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 No.369628

>>369619

Maybe the case for western games but 90% of all "translated" japanese games have female protagonists. It doesn't really matter much though, bannerlord will come out in 2040 and we'll all be playing sex mods with it, just wait.

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 No.369634

>>369628

>90% of all "translated" japanese games have female protagonists.

Only if you count low effort RPGmaker trash.

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 No.369908

If you aren't incompetent at coding you can just change the base files and make all enemies female. You can use the console to give yourself a male potion as well. The game is fairly easy to mod.

Plus why the fuck are you even self inserting? As a straight male I'm only an observer in the scenarios, not some fragile snowflake whose heterosexuality will be damaged.

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 No.372150

Is this still in active development?

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 No.372154

>>372150

Yes. It's just slow.

enlit3d.blogspot.com/

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 No.372171

>>372150

Nope right now it's put on hold.

>>372154

If you scroll down a bit you can see him talking about his new project which is turned based. He stopped working on the game because of a serious bug and he was tried of working on it for so long without a break, he does say he will come back on it at some point(If you believe that).

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