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 No.712834

3d:

Zbrush anthro sculpting workflows:

https://gumroad.com/manueldejorge

blender tutorials (if you're new to modeling, WATCH AND ATTEMPT THESE BEFORE STARTING):

https://www.youtube.com/watch?v=VT5oZndzj68&list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

https://www.youtube.com/watch?v=yi87Dap_WOc&list=PLjEaoINr3zgHJVJF3T3CFUAZ6z11jKg6a&index=1

zbrush tuts:

https://www.youtube.com/user/Pavlovich2005

Vertex Normals 101:

https://www.youtube.com/watch?v=PMgjVJogIbc

Retopology tutorial:

https://vimeo.com/14560538

another retopology tutorial:

https://youtu.be/OuFwUaS8y1I

fixing sculpting issues: https://www.youtube.com/watch?v=DAdYQ4xpNo0

Base Meshes:

Claws: https://gumroad.com/manueldejorge#DiaNy

Texture baking:

https://xnormal.net/

Texture Painting:

https://quixel.com/mixer

Art resources:

https://scrapbox.io/Dinustydiscord/Tutorials_and_Resources

http://wiki.polycount.com/wiki/Topology

Hard Surface Modeling:

https://www.youtube.com/channel/UCSLLdTBwLMfTKWS56tOiQpw

Sculpting:

https://www.youtube.com/user/Pavlovich2005

Hardsurface:

(modeling, uvs, etc) https://www.youtube.com/watch?v=Z9wgKy-F1Rw

(texturing/baking) https://www.youtube.com/watch?v=pC9MdCg1k1A

Hardsurface: inorganic objects like weapons, vehicles, crates, pens.

Organic: objects like fruit, humans, plants, etc.

Materials:

https://gumroad.com/juliosillet

software:

Blender (modeling, simulations, animation, sculpting, VFX)

Moi3D (Modeling) utilized for hard surface workflows

Houdini (Modeling, Animation, Sculpting, VFX, simulations)

https://www.blender.org/download/

Maya/Max (modeling, VFX, animation, simulations, VFX)

Zbrush (Sculpting)

Sculptris:

https://pixologic.com/sculptris/

Zbrush Trial

https://twitter.com/pixologic/status/1241060747917971456

various scripts:

http://www.funkybunnies3d.com/tools.php

https://www.blendernation.com/2020/03/14/blender-2-8-add-on-overview-box-select-x-ray-free/

https://www.exp-points.com/luan-vetoreti-star-citizen-sci-fi-materials-substance-designer

Hardsurface tips:

https://80.lv/articles/010md-hard-surface-modeling-game-art-tips-from-emil-skriver

Texturing 101:

https://www.artstation.com/artwork/BmrW09

https://www.artstation.com/artwork/qA1lDy

https://www.artstation.com/artwork/lVok65

//Sculpt+Retopo Method (most modern workflow)

1. Sculpt character

2. Retopologize (remodel character with plane and quads)

//Ref Box Model method

1. Place Ref

2. Model with primitives

3. Optional use subdiv.

UV Mapping tips:

How to practice it:

Start small with props like bottles, pillows, and weapons. Be sure to apply materials, UV, and render.

You can construct weapons by box modeling and hitting ctrl+j to merge all parts together.

____________________________
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Post last edited at

 No.712872

Invidious embed. Click thumbnail to play.

Deal relating to combat animations.

Promo code: "sixfeetmuthaf**ka" https://gumroad.com/jasonshum

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
Post last edited at

 No.712881

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



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