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/cyoa/ - Choose Your Own Adventure

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File: 1461544643140.jpg (4.78 MB,1500x9500,3:19,00001.jpg)

 No.1778

I know there's a Mon Hun thread up but I can't find it because the OP didn't put it in the title. Here you go.

____________________________
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 No.1779

File: 1461544786708-0.jpg (3.86 MB,1500x10000,3:20,00002.jpg)

File: 1461544786708-1.jpg (3.68 MB,1500x6900,5:23,00003.jpg)

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 No.6363

File: f780eeccb655468⋯.jpg (50.91 KB,650x1027,50:79,Servant.jpg)

>>1778

I couldn't find the monster hunter thread either. Apparently the OP of that thread is a raging faggot, so I'm posting here.

Noble

Blessing: +3 Defense

Strength: 1

Magic: 4 (+1 Finesse, +1 Recall)

Defense: 7 (+3 Blessing, +1 Poisons, +1 Blessed)

Skill: 6 (+1 Catalysts, +1 Strength)

Agility: 5 (+1 Soul Spirit, +1 Pocketting)

Skills - Magic

[-1] T1: Catalysts

[-1] T2: Psionic

[-1] T3: Blink

Total Spent: 3

Skills - Spiritual

[-1] T1: Poisons

[-1] T2: Monster Within

[-1] T2: Soul Spirit

[-1] T3: Hybrid

[-3] T4: Incarnation

[-3] T4: Siphon

Total Spent: 10

Skills - Ethereal

[-1] T1: Recall

[-1] T1: Pocketing

[-1] T1: Indomitable

[-1] T2: Blessed

[-1] T2: Unleash

[-1] T3: Psychic

[-1] T3: Healing

Total Spent: 6

Licenses

[+45] Desert

[+45] Glacial

Tribute Points Gained: 90

Persona

[-5] Age: 16

[-5] Beauty

[-25] Exempt

Tribute Points Spent: 35

Resources

[-5] Scavenging

[-5] Bounty

[-20] Small House

[-5] Festival

[-10] Servant

[-5] Servant Appearance

[-5] Servant Personality: Yandere

Tribute Points Spent: 65

Summary

My first move will be to visit the bounty hangout. My goal will be to tag along with a party as they fight a monster of rank 3 or higher. Without shapeshifting I do not have much to bring to the table, so I'll market myself as a rookie looking for experience. I'll offer to use my mark, psionic, and healing skills to help them for free - they get to keep all of the loot. All I want is the soul of the monster. Hopefully that will make the offer attractive enough for them to let me join them.

When I've acquired the soul of a powerful monster, I will be in a much better position. With my soul spirit ability I can travel in comfort across the world. With my high defense, agility, and skill I can react quickly and survive well in combat. When I have found a monster that I want to kill my first move will be to mark that monster, lowering all of its stats. My second move will be to transform into a stronger monster and overpower my foe.

The desert and glacial licenses that I have are rank 3 threats. With my mark ability my enemies would be lowered to rank 2 threats, which I should be able to handle if I have the soul of a rank 3 or higher monster to transform into. When I've acquired enough loot I'll once again visit the bounty hangout. This time I'll hire a party of veteran hunters to kill a dragon for me. That will be the moment when my life becomes comfy. I am exempt from the culling, so I do not have to worry about fighting other hunters. With a rank 5 dragon soul I'll transform into a dragon and easily overpower my rank 3 enemies. Meeting my requirements will be trivial at that point.

I'll spend a lot of time at the festival with my servant waifu.

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 No.6364

>>6363

Oops, I forgot to update the total in a few sections. I spent 7 points in the Ethereal tree, not 6 points. I spent 55 points in the resources section, not 65 points. The math works out.

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 No.6376

File: 9040289b81f500b⋯.jpg (4.59 MB,1400x9333,1400:9333,01.jpg)

File: f5bd52e98961372⋯.jpg (3.51 MB,1400x9333,1400:9333,02.jpg)

File: 5ed2a05f9a53df4⋯.jpg (3.79 MB,1400x7373,1400:7373,03.jpg)

>>1778

This has been updated

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 No.6386

The other thread is here: >>1476

It's been dead, but so is this one.

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 No.6405

Hunter (20 Skill Points)

Str 3, Def 3, Int 3

Agility 7 base, 10 with Wings

Skill 8 with +3 Stat Blessing

Physical (-4, 16 remain)

1 Martial Arts (Ski+1)

2 Willpower, Athletics (Agi+1)

3 Sixth Sense

Magical (-1, 15 remain)

1 Finesse (Int+1)

Weaponry (-5, 10 remain)

1 Marksmanship (Agi+1)

2 Ancient Weapon (Ski+1), Overcharge

3 Stamina, All-Seeing Eyes

Ethereal (-10, 0 remain)

1 Indomitable (Str+1), Recall (Int+1), Pocketing (Agi+1)

2 Blessed:Light (Def+1), Premonition

3 Psychic, Healing

4 Wings (Agi+3)

Licenses (85 Tribute Points)

- Twilight Forest: Threat 3, Favor 35

- Ancient Mountains: Threat 4, Favor 50

Flight will be very useful in the mountains. Before either of these I will practice in easy, open areas where I can fly like the plains.

Persona (-40, 45 remain)

- Gender(F), Age(14), Beauty(small, cute), Exempt

Resources (-40, 5 remain)

- Forge, Market, Club, Festival, Inn

Remaining for Gold: 5

4x supernatural battle awareness with high agility, speed, and stamina. Double jump, wings, and small body for effective flight. Bow is primary. Bow length is limited by my short reach, but I have a legendary weapon and very fast/accurate attacks. Martial arts and wings complicate attempts to attack me in melee and will help against small, fast enemies. Wings can also block projectiles. I can make a passable healer and leader with my awareness/memory skills and inspiring aura.

Hunter class, pocketing, healing magic, and market VIP for high self-sufficiency in the wild. Pocketing and market will let me buy and carry camping equipment and whatever else I need while keeping encumbrance and costs light. I don't expect a lot of needed equipment maintenance, but I want forge VIP to insure my legendary is properly maintained and it may otherwise be impossible to find good armor to fit my needs.

I have a lot of advantages for surviving the culling if I choose to participate, but I'd rather wait and see if people form bands that discourage killing or if a few veteran dragon incarnates eat everyone else. Could be a big rookie trap or it could be not much worse than the usual monsters and occasional asshole. Doesn't read like the author considered how people are likely to behave in this situation.

tl;dr AAA evasion. Fast ranged and melee. Highly self-sufficient and won't need town often. Not enough info for culling and I'm not agreeing to it blind, avoid.

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 No.6407

>>6405

>>6376

That was for Monster Hunter II.

>>1778

This older version might work better for me.

Lose Finesse(Int+1) and Overcharge, gain Self-Repair and Charge Up(Ski+1). This loses one Int from Finesse and gains one Skill from Charge Up so for my +3 stat blessing one goes to Int and the other two for Skill. Same attributes, but now I have a self-repairing legendary weapon at the cost of some accuracy. Can drop forge VIP since there isn't enough to justify it and have 15 favor for gold instead of 5.

This means I am even less dependent on town, but both work and my II build might help me a lot with better armor. We are probably all fucked with a million to one odds anyway.

Sage for double post.

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 No.7645

File: 30319d6cc1cb4ec⋯.jpg (3.93 MB,1500x9500,3:19,1.jpg)

File: b0932467880bdd2⋯.jpg (3.25 MB,1500x10000,3:20,2.jpg)

File: 7034bcaefce93b7⋯.jpg (3.36 MB,1500x6900,5:23,3.jpg)

File: 24e734ff83e65d8⋯.png (1.07 MB,959x1256,959:1256,ClipboardImage.png)

wtf im a dexfag now

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 No.7646

File: 94164614a499e40⋯.gif (863.34 KB,435x360,29:24,1375726146021.gif)

>>6376

Fucking hell I need to learn to scroll to the bottom of the thread before filling the CYOA out.

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 No.7648

File: 1ea7d014e5f800f⋯.jpg (3.74 MB,1400x9333,1400:9333,1.jpg)

File: 314791ca153d833⋯.jpg (3.03 MB,1400x9333,1400:9333,2.jpg)

File: 1363e0bb1159e8f⋯.jpg (3.27 MB,1400x7373,1400:7373,3.jpg)

File: 145849f74d2fadd⋯.png (1.37 MB,1050x825,14:11,ClipboardImage.png)

wtf im an intfag now

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 No.7684

>Class: Hunter

This is Monster Hunter, why would I obviously not choose to be a hunter?

Str 2

Def 2

Agi 4

Int 1

Skl 3

Gift: Monster Soul(Dragon) Did someone say free defense stats? I heard free defenses. Also I'm assuming this counts as you having it equipped at all times without Monster Within.

Skills

Toughness -1

Living longer is nice.

Willpower -1

So is destroying my limitations

Tempered -1

Guaranteed recovery at the end of a fight is fantastic.

Overdrive -3

AND THIS IS TO GO FURTHER BEYOND. Okay, DBZ jokes aside, I fucking love Kaio-Ken-esqe techniques. The stat boosts while active and the written ones are fantastic.

Bloodlust -1

Gonna need this to maintain OD effectively.

Monster Within -1

Extra soul for more power? Sign me up.

Hybrid -1

Even more souls? Give me.

Soul Spirit -1

I can't use Incarnation all the time for travel, so this will do as a method of hiding my culling's trump card.

Incarnation -3

THIS ISN'T EVEN MY FINAL FORM. But yeah, pop this and gain maximum power. Plus I can use this and my servant to fill my bestiality fetish.

Bladed Arms -1

Gunlances count right?

Ancient Weapon -1

I really want a Gunlance.

Ancient Armor -1

Exoskeletons are cool too. The adaptability reminds me of the Crysis suit, though I imagine the defenses are a lot better on this thing.

Primal Power -1

Now when I go into Kaio-ken, my magic dramatically boosts to ludicrous level. Even more so If I have to use Incarnation.

Indomitable -1

With how much I'm lacking mentally, this is a fantastic fallback.

Blessed -1

The intimidation aura might grant me a minor advantage. Mostly here to fill a pre-req though.

Healing -1

You thought blood lust was enough? No, Healing will ensure that I can maintain Kaio-Ken for a much longer length of time than normal since I imagine the muscle tearing would start as minor wounds. Plus, if the healing factor isn't enough, I get a use for my small MP pool.

Bounties

Dragon +50

Well to be honest there's nothing saying I can't stack the same soul. Plus, this is MonHun. I want to fight dragons.

Cerberus +30

Relaxing hunt compared to the dragon. I scan use my massive power in elemental magics to potentially manipulate its movements if it hasn't noticed me immediately. Or I can lure it to my location. Plus, that soul does mean multi-weapon fighting. Or I can just take like 2 more shields.

Behemoth +30

This will basically amount to a battle to see who will outlast who. If I win, my healing factor just skyrockets, allowing me to further perpetuate Kaio-Ken.

Persona (110)

Physiology -5

If I'm gonna be a monster, I can at least look closer to the part.

Resources(105)

Market-10

Can't beat buying and selling. Plus, it means I can buy nice stuff for my place.

Scavenging -5

This is a legit no brainer.

Map -5

Never getting lost is great as well as being able to find valuable resources.

Diner -5

I fucking love good food.

Hot Springs -5

I would love a nice place to relax immediately after a hunt. Especially with a nice back massage from my servant.

Club -5

Having a fun place to hang with other hunters and learn stuff is always nice.

Bounty -5

If I ever need more cash, this is my fall back plan.

Underground -5

For whenever I need something special.

Middle Accommodations -30

Gotta have a nice place to say and have room for the maid.

Servant+Personality+Knowledge -20

One qt Narga girl maid please.

Left over Tribute: 10.

This should cover my quota needs. If not, I can grab some bounties.

Final statistics

Str 5 (10 with Kaio-ken active)

Def 5

Agi 5 (10 with Kaio-ken active)

Int 1

Ski 5

The culling

Assuming I make it to this point, I should possess the power of 4 souls. Dragon from my blessing to extraordinarily boost my defeneses. Dragon again, doubling the bonuses I guess you could say I have the power of a double dragon. I'll have 2 extra arms for whatever I need thanks to Cerberus. Finally, Behemoth should be jumping my regeneration to extraordinary levels. My equipment disciplines ensure that I'm proficient with my powerful as shit gunlance, and the ancient armor adds in extra durability. Between all of the previous and my physical talents, I should outright be capable of outlasting any opponent and out speeding them in the majority of situations. Worst come down to it, I can start casting Kaio-Ken boosted elemental magic to cover any range disadvantage i may have. If I am still disadvantages despite all of that, I can use Incarnation to become some combination of two dragons, a cerberus, and a behemoth thanks to the fact that I have 4 souls going on at once.

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 No.7690

File: 8f308820ab93354⋯.png (567.73 KB,605x605,1:1,ClipboardImage.png)

>>7684

>Plus I can use this and my servant to fill my bestiality fetish.

Nice build. You can be my nigga any time.

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 No.7926

>>6376

>Class

Sorcerer

>Blessing

Dragon Soul

>Skills

One with Nature

Monster Within

Hybrid

Incarnation

Siphon

Pocketing

Recall

Blessed

Premonition

Psychic

Healing

Toughness

Willpower

Sixth Sense

Bindings

Poisons

>Liscenses

Glacial

Volcano

>Persona

Physiology

Gender

Age

Beauty

>Resources

Inn

Scavenging

Alchemy

Market

Library

Diner

Scavenging

I'm a fucking dragon, or at least that's my approach to combat. Coupled with Siphon even were I to fight another dragon I would be effectively a threat 6 while they would be reduced to a 4, though my zones are level 3 only which is reduced to 2. It's not really clear what stats or abilities transfer to my monstrous form. I figure my natural toughness and strength are both irrelevant and skill doesn't apply, so my best bet is to focus on intelligence. Not for spellpower, but for the simple ability to outsmart my foe in battle, That and as much planning as possible to support my draconic might using foresight based abilities and traps that I can set while still in human form.

For the culling, my plan is to hide. It's the one time of year where monsters are NOT hunted, so I can take the soul of a weaker monster (via hybrid) and use that form to hide out against any other hunters. I'll know they are coming thanks to my premonition and similar skills so I won't even need to stay in that form constantly. If I do have to fight, being a dragon that is both stronger and smarter than normal gives me a pretty good chance, but I hope it doesn't come to that.

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 No.11462

>>6376

class: warrior

blessing: +20 tribute points

skills (20)

physical: thoughness, martial arts, willpower, overdrive (14)

magical: catalyst, arcane, combine (11)

spiritual: poison, soul spirit (9)

weaponry: blade arms, ancient weapons, ancient armors (6)

elemental: primal power, affinity(4)

etheral: pocketing, blessed, cloaking,Healing (0)

licence: ruins, cave

tribute points: (80)

inn(-10), forge(-10), market(-10), healing(-5), training(-5), scavening(-5), campsite(-5), underground(-5), teleport(-5), bar(-5), servant(-10), personality(-5)

stats:

physical 5(+5)

defense 7

agility 3(+5)

intelligence 4

skills 6

threat 4

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 No.11478

>>7690

Back to facebook, retard.

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