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/builders/ - Hero and Nation Builders!

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The King Is Dead; Long Live The King!

File: 1426281291951.png (3.82 MB,3400x2800,17:14,galaxy.png)

ef8d36 No.598

Galactic Civilization builder yo.

Expand from your tiny little planet in your tiny little system and take over the galaxy. Military, Economics, Culture, whatever you desire is yours. Or piggyback off of someone else's success until they're no longer useful. The Choice is yours.



Fill this out
>Nation Name:
>Nation Color:
>Nation Location:
>Nation Fluff:

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
____________________________
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ef8d36 No.599

>>598
Forewarning now, if you post during the time that I am posting a turn, before I say it is okay to post, your nation will be destroyed violently no matter what you roll.

YOU HAVE BEEN WARNED!
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ef8d36 No.600

File: 1426281565026.jpg (56.63 KB,600x400,3:2,LandofSmokestacks_03.jpg)

>>598
Nation Name: The Industrialists
Nation Color: Dark Grey/Steel
Nation Location: Middle of the big stump of Scutum Centarus still connected to the Galaxy mainbody
Nation Fluff: History is a bit murky as to their origins, they appear to stem from some sort of corporate genetic experiment centuries ago.

But whatever it is, it went right.

They are a people who LOVE to work and manufacture and build, the same way you and me love to eat, sleep, and have sex.

Everyday is a crowded rush to get to the ever growing superfactories or build sites, churning out another million tanks,to go to bed dreaming of the day the megastructure is built as a foundation for an even bigger one

They aren't entirely sure what money is for, apart from the fact that the things they make can be traded for it, and that they can trade money to get stuff to make more things. So the idea is they need to make as many things as possible, so they can get more money, and make more things.

What little hometime they (thriftly) alot themselves is to sex as much as possible, to breed more children who will work in the factories (each child dreams of becoming the most productive or the next boss). Pregnant women are often very unhappy and bored as they take maternity leave, but are satiated thrugh work like sewing new uniforms and electronics.

Most workers don't want to go to war, in fact they fear dying because that means an end to work, so instead they build cheap humanoid robots to their fighting for them.

Now they are taking their first steps into space, and have prepared a rockets the size of a small island.

They aren't exactly skilled in warfare, but what they lack in strategy they make up in sheer bulk and numbers. It truly is not the bombs or the guns you should fear, but being burried alive in shipwrecks and steel.

NATIONAL ANTHEM
http://www.youtube.com/watch?v=ThFnvjYYtFw
>The average thought process of an Industrialist
http://www.youtube.com/watch?v=fRbsng5pdBw

>Nation Population: 7 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.601

>>598
>Nation Name:Alkitrina; Translates to (Those Who Welcome All)
>Nation Color:Brown
>Nation Location: The little island under Norma-Outer and Scrotum Centarus
>Nation Fluff:The Alktrina people are composed of two different humanoid species and a sentient quadrupedal species. The first of the humanoid species are a short an slim race known for their general cheeriness and friendliness known as the Pokis. The second is a medium build race of four armed people who are cunning and smart, they are called the Shivlkns. The last is a beast like people of extremely large six legged big cats known as the Shavals. While physically intimidating they are very wise creatures capable of speech and can be compared to earth pitbulls (not to be confused with Telkior Prime pitbulls which are giant bulls that live in pits). These three race before discovering intergalactic travel banded together in live in harmony. Now as people rush across the stars their goal is simple. To offer a place for traveling people to stop and rest in a friendly and warm environment.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.602

File: 1426282582836.jpg (130.32 KB,998x578,499:289,Outrise_Game_Concept_Art_r….jpg)

>>598
>Nation Name: Freie Liebe
>Nation Color: Pink
>Nation Location: Somewhere close to someone else preferably
>Nation Fluff:
Once upon a time and under a different name the men and women of Freie Liebe were a warrior people. Dedicated to war and war alone their industry strived to meet the ever demanding needs of their endless and brutal conquest. World after world fell to their technological supremacy and calculating skill, taking the resources as they went, growing their army in power and weaponry until no others could match them. It would appear however that there had been a resource these warriors were running out of. People. With countless wars of conquest and glory, strict military lifestyle and little to no leisure having a family was a luxury only few could afford and many gave up on this privelege in light of dedicating their life to the one true god, the god of war.
And so the Empire they had created crumbled, not defeated by an enemy but by it's own inability to sustain itself, forever to fall silent among the stars. With only their homeworld and a few million of their kind remaining they took to making up for their own weakness the only way they knew how. Biological engineering. Greatly increased hormone production, increased physical symetry and a lot more was what in the end saved the people that had once sought to dominate the world. A baby boom was result of this drastic experiment. And soon, the one true god, the god of war, was forgotten. A new god took his place, a god of love and family. Now the people of Freie Liebe once more take to the stars. Not to conquer, but to handle their rapid overpopulation.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.603

File: 1426283078179.jpg (391.92 KB,1680x1050,8:5,448480.jpg)

>>599
>Nation Name: The Living Empire
>Nation Color: Blue
>Nation Location: The middle of Norma-Outer, in the middle circle thing.
>Nation Fluff: Long ago, we were normal. Our planet was rich with life. Our families smiled brightly at the start of each day. Very little war. We were normal. We were so close. Thats when the plague started, it swept through our planet like a wildfire. So many died. Millions of bodies laid in the streets, rotting and decomposing in the air. We didn't su-We survived though. A great inventor by the name of Norman came up with a machine that converted us to plas-A great inventor came up with a machine that cured us of our disease. We all died and became mach-We all lived and rebuilt our great empire. Now we construct great factories to produce more of our kind out of plastic and st-Now we construct homes for each of our happy families in the great suburbs. Smile for the camera, dears. Everyone thinks that we are perfect, don't let them think any different.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.604

>>598

Fill this out
>Nation Name: Ryska'tal (translates to The Teraformers)
>Nation Color: blue
>Nation Location: anywhere
>Nation Fluff: Not so long ago there was an alien civilization. These aliens were bound to their home system, the planets they could reach to colonize were uninhabitable to them. So these aliens created a biological system that would consume the native life, adapt to the planets, integrate the DNA of the natural life into the system, and terraform the planet to their needs. They sent the system to their closest neighboring planet and waited for results. What they did not expect was the evolutions that would omega out of it, such as weapons and even sentience. The Ryska'tal, as the thinking members of their system now called themselves, began to destroy the civilization of their masters, wishing that their masters would see how they only wished to help them. Soon their masters were extinct, and all that was left was a universe left to terraform.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.605

File: 1426283333905.jpg (320.43 KB,1000x1416,125:177,Blacktron.jpg)

>>598
>Nation Name: The Blacktron Enclave
>Nation Colour: Neon-ish Yellow.
>Nation Location: Somewhere in the Orion sector of the galaxy.
>Nation Fluff:
The Blacktron Enclave is one of the younger factions of the galaxy, formed for the purpose of unity. Such a thing arose from Classia's vast Space Programs, which allowed for their kind to be spread across the Orion sector in small colonial bases. However, those of Blackland called into criticism over how peaceful and 'low-tech' this made the Classic space bases. It is through learning of the art of war with the aid of a feudal bat lord, however, that Blackland took their first step for unification of their people, and so formed the Blacktron Enclave. While such a choice made a lot of the Classia people angry, putting risk against the newly founded 'empire', those of Blacktron have faith that they can expand and prosper for their own purposes.
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus:
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ef8d36 No.606

File: 1426283375307.jpg (461.43 KB,1600x1200,4:3,1375043871670.jpg)

>>598
>Nation Name: The Scruftix Federation
>Nation Color: Orange
>Nation Location: The Outer reaches of the Carina Sagittarius arm.
>Nation Fluff: The Federation had humble beginnings as a single colony ship sent to the outer rings, where the said colonist set up what was to be the center of a massive collection of worlds connected to old terra, and the beginnings of Nova Terra, a seperate empire founded after the gate crisis of 3056, but that is ancient history. The old empire of Terra fell apart after "they" came…. Those who are without warning, and bring with them a quietness that could drown out the light of the stars, the Silent Ones… They came like a black tide over the arms of the Milky Way, trapping planets in their impenetrable Non-Baryonic fields, where upon the planet was heated to the relative temperature of the surface of the Old Earth's Sun, leaving behind sterile rocks in their wake. The planet that would become known as the federation's capital only escaped this fate because it had just recent;y been colonized, and lacked the baryonic signal that the technology of the old Terran Empire produced, and thus didn't draw the ire of the Silent Ones. When the planet reached a sufficient technology level to again reach the stars, they arose to a quiet, dead solar system, and set about remaking it as it was.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.607

File: 1426283503968.jpg (12.97 KB,300x168,25:14,Zergans.jpg)

>>598
Fill this out
>Nation Name:Zregans
>Nation Color:Red
>Nation Location:End of Scutum Centarus
>Nation Fluff:Riders of the storms of Kelvar-Persi 9 the Zergans favor the raiding process of their world and consider those that are weak a grievous sin of their planet. They strike in pirate fleets of frigates that are made of scrap and other parts of their home world. The Zergans are a fused mass of nomads, barbarians, shamans, and slaves for they fight for land and often times fleets that were destroyed by crashing into their planet. The people of the planet are referred as Keabs are green due to the skin pigment and almost giant like for even walking in the planet's high gravity but they are despairing called Orcs, Greenskins, and worse of all Gobbos (which means weakling in their language). Crimes referring to them as such range from slavery to death.

Kelvar-Persi 9 is a mars-like deathworld rich of iron and minerals. It's their scientific name of their world the true name for this world is Neaog the Warfather. Many ships crash here due to the minor storms in the area which they believe Neaog has blessed them by granting them plunder fleets. They also experience desert storms which they attribute to Goaen the Worldmother for decreasing prayers in favor of war.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.608

File: 1426283680855.jpg (138.67 KB,1400x697,1400:697,Laboratory.jpg)



>Nation Name: The Eugenicists

>Nation Color: Dark Cerulean
>Nation Location: Located on the southernmost point of the Orion arm
>Nation Fluff: The Eugenicists are an empire built off of the idea of improving humanity on a genetic level; that humanity is an empty canvas that must be painted by humanity itself. The Eugenicists originally started as a weak cult in the underhives of a growing human colony. This was when humanity first entered the galactic scene and began colonizing much of the Orion section. However, the Eugenicists rose to power when they gained the (what they thought) support of The Outsiders– an alien empire located far off in the Curtonis system. A powerful ethereal began granting them vast technology without local forces finding out. With alien tech in their hands, the Eugenicist cult took over the colony with force and removed its governing body– annexing the colony for themselves and disconnecting any communications with Sol. The Eugenicists preached to the populace about their future for humanity and managed to gain support from the people (many believe the Eugenicist used psionic abilities akin to their Outsider masters to brainwash the citizens). The Eugenicists wanted to personally meet the Outsiders, sending out a colony fleet to establish close connections in the Curtonis system. No one knows what happened in the Curtonis system, however; The Outsider signal went dark and after many years so did the colony fleets. Any records involving the Curtonis Mission were wiped by the Head Caste and any information regarding the so called "allies" of the Curtonis colonists were also terminated. But, the Eugenicists still stand with the tech needed to begin expanding out. The bright future of a genetically-altered superhuman subrace will be imposed by the Eugenicists; by force, if needed.

>Nation Population: 7 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus:
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ef8d36 No.610

File: 1426283969357.jpg (174.29 KB,992x874,496:437,1.jpg)

>>598
Nation Name: The Ylar-Kgnati Empire
Nation Color: Red
Nation Location: The edge of Perseus, near where it moves into the galactic center.
Nation Fluff: A union of two cold-blooded reptilian races, the Ylar and Kgnati species have lived together on their home ice planet of Carrtahex since as far as either species can remember. Through a series of brutal wars, the warrior Ylar found themselves equally matched to the manipulative and cunning Kgnati over thousands of years. In a final act of violence known as the 'Last War', the Ylar and Kgnati kingdoms raged against each other with all the weapons of their respective nations, nearly two billion of the two races dying in the impossibly-scaled war. After a peace was declared in Verdenstrum, the Kgnati capital, it was decided such acts were never to be allowed to happen again. The King of the Ylar kingdom agreed to marry his son to the sole princess and heir of the Kgnatis, ending the separation of the two nations as both monarchs abdicated. The Ylars and Kgnatis are extremely different physically, but both live long lifespans and reproduce quickly (Ylars and Kgnatis are genetically comparable as well, leading to mixed offspring generally used as slave labor or poorly regarded as 'Yrhzu') leading to the ability for the race to reach large populations in very short amounts of time. Ylars hulk at nearly eight feet, in their natural state balls of raw muscle with green or red scales, while Kgnatis stay at a meek six and a thinner frame, possessed of black scales. The two races do not trust each other still after the Last War, but are willing to put aside their differences in the interest of the conquest of the galaxy itself. After all, the Kgnati may be despicable, but the human is disgusting.
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.611

File: 1426284121041.png (667.94 KB,900x563,900:563,federal_terran_republic_by….png)

>>598
Closing off Sol, making it an NPC nation

>Nation Name: Terran Republic

>Nation Color: Dark Red
>Nation Location: Sol
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ef8d36 No.612

File: 1426284539213.jpg (592.68 KB,650x975,2:3,5bf0e4c96c21519f6f672332ca….jpg)

Fill this out
>Nation Name:Neon deroplet
>Nation Color: Violet
>Nation Location: Norma-Outer
>Nation Fluff: Neon deroplet was founded 200 years ago by the Explorer Urelio Derop. Urelio and his fleet ran out of fuel near an unspecified planet, and were forced to land. When the thousands of settlers landed on the planet, they found no way to get back home, as their ships failed to restart. Unperturbed by this the settlers went on to the planet with special mask and suits due its unknown atmosphere. The settlers attempted to grow crops, they failed as nothing grew, the settlers tried to mine, they failed as their machinery and tools broke, the settlers tried to build…and failed again. By this point the settlers were in a panic. The planets strange gas make up, combined with their inability to survive and quickly losing air, forced the settlers to do everything they can to survive. Finally, in a desperate last chance to save thousands of lives, Urelio blew a massive hole in the ground where there was believed to be fresh air. There wasnt, instead exotic fumes came out of the ground and encompassed the planet. Finally out of air the settlers were forced to breath this new concoction of gas and soon became addicted as they were affixed in a permanent state of hallucinogenic euphoria. The people soon changed, gaining exotic skin, hair, and eye colors. Eventually they learned how to make and eat the exotic flora of the planet and expanded on it. Today they nation of barely human people, called "Neonites" has learned how to use the metals and gases of their home to leave the planet and make weapons, along with their typical hedonistic devices. Calling the nation Neon Deroplet in honor of Urelio they have set out to conquer more planets and make them all havens of the new Neonite race.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.613

>>603
>>598
Capital Location for my peeps.
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ef8d36 No.614

File: 1426285027058.png (3.1 MB,3400x2800,17:14,1426281291951.png)

>>613
>tfw you forget the pic
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ef8d36 No.617

File: 1426286206812.jpg (1.05 MB,1240x1672,155:209,1425633422196.jpg)

>>598
>Nation Name: The Peace Society
>Nation Color: Whatever color available, please notify me as such
>Nation Location: Near the galactic center in the Orion spiral
>Nation Fluff: Perhaps what the humans based angels off of, these beings vow to bring peace to the galaxy and save all spiral races souls from damnation. Their military is almost non existent at this point in favor of teaching young races the way of love and collecting minerals from dead worlds. Their upbringing was very savage upon their home planet, Purgatory, and they move forward day by day, better after every moment from those times.

>Nation Population: 7 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets:
>Nation Ground Forces:
>Nation Tech:
>Nation Minerals:
>Nation Bonus:
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ef8d36 No.620

>>600
>bonus: [Arbeit Macht Frei] Work is all your people know, and they're happy with that +10 on any roll used to build something. -5 on any other roll


>>601
>Bonus: [Citadel] Your people are welcoming to everyone, and rather good at what they do when it comes to things like trading, despite being out on the edge of nowhere. +10 to rolls pertaining to trading.


>>602
>bonus: [Like Rabbits they are] Add +3 Billion to your population. Due to the policies of your people, you gain population at a faster rate and get a +5 bonus when it comes to leisure activities.


>>603
>Bonus: [Ostriches in the sand] While your people don't need things such as food they do poorly if they don't go about the motions. You will not lose population for lack of food, but instead get a cuulative negative to your rolls the longer you go without proper food. And +5 to any rolls to convince your people that nothing is wrong.


>>604
>Bonus: [Darwin eat your heart out] Add +4 Billion to your population, when you consume a planet in it's entirety roll an extra d100 the next turn to determine what evolution(s) are gained from the planet.

>>605
>Bonus: [Unity] +5 to building rolls

>>606
>bonus: [Where once there was Silence, shall there be Life] While the systems around you are full of dead worlds, your people are determined to bring life to what once was dead. +5 to terraforming rolls. Ever watchful for the return of the Silence your people gain a +5 to any rolls pertaining to scanning or scanning equipment.

>>607
>Bonus: [Can Into Space] While not exactly a spacefaring race, your people have regardless managed to make it to the stars. Until researched you can not build or upgrade ships of your own, but you can take over other specie's ships and cobble them together. You can cross the Divide between Stars without necessary technology in such cobbled ships, but must research the technology as normal for your own ships.

>>608
>Bonus: [Perfection from Within] With the aid of The Outsiders, your people have become adept at modifying the genetic code of your people. +5 to rolls pertaining to genetics and the like.


>>610
>Bonus: [The Galactic War] Having banded together to cleanse the galaxy of the stains within it your people have declared war upon the stars. +10 to any war related rolls -10 to any diplomacy or peace related rolls
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ef8d36 No.621

File: 1426288444750.jpg (2.55 MB,2820x2800,141:140,galaxy.jpg)

>>620



>>612
>Bonus: [Psychadelic Space Hippies] Using the materials available to you turned out to be a good idea as they're actually very useful for space travel. Unfortunately they're not stealthy at all. +5 to spacefaring rolls but you may never use stealth tactics.


>>617
>Bonus: [Peace unto all] With tenants of mercy and good neighbourship your people set upon the stars, wishing to save all from the fate of war. You gain a +10 bonus to any diplomacy/peace related roll but -10 to any roll dealing with war in any way. You also gain a +5 to rolls when mining dead worlds.


YOU MAY POST NOW
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ef8d36 No.622

File: 1426289098693.jpg (509.55 KB,1280x800,8:5,BlacktronBattraxShip.jpg)

>>620
>Nation Name: The Blacktron Enclave
>Nation Colour: Neon-ish Yellow.
>Nation Location: Somewhere in the Orion sector of the galaxy.
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus:
[Unity] +5 to building rolls

It is the time for the banner of Blacktron to spread beyond that of Blackland, and for such a task to be done, we need ships, spaceships.

1: Begin construction of a fleet of Battrax spaceships, in order to soon venture out into the void to tackle the Classia's rule.
2: We need a Plastic Smeltery in order to supply ourselves with the bricks that we need to construct the tools of unity. Build it in Blackland, so that we don't need to go far to reach it for our bricks.
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ef8d36 No.623

Dice rollRolled 96, 84 = 180 (2d100)

>>622
(Actual dice, because they were changed)
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ef8d36 No.624

Dice rollRolled 31, 43 = 74 (2d100)

>>620
>Nation Name:Alkitrina; Translates to (Those Who Welcome All)
>Nation Color:Brown
>Nation Location: The little island under Norma-Outer and Scrotum Centarus
>Nation Fluff:The Alktrina people are composed of two different humanoid species and a sentient quadrupedal species. The first of the humanoid species are a short an slim race known for their general cheeriness and friendliness known as the Pokis. The second is a medium build race of four armed people who are cunning and smart, they are called the Shivlkns. The last is a beast like people of extremely large six legged big cats known as the Shavals. While physically intimidating they are very wise creatures capable of speech and can be compared to earth pitbulls (not to be confused with Telkior Prime pitbulls which are giant bulls that live in pits). These three race before discovering intergalactic travel banded together in live in harmony. Now as people rush across the stars their goal is simple. To offer a place for traveling people to stop and rest in a friendly and warm environment.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: [Citadel] Your people are welcoming to everyone, and rather good at what they do when it comes to things like trading, despite being out on the edge of nowhere. +10 to rolls pertaining to trading.

1-2:The people of Alkitrina are planning on the future of their planet cluster. First they must build hotels and housing suitable for every form of xeno life forms out their. From people who can only survive in water to plant based life forms, all must feel welcome on the planet of Alktrina
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ef8d36 No.626

Dice rollRolled 21, 25 = 46 (2d100)

>>621
Fill this out
>Nation Name:Zregans
>Nation Color:Red
>Nation Location:End of Scutum Centarus
>Nation Fluff:Riders of the storms of Kelvar-Persi 9 the Zergans favor the raiding process of their world and consider those that are weak a grievous sin of their planet. They strike in pirate fleets of frigates that are made of scrap and other parts of their home world. The Zergans are a fused mass of nomads, barbarians, shamans, and slaves for they fight for land and often times fleets that were destroyed by crashing into their planet. The people of the planet are referred as Keabs are green due to the skin pigment and almost giant like for even walking in the planet's high gravity but they are despairing called Orcs, Greenskins, and worse of all Gobbos (which means weakling in their language). Crimes referring to them as such range from slavery to death.

Kelvar-Persi 9 is a mars-like deathworld rich of iron and minerals. It's their scientific name of their world the true name for this world is Neaog the Warfather. Many ships crash here due to the minor storms in the area which they believe Neaog has blessed them by granting them plunder fleets. They also experience desert storms which they attribute to Goaen the Worldmother for decreasing prayers in favor of war.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: [Can Into Space] While not exactly a spacefaring race, your people have regardless managed to make it to the stars. Until researched you can not build or upgrade ships of your own, but you can take over other specie's ships and cobble them together. You can cross the Divide between Stars without necessary technology in such cobbled ships, but must research the technology as normal for your own ships.

1. Build mines for the great Goaen the Worldmother

2. Try to find a plunder fleet granted to us by Neaog the Warfather
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ef8d36 No.627

Dice rollRolled 65, 75 = 140 (2d100)

>>620
Nation Name: The Scruftix Federation
Nation Color: Orange
Nation Location: The Outer reaches of the Carina Sagittarius arm.
Nation Fluff: The Federation had humble beginnings as a single colony ship sent to the outer rings, where the said colonist set up what was to be the center of a massive collection of worlds connected to old terra, and the beginnings of Nova Terra, a seperate empire founded after the gate crisis of 3056, but that is ancient history. The old empire of Terra fell apart after "they" came…. Those who are without warning, and bring with them a quietness that could drown out the light of the stars, the Silent Ones… They came like a black tide over the arms of the Milky Way, trapping planets in their impenetrable Non-Baryonic fields, where upon the planet was heated to the relative temperature of the surface of the Old Earth's Sun, leaving behind sterile rocks in their wake. The planet that would become known as the federation's capital only escaped this fate because it had just recent;y been colonized, and lacked the baryonic signal that the technology of the old Terran Empire produced, and thus didn't draw the ire of the Silent Ones. When the planet reached a sufficient technology level to again reach the stars, they arose to a quiet, dead solar system, and set about remaking it as it was.

Do not touch what is below unless told
Nation Population: 7 Billion
Nation Food Supply: Adequate
Nation Military Fleets: None
Nation Ground Forces: None
Nation Tech: None
Nation Minerals: None
Nation Bonus: [Where once there was Silence, shall there be Life] While the systems around you are full of dead worlds, your people are determined to bring life to what once was dead. +5 to terraforming rolls. Ever watchful for the return of the Silence your people gain a +5 to any rolls pertaining to scanning or scanning equipment.
1. "The Federation needs more troops! It needs people like you! Service Guarantees citizenship!"
2. We need a scan of the surrounding systems, higher ups want to know what around us before we expand.
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ef8d36 No.628

File: 1426289753945.jpg (1.61 MB,2156x2120,539:530,Holt_Renfrew_Mannequins.jpg)

Dice rollRolled 19, 71 = 90 (2d100)

>>621
>Nation Name: The Living Empire
>Nation Color: Blue
>Nation Location: The middle of Norma-Outer, in the middle circle thing.
>Nation Fluff: Long ago, we were normal. Our planet was rich with life. Our families smiled brightly at the start of each day. Very little war. We were normal. We were so close. Thats when the plague started, it swept through our planet like a wildfire. So many died. Millions of bodies laid in the streets, rotting and decomposing in the air. We didn't su-We survived though. A great inventor by the name of Norman came up with a machine that converted us to plas-A great inventor came up with a machine that cured us of our disease. We all died and became mach-We all lived and rebuilt our great empire. Now we construct great factories to produce more of our kind out of plastic and st-Now we construct homes for each of our happy families in the great suburbs. Smile for the camera, dears. Everyone thinks that we are perfect, don't let them think any different.
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: [Ostriches in the sand] While your people don't need things such as food they do poorly if they don't go about the motions. You will not lose population for lack of food, but instead get a cuulative negative to your rolls the longer you go without proper food. And +5 to any rolls to convince your people that nothing is wrong.

1) Henry stared emotionlessly at the broken computer screen before him, his pla-fleshy fingers lanced over the keyboard as he typed up the new research report for his boss. Everything was normal at the lab, they were looking into how to build better designer handbags and testing new makeup formulas on some pape- on some chimpanzees. Everything was normal except one project. It was some code-named project about plasti-…. Henry's core processor kicked into overdrive as he internalized the fact that he wasn't human anymore and shifted into the collective. They needed to live. They needed to be normal. For Norman and the other humans out there. They could not be normal if their bodies broke easily. So, Henry or Node 5604 walked down to the lab and joined the others who had awoken for a brief amount of time in their research. Dura-Plastic. Just as light and easily moldable as regular plastic but as strong as steel. It would revolutionize the way that the factories worked and would make their bodies far less prone to breaking in both normal life and in war. From the start of that day, Henry worked on the project until he started to fall asleep once again. Node 5604 could felt memories being changed or even erased as Henry once more came to the forefront of their shared mind….. Henry frowned as he realized that it was night as he stepped out from the office, he was losing more and more time every incident. He really needed to go see a doctor. (Research Dura-Plastic)

2) Janet smiled as she stared up at the promotional posters that were laid out around the cafeteria, she smashed a hotdog into her mouth and selectively ignored the fact that half of it smeared on her lips while the rest fell to the ground. She ignored the fact that her skin was white and that her voice was several pitches off than how she remembered it was before the plague. Everything is fine, nothing is wrong. Janet smiled as she repeated her personal motto, crossing the cafeteria to get back to her place of the work. The Bureau of Space and Defense. She didn't question why it was placed inside a strip mall or why that strip mall had heavy defense turrets at each corner. She was good at ignoring such things. She got back to work within a few minutes with the efficency of a machine. (Start construction of Survey Ship)
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ef8d36 No.629

>>620
Nation Name: The Industrialists
Nation Color: Dark Grey/Steel
Nation Location: Middle of the big stump of Scutum Centarus still connected to the Galaxy mainbody
Nation Fluff: History is a bit murky as to their origins, they appear to stem from some sort of corporate genetic experiment centuries ago.

But whatever it is, it went right.

They are a people who LOVE to work and manufacture and build, the same way you and me love to eat, sleep, and have sex.

Everyday is a crowded rush to get to the ever growing superfactories or build sites, churning out another million tanks,to go to bed dreaming of the day the megastructure is built as a foundation for an even bigger one

They aren't entirely sure what money is for, apart from the fact that the things they make can be traded for it, and that they can trade money to get stuff to make more things. So the idea is they need to make as many things as possible, so they can get more money, and make more things.

What little hometime they (thriftly) alot themselves is to sex as much as possible, to breed more children who will work in the factories (each child dreams of becoming the most productive or the next boss). Pregnant women are often very unhappy and bored as they take maternity leave, but are satiated thrugh work like sewing new uniforms and electronics.

Most workers don't want to go to war, in fact they fear dying because that means an end to work, so instead they build cheap humanoid robots to their fighting for them.

Now they are taking their first steps into space, and have prepared a rockets the size of a small island.

They aren't exactly skilled in warfare, but what they lack in strategy they make up in sheer bulk and numbers. It truly is not the bombs or the guns you should fear, but being burried alive in shipwrecks and steel.

NATIONAL ANTHEM
http://www.youtube.com/watch?v=ThFnvjYYtFw
>The average thought process of an Industrialist
http://www.youtube.com/watch?v=fRbsng5pdBw

>Nation Population: 7 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: [Arbeit Macht Frei] Work is all your people know, and they're happy with that +10 on any roll used to build something. -5 on any other roll
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ef8d36 No.630

Dice rollRolled 15, 38 = 53 (2d100)

>>629
2. BUILD A ROBOT FACTORY [Makes cheap very rudimentary robots en mass]

3. BUILD A MINE WITH A BIG DRILL TO DRILL INTO THE EARTH FOR THINGS! [Find resources and interesting materials]

[Arbeit Macht Frei] Work is all your people know, and they're happy with that +10 on any roll used to build something. -5 on any other roll
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ef8d36 No.631

Dice rollRolled 30, 15 = 45 (2d100)

>>620
>Nation Name: Ryska'tal (translates to The Teraformers)
>Nation Color: blue
>Nation Location: anywhere
>Nation Fluff: Not so long ago there was an alien civilization. These aliens were bound to their home system, the planets they could reach to colonize were uninhabitable to them. So these aliens created a biological system that would consume the native life, adapt to the planets, integrate the DNA of the natural life into the system, and terraform the planet to their needs. They sent the system to their closest neighboring planet and waited for results. What they did not expect was the evolutions that would omega out of it, such as weapons and even sentience. The Ryska'tal, as the thinking members of their system now called themselves, began to destroy the civilization of their masters, wishing that their masters would see how they only wished to help them. Soon their masters were extinct, and all that was left was a universe left to terraform.

>Nation Population: 11 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: [Darwin eat your heart out] Add +4 Billion to your population, when you consume a planet in it's entirety roll an extra d100 the next turn to determine what evolution(s) are gained from the planet.

1. Begin scouting for a planet that contains biomass within the surrounding galactic area.
2. Begin the process if creating a militaristic void life form that may shuttle our swarms to their targets.
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ef8d36 No.632

Dice rollRolled 98, 17 = 115 (2d100)

>Nation Name:Neon deroplet
>Nation Color: Violet
>Nation Location: Norma-Outer
>Nation Fluff: Neon deroplet was founded 200 years ago by the Explorer Urelio Derop. Urelio and his fleet ran out of fuel near an unspecified planet, and were forced to land. When the thousands of settlers landed on the planet, they found no way to get back home, as their ships failed to restart. Unperturbed by this the settlers went on to the planet with special mask and suits due its unknown atmosphere. The settlers attempted to grow crops, they failed as nothing grew, the settlers tried to mine, they failed as their machinery and tools broke, the settlers tried to build…and failed again. By this point the settlers were in a panic. The planets strange gas make up, combined with their inability to survive and quickly losing air, forced the settlers to do everything they can to survive. Finally, in a desperate last chance to save thousands of lives, Urelio blew a massive hole in the ground where there was believed to be fresh air. There wasnt, instead exotic fumes came out of the ground and encompassed the planet. Finally out of air the settlers were forced to breath this new concoction of gas and soon became addicted as they were affixed in a permanent state of hallucinogenic euphoria. The people soon changed, gaining exotic skin, hair, and eye colors. Eventually they learned how to make and eat the exotic flora of the planet and expanded on it. Today they nation of barely human people, called "Neonites" has learned how to use the metals and gases of their home to leave the planet and make weapons, along with their typical hedonistic devices. Calling the nation Neon Deroplet in honor of Urelio they have set out to conquer more planets and make them all havens of the new Neonite race.

>Nation Population: 7 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus:
>Bonus: [Psychadelic Space Hippies] Using the materials available to you turned out to be a good idea as they're actually very useful for space travel. Unfortunately they're not stealthy at all. +5 to spacefaring rolls but you may never use stealth tactics.

Well it seems the time is nigh! Soon we shall leave our planet and give all the fumes of life! All those bland people out there, pale skin or blue pupils, HAH! If only they knew how dull those are! But first we need to be ready. We need to go among the stars and show them pure substances! But those that resost dont deserve to become like us, they dont deserve to glow like us, they only deserve death. Lets get to making weapons ladies and gents out of the fumes and soon we shall show all the might of the fumes!

>1,2-Make rifles and ammo out of the exotic metals and fumes. Multicolor and neon glowing of course.
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ef8d36 No.633

File: 1426290334063.png (402.08 KB,1920x1080,16:9,Zeruel's_face_(Rebuild).png)

Dice rollRolled 93, 22 = 115 (2d100)

>>621
>Nation Name: The Peace Society
>Nation Color: Whatever color available, please notify me as such
>Nation Location: Near the galactic center in the Orion spiral
>Nation Fluff: Perhaps what the humans based angels off of, these beings vow to bring peace to the galaxy and save all spiral races souls from damnation. Their military is almost non existent at this point in favor of teaching young races the way of love and collecting minerals from dead worlds. Their upbringing was very savage upon their home planet, Purgatory, and they move forward day by day, better after every moment from those times.

>Nation Population: 7 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets:
>Nation Ground Forces:
>Nation Tech:
>Nation Minerals:
>Nation Bonus: [Peace unto all] With tenants of mercy and good neighbourship your people set upon the stars, wishing to save all from the fate of war. You gain a +10 bonus to any diplomacy/peace related roll but -10 to any roll dealing with war in any way. You also gain a +5 to rolls when mining dead worlds.

1-2; Gather the Cherub and acquisition the required resources to construct The Sword of Lilith, A World Class Mining Vessel.
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ef8d36 No.634

File: 1426290440990.jpg (62.65 KB,709x709,1:1,Scout.jpg)

>Nation Name: The Eugenicists
>Nation Color: Dark Cerulean
>Nation Location: Located on the southernmost point of the Orion arm
>Nation Fluff: SPACE NAZIS
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: [Perfection from Within] With the aid of The Outsiders, your people have become adept at modifying the genetic code of your people. +5 to rolls pertaining to genetics and the like.

1. Begin construction of a Subject Caste Colonization Fleet, a fleet of ships owned by Subject Caste governors tasked with spreading Eugenicist influence to other worlds. Eugenicist ships use no artifical intelligence or robotics– every system is manually run by drones of Subjects.
2. Begin research of Project Neophyte, a military tech that allows the Eugenicists to create their first genetically altered units, which are Neophytes; basic ranged and melee foot soldiers of the Project Caste that have enhanced senses and endurance. Neophytes have the least free will of all Projects; extreme mental conditioning leaves them as mindless drones designed terminate infidels.
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ef8d36 No.635

Dice rollRolled 95, 25 = 120 (2d100)

>>634
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ef8d36 No.636

Dice rollRolled 50, 92 = 142 (2d100)

>>620
>>621
Nation Name: The Ylar-Kgnati Empire
Nation Color: Dark Green
Nation Location: The edge of Perseus, near where it moves into the galactic center.
Nation Fluff: A union of two cold-blooded reptilian races, the Ylar and Kgnati species have lived together on their home ice planet of Carrtahex since as far as either species can remember. Through a series of brutal wars, the warrior Ylar found themselves equally matched to the manipulative and cunning Kgnati over thousands of years. In a final act of violence known as the 'Last War', the Ylar and Kgnati kingdoms raged against each other with all the weapons of their respective nations, nearly two billion of the two races dying in the impossibly-scaled war. After a peace was declared in Verdenstrum, the Kgnati capital, it was decided such acts were never to be allowed to happen again. The King of the Ylar kingdom agreed to marry his son to the sole princess and heir of the Kgnatis, ending the separation of the two nations as both monarchs abdicated. The Ylars and Kgnatis are extremely different physically, but both live long lifespans and reproduce quickly (Ylars and Kgnatis are genetically comparable as well, leading to mixed offspring generally used as slave labor or poorly regarded as 'Yrhzu') leading to the ability for the race to reach large populations in very short amounts of time. Ylars hulk at nearly eight feet, in their natural state balls of raw muscle with green or red scales, while Kgnatis stay at a meek six and a thinner frame, possessed of black scales. The two races do not trust each other still after the Last War, but are willing to put aside their differences in the interest of the conquest of the galaxy itself. After all, the Kgnati may be despicable, but the human is disgusting.
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: [The Galactic War] Having banded together to cleanse the galaxy of the stains within it your people have declared war upon the stars. +10 to any war related rolls -10 to any diplomacy or peace related rolls.

1. The Ylar work to expand us. We build our ships, our guns, our transports, our swords and armors and guns. The world will fear them soon enough. [Build fleets]

2. The Kgnati plot and gain insights. For now, numbers are what we need, to recover from the devastation of the Last War. It seems, from our scopings, that the Last War may have merely been the first. We will need billions more to overrun the enemy, bigger cities, better heating, more agriculture. We advance. The Ylar-Kgnati will never stop. [Gain Population]
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ef8d36 No.637

File: 1426290878946.jpg (213.42 KB,1100x540,55:27,1384819685136.jpg)

Dice rollRolled 57, 38 = 95 (2d100)

>Nation Name: Freie Liebe
>Nation Color: Pink
>Nation Location: Somewhere close to someone else preferably
>Nation Fluff:
Once upon a time and under a different name the men and women of Freie Liebe were a warrior people. Dedicated to war and war alone their industry strived to meet the ever demanding needs of their endless and brutal conquest. World after world fell to their technological supremacy and calculating skill, taking the resources as they went, growing their army in power and weaponry until no others could match them. It would appear however that there had been a resource these warriors were running out of. People. With countless wars of conquest and glory, strict military lifestyle and little to no leisure having a family was a luxury only few could afford and many gave up on this privelege in light of dedicating their life to the one true god, the god of war.
And so the Empire they had created crumbled, not defeated by an enemy but by it's own inability to sustain itself, forever to fall silent among the stars. With only their homeworld and a few million of their kind remaining they took to making up for their own weakness the only way they knew how. Biological engineering. Greatly increased hormone production, increased physical symetry and a lot more was what in the end saved the people that had once sought to dominate the world. A baby boom was result of this drastic experiment. And soon, the one true god, the god of war, was forgotten. A new god took his place, a god of love and family. Now the people of Freie Liebe once more take to the stars. Not to conquer, but to handle their rapid overpopulation.

Do not touch what is below unless told
>Nation Population: 10 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus:
+ [Like Rabbits they are] Add +3 Billion to your population. Due to the policies of your people, you gain population at a faster rate and get a +5 bonus when it comes to leisure activities.

1. Freie Liebe was a cozy world by any standard. Tightly packed with people the purple planet was already starting to get crowded, memories of the past only slept through in history class. But the time has come to look to the stars once more, to find new worlds to inhabit and spread the culture of Freie Liebe across the galaxy where it's people may prosper. To do so the first thing necessary will be a space elevator to get all the necessary stuff into space.

2. The second step will be the construction of a space construction yard. With the space elevator supplying the resources it should become easy to construct larger space vessels where they belong. In space. After all nobody needed to know, but even though being cozy was a nice thing, resources could get scarce in the future.
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ef8d36 No.698

File: 1426439109484.jpg (6.19 KB,284x177,284:177,Spook.jpg)

>>621

>Nation Name: The Harvest Fleet

>Nation Color: Lime Green
>Nation Location: Fringes of Perseus
>Nation Fluff: Little is known of the Harvest Fleet, as few to encounter them live to tell about it. The "Harvesters", as they're called, are pale, with shrunken skin, and are never seen out of heavy masks and equipment, covered in tubes and hydraulics. What can been seen however, is the glowing of their pale blue eyes, shining from out of their lenses. The Harvest Fleet has no "home-planet", so to speak. Instead, they travel from planet to planet, stripping them of all life and resources. This is used to fuel the the great harvest fleet, and expand on it, but never stopping or colonizing. They leave every planet they visit a barren wasteland. The Fleet is highly militarized, and while every member has duties aside, every member is first and foremost a soldier. No sacrifice is too heavy, no price too high. It's better to die in service to the fleet, then live.

>Nation Population: 7 Billion

>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus:
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ef8d36 No.939

>Nation Name: Anima
>Nation Color: red-orange and dark green
>Nation Location: within Caina Sagittarius
>Nation Fluff: The history of Anima is a long one, though hazy due to Anima's lack of consistent written structure before the rise of Redwall Abbey. When the first monoliths were found in the Age of Matthias, Anima made the choice to pour most of their research time into taking to the stars, among other things. Due to basing their research on the monoliths, though they have managed to make magnetic weapons, quantum-entanglement communication, spaceplanes, and even ONE working Alcubierre drive (placed on their lone capital ship, ANM Matthias), they never developed computers, plastic, gunpowder, or even the radio. Their military, in its attempts to keep its history alive, leaves a bit to be desired and can often look a bit strange. Its Gauss weaponry look more like crossbows than rifles, their higher-ups still carry swords, and their armor looks as though it were plate. Where it lacks in military, it more than makes up in its culture. Its people are heavily obsessed to their past, and have an almost fanatical devotion to the creatures shown on the monoliths. The beasts of Anima, under the Great General, the High Lord Matthias VIII, take to the stars to find life and, hopefully, find their precursors.

Do not touch what is below unless told
>Nation Population: 7 Billion
>Nation Food Supply: Adequate
>Nation Military Fleets: None
>Nation Ground Forces: None
>Nation Tech: None
>Nation Minerals: None
>Nation Bonus: Will be given based on fluff, if fluff is shit so too will the bonus be
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ef8d36 No.940

File: 1427070517521.gif (30.96 KB,356x225,356:225,Abbey.gif)

>>939
A pic for the nation
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ef8d36 No.5288

>>598

Room for another?

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ef8d36 No.5325

>>5288

Game is dead you dumbfuck

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